AudioTrack.cpp revision c08d20b6a37122ebf116262c9372509ed060d4c1
146b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang/*
246b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang**
346b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang** Copyright 2007, The Android Open Source Project
446b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang**
546b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang** Licensed under the Apache License, Version 2.0 (the "License");
646b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang** you may not use this file except in compliance with the License.
746b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang** You may obtain a copy of the License at
846b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang**
946b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang**     http://www.apache.org/licenses/LICENSE-2.0
1046b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang**
1146b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang** Unless required by applicable law or agreed to in writing, software
1246b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang** distributed under the License is distributed on an "AS IS" BASIS,
1346b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1446b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang** See the License for the specific language governing permissions and
1546b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang** limitations under the License.
1646b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang*/
1746b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang
1846b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang
1946b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang//#define LOG_NDEBUG 0
208e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang#define LOG_TAG "AudioTrack"
21087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park
22087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park#include <sys/resource.h>
23087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park#include <audio_utils/primitives.h>
24087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park#include <binder/IPCThreadState.h>
25087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park#include <media/AudioTrack.h>
26087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park#include <utils/Log.h>
27087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park#include <private/media/AudioTrackShared.h>
28087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park#include <media/IAudioFlinger.h>
29087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park
308e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang#define WAIT_PERIOD_MS                  10
31087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park#define WAIT_STREAM_END_TIMEOUT_SEC     120
32087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park
33087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park
348e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wangnamespace android {
35087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park// ---------------------------------------------------------------------------
36087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park
37087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park// static
38087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Parkstatus_t AudioTrack::getMinFrameCount(
39087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        size_t* frameCount,
4046b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang        audio_stream_type_t streamType,
418e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang        uint32_t sampleRate)
42193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang{
43193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang    if (frameCount == NULL) {
44193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang        return BAD_VALUE;
451c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner    }
46193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang
4746b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang    // FIXME merge with similar code in createTrack_l(), except we're missing
488e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang    //       some information here that is available in createTrack_l():
4946b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang    //          audio_io_handle_t output
5046b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang    //          audio_format_t format
5146b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang    //          audio_channel_mask_t channelMask
5246b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang    //          audio_output_flags_t flags
5346b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang    uint32_t afSampleRate;
5446b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang    status_t status;
551c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner    status = AudioSystem::getOutputSamplingRate(&afSampleRate, streamType);
561c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner    if (status != NO_ERROR) {
571c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner        ALOGE("Unable to query output sample rate for stream type %d; status %d",
581c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner                streamType, status);
591c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner        return status;
601c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner    }
611c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner    size_t afFrameCount;
621c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner    status = AudioSystem::getOutputFrameCount(&afFrameCount, streamType);
638e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang    if (status != NO_ERROR) {
641c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner        ALOGE("Unable to query output frame count for stream type %d; status %d",
651c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner                streamType, status);
661c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner        return status;
671c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner    }
68ac1cbaf2e5575ac75a0160e13089d51a0bb232faBilly Hewlett    uint32_t afLatency;
698e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang    status = AudioSystem::getOutputLatency(&afLatency, streamType);
708e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang    if (status != NO_ERROR) {
71193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang        ALOGE("Unable to query output latency for stream type %d; status %d",
7246b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang                streamType, status);
738e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang        return status;
748e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang    }
7546b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang
7646b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang    // Ensure that buffer depth covers at least audio hardware latency
7746b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang    uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate);
781c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner    if (minBufCount < 2) {
7946b20e7f41ded340596b732aaf08cc2d05a8e842Ying Wang        minBufCount = 2;
808e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang    }
818e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang
828e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang    *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount :
838e359817da14f6a4ffcf3bf4f7a59bc4fef8c211Ying Wang            afFrameCount * minBufCount * sampleRate / afSampleRate;
841c097a9c21096a0d677f336081bfdeb4cfc96063Russell Brenner    // The formula above should always produce a non-zero value, but return an error
85193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang    // in the unlikely event that it does not, as that's part of the API contract.
86193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang    if (*frameCount == 0) {
87193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang        ALOGE("AudioTrack::getMinFrameCount failed for streamType %d, sampleRate %d",
88193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang                streamType, sampleRate);
89193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang        return BAD_VALUE;
90193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang    }
91193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang    ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d",
92193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang            *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency);
93193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang    return NO_ERROR;
94193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang}
95193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang
96193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang// ---------------------------------------------------------------------------
97193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang
98193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing WangAudioTrack::AudioTrack()
99193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang    : mStatus(NO_INIT),
100193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang      mIsTimed(false),
101193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang      mPreviousPriority(ANDROID_PRIORITY_NORMAL),
102193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang      mPreviousSchedulingGroup(SP_DEFAULT)
103193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang{
104193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang}
105087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park
106087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young ParkAudioTrack::AudioTrack(
107087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        audio_stream_type_t streamType,
108087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        uint32_t sampleRate,
109087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        audio_format_t format,
110087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        audio_channel_mask_t channelMask,
111087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        int frameCount,
112087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        audio_output_flags_t flags,
113087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        callback_t cbf,
114087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        void* user,
115087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        int notificationFrames,
116087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        int sessionId,
117087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        transfer_type transferType,
118087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        const audio_offload_info_t *offloadInfo,
119be456f2e81ac9c205178883b6cbf880304665319Raph Levien        int uid,
120be456f2e81ac9c205178883b6cbf880304665319Raph Levien        pid_t pid)
121087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park    : mStatus(NO_INIT),
122087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park      mIsTimed(false),
123087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park      mPreviousPriority(ANDROID_PRIORITY_NORMAL),
124087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park      mPreviousSchedulingGroup(SP_DEFAULT)
125087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park{
126087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park    mStatus = set(streamType, sampleRate, format, channelMask,
127087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park            frameCount, flags, cbf, user, notificationFrames,
128289c09aae5879936bdeeabdc8047fcf2c7d28c6eRaph Levien            0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId, transferType,
129289c09aae5879936bdeeabdc8047fcf2c7d28c6eRaph Levien            offloadInfo, uid, pid);
130be456f2e81ac9c205178883b6cbf880304665319Raph Levien}
131be456f2e81ac9c205178883b6cbf880304665319Raph Levien
132467ea516175f5dfa52c4b9900d24e6b0062721d1Raph LevienAudioTrack::AudioTrack(
133467ea516175f5dfa52c4b9900d24e6b0062721d1Raph Levien        audio_stream_type_t streamType,
134467ea516175f5dfa52c4b9900d24e6b0062721d1Raph Levien        uint32_t sampleRate,
135467ea516175f5dfa52c4b9900d24e6b0062721d1Raph Levien        audio_format_t format,
136f1596064d38b4e9f6cacd6703f282d376f32b5b3Justin Koh        audio_channel_mask_t channelMask,
137f1596064d38b4e9f6cacd6703f282d376f32b5b3Justin Koh        const sp<IMemory>& sharedBuffer,
138193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang        audio_output_flags_t flags,
13915b8c185037410dfd15b65b2246500e0a2545c5dRaph Levien        callback_t cbf,
140193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang        void* user,
141193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang        int notificationFrames,
142193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang        int sessionId,
1434ce0931ffd78c0cfe1de37c291f96b5275ae53a4Victoria Lease        transfer_type transferType,
1444ce0931ffd78c0cfe1de37c291f96b5275ae53a4Victoria Lease        const audio_offload_info_t *offloadInfo,
145087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        int uid,
146087610198e82bc5537b2a8e9c07ed6a20829a16dKeun young Park        pid_t pid)
147193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang    : mStatus(NO_INIT),
148193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang      mIsTimed(false),
149193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang      mPreviousPriority(ANDROID_PRIORITY_NORMAL),
150193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang      mPreviousSchedulingGroup(SP_DEFAULT)
151193ec66214ecf4cdb43702655a4a571ae0c7e6ceYing Wang{
152    mStatus = set(streamType, sampleRate, format, channelMask,
153            0 /*frameCount*/, flags, cbf, user, notificationFrames,
154            sharedBuffer, false /*threadCanCallJava*/, sessionId, transferType, offloadInfo,
155            uid, pid);
156}
157
158AudioTrack::~AudioTrack()
159{
160    if (mStatus == NO_ERROR) {
161        // Make sure that callback function exits in the case where
162        // it is looping on buffer full condition in obtainBuffer().
163        // Otherwise the callback thread will never exit.
164        stop();
165        if (mAudioTrackThread != 0) {
166            mProxy->interrupt();
167            mAudioTrackThread->requestExit();   // see comment in AudioTrack.h
168            mAudioTrackThread->requestExitAndWait();
169            mAudioTrackThread.clear();
170        }
171        mAudioTrack->asBinder()->unlinkToDeath(mDeathNotifier, this);
172        mAudioTrack.clear();
173        IPCThreadState::self()->flushCommands();
174        ALOGV("~AudioTrack, releasing session id from %d on behalf of %d",
175                IPCThreadState::self()->getCallingPid(), mClientPid);
176        AudioSystem::releaseAudioSessionId(mSessionId, mClientPid);
177    }
178}
179
180status_t AudioTrack::set(
181        audio_stream_type_t streamType,
182        uint32_t sampleRate,
183        audio_format_t format,
184        audio_channel_mask_t channelMask,
185        int frameCountInt,
186        audio_output_flags_t flags,
187        callback_t cbf,
188        void* user,
189        int notificationFrames,
190        const sp<IMemory>& sharedBuffer,
191        bool threadCanCallJava,
192        int sessionId,
193        transfer_type transferType,
194        const audio_offload_info_t *offloadInfo,
195        int uid,
196        pid_t pid)
197{
198    ALOGV("set(): streamType %d, sampleRate %u, format %#x, channelMask %#x, frameCount %d, "
199          "flags #%x, notificationFrames %d, sessionId %d, transferType %d",
200          streamType, sampleRate, format, channelMask, frameCountInt, flags, notificationFrames,
201          sessionId, transferType);
202
203    switch (transferType) {
204    case TRANSFER_DEFAULT:
205        if (sharedBuffer != 0) {
206            transferType = TRANSFER_SHARED;
207        } else if (cbf == NULL || threadCanCallJava) {
208            transferType = TRANSFER_SYNC;
209        } else {
210            transferType = TRANSFER_CALLBACK;
211        }
212        break;
213    case TRANSFER_CALLBACK:
214        if (cbf == NULL || sharedBuffer != 0) {
215            ALOGE("Transfer type TRANSFER_CALLBACK but cbf == NULL || sharedBuffer != 0");
216            return BAD_VALUE;
217        }
218        break;
219    case TRANSFER_OBTAIN:
220    case TRANSFER_SYNC:
221        if (sharedBuffer != 0) {
222            ALOGE("Transfer type TRANSFER_OBTAIN but sharedBuffer != 0");
223            return BAD_VALUE;
224        }
225        break;
226    case TRANSFER_SHARED:
227        if (sharedBuffer == 0) {
228            ALOGE("Transfer type TRANSFER_SHARED but sharedBuffer == 0");
229            return BAD_VALUE;
230        }
231        break;
232    default:
233        ALOGE("Invalid transfer type %d", transferType);
234        return BAD_VALUE;
235    }
236    mSharedBuffer = sharedBuffer;
237    mTransfer = transferType;
238
239    // FIXME "int" here is legacy and will be replaced by size_t later
240    if (frameCountInt < 0) {
241        ALOGE("Invalid frame count %d", frameCountInt);
242        return BAD_VALUE;
243    }
244    size_t frameCount = frameCountInt;
245
246    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
247            sharedBuffer->size());
248
249    ALOGV("set() streamType %d frameCount %u flags %04x", streamType, frameCount, flags);
250
251    AutoMutex lock(mLock);
252
253    // invariant that mAudioTrack != 0 is true only after set() returns successfully
254    if (mAudioTrack != 0) {
255        ALOGE("Track already in use");
256        return INVALID_OPERATION;
257    }
258
259    // handle default values first.
260    if (streamType == AUDIO_STREAM_DEFAULT) {
261        streamType = AUDIO_STREAM_MUSIC;
262    }
263    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
264        ALOGE("Invalid stream type %d", streamType);
265        return BAD_VALUE;
266    }
267    mStreamType = streamType;
268
269    status_t status;
270    if (sampleRate == 0) {
271        status = AudioSystem::getOutputSamplingRate(&sampleRate, streamType);
272        if (status != NO_ERROR) {
273            ALOGE("Could not get output sample rate for stream type %d; status %d",
274                    streamType, status);
275            return status;
276        }
277    }
278    mSampleRate = sampleRate;
279
280    // these below should probably come from the audioFlinger too...
281    if (format == AUDIO_FORMAT_DEFAULT) {
282        format = AUDIO_FORMAT_PCM_16_BIT;
283    }
284
285    // validate parameters
286    if (!audio_is_valid_format(format)) {
287        ALOGE("Invalid format %#x", format);
288        return BAD_VALUE;
289    }
290    mFormat = format;
291
292    if (!audio_is_output_channel(channelMask)) {
293        ALOGE("Invalid channel mask %#x", channelMask);
294        return BAD_VALUE;
295    }
296    mChannelMask = channelMask;
297    uint32_t channelCount = popcount(channelMask);
298    mChannelCount = channelCount;
299
300    // AudioFlinger does not currently support 8-bit data in shared memory
301    if (format == AUDIO_FORMAT_PCM_8_BIT && sharedBuffer != 0) {
302        ALOGE("8-bit data in shared memory is not supported");
303        return BAD_VALUE;
304    }
305
306    // force direct flag if format is not linear PCM
307    // or offload was requested
308    if ((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
309            || !audio_is_linear_pcm(format)) {
310        ALOGV( (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
311                    ? "Offload request, forcing to Direct Output"
312                    : "Not linear PCM, forcing to Direct Output");
313        flags = (audio_output_flags_t)
314                // FIXME why can't we allow direct AND fast?
315                ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST);
316    }
317    // only allow deep buffering for music stream type
318    if (streamType != AUDIO_STREAM_MUSIC) {
319        flags = (audio_output_flags_t)(flags &~AUDIO_OUTPUT_FLAG_DEEP_BUFFER);
320    }
321
322    if (audio_is_linear_pcm(format)) {
323        mFrameSize = channelCount * audio_bytes_per_sample(format);
324        mFrameSizeAF = channelCount * sizeof(int16_t);
325    } else {
326        mFrameSize = sizeof(uint8_t);
327        mFrameSizeAF = sizeof(uint8_t);
328    }
329
330    // Make copy of input parameter offloadInfo so that in the future:
331    //  (a) createTrack_l doesn't need it as an input parameter
332    //  (b) we can support re-creation of offloaded tracks
333    if (offloadInfo != NULL) {
334        mOffloadInfoCopy = *offloadInfo;
335        mOffloadInfo = &mOffloadInfoCopy;
336    } else {
337        mOffloadInfo = NULL;
338    }
339
340    mVolume[LEFT] = 1.0f;
341    mVolume[RIGHT] = 1.0f;
342    mSendLevel = 0.0f;
343    // mFrameCount is initialized in createTrack_l
344    mReqFrameCount = frameCount;
345    mNotificationFramesReq = notificationFrames;
346    mNotificationFramesAct = 0;
347    mSessionId = sessionId;
348    int callingpid = IPCThreadState::self()->getCallingPid();
349    int mypid = getpid();
350    if (uid == -1 || (callingpid != mypid)) {
351        mClientUid = IPCThreadState::self()->getCallingUid();
352    } else {
353        mClientUid = uid;
354    }
355    if (pid == -1 || (callingpid != mypid)) {
356        mClientPid = callingpid;
357    } else {
358        mClientPid = pid;
359    }
360    mAuxEffectId = 0;
361    mFlags = flags;
362    mCbf = cbf;
363
364    if (cbf != NULL) {
365        mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava);
366        mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/);
367    }
368
369    // create the IAudioTrack
370    status = createTrack_l(0 /*epoch*/);
371
372    if (status != NO_ERROR) {
373        if (mAudioTrackThread != 0) {
374            mAudioTrackThread->requestExit();   // see comment in AudioTrack.h
375            mAudioTrackThread->requestExitAndWait();
376            mAudioTrackThread.clear();
377        }
378        // Use of direct and offloaded output streams is ref counted by audio policy manager.
379#if 0   // FIXME This should no longer be needed
380        //Use of direct and offloaded output streams is ref counted by audio policy manager.
381        // As getOutput was called above and resulted in an output stream to be opened,
382        // we need to release it.
383        if (mOutput != 0) {
384            AudioSystem::releaseOutput(mOutput);
385            mOutput = 0;
386        }
387#endif
388        return status;
389    }
390
391    mStatus = NO_ERROR;
392    mState = STATE_STOPPED;
393    mUserData = user;
394    mLoopPeriod = 0;
395    mMarkerPosition = 0;
396    mMarkerReached = false;
397    mNewPosition = 0;
398    mUpdatePeriod = 0;
399    AudioSystem::acquireAudioSessionId(mSessionId, mClientPid);
400    mSequence = 1;
401    mObservedSequence = mSequence;
402    mInUnderrun = false;
403
404    return NO_ERROR;
405}
406
407// -------------------------------------------------------------------------
408
409status_t AudioTrack::start()
410{
411    AutoMutex lock(mLock);
412
413    if (mState == STATE_ACTIVE) {
414        return INVALID_OPERATION;
415    }
416
417    mInUnderrun = true;
418
419    State previousState = mState;
420    if (previousState == STATE_PAUSED_STOPPING) {
421        mState = STATE_STOPPING;
422    } else {
423        mState = STATE_ACTIVE;
424    }
425    if (previousState == STATE_STOPPED || previousState == STATE_FLUSHED) {
426        // reset current position as seen by client to 0
427        mProxy->setEpoch(mProxy->getEpoch() - mProxy->getPosition());
428        // force refresh of remaining frames by processAudioBuffer() as last
429        // write before stop could be partial.
430        mRefreshRemaining = true;
431    }
432    mNewPosition = mProxy->getPosition() + mUpdatePeriod;
433    int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
434
435    sp<AudioTrackThread> t = mAudioTrackThread;
436    if (t != 0) {
437        if (previousState == STATE_STOPPING) {
438            mProxy->interrupt();
439        } else {
440            t->resume();
441        }
442    } else {
443        mPreviousPriority = getpriority(PRIO_PROCESS, 0);
444        get_sched_policy(0, &mPreviousSchedulingGroup);
445        androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO);
446    }
447
448    status_t status = NO_ERROR;
449    if (!(flags & CBLK_INVALID)) {
450        status = mAudioTrack->start();
451        if (status == DEAD_OBJECT) {
452            flags |= CBLK_INVALID;
453        }
454    }
455    if (flags & CBLK_INVALID) {
456        status = restoreTrack_l("start");
457    }
458
459    if (status != NO_ERROR) {
460        ALOGE("start() status %d", status);
461        mState = previousState;
462        if (t != 0) {
463            if (previousState != STATE_STOPPING) {
464                t->pause();
465            }
466        } else {
467            setpriority(PRIO_PROCESS, 0, mPreviousPriority);
468            set_sched_policy(0, mPreviousSchedulingGroup);
469        }
470    }
471
472    return status;
473}
474
475void AudioTrack::stop()
476{
477    AutoMutex lock(mLock);
478    if (mState != STATE_ACTIVE && mState != STATE_PAUSED) {
479        return;
480    }
481
482    if (isOffloaded_l()) {
483        mState = STATE_STOPPING;
484    } else {
485        mState = STATE_STOPPED;
486    }
487
488    mProxy->interrupt();
489    mAudioTrack->stop();
490    // the playback head position will reset to 0, so if a marker is set, we need
491    // to activate it again
492    mMarkerReached = false;
493#if 0
494    // Force flush if a shared buffer is used otherwise audioflinger
495    // will not stop before end of buffer is reached.
496    // It may be needed to make sure that we stop playback, likely in case looping is on.
497    if (mSharedBuffer != 0) {
498        flush_l();
499    }
500#endif
501
502    sp<AudioTrackThread> t = mAudioTrackThread;
503    if (t != 0) {
504        if (!isOffloaded_l()) {
505            t->pause();
506        }
507    } else {
508        setpriority(PRIO_PROCESS, 0, mPreviousPriority);
509        set_sched_policy(0, mPreviousSchedulingGroup);
510    }
511}
512
513bool AudioTrack::stopped() const
514{
515    AutoMutex lock(mLock);
516    return mState != STATE_ACTIVE;
517}
518
519void AudioTrack::flush()
520{
521    if (mSharedBuffer != 0) {
522        return;
523    }
524    AutoMutex lock(mLock);
525    if (mState == STATE_ACTIVE || mState == STATE_FLUSHED) {
526        return;
527    }
528    flush_l();
529}
530
531void AudioTrack::flush_l()
532{
533    ALOG_ASSERT(mState != STATE_ACTIVE);
534
535    // clear playback marker and periodic update counter
536    mMarkerPosition = 0;
537    mMarkerReached = false;
538    mUpdatePeriod = 0;
539    mRefreshRemaining = true;
540
541    mState = STATE_FLUSHED;
542    if (isOffloaded_l()) {
543        mProxy->interrupt();
544    }
545    mProxy->flush();
546    mAudioTrack->flush();
547}
548
549void AudioTrack::pause()
550{
551    AutoMutex lock(mLock);
552    if (mState == STATE_ACTIVE) {
553        mState = STATE_PAUSED;
554    } else if (mState == STATE_STOPPING) {
555        mState = STATE_PAUSED_STOPPING;
556    } else {
557        return;
558    }
559    mProxy->interrupt();
560    mAudioTrack->pause();
561}
562
563status_t AudioTrack::setVolume(float left, float right)
564{
565    if (left < 0.0f || left > 1.0f || right < 0.0f || right > 1.0f) {
566        return BAD_VALUE;
567    }
568
569    AutoMutex lock(mLock);
570    mVolume[LEFT] = left;
571    mVolume[RIGHT] = right;
572
573    mProxy->setVolumeLR((uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000));
574
575    if (isOffloaded_l()) {
576        mAudioTrack->signal();
577    }
578    return NO_ERROR;
579}
580
581status_t AudioTrack::setVolume(float volume)
582{
583    return setVolume(volume, volume);
584}
585
586status_t AudioTrack::setAuxEffectSendLevel(float level)
587{
588    if (level < 0.0f || level > 1.0f) {
589        return BAD_VALUE;
590    }
591
592    AutoMutex lock(mLock);
593    mSendLevel = level;
594    mProxy->setSendLevel(level);
595
596    return NO_ERROR;
597}
598
599void AudioTrack::getAuxEffectSendLevel(float* level) const
600{
601    if (level != NULL) {
602        *level = mSendLevel;
603    }
604}
605
606status_t AudioTrack::setSampleRate(uint32_t rate)
607{
608    if (mIsTimed || isOffloaded()) {
609        return INVALID_OPERATION;
610    }
611
612    uint32_t afSamplingRate;
613    if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) {
614        return NO_INIT;
615    }
616    // Resampler implementation limits input sampling rate to 2 x output sampling rate.
617    if (rate == 0 || rate > afSamplingRate*2 ) {
618        return BAD_VALUE;
619    }
620
621    AutoMutex lock(mLock);
622    mSampleRate = rate;
623    mProxy->setSampleRate(rate);
624
625    return NO_ERROR;
626}
627
628uint32_t AudioTrack::getSampleRate() const
629{
630    if (mIsTimed) {
631        return 0;
632    }
633
634    AutoMutex lock(mLock);
635
636    // sample rate can be updated during playback by the offloaded decoder so we need to
637    // query the HAL and update if needed.
638// FIXME use Proxy return channel to update the rate from server and avoid polling here
639    if (isOffloaded_l()) {
640        if (mOutput != 0) {
641            uint32_t sampleRate = 0;
642            status_t status = AudioSystem::getSamplingRate(mOutput, mStreamType, &sampleRate);
643            if (status == NO_ERROR) {
644                mSampleRate = sampleRate;
645            }
646        }
647    }
648    return mSampleRate;
649}
650
651status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
652{
653    if (mSharedBuffer == 0 || mIsTimed || isOffloaded()) {
654        return INVALID_OPERATION;
655    }
656
657    if (loopCount == 0) {
658        ;
659    } else if (loopCount >= -1 && loopStart < loopEnd && loopEnd <= mFrameCount &&
660            loopEnd - loopStart >= MIN_LOOP) {
661        ;
662    } else {
663        return BAD_VALUE;
664    }
665
666    AutoMutex lock(mLock);
667    // See setPosition() regarding setting parameters such as loop points or position while active
668    if (mState == STATE_ACTIVE) {
669        return INVALID_OPERATION;
670    }
671    setLoop_l(loopStart, loopEnd, loopCount);
672    return NO_ERROR;
673}
674
675void AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount)
676{
677    // FIXME If setting a loop also sets position to start of loop, then
678    //       this is correct.  Otherwise it should be removed.
679    mNewPosition = mProxy->getPosition() + mUpdatePeriod;
680    mLoopPeriod = loopCount != 0 ? loopEnd - loopStart : 0;
681    mStaticProxy->setLoop(loopStart, loopEnd, loopCount);
682}
683
684status_t AudioTrack::setMarkerPosition(uint32_t marker)
685{
686    // The only purpose of setting marker position is to get a callback
687    if (mCbf == NULL || isOffloaded()) {
688        return INVALID_OPERATION;
689    }
690
691    AutoMutex lock(mLock);
692    mMarkerPosition = marker;
693    mMarkerReached = false;
694
695    return NO_ERROR;
696}
697
698status_t AudioTrack::getMarkerPosition(uint32_t *marker) const
699{
700    if (isOffloaded()) {
701        return INVALID_OPERATION;
702    }
703    if (marker == NULL) {
704        return BAD_VALUE;
705    }
706
707    AutoMutex lock(mLock);
708    *marker = mMarkerPosition;
709
710    return NO_ERROR;
711}
712
713status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
714{
715    // The only purpose of setting position update period is to get a callback
716    if (mCbf == NULL || isOffloaded()) {
717        return INVALID_OPERATION;
718    }
719
720    AutoMutex lock(mLock);
721    mNewPosition = mProxy->getPosition() + updatePeriod;
722    mUpdatePeriod = updatePeriod;
723
724    return NO_ERROR;
725}
726
727status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const
728{
729    if (isOffloaded()) {
730        return INVALID_OPERATION;
731    }
732    if (updatePeriod == NULL) {
733        return BAD_VALUE;
734    }
735
736    AutoMutex lock(mLock);
737    *updatePeriod = mUpdatePeriod;
738
739    return NO_ERROR;
740}
741
742status_t AudioTrack::setPosition(uint32_t position)
743{
744    if (mSharedBuffer == 0 || mIsTimed || isOffloaded()) {
745        return INVALID_OPERATION;
746    }
747    if (position > mFrameCount) {
748        return BAD_VALUE;
749    }
750
751    AutoMutex lock(mLock);
752    // Currently we require that the player is inactive before setting parameters such as position
753    // or loop points.  Otherwise, there could be a race condition: the application could read the
754    // current position, compute a new position or loop parameters, and then set that position or
755    // loop parameters but it would do the "wrong" thing since the position has continued to advance
756    // in the mean time.  If we ever provide a sequencer in server, we could allow a way for the app
757    // to specify how it wants to handle such scenarios.
758    if (mState == STATE_ACTIVE) {
759        return INVALID_OPERATION;
760    }
761    mNewPosition = mProxy->getPosition() + mUpdatePeriod;
762    mLoopPeriod = 0;
763    // FIXME Check whether loops and setting position are incompatible in old code.
764    // If we use setLoop for both purposes we lose the capability to set the position while looping.
765    mStaticProxy->setLoop(position, mFrameCount, 0);
766
767    return NO_ERROR;
768}
769
770status_t AudioTrack::getPosition(uint32_t *position) const
771{
772    if (position == NULL) {
773        return BAD_VALUE;
774    }
775
776    AutoMutex lock(mLock);
777    if (isOffloaded_l()) {
778        uint32_t dspFrames = 0;
779
780        if (mOutput != 0) {
781            uint32_t halFrames;
782            AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames);
783        }
784        *position = dspFrames;
785    } else {
786        // IAudioTrack::stop() isn't synchronous; we don't know when presentation completes
787        *position = (mState == STATE_STOPPED || mState == STATE_FLUSHED) ? 0 :
788                mProxy->getPosition();
789    }
790    return NO_ERROR;
791}
792
793status_t AudioTrack::getBufferPosition(uint32_t *position)
794{
795    if (mSharedBuffer == 0 || mIsTimed) {
796        return INVALID_OPERATION;
797    }
798    if (position == NULL) {
799        return BAD_VALUE;
800    }
801
802    AutoMutex lock(mLock);
803    *position = mStaticProxy->getBufferPosition();
804    return NO_ERROR;
805}
806
807status_t AudioTrack::reload()
808{
809    if (mSharedBuffer == 0 || mIsTimed || isOffloaded()) {
810        return INVALID_OPERATION;
811    }
812
813    AutoMutex lock(mLock);
814    // See setPosition() regarding setting parameters such as loop points or position while active
815    if (mState == STATE_ACTIVE) {
816        return INVALID_OPERATION;
817    }
818    mNewPosition = mUpdatePeriod;
819    mLoopPeriod = 0;
820    // FIXME The new code cannot reload while keeping a loop specified.
821    // Need to check how the old code handled this, and whether it's a significant change.
822    mStaticProxy->setLoop(0, mFrameCount, 0);
823    return NO_ERROR;
824}
825
826audio_io_handle_t AudioTrack::getOutput() const
827{
828    AutoMutex lock(mLock);
829    return mOutput;
830}
831
832status_t AudioTrack::attachAuxEffect(int effectId)
833{
834    AutoMutex lock(mLock);
835    status_t status = mAudioTrack->attachAuxEffect(effectId);
836    if (status == NO_ERROR) {
837        mAuxEffectId = effectId;
838    }
839    return status;
840}
841
842// -------------------------------------------------------------------------
843
844// must be called with mLock held
845status_t AudioTrack::createTrack_l(size_t epoch)
846{
847    status_t status;
848    const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
849    if (audioFlinger == 0) {
850        ALOGE("Could not get audioflinger");
851        return NO_INIT;
852    }
853
854    audio_io_handle_t output = AudioSystem::getOutput(mStreamType, mSampleRate, mFormat,
855            mChannelMask, mFlags, mOffloadInfo);
856    if (output == 0) {
857        ALOGE("Could not get audio output for stream type %d, sample rate %u, format %#x, "
858              "channel mask %#x, flags %#x",
859              mStreamType, mSampleRate, mFormat, mChannelMask, mFlags);
860        return BAD_VALUE;
861    }
862    {
863    // Now that we have a reference to an I/O handle and have not yet handed it off to AudioFlinger,
864    // we must release it ourselves if anything goes wrong.
865
866    // Not all of these values are needed under all conditions, but it is easier to get them all
867
868    uint32_t afLatency;
869    status = AudioSystem::getLatency(output, mStreamType, &afLatency);
870    if (status != NO_ERROR) {
871        ALOGE("getLatency(%d) failed status %d", output, status);
872        goto release;
873    }
874
875    size_t afFrameCount;
876    status = AudioSystem::getFrameCount(output, mStreamType, &afFrameCount);
877    if (status != NO_ERROR) {
878        ALOGE("getFrameCount(output=%d, streamType=%d) status %d", output, mStreamType, status);
879        goto release;
880    }
881
882    uint32_t afSampleRate;
883    status = AudioSystem::getSamplingRate(output, mStreamType, &afSampleRate);
884    if (status != NO_ERROR) {
885        ALOGE("getSamplingRate(output=%d, streamType=%d) status %d", output, mStreamType, status);
886        goto release;
887    }
888
889    // Client decides whether the track is TIMED (see below), but can only express a preference
890    // for FAST.  Server will perform additional tests.
891    if ((mFlags & AUDIO_OUTPUT_FLAG_FAST) && !((
892            // either of these use cases:
893            // use case 1: shared buffer
894            (mSharedBuffer != 0) ||
895            // use case 2: callback handler
896            (mCbf != NULL)) &&
897            // matching sample rate
898            (mSampleRate == afSampleRate))) {
899        ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client");
900        // once denied, do not request again if IAudioTrack is re-created
901        mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
902    }
903    ALOGV("createTrack_l() output %d afLatency %d", output, afLatency);
904
905    // The client's AudioTrack buffer is divided into n parts for purpose of wakeup by server, where
906    //  n = 1   fast track with single buffering; nBuffering is ignored
907    //  n = 2   fast track with double buffering
908    //  n = 2   normal track, no sample rate conversion
909    //  n = 3   normal track, with sample rate conversion
910    //          (pessimistic; some non-1:1 conversion ratios don't actually need triple-buffering)
911    //  n > 3   very high latency or very small notification interval; nBuffering is ignored
912    const uint32_t nBuffering = (mSampleRate == afSampleRate) ? 2 : 3;
913
914    mNotificationFramesAct = mNotificationFramesReq;
915
916    size_t frameCount = mReqFrameCount;
917    if (!audio_is_linear_pcm(mFormat)) {
918
919        if (mSharedBuffer != 0) {
920            // Same comment as below about ignoring frameCount parameter for set()
921            frameCount = mSharedBuffer->size();
922        } else if (frameCount == 0) {
923            frameCount = afFrameCount;
924        }
925        if (mNotificationFramesAct != frameCount) {
926            mNotificationFramesAct = frameCount;
927        }
928    } else if (mSharedBuffer != 0) {
929
930        // Ensure that buffer alignment matches channel count
931        // 8-bit data in shared memory is not currently supported by AudioFlinger
932        size_t alignment = /* mFormat == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2;
933        if (mChannelCount > 1) {
934            // More than 2 channels does not require stronger alignment than stereo
935            alignment <<= 1;
936        }
937        if (((uintptr_t)mSharedBuffer->pointer() & (alignment - 1)) != 0) {
938            ALOGE("Invalid buffer alignment: address %p, channel count %u",
939                    mSharedBuffer->pointer(), mChannelCount);
940            status = BAD_VALUE;
941            goto release;
942        }
943
944        // When initializing a shared buffer AudioTrack via constructors,
945        // there's no frameCount parameter.
946        // But when initializing a shared buffer AudioTrack via set(),
947        // there _is_ a frameCount parameter.  We silently ignore it.
948        frameCount = mSharedBuffer->size()/mChannelCount/sizeof(int16_t);
949
950    } else if (!(mFlags & AUDIO_OUTPUT_FLAG_FAST)) {
951
952        // FIXME move these calculations and associated checks to server
953
954        // Ensure that buffer depth covers at least audio hardware latency
955        uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate);
956        ALOGV("afFrameCount=%d, minBufCount=%d, afSampleRate=%u, afLatency=%d",
957                afFrameCount, minBufCount, afSampleRate, afLatency);
958        if (minBufCount <= nBuffering) {
959            minBufCount = nBuffering;
960        }
961
962        size_t minFrameCount = (afFrameCount*mSampleRate*minBufCount)/afSampleRate;
963        ALOGV("minFrameCount: %u, afFrameCount=%d, minBufCount=%d, sampleRate=%u, afSampleRate=%u"
964                ", afLatency=%d",
965                minFrameCount, afFrameCount, minBufCount, mSampleRate, afSampleRate, afLatency);
966
967        if (frameCount == 0) {
968            frameCount = minFrameCount;
969        } else if (frameCount < minFrameCount) {
970            // not ALOGW because it happens all the time when playing key clicks over A2DP
971            ALOGV("Minimum buffer size corrected from %d to %d",
972                     frameCount, minFrameCount);
973            frameCount = minFrameCount;
974        }
975        // Make sure that application is notified with sufficient margin before underrun
976        if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) {
977            mNotificationFramesAct = frameCount/nBuffering;
978        }
979
980    } else {
981        // For fast tracks, the frame count calculations and checks are done by server
982    }
983
984    IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT;
985    if (mIsTimed) {
986        trackFlags |= IAudioFlinger::TRACK_TIMED;
987    }
988
989    pid_t tid = -1;
990    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
991        trackFlags |= IAudioFlinger::TRACK_FAST;
992        if (mAudioTrackThread != 0) {
993            tid = mAudioTrackThread->getTid();
994        }
995    }
996
997    if (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
998        trackFlags |= IAudioFlinger::TRACK_OFFLOAD;
999    }
1000
1001    size_t temp = frameCount;   // temp may be replaced by a revised value of frameCount,
1002                                // but we will still need the original value also
1003    sp<IAudioTrack> track = audioFlinger->createTrack(mStreamType,
1004                                                      mSampleRate,
1005                                                      // AudioFlinger only sees 16-bit PCM
1006                                                      mFormat == AUDIO_FORMAT_PCM_8_BIT ?
1007                                                              AUDIO_FORMAT_PCM_16_BIT : mFormat,
1008                                                      mChannelMask,
1009                                                      &temp,
1010                                                      &trackFlags,
1011                                                      mSharedBuffer,
1012                                                      output,
1013                                                      tid,
1014                                                      &mSessionId,
1015                                                      mName,
1016                                                      mClientUid,
1017                                                      &status);
1018
1019    if (status != NO_ERROR) {
1020        ALOGE("AudioFlinger could not create track, status: %d", status);
1021        goto release;
1022    }
1023    ALOG_ASSERT(track != 0);
1024
1025    // AudioFlinger now owns the reference to the I/O handle,
1026    // so we are no longer responsible for releasing it.
1027
1028    sp<IMemory> iMem = track->getCblk();
1029    if (iMem == 0) {
1030        ALOGE("Could not get control block");
1031        return NO_INIT;
1032    }
1033    void *iMemPointer = iMem->pointer();
1034    if (iMemPointer == NULL) {
1035        ALOGE("Could not get control block pointer");
1036        return NO_INIT;
1037    }
1038    // invariant that mAudioTrack != 0 is true only after set() returns successfully
1039    if (mAudioTrack != 0) {
1040        mAudioTrack->asBinder()->unlinkToDeath(mDeathNotifier, this);
1041        mDeathNotifier.clear();
1042    }
1043    mAudioTrack = track;
1044
1045    mCblkMemory = iMem;
1046    audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMemPointer);
1047    mCblk = cblk;
1048    // note that temp is the (possibly revised) value of frameCount
1049    if (temp < frameCount || (frameCount == 0 && temp == 0)) {
1050        // In current design, AudioTrack client checks and ensures frame count validity before
1051        // passing it to AudioFlinger so AudioFlinger should not return a different value except
1052        // for fast track as it uses a special method of assigning frame count.
1053        ALOGW("Requested frameCount %u but received frameCount %u", frameCount, temp);
1054    }
1055    frameCount = temp;
1056
1057    mAwaitBoost = false;
1058    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1059        if (trackFlags & IAudioFlinger::TRACK_FAST) {
1060            ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", frameCount);
1061            mAwaitBoost = true;
1062            if (mSharedBuffer == 0) {
1063                // Theoretically double-buffering is not required for fast tracks,
1064                // due to tighter scheduling.  But in practice, to accommodate kernels with
1065                // scheduling jitter, and apps with computation jitter, we use double-buffering.
1066                if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) {
1067                    mNotificationFramesAct = frameCount/nBuffering;
1068                }
1069            }
1070        } else {
1071            ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", frameCount);
1072            // once denied, do not request again if IAudioTrack is re-created
1073            mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
1074            if (mSharedBuffer == 0) {
1075                if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) {
1076                    mNotificationFramesAct = frameCount/nBuffering;
1077                }
1078            }
1079        }
1080    }
1081    if (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
1082        if (trackFlags & IAudioFlinger::TRACK_OFFLOAD) {
1083            ALOGV("AUDIO_OUTPUT_FLAG_OFFLOAD successful");
1084        } else {
1085            ALOGW("AUDIO_OUTPUT_FLAG_OFFLOAD denied by server");
1086            mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD);
1087            // FIXME This is a warning, not an error, so don't return error status
1088            //return NO_INIT;
1089        }
1090    }
1091
1092    // We retain a copy of the I/O handle, but don't own the reference
1093    mOutput = output;
1094    mRefreshRemaining = true;
1095
1096    // Starting address of buffers in shared memory.  If there is a shared buffer, buffers
1097    // is the value of pointer() for the shared buffer, otherwise buffers points
1098    // immediately after the control block.  This address is for the mapping within client
1099    // address space.  AudioFlinger::TrackBase::mBuffer is for the server address space.
1100    void* buffers;
1101    if (mSharedBuffer == 0) {
1102        buffers = (char*)cblk + sizeof(audio_track_cblk_t);
1103    } else {
1104        buffers = mSharedBuffer->pointer();
1105    }
1106
1107    mAudioTrack->attachAuxEffect(mAuxEffectId);
1108    // FIXME don't believe this lie
1109    mLatency = afLatency + (1000*frameCount) / mSampleRate;
1110
1111    mFrameCount = frameCount;
1112    // If IAudioTrack is re-created, don't let the requested frameCount
1113    // decrease.  This can confuse clients that cache frameCount().
1114    if (frameCount > mReqFrameCount) {
1115        mReqFrameCount = frameCount;
1116    }
1117
1118    // update proxy
1119    if (mSharedBuffer == 0) {
1120        mStaticProxy.clear();
1121        mProxy = new AudioTrackClientProxy(cblk, buffers, frameCount, mFrameSizeAF);
1122    } else {
1123        mStaticProxy = new StaticAudioTrackClientProxy(cblk, buffers, frameCount, mFrameSizeAF);
1124        mProxy = mStaticProxy;
1125    }
1126    mProxy->setVolumeLR((uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) |
1127            uint16_t(mVolume[LEFT] * 0x1000));
1128    mProxy->setSendLevel(mSendLevel);
1129    mProxy->setSampleRate(mSampleRate);
1130    mProxy->setEpoch(epoch);
1131    mProxy->setMinimum(mNotificationFramesAct);
1132
1133    mDeathNotifier = new DeathNotifier(this);
1134    mAudioTrack->asBinder()->linkToDeath(mDeathNotifier, this);
1135
1136    return NO_ERROR;
1137    }
1138
1139release:
1140    AudioSystem::releaseOutput(output);
1141    if (status == NO_ERROR) {
1142        status = NO_INIT;
1143    }
1144    return status;
1145}
1146
1147status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
1148{
1149    if (audioBuffer == NULL) {
1150        return BAD_VALUE;
1151    }
1152    if (mTransfer != TRANSFER_OBTAIN) {
1153        audioBuffer->frameCount = 0;
1154        audioBuffer->size = 0;
1155        audioBuffer->raw = NULL;
1156        return INVALID_OPERATION;
1157    }
1158
1159    const struct timespec *requested;
1160    struct timespec timeout;
1161    if (waitCount == -1) {
1162        requested = &ClientProxy::kForever;
1163    } else if (waitCount == 0) {
1164        requested = &ClientProxy::kNonBlocking;
1165    } else if (waitCount > 0) {
1166        long long ms = WAIT_PERIOD_MS * (long long) waitCount;
1167        timeout.tv_sec = ms / 1000;
1168        timeout.tv_nsec = (int) (ms % 1000) * 1000000;
1169        requested = &timeout;
1170    } else {
1171        ALOGE("%s invalid waitCount %d", __func__, waitCount);
1172        requested = NULL;
1173    }
1174    return obtainBuffer(audioBuffer, requested);
1175}
1176
1177status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
1178        struct timespec *elapsed, size_t *nonContig)
1179{
1180    // previous and new IAudioTrack sequence numbers are used to detect track re-creation
1181    uint32_t oldSequence = 0;
1182    uint32_t newSequence;
1183
1184    Proxy::Buffer buffer;
1185    status_t status = NO_ERROR;
1186
1187    static const int32_t kMaxTries = 5;
1188    int32_t tryCounter = kMaxTries;
1189
1190    do {
1191        // obtainBuffer() is called with mutex unlocked, so keep extra references to these fields to
1192        // keep them from going away if another thread re-creates the track during obtainBuffer()
1193        sp<AudioTrackClientProxy> proxy;
1194        sp<IMemory> iMem;
1195
1196        {   // start of lock scope
1197            AutoMutex lock(mLock);
1198
1199            newSequence = mSequence;
1200            // did previous obtainBuffer() fail due to media server death or voluntary invalidation?
1201            if (status == DEAD_OBJECT) {
1202                // re-create track, unless someone else has already done so
1203                if (newSequence == oldSequence) {
1204                    status = restoreTrack_l("obtainBuffer");
1205                    if (status != NO_ERROR) {
1206                        buffer.mFrameCount = 0;
1207                        buffer.mRaw = NULL;
1208                        buffer.mNonContig = 0;
1209                        break;
1210                    }
1211                }
1212            }
1213            oldSequence = newSequence;
1214
1215            // Keep the extra references
1216            proxy = mProxy;
1217            iMem = mCblkMemory;
1218
1219            if (mState == STATE_STOPPING) {
1220                status = -EINTR;
1221                buffer.mFrameCount = 0;
1222                buffer.mRaw = NULL;
1223                buffer.mNonContig = 0;
1224                break;
1225            }
1226
1227            // Non-blocking if track is stopped or paused
1228            if (mState != STATE_ACTIVE) {
1229                requested = &ClientProxy::kNonBlocking;
1230            }
1231
1232        }   // end of lock scope
1233
1234        buffer.mFrameCount = audioBuffer->frameCount;
1235        // FIXME starts the requested timeout and elapsed over from scratch
1236        status = proxy->obtainBuffer(&buffer, requested, elapsed);
1237
1238    } while ((status == DEAD_OBJECT) && (tryCounter-- > 0));
1239
1240    audioBuffer->frameCount = buffer.mFrameCount;
1241    audioBuffer->size = buffer.mFrameCount * mFrameSizeAF;
1242    audioBuffer->raw = buffer.mRaw;
1243    if (nonContig != NULL) {
1244        *nonContig = buffer.mNonContig;
1245    }
1246    return status;
1247}
1248
1249void AudioTrack::releaseBuffer(Buffer* audioBuffer)
1250{
1251    if (mTransfer == TRANSFER_SHARED) {
1252        return;
1253    }
1254
1255    size_t stepCount = audioBuffer->size / mFrameSizeAF;
1256    if (stepCount == 0) {
1257        return;
1258    }
1259
1260    Proxy::Buffer buffer;
1261    buffer.mFrameCount = stepCount;
1262    buffer.mRaw = audioBuffer->raw;
1263
1264    AutoMutex lock(mLock);
1265    mInUnderrun = false;
1266    mProxy->releaseBuffer(&buffer);
1267
1268    // restart track if it was disabled by audioflinger due to previous underrun
1269    if (mState == STATE_ACTIVE) {
1270        audio_track_cblk_t* cblk = mCblk;
1271        if (android_atomic_and(~CBLK_DISABLED, &cblk->mFlags) & CBLK_DISABLED) {
1272            ALOGW("releaseBuffer() track %p name=%s disabled due to previous underrun, restarting",
1273                    this, mName.string());
1274            // FIXME ignoring status
1275            mAudioTrack->start();
1276        }
1277    }
1278}
1279
1280// -------------------------------------------------------------------------
1281
1282ssize_t AudioTrack::write(const void* buffer, size_t userSize)
1283{
1284    if (mTransfer != TRANSFER_SYNC || mIsTimed) {
1285        return INVALID_OPERATION;
1286    }
1287
1288    if (ssize_t(userSize) < 0 || (buffer == NULL && userSize != 0)) {
1289        // Sanity-check: user is most-likely passing an error code, and it would
1290        // make the return value ambiguous (actualSize vs error).
1291        ALOGE("AudioTrack::write(buffer=%p, size=%zu (%zd)", buffer, userSize, userSize);
1292        return BAD_VALUE;
1293    }
1294
1295    size_t written = 0;
1296    Buffer audioBuffer;
1297
1298    while (userSize >= mFrameSize) {
1299        audioBuffer.frameCount = userSize / mFrameSize;
1300
1301        status_t err = obtainBuffer(&audioBuffer, &ClientProxy::kForever);
1302        if (err < 0) {
1303            if (written > 0) {
1304                break;
1305            }
1306            return ssize_t(err);
1307        }
1308
1309        size_t toWrite;
1310        if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) {
1311            // Divide capacity by 2 to take expansion into account
1312            toWrite = audioBuffer.size >> 1;
1313            memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) buffer, toWrite);
1314        } else {
1315            toWrite = audioBuffer.size;
1316            memcpy(audioBuffer.i8, buffer, toWrite);
1317        }
1318        buffer = ((const char *) buffer) + toWrite;
1319        userSize -= toWrite;
1320        written += toWrite;
1321
1322        releaseBuffer(&audioBuffer);
1323    }
1324
1325    return written;
1326}
1327
1328// -------------------------------------------------------------------------
1329
1330TimedAudioTrack::TimedAudioTrack() {
1331    mIsTimed = true;
1332}
1333
1334status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer)
1335{
1336    AutoMutex lock(mLock);
1337    status_t result = UNKNOWN_ERROR;
1338
1339#if 1
1340    // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed
1341    // while we are accessing the cblk
1342    sp<IAudioTrack> audioTrack = mAudioTrack;
1343    sp<IMemory> iMem = mCblkMemory;
1344#endif
1345
1346    // If the track is not invalid already, try to allocate a buffer.  alloc
1347    // fails indicating that the server is dead, flag the track as invalid so
1348    // we can attempt to restore in just a bit.
1349    audio_track_cblk_t* cblk = mCblk;
1350    if (!(cblk->mFlags & CBLK_INVALID)) {
1351        result = mAudioTrack->allocateTimedBuffer(size, buffer);
1352        if (result == DEAD_OBJECT) {
1353            android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1354        }
1355    }
1356
1357    // If the track is invalid at this point, attempt to restore it. and try the
1358    // allocation one more time.
1359    if (cblk->mFlags & CBLK_INVALID) {
1360        result = restoreTrack_l("allocateTimedBuffer");
1361
1362        if (result == NO_ERROR) {
1363            result = mAudioTrack->allocateTimedBuffer(size, buffer);
1364        }
1365    }
1366
1367    return result;
1368}
1369
1370status_t TimedAudioTrack::queueTimedBuffer(const sp<IMemory>& buffer,
1371                                           int64_t pts)
1372{
1373    status_t status = mAudioTrack->queueTimedBuffer(buffer, pts);
1374    {
1375        AutoMutex lock(mLock);
1376        audio_track_cblk_t* cblk = mCblk;
1377        // restart track if it was disabled by audioflinger due to previous underrun
1378        if (buffer->size() != 0 && status == NO_ERROR &&
1379                (mState == STATE_ACTIVE) && (cblk->mFlags & CBLK_DISABLED)) {
1380            android_atomic_and(~CBLK_DISABLED, &cblk->mFlags);
1381            ALOGW("queueTimedBuffer() track %p disabled, restarting", this);
1382            // FIXME ignoring status
1383            mAudioTrack->start();
1384        }
1385    }
1386    return status;
1387}
1388
1389status_t TimedAudioTrack::setMediaTimeTransform(const LinearTransform& xform,
1390                                                TargetTimeline target)
1391{
1392    return mAudioTrack->setMediaTimeTransform(xform, target);
1393}
1394
1395// -------------------------------------------------------------------------
1396
1397nsecs_t AudioTrack::processAudioBuffer()
1398{
1399    // Currently the AudioTrack thread is not created if there are no callbacks.
1400    // Would it ever make sense to run the thread, even without callbacks?
1401    // If so, then replace this by checks at each use for mCbf != NULL.
1402    LOG_ALWAYS_FATAL_IF(mCblk == NULL);
1403
1404    mLock.lock();
1405    if (mAwaitBoost) {
1406        mAwaitBoost = false;
1407        mLock.unlock();
1408        static const int32_t kMaxTries = 5;
1409        int32_t tryCounter = kMaxTries;
1410        uint32_t pollUs = 10000;
1411        do {
1412            int policy = sched_getscheduler(0);
1413            if (policy == SCHED_FIFO || policy == SCHED_RR) {
1414                break;
1415            }
1416            usleep(pollUs);
1417            pollUs <<= 1;
1418        } while (tryCounter-- > 0);
1419        if (tryCounter < 0) {
1420            ALOGE("did not receive expected priority boost on time");
1421        }
1422        // Run again immediately
1423        return 0;
1424    }
1425
1426    // Can only reference mCblk while locked
1427    int32_t flags = android_atomic_and(
1428        ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END), &mCblk->mFlags);
1429
1430    // Check for track invalidation
1431    if (flags & CBLK_INVALID) {
1432        // for offloaded tracks restoreTrack_l() will just update the sequence and clear
1433        // AudioSystem cache. We should not exit here but after calling the callback so
1434        // that the upper layers can recreate the track
1435        if (!isOffloaded_l() || (mSequence == mObservedSequence)) {
1436            status_t status = restoreTrack_l("processAudioBuffer");
1437            mLock.unlock();
1438            // Run again immediately, but with a new IAudioTrack
1439            return 0;
1440        }
1441    }
1442
1443    bool waitStreamEnd = mState == STATE_STOPPING;
1444    bool active = mState == STATE_ACTIVE;
1445
1446    // Manage underrun callback, must be done under lock to avoid race with releaseBuffer()
1447    bool newUnderrun = false;
1448    if (flags & CBLK_UNDERRUN) {
1449#if 0
1450        // Currently in shared buffer mode, when the server reaches the end of buffer,
1451        // the track stays active in continuous underrun state.  It's up to the application
1452        // to pause or stop the track, or set the position to a new offset within buffer.
1453        // This was some experimental code to auto-pause on underrun.   Keeping it here
1454        // in "if 0" so we can re-visit this if we add a real sequencer for shared memory content.
1455        if (mTransfer == TRANSFER_SHARED) {
1456            mState = STATE_PAUSED;
1457            active = false;
1458        }
1459#endif
1460        if (!mInUnderrun) {
1461            mInUnderrun = true;
1462            newUnderrun = true;
1463        }
1464    }
1465
1466    // Get current position of server
1467    size_t position = mProxy->getPosition();
1468
1469    // Manage marker callback
1470    bool markerReached = false;
1471    size_t markerPosition = mMarkerPosition;
1472    // FIXME fails for wraparound, need 64 bits
1473    if (!mMarkerReached && (markerPosition > 0) && (position >= markerPosition)) {
1474        mMarkerReached = markerReached = true;
1475    }
1476
1477    // Determine number of new position callback(s) that will be needed, while locked
1478    size_t newPosCount = 0;
1479    size_t newPosition = mNewPosition;
1480    size_t updatePeriod = mUpdatePeriod;
1481    // FIXME fails for wraparound, need 64 bits
1482    if (updatePeriod > 0 && position >= newPosition) {
1483        newPosCount = ((position - newPosition) / updatePeriod) + 1;
1484        mNewPosition += updatePeriod * newPosCount;
1485    }
1486
1487    // Cache other fields that will be needed soon
1488    uint32_t loopPeriod = mLoopPeriod;
1489    uint32_t sampleRate = mSampleRate;
1490    size_t notificationFrames = mNotificationFramesAct;
1491    if (mRefreshRemaining) {
1492        mRefreshRemaining = false;
1493        mRemainingFrames = notificationFrames;
1494        mRetryOnPartialBuffer = false;
1495    }
1496    size_t misalignment = mProxy->getMisalignment();
1497    uint32_t sequence = mSequence;
1498
1499    // These fields don't need to be cached, because they are assigned only by set():
1500    //     mTransfer, mCbf, mUserData, mFormat, mFrameSize, mFrameSizeAF, mFlags
1501    // mFlags is also assigned by createTrack_l(), but not the bit we care about.
1502
1503    mLock.unlock();
1504
1505    if (waitStreamEnd) {
1506        AutoMutex lock(mLock);
1507
1508        sp<AudioTrackClientProxy> proxy = mProxy;
1509        sp<IMemory> iMem = mCblkMemory;
1510
1511        struct timespec timeout;
1512        timeout.tv_sec = WAIT_STREAM_END_TIMEOUT_SEC;
1513        timeout.tv_nsec = 0;
1514
1515        mLock.unlock();
1516        status_t status = mProxy->waitStreamEndDone(&timeout);
1517        mLock.lock();
1518        switch (status) {
1519        case NO_ERROR:
1520        case DEAD_OBJECT:
1521        case TIMED_OUT:
1522            mLock.unlock();
1523            mCbf(EVENT_STREAM_END, mUserData, NULL);
1524            mLock.lock();
1525            if (mState == STATE_STOPPING) {
1526                mState = STATE_STOPPED;
1527                if (status != DEAD_OBJECT) {
1528                   return NS_INACTIVE;
1529                }
1530            }
1531            return 0;
1532        default:
1533            return 0;
1534        }
1535    }
1536
1537    // perform callbacks while unlocked
1538    if (newUnderrun) {
1539        mCbf(EVENT_UNDERRUN, mUserData, NULL);
1540    }
1541    // FIXME we will miss loops if loop cycle was signaled several times since last call
1542    //       to processAudioBuffer()
1543    if (flags & (CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL)) {
1544        mCbf(EVENT_LOOP_END, mUserData, NULL);
1545    }
1546    if (flags & CBLK_BUFFER_END) {
1547        mCbf(EVENT_BUFFER_END, mUserData, NULL);
1548    }
1549    if (markerReached) {
1550        mCbf(EVENT_MARKER, mUserData, &markerPosition);
1551    }
1552    while (newPosCount > 0) {
1553        size_t temp = newPosition;
1554        mCbf(EVENT_NEW_POS, mUserData, &temp);
1555        newPosition += updatePeriod;
1556        newPosCount--;
1557    }
1558
1559    if (mObservedSequence != sequence) {
1560        mObservedSequence = sequence;
1561        mCbf(EVENT_NEW_IAUDIOTRACK, mUserData, NULL);
1562        // for offloaded tracks, just wait for the upper layers to recreate the track
1563        if (isOffloaded()) {
1564            return NS_INACTIVE;
1565        }
1566    }
1567
1568    // if inactive, then don't run me again until re-started
1569    if (!active) {
1570        return NS_INACTIVE;
1571    }
1572
1573    // Compute the estimated time until the next timed event (position, markers, loops)
1574    // FIXME only for non-compressed audio
1575    uint32_t minFrames = ~0;
1576    if (!markerReached && position < markerPosition) {
1577        minFrames = markerPosition - position;
1578    }
1579    if (loopPeriod > 0 && loopPeriod < minFrames) {
1580        minFrames = loopPeriod;
1581    }
1582    if (updatePeriod > 0 && updatePeriod < minFrames) {
1583        minFrames = updatePeriod;
1584    }
1585
1586    // If > 0, poll periodically to recover from a stuck server.  A good value is 2.
1587    static const uint32_t kPoll = 0;
1588    if (kPoll > 0 && mTransfer == TRANSFER_CALLBACK && kPoll * notificationFrames < minFrames) {
1589        minFrames = kPoll * notificationFrames;
1590    }
1591
1592    // Convert frame units to time units
1593    nsecs_t ns = NS_WHENEVER;
1594    if (minFrames != (uint32_t) ~0) {
1595        // This "fudge factor" avoids soaking CPU, and compensates for late progress by server
1596        static const nsecs_t kFudgeNs = 10000000LL; // 10 ms
1597        ns = ((minFrames * 1000000000LL) / sampleRate) + kFudgeNs;
1598    }
1599
1600    // If not supplying data by EVENT_MORE_DATA, then we're done
1601    if (mTransfer != TRANSFER_CALLBACK) {
1602        return ns;
1603    }
1604
1605    struct timespec timeout;
1606    const struct timespec *requested = &ClientProxy::kForever;
1607    if (ns != NS_WHENEVER) {
1608        timeout.tv_sec = ns / 1000000000LL;
1609        timeout.tv_nsec = ns % 1000000000LL;
1610        ALOGV("timeout %ld.%03d", timeout.tv_sec, (int) timeout.tv_nsec / 1000000);
1611        requested = &timeout;
1612    }
1613
1614    while (mRemainingFrames > 0) {
1615
1616        Buffer audioBuffer;
1617        audioBuffer.frameCount = mRemainingFrames;
1618        size_t nonContig;
1619        status_t err = obtainBuffer(&audioBuffer, requested, NULL, &nonContig);
1620        LOG_ALWAYS_FATAL_IF((err != NO_ERROR) != (audioBuffer.frameCount == 0),
1621                "obtainBuffer() err=%d frameCount=%u", err, audioBuffer.frameCount);
1622        requested = &ClientProxy::kNonBlocking;
1623        size_t avail = audioBuffer.frameCount + nonContig;
1624        ALOGV("obtainBuffer(%u) returned %u = %u + %u err %d",
1625                mRemainingFrames, avail, audioBuffer.frameCount, nonContig, err);
1626        if (err != NO_ERROR) {
1627            if (err == TIMED_OUT || err == WOULD_BLOCK || err == -EINTR ||
1628                    (isOffloaded() && (err == DEAD_OBJECT))) {
1629                return 0;
1630            }
1631            ALOGE("Error %d obtaining an audio buffer, giving up.", err);
1632            return NS_NEVER;
1633        }
1634
1635        if (mRetryOnPartialBuffer && !isOffloaded()) {
1636            mRetryOnPartialBuffer = false;
1637            if (avail < mRemainingFrames) {
1638                int64_t myns = ((mRemainingFrames - avail) * 1100000000LL) / sampleRate;
1639                if (ns < 0 || myns < ns) {
1640                    ns = myns;
1641                }
1642                return ns;
1643            }
1644        }
1645
1646        // Divide buffer size by 2 to take into account the expansion
1647        // due to 8 to 16 bit conversion: the callback must fill only half
1648        // of the destination buffer
1649        if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) {
1650            audioBuffer.size >>= 1;
1651        }
1652
1653        size_t reqSize = audioBuffer.size;
1654        mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer);
1655        size_t writtenSize = audioBuffer.size;
1656
1657        // Sanity check on returned size
1658        if (ssize_t(writtenSize) < 0 || writtenSize > reqSize) {
1659            ALOGE("EVENT_MORE_DATA requested %u bytes but callback returned %d bytes",
1660                    reqSize, (int) writtenSize);
1661            return NS_NEVER;
1662        }
1663
1664        if (writtenSize == 0) {
1665            // The callback is done filling buffers
1666            // Keep this thread going to handle timed events and
1667            // still try to get more data in intervals of WAIT_PERIOD_MS
1668            // but don't just loop and block the CPU, so wait
1669            return WAIT_PERIOD_MS * 1000000LL;
1670        }
1671
1672        if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) {
1673            // 8 to 16 bit conversion, note that source and destination are the same address
1674            memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) audioBuffer.i8, writtenSize);
1675            audioBuffer.size <<= 1;
1676        }
1677
1678        size_t releasedFrames = audioBuffer.size / mFrameSizeAF;
1679        audioBuffer.frameCount = releasedFrames;
1680        mRemainingFrames -= releasedFrames;
1681        if (misalignment >= releasedFrames) {
1682            misalignment -= releasedFrames;
1683        } else {
1684            misalignment = 0;
1685        }
1686
1687        releaseBuffer(&audioBuffer);
1688
1689        // FIXME here is where we would repeat EVENT_MORE_DATA again on same advanced buffer
1690        // if callback doesn't like to accept the full chunk
1691        if (writtenSize < reqSize) {
1692            continue;
1693        }
1694
1695        // There could be enough non-contiguous frames available to satisfy the remaining request
1696        if (mRemainingFrames <= nonContig) {
1697            continue;
1698        }
1699
1700#if 0
1701        // This heuristic tries to collapse a series of EVENT_MORE_DATA that would total to a
1702        // sum <= notificationFrames.  It replaces that series by at most two EVENT_MORE_DATA
1703        // that total to a sum == notificationFrames.
1704        if (0 < misalignment && misalignment <= mRemainingFrames) {
1705            mRemainingFrames = misalignment;
1706            return (mRemainingFrames * 1100000000LL) / sampleRate;
1707        }
1708#endif
1709
1710    }
1711    mRemainingFrames = notificationFrames;
1712    mRetryOnPartialBuffer = true;
1713
1714    // A lot has transpired since ns was calculated, so run again immediately and re-calculate
1715    return 0;
1716}
1717
1718status_t AudioTrack::restoreTrack_l(const char *from)
1719{
1720    ALOGW("dead IAudioTrack, %s, creating a new one from %s()",
1721          isOffloaded_l() ? "Offloaded" : "PCM", from);
1722    ++mSequence;
1723    status_t result;
1724
1725    // refresh the audio configuration cache in this process to make sure we get new
1726    // output parameters in createTrack_l()
1727    AudioSystem::clearAudioConfigCache();
1728
1729    if (isOffloaded_l()) {
1730        // FIXME re-creation of offloaded tracks is not yet implemented
1731        return DEAD_OBJECT;
1732    }
1733
1734    // if the new IAudioTrack is created, createTrack_l() will modify the
1735    // following member variables: mAudioTrack, mCblkMemory and mCblk.
1736    // It will also delete the strong references on previous IAudioTrack and IMemory
1737
1738    // take the frames that will be lost by track recreation into account in saved position
1739    size_t position = mProxy->getPosition() + mProxy->getFramesFilled();
1740    size_t bufferPosition = mStaticProxy != NULL ? mStaticProxy->getBufferPosition() : 0;
1741    result = createTrack_l(position /*epoch*/);
1742
1743    if (result == NO_ERROR) {
1744        // continue playback from last known position, but
1745        // don't attempt to restore loop after invalidation; it's difficult and not worthwhile
1746        if (mStaticProxy != NULL) {
1747            mLoopPeriod = 0;
1748            mStaticProxy->setLoop(bufferPosition, mFrameCount, 0);
1749        }
1750        // FIXME How do we simulate the fact that all frames present in the buffer at the time of
1751        //       track destruction have been played? This is critical for SoundPool implementation
1752        //       This must be broken, and needs to be tested/debugged.
1753#if 0
1754        // restore write index and set other indexes to reflect empty buffer status
1755        if (!strcmp(from, "start")) {
1756            // Make sure that a client relying on callback events indicating underrun or
1757            // the actual amount of audio frames played (e.g SoundPool) receives them.
1758            if (mSharedBuffer == 0) {
1759                // restart playback even if buffer is not completely filled.
1760                android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1761            }
1762        }
1763#endif
1764        if (mState == STATE_ACTIVE) {
1765            result = mAudioTrack->start();
1766        }
1767    }
1768    if (result != NO_ERROR) {
1769        // Use of direct and offloaded output streams is ref counted by audio policy manager.
1770#if 0   // FIXME This should no longer be needed
1771        //Use of direct and offloaded output streams is ref counted by audio policy manager.
1772        // As getOutput was called above and resulted in an output stream to be opened,
1773        // we need to release it.
1774        if (mOutput != 0) {
1775            AudioSystem::releaseOutput(mOutput);
1776            mOutput = 0;
1777        }
1778#endif
1779        ALOGW("restoreTrack_l() failed status %d", result);
1780        mState = STATE_STOPPED;
1781    }
1782
1783    return result;
1784}
1785
1786status_t AudioTrack::setParameters(const String8& keyValuePairs)
1787{
1788    AutoMutex lock(mLock);
1789    return mAudioTrack->setParameters(keyValuePairs);
1790}
1791
1792status_t AudioTrack::getTimestamp(AudioTimestamp& timestamp)
1793{
1794    AutoMutex lock(mLock);
1795    // FIXME not implemented for fast tracks; should use proxy and SSQ
1796    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1797        return INVALID_OPERATION;
1798    }
1799    if (mState != STATE_ACTIVE && mState != STATE_PAUSED) {
1800        return INVALID_OPERATION;
1801    }
1802    status_t status = mAudioTrack->getTimestamp(timestamp);
1803    if (status == NO_ERROR) {
1804        timestamp.mPosition += mProxy->getEpoch();
1805    }
1806    return status;
1807}
1808
1809String8 AudioTrack::getParameters(const String8& keys)
1810{
1811    audio_io_handle_t output = getOutput();
1812    if (output != 0) {
1813        return AudioSystem::getParameters(output, keys);
1814    } else {
1815        return String8::empty();
1816    }
1817}
1818
1819bool AudioTrack::isOffloaded() const
1820{
1821    AutoMutex lock(mLock);
1822    return isOffloaded_l();
1823}
1824
1825status_t AudioTrack::dump(int fd, const Vector<String16>& args __unused) const
1826{
1827
1828    const size_t SIZE = 256;
1829    char buffer[SIZE];
1830    String8 result;
1831
1832    result.append(" AudioTrack::dump\n");
1833    snprintf(buffer, 255, "  stream type(%d), left - right volume(%f, %f)\n", mStreamType,
1834            mVolume[0], mVolume[1]);
1835    result.append(buffer);
1836    snprintf(buffer, 255, "  format(%d), channel count(%d), frame count(%zu)\n", mFormat,
1837            mChannelCount, mFrameCount);
1838    result.append(buffer);
1839    snprintf(buffer, 255, "  sample rate(%u), status(%d)\n", mSampleRate, mStatus);
1840    result.append(buffer);
1841    snprintf(buffer, 255, "  state(%d), latency (%d)\n", mState, mLatency);
1842    result.append(buffer);
1843    ::write(fd, result.string(), result.size());
1844    return NO_ERROR;
1845}
1846
1847uint32_t AudioTrack::getUnderrunFrames() const
1848{
1849    AutoMutex lock(mLock);
1850    return mProxy->getUnderrunFrames();
1851}
1852
1853// =========================================================================
1854
1855void AudioTrack::DeathNotifier::binderDied(const wp<IBinder>& who __unused)
1856{
1857    sp<AudioTrack> audioTrack = mAudioTrack.promote();
1858    if (audioTrack != 0) {
1859        AutoMutex lock(audioTrack->mLock);
1860        audioTrack->mProxy->binderDied();
1861    }
1862}
1863
1864// =========================================================================
1865
1866AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava)
1867    : Thread(bCanCallJava), mReceiver(receiver), mPaused(true), mPausedInt(false), mPausedNs(0LL),
1868      mIgnoreNextPausedInt(false)
1869{
1870}
1871
1872AudioTrack::AudioTrackThread::~AudioTrackThread()
1873{
1874}
1875
1876bool AudioTrack::AudioTrackThread::threadLoop()
1877{
1878    {
1879        AutoMutex _l(mMyLock);
1880        if (mPaused) {
1881            mMyCond.wait(mMyLock);
1882            // caller will check for exitPending()
1883            return true;
1884        }
1885        if (mIgnoreNextPausedInt) {
1886            mIgnoreNextPausedInt = false;
1887            mPausedInt = false;
1888        }
1889        if (mPausedInt) {
1890            if (mPausedNs > 0) {
1891                (void) mMyCond.waitRelative(mMyLock, mPausedNs);
1892            } else {
1893                mMyCond.wait(mMyLock);
1894            }
1895            mPausedInt = false;
1896            return true;
1897        }
1898    }
1899    nsecs_t ns = mReceiver.processAudioBuffer();
1900    switch (ns) {
1901    case 0:
1902        return true;
1903    case NS_INACTIVE:
1904        pauseInternal();
1905        return true;
1906    case NS_NEVER:
1907        return false;
1908    case NS_WHENEVER:
1909        // FIXME increase poll interval, or make event-driven
1910        ns = 1000000000LL;
1911        // fall through
1912    default:
1913        LOG_ALWAYS_FATAL_IF(ns < 0, "processAudioBuffer() returned %lld", ns);
1914        pauseInternal(ns);
1915        return true;
1916    }
1917}
1918
1919void AudioTrack::AudioTrackThread::requestExit()
1920{
1921    // must be in this order to avoid a race condition
1922    Thread::requestExit();
1923    resume();
1924}
1925
1926void AudioTrack::AudioTrackThread::pause()
1927{
1928    AutoMutex _l(mMyLock);
1929    mPaused = true;
1930}
1931
1932void AudioTrack::AudioTrackThread::resume()
1933{
1934    AutoMutex _l(mMyLock);
1935    mIgnoreNextPausedInt = true;
1936    if (mPaused || mPausedInt) {
1937        mPaused = false;
1938        mPausedInt = false;
1939        mMyCond.signal();
1940    }
1941}
1942
1943void AudioTrack::AudioTrackThread::pauseInternal(nsecs_t ns)
1944{
1945    AutoMutex _l(mMyLock);
1946    mPausedInt = true;
1947    mPausedNs = ns;
1948}
1949
1950}; // namespace android
1951