AudioTrack.cpp revision e3247bf8dd4f8fa8dfa3a108260241ae4a967569
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19//#define LOG_NDEBUG 0
20#define LOG_TAG "AudioTrack"
21
22#include <sys/resource.h>
23#include <audio_utils/primitives.h>
24#include <binder/IPCThreadState.h>
25#include <media/AudioTrack.h>
26#include <utils/Log.h>
27#include <private/media/AudioTrackShared.h>
28#include <media/IAudioFlinger.h>
29
30#define WAIT_PERIOD_MS                  10
31#define WAIT_STREAM_END_TIMEOUT_SEC     120
32
33
34namespace android {
35// ---------------------------------------------------------------------------
36
37// static
38status_t AudioTrack::getMinFrameCount(
39        size_t* frameCount,
40        audio_stream_type_t streamType,
41        uint32_t sampleRate)
42{
43    if (frameCount == NULL) {
44        return BAD_VALUE;
45    }
46
47    // FIXME merge with similar code in createTrack_l(), except we're missing
48    //       some information here that is available in createTrack_l():
49    //          audio_io_handle_t output
50    //          audio_format_t format
51    //          audio_channel_mask_t channelMask
52    //          audio_output_flags_t flags
53    uint32_t afSampleRate;
54    status_t status;
55    status = AudioSystem::getOutputSamplingRate(&afSampleRate, streamType);
56    if (status != NO_ERROR) {
57        ALOGE("Unable to query output sample rate for stream type %d; status %d",
58                streamType, status);
59        return status;
60    }
61    size_t afFrameCount;
62    status = AudioSystem::getOutputFrameCount(&afFrameCount, streamType);
63    if (status != NO_ERROR) {
64        ALOGE("Unable to query output frame count for stream type %d; status %d",
65                streamType, status);
66        return status;
67    }
68    uint32_t afLatency;
69    status = AudioSystem::getOutputLatency(&afLatency, streamType);
70    if (status != NO_ERROR) {
71        ALOGE("Unable to query output latency for stream type %d; status %d",
72                streamType, status);
73        return status;
74    }
75
76    // Ensure that buffer depth covers at least audio hardware latency
77    uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate);
78    if (minBufCount < 2) {
79        minBufCount = 2;
80    }
81
82    *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount :
83            afFrameCount * minBufCount * sampleRate / afSampleRate;
84    // The formula above should always produce a non-zero value, but return an error
85    // in the unlikely event that it does not, as that's part of the API contract.
86    if (*frameCount == 0) {
87        ALOGE("AudioTrack::getMinFrameCount failed for streamType %d, sampleRate %d",
88                streamType, sampleRate);
89        return BAD_VALUE;
90    }
91    ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d",
92            *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency);
93    return NO_ERROR;
94}
95
96// ---------------------------------------------------------------------------
97
98AudioTrack::AudioTrack()
99    : mStatus(NO_INIT),
100      mIsTimed(false),
101      mPreviousPriority(ANDROID_PRIORITY_NORMAL),
102      mPreviousSchedulingGroup(SP_DEFAULT)
103{
104}
105
106AudioTrack::AudioTrack(
107        audio_stream_type_t streamType,
108        uint32_t sampleRate,
109        audio_format_t format,
110        audio_channel_mask_t channelMask,
111        int frameCount,
112        audio_output_flags_t flags,
113        callback_t cbf,
114        void* user,
115        int notificationFrames,
116        int sessionId,
117        transfer_type transferType,
118        const audio_offload_info_t *offloadInfo,
119        int uid,
120        pid_t pid)
121    : mStatus(NO_INIT),
122      mIsTimed(false),
123      mPreviousPriority(ANDROID_PRIORITY_NORMAL),
124      mPreviousSchedulingGroup(SP_DEFAULT)
125{
126    mStatus = set(streamType, sampleRate, format, channelMask,
127            frameCount, flags, cbf, user, notificationFrames,
128            0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId, transferType,
129            offloadInfo, uid, pid);
130}
131
132AudioTrack::AudioTrack(
133        audio_stream_type_t streamType,
134        uint32_t sampleRate,
135        audio_format_t format,
136        audio_channel_mask_t channelMask,
137        const sp<IMemory>& sharedBuffer,
138        audio_output_flags_t flags,
139        callback_t cbf,
140        void* user,
141        int notificationFrames,
142        int sessionId,
143        transfer_type transferType,
144        const audio_offload_info_t *offloadInfo,
145        int uid,
146        pid_t pid)
147    : mStatus(NO_INIT),
148      mIsTimed(false),
149      mPreviousPriority(ANDROID_PRIORITY_NORMAL),
150      mPreviousSchedulingGroup(SP_DEFAULT)
151{
152    mStatus = set(streamType, sampleRate, format, channelMask,
153            0 /*frameCount*/, flags, cbf, user, notificationFrames,
154            sharedBuffer, false /*threadCanCallJava*/, sessionId, transferType, offloadInfo,
155            uid, pid);
156}
157
158AudioTrack::~AudioTrack()
159{
160    if (mStatus == NO_ERROR) {
161        // Make sure that callback function exits in the case where
162        // it is looping on buffer full condition in obtainBuffer().
163        // Otherwise the callback thread will never exit.
164        stop();
165        if (mAudioTrackThread != 0) {
166            mProxy->interrupt();
167            mAudioTrackThread->requestExit();   // see comment in AudioTrack.h
168            mAudioTrackThread->requestExitAndWait();
169            mAudioTrackThread.clear();
170        }
171        mAudioTrack->asBinder()->unlinkToDeath(mDeathNotifier, this);
172        mAudioTrack.clear();
173        IPCThreadState::self()->flushCommands();
174        ALOGV("~AudioTrack, releasing session id from %d on behalf of %d",
175                IPCThreadState::self()->getCallingPid(), mClientPid);
176        AudioSystem::releaseAudioSessionId(mSessionId, mClientPid);
177    }
178}
179
180status_t AudioTrack::set(
181        audio_stream_type_t streamType,
182        uint32_t sampleRate,
183        audio_format_t format,
184        audio_channel_mask_t channelMask,
185        int frameCountInt,
186        audio_output_flags_t flags,
187        callback_t cbf,
188        void* user,
189        int notificationFrames,
190        const sp<IMemory>& sharedBuffer,
191        bool threadCanCallJava,
192        int sessionId,
193        transfer_type transferType,
194        const audio_offload_info_t *offloadInfo,
195        int uid,
196        pid_t pid)
197{
198    ALOGV("set(): streamType %d, sampleRate %u, format %#x, channelMask %#x, frameCount %d, "
199          "flags #%x, notificationFrames %d, sessionId %d, transferType %d",
200          streamType, sampleRate, format, channelMask, frameCountInt, flags, notificationFrames,
201          sessionId, transferType);
202
203    switch (transferType) {
204    case TRANSFER_DEFAULT:
205        if (sharedBuffer != 0) {
206            transferType = TRANSFER_SHARED;
207        } else if (cbf == NULL || threadCanCallJava) {
208            transferType = TRANSFER_SYNC;
209        } else {
210            transferType = TRANSFER_CALLBACK;
211        }
212        break;
213    case TRANSFER_CALLBACK:
214        if (cbf == NULL || sharedBuffer != 0) {
215            ALOGE("Transfer type TRANSFER_CALLBACK but cbf == NULL || sharedBuffer != 0");
216            return BAD_VALUE;
217        }
218        break;
219    case TRANSFER_OBTAIN:
220    case TRANSFER_SYNC:
221        if (sharedBuffer != 0) {
222            ALOGE("Transfer type TRANSFER_OBTAIN but sharedBuffer != 0");
223            return BAD_VALUE;
224        }
225        break;
226    case TRANSFER_SHARED:
227        if (sharedBuffer == 0) {
228            ALOGE("Transfer type TRANSFER_SHARED but sharedBuffer == 0");
229            return BAD_VALUE;
230        }
231        break;
232    default:
233        ALOGE("Invalid transfer type %d", transferType);
234        return BAD_VALUE;
235    }
236    mSharedBuffer = sharedBuffer;
237    mTransfer = transferType;
238
239    // FIXME "int" here is legacy and will be replaced by size_t later
240    if (frameCountInt < 0) {
241        ALOGE("Invalid frame count %d", frameCountInt);
242        return BAD_VALUE;
243    }
244    size_t frameCount = frameCountInt;
245
246    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
247            sharedBuffer->size());
248
249    ALOGV("set() streamType %d frameCount %u flags %04x", streamType, frameCount, flags);
250
251    AutoMutex lock(mLock);
252
253    // invariant that mAudioTrack != 0 is true only after set() returns successfully
254    if (mAudioTrack != 0) {
255        ALOGE("Track already in use");
256        return INVALID_OPERATION;
257    }
258
259    // handle default values first.
260    if (streamType == AUDIO_STREAM_DEFAULT) {
261        streamType = AUDIO_STREAM_MUSIC;
262    }
263    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
264        ALOGE("Invalid stream type %d", streamType);
265        return BAD_VALUE;
266    }
267    mStreamType = streamType;
268
269    status_t status;
270    if (sampleRate == 0) {
271        status = AudioSystem::getOutputSamplingRate(&sampleRate, streamType);
272        if (status != NO_ERROR) {
273            ALOGE("Could not get output sample rate for stream type %d; status %d",
274                    streamType, status);
275            return status;
276        }
277    }
278    mSampleRate = sampleRate;
279
280    // these below should probably come from the audioFlinger too...
281    if (format == AUDIO_FORMAT_DEFAULT) {
282        format = AUDIO_FORMAT_PCM_16_BIT;
283    }
284
285    // validate parameters
286    if (!audio_is_valid_format(format)) {
287        ALOGE("Invalid format %#x", format);
288        return BAD_VALUE;
289    }
290    mFormat = format;
291
292    if (!audio_is_output_channel(channelMask)) {
293        ALOGE("Invalid channel mask %#x", channelMask);
294        return BAD_VALUE;
295    }
296    mChannelMask = channelMask;
297    uint32_t channelCount = popcount(channelMask);
298    mChannelCount = channelCount;
299
300    // AudioFlinger does not currently support 8-bit data in shared memory
301    if (format == AUDIO_FORMAT_PCM_8_BIT && sharedBuffer != 0) {
302        ALOGE("8-bit data in shared memory is not supported");
303        return BAD_VALUE;
304    }
305
306    // force direct flag if format is not linear PCM
307    // or offload was requested
308    if ((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
309            || !audio_is_linear_pcm(format)) {
310        ALOGV( (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
311                    ? "Offload request, forcing to Direct Output"
312                    : "Not linear PCM, forcing to Direct Output");
313        flags = (audio_output_flags_t)
314                // FIXME why can't we allow direct AND fast?
315                ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST);
316    }
317    // only allow deep buffering for music stream type
318    if (streamType != AUDIO_STREAM_MUSIC) {
319        flags = (audio_output_flags_t)(flags &~AUDIO_OUTPUT_FLAG_DEEP_BUFFER);
320    }
321
322    if (audio_is_linear_pcm(format)) {
323        mFrameSize = channelCount * audio_bytes_per_sample(format);
324        mFrameSizeAF = channelCount * sizeof(int16_t);
325    } else {
326        mFrameSize = sizeof(uint8_t);
327        mFrameSizeAF = sizeof(uint8_t);
328    }
329
330    // Make copy of input parameter offloadInfo so that in the future:
331    //  (a) createTrack_l doesn't need it as an input parameter
332    //  (b) we can support re-creation of offloaded tracks
333    if (offloadInfo != NULL) {
334        mOffloadInfoCopy = *offloadInfo;
335        mOffloadInfo = &mOffloadInfoCopy;
336    } else {
337        mOffloadInfo = NULL;
338    }
339
340    mVolume[LEFT] = 1.0f;
341    mVolume[RIGHT] = 1.0f;
342    mSendLevel = 0.0f;
343    // mFrameCount is initialized in createTrack_l
344    mReqFrameCount = frameCount;
345    mNotificationFramesReq = notificationFrames;
346    mNotificationFramesAct = 0;
347    mSessionId = sessionId;
348    int callingpid = IPCThreadState::self()->getCallingPid();
349    int mypid = getpid();
350    if (uid == -1 || (callingpid != mypid)) {
351        mClientUid = IPCThreadState::self()->getCallingUid();
352    } else {
353        mClientUid = uid;
354    }
355    if (pid == -1 || (callingpid != mypid)) {
356        mClientPid = callingpid;
357    } else {
358        mClientPid = pid;
359    }
360    mAuxEffectId = 0;
361    mFlags = flags;
362    mCbf = cbf;
363
364    if (cbf != NULL) {
365        mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava);
366        mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/);
367    }
368
369    // create the IAudioTrack
370    status = createTrack_l(0 /*epoch*/);
371
372    if (status != NO_ERROR) {
373        if (mAudioTrackThread != 0) {
374            mAudioTrackThread->requestExit();   // see comment in AudioTrack.h
375            mAudioTrackThread->requestExitAndWait();
376            mAudioTrackThread.clear();
377        }
378        // Use of direct and offloaded output streams is ref counted by audio policy manager.
379#if 0   // FIXME This should no longer be needed
380        //Use of direct and offloaded output streams is ref counted by audio policy manager.
381        // As getOutput was called above and resulted in an output stream to be opened,
382        // we need to release it.
383        if (mOutput != 0) {
384            AudioSystem::releaseOutput(mOutput);
385            mOutput = 0;
386        }
387#endif
388        return status;
389    }
390
391    mStatus = NO_ERROR;
392    mState = STATE_STOPPED;
393    mUserData = user;
394    mLoopPeriod = 0;
395    mMarkerPosition = 0;
396    mMarkerReached = false;
397    mNewPosition = 0;
398    mUpdatePeriod = 0;
399    AudioSystem::acquireAudioSessionId(mSessionId, mClientPid);
400    mSequence = 1;
401    mObservedSequence = mSequence;
402    mInUnderrun = false;
403
404    return NO_ERROR;
405}
406
407// -------------------------------------------------------------------------
408
409status_t AudioTrack::start()
410{
411    AutoMutex lock(mLock);
412
413    if (mState == STATE_ACTIVE) {
414        return INVALID_OPERATION;
415    }
416
417    mInUnderrun = true;
418
419    State previousState = mState;
420    if (previousState == STATE_PAUSED_STOPPING) {
421        mState = STATE_STOPPING;
422    } else {
423        mState = STATE_ACTIVE;
424    }
425    if (previousState == STATE_STOPPED || previousState == STATE_FLUSHED) {
426        // reset current position as seen by client to 0
427        mProxy->setEpoch(mProxy->getEpoch() - mProxy->getPosition());
428        // force refresh of remaining frames by processAudioBuffer() as last
429        // write before stop could be partial.
430        mRefreshRemaining = true;
431    }
432    mNewPosition = mProxy->getPosition() + mUpdatePeriod;
433    int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
434
435    sp<AudioTrackThread> t = mAudioTrackThread;
436    if (t != 0) {
437        if (previousState == STATE_STOPPING) {
438            mProxy->interrupt();
439        } else {
440            t->resume();
441        }
442    } else {
443        mPreviousPriority = getpriority(PRIO_PROCESS, 0);
444        get_sched_policy(0, &mPreviousSchedulingGroup);
445        androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO);
446    }
447
448    status_t status = NO_ERROR;
449    if (!(flags & CBLK_INVALID)) {
450        status = mAudioTrack->start();
451        if (status == DEAD_OBJECT) {
452            flags |= CBLK_INVALID;
453        }
454    }
455    if (flags & CBLK_INVALID) {
456        status = restoreTrack_l("start");
457    }
458
459    if (status != NO_ERROR) {
460        ALOGE("start() status %d", status);
461        mState = previousState;
462        if (t != 0) {
463            if (previousState != STATE_STOPPING) {
464                t->pause();
465            }
466        } else {
467            setpriority(PRIO_PROCESS, 0, mPreviousPriority);
468            set_sched_policy(0, mPreviousSchedulingGroup);
469        }
470    }
471
472    return status;
473}
474
475void AudioTrack::stop()
476{
477    AutoMutex lock(mLock);
478    if (mState != STATE_ACTIVE && mState != STATE_PAUSED) {
479        return;
480    }
481
482    if (isOffloaded_l()) {
483        mState = STATE_STOPPING;
484    } else {
485        mState = STATE_STOPPED;
486    }
487
488    mProxy->interrupt();
489    mAudioTrack->stop();
490    // the playback head position will reset to 0, so if a marker is set, we need
491    // to activate it again
492    mMarkerReached = false;
493#if 0
494    // Force flush if a shared buffer is used otherwise audioflinger
495    // will not stop before end of buffer is reached.
496    // It may be needed to make sure that we stop playback, likely in case looping is on.
497    if (mSharedBuffer != 0) {
498        flush_l();
499    }
500#endif
501
502    sp<AudioTrackThread> t = mAudioTrackThread;
503    if (t != 0) {
504        if (!isOffloaded_l()) {
505            t->pause();
506        }
507    } else {
508        setpriority(PRIO_PROCESS, 0, mPreviousPriority);
509        set_sched_policy(0, mPreviousSchedulingGroup);
510    }
511}
512
513bool AudioTrack::stopped() const
514{
515    AutoMutex lock(mLock);
516    return mState != STATE_ACTIVE;
517}
518
519void AudioTrack::flush()
520{
521    if (mSharedBuffer != 0) {
522        return;
523    }
524    AutoMutex lock(mLock);
525    if (mState == STATE_ACTIVE || mState == STATE_FLUSHED) {
526        return;
527    }
528    flush_l();
529}
530
531void AudioTrack::flush_l()
532{
533    ALOG_ASSERT(mState != STATE_ACTIVE);
534
535    // clear playback marker and periodic update counter
536    mMarkerPosition = 0;
537    mMarkerReached = false;
538    mUpdatePeriod = 0;
539    mRefreshRemaining = true;
540
541    mState = STATE_FLUSHED;
542    if (isOffloaded_l()) {
543        mProxy->interrupt();
544    }
545    mProxy->flush();
546    mAudioTrack->flush();
547}
548
549void AudioTrack::pause()
550{
551    AutoMutex lock(mLock);
552    if (mState == STATE_ACTIVE) {
553        mState = STATE_PAUSED;
554    } else if (mState == STATE_STOPPING) {
555        mState = STATE_PAUSED_STOPPING;
556    } else {
557        return;
558    }
559    mProxy->interrupt();
560    mAudioTrack->pause();
561}
562
563status_t AudioTrack::setVolume(float left, float right)
564{
565    if (left < 0.0f || left > 1.0f || right < 0.0f || right > 1.0f) {
566        return BAD_VALUE;
567    }
568
569    AutoMutex lock(mLock);
570    mVolume[LEFT] = left;
571    mVolume[RIGHT] = right;
572
573    mProxy->setVolumeLR((uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000));
574
575    if (isOffloaded_l()) {
576        mAudioTrack->signal();
577    }
578    return NO_ERROR;
579}
580
581status_t AudioTrack::setVolume(float volume)
582{
583    return setVolume(volume, volume);
584}
585
586status_t AudioTrack::setAuxEffectSendLevel(float level)
587{
588    if (level < 0.0f || level > 1.0f) {
589        return BAD_VALUE;
590    }
591
592    AutoMutex lock(mLock);
593    mSendLevel = level;
594    mProxy->setSendLevel(level);
595
596    return NO_ERROR;
597}
598
599void AudioTrack::getAuxEffectSendLevel(float* level) const
600{
601    if (level != NULL) {
602        *level = mSendLevel;
603    }
604}
605
606status_t AudioTrack::setSampleRate(uint32_t rate)
607{
608    if (mIsTimed || isOffloaded()) {
609        return INVALID_OPERATION;
610    }
611
612    uint32_t afSamplingRate;
613    if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) {
614        return NO_INIT;
615    }
616    // Resampler implementation limits input sampling rate to 2 x output sampling rate.
617    if (rate == 0 || rate > afSamplingRate*2 ) {
618        return BAD_VALUE;
619    }
620
621    AutoMutex lock(mLock);
622    mSampleRate = rate;
623    mProxy->setSampleRate(rate);
624
625    return NO_ERROR;
626}
627
628uint32_t AudioTrack::getSampleRate() const
629{
630    if (mIsTimed) {
631        return 0;
632    }
633
634    AutoMutex lock(mLock);
635
636    // sample rate can be updated during playback by the offloaded decoder so we need to
637    // query the HAL and update if needed.
638// FIXME use Proxy return channel to update the rate from server and avoid polling here
639    if (isOffloaded_l()) {
640        if (mOutput != 0) {
641            uint32_t sampleRate = 0;
642            status_t status = AudioSystem::getSamplingRate(mOutput, mStreamType, &sampleRate);
643            if (status == NO_ERROR) {
644                mSampleRate = sampleRate;
645            }
646        }
647    }
648    return mSampleRate;
649}
650
651status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
652{
653    if (mSharedBuffer == 0 || mIsTimed || isOffloaded()) {
654        return INVALID_OPERATION;
655    }
656
657    if (loopCount == 0) {
658        ;
659    } else if (loopCount >= -1 && loopStart < loopEnd && loopEnd <= mFrameCount &&
660            loopEnd - loopStart >= MIN_LOOP) {
661        ;
662    } else {
663        return BAD_VALUE;
664    }
665
666    AutoMutex lock(mLock);
667    // See setPosition() regarding setting parameters such as loop points or position while active
668    if (mState == STATE_ACTIVE) {
669        return INVALID_OPERATION;
670    }
671    setLoop_l(loopStart, loopEnd, loopCount);
672    return NO_ERROR;
673}
674
675void AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount)
676{
677    // FIXME If setting a loop also sets position to start of loop, then
678    //       this is correct.  Otherwise it should be removed.
679    mNewPosition = mProxy->getPosition() + mUpdatePeriod;
680    mLoopPeriod = loopCount != 0 ? loopEnd - loopStart : 0;
681    mStaticProxy->setLoop(loopStart, loopEnd, loopCount);
682}
683
684status_t AudioTrack::setMarkerPosition(uint32_t marker)
685{
686    // The only purpose of setting marker position is to get a callback
687    if (mCbf == NULL || isOffloaded()) {
688        return INVALID_OPERATION;
689    }
690
691    AutoMutex lock(mLock);
692    mMarkerPosition = marker;
693    mMarkerReached = false;
694
695    return NO_ERROR;
696}
697
698status_t AudioTrack::getMarkerPosition(uint32_t *marker) const
699{
700    if (isOffloaded()) {
701        return INVALID_OPERATION;
702    }
703    if (marker == NULL) {
704        return BAD_VALUE;
705    }
706
707    AutoMutex lock(mLock);
708    *marker = mMarkerPosition;
709
710    return NO_ERROR;
711}
712
713status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
714{
715    // The only purpose of setting position update period is to get a callback
716    if (mCbf == NULL || isOffloaded()) {
717        return INVALID_OPERATION;
718    }
719
720    AutoMutex lock(mLock);
721    mNewPosition = mProxy->getPosition() + updatePeriod;
722    mUpdatePeriod = updatePeriod;
723
724    return NO_ERROR;
725}
726
727status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const
728{
729    if (isOffloaded()) {
730        return INVALID_OPERATION;
731    }
732    if (updatePeriod == NULL) {
733        return BAD_VALUE;
734    }
735
736    AutoMutex lock(mLock);
737    *updatePeriod = mUpdatePeriod;
738
739    return NO_ERROR;
740}
741
742status_t AudioTrack::setPosition(uint32_t position)
743{
744    if (mSharedBuffer == 0 || mIsTimed || isOffloaded()) {
745        return INVALID_OPERATION;
746    }
747    if (position > mFrameCount) {
748        return BAD_VALUE;
749    }
750
751    AutoMutex lock(mLock);
752    // Currently we require that the player is inactive before setting parameters such as position
753    // or loop points.  Otherwise, there could be a race condition: the application could read the
754    // current position, compute a new position or loop parameters, and then set that position or
755    // loop parameters but it would do the "wrong" thing since the position has continued to advance
756    // in the mean time.  If we ever provide a sequencer in server, we could allow a way for the app
757    // to specify how it wants to handle such scenarios.
758    if (mState == STATE_ACTIVE) {
759        return INVALID_OPERATION;
760    }
761    mNewPosition = mProxy->getPosition() + mUpdatePeriod;
762    mLoopPeriod = 0;
763    // FIXME Check whether loops and setting position are incompatible in old code.
764    // If we use setLoop for both purposes we lose the capability to set the position while looping.
765    mStaticProxy->setLoop(position, mFrameCount, 0);
766
767    return NO_ERROR;
768}
769
770status_t AudioTrack::getPosition(uint32_t *position) const
771{
772    if (position == NULL) {
773        return BAD_VALUE;
774    }
775
776    AutoMutex lock(mLock);
777    if (isOffloaded_l()) {
778        uint32_t dspFrames = 0;
779
780        if (mOutput != 0) {
781            uint32_t halFrames;
782            AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames);
783        }
784        *position = dspFrames;
785    } else {
786        // IAudioTrack::stop() isn't synchronous; we don't know when presentation completes
787        *position = (mState == STATE_STOPPED || mState == STATE_FLUSHED) ? 0 :
788                mProxy->getPosition();
789    }
790    return NO_ERROR;
791}
792
793status_t AudioTrack::getBufferPosition(uint32_t *position)
794{
795    if (mSharedBuffer == 0 || mIsTimed) {
796        return INVALID_OPERATION;
797    }
798    if (position == NULL) {
799        return BAD_VALUE;
800    }
801
802    AutoMutex lock(mLock);
803    *position = mStaticProxy->getBufferPosition();
804    return NO_ERROR;
805}
806
807status_t AudioTrack::reload()
808{
809    if (mSharedBuffer == 0 || mIsTimed || isOffloaded()) {
810        return INVALID_OPERATION;
811    }
812
813    AutoMutex lock(mLock);
814    // See setPosition() regarding setting parameters such as loop points or position while active
815    if (mState == STATE_ACTIVE) {
816        return INVALID_OPERATION;
817    }
818    mNewPosition = mUpdatePeriod;
819    mLoopPeriod = 0;
820    // FIXME The new code cannot reload while keeping a loop specified.
821    // Need to check how the old code handled this, and whether it's a significant change.
822    mStaticProxy->setLoop(0, mFrameCount, 0);
823    return NO_ERROR;
824}
825
826audio_io_handle_t AudioTrack::getOutput() const
827{
828    AutoMutex lock(mLock);
829    return mOutput;
830}
831
832status_t AudioTrack::attachAuxEffect(int effectId)
833{
834    AutoMutex lock(mLock);
835    status_t status = mAudioTrack->attachAuxEffect(effectId);
836    if (status == NO_ERROR) {
837        mAuxEffectId = effectId;
838    }
839    return status;
840}
841
842// -------------------------------------------------------------------------
843
844// must be called with mLock held
845status_t AudioTrack::createTrack_l(size_t epoch)
846{
847    status_t status;
848    const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
849    if (audioFlinger == 0) {
850        ALOGE("Could not get audioflinger");
851        return NO_INIT;
852    }
853
854    audio_io_handle_t output = AudioSystem::getOutput(mStreamType, mSampleRate, mFormat,
855            mChannelMask, mFlags, mOffloadInfo);
856    if (output == 0) {
857        ALOGE("Could not get audio output for stream type %d, sample rate %u, format %#x, "
858              "channel mask %#x, flags %#x",
859              mStreamType, mSampleRate, mFormat, mChannelMask, mFlags);
860        return BAD_VALUE;
861    }
862    {
863    // Now that we have a reference to an I/O handle and have not yet handed it off to AudioFlinger,
864    // we must release it ourselves if anything goes wrong.
865
866    // Not all of these values are needed under all conditions, but it is easier to get them all
867
868    uint32_t afLatency;
869    status = AudioSystem::getLatency(output, mStreamType, &afLatency);
870    if (status != NO_ERROR) {
871        ALOGE("getLatency(%d) failed status %d", output, status);
872        goto release;
873    }
874
875    size_t afFrameCount;
876    status = AudioSystem::getFrameCount(output, mStreamType, &afFrameCount);
877    if (status != NO_ERROR) {
878        ALOGE("getFrameCount(output=%d, streamType=%d) status %d", output, mStreamType, status);
879        goto release;
880    }
881
882    uint32_t afSampleRate;
883    status = AudioSystem::getSamplingRate(output, mStreamType, &afSampleRate);
884    if (status != NO_ERROR) {
885        ALOGE("getSamplingRate(output=%d, streamType=%d) status %d", output, mStreamType, status);
886        goto release;
887    }
888
889    // Client decides whether the track is TIMED (see below), but can only express a preference
890    // for FAST.  Server will perform additional tests.
891    if ((mFlags & AUDIO_OUTPUT_FLAG_FAST) && !((
892            // either of these use cases:
893            // use case 1: shared buffer
894            (mSharedBuffer != 0) ||
895            // use case 2: callback handler
896            (mCbf != NULL)) &&
897            // matching sample rate
898            (mSampleRate == afSampleRate))) {
899        ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client");
900        // once denied, do not request again if IAudioTrack is re-created
901        mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
902    }
903    ALOGV("createTrack_l() output %d afLatency %d", output, afLatency);
904
905    // The client's AudioTrack buffer is divided into n parts for purpose of wakeup by server, where
906    //  n = 1   fast track with single buffering; nBuffering is ignored
907    //  n = 2   fast track with double buffering
908    //  n = 2   normal track, no sample rate conversion
909    //  n = 3   normal track, with sample rate conversion
910    //          (pessimistic; some non-1:1 conversion ratios don't actually need triple-buffering)
911    //  n > 3   very high latency or very small notification interval; nBuffering is ignored
912    const uint32_t nBuffering = (mSampleRate == afSampleRate) ? 2 : 3;
913
914    mNotificationFramesAct = mNotificationFramesReq;
915
916    size_t frameCount = mReqFrameCount;
917    if (!audio_is_linear_pcm(mFormat)) {
918
919        if (mSharedBuffer != 0) {
920            // Same comment as below about ignoring frameCount parameter for set()
921            frameCount = mSharedBuffer->size();
922        } else if (frameCount == 0) {
923            frameCount = afFrameCount;
924        }
925        if (mNotificationFramesAct != frameCount) {
926            mNotificationFramesAct = frameCount;
927        }
928    } else if (mSharedBuffer != 0) {
929
930        // Ensure that buffer alignment matches channel count
931        // 8-bit data in shared memory is not currently supported by AudioFlinger
932        size_t alignment = /* mFormat == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2;
933        if (mChannelCount > 1) {
934            // More than 2 channels does not require stronger alignment than stereo
935            alignment <<= 1;
936        }
937        if (((uintptr_t)mSharedBuffer->pointer() & (alignment - 1)) != 0) {
938            ALOGE("Invalid buffer alignment: address %p, channel count %u",
939                    mSharedBuffer->pointer(), mChannelCount);
940            status = BAD_VALUE;
941            goto release;
942        }
943
944        // When initializing a shared buffer AudioTrack via constructors,
945        // there's no frameCount parameter.
946        // But when initializing a shared buffer AudioTrack via set(),
947        // there _is_ a frameCount parameter.  We silently ignore it.
948        frameCount = mSharedBuffer->size()/mChannelCount/sizeof(int16_t);
949
950    } else if (!(mFlags & AUDIO_OUTPUT_FLAG_FAST)) {
951
952        // FIXME move these calculations and associated checks to server
953
954        // Ensure that buffer depth covers at least audio hardware latency
955        uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate);
956        ALOGV("afFrameCount=%d, minBufCount=%d, afSampleRate=%u, afLatency=%d",
957                afFrameCount, minBufCount, afSampleRate, afLatency);
958        if (minBufCount <= nBuffering) {
959            minBufCount = nBuffering;
960        }
961
962        size_t minFrameCount = (afFrameCount*mSampleRate*minBufCount)/afSampleRate;
963        ALOGV("minFrameCount: %u, afFrameCount=%d, minBufCount=%d, sampleRate=%u, afSampleRate=%u"
964                ", afLatency=%d",
965                minFrameCount, afFrameCount, minBufCount, mSampleRate, afSampleRate, afLatency);
966
967        if (frameCount == 0) {
968            frameCount = minFrameCount;
969        } else if (frameCount < minFrameCount) {
970            // not ALOGW because it happens all the time when playing key clicks over A2DP
971            ALOGV("Minimum buffer size corrected from %d to %d",
972                     frameCount, minFrameCount);
973            frameCount = minFrameCount;
974        }
975        // Make sure that application is notified with sufficient margin before underrun
976        if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) {
977            mNotificationFramesAct = frameCount/nBuffering;
978        }
979
980    } else {
981        // For fast tracks, the frame count calculations and checks are done by server
982    }
983
984    IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT;
985    if (mIsTimed) {
986        trackFlags |= IAudioFlinger::TRACK_TIMED;
987    }
988
989    pid_t tid = -1;
990    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
991        trackFlags |= IAudioFlinger::TRACK_FAST;
992        if (mAudioTrackThread != 0) {
993            tid = mAudioTrackThread->getTid();
994        }
995    }
996
997    if (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
998        trackFlags |= IAudioFlinger::TRACK_OFFLOAD;
999    }
1000
1001    size_t temp = frameCount;   // temp may be replaced by a revised value of frameCount,
1002                                // but we will still need the original value also
1003    sp<IAudioTrack> track = audioFlinger->createTrack(mStreamType,
1004                                                      mSampleRate,
1005                                                      // AudioFlinger only sees 16-bit PCM
1006                                                      mFormat == AUDIO_FORMAT_PCM_8_BIT ?
1007                                                              AUDIO_FORMAT_PCM_16_BIT : mFormat,
1008                                                      mChannelMask,
1009                                                      &temp,
1010                                                      &trackFlags,
1011                                                      mSharedBuffer,
1012                                                      output,
1013                                                      tid,
1014                                                      &mSessionId,
1015                                                      mName,
1016                                                      mClientUid,
1017                                                      &status);
1018
1019    if (track == 0) {
1020        ALOGE("AudioFlinger could not create track, status: %d", status);
1021        goto release;
1022    }
1023    // AudioFlinger now owns the reference to the I/O handle,
1024    // so we are no longer responsible for releasing it.
1025
1026    sp<IMemory> iMem = track->getCblk();
1027    if (iMem == 0) {
1028        ALOGE("Could not get control block");
1029        return NO_INIT;
1030    }
1031    void *iMemPointer = iMem->pointer();
1032    if (iMemPointer == NULL) {
1033        ALOGE("Could not get control block pointer");
1034        return NO_INIT;
1035    }
1036    // invariant that mAudioTrack != 0 is true only after set() returns successfully
1037    if (mAudioTrack != 0) {
1038        mAudioTrack->asBinder()->unlinkToDeath(mDeathNotifier, this);
1039        mDeathNotifier.clear();
1040    }
1041    mAudioTrack = track;
1042    mCblkMemory = iMem;
1043    audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMemPointer);
1044    mCblk = cblk;
1045    // note that temp is the (possibly revised) value of frameCount
1046    if (temp < frameCount || (frameCount == 0 && temp == 0)) {
1047        // In current design, AudioTrack client checks and ensures frame count validity before
1048        // passing it to AudioFlinger so AudioFlinger should not return a different value except
1049        // for fast track as it uses a special method of assigning frame count.
1050        ALOGW("Requested frameCount %u but received frameCount %u", frameCount, temp);
1051    }
1052    frameCount = temp;
1053    mAwaitBoost = false;
1054    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1055        if (trackFlags & IAudioFlinger::TRACK_FAST) {
1056            ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", frameCount);
1057            mAwaitBoost = true;
1058            if (mSharedBuffer == 0) {
1059                // Theoretically double-buffering is not required for fast tracks,
1060                // due to tighter scheduling.  But in practice, to accommodate kernels with
1061                // scheduling jitter, and apps with computation jitter, we use double-buffering.
1062                if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) {
1063                    mNotificationFramesAct = frameCount/nBuffering;
1064                }
1065            }
1066        } else {
1067            ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", frameCount);
1068            // once denied, do not request again if IAudioTrack is re-created
1069            mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
1070            if (mSharedBuffer == 0) {
1071                if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) {
1072                    mNotificationFramesAct = frameCount/nBuffering;
1073                }
1074            }
1075        }
1076    }
1077    if (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
1078        if (trackFlags & IAudioFlinger::TRACK_OFFLOAD) {
1079            ALOGV("AUDIO_OUTPUT_FLAG_OFFLOAD successful");
1080        } else {
1081            ALOGW("AUDIO_OUTPUT_FLAG_OFFLOAD denied by server");
1082            mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD);
1083            // FIXME This is a warning, not an error, so don't return error status
1084            //return NO_INIT;
1085        }
1086    }
1087
1088    // We retain a copy of the I/O handle, but don't own the reference
1089    mOutput = output;
1090    mRefreshRemaining = true;
1091
1092    // Starting address of buffers in shared memory.  If there is a shared buffer, buffers
1093    // is the value of pointer() for the shared buffer, otherwise buffers points
1094    // immediately after the control block.  This address is for the mapping within client
1095    // address space.  AudioFlinger::TrackBase::mBuffer is for the server address space.
1096    void* buffers;
1097    if (mSharedBuffer == 0) {
1098        buffers = (char*)cblk + sizeof(audio_track_cblk_t);
1099    } else {
1100        buffers = mSharedBuffer->pointer();
1101    }
1102
1103    mAudioTrack->attachAuxEffect(mAuxEffectId);
1104    // FIXME don't believe this lie
1105    mLatency = afLatency + (1000*frameCount) / mSampleRate;
1106    mFrameCount = frameCount;
1107    // If IAudioTrack is re-created, don't let the requested frameCount
1108    // decrease.  This can confuse clients that cache frameCount().
1109    if (frameCount > mReqFrameCount) {
1110        mReqFrameCount = frameCount;
1111    }
1112
1113    // update proxy
1114    if (mSharedBuffer == 0) {
1115        mStaticProxy.clear();
1116        mProxy = new AudioTrackClientProxy(cblk, buffers, frameCount, mFrameSizeAF);
1117    } else {
1118        mStaticProxy = new StaticAudioTrackClientProxy(cblk, buffers, frameCount, mFrameSizeAF);
1119        mProxy = mStaticProxy;
1120    }
1121    mProxy->setVolumeLR((uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) |
1122            uint16_t(mVolume[LEFT] * 0x1000));
1123    mProxy->setSendLevel(mSendLevel);
1124    mProxy->setSampleRate(mSampleRate);
1125    mProxy->setEpoch(epoch);
1126    mProxy->setMinimum(mNotificationFramesAct);
1127
1128    mDeathNotifier = new DeathNotifier(this);
1129    mAudioTrack->asBinder()->linkToDeath(mDeathNotifier, this);
1130
1131    return NO_ERROR;
1132    }
1133
1134release:
1135    AudioSystem::releaseOutput(output);
1136    if (status == NO_ERROR) {
1137        status = NO_INIT;
1138    }
1139    return status;
1140}
1141
1142status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
1143{
1144    if (audioBuffer == NULL) {
1145        return BAD_VALUE;
1146    }
1147    if (mTransfer != TRANSFER_OBTAIN) {
1148        audioBuffer->frameCount = 0;
1149        audioBuffer->size = 0;
1150        audioBuffer->raw = NULL;
1151        return INVALID_OPERATION;
1152    }
1153
1154    const struct timespec *requested;
1155    struct timespec timeout;
1156    if (waitCount == -1) {
1157        requested = &ClientProxy::kForever;
1158    } else if (waitCount == 0) {
1159        requested = &ClientProxy::kNonBlocking;
1160    } else if (waitCount > 0) {
1161        long long ms = WAIT_PERIOD_MS * (long long) waitCount;
1162        timeout.tv_sec = ms / 1000;
1163        timeout.tv_nsec = (int) (ms % 1000) * 1000000;
1164        requested = &timeout;
1165    } else {
1166        ALOGE("%s invalid waitCount %d", __func__, waitCount);
1167        requested = NULL;
1168    }
1169    return obtainBuffer(audioBuffer, requested);
1170}
1171
1172status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
1173        struct timespec *elapsed, size_t *nonContig)
1174{
1175    // previous and new IAudioTrack sequence numbers are used to detect track re-creation
1176    uint32_t oldSequence = 0;
1177    uint32_t newSequence;
1178
1179    Proxy::Buffer buffer;
1180    status_t status = NO_ERROR;
1181
1182    static const int32_t kMaxTries = 5;
1183    int32_t tryCounter = kMaxTries;
1184
1185    do {
1186        // obtainBuffer() is called with mutex unlocked, so keep extra references to these fields to
1187        // keep them from going away if another thread re-creates the track during obtainBuffer()
1188        sp<AudioTrackClientProxy> proxy;
1189        sp<IMemory> iMem;
1190
1191        {   // start of lock scope
1192            AutoMutex lock(mLock);
1193
1194            newSequence = mSequence;
1195            // did previous obtainBuffer() fail due to media server death or voluntary invalidation?
1196            if (status == DEAD_OBJECT) {
1197                // re-create track, unless someone else has already done so
1198                if (newSequence == oldSequence) {
1199                    status = restoreTrack_l("obtainBuffer");
1200                    if (status != NO_ERROR) {
1201                        buffer.mFrameCount = 0;
1202                        buffer.mRaw = NULL;
1203                        buffer.mNonContig = 0;
1204                        break;
1205                    }
1206                }
1207            }
1208            oldSequence = newSequence;
1209
1210            // Keep the extra references
1211            proxy = mProxy;
1212            iMem = mCblkMemory;
1213
1214            if (mState == STATE_STOPPING) {
1215                status = -EINTR;
1216                buffer.mFrameCount = 0;
1217                buffer.mRaw = NULL;
1218                buffer.mNonContig = 0;
1219                break;
1220            }
1221
1222            // Non-blocking if track is stopped or paused
1223            if (mState != STATE_ACTIVE) {
1224                requested = &ClientProxy::kNonBlocking;
1225            }
1226
1227        }   // end of lock scope
1228
1229        buffer.mFrameCount = audioBuffer->frameCount;
1230        // FIXME starts the requested timeout and elapsed over from scratch
1231        status = proxy->obtainBuffer(&buffer, requested, elapsed);
1232
1233    } while ((status == DEAD_OBJECT) && (tryCounter-- > 0));
1234
1235    audioBuffer->frameCount = buffer.mFrameCount;
1236    audioBuffer->size = buffer.mFrameCount * mFrameSizeAF;
1237    audioBuffer->raw = buffer.mRaw;
1238    if (nonContig != NULL) {
1239        *nonContig = buffer.mNonContig;
1240    }
1241    return status;
1242}
1243
1244void AudioTrack::releaseBuffer(Buffer* audioBuffer)
1245{
1246    if (mTransfer == TRANSFER_SHARED) {
1247        return;
1248    }
1249
1250    size_t stepCount = audioBuffer->size / mFrameSizeAF;
1251    if (stepCount == 0) {
1252        return;
1253    }
1254
1255    Proxy::Buffer buffer;
1256    buffer.mFrameCount = stepCount;
1257    buffer.mRaw = audioBuffer->raw;
1258
1259    AutoMutex lock(mLock);
1260    mInUnderrun = false;
1261    mProxy->releaseBuffer(&buffer);
1262
1263    // restart track if it was disabled by audioflinger due to previous underrun
1264    if (mState == STATE_ACTIVE) {
1265        audio_track_cblk_t* cblk = mCblk;
1266        if (android_atomic_and(~CBLK_DISABLED, &cblk->mFlags) & CBLK_DISABLED) {
1267            ALOGW("releaseBuffer() track %p name=%s disabled due to previous underrun, restarting",
1268                    this, mName.string());
1269            // FIXME ignoring status
1270            mAudioTrack->start();
1271        }
1272    }
1273}
1274
1275// -------------------------------------------------------------------------
1276
1277ssize_t AudioTrack::write(const void* buffer, size_t userSize)
1278{
1279    if (mTransfer != TRANSFER_SYNC || mIsTimed) {
1280        return INVALID_OPERATION;
1281    }
1282
1283    if (ssize_t(userSize) < 0 || (buffer == NULL && userSize != 0)) {
1284        // Sanity-check: user is most-likely passing an error code, and it would
1285        // make the return value ambiguous (actualSize vs error).
1286        ALOGE("AudioTrack::write(buffer=%p, size=%zu (%zd)", buffer, userSize, userSize);
1287        return BAD_VALUE;
1288    }
1289
1290    size_t written = 0;
1291    Buffer audioBuffer;
1292
1293    while (userSize >= mFrameSize) {
1294        audioBuffer.frameCount = userSize / mFrameSize;
1295
1296        status_t err = obtainBuffer(&audioBuffer, &ClientProxy::kForever);
1297        if (err < 0) {
1298            if (written > 0) {
1299                break;
1300            }
1301            return ssize_t(err);
1302        }
1303
1304        size_t toWrite;
1305        if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) {
1306            // Divide capacity by 2 to take expansion into account
1307            toWrite = audioBuffer.size >> 1;
1308            memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) buffer, toWrite);
1309        } else {
1310            toWrite = audioBuffer.size;
1311            memcpy(audioBuffer.i8, buffer, toWrite);
1312        }
1313        buffer = ((const char *) buffer) + toWrite;
1314        userSize -= toWrite;
1315        written += toWrite;
1316
1317        releaseBuffer(&audioBuffer);
1318    }
1319
1320    return written;
1321}
1322
1323// -------------------------------------------------------------------------
1324
1325TimedAudioTrack::TimedAudioTrack() {
1326    mIsTimed = true;
1327}
1328
1329status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer)
1330{
1331    AutoMutex lock(mLock);
1332    status_t result = UNKNOWN_ERROR;
1333
1334#if 1
1335    // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed
1336    // while we are accessing the cblk
1337    sp<IAudioTrack> audioTrack = mAudioTrack;
1338    sp<IMemory> iMem = mCblkMemory;
1339#endif
1340
1341    // If the track is not invalid already, try to allocate a buffer.  alloc
1342    // fails indicating that the server is dead, flag the track as invalid so
1343    // we can attempt to restore in just a bit.
1344    audio_track_cblk_t* cblk = mCblk;
1345    if (!(cblk->mFlags & CBLK_INVALID)) {
1346        result = mAudioTrack->allocateTimedBuffer(size, buffer);
1347        if (result == DEAD_OBJECT) {
1348            android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1349        }
1350    }
1351
1352    // If the track is invalid at this point, attempt to restore it. and try the
1353    // allocation one more time.
1354    if (cblk->mFlags & CBLK_INVALID) {
1355        result = restoreTrack_l("allocateTimedBuffer");
1356
1357        if (result == NO_ERROR) {
1358            result = mAudioTrack->allocateTimedBuffer(size, buffer);
1359        }
1360    }
1361
1362    return result;
1363}
1364
1365status_t TimedAudioTrack::queueTimedBuffer(const sp<IMemory>& buffer,
1366                                           int64_t pts)
1367{
1368    status_t status = mAudioTrack->queueTimedBuffer(buffer, pts);
1369    {
1370        AutoMutex lock(mLock);
1371        audio_track_cblk_t* cblk = mCblk;
1372        // restart track if it was disabled by audioflinger due to previous underrun
1373        if (buffer->size() != 0 && status == NO_ERROR &&
1374                (mState == STATE_ACTIVE) && (cblk->mFlags & CBLK_DISABLED)) {
1375            android_atomic_and(~CBLK_DISABLED, &cblk->mFlags);
1376            ALOGW("queueTimedBuffer() track %p disabled, restarting", this);
1377            // FIXME ignoring status
1378            mAudioTrack->start();
1379        }
1380    }
1381    return status;
1382}
1383
1384status_t TimedAudioTrack::setMediaTimeTransform(const LinearTransform& xform,
1385                                                TargetTimeline target)
1386{
1387    return mAudioTrack->setMediaTimeTransform(xform, target);
1388}
1389
1390// -------------------------------------------------------------------------
1391
1392nsecs_t AudioTrack::processAudioBuffer()
1393{
1394    // Currently the AudioTrack thread is not created if there are no callbacks.
1395    // Would it ever make sense to run the thread, even without callbacks?
1396    // If so, then replace this by checks at each use for mCbf != NULL.
1397    LOG_ALWAYS_FATAL_IF(mCblk == NULL);
1398
1399    mLock.lock();
1400    if (mAwaitBoost) {
1401        mAwaitBoost = false;
1402        mLock.unlock();
1403        static const int32_t kMaxTries = 5;
1404        int32_t tryCounter = kMaxTries;
1405        uint32_t pollUs = 10000;
1406        do {
1407            int policy = sched_getscheduler(0);
1408            if (policy == SCHED_FIFO || policy == SCHED_RR) {
1409                break;
1410            }
1411            usleep(pollUs);
1412            pollUs <<= 1;
1413        } while (tryCounter-- > 0);
1414        if (tryCounter < 0) {
1415            ALOGE("did not receive expected priority boost on time");
1416        }
1417        // Run again immediately
1418        return 0;
1419    }
1420
1421    // Can only reference mCblk while locked
1422    int32_t flags = android_atomic_and(
1423        ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END), &mCblk->mFlags);
1424
1425    // Check for track invalidation
1426    if (flags & CBLK_INVALID) {
1427        // for offloaded tracks restoreTrack_l() will just update the sequence and clear
1428        // AudioSystem cache. We should not exit here but after calling the callback so
1429        // that the upper layers can recreate the track
1430        if (!isOffloaded_l() || (mSequence == mObservedSequence)) {
1431            status_t status = restoreTrack_l("processAudioBuffer");
1432            mLock.unlock();
1433            // Run again immediately, but with a new IAudioTrack
1434            return 0;
1435        }
1436    }
1437
1438    bool waitStreamEnd = mState == STATE_STOPPING;
1439    bool active = mState == STATE_ACTIVE;
1440
1441    // Manage underrun callback, must be done under lock to avoid race with releaseBuffer()
1442    bool newUnderrun = false;
1443    if (flags & CBLK_UNDERRUN) {
1444#if 0
1445        // Currently in shared buffer mode, when the server reaches the end of buffer,
1446        // the track stays active in continuous underrun state.  It's up to the application
1447        // to pause or stop the track, or set the position to a new offset within buffer.
1448        // This was some experimental code to auto-pause on underrun.   Keeping it here
1449        // in "if 0" so we can re-visit this if we add a real sequencer for shared memory content.
1450        if (mTransfer == TRANSFER_SHARED) {
1451            mState = STATE_PAUSED;
1452            active = false;
1453        }
1454#endif
1455        if (!mInUnderrun) {
1456            mInUnderrun = true;
1457            newUnderrun = true;
1458        }
1459    }
1460
1461    // Get current position of server
1462    size_t position = mProxy->getPosition();
1463
1464    // Manage marker callback
1465    bool markerReached = false;
1466    size_t markerPosition = mMarkerPosition;
1467    // FIXME fails for wraparound, need 64 bits
1468    if (!mMarkerReached && (markerPosition > 0) && (position >= markerPosition)) {
1469        mMarkerReached = markerReached = true;
1470    }
1471
1472    // Determine number of new position callback(s) that will be needed, while locked
1473    size_t newPosCount = 0;
1474    size_t newPosition = mNewPosition;
1475    size_t updatePeriod = mUpdatePeriod;
1476    // FIXME fails for wraparound, need 64 bits
1477    if (updatePeriod > 0 && position >= newPosition) {
1478        newPosCount = ((position - newPosition) / updatePeriod) + 1;
1479        mNewPosition += updatePeriod * newPosCount;
1480    }
1481
1482    // Cache other fields that will be needed soon
1483    uint32_t loopPeriod = mLoopPeriod;
1484    uint32_t sampleRate = mSampleRate;
1485    size_t notificationFrames = mNotificationFramesAct;
1486    if (mRefreshRemaining) {
1487        mRefreshRemaining = false;
1488        mRemainingFrames = notificationFrames;
1489        mRetryOnPartialBuffer = false;
1490    }
1491    size_t misalignment = mProxy->getMisalignment();
1492    uint32_t sequence = mSequence;
1493
1494    // These fields don't need to be cached, because they are assigned only by set():
1495    //     mTransfer, mCbf, mUserData, mFormat, mFrameSize, mFrameSizeAF, mFlags
1496    // mFlags is also assigned by createTrack_l(), but not the bit we care about.
1497
1498    mLock.unlock();
1499
1500    if (waitStreamEnd) {
1501        AutoMutex lock(mLock);
1502
1503        sp<AudioTrackClientProxy> proxy = mProxy;
1504        sp<IMemory> iMem = mCblkMemory;
1505
1506        struct timespec timeout;
1507        timeout.tv_sec = WAIT_STREAM_END_TIMEOUT_SEC;
1508        timeout.tv_nsec = 0;
1509
1510        mLock.unlock();
1511        status_t status = mProxy->waitStreamEndDone(&timeout);
1512        mLock.lock();
1513        switch (status) {
1514        case NO_ERROR:
1515        case DEAD_OBJECT:
1516        case TIMED_OUT:
1517            mLock.unlock();
1518            mCbf(EVENT_STREAM_END, mUserData, NULL);
1519            mLock.lock();
1520            if (mState == STATE_STOPPING) {
1521                mState = STATE_STOPPED;
1522                if (status != DEAD_OBJECT) {
1523                   return NS_INACTIVE;
1524                }
1525            }
1526            return 0;
1527        default:
1528            return 0;
1529        }
1530    }
1531
1532    // perform callbacks while unlocked
1533    if (newUnderrun) {
1534        mCbf(EVENT_UNDERRUN, mUserData, NULL);
1535    }
1536    // FIXME we will miss loops if loop cycle was signaled several times since last call
1537    //       to processAudioBuffer()
1538    if (flags & (CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL)) {
1539        mCbf(EVENT_LOOP_END, mUserData, NULL);
1540    }
1541    if (flags & CBLK_BUFFER_END) {
1542        mCbf(EVENT_BUFFER_END, mUserData, NULL);
1543    }
1544    if (markerReached) {
1545        mCbf(EVENT_MARKER, mUserData, &markerPosition);
1546    }
1547    while (newPosCount > 0) {
1548        size_t temp = newPosition;
1549        mCbf(EVENT_NEW_POS, mUserData, &temp);
1550        newPosition += updatePeriod;
1551        newPosCount--;
1552    }
1553
1554    if (mObservedSequence != sequence) {
1555        mObservedSequence = sequence;
1556        mCbf(EVENT_NEW_IAUDIOTRACK, mUserData, NULL);
1557        // for offloaded tracks, just wait for the upper layers to recreate the track
1558        if (isOffloaded()) {
1559            return NS_INACTIVE;
1560        }
1561    }
1562
1563    // if inactive, then don't run me again until re-started
1564    if (!active) {
1565        return NS_INACTIVE;
1566    }
1567
1568    // Compute the estimated time until the next timed event (position, markers, loops)
1569    // FIXME only for non-compressed audio
1570    uint32_t minFrames = ~0;
1571    if (!markerReached && position < markerPosition) {
1572        minFrames = markerPosition - position;
1573    }
1574    if (loopPeriod > 0 && loopPeriod < minFrames) {
1575        minFrames = loopPeriod;
1576    }
1577    if (updatePeriod > 0 && updatePeriod < minFrames) {
1578        minFrames = updatePeriod;
1579    }
1580
1581    // If > 0, poll periodically to recover from a stuck server.  A good value is 2.
1582    static const uint32_t kPoll = 0;
1583    if (kPoll > 0 && mTransfer == TRANSFER_CALLBACK && kPoll * notificationFrames < minFrames) {
1584        minFrames = kPoll * notificationFrames;
1585    }
1586
1587    // Convert frame units to time units
1588    nsecs_t ns = NS_WHENEVER;
1589    if (minFrames != (uint32_t) ~0) {
1590        // This "fudge factor" avoids soaking CPU, and compensates for late progress by server
1591        static const nsecs_t kFudgeNs = 10000000LL; // 10 ms
1592        ns = ((minFrames * 1000000000LL) / sampleRate) + kFudgeNs;
1593    }
1594
1595    // If not supplying data by EVENT_MORE_DATA, then we're done
1596    if (mTransfer != TRANSFER_CALLBACK) {
1597        return ns;
1598    }
1599
1600    struct timespec timeout;
1601    const struct timespec *requested = &ClientProxy::kForever;
1602    if (ns != NS_WHENEVER) {
1603        timeout.tv_sec = ns / 1000000000LL;
1604        timeout.tv_nsec = ns % 1000000000LL;
1605        ALOGV("timeout %ld.%03d", timeout.tv_sec, (int) timeout.tv_nsec / 1000000);
1606        requested = &timeout;
1607    }
1608
1609    while (mRemainingFrames > 0) {
1610
1611        Buffer audioBuffer;
1612        audioBuffer.frameCount = mRemainingFrames;
1613        size_t nonContig;
1614        status_t err = obtainBuffer(&audioBuffer, requested, NULL, &nonContig);
1615        LOG_ALWAYS_FATAL_IF((err != NO_ERROR) != (audioBuffer.frameCount == 0),
1616                "obtainBuffer() err=%d frameCount=%u", err, audioBuffer.frameCount);
1617        requested = &ClientProxy::kNonBlocking;
1618        size_t avail = audioBuffer.frameCount + nonContig;
1619        ALOGV("obtainBuffer(%u) returned %u = %u + %u err %d",
1620                mRemainingFrames, avail, audioBuffer.frameCount, nonContig, err);
1621        if (err != NO_ERROR) {
1622            if (err == TIMED_OUT || err == WOULD_BLOCK || err == -EINTR ||
1623                    (isOffloaded() && (err == DEAD_OBJECT))) {
1624                return 0;
1625            }
1626            ALOGE("Error %d obtaining an audio buffer, giving up.", err);
1627            return NS_NEVER;
1628        }
1629
1630        if (mRetryOnPartialBuffer && !isOffloaded()) {
1631            mRetryOnPartialBuffer = false;
1632            if (avail < mRemainingFrames) {
1633                int64_t myns = ((mRemainingFrames - avail) * 1100000000LL) / sampleRate;
1634                if (ns < 0 || myns < ns) {
1635                    ns = myns;
1636                }
1637                return ns;
1638            }
1639        }
1640
1641        // Divide buffer size by 2 to take into account the expansion
1642        // due to 8 to 16 bit conversion: the callback must fill only half
1643        // of the destination buffer
1644        if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) {
1645            audioBuffer.size >>= 1;
1646        }
1647
1648        size_t reqSize = audioBuffer.size;
1649        mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer);
1650        size_t writtenSize = audioBuffer.size;
1651
1652        // Sanity check on returned size
1653        if (ssize_t(writtenSize) < 0 || writtenSize > reqSize) {
1654            ALOGE("EVENT_MORE_DATA requested %u bytes but callback returned %d bytes",
1655                    reqSize, (int) writtenSize);
1656            return NS_NEVER;
1657        }
1658
1659        if (writtenSize == 0) {
1660            // The callback is done filling buffers
1661            // Keep this thread going to handle timed events and
1662            // still try to get more data in intervals of WAIT_PERIOD_MS
1663            // but don't just loop and block the CPU, so wait
1664            return WAIT_PERIOD_MS * 1000000LL;
1665        }
1666
1667        if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) {
1668            // 8 to 16 bit conversion, note that source and destination are the same address
1669            memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) audioBuffer.i8, writtenSize);
1670            audioBuffer.size <<= 1;
1671        }
1672
1673        size_t releasedFrames = audioBuffer.size / mFrameSizeAF;
1674        audioBuffer.frameCount = releasedFrames;
1675        mRemainingFrames -= releasedFrames;
1676        if (misalignment >= releasedFrames) {
1677            misalignment -= releasedFrames;
1678        } else {
1679            misalignment = 0;
1680        }
1681
1682        releaseBuffer(&audioBuffer);
1683
1684        // FIXME here is where we would repeat EVENT_MORE_DATA again on same advanced buffer
1685        // if callback doesn't like to accept the full chunk
1686        if (writtenSize < reqSize) {
1687            continue;
1688        }
1689
1690        // There could be enough non-contiguous frames available to satisfy the remaining request
1691        if (mRemainingFrames <= nonContig) {
1692            continue;
1693        }
1694
1695#if 0
1696        // This heuristic tries to collapse a series of EVENT_MORE_DATA that would total to a
1697        // sum <= notificationFrames.  It replaces that series by at most two EVENT_MORE_DATA
1698        // that total to a sum == notificationFrames.
1699        if (0 < misalignment && misalignment <= mRemainingFrames) {
1700            mRemainingFrames = misalignment;
1701            return (mRemainingFrames * 1100000000LL) / sampleRate;
1702        }
1703#endif
1704
1705    }
1706    mRemainingFrames = notificationFrames;
1707    mRetryOnPartialBuffer = true;
1708
1709    // A lot has transpired since ns was calculated, so run again immediately and re-calculate
1710    return 0;
1711}
1712
1713status_t AudioTrack::restoreTrack_l(const char *from)
1714{
1715    ALOGW("dead IAudioTrack, %s, creating a new one from %s()",
1716          isOffloaded_l() ? "Offloaded" : "PCM", from);
1717    ++mSequence;
1718    status_t result;
1719
1720    // refresh the audio configuration cache in this process to make sure we get new
1721    // output parameters in createTrack_l()
1722    AudioSystem::clearAudioConfigCache();
1723
1724    if (isOffloaded_l()) {
1725        // FIXME re-creation of offloaded tracks is not yet implemented
1726        return DEAD_OBJECT;
1727    }
1728
1729    // if the new IAudioTrack is created, createTrack_l() will modify the
1730    // following member variables: mAudioTrack, mCblkMemory and mCblk.
1731    // It will also delete the strong references on previous IAudioTrack and IMemory
1732
1733    // take the frames that will be lost by track recreation into account in saved position
1734    size_t position = mProxy->getPosition() + mProxy->getFramesFilled();
1735    size_t bufferPosition = mStaticProxy != NULL ? mStaticProxy->getBufferPosition() : 0;
1736    result = createTrack_l(position /*epoch*/);
1737
1738    if (result == NO_ERROR) {
1739        // continue playback from last known position, but
1740        // don't attempt to restore loop after invalidation; it's difficult and not worthwhile
1741        if (mStaticProxy != NULL) {
1742            mLoopPeriod = 0;
1743            mStaticProxy->setLoop(bufferPosition, mFrameCount, 0);
1744        }
1745        // FIXME How do we simulate the fact that all frames present in the buffer at the time of
1746        //       track destruction have been played? This is critical for SoundPool implementation
1747        //       This must be broken, and needs to be tested/debugged.
1748#if 0
1749        // restore write index and set other indexes to reflect empty buffer status
1750        if (!strcmp(from, "start")) {
1751            // Make sure that a client relying on callback events indicating underrun or
1752            // the actual amount of audio frames played (e.g SoundPool) receives them.
1753            if (mSharedBuffer == 0) {
1754                // restart playback even if buffer is not completely filled.
1755                android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1756            }
1757        }
1758#endif
1759        if (mState == STATE_ACTIVE) {
1760            result = mAudioTrack->start();
1761        }
1762    }
1763    if (result != NO_ERROR) {
1764        // Use of direct and offloaded output streams is ref counted by audio policy manager.
1765#if 0   // FIXME This should no longer be needed
1766        //Use of direct and offloaded output streams is ref counted by audio policy manager.
1767        // As getOutput was called above and resulted in an output stream to be opened,
1768        // we need to release it.
1769        if (mOutput != 0) {
1770            AudioSystem::releaseOutput(mOutput);
1771            mOutput = 0;
1772        }
1773#endif
1774        ALOGW("restoreTrack_l() failed status %d", result);
1775        mState = STATE_STOPPED;
1776    }
1777
1778    return result;
1779}
1780
1781status_t AudioTrack::setParameters(const String8& keyValuePairs)
1782{
1783    AutoMutex lock(mLock);
1784    return mAudioTrack->setParameters(keyValuePairs);
1785}
1786
1787status_t AudioTrack::getTimestamp(AudioTimestamp& timestamp)
1788{
1789    AutoMutex lock(mLock);
1790    // FIXME not implemented for fast tracks; should use proxy and SSQ
1791    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1792        return INVALID_OPERATION;
1793    }
1794    if (mState != STATE_ACTIVE && mState != STATE_PAUSED) {
1795        return INVALID_OPERATION;
1796    }
1797    status_t status = mAudioTrack->getTimestamp(timestamp);
1798    if (status == NO_ERROR) {
1799        timestamp.mPosition += mProxy->getEpoch();
1800    }
1801    return status;
1802}
1803
1804String8 AudioTrack::getParameters(const String8& keys)
1805{
1806    audio_io_handle_t output = getOutput();
1807    if (output != 0) {
1808        return AudioSystem::getParameters(output, keys);
1809    } else {
1810        return String8::empty();
1811    }
1812}
1813
1814bool AudioTrack::isOffloaded() const
1815{
1816    AutoMutex lock(mLock);
1817    return isOffloaded_l();
1818}
1819
1820status_t AudioTrack::dump(int fd, const Vector<String16>& args __unused) const
1821{
1822
1823    const size_t SIZE = 256;
1824    char buffer[SIZE];
1825    String8 result;
1826
1827    result.append(" AudioTrack::dump\n");
1828    snprintf(buffer, 255, "  stream type(%d), left - right volume(%f, %f)\n", mStreamType,
1829            mVolume[0], mVolume[1]);
1830    result.append(buffer);
1831    snprintf(buffer, 255, "  format(%d), channel count(%d), frame count(%zu)\n", mFormat,
1832            mChannelCount, mFrameCount);
1833    result.append(buffer);
1834    snprintf(buffer, 255, "  sample rate(%u), status(%d)\n", mSampleRate, mStatus);
1835    result.append(buffer);
1836    snprintf(buffer, 255, "  state(%d), latency (%d)\n", mState, mLatency);
1837    result.append(buffer);
1838    ::write(fd, result.string(), result.size());
1839    return NO_ERROR;
1840}
1841
1842uint32_t AudioTrack::getUnderrunFrames() const
1843{
1844    AutoMutex lock(mLock);
1845    return mProxy->getUnderrunFrames();
1846}
1847
1848// =========================================================================
1849
1850void AudioTrack::DeathNotifier::binderDied(const wp<IBinder>& who __unused)
1851{
1852    sp<AudioTrack> audioTrack = mAudioTrack.promote();
1853    if (audioTrack != 0) {
1854        AutoMutex lock(audioTrack->mLock);
1855        audioTrack->mProxy->binderDied();
1856    }
1857}
1858
1859// =========================================================================
1860
1861AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava)
1862    : Thread(bCanCallJava), mReceiver(receiver), mPaused(true), mPausedInt(false), mPausedNs(0LL),
1863      mIgnoreNextPausedInt(false)
1864{
1865}
1866
1867AudioTrack::AudioTrackThread::~AudioTrackThread()
1868{
1869}
1870
1871bool AudioTrack::AudioTrackThread::threadLoop()
1872{
1873    {
1874        AutoMutex _l(mMyLock);
1875        if (mPaused) {
1876            mMyCond.wait(mMyLock);
1877            // caller will check for exitPending()
1878            return true;
1879        }
1880        if (mIgnoreNextPausedInt) {
1881            mIgnoreNextPausedInt = false;
1882            mPausedInt = false;
1883        }
1884        if (mPausedInt) {
1885            if (mPausedNs > 0) {
1886                (void) mMyCond.waitRelative(mMyLock, mPausedNs);
1887            } else {
1888                mMyCond.wait(mMyLock);
1889            }
1890            mPausedInt = false;
1891            return true;
1892        }
1893    }
1894    nsecs_t ns = mReceiver.processAudioBuffer();
1895    switch (ns) {
1896    case 0:
1897        return true;
1898    case NS_INACTIVE:
1899        pauseInternal();
1900        return true;
1901    case NS_NEVER:
1902        return false;
1903    case NS_WHENEVER:
1904        // FIXME increase poll interval, or make event-driven
1905        ns = 1000000000LL;
1906        // fall through
1907    default:
1908        LOG_ALWAYS_FATAL_IF(ns < 0, "processAudioBuffer() returned %lld", ns);
1909        pauseInternal(ns);
1910        return true;
1911    }
1912}
1913
1914void AudioTrack::AudioTrackThread::requestExit()
1915{
1916    // must be in this order to avoid a race condition
1917    Thread::requestExit();
1918    resume();
1919}
1920
1921void AudioTrack::AudioTrackThread::pause()
1922{
1923    AutoMutex _l(mMyLock);
1924    mPaused = true;
1925}
1926
1927void AudioTrack::AudioTrackThread::resume()
1928{
1929    AutoMutex _l(mMyLock);
1930    mIgnoreNextPausedInt = true;
1931    if (mPaused || mPausedInt) {
1932        mPaused = false;
1933        mPausedInt = false;
1934        mMyCond.signal();
1935    }
1936}
1937
1938void AudioTrack::AudioTrackThread::pauseInternal(nsecs_t ns)
1939{
1940    AutoMutex _l(mMyLock);
1941    mPausedInt = true;
1942    mPausedNs = ns;
1943}
1944
1945}; // namespace android
1946