AudioTrack.cpp revision e4756fe3a387615acb63c6a05788c8db9b5786cb
1/* 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19//#define LOG_NDEBUG 0 20#define LOG_TAG "AudioTrack" 21 22#include <stdint.h> 23#include <sys/types.h> 24#include <limits.h> 25 26#include <sched.h> 27#include <sys/resource.h> 28 29#include <private/media/AudioTrackShared.h> 30 31#include <media/AudioSystem.h> 32#include <media/AudioTrack.h> 33 34#include <utils/Log.h> 35#include <binder/Parcel.h> 36#include <binder/IPCThreadState.h> 37#include <utils/Timers.h> 38#include <utils/Atomic.h> 39 40#include <cutils/bitops.h> 41#include <cutils/compiler.h> 42 43#include <system/audio.h> 44#include <system/audio_policy.h> 45 46#include <audio_utils/primitives.h> 47 48namespace android { 49// --------------------------------------------------------------------------- 50 51// static 52status_t AudioTrack::getMinFrameCount( 53 size_t* frameCount, 54 audio_stream_type_t streamType, 55 uint32_t sampleRate) 56{ 57 if (frameCount == NULL) { 58 return BAD_VALUE; 59 } 60 61 // default to 0 in case of error 62 *frameCount = 0; 63 64 // FIXME merge with similar code in createTrack_l(), except we're missing 65 // some information here that is available in createTrack_l(): 66 // audio_io_handle_t output 67 // audio_format_t format 68 // audio_channel_mask_t channelMask 69 // audio_output_flags_t flags 70 uint32_t afSampleRate; 71 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 72 return NO_INIT; 73 } 74 size_t afFrameCount; 75 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { 76 return NO_INIT; 77 } 78 uint32_t afLatency; 79 if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) { 80 return NO_INIT; 81 } 82 83 // Ensure that buffer depth covers at least audio hardware latency 84 uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate); 85 if (minBufCount < 2) minBufCount = 2; 86 87 *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount : 88 afFrameCount * minBufCount * sampleRate / afSampleRate; 89 ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d", 90 *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency); 91 return NO_ERROR; 92} 93 94// --------------------------------------------------------------------------- 95 96AudioTrack::AudioTrack() 97 : mStatus(NO_INIT), 98 mIsTimed(false), 99 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 100 mPreviousSchedulingGroup(SP_DEFAULT) 101{ 102} 103 104AudioTrack::AudioTrack( 105 audio_stream_type_t streamType, 106 uint32_t sampleRate, 107 audio_format_t format, 108 audio_channel_mask_t channelMask, 109 int frameCount, 110 audio_output_flags_t flags, 111 callback_t cbf, 112 void* user, 113 int notificationFrames, 114 int sessionId) 115 : mStatus(NO_INIT), 116 mIsTimed(false), 117 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 118 mPreviousSchedulingGroup(SP_DEFAULT) 119{ 120 mStatus = set(streamType, sampleRate, format, channelMask, 121 frameCount, flags, cbf, user, notificationFrames, 122 0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId); 123} 124 125AudioTrack::AudioTrack( 126 audio_stream_type_t streamType, 127 uint32_t sampleRate, 128 audio_format_t format, 129 audio_channel_mask_t channelMask, 130 const sp<IMemory>& sharedBuffer, 131 audio_output_flags_t flags, 132 callback_t cbf, 133 void* user, 134 int notificationFrames, 135 int sessionId) 136 : mStatus(NO_INIT), 137 mIsTimed(false), 138 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 139 mPreviousSchedulingGroup(SP_DEFAULT) 140{ 141 mStatus = set(streamType, sampleRate, format, channelMask, 142 0 /*frameCount*/, flags, cbf, user, notificationFrames, 143 sharedBuffer, false /*threadCanCallJava*/, sessionId); 144} 145 146AudioTrack::~AudioTrack() 147{ 148 ALOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer()); 149 150 if (mStatus == NO_ERROR) { 151 // Make sure that callback function exits in the case where 152 // it is looping on buffer full condition in obtainBuffer(). 153 // Otherwise the callback thread will never exit. 154 stop(); 155 if (mAudioTrackThread != 0) { 156 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h 157 mAudioTrackThread->requestExitAndWait(); 158 mAudioTrackThread.clear(); 159 } 160 mAudioTrack.clear(); 161 IPCThreadState::self()->flushCommands(); 162 AudioSystem::releaseAudioSessionId(mSessionId); 163 } 164} 165 166status_t AudioTrack::set( 167 audio_stream_type_t streamType, 168 uint32_t sampleRate, 169 audio_format_t format, 170 audio_channel_mask_t channelMask, 171 int frameCountInt, 172 audio_output_flags_t flags, 173 callback_t cbf, 174 void* user, 175 int notificationFrames, 176 const sp<IMemory>& sharedBuffer, 177 bool threadCanCallJava, 178 int sessionId) 179{ 180 // FIXME "int" here is legacy and will be replaced by size_t later 181 if (frameCountInt < 0) { 182 ALOGE("Invalid frame count %d", frameCountInt); 183 return BAD_VALUE; 184 } 185 size_t frameCount = frameCountInt; 186 187 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 188 sharedBuffer->size()); 189 190 ALOGV("set() streamType %d frameCount %u flags %04x", streamType, frameCount, flags); 191 192 AutoMutex lock(mLock); 193 if (mAudioTrack != 0) { 194 ALOGE("Track already in use"); 195 return INVALID_OPERATION; 196 } 197 198 // handle default values first. 199 if (streamType == AUDIO_STREAM_DEFAULT) { 200 streamType = AUDIO_STREAM_MUSIC; 201 } 202 203 if (sampleRate == 0) { 204 uint32_t afSampleRate; 205 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 206 return NO_INIT; 207 } 208 sampleRate = afSampleRate; 209 } 210 211 // these below should probably come from the audioFlinger too... 212 if (format == AUDIO_FORMAT_DEFAULT) { 213 format = AUDIO_FORMAT_PCM_16_BIT; 214 } 215 if (channelMask == 0) { 216 channelMask = AUDIO_CHANNEL_OUT_STEREO; 217 } 218 219 // validate parameters 220 if (!audio_is_valid_format(format)) { 221 ALOGE("Invalid format"); 222 return BAD_VALUE; 223 } 224 225 // AudioFlinger does not currently support 8-bit data in shared memory 226 if (format == AUDIO_FORMAT_PCM_8_BIT && sharedBuffer != 0) { 227 ALOGE("8-bit data in shared memory is not supported"); 228 return BAD_VALUE; 229 } 230 231 // force direct flag if format is not linear PCM 232 if (!audio_is_linear_pcm(format)) { 233 flags = (audio_output_flags_t) 234 // FIXME why can't we allow direct AND fast? 235 ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST); 236 } 237 // only allow deep buffering for music stream type 238 if (streamType != AUDIO_STREAM_MUSIC) { 239 flags = (audio_output_flags_t)(flags &~AUDIO_OUTPUT_FLAG_DEEP_BUFFER); 240 } 241 242 if (!audio_is_output_channel(channelMask)) { 243 ALOGE("Invalid channel mask %#x", channelMask); 244 return BAD_VALUE; 245 } 246 mChannelMask = channelMask; 247 uint32_t channelCount = popcount(channelMask); 248 mChannelCount = channelCount; 249 250 audio_io_handle_t output = AudioSystem::getOutput( 251 streamType, 252 sampleRate, format, channelMask, 253 flags); 254 255 if (output == 0) { 256 ALOGE("Could not get audio output for stream type %d", streamType); 257 return BAD_VALUE; 258 } 259 260 mVolume[LEFT] = 1.0f; 261 mVolume[RIGHT] = 1.0f; 262 mSendLevel = 0.0f; 263 mFrameCount = frameCount; 264 mReqFrameCount = frameCount; 265 mNotificationFramesReq = notificationFrames; 266 mSessionId = sessionId; 267 mAuxEffectId = 0; 268 mFlags = flags; 269 mCbf = cbf; 270 271 if (cbf != NULL) { 272 mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava); 273 mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/); 274 } 275 276 // create the IAudioTrack 277 status_t status = createTrack_l(streamType, 278 sampleRate, 279 format, 280 frameCount, 281 flags, 282 sharedBuffer, 283 output); 284 285 if (status != NO_ERROR) { 286 if (mAudioTrackThread != 0) { 287 mAudioTrackThread->requestExit(); 288 mAudioTrackThread.clear(); 289 } 290 return status; 291 } 292 293 mStatus = NO_ERROR; 294 295 mStreamType = streamType; 296 mFormat = format; 297 298 if (audio_is_linear_pcm(format)) { 299 mFrameSize = channelCount * audio_bytes_per_sample(format); 300 mFrameSizeAF = channelCount * sizeof(int16_t); 301 } else { 302 mFrameSize = sizeof(uint8_t); 303 mFrameSizeAF = sizeof(uint8_t); 304 } 305 306 mSharedBuffer = sharedBuffer; 307 mActive = false; 308 mUserData = user; 309 mLoopCount = 0; 310 mMarkerPosition = 0; 311 mMarkerReached = false; 312 mNewPosition = 0; 313 mUpdatePeriod = 0; 314 mFlushed = false; 315 AudioSystem::acquireAudioSessionId(mSessionId); 316 return NO_ERROR; 317} 318 319// ------------------------------------------------------------------------- 320 321void AudioTrack::start() 322{ 323 sp<AudioTrackThread> t = mAudioTrackThread; 324 325 ALOGV("start %p", this); 326 327 AutoMutex lock(mLock); 328 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 329 // while we are accessing the cblk 330 sp<IAudioTrack> audioTrack = mAudioTrack; 331 sp<IMemory> iMem = mCblkMemory; 332 audio_track_cblk_t* cblk = mCblk; 333 334 if (!mActive) { 335 mFlushed = false; 336 mActive = true; 337 mNewPosition = cblk->server + mUpdatePeriod; 338 cblk->lock.lock(); 339 cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; 340 cblk->waitTimeMs = 0; 341 android_atomic_and(~CBLK_DISABLED, &cblk->flags); 342 if (t != 0) { 343 t->resume(); 344 } else { 345 mPreviousPriority = getpriority(PRIO_PROCESS, 0); 346 get_sched_policy(0, &mPreviousSchedulingGroup); 347 androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO); 348 } 349 350 ALOGV("start %p before lock cblk %p", this, cblk); 351 status_t status = NO_ERROR; 352 if (!(cblk->flags & CBLK_INVALID)) { 353 cblk->lock.unlock(); 354 ALOGV("mAudioTrack->start()"); 355 status = mAudioTrack->start(); 356 cblk->lock.lock(); 357 if (status == DEAD_OBJECT) { 358 android_atomic_or(CBLK_INVALID, &cblk->flags); 359 } 360 } 361 if (cblk->flags & CBLK_INVALID) { 362 audio_track_cblk_t* temp = cblk; 363 status = restoreTrack_l(temp, true /*fromStart*/); 364 cblk = temp; 365 } 366 cblk->lock.unlock(); 367 if (status != NO_ERROR) { 368 ALOGV("start() failed"); 369 mActive = false; 370 if (t != 0) { 371 t->pause(); 372 } else { 373 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 374 set_sched_policy(0, mPreviousSchedulingGroup); 375 } 376 } 377 } 378 379} 380 381void AudioTrack::stop() 382{ 383 sp<AudioTrackThread> t = mAudioTrackThread; 384 385 ALOGV("stop %p", this); 386 387 AutoMutex lock(mLock); 388 if (mActive) { 389 mActive = false; 390 mCblk->cv.signal(); 391 mAudioTrack->stop(); 392 // Cancel loops (If we are in the middle of a loop, playback 393 // would not stop until loopCount reaches 0). 394 setLoop_l(0, 0, 0); 395 // the playback head position will reset to 0, so if a marker is set, we need 396 // to activate it again 397 mMarkerReached = false; 398 // Force flush if a shared buffer is used otherwise audioflinger 399 // will not stop before end of buffer is reached. 400 if (mSharedBuffer != 0) { 401 flush_l(); 402 } 403 if (t != 0) { 404 t->pause(); 405 } else { 406 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 407 set_sched_policy(0, mPreviousSchedulingGroup); 408 } 409 } 410 411} 412 413bool AudioTrack::stopped() const 414{ 415 AutoMutex lock(mLock); 416 return stopped_l(); 417} 418 419void AudioTrack::flush() 420{ 421 AutoMutex lock(mLock); 422 flush_l(); 423} 424 425// must be called with mLock held 426void AudioTrack::flush_l() 427{ 428 ALOGV("flush"); 429 430 // clear playback marker and periodic update counter 431 mMarkerPosition = 0; 432 mMarkerReached = false; 433 mUpdatePeriod = 0; 434 435 if (!mActive) { 436 mFlushed = true; 437 mAudioTrack->flush(); 438 // Release AudioTrack callback thread in case it was waiting for new buffers 439 // in AudioTrack::obtainBuffer() 440 mCblk->cv.signal(); 441 } 442} 443 444void AudioTrack::pause() 445{ 446 ALOGV("pause"); 447 AutoMutex lock(mLock); 448 if (mActive) { 449 mActive = false; 450 mCblk->cv.signal(); 451 mAudioTrack->pause(); 452 } 453} 454 455status_t AudioTrack::setVolume(float left, float right) 456{ 457 if (left < 0.0f || left > 1.0f || right < 0.0f || right > 1.0f) { 458 return BAD_VALUE; 459 } 460 461 AutoMutex lock(mLock); 462 mVolume[LEFT] = left; 463 mVolume[RIGHT] = right; 464 465 mCblk->setVolumeLR((uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000)); 466 467 return NO_ERROR; 468} 469 470status_t AudioTrack::setVolume(float volume) 471{ 472 return setVolume(volume, volume); 473} 474 475status_t AudioTrack::setAuxEffectSendLevel(float level) 476{ 477 ALOGV("setAuxEffectSendLevel(%f)", level); 478 if (level < 0.0f || level > 1.0f) { 479 return BAD_VALUE; 480 } 481 AutoMutex lock(mLock); 482 483 mSendLevel = level; 484 485 mCblk->setSendLevel(level); 486 487 return NO_ERROR; 488} 489 490void AudioTrack::getAuxEffectSendLevel(float* level) const 491{ 492 if (level != NULL) { 493 *level = mSendLevel; 494 } 495} 496 497status_t AudioTrack::setSampleRate(uint32_t rate) 498{ 499 uint32_t afSamplingRate; 500 501 if (mIsTimed) { 502 return INVALID_OPERATION; 503 } 504 505 if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) { 506 return NO_INIT; 507 } 508 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 509 if (rate == 0 || rate > afSamplingRate*2 ) { 510 return BAD_VALUE; 511 } 512 513 AutoMutex lock(mLock); 514 mCblk->sampleRate = rate; 515 return NO_ERROR; 516} 517 518uint32_t AudioTrack::getSampleRate() const 519{ 520 if (mIsTimed) { 521 return 0; 522 } 523 524 AutoMutex lock(mLock); 525 return mCblk->sampleRate; 526} 527 528status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount) 529{ 530 AutoMutex lock(mLock); 531 return setLoop_l(loopStart, loopEnd, loopCount); 532} 533 534// must be called with mLock held 535status_t AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount) 536{ 537 audio_track_cblk_t* cblk = mCblk; 538 539 Mutex::Autolock _l(cblk->lock); 540 541 if (loopCount == 0) { 542 cblk->loopStart = UINT_MAX; 543 cblk->loopEnd = UINT_MAX; 544 cblk->loopCount = 0; 545 mLoopCount = 0; 546 return NO_ERROR; 547 } 548 549 if (mIsTimed) { 550 return INVALID_OPERATION; 551 } 552 553 if (loopStart >= loopEnd || 554 loopEnd - loopStart > mFrameCount || 555 cblk->server > loopStart) { 556 ALOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, " 557 "user %d", loopStart, loopEnd, loopCount, mFrameCount, cblk->user); 558 return BAD_VALUE; 559 } 560 561 if ((mSharedBuffer != 0) && (loopEnd > mFrameCount)) { 562 ALOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, " 563 "framecount %d", 564 loopStart, loopEnd, mFrameCount); 565 return BAD_VALUE; 566 } 567 568 cblk->loopStart = loopStart; 569 cblk->loopEnd = loopEnd; 570 cblk->loopCount = loopCount; 571 mLoopCount = loopCount; 572 573 return NO_ERROR; 574} 575 576status_t AudioTrack::setMarkerPosition(uint32_t marker) 577{ 578 if (mCbf == NULL) { 579 return INVALID_OPERATION; 580 } 581 582 mMarkerPosition = marker; 583 mMarkerReached = false; 584 585 return NO_ERROR; 586} 587 588status_t AudioTrack::getMarkerPosition(uint32_t *marker) const 589{ 590 if (marker == NULL) { 591 return BAD_VALUE; 592 } 593 594 *marker = mMarkerPosition; 595 596 return NO_ERROR; 597} 598 599status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod) 600{ 601 if (mCbf == NULL) { 602 return INVALID_OPERATION; 603 } 604 605 uint32_t curPosition; 606 getPosition(&curPosition); 607 mNewPosition = curPosition + updatePeriod; 608 mUpdatePeriod = updatePeriod; 609 610 return NO_ERROR; 611} 612 613status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const 614{ 615 if (updatePeriod == NULL) { 616 return BAD_VALUE; 617 } 618 619 *updatePeriod = mUpdatePeriod; 620 621 return NO_ERROR; 622} 623 624status_t AudioTrack::setPosition(uint32_t position) 625{ 626 if (mIsTimed) { 627 return INVALID_OPERATION; 628 } 629 630 AutoMutex lock(mLock); 631 632 if (!stopped_l()) { 633 return INVALID_OPERATION; 634 } 635 636 audio_track_cblk_t* cblk = mCblk; 637 Mutex::Autolock _l(cblk->lock); 638 639 if (position > cblk->user) { 640 return BAD_VALUE; 641 } 642 643 cblk->server = position; 644 android_atomic_or(CBLK_FORCEREADY, &cblk->flags); 645 646 return NO_ERROR; 647} 648 649status_t AudioTrack::getPosition(uint32_t *position) 650{ 651 if (position == NULL) { 652 return BAD_VALUE; 653 } 654 AutoMutex lock(mLock); 655 *position = mFlushed ? 0 : mCblk->server; 656 657 return NO_ERROR; 658} 659 660status_t AudioTrack::reload() 661{ 662 AutoMutex lock(mLock); 663 664 if (!stopped_l()) { 665 return INVALID_OPERATION; 666 } 667 668 flush_l(); 669 670 audio_track_cblk_t* cblk = mCblk; 671 cblk->stepUserOut(mFrameCount, mFrameCount); 672 673 return NO_ERROR; 674} 675 676audio_io_handle_t AudioTrack::getOutput() 677{ 678 AutoMutex lock(mLock); 679 return getOutput_l(); 680} 681 682// must be called with mLock held 683audio_io_handle_t AudioTrack::getOutput_l() 684{ 685 return AudioSystem::getOutput(mStreamType, 686 mCblk->sampleRate, mFormat, mChannelMask, mFlags); 687} 688 689status_t AudioTrack::attachAuxEffect(int effectId) 690{ 691 ALOGV("attachAuxEffect(%d)", effectId); 692 status_t status = mAudioTrack->attachAuxEffect(effectId); 693 if (status == NO_ERROR) { 694 mAuxEffectId = effectId; 695 } 696 return status; 697} 698 699// ------------------------------------------------------------------------- 700 701// must be called with mLock held 702status_t AudioTrack::createTrack_l( 703 audio_stream_type_t streamType, 704 uint32_t sampleRate, 705 audio_format_t format, 706 size_t frameCount, 707 audio_output_flags_t flags, 708 const sp<IMemory>& sharedBuffer, 709 audio_io_handle_t output) 710{ 711 status_t status; 712 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); 713 if (audioFlinger == 0) { 714 ALOGE("Could not get audioflinger"); 715 return NO_INIT; 716 } 717 718 uint32_t afLatency; 719 if (AudioSystem::getLatency(output, streamType, &afLatency) != NO_ERROR) { 720 return NO_INIT; 721 } 722 723 // Client decides whether the track is TIMED (see below), but can only express a preference 724 // for FAST. Server will perform additional tests. 725 if ((flags & AUDIO_OUTPUT_FLAG_FAST) && !( 726 // either of these use cases: 727 // use case 1: shared buffer 728 (sharedBuffer != 0) || 729 // use case 2: callback handler 730 (mCbf != NULL))) { 731 ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client"); 732 // once denied, do not request again if IAudioTrack is re-created 733 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 734 mFlags = flags; 735 } 736 ALOGV("createTrack_l() output %d afLatency %d", output, afLatency); 737 738 mNotificationFramesAct = mNotificationFramesReq; 739 740 if (!audio_is_linear_pcm(format)) { 741 742 if (sharedBuffer != 0) { 743 // Same comment as below about ignoring frameCount parameter for set() 744 frameCount = sharedBuffer->size(); 745 } else if (frameCount == 0) { 746 size_t afFrameCount; 747 if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { 748 return NO_INIT; 749 } 750 frameCount = afFrameCount; 751 } 752 753 } else if (sharedBuffer != 0) { 754 755 // Ensure that buffer alignment matches channel count 756 // 8-bit data in shared memory is not currently supported by AudioFlinger 757 size_t alignment = /* format == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2; 758 if (mChannelCount > 1) { 759 // More than 2 channels does not require stronger alignment than stereo 760 alignment <<= 1; 761 } 762 if (((size_t)sharedBuffer->pointer() & (alignment - 1)) != 0) { 763 ALOGE("Invalid buffer alignment: address %p, channel count %u", 764 sharedBuffer->pointer(), mChannelCount); 765 return BAD_VALUE; 766 } 767 768 // When initializing a shared buffer AudioTrack via constructors, 769 // there's no frameCount parameter. 770 // But when initializing a shared buffer AudioTrack via set(), 771 // there _is_ a frameCount parameter. We silently ignore it. 772 frameCount = sharedBuffer->size()/mChannelCount/sizeof(int16_t); 773 774 } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) { 775 776 // FIXME move these calculations and associated checks to server 777 uint32_t afSampleRate; 778 if (AudioSystem::getSamplingRate(output, streamType, &afSampleRate) != NO_ERROR) { 779 return NO_INIT; 780 } 781 size_t afFrameCount; 782 if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { 783 return NO_INIT; 784 } 785 786 // Ensure that buffer depth covers at least audio hardware latency 787 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); 788 if (minBufCount < 2) minBufCount = 2; 789 790 size_t minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; 791 ALOGV("minFrameCount: %u, afFrameCount=%d, minBufCount=%d, sampleRate=%u, afSampleRate=%u" 792 ", afLatency=%d", 793 minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency); 794 795 if (frameCount == 0) { 796 frameCount = minFrameCount; 797 } 798 if (mNotificationFramesAct == 0) { 799 mNotificationFramesAct = frameCount/2; 800 } 801 // Make sure that application is notified with sufficient margin 802 // before underrun 803 if (mNotificationFramesAct > frameCount/2) { 804 mNotificationFramesAct = frameCount/2; 805 } 806 if (frameCount < minFrameCount) { 807 // not ALOGW because it happens all the time when playing key clicks over A2DP 808 ALOGV("Minimum buffer size corrected from %d to %d", 809 frameCount, minFrameCount); 810 frameCount = minFrameCount; 811 } 812 813 } else { 814 // For fast tracks, the frame count calculations and checks are done by server 815 } 816 817 IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT; 818 if (mIsTimed) { 819 trackFlags |= IAudioFlinger::TRACK_TIMED; 820 } 821 822 pid_t tid = -1; 823 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 824 trackFlags |= IAudioFlinger::TRACK_FAST; 825 if (mAudioTrackThread != 0) { 826 tid = mAudioTrackThread->getTid(); 827 } 828 } 829 830 sp<IAudioTrack> track = audioFlinger->createTrack(getpid(), 831 streamType, 832 sampleRate, 833 // AudioFlinger only sees 16-bit PCM 834 format == AUDIO_FORMAT_PCM_8_BIT ? 835 AUDIO_FORMAT_PCM_16_BIT : format, 836 mChannelMask, 837 frameCount, 838 &trackFlags, 839 sharedBuffer, 840 output, 841 tid, 842 &mSessionId, 843 &status); 844 845 if (track == 0) { 846 ALOGE("AudioFlinger could not create track, status: %d", status); 847 return status; 848 } 849 sp<IMemory> iMem = track->getCblk(); 850 if (iMem == 0) { 851 ALOGE("Could not get control block"); 852 return NO_INIT; 853 } 854 mAudioTrack = track; 855 mCblkMemory = iMem; 856 audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMem->pointer()); 857 mCblk = cblk; 858 size_t temp = cblk->frameCount_; 859 if (temp < frameCount || (frameCount == 0 && temp == 0)) { 860 // In current design, AudioTrack client checks and ensures frame count validity before 861 // passing it to AudioFlinger so AudioFlinger should not return a different value except 862 // for fast track as it uses a special method of assigning frame count. 863 ALOGW("Requested frameCount %u but received frameCount %u", frameCount, temp); 864 } 865 frameCount = temp; 866 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 867 if (trackFlags & IAudioFlinger::TRACK_FAST) { 868 ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", frameCount); 869 } else { 870 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", frameCount); 871 // once denied, do not request again if IAudioTrack is re-created 872 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 873 mFlags = flags; 874 } 875 if (sharedBuffer == 0) { 876 mNotificationFramesAct = frameCount/2; 877 } 878 } 879 if (sharedBuffer == 0) { 880 mBuffers = (char*)cblk + sizeof(audio_track_cblk_t); 881 } else { 882 mBuffers = sharedBuffer->pointer(); 883 // Force buffer full condition as data is already present in shared memory 884 cblk->stepUserOut(frameCount, frameCount); 885 } 886 887 cblk->setVolumeLR((uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) | 888 uint16_t(mVolume[LEFT] * 0x1000)); 889 cblk->setSendLevel(mSendLevel); 890 mAudioTrack->attachAuxEffect(mAuxEffectId); 891 cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; 892 cblk->waitTimeMs = 0; 893 mRemainingFrames = mNotificationFramesAct; 894 // FIXME don't believe this lie 895 mLatency = afLatency + (1000*frameCount) / sampleRate; 896 mFrameCount = frameCount; 897 // If IAudioTrack is re-created, don't let the requested frameCount 898 // decrease. This can confuse clients that cache frameCount(). 899 if (frameCount > mReqFrameCount) { 900 mReqFrameCount = frameCount; 901 } 902 return NO_ERROR; 903} 904 905status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) 906{ 907 AutoMutex lock(mLock); 908 bool active; 909 status_t result = NO_ERROR; 910 audio_track_cblk_t* cblk = mCblk; 911 uint32_t framesReq = audioBuffer->frameCount; 912 uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; 913 914 audioBuffer->frameCount = 0; 915 audioBuffer->size = 0; 916 917 uint32_t framesAvail = cblk->framesAvailableOut(mFrameCount); 918 919 cblk->lock.lock(); 920 if (cblk->flags & CBLK_INVALID) { 921 goto create_new_track; 922 } 923 cblk->lock.unlock(); 924 925 if (framesAvail == 0) { 926 cblk->lock.lock(); 927 goto start_loop_here; 928 while (framesAvail == 0) { 929 active = mActive; 930 if (CC_UNLIKELY(!active)) { 931 ALOGV("Not active and NO_MORE_BUFFERS"); 932 cblk->lock.unlock(); 933 return NO_MORE_BUFFERS; 934 } 935 if (CC_UNLIKELY(!waitCount)) { 936 cblk->lock.unlock(); 937 return WOULD_BLOCK; 938 } 939 if (!(cblk->flags & CBLK_INVALID)) { 940 mLock.unlock(); 941 // this condition is in shared memory, so if IAudioTrack and control block 942 // are replaced due to mediaserver death or IAudioTrack invalidation then 943 // cv won't be signalled, but fortunately the timeout will limit the wait 944 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 945 cblk->lock.unlock(); 946 mLock.lock(); 947 if (!mActive) { 948 return status_t(STOPPED); 949 } 950 // IAudioTrack may have been re-created while mLock was unlocked 951 cblk = mCblk; 952 cblk->lock.lock(); 953 } 954 955 if (cblk->flags & CBLK_INVALID) { 956 goto create_new_track; 957 } 958 if (CC_UNLIKELY(result != NO_ERROR)) { 959 cblk->waitTimeMs += waitTimeMs; 960 if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) { 961 // timing out when a loop has been set and we have already written upto loop end 962 // is a normal condition: no need to wake AudioFlinger up. 963 if (cblk->user < cblk->loopEnd) { 964 ALOGW("obtainBuffer timed out (is the CPU pegged?) %p name=%#x user=%08x, " 965 "server=%08x", this, cblk->mName, cblk->user, cblk->server); 966 //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140) 967 cblk->lock.unlock(); 968 result = mAudioTrack->start(); 969 cblk->lock.lock(); 970 if (result == DEAD_OBJECT) { 971 android_atomic_or(CBLK_INVALID, &cblk->flags); 972create_new_track: 973 audio_track_cblk_t* temp = cblk; 974 result = restoreTrack_l(temp, false /*fromStart*/); 975 cblk = temp; 976 } 977 if (result != NO_ERROR) { 978 ALOGW("obtainBuffer create Track error %d", result); 979 cblk->lock.unlock(); 980 return result; 981 } 982 } 983 cblk->waitTimeMs = 0; 984 } 985 986 if (--waitCount == 0) { 987 cblk->lock.unlock(); 988 return TIMED_OUT; 989 } 990 } 991 // read the server count again 992 start_loop_here: 993 framesAvail = cblk->framesAvailableOut_l(mFrameCount); 994 } 995 cblk->lock.unlock(); 996 } 997 998 cblk->waitTimeMs = 0; 999 1000 if (framesReq > framesAvail) { 1001 framesReq = framesAvail; 1002 } 1003 1004 uint32_t u = cblk->user; 1005 uint32_t bufferEnd = cblk->userBase + mFrameCount; 1006 1007 if (framesReq > bufferEnd - u) { 1008 framesReq = bufferEnd - u; 1009 } 1010 1011 audioBuffer->frameCount = framesReq; 1012 audioBuffer->size = framesReq * mFrameSizeAF; 1013 audioBuffer->raw = cblk->buffer(mBuffers, mFrameSizeAF, u); 1014 active = mActive; 1015 return active ? status_t(NO_ERROR) : status_t(STOPPED); 1016} 1017 1018void AudioTrack::releaseBuffer(Buffer* audioBuffer) 1019{ 1020 AutoMutex lock(mLock); 1021 audio_track_cblk_t* cblk = mCblk; 1022 cblk->stepUserOut(audioBuffer->frameCount, mFrameCount); 1023 if (audioBuffer->frameCount > 0) { 1024 // restart track if it was disabled by audioflinger due to previous underrun 1025 if (mActive && (cblk->flags & CBLK_DISABLED)) { 1026 android_atomic_and(~CBLK_DISABLED, &cblk->flags); 1027 ALOGW("releaseBuffer() track %p name=%#x disabled, restarting", this, cblk->mName); 1028 mAudioTrack->start(); 1029 } 1030 } 1031} 1032 1033// ------------------------------------------------------------------------- 1034 1035ssize_t AudioTrack::write(const void* buffer, size_t userSize) 1036{ 1037 1038 if (mSharedBuffer != 0) { 1039 return INVALID_OPERATION; 1040 } 1041 if (mIsTimed) { 1042 return INVALID_OPERATION; 1043 } 1044 1045 if (ssize_t(userSize) < 0) { 1046 // Sanity-check: user is most-likely passing an error code, and it would 1047 // make the return value ambiguous (actualSize vs error). 1048 ALOGE("AudioTrack::write(buffer=%p, size=%u (%d)", 1049 buffer, userSize, userSize); 1050 return BAD_VALUE; 1051 } 1052 1053 ALOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive); 1054 1055 if (userSize == 0) { 1056 return 0; 1057 } 1058 1059 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1060 // while we are accessing the cblk 1061 mLock.lock(); 1062 sp<IAudioTrack> audioTrack = mAudioTrack; 1063 sp<IMemory> iMem = mCblkMemory; 1064 mLock.unlock(); 1065 1066 // since mLock is unlocked the IAudioTrack and shared memory may be re-created, 1067 // so all cblk references might still refer to old shared memory, but that should be benign 1068 1069 ssize_t written = 0; 1070 const int8_t *src = (const int8_t *)buffer; 1071 Buffer audioBuffer; 1072 size_t frameSz = frameSize(); 1073 1074 do { 1075 audioBuffer.frameCount = userSize/frameSz; 1076 1077 status_t err = obtainBuffer(&audioBuffer, -1); 1078 if (err < 0) { 1079 // out of buffers, return #bytes written 1080 if (err == status_t(NO_MORE_BUFFERS)) { 1081 break; 1082 } 1083 return ssize_t(err); 1084 } 1085 1086 size_t toWrite; 1087 1088 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1089 // Divide capacity by 2 to take expansion into account 1090 toWrite = audioBuffer.size>>1; 1091 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) src, toWrite); 1092 } else { 1093 toWrite = audioBuffer.size; 1094 memcpy(audioBuffer.i8, src, toWrite); 1095 } 1096 src += toWrite; 1097 userSize -= toWrite; 1098 written += toWrite; 1099 1100 releaseBuffer(&audioBuffer); 1101 } while (userSize >= frameSz); 1102 1103 return written; 1104} 1105 1106// ------------------------------------------------------------------------- 1107 1108TimedAudioTrack::TimedAudioTrack() { 1109 mIsTimed = true; 1110} 1111 1112status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer) 1113{ 1114 AutoMutex lock(mLock); 1115 status_t result = UNKNOWN_ERROR; 1116 1117 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1118 // while we are accessing the cblk 1119 sp<IAudioTrack> audioTrack = mAudioTrack; 1120 sp<IMemory> iMem = mCblkMemory; 1121 1122 // If the track is not invalid already, try to allocate a buffer. alloc 1123 // fails indicating that the server is dead, flag the track as invalid so 1124 // we can attempt to restore in just a bit. 1125 audio_track_cblk_t* cblk = mCblk; 1126 if (!(cblk->flags & CBLK_INVALID)) { 1127 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1128 if (result == DEAD_OBJECT) { 1129 android_atomic_or(CBLK_INVALID, &cblk->flags); 1130 } 1131 } 1132 1133 // If the track is invalid at this point, attempt to restore it. and try the 1134 // allocation one more time. 1135 if (cblk->flags & CBLK_INVALID) { 1136 cblk->lock.lock(); 1137 audio_track_cblk_t* temp = cblk; 1138 result = restoreTrack_l(temp, false /*fromStart*/); 1139 cblk = temp; 1140 cblk->lock.unlock(); 1141 1142 if (result == OK) { 1143 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1144 } 1145 } 1146 1147 return result; 1148} 1149 1150status_t TimedAudioTrack::queueTimedBuffer(const sp<IMemory>& buffer, 1151 int64_t pts) 1152{ 1153 status_t status = mAudioTrack->queueTimedBuffer(buffer, pts); 1154 { 1155 AutoMutex lock(mLock); 1156 audio_track_cblk_t* cblk = mCblk; 1157 // restart track if it was disabled by audioflinger due to previous underrun 1158 if (buffer->size() != 0 && status == NO_ERROR && 1159 mActive && (cblk->flags & CBLK_DISABLED)) { 1160 android_atomic_and(~CBLK_DISABLED, &cblk->flags); 1161 ALOGW("queueTimedBuffer() track %p disabled, restarting", this); 1162 mAudioTrack->start(); 1163 } 1164 } 1165 return status; 1166} 1167 1168status_t TimedAudioTrack::setMediaTimeTransform(const LinearTransform& xform, 1169 TargetTimeline target) 1170{ 1171 return mAudioTrack->setMediaTimeTransform(xform, target); 1172} 1173 1174// ------------------------------------------------------------------------- 1175 1176bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread) 1177{ 1178 Buffer audioBuffer; 1179 uint32_t frames; 1180 size_t writtenSize; 1181 1182 mLock.lock(); 1183 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1184 // while we are accessing the cblk 1185 sp<IAudioTrack> audioTrack = mAudioTrack; 1186 sp<IMemory> iMem = mCblkMemory; 1187 audio_track_cblk_t* cblk = mCblk; 1188 bool active = mActive; 1189 mLock.unlock(); 1190 1191 // since mLock is unlocked the IAudioTrack and shared memory may be re-created, 1192 // so all cblk references might still refer to old shared memory, but that should be benign 1193 1194 // Manage underrun callback 1195 if (active && (cblk->framesAvailableOut(mFrameCount) == mFrameCount)) { 1196 ALOGV("Underrun user: %x, server: %x, flags %04x", cblk->user, cblk->server, cblk->flags); 1197 if (!(android_atomic_or(CBLK_UNDERRUN, &cblk->flags) & CBLK_UNDERRUN)) { 1198 mCbf(EVENT_UNDERRUN, mUserData, 0); 1199 if (cblk->server == mFrameCount) { 1200 mCbf(EVENT_BUFFER_END, mUserData, 0); 1201 } 1202 if (mSharedBuffer != 0) { 1203 return false; 1204 } 1205 } 1206 } 1207 1208 // Manage loop end callback 1209 while (mLoopCount > cblk->loopCount) { 1210 int loopCount = -1; 1211 mLoopCount--; 1212 if (mLoopCount >= 0) loopCount = mLoopCount; 1213 1214 mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount); 1215 } 1216 1217 // Manage marker callback 1218 if (!mMarkerReached && (mMarkerPosition > 0)) { 1219 if (cblk->server >= mMarkerPosition) { 1220 mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition); 1221 mMarkerReached = true; 1222 } 1223 } 1224 1225 // Manage new position callback 1226 if (mUpdatePeriod > 0) { 1227 while (cblk->server >= mNewPosition) { 1228 mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition); 1229 mNewPosition += mUpdatePeriod; 1230 } 1231 } 1232 1233 // If Shared buffer is used, no data is requested from client. 1234 if (mSharedBuffer != 0) { 1235 frames = 0; 1236 } else { 1237 frames = mRemainingFrames; 1238 } 1239 1240 // See description of waitCount parameter at declaration of obtainBuffer(). 1241 // The logic below prevents us from being stuck below at obtainBuffer() 1242 // not being able to handle timed events (position, markers, loops). 1243 int32_t waitCount = -1; 1244 if (mUpdatePeriod || (!mMarkerReached && mMarkerPosition) || mLoopCount) { 1245 waitCount = 1; 1246 } 1247 1248 do { 1249 1250 audioBuffer.frameCount = frames; 1251 1252 status_t err = obtainBuffer(&audioBuffer, waitCount); 1253 if (err < NO_ERROR) { 1254 if (err != TIMED_OUT) { 1255 ALOGE_IF(err != status_t(NO_MORE_BUFFERS), 1256 "Error obtaining an audio buffer, giving up."); 1257 return false; 1258 } 1259 break; 1260 } 1261 if (err == status_t(STOPPED)) { 1262 return false; 1263 } 1264 1265 // Divide buffer size by 2 to take into account the expansion 1266 // due to 8 to 16 bit conversion: the callback must fill only half 1267 // of the destination buffer 1268 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1269 audioBuffer.size >>= 1; 1270 } 1271 1272 size_t reqSize = audioBuffer.size; 1273 mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer); 1274 writtenSize = audioBuffer.size; 1275 1276 // Sanity check on returned size 1277 if (ssize_t(writtenSize) <= 0) { 1278 // The callback is done filling buffers 1279 // Keep this thread going to handle timed events and 1280 // still try to get more data in intervals of WAIT_PERIOD_MS 1281 // but don't just loop and block the CPU, so wait 1282 usleep(WAIT_PERIOD_MS*1000); 1283 break; 1284 } 1285 1286 if (writtenSize > reqSize) { 1287 writtenSize = reqSize; 1288 } 1289 1290 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1291 // 8 to 16 bit conversion, note that source and destination are the same address 1292 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) audioBuffer.i8, writtenSize); 1293 writtenSize <<= 1; 1294 } 1295 1296 audioBuffer.size = writtenSize; 1297 // NOTE: cblk->frameSize is not equal to AudioTrack::frameSize() for 1298 // 8 bit PCM data: in this case, cblk->frameSize is based on a sample size of 1299 // 16 bit. 1300 audioBuffer.frameCount = writtenSize / mFrameSizeAF; 1301 1302 frames -= audioBuffer.frameCount; 1303 1304 releaseBuffer(&audioBuffer); 1305 } 1306 while (frames); 1307 1308 if (frames == 0) { 1309 mRemainingFrames = mNotificationFramesAct; 1310 } else { 1311 mRemainingFrames = frames; 1312 } 1313 return true; 1314} 1315 1316// must be called with mLock and refCblk.lock held. Callers must also hold strong references on 1317// the IAudioTrack and IMemory in case they are recreated here. 1318// If the IAudioTrack is successfully restored, the refCblk pointer is updated 1319// FIXME Don't depend on caller to hold strong references. 1320status_t AudioTrack::restoreTrack_l(audio_track_cblk_t*& refCblk, bool fromStart) 1321{ 1322 status_t result; 1323 1324 audio_track_cblk_t* cblk = refCblk; 1325 audio_track_cblk_t* newCblk = cblk; 1326 ALOGW("dead IAudioTrack, creating a new one from %s", 1327 fromStart ? "start()" : "obtainBuffer()"); 1328 1329 // signal old cblk condition so that other threads waiting for available buffers stop 1330 // waiting now 1331 cblk->cv.broadcast(); 1332 cblk->lock.unlock(); 1333 1334 // refresh the audio configuration cache in this process to make sure we get new 1335 // output parameters in getOutput_l() and createTrack_l() 1336 AudioSystem::clearAudioConfigCache(); 1337 1338 // if the new IAudioTrack is created, createTrack_l() will modify the 1339 // following member variables: mAudioTrack, mCblkMemory and mCblk. 1340 // It will also delete the strong references on previous IAudioTrack and IMemory 1341 result = createTrack_l(mStreamType, 1342 cblk->sampleRate, 1343 mFormat, 1344 mReqFrameCount, // so that frame count never goes down 1345 mFlags, 1346 mSharedBuffer, 1347 getOutput_l()); 1348 1349 if (result == NO_ERROR) { 1350 uint32_t user = cblk->user; 1351 uint32_t server = cblk->server; 1352 // restore write index and set other indexes to reflect empty buffer status 1353 newCblk = mCblk; 1354 newCblk->user = user; 1355 newCblk->server = user; 1356 newCblk->userBase = user; 1357 newCblk->serverBase = user; 1358 // restore loop: this is not guaranteed to succeed if new frame count is not 1359 // compatible with loop length 1360 setLoop_l(cblk->loopStart, cblk->loopEnd, cblk->loopCount); 1361 if (!fromStart) { 1362 newCblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; 1363 // Make sure that a client relying on callback events indicating underrun or 1364 // the actual amount of audio frames played (e.g SoundPool) receives them. 1365 if (mSharedBuffer == 0) { 1366 uint32_t frames = 0; 1367 if (user > server) { 1368 frames = ((user - server) > mFrameCount) ? 1369 mFrameCount : (user - server); 1370 memset(mBuffers, 0, frames * mFrameSizeAF); 1371 } 1372 // restart playback even if buffer is not completely filled. 1373 android_atomic_or(CBLK_FORCEREADY, &newCblk->flags); 1374 // stepUser() clears CBLK_UNDERRUN flag enabling underrun callbacks to 1375 // the client 1376 newCblk->stepUserOut(frames, mFrameCount); 1377 } 1378 } 1379 if (mSharedBuffer != 0) { 1380 newCblk->stepUserOut(mFrameCount, mFrameCount); 1381 } 1382 if (mActive) { 1383 result = mAudioTrack->start(); 1384 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() start() failed status %d", result); 1385 } 1386 if (fromStart && result == NO_ERROR) { 1387 mNewPosition = newCblk->server + mUpdatePeriod; 1388 } 1389 } 1390 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() failed status %d", result); 1391 ALOGV("restoreTrack_l() status %d mActive %d cblk %p, old cblk %p flags %08x old flags %08x", 1392 result, mActive, newCblk, cblk, newCblk->flags, cblk->flags); 1393 1394 if (result == NO_ERROR) { 1395 // from now on we switch to the newly created cblk 1396 refCblk = newCblk; 1397 } 1398 newCblk->lock.lock(); 1399 1400 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() error %d", result); 1401 1402 return result; 1403} 1404 1405status_t AudioTrack::dump(int fd, const Vector<String16>& args) const 1406{ 1407 1408 const size_t SIZE = 256; 1409 char buffer[SIZE]; 1410 String8 result; 1411 1412 audio_track_cblk_t* cblk = mCblk; 1413 result.append(" AudioTrack::dump\n"); 1414 snprintf(buffer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType, 1415 mVolume[0], mVolume[1]); 1416 result.append(buffer); 1417 snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d)\n", mFormat, 1418 mChannelCount, mFrameCount); 1419 result.append(buffer); 1420 snprintf(buffer, 255, " sample rate(%u), status(%d)\n", 1421 (cblk == 0) ? 0 : cblk->sampleRate, mStatus); 1422 result.append(buffer); 1423 snprintf(buffer, 255, " active(%d), latency (%d)\n", mActive, mLatency); 1424 result.append(buffer); 1425 ::write(fd, result.string(), result.size()); 1426 return NO_ERROR; 1427} 1428 1429// ========================================================================= 1430 1431AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava) 1432 : Thread(bCanCallJava), mReceiver(receiver), mPaused(true) 1433{ 1434} 1435 1436AudioTrack::AudioTrackThread::~AudioTrackThread() 1437{ 1438} 1439 1440bool AudioTrack::AudioTrackThread::threadLoop() 1441{ 1442 { 1443 AutoMutex _l(mMyLock); 1444 if (mPaused) { 1445 mMyCond.wait(mMyLock); 1446 // caller will check for exitPending() 1447 return true; 1448 } 1449 } 1450 if (!mReceiver.processAudioBuffer(this)) { 1451 pause(); 1452 } 1453 return true; 1454} 1455 1456void AudioTrack::AudioTrackThread::requestExit() 1457{ 1458 // must be in this order to avoid a race condition 1459 Thread::requestExit(); 1460 resume(); 1461} 1462 1463void AudioTrack::AudioTrackThread::pause() 1464{ 1465 AutoMutex _l(mMyLock); 1466 mPaused = true; 1467} 1468 1469void AudioTrack::AudioTrackThread::resume() 1470{ 1471 AutoMutex _l(mMyLock); 1472 if (mPaused) { 1473 mPaused = false; 1474 mMyCond.signal(); 1475 } 1476} 1477 1478// ========================================================================= 1479 1480 1481audio_track_cblk_t::audio_track_cblk_t() 1482 : lock(Mutex::SHARED), cv(Condition::SHARED), user(0), server(0), 1483 userBase(0), serverBase(0), frameCount_(0), 1484 loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), mVolumeLR(0x10001000), 1485 mSendLevel(0), flags(0) 1486{ 1487} 1488 1489uint32_t audio_track_cblk_t::stepUser(size_t stepCount, size_t frameCount, bool isOut) 1490{ 1491 ALOGV("stepuser %08x %08x %d", user, server, stepCount); 1492 1493 uint32_t u = user; 1494 u += stepCount; 1495 // Ensure that user is never ahead of server for AudioRecord 1496 if (isOut) { 1497 // If stepServer() has been called once, switch to normal obtainBuffer() timeout period 1498 if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) { 1499 bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; 1500 } 1501 } else if (u > server) { 1502 ALOGW("stepUser occurred after track reset"); 1503 u = server; 1504 } 1505 1506 if (u >= frameCount) { 1507 // common case, user didn't just wrap 1508 if (u - frameCount >= userBase ) { 1509 userBase += frameCount; 1510 } 1511 } else if (u >= userBase + frameCount) { 1512 // user just wrapped 1513 userBase += frameCount; 1514 } 1515 1516 user = u; 1517 1518 // Clear flow control error condition as new data has been written/read to/from buffer. 1519 if (flags & CBLK_UNDERRUN) { 1520 android_atomic_and(~CBLK_UNDERRUN, &flags); 1521 } 1522 1523 return u; 1524} 1525 1526bool audio_track_cblk_t::stepServer(size_t stepCount, size_t frameCount, bool isOut) 1527{ 1528 ALOGV("stepserver %08x %08x %d", user, server, stepCount); 1529 1530 if (!tryLock()) { 1531 ALOGW("stepServer() could not lock cblk"); 1532 return false; 1533 } 1534 1535 uint32_t s = server; 1536 bool flushed = (s == user); 1537 1538 s += stepCount; 1539 if (isOut) { 1540 // Mark that we have read the first buffer so that next time stepUser() is called 1541 // we switch to normal obtainBuffer() timeout period 1542 if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) { 1543 bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS - 1; 1544 } 1545 // It is possible that we receive a flush() 1546 // while the mixer is processing a block: in this case, 1547 // stepServer() is called After the flush() has reset u & s and 1548 // we have s > u 1549 if (flushed) { 1550 ALOGW("stepServer occurred after track reset"); 1551 s = user; 1552 } 1553 } 1554 1555 if (s >= loopEnd) { 1556 ALOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd); 1557 s = loopStart; 1558 if (--loopCount == 0) { 1559 loopEnd = UINT_MAX; 1560 loopStart = UINT_MAX; 1561 } 1562 } 1563 1564 if (s >= frameCount) { 1565 // common case, server didn't just wrap 1566 if (s - frameCount >= serverBase ) { 1567 serverBase += frameCount; 1568 } 1569 } else if (s >= serverBase + frameCount) { 1570 // server just wrapped 1571 serverBase += frameCount; 1572 } 1573 1574 server = s; 1575 1576 if (!(flags & CBLK_INVALID)) { 1577 cv.signal(); 1578 } 1579 lock.unlock(); 1580 return true; 1581} 1582 1583void* audio_track_cblk_t::buffer(void *buffers, size_t frameSize, uint32_t offset) const 1584{ 1585 return (int8_t *)buffers + (offset - userBase) * frameSize; 1586} 1587 1588uint32_t audio_track_cblk_t::framesAvailable(size_t frameCount, bool isOut) 1589{ 1590 Mutex::Autolock _l(lock); 1591 return framesAvailable_l(frameCount, isOut); 1592} 1593 1594uint32_t audio_track_cblk_t::framesAvailable_l(size_t frameCount, bool isOut) 1595{ 1596 uint32_t u = user; 1597 uint32_t s = server; 1598 1599 if (isOut) { 1600 uint32_t limit = (s < loopStart) ? s : loopStart; 1601 return limit + frameCount - u; 1602 } else { 1603 return frameCount + u - s; 1604 } 1605} 1606 1607uint32_t audio_track_cblk_t::framesReady(bool isOut) 1608{ 1609 uint32_t u = user; 1610 uint32_t s = server; 1611 1612 if (isOut) { 1613 if (u < loopEnd) { 1614 return u - s; 1615 } else { 1616 // do not block on mutex shared with client on AudioFlinger side 1617 if (!tryLock()) { 1618 ALOGW("framesReady() could not lock cblk"); 1619 return 0; 1620 } 1621 uint32_t frames = UINT_MAX; 1622 if (loopCount >= 0) { 1623 frames = (loopEnd - loopStart)*loopCount + u - s; 1624 } 1625 lock.unlock(); 1626 return frames; 1627 } 1628 } else { 1629 return s - u; 1630 } 1631} 1632 1633bool audio_track_cblk_t::tryLock() 1634{ 1635 // the code below simulates lock-with-timeout 1636 // we MUST do this to protect the AudioFlinger server 1637 // as this lock is shared with the client. 1638 status_t err; 1639 1640 err = lock.tryLock(); 1641 if (err == -EBUSY) { // just wait a bit 1642 usleep(1000); 1643 err = lock.tryLock(); 1644 } 1645 if (err != NO_ERROR) { 1646 // probably, the client just died. 1647 return false; 1648 } 1649 return true; 1650} 1651 1652// ------------------------------------------------------------------------- 1653 1654}; // namespace android 1655