AudioTrackShared.cpp revision e6106dff611a0056495719c62e0c92abd9afe4c1
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "AudioTrackShared"
18//#define LOG_NDEBUG 0
19
20#include <private/media/AudioTrackShared.h>
21#include <utils/Log.h>
22
23namespace android {
24
25audio_track_cblk_t::audio_track_cblk_t()
26    : lock(Mutex::SHARED), cv(Condition::SHARED), user(0), server(0),
27    userBase(0), serverBase(0), frameCount_(0),
28    loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), mVolumeLR(0x10001000),
29    mSendLevel(0), flags(0)
30{
31}
32
33uint32_t audio_track_cblk_t::stepUser(size_t stepCount, size_t frameCount, bool isOut)
34{
35    ALOGV("stepuser %08x %08x %d", user, server, stepCount);
36
37    uint32_t u = user;
38    u += stepCount;
39    // Ensure that user is never ahead of server for AudioRecord
40    if (isOut) {
41        // If stepServer() has been called once, switch to normal obtainBuffer() timeout period
42        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) {
43            bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
44        }
45    } else if (u > server) {
46        ALOGW("stepUser occurred after track reset");
47        u = server;
48    }
49
50    if (u >= frameCount) {
51        // common case, user didn't just wrap
52        if (u - frameCount >= userBase ) {
53            userBase += frameCount;
54        }
55    } else if (u >= userBase + frameCount) {
56        // user just wrapped
57        userBase += frameCount;
58    }
59
60    user = u;
61
62    // Clear flow control error condition as new data has been written/read to/from buffer.
63    if (flags & CBLK_UNDERRUN) {
64        android_atomic_and(~CBLK_UNDERRUN, &flags);
65    }
66
67    return u;
68}
69
70bool audio_track_cblk_t::stepServer(size_t stepCount, size_t frameCount, bool isOut)
71{
72    ALOGV("stepserver %08x %08x %d", user, server, stepCount);
73
74    if (!tryLock()) {
75        ALOGW("stepServer() could not lock cblk");
76        return false;
77    }
78
79    uint32_t s = server;
80    bool flushed = (s == user);
81
82    s += stepCount;
83    if (isOut) {
84        // Mark that we have read the first buffer so that next time stepUser() is called
85        // we switch to normal obtainBuffer() timeout period
86        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) {
87            bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS - 1;
88        }
89        // It is possible that we receive a flush()
90        // while the mixer is processing a block: in this case,
91        // stepServer() is called After the flush() has reset u & s and
92        // we have s > u
93        if (flushed) {
94            ALOGW("stepServer occurred after track reset");
95            s = user;
96        }
97    }
98
99    if (s >= loopEnd) {
100        ALOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd);
101        s = loopStart;
102        if (--loopCount == 0) {
103            loopEnd = UINT_MAX;
104            loopStart = UINT_MAX;
105        }
106    }
107
108    if (s >= frameCount) {
109        // common case, server didn't just wrap
110        if (s - frameCount >= serverBase ) {
111            serverBase += frameCount;
112        }
113    } else if (s >= serverBase + frameCount) {
114        // server just wrapped
115        serverBase += frameCount;
116    }
117
118    server = s;
119
120    if (!(flags & CBLK_INVALID)) {
121        cv.signal();
122    }
123    lock.unlock();
124    return true;
125}
126
127void* audio_track_cblk_t::buffer(void *buffers, size_t frameSize, uint32_t offset) const
128{
129    return (int8_t *)buffers + (offset - userBase) * frameSize;
130}
131
132uint32_t audio_track_cblk_t::framesAvailable(size_t frameCount, bool isOut)
133{
134    Mutex::Autolock _l(lock);
135    return framesAvailable_l(frameCount, isOut);
136}
137
138uint32_t audio_track_cblk_t::framesAvailable_l(size_t frameCount, bool isOut)
139{
140    uint32_t u = user;
141    uint32_t s = server;
142
143    if (isOut) {
144        uint32_t limit = (s < loopStart) ? s : loopStart;
145        return limit + frameCount - u;
146    } else {
147        return frameCount + u - s;
148    }
149}
150
151uint32_t audio_track_cblk_t::framesReady(bool isOut)
152{
153    uint32_t u = user;
154    uint32_t s = server;
155
156    if (isOut) {
157        if (u < loopEnd) {
158            return u - s;
159        } else {
160            // do not block on mutex shared with client on AudioFlinger side
161            if (!tryLock()) {
162                ALOGW("framesReady() could not lock cblk");
163                return 0;
164            }
165            uint32_t frames = UINT_MAX;
166            if (loopCount >= 0) {
167                frames = (loopEnd - loopStart)*loopCount + u - s;
168            }
169            lock.unlock();
170            return frames;
171        }
172    } else {
173        return s - u;
174    }
175}
176
177bool audio_track_cblk_t::tryLock()
178{
179    // the code below simulates lock-with-timeout
180    // we MUST do this to protect the AudioFlinger server
181    // as this lock is shared with the client.
182    status_t err;
183
184    err = lock.tryLock();
185    if (err == -EBUSY) { // just wait a bit
186        usleep(1000);
187        err = lock.tryLock();
188    }
189    if (err != NO_ERROR) {
190        // probably, the client just died.
191        return false;
192    }
193    return true;
194}
195
196}   // namespace android
197