SoundPool.cpp revision 79c5786cf5a5d572cfcf21c3d40613d86bb4093a
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
18#define LOG_TAG "SoundPool"
19#include <utils/Log.h>
20
21#define USE_SHARED_MEM_BUFFER
22
23#include <media/AudioTrack.h>
24#include <media/mediaplayer.h>
25#include <media/SoundPool.h>
26#include "SoundPoolThread.h"
27
28namespace android
29{
30
31int kDefaultBufferCount = 4;
32uint32_t kMaxSampleRate = 48000;
33uint32_t kDefaultSampleRate = 44100;
34uint32_t kDefaultFrameCount = 1200;
35size_t kDefaultHeapSize = 1024 * 1024; // 1MB
36
37
38SoundPool::SoundPool(int maxChannels, audio_stream_type_t streamType, int srcQuality)
39{
40    ALOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d",
41            maxChannels, streamType, srcQuality);
42
43    // check limits
44    mMaxChannels = maxChannels;
45    if (mMaxChannels < 1) {
46        mMaxChannels = 1;
47    }
48    else if (mMaxChannels > 32) {
49        mMaxChannels = 32;
50    }
51    ALOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels);
52
53    mQuit = false;
54    mDecodeThread = 0;
55    mStreamType = streamType;
56    mSrcQuality = srcQuality;
57    mAllocated = 0;
58    mNextSampleID = 0;
59    mNextChannelID = 0;
60
61    mCallback = 0;
62    mUserData = 0;
63
64    mChannelPool = new SoundChannel[mMaxChannels];
65    for (int i = 0; i < mMaxChannels; ++i) {
66        mChannelPool[i].init(this);
67        mChannels.push_back(&mChannelPool[i]);
68    }
69
70    // start decode thread
71    startThreads();
72}
73
74SoundPool::~SoundPool()
75{
76    ALOGV("SoundPool destructor");
77    mDecodeThread->quit();
78    quit();
79
80    Mutex::Autolock lock(&mLock);
81
82    mChannels.clear();
83    if (mChannelPool)
84        delete [] mChannelPool;
85    // clean up samples
86    ALOGV("clear samples");
87    mSamples.clear();
88
89    if (mDecodeThread)
90        delete mDecodeThread;
91}
92
93void SoundPool::addToRestartList(SoundChannel* channel)
94{
95    Mutex::Autolock lock(&mRestartLock);
96    if (!mQuit) {
97        mRestart.push_back(channel);
98        mCondition.signal();
99    }
100}
101
102void SoundPool::addToStopList(SoundChannel* channel)
103{
104    Mutex::Autolock lock(&mRestartLock);
105    if (!mQuit) {
106        mStop.push_back(channel);
107        mCondition.signal();
108    }
109}
110
111int SoundPool::beginThread(void* arg)
112{
113    SoundPool* p = (SoundPool*)arg;
114    return p->run();
115}
116
117int SoundPool::run()
118{
119    mRestartLock.lock();
120    while (!mQuit) {
121        mCondition.wait(mRestartLock);
122        ALOGV("awake");
123        if (mQuit) break;
124
125        while (!mStop.empty()) {
126            SoundChannel* channel;
127            ALOGV("Getting channel from stop list");
128            List<SoundChannel* >::iterator iter = mStop.begin();
129            channel = *iter;
130            mStop.erase(iter);
131            mRestartLock.unlock();
132            if (channel != 0) {
133                Mutex::Autolock lock(&mLock);
134                channel->stop();
135            }
136            mRestartLock.lock();
137            if (mQuit) break;
138        }
139
140        while (!mRestart.empty()) {
141            SoundChannel* channel;
142            ALOGV("Getting channel from list");
143            List<SoundChannel*>::iterator iter = mRestart.begin();
144            channel = *iter;
145            mRestart.erase(iter);
146            mRestartLock.unlock();
147            if (channel != 0) {
148                Mutex::Autolock lock(&mLock);
149                channel->nextEvent();
150            }
151            mRestartLock.lock();
152            if (mQuit) break;
153        }
154    }
155
156    mStop.clear();
157    mRestart.clear();
158    mCondition.signal();
159    mRestartLock.unlock();
160    ALOGV("goodbye");
161    return 0;
162}
163
164void SoundPool::quit()
165{
166    mRestartLock.lock();
167    mQuit = true;
168    mCondition.signal();
169    mCondition.wait(mRestartLock);
170    ALOGV("return from quit");
171    mRestartLock.unlock();
172}
173
174bool SoundPool::startThreads()
175{
176    createThreadEtc(beginThread, this, "SoundPool");
177    if (mDecodeThread == NULL)
178        mDecodeThread = new SoundPoolThread(this);
179    return mDecodeThread != NULL;
180}
181
182SoundChannel* SoundPool::findChannel(int channelID)
183{
184    for (int i = 0; i < mMaxChannels; ++i) {
185        if (mChannelPool[i].channelID() == channelID) {
186            return &mChannelPool[i];
187        }
188    }
189    return NULL;
190}
191
192SoundChannel* SoundPool::findNextChannel(int channelID)
193{
194    for (int i = 0; i < mMaxChannels; ++i) {
195        if (mChannelPool[i].nextChannelID() == channelID) {
196            return &mChannelPool[i];
197        }
198    }
199    return NULL;
200}
201
202int SoundPool::load(const char* path, int priority)
203{
204    ALOGV("load: path=%s, priority=%d", path, priority);
205    Mutex::Autolock lock(&mLock);
206    sp<Sample> sample = new Sample(++mNextSampleID, path);
207    mSamples.add(sample->sampleID(), sample);
208    doLoad(sample);
209    return sample->sampleID();
210}
211
212int SoundPool::load(int fd, int64_t offset, int64_t length, int priority)
213{
214    ALOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d",
215            fd, offset, length, priority);
216    Mutex::Autolock lock(&mLock);
217    sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length);
218    mSamples.add(sample->sampleID(), sample);
219    doLoad(sample);
220    return sample->sampleID();
221}
222
223void SoundPool::doLoad(sp<Sample>& sample)
224{
225    ALOGV("doLoad: loading sample sampleID=%d", sample->sampleID());
226    sample->startLoad();
227    mDecodeThread->loadSample(sample->sampleID());
228}
229
230bool SoundPool::unload(int sampleID)
231{
232    ALOGV("unload: sampleID=%d", sampleID);
233    Mutex::Autolock lock(&mLock);
234    return mSamples.removeItem(sampleID);
235}
236
237int SoundPool::play(int sampleID, float leftVolume, float rightVolume,
238        int priority, int loop, float rate)
239{
240    ALOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
241            sampleID, leftVolume, rightVolume, priority, loop, rate);
242    sp<Sample> sample;
243    SoundChannel* channel;
244    int channelID;
245
246    Mutex::Autolock lock(&mLock);
247
248    if (mQuit) {
249        return 0;
250    }
251    // is sample ready?
252    sample = findSample(sampleID);
253    if ((sample == 0) || (sample->state() != Sample::READY)) {
254        ALOGW("  sample %d not READY", sampleID);
255        return 0;
256    }
257
258    dump();
259
260    // allocate a channel
261    channel = allocateChannel_l(priority);
262
263    // no channel allocated - return 0
264    if (!channel) {
265        ALOGV("No channel allocated");
266        return 0;
267    }
268
269    channelID = ++mNextChannelID;
270
271    ALOGV("play channel %p state = %d", channel, channel->state());
272    channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate);
273    return channelID;
274}
275
276SoundChannel* SoundPool::allocateChannel_l(int priority)
277{
278    List<SoundChannel*>::iterator iter;
279    SoundChannel* channel = NULL;
280
281    // allocate a channel
282    if (!mChannels.empty()) {
283        iter = mChannels.begin();
284        if (priority >= (*iter)->priority()) {
285            channel = *iter;
286            mChannels.erase(iter);
287            ALOGV("Allocated active channel");
288        }
289    }
290
291    // update priority and put it back in the list
292    if (channel) {
293        channel->setPriority(priority);
294        for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
295            if (priority < (*iter)->priority()) {
296                break;
297            }
298        }
299        mChannels.insert(iter, channel);
300    }
301    return channel;
302}
303
304// move a channel from its current position to the front of the list
305void SoundPool::moveToFront_l(SoundChannel* channel)
306{
307    for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
308        if (*iter == channel) {
309            mChannels.erase(iter);
310            mChannels.push_front(channel);
311            break;
312        }
313    }
314}
315
316void SoundPool::pause(int channelID)
317{
318    ALOGV("pause(%d)", channelID);
319    Mutex::Autolock lock(&mLock);
320    SoundChannel* channel = findChannel(channelID);
321    if (channel) {
322        channel->pause();
323    }
324}
325
326void SoundPool::autoPause()
327{
328    ALOGV("autoPause()");
329    Mutex::Autolock lock(&mLock);
330    for (int i = 0; i < mMaxChannels; ++i) {
331        SoundChannel* channel = &mChannelPool[i];
332        channel->autoPause();
333    }
334}
335
336void SoundPool::resume(int channelID)
337{
338    ALOGV("resume(%d)", channelID);
339    Mutex::Autolock lock(&mLock);
340    SoundChannel* channel = findChannel(channelID);
341    if (channel) {
342        channel->resume();
343    }
344}
345
346void SoundPool::autoResume()
347{
348    ALOGV("autoResume()");
349    Mutex::Autolock lock(&mLock);
350    for (int i = 0; i < mMaxChannels; ++i) {
351        SoundChannel* channel = &mChannelPool[i];
352        channel->autoResume();
353    }
354}
355
356void SoundPool::stop(int channelID)
357{
358    ALOGV("stop(%d)", channelID);
359    Mutex::Autolock lock(&mLock);
360    SoundChannel* channel = findChannel(channelID);
361    if (channel) {
362        channel->stop();
363    } else {
364        channel = findNextChannel(channelID);
365        if (channel)
366            channel->clearNextEvent();
367    }
368}
369
370void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume)
371{
372    Mutex::Autolock lock(&mLock);
373    SoundChannel* channel = findChannel(channelID);
374    if (channel) {
375        channel->setVolume(leftVolume, rightVolume);
376    }
377}
378
379void SoundPool::setPriority(int channelID, int priority)
380{
381    ALOGV("setPriority(%d, %d)", channelID, priority);
382    Mutex::Autolock lock(&mLock);
383    SoundChannel* channel = findChannel(channelID);
384    if (channel) {
385        channel->setPriority(priority);
386    }
387}
388
389void SoundPool::setLoop(int channelID, int loop)
390{
391    ALOGV("setLoop(%d, %d)", channelID, loop);
392    Mutex::Autolock lock(&mLock);
393    SoundChannel* channel = findChannel(channelID);
394    if (channel) {
395        channel->setLoop(loop);
396    }
397}
398
399void SoundPool::setRate(int channelID, float rate)
400{
401    ALOGV("setRate(%d, %f)", channelID, rate);
402    Mutex::Autolock lock(&mLock);
403    SoundChannel* channel = findChannel(channelID);
404    if (channel) {
405        channel->setRate(rate);
406    }
407}
408
409// call with lock held
410void SoundPool::done_l(SoundChannel* channel)
411{
412    ALOGV("done_l(%d)", channel->channelID());
413    // if "stolen", play next event
414    if (channel->nextChannelID() != 0) {
415        ALOGV("add to restart list");
416        addToRestartList(channel);
417    }
418
419    // return to idle state
420    else {
421        ALOGV("move to front");
422        moveToFront_l(channel);
423    }
424}
425
426void SoundPool::setCallback(SoundPoolCallback* callback, void* user)
427{
428    Mutex::Autolock lock(&mCallbackLock);
429    mCallback = callback;
430    mUserData = user;
431}
432
433void SoundPool::notify(SoundPoolEvent event)
434{
435    Mutex::Autolock lock(&mCallbackLock);
436    if (mCallback != NULL) {
437        mCallback(event, this, mUserData);
438    }
439}
440
441void SoundPool::dump()
442{
443    for (int i = 0; i < mMaxChannels; ++i) {
444        mChannelPool[i].dump();
445    }
446}
447
448
449Sample::Sample(int sampleID, const char* url)
450{
451    init();
452    mSampleID = sampleID;
453    mUrl = strdup(url);
454    ALOGV("create sampleID=%d, url=%s", mSampleID, mUrl);
455}
456
457Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length)
458{
459    init();
460    mSampleID = sampleID;
461    mFd = dup(fd);
462    mOffset = offset;
463    mLength = length;
464    ALOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset);
465}
466
467void Sample::init()
468{
469    mSize = 0;
470    mRefCount = 0;
471    mSampleID = 0;
472    mState = UNLOADED;
473    mFd = -1;
474    mOffset = 0;
475    mLength = 0;
476    mUrl = 0;
477}
478
479Sample::~Sample()
480{
481    ALOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd);
482    if (mFd > 0) {
483        ALOGV("close(%d)", mFd);
484        ::close(mFd);
485    }
486    free(mUrl);
487}
488
489status_t Sample::doLoad()
490{
491    uint32_t sampleRate;
492    int numChannels;
493    audio_format_t format;
494    status_t status;
495    mHeap = new MemoryHeapBase(kDefaultHeapSize);
496
497    ALOGV("Start decode");
498    if (mUrl) {
499        status = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format, mHeap, &mSize);
500    } else {
501        status = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format,
502                                     mHeap, &mSize);
503        ALOGV("close(%d)", mFd);
504        ::close(mFd);
505        mFd = -1;
506    }
507    if (status != NO_ERROR) {
508        ALOGE("Unable to load sample: %s", mUrl);
509        goto error;
510    }
511    ALOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d",
512          mHeap->getBase(), mSize, sampleRate, numChannels);
513
514    if (sampleRate > kMaxSampleRate) {
515       ALOGE("Sample rate (%u) out of range", sampleRate);
516       status = BAD_VALUE;
517       goto error;
518    }
519
520    if ((numChannels < 1) || (numChannels > 2)) {
521        ALOGE("Sample channel count (%d) out of range", numChannels);
522        status = BAD_VALUE;
523        goto error;
524    }
525
526    mData = new MemoryBase(mHeap, 0, mSize);
527    mSampleRate = sampleRate;
528    mNumChannels = numChannels;
529    mFormat = format;
530    mState = READY;
531    return NO_ERROR;
532
533error:
534    mHeap.clear();
535    return status;
536}
537
538
539void SoundChannel::init(SoundPool* soundPool)
540{
541    mSoundPool = soundPool;
542}
543
544// call with sound pool lock held
545void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume,
546        float rightVolume, int priority, int loop, float rate)
547{
548    sp<AudioTrack> oldTrack;
549    sp<AudioTrack> newTrack;
550    status_t status;
551
552    { // scope for the lock
553        Mutex::Autolock lock(&mLock);
554
555        ALOGV("SoundChannel::play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f,"
556                " priority=%d, loop=%d, rate=%f",
557                this, sample->sampleID(), nextChannelID, leftVolume, rightVolume,
558                priority, loop, rate);
559
560        // if not idle, this voice is being stolen
561        if (mState != IDLE) {
562            ALOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID);
563            mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
564            stop_l();
565            return;
566        }
567
568        // initialize track
569        size_t afFrameCount;
570        uint32_t afSampleRate;
571        audio_stream_type_t streamType = mSoundPool->streamType();
572        if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
573            afFrameCount = kDefaultFrameCount;
574        }
575        if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
576            afSampleRate = kDefaultSampleRate;
577        }
578        int numChannels = sample->numChannels();
579        uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5);
580        uint32_t totalFrames = (kDefaultBufferCount * afFrameCount * sampleRate) / afSampleRate;
581        uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount;
582        uint32_t frameCount = 0;
583
584        if (loop) {
585            frameCount = sample->size()/numChannels/
586                ((sample->format() == AUDIO_FORMAT_PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
587        }
588
589#ifndef USE_SHARED_MEM_BUFFER
590        // Ensure minimum audio buffer size in case of short looped sample
591        if(frameCount < totalFrames) {
592            frameCount = totalFrames;
593        }
594#endif
595
596        // mToggle toggles each time a track is started on a given channel.
597        // The toggle is concatenated with the SoundChannel address and passed to AudioTrack
598        // as callback user data. This enables the detection of callbacks received from the old
599        // audio track while the new one is being started and avoids processing them with
600        // wrong audio audio buffer size  (mAudioBufferSize)
601        unsigned long toggle = mToggle ^ 1;
602        void *userData = (void *)((unsigned long)this | toggle);
603        audio_channel_mask_t channelMask = audio_channel_out_mask_from_count(numChannels);
604
605        // do not create a new audio track if current track is compatible with sample parameters
606#ifdef USE_SHARED_MEM_BUFFER
607        newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
608                channelMask, sample->getIMemory(), AUDIO_OUTPUT_FLAG_FAST, callback, userData);
609#else
610        newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
611                channelMask, frameCount, AUDIO_OUTPUT_FLAG_FAST, callback, userData,
612                bufferFrames);
613#endif
614        oldTrack = mAudioTrack;
615        status = newTrack->initCheck();
616        if (status != NO_ERROR) {
617            ALOGE("Error creating AudioTrack");
618            goto exit;
619        }
620        ALOGV("setVolume %p", newTrack.get());
621        newTrack->setVolume(leftVolume, rightVolume);
622        newTrack->setLoop(0, frameCount, loop);
623
624        // From now on, AudioTrack callbacks received with previous toggle value will be ignored.
625        mToggle = toggle;
626        mAudioTrack = newTrack;
627        mPos = 0;
628        mSample = sample;
629        mChannelID = nextChannelID;
630        mPriority = priority;
631        mLoop = loop;
632        mLeftVolume = leftVolume;
633        mRightVolume = rightVolume;
634        mNumChannels = numChannels;
635        mRate = rate;
636        clearNextEvent();
637        mState = PLAYING;
638        mAudioTrack->start();
639        mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize();
640    }
641
642exit:
643    ALOGV("delete oldTrack %p", oldTrack.get());
644    if (status != NO_ERROR) {
645        mAudioTrack.clear();
646    }
647}
648
649void SoundChannel::nextEvent()
650{
651    sp<Sample> sample;
652    int nextChannelID;
653    float leftVolume;
654    float rightVolume;
655    int priority;
656    int loop;
657    float rate;
658
659    // check for valid event
660    {
661        Mutex::Autolock lock(&mLock);
662        nextChannelID = mNextEvent.channelID();
663        if (nextChannelID  == 0) {
664            ALOGV("stolen channel has no event");
665            return;
666        }
667
668        sample = mNextEvent.sample();
669        leftVolume = mNextEvent.leftVolume();
670        rightVolume = mNextEvent.rightVolume();
671        priority = mNextEvent.priority();
672        loop = mNextEvent.loop();
673        rate = mNextEvent.rate();
674    }
675
676    ALOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID);
677    play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
678}
679
680void SoundChannel::callback(int event, void* user, void *info)
681{
682    SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1));
683
684    channel->process(event, info, (unsigned long)user & 1);
685}
686
687void SoundChannel::process(int event, void *info, unsigned long toggle)
688{
689    //ALOGV("process(%d)", mChannelID);
690
691    Mutex::Autolock lock(&mLock);
692
693    AudioTrack::Buffer* b = NULL;
694    if (event == AudioTrack::EVENT_MORE_DATA) {
695       b = static_cast<AudioTrack::Buffer *>(info);
696    }
697
698    if (mToggle != toggle) {
699        ALOGV("process wrong toggle %p channel %d", this, mChannelID);
700        if (b != NULL) {
701            b->size = 0;
702        }
703        return;
704    }
705
706    sp<Sample> sample = mSample;
707
708//    ALOGV("SoundChannel::process event %d", event);
709
710    if (event == AudioTrack::EVENT_MORE_DATA) {
711
712        // check for stop state
713        if (b->size == 0) return;
714
715        if (mState == IDLE) {
716            b->size = 0;
717            return;
718        }
719
720        if (sample != 0) {
721            // fill buffer
722            uint8_t* q = (uint8_t*) b->i8;
723            size_t count = 0;
724
725            if (mPos < (int)sample->size()) {
726                uint8_t* p = sample->data() + mPos;
727                count = sample->size() - mPos;
728                if (count > b->size) {
729                    count = b->size;
730                }
731                memcpy(q, p, count);
732//              ALOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count);
733            } else if (mPos < mAudioBufferSize) {
734                count = mAudioBufferSize - mPos;
735                if (count > b->size) {
736                    count = b->size;
737                }
738                memset(q, 0, count);
739//              ALOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count);
740            }
741
742            mPos += count;
743            b->size = count;
744            //ALOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]);
745        }
746    } else if (event == AudioTrack::EVENT_UNDERRUN || event == AudioTrack::EVENT_BUFFER_END ||
747            event == AudioTrack::EVENT_NEW_IAUDIOTRACK) {
748        ALOGV("process %p channel %d event %s",
749              this, mChannelID, (event == AudioTrack::EVENT_UNDERRUN) ? "UNDERRUN" :
750                      (event == AudioTrack::EVENT_BUFFER_END) ? "BUFFER_END" : "NEW_IAUDIOTRACK");
751        mSoundPool->addToStopList(this);
752    } else if (event == AudioTrack::EVENT_LOOP_END) {
753        ALOGV("End loop %p channel %d", this, mChannelID);
754    } else {
755        ALOGW("SoundChannel::process unexpected event %d", event);
756    }
757}
758
759
760// call with lock held
761bool SoundChannel::doStop_l()
762{
763    if (mState != IDLE) {
764        setVolume_l(0, 0);
765        ALOGV("stop");
766        mAudioTrack->stop();
767        mSample.clear();
768        mState = IDLE;
769        mPriority = IDLE_PRIORITY;
770        return true;
771    }
772    return false;
773}
774
775// call with lock held and sound pool lock held
776void SoundChannel::stop_l()
777{
778    if (doStop_l()) {
779        mSoundPool->done_l(this);
780    }
781}
782
783// call with sound pool lock held
784void SoundChannel::stop()
785{
786    bool stopped;
787    {
788        Mutex::Autolock lock(&mLock);
789        stopped = doStop_l();
790    }
791
792    if (stopped) {
793        mSoundPool->done_l(this);
794    }
795}
796
797//FIXME: Pause is a little broken right now
798void SoundChannel::pause()
799{
800    Mutex::Autolock lock(&mLock);
801    if (mState == PLAYING) {
802        ALOGV("pause track");
803        mState = PAUSED;
804        mAudioTrack->pause();
805    }
806}
807
808void SoundChannel::autoPause()
809{
810    Mutex::Autolock lock(&mLock);
811    if (mState == PLAYING) {
812        ALOGV("pause track");
813        mState = PAUSED;
814        mAutoPaused = true;
815        mAudioTrack->pause();
816    }
817}
818
819void SoundChannel::resume()
820{
821    Mutex::Autolock lock(&mLock);
822    if (mState == PAUSED) {
823        ALOGV("resume track");
824        mState = PLAYING;
825        mAutoPaused = false;
826        mAudioTrack->start();
827    }
828}
829
830void SoundChannel::autoResume()
831{
832    Mutex::Autolock lock(&mLock);
833    if (mAutoPaused && (mState == PAUSED)) {
834        ALOGV("resume track");
835        mState = PLAYING;
836        mAutoPaused = false;
837        mAudioTrack->start();
838    }
839}
840
841void SoundChannel::setRate(float rate)
842{
843    Mutex::Autolock lock(&mLock);
844    if (mAudioTrack != NULL && mSample != 0) {
845        uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5);
846        mAudioTrack->setSampleRate(sampleRate);
847        mRate = rate;
848    }
849}
850
851// call with lock held
852void SoundChannel::setVolume_l(float leftVolume, float rightVolume)
853{
854    mLeftVolume = leftVolume;
855    mRightVolume = rightVolume;
856    if (mAudioTrack != NULL)
857        mAudioTrack->setVolume(leftVolume, rightVolume);
858}
859
860void SoundChannel::setVolume(float leftVolume, float rightVolume)
861{
862    Mutex::Autolock lock(&mLock);
863    setVolume_l(leftVolume, rightVolume);
864}
865
866void SoundChannel::setLoop(int loop)
867{
868    Mutex::Autolock lock(&mLock);
869    if (mAudioTrack != NULL && mSample != 0) {
870        uint32_t loopEnd = mSample->size()/mNumChannels/
871            ((mSample->format() == AUDIO_FORMAT_PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
872        mAudioTrack->setLoop(0, loopEnd, loop);
873        mLoop = loop;
874    }
875}
876
877SoundChannel::~SoundChannel()
878{
879    ALOGV("SoundChannel destructor %p", this);
880    {
881        Mutex::Autolock lock(&mLock);
882        clearNextEvent();
883        doStop_l();
884    }
885    // do not call AudioTrack destructor with mLock held as it will wait for the AudioTrack
886    // callback thread to exit which may need to execute process() and acquire the mLock.
887    mAudioTrack.clear();
888}
889
890void SoundChannel::dump()
891{
892    ALOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d",
893            mState, mChannelID, mNumChannels, mPos, mPriority, mLoop);
894}
895
896void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume,
897            float rightVolume, int priority, int loop, float rate)
898{
899    mSample = sample;
900    mChannelID = channelID;
901    mLeftVolume = leftVolume;
902    mRightVolume = rightVolume;
903    mPriority = priority;
904    mLoop = loop;
905    mRate =rate;
906}
907
908} // end namespace android
909