NuPlayerRenderer.h revision 231406d597cca1c9c009f870fbb62e46b8475186
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef NUPLAYER_RENDERER_H_ 18 19#define NUPLAYER_RENDERER_H_ 20 21#include "NuPlayer.h" 22 23namespace android { 24 25struct ABuffer; 26struct VideoFrameScheduler; 27 28struct NuPlayer::Renderer : public AHandler { 29 enum Flags { 30 FLAG_REAL_TIME = 1, 31 FLAG_OFFLOAD_AUDIO = 2, 32 }; 33 Renderer(const sp<MediaPlayerBase::AudioSink> &sink, 34 const sp<AMessage> ¬ify, 35 uint32_t flags = 0); 36 37 static size_t AudioSinkCallback( 38 MediaPlayerBase::AudioSink *audioSink, 39 void *data, size_t size, void *me, 40 MediaPlayerBase::AudioSink::cb_event_t event); 41 42 void queueBuffer( 43 bool audio, 44 const sp<ABuffer> &buffer, 45 const sp<AMessage> ¬ifyConsumed); 46 47 void queueEOS(bool audio, status_t finalResult); 48 49 void flush(bool audio, bool notifyComplete); 50 51 void signalTimeDiscontinuity(); 52 53 void signalAudioSinkChanged(); 54 55 void signalDisableOffloadAudio(); 56 void signalEnableOffloadAudio(); 57 58 void pause(); 59 void resume(); 60 61 void setVideoFrameRate(float fps); 62 63 // Following setters and getters are protected by mTimeLock. 64 status_t getCurrentPosition(int64_t *mediaUs); 65 void setHasMedia(bool audio); 66 void setAudioFirstAnchorTime(int64_t mediaUs); 67 void setAudioFirstAnchorTimeIfNeeded(int64_t mediaUs); 68 void setAnchorTime( 69 int64_t mediaUs, int64_t realUs, int64_t numFramesWritten = -1, bool resume = false); 70 void setVideoLateByUs(int64_t lateUs); 71 int64_t getVideoLateByUs(); 72 void setPauseStartedTimeRealUs(int64_t realUs); 73 74 status_t openAudioSink( 75 const sp<AMessage> &format, 76 bool offloadOnly, 77 bool hasVideo, 78 uint32_t flags, 79 bool *isOffloaded); 80 void closeAudioSink(); 81 82 enum { 83 kWhatEOS = 'eos ', 84 kWhatFlushComplete = 'fluC', 85 kWhatPosition = 'posi', 86 kWhatVideoRenderingStart = 'vdrd', 87 kWhatMediaRenderingStart = 'mdrd', 88 kWhatAudioOffloadTearDown = 'aOTD', 89 kWhatAudioOffloadPauseTimeout = 'aOPT', 90 }; 91 92 enum AudioOffloadTearDownReason { 93 kDueToError = 0, 94 kDueToTimeout, 95 }; 96 97protected: 98 virtual ~Renderer(); 99 100 virtual void onMessageReceived(const sp<AMessage> &msg); 101 102private: 103 enum { 104 kWhatDrainAudioQueue = 'draA', 105 kWhatDrainVideoQueue = 'draV', 106 kWhatPostDrainVideoQueue = 'pDVQ', 107 kWhatQueueBuffer = 'queB', 108 kWhatQueueEOS = 'qEOS', 109 kWhatFlush = 'flus', 110 kWhatAudioSinkChanged = 'auSC', 111 kWhatPause = 'paus', 112 kWhatResume = 'resm', 113 kWhatOpenAudioSink = 'opnA', 114 kWhatCloseAudioSink = 'clsA', 115 kWhatStopAudioSink = 'stpA', 116 kWhatDisableOffloadAudio = 'noOA', 117 kWhatEnableOffloadAudio = 'enOA', 118 kWhatSetVideoFrameRate = 'sVFR', 119 }; 120 121 struct QueueEntry { 122 sp<ABuffer> mBuffer; 123 sp<AMessage> mNotifyConsumed; 124 size_t mOffset; 125 status_t mFinalResult; 126 int32_t mBufferOrdinal; 127 }; 128 129 static const int64_t kMinPositionUpdateDelayUs; 130 131 sp<MediaPlayerBase::AudioSink> mAudioSink; 132 sp<AMessage> mNotify; 133 Mutex mLock; 134 uint32_t mFlags; 135 List<QueueEntry> mAudioQueue; 136 List<QueueEntry> mVideoQueue; 137 uint32_t mNumFramesWritten; 138 sp<VideoFrameScheduler> mVideoScheduler; 139 140 bool mDrainAudioQueuePending; 141 bool mDrainVideoQueuePending; 142 int32_t mAudioQueueGeneration; 143 int32_t mVideoQueueGeneration; 144 145 Mutex mTimeLock; 146 // |mTimeLock| protects the following 7 member vars that are related to time. 147 // Note: those members are only written on Renderer thread, so reading on Renderer thread 148 // doesn't need to be protected. Otherwise accessing those members must be protected by 149 // |mTimeLock|. 150 // TODO: move those members to a seperated media clock class. 151 int64_t mAudioFirstAnchorTimeMediaUs; 152 int64_t mAnchorTimeMediaUs; 153 int64_t mAnchorTimeRealUs; 154 int64_t mAnchorNumFramesWritten; 155 int64_t mAnchorMaxMediaUs; 156 int64_t mVideoLateByUs; 157 bool mHasAudio; 158 bool mHasVideo; 159 int64_t mPauseStartedTimeRealUs; 160 161 Mutex mFlushLock; // protects the following 2 member vars. 162 bool mFlushingAudio; 163 bool mFlushingVideo; 164 bool mNotifyCompleteAudio; 165 bool mNotifyCompleteVideo; 166 167 bool mSyncQueues; 168 169 // modified on only renderer's thread. 170 bool mPaused; 171 int64_t mPausePositionMediaTimeUs; 172 173 bool mVideoSampleReceived; 174 bool mVideoRenderingStarted; 175 int32_t mVideoRenderingStartGeneration; 176 int32_t mAudioRenderingStartGeneration; 177 178 int64_t mLastPositionUpdateUs; 179 180 int32_t mAudioOffloadPauseTimeoutGeneration; 181 bool mAudioOffloadTornDown; 182 audio_offload_info_t mCurrentOffloadInfo; 183 184 struct PcmInfo { 185 audio_channel_mask_t mChannelMask; 186 audio_output_flags_t mFlags; 187 audio_format_t mFormat; 188 int32_t mNumChannels; 189 int32_t mSampleRate; 190 }; 191 PcmInfo mCurrentPcmInfo; 192 static const PcmInfo AUDIO_PCMINFO_INITIALIZER; 193 194 int32_t mTotalBuffersQueued; 195 int32_t mLastAudioBufferDrained; 196 197 status_t getCurrentPositionOnLooper(int64_t *mediaUs); 198 status_t getCurrentPositionOnLooper( 199 int64_t *mediaUs, int64_t nowUs, bool allowPastQueuedVideo = false); 200 bool getCurrentPositionIfPaused_l(int64_t *mediaUs); 201 status_t getCurrentPositionFromAnchor( 202 int64_t *mediaUs, int64_t nowUs, bool allowPastQueuedVideo = false); 203 204 size_t fillAudioBuffer(void *buffer, size_t size); 205 206 bool onDrainAudioQueue(); 207 int64_t getPendingAudioPlayoutDurationUs(int64_t nowUs); 208 int64_t getPlayedOutAudioDurationUs(int64_t nowUs); 209 void postDrainAudioQueue_l(int64_t delayUs = 0); 210 211 void onNewAudioMediaTime(int64_t mediaTimeUs); 212 int64_t getRealTimeUs(int64_t mediaTimeUs, int64_t nowUs); 213 214 void onDrainVideoQueue(); 215 void postDrainVideoQueue_l(); 216 217 void prepareForMediaRenderingStart(); 218 void notifyIfMediaRenderingStarted(); 219 220 void onQueueBuffer(const sp<AMessage> &msg); 221 void onQueueEOS(const sp<AMessage> &msg); 222 void onFlush(const sp<AMessage> &msg); 223 void onAudioSinkChanged(); 224 void onDisableOffloadAudio(); 225 void onEnableOffloadAudio(); 226 void onPause(); 227 void onResume(); 228 void onSetVideoFrameRate(float fps); 229 void onAudioOffloadTearDown(AudioOffloadTearDownReason reason); 230 status_t onOpenAudioSink( 231 const sp<AMessage> &format, 232 bool offloadOnly, 233 bool hasVideo, 234 uint32_t flags); 235 void onCloseAudioSink(); 236 237 void notifyEOS(bool audio, status_t finalResult, int64_t delayUs = 0); 238 void notifyFlushComplete(bool audio); 239 void notifyPosition(); 240 void notifyVideoLateBy(int64_t lateByUs); 241 void notifyVideoRenderingStart(); 242 void notifyAudioOffloadTearDown(); 243 244 void flushQueue(List<QueueEntry> *queue); 245 bool dropBufferWhileFlushing(bool audio, const sp<AMessage> &msg); 246 void syncQueuesDone_l(); 247 248 bool offloadingAudio() const { return (mFlags & FLAG_OFFLOAD_AUDIO) != 0; } 249 250 void startAudioOffloadPauseTimeout(); 251 void cancelAudioOffloadPauseTimeout(); 252 253 DISALLOW_EVIL_CONSTRUCTORS(Renderer); 254}; 255 256} // namespace android 257 258#endif // NUPLAYER_RENDERER_H_ 259