AudioFlinger.h revision d054c32443a493513ab63529b0c8b1aca290278c
1/* 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18#ifndef ANDROID_AUDIO_FLINGER_H 19#define ANDROID_AUDIO_FLINGER_H 20 21#include <stdint.h> 22#include <sys/types.h> 23#include <limits.h> 24 25#include <common_time/cc_helper.h> 26 27#include <cutils/compiler.h> 28 29#include <media/IAudioFlinger.h> 30#include <media/IAudioFlingerClient.h> 31#include <media/IAudioTrack.h> 32#include <media/IAudioRecord.h> 33#include <media/AudioSystem.h> 34#include <media/AudioTrack.h> 35 36#include <utils/Atomic.h> 37#include <utils/Errors.h> 38#include <utils/threads.h> 39#include <utils/SortedVector.h> 40#include <utils/TypeHelpers.h> 41#include <utils/Vector.h> 42 43#include <binder/BinderService.h> 44#include <binder/MemoryDealer.h> 45 46#include <system/audio.h> 47#include <hardware/audio.h> 48#include <hardware/audio_policy.h> 49 50#include <media/AudioBufferProvider.h> 51#include <media/ExtendedAudioBufferProvider.h> 52#include "FastMixer.h" 53#include <media/nbaio/NBAIO.h> 54#include "AudioWatchdog.h" 55 56#include <powermanager/IPowerManager.h> 57 58#include <media/nbaio/NBLog.h> 59#include <private/media/AudioTrackShared.h> 60 61namespace android { 62 63class audio_track_cblk_t; 64class effect_param_cblk_t; 65class AudioMixer; 66class AudioBuffer; 67class AudioResampler; 68class FastMixer; 69class ServerProxy; 70 71// ---------------------------------------------------------------------------- 72 73// AudioFlinger has a hard-coded upper limit of 2 channels for capture and playback. 74// There is support for > 2 channel tracks down-mixed to 2 channel output via a down-mix effect. 75// Adding full support for > 2 channel capture or playback would require more than simply changing 76// this #define. There is an independent hard-coded upper limit in AudioMixer; 77// removing that AudioMixer limit would be necessary but insufficient to support > 2 channels. 78// The macro FCC_2 highlights some (but not all) places where there is are 2-channel assumptions. 79// Search also for "2", "left", "right", "[0]", "[1]", ">> 16", "<< 16", etc. 80#define FCC_2 2 // FCC_2 = Fixed Channel Count 2 81 82static const nsecs_t kDefaultStandbyTimeInNsecs = seconds(3); 83 84#define MAX_GAIN 4096.0f 85#define MAX_GAIN_INT 0x1000 86 87#define INCLUDING_FROM_AUDIOFLINGER_H 88 89class AudioFlinger : 90 public BinderService<AudioFlinger>, 91 public BnAudioFlinger 92{ 93 friend class BinderService<AudioFlinger>; // for AudioFlinger() 94public: 95 static const char* getServiceName() ANDROID_API { return "media.audio_flinger"; } 96 97 virtual status_t dump(int fd, const Vector<String16>& args); 98 99 // IAudioFlinger interface, in binder opcode order 100 virtual sp<IAudioTrack> createTrack( 101 audio_stream_type_t streamType, 102 uint32_t sampleRate, 103 audio_format_t format, 104 audio_channel_mask_t channelMask, 105 size_t frameCount, 106 IAudioFlinger::track_flags_t *flags, 107 const sp<IMemory>& sharedBuffer, 108 audio_io_handle_t output, 109 pid_t tid, 110 int *sessionId, 111 String8& name, 112 status_t *status); 113 114 virtual sp<IAudioRecord> openRecord( 115 audio_io_handle_t input, 116 uint32_t sampleRate, 117 audio_format_t format, 118 audio_channel_mask_t channelMask, 119 size_t frameCount, 120 IAudioFlinger::track_flags_t flags, 121 pid_t tid, 122 int *sessionId, 123 status_t *status); 124 125 virtual uint32_t sampleRate(audio_io_handle_t output) const; 126 virtual int channelCount(audio_io_handle_t output) const; 127 virtual audio_format_t format(audio_io_handle_t output) const; 128 virtual size_t frameCount(audio_io_handle_t output) const; 129 virtual uint32_t latency(audio_io_handle_t output) const; 130 131 virtual status_t setMasterVolume(float value); 132 virtual status_t setMasterMute(bool muted); 133 134 virtual float masterVolume() const; 135 virtual bool masterMute() const; 136 137 virtual status_t setStreamVolume(audio_stream_type_t stream, float value, 138 audio_io_handle_t output); 139 virtual status_t setStreamMute(audio_stream_type_t stream, bool muted); 140 141 virtual float streamVolume(audio_stream_type_t stream, 142 audio_io_handle_t output) const; 143 virtual bool streamMute(audio_stream_type_t stream) const; 144 145 virtual status_t setMode(audio_mode_t mode); 146 147 virtual status_t setMicMute(bool state); 148 virtual bool getMicMute() const; 149 150 virtual status_t setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs); 151 virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) const; 152 153 virtual void registerClient(const sp<IAudioFlingerClient>& client); 154 155 virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, 156 audio_channel_mask_t channelMask) const; 157 158 virtual audio_io_handle_t openOutput(audio_module_handle_t module, 159 audio_devices_t *pDevices, 160 uint32_t *pSamplingRate, 161 audio_format_t *pFormat, 162 audio_channel_mask_t *pChannelMask, 163 uint32_t *pLatencyMs, 164 audio_output_flags_t flags, 165 const audio_offload_info_t *offloadInfo); 166 167 virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, 168 audio_io_handle_t output2); 169 170 virtual status_t closeOutput(audio_io_handle_t output); 171 172 virtual status_t suspendOutput(audio_io_handle_t output); 173 174 virtual status_t restoreOutput(audio_io_handle_t output); 175 176 virtual audio_io_handle_t openInput(audio_module_handle_t module, 177 audio_devices_t *pDevices, 178 uint32_t *pSamplingRate, 179 audio_format_t *pFormat, 180 audio_channel_mask_t *pChannelMask); 181 182 virtual status_t closeInput(audio_io_handle_t input); 183 184 virtual status_t setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output); 185 186 virtual status_t setVoiceVolume(float volume); 187 188 virtual status_t getRenderPosition(size_t *halFrames, size_t *dspFrames, 189 audio_io_handle_t output) const; 190 191 virtual unsigned int getInputFramesLost(audio_io_handle_t ioHandle) const; 192 193 virtual int newAudioSessionId(); 194 195 virtual void acquireAudioSessionId(int audioSession); 196 197 virtual void releaseAudioSessionId(int audioSession); 198 199 virtual status_t queryNumberEffects(uint32_t *numEffects) const; 200 201 virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor) const; 202 203 virtual status_t getEffectDescriptor(const effect_uuid_t *pUuid, 204 effect_descriptor_t *descriptor) const; 205 206 virtual sp<IEffect> createEffect( 207 effect_descriptor_t *pDesc, 208 const sp<IEffectClient>& effectClient, 209 int32_t priority, 210 audio_io_handle_t io, 211 int sessionId, 212 status_t *status, 213 int *id, 214 int *enabled); 215 216 virtual status_t moveEffects(int sessionId, audio_io_handle_t srcOutput, 217 audio_io_handle_t dstOutput); 218 219 virtual audio_module_handle_t loadHwModule(const char *name); 220 221 virtual uint32_t getPrimaryOutputSamplingRate(); 222 virtual size_t getPrimaryOutputFrameCount(); 223 224 virtual status_t setLowRamDevice(bool isLowRamDevice); 225 226 virtual status_t onTransact( 227 uint32_t code, 228 const Parcel& data, 229 Parcel* reply, 230 uint32_t flags); 231 232 // end of IAudioFlinger interface 233 234 sp<NBLog::Writer> newWriter_l(size_t size, const char *name); 235 void unregisterWriter(const sp<NBLog::Writer>& writer); 236private: 237 static const size_t kLogMemorySize = 10 * 1024; 238 sp<MemoryDealer> mLogMemoryDealer; // == 0 when NBLog is disabled 239public: 240 241 class SyncEvent; 242 243 typedef void (*sync_event_callback_t)(const wp<SyncEvent>& event) ; 244 245 class SyncEvent : public RefBase { 246 public: 247 SyncEvent(AudioSystem::sync_event_t type, 248 int triggerSession, 249 int listenerSession, 250 sync_event_callback_t callBack, 251 void *cookie) 252 : mType(type), mTriggerSession(triggerSession), mListenerSession(listenerSession), 253 mCallback(callBack), mCookie(cookie) 254 {} 255 256 virtual ~SyncEvent() {} 257 258 void trigger() { Mutex::Autolock _l(mLock); if (mCallback) mCallback(this); } 259 bool isCancelled() const { Mutex::Autolock _l(mLock); return (mCallback == NULL); } 260 void cancel() { Mutex::Autolock _l(mLock); mCallback = NULL; } 261 AudioSystem::sync_event_t type() const { return mType; } 262 int triggerSession() const { return mTriggerSession; } 263 int listenerSession() const { return mListenerSession; } 264 void *cookie() const { return mCookie; } 265 266 private: 267 const AudioSystem::sync_event_t mType; 268 const int mTriggerSession; 269 const int mListenerSession; 270 sync_event_callback_t mCallback; 271 void * const mCookie; 272 mutable Mutex mLock; 273 }; 274 275 sp<SyncEvent> createSyncEvent(AudioSystem::sync_event_t type, 276 int triggerSession, 277 int listenerSession, 278 sync_event_callback_t callBack, 279 void *cookie); 280 281private: 282 class AudioHwDevice; // fwd declaration for findSuitableHwDev_l 283 284 audio_mode_t getMode() const { return mMode; } 285 286 bool btNrecIsOff() const { return mBtNrecIsOff; } 287 288 AudioFlinger() ANDROID_API; 289 virtual ~AudioFlinger(); 290 291 // call in any IAudioFlinger method that accesses mPrimaryHardwareDev 292 status_t initCheck() const { return mPrimaryHardwareDev == NULL ? 293 NO_INIT : NO_ERROR; } 294 295 // RefBase 296 virtual void onFirstRef(); 297 298 AudioHwDevice* findSuitableHwDev_l(audio_module_handle_t module, 299 audio_devices_t devices); 300 void purgeStaleEffects_l(); 301 302 // standby delay for MIXER and DUPLICATING playback threads is read from property 303 // ro.audio.flinger_standbytime_ms or defaults to kDefaultStandbyTimeInNsecs 304 static nsecs_t mStandbyTimeInNsecs; 305 306 // incremented by 2 when screen state changes, bit 0 == 1 means "off" 307 // AudioFlinger::setParameters() updates, other threads read w/o lock 308 static uint32_t mScreenState; 309 310 // Internal dump utilities. 311 static const int kDumpLockRetries = 50; 312 static const int kDumpLockSleepUs = 20000; 313 static bool dumpTryLock(Mutex& mutex); 314 void dumpPermissionDenial(int fd, const Vector<String16>& args); 315 void dumpClients(int fd, const Vector<String16>& args); 316 void dumpInternals(int fd, const Vector<String16>& args); 317 318 // --- Client --- 319 class Client : public RefBase { 320 public: 321 Client(const sp<AudioFlinger>& audioFlinger, pid_t pid); 322 virtual ~Client(); 323 sp<MemoryDealer> heap() const; 324 pid_t pid() const { return mPid; } 325 sp<AudioFlinger> audioFlinger() const { return mAudioFlinger; } 326 327 bool reserveTimedTrack(); 328 void releaseTimedTrack(); 329 330 private: 331 Client(const Client&); 332 Client& operator = (const Client&); 333 const sp<AudioFlinger> mAudioFlinger; 334 const sp<MemoryDealer> mMemoryDealer; 335 const pid_t mPid; 336 337 Mutex mTimedTrackLock; 338 int mTimedTrackCount; 339 }; 340 341 // --- Notification Client --- 342 class NotificationClient : public IBinder::DeathRecipient { 343 public: 344 NotificationClient(const sp<AudioFlinger>& audioFlinger, 345 const sp<IAudioFlingerClient>& client, 346 pid_t pid); 347 virtual ~NotificationClient(); 348 349 sp<IAudioFlingerClient> audioFlingerClient() const { return mAudioFlingerClient; } 350 351 // IBinder::DeathRecipient 352 virtual void binderDied(const wp<IBinder>& who); 353 354 private: 355 NotificationClient(const NotificationClient&); 356 NotificationClient& operator = (const NotificationClient&); 357 358 const sp<AudioFlinger> mAudioFlinger; 359 const pid_t mPid; 360 const sp<IAudioFlingerClient> mAudioFlingerClient; 361 }; 362 363 class TrackHandle; 364 class RecordHandle; 365 class RecordThread; 366 class PlaybackThread; 367 class MixerThread; 368 class DirectOutputThread; 369 class OffloadThread; 370 class DuplicatingThread; 371 class AsyncCallbackThread; 372 class Track; 373 class RecordTrack; 374 class EffectModule; 375 class EffectHandle; 376 class EffectChain; 377 struct AudioStreamOut; 378 struct AudioStreamIn; 379 380 struct stream_type_t { 381 stream_type_t() 382 : volume(1.0f), 383 mute(false) 384 { 385 } 386 float volume; 387 bool mute; 388 }; 389 390 // --- PlaybackThread --- 391 392#include "Threads.h" 393 394#include "Effects.h" 395 396 // server side of the client's IAudioTrack 397 class TrackHandle : public android::BnAudioTrack { 398 public: 399 TrackHandle(const sp<PlaybackThread::Track>& track); 400 virtual ~TrackHandle(); 401 virtual sp<IMemory> getCblk() const; 402 virtual status_t start(); 403 virtual void stop(); 404 virtual void flush(); 405 virtual void pause(); 406 virtual status_t attachAuxEffect(int effectId); 407 virtual status_t allocateTimedBuffer(size_t size, 408 sp<IMemory>* buffer); 409 virtual status_t queueTimedBuffer(const sp<IMemory>& buffer, 410 int64_t pts); 411 virtual status_t setMediaTimeTransform(const LinearTransform& xform, 412 int target); 413 virtual status_t setParameters(const String8& keyValuePairs); 414 415 virtual status_t onTransact( 416 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags); 417 418 private: 419 const sp<PlaybackThread::Track> mTrack; 420 }; 421 422 // server side of the client's IAudioRecord 423 class RecordHandle : public android::BnAudioRecord { 424 public: 425 RecordHandle(const sp<RecordThread::RecordTrack>& recordTrack); 426 virtual ~RecordHandle(); 427 virtual sp<IMemory> getCblk() const; 428 virtual status_t start(int /*AudioSystem::sync_event_t*/ event, int triggerSession); 429 virtual void stop(); 430 virtual status_t onTransact( 431 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags); 432 private: 433 const sp<RecordThread::RecordTrack> mRecordTrack; 434 435 // for use from destructor 436 void stop_nonvirtual(); 437 }; 438 439 440 PlaybackThread *checkPlaybackThread_l(audio_io_handle_t output) const; 441 MixerThread *checkMixerThread_l(audio_io_handle_t output) const; 442 RecordThread *checkRecordThread_l(audio_io_handle_t input) const; 443 // no range check, AudioFlinger::mLock held 444 bool streamMute_l(audio_stream_type_t stream) const 445 { return mStreamTypes[stream].mute; } 446 // no range check, doesn't check per-thread stream volume, AudioFlinger::mLock held 447 float streamVolume_l(audio_stream_type_t stream) const 448 { return mStreamTypes[stream].volume; } 449 void audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2); 450 451 // allocate an audio_io_handle_t, session ID, or effect ID 452 uint32_t nextUniqueId(); 453 454 status_t moveEffectChain_l(int sessionId, 455 PlaybackThread *srcThread, 456 PlaybackThread *dstThread, 457 bool reRegister); 458 // return thread associated with primary hardware device, or NULL 459 PlaybackThread *primaryPlaybackThread_l() const; 460 audio_devices_t primaryOutputDevice_l() const; 461 462 sp<PlaybackThread> getEffectThread_l(int sessionId, int EffectId); 463 464 465 void removeClient_l(pid_t pid); 466 void removeNotificationClient(pid_t pid); 467 468 class AudioHwDevice { 469 public: 470 enum Flags { 471 AHWD_CAN_SET_MASTER_VOLUME = 0x1, 472 AHWD_CAN_SET_MASTER_MUTE = 0x2, 473 }; 474 475 AudioHwDevice(const char *moduleName, 476 audio_hw_device_t *hwDevice, 477 Flags flags) 478 : mModuleName(strdup(moduleName)) 479 , mHwDevice(hwDevice) 480 , mFlags(flags) { } 481 /*virtual*/ ~AudioHwDevice() { free((void *)mModuleName); } 482 483 bool canSetMasterVolume() const { 484 return (0 != (mFlags & AHWD_CAN_SET_MASTER_VOLUME)); 485 } 486 487 bool canSetMasterMute() const { 488 return (0 != (mFlags & AHWD_CAN_SET_MASTER_MUTE)); 489 } 490 491 const char *moduleName() const { return mModuleName; } 492 audio_hw_device_t *hwDevice() const { return mHwDevice; } 493 private: 494 const char * const mModuleName; 495 audio_hw_device_t * const mHwDevice; 496 Flags mFlags; 497 }; 498 499 // AudioStreamOut and AudioStreamIn are immutable, so their fields are const. 500 // For emphasis, we could also make all pointers to them be "const *", 501 // but that would clutter the code unnecessarily. 502 503 struct AudioStreamOut { 504 AudioHwDevice* const audioHwDev; 505 audio_stream_out_t* const stream; 506 audio_output_flags_t flags; 507 508 audio_hw_device_t* hwDev() const { return audioHwDev->hwDevice(); } 509 510 AudioStreamOut(AudioHwDevice *dev, audio_stream_out_t *out, audio_output_flags_t flags) : 511 audioHwDev(dev), stream(out), flags(flags) {} 512 }; 513 514 struct AudioStreamIn { 515 AudioHwDevice* const audioHwDev; 516 audio_stream_in_t* const stream; 517 518 audio_hw_device_t* hwDev() const { return audioHwDev->hwDevice(); } 519 520 AudioStreamIn(AudioHwDevice *dev, audio_stream_in_t *in) : 521 audioHwDev(dev), stream(in) {} 522 }; 523 524 // for mAudioSessionRefs only 525 struct AudioSessionRef { 526 AudioSessionRef(int sessionid, pid_t pid) : 527 mSessionid(sessionid), mPid(pid), mCnt(1) {} 528 const int mSessionid; 529 const pid_t mPid; 530 int mCnt; 531 }; 532 533 mutable Mutex mLock; 534 535 DefaultKeyedVector< pid_t, wp<Client> > mClients; // see ~Client() 536 537 mutable Mutex mHardwareLock; 538 // NOTE: If both mLock and mHardwareLock mutexes must be held, 539 // always take mLock before mHardwareLock 540 541 // These two fields are immutable after onFirstRef(), so no lock needed to access 542 AudioHwDevice* mPrimaryHardwareDev; // mAudioHwDevs[0] or NULL 543 DefaultKeyedVector<audio_module_handle_t, AudioHwDevice*> mAudioHwDevs; 544 545 // for dump, indicates which hardware operation is currently in progress (but not stream ops) 546 enum hardware_call_state { 547 AUDIO_HW_IDLE = 0, // no operation in progress 548 AUDIO_HW_INIT, // init_check 549 AUDIO_HW_OUTPUT_OPEN, // open_output_stream 550 AUDIO_HW_OUTPUT_CLOSE, // unused 551 AUDIO_HW_INPUT_OPEN, // unused 552 AUDIO_HW_INPUT_CLOSE, // unused 553 AUDIO_HW_STANDBY, // unused 554 AUDIO_HW_SET_MASTER_VOLUME, // set_master_volume 555 AUDIO_HW_GET_ROUTING, // unused 556 AUDIO_HW_SET_ROUTING, // unused 557 AUDIO_HW_GET_MODE, // unused 558 AUDIO_HW_SET_MODE, // set_mode 559 AUDIO_HW_GET_MIC_MUTE, // get_mic_mute 560 AUDIO_HW_SET_MIC_MUTE, // set_mic_mute 561 AUDIO_HW_SET_VOICE_VOLUME, // set_voice_volume 562 AUDIO_HW_SET_PARAMETER, // set_parameters 563 AUDIO_HW_GET_INPUT_BUFFER_SIZE, // get_input_buffer_size 564 AUDIO_HW_GET_MASTER_VOLUME, // get_master_volume 565 AUDIO_HW_GET_PARAMETER, // get_parameters 566 AUDIO_HW_SET_MASTER_MUTE, // set_master_mute 567 AUDIO_HW_GET_MASTER_MUTE, // get_master_mute 568 }; 569 570 mutable hardware_call_state mHardwareStatus; // for dump only 571 572 573 DefaultKeyedVector< audio_io_handle_t, sp<PlaybackThread> > mPlaybackThreads; 574 stream_type_t mStreamTypes[AUDIO_STREAM_CNT]; 575 576 // member variables below are protected by mLock 577 float mMasterVolume; 578 bool mMasterMute; 579 // end of variables protected by mLock 580 581 DefaultKeyedVector< audio_io_handle_t, sp<RecordThread> > mRecordThreads; 582 583 DefaultKeyedVector< pid_t, sp<NotificationClient> > mNotificationClients; 584 volatile int32_t mNextUniqueId; // updated by android_atomic_inc 585 audio_mode_t mMode; 586 bool mBtNrecIsOff; 587 588 // protected by mLock 589 Vector<AudioSessionRef*> mAudioSessionRefs; 590 591 float masterVolume_l() const; 592 bool masterMute_l() const; 593 audio_module_handle_t loadHwModule_l(const char *name); 594 595 Vector < sp<SyncEvent> > mPendingSyncEvents; // sync events awaiting for a session 596 // to be created 597 598private: 599 sp<Client> registerPid_l(pid_t pid); // always returns non-0 600 601 // for use from destructor 602 status_t closeOutput_nonvirtual(audio_io_handle_t output); 603 status_t closeInput_nonvirtual(audio_io_handle_t input); 604 605#ifdef TEE_SINK 606 // all record threads serially share a common tee sink, which is re-created on format change 607 sp<NBAIO_Sink> mRecordTeeSink; 608 sp<NBAIO_Source> mRecordTeeSource; 609#endif 610 611public: 612 613#ifdef TEE_SINK 614 // tee sink, if enabled by property, allows dumpsys to write most recent audio to .wav file 615 static void dumpTee(int fd, const sp<NBAIO_Source>& source, audio_io_handle_t id = 0); 616 617 // whether tee sink is enabled by property 618 static bool mTeeSinkInputEnabled; 619 static bool mTeeSinkOutputEnabled; 620 static bool mTeeSinkTrackEnabled; 621 622 // runtime configured size of each tee sink pipe, in frames 623 static size_t mTeeSinkInputFrames; 624 static size_t mTeeSinkOutputFrames; 625 static size_t mTeeSinkTrackFrames; 626 627 // compile-time default size of tee sink pipes, in frames 628 // 0x200000 stereo 16-bit PCM frames = 47.5 seconds at 44.1 kHz, 8 megabytes 629 static const size_t kTeeSinkInputFramesDefault = 0x200000; 630 static const size_t kTeeSinkOutputFramesDefault = 0x200000; 631 static const size_t kTeeSinkTrackFramesDefault = 0x1000; 632#endif 633 634 // This method reads from a variable without mLock, but the variable is updated under mLock. So 635 // we might read a stale value, or a value that's inconsistent with respect to other variables. 636 // In this case, it's safe because the return value isn't used for making an important decision. 637 // The reason we don't want to take mLock is because it could block the caller for a long time. 638 bool isLowRamDevice() const { return mIsLowRamDevice; } 639 640private: 641 bool mIsLowRamDevice; 642 bool mIsDeviceTypeKnown; 643}; 644 645#undef INCLUDING_FROM_AUDIOFLINGER_H 646 647// ---------------------------------------------------------------------------- 648 649}; // namespace android 650 651#endif // ANDROID_AUDIO_FLINGER_H 652