PlaybackTracks.h revision 573d80a8f463f648a515fc0975bf83951b272993
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22// playback track
23class Track : public TrackBase, public VolumeProvider {
24public:
25                        Track(  PlaybackThread *thread,
26                                const sp<Client>& client,
27                                audio_stream_type_t streamType,
28                                uint32_t sampleRate,
29                                audio_format_t format,
30                                audio_channel_mask_t channelMask,
31                                size_t frameCount,
32                                const sp<IMemory>& sharedBuffer,
33                                int sessionId,
34                                IAudioFlinger::track_flags_t flags);
35    virtual             ~Track();
36
37    static  void        appendDumpHeader(String8& result);
38            void        dump(char* buffer, size_t size);
39    virtual status_t    start(AudioSystem::sync_event_t event =
40                                    AudioSystem::SYNC_EVENT_NONE,
41                             int triggerSession = 0);
42    virtual void        stop();
43            void        pause();
44
45            void        flush();
46            void        destroy();
47            int         name() const { return mName; }
48
49    virtual uint32_t    sampleRate() const;
50
51            audio_stream_type_t streamType() const {
52                return mStreamType;
53            }
54            bool        isOffloaded() const { return (mFlags & IAudioFlinger::TRACK_OFFLOAD) != 0; }
55            status_t    setParameters(const String8& keyValuePairs);
56            status_t    attachAuxEffect(int EffectId);
57            void        setAuxBuffer(int EffectId, int32_t *buffer);
58            int32_t     *auxBuffer() const { return mAuxBuffer; }
59            void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
60            int16_t     *mainBuffer() const { return mMainBuffer; }
61            int         auxEffectId() const { return mAuxEffectId; }
62    virtual status_t    getTimestamp(AudioTimestamp& timestamp);
63
64// implement FastMixerState::VolumeProvider interface
65    virtual uint32_t    getVolumeLR();
66
67    virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
68
69protected:
70    // for numerous
71    friend class PlaybackThread;
72    friend class MixerThread;
73    friend class DirectOutputThread;
74    friend class OffloadThread;
75
76                        Track(const Track&);
77                        Track& operator = (const Track&);
78
79    // AudioBufferProvider interface
80    virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
81                                   int64_t pts = kInvalidPTS);
82    // releaseBuffer() not overridden
83
84    virtual size_t framesReady() const;
85
86    bool isPausing() const { return mState == PAUSING; }
87    bool isPaused() const { return mState == PAUSED; }
88    bool isResuming() const { return mState == RESUMING; }
89    bool isReady() const;
90    void setPaused() { mState = PAUSED; }
91    void reset();
92
93    bool isOutputTrack() const {
94        return (mStreamType == AUDIO_STREAM_CNT);
95    }
96
97    sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
98
99    // framesWritten is cumulative, never reset, and is shared all tracks
100    // audioHalFrames is derived from output latency
101    // FIXME parameters not needed, could get them from the thread
102    bool presentationComplete(size_t framesWritten, size_t audioHalFrames);
103
104public:
105    void triggerEvents(AudioSystem::sync_event_t type);
106    void invalidate();
107    bool isInvalid() const { return mIsInvalid; }
108    virtual bool isTimedTrack() const { return false; }
109    bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; }
110    int fastIndex() const { return mFastIndex; }
111
112protected:
113
114    // FILLED state is used for suppressing volume ramp at begin of playing
115    enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
116    mutable uint8_t     mFillingUpStatus;
117    int8_t              mRetryCount;
118    const sp<IMemory>   mSharedBuffer;
119    bool                mResetDone;
120    const audio_stream_type_t mStreamType;
121    int                 mName;      // track name on the normal mixer,
122                                    // allocated statically at track creation time,
123                                    // and is even allocated (though unused) for fast tracks
124                                    // FIXME don't allocate track name for fast tracks
125    int16_t             *mMainBuffer;
126    int32_t             *mAuxBuffer;
127    int                 mAuxEffectId;
128    bool                mHasVolumeController;
129    size_t              mPresentationCompleteFrames; // number of frames written to the
130                                    // audio HAL when this track will be fully rendered
131                                    // zero means not monitoring
132private:
133    IAudioFlinger::track_flags_t mFlags;
134
135    // The following fields are only for fast tracks, and should be in a subclass
136    int                 mFastIndex; // index within FastMixerState::mFastTracks[];
137                                    // either mFastIndex == -1 if not isFastTrack()
138                                    // or 0 < mFastIndex < FastMixerState::kMaxFast because
139                                    // index 0 is reserved for normal mixer's submix;
140                                    // index is allocated statically at track creation time
141                                    // but the slot is only used if track is active
142    FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
143                                    // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
144    volatile float      mCachedVolume;  // combined master volume and stream type volume;
145                                        // 'volatile' means accessed without lock or
146                                        // barrier, but is read/written atomically
147    bool                mIsInvalid; // non-resettable latch, set by invalidate()
148    AudioTrackServerProxy*  mAudioTrackServerProxy;
149    bool                mResumeToStopping; // track was paused in stopping state.
150};  // end of Track
151
152class TimedTrack : public Track {
153  public:
154    static sp<TimedTrack> create(PlaybackThread *thread,
155                                 const sp<Client>& client,
156                                 audio_stream_type_t streamType,
157                                 uint32_t sampleRate,
158                                 audio_format_t format,
159                                 audio_channel_mask_t channelMask,
160                                 size_t frameCount,
161                                 const sp<IMemory>& sharedBuffer,
162                                 int sessionId);
163    virtual ~TimedTrack();
164
165    class TimedBuffer {
166      public:
167        TimedBuffer();
168        TimedBuffer(const sp<IMemory>& buffer, int64_t pts);
169        const sp<IMemory>& buffer() const { return mBuffer; }
170        int64_t pts() const { return mPTS; }
171        uint32_t position() const { return mPosition; }
172        void setPosition(uint32_t pos) { mPosition = pos; }
173      private:
174        sp<IMemory> mBuffer;
175        int64_t     mPTS;
176        uint32_t    mPosition;
177    };
178
179    // Mixer facing methods.
180    virtual bool isTimedTrack() const { return true; }
181    virtual size_t framesReady() const;
182
183    // AudioBufferProvider interface
184    virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
185                                   int64_t pts);
186    virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
187
188    // Client/App facing methods.
189    status_t    allocateTimedBuffer(size_t size,
190                                    sp<IMemory>* buffer);
191    status_t    queueTimedBuffer(const sp<IMemory>& buffer,
192                                 int64_t pts);
193    status_t    setMediaTimeTransform(const LinearTransform& xform,
194                                      TimedAudioTrack::TargetTimeline target);
195
196  private:
197    TimedTrack(PlaybackThread *thread,
198               const sp<Client>& client,
199               audio_stream_type_t streamType,
200               uint32_t sampleRate,
201               audio_format_t format,
202               audio_channel_mask_t channelMask,
203               size_t frameCount,
204               const sp<IMemory>& sharedBuffer,
205               int sessionId);
206
207    void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer);
208    void timedYieldSilence_l(uint32_t numFrames,
209                             AudioBufferProvider::Buffer* buffer);
210    void trimTimedBufferQueue_l();
211    void trimTimedBufferQueueHead_l(const char* logTag);
212    void updateFramesPendingAfterTrim_l(const TimedBuffer& buf,
213                                        const char* logTag);
214
215    uint64_t            mLocalTimeFreq;
216    LinearTransform     mLocalTimeToSampleTransform;
217    LinearTransform     mMediaTimeToSampleTransform;
218    sp<MemoryDealer>    mTimedMemoryDealer;
219
220    Vector<TimedBuffer> mTimedBufferQueue;
221    bool                mQueueHeadInFlight;
222    bool                mTrimQueueHeadOnRelease;
223    uint32_t            mFramesPendingInQueue;
224
225    uint8_t*            mTimedSilenceBuffer;
226    uint32_t            mTimedSilenceBufferSize;
227    mutable Mutex       mTimedBufferQueueLock;
228    bool                mTimedAudioOutputOnTime;
229    CCHelper            mCCHelper;
230
231    Mutex               mMediaTimeTransformLock;
232    LinearTransform     mMediaTimeTransform;
233    bool                mMediaTimeTransformValid;
234    TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget;
235};
236
237
238// playback track, used by DuplicatingThread
239class OutputTrack : public Track {
240public:
241
242    class Buffer : public AudioBufferProvider::Buffer {
243    public:
244        int16_t *mBuffer;
245    };
246
247                        OutputTrack(PlaybackThread *thread,
248                                DuplicatingThread *sourceThread,
249                                uint32_t sampleRate,
250                                audio_format_t format,
251                                audio_channel_mask_t channelMask,
252                                size_t frameCount);
253    virtual             ~OutputTrack();
254
255    virtual status_t    start(AudioSystem::sync_event_t event =
256                                    AudioSystem::SYNC_EVENT_NONE,
257                             int triggerSession = 0);
258    virtual void        stop();
259            bool        write(int16_t* data, uint32_t frames);
260            bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
261            bool        isActive() const { return mActive; }
262    const wp<ThreadBase>& thread() const { return mThread; }
263
264private:
265
266    status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
267                                     uint32_t waitTimeMs);
268    void                clearBufferQueue();
269
270    // Maximum number of pending buffers allocated by OutputTrack::write()
271    static const uint8_t kMaxOverFlowBuffers = 10;
272
273    Vector < Buffer* >          mBufferQueue;
274    AudioBufferProvider::Buffer mOutBuffer;
275    bool                        mActive;
276    DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
277    AudioTrackClientProxy*      mClientProxy;
278};  // end of OutputTrack
279