PlaybackTracks.h revision 8d6c292a0bed3d63b5b7297d09a604af6327c663
1/* 2** 3** Copyright 2012, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18#ifndef INCLUDING_FROM_AUDIOFLINGER_H 19 #error This header file should only be included from AudioFlinger.h 20#endif 21 22// playback track 23class Track : public TrackBase, public VolumeProvider { 24public: 25 Track( PlaybackThread *thread, 26 const sp<Client>& client, 27 audio_stream_type_t streamType, 28 uint32_t sampleRate, 29 audio_format_t format, 30 audio_channel_mask_t channelMask, 31 size_t frameCount, 32 const sp<IMemory>& sharedBuffer, 33 int sessionId, 34 int uid, 35 IAudioFlinger::track_flags_t flags); 36 virtual ~Track(); 37 virtual status_t initCheck() const; 38 39 static void appendDumpHeader(String8& result); 40 void dump(char* buffer, size_t size, bool active); 41 virtual status_t start(AudioSystem::sync_event_t event = 42 AudioSystem::SYNC_EVENT_NONE, 43 int triggerSession = 0); 44 virtual void stop(); 45 void pause(); 46 47 void flush(); 48 void destroy(); 49 int name() const { return mName; } 50 51 virtual uint32_t sampleRate() const; 52 53 audio_stream_type_t streamType() const { 54 return mStreamType; 55 } 56 bool isOffloaded() const { return (mFlags & IAudioFlinger::TRACK_OFFLOAD) != 0; } 57 status_t setParameters(const String8& keyValuePairs); 58 status_t attachAuxEffect(int EffectId); 59 void setAuxBuffer(int EffectId, int32_t *buffer); 60 int32_t *auxBuffer() const { return mAuxBuffer; } 61 void setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; } 62 int16_t *mainBuffer() const { return mMainBuffer; } 63 int auxEffectId() const { return mAuxEffectId; } 64 virtual status_t getTimestamp(AudioTimestamp& timestamp); 65 void signal(); 66 67// implement FastMixerState::VolumeProvider interface 68 virtual uint32_t getVolumeLR(); 69 70 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 71 72protected: 73 // for numerous 74 friend class PlaybackThread; 75 friend class MixerThread; 76 friend class DirectOutputThread; 77 friend class OffloadThread; 78 79 Track(const Track&); 80 Track& operator = (const Track&); 81 82 // AudioBufferProvider interface 83 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, 84 int64_t pts = kInvalidPTS); 85 // releaseBuffer() not overridden 86 87 // ExtendedAudioBufferProvider interface 88 virtual size_t framesReady() const; 89 virtual size_t framesReleased() const; 90 91 bool isPausing() const { return mState == PAUSING; } 92 bool isPaused() const { return mState == PAUSED; } 93 bool isResuming() const { return mState == RESUMING; } 94 bool isReady() const; 95 void setPaused() { mState = PAUSED; } 96 void reset(); 97 bool isFlushPending() const { return mFlushHwPending; } 98 void flushAck(); 99 bool isResumePending(); 100 void resumeAck(); 101 102 bool isOutputTrack() const { 103 return (mStreamType == AUDIO_STREAM_CNT); 104 } 105 106 sp<IMemory> sharedBuffer() const { return mSharedBuffer; } 107 108 // framesWritten is cumulative, never reset, and is shared all tracks 109 // audioHalFrames is derived from output latency 110 // FIXME parameters not needed, could get them from the thread 111 bool presentationComplete(size_t framesWritten, size_t audioHalFrames); 112 113public: 114 void triggerEvents(AudioSystem::sync_event_t type); 115 void invalidate(); 116 bool isInvalid() const { return mIsInvalid; } 117 virtual bool isTimedTrack() const { return false; } 118 bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; } 119 int fastIndex() const { return mFastIndex; } 120 121protected: 122 123 // FILLED state is used for suppressing volume ramp at begin of playing 124 enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE}; 125 mutable uint8_t mFillingUpStatus; 126 int8_t mRetryCount; 127 128 // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const 129 sp<IMemory> mSharedBuffer; 130 131 bool mResetDone; 132 const audio_stream_type_t mStreamType; 133 int mName; // track name on the normal mixer, 134 // allocated statically at track creation time, 135 // and is even allocated (though unused) for fast tracks 136 // FIXME don't allocate track name for fast tracks 137 int16_t *mMainBuffer; 138 int32_t *mAuxBuffer; 139 int mAuxEffectId; 140 bool mHasVolumeController; 141 size_t mPresentationCompleteFrames; // number of frames written to the 142 // audio HAL when this track will be fully rendered 143 // zero means not monitoring 144private: 145 IAudioFlinger::track_flags_t mFlags; 146 147 // The following fields are only for fast tracks, and should be in a subclass 148 int mFastIndex; // index within FastMixerState::mFastTracks[]; 149 // either mFastIndex == -1 if not isFastTrack() 150 // or 0 < mFastIndex < FastMixerState::kMaxFast because 151 // index 0 is reserved for normal mixer's submix; 152 // index is allocated statically at track creation time 153 // but the slot is only used if track is active 154 FastTrackUnderruns mObservedUnderruns; // Most recently observed value of 155 // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns 156 volatile float mCachedVolume; // combined master volume and stream type volume; 157 // 'volatile' means accessed without lock or 158 // barrier, but is read/written atomically 159 bool mIsInvalid; // non-resettable latch, set by invalidate() 160 AudioTrackServerProxy* mAudioTrackServerProxy; 161 bool mResumeToStopping; // track was paused in stopping state. 162 bool mFlushHwPending; // track requests for thread flush 163}; // end of Track 164 165class TimedTrack : public Track { 166 public: 167 static sp<TimedTrack> create(PlaybackThread *thread, 168 const sp<Client>& client, 169 audio_stream_type_t streamType, 170 uint32_t sampleRate, 171 audio_format_t format, 172 audio_channel_mask_t channelMask, 173 size_t frameCount, 174 const sp<IMemory>& sharedBuffer, 175 int sessionId, 176 int uid); 177 virtual ~TimedTrack(); 178 179 class TimedBuffer { 180 public: 181 TimedBuffer(); 182 TimedBuffer(const sp<IMemory>& buffer, int64_t pts); 183 const sp<IMemory>& buffer() const { return mBuffer; } 184 int64_t pts() const { return mPTS; } 185 uint32_t position() const { return mPosition; } 186 void setPosition(uint32_t pos) { mPosition = pos; } 187 private: 188 sp<IMemory> mBuffer; 189 int64_t mPTS; 190 uint32_t mPosition; 191 }; 192 193 // Mixer facing methods. 194 virtual bool isTimedTrack() const { return true; } 195 virtual size_t framesReady() const; 196 197 // AudioBufferProvider interface 198 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, 199 int64_t pts); 200 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer); 201 202 // Client/App facing methods. 203 status_t allocateTimedBuffer(size_t size, 204 sp<IMemory>* buffer); 205 status_t queueTimedBuffer(const sp<IMemory>& buffer, 206 int64_t pts); 207 status_t setMediaTimeTransform(const LinearTransform& xform, 208 TimedAudioTrack::TargetTimeline target); 209 210 private: 211 TimedTrack(PlaybackThread *thread, 212 const sp<Client>& client, 213 audio_stream_type_t streamType, 214 uint32_t sampleRate, 215 audio_format_t format, 216 audio_channel_mask_t channelMask, 217 size_t frameCount, 218 const sp<IMemory>& sharedBuffer, 219 int sessionId, 220 int uid); 221 222 void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer); 223 void timedYieldSilence_l(uint32_t numFrames, 224 AudioBufferProvider::Buffer* buffer); 225 void trimTimedBufferQueue_l(); 226 void trimTimedBufferQueueHead_l(const char* logTag); 227 void updateFramesPendingAfterTrim_l(const TimedBuffer& buf, 228 const char* logTag); 229 230 uint64_t mLocalTimeFreq; 231 LinearTransform mLocalTimeToSampleTransform; 232 LinearTransform mMediaTimeToSampleTransform; 233 sp<MemoryDealer> mTimedMemoryDealer; 234 235 Vector<TimedBuffer> mTimedBufferQueue; 236 bool mQueueHeadInFlight; 237 bool mTrimQueueHeadOnRelease; 238 uint32_t mFramesPendingInQueue; 239 240 uint8_t* mTimedSilenceBuffer; 241 uint32_t mTimedSilenceBufferSize; 242 mutable Mutex mTimedBufferQueueLock; 243 bool mTimedAudioOutputOnTime; 244 CCHelper mCCHelper; 245 246 Mutex mMediaTimeTransformLock; 247 LinearTransform mMediaTimeTransform; 248 bool mMediaTimeTransformValid; 249 TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget; 250}; 251 252 253// playback track, used by DuplicatingThread 254class OutputTrack : public Track { 255public: 256 257 class Buffer : public AudioBufferProvider::Buffer { 258 public: 259 int16_t *mBuffer; 260 }; 261 262 OutputTrack(PlaybackThread *thread, 263 DuplicatingThread *sourceThread, 264 uint32_t sampleRate, 265 audio_format_t format, 266 audio_channel_mask_t channelMask, 267 size_t frameCount, 268 int uid); 269 virtual ~OutputTrack(); 270 271 virtual status_t start(AudioSystem::sync_event_t event = 272 AudioSystem::SYNC_EVENT_NONE, 273 int triggerSession = 0); 274 virtual void stop(); 275 bool write(int16_t* data, uint32_t frames); 276 bool bufferQueueEmpty() const { return mBufferQueue.size() == 0; } 277 bool isActive() const { return mActive; } 278 const wp<ThreadBase>& thread() const { return mThread; } 279 280private: 281 282 status_t obtainBuffer(AudioBufferProvider::Buffer* buffer, 283 uint32_t waitTimeMs); 284 void clearBufferQueue(); 285 286 // Maximum number of pending buffers allocated by OutputTrack::write() 287 static const uint8_t kMaxOverFlowBuffers = 10; 288 289 Vector < Buffer* > mBufferQueue; 290 AudioBufferProvider::Buffer mOutBuffer; 291 bool mActive; 292 DuplicatingThread* const mSourceThread; // for waitTimeMs() in write() 293 AudioTrackClientProxy* mClientProxy; 294}; // end of OutputTrack 295