1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <media/AudioResamplerPublic.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38#include <audio_utils/format.h>
39#include <audio_utils/minifloat.h>
40
41// NBAIO implementations
42#include <media/nbaio/AudioStreamInSource.h>
43#include <media/nbaio/AudioStreamOutSink.h>
44#include <media/nbaio/MonoPipe.h>
45#include <media/nbaio/MonoPipeReader.h>
46#include <media/nbaio/Pipe.h>
47#include <media/nbaio/PipeReader.h>
48#include <media/nbaio/SourceAudioBufferProvider.h>
49
50#include <powermanager/PowerManager.h>
51
52#include <common_time/cc_helper.h>
53#include <common_time/local_clock.h>
54
55#include "AudioFlinger.h"
56#include "AudioMixer.h"
57#include "FastMixer.h"
58#include "FastCapture.h"
59#include "ServiceUtilities.h"
60#include "SchedulingPolicyService.h"
61
62#ifdef ADD_BATTERY_DATA
63#include <media/IMediaPlayerService.h>
64#include <media/IMediaDeathNotifier.h>
65#endif
66
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72// ----------------------------------------------------------------------------
73
74// Note: the following macro is used for extremely verbose logging message.  In
75// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
76// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
77// are so verbose that we want to suppress them even when we have ALOG_ASSERT
78// turned on.  Do not uncomment the #def below unless you really know what you
79// are doing and want to see all of the extremely verbose messages.
80//#define VERY_VERY_VERBOSE_LOGGING
81#ifdef VERY_VERY_VERBOSE_LOGGING
82#define ALOGVV ALOGV
83#else
84#define ALOGVV(a...) do { } while(0)
85#endif
86
87#define max(a, b) ((a) > (b) ? (a) : (b))
88
89namespace android {
90
91// retry counts for buffer fill timeout
92// 50 * ~20msecs = 1 second
93static const int8_t kMaxTrackRetries = 50;
94static const int8_t kMaxTrackStartupRetries = 50;
95// allow less retry attempts on direct output thread.
96// direct outputs can be a scarce resource in audio hardware and should
97// be released as quickly as possible.
98static const int8_t kMaxTrackRetriesDirect = 2;
99
100// don't warn about blocked writes or record buffer overflows more often than this
101static const nsecs_t kWarningThrottleNs = seconds(5);
102
103// RecordThread loop sleep time upon application overrun or audio HAL read error
104static const int kRecordThreadSleepUs = 5000;
105
106// maximum time to wait in sendConfigEvent_l() for a status to be received
107static const nsecs_t kConfigEventTimeoutNs = seconds(2);
108
109// minimum sleep time for the mixer thread loop when tracks are active but in underrun
110static const uint32_t kMinThreadSleepTimeUs = 5000;
111// maximum divider applied to the active sleep time in the mixer thread loop
112static const uint32_t kMaxThreadSleepTimeShift = 2;
113
114// minimum normal sink buffer size, expressed in milliseconds rather than frames
115static const uint32_t kMinNormalSinkBufferSizeMs = 20;
116// maximum normal sink buffer size
117static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
118
119// Offloaded output thread standby delay: allows track transition without going to standby
120static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
121
122// Whether to use fast mixer
123static const enum {
124    FastMixer_Never,    // never initialize or use: for debugging only
125    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
126                        // normal mixer multiplier is 1
127    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
128                        // multiplier is calculated based on min & max normal mixer buffer size
129    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
130                        // multiplier is calculated based on min & max normal mixer buffer size
131    // FIXME for FastMixer_Dynamic:
132    //  Supporting this option will require fixing HALs that can't handle large writes.
133    //  For example, one HAL implementation returns an error from a large write,
134    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
135    //  We could either fix the HAL implementations, or provide a wrapper that breaks
136    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
137} kUseFastMixer = FastMixer_Static;
138
139// Whether to use fast capture
140static const enum {
141    FastCapture_Never,  // never initialize or use: for debugging only
142    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
143    FastCapture_Static, // initialize if needed, then use all the time if initialized
144} kUseFastCapture = FastCapture_Static;
145
146// Priorities for requestPriority
147static const int kPriorityAudioApp = 2;
148static const int kPriorityFastMixer = 3;
149static const int kPriorityFastCapture = 3;
150
151// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
152// for the track.  The client then sub-divides this into smaller buffers for its use.
153// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
154// So for now we just assume that client is double-buffered for fast tracks.
155// FIXME It would be better for client to tell AudioFlinger the value of N,
156// so AudioFlinger could allocate the right amount of memory.
157// See the client's minBufCount and mNotificationFramesAct calculations for details.
158
159// This is the default value, if not specified by property.
160static const int kFastTrackMultiplier = 2;
161
162// The minimum and maximum allowed values
163static const int kFastTrackMultiplierMin = 1;
164static const int kFastTrackMultiplierMax = 2;
165
166// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
167static int sFastTrackMultiplier = kFastTrackMultiplier;
168
169// See Thread::readOnlyHeap().
170// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
171// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
172// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
173static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
174
175// ----------------------------------------------------------------------------
176
177static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
178
179static void sFastTrackMultiplierInit()
180{
181    char value[PROPERTY_VALUE_MAX];
182    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
183        char *endptr;
184        unsigned long ul = strtoul(value, &endptr, 0);
185        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
186            sFastTrackMultiplier = (int) ul;
187        }
188    }
189}
190
191// ----------------------------------------------------------------------------
192
193#ifdef ADD_BATTERY_DATA
194// To collect the amplifier usage
195static void addBatteryData(uint32_t params) {
196    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
197    if (service == NULL) {
198        // it already logged
199        return;
200    }
201
202    service->addBatteryData(params);
203}
204#endif
205
206
207// ----------------------------------------------------------------------------
208//      CPU Stats
209// ----------------------------------------------------------------------------
210
211class CpuStats {
212public:
213    CpuStats();
214    void sample(const String8 &title);
215#ifdef DEBUG_CPU_USAGE
216private:
217    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
218    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
219
220    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
221
222    int mCpuNum;                        // thread's current CPU number
223    int mCpukHz;                        // frequency of thread's current CPU in kHz
224#endif
225};
226
227CpuStats::CpuStats()
228#ifdef DEBUG_CPU_USAGE
229    : mCpuNum(-1), mCpukHz(-1)
230#endif
231{
232}
233
234void CpuStats::sample(const String8 &title
235#ifndef DEBUG_CPU_USAGE
236                __unused
237#endif
238        ) {
239#ifdef DEBUG_CPU_USAGE
240    // get current thread's delta CPU time in wall clock ns
241    double wcNs;
242    bool valid = mCpuUsage.sampleAndEnable(wcNs);
243
244    // record sample for wall clock statistics
245    if (valid) {
246        mWcStats.sample(wcNs);
247    }
248
249    // get the current CPU number
250    int cpuNum = sched_getcpu();
251
252    // get the current CPU frequency in kHz
253    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
254
255    // check if either CPU number or frequency changed
256    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
257        mCpuNum = cpuNum;
258        mCpukHz = cpukHz;
259        // ignore sample for purposes of cycles
260        valid = false;
261    }
262
263    // if no change in CPU number or frequency, then record sample for cycle statistics
264    if (valid && mCpukHz > 0) {
265        double cycles = wcNs * cpukHz * 0.000001;
266        mHzStats.sample(cycles);
267    }
268
269    unsigned n = mWcStats.n();
270    // mCpuUsage.elapsed() is expensive, so don't call it every loop
271    if ((n & 127) == 1) {
272        long long elapsed = mCpuUsage.elapsed();
273        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
274            double perLoop = elapsed / (double) n;
275            double perLoop100 = perLoop * 0.01;
276            double perLoop1k = perLoop * 0.001;
277            double mean = mWcStats.mean();
278            double stddev = mWcStats.stddev();
279            double minimum = mWcStats.minimum();
280            double maximum = mWcStats.maximum();
281            double meanCycles = mHzStats.mean();
282            double stddevCycles = mHzStats.stddev();
283            double minCycles = mHzStats.minimum();
284            double maxCycles = mHzStats.maximum();
285            mCpuUsage.resetElapsed();
286            mWcStats.reset();
287            mHzStats.reset();
288            ALOGD("CPU usage for %s over past %.1f secs\n"
289                "  (%u mixer loops at %.1f mean ms per loop):\n"
290                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
291                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
292                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
293                    title.string(),
294                    elapsed * .000000001, n, perLoop * .000001,
295                    mean * .001,
296                    stddev * .001,
297                    minimum * .001,
298                    maximum * .001,
299                    mean / perLoop100,
300                    stddev / perLoop100,
301                    minimum / perLoop100,
302                    maximum / perLoop100,
303                    meanCycles / perLoop1k,
304                    stddevCycles / perLoop1k,
305                    minCycles / perLoop1k,
306                    maxCycles / perLoop1k);
307
308        }
309    }
310#endif
311};
312
313// ----------------------------------------------------------------------------
314//      ThreadBase
315// ----------------------------------------------------------------------------
316
317AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
318        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
319    :   Thread(false /*canCallJava*/),
320        mType(type),
321        mAudioFlinger(audioFlinger),
322        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
323        // are set by PlaybackThread::readOutputParameters_l() or
324        // RecordThread::readInputParameters_l()
325        //FIXME: mStandby should be true here. Is this some kind of hack?
326        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
327        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
328        // mName will be set by concrete (non-virtual) subclass
329        mDeathRecipient(new PMDeathRecipient(this))
330{
331}
332
333AudioFlinger::ThreadBase::~ThreadBase()
334{
335    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
336    mConfigEvents.clear();
337
338    // do not lock the mutex in destructor
339    releaseWakeLock_l();
340    if (mPowerManager != 0) {
341        sp<IBinder> binder = mPowerManager->asBinder();
342        binder->unlinkToDeath(mDeathRecipient);
343    }
344}
345
346status_t AudioFlinger::ThreadBase::readyToRun()
347{
348    status_t status = initCheck();
349    if (status == NO_ERROR) {
350        ALOGI("AudioFlinger's thread %p ready to run", this);
351    } else {
352        ALOGE("No working audio driver found.");
353    }
354    return status;
355}
356
357void AudioFlinger::ThreadBase::exit()
358{
359    ALOGV("ThreadBase::exit");
360    // do any cleanup required for exit to succeed
361    preExit();
362    {
363        // This lock prevents the following race in thread (uniprocessor for illustration):
364        //  if (!exitPending()) {
365        //      // context switch from here to exit()
366        //      // exit() calls requestExit(), what exitPending() observes
367        //      // exit() calls signal(), which is dropped since no waiters
368        //      // context switch back from exit() to here
369        //      mWaitWorkCV.wait(...);
370        //      // now thread is hung
371        //  }
372        AutoMutex lock(mLock);
373        requestExit();
374        mWaitWorkCV.broadcast();
375    }
376    // When Thread::requestExitAndWait is made virtual and this method is renamed to
377    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
378    requestExitAndWait();
379}
380
381status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
382{
383    status_t status;
384
385    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
386    Mutex::Autolock _l(mLock);
387
388    return sendSetParameterConfigEvent_l(keyValuePairs);
389}
390
391// sendConfigEvent_l() must be called with ThreadBase::mLock held
392// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
393status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
394{
395    status_t status = NO_ERROR;
396
397    mConfigEvents.add(event);
398    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
399    mWaitWorkCV.signal();
400    mLock.unlock();
401    {
402        Mutex::Autolock _l(event->mLock);
403        while (event->mWaitStatus) {
404            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
405                event->mStatus = TIMED_OUT;
406                event->mWaitStatus = false;
407            }
408        }
409        status = event->mStatus;
410    }
411    mLock.lock();
412    return status;
413}
414
415void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
416{
417    Mutex::Autolock _l(mLock);
418    sendIoConfigEvent_l(event, param);
419}
420
421// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
422void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
423{
424    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
425    sendConfigEvent_l(configEvent);
426}
427
428// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
429void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
430{
431    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
432    sendConfigEvent_l(configEvent);
433}
434
435// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
436status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
437{
438    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
439    return sendConfigEvent_l(configEvent);
440}
441
442status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
443                                                        const struct audio_patch *patch,
444                                                        audio_patch_handle_t *handle)
445{
446    Mutex::Autolock _l(mLock);
447    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
448    status_t status = sendConfigEvent_l(configEvent);
449    if (status == NO_ERROR) {
450        CreateAudioPatchConfigEventData *data =
451                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
452        *handle = data->mHandle;
453    }
454    return status;
455}
456
457status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
458                                                                const audio_patch_handle_t handle)
459{
460    Mutex::Autolock _l(mLock);
461    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
462    return sendConfigEvent_l(configEvent);
463}
464
465
466// post condition: mConfigEvents.isEmpty()
467void AudioFlinger::ThreadBase::processConfigEvents_l()
468{
469    bool configChanged = false;
470
471    while (!mConfigEvents.isEmpty()) {
472        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
473        sp<ConfigEvent> event = mConfigEvents[0];
474        mConfigEvents.removeAt(0);
475        switch (event->mType) {
476        case CFG_EVENT_PRIO: {
477            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
478            // FIXME Need to understand why this has to be done asynchronously
479            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
480                    true /*asynchronous*/);
481            if (err != 0) {
482                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
483                      data->mPrio, data->mPid, data->mTid, err);
484            }
485        } break;
486        case CFG_EVENT_IO: {
487            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
488            audioConfigChanged(data->mEvent, data->mParam);
489        } break;
490        case CFG_EVENT_SET_PARAMETER: {
491            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
492            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
493                configChanged = true;
494            }
495        } break;
496        case CFG_EVENT_CREATE_AUDIO_PATCH: {
497            CreateAudioPatchConfigEventData *data =
498                                            (CreateAudioPatchConfigEventData *)event->mData.get();
499            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
500        } break;
501        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
502            ReleaseAudioPatchConfigEventData *data =
503                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
504            event->mStatus = releaseAudioPatch_l(data->mHandle);
505        } break;
506        default:
507            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
508            break;
509        }
510        {
511            Mutex::Autolock _l(event->mLock);
512            if (event->mWaitStatus) {
513                event->mWaitStatus = false;
514                event->mCond.signal();
515            }
516        }
517        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
518    }
519
520    if (configChanged) {
521        cacheParameters_l();
522    }
523}
524
525String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
526    String8 s;
527    if (output) {
528        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
529        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
530        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
531        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
532        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
534        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
535        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
536        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
537        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
542        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
543        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
544        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
545        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
546        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
547    } else {
548        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
549        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
550        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
551        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
552        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
554        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
555        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
556        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
557        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
558        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
559        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
560        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
561        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
562        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
563    }
564    int len = s.length();
565    if (s.length() > 2) {
566        char *str = s.lockBuffer(len);
567        s.unlockBuffer(len - 2);
568    }
569    return s;
570}
571
572void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
573{
574    const size_t SIZE = 256;
575    char buffer[SIZE];
576    String8 result;
577
578    bool locked = AudioFlinger::dumpTryLock(mLock);
579    if (!locked) {
580        dprintf(fd, "thread %p maybe dead locked\n", this);
581    }
582
583    dprintf(fd, "  I/O handle: %d\n", mId);
584    dprintf(fd, "  TID: %d\n", getTid());
585    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
586    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
587    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
588    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
589    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
590    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
591            channelMaskToString(mChannelMask, mType != RECORD).string());
592    dprintf(fd, "  Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
593    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
594    dprintf(fd, "  Pending config events:");
595    size_t numConfig = mConfigEvents.size();
596    if (numConfig) {
597        for (size_t i = 0; i < numConfig; i++) {
598            mConfigEvents[i]->dump(buffer, SIZE);
599            dprintf(fd, "\n    %s", buffer);
600        }
601        dprintf(fd, "\n");
602    } else {
603        dprintf(fd, " none\n");
604    }
605
606    if (locked) {
607        mLock.unlock();
608    }
609}
610
611void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
612{
613    const size_t SIZE = 256;
614    char buffer[SIZE];
615    String8 result;
616
617    size_t numEffectChains = mEffectChains.size();
618    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
619    write(fd, buffer, strlen(buffer));
620
621    for (size_t i = 0; i < numEffectChains; ++i) {
622        sp<EffectChain> chain = mEffectChains[i];
623        if (chain != 0) {
624            chain->dump(fd, args);
625        }
626    }
627}
628
629void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
630{
631    Mutex::Autolock _l(mLock);
632    acquireWakeLock_l(uid);
633}
634
635String16 AudioFlinger::ThreadBase::getWakeLockTag()
636{
637    switch (mType) {
638        case MIXER:
639            return String16("AudioMix");
640        case DIRECT:
641            return String16("AudioDirectOut");
642        case DUPLICATING:
643            return String16("AudioDup");
644        case RECORD:
645            return String16("AudioIn");
646        case OFFLOAD:
647            return String16("AudioOffload");
648        default:
649            ALOG_ASSERT(false);
650            return String16("AudioUnknown");
651    }
652}
653
654void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
655{
656    getPowerManager_l();
657    if (mPowerManager != 0) {
658        sp<IBinder> binder = new BBinder();
659        status_t status;
660        if (uid >= 0) {
661            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
662                    binder,
663                    getWakeLockTag(),
664                    String16("media"),
665                    uid,
666                    true /* FIXME force oneway contrary to .aidl */);
667        } else {
668            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
669                    binder,
670                    getWakeLockTag(),
671                    String16("media"),
672                    true /* FIXME force oneway contrary to .aidl */);
673        }
674        if (status == NO_ERROR) {
675            mWakeLockToken = binder;
676        }
677        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
678    }
679}
680
681void AudioFlinger::ThreadBase::releaseWakeLock()
682{
683    Mutex::Autolock _l(mLock);
684    releaseWakeLock_l();
685}
686
687void AudioFlinger::ThreadBase::releaseWakeLock_l()
688{
689    if (mWakeLockToken != 0) {
690        ALOGV("releaseWakeLock_l() %s", mName);
691        if (mPowerManager != 0) {
692            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
693                    true /* FIXME force oneway contrary to .aidl */);
694        }
695        mWakeLockToken.clear();
696    }
697}
698
699void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
700    Mutex::Autolock _l(mLock);
701    updateWakeLockUids_l(uids);
702}
703
704void AudioFlinger::ThreadBase::getPowerManager_l() {
705
706    if (mPowerManager == 0) {
707        // use checkService() to avoid blocking if power service is not up yet
708        sp<IBinder> binder =
709            defaultServiceManager()->checkService(String16("power"));
710        if (binder == 0) {
711            ALOGW("Thread %s cannot connect to the power manager service", mName);
712        } else {
713            mPowerManager = interface_cast<IPowerManager>(binder);
714            binder->linkToDeath(mDeathRecipient);
715        }
716    }
717}
718
719void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
720
721    getPowerManager_l();
722    if (mWakeLockToken == NULL) {
723        ALOGE("no wake lock to update!");
724        return;
725    }
726    if (mPowerManager != 0) {
727        sp<IBinder> binder = new BBinder();
728        status_t status;
729        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
730                    true /* FIXME force oneway contrary to .aidl */);
731        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
732    }
733}
734
735void AudioFlinger::ThreadBase::clearPowerManager()
736{
737    Mutex::Autolock _l(mLock);
738    releaseWakeLock_l();
739    mPowerManager.clear();
740}
741
742void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
743{
744    sp<ThreadBase> thread = mThread.promote();
745    if (thread != 0) {
746        thread->clearPowerManager();
747    }
748    ALOGW("power manager service died !!!");
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    Mutex::Autolock _l(mLock);
755    setEffectSuspended_l(type, suspend, sessionId);
756}
757
758void AudioFlinger::ThreadBase::setEffectSuspended_l(
759        const effect_uuid_t *type, bool suspend, int sessionId)
760{
761    sp<EffectChain> chain = getEffectChain_l(sessionId);
762    if (chain != 0) {
763        if (type != NULL) {
764            chain->setEffectSuspended_l(type, suspend);
765        } else {
766            chain->setEffectSuspendedAll_l(suspend);
767        }
768    }
769
770    updateSuspendedSessions_l(type, suspend, sessionId);
771}
772
773void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
774{
775    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
776    if (index < 0) {
777        return;
778    }
779
780    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
781            mSuspendedSessions.valueAt(index);
782
783    for (size_t i = 0; i < sessionEffects.size(); i++) {
784        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
785        for (int j = 0; j < desc->mRefCount; j++) {
786            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
787                chain->setEffectSuspendedAll_l(true);
788            } else {
789                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
790                    desc->mType.timeLow);
791                chain->setEffectSuspended_l(&desc->mType, true);
792            }
793        }
794    }
795}
796
797void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
798                                                         bool suspend,
799                                                         int sessionId)
800{
801    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
802
803    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
804
805    if (suspend) {
806        if (index >= 0) {
807            sessionEffects = mSuspendedSessions.valueAt(index);
808        } else {
809            mSuspendedSessions.add(sessionId, sessionEffects);
810        }
811    } else {
812        if (index < 0) {
813            return;
814        }
815        sessionEffects = mSuspendedSessions.valueAt(index);
816    }
817
818
819    int key = EffectChain::kKeyForSuspendAll;
820    if (type != NULL) {
821        key = type->timeLow;
822    }
823    index = sessionEffects.indexOfKey(key);
824
825    sp<SuspendedSessionDesc> desc;
826    if (suspend) {
827        if (index >= 0) {
828            desc = sessionEffects.valueAt(index);
829        } else {
830            desc = new SuspendedSessionDesc();
831            if (type != NULL) {
832                desc->mType = *type;
833            }
834            sessionEffects.add(key, desc);
835            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
836        }
837        desc->mRefCount++;
838    } else {
839        if (index < 0) {
840            return;
841        }
842        desc = sessionEffects.valueAt(index);
843        if (--desc->mRefCount == 0) {
844            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
845            sessionEffects.removeItemsAt(index);
846            if (sessionEffects.isEmpty()) {
847                ALOGV("updateSuspendedSessions_l() restore removing session %d",
848                                 sessionId);
849                mSuspendedSessions.removeItem(sessionId);
850            }
851        }
852    }
853    if (!sessionEffects.isEmpty()) {
854        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
855    }
856}
857
858void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
859                                                            bool enabled,
860                                                            int sessionId)
861{
862    Mutex::Autolock _l(mLock);
863    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
864}
865
866void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
867                                                            bool enabled,
868                                                            int sessionId)
869{
870    if (mType != RECORD) {
871        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
872        // another session. This gives the priority to well behaved effect control panels
873        // and applications not using global effects.
874        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
875        // global effects
876        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
877            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
878        }
879    }
880
881    sp<EffectChain> chain = getEffectChain_l(sessionId);
882    if (chain != 0) {
883        chain->checkSuspendOnEffectEnabled(effect, enabled);
884    }
885}
886
887// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
888sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
889        const sp<AudioFlinger::Client>& client,
890        const sp<IEffectClient>& effectClient,
891        int32_t priority,
892        int sessionId,
893        effect_descriptor_t *desc,
894        int *enabled,
895        status_t *status)
896{
897    sp<EffectModule> effect;
898    sp<EffectHandle> handle;
899    status_t lStatus;
900    sp<EffectChain> chain;
901    bool chainCreated = false;
902    bool effectCreated = false;
903    bool effectRegistered = false;
904
905    lStatus = initCheck();
906    if (lStatus != NO_ERROR) {
907        ALOGW("createEffect_l() Audio driver not initialized.");
908        goto Exit;
909    }
910
911    // Reject any effect on Direct output threads for now, since the format of
912    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
913    if (mType == DIRECT) {
914        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
915                desc->name, mName);
916        lStatus = BAD_VALUE;
917        goto Exit;
918    }
919
920    // Reject any effect on mixer or duplicating multichannel sinks.
921    // TODO: fix both format and multichannel issues with effects.
922    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
923        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
924                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
925        lStatus = BAD_VALUE;
926        goto Exit;
927    }
928
929    // Allow global effects only on offloaded and mixer threads
930    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
931        switch (mType) {
932        case MIXER:
933        case OFFLOAD:
934            break;
935        case DIRECT:
936        case DUPLICATING:
937        case RECORD:
938        default:
939            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
940            lStatus = BAD_VALUE;
941            goto Exit;
942        }
943    }
944
945    // Only Pre processor effects are allowed on input threads and only on input threads
946    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
947        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
948                desc->name, desc->flags, mType);
949        lStatus = BAD_VALUE;
950        goto Exit;
951    }
952
953    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
954
955    { // scope for mLock
956        Mutex::Autolock _l(mLock);
957
958        // check for existing effect chain with the requested audio session
959        chain = getEffectChain_l(sessionId);
960        if (chain == 0) {
961            // create a new chain for this session
962            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
963            chain = new EffectChain(this, sessionId);
964            addEffectChain_l(chain);
965            chain->setStrategy(getStrategyForSession_l(sessionId));
966            chainCreated = true;
967        } else {
968            effect = chain->getEffectFromDesc_l(desc);
969        }
970
971        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
972
973        if (effect == 0) {
974            int id = mAudioFlinger->nextUniqueId();
975            // Check CPU and memory usage
976            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
977            if (lStatus != NO_ERROR) {
978                goto Exit;
979            }
980            effectRegistered = true;
981            // create a new effect module if none present in the chain
982            effect = new EffectModule(this, chain, desc, id, sessionId);
983            lStatus = effect->status();
984            if (lStatus != NO_ERROR) {
985                goto Exit;
986            }
987            effect->setOffloaded(mType == OFFLOAD, mId);
988
989            lStatus = chain->addEffect_l(effect);
990            if (lStatus != NO_ERROR) {
991                goto Exit;
992            }
993            effectCreated = true;
994
995            effect->setDevice(mOutDevice);
996            effect->setDevice(mInDevice);
997            effect->setMode(mAudioFlinger->getMode());
998            effect->setAudioSource(mAudioSource);
999        }
1000        // create effect handle and connect it to effect module
1001        handle = new EffectHandle(effect, client, effectClient, priority);
1002        lStatus = handle->initCheck();
1003        if (lStatus == OK) {
1004            lStatus = effect->addHandle(handle.get());
1005        }
1006        if (enabled != NULL) {
1007            *enabled = (int)effect->isEnabled();
1008        }
1009    }
1010
1011Exit:
1012    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1013        Mutex::Autolock _l(mLock);
1014        if (effectCreated) {
1015            chain->removeEffect_l(effect);
1016        }
1017        if (effectRegistered) {
1018            AudioSystem::unregisterEffect(effect->id());
1019        }
1020        if (chainCreated) {
1021            removeEffectChain_l(chain);
1022        }
1023        handle.clear();
1024    }
1025
1026    *status = lStatus;
1027    return handle;
1028}
1029
1030sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1031{
1032    Mutex::Autolock _l(mLock);
1033    return getEffect_l(sessionId, effectId);
1034}
1035
1036sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1037{
1038    sp<EffectChain> chain = getEffectChain_l(sessionId);
1039    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1040}
1041
1042// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1043// PlaybackThread::mLock held
1044status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1045{
1046    // check for existing effect chain with the requested audio session
1047    int sessionId = effect->sessionId();
1048    sp<EffectChain> chain = getEffectChain_l(sessionId);
1049    bool chainCreated = false;
1050
1051    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1052             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1053                    this, effect->desc().name, effect->desc().flags);
1054
1055    if (chain == 0) {
1056        // create a new chain for this session
1057        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1058        chain = new EffectChain(this, sessionId);
1059        addEffectChain_l(chain);
1060        chain->setStrategy(getStrategyForSession_l(sessionId));
1061        chainCreated = true;
1062    }
1063    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1064
1065    if (chain->getEffectFromId_l(effect->id()) != 0) {
1066        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1067                this, effect->desc().name, chain.get());
1068        return BAD_VALUE;
1069    }
1070
1071    effect->setOffloaded(mType == OFFLOAD, mId);
1072
1073    status_t status = chain->addEffect_l(effect);
1074    if (status != NO_ERROR) {
1075        if (chainCreated) {
1076            removeEffectChain_l(chain);
1077        }
1078        return status;
1079    }
1080
1081    effect->setDevice(mOutDevice);
1082    effect->setDevice(mInDevice);
1083    effect->setMode(mAudioFlinger->getMode());
1084    effect->setAudioSource(mAudioSource);
1085    return NO_ERROR;
1086}
1087
1088void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1089
1090    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1091    effect_descriptor_t desc = effect->desc();
1092    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1093        detachAuxEffect_l(effect->id());
1094    }
1095
1096    sp<EffectChain> chain = effect->chain().promote();
1097    if (chain != 0) {
1098        // remove effect chain if removing last effect
1099        if (chain->removeEffect_l(effect) == 0) {
1100            removeEffectChain_l(chain);
1101        }
1102    } else {
1103        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1104    }
1105}
1106
1107void AudioFlinger::ThreadBase::lockEffectChains_l(
1108        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1109{
1110    effectChains = mEffectChains;
1111    for (size_t i = 0; i < mEffectChains.size(); i++) {
1112        mEffectChains[i]->lock();
1113    }
1114}
1115
1116void AudioFlinger::ThreadBase::unlockEffectChains(
1117        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1118{
1119    for (size_t i = 0; i < effectChains.size(); i++) {
1120        effectChains[i]->unlock();
1121    }
1122}
1123
1124sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1125{
1126    Mutex::Autolock _l(mLock);
1127    return getEffectChain_l(sessionId);
1128}
1129
1130sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1131{
1132    size_t size = mEffectChains.size();
1133    for (size_t i = 0; i < size; i++) {
1134        if (mEffectChains[i]->sessionId() == sessionId) {
1135            return mEffectChains[i];
1136        }
1137    }
1138    return 0;
1139}
1140
1141void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1142{
1143    Mutex::Autolock _l(mLock);
1144    size_t size = mEffectChains.size();
1145    for (size_t i = 0; i < size; i++) {
1146        mEffectChains[i]->setMode_l(mode);
1147    }
1148}
1149
1150void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1151{
1152    config->type = AUDIO_PORT_TYPE_MIX;
1153    config->ext.mix.handle = mId;
1154    config->sample_rate = mSampleRate;
1155    config->format = mFormat;
1156    config->channel_mask = mChannelMask;
1157    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1158                            AUDIO_PORT_CONFIG_FORMAT;
1159}
1160
1161
1162// ----------------------------------------------------------------------------
1163//      Playback
1164// ----------------------------------------------------------------------------
1165
1166AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1167                                             AudioStreamOut* output,
1168                                             audio_io_handle_t id,
1169                                             audio_devices_t device,
1170                                             type_t type)
1171    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1172        mNormalFrameCount(0), mSinkBuffer(NULL),
1173        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1174        mMixerBuffer(NULL),
1175        mMixerBufferSize(0),
1176        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1177        mMixerBufferValid(false),
1178        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1179        mEffectBuffer(NULL),
1180        mEffectBufferSize(0),
1181        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1182        mEffectBufferValid(false),
1183        mSuspended(0), mBytesWritten(0),
1184        mActiveTracksGeneration(0),
1185        // mStreamTypes[] initialized in constructor body
1186        mOutput(output),
1187        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1188        mMixerStatus(MIXER_IDLE),
1189        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1190        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1191        mBytesRemaining(0),
1192        mCurrentWriteLength(0),
1193        mUseAsyncWrite(false),
1194        mWriteAckSequence(0),
1195        mDrainSequence(0),
1196        mSignalPending(false),
1197        mScreenState(AudioFlinger::mScreenState),
1198        // index 0 is reserved for normal mixer's submix
1199        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1200        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false),
1201        // mLatchD, mLatchQ,
1202        mLatchDValid(false), mLatchQValid(false)
1203{
1204    snprintf(mName, kNameLength, "AudioOut_%X", id);
1205    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1206
1207    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1208    // it would be safer to explicitly pass initial masterVolume/masterMute as
1209    // parameter.
1210    //
1211    // If the HAL we are using has support for master volume or master mute,
1212    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1213    // and the mute set to false).
1214    mMasterVolume = audioFlinger->masterVolume_l();
1215    mMasterMute = audioFlinger->masterMute_l();
1216    if (mOutput && mOutput->audioHwDev) {
1217        if (mOutput->audioHwDev->canSetMasterVolume()) {
1218            mMasterVolume = 1.0;
1219        }
1220
1221        if (mOutput->audioHwDev->canSetMasterMute()) {
1222            mMasterMute = false;
1223        }
1224    }
1225
1226    readOutputParameters_l();
1227
1228    // ++ operator does not compile
1229    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1230            stream = (audio_stream_type_t) (stream + 1)) {
1231        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1232        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1233    }
1234}
1235
1236AudioFlinger::PlaybackThread::~PlaybackThread()
1237{
1238    mAudioFlinger->unregisterWriter(mNBLogWriter);
1239    free(mSinkBuffer);
1240    free(mMixerBuffer);
1241    free(mEffectBuffer);
1242}
1243
1244void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1245{
1246    dumpInternals(fd, args);
1247    dumpTracks(fd, args);
1248    dumpEffectChains(fd, args);
1249}
1250
1251void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1252{
1253    const size_t SIZE = 256;
1254    char buffer[SIZE];
1255    String8 result;
1256
1257    result.appendFormat("  Stream volumes in dB: ");
1258    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1259        const stream_type_t *st = &mStreamTypes[i];
1260        if (i > 0) {
1261            result.appendFormat(", ");
1262        }
1263        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1264        if (st->mute) {
1265            result.append("M");
1266        }
1267    }
1268    result.append("\n");
1269    write(fd, result.string(), result.length());
1270    result.clear();
1271
1272    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1273    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1274    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1275            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1276
1277    size_t numtracks = mTracks.size();
1278    size_t numactive = mActiveTracks.size();
1279    dprintf(fd, "  %d Tracks", numtracks);
1280    size_t numactiveseen = 0;
1281    if (numtracks) {
1282        dprintf(fd, " of which %d are active\n", numactive);
1283        Track::appendDumpHeader(result);
1284        for (size_t i = 0; i < numtracks; ++i) {
1285            sp<Track> track = mTracks[i];
1286            if (track != 0) {
1287                bool active = mActiveTracks.indexOf(track) >= 0;
1288                if (active) {
1289                    numactiveseen++;
1290                }
1291                track->dump(buffer, SIZE, active);
1292                result.append(buffer);
1293            }
1294        }
1295    } else {
1296        result.append("\n");
1297    }
1298    if (numactiveseen != numactive) {
1299        // some tracks in the active list were not in the tracks list
1300        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1301                " not in the track list\n");
1302        result.append(buffer);
1303        Track::appendDumpHeader(result);
1304        for (size_t i = 0; i < numactive; ++i) {
1305            sp<Track> track = mActiveTracks[i].promote();
1306            if (track != 0 && mTracks.indexOf(track) < 0) {
1307                track->dump(buffer, SIZE, true);
1308                result.append(buffer);
1309            }
1310        }
1311    }
1312
1313    write(fd, result.string(), result.size());
1314}
1315
1316void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1317{
1318    dprintf(fd, "\nOutput thread %p:\n", this);
1319    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1320    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1321    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1322    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1323    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1324    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1325    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1326    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1327    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1328    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1329
1330    dumpBase(fd, args);
1331}
1332
1333// Thread virtuals
1334
1335void AudioFlinger::PlaybackThread::onFirstRef()
1336{
1337    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1338}
1339
1340// ThreadBase virtuals
1341void AudioFlinger::PlaybackThread::preExit()
1342{
1343    ALOGV("  preExit()");
1344    // FIXME this is using hard-coded strings but in the future, this functionality will be
1345    //       converted to use audio HAL extensions required to support tunneling
1346    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1347}
1348
1349// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1350sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1351        const sp<AudioFlinger::Client>& client,
1352        audio_stream_type_t streamType,
1353        uint32_t sampleRate,
1354        audio_format_t format,
1355        audio_channel_mask_t channelMask,
1356        size_t *pFrameCount,
1357        const sp<IMemory>& sharedBuffer,
1358        int sessionId,
1359        IAudioFlinger::track_flags_t *flags,
1360        pid_t tid,
1361        int uid,
1362        status_t *status)
1363{
1364    size_t frameCount = *pFrameCount;
1365    sp<Track> track;
1366    status_t lStatus;
1367
1368    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1369
1370    // client expresses a preference for FAST, but we get the final say
1371    if (*flags & IAudioFlinger::TRACK_FAST) {
1372      if (
1373            // not timed
1374            (!isTimed) &&
1375            // either of these use cases:
1376            (
1377              // use case 1: shared buffer with any frame count
1378              (
1379                (sharedBuffer != 0)
1380              ) ||
1381              // use case 2: callback handler and frame count is default or at least as large as HAL
1382              (
1383                (tid != -1) &&
1384                ((frameCount == 0) ||
1385                (frameCount >= mFrameCount))
1386              )
1387            ) &&
1388            // PCM data
1389            audio_is_linear_pcm(format) &&
1390            // identical channel mask to sink, or mono in and stereo sink
1391            (channelMask == mChannelMask ||
1392                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1393                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1394            // hardware sample rate
1395            (sampleRate == mSampleRate) &&
1396            // normal mixer has an associated fast mixer
1397            hasFastMixer() &&
1398            // there are sufficient fast track slots available
1399            (mFastTrackAvailMask != 0)
1400            // FIXME test that MixerThread for this fast track has a capable output HAL
1401            // FIXME add a permission test also?
1402        ) {
1403        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1404        if (frameCount == 0) {
1405            // read the fast track multiplier property the first time it is needed
1406            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1407            if (ok != 0) {
1408                ALOGE("%s pthread_once failed: %d", __func__, ok);
1409            }
1410            frameCount = mFrameCount * sFastTrackMultiplier;
1411        }
1412        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1413                frameCount, mFrameCount);
1414      } else {
1415        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1416                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1417                "sampleRate=%u mSampleRate=%u "
1418                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1419                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1420                audio_is_linear_pcm(format),
1421                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1422        *flags &= ~IAudioFlinger::TRACK_FAST;
1423        // For compatibility with AudioTrack calculation, buffer depth is forced
1424        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1425        // This is probably too conservative, but legacy application code may depend on it.
1426        // If you change this calculation, also review the start threshold which is related.
1427        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1428        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1429        if (minBufCount < 2) {
1430            minBufCount = 2;
1431        }
1432        size_t minFrameCount = mNormalFrameCount * minBufCount;
1433        if (frameCount < minFrameCount) {
1434            frameCount = minFrameCount;
1435        }
1436      }
1437    }
1438    *pFrameCount = frameCount;
1439
1440    switch (mType) {
1441
1442    case DIRECT:
1443        if (audio_is_linear_pcm(format)) {
1444            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1445                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1446                        "for output %p with format %#x",
1447                        sampleRate, format, channelMask, mOutput, mFormat);
1448                lStatus = BAD_VALUE;
1449                goto Exit;
1450            }
1451        }
1452        break;
1453
1454    case OFFLOAD:
1455        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1456            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1457                    "for output %p with format %#x",
1458                    sampleRate, format, channelMask, mOutput, mFormat);
1459            lStatus = BAD_VALUE;
1460            goto Exit;
1461        }
1462        break;
1463
1464    default:
1465        if (!audio_is_linear_pcm(format)) {
1466                ALOGE("createTrack_l() Bad parameter: format %#x \""
1467                        "for output %p with format %#x",
1468                        format, mOutput, mFormat);
1469                lStatus = BAD_VALUE;
1470                goto Exit;
1471        }
1472        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1473            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1474            lStatus = BAD_VALUE;
1475            goto Exit;
1476        }
1477        break;
1478
1479    }
1480
1481    lStatus = initCheck();
1482    if (lStatus != NO_ERROR) {
1483        ALOGE("createTrack_l() audio driver not initialized");
1484        goto Exit;
1485    }
1486
1487    { // scope for mLock
1488        Mutex::Autolock _l(mLock);
1489
1490        // all tracks in same audio session must share the same routing strategy otherwise
1491        // conflicts will happen when tracks are moved from one output to another by audio policy
1492        // manager
1493        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1494        for (size_t i = 0; i < mTracks.size(); ++i) {
1495            sp<Track> t = mTracks[i];
1496            if (t != 0 && t->isExternalTrack()) {
1497                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1498                if (sessionId == t->sessionId() && strategy != actual) {
1499                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1500                            strategy, actual);
1501                    lStatus = BAD_VALUE;
1502                    goto Exit;
1503                }
1504            }
1505        }
1506
1507        if (!isTimed) {
1508            track = new Track(this, client, streamType, sampleRate, format,
1509                              channelMask, frameCount, NULL, sharedBuffer,
1510                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1511        } else {
1512            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1513                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1514        }
1515
1516        // new Track always returns non-NULL,
1517        // but TimedTrack::create() is a factory that could fail by returning NULL
1518        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1519        if (lStatus != NO_ERROR) {
1520            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1521            // track must be cleared from the caller as the caller has the AF lock
1522            goto Exit;
1523        }
1524        mTracks.add(track);
1525
1526        sp<EffectChain> chain = getEffectChain_l(sessionId);
1527        if (chain != 0) {
1528            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1529            track->setMainBuffer(chain->inBuffer());
1530            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1531            chain->incTrackCnt();
1532        }
1533
1534        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1535            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1536            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1537            // so ask activity manager to do this on our behalf
1538            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1539        }
1540    }
1541
1542    lStatus = NO_ERROR;
1543
1544Exit:
1545    *status = lStatus;
1546    return track;
1547}
1548
1549uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1550{
1551    return latency;
1552}
1553
1554uint32_t AudioFlinger::PlaybackThread::latency() const
1555{
1556    Mutex::Autolock _l(mLock);
1557    return latency_l();
1558}
1559uint32_t AudioFlinger::PlaybackThread::latency_l() const
1560{
1561    if (initCheck() == NO_ERROR) {
1562        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1563    } else {
1564        return 0;
1565    }
1566}
1567
1568void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1569{
1570    Mutex::Autolock _l(mLock);
1571    // Don't apply master volume in SW if our HAL can do it for us.
1572    if (mOutput && mOutput->audioHwDev &&
1573        mOutput->audioHwDev->canSetMasterVolume()) {
1574        mMasterVolume = 1.0;
1575    } else {
1576        mMasterVolume = value;
1577    }
1578}
1579
1580void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1581{
1582    Mutex::Autolock _l(mLock);
1583    // Don't apply master mute in SW if our HAL can do it for us.
1584    if (mOutput && mOutput->audioHwDev &&
1585        mOutput->audioHwDev->canSetMasterMute()) {
1586        mMasterMute = false;
1587    } else {
1588        mMasterMute = muted;
1589    }
1590}
1591
1592void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1593{
1594    Mutex::Autolock _l(mLock);
1595    mStreamTypes[stream].volume = value;
1596    broadcast_l();
1597}
1598
1599void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1600{
1601    Mutex::Autolock _l(mLock);
1602    mStreamTypes[stream].mute = muted;
1603    broadcast_l();
1604}
1605
1606float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1607{
1608    Mutex::Autolock _l(mLock);
1609    return mStreamTypes[stream].volume;
1610}
1611
1612// addTrack_l() must be called with ThreadBase::mLock held
1613status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1614{
1615    status_t status = ALREADY_EXISTS;
1616
1617    // set retry count for buffer fill
1618    track->mRetryCount = kMaxTrackStartupRetries;
1619    if (mActiveTracks.indexOf(track) < 0) {
1620        // the track is newly added, make sure it fills up all its
1621        // buffers before playing. This is to ensure the client will
1622        // effectively get the latency it requested.
1623        if (track->isExternalTrack()) {
1624            TrackBase::track_state state = track->mState;
1625            mLock.unlock();
1626            status = AudioSystem::startOutput(mId, track->streamType(),
1627                                              (audio_session_t)track->sessionId());
1628            mLock.lock();
1629            // abort track was stopped/paused while we released the lock
1630            if (state != track->mState) {
1631                if (status == NO_ERROR) {
1632                    mLock.unlock();
1633                    AudioSystem::stopOutput(mId, track->streamType(),
1634                                            (audio_session_t)track->sessionId());
1635                    mLock.lock();
1636                }
1637                return INVALID_OPERATION;
1638            }
1639            // abort if start is rejected by audio policy manager
1640            if (status != NO_ERROR) {
1641                return PERMISSION_DENIED;
1642            }
1643#ifdef ADD_BATTERY_DATA
1644            // to track the speaker usage
1645            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1646#endif
1647        }
1648
1649        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1650        track->mResetDone = false;
1651        track->mPresentationCompleteFrames = 0;
1652        mActiveTracks.add(track);
1653        mWakeLockUids.add(track->uid());
1654        mActiveTracksGeneration++;
1655        mLatestActiveTrack = track;
1656        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1657        if (chain != 0) {
1658            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1659                    track->sessionId());
1660            chain->incActiveTrackCnt();
1661        }
1662
1663        status = NO_ERROR;
1664    }
1665
1666    onAddNewTrack_l();
1667    return status;
1668}
1669
1670bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1671{
1672    track->terminate();
1673    // active tracks are removed by threadLoop()
1674    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1675    track->mState = TrackBase::STOPPED;
1676    if (!trackActive) {
1677        removeTrack_l(track);
1678    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1679        track->mState = TrackBase::STOPPING_1;
1680    }
1681
1682    return trackActive;
1683}
1684
1685void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1686{
1687    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1688    mTracks.remove(track);
1689    deleteTrackName_l(track->name());
1690    // redundant as track is about to be destroyed, for dumpsys only
1691    track->mName = -1;
1692    if (track->isFastTrack()) {
1693        int index = track->mFastIndex;
1694        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1695        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1696        mFastTrackAvailMask |= 1 << index;
1697        // redundant as track is about to be destroyed, for dumpsys only
1698        track->mFastIndex = -1;
1699    }
1700    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1701    if (chain != 0) {
1702        chain->decTrackCnt();
1703    }
1704}
1705
1706void AudioFlinger::PlaybackThread::broadcast_l()
1707{
1708    // Thread could be blocked waiting for async
1709    // so signal it to handle state changes immediately
1710    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1711    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1712    mSignalPending = true;
1713    mWaitWorkCV.broadcast();
1714}
1715
1716String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1717{
1718    Mutex::Autolock _l(mLock);
1719    if (initCheck() != NO_ERROR) {
1720        return String8();
1721    }
1722
1723    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1724    const String8 out_s8(s);
1725    free(s);
1726    return out_s8;
1727}
1728
1729void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1730    AudioSystem::OutputDescriptor desc;
1731    void *param2 = NULL;
1732
1733    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1734            param);
1735
1736    switch (event) {
1737    case AudioSystem::OUTPUT_OPENED:
1738    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1739        desc.channelMask = mChannelMask;
1740        desc.samplingRate = mSampleRate;
1741        desc.format = mFormat;
1742        desc.frameCount = mNormalFrameCount; // FIXME see
1743                                             // AudioFlinger::frameCount(audio_io_handle_t)
1744        desc.latency = latency_l();
1745        param2 = &desc;
1746        break;
1747
1748    case AudioSystem::STREAM_CONFIG_CHANGED:
1749        param2 = &param;
1750    case AudioSystem::OUTPUT_CLOSED:
1751    default:
1752        break;
1753    }
1754    mAudioFlinger->audioConfigChanged(event, mId, param2);
1755}
1756
1757void AudioFlinger::PlaybackThread::writeCallback()
1758{
1759    ALOG_ASSERT(mCallbackThread != 0);
1760    mCallbackThread->resetWriteBlocked();
1761}
1762
1763void AudioFlinger::PlaybackThread::drainCallback()
1764{
1765    ALOG_ASSERT(mCallbackThread != 0);
1766    mCallbackThread->resetDraining();
1767}
1768
1769void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1770{
1771    Mutex::Autolock _l(mLock);
1772    // reject out of sequence requests
1773    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1774        mWriteAckSequence &= ~1;
1775        mWaitWorkCV.signal();
1776    }
1777}
1778
1779void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1780{
1781    Mutex::Autolock _l(mLock);
1782    // reject out of sequence requests
1783    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1784        mDrainSequence &= ~1;
1785        mWaitWorkCV.signal();
1786    }
1787}
1788
1789// static
1790int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1791                                                void *param __unused,
1792                                                void *cookie)
1793{
1794    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1795    ALOGV("asyncCallback() event %d", event);
1796    switch (event) {
1797    case STREAM_CBK_EVENT_WRITE_READY:
1798        me->writeCallback();
1799        break;
1800    case STREAM_CBK_EVENT_DRAIN_READY:
1801        me->drainCallback();
1802        break;
1803    default:
1804        ALOGW("asyncCallback() unknown event %d", event);
1805        break;
1806    }
1807    return 0;
1808}
1809
1810void AudioFlinger::PlaybackThread::readOutputParameters_l()
1811{
1812    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1813    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1814    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1815    if (!audio_is_output_channel(mChannelMask)) {
1816        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1817    }
1818    if ((mType == MIXER || mType == DUPLICATING)
1819            && !isValidPcmSinkChannelMask(mChannelMask)) {
1820        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1821                mChannelMask);
1822    }
1823    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1824    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1825    mFormat = mHALFormat;
1826    if (!audio_is_valid_format(mFormat)) {
1827        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1828    }
1829    if ((mType == MIXER || mType == DUPLICATING)
1830            && !isValidPcmSinkFormat(mFormat)) {
1831        LOG_FATAL("HAL format %#x not supported for mixed output",
1832                mFormat);
1833    }
1834    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1835    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1836    mFrameCount = mBufferSize / mFrameSize;
1837    if (mFrameCount & 15) {
1838        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1839                mFrameCount);
1840    }
1841
1842    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1843            (mOutput->stream->set_callback != NULL)) {
1844        if (mOutput->stream->set_callback(mOutput->stream,
1845                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1846            mUseAsyncWrite = true;
1847            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1848        }
1849    }
1850
1851    mHwSupportsPause = false;
1852    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
1853        if (mOutput->stream->pause != NULL) {
1854            if (mOutput->stream->resume != NULL) {
1855                mHwSupportsPause = true;
1856            } else {
1857                ALOGW("direct output implements pause but not resume");
1858            }
1859        } else if (mOutput->stream->resume != NULL) {
1860            ALOGW("direct output implements resume but not pause");
1861        }
1862    }
1863
1864    // Calculate size of normal sink buffer relative to the HAL output buffer size
1865    double multiplier = 1.0;
1866    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1867            kUseFastMixer == FastMixer_Dynamic)) {
1868        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1869        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1870        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1871        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1872        maxNormalFrameCount = maxNormalFrameCount & ~15;
1873        if (maxNormalFrameCount < minNormalFrameCount) {
1874            maxNormalFrameCount = minNormalFrameCount;
1875        }
1876        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1877        if (multiplier <= 1.0) {
1878            multiplier = 1.0;
1879        } else if (multiplier <= 2.0) {
1880            if (2 * mFrameCount <= maxNormalFrameCount) {
1881                multiplier = 2.0;
1882            } else {
1883                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1884            }
1885        } else {
1886            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1887            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1888            // track, but we sometimes have to do this to satisfy the maximum frame count
1889            // constraint)
1890            // FIXME this rounding up should not be done if no HAL SRC
1891            uint32_t truncMult = (uint32_t) multiplier;
1892            if ((truncMult & 1)) {
1893                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1894                    ++truncMult;
1895                }
1896            }
1897            multiplier = (double) truncMult;
1898        }
1899    }
1900    mNormalFrameCount = multiplier * mFrameCount;
1901    // round up to nearest 16 frames to satisfy AudioMixer
1902    if (mType == MIXER || mType == DUPLICATING) {
1903        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1904    }
1905    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1906            mNormalFrameCount);
1907
1908    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1909    // Originally this was int16_t[] array, need to remove legacy implications.
1910    free(mSinkBuffer);
1911    mSinkBuffer = NULL;
1912    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1913    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1914    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1915    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1916
1917    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1918    // drives the output.
1919    free(mMixerBuffer);
1920    mMixerBuffer = NULL;
1921    if (mMixerBufferEnabled) {
1922        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1923        mMixerBufferSize = mNormalFrameCount * mChannelCount
1924                * audio_bytes_per_sample(mMixerBufferFormat);
1925        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1926    }
1927    free(mEffectBuffer);
1928    mEffectBuffer = NULL;
1929    if (mEffectBufferEnabled) {
1930        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1931        mEffectBufferSize = mNormalFrameCount * mChannelCount
1932                * audio_bytes_per_sample(mEffectBufferFormat);
1933        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1934    }
1935
1936    // force reconfiguration of effect chains and engines to take new buffer size and audio
1937    // parameters into account
1938    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1939    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1940    // matter.
1941    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1942    Vector< sp<EffectChain> > effectChains = mEffectChains;
1943    for (size_t i = 0; i < effectChains.size(); i ++) {
1944        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1945    }
1946}
1947
1948
1949status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1950{
1951    if (halFrames == NULL || dspFrames == NULL) {
1952        return BAD_VALUE;
1953    }
1954    Mutex::Autolock _l(mLock);
1955    if (initCheck() != NO_ERROR) {
1956        return INVALID_OPERATION;
1957    }
1958    size_t framesWritten = mBytesWritten / mFrameSize;
1959    *halFrames = framesWritten;
1960
1961    if (isSuspended()) {
1962        // return an estimation of rendered frames when the output is suspended
1963        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1964        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1965        return NO_ERROR;
1966    } else {
1967        status_t status;
1968        uint32_t frames;
1969        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1970        *dspFrames = (size_t)frames;
1971        return status;
1972    }
1973}
1974
1975uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1976{
1977    Mutex::Autolock _l(mLock);
1978    uint32_t result = 0;
1979    if (getEffectChain_l(sessionId) != 0) {
1980        result = EFFECT_SESSION;
1981    }
1982
1983    for (size_t i = 0; i < mTracks.size(); ++i) {
1984        sp<Track> track = mTracks[i];
1985        if (sessionId == track->sessionId() && !track->isInvalid()) {
1986            result |= TRACK_SESSION;
1987            break;
1988        }
1989    }
1990
1991    return result;
1992}
1993
1994uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1995{
1996    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1997    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1998    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1999        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2000    }
2001    for (size_t i = 0; i < mTracks.size(); i++) {
2002        sp<Track> track = mTracks[i];
2003        if (sessionId == track->sessionId() && !track->isInvalid()) {
2004            return AudioSystem::getStrategyForStream(track->streamType());
2005        }
2006    }
2007    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2008}
2009
2010
2011AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2012{
2013    Mutex::Autolock _l(mLock);
2014    return mOutput;
2015}
2016
2017AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2018{
2019    Mutex::Autolock _l(mLock);
2020    AudioStreamOut *output = mOutput;
2021    mOutput = NULL;
2022    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2023    //       must push a NULL and wait for ack
2024    mOutputSink.clear();
2025    mPipeSink.clear();
2026    mNormalSink.clear();
2027    return output;
2028}
2029
2030// this method must always be called either with ThreadBase mLock held or inside the thread loop
2031audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2032{
2033    if (mOutput == NULL) {
2034        return NULL;
2035    }
2036    return &mOutput->stream->common;
2037}
2038
2039uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2040{
2041    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2042}
2043
2044status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2045{
2046    if (!isValidSyncEvent(event)) {
2047        return BAD_VALUE;
2048    }
2049
2050    Mutex::Autolock _l(mLock);
2051
2052    for (size_t i = 0; i < mTracks.size(); ++i) {
2053        sp<Track> track = mTracks[i];
2054        if (event->triggerSession() == track->sessionId()) {
2055            (void) track->setSyncEvent(event);
2056            return NO_ERROR;
2057        }
2058    }
2059
2060    return NAME_NOT_FOUND;
2061}
2062
2063bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2064{
2065    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2066}
2067
2068void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2069        const Vector< sp<Track> >& tracksToRemove)
2070{
2071    size_t count = tracksToRemove.size();
2072    if (count > 0) {
2073        for (size_t i = 0 ; i < count ; i++) {
2074            const sp<Track>& track = tracksToRemove.itemAt(i);
2075            if (track->isExternalTrack()) {
2076                AudioSystem::stopOutput(mId, track->streamType(),
2077                                        (audio_session_t)track->sessionId());
2078#ifdef ADD_BATTERY_DATA
2079                // to track the speaker usage
2080                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2081#endif
2082                if (track->isTerminated()) {
2083                    AudioSystem::releaseOutput(mId, track->streamType(),
2084                                               (audio_session_t)track->sessionId());
2085                }
2086            }
2087        }
2088    }
2089}
2090
2091void AudioFlinger::PlaybackThread::checkSilentMode_l()
2092{
2093    if (!mMasterMute) {
2094        char value[PROPERTY_VALUE_MAX];
2095        if (property_get("ro.audio.silent", value, "0") > 0) {
2096            char *endptr;
2097            unsigned long ul = strtoul(value, &endptr, 0);
2098            if (*endptr == '\0' && ul != 0) {
2099                ALOGD("Silence is golden");
2100                // The setprop command will not allow a property to be changed after
2101                // the first time it is set, so we don't have to worry about un-muting.
2102                setMasterMute_l(true);
2103            }
2104        }
2105    }
2106}
2107
2108// shared by MIXER and DIRECT, overridden by DUPLICATING
2109ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2110{
2111    // FIXME rewrite to reduce number of system calls
2112    mLastWriteTime = systemTime();
2113    mInWrite = true;
2114    ssize_t bytesWritten;
2115    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2116
2117    // If an NBAIO sink is present, use it to write the normal mixer's submix
2118    if (mNormalSink != 0) {
2119
2120        const size_t count = mBytesRemaining / mFrameSize;
2121
2122        ATRACE_BEGIN("write");
2123        // update the setpoint when AudioFlinger::mScreenState changes
2124        uint32_t screenState = AudioFlinger::mScreenState;
2125        if (screenState != mScreenState) {
2126            mScreenState = screenState;
2127            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2128            if (pipe != NULL) {
2129                pipe->setAvgFrames((mScreenState & 1) ?
2130                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2131            }
2132        }
2133        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2134        ATRACE_END();
2135        if (framesWritten > 0) {
2136            bytesWritten = framesWritten * mFrameSize;
2137        } else {
2138            bytesWritten = framesWritten;
2139        }
2140        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2141        if (status == NO_ERROR) {
2142            size_t totalFramesWritten = mNormalSink->framesWritten();
2143            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2144                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2145                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2146                mLatchDValid = true;
2147            }
2148        }
2149    // otherwise use the HAL / AudioStreamOut directly
2150    } else {
2151        // Direct output and offload threads
2152
2153        if (mUseAsyncWrite) {
2154            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2155            mWriteAckSequence += 2;
2156            mWriteAckSequence |= 1;
2157            ALOG_ASSERT(mCallbackThread != 0);
2158            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2159        }
2160        // FIXME We should have an implementation of timestamps for direct output threads.
2161        // They are used e.g for multichannel PCM playback over HDMI.
2162        bytesWritten = mOutput->stream->write(mOutput->stream,
2163                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2164        if (mUseAsyncWrite &&
2165                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2166            // do not wait for async callback in case of error of full write
2167            mWriteAckSequence &= ~1;
2168            ALOG_ASSERT(mCallbackThread != 0);
2169            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2170        }
2171    }
2172
2173    mNumWrites++;
2174    mInWrite = false;
2175    mStandby = false;
2176    return bytesWritten;
2177}
2178
2179void AudioFlinger::PlaybackThread::threadLoop_drain()
2180{
2181    if (mOutput->stream->drain) {
2182        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2183        if (mUseAsyncWrite) {
2184            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2185            mDrainSequence |= 1;
2186            ALOG_ASSERT(mCallbackThread != 0);
2187            mCallbackThread->setDraining(mDrainSequence);
2188        }
2189        mOutput->stream->drain(mOutput->stream,
2190            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2191                                                : AUDIO_DRAIN_ALL);
2192    }
2193}
2194
2195void AudioFlinger::PlaybackThread::threadLoop_exit()
2196{
2197    {
2198        Mutex::Autolock _l(mLock);
2199        for (size_t i = 0; i < mTracks.size(); i++) {
2200            sp<Track> track = mTracks[i];
2201            track->invalidate();
2202        }
2203    }
2204}
2205
2206/*
2207The derived values that are cached:
2208 - mSinkBufferSize from frame count * frame size
2209 - activeSleepTime from activeSleepTimeUs()
2210 - idleSleepTime from idleSleepTimeUs()
2211 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2212 - maxPeriod from frame count and sample rate (MIXER only)
2213
2214The parameters that affect these derived values are:
2215 - frame count
2216 - frame size
2217 - sample rate
2218 - device type: A2DP or not
2219 - device latency
2220 - format: PCM or not
2221 - active sleep time
2222 - idle sleep time
2223*/
2224
2225void AudioFlinger::PlaybackThread::cacheParameters_l()
2226{
2227    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2228    activeSleepTime = activeSleepTimeUs();
2229    idleSleepTime = idleSleepTimeUs();
2230}
2231
2232void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2233{
2234    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2235            this,  streamType, mTracks.size());
2236    Mutex::Autolock _l(mLock);
2237
2238    size_t size = mTracks.size();
2239    for (size_t i = 0; i < size; i++) {
2240        sp<Track> t = mTracks[i];
2241        if (t->streamType() == streamType) {
2242            t->invalidate();
2243        }
2244    }
2245}
2246
2247status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2248{
2249    int session = chain->sessionId();
2250    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2251            ? mEffectBuffer : mSinkBuffer);
2252    bool ownsBuffer = false;
2253
2254    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2255    if (session > 0) {
2256        // Only one effect chain can be present in direct output thread and it uses
2257        // the sink buffer as input
2258        if (mType != DIRECT) {
2259            size_t numSamples = mNormalFrameCount * mChannelCount;
2260            buffer = new int16_t[numSamples];
2261            memset(buffer, 0, numSamples * sizeof(int16_t));
2262            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2263            ownsBuffer = true;
2264        }
2265
2266        // Attach all tracks with same session ID to this chain.
2267        for (size_t i = 0; i < mTracks.size(); ++i) {
2268            sp<Track> track = mTracks[i];
2269            if (session == track->sessionId()) {
2270                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2271                        buffer);
2272                track->setMainBuffer(buffer);
2273                chain->incTrackCnt();
2274            }
2275        }
2276
2277        // indicate all active tracks in the chain
2278        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2279            sp<Track> track = mActiveTracks[i].promote();
2280            if (track == 0) {
2281                continue;
2282            }
2283            if (session == track->sessionId()) {
2284                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2285                chain->incActiveTrackCnt();
2286            }
2287        }
2288    }
2289    chain->setThread(this);
2290    chain->setInBuffer(buffer, ownsBuffer);
2291    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2292            ? mEffectBuffer : mSinkBuffer));
2293    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2294    // chains list in order to be processed last as it contains output stage effects
2295    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2296    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2297    // after track specific effects and before output stage
2298    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2299    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2300    // Effect chain for other sessions are inserted at beginning of effect
2301    // chains list to be processed before output mix effects. Relative order between other
2302    // sessions is not important
2303    size_t size = mEffectChains.size();
2304    size_t i = 0;
2305    for (i = 0; i < size; i++) {
2306        if (mEffectChains[i]->sessionId() < session) {
2307            break;
2308        }
2309    }
2310    mEffectChains.insertAt(chain, i);
2311    checkSuspendOnAddEffectChain_l(chain);
2312
2313    return NO_ERROR;
2314}
2315
2316size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2317{
2318    int session = chain->sessionId();
2319
2320    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2321
2322    for (size_t i = 0; i < mEffectChains.size(); i++) {
2323        if (chain == mEffectChains[i]) {
2324            mEffectChains.removeAt(i);
2325            // detach all active tracks from the chain
2326            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2327                sp<Track> track = mActiveTracks[i].promote();
2328                if (track == 0) {
2329                    continue;
2330                }
2331                if (session == track->sessionId()) {
2332                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2333                            chain.get(), session);
2334                    chain->decActiveTrackCnt();
2335                }
2336            }
2337
2338            // detach all tracks with same session ID from this chain
2339            for (size_t i = 0; i < mTracks.size(); ++i) {
2340                sp<Track> track = mTracks[i];
2341                if (session == track->sessionId()) {
2342                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2343                    chain->decTrackCnt();
2344                }
2345            }
2346            break;
2347        }
2348    }
2349    return mEffectChains.size();
2350}
2351
2352status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2353        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2354{
2355    Mutex::Autolock _l(mLock);
2356    return attachAuxEffect_l(track, EffectId);
2357}
2358
2359status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2360        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2361{
2362    status_t status = NO_ERROR;
2363
2364    if (EffectId == 0) {
2365        track->setAuxBuffer(0, NULL);
2366    } else {
2367        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2368        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2369        if (effect != 0) {
2370            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2371                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2372            } else {
2373                status = INVALID_OPERATION;
2374            }
2375        } else {
2376            status = BAD_VALUE;
2377        }
2378    }
2379    return status;
2380}
2381
2382void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2383{
2384    for (size_t i = 0; i < mTracks.size(); ++i) {
2385        sp<Track> track = mTracks[i];
2386        if (track->auxEffectId() == effectId) {
2387            attachAuxEffect_l(track, 0);
2388        }
2389    }
2390}
2391
2392bool AudioFlinger::PlaybackThread::threadLoop()
2393{
2394    Vector< sp<Track> > tracksToRemove;
2395
2396    standbyTime = systemTime();
2397
2398    // MIXER
2399    nsecs_t lastWarning = 0;
2400
2401    // DUPLICATING
2402    // FIXME could this be made local to while loop?
2403    writeFrames = 0;
2404
2405    int lastGeneration = 0;
2406
2407    cacheParameters_l();
2408    sleepTime = idleSleepTime;
2409
2410    if (mType == MIXER) {
2411        sleepTimeShift = 0;
2412    }
2413
2414    CpuStats cpuStats;
2415    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2416
2417    acquireWakeLock();
2418
2419    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2420    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2421    // and then that string will be logged at the next convenient opportunity.
2422    const char *logString = NULL;
2423
2424    checkSilentMode_l();
2425
2426    while (!exitPending())
2427    {
2428        cpuStats.sample(myName);
2429
2430        Vector< sp<EffectChain> > effectChains;
2431
2432        { // scope for mLock
2433
2434            Mutex::Autolock _l(mLock);
2435
2436            processConfigEvents_l();
2437
2438            if (logString != NULL) {
2439                mNBLogWriter->logTimestamp();
2440                mNBLogWriter->log(logString);
2441                logString = NULL;
2442            }
2443
2444            // Gather the framesReleased counters for all active tracks,
2445            // and latch them atomically with the timestamp.
2446            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2447            mLatchD.mFramesReleased.clear();
2448            size_t size = mActiveTracks.size();
2449            for (size_t i = 0; i < size; i++) {
2450                sp<Track> t = mActiveTracks[i].promote();
2451                if (t != 0) {
2452                    mLatchD.mFramesReleased.add(t.get(),
2453                            t->mAudioTrackServerProxy->framesReleased());
2454                }
2455            }
2456            if (mLatchDValid) {
2457                mLatchQ = mLatchD;
2458                mLatchDValid = false;
2459                mLatchQValid = true;
2460            }
2461
2462            saveOutputTracks();
2463            if (mSignalPending) {
2464                // A signal was raised while we were unlocked
2465                mSignalPending = false;
2466            } else if (waitingAsyncCallback_l()) {
2467                if (exitPending()) {
2468                    break;
2469                }
2470                releaseWakeLock_l();
2471                mWakeLockUids.clear();
2472                mActiveTracksGeneration++;
2473                ALOGV("wait async completion");
2474                mWaitWorkCV.wait(mLock);
2475                ALOGV("async completion/wake");
2476                acquireWakeLock_l();
2477                standbyTime = systemTime() + standbyDelay;
2478                sleepTime = 0;
2479
2480                continue;
2481            }
2482            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2483                                   isSuspended()) {
2484                // put audio hardware into standby after short delay
2485                if (shouldStandby_l()) {
2486
2487                    threadLoop_standby();
2488
2489                    mStandby = true;
2490                }
2491
2492                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2493                    // we're about to wait, flush the binder command buffer
2494                    IPCThreadState::self()->flushCommands();
2495
2496                    clearOutputTracks();
2497
2498                    if (exitPending()) {
2499                        break;
2500                    }
2501
2502                    releaseWakeLock_l();
2503                    mWakeLockUids.clear();
2504                    mActiveTracksGeneration++;
2505                    // wait until we have something to do...
2506                    ALOGV("%s going to sleep", myName.string());
2507                    mWaitWorkCV.wait(mLock);
2508                    ALOGV("%s waking up", myName.string());
2509                    acquireWakeLock_l();
2510
2511                    mMixerStatus = MIXER_IDLE;
2512                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2513                    mBytesWritten = 0;
2514                    mBytesRemaining = 0;
2515                    checkSilentMode_l();
2516
2517                    standbyTime = systemTime() + standbyDelay;
2518                    sleepTime = idleSleepTime;
2519                    if (mType == MIXER) {
2520                        sleepTimeShift = 0;
2521                    }
2522
2523                    continue;
2524                }
2525            }
2526            // mMixerStatusIgnoringFastTracks is also updated internally
2527            mMixerStatus = prepareTracks_l(&tracksToRemove);
2528
2529            // compare with previously applied list
2530            if (lastGeneration != mActiveTracksGeneration) {
2531                // update wakelock
2532                updateWakeLockUids_l(mWakeLockUids);
2533                lastGeneration = mActiveTracksGeneration;
2534            }
2535
2536            // prevent any changes in effect chain list and in each effect chain
2537            // during mixing and effect process as the audio buffers could be deleted
2538            // or modified if an effect is created or deleted
2539            lockEffectChains_l(effectChains);
2540        } // mLock scope ends
2541
2542        if (mBytesRemaining == 0) {
2543            mCurrentWriteLength = 0;
2544            if (mMixerStatus == MIXER_TRACKS_READY) {
2545                // threadLoop_mix() sets mCurrentWriteLength
2546                threadLoop_mix();
2547            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2548                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2549                // threadLoop_sleepTime sets sleepTime to 0 if data
2550                // must be written to HAL
2551                threadLoop_sleepTime();
2552                if (sleepTime == 0) {
2553                    mCurrentWriteLength = mSinkBufferSize;
2554                }
2555            }
2556            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2557            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2558            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2559            // or mSinkBuffer (if there are no effects).
2560            //
2561            // This is done pre-effects computation; if effects change to
2562            // support higher precision, this needs to move.
2563            //
2564            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2565            // TODO use sleepTime == 0 as an additional condition.
2566            if (mMixerBufferValid) {
2567                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2568                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2569
2570                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2571                        mNormalFrameCount * mChannelCount);
2572            }
2573
2574            mBytesRemaining = mCurrentWriteLength;
2575            if (isSuspended()) {
2576                sleepTime = suspendSleepTimeUs();
2577                // simulate write to HAL when suspended
2578                mBytesWritten += mSinkBufferSize;
2579                mBytesRemaining = 0;
2580            }
2581
2582            // only process effects if we're going to write
2583            if (sleepTime == 0 && mType != OFFLOAD) {
2584                for (size_t i = 0; i < effectChains.size(); i ++) {
2585                    effectChains[i]->process_l();
2586                }
2587            }
2588        }
2589        // Process effect chains for offloaded thread even if no audio
2590        // was read from audio track: process only updates effect state
2591        // and thus does have to be synchronized with audio writes but may have
2592        // to be called while waiting for async write callback
2593        if (mType == OFFLOAD) {
2594            for (size_t i = 0; i < effectChains.size(); i ++) {
2595                effectChains[i]->process_l();
2596            }
2597        }
2598
2599        // Only if the Effects buffer is enabled and there is data in the
2600        // Effects buffer (buffer valid), we need to
2601        // copy into the sink buffer.
2602        // TODO use sleepTime == 0 as an additional condition.
2603        if (mEffectBufferValid) {
2604            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2605            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2606                    mNormalFrameCount * mChannelCount);
2607        }
2608
2609        // enable changes in effect chain
2610        unlockEffectChains(effectChains);
2611
2612        if (!waitingAsyncCallback()) {
2613            // sleepTime == 0 means we must write to audio hardware
2614            if (sleepTime == 0) {
2615                if (mBytesRemaining) {
2616                    ssize_t ret = threadLoop_write();
2617                    if (ret < 0) {
2618                        mBytesRemaining = 0;
2619                    } else {
2620                        mBytesWritten += ret;
2621                        mBytesRemaining -= ret;
2622                    }
2623                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2624                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2625                    threadLoop_drain();
2626                }
2627                if (mType == MIXER) {
2628                    // write blocked detection
2629                    nsecs_t now = systemTime();
2630                    nsecs_t delta = now - mLastWriteTime;
2631                    if (!mStandby && delta > maxPeriod) {
2632                        mNumDelayedWrites++;
2633                        if ((now - lastWarning) > kWarningThrottleNs) {
2634                            ATRACE_NAME("underrun");
2635                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2636                                    ns2ms(delta), mNumDelayedWrites, this);
2637                            lastWarning = now;
2638                        }
2639                    }
2640                }
2641
2642            } else {
2643                usleep(sleepTime);
2644            }
2645        }
2646
2647        // Finally let go of removed track(s), without the lock held
2648        // since we can't guarantee the destructors won't acquire that
2649        // same lock.  This will also mutate and push a new fast mixer state.
2650        threadLoop_removeTracks(tracksToRemove);
2651        tracksToRemove.clear();
2652
2653        // FIXME I don't understand the need for this here;
2654        //       it was in the original code but maybe the
2655        //       assignment in saveOutputTracks() makes this unnecessary?
2656        clearOutputTracks();
2657
2658        // Effect chains will be actually deleted here if they were removed from
2659        // mEffectChains list during mixing or effects processing
2660        effectChains.clear();
2661
2662        // FIXME Note that the above .clear() is no longer necessary since effectChains
2663        // is now local to this block, but will keep it for now (at least until merge done).
2664    }
2665
2666    threadLoop_exit();
2667
2668    if (!mStandby) {
2669        threadLoop_standby();
2670        mStandby = true;
2671    }
2672
2673    releaseWakeLock();
2674    mWakeLockUids.clear();
2675    mActiveTracksGeneration++;
2676
2677    ALOGV("Thread %p type %d exiting", this, mType);
2678    return false;
2679}
2680
2681// removeTracks_l() must be called with ThreadBase::mLock held
2682void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2683{
2684    size_t count = tracksToRemove.size();
2685    if (count > 0) {
2686        for (size_t i=0 ; i<count ; i++) {
2687            const sp<Track>& track = tracksToRemove.itemAt(i);
2688            mActiveTracks.remove(track);
2689            mWakeLockUids.remove(track->uid());
2690            mActiveTracksGeneration++;
2691            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2692            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2693            if (chain != 0) {
2694                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2695                        track->sessionId());
2696                chain->decActiveTrackCnt();
2697            }
2698            if (track->isTerminated()) {
2699                removeTrack_l(track);
2700            }
2701        }
2702    }
2703
2704}
2705
2706status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2707{
2708    if (mNormalSink != 0) {
2709        return mNormalSink->getTimestamp(timestamp);
2710    }
2711    if ((mType == OFFLOAD || mType == DIRECT)
2712            && mOutput != NULL && mOutput->stream->get_presentation_position) {
2713        uint64_t position64;
2714        int ret = mOutput->stream->get_presentation_position(
2715                                                mOutput->stream, &position64, &timestamp.mTime);
2716        if (ret == 0) {
2717            timestamp.mPosition = (uint32_t)position64;
2718            return NO_ERROR;
2719        }
2720    }
2721    return INVALID_OPERATION;
2722}
2723
2724status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2725                                                          audio_patch_handle_t *handle)
2726{
2727    status_t status = NO_ERROR;
2728    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2729        // store new device and send to effects
2730        audio_devices_t type = AUDIO_DEVICE_NONE;
2731        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2732            type |= patch->sinks[i].ext.device.type;
2733        }
2734        mOutDevice = type;
2735        for (size_t i = 0; i < mEffectChains.size(); i++) {
2736            mEffectChains[i]->setDevice_l(mOutDevice);
2737        }
2738
2739        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2740        status = hwDevice->create_audio_patch(hwDevice,
2741                                               patch->num_sources,
2742                                               patch->sources,
2743                                               patch->num_sinks,
2744                                               patch->sinks,
2745                                               handle);
2746    } else {
2747        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2748    }
2749    return status;
2750}
2751
2752status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2753{
2754    status_t status = NO_ERROR;
2755    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2756        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2757        status = hwDevice->release_audio_patch(hwDevice, handle);
2758    } else {
2759        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2760    }
2761    return status;
2762}
2763
2764void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2765{
2766    Mutex::Autolock _l(mLock);
2767    mTracks.add(track);
2768}
2769
2770void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2771{
2772    Mutex::Autolock _l(mLock);
2773    destroyTrack_l(track);
2774}
2775
2776void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2777{
2778    ThreadBase::getAudioPortConfig(config);
2779    config->role = AUDIO_PORT_ROLE_SOURCE;
2780    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2781    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2782}
2783
2784// ----------------------------------------------------------------------------
2785
2786AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2787        audio_io_handle_t id, audio_devices_t device, type_t type)
2788    :   PlaybackThread(audioFlinger, output, id, device, type),
2789        // mAudioMixer below
2790        // mFastMixer below
2791        mFastMixerFutex(0)
2792        // mOutputSink below
2793        // mPipeSink below
2794        // mNormalSink below
2795{
2796    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2797    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2798            "mFrameCount=%d, mNormalFrameCount=%d",
2799            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2800            mNormalFrameCount);
2801    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2802
2803    // create an NBAIO sink for the HAL output stream, and negotiate
2804    mOutputSink = new AudioStreamOutSink(output->stream);
2805    size_t numCounterOffers = 0;
2806    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2807    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2808    ALOG_ASSERT(index == 0);
2809
2810    // initialize fast mixer depending on configuration
2811    bool initFastMixer;
2812    switch (kUseFastMixer) {
2813    case FastMixer_Never:
2814        initFastMixer = false;
2815        break;
2816    case FastMixer_Always:
2817        initFastMixer = true;
2818        break;
2819    case FastMixer_Static:
2820    case FastMixer_Dynamic:
2821        initFastMixer = mFrameCount < mNormalFrameCount;
2822        break;
2823    }
2824    if (initFastMixer) {
2825        audio_format_t fastMixerFormat;
2826        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2827            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2828        } else {
2829            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2830        }
2831        if (mFormat != fastMixerFormat) {
2832            // change our Sink format to accept our intermediate precision
2833            mFormat = fastMixerFormat;
2834            free(mSinkBuffer);
2835            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2836            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2837            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2838        }
2839
2840        // create a MonoPipe to connect our submix to FastMixer
2841        NBAIO_Format format = mOutputSink->format();
2842        NBAIO_Format origformat = format;
2843        // adjust format to match that of the Fast Mixer
2844        format.mFormat = fastMixerFormat;
2845        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2846
2847        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2848        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2849        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2850        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2851        const NBAIO_Format offers[1] = {format};
2852        size_t numCounterOffers = 0;
2853        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2854        ALOG_ASSERT(index == 0);
2855        monoPipe->setAvgFrames((mScreenState & 1) ?
2856                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2857        mPipeSink = monoPipe;
2858
2859#ifdef TEE_SINK
2860        if (mTeeSinkOutputEnabled) {
2861            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2862            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
2863            const NBAIO_Format offers2[1] = {origformat};
2864            numCounterOffers = 0;
2865            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
2866            ALOG_ASSERT(index == 0);
2867            mTeeSink = teeSink;
2868            PipeReader *teeSource = new PipeReader(*teeSink);
2869            numCounterOffers = 0;
2870            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
2871            ALOG_ASSERT(index == 0);
2872            mTeeSource = teeSource;
2873        }
2874#endif
2875
2876        // create fast mixer and configure it initially with just one fast track for our submix
2877        mFastMixer = new FastMixer();
2878        FastMixerStateQueue *sq = mFastMixer->sq();
2879#ifdef STATE_QUEUE_DUMP
2880        sq->setObserverDump(&mStateQueueObserverDump);
2881        sq->setMutatorDump(&mStateQueueMutatorDump);
2882#endif
2883        FastMixerState *state = sq->begin();
2884        FastTrack *fastTrack = &state->mFastTracks[0];
2885        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2886        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2887        fastTrack->mVolumeProvider = NULL;
2888        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2889        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2890        fastTrack->mGeneration++;
2891        state->mFastTracksGen++;
2892        state->mTrackMask = 1;
2893        // fast mixer will use the HAL output sink
2894        state->mOutputSink = mOutputSink.get();
2895        state->mOutputSinkGen++;
2896        state->mFrameCount = mFrameCount;
2897        state->mCommand = FastMixerState::COLD_IDLE;
2898        // already done in constructor initialization list
2899        //mFastMixerFutex = 0;
2900        state->mColdFutexAddr = &mFastMixerFutex;
2901        state->mColdGen++;
2902        state->mDumpState = &mFastMixerDumpState;
2903#ifdef TEE_SINK
2904        state->mTeeSink = mTeeSink.get();
2905#endif
2906        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2907        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2908        sq->end();
2909        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2910
2911        // start the fast mixer
2912        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2913        pid_t tid = mFastMixer->getTid();
2914        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2915        if (err != 0) {
2916            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2917                    kPriorityFastMixer, getpid_cached, tid, err);
2918        }
2919
2920#ifdef AUDIO_WATCHDOG
2921        // create and start the watchdog
2922        mAudioWatchdog = new AudioWatchdog();
2923        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2924        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2925        tid = mAudioWatchdog->getTid();
2926        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2927        if (err != 0) {
2928            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2929                    kPriorityFastMixer, getpid_cached, tid, err);
2930        }
2931#endif
2932
2933    }
2934
2935    switch (kUseFastMixer) {
2936    case FastMixer_Never:
2937    case FastMixer_Dynamic:
2938        mNormalSink = mOutputSink;
2939        break;
2940    case FastMixer_Always:
2941        mNormalSink = mPipeSink;
2942        break;
2943    case FastMixer_Static:
2944        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2945        break;
2946    }
2947}
2948
2949AudioFlinger::MixerThread::~MixerThread()
2950{
2951    if (mFastMixer != 0) {
2952        FastMixerStateQueue *sq = mFastMixer->sq();
2953        FastMixerState *state = sq->begin();
2954        if (state->mCommand == FastMixerState::COLD_IDLE) {
2955            int32_t old = android_atomic_inc(&mFastMixerFutex);
2956            if (old == -1) {
2957                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2958            }
2959        }
2960        state->mCommand = FastMixerState::EXIT;
2961        sq->end();
2962        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2963        mFastMixer->join();
2964        // Though the fast mixer thread has exited, it's state queue is still valid.
2965        // We'll use that extract the final state which contains one remaining fast track
2966        // corresponding to our sub-mix.
2967        state = sq->begin();
2968        ALOG_ASSERT(state->mTrackMask == 1);
2969        FastTrack *fastTrack = &state->mFastTracks[0];
2970        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2971        delete fastTrack->mBufferProvider;
2972        sq->end(false /*didModify*/);
2973        mFastMixer.clear();
2974#ifdef AUDIO_WATCHDOG
2975        if (mAudioWatchdog != 0) {
2976            mAudioWatchdog->requestExit();
2977            mAudioWatchdog->requestExitAndWait();
2978            mAudioWatchdog.clear();
2979        }
2980#endif
2981    }
2982    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2983    delete mAudioMixer;
2984}
2985
2986
2987uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2988{
2989    if (mFastMixer != 0) {
2990        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2991        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2992    }
2993    return latency;
2994}
2995
2996
2997void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2998{
2999    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3000}
3001
3002ssize_t AudioFlinger::MixerThread::threadLoop_write()
3003{
3004    // FIXME we should only do one push per cycle; confirm this is true
3005    // Start the fast mixer if it's not already running
3006    if (mFastMixer != 0) {
3007        FastMixerStateQueue *sq = mFastMixer->sq();
3008        FastMixerState *state = sq->begin();
3009        if (state->mCommand != FastMixerState::MIX_WRITE &&
3010                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3011            if (state->mCommand == FastMixerState::COLD_IDLE) {
3012                int32_t old = android_atomic_inc(&mFastMixerFutex);
3013                if (old == -1) {
3014                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3015                }
3016#ifdef AUDIO_WATCHDOG
3017                if (mAudioWatchdog != 0) {
3018                    mAudioWatchdog->resume();
3019                }
3020#endif
3021            }
3022            state->mCommand = FastMixerState::MIX_WRITE;
3023            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3024                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
3025            sq->end();
3026            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3027            if (kUseFastMixer == FastMixer_Dynamic) {
3028                mNormalSink = mPipeSink;
3029            }
3030        } else {
3031            sq->end(false /*didModify*/);
3032        }
3033    }
3034    return PlaybackThread::threadLoop_write();
3035}
3036
3037void AudioFlinger::MixerThread::threadLoop_standby()
3038{
3039    // Idle the fast mixer if it's currently running
3040    if (mFastMixer != 0) {
3041        FastMixerStateQueue *sq = mFastMixer->sq();
3042        FastMixerState *state = sq->begin();
3043        if (!(state->mCommand & FastMixerState::IDLE)) {
3044            state->mCommand = FastMixerState::COLD_IDLE;
3045            state->mColdFutexAddr = &mFastMixerFutex;
3046            state->mColdGen++;
3047            mFastMixerFutex = 0;
3048            sq->end();
3049            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3050            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3051            if (kUseFastMixer == FastMixer_Dynamic) {
3052                mNormalSink = mOutputSink;
3053            }
3054#ifdef AUDIO_WATCHDOG
3055            if (mAudioWatchdog != 0) {
3056                mAudioWatchdog->pause();
3057            }
3058#endif
3059        } else {
3060            sq->end(false /*didModify*/);
3061        }
3062    }
3063    PlaybackThread::threadLoop_standby();
3064}
3065
3066bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3067{
3068    return false;
3069}
3070
3071bool AudioFlinger::PlaybackThread::shouldStandby_l()
3072{
3073    return !mStandby;
3074}
3075
3076bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3077{
3078    Mutex::Autolock _l(mLock);
3079    return waitingAsyncCallback_l();
3080}
3081
3082// shared by MIXER and DIRECT, overridden by DUPLICATING
3083void AudioFlinger::PlaybackThread::threadLoop_standby()
3084{
3085    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3086    mOutput->stream->common.standby(&mOutput->stream->common);
3087    if (mUseAsyncWrite != 0) {
3088        // discard any pending drain or write ack by incrementing sequence
3089        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3090        mDrainSequence = (mDrainSequence + 2) & ~1;
3091        ALOG_ASSERT(mCallbackThread != 0);
3092        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3093        mCallbackThread->setDraining(mDrainSequence);
3094    }
3095    mHwPaused = false;
3096}
3097
3098void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3099{
3100    ALOGV("signal playback thread");
3101    broadcast_l();
3102}
3103
3104void AudioFlinger::MixerThread::threadLoop_mix()
3105{
3106    // obtain the presentation timestamp of the next output buffer
3107    int64_t pts;
3108    status_t status = INVALID_OPERATION;
3109
3110    if (mNormalSink != 0) {
3111        status = mNormalSink->getNextWriteTimestamp(&pts);
3112    } else {
3113        status = mOutputSink->getNextWriteTimestamp(&pts);
3114    }
3115
3116    if (status != NO_ERROR) {
3117        pts = AudioBufferProvider::kInvalidPTS;
3118    }
3119
3120    // mix buffers...
3121    mAudioMixer->process(pts);
3122    mCurrentWriteLength = mSinkBufferSize;
3123    // increase sleep time progressively when application underrun condition clears.
3124    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3125    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3126    // such that we would underrun the audio HAL.
3127    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3128        sleepTimeShift--;
3129    }
3130    sleepTime = 0;
3131    standbyTime = systemTime() + standbyDelay;
3132    //TODO: delay standby when effects have a tail
3133
3134}
3135
3136void AudioFlinger::MixerThread::threadLoop_sleepTime()
3137{
3138    // If no tracks are ready, sleep once for the duration of an output
3139    // buffer size, then write 0s to the output
3140    if (sleepTime == 0) {
3141        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3142            sleepTime = activeSleepTime >> sleepTimeShift;
3143            if (sleepTime < kMinThreadSleepTimeUs) {
3144                sleepTime = kMinThreadSleepTimeUs;
3145            }
3146            // reduce sleep time in case of consecutive application underruns to avoid
3147            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3148            // duration we would end up writing less data than needed by the audio HAL if
3149            // the condition persists.
3150            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3151                sleepTimeShift++;
3152            }
3153        } else {
3154            sleepTime = idleSleepTime;
3155        }
3156    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3157        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3158        // before effects processing or output.
3159        if (mMixerBufferValid) {
3160            memset(mMixerBuffer, 0, mMixerBufferSize);
3161        } else {
3162            memset(mSinkBuffer, 0, mSinkBufferSize);
3163        }
3164        sleepTime = 0;
3165        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3166                "anticipated start");
3167    }
3168    // TODO add standby time extension fct of effect tail
3169}
3170
3171// prepareTracks_l() must be called with ThreadBase::mLock held
3172AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3173        Vector< sp<Track> > *tracksToRemove)
3174{
3175
3176    mixer_state mixerStatus = MIXER_IDLE;
3177    // find out which tracks need to be processed
3178    size_t count = mActiveTracks.size();
3179    size_t mixedTracks = 0;
3180    size_t tracksWithEffect = 0;
3181    // counts only _active_ fast tracks
3182    size_t fastTracks = 0;
3183    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3184
3185    float masterVolume = mMasterVolume;
3186    bool masterMute = mMasterMute;
3187
3188    if (masterMute) {
3189        masterVolume = 0;
3190    }
3191    // Delegate master volume control to effect in output mix effect chain if needed
3192    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3193    if (chain != 0) {
3194        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3195        chain->setVolume_l(&v, &v);
3196        masterVolume = (float)((v + (1 << 23)) >> 24);
3197        chain.clear();
3198    }
3199
3200    // prepare a new state to push
3201    FastMixerStateQueue *sq = NULL;
3202    FastMixerState *state = NULL;
3203    bool didModify = false;
3204    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3205    if (mFastMixer != 0) {
3206        sq = mFastMixer->sq();
3207        state = sq->begin();
3208    }
3209
3210    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3211    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3212
3213    for (size_t i=0 ; i<count ; i++) {
3214        const sp<Track> t = mActiveTracks[i].promote();
3215        if (t == 0) {
3216            continue;
3217        }
3218
3219        // this const just means the local variable doesn't change
3220        Track* const track = t.get();
3221
3222        // process fast tracks
3223        if (track->isFastTrack()) {
3224
3225            // It's theoretically possible (though unlikely) for a fast track to be created
3226            // and then removed within the same normal mix cycle.  This is not a problem, as
3227            // the track never becomes active so it's fast mixer slot is never touched.
3228            // The converse, of removing an (active) track and then creating a new track
3229            // at the identical fast mixer slot within the same normal mix cycle,
3230            // is impossible because the slot isn't marked available until the end of each cycle.
3231            int j = track->mFastIndex;
3232            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3233            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3234            FastTrack *fastTrack = &state->mFastTracks[j];
3235
3236            // Determine whether the track is currently in underrun condition,
3237            // and whether it had a recent underrun.
3238            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3239            FastTrackUnderruns underruns = ftDump->mUnderruns;
3240            uint32_t recentFull = (underruns.mBitFields.mFull -
3241                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3242            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3243                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3244            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3245                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3246            uint32_t recentUnderruns = recentPartial + recentEmpty;
3247            track->mObservedUnderruns = underruns;
3248            // don't count underruns that occur while stopping or pausing
3249            // or stopped which can occur when flush() is called while active
3250            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3251                    recentUnderruns > 0) {
3252                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3253                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3254            }
3255
3256            // This is similar to the state machine for normal tracks,
3257            // with a few modifications for fast tracks.
3258            bool isActive = true;
3259            switch (track->mState) {
3260            case TrackBase::STOPPING_1:
3261                // track stays active in STOPPING_1 state until first underrun
3262                if (recentUnderruns > 0 || track->isTerminated()) {
3263                    track->mState = TrackBase::STOPPING_2;
3264                }
3265                break;
3266            case TrackBase::PAUSING:
3267                // ramp down is not yet implemented
3268                track->setPaused();
3269                break;
3270            case TrackBase::RESUMING:
3271                // ramp up is not yet implemented
3272                track->mState = TrackBase::ACTIVE;
3273                break;
3274            case TrackBase::ACTIVE:
3275                if (recentFull > 0 || recentPartial > 0) {
3276                    // track has provided at least some frames recently: reset retry count
3277                    track->mRetryCount = kMaxTrackRetries;
3278                }
3279                if (recentUnderruns == 0) {
3280                    // no recent underruns: stay active
3281                    break;
3282                }
3283                // there has recently been an underrun of some kind
3284                if (track->sharedBuffer() == 0) {
3285                    // were any of the recent underruns "empty" (no frames available)?
3286                    if (recentEmpty == 0) {
3287                        // no, then ignore the partial underruns as they are allowed indefinitely
3288                        break;
3289                    }
3290                    // there has recently been an "empty" underrun: decrement the retry counter
3291                    if (--(track->mRetryCount) > 0) {
3292                        break;
3293                    }
3294                    // indicate to client process that the track was disabled because of underrun;
3295                    // it will then automatically call start() when data is available
3296                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3297                    // remove from active list, but state remains ACTIVE [confusing but true]
3298                    isActive = false;
3299                    break;
3300                }
3301                // fall through
3302            case TrackBase::STOPPING_2:
3303            case TrackBase::PAUSED:
3304            case TrackBase::STOPPED:
3305            case TrackBase::FLUSHED:   // flush() while active
3306                // Check for presentation complete if track is inactive
3307                // We have consumed all the buffers of this track.
3308                // This would be incomplete if we auto-paused on underrun
3309                {
3310                    size_t audioHALFrames =
3311                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3312                    size_t framesWritten = mBytesWritten / mFrameSize;
3313                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3314                        // track stays in active list until presentation is complete
3315                        break;
3316                    }
3317                }
3318                if (track->isStopping_2()) {
3319                    track->mState = TrackBase::STOPPED;
3320                }
3321                if (track->isStopped()) {
3322                    // Can't reset directly, as fast mixer is still polling this track
3323                    //   track->reset();
3324                    // So instead mark this track as needing to be reset after push with ack
3325                    resetMask |= 1 << i;
3326                }
3327                isActive = false;
3328                break;
3329            case TrackBase::IDLE:
3330            default:
3331                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3332            }
3333
3334            if (isActive) {
3335                // was it previously inactive?
3336                if (!(state->mTrackMask & (1 << j))) {
3337                    ExtendedAudioBufferProvider *eabp = track;
3338                    VolumeProvider *vp = track;
3339                    fastTrack->mBufferProvider = eabp;
3340                    fastTrack->mVolumeProvider = vp;
3341                    fastTrack->mChannelMask = track->mChannelMask;
3342                    fastTrack->mFormat = track->mFormat;
3343                    fastTrack->mGeneration++;
3344                    state->mTrackMask |= 1 << j;
3345                    didModify = true;
3346                    // no acknowledgement required for newly active tracks
3347                }
3348                // cache the combined master volume and stream type volume for fast mixer; this
3349                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3350                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3351                ++fastTracks;
3352            } else {
3353                // was it previously active?
3354                if (state->mTrackMask & (1 << j)) {
3355                    fastTrack->mBufferProvider = NULL;
3356                    fastTrack->mGeneration++;
3357                    state->mTrackMask &= ~(1 << j);
3358                    didModify = true;
3359                    // If any fast tracks were removed, we must wait for acknowledgement
3360                    // because we're about to decrement the last sp<> on those tracks.
3361                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3362                } else {
3363                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3364                }
3365                tracksToRemove->add(track);
3366                // Avoids a misleading display in dumpsys
3367                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3368            }
3369            continue;
3370        }
3371
3372        {   // local variable scope to avoid goto warning
3373
3374        audio_track_cblk_t* cblk = track->cblk();
3375
3376        // The first time a track is added we wait
3377        // for all its buffers to be filled before processing it
3378        int name = track->name();
3379        // make sure that we have enough frames to mix one full buffer.
3380        // enforce this condition only once to enable draining the buffer in case the client
3381        // app does not call stop() and relies on underrun to stop:
3382        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3383        // during last round
3384        size_t desiredFrames;
3385        uint32_t sr = track->sampleRate();
3386        if (sr == mSampleRate) {
3387            desiredFrames = mNormalFrameCount;
3388        } else {
3389            // +1 for rounding and +1 for additional sample needed for interpolation
3390            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3391            // add frames already consumed but not yet released by the resampler
3392            // because mAudioTrackServerProxy->framesReady() will include these frames
3393            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3394#if 0
3395            // the minimum track buffer size is normally twice the number of frames necessary
3396            // to fill one buffer and the resampler should not leave more than one buffer worth
3397            // of unreleased frames after each pass, but just in case...
3398            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3399#endif
3400        }
3401        uint32_t minFrames = 1;
3402        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3403                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3404            minFrames = desiredFrames;
3405        }
3406
3407        size_t framesReady = track->framesReady();
3408        if ((framesReady >= minFrames) && track->isReady() &&
3409                !track->isPaused() && !track->isTerminated())
3410        {
3411            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3412
3413            mixedTracks++;
3414
3415            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3416            // there is an effect chain connected to the track
3417            chain.clear();
3418            if (track->mainBuffer() != mSinkBuffer &&
3419                    track->mainBuffer() != mMixerBuffer) {
3420                if (mEffectBufferEnabled) {
3421                    mEffectBufferValid = true; // Later can set directly.
3422                }
3423                chain = getEffectChain_l(track->sessionId());
3424                // Delegate volume control to effect in track effect chain if needed
3425                if (chain != 0) {
3426                    tracksWithEffect++;
3427                } else {
3428                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3429                            "session %d",
3430                            name, track->sessionId());
3431                }
3432            }
3433
3434
3435            int param = AudioMixer::VOLUME;
3436            if (track->mFillingUpStatus == Track::FS_FILLED) {
3437                // no ramp for the first volume setting
3438                track->mFillingUpStatus = Track::FS_ACTIVE;
3439                if (track->mState == TrackBase::RESUMING) {
3440                    track->mState = TrackBase::ACTIVE;
3441                    param = AudioMixer::RAMP_VOLUME;
3442                }
3443                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3444            // FIXME should not make a decision based on mServer
3445            } else if (cblk->mServer != 0) {
3446                // If the track is stopped before the first frame was mixed,
3447                // do not apply ramp
3448                param = AudioMixer::RAMP_VOLUME;
3449            }
3450
3451            // compute volume for this track
3452            uint32_t vl, vr;       // in U8.24 integer format
3453            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3454            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3455                vl = vr = 0;
3456                vlf = vrf = vaf = 0.;
3457                if (track->isPausing()) {
3458                    track->setPaused();
3459                }
3460            } else {
3461
3462                // read original volumes with volume control
3463                float typeVolume = mStreamTypes[track->streamType()].volume;
3464                float v = masterVolume * typeVolume;
3465                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3466                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3467                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3468                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3469                // track volumes come from shared memory, so can't be trusted and must be clamped
3470                if (vlf > GAIN_FLOAT_UNITY) {
3471                    ALOGV("Track left volume out of range: %.3g", vlf);
3472                    vlf = GAIN_FLOAT_UNITY;
3473                }
3474                if (vrf > GAIN_FLOAT_UNITY) {
3475                    ALOGV("Track right volume out of range: %.3g", vrf);
3476                    vrf = GAIN_FLOAT_UNITY;
3477                }
3478                // now apply the master volume and stream type volume
3479                vlf *= v;
3480                vrf *= v;
3481                // assuming master volume and stream type volume each go up to 1.0,
3482                // then derive vl and vr as U8.24 versions for the effect chain
3483                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3484                vl = (uint32_t) (scaleto8_24 * vlf);
3485                vr = (uint32_t) (scaleto8_24 * vrf);
3486                // vl and vr are now in U8.24 format
3487                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3488                // send level comes from shared memory and so may be corrupt
3489                if (sendLevel > MAX_GAIN_INT) {
3490                    ALOGV("Track send level out of range: %04X", sendLevel);
3491                    sendLevel = MAX_GAIN_INT;
3492                }
3493                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3494                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3495            }
3496
3497            // Delegate volume control to effect in track effect chain if needed
3498            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3499                // Do not ramp volume if volume is controlled by effect
3500                param = AudioMixer::VOLUME;
3501                // Update remaining floating point volume levels
3502                vlf = (float)vl / (1 << 24);
3503                vrf = (float)vr / (1 << 24);
3504                track->mHasVolumeController = true;
3505            } else {
3506                // force no volume ramp when volume controller was just disabled or removed
3507                // from effect chain to avoid volume spike
3508                if (track->mHasVolumeController) {
3509                    param = AudioMixer::VOLUME;
3510                }
3511                track->mHasVolumeController = false;
3512            }
3513
3514            // XXX: these things DON'T need to be done each time
3515            mAudioMixer->setBufferProvider(name, track);
3516            mAudioMixer->enable(name);
3517
3518            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3519            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3520            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3521            mAudioMixer->setParameter(
3522                name,
3523                AudioMixer::TRACK,
3524                AudioMixer::FORMAT, (void *)track->format());
3525            mAudioMixer->setParameter(
3526                name,
3527                AudioMixer::TRACK,
3528                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3529            mAudioMixer->setParameter(
3530                name,
3531                AudioMixer::TRACK,
3532                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3533            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3534            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3535            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3536            if (reqSampleRate == 0) {
3537                reqSampleRate = mSampleRate;
3538            } else if (reqSampleRate > maxSampleRate) {
3539                reqSampleRate = maxSampleRate;
3540            }
3541            mAudioMixer->setParameter(
3542                name,
3543                AudioMixer::RESAMPLE,
3544                AudioMixer::SAMPLE_RATE,
3545                (void *)(uintptr_t)reqSampleRate);
3546            /*
3547             * Select the appropriate output buffer for the track.
3548             *
3549             * Tracks with effects go into their own effects chain buffer
3550             * and from there into either mEffectBuffer or mSinkBuffer.
3551             *
3552             * Other tracks can use mMixerBuffer for higher precision
3553             * channel accumulation.  If this buffer is enabled
3554             * (mMixerBufferEnabled true), then selected tracks will accumulate
3555             * into it.
3556             *
3557             */
3558            if (mMixerBufferEnabled
3559                    && (track->mainBuffer() == mSinkBuffer
3560                            || track->mainBuffer() == mMixerBuffer)) {
3561                mAudioMixer->setParameter(
3562                        name,
3563                        AudioMixer::TRACK,
3564                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3565                mAudioMixer->setParameter(
3566                        name,
3567                        AudioMixer::TRACK,
3568                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3569                // TODO: override track->mainBuffer()?
3570                mMixerBufferValid = true;
3571            } else {
3572                mAudioMixer->setParameter(
3573                        name,
3574                        AudioMixer::TRACK,
3575                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3576                mAudioMixer->setParameter(
3577                        name,
3578                        AudioMixer::TRACK,
3579                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3580            }
3581            mAudioMixer->setParameter(
3582                name,
3583                AudioMixer::TRACK,
3584                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3585
3586            // reset retry count
3587            track->mRetryCount = kMaxTrackRetries;
3588
3589            // If one track is ready, set the mixer ready if:
3590            //  - the mixer was not ready during previous round OR
3591            //  - no other track is not ready
3592            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3593                    mixerStatus != MIXER_TRACKS_ENABLED) {
3594                mixerStatus = MIXER_TRACKS_READY;
3595            }
3596        } else {
3597            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3598                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3599            }
3600            // clear effect chain input buffer if an active track underruns to avoid sending
3601            // previous audio buffer again to effects
3602            chain = getEffectChain_l(track->sessionId());
3603            if (chain != 0) {
3604                chain->clearInputBuffer();
3605            }
3606
3607            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3608            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3609                    track->isStopped() || track->isPaused()) {
3610                // We have consumed all the buffers of this track.
3611                // Remove it from the list of active tracks.
3612                // TODO: use actual buffer filling status instead of latency when available from
3613                // audio HAL
3614                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3615                size_t framesWritten = mBytesWritten / mFrameSize;
3616                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3617                    if (track->isStopped()) {
3618                        track->reset();
3619                    }
3620                    tracksToRemove->add(track);
3621                }
3622            } else {
3623                // No buffers for this track. Give it a few chances to
3624                // fill a buffer, then remove it from active list.
3625                if (--(track->mRetryCount) <= 0) {
3626                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3627                    tracksToRemove->add(track);
3628                    // indicate to client process that the track was disabled because of underrun;
3629                    // it will then automatically call start() when data is available
3630                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3631                // If one track is not ready, mark the mixer also not ready if:
3632                //  - the mixer was ready during previous round OR
3633                //  - no other track is ready
3634                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3635                                mixerStatus != MIXER_TRACKS_READY) {
3636                    mixerStatus = MIXER_TRACKS_ENABLED;
3637                }
3638            }
3639            mAudioMixer->disable(name);
3640        }
3641
3642        }   // local variable scope to avoid goto warning
3643track_is_ready: ;
3644
3645    }
3646
3647    // Push the new FastMixer state if necessary
3648    bool pauseAudioWatchdog = false;
3649    if (didModify) {
3650        state->mFastTracksGen++;
3651        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3652        if (kUseFastMixer == FastMixer_Dynamic &&
3653                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3654            state->mCommand = FastMixerState::COLD_IDLE;
3655            state->mColdFutexAddr = &mFastMixerFutex;
3656            state->mColdGen++;
3657            mFastMixerFutex = 0;
3658            if (kUseFastMixer == FastMixer_Dynamic) {
3659                mNormalSink = mOutputSink;
3660            }
3661            // If we go into cold idle, need to wait for acknowledgement
3662            // so that fast mixer stops doing I/O.
3663            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3664            pauseAudioWatchdog = true;
3665        }
3666    }
3667    if (sq != NULL) {
3668        sq->end(didModify);
3669        sq->push(block);
3670    }
3671#ifdef AUDIO_WATCHDOG
3672    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3673        mAudioWatchdog->pause();
3674    }
3675#endif
3676
3677    // Now perform the deferred reset on fast tracks that have stopped
3678    while (resetMask != 0) {
3679        size_t i = __builtin_ctz(resetMask);
3680        ALOG_ASSERT(i < count);
3681        resetMask &= ~(1 << i);
3682        sp<Track> t = mActiveTracks[i].promote();
3683        if (t == 0) {
3684            continue;
3685        }
3686        Track* track = t.get();
3687        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3688        track->reset();
3689    }
3690
3691    // remove all the tracks that need to be...
3692    removeTracks_l(*tracksToRemove);
3693
3694    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
3695        mEffectBufferValid = true;
3696    }
3697
3698    if (mEffectBufferValid) {
3699        // as long as there are effects we should clear the effects buffer, to avoid
3700        // passing a non-clean buffer to the effect chain
3701        memset(mEffectBuffer, 0, mEffectBufferSize);
3702    }
3703    // sink or mix buffer must be cleared if all tracks are connected to an
3704    // effect chain as in this case the mixer will not write to the sink or mix buffer
3705    // and track effects will accumulate into it
3706    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3707            (mixedTracks == 0 && fastTracks > 0))) {
3708        // FIXME as a performance optimization, should remember previous zero status
3709        if (mMixerBufferValid) {
3710            memset(mMixerBuffer, 0, mMixerBufferSize);
3711            // TODO: In testing, mSinkBuffer below need not be cleared because
3712            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3713            // after mixing.
3714            //
3715            // To enforce this guarantee:
3716            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3717            // (mixedTracks == 0 && fastTracks > 0))
3718            // must imply MIXER_TRACKS_READY.
3719            // Later, we may clear buffers regardless, and skip much of this logic.
3720        }
3721        // FIXME as a performance optimization, should remember previous zero status
3722        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3723    }
3724
3725    // if any fast tracks, then status is ready
3726    mMixerStatusIgnoringFastTracks = mixerStatus;
3727    if (fastTracks > 0) {
3728        mixerStatus = MIXER_TRACKS_READY;
3729    }
3730    return mixerStatus;
3731}
3732
3733// getTrackName_l() must be called with ThreadBase::mLock held
3734int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3735        audio_format_t format, int sessionId)
3736{
3737    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3738}
3739
3740// deleteTrackName_l() must be called with ThreadBase::mLock held
3741void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3742{
3743    ALOGV("remove track (%d) and delete from mixer", name);
3744    mAudioMixer->deleteTrackName(name);
3745}
3746
3747// checkForNewParameter_l() must be called with ThreadBase::mLock held
3748bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3749                                                       status_t& status)
3750{
3751    bool reconfig = false;
3752
3753    status = NO_ERROR;
3754
3755    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3756    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3757    if (mFastMixer != 0) {
3758        FastMixerStateQueue *sq = mFastMixer->sq();
3759        FastMixerState *state = sq->begin();
3760        if (!(state->mCommand & FastMixerState::IDLE)) {
3761            previousCommand = state->mCommand;
3762            state->mCommand = FastMixerState::HOT_IDLE;
3763            sq->end();
3764            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3765        } else {
3766            sq->end(false /*didModify*/);
3767        }
3768    }
3769
3770    AudioParameter param = AudioParameter(keyValuePair);
3771    int value;
3772    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3773        reconfig = true;
3774    }
3775    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3776        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3777            status = BAD_VALUE;
3778        } else {
3779            // no need to save value, since it's constant
3780            reconfig = true;
3781        }
3782    }
3783    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3784        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3785            status = BAD_VALUE;
3786        } else {
3787            // no need to save value, since it's constant
3788            reconfig = true;
3789        }
3790    }
3791    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3792        // do not accept frame count changes if tracks are open as the track buffer
3793        // size depends on frame count and correct behavior would not be guaranteed
3794        // if frame count is changed after track creation
3795        if (!mTracks.isEmpty()) {
3796            status = INVALID_OPERATION;
3797        } else {
3798            reconfig = true;
3799        }
3800    }
3801    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3802#ifdef ADD_BATTERY_DATA
3803        // when changing the audio output device, call addBatteryData to notify
3804        // the change
3805        if (mOutDevice != value) {
3806            uint32_t params = 0;
3807            // check whether speaker is on
3808            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3809                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3810            }
3811
3812            audio_devices_t deviceWithoutSpeaker
3813                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3814            // check if any other device (except speaker) is on
3815            if (value & deviceWithoutSpeaker ) {
3816                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3817            }
3818
3819            if (params != 0) {
3820                addBatteryData(params);
3821            }
3822        }
3823#endif
3824
3825        // forward device change to effects that have requested to be
3826        // aware of attached audio device.
3827        if (value != AUDIO_DEVICE_NONE) {
3828            mOutDevice = value;
3829            for (size_t i = 0; i < mEffectChains.size(); i++) {
3830                mEffectChains[i]->setDevice_l(mOutDevice);
3831            }
3832        }
3833    }
3834
3835    if (status == NO_ERROR) {
3836        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3837                                                keyValuePair.string());
3838        if (!mStandby && status == INVALID_OPERATION) {
3839            mOutput->stream->common.standby(&mOutput->stream->common);
3840            mStandby = true;
3841            mBytesWritten = 0;
3842            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3843                                                   keyValuePair.string());
3844        }
3845        if (status == NO_ERROR && reconfig) {
3846            readOutputParameters_l();
3847            delete mAudioMixer;
3848            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3849            for (size_t i = 0; i < mTracks.size() ; i++) {
3850                int name = getTrackName_l(mTracks[i]->mChannelMask,
3851                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3852                if (name < 0) {
3853                    break;
3854                }
3855                mTracks[i]->mName = name;
3856            }
3857            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3858        }
3859    }
3860
3861    if (!(previousCommand & FastMixerState::IDLE)) {
3862        ALOG_ASSERT(mFastMixer != 0);
3863        FastMixerStateQueue *sq = mFastMixer->sq();
3864        FastMixerState *state = sq->begin();
3865        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3866        state->mCommand = previousCommand;
3867        sq->end();
3868        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3869    }
3870
3871    return reconfig;
3872}
3873
3874
3875void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3876{
3877    const size_t SIZE = 256;
3878    char buffer[SIZE];
3879    String8 result;
3880
3881    PlaybackThread::dumpInternals(fd, args);
3882
3883    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3884
3885    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3886    const FastMixerDumpState copy(mFastMixerDumpState);
3887    copy.dump(fd);
3888
3889#ifdef STATE_QUEUE_DUMP
3890    // Similar for state queue
3891    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3892    observerCopy.dump(fd);
3893    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3894    mutatorCopy.dump(fd);
3895#endif
3896
3897#ifdef TEE_SINK
3898    // Write the tee output to a .wav file
3899    dumpTee(fd, mTeeSource, mId);
3900#endif
3901
3902#ifdef AUDIO_WATCHDOG
3903    if (mAudioWatchdog != 0) {
3904        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3905        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3906        wdCopy.dump(fd);
3907    }
3908#endif
3909}
3910
3911uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3912{
3913    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3914}
3915
3916uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3917{
3918    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3919}
3920
3921void AudioFlinger::MixerThread::cacheParameters_l()
3922{
3923    PlaybackThread::cacheParameters_l();
3924
3925    // FIXME: Relaxed timing because of a certain device that can't meet latency
3926    // Should be reduced to 2x after the vendor fixes the driver issue
3927    // increase threshold again due to low power audio mode. The way this warning
3928    // threshold is calculated and its usefulness should be reconsidered anyway.
3929    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3930}
3931
3932// ----------------------------------------------------------------------------
3933
3934AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3935        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3936    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3937        // mLeftVolFloat, mRightVolFloat
3938{
3939}
3940
3941AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3942        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3943        ThreadBase::type_t type)
3944    :   PlaybackThread(audioFlinger, output, id, device, type)
3945        // mLeftVolFloat, mRightVolFloat
3946{
3947}
3948
3949AudioFlinger::DirectOutputThread::~DirectOutputThread()
3950{
3951}
3952
3953void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3954{
3955    audio_track_cblk_t* cblk = track->cblk();
3956    float left, right;
3957
3958    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3959        left = right = 0;
3960    } else {
3961        float typeVolume = mStreamTypes[track->streamType()].volume;
3962        float v = mMasterVolume * typeVolume;
3963        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3964        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3965        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3966        if (left > GAIN_FLOAT_UNITY) {
3967            left = GAIN_FLOAT_UNITY;
3968        }
3969        left *= v;
3970        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3971        if (right > GAIN_FLOAT_UNITY) {
3972            right = GAIN_FLOAT_UNITY;
3973        }
3974        right *= v;
3975    }
3976
3977    if (lastTrack) {
3978        if (left != mLeftVolFloat || right != mRightVolFloat) {
3979            mLeftVolFloat = left;
3980            mRightVolFloat = right;
3981
3982            // Convert volumes from float to 8.24
3983            uint32_t vl = (uint32_t)(left * (1 << 24));
3984            uint32_t vr = (uint32_t)(right * (1 << 24));
3985
3986            // Delegate volume control to effect in track effect chain if needed
3987            // only one effect chain can be present on DirectOutputThread, so if
3988            // there is one, the track is connected to it
3989            if (!mEffectChains.isEmpty()) {
3990                mEffectChains[0]->setVolume_l(&vl, &vr);
3991                left = (float)vl / (1 << 24);
3992                right = (float)vr / (1 << 24);
3993            }
3994            if (mOutput->stream->set_volume) {
3995                mOutput->stream->set_volume(mOutput->stream, left, right);
3996            }
3997        }
3998    }
3999}
4000
4001
4002AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4003    Vector< sp<Track> > *tracksToRemove
4004)
4005{
4006    size_t count = mActiveTracks.size();
4007    mixer_state mixerStatus = MIXER_IDLE;
4008    bool doHwPause = false;
4009    bool doHwResume = false;
4010    bool flushPending = false;
4011
4012    // find out which tracks need to be processed
4013    for (size_t i = 0; i < count; i++) {
4014        sp<Track> t = mActiveTracks[i].promote();
4015        // The track died recently
4016        if (t == 0) {
4017            continue;
4018        }
4019
4020        Track* const track = t.get();
4021        audio_track_cblk_t* cblk = track->cblk();
4022        // Only consider last track started for volume and mixer state control.
4023        // In theory an older track could underrun and restart after the new one starts
4024        // but as we only care about the transition phase between two tracks on a
4025        // direct output, it is not a problem to ignore the underrun case.
4026        sp<Track> l = mLatestActiveTrack.promote();
4027        bool last = l.get() == track;
4028
4029        if (mHwSupportsPause && track->isPausing()) {
4030            track->setPaused();
4031            if (last && !mHwPaused) {
4032                doHwPause = true;
4033                mHwPaused = true;
4034            }
4035            tracksToRemove->add(track);
4036        } else if (track->isFlushPending()) {
4037            track->flushAck();
4038            if (last) {
4039                flushPending = true;
4040            }
4041        } else if (mHwSupportsPause && track->isResumePending()){
4042            track->resumeAck();
4043            if (last) {
4044                if (mHwPaused) {
4045                    doHwResume = true;
4046                    mHwPaused = false;
4047                }
4048            }
4049        }
4050
4051        // The first time a track is added we wait
4052        // for all its buffers to be filled before processing it.
4053        // Allow draining the buffer in case the client
4054        // app does not call stop() and relies on underrun to stop:
4055        // hence the test on (track->mRetryCount > 1).
4056        // If retryCount<=1 then track is about to underrun and be removed.
4057        uint32_t minFrames;
4058        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4059            && (track->mRetryCount > 1)) {
4060            minFrames = mNormalFrameCount;
4061        } else {
4062            minFrames = 1;
4063        }
4064
4065        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4066                !track->isStopping_2() && !track->isStopped())
4067        {
4068            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4069
4070            if (track->mFillingUpStatus == Track::FS_FILLED) {
4071                track->mFillingUpStatus = Track::FS_ACTIVE;
4072                // make sure processVolume_l() will apply new volume even if 0
4073                mLeftVolFloat = mRightVolFloat = -1.0;
4074                if (!mHwSupportsPause) {
4075                    track->resumeAck();
4076                }
4077            }
4078
4079            // compute volume for this track
4080            processVolume_l(track, last);
4081            if (last) {
4082                // reset retry count
4083                track->mRetryCount = kMaxTrackRetriesDirect;
4084                mActiveTrack = t;
4085                mixerStatus = MIXER_TRACKS_READY;
4086                if (usesHwAvSync() && mHwPaused) {
4087                    doHwResume = true;
4088                    mHwPaused = false;
4089                }
4090            }
4091        } else {
4092            // clear effect chain input buffer if the last active track started underruns
4093            // to avoid sending previous audio buffer again to effects
4094            if (!mEffectChains.isEmpty() && last) {
4095                mEffectChains[0]->clearInputBuffer();
4096            }
4097            if (track->isStopping_1()) {
4098                track->mState = TrackBase::STOPPING_2;
4099            }
4100            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4101                    track->isStopping_2() || track->isPaused()) {
4102                // We have consumed all the buffers of this track.
4103                // Remove it from the list of active tracks.
4104                size_t audioHALFrames;
4105                if (audio_is_linear_pcm(mFormat)) {
4106                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4107                } else {
4108                    audioHALFrames = 0;
4109                }
4110
4111                size_t framesWritten = mBytesWritten / mFrameSize;
4112                if (mStandby || !last ||
4113                        track->presentationComplete(framesWritten, audioHALFrames)) {
4114                    if (track->isStopping_2()) {
4115                        track->mState = TrackBase::STOPPED;
4116                    }
4117                    if (track->isStopped()) {
4118                        track->reset();
4119                    }
4120                    tracksToRemove->add(track);
4121                }
4122            } else {
4123                // No buffers for this track. Give it a few chances to
4124                // fill a buffer, then remove it from active list.
4125                // Only consider last track started for mixer state control
4126                if (--(track->mRetryCount) <= 0) {
4127                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4128                    tracksToRemove->add(track);
4129                    // indicate to client process that the track was disabled because of underrun;
4130                    // it will then automatically call start() when data is available
4131                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4132                } else if (last) {
4133                    mixerStatus = MIXER_TRACKS_ENABLED;
4134                    if (usesHwAvSync() && !mHwPaused && !mStandby) {
4135                        doHwPause = true;
4136                        mHwPaused = true;
4137                    }
4138                }
4139            }
4140        }
4141    }
4142
4143    // if an active track did not command a flush, check for pending flush on stopped tracks
4144    if (!flushPending) {
4145        for (size_t i = 0; i < mTracks.size(); i++) {
4146            if (mTracks[i]->isFlushPending()) {
4147                mTracks[i]->flushAck();
4148                flushPending = true;
4149            }
4150        }
4151    }
4152
4153    // make sure the pause/flush/resume sequence is executed in the right order.
4154    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4155    // before flush and then resume HW. This can happen in case of pause/flush/resume
4156    // if resume is received before pause is executed.
4157    if (mHwSupportsPause && !mStandby &&
4158            (doHwPause || (flushPending && !mHwPaused && (count != 0)))) {
4159        mOutput->stream->pause(mOutput->stream);
4160    }
4161    if (flushPending) {
4162        flushHw_l();
4163    }
4164    if (mHwSupportsPause && !mStandby && doHwResume) {
4165        mOutput->stream->resume(mOutput->stream);
4166    }
4167    // remove all the tracks that need to be...
4168    removeTracks_l(*tracksToRemove);
4169
4170    return mixerStatus;
4171}
4172
4173void AudioFlinger::DirectOutputThread::threadLoop_mix()
4174{
4175    size_t frameCount = mFrameCount;
4176    int8_t *curBuf = (int8_t *)mSinkBuffer;
4177    // output audio to hardware
4178    while (frameCount) {
4179        AudioBufferProvider::Buffer buffer;
4180        buffer.frameCount = frameCount;
4181        mActiveTrack->getNextBuffer(&buffer);
4182        if (buffer.raw == NULL) {
4183            memset(curBuf, 0, frameCount * mFrameSize);
4184            break;
4185        }
4186        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4187        frameCount -= buffer.frameCount;
4188        curBuf += buffer.frameCount * mFrameSize;
4189        mActiveTrack->releaseBuffer(&buffer);
4190    }
4191    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4192    sleepTime = 0;
4193    standbyTime = systemTime() + standbyDelay;
4194    mActiveTrack.clear();
4195}
4196
4197void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4198{
4199    // do not write to HAL when paused
4200    if (mHwPaused || (usesHwAvSync() && mStandby)) {
4201        sleepTime = idleSleepTime;
4202        return;
4203    }
4204    if (sleepTime == 0) {
4205        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4206            sleepTime = activeSleepTime;
4207        } else {
4208            sleepTime = idleSleepTime;
4209        }
4210    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4211        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4212        sleepTime = 0;
4213    }
4214}
4215
4216void AudioFlinger::DirectOutputThread::threadLoop_exit()
4217{
4218    {
4219        Mutex::Autolock _l(mLock);
4220        bool flushPending = false;
4221        for (size_t i = 0; i < mTracks.size(); i++) {
4222            if (mTracks[i]->isFlushPending()) {
4223                mTracks[i]->flushAck();
4224                flushPending = true;
4225            }
4226        }
4227        if (flushPending) {
4228            flushHw_l();
4229        }
4230    }
4231    PlaybackThread::threadLoop_exit();
4232}
4233
4234// must be called with thread mutex locked
4235bool AudioFlinger::DirectOutputThread::shouldStandby_l()
4236{
4237    bool trackPaused = false;
4238
4239    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4240    // after a timeout and we will enter standby then.
4241    if (mTracks.size() > 0) {
4242        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4243    }
4244
4245    return !mStandby && !(trackPaused || (usesHwAvSync() && mHwPaused));
4246}
4247
4248// getTrackName_l() must be called with ThreadBase::mLock held
4249int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4250        audio_format_t format __unused, int sessionId __unused)
4251{
4252    return 0;
4253}
4254
4255// deleteTrackName_l() must be called with ThreadBase::mLock held
4256void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4257{
4258}
4259
4260// checkForNewParameter_l() must be called with ThreadBase::mLock held
4261bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4262                                                              status_t& status)
4263{
4264    bool reconfig = false;
4265
4266    status = NO_ERROR;
4267
4268    AudioParameter param = AudioParameter(keyValuePair);
4269    int value;
4270    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4271        // forward device change to effects that have requested to be
4272        // aware of attached audio device.
4273        if (value != AUDIO_DEVICE_NONE) {
4274            mOutDevice = value;
4275            for (size_t i = 0; i < mEffectChains.size(); i++) {
4276                mEffectChains[i]->setDevice_l(mOutDevice);
4277            }
4278        }
4279    }
4280    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4281        // do not accept frame count changes if tracks are open as the track buffer
4282        // size depends on frame count and correct behavior would not be garantied
4283        // if frame count is changed after track creation
4284        if (!mTracks.isEmpty()) {
4285            status = INVALID_OPERATION;
4286        } else {
4287            reconfig = true;
4288        }
4289    }
4290    if (status == NO_ERROR) {
4291        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4292                                                keyValuePair.string());
4293        if (!mStandby && status == INVALID_OPERATION) {
4294            mOutput->stream->common.standby(&mOutput->stream->common);
4295            mStandby = true;
4296            mBytesWritten = 0;
4297            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4298                                                   keyValuePair.string());
4299        }
4300        if (status == NO_ERROR && reconfig) {
4301            readOutputParameters_l();
4302            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4303        }
4304    }
4305
4306    return reconfig;
4307}
4308
4309uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4310{
4311    uint32_t time;
4312    if (audio_is_linear_pcm(mFormat)) {
4313        time = PlaybackThread::activeSleepTimeUs();
4314    } else {
4315        time = 10000;
4316    }
4317    return time;
4318}
4319
4320uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4321{
4322    uint32_t time;
4323    if (audio_is_linear_pcm(mFormat)) {
4324        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4325    } else {
4326        time = 10000;
4327    }
4328    return time;
4329}
4330
4331uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4332{
4333    uint32_t time;
4334    if (audio_is_linear_pcm(mFormat)) {
4335        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4336    } else {
4337        time = 10000;
4338    }
4339    return time;
4340}
4341
4342void AudioFlinger::DirectOutputThread::cacheParameters_l()
4343{
4344    PlaybackThread::cacheParameters_l();
4345
4346    // use shorter standby delay as on normal output to release
4347    // hardware resources as soon as possible
4348    if (audio_is_linear_pcm(mFormat)) {
4349        standbyDelay = microseconds(activeSleepTime*2);
4350    } else {
4351        standbyDelay = kOffloadStandbyDelayNs;
4352    }
4353}
4354
4355void AudioFlinger::DirectOutputThread::flushHw_l()
4356{
4357    if (mOutput->stream->flush != NULL) {
4358        mOutput->stream->flush(mOutput->stream);
4359    }
4360    mHwPaused = false;
4361}
4362
4363// ----------------------------------------------------------------------------
4364
4365AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4366        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4367    :   Thread(false /*canCallJava*/),
4368        mPlaybackThread(playbackThread),
4369        mWriteAckSequence(0),
4370        mDrainSequence(0)
4371{
4372}
4373
4374AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4375{
4376}
4377
4378void AudioFlinger::AsyncCallbackThread::onFirstRef()
4379{
4380    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4381}
4382
4383bool AudioFlinger::AsyncCallbackThread::threadLoop()
4384{
4385    while (!exitPending()) {
4386        uint32_t writeAckSequence;
4387        uint32_t drainSequence;
4388
4389        {
4390            Mutex::Autolock _l(mLock);
4391            while (!((mWriteAckSequence & 1) ||
4392                     (mDrainSequence & 1) ||
4393                     exitPending())) {
4394                mWaitWorkCV.wait(mLock);
4395            }
4396
4397            if (exitPending()) {
4398                break;
4399            }
4400            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4401                  mWriteAckSequence, mDrainSequence);
4402            writeAckSequence = mWriteAckSequence;
4403            mWriteAckSequence &= ~1;
4404            drainSequence = mDrainSequence;
4405            mDrainSequence &= ~1;
4406        }
4407        {
4408            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4409            if (playbackThread != 0) {
4410                if (writeAckSequence & 1) {
4411                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4412                }
4413                if (drainSequence & 1) {
4414                    playbackThread->resetDraining(drainSequence >> 1);
4415                }
4416            }
4417        }
4418    }
4419    return false;
4420}
4421
4422void AudioFlinger::AsyncCallbackThread::exit()
4423{
4424    ALOGV("AsyncCallbackThread::exit");
4425    Mutex::Autolock _l(mLock);
4426    requestExit();
4427    mWaitWorkCV.broadcast();
4428}
4429
4430void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4431{
4432    Mutex::Autolock _l(mLock);
4433    // bit 0 is cleared
4434    mWriteAckSequence = sequence << 1;
4435}
4436
4437void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4438{
4439    Mutex::Autolock _l(mLock);
4440    // ignore unexpected callbacks
4441    if (mWriteAckSequence & 2) {
4442        mWriteAckSequence |= 1;
4443        mWaitWorkCV.signal();
4444    }
4445}
4446
4447void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4448{
4449    Mutex::Autolock _l(mLock);
4450    // bit 0 is cleared
4451    mDrainSequence = sequence << 1;
4452}
4453
4454void AudioFlinger::AsyncCallbackThread::resetDraining()
4455{
4456    Mutex::Autolock _l(mLock);
4457    // ignore unexpected callbacks
4458    if (mDrainSequence & 2) {
4459        mDrainSequence |= 1;
4460        mWaitWorkCV.signal();
4461    }
4462}
4463
4464
4465// ----------------------------------------------------------------------------
4466AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4467        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4468    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4469        mPausedBytesRemaining(0)
4470{
4471    //FIXME: mStandby should be set to true by ThreadBase constructor
4472    mStandby = true;
4473}
4474
4475void AudioFlinger::OffloadThread::threadLoop_exit()
4476{
4477    if (mFlushPending || mHwPaused) {
4478        // If a flush is pending or track was paused, just discard buffered data
4479        flushHw_l();
4480    } else {
4481        mMixerStatus = MIXER_DRAIN_ALL;
4482        threadLoop_drain();
4483    }
4484    if (mUseAsyncWrite) {
4485        ALOG_ASSERT(mCallbackThread != 0);
4486        mCallbackThread->exit();
4487    }
4488    PlaybackThread::threadLoop_exit();
4489}
4490
4491AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4492    Vector< sp<Track> > *tracksToRemove
4493)
4494{
4495    size_t count = mActiveTracks.size();
4496
4497    mixer_state mixerStatus = MIXER_IDLE;
4498    bool doHwPause = false;
4499    bool doHwResume = false;
4500
4501    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4502
4503    // find out which tracks need to be processed
4504    for (size_t i = 0; i < count; i++) {
4505        sp<Track> t = mActiveTracks[i].promote();
4506        // The track died recently
4507        if (t == 0) {
4508            continue;
4509        }
4510        Track* const track = t.get();
4511        audio_track_cblk_t* cblk = track->cblk();
4512        // Only consider last track started for volume and mixer state control.
4513        // In theory an older track could underrun and restart after the new one starts
4514        // but as we only care about the transition phase between two tracks on a
4515        // direct output, it is not a problem to ignore the underrun case.
4516        sp<Track> l = mLatestActiveTrack.promote();
4517        bool last = l.get() == track;
4518
4519        if (track->isInvalid()) {
4520            ALOGW("An invalidated track shouldn't be in active list");
4521            tracksToRemove->add(track);
4522            continue;
4523        }
4524
4525        if (track->mState == TrackBase::IDLE) {
4526            ALOGW("An idle track shouldn't be in active list");
4527            continue;
4528        }
4529
4530        if (track->isPausing()) {
4531            track->setPaused();
4532            if (last) {
4533                if (!mHwPaused) {
4534                    doHwPause = true;
4535                    mHwPaused = true;
4536                }
4537                // If we were part way through writing the mixbuffer to
4538                // the HAL we must save this until we resume
4539                // BUG - this will be wrong if a different track is made active,
4540                // in that case we want to discard the pending data in the
4541                // mixbuffer and tell the client to present it again when the
4542                // track is resumed
4543                mPausedWriteLength = mCurrentWriteLength;
4544                mPausedBytesRemaining = mBytesRemaining;
4545                mBytesRemaining = 0;    // stop writing
4546            }
4547            tracksToRemove->add(track);
4548        } else if (track->isFlushPending()) {
4549            track->flushAck();
4550            if (last) {
4551                mFlushPending = true;
4552            }
4553        } else if (track->isResumePending()){
4554            track->resumeAck();
4555            if (last) {
4556                if (mPausedBytesRemaining) {
4557                    // Need to continue write that was interrupted
4558                    mCurrentWriteLength = mPausedWriteLength;
4559                    mBytesRemaining = mPausedBytesRemaining;
4560                    mPausedBytesRemaining = 0;
4561                }
4562                if (mHwPaused) {
4563                    doHwResume = true;
4564                    mHwPaused = false;
4565                    // threadLoop_mix() will handle the case that we need to
4566                    // resume an interrupted write
4567                }
4568                // enable write to audio HAL
4569                sleepTime = 0;
4570
4571                // Do not handle new data in this iteration even if track->framesReady()
4572                mixerStatus = MIXER_TRACKS_ENABLED;
4573            }
4574        }  else if (track->framesReady() && track->isReady() &&
4575                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4576            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4577            if (track->mFillingUpStatus == Track::FS_FILLED) {
4578                track->mFillingUpStatus = Track::FS_ACTIVE;
4579                // make sure processVolume_l() will apply new volume even if 0
4580                mLeftVolFloat = mRightVolFloat = -1.0;
4581            }
4582
4583            if (last) {
4584                sp<Track> previousTrack = mPreviousTrack.promote();
4585                if (previousTrack != 0) {
4586                    if (track != previousTrack.get()) {
4587                        // Flush any data still being written from last track
4588                        mBytesRemaining = 0;
4589                        if (mPausedBytesRemaining) {
4590                            // Last track was paused so we also need to flush saved
4591                            // mixbuffer state and invalidate track so that it will
4592                            // re-submit that unwritten data when it is next resumed
4593                            mPausedBytesRemaining = 0;
4594                            // Invalidate is a bit drastic - would be more efficient
4595                            // to have a flag to tell client that some of the
4596                            // previously written data was lost
4597                            previousTrack->invalidate();
4598                        }
4599                        // flush data already sent to the DSP if changing audio session as audio
4600                        // comes from a different source. Also invalidate previous track to force a
4601                        // seek when resuming.
4602                        if (previousTrack->sessionId() != track->sessionId()) {
4603                            previousTrack->invalidate();
4604                        }
4605                    }
4606                }
4607                mPreviousTrack = track;
4608                // reset retry count
4609                track->mRetryCount = kMaxTrackRetriesOffload;
4610                mActiveTrack = t;
4611                mixerStatus = MIXER_TRACKS_READY;
4612            }
4613        } else {
4614            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4615            if (track->isStopping_1()) {
4616                // Hardware buffer can hold a large amount of audio so we must
4617                // wait for all current track's data to drain before we say
4618                // that the track is stopped.
4619                if (mBytesRemaining == 0) {
4620                    // Only start draining when all data in mixbuffer
4621                    // has been written
4622                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4623                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4624                    // do not drain if no data was ever sent to HAL (mStandby == true)
4625                    if (last && !mStandby) {
4626                        // do not modify drain sequence if we are already draining. This happens
4627                        // when resuming from pause after drain.
4628                        if ((mDrainSequence & 1) == 0) {
4629                            sleepTime = 0;
4630                            standbyTime = systemTime() + standbyDelay;
4631                            mixerStatus = MIXER_DRAIN_TRACK;
4632                            mDrainSequence += 2;
4633                        }
4634                        if (mHwPaused) {
4635                            // It is possible to move from PAUSED to STOPPING_1 without
4636                            // a resume so we must ensure hardware is running
4637                            doHwResume = true;
4638                            mHwPaused = false;
4639                        }
4640                    }
4641                }
4642            } else if (track->isStopping_2()) {
4643                // Drain has completed or we are in standby, signal presentation complete
4644                if (!(mDrainSequence & 1) || !last || mStandby) {
4645                    track->mState = TrackBase::STOPPED;
4646                    size_t audioHALFrames =
4647                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4648                    size_t framesWritten =
4649                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4650                    track->presentationComplete(framesWritten, audioHALFrames);
4651                    track->reset();
4652                    tracksToRemove->add(track);
4653                }
4654            } else {
4655                // No buffers for this track. Give it a few chances to
4656                // fill a buffer, then remove it from active list.
4657                if (--(track->mRetryCount) <= 0) {
4658                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4659                          track->name());
4660                    tracksToRemove->add(track);
4661                    // indicate to client process that the track was disabled because of underrun;
4662                    // it will then automatically call start() when data is available
4663                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4664                } else if (last){
4665                    mixerStatus = MIXER_TRACKS_ENABLED;
4666                }
4667            }
4668        }
4669        // compute volume for this track
4670        processVolume_l(track, last);
4671    }
4672
4673    // make sure the pause/flush/resume sequence is executed in the right order.
4674    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4675    // before flush and then resume HW. This can happen in case of pause/flush/resume
4676    // if resume is received before pause is executed.
4677    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4678        mOutput->stream->pause(mOutput->stream);
4679    }
4680    if (mFlushPending) {
4681        flushHw_l();
4682        mFlushPending = false;
4683    }
4684    if (!mStandby && doHwResume) {
4685        mOutput->stream->resume(mOutput->stream);
4686    }
4687
4688    // remove all the tracks that need to be...
4689    removeTracks_l(*tracksToRemove);
4690
4691    return mixerStatus;
4692}
4693
4694// must be called with thread mutex locked
4695bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4696{
4697    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4698          mWriteAckSequence, mDrainSequence);
4699    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4700        return true;
4701    }
4702    return false;
4703}
4704
4705bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4706{
4707    Mutex::Autolock _l(mLock);
4708    return waitingAsyncCallback_l();
4709}
4710
4711void AudioFlinger::OffloadThread::flushHw_l()
4712{
4713    DirectOutputThread::flushHw_l();
4714    // Flush anything still waiting in the mixbuffer
4715    mCurrentWriteLength = 0;
4716    mBytesRemaining = 0;
4717    mPausedWriteLength = 0;
4718    mPausedBytesRemaining = 0;
4719
4720    if (mUseAsyncWrite) {
4721        // discard any pending drain or write ack by incrementing sequence
4722        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4723        mDrainSequence = (mDrainSequence + 2) & ~1;
4724        ALOG_ASSERT(mCallbackThread != 0);
4725        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4726        mCallbackThread->setDraining(mDrainSequence);
4727    }
4728}
4729
4730void AudioFlinger::OffloadThread::onAddNewTrack_l()
4731{
4732    sp<Track> previousTrack = mPreviousTrack.promote();
4733    sp<Track> latestTrack = mLatestActiveTrack.promote();
4734
4735    if (previousTrack != 0 && latestTrack != 0 &&
4736        (previousTrack->sessionId() != latestTrack->sessionId())) {
4737        mFlushPending = true;
4738    }
4739    PlaybackThread::onAddNewTrack_l();
4740}
4741
4742// ----------------------------------------------------------------------------
4743
4744AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4745        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4746    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4747                DUPLICATING),
4748        mWaitTimeMs(UINT_MAX)
4749{
4750    addOutputTrack(mainThread);
4751}
4752
4753AudioFlinger::DuplicatingThread::~DuplicatingThread()
4754{
4755    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4756        mOutputTracks[i]->destroy();
4757    }
4758}
4759
4760void AudioFlinger::DuplicatingThread::threadLoop_mix()
4761{
4762    // mix buffers...
4763    if (outputsReady(outputTracks)) {
4764        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4765    } else {
4766        if (mMixerBufferValid) {
4767            memset(mMixerBuffer, 0, mMixerBufferSize);
4768        } else {
4769            memset(mSinkBuffer, 0, mSinkBufferSize);
4770        }
4771    }
4772    sleepTime = 0;
4773    writeFrames = mNormalFrameCount;
4774    mCurrentWriteLength = mSinkBufferSize;
4775    standbyTime = systemTime() + standbyDelay;
4776}
4777
4778void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4779{
4780    if (sleepTime == 0) {
4781        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4782            sleepTime = activeSleepTime;
4783        } else {
4784            sleepTime = idleSleepTime;
4785        }
4786    } else if (mBytesWritten != 0) {
4787        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4788            writeFrames = mNormalFrameCount;
4789            memset(mSinkBuffer, 0, mSinkBufferSize);
4790        } else {
4791            // flush remaining overflow buffers in output tracks
4792            writeFrames = 0;
4793        }
4794        sleepTime = 0;
4795    }
4796}
4797
4798ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4799{
4800    // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4801    // for delivery downstream as needed. This in-place conversion is safe as
4802    // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4803    // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4804    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4805        memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4806                               mSinkBuffer, mFormat, writeFrames * mChannelCount);
4807    }
4808    for (size_t i = 0; i < outputTracks.size(); i++) {
4809        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4810    }
4811    mStandby = false;
4812    return (ssize_t)mSinkBufferSize;
4813}
4814
4815void AudioFlinger::DuplicatingThread::threadLoop_standby()
4816{
4817    // DuplicatingThread implements standby by stopping all tracks
4818    for (size_t i = 0; i < outputTracks.size(); i++) {
4819        outputTracks[i]->stop();
4820    }
4821}
4822
4823void AudioFlinger::DuplicatingThread::saveOutputTracks()
4824{
4825    outputTracks = mOutputTracks;
4826}
4827
4828void AudioFlinger::DuplicatingThread::clearOutputTracks()
4829{
4830    outputTracks.clear();
4831}
4832
4833void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4834{
4835    Mutex::Autolock _l(mLock);
4836    // FIXME explain this formula
4837    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4838    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4839    // due to current usage case and restrictions on the AudioBufferProvider.
4840    // Actual buffer conversion is done in threadLoop_write().
4841    //
4842    // TODO: This may change in the future, depending on multichannel
4843    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4844    OutputTrack *outputTrack = new OutputTrack(thread,
4845                                            this,
4846                                            mSampleRate,
4847                                            AUDIO_FORMAT_PCM_16_BIT,
4848                                            mChannelMask,
4849                                            frameCount,
4850                                            IPCThreadState::self()->getCallingUid());
4851    if (outputTrack->cblk() != NULL) {
4852        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
4853        mOutputTracks.add(outputTrack);
4854        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4855        updateWaitTime_l();
4856    }
4857}
4858
4859void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4860{
4861    Mutex::Autolock _l(mLock);
4862    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4863        if (mOutputTracks[i]->thread() == thread) {
4864            mOutputTracks[i]->destroy();
4865            mOutputTracks.removeAt(i);
4866            updateWaitTime_l();
4867            return;
4868        }
4869    }
4870    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4871}
4872
4873// caller must hold mLock
4874void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4875{
4876    mWaitTimeMs = UINT_MAX;
4877    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4878        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4879        if (strong != 0) {
4880            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4881            if (waitTimeMs < mWaitTimeMs) {
4882                mWaitTimeMs = waitTimeMs;
4883            }
4884        }
4885    }
4886}
4887
4888
4889bool AudioFlinger::DuplicatingThread::outputsReady(
4890        const SortedVector< sp<OutputTrack> > &outputTracks)
4891{
4892    for (size_t i = 0; i < outputTracks.size(); i++) {
4893        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4894        if (thread == 0) {
4895            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4896                    outputTracks[i].get());
4897            return false;
4898        }
4899        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4900        // see note at standby() declaration
4901        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4902            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4903                    thread.get());
4904            return false;
4905        }
4906    }
4907    return true;
4908}
4909
4910uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4911{
4912    return (mWaitTimeMs * 1000) / 2;
4913}
4914
4915void AudioFlinger::DuplicatingThread::cacheParameters_l()
4916{
4917    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4918    updateWaitTime_l();
4919
4920    MixerThread::cacheParameters_l();
4921}
4922
4923// ----------------------------------------------------------------------------
4924//      Record
4925// ----------------------------------------------------------------------------
4926
4927AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4928                                         AudioStreamIn *input,
4929                                         audio_io_handle_t id,
4930                                         audio_devices_t outDevice,
4931                                         audio_devices_t inDevice
4932#ifdef TEE_SINK
4933                                         , const sp<NBAIO_Sink>& teeSink
4934#endif
4935                                         ) :
4936    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4937    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4938    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4939    mRsmpInRear(0)
4940#ifdef TEE_SINK
4941    , mTeeSink(teeSink)
4942#endif
4943    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4944            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4945    // mFastCapture below
4946    , mFastCaptureFutex(0)
4947    // mInputSource
4948    // mPipeSink
4949    // mPipeSource
4950    , mPipeFramesP2(0)
4951    // mPipeMemory
4952    // mFastCaptureNBLogWriter
4953    , mFastTrackAvail(false)
4954{
4955    snprintf(mName, kNameLength, "AudioIn_%X", id);
4956    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4957
4958    readInputParameters_l();
4959
4960    // create an NBAIO source for the HAL input stream, and negotiate
4961    mInputSource = new AudioStreamInSource(input->stream);
4962    size_t numCounterOffers = 0;
4963    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4964    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4965    ALOG_ASSERT(index == 0);
4966
4967    // initialize fast capture depending on configuration
4968    bool initFastCapture;
4969    switch (kUseFastCapture) {
4970    case FastCapture_Never:
4971        initFastCapture = false;
4972        break;
4973    case FastCapture_Always:
4974        initFastCapture = true;
4975        break;
4976    case FastCapture_Static:
4977        uint32_t primaryOutputSampleRate;
4978        {
4979            AutoMutex _l(audioFlinger->mHardwareLock);
4980            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4981        }
4982        initFastCapture =
4983                // either capture sample rate is same as (a reasonable) primary output sample rate
4984                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4985                    (mSampleRate == primaryOutputSampleRate)) ||
4986                // or primary output sample rate is unknown, and capture sample rate is reasonable
4987                ((primaryOutputSampleRate == 0) &&
4988                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4989                // and the buffer size is < 12 ms
4990                (mFrameCount * 1000) / mSampleRate < 12;
4991        break;
4992    // case FastCapture_Dynamic:
4993    }
4994
4995    if (initFastCapture) {
4996        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4997        NBAIO_Format format = mInputSource->format();
4998        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
4999        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5000        void *pipeBuffer;
5001        const sp<MemoryDealer> roHeap(readOnlyHeap());
5002        sp<IMemory> pipeMemory;
5003        if ((roHeap == 0) ||
5004                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5005                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5006            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5007            goto failed;
5008        }
5009        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5010        memset(pipeBuffer, 0, pipeSize);
5011        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5012        const NBAIO_Format offers[1] = {format};
5013        size_t numCounterOffers = 0;
5014        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5015        ALOG_ASSERT(index == 0);
5016        mPipeSink = pipe;
5017        PipeReader *pipeReader = new PipeReader(*pipe);
5018        numCounterOffers = 0;
5019        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5020        ALOG_ASSERT(index == 0);
5021        mPipeSource = pipeReader;
5022        mPipeFramesP2 = pipeFramesP2;
5023        mPipeMemory = pipeMemory;
5024
5025        // create fast capture
5026        mFastCapture = new FastCapture();
5027        FastCaptureStateQueue *sq = mFastCapture->sq();
5028#ifdef STATE_QUEUE_DUMP
5029        // FIXME
5030#endif
5031        FastCaptureState *state = sq->begin();
5032        state->mCblk = NULL;
5033        state->mInputSource = mInputSource.get();
5034        state->mInputSourceGen++;
5035        state->mPipeSink = pipe;
5036        state->mPipeSinkGen++;
5037        state->mFrameCount = mFrameCount;
5038        state->mCommand = FastCaptureState::COLD_IDLE;
5039        // already done in constructor initialization list
5040        //mFastCaptureFutex = 0;
5041        state->mColdFutexAddr = &mFastCaptureFutex;
5042        state->mColdGen++;
5043        state->mDumpState = &mFastCaptureDumpState;
5044#ifdef TEE_SINK
5045        // FIXME
5046#endif
5047        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5048        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5049        sq->end();
5050        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5051
5052        // start the fast capture
5053        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5054        pid_t tid = mFastCapture->getTid();
5055        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
5056        if (err != 0) {
5057            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
5058                    kPriorityFastCapture, getpid_cached, tid, err);
5059        }
5060
5061#ifdef AUDIO_WATCHDOG
5062        // FIXME
5063#endif
5064
5065        mFastTrackAvail = true;
5066    }
5067failed: ;
5068
5069    // FIXME mNormalSource
5070}
5071
5072
5073AudioFlinger::RecordThread::~RecordThread()
5074{
5075    if (mFastCapture != 0) {
5076        FastCaptureStateQueue *sq = mFastCapture->sq();
5077        FastCaptureState *state = sq->begin();
5078        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5079            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5080            if (old == -1) {
5081                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5082            }
5083        }
5084        state->mCommand = FastCaptureState::EXIT;
5085        sq->end();
5086        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5087        mFastCapture->join();
5088        mFastCapture.clear();
5089    }
5090    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5091    mAudioFlinger->unregisterWriter(mNBLogWriter);
5092    delete[] mRsmpInBuffer;
5093}
5094
5095void AudioFlinger::RecordThread::onFirstRef()
5096{
5097    run(mName, PRIORITY_URGENT_AUDIO);
5098}
5099
5100bool AudioFlinger::RecordThread::threadLoop()
5101{
5102    nsecs_t lastWarning = 0;
5103
5104    inputStandBy();
5105
5106reacquire_wakelock:
5107    sp<RecordTrack> activeTrack;
5108    int activeTracksGen;
5109    {
5110        Mutex::Autolock _l(mLock);
5111        size_t size = mActiveTracks.size();
5112        activeTracksGen = mActiveTracksGen;
5113        if (size > 0) {
5114            // FIXME an arbitrary choice
5115            activeTrack = mActiveTracks[0];
5116            acquireWakeLock_l(activeTrack->uid());
5117            if (size > 1) {
5118                SortedVector<int> tmp;
5119                for (size_t i = 0; i < size; i++) {
5120                    tmp.add(mActiveTracks[i]->uid());
5121                }
5122                updateWakeLockUids_l(tmp);
5123            }
5124        } else {
5125            acquireWakeLock_l(-1);
5126        }
5127    }
5128
5129    // used to request a deferred sleep, to be executed later while mutex is unlocked
5130    uint32_t sleepUs = 0;
5131
5132    // loop while there is work to do
5133    for (;;) {
5134        Vector< sp<EffectChain> > effectChains;
5135
5136        // sleep with mutex unlocked
5137        if (sleepUs > 0) {
5138            usleep(sleepUs);
5139            sleepUs = 0;
5140        }
5141
5142        // activeTracks accumulates a copy of a subset of mActiveTracks
5143        Vector< sp<RecordTrack> > activeTracks;
5144
5145        // reference to the (first and only) active fast track
5146        sp<RecordTrack> fastTrack;
5147
5148        // reference to a fast track which is about to be removed
5149        sp<RecordTrack> fastTrackToRemove;
5150
5151        { // scope for mLock
5152            Mutex::Autolock _l(mLock);
5153
5154            processConfigEvents_l();
5155
5156            // check exitPending here because checkForNewParameters_l() and
5157            // checkForNewParameters_l() can temporarily release mLock
5158            if (exitPending()) {
5159                break;
5160            }
5161
5162            // if no active track(s), then standby and release wakelock
5163            size_t size = mActiveTracks.size();
5164            if (size == 0) {
5165                standbyIfNotAlreadyInStandby();
5166                // exitPending() can't become true here
5167                releaseWakeLock_l();
5168                ALOGV("RecordThread: loop stopping");
5169                // go to sleep
5170                mWaitWorkCV.wait(mLock);
5171                ALOGV("RecordThread: loop starting");
5172                goto reacquire_wakelock;
5173            }
5174
5175            if (mActiveTracksGen != activeTracksGen) {
5176                activeTracksGen = mActiveTracksGen;
5177                SortedVector<int> tmp;
5178                for (size_t i = 0; i < size; i++) {
5179                    tmp.add(mActiveTracks[i]->uid());
5180                }
5181                updateWakeLockUids_l(tmp);
5182            }
5183
5184            bool doBroadcast = false;
5185            for (size_t i = 0; i < size; ) {
5186
5187                activeTrack = mActiveTracks[i];
5188                if (activeTrack->isTerminated()) {
5189                    if (activeTrack->isFastTrack()) {
5190                        ALOG_ASSERT(fastTrackToRemove == 0);
5191                        fastTrackToRemove = activeTrack;
5192                    }
5193                    removeTrack_l(activeTrack);
5194                    mActiveTracks.remove(activeTrack);
5195                    mActiveTracksGen++;
5196                    size--;
5197                    continue;
5198                }
5199
5200                TrackBase::track_state activeTrackState = activeTrack->mState;
5201                switch (activeTrackState) {
5202
5203                case TrackBase::PAUSING:
5204                    mActiveTracks.remove(activeTrack);
5205                    mActiveTracksGen++;
5206                    doBroadcast = true;
5207                    size--;
5208                    continue;
5209
5210                case TrackBase::STARTING_1:
5211                    sleepUs = 10000;
5212                    i++;
5213                    continue;
5214
5215                case TrackBase::STARTING_2:
5216                    doBroadcast = true;
5217                    mStandby = false;
5218                    activeTrack->mState = TrackBase::ACTIVE;
5219                    break;
5220
5221                case TrackBase::ACTIVE:
5222                    break;
5223
5224                case TrackBase::IDLE:
5225                    i++;
5226                    continue;
5227
5228                default:
5229                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5230                }
5231
5232                activeTracks.add(activeTrack);
5233                i++;
5234
5235                if (activeTrack->isFastTrack()) {
5236                    ALOG_ASSERT(!mFastTrackAvail);
5237                    ALOG_ASSERT(fastTrack == 0);
5238                    fastTrack = activeTrack;
5239                }
5240            }
5241            if (doBroadcast) {
5242                mStartStopCond.broadcast();
5243            }
5244
5245            // sleep if there are no active tracks to process
5246            if (activeTracks.size() == 0) {
5247                if (sleepUs == 0) {
5248                    sleepUs = kRecordThreadSleepUs;
5249                }
5250                continue;
5251            }
5252            sleepUs = 0;
5253
5254            lockEffectChains_l(effectChains);
5255        }
5256
5257        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5258
5259        size_t size = effectChains.size();
5260        for (size_t i = 0; i < size; i++) {
5261            // thread mutex is not locked, but effect chain is locked
5262            effectChains[i]->process_l();
5263        }
5264
5265        // Push a new fast capture state if fast capture is not already running, or cblk change
5266        if (mFastCapture != 0) {
5267            FastCaptureStateQueue *sq = mFastCapture->sq();
5268            FastCaptureState *state = sq->begin();
5269            bool didModify = false;
5270            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5271            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5272                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5273                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5274                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5275                    if (old == -1) {
5276                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5277                    }
5278                }
5279                state->mCommand = FastCaptureState::READ_WRITE;
5280#if 0   // FIXME
5281                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5282                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5283#endif
5284                didModify = true;
5285            }
5286            audio_track_cblk_t *cblkOld = state->mCblk;
5287            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5288            if (cblkNew != cblkOld) {
5289                state->mCblk = cblkNew;
5290                // block until acked if removing a fast track
5291                if (cblkOld != NULL) {
5292                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5293                }
5294                didModify = true;
5295            }
5296            sq->end(didModify);
5297            if (didModify) {
5298                sq->push(block);
5299#if 0
5300                if (kUseFastCapture == FastCapture_Dynamic) {
5301                    mNormalSource = mPipeSource;
5302                }
5303#endif
5304            }
5305        }
5306
5307        // now run the fast track destructor with thread mutex unlocked
5308        fastTrackToRemove.clear();
5309
5310        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5311        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5312        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5313        // If destination is non-contiguous, first read past the nominal end of buffer, then
5314        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5315
5316        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5317        ssize_t framesRead;
5318
5319        // If an NBAIO source is present, use it to read the normal capture's data
5320        if (mPipeSource != 0) {
5321            size_t framesToRead = mBufferSize / mFrameSize;
5322            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5323                    framesToRead, AudioBufferProvider::kInvalidPTS);
5324            if (framesRead == 0) {
5325                // since pipe is non-blocking, simulate blocking input
5326                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5327            }
5328        // otherwise use the HAL / AudioStreamIn directly
5329        } else {
5330            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5331                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5332            if (bytesRead < 0) {
5333                framesRead = bytesRead;
5334            } else {
5335                framesRead = bytesRead / mFrameSize;
5336            }
5337        }
5338
5339        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5340            ALOGE("read failed: framesRead=%d", framesRead);
5341            // Force input into standby so that it tries to recover at next read attempt
5342            inputStandBy();
5343            sleepUs = kRecordThreadSleepUs;
5344        }
5345        if (framesRead <= 0) {
5346            goto unlock;
5347        }
5348        ALOG_ASSERT(framesRead > 0);
5349
5350        if (mTeeSink != 0) {
5351            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5352        }
5353        // If destination is non-contiguous, we now correct for reading past end of buffer.
5354        {
5355            size_t part1 = mRsmpInFramesP2 - rear;
5356            if ((size_t) framesRead > part1) {
5357                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5358                        (framesRead - part1) * mFrameSize);
5359            }
5360        }
5361        rear = mRsmpInRear += framesRead;
5362
5363        size = activeTracks.size();
5364        // loop over each active track
5365        for (size_t i = 0; i < size; i++) {
5366            activeTrack = activeTracks[i];
5367
5368            // skip fast tracks, as those are handled directly by FastCapture
5369            if (activeTrack->isFastTrack()) {
5370                continue;
5371            }
5372
5373            enum {
5374                OVERRUN_UNKNOWN,
5375                OVERRUN_TRUE,
5376                OVERRUN_FALSE
5377            } overrun = OVERRUN_UNKNOWN;
5378
5379            // loop over getNextBuffer to handle circular sink
5380            for (;;) {
5381
5382                activeTrack->mSink.frameCount = ~0;
5383                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5384                size_t framesOut = activeTrack->mSink.frameCount;
5385                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5386
5387                int32_t front = activeTrack->mRsmpInFront;
5388                ssize_t filled = rear - front;
5389                size_t framesIn;
5390
5391                if (filled < 0) {
5392                    // should not happen, but treat like a massive overrun and re-sync
5393                    framesIn = 0;
5394                    activeTrack->mRsmpInFront = rear;
5395                    overrun = OVERRUN_TRUE;
5396                } else if ((size_t) filled <= mRsmpInFrames) {
5397                    framesIn = (size_t) filled;
5398                } else {
5399                    // client is not keeping up with server, but give it latest data
5400                    framesIn = mRsmpInFrames;
5401                    activeTrack->mRsmpInFront = front = rear - framesIn;
5402                    overrun = OVERRUN_TRUE;
5403                }
5404
5405                if (framesOut == 0 || framesIn == 0) {
5406                    break;
5407                }
5408
5409                if (activeTrack->mResampler == NULL) {
5410                    // no resampling
5411                    if (framesIn > framesOut) {
5412                        framesIn = framesOut;
5413                    } else {
5414                        framesOut = framesIn;
5415                    }
5416                    int8_t *dst = activeTrack->mSink.i8;
5417                    while (framesIn > 0) {
5418                        front &= mRsmpInFramesP2 - 1;
5419                        size_t part1 = mRsmpInFramesP2 - front;
5420                        if (part1 > framesIn) {
5421                            part1 = framesIn;
5422                        }
5423                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5424                        if (mChannelCount == activeTrack->mChannelCount) {
5425                            memcpy(dst, src, part1 * mFrameSize);
5426                        } else if (mChannelCount == 1) {
5427                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5428                                    part1);
5429                        } else {
5430                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5431                                    part1);
5432                        }
5433                        dst += part1 * activeTrack->mFrameSize;
5434                        front += part1;
5435                        framesIn -= part1;
5436                    }
5437                    activeTrack->mRsmpInFront += framesOut;
5438
5439                } else {
5440                    // resampling
5441                    // FIXME framesInNeeded should really be part of resampler API, and should
5442                    //       depend on the SRC ratio
5443                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5444                    size_t framesInNeeded;
5445                    // FIXME only re-calculate when it changes, and optimize for common ratios
5446                    // Do not precompute in/out because floating point is not associative
5447                    // e.g. a*b/c != a*(b/c).
5448                    const double in(mSampleRate);
5449                    const double out(activeTrack->mSampleRate);
5450                    framesInNeeded = ceil(framesOut * in / out) + 1;
5451                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5452                                framesInNeeded, framesOut, in / out);
5453                    // Although we theoretically have framesIn in circular buffer, some of those are
5454                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5455                    size_t unreleased = activeTrack->mRsmpInUnrel;
5456                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5457                    if (framesIn < framesInNeeded) {
5458                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5459                                "produce %u out given in/out ratio of %.4g",
5460                                framesIn, framesInNeeded, framesOut, in / out);
5461                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5462                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5463                        if (newFramesOut == 0) {
5464                            break;
5465                        }
5466                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5467                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5468                                framesInNeeded, newFramesOut, out / in);
5469                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5470                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5471                              "given in/out ratio of %.4g",
5472                              framesIn, framesInNeeded, newFramesOut, in / out);
5473                        framesOut = newFramesOut;
5474                    } else {
5475                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5476                            "given in/out ratio of %.4g",
5477                            framesIn, framesInNeeded, framesOut, in / out);
5478                    }
5479
5480                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5481                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5482                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5483                        delete[] activeTrack->mRsmpOutBuffer;
5484                        // resampler always outputs stereo
5485                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5486                        activeTrack->mRsmpOutFrameCount = framesOut;
5487                    }
5488
5489                    // resampler accumulates, but we only have one source track
5490                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5491                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5492                            // FIXME how about having activeTrack implement this interface itself?
5493                            activeTrack->mResamplerBufferProvider
5494                            /*this*/ /* AudioBufferProvider* */);
5495                    // ditherAndClamp() works as long as all buffers returned by
5496                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5497                    if (activeTrack->mChannelCount == 1) {
5498                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5499                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5500                                framesOut);
5501                        // the resampler always outputs stereo samples:
5502                        // do post stereo to mono conversion
5503                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5504                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5505                    } else {
5506                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5507                                activeTrack->mRsmpOutBuffer, framesOut);
5508                    }
5509                    // now done with mRsmpOutBuffer
5510
5511                }
5512
5513                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5514                    overrun = OVERRUN_FALSE;
5515                }
5516
5517                if (activeTrack->mFramesToDrop == 0) {
5518                    if (framesOut > 0) {
5519                        activeTrack->mSink.frameCount = framesOut;
5520                        activeTrack->releaseBuffer(&activeTrack->mSink);
5521                    }
5522                } else {
5523                    // FIXME could do a partial drop of framesOut
5524                    if (activeTrack->mFramesToDrop > 0) {
5525                        activeTrack->mFramesToDrop -= framesOut;
5526                        if (activeTrack->mFramesToDrop <= 0) {
5527                            activeTrack->clearSyncStartEvent();
5528                        }
5529                    } else {
5530                        activeTrack->mFramesToDrop += framesOut;
5531                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5532                                activeTrack->mSyncStartEvent->isCancelled()) {
5533                            ALOGW("Synced record %s, session %d, trigger session %d",
5534                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5535                                  activeTrack->sessionId(),
5536                                  (activeTrack->mSyncStartEvent != 0) ?
5537                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5538                            activeTrack->clearSyncStartEvent();
5539                        }
5540                    }
5541                }
5542
5543                if (framesOut == 0) {
5544                    break;
5545                }
5546            }
5547
5548            switch (overrun) {
5549            case OVERRUN_TRUE:
5550                // client isn't retrieving buffers fast enough
5551                if (!activeTrack->setOverflow()) {
5552                    nsecs_t now = systemTime();
5553                    // FIXME should lastWarning per track?
5554                    if ((now - lastWarning) > kWarningThrottleNs) {
5555                        ALOGW("RecordThread: buffer overflow");
5556                        lastWarning = now;
5557                    }
5558                }
5559                break;
5560            case OVERRUN_FALSE:
5561                activeTrack->clearOverflow();
5562                break;
5563            case OVERRUN_UNKNOWN:
5564                break;
5565            }
5566
5567        }
5568
5569unlock:
5570        // enable changes in effect chain
5571        unlockEffectChains(effectChains);
5572        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5573    }
5574
5575    standbyIfNotAlreadyInStandby();
5576
5577    {
5578        Mutex::Autolock _l(mLock);
5579        for (size_t i = 0; i < mTracks.size(); i++) {
5580            sp<RecordTrack> track = mTracks[i];
5581            track->invalidate();
5582        }
5583        mActiveTracks.clear();
5584        mActiveTracksGen++;
5585        mStartStopCond.broadcast();
5586    }
5587
5588    releaseWakeLock();
5589
5590    ALOGV("RecordThread %p exiting", this);
5591    return false;
5592}
5593
5594void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5595{
5596    if (!mStandby) {
5597        inputStandBy();
5598        mStandby = true;
5599    }
5600}
5601
5602void AudioFlinger::RecordThread::inputStandBy()
5603{
5604    // Idle the fast capture if it's currently running
5605    if (mFastCapture != 0) {
5606        FastCaptureStateQueue *sq = mFastCapture->sq();
5607        FastCaptureState *state = sq->begin();
5608        if (!(state->mCommand & FastCaptureState::IDLE)) {
5609            state->mCommand = FastCaptureState::COLD_IDLE;
5610            state->mColdFutexAddr = &mFastCaptureFutex;
5611            state->mColdGen++;
5612            mFastCaptureFutex = 0;
5613            sq->end();
5614            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5615            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5616#if 0
5617            if (kUseFastCapture == FastCapture_Dynamic) {
5618                // FIXME
5619            }
5620#endif
5621#ifdef AUDIO_WATCHDOG
5622            // FIXME
5623#endif
5624        } else {
5625            sq->end(false /*didModify*/);
5626        }
5627    }
5628    mInput->stream->common.standby(&mInput->stream->common);
5629}
5630
5631// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5632sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5633        const sp<AudioFlinger::Client>& client,
5634        uint32_t sampleRate,
5635        audio_format_t format,
5636        audio_channel_mask_t channelMask,
5637        size_t *pFrameCount,
5638        int sessionId,
5639        size_t *notificationFrames,
5640        int uid,
5641        IAudioFlinger::track_flags_t *flags,
5642        pid_t tid,
5643        status_t *status)
5644{
5645    size_t frameCount = *pFrameCount;
5646    sp<RecordTrack> track;
5647    status_t lStatus;
5648
5649    // client expresses a preference for FAST, but we get the final say
5650    if (*flags & IAudioFlinger::TRACK_FAST) {
5651      if (
5652            // use case: callback handler
5653            (tid != -1) &&
5654            // frame count is not specified, or is exactly the pipe depth
5655            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5656            // PCM data
5657            audio_is_linear_pcm(format) &&
5658            // native format
5659            (format == mFormat) &&
5660            // native channel mask
5661            (channelMask == mChannelMask) &&
5662            // native hardware sample rate
5663            (sampleRate == mSampleRate) &&
5664            // record thread has an associated fast capture
5665            hasFastCapture() &&
5666            // there are sufficient fast track slots available
5667            mFastTrackAvail
5668        ) {
5669        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5670                frameCount, mFrameCount);
5671      } else {
5672        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5673                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5674                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5675                frameCount, mFrameCount, mPipeFramesP2,
5676                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5677                hasFastCapture(), tid, mFastTrackAvail);
5678        *flags &= ~IAudioFlinger::TRACK_FAST;
5679      }
5680    }
5681
5682    // compute track buffer size in frames, and suggest the notification frame count
5683    if (*flags & IAudioFlinger::TRACK_FAST) {
5684        // fast track: frame count is exactly the pipe depth
5685        frameCount = mPipeFramesP2;
5686        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5687        *notificationFrames = mFrameCount;
5688    } else {
5689        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5690        //                 or 20 ms if there is a fast capture
5691        // TODO This could be a roundupRatio inline, and const
5692        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5693                * sampleRate + mSampleRate - 1) / mSampleRate;
5694        // minimum number of notification periods is at least kMinNotifications,
5695        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5696        static const size_t kMinNotifications = 3;
5697        static const uint32_t kMinMs = 30;
5698        // TODO This could be a roundupRatio inline
5699        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5700        // TODO This could be a roundupRatio inline
5701        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5702                maxNotificationFrames;
5703        const size_t minFrameCount = maxNotificationFrames *
5704                max(kMinNotifications, minNotificationsByMs);
5705        frameCount = max(frameCount, minFrameCount);
5706        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5707            *notificationFrames = maxNotificationFrames;
5708        }
5709    }
5710    *pFrameCount = frameCount;
5711
5712    lStatus = initCheck();
5713    if (lStatus != NO_ERROR) {
5714        ALOGE("createRecordTrack_l() audio driver not initialized");
5715        goto Exit;
5716    }
5717
5718    { // scope for mLock
5719        Mutex::Autolock _l(mLock);
5720
5721        track = new RecordTrack(this, client, sampleRate,
5722                      format, channelMask, frameCount, NULL, sessionId, uid,
5723                      *flags, TrackBase::TYPE_DEFAULT);
5724
5725        lStatus = track->initCheck();
5726        if (lStatus != NO_ERROR) {
5727            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5728            // track must be cleared from the caller as the caller has the AF lock
5729            goto Exit;
5730        }
5731        mTracks.add(track);
5732
5733        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5734        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5735                        mAudioFlinger->btNrecIsOff();
5736        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5737        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5738
5739        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5740            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5741            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5742            // so ask activity manager to do this on our behalf
5743            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5744        }
5745    }
5746
5747    lStatus = NO_ERROR;
5748
5749Exit:
5750    *status = lStatus;
5751    return track;
5752}
5753
5754status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5755                                           AudioSystem::sync_event_t event,
5756                                           int triggerSession)
5757{
5758    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5759    sp<ThreadBase> strongMe = this;
5760    status_t status = NO_ERROR;
5761
5762    if (event == AudioSystem::SYNC_EVENT_NONE) {
5763        recordTrack->clearSyncStartEvent();
5764    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5765        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5766                                       triggerSession,
5767                                       recordTrack->sessionId(),
5768                                       syncStartEventCallback,
5769                                       recordTrack);
5770        // Sync event can be cancelled by the trigger session if the track is not in a
5771        // compatible state in which case we start record immediately
5772        if (recordTrack->mSyncStartEvent->isCancelled()) {
5773            recordTrack->clearSyncStartEvent();
5774        } else {
5775            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5776            recordTrack->mFramesToDrop = -
5777                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5778        }
5779    }
5780
5781    {
5782        // This section is a rendezvous between binder thread executing start() and RecordThread
5783        AutoMutex lock(mLock);
5784        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5785            if (recordTrack->mState == TrackBase::PAUSING) {
5786                ALOGV("active record track PAUSING -> ACTIVE");
5787                recordTrack->mState = TrackBase::ACTIVE;
5788            } else {
5789                ALOGV("active record track state %d", recordTrack->mState);
5790            }
5791            return status;
5792        }
5793
5794        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5795        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5796        //      or using a separate command thread
5797        recordTrack->mState = TrackBase::STARTING_1;
5798        mActiveTracks.add(recordTrack);
5799        mActiveTracksGen++;
5800        status_t status = NO_ERROR;
5801        if (recordTrack->isExternalTrack()) {
5802            mLock.unlock();
5803            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5804            mLock.lock();
5805            // FIXME should verify that recordTrack is still in mActiveTracks
5806            if (status != NO_ERROR) {
5807                mActiveTracks.remove(recordTrack);
5808                mActiveTracksGen++;
5809                recordTrack->clearSyncStartEvent();
5810                ALOGV("RecordThread::start error %d", status);
5811                return status;
5812            }
5813        }
5814        // Catch up with current buffer indices if thread is already running.
5815        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5816        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5817        // see previously buffered data before it called start(), but with greater risk of overrun.
5818
5819        recordTrack->mRsmpInFront = mRsmpInRear;
5820        recordTrack->mRsmpInUnrel = 0;
5821        // FIXME why reset?
5822        if (recordTrack->mResampler != NULL) {
5823            recordTrack->mResampler->reset();
5824        }
5825        recordTrack->mState = TrackBase::STARTING_2;
5826        // signal thread to start
5827        mWaitWorkCV.broadcast();
5828        if (mActiveTracks.indexOf(recordTrack) < 0) {
5829            ALOGV("Record failed to start");
5830            status = BAD_VALUE;
5831            goto startError;
5832        }
5833        return status;
5834    }
5835
5836startError:
5837    if (recordTrack->isExternalTrack()) {
5838        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5839    }
5840    recordTrack->clearSyncStartEvent();
5841    // FIXME I wonder why we do not reset the state here?
5842    return status;
5843}
5844
5845void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5846{
5847    sp<SyncEvent> strongEvent = event.promote();
5848
5849    if (strongEvent != 0) {
5850        sp<RefBase> ptr = strongEvent->cookie().promote();
5851        if (ptr != 0) {
5852            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5853            recordTrack->handleSyncStartEvent(strongEvent);
5854        }
5855    }
5856}
5857
5858bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5859    ALOGV("RecordThread::stop");
5860    AutoMutex _l(mLock);
5861    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5862        return false;
5863    }
5864    // note that threadLoop may still be processing the track at this point [without lock]
5865    recordTrack->mState = TrackBase::PAUSING;
5866    // do not wait for mStartStopCond if exiting
5867    if (exitPending()) {
5868        return true;
5869    }
5870    // FIXME incorrect usage of wait: no explicit predicate or loop
5871    mStartStopCond.wait(mLock);
5872    // if we have been restarted, recordTrack is in mActiveTracks here
5873    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5874        ALOGV("Record stopped OK");
5875        return true;
5876    }
5877    return false;
5878}
5879
5880bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5881{
5882    return false;
5883}
5884
5885status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5886{
5887#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5888    if (!isValidSyncEvent(event)) {
5889        return BAD_VALUE;
5890    }
5891
5892    int eventSession = event->triggerSession();
5893    status_t ret = NAME_NOT_FOUND;
5894
5895    Mutex::Autolock _l(mLock);
5896
5897    for (size_t i = 0; i < mTracks.size(); i++) {
5898        sp<RecordTrack> track = mTracks[i];
5899        if (eventSession == track->sessionId()) {
5900            (void) track->setSyncEvent(event);
5901            ret = NO_ERROR;
5902        }
5903    }
5904    return ret;
5905#else
5906    return BAD_VALUE;
5907#endif
5908}
5909
5910// destroyTrack_l() must be called with ThreadBase::mLock held
5911void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5912{
5913    track->terminate();
5914    track->mState = TrackBase::STOPPED;
5915    // active tracks are removed by threadLoop()
5916    if (mActiveTracks.indexOf(track) < 0) {
5917        removeTrack_l(track);
5918    }
5919}
5920
5921void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5922{
5923    mTracks.remove(track);
5924    // need anything related to effects here?
5925    if (track->isFastTrack()) {
5926        ALOG_ASSERT(!mFastTrackAvail);
5927        mFastTrackAvail = true;
5928    }
5929}
5930
5931void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5932{
5933    dumpInternals(fd, args);
5934    dumpTracks(fd, args);
5935    dumpEffectChains(fd, args);
5936}
5937
5938void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5939{
5940    dprintf(fd, "\nInput thread %p:\n", this);
5941
5942    if (mActiveTracks.size() > 0) {
5943        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5944    } else {
5945        dprintf(fd, "  No active record clients\n");
5946    }
5947    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5948    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5949
5950    dumpBase(fd, args);
5951}
5952
5953void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5954{
5955    const size_t SIZE = 256;
5956    char buffer[SIZE];
5957    String8 result;
5958
5959    size_t numtracks = mTracks.size();
5960    size_t numactive = mActiveTracks.size();
5961    size_t numactiveseen = 0;
5962    dprintf(fd, "  %d Tracks", numtracks);
5963    if (numtracks) {
5964        dprintf(fd, " of which %d are active\n", numactive);
5965        RecordTrack::appendDumpHeader(result);
5966        for (size_t i = 0; i < numtracks ; ++i) {
5967            sp<RecordTrack> track = mTracks[i];
5968            if (track != 0) {
5969                bool active = mActiveTracks.indexOf(track) >= 0;
5970                if (active) {
5971                    numactiveseen++;
5972                }
5973                track->dump(buffer, SIZE, active);
5974                result.append(buffer);
5975            }
5976        }
5977    } else {
5978        dprintf(fd, "\n");
5979    }
5980
5981    if (numactiveseen != numactive) {
5982        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5983                " not in the track list\n");
5984        result.append(buffer);
5985        RecordTrack::appendDumpHeader(result);
5986        for (size_t i = 0; i < numactive; ++i) {
5987            sp<RecordTrack> track = mActiveTracks[i];
5988            if (mTracks.indexOf(track) < 0) {
5989                track->dump(buffer, SIZE, true);
5990                result.append(buffer);
5991            }
5992        }
5993
5994    }
5995    write(fd, result.string(), result.size());
5996}
5997
5998// AudioBufferProvider interface
5999status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6000        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
6001{
6002    RecordTrack *activeTrack = mRecordTrack;
6003    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
6004    if (threadBase == 0) {
6005        buffer->frameCount = 0;
6006        buffer->raw = NULL;
6007        return NOT_ENOUGH_DATA;
6008    }
6009    RecordThread *recordThread = (RecordThread *) threadBase.get();
6010    int32_t rear = recordThread->mRsmpInRear;
6011    int32_t front = activeTrack->mRsmpInFront;
6012    ssize_t filled = rear - front;
6013    // FIXME should not be P2 (don't want to increase latency)
6014    // FIXME if client not keeping up, discard
6015    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6016    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6017    front &= recordThread->mRsmpInFramesP2 - 1;
6018    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6019    if (part1 > (size_t) filled) {
6020        part1 = filled;
6021    }
6022    size_t ask = buffer->frameCount;
6023    ALOG_ASSERT(ask > 0);
6024    if (part1 > ask) {
6025        part1 = ask;
6026    }
6027    if (part1 == 0) {
6028        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
6029        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
6030        buffer->raw = NULL;
6031        buffer->frameCount = 0;
6032        activeTrack->mRsmpInUnrel = 0;
6033        return NOT_ENOUGH_DATA;
6034    }
6035
6036    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
6037    buffer->frameCount = part1;
6038    activeTrack->mRsmpInUnrel = part1;
6039    return NO_ERROR;
6040}
6041
6042// AudioBufferProvider interface
6043void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6044        AudioBufferProvider::Buffer* buffer)
6045{
6046    RecordTrack *activeTrack = mRecordTrack;
6047    size_t stepCount = buffer->frameCount;
6048    if (stepCount == 0) {
6049        return;
6050    }
6051    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
6052    activeTrack->mRsmpInUnrel -= stepCount;
6053    activeTrack->mRsmpInFront += stepCount;
6054    buffer->raw = NULL;
6055    buffer->frameCount = 0;
6056}
6057
6058bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6059                                                        status_t& status)
6060{
6061    bool reconfig = false;
6062
6063    status = NO_ERROR;
6064
6065    audio_format_t reqFormat = mFormat;
6066    uint32_t samplingRate = mSampleRate;
6067    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6068
6069    AudioParameter param = AudioParameter(keyValuePair);
6070    int value;
6071    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
6072    //      channel count change can be requested. Do we mandate the first client defines the
6073    //      HAL sampling rate and channel count or do we allow changes on the fly?
6074    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6075        samplingRate = value;
6076        reconfig = true;
6077    }
6078    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6079        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
6080            status = BAD_VALUE;
6081        } else {
6082            reqFormat = (audio_format_t) value;
6083            reconfig = true;
6084        }
6085    }
6086    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6087        audio_channel_mask_t mask = (audio_channel_mask_t) value;
6088        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
6089            status = BAD_VALUE;
6090        } else {
6091            channelMask = mask;
6092            reconfig = true;
6093        }
6094    }
6095    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6096        // do not accept frame count changes if tracks are open as the track buffer
6097        // size depends on frame count and correct behavior would not be guaranteed
6098        // if frame count is changed after track creation
6099        if (mActiveTracks.size() > 0) {
6100            status = INVALID_OPERATION;
6101        } else {
6102            reconfig = true;
6103        }
6104    }
6105    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6106        // forward device change to effects that have requested to be
6107        // aware of attached audio device.
6108        for (size_t i = 0; i < mEffectChains.size(); i++) {
6109            mEffectChains[i]->setDevice_l(value);
6110        }
6111
6112        // store input device and output device but do not forward output device to audio HAL.
6113        // Note that status is ignored by the caller for output device
6114        // (see AudioFlinger::setParameters()
6115        if (audio_is_output_devices(value)) {
6116            mOutDevice = value;
6117            status = BAD_VALUE;
6118        } else {
6119            mInDevice = value;
6120            // disable AEC and NS if the device is a BT SCO headset supporting those
6121            // pre processings
6122            if (mTracks.size() > 0) {
6123                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6124                                    mAudioFlinger->btNrecIsOff();
6125                for (size_t i = 0; i < mTracks.size(); i++) {
6126                    sp<RecordTrack> track = mTracks[i];
6127                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6128                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6129                }
6130            }
6131        }
6132    }
6133    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6134            mAudioSource != (audio_source_t)value) {
6135        // forward device change to effects that have requested to be
6136        // aware of attached audio device.
6137        for (size_t i = 0; i < mEffectChains.size(); i++) {
6138            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6139        }
6140        mAudioSource = (audio_source_t)value;
6141    }
6142
6143    if (status == NO_ERROR) {
6144        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6145                keyValuePair.string());
6146        if (status == INVALID_OPERATION) {
6147            inputStandBy();
6148            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6149                    keyValuePair.string());
6150        }
6151        if (reconfig) {
6152            if (status == BAD_VALUE &&
6153                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6154                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6155                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6156                        <= (2 * samplingRate)) &&
6157                audio_channel_count_from_in_mask(
6158                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6159                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6160                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6161                status = NO_ERROR;
6162            }
6163            if (status == NO_ERROR) {
6164                readInputParameters_l();
6165                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6166            }
6167        }
6168    }
6169
6170    return reconfig;
6171}
6172
6173String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6174{
6175    Mutex::Autolock _l(mLock);
6176    if (initCheck() != NO_ERROR) {
6177        return String8();
6178    }
6179
6180    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6181    const String8 out_s8(s);
6182    free(s);
6183    return out_s8;
6184}
6185
6186void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6187    AudioSystem::OutputDescriptor desc;
6188    const void *param2 = NULL;
6189
6190    switch (event) {
6191    case AudioSystem::INPUT_OPENED:
6192    case AudioSystem::INPUT_CONFIG_CHANGED:
6193        desc.channelMask = mChannelMask;
6194        desc.samplingRate = mSampleRate;
6195        desc.format = mFormat;
6196        desc.frameCount = mFrameCount;
6197        desc.latency = 0;
6198        param2 = &desc;
6199        break;
6200
6201    case AudioSystem::INPUT_CLOSED:
6202    default:
6203        break;
6204    }
6205    mAudioFlinger->audioConfigChanged(event, mId, param2);
6206}
6207
6208void AudioFlinger::RecordThread::readInputParameters_l()
6209{
6210    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6211    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6212    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6213    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6214    mFormat = mHALFormat;
6215    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6216        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6217    }
6218    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6219    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6220    mFrameCount = mBufferSize / mFrameSize;
6221    // This is the formula for calculating the temporary buffer size.
6222    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6223    // 1 full output buffer, regardless of the alignment of the available input.
6224    // The value is somewhat arbitrary, and could probably be even larger.
6225    // A larger value should allow more old data to be read after a track calls start(),
6226    // without increasing latency.
6227    mRsmpInFrames = mFrameCount * 7;
6228    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6229    delete[] mRsmpInBuffer;
6230
6231    // TODO optimize audio capture buffer sizes ...
6232    // Here we calculate the size of the sliding buffer used as a source
6233    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6234    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6235    // be better to have it derived from the pipe depth in the long term.
6236    // The current value is higher than necessary.  However it should not add to latency.
6237
6238    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6239    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6240
6241    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6242    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6243}
6244
6245uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6246{
6247    Mutex::Autolock _l(mLock);
6248    if (initCheck() != NO_ERROR) {
6249        return 0;
6250    }
6251
6252    return mInput->stream->get_input_frames_lost(mInput->stream);
6253}
6254
6255uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6256{
6257    Mutex::Autolock _l(mLock);
6258    uint32_t result = 0;
6259    if (getEffectChain_l(sessionId) != 0) {
6260        result = EFFECT_SESSION;
6261    }
6262
6263    for (size_t i = 0; i < mTracks.size(); ++i) {
6264        if (sessionId == mTracks[i]->sessionId()) {
6265            result |= TRACK_SESSION;
6266            break;
6267        }
6268    }
6269
6270    return result;
6271}
6272
6273KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6274{
6275    KeyedVector<int, bool> ids;
6276    Mutex::Autolock _l(mLock);
6277    for (size_t j = 0; j < mTracks.size(); ++j) {
6278        sp<RecordThread::RecordTrack> track = mTracks[j];
6279        int sessionId = track->sessionId();
6280        if (ids.indexOfKey(sessionId) < 0) {
6281            ids.add(sessionId, true);
6282        }
6283    }
6284    return ids;
6285}
6286
6287AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6288{
6289    Mutex::Autolock _l(mLock);
6290    AudioStreamIn *input = mInput;
6291    mInput = NULL;
6292    return input;
6293}
6294
6295// this method must always be called either with ThreadBase mLock held or inside the thread loop
6296audio_stream_t* AudioFlinger::RecordThread::stream() const
6297{
6298    if (mInput == NULL) {
6299        return NULL;
6300    }
6301    return &mInput->stream->common;
6302}
6303
6304status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6305{
6306    // only one chain per input thread
6307    if (mEffectChains.size() != 0) {
6308        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6309        return INVALID_OPERATION;
6310    }
6311    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6312    chain->setThread(this);
6313    chain->setInBuffer(NULL);
6314    chain->setOutBuffer(NULL);
6315
6316    checkSuspendOnAddEffectChain_l(chain);
6317
6318    // make sure enabled pre processing effects state is communicated to the HAL as we
6319    // just moved them to a new input stream.
6320    chain->syncHalEffectsState();
6321
6322    mEffectChains.add(chain);
6323
6324    return NO_ERROR;
6325}
6326
6327size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6328{
6329    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6330    ALOGW_IF(mEffectChains.size() != 1,
6331            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6332            chain.get(), mEffectChains.size(), this);
6333    if (mEffectChains.size() == 1) {
6334        mEffectChains.removeAt(0);
6335    }
6336    return 0;
6337}
6338
6339status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6340                                                          audio_patch_handle_t *handle)
6341{
6342    status_t status = NO_ERROR;
6343    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6344        // store new device and send to effects
6345        mInDevice = patch->sources[0].ext.device.type;
6346        for (size_t i = 0; i < mEffectChains.size(); i++) {
6347            mEffectChains[i]->setDevice_l(mInDevice);
6348        }
6349
6350        // disable AEC and NS if the device is a BT SCO headset supporting those
6351        // pre processings
6352        if (mTracks.size() > 0) {
6353            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6354                                mAudioFlinger->btNrecIsOff();
6355            for (size_t i = 0; i < mTracks.size(); i++) {
6356                sp<RecordTrack> track = mTracks[i];
6357                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6358                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6359            }
6360        }
6361
6362        // store new source and send to effects
6363        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6364            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6365            for (size_t i = 0; i < mEffectChains.size(); i++) {
6366                mEffectChains[i]->setAudioSource_l(mAudioSource);
6367            }
6368        }
6369
6370        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6371        status = hwDevice->create_audio_patch(hwDevice,
6372                                               patch->num_sources,
6373                                               patch->sources,
6374                                               patch->num_sinks,
6375                                               patch->sinks,
6376                                               handle);
6377    } else {
6378        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6379    }
6380    return status;
6381}
6382
6383status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6384{
6385    status_t status = NO_ERROR;
6386    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6387        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6388        status = hwDevice->release_audio_patch(hwDevice, handle);
6389    } else {
6390        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6391    }
6392    return status;
6393}
6394
6395void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6396{
6397    Mutex::Autolock _l(mLock);
6398    mTracks.add(record);
6399}
6400
6401void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6402{
6403    Mutex::Autolock _l(mLock);
6404    destroyTrack_l(record);
6405}
6406
6407void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6408{
6409    ThreadBase::getAudioPortConfig(config);
6410    config->role = AUDIO_PORT_ROLE_SINK;
6411    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6412    config->ext.mix.usecase.source = mAudioSource;
6413}
6414
6415}; // namespace android
6416