Threads.cpp revision 0f02f265123b7ef2fd6ac09ff70cde26eb5559ad
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
139// So for now we just assume that client is double-buffered for fast tracks.
140// FIXME It would be better for client to tell AudioFlinger the value of N,
141// so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 2;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title
189#ifndef DEBUG_CPU_USAGE
190                __unused
191#endif
192        ) {
193#ifdef DEBUG_CPU_USAGE
194    // get current thread's delta CPU time in wall clock ns
195    double wcNs;
196    bool valid = mCpuUsage.sampleAndEnable(wcNs);
197
198    // record sample for wall clock statistics
199    if (valid) {
200        mWcStats.sample(wcNs);
201    }
202
203    // get the current CPU number
204    int cpuNum = sched_getcpu();
205
206    // get the current CPU frequency in kHz
207    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
208
209    // check if either CPU number or frequency changed
210    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
211        mCpuNum = cpuNum;
212        mCpukHz = cpukHz;
213        // ignore sample for purposes of cycles
214        valid = false;
215    }
216
217    // if no change in CPU number or frequency, then record sample for cycle statistics
218    if (valid && mCpukHz > 0) {
219        double cycles = wcNs * cpukHz * 0.000001;
220        mHzStats.sample(cycles);
221    }
222
223    unsigned n = mWcStats.n();
224    // mCpuUsage.elapsed() is expensive, so don't call it every loop
225    if ((n & 127) == 1) {
226        long long elapsed = mCpuUsage.elapsed();
227        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
228            double perLoop = elapsed / (double) n;
229            double perLoop100 = perLoop * 0.01;
230            double perLoop1k = perLoop * 0.001;
231            double mean = mWcStats.mean();
232            double stddev = mWcStats.stddev();
233            double minimum = mWcStats.minimum();
234            double maximum = mWcStats.maximum();
235            double meanCycles = mHzStats.mean();
236            double stddevCycles = mHzStats.stddev();
237            double minCycles = mHzStats.minimum();
238            double maxCycles = mHzStats.maximum();
239            mCpuUsage.resetElapsed();
240            mWcStats.reset();
241            mHzStats.reset();
242            ALOGD("CPU usage for %s over past %.1f secs\n"
243                "  (%u mixer loops at %.1f mean ms per loop):\n"
244                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
245                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
246                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
247                    title.string(),
248                    elapsed * .000000001, n, perLoop * .000001,
249                    mean * .001,
250                    stddev * .001,
251                    minimum * .001,
252                    maximum * .001,
253                    mean / perLoop100,
254                    stddev / perLoop100,
255                    minimum / perLoop100,
256                    maximum / perLoop100,
257                    meanCycles / perLoop1k,
258                    stddevCycles / perLoop1k,
259                    minCycles / perLoop1k,
260                    maxCycles / perLoop1k);
261
262        }
263    }
264#endif
265};
266
267// ----------------------------------------------------------------------------
268//      ThreadBase
269// ----------------------------------------------------------------------------
270
271AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
272        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
273    :   Thread(false /*canCallJava*/),
274        mType(type),
275        mAudioFlinger(audioFlinger),
276        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
277        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
278        mParamStatus(NO_ERROR),
279        //FIXME: mStandby should be true here. Is this some kind of hack?
280        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
281        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
282        // mName will be set by concrete (non-virtual) subclass
283        mDeathRecipient(new PMDeathRecipient(this))
284{
285}
286
287AudioFlinger::ThreadBase::~ThreadBase()
288{
289    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
290    for (size_t i = 0; i < mConfigEvents.size(); i++) {
291        delete mConfigEvents[i];
292    }
293    mConfigEvents.clear();
294
295    mParamCond.broadcast();
296    // do not lock the mutex in destructor
297    releaseWakeLock_l();
298    if (mPowerManager != 0) {
299        sp<IBinder> binder = mPowerManager->asBinder();
300        binder->unlinkToDeath(mDeathRecipient);
301    }
302}
303
304status_t AudioFlinger::ThreadBase::readyToRun()
305{
306    status_t status = initCheck();
307    if (status == NO_ERROR) {
308        ALOGI("AudioFlinger's thread %p ready to run", this);
309    } else {
310        ALOGE("No working audio driver found.");
311    }
312    return status;
313}
314
315void AudioFlinger::ThreadBase::exit()
316{
317    ALOGV("ThreadBase::exit");
318    // do any cleanup required for exit to succeed
319    preExit();
320    {
321        // This lock prevents the following race in thread (uniprocessor for illustration):
322        //  if (!exitPending()) {
323        //      // context switch from here to exit()
324        //      // exit() calls requestExit(), what exitPending() observes
325        //      // exit() calls signal(), which is dropped since no waiters
326        //      // context switch back from exit() to here
327        //      mWaitWorkCV.wait(...);
328        //      // now thread is hung
329        //  }
330        AutoMutex lock(mLock);
331        requestExit();
332        mWaitWorkCV.broadcast();
333    }
334    // When Thread::requestExitAndWait is made virtual and this method is renamed to
335    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
336    requestExitAndWait();
337}
338
339status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
340{
341    status_t status;
342
343    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
344    Mutex::Autolock _l(mLock);
345
346    mNewParameters.add(keyValuePairs);
347    mWaitWorkCV.signal();
348    // wait condition with timeout in case the thread loop has exited
349    // before the request could be processed
350    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
351        status = mParamStatus;
352        mWaitWorkCV.signal();
353    } else {
354        status = TIMED_OUT;
355    }
356    return status;
357}
358
359void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
360{
361    Mutex::Autolock _l(mLock);
362    sendIoConfigEvent_l(event, param);
363}
364
365// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
366void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
367{
368    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
369    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
370    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
371            param);
372    mWaitWorkCV.signal();
373}
374
375// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
376void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
377{
378    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
379    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
380    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
381          mConfigEvents.size(), pid, tid, prio);
382    mWaitWorkCV.signal();
383}
384
385void AudioFlinger::ThreadBase::processConfigEvents()
386{
387    Mutex::Autolock _l(mLock);
388    processConfigEvents_l();
389}
390
391// post condition: mConfigEvents.isEmpty()
392void AudioFlinger::ThreadBase::processConfigEvents_l()
393{
394    while (!mConfigEvents.isEmpty()) {
395        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
396        ConfigEvent *event = mConfigEvents[0];
397        mConfigEvents.removeAt(0);
398        // release mLock before locking AudioFlinger mLock: lock order is always
399        // AudioFlinger then ThreadBase to avoid cross deadlock
400        mLock.unlock();
401        switch (event->type()) {
402        case CFG_EVENT_PRIO: {
403            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
404            // FIXME Need to understand why this has be done asynchronously
405            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
406                    true /*asynchronous*/);
407            if (err != 0) {
408                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
409                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
410            }
411        } break;
412        case CFG_EVENT_IO: {
413            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
414            {
415                Mutex::Autolock _l(mAudioFlinger->mLock);
416                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
417            }
418        } break;
419        default:
420            ALOGE("processConfigEvents() unknown event type %d", event->type());
421            break;
422        }
423        delete event;
424        mLock.lock();
425    }
426}
427
428void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
429{
430    const size_t SIZE = 256;
431    char buffer[SIZE];
432    String8 result;
433
434    bool locked = AudioFlinger::dumpTryLock(mLock);
435    if (!locked) {
436        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
437        write(fd, buffer, strlen(buffer));
438    }
439
440    snprintf(buffer, SIZE, "io handle: %d\n", mId);
441    result.append(buffer);
442    snprintf(buffer, SIZE, "TID: %d\n", getTid());
443    result.append(buffer);
444    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
445    result.append(buffer);
446    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
447    result.append(buffer);
448    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
449    result.append(buffer);
450    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
451    result.append(buffer);
452    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
453    result.append(buffer);
454    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
455    result.append(buffer);
456    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
457    result.append(buffer);
458    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
459    result.append(buffer);
460
461    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
462    result.append(buffer);
463    result.append(" Index Command");
464    for (size_t i = 0; i < mNewParameters.size(); ++i) {
465        snprintf(buffer, SIZE, "\n %02d    ", i);
466        result.append(buffer);
467        result.append(mNewParameters[i]);
468    }
469
470    snprintf(buffer, SIZE, "\n\nPending config events: \n");
471    result.append(buffer);
472    for (size_t i = 0; i < mConfigEvents.size(); i++) {
473        mConfigEvents[i]->dump(buffer, SIZE);
474        result.append(buffer);
475    }
476    result.append("\n");
477
478    write(fd, result.string(), result.size());
479
480    if (locked) {
481        mLock.unlock();
482    }
483}
484
485void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
486{
487    const size_t SIZE = 256;
488    char buffer[SIZE];
489    String8 result;
490
491    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
492    write(fd, buffer, strlen(buffer));
493
494    for (size_t i = 0; i < mEffectChains.size(); ++i) {
495        sp<EffectChain> chain = mEffectChains[i];
496        if (chain != 0) {
497            chain->dump(fd, args);
498        }
499    }
500}
501
502void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
503{
504    Mutex::Autolock _l(mLock);
505    acquireWakeLock_l(uid);
506}
507
508String16 AudioFlinger::ThreadBase::getWakeLockTag()
509{
510    switch (mType) {
511        case MIXER:
512            return String16("AudioMix");
513        case DIRECT:
514            return String16("AudioDirectOut");
515        case DUPLICATING:
516            return String16("AudioDup");
517        case RECORD:
518            return String16("AudioIn");
519        case OFFLOAD:
520            return String16("AudioOffload");
521        default:
522            ALOG_ASSERT(false);
523            return String16("AudioUnknown");
524    }
525}
526
527void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
528{
529    getPowerManager_l();
530    if (mPowerManager != 0) {
531        sp<IBinder> binder = new BBinder();
532        status_t status;
533        if (uid >= 0) {
534            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
535                    binder,
536                    getWakeLockTag(),
537                    String16("media"),
538                    uid);
539        } else {
540            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
541                    binder,
542                    getWakeLockTag(),
543                    String16("media"));
544        }
545        if (status == NO_ERROR) {
546            mWakeLockToken = binder;
547        }
548        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
549    }
550}
551
552void AudioFlinger::ThreadBase::releaseWakeLock()
553{
554    Mutex::Autolock _l(mLock);
555    releaseWakeLock_l();
556}
557
558void AudioFlinger::ThreadBase::releaseWakeLock_l()
559{
560    if (mWakeLockToken != 0) {
561        ALOGV("releaseWakeLock_l() %s", mName);
562        if (mPowerManager != 0) {
563            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
564        }
565        mWakeLockToken.clear();
566    }
567}
568
569void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
570    Mutex::Autolock _l(mLock);
571    updateWakeLockUids_l(uids);
572}
573
574void AudioFlinger::ThreadBase::getPowerManager_l() {
575
576    if (mPowerManager == 0) {
577        // use checkService() to avoid blocking if power service is not up yet
578        sp<IBinder> binder =
579            defaultServiceManager()->checkService(String16("power"));
580        if (binder == 0) {
581            ALOGW("Thread %s cannot connect to the power manager service", mName);
582        } else {
583            mPowerManager = interface_cast<IPowerManager>(binder);
584            binder->linkToDeath(mDeathRecipient);
585        }
586    }
587}
588
589void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
590
591    getPowerManager_l();
592    if (mWakeLockToken == NULL) {
593        ALOGE("no wake lock to update!");
594        return;
595    }
596    if (mPowerManager != 0) {
597        sp<IBinder> binder = new BBinder();
598        status_t status;
599        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
600        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
601    }
602}
603
604void AudioFlinger::ThreadBase::clearPowerManager()
605{
606    Mutex::Autolock _l(mLock);
607    releaseWakeLock_l();
608    mPowerManager.clear();
609}
610
611void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
612{
613    sp<ThreadBase> thread = mThread.promote();
614    if (thread != 0) {
615        thread->clearPowerManager();
616    }
617    ALOGW("power manager service died !!!");
618}
619
620void AudioFlinger::ThreadBase::setEffectSuspended(
621        const effect_uuid_t *type, bool suspend, int sessionId)
622{
623    Mutex::Autolock _l(mLock);
624    setEffectSuspended_l(type, suspend, sessionId);
625}
626
627void AudioFlinger::ThreadBase::setEffectSuspended_l(
628        const effect_uuid_t *type, bool suspend, int sessionId)
629{
630    sp<EffectChain> chain = getEffectChain_l(sessionId);
631    if (chain != 0) {
632        if (type != NULL) {
633            chain->setEffectSuspended_l(type, suspend);
634        } else {
635            chain->setEffectSuspendedAll_l(suspend);
636        }
637    }
638
639    updateSuspendedSessions_l(type, suspend, sessionId);
640}
641
642void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
643{
644    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
645    if (index < 0) {
646        return;
647    }
648
649    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
650            mSuspendedSessions.valueAt(index);
651
652    for (size_t i = 0; i < sessionEffects.size(); i++) {
653        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
654        for (int j = 0; j < desc->mRefCount; j++) {
655            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
656                chain->setEffectSuspendedAll_l(true);
657            } else {
658                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
659                    desc->mType.timeLow);
660                chain->setEffectSuspended_l(&desc->mType, true);
661            }
662        }
663    }
664}
665
666void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
667                                                         bool suspend,
668                                                         int sessionId)
669{
670    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
671
672    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
673
674    if (suspend) {
675        if (index >= 0) {
676            sessionEffects = mSuspendedSessions.valueAt(index);
677        } else {
678            mSuspendedSessions.add(sessionId, sessionEffects);
679        }
680    } else {
681        if (index < 0) {
682            return;
683        }
684        sessionEffects = mSuspendedSessions.valueAt(index);
685    }
686
687
688    int key = EffectChain::kKeyForSuspendAll;
689    if (type != NULL) {
690        key = type->timeLow;
691    }
692    index = sessionEffects.indexOfKey(key);
693
694    sp<SuspendedSessionDesc> desc;
695    if (suspend) {
696        if (index >= 0) {
697            desc = sessionEffects.valueAt(index);
698        } else {
699            desc = new SuspendedSessionDesc();
700            if (type != NULL) {
701                desc->mType = *type;
702            }
703            sessionEffects.add(key, desc);
704            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
705        }
706        desc->mRefCount++;
707    } else {
708        if (index < 0) {
709            return;
710        }
711        desc = sessionEffects.valueAt(index);
712        if (--desc->mRefCount == 0) {
713            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
714            sessionEffects.removeItemsAt(index);
715            if (sessionEffects.isEmpty()) {
716                ALOGV("updateSuspendedSessions_l() restore removing session %d",
717                                 sessionId);
718                mSuspendedSessions.removeItem(sessionId);
719            }
720        }
721    }
722    if (!sessionEffects.isEmpty()) {
723        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
724    }
725}
726
727void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
728                                                            bool enabled,
729                                                            int sessionId)
730{
731    Mutex::Autolock _l(mLock);
732    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
733}
734
735void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
736                                                            bool enabled,
737                                                            int sessionId)
738{
739    if (mType != RECORD) {
740        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
741        // another session. This gives the priority to well behaved effect control panels
742        // and applications not using global effects.
743        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
744        // global effects
745        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
746            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
747        }
748    }
749
750    sp<EffectChain> chain = getEffectChain_l(sessionId);
751    if (chain != 0) {
752        chain->checkSuspendOnEffectEnabled(effect, enabled);
753    }
754}
755
756// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
757sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
758        const sp<AudioFlinger::Client>& client,
759        const sp<IEffectClient>& effectClient,
760        int32_t priority,
761        int sessionId,
762        effect_descriptor_t *desc,
763        int *enabled,
764        status_t *status)
765{
766    sp<EffectModule> effect;
767    sp<EffectHandle> handle;
768    status_t lStatus;
769    sp<EffectChain> chain;
770    bool chainCreated = false;
771    bool effectCreated = false;
772    bool effectRegistered = false;
773
774    lStatus = initCheck();
775    if (lStatus != NO_ERROR) {
776        ALOGW("createEffect_l() Audio driver not initialized.");
777        goto Exit;
778    }
779
780    // Allow global effects only on offloaded and mixer threads
781    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
782        switch (mType) {
783        case MIXER:
784        case OFFLOAD:
785            break;
786        case DIRECT:
787        case DUPLICATING:
788        case RECORD:
789        default:
790            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
791            lStatus = BAD_VALUE;
792            goto Exit;
793        }
794    }
795
796    // Only Pre processor effects are allowed on input threads and only on input threads
797    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
798        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
799                desc->name, desc->flags, mType);
800        lStatus = BAD_VALUE;
801        goto Exit;
802    }
803
804    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
805
806    { // scope for mLock
807        Mutex::Autolock _l(mLock);
808
809        // check for existing effect chain with the requested audio session
810        chain = getEffectChain_l(sessionId);
811        if (chain == 0) {
812            // create a new chain for this session
813            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
814            chain = new EffectChain(this, sessionId);
815            addEffectChain_l(chain);
816            chain->setStrategy(getStrategyForSession_l(sessionId));
817            chainCreated = true;
818        } else {
819            effect = chain->getEffectFromDesc_l(desc);
820        }
821
822        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
823
824        if (effect == 0) {
825            int id = mAudioFlinger->nextUniqueId();
826            // Check CPU and memory usage
827            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
828            if (lStatus != NO_ERROR) {
829                goto Exit;
830            }
831            effectRegistered = true;
832            // create a new effect module if none present in the chain
833            effect = new EffectModule(this, chain, desc, id, sessionId);
834            lStatus = effect->status();
835            if (lStatus != NO_ERROR) {
836                goto Exit;
837            }
838            effect->setOffloaded(mType == OFFLOAD, mId);
839
840            lStatus = chain->addEffect_l(effect);
841            if (lStatus != NO_ERROR) {
842                goto Exit;
843            }
844            effectCreated = true;
845
846            effect->setDevice(mOutDevice);
847            effect->setDevice(mInDevice);
848            effect->setMode(mAudioFlinger->getMode());
849            effect->setAudioSource(mAudioSource);
850        }
851        // create effect handle and connect it to effect module
852        handle = new EffectHandle(effect, client, effectClient, priority);
853        lStatus = handle->initCheck();
854        if (lStatus == OK) {
855            lStatus = effect->addHandle(handle.get());
856        }
857        if (enabled != NULL) {
858            *enabled = (int)effect->isEnabled();
859        }
860    }
861
862Exit:
863    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
864        Mutex::Autolock _l(mLock);
865        if (effectCreated) {
866            chain->removeEffect_l(effect);
867        }
868        if (effectRegistered) {
869            AudioSystem::unregisterEffect(effect->id());
870        }
871        if (chainCreated) {
872            removeEffectChain_l(chain);
873        }
874        handle.clear();
875    }
876
877    *status = lStatus;
878    return handle;
879}
880
881sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
882{
883    Mutex::Autolock _l(mLock);
884    return getEffect_l(sessionId, effectId);
885}
886
887sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
888{
889    sp<EffectChain> chain = getEffectChain_l(sessionId);
890    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
891}
892
893// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
894// PlaybackThread::mLock held
895status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
896{
897    // check for existing effect chain with the requested audio session
898    int sessionId = effect->sessionId();
899    sp<EffectChain> chain = getEffectChain_l(sessionId);
900    bool chainCreated = false;
901
902    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
903             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
904                    this, effect->desc().name, effect->desc().flags);
905
906    if (chain == 0) {
907        // create a new chain for this session
908        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
909        chain = new EffectChain(this, sessionId);
910        addEffectChain_l(chain);
911        chain->setStrategy(getStrategyForSession_l(sessionId));
912        chainCreated = true;
913    }
914    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
915
916    if (chain->getEffectFromId_l(effect->id()) != 0) {
917        ALOGW("addEffect_l() %p effect %s already present in chain %p",
918                this, effect->desc().name, chain.get());
919        return BAD_VALUE;
920    }
921
922    effect->setOffloaded(mType == OFFLOAD, mId);
923
924    status_t status = chain->addEffect_l(effect);
925    if (status != NO_ERROR) {
926        if (chainCreated) {
927            removeEffectChain_l(chain);
928        }
929        return status;
930    }
931
932    effect->setDevice(mOutDevice);
933    effect->setDevice(mInDevice);
934    effect->setMode(mAudioFlinger->getMode());
935    effect->setAudioSource(mAudioSource);
936    return NO_ERROR;
937}
938
939void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
940
941    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
942    effect_descriptor_t desc = effect->desc();
943    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
944        detachAuxEffect_l(effect->id());
945    }
946
947    sp<EffectChain> chain = effect->chain().promote();
948    if (chain != 0) {
949        // remove effect chain if removing last effect
950        if (chain->removeEffect_l(effect) == 0) {
951            removeEffectChain_l(chain);
952        }
953    } else {
954        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
955    }
956}
957
958void AudioFlinger::ThreadBase::lockEffectChains_l(
959        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
960{
961    effectChains = mEffectChains;
962    for (size_t i = 0; i < mEffectChains.size(); i++) {
963        mEffectChains[i]->lock();
964    }
965}
966
967void AudioFlinger::ThreadBase::unlockEffectChains(
968        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
969{
970    for (size_t i = 0; i < effectChains.size(); i++) {
971        effectChains[i]->unlock();
972    }
973}
974
975sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
976{
977    Mutex::Autolock _l(mLock);
978    return getEffectChain_l(sessionId);
979}
980
981sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
982{
983    size_t size = mEffectChains.size();
984    for (size_t i = 0; i < size; i++) {
985        if (mEffectChains[i]->sessionId() == sessionId) {
986            return mEffectChains[i];
987        }
988    }
989    return 0;
990}
991
992void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
993{
994    Mutex::Autolock _l(mLock);
995    size_t size = mEffectChains.size();
996    for (size_t i = 0; i < size; i++) {
997        mEffectChains[i]->setMode_l(mode);
998    }
999}
1000
1001void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1002                                                    EffectHandle *handle,
1003                                                    bool unpinIfLast) {
1004
1005    Mutex::Autolock _l(mLock);
1006    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1007    // delete the effect module if removing last handle on it
1008    if (effect->removeHandle(handle) == 0) {
1009        if (!effect->isPinned() || unpinIfLast) {
1010            removeEffect_l(effect);
1011            AudioSystem::unregisterEffect(effect->id());
1012        }
1013    }
1014}
1015
1016// ----------------------------------------------------------------------------
1017//      Playback
1018// ----------------------------------------------------------------------------
1019
1020AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1021                                             AudioStreamOut* output,
1022                                             audio_io_handle_t id,
1023                                             audio_devices_t device,
1024                                             type_t type)
1025    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1026        mNormalFrameCount(0), mMixBuffer(NULL),
1027        mSuspended(0), mBytesWritten(0),
1028        mActiveTracksGeneration(0),
1029        // mStreamTypes[] initialized in constructor body
1030        mOutput(output),
1031        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1032        mMixerStatus(MIXER_IDLE),
1033        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1034        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1035        mBytesRemaining(0),
1036        mCurrentWriteLength(0),
1037        mUseAsyncWrite(false),
1038        mWriteAckSequence(0),
1039        mDrainSequence(0),
1040        mSignalPending(false),
1041        mScreenState(AudioFlinger::mScreenState),
1042        // index 0 is reserved for normal mixer's submix
1043        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1044        // mLatchD, mLatchQ,
1045        mLatchDValid(false), mLatchQValid(false)
1046{
1047    snprintf(mName, kNameLength, "AudioOut_%X", id);
1048    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1049
1050    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1051    // it would be safer to explicitly pass initial masterVolume/masterMute as
1052    // parameter.
1053    //
1054    // If the HAL we are using has support for master volume or master mute,
1055    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1056    // and the mute set to false).
1057    mMasterVolume = audioFlinger->masterVolume_l();
1058    mMasterMute = audioFlinger->masterMute_l();
1059    if (mOutput && mOutput->audioHwDev) {
1060        if (mOutput->audioHwDev->canSetMasterVolume()) {
1061            mMasterVolume = 1.0;
1062        }
1063
1064        if (mOutput->audioHwDev->canSetMasterMute()) {
1065            mMasterMute = false;
1066        }
1067    }
1068
1069    readOutputParameters();
1070
1071    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1072    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1073    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1074            stream = (audio_stream_type_t) (stream + 1)) {
1075        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1076        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1077    }
1078    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1079    // because mAudioFlinger doesn't have one to copy from
1080}
1081
1082AudioFlinger::PlaybackThread::~PlaybackThread()
1083{
1084    mAudioFlinger->unregisterWriter(mNBLogWriter);
1085    delete[] mMixBuffer;
1086}
1087
1088void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1089{
1090    dumpInternals(fd, args);
1091    dumpTracks(fd, args);
1092    dumpEffectChains(fd, args);
1093}
1094
1095void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1096{
1097    const size_t SIZE = 256;
1098    char buffer[SIZE];
1099    String8 result;
1100
1101    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1102    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1103        const stream_type_t *st = &mStreamTypes[i];
1104        if (i > 0) {
1105            result.appendFormat(", ");
1106        }
1107        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1108        if (st->mute) {
1109            result.append("M");
1110        }
1111    }
1112    result.append("\n");
1113    write(fd, result.string(), result.length());
1114    result.clear();
1115
1116    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1117    result.append(buffer);
1118    Track::appendDumpHeader(result);
1119    for (size_t i = 0; i < mTracks.size(); ++i) {
1120        sp<Track> track = mTracks[i];
1121        if (track != 0) {
1122            track->dump(buffer, SIZE);
1123            result.append(buffer);
1124        }
1125    }
1126
1127    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1128    result.append(buffer);
1129    Track::appendDumpHeader(result);
1130    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1131        sp<Track> track = mActiveTracks[i].promote();
1132        if (track != 0) {
1133            track->dump(buffer, SIZE);
1134            result.append(buffer);
1135        }
1136    }
1137    write(fd, result.string(), result.size());
1138
1139    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1140    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1141    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1142            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1143}
1144
1145void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1146{
1147    const size_t SIZE = 256;
1148    char buffer[SIZE];
1149    String8 result;
1150
1151    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1152    result.append(buffer);
1153    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1154    result.append(buffer);
1155    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1156            ns2ms(systemTime() - mLastWriteTime));
1157    result.append(buffer);
1158    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1159    result.append(buffer);
1160    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1161    result.append(buffer);
1162    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1163    result.append(buffer);
1164    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1165    result.append(buffer);
1166    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1167    result.append(buffer);
1168    write(fd, result.string(), result.size());
1169    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1170
1171    dumpBase(fd, args);
1172}
1173
1174// Thread virtuals
1175
1176void AudioFlinger::PlaybackThread::onFirstRef()
1177{
1178    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1179}
1180
1181// ThreadBase virtuals
1182void AudioFlinger::PlaybackThread::preExit()
1183{
1184    ALOGV("  preExit()");
1185    // FIXME this is using hard-coded strings but in the future, this functionality will be
1186    //       converted to use audio HAL extensions required to support tunneling
1187    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1188}
1189
1190// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1191sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1192        const sp<AudioFlinger::Client>& client,
1193        audio_stream_type_t streamType,
1194        uint32_t sampleRate,
1195        audio_format_t format,
1196        audio_channel_mask_t channelMask,
1197        size_t *pFrameCount,
1198        const sp<IMemory>& sharedBuffer,
1199        int sessionId,
1200        IAudioFlinger::track_flags_t *flags,
1201        pid_t tid,
1202        int uid,
1203        status_t *status)
1204{
1205    size_t frameCount = *pFrameCount;
1206    sp<Track> track;
1207    status_t lStatus;
1208
1209    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1210
1211    // client expresses a preference for FAST, but we get the final say
1212    if (*flags & IAudioFlinger::TRACK_FAST) {
1213      if (
1214            // not timed
1215            (!isTimed) &&
1216            // either of these use cases:
1217            (
1218              // use case 1: shared buffer with any frame count
1219              (
1220                (sharedBuffer != 0)
1221              ) ||
1222              // use case 2: callback handler and frame count is default or at least as large as HAL
1223              (
1224                (tid != -1) &&
1225                ((frameCount == 0) ||
1226                (frameCount >= mFrameCount))
1227              )
1228            ) &&
1229            // PCM data
1230            audio_is_linear_pcm(format) &&
1231            // mono or stereo
1232            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1233              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1234#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1235            // hardware sample rate
1236            (sampleRate == mSampleRate) &&
1237#endif
1238            // normal mixer has an associated fast mixer
1239            hasFastMixer() &&
1240            // there are sufficient fast track slots available
1241            (mFastTrackAvailMask != 0)
1242            // FIXME test that MixerThread for this fast track has a capable output HAL
1243            // FIXME add a permission test also?
1244        ) {
1245        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1246        if (frameCount == 0) {
1247            frameCount = mFrameCount * kFastTrackMultiplier;
1248        }
1249        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1250                frameCount, mFrameCount);
1251      } else {
1252        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1253                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1254                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1255                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1256                audio_is_linear_pcm(format),
1257                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1258        *flags &= ~IAudioFlinger::TRACK_FAST;
1259        // For compatibility with AudioTrack calculation, buffer depth is forced
1260        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1261        // This is probably too conservative, but legacy application code may depend on it.
1262        // If you change this calculation, also review the start threshold which is related.
1263        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1264        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1265        if (minBufCount < 2) {
1266            minBufCount = 2;
1267        }
1268        size_t minFrameCount = mNormalFrameCount * minBufCount;
1269        if (frameCount < minFrameCount) {
1270            frameCount = minFrameCount;
1271        }
1272      }
1273    }
1274    *pFrameCount = frameCount;
1275
1276    if (mType == DIRECT) {
1277        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1278            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1279                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1280                        "for output %p with format %d",
1281                        sampleRate, format, channelMask, mOutput, mFormat);
1282                lStatus = BAD_VALUE;
1283                goto Exit;
1284            }
1285        }
1286    } else if (mType == OFFLOAD) {
1287        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1288            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1289                    "for output %p with format %d",
1290                    sampleRate, format, channelMask, mOutput, mFormat);
1291            lStatus = BAD_VALUE;
1292            goto Exit;
1293        }
1294    } else {
1295        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1296                ALOGE("createTrack_l() Bad parameter: format %d \""
1297                        "for output %p with format %d",
1298                        format, mOutput, mFormat);
1299                lStatus = BAD_VALUE;
1300                goto Exit;
1301        }
1302        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1303        if (sampleRate > mSampleRate*2) {
1304            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1305            lStatus = BAD_VALUE;
1306            goto Exit;
1307        }
1308    }
1309
1310    lStatus = initCheck();
1311    if (lStatus != NO_ERROR) {
1312        ALOGE("Audio driver not initialized.");
1313        goto Exit;
1314    }
1315
1316    { // scope for mLock
1317        Mutex::Autolock _l(mLock);
1318
1319        // all tracks in same audio session must share the same routing strategy otherwise
1320        // conflicts will happen when tracks are moved from one output to another by audio policy
1321        // manager
1322        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1323        for (size_t i = 0; i < mTracks.size(); ++i) {
1324            sp<Track> t = mTracks[i];
1325            if (t != 0 && !t->isOutputTrack()) {
1326                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1327                if (sessionId == t->sessionId() && strategy != actual) {
1328                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1329                            strategy, actual);
1330                    lStatus = BAD_VALUE;
1331                    goto Exit;
1332                }
1333            }
1334        }
1335
1336        if (!isTimed) {
1337            track = new Track(this, client, streamType, sampleRate, format,
1338                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1339        } else {
1340            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1341                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1342        }
1343
1344        // new Track always returns non-NULL,
1345        // but TimedTrack::create() is a factory that could fail by returning NULL
1346        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1347        if (lStatus != NO_ERROR) {
1348            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1349            // track must be cleared from the caller as the caller has the AF lock
1350            goto Exit;
1351        }
1352
1353        mTracks.add(track);
1354
1355        sp<EffectChain> chain = getEffectChain_l(sessionId);
1356        if (chain != 0) {
1357            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1358            track->setMainBuffer(chain->inBuffer());
1359            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1360            chain->incTrackCnt();
1361        }
1362
1363        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1364            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1365            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1366            // so ask activity manager to do this on our behalf
1367            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1368        }
1369    }
1370
1371    lStatus = NO_ERROR;
1372
1373Exit:
1374    *status = lStatus;
1375    return track;
1376}
1377
1378uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1379{
1380    return latency;
1381}
1382
1383uint32_t AudioFlinger::PlaybackThread::latency() const
1384{
1385    Mutex::Autolock _l(mLock);
1386    return latency_l();
1387}
1388uint32_t AudioFlinger::PlaybackThread::latency_l() const
1389{
1390    if (initCheck() == NO_ERROR) {
1391        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1392    } else {
1393        return 0;
1394    }
1395}
1396
1397void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1398{
1399    Mutex::Autolock _l(mLock);
1400    // Don't apply master volume in SW if our HAL can do it for us.
1401    if (mOutput && mOutput->audioHwDev &&
1402        mOutput->audioHwDev->canSetMasterVolume()) {
1403        mMasterVolume = 1.0;
1404    } else {
1405        mMasterVolume = value;
1406    }
1407}
1408
1409void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1410{
1411    Mutex::Autolock _l(mLock);
1412    // Don't apply master mute in SW if our HAL can do it for us.
1413    if (mOutput && mOutput->audioHwDev &&
1414        mOutput->audioHwDev->canSetMasterMute()) {
1415        mMasterMute = false;
1416    } else {
1417        mMasterMute = muted;
1418    }
1419}
1420
1421void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1422{
1423    Mutex::Autolock _l(mLock);
1424    mStreamTypes[stream].volume = value;
1425    broadcast_l();
1426}
1427
1428void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1429{
1430    Mutex::Autolock _l(mLock);
1431    mStreamTypes[stream].mute = muted;
1432    broadcast_l();
1433}
1434
1435float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1436{
1437    Mutex::Autolock _l(mLock);
1438    return mStreamTypes[stream].volume;
1439}
1440
1441// addTrack_l() must be called with ThreadBase::mLock held
1442status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1443{
1444    status_t status = ALREADY_EXISTS;
1445
1446    // set retry count for buffer fill
1447    track->mRetryCount = kMaxTrackStartupRetries;
1448    if (mActiveTracks.indexOf(track) < 0) {
1449        // the track is newly added, make sure it fills up all its
1450        // buffers before playing. This is to ensure the client will
1451        // effectively get the latency it requested.
1452        if (!track->isOutputTrack()) {
1453            TrackBase::track_state state = track->mState;
1454            mLock.unlock();
1455            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1456            mLock.lock();
1457            // abort track was stopped/paused while we released the lock
1458            if (state != track->mState) {
1459                if (status == NO_ERROR) {
1460                    mLock.unlock();
1461                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1462                    mLock.lock();
1463                }
1464                return INVALID_OPERATION;
1465            }
1466            // abort if start is rejected by audio policy manager
1467            if (status != NO_ERROR) {
1468                return PERMISSION_DENIED;
1469            }
1470#ifdef ADD_BATTERY_DATA
1471            // to track the speaker usage
1472            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1473#endif
1474        }
1475
1476        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1477        track->mResetDone = false;
1478        track->mPresentationCompleteFrames = 0;
1479        mActiveTracks.add(track);
1480        mWakeLockUids.add(track->uid());
1481        mActiveTracksGeneration++;
1482        mLatestActiveTrack = track;
1483        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1484        if (chain != 0) {
1485            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1486                    track->sessionId());
1487            chain->incActiveTrackCnt();
1488        }
1489
1490        status = NO_ERROR;
1491    }
1492
1493    ALOGV("signal playback thread");
1494    broadcast_l();
1495
1496    return status;
1497}
1498
1499bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1500{
1501    track->terminate();
1502    // active tracks are removed by threadLoop()
1503    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1504    track->mState = TrackBase::STOPPED;
1505    if (!trackActive) {
1506        removeTrack_l(track);
1507    } else if (track->isFastTrack() || track->isOffloaded()) {
1508        track->mState = TrackBase::STOPPING_1;
1509    }
1510
1511    return trackActive;
1512}
1513
1514void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1515{
1516    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1517    mTracks.remove(track);
1518    deleteTrackName_l(track->name());
1519    // redundant as track is about to be destroyed, for dumpsys only
1520    track->mName = -1;
1521    if (track->isFastTrack()) {
1522        int index = track->mFastIndex;
1523        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1524        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1525        mFastTrackAvailMask |= 1 << index;
1526        // redundant as track is about to be destroyed, for dumpsys only
1527        track->mFastIndex = -1;
1528    }
1529    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1530    if (chain != 0) {
1531        chain->decTrackCnt();
1532    }
1533}
1534
1535void AudioFlinger::PlaybackThread::broadcast_l()
1536{
1537    // Thread could be blocked waiting for async
1538    // so signal it to handle state changes immediately
1539    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1540    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1541    mSignalPending = true;
1542    mWaitWorkCV.broadcast();
1543}
1544
1545String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1546{
1547    Mutex::Autolock _l(mLock);
1548    if (initCheck() != NO_ERROR) {
1549        return String8();
1550    }
1551
1552    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1553    const String8 out_s8(s);
1554    free(s);
1555    return out_s8;
1556}
1557
1558// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1559void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1560    AudioSystem::OutputDescriptor desc;
1561    void *param2 = NULL;
1562
1563    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1564            param);
1565
1566    switch (event) {
1567    case AudioSystem::OUTPUT_OPENED:
1568    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1569        desc.channelMask = mChannelMask;
1570        desc.samplingRate = mSampleRate;
1571        desc.format = mFormat;
1572        desc.frameCount = mNormalFrameCount; // FIXME see
1573                                             // AudioFlinger::frameCount(audio_io_handle_t)
1574        desc.latency = latency();
1575        param2 = &desc;
1576        break;
1577
1578    case AudioSystem::STREAM_CONFIG_CHANGED:
1579        param2 = &param;
1580    case AudioSystem::OUTPUT_CLOSED:
1581    default:
1582        break;
1583    }
1584    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1585}
1586
1587void AudioFlinger::PlaybackThread::writeCallback()
1588{
1589    ALOG_ASSERT(mCallbackThread != 0);
1590    mCallbackThread->resetWriteBlocked();
1591}
1592
1593void AudioFlinger::PlaybackThread::drainCallback()
1594{
1595    ALOG_ASSERT(mCallbackThread != 0);
1596    mCallbackThread->resetDraining();
1597}
1598
1599void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1600{
1601    Mutex::Autolock _l(mLock);
1602    // reject out of sequence requests
1603    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1604        mWriteAckSequence &= ~1;
1605        mWaitWorkCV.signal();
1606    }
1607}
1608
1609void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1610{
1611    Mutex::Autolock _l(mLock);
1612    // reject out of sequence requests
1613    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1614        mDrainSequence &= ~1;
1615        mWaitWorkCV.signal();
1616    }
1617}
1618
1619// static
1620int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1621                                                void *param __unused,
1622                                                void *cookie)
1623{
1624    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1625    ALOGV("asyncCallback() event %d", event);
1626    switch (event) {
1627    case STREAM_CBK_EVENT_WRITE_READY:
1628        me->writeCallback();
1629        break;
1630    case STREAM_CBK_EVENT_DRAIN_READY:
1631        me->drainCallback();
1632        break;
1633    default:
1634        ALOGW("asyncCallback() unknown event %d", event);
1635        break;
1636    }
1637    return 0;
1638}
1639
1640void AudioFlinger::PlaybackThread::readOutputParameters()
1641{
1642    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1643    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1644    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1645    if (!audio_is_output_channel(mChannelMask)) {
1646        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1647    }
1648    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1649        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1650                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1651    }
1652    mChannelCount = popcount(mChannelMask);
1653    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1654    if (!audio_is_valid_format(mFormat)) {
1655        LOG_FATAL("HAL format %d not valid for output", mFormat);
1656    }
1657    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1658        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1659                mFormat);
1660    }
1661    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1662    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1663    mFrameCount = mBufferSize / mFrameSize;
1664    if (mFrameCount & 15) {
1665        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1666                mFrameCount);
1667    }
1668
1669    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1670            (mOutput->stream->set_callback != NULL)) {
1671        if (mOutput->stream->set_callback(mOutput->stream,
1672                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1673            mUseAsyncWrite = true;
1674            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1675        }
1676    }
1677
1678    // Calculate size of normal mix buffer relative to the HAL output buffer size
1679    double multiplier = 1.0;
1680    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1681            kUseFastMixer == FastMixer_Dynamic)) {
1682        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1683        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1684        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1685        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1686        maxNormalFrameCount = maxNormalFrameCount & ~15;
1687        if (maxNormalFrameCount < minNormalFrameCount) {
1688            maxNormalFrameCount = minNormalFrameCount;
1689        }
1690        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1691        if (multiplier <= 1.0) {
1692            multiplier = 1.0;
1693        } else if (multiplier <= 2.0) {
1694            if (2 * mFrameCount <= maxNormalFrameCount) {
1695                multiplier = 2.0;
1696            } else {
1697                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1698            }
1699        } else {
1700            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1701            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1702            // track, but we sometimes have to do this to satisfy the maximum frame count
1703            // constraint)
1704            // FIXME this rounding up should not be done if no HAL SRC
1705            uint32_t truncMult = (uint32_t) multiplier;
1706            if ((truncMult & 1)) {
1707                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1708                    ++truncMult;
1709                }
1710            }
1711            multiplier = (double) truncMult;
1712        }
1713    }
1714    mNormalFrameCount = multiplier * mFrameCount;
1715    // round up to nearest 16 frames to satisfy AudioMixer
1716    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1717    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1718            mNormalFrameCount);
1719
1720    delete[] mMixBuffer;
1721    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1722    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1723    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1724    memset(mMixBuffer, 0, normalBufferSize);
1725
1726    // force reconfiguration of effect chains and engines to take new buffer size and audio
1727    // parameters into account
1728    // Note that mLock is not held when readOutputParameters() is called from the constructor
1729    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1730    // matter.
1731    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1732    Vector< sp<EffectChain> > effectChains = mEffectChains;
1733    for (size_t i = 0; i < effectChains.size(); i ++) {
1734        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1735    }
1736}
1737
1738
1739status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1740{
1741    if (halFrames == NULL || dspFrames == NULL) {
1742        return BAD_VALUE;
1743    }
1744    Mutex::Autolock _l(mLock);
1745    if (initCheck() != NO_ERROR) {
1746        return INVALID_OPERATION;
1747    }
1748    size_t framesWritten = mBytesWritten / mFrameSize;
1749    *halFrames = framesWritten;
1750
1751    if (isSuspended()) {
1752        // return an estimation of rendered frames when the output is suspended
1753        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1754        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1755        return NO_ERROR;
1756    } else {
1757        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1758    }
1759}
1760
1761uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1762{
1763    Mutex::Autolock _l(mLock);
1764    uint32_t result = 0;
1765    if (getEffectChain_l(sessionId) != 0) {
1766        result = EFFECT_SESSION;
1767    }
1768
1769    for (size_t i = 0; i < mTracks.size(); ++i) {
1770        sp<Track> track = mTracks[i];
1771        if (sessionId == track->sessionId() && !track->isInvalid()) {
1772            result |= TRACK_SESSION;
1773            break;
1774        }
1775    }
1776
1777    return result;
1778}
1779
1780uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1781{
1782    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1783    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1784    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1785        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1786    }
1787    for (size_t i = 0; i < mTracks.size(); i++) {
1788        sp<Track> track = mTracks[i];
1789        if (sessionId == track->sessionId() && !track->isInvalid()) {
1790            return AudioSystem::getStrategyForStream(track->streamType());
1791        }
1792    }
1793    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1794}
1795
1796
1797AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1798{
1799    Mutex::Autolock _l(mLock);
1800    return mOutput;
1801}
1802
1803AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1804{
1805    Mutex::Autolock _l(mLock);
1806    AudioStreamOut *output = mOutput;
1807    mOutput = NULL;
1808    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1809    //       must push a NULL and wait for ack
1810    mOutputSink.clear();
1811    mPipeSink.clear();
1812    mNormalSink.clear();
1813    return output;
1814}
1815
1816// this method must always be called either with ThreadBase mLock held or inside the thread loop
1817audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1818{
1819    if (mOutput == NULL) {
1820        return NULL;
1821    }
1822    return &mOutput->stream->common;
1823}
1824
1825uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1826{
1827    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1828}
1829
1830status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1831{
1832    if (!isValidSyncEvent(event)) {
1833        return BAD_VALUE;
1834    }
1835
1836    Mutex::Autolock _l(mLock);
1837
1838    for (size_t i = 0; i < mTracks.size(); ++i) {
1839        sp<Track> track = mTracks[i];
1840        if (event->triggerSession() == track->sessionId()) {
1841            (void) track->setSyncEvent(event);
1842            return NO_ERROR;
1843        }
1844    }
1845
1846    return NAME_NOT_FOUND;
1847}
1848
1849bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1850{
1851    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1852}
1853
1854void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1855        const Vector< sp<Track> >& tracksToRemove)
1856{
1857    size_t count = tracksToRemove.size();
1858    if (count > 0) {
1859        for (size_t i = 0 ; i < count ; i++) {
1860            const sp<Track>& track = tracksToRemove.itemAt(i);
1861            if (!track->isOutputTrack()) {
1862                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1863#ifdef ADD_BATTERY_DATA
1864                // to track the speaker usage
1865                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1866#endif
1867                if (track->isTerminated()) {
1868                    AudioSystem::releaseOutput(mId);
1869                }
1870            }
1871        }
1872    }
1873}
1874
1875void AudioFlinger::PlaybackThread::checkSilentMode_l()
1876{
1877    if (!mMasterMute) {
1878        char value[PROPERTY_VALUE_MAX];
1879        if (property_get("ro.audio.silent", value, "0") > 0) {
1880            char *endptr;
1881            unsigned long ul = strtoul(value, &endptr, 0);
1882            if (*endptr == '\0' && ul != 0) {
1883                ALOGD("Silence is golden");
1884                // The setprop command will not allow a property to be changed after
1885                // the first time it is set, so we don't have to worry about un-muting.
1886                setMasterMute_l(true);
1887            }
1888        }
1889    }
1890}
1891
1892// shared by MIXER and DIRECT, overridden by DUPLICATING
1893ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1894{
1895    // FIXME rewrite to reduce number of system calls
1896    mLastWriteTime = systemTime();
1897    mInWrite = true;
1898    ssize_t bytesWritten;
1899
1900    // If an NBAIO sink is present, use it to write the normal mixer's submix
1901    if (mNormalSink != 0) {
1902#define mBitShift 2 // FIXME
1903        size_t count = mBytesRemaining >> mBitShift;
1904        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1905        ATRACE_BEGIN("write");
1906        // update the setpoint when AudioFlinger::mScreenState changes
1907        uint32_t screenState = AudioFlinger::mScreenState;
1908        if (screenState != mScreenState) {
1909            mScreenState = screenState;
1910            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1911            if (pipe != NULL) {
1912                pipe->setAvgFrames((mScreenState & 1) ?
1913                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1914            }
1915        }
1916        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1917        ATRACE_END();
1918        if (framesWritten > 0) {
1919            bytesWritten = framesWritten << mBitShift;
1920        } else {
1921            bytesWritten = framesWritten;
1922        }
1923        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1924        if (status == NO_ERROR) {
1925            size_t totalFramesWritten = mNormalSink->framesWritten();
1926            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1927                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1928                mLatchDValid = true;
1929            }
1930        }
1931    // otherwise use the HAL / AudioStreamOut directly
1932    } else {
1933        // Direct output and offload threads
1934        size_t offset = (mCurrentWriteLength - mBytesRemaining);
1935        if (mUseAsyncWrite) {
1936            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1937            mWriteAckSequence += 2;
1938            mWriteAckSequence |= 1;
1939            ALOG_ASSERT(mCallbackThread != 0);
1940            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1941        }
1942        // FIXME We should have an implementation of timestamps for direct output threads.
1943        // They are used e.g for multichannel PCM playback over HDMI.
1944        bytesWritten = mOutput->stream->write(mOutput->stream,
1945                                                   (char *)mMixBuffer + offset, mBytesRemaining);
1946        if (mUseAsyncWrite &&
1947                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1948            // do not wait for async callback in case of error of full write
1949            mWriteAckSequence &= ~1;
1950            ALOG_ASSERT(mCallbackThread != 0);
1951            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1952        }
1953    }
1954
1955    mNumWrites++;
1956    mInWrite = false;
1957    mStandby = false;
1958    return bytesWritten;
1959}
1960
1961void AudioFlinger::PlaybackThread::threadLoop_drain()
1962{
1963    if (mOutput->stream->drain) {
1964        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1965        if (mUseAsyncWrite) {
1966            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1967            mDrainSequence |= 1;
1968            ALOG_ASSERT(mCallbackThread != 0);
1969            mCallbackThread->setDraining(mDrainSequence);
1970        }
1971        mOutput->stream->drain(mOutput->stream,
1972            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1973                                                : AUDIO_DRAIN_ALL);
1974    }
1975}
1976
1977void AudioFlinger::PlaybackThread::threadLoop_exit()
1978{
1979    // Default implementation has nothing to do
1980}
1981
1982/*
1983The derived values that are cached:
1984 - mixBufferSize from frame count * frame size
1985 - activeSleepTime from activeSleepTimeUs()
1986 - idleSleepTime from idleSleepTimeUs()
1987 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1988 - maxPeriod from frame count and sample rate (MIXER only)
1989
1990The parameters that affect these derived values are:
1991 - frame count
1992 - frame size
1993 - sample rate
1994 - device type: A2DP or not
1995 - device latency
1996 - format: PCM or not
1997 - active sleep time
1998 - idle sleep time
1999*/
2000
2001void AudioFlinger::PlaybackThread::cacheParameters_l()
2002{
2003    mixBufferSize = mNormalFrameCount * mFrameSize;
2004    activeSleepTime = activeSleepTimeUs();
2005    idleSleepTime = idleSleepTimeUs();
2006}
2007
2008void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2009{
2010    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2011            this,  streamType, mTracks.size());
2012    Mutex::Autolock _l(mLock);
2013
2014    size_t size = mTracks.size();
2015    for (size_t i = 0; i < size; i++) {
2016        sp<Track> t = mTracks[i];
2017        if (t->streamType() == streamType) {
2018            t->invalidate();
2019        }
2020    }
2021}
2022
2023status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2024{
2025    int session = chain->sessionId();
2026    int16_t *buffer = mMixBuffer;
2027    bool ownsBuffer = false;
2028
2029    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2030    if (session > 0) {
2031        // Only one effect chain can be present in direct output thread and it uses
2032        // the mix buffer as input
2033        if (mType != DIRECT) {
2034            size_t numSamples = mNormalFrameCount * mChannelCount;
2035            buffer = new int16_t[numSamples];
2036            memset(buffer, 0, numSamples * sizeof(int16_t));
2037            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2038            ownsBuffer = true;
2039        }
2040
2041        // Attach all tracks with same session ID to this chain.
2042        for (size_t i = 0; i < mTracks.size(); ++i) {
2043            sp<Track> track = mTracks[i];
2044            if (session == track->sessionId()) {
2045                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2046                        buffer);
2047                track->setMainBuffer(buffer);
2048                chain->incTrackCnt();
2049            }
2050        }
2051
2052        // indicate all active tracks in the chain
2053        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2054            sp<Track> track = mActiveTracks[i].promote();
2055            if (track == 0) {
2056                continue;
2057            }
2058            if (session == track->sessionId()) {
2059                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2060                chain->incActiveTrackCnt();
2061            }
2062        }
2063    }
2064
2065    chain->setInBuffer(buffer, ownsBuffer);
2066    chain->setOutBuffer(mMixBuffer);
2067    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2068    // chains list in order to be processed last as it contains output stage effects
2069    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2070    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2071    // after track specific effects and before output stage
2072    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2073    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2074    // Effect chain for other sessions are inserted at beginning of effect
2075    // chains list to be processed before output mix effects. Relative order between other
2076    // sessions is not important
2077    size_t size = mEffectChains.size();
2078    size_t i = 0;
2079    for (i = 0; i < size; i++) {
2080        if (mEffectChains[i]->sessionId() < session) {
2081            break;
2082        }
2083    }
2084    mEffectChains.insertAt(chain, i);
2085    checkSuspendOnAddEffectChain_l(chain);
2086
2087    return NO_ERROR;
2088}
2089
2090size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2091{
2092    int session = chain->sessionId();
2093
2094    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2095
2096    for (size_t i = 0; i < mEffectChains.size(); i++) {
2097        if (chain == mEffectChains[i]) {
2098            mEffectChains.removeAt(i);
2099            // detach all active tracks from the chain
2100            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2101                sp<Track> track = mActiveTracks[i].promote();
2102                if (track == 0) {
2103                    continue;
2104                }
2105                if (session == track->sessionId()) {
2106                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2107                            chain.get(), session);
2108                    chain->decActiveTrackCnt();
2109                }
2110            }
2111
2112            // detach all tracks with same session ID from this chain
2113            for (size_t i = 0; i < mTracks.size(); ++i) {
2114                sp<Track> track = mTracks[i];
2115                if (session == track->sessionId()) {
2116                    track->setMainBuffer(mMixBuffer);
2117                    chain->decTrackCnt();
2118                }
2119            }
2120            break;
2121        }
2122    }
2123    return mEffectChains.size();
2124}
2125
2126status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2127        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2128{
2129    Mutex::Autolock _l(mLock);
2130    return attachAuxEffect_l(track, EffectId);
2131}
2132
2133status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2134        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2135{
2136    status_t status = NO_ERROR;
2137
2138    if (EffectId == 0) {
2139        track->setAuxBuffer(0, NULL);
2140    } else {
2141        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2142        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2143        if (effect != 0) {
2144            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2145                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2146            } else {
2147                status = INVALID_OPERATION;
2148            }
2149        } else {
2150            status = BAD_VALUE;
2151        }
2152    }
2153    return status;
2154}
2155
2156void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2157{
2158    for (size_t i = 0; i < mTracks.size(); ++i) {
2159        sp<Track> track = mTracks[i];
2160        if (track->auxEffectId() == effectId) {
2161            attachAuxEffect_l(track, 0);
2162        }
2163    }
2164}
2165
2166bool AudioFlinger::PlaybackThread::threadLoop()
2167{
2168    Vector< sp<Track> > tracksToRemove;
2169
2170    standbyTime = systemTime();
2171
2172    // MIXER
2173    nsecs_t lastWarning = 0;
2174
2175    // DUPLICATING
2176    // FIXME could this be made local to while loop?
2177    writeFrames = 0;
2178
2179    int lastGeneration = 0;
2180
2181    cacheParameters_l();
2182    sleepTime = idleSleepTime;
2183
2184    if (mType == MIXER) {
2185        sleepTimeShift = 0;
2186    }
2187
2188    CpuStats cpuStats;
2189    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2190
2191    acquireWakeLock();
2192
2193    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2194    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2195    // and then that string will be logged at the next convenient opportunity.
2196    const char *logString = NULL;
2197
2198    checkSilentMode_l();
2199
2200    while (!exitPending())
2201    {
2202        cpuStats.sample(myName);
2203
2204        Vector< sp<EffectChain> > effectChains;
2205
2206        processConfigEvents();
2207
2208        { // scope for mLock
2209
2210            Mutex::Autolock _l(mLock);
2211
2212            if (logString != NULL) {
2213                mNBLogWriter->logTimestamp();
2214                mNBLogWriter->log(logString);
2215                logString = NULL;
2216            }
2217
2218            if (mLatchDValid) {
2219                mLatchQ = mLatchD;
2220                mLatchDValid = false;
2221                mLatchQValid = true;
2222            }
2223
2224            if (checkForNewParameters_l()) {
2225                cacheParameters_l();
2226            }
2227
2228            saveOutputTracks();
2229            if (mSignalPending) {
2230                // A signal was raised while we were unlocked
2231                mSignalPending = false;
2232            } else if (waitingAsyncCallback_l()) {
2233                if (exitPending()) {
2234                    break;
2235                }
2236                releaseWakeLock_l();
2237                mWakeLockUids.clear();
2238                mActiveTracksGeneration++;
2239                ALOGV("wait async completion");
2240                mWaitWorkCV.wait(mLock);
2241                ALOGV("async completion/wake");
2242                acquireWakeLock_l();
2243                standbyTime = systemTime() + standbyDelay;
2244                sleepTime = 0;
2245
2246                continue;
2247            }
2248            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2249                                   isSuspended()) {
2250                // put audio hardware into standby after short delay
2251                if (shouldStandby_l()) {
2252
2253                    threadLoop_standby();
2254
2255                    mStandby = true;
2256                }
2257
2258                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2259                    // we're about to wait, flush the binder command buffer
2260                    IPCThreadState::self()->flushCommands();
2261
2262                    clearOutputTracks();
2263
2264                    if (exitPending()) {
2265                        break;
2266                    }
2267
2268                    releaseWakeLock_l();
2269                    mWakeLockUids.clear();
2270                    mActiveTracksGeneration++;
2271                    // wait until we have something to do...
2272                    ALOGV("%s going to sleep", myName.string());
2273                    mWaitWorkCV.wait(mLock);
2274                    ALOGV("%s waking up", myName.string());
2275                    acquireWakeLock_l();
2276
2277                    mMixerStatus = MIXER_IDLE;
2278                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2279                    mBytesWritten = 0;
2280                    mBytesRemaining = 0;
2281                    checkSilentMode_l();
2282
2283                    standbyTime = systemTime() + standbyDelay;
2284                    sleepTime = idleSleepTime;
2285                    if (mType == MIXER) {
2286                        sleepTimeShift = 0;
2287                    }
2288
2289                    continue;
2290                }
2291            }
2292            // mMixerStatusIgnoringFastTracks is also updated internally
2293            mMixerStatus = prepareTracks_l(&tracksToRemove);
2294
2295            // compare with previously applied list
2296            if (lastGeneration != mActiveTracksGeneration) {
2297                // update wakelock
2298                updateWakeLockUids_l(mWakeLockUids);
2299                lastGeneration = mActiveTracksGeneration;
2300            }
2301
2302            // prevent any changes in effect chain list and in each effect chain
2303            // during mixing and effect process as the audio buffers could be deleted
2304            // or modified if an effect is created or deleted
2305            lockEffectChains_l(effectChains);
2306        } // mLock scope ends
2307
2308        if (mBytesRemaining == 0) {
2309            mCurrentWriteLength = 0;
2310            if (mMixerStatus == MIXER_TRACKS_READY) {
2311                // threadLoop_mix() sets mCurrentWriteLength
2312                threadLoop_mix();
2313            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2314                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2315                // threadLoop_sleepTime sets sleepTime to 0 if data
2316                // must be written to HAL
2317                threadLoop_sleepTime();
2318                if (sleepTime == 0) {
2319                    mCurrentWriteLength = mixBufferSize;
2320                }
2321            }
2322            mBytesRemaining = mCurrentWriteLength;
2323            if (isSuspended()) {
2324                sleepTime = suspendSleepTimeUs();
2325                // simulate write to HAL when suspended
2326                mBytesWritten += mixBufferSize;
2327                mBytesRemaining = 0;
2328            }
2329
2330            // only process effects if we're going to write
2331            if (sleepTime == 0 && mType != OFFLOAD) {
2332                for (size_t i = 0; i < effectChains.size(); i ++) {
2333                    effectChains[i]->process_l();
2334                }
2335            }
2336        }
2337        // Process effect chains for offloaded thread even if no audio
2338        // was read from audio track: process only updates effect state
2339        // and thus does have to be synchronized with audio writes but may have
2340        // to be called while waiting for async write callback
2341        if (mType == OFFLOAD) {
2342            for (size_t i = 0; i < effectChains.size(); i ++) {
2343                effectChains[i]->process_l();
2344            }
2345        }
2346
2347        // enable changes in effect chain
2348        unlockEffectChains(effectChains);
2349
2350        if (!waitingAsyncCallback()) {
2351            // sleepTime == 0 means we must write to audio hardware
2352            if (sleepTime == 0) {
2353                if (mBytesRemaining) {
2354                    ssize_t ret = threadLoop_write();
2355                    if (ret < 0) {
2356                        mBytesRemaining = 0;
2357                    } else {
2358                        mBytesWritten += ret;
2359                        mBytesRemaining -= ret;
2360                    }
2361                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2362                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2363                    threadLoop_drain();
2364                }
2365if (mType == MIXER) {
2366                // write blocked detection
2367                nsecs_t now = systemTime();
2368                nsecs_t delta = now - mLastWriteTime;
2369                if (!mStandby && delta > maxPeriod) {
2370                    mNumDelayedWrites++;
2371                    if ((now - lastWarning) > kWarningThrottleNs) {
2372                        ATRACE_NAME("underrun");
2373                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2374                                ns2ms(delta), mNumDelayedWrites, this);
2375                        lastWarning = now;
2376                    }
2377                }
2378}
2379
2380            } else {
2381                usleep(sleepTime);
2382            }
2383        }
2384
2385        // Finally let go of removed track(s), without the lock held
2386        // since we can't guarantee the destructors won't acquire that
2387        // same lock.  This will also mutate and push a new fast mixer state.
2388        threadLoop_removeTracks(tracksToRemove);
2389        tracksToRemove.clear();
2390
2391        // FIXME I don't understand the need for this here;
2392        //       it was in the original code but maybe the
2393        //       assignment in saveOutputTracks() makes this unnecessary?
2394        clearOutputTracks();
2395
2396        // Effect chains will be actually deleted here if they were removed from
2397        // mEffectChains list during mixing or effects processing
2398        effectChains.clear();
2399
2400        // FIXME Note that the above .clear() is no longer necessary since effectChains
2401        // is now local to this block, but will keep it for now (at least until merge done).
2402    }
2403
2404    threadLoop_exit();
2405
2406    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2407    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2408        // put output stream into standby mode
2409        if (!mStandby) {
2410            mOutput->stream->common.standby(&mOutput->stream->common);
2411        }
2412    }
2413
2414    releaseWakeLock();
2415    mWakeLockUids.clear();
2416    mActiveTracksGeneration++;
2417
2418    ALOGV("Thread %p type %d exiting", this, mType);
2419    return false;
2420}
2421
2422// removeTracks_l() must be called with ThreadBase::mLock held
2423void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2424{
2425    size_t count = tracksToRemove.size();
2426    if (count > 0) {
2427        for (size_t i=0 ; i<count ; i++) {
2428            const sp<Track>& track = tracksToRemove.itemAt(i);
2429            mActiveTracks.remove(track);
2430            mWakeLockUids.remove(track->uid());
2431            mActiveTracksGeneration++;
2432            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2433            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2434            if (chain != 0) {
2435                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2436                        track->sessionId());
2437                chain->decActiveTrackCnt();
2438            }
2439            if (track->isTerminated()) {
2440                removeTrack_l(track);
2441            }
2442        }
2443    }
2444
2445}
2446
2447status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2448{
2449    if (mNormalSink != 0) {
2450        return mNormalSink->getTimestamp(timestamp);
2451    }
2452    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2453        uint64_t position64;
2454        int ret = mOutput->stream->get_presentation_position(
2455                                                mOutput->stream, &position64, &timestamp.mTime);
2456        if (ret == 0) {
2457            timestamp.mPosition = (uint32_t)position64;
2458            return NO_ERROR;
2459        }
2460    }
2461    return INVALID_OPERATION;
2462}
2463// ----------------------------------------------------------------------------
2464
2465AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2466        audio_io_handle_t id, audio_devices_t device, type_t type)
2467    :   PlaybackThread(audioFlinger, output, id, device, type),
2468        // mAudioMixer below
2469        // mFastMixer below
2470        mFastMixerFutex(0)
2471        // mOutputSink below
2472        // mPipeSink below
2473        // mNormalSink below
2474{
2475    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2476    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2477            "mFrameCount=%d, mNormalFrameCount=%d",
2478            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2479            mNormalFrameCount);
2480    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2481
2482    // FIXME - Current mixer implementation only supports stereo output
2483    if (mChannelCount != FCC_2) {
2484        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2485    }
2486
2487    // create an NBAIO sink for the HAL output stream, and negotiate
2488    mOutputSink = new AudioStreamOutSink(output->stream);
2489    size_t numCounterOffers = 0;
2490    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2491    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2492    ALOG_ASSERT(index == 0);
2493
2494    // initialize fast mixer depending on configuration
2495    bool initFastMixer;
2496    switch (kUseFastMixer) {
2497    case FastMixer_Never:
2498        initFastMixer = false;
2499        break;
2500    case FastMixer_Always:
2501        initFastMixer = true;
2502        break;
2503    case FastMixer_Static:
2504    case FastMixer_Dynamic:
2505        initFastMixer = mFrameCount < mNormalFrameCount;
2506        break;
2507    }
2508    if (initFastMixer) {
2509
2510        // create a MonoPipe to connect our submix to FastMixer
2511        NBAIO_Format format = mOutputSink->format();
2512        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2513        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2514        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2515        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2516        const NBAIO_Format offers[1] = {format};
2517        size_t numCounterOffers = 0;
2518        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2519        ALOG_ASSERT(index == 0);
2520        monoPipe->setAvgFrames((mScreenState & 1) ?
2521                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2522        mPipeSink = monoPipe;
2523
2524#ifdef TEE_SINK
2525        if (mTeeSinkOutputEnabled) {
2526            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2527            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2528            numCounterOffers = 0;
2529            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2530            ALOG_ASSERT(index == 0);
2531            mTeeSink = teeSink;
2532            PipeReader *teeSource = new PipeReader(*teeSink);
2533            numCounterOffers = 0;
2534            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2535            ALOG_ASSERT(index == 0);
2536            mTeeSource = teeSource;
2537        }
2538#endif
2539
2540        // create fast mixer and configure it initially with just one fast track for our submix
2541        mFastMixer = new FastMixer();
2542        FastMixerStateQueue *sq = mFastMixer->sq();
2543#ifdef STATE_QUEUE_DUMP
2544        sq->setObserverDump(&mStateQueueObserverDump);
2545        sq->setMutatorDump(&mStateQueueMutatorDump);
2546#endif
2547        FastMixerState *state = sq->begin();
2548        FastTrack *fastTrack = &state->mFastTracks[0];
2549        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2550        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2551        fastTrack->mVolumeProvider = NULL;
2552        fastTrack->mGeneration++;
2553        state->mFastTracksGen++;
2554        state->mTrackMask = 1;
2555        // fast mixer will use the HAL output sink
2556        state->mOutputSink = mOutputSink.get();
2557        state->mOutputSinkGen++;
2558        state->mFrameCount = mFrameCount;
2559        state->mCommand = FastMixerState::COLD_IDLE;
2560        // already done in constructor initialization list
2561        //mFastMixerFutex = 0;
2562        state->mColdFutexAddr = &mFastMixerFutex;
2563        state->mColdGen++;
2564        state->mDumpState = &mFastMixerDumpState;
2565#ifdef TEE_SINK
2566        state->mTeeSink = mTeeSink.get();
2567#endif
2568        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2569        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2570        sq->end();
2571        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2572
2573        // start the fast mixer
2574        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2575        pid_t tid = mFastMixer->getTid();
2576        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2577        if (err != 0) {
2578            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2579                    kPriorityFastMixer, getpid_cached, tid, err);
2580        }
2581
2582#ifdef AUDIO_WATCHDOG
2583        // create and start the watchdog
2584        mAudioWatchdog = new AudioWatchdog();
2585        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2586        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2587        tid = mAudioWatchdog->getTid();
2588        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2589        if (err != 0) {
2590            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2591                    kPriorityFastMixer, getpid_cached, tid, err);
2592        }
2593#endif
2594
2595    } else {
2596        mFastMixer = NULL;
2597    }
2598
2599    switch (kUseFastMixer) {
2600    case FastMixer_Never:
2601    case FastMixer_Dynamic:
2602        mNormalSink = mOutputSink;
2603        break;
2604    case FastMixer_Always:
2605        mNormalSink = mPipeSink;
2606        break;
2607    case FastMixer_Static:
2608        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2609        break;
2610    }
2611}
2612
2613AudioFlinger::MixerThread::~MixerThread()
2614{
2615    if (mFastMixer != NULL) {
2616        FastMixerStateQueue *sq = mFastMixer->sq();
2617        FastMixerState *state = sq->begin();
2618        if (state->mCommand == FastMixerState::COLD_IDLE) {
2619            int32_t old = android_atomic_inc(&mFastMixerFutex);
2620            if (old == -1) {
2621                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2622            }
2623        }
2624        state->mCommand = FastMixerState::EXIT;
2625        sq->end();
2626        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2627        mFastMixer->join();
2628        // Though the fast mixer thread has exited, it's state queue is still valid.
2629        // We'll use that extract the final state which contains one remaining fast track
2630        // corresponding to our sub-mix.
2631        state = sq->begin();
2632        ALOG_ASSERT(state->mTrackMask == 1);
2633        FastTrack *fastTrack = &state->mFastTracks[0];
2634        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2635        delete fastTrack->mBufferProvider;
2636        sq->end(false /*didModify*/);
2637        delete mFastMixer;
2638#ifdef AUDIO_WATCHDOG
2639        if (mAudioWatchdog != 0) {
2640            mAudioWatchdog->requestExit();
2641            mAudioWatchdog->requestExitAndWait();
2642            mAudioWatchdog.clear();
2643        }
2644#endif
2645    }
2646    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2647    delete mAudioMixer;
2648}
2649
2650
2651uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2652{
2653    if (mFastMixer != NULL) {
2654        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2655        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2656    }
2657    return latency;
2658}
2659
2660
2661void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2662{
2663    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2664}
2665
2666ssize_t AudioFlinger::MixerThread::threadLoop_write()
2667{
2668    // FIXME we should only do one push per cycle; confirm this is true
2669    // Start the fast mixer if it's not already running
2670    if (mFastMixer != NULL) {
2671        FastMixerStateQueue *sq = mFastMixer->sq();
2672        FastMixerState *state = sq->begin();
2673        if (state->mCommand != FastMixerState::MIX_WRITE &&
2674                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2675            if (state->mCommand == FastMixerState::COLD_IDLE) {
2676                int32_t old = android_atomic_inc(&mFastMixerFutex);
2677                if (old == -1) {
2678                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2679                }
2680#ifdef AUDIO_WATCHDOG
2681                if (mAudioWatchdog != 0) {
2682                    mAudioWatchdog->resume();
2683                }
2684#endif
2685            }
2686            state->mCommand = FastMixerState::MIX_WRITE;
2687            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2688                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2689            sq->end();
2690            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2691            if (kUseFastMixer == FastMixer_Dynamic) {
2692                mNormalSink = mPipeSink;
2693            }
2694        } else {
2695            sq->end(false /*didModify*/);
2696        }
2697    }
2698    return PlaybackThread::threadLoop_write();
2699}
2700
2701void AudioFlinger::MixerThread::threadLoop_standby()
2702{
2703    // Idle the fast mixer if it's currently running
2704    if (mFastMixer != NULL) {
2705        FastMixerStateQueue *sq = mFastMixer->sq();
2706        FastMixerState *state = sq->begin();
2707        if (!(state->mCommand & FastMixerState::IDLE)) {
2708            state->mCommand = FastMixerState::COLD_IDLE;
2709            state->mColdFutexAddr = &mFastMixerFutex;
2710            state->mColdGen++;
2711            mFastMixerFutex = 0;
2712            sq->end();
2713            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2714            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2715            if (kUseFastMixer == FastMixer_Dynamic) {
2716                mNormalSink = mOutputSink;
2717            }
2718#ifdef AUDIO_WATCHDOG
2719            if (mAudioWatchdog != 0) {
2720                mAudioWatchdog->pause();
2721            }
2722#endif
2723        } else {
2724            sq->end(false /*didModify*/);
2725        }
2726    }
2727    PlaybackThread::threadLoop_standby();
2728}
2729
2730// Empty implementation for standard mixer
2731// Overridden for offloaded playback
2732void AudioFlinger::PlaybackThread::flushOutput_l()
2733{
2734}
2735
2736bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2737{
2738    return false;
2739}
2740
2741bool AudioFlinger::PlaybackThread::shouldStandby_l()
2742{
2743    return !mStandby;
2744}
2745
2746bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2747{
2748    Mutex::Autolock _l(mLock);
2749    return waitingAsyncCallback_l();
2750}
2751
2752// shared by MIXER and DIRECT, overridden by DUPLICATING
2753void AudioFlinger::PlaybackThread::threadLoop_standby()
2754{
2755    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2756    mOutput->stream->common.standby(&mOutput->stream->common);
2757    if (mUseAsyncWrite != 0) {
2758        // discard any pending drain or write ack by incrementing sequence
2759        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2760        mDrainSequence = (mDrainSequence + 2) & ~1;
2761        ALOG_ASSERT(mCallbackThread != 0);
2762        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2763        mCallbackThread->setDraining(mDrainSequence);
2764    }
2765}
2766
2767void AudioFlinger::MixerThread::threadLoop_mix()
2768{
2769    // obtain the presentation timestamp of the next output buffer
2770    int64_t pts;
2771    status_t status = INVALID_OPERATION;
2772
2773    if (mNormalSink != 0) {
2774        status = mNormalSink->getNextWriteTimestamp(&pts);
2775    } else {
2776        status = mOutputSink->getNextWriteTimestamp(&pts);
2777    }
2778
2779    if (status != NO_ERROR) {
2780        pts = AudioBufferProvider::kInvalidPTS;
2781    }
2782
2783    // mix buffers...
2784    mAudioMixer->process(pts);
2785    mCurrentWriteLength = mixBufferSize;
2786    // increase sleep time progressively when application underrun condition clears.
2787    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2788    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2789    // such that we would underrun the audio HAL.
2790    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2791        sleepTimeShift--;
2792    }
2793    sleepTime = 0;
2794    standbyTime = systemTime() + standbyDelay;
2795    //TODO: delay standby when effects have a tail
2796}
2797
2798void AudioFlinger::MixerThread::threadLoop_sleepTime()
2799{
2800    // If no tracks are ready, sleep once for the duration of an output
2801    // buffer size, then write 0s to the output
2802    if (sleepTime == 0) {
2803        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2804            sleepTime = activeSleepTime >> sleepTimeShift;
2805            if (sleepTime < kMinThreadSleepTimeUs) {
2806                sleepTime = kMinThreadSleepTimeUs;
2807            }
2808            // reduce sleep time in case of consecutive application underruns to avoid
2809            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2810            // duration we would end up writing less data than needed by the audio HAL if
2811            // the condition persists.
2812            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2813                sleepTimeShift++;
2814            }
2815        } else {
2816            sleepTime = idleSleepTime;
2817        }
2818    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2819        memset(mMixBuffer, 0, mixBufferSize);
2820        sleepTime = 0;
2821        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2822                "anticipated start");
2823    }
2824    // TODO add standby time extension fct of effect tail
2825}
2826
2827// prepareTracks_l() must be called with ThreadBase::mLock held
2828AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2829        Vector< sp<Track> > *tracksToRemove)
2830{
2831
2832    mixer_state mixerStatus = MIXER_IDLE;
2833    // find out which tracks need to be processed
2834    size_t count = mActiveTracks.size();
2835    size_t mixedTracks = 0;
2836    size_t tracksWithEffect = 0;
2837    // counts only _active_ fast tracks
2838    size_t fastTracks = 0;
2839    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2840
2841    float masterVolume = mMasterVolume;
2842    bool masterMute = mMasterMute;
2843
2844    if (masterMute) {
2845        masterVolume = 0;
2846    }
2847    // Delegate master volume control to effect in output mix effect chain if needed
2848    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2849    if (chain != 0) {
2850        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2851        chain->setVolume_l(&v, &v);
2852        masterVolume = (float)((v + (1 << 23)) >> 24);
2853        chain.clear();
2854    }
2855
2856    // prepare a new state to push
2857    FastMixerStateQueue *sq = NULL;
2858    FastMixerState *state = NULL;
2859    bool didModify = false;
2860    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2861    if (mFastMixer != NULL) {
2862        sq = mFastMixer->sq();
2863        state = sq->begin();
2864    }
2865
2866    for (size_t i=0 ; i<count ; i++) {
2867        const sp<Track> t = mActiveTracks[i].promote();
2868        if (t == 0) {
2869            continue;
2870        }
2871
2872        // this const just means the local variable doesn't change
2873        Track* const track = t.get();
2874
2875        // process fast tracks
2876        if (track->isFastTrack()) {
2877
2878            // It's theoretically possible (though unlikely) for a fast track to be created
2879            // and then removed within the same normal mix cycle.  This is not a problem, as
2880            // the track never becomes active so it's fast mixer slot is never touched.
2881            // The converse, of removing an (active) track and then creating a new track
2882            // at the identical fast mixer slot within the same normal mix cycle,
2883            // is impossible because the slot isn't marked available until the end of each cycle.
2884            int j = track->mFastIndex;
2885            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2886            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2887            FastTrack *fastTrack = &state->mFastTracks[j];
2888
2889            // Determine whether the track is currently in underrun condition,
2890            // and whether it had a recent underrun.
2891            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2892            FastTrackUnderruns underruns = ftDump->mUnderruns;
2893            uint32_t recentFull = (underruns.mBitFields.mFull -
2894                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2895            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2896                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2897            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2898                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2899            uint32_t recentUnderruns = recentPartial + recentEmpty;
2900            track->mObservedUnderruns = underruns;
2901            // don't count underruns that occur while stopping or pausing
2902            // or stopped which can occur when flush() is called while active
2903            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2904                    recentUnderruns > 0) {
2905                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2906                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2907            }
2908
2909            // This is similar to the state machine for normal tracks,
2910            // with a few modifications for fast tracks.
2911            bool isActive = true;
2912            switch (track->mState) {
2913            case TrackBase::STOPPING_1:
2914                // track stays active in STOPPING_1 state until first underrun
2915                if (recentUnderruns > 0 || track->isTerminated()) {
2916                    track->mState = TrackBase::STOPPING_2;
2917                }
2918                break;
2919            case TrackBase::PAUSING:
2920                // ramp down is not yet implemented
2921                track->setPaused();
2922                break;
2923            case TrackBase::RESUMING:
2924                // ramp up is not yet implemented
2925                track->mState = TrackBase::ACTIVE;
2926                break;
2927            case TrackBase::ACTIVE:
2928                if (recentFull > 0 || recentPartial > 0) {
2929                    // track has provided at least some frames recently: reset retry count
2930                    track->mRetryCount = kMaxTrackRetries;
2931                }
2932                if (recentUnderruns == 0) {
2933                    // no recent underruns: stay active
2934                    break;
2935                }
2936                // there has recently been an underrun of some kind
2937                if (track->sharedBuffer() == 0) {
2938                    // were any of the recent underruns "empty" (no frames available)?
2939                    if (recentEmpty == 0) {
2940                        // no, then ignore the partial underruns as they are allowed indefinitely
2941                        break;
2942                    }
2943                    // there has recently been an "empty" underrun: decrement the retry counter
2944                    if (--(track->mRetryCount) > 0) {
2945                        break;
2946                    }
2947                    // indicate to client process that the track was disabled because of underrun;
2948                    // it will then automatically call start() when data is available
2949                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2950                    // remove from active list, but state remains ACTIVE [confusing but true]
2951                    isActive = false;
2952                    break;
2953                }
2954                // fall through
2955            case TrackBase::STOPPING_2:
2956            case TrackBase::PAUSED:
2957            case TrackBase::STOPPED:
2958            case TrackBase::FLUSHED:   // flush() while active
2959                // Check for presentation complete if track is inactive
2960                // We have consumed all the buffers of this track.
2961                // This would be incomplete if we auto-paused on underrun
2962                {
2963                    size_t audioHALFrames =
2964                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2965                    size_t framesWritten = mBytesWritten / mFrameSize;
2966                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2967                        // track stays in active list until presentation is complete
2968                        break;
2969                    }
2970                }
2971                if (track->isStopping_2()) {
2972                    track->mState = TrackBase::STOPPED;
2973                }
2974                if (track->isStopped()) {
2975                    // Can't reset directly, as fast mixer is still polling this track
2976                    //   track->reset();
2977                    // So instead mark this track as needing to be reset after push with ack
2978                    resetMask |= 1 << i;
2979                }
2980                isActive = false;
2981                break;
2982            case TrackBase::IDLE:
2983            default:
2984                LOG_FATAL("unexpected track state %d", track->mState);
2985            }
2986
2987            if (isActive) {
2988                // was it previously inactive?
2989                if (!(state->mTrackMask & (1 << j))) {
2990                    ExtendedAudioBufferProvider *eabp = track;
2991                    VolumeProvider *vp = track;
2992                    fastTrack->mBufferProvider = eabp;
2993                    fastTrack->mVolumeProvider = vp;
2994                    fastTrack->mSampleRate = track->mSampleRate;
2995                    fastTrack->mChannelMask = track->mChannelMask;
2996                    fastTrack->mGeneration++;
2997                    state->mTrackMask |= 1 << j;
2998                    didModify = true;
2999                    // no acknowledgement required for newly active tracks
3000                }
3001                // cache the combined master volume and stream type volume for fast mixer; this
3002                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3003                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3004                ++fastTracks;
3005            } else {
3006                // was it previously active?
3007                if (state->mTrackMask & (1 << j)) {
3008                    fastTrack->mBufferProvider = NULL;
3009                    fastTrack->mGeneration++;
3010                    state->mTrackMask &= ~(1 << j);
3011                    didModify = true;
3012                    // If any fast tracks were removed, we must wait for acknowledgement
3013                    // because we're about to decrement the last sp<> on those tracks.
3014                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3015                } else {
3016                    LOG_FATAL("fast track %d should have been active", j);
3017                }
3018                tracksToRemove->add(track);
3019                // Avoids a misleading display in dumpsys
3020                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3021            }
3022            continue;
3023        }
3024
3025        {   // local variable scope to avoid goto warning
3026
3027        audio_track_cblk_t* cblk = track->cblk();
3028
3029        // The first time a track is added we wait
3030        // for all its buffers to be filled before processing it
3031        int name = track->name();
3032        // make sure that we have enough frames to mix one full buffer.
3033        // enforce this condition only once to enable draining the buffer in case the client
3034        // app does not call stop() and relies on underrun to stop:
3035        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3036        // during last round
3037        size_t desiredFrames;
3038        uint32_t sr = track->sampleRate();
3039        if (sr == mSampleRate) {
3040            desiredFrames = mNormalFrameCount;
3041        } else {
3042            // +1 for rounding and +1 for additional sample needed for interpolation
3043            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3044            // add frames already consumed but not yet released by the resampler
3045            // because mAudioTrackServerProxy->framesReady() will include these frames
3046            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3047#if 0
3048            // the minimum track buffer size is normally twice the number of frames necessary
3049            // to fill one buffer and the resampler should not leave more than one buffer worth
3050            // of unreleased frames after each pass, but just in case...
3051            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3052#endif
3053        }
3054        uint32_t minFrames = 1;
3055        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3056                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3057            minFrames = desiredFrames;
3058        }
3059
3060        size_t framesReady = track->framesReady();
3061        if ((framesReady >= minFrames) && track->isReady() &&
3062                !track->isPaused() && !track->isTerminated())
3063        {
3064            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3065
3066            mixedTracks++;
3067
3068            // track->mainBuffer() != mMixBuffer means there is an effect chain
3069            // connected to the track
3070            chain.clear();
3071            if (track->mainBuffer() != mMixBuffer) {
3072                chain = getEffectChain_l(track->sessionId());
3073                // Delegate volume control to effect in track effect chain if needed
3074                if (chain != 0) {
3075                    tracksWithEffect++;
3076                } else {
3077                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3078                            "session %d",
3079                            name, track->sessionId());
3080                }
3081            }
3082
3083
3084            int param = AudioMixer::VOLUME;
3085            if (track->mFillingUpStatus == Track::FS_FILLED) {
3086                // no ramp for the first volume setting
3087                track->mFillingUpStatus = Track::FS_ACTIVE;
3088                if (track->mState == TrackBase::RESUMING) {
3089                    track->mState = TrackBase::ACTIVE;
3090                    param = AudioMixer::RAMP_VOLUME;
3091                }
3092                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3093            // FIXME should not make a decision based on mServer
3094            } else if (cblk->mServer != 0) {
3095                // If the track is stopped before the first frame was mixed,
3096                // do not apply ramp
3097                param = AudioMixer::RAMP_VOLUME;
3098            }
3099
3100            // compute volume for this track
3101            uint32_t vl, vr, va;
3102            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3103                vl = vr = va = 0;
3104                if (track->isPausing()) {
3105                    track->setPaused();
3106                }
3107            } else {
3108
3109                // read original volumes with volume control
3110                float typeVolume = mStreamTypes[track->streamType()].volume;
3111                float v = masterVolume * typeVolume;
3112                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3113                uint32_t vlr = proxy->getVolumeLR();
3114                vl = vlr & 0xFFFF;
3115                vr = vlr >> 16;
3116                // track volumes come from shared memory, so can't be trusted and must be clamped
3117                if (vl > MAX_GAIN_INT) {
3118                    ALOGV("Track left volume out of range: %04X", vl);
3119                    vl = MAX_GAIN_INT;
3120                }
3121                if (vr > MAX_GAIN_INT) {
3122                    ALOGV("Track right volume out of range: %04X", vr);
3123                    vr = MAX_GAIN_INT;
3124                }
3125                // now apply the master volume and stream type volume
3126                vl = (uint32_t)(v * vl) << 12;
3127                vr = (uint32_t)(v * vr) << 12;
3128                // assuming master volume and stream type volume each go up to 1.0,
3129                // vl and vr are now in 8.24 format
3130
3131                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3132                // send level comes from shared memory and so may be corrupt
3133                if (sendLevel > MAX_GAIN_INT) {
3134                    ALOGV("Track send level out of range: %04X", sendLevel);
3135                    sendLevel = MAX_GAIN_INT;
3136                }
3137                va = (uint32_t)(v * sendLevel);
3138            }
3139
3140            // Delegate volume control to effect in track effect chain if needed
3141            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3142                // Do not ramp volume if volume is controlled by effect
3143                param = AudioMixer::VOLUME;
3144                track->mHasVolumeController = true;
3145            } else {
3146                // force no volume ramp when volume controller was just disabled or removed
3147                // from effect chain to avoid volume spike
3148                if (track->mHasVolumeController) {
3149                    param = AudioMixer::VOLUME;
3150                }
3151                track->mHasVolumeController = false;
3152            }
3153
3154            // Convert volumes from 8.24 to 4.12 format
3155            // This additional clamping is needed in case chain->setVolume_l() overshot
3156            vl = (vl + (1 << 11)) >> 12;
3157            if (vl > MAX_GAIN_INT) {
3158                vl = MAX_GAIN_INT;
3159            }
3160            vr = (vr + (1 << 11)) >> 12;
3161            if (vr > MAX_GAIN_INT) {
3162                vr = MAX_GAIN_INT;
3163            }
3164
3165            if (va > MAX_GAIN_INT) {
3166                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3167            }
3168
3169            // XXX: these things DON'T need to be done each time
3170            mAudioMixer->setBufferProvider(name, track);
3171            mAudioMixer->enable(name);
3172
3173            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3174            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3175            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3176            mAudioMixer->setParameter(
3177                name,
3178                AudioMixer::TRACK,
3179                AudioMixer::FORMAT, (void *)track->format());
3180            mAudioMixer->setParameter(
3181                name,
3182                AudioMixer::TRACK,
3183                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3184            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3185            uint32_t maxSampleRate = mSampleRate * 2;
3186            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3187            if (reqSampleRate == 0) {
3188                reqSampleRate = mSampleRate;
3189            } else if (reqSampleRate > maxSampleRate) {
3190                reqSampleRate = maxSampleRate;
3191            }
3192            mAudioMixer->setParameter(
3193                name,
3194                AudioMixer::RESAMPLE,
3195                AudioMixer::SAMPLE_RATE,
3196                (void *)reqSampleRate);
3197            mAudioMixer->setParameter(
3198                name,
3199                AudioMixer::TRACK,
3200                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3201            mAudioMixer->setParameter(
3202                name,
3203                AudioMixer::TRACK,
3204                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3205
3206            // reset retry count
3207            track->mRetryCount = kMaxTrackRetries;
3208
3209            // If one track is ready, set the mixer ready if:
3210            //  - the mixer was not ready during previous round OR
3211            //  - no other track is not ready
3212            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3213                    mixerStatus != MIXER_TRACKS_ENABLED) {
3214                mixerStatus = MIXER_TRACKS_READY;
3215            }
3216        } else {
3217            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3218                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3219            }
3220            // clear effect chain input buffer if an active track underruns to avoid sending
3221            // previous audio buffer again to effects
3222            chain = getEffectChain_l(track->sessionId());
3223            if (chain != 0) {
3224                chain->clearInputBuffer();
3225            }
3226
3227            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3228            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3229                    track->isStopped() || track->isPaused()) {
3230                // We have consumed all the buffers of this track.
3231                // Remove it from the list of active tracks.
3232                // TODO: use actual buffer filling status instead of latency when available from
3233                // audio HAL
3234                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3235                size_t framesWritten = mBytesWritten / mFrameSize;
3236                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3237                    if (track->isStopped()) {
3238                        track->reset();
3239                    }
3240                    tracksToRemove->add(track);
3241                }
3242            } else {
3243                // No buffers for this track. Give it a few chances to
3244                // fill a buffer, then remove it from active list.
3245                if (--(track->mRetryCount) <= 0) {
3246                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3247                    tracksToRemove->add(track);
3248                    // indicate to client process that the track was disabled because of underrun;
3249                    // it will then automatically call start() when data is available
3250                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3251                // If one track is not ready, mark the mixer also not ready if:
3252                //  - the mixer was ready during previous round OR
3253                //  - no other track is ready
3254                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3255                                mixerStatus != MIXER_TRACKS_READY) {
3256                    mixerStatus = MIXER_TRACKS_ENABLED;
3257                }
3258            }
3259            mAudioMixer->disable(name);
3260        }
3261
3262        }   // local variable scope to avoid goto warning
3263track_is_ready: ;
3264
3265    }
3266
3267    // Push the new FastMixer state if necessary
3268    bool pauseAudioWatchdog = false;
3269    if (didModify) {
3270        state->mFastTracksGen++;
3271        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3272        if (kUseFastMixer == FastMixer_Dynamic &&
3273                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3274            state->mCommand = FastMixerState::COLD_IDLE;
3275            state->mColdFutexAddr = &mFastMixerFutex;
3276            state->mColdGen++;
3277            mFastMixerFutex = 0;
3278            if (kUseFastMixer == FastMixer_Dynamic) {
3279                mNormalSink = mOutputSink;
3280            }
3281            // If we go into cold idle, need to wait for acknowledgement
3282            // so that fast mixer stops doing I/O.
3283            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3284            pauseAudioWatchdog = true;
3285        }
3286    }
3287    if (sq != NULL) {
3288        sq->end(didModify);
3289        sq->push(block);
3290    }
3291#ifdef AUDIO_WATCHDOG
3292    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3293        mAudioWatchdog->pause();
3294    }
3295#endif
3296
3297    // Now perform the deferred reset on fast tracks that have stopped
3298    while (resetMask != 0) {
3299        size_t i = __builtin_ctz(resetMask);
3300        ALOG_ASSERT(i < count);
3301        resetMask &= ~(1 << i);
3302        sp<Track> t = mActiveTracks[i].promote();
3303        if (t == 0) {
3304            continue;
3305        }
3306        Track* track = t.get();
3307        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3308        track->reset();
3309    }
3310
3311    // remove all the tracks that need to be...
3312    removeTracks_l(*tracksToRemove);
3313
3314    // mix buffer must be cleared if all tracks are connected to an
3315    // effect chain as in this case the mixer will not write to
3316    // mix buffer and track effects will accumulate into it
3317    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3318            (mixedTracks == 0 && fastTracks > 0))) {
3319        // FIXME as a performance optimization, should remember previous zero status
3320        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3321    }
3322
3323    // if any fast tracks, then status is ready
3324    mMixerStatusIgnoringFastTracks = mixerStatus;
3325    if (fastTracks > 0) {
3326        mixerStatus = MIXER_TRACKS_READY;
3327    }
3328    return mixerStatus;
3329}
3330
3331// getTrackName_l() must be called with ThreadBase::mLock held
3332int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3333{
3334    return mAudioMixer->getTrackName(channelMask, sessionId);
3335}
3336
3337// deleteTrackName_l() must be called with ThreadBase::mLock held
3338void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3339{
3340    ALOGV("remove track (%d) and delete from mixer", name);
3341    mAudioMixer->deleteTrackName(name);
3342}
3343
3344// checkForNewParameters_l() must be called with ThreadBase::mLock held
3345bool AudioFlinger::MixerThread::checkForNewParameters_l()
3346{
3347    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3348    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3349    bool reconfig = false;
3350
3351    while (!mNewParameters.isEmpty()) {
3352
3353        if (mFastMixer != NULL) {
3354            FastMixerStateQueue *sq = mFastMixer->sq();
3355            FastMixerState *state = sq->begin();
3356            if (!(state->mCommand & FastMixerState::IDLE)) {
3357                previousCommand = state->mCommand;
3358                state->mCommand = FastMixerState::HOT_IDLE;
3359                sq->end();
3360                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3361            } else {
3362                sq->end(false /*didModify*/);
3363            }
3364        }
3365
3366        status_t status = NO_ERROR;
3367        String8 keyValuePair = mNewParameters[0];
3368        AudioParameter param = AudioParameter(keyValuePair);
3369        int value;
3370
3371        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3372            reconfig = true;
3373        }
3374        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3375            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3376                status = BAD_VALUE;
3377            } else {
3378                // no need to save value, since it's constant
3379                reconfig = true;
3380            }
3381        }
3382        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3383            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3384                status = BAD_VALUE;
3385            } else {
3386                // no need to save value, since it's constant
3387                reconfig = true;
3388            }
3389        }
3390        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3391            // do not accept frame count changes if tracks are open as the track buffer
3392            // size depends on frame count and correct behavior would not be guaranteed
3393            // if frame count is changed after track creation
3394            if (!mTracks.isEmpty()) {
3395                status = INVALID_OPERATION;
3396            } else {
3397                reconfig = true;
3398            }
3399        }
3400        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3401#ifdef ADD_BATTERY_DATA
3402            // when changing the audio output device, call addBatteryData to notify
3403            // the change
3404            if (mOutDevice != value) {
3405                uint32_t params = 0;
3406                // check whether speaker is on
3407                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3408                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3409                }
3410
3411                audio_devices_t deviceWithoutSpeaker
3412                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3413                // check if any other device (except speaker) is on
3414                if (value & deviceWithoutSpeaker ) {
3415                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3416                }
3417
3418                if (params != 0) {
3419                    addBatteryData(params);
3420                }
3421            }
3422#endif
3423
3424            // forward device change to effects that have requested to be
3425            // aware of attached audio device.
3426            if (value != AUDIO_DEVICE_NONE) {
3427                mOutDevice = value;
3428                for (size_t i = 0; i < mEffectChains.size(); i++) {
3429                    mEffectChains[i]->setDevice_l(mOutDevice);
3430                }
3431            }
3432        }
3433
3434        if (status == NO_ERROR) {
3435            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3436                                                    keyValuePair.string());
3437            if (!mStandby && status == INVALID_OPERATION) {
3438                mOutput->stream->common.standby(&mOutput->stream->common);
3439                mStandby = true;
3440                mBytesWritten = 0;
3441                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3442                                                       keyValuePair.string());
3443            }
3444            if (status == NO_ERROR && reconfig) {
3445                readOutputParameters();
3446                delete mAudioMixer;
3447                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3448                for (size_t i = 0; i < mTracks.size() ; i++) {
3449                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3450                    if (name < 0) {
3451                        break;
3452                    }
3453                    mTracks[i]->mName = name;
3454                }
3455                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3456            }
3457        }
3458
3459        mNewParameters.removeAt(0);
3460
3461        mParamStatus = status;
3462        mParamCond.signal();
3463        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3464        // already timed out waiting for the status and will never signal the condition.
3465        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3466    }
3467
3468    if (!(previousCommand & FastMixerState::IDLE)) {
3469        ALOG_ASSERT(mFastMixer != NULL);
3470        FastMixerStateQueue *sq = mFastMixer->sq();
3471        FastMixerState *state = sq->begin();
3472        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3473        state->mCommand = previousCommand;
3474        sq->end();
3475        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3476    }
3477
3478    return reconfig;
3479}
3480
3481
3482void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3483{
3484    const size_t SIZE = 256;
3485    char buffer[SIZE];
3486    String8 result;
3487
3488    PlaybackThread::dumpInternals(fd, args);
3489
3490    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3491    result.append(buffer);
3492    write(fd, result.string(), result.size());
3493
3494    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3495    const FastMixerDumpState copy(mFastMixerDumpState);
3496    copy.dump(fd);
3497
3498#ifdef STATE_QUEUE_DUMP
3499    // Similar for state queue
3500    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3501    observerCopy.dump(fd);
3502    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3503    mutatorCopy.dump(fd);
3504#endif
3505
3506#ifdef TEE_SINK
3507    // Write the tee output to a .wav file
3508    dumpTee(fd, mTeeSource, mId);
3509#endif
3510
3511#ifdef AUDIO_WATCHDOG
3512    if (mAudioWatchdog != 0) {
3513        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3514        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3515        wdCopy.dump(fd);
3516    }
3517#endif
3518}
3519
3520uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3521{
3522    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3523}
3524
3525uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3526{
3527    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3528}
3529
3530void AudioFlinger::MixerThread::cacheParameters_l()
3531{
3532    PlaybackThread::cacheParameters_l();
3533
3534    // FIXME: Relaxed timing because of a certain device that can't meet latency
3535    // Should be reduced to 2x after the vendor fixes the driver issue
3536    // increase threshold again due to low power audio mode. The way this warning
3537    // threshold is calculated and its usefulness should be reconsidered anyway.
3538    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3539}
3540
3541// ----------------------------------------------------------------------------
3542
3543AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3544        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3545    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3546        // mLeftVolFloat, mRightVolFloat
3547{
3548}
3549
3550AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3551        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3552        ThreadBase::type_t type)
3553    :   PlaybackThread(audioFlinger, output, id, device, type)
3554        // mLeftVolFloat, mRightVolFloat
3555{
3556}
3557
3558AudioFlinger::DirectOutputThread::~DirectOutputThread()
3559{
3560}
3561
3562void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3563{
3564    audio_track_cblk_t* cblk = track->cblk();
3565    float left, right;
3566
3567    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3568        left = right = 0;
3569    } else {
3570        float typeVolume = mStreamTypes[track->streamType()].volume;
3571        float v = mMasterVolume * typeVolume;
3572        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3573        uint32_t vlr = proxy->getVolumeLR();
3574        float v_clamped = v * (vlr & 0xFFFF);
3575        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3576        left = v_clamped/MAX_GAIN;
3577        v_clamped = v * (vlr >> 16);
3578        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3579        right = v_clamped/MAX_GAIN;
3580    }
3581
3582    if (lastTrack) {
3583        if (left != mLeftVolFloat || right != mRightVolFloat) {
3584            mLeftVolFloat = left;
3585            mRightVolFloat = right;
3586
3587            // Convert volumes from float to 8.24
3588            uint32_t vl = (uint32_t)(left * (1 << 24));
3589            uint32_t vr = (uint32_t)(right * (1 << 24));
3590
3591            // Delegate volume control to effect in track effect chain if needed
3592            // only one effect chain can be present on DirectOutputThread, so if
3593            // there is one, the track is connected to it
3594            if (!mEffectChains.isEmpty()) {
3595                mEffectChains[0]->setVolume_l(&vl, &vr);
3596                left = (float)vl / (1 << 24);
3597                right = (float)vr / (1 << 24);
3598            }
3599            if (mOutput->stream->set_volume) {
3600                mOutput->stream->set_volume(mOutput->stream, left, right);
3601            }
3602        }
3603    }
3604}
3605
3606
3607AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3608    Vector< sp<Track> > *tracksToRemove
3609)
3610{
3611    size_t count = mActiveTracks.size();
3612    mixer_state mixerStatus = MIXER_IDLE;
3613
3614    // find out which tracks need to be processed
3615    for (size_t i = 0; i < count; i++) {
3616        sp<Track> t = mActiveTracks[i].promote();
3617        // The track died recently
3618        if (t == 0) {
3619            continue;
3620        }
3621
3622        Track* const track = t.get();
3623        audio_track_cblk_t* cblk = track->cblk();
3624        // Only consider last track started for volume and mixer state control.
3625        // In theory an older track could underrun and restart after the new one starts
3626        // but as we only care about the transition phase between two tracks on a
3627        // direct output, it is not a problem to ignore the underrun case.
3628        sp<Track> l = mLatestActiveTrack.promote();
3629        bool last = l.get() == track;
3630
3631        // The first time a track is added we wait
3632        // for all its buffers to be filled before processing it
3633        uint32_t minFrames;
3634        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3635            minFrames = mNormalFrameCount;
3636        } else {
3637            minFrames = 1;
3638        }
3639
3640        if ((track->framesReady() >= minFrames) && track->isReady() &&
3641                !track->isPaused() && !track->isTerminated())
3642        {
3643            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3644
3645            if (track->mFillingUpStatus == Track::FS_FILLED) {
3646                track->mFillingUpStatus = Track::FS_ACTIVE;
3647                // make sure processVolume_l() will apply new volume even if 0
3648                mLeftVolFloat = mRightVolFloat = -1.0;
3649                if (track->mState == TrackBase::RESUMING) {
3650                    track->mState = TrackBase::ACTIVE;
3651                }
3652            }
3653
3654            // compute volume for this track
3655            processVolume_l(track, last);
3656            if (last) {
3657                // reset retry count
3658                track->mRetryCount = kMaxTrackRetriesDirect;
3659                mActiveTrack = t;
3660                mixerStatus = MIXER_TRACKS_READY;
3661            }
3662        } else {
3663            // clear effect chain input buffer if the last active track started underruns
3664            // to avoid sending previous audio buffer again to effects
3665            if (!mEffectChains.isEmpty() && last) {
3666                mEffectChains[0]->clearInputBuffer();
3667            }
3668
3669            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3670            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3671                    track->isStopped() || track->isPaused()) {
3672                // We have consumed all the buffers of this track.
3673                // Remove it from the list of active tracks.
3674                // TODO: implement behavior for compressed audio
3675                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3676                size_t framesWritten = mBytesWritten / mFrameSize;
3677                if (mStandby || !last ||
3678                        track->presentationComplete(framesWritten, audioHALFrames)) {
3679                    if (track->isStopped()) {
3680                        track->reset();
3681                    }
3682                    tracksToRemove->add(track);
3683                }
3684            } else {
3685                // No buffers for this track. Give it a few chances to
3686                // fill a buffer, then remove it from active list.
3687                // Only consider last track started for mixer state control
3688                if (--(track->mRetryCount) <= 0) {
3689                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3690                    tracksToRemove->add(track);
3691                    // indicate to client process that the track was disabled because of underrun;
3692                    // it will then automatically call start() when data is available
3693                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3694                } else if (last) {
3695                    mixerStatus = MIXER_TRACKS_ENABLED;
3696                }
3697            }
3698        }
3699    }
3700
3701    // remove all the tracks that need to be...
3702    removeTracks_l(*tracksToRemove);
3703
3704    return mixerStatus;
3705}
3706
3707void AudioFlinger::DirectOutputThread::threadLoop_mix()
3708{
3709    size_t frameCount = mFrameCount;
3710    int8_t *curBuf = (int8_t *)mMixBuffer;
3711    // output audio to hardware
3712    while (frameCount) {
3713        AudioBufferProvider::Buffer buffer;
3714        buffer.frameCount = frameCount;
3715        mActiveTrack->getNextBuffer(&buffer);
3716        if (buffer.raw == NULL) {
3717            memset(curBuf, 0, frameCount * mFrameSize);
3718            break;
3719        }
3720        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3721        frameCount -= buffer.frameCount;
3722        curBuf += buffer.frameCount * mFrameSize;
3723        mActiveTrack->releaseBuffer(&buffer);
3724    }
3725    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3726    sleepTime = 0;
3727    standbyTime = systemTime() + standbyDelay;
3728    mActiveTrack.clear();
3729}
3730
3731void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3732{
3733    if (sleepTime == 0) {
3734        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3735            sleepTime = activeSleepTime;
3736        } else {
3737            sleepTime = idleSleepTime;
3738        }
3739    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3740        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3741        sleepTime = 0;
3742    }
3743}
3744
3745// getTrackName_l() must be called with ThreadBase::mLock held
3746int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
3747        int sessionId __unused)
3748{
3749    return 0;
3750}
3751
3752// deleteTrackName_l() must be called with ThreadBase::mLock held
3753void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
3754{
3755}
3756
3757// checkForNewParameters_l() must be called with ThreadBase::mLock held
3758bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3759{
3760    bool reconfig = false;
3761
3762    while (!mNewParameters.isEmpty()) {
3763        status_t status = NO_ERROR;
3764        String8 keyValuePair = mNewParameters[0];
3765        AudioParameter param = AudioParameter(keyValuePair);
3766        int value;
3767
3768        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3769            // do not accept frame count changes if tracks are open as the track buffer
3770            // size depends on frame count and correct behavior would not be garantied
3771            // if frame count is changed after track creation
3772            if (!mTracks.isEmpty()) {
3773                status = INVALID_OPERATION;
3774            } else {
3775                reconfig = true;
3776            }
3777        }
3778        if (status == NO_ERROR) {
3779            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3780                                                    keyValuePair.string());
3781            if (!mStandby && status == INVALID_OPERATION) {
3782                mOutput->stream->common.standby(&mOutput->stream->common);
3783                mStandby = true;
3784                mBytesWritten = 0;
3785                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3786                                                       keyValuePair.string());
3787            }
3788            if (status == NO_ERROR && reconfig) {
3789                readOutputParameters();
3790                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3791            }
3792        }
3793
3794        mNewParameters.removeAt(0);
3795
3796        mParamStatus = status;
3797        mParamCond.signal();
3798        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3799        // already timed out waiting for the status and will never signal the condition.
3800        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3801    }
3802    return reconfig;
3803}
3804
3805uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3806{
3807    uint32_t time;
3808    if (audio_is_linear_pcm(mFormat)) {
3809        time = PlaybackThread::activeSleepTimeUs();
3810    } else {
3811        time = 10000;
3812    }
3813    return time;
3814}
3815
3816uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3817{
3818    uint32_t time;
3819    if (audio_is_linear_pcm(mFormat)) {
3820        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3821    } else {
3822        time = 10000;
3823    }
3824    return time;
3825}
3826
3827uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3828{
3829    uint32_t time;
3830    if (audio_is_linear_pcm(mFormat)) {
3831        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3832    } else {
3833        time = 10000;
3834    }
3835    return time;
3836}
3837
3838void AudioFlinger::DirectOutputThread::cacheParameters_l()
3839{
3840    PlaybackThread::cacheParameters_l();
3841
3842    // use shorter standby delay as on normal output to release
3843    // hardware resources as soon as possible
3844    if (audio_is_linear_pcm(mFormat)) {
3845        standbyDelay = microseconds(activeSleepTime*2);
3846    } else {
3847        standbyDelay = kOffloadStandbyDelayNs;
3848    }
3849}
3850
3851// ----------------------------------------------------------------------------
3852
3853AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3854        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3855    :   Thread(false /*canCallJava*/),
3856        mPlaybackThread(playbackThread),
3857        mWriteAckSequence(0),
3858        mDrainSequence(0)
3859{
3860}
3861
3862AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3863{
3864}
3865
3866void AudioFlinger::AsyncCallbackThread::onFirstRef()
3867{
3868    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3869}
3870
3871bool AudioFlinger::AsyncCallbackThread::threadLoop()
3872{
3873    while (!exitPending()) {
3874        uint32_t writeAckSequence;
3875        uint32_t drainSequence;
3876
3877        {
3878            Mutex::Autolock _l(mLock);
3879            while (!((mWriteAckSequence & 1) ||
3880                     (mDrainSequence & 1) ||
3881                     exitPending())) {
3882                mWaitWorkCV.wait(mLock);
3883            }
3884
3885            if (exitPending()) {
3886                break;
3887            }
3888            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3889                  mWriteAckSequence, mDrainSequence);
3890            writeAckSequence = mWriteAckSequence;
3891            mWriteAckSequence &= ~1;
3892            drainSequence = mDrainSequence;
3893            mDrainSequence &= ~1;
3894        }
3895        {
3896            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3897            if (playbackThread != 0) {
3898                if (writeAckSequence & 1) {
3899                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3900                }
3901                if (drainSequence & 1) {
3902                    playbackThread->resetDraining(drainSequence >> 1);
3903                }
3904            }
3905        }
3906    }
3907    return false;
3908}
3909
3910void AudioFlinger::AsyncCallbackThread::exit()
3911{
3912    ALOGV("AsyncCallbackThread::exit");
3913    Mutex::Autolock _l(mLock);
3914    requestExit();
3915    mWaitWorkCV.broadcast();
3916}
3917
3918void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3919{
3920    Mutex::Autolock _l(mLock);
3921    // bit 0 is cleared
3922    mWriteAckSequence = sequence << 1;
3923}
3924
3925void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3926{
3927    Mutex::Autolock _l(mLock);
3928    // ignore unexpected callbacks
3929    if (mWriteAckSequence & 2) {
3930        mWriteAckSequence |= 1;
3931        mWaitWorkCV.signal();
3932    }
3933}
3934
3935void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3936{
3937    Mutex::Autolock _l(mLock);
3938    // bit 0 is cleared
3939    mDrainSequence = sequence << 1;
3940}
3941
3942void AudioFlinger::AsyncCallbackThread::resetDraining()
3943{
3944    Mutex::Autolock _l(mLock);
3945    // ignore unexpected callbacks
3946    if (mDrainSequence & 2) {
3947        mDrainSequence |= 1;
3948        mWaitWorkCV.signal();
3949    }
3950}
3951
3952
3953// ----------------------------------------------------------------------------
3954AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3955        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3956    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3957        mHwPaused(false),
3958        mFlushPending(false),
3959        mPausedBytesRemaining(0)
3960{
3961    //FIXME: mStandby should be set to true by ThreadBase constructor
3962    mStandby = true;
3963}
3964
3965void AudioFlinger::OffloadThread::threadLoop_exit()
3966{
3967    if (mFlushPending || mHwPaused) {
3968        // If a flush is pending or track was paused, just discard buffered data
3969        flushHw_l();
3970    } else {
3971        mMixerStatus = MIXER_DRAIN_ALL;
3972        threadLoop_drain();
3973    }
3974    mCallbackThread->exit();
3975    PlaybackThread::threadLoop_exit();
3976}
3977
3978AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3979    Vector< sp<Track> > *tracksToRemove
3980)
3981{
3982    size_t count = mActiveTracks.size();
3983
3984    mixer_state mixerStatus = MIXER_IDLE;
3985    bool doHwPause = false;
3986    bool doHwResume = false;
3987
3988    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3989
3990    // find out which tracks need to be processed
3991    for (size_t i = 0; i < count; i++) {
3992        sp<Track> t = mActiveTracks[i].promote();
3993        // The track died recently
3994        if (t == 0) {
3995            continue;
3996        }
3997        Track* const track = t.get();
3998        audio_track_cblk_t* cblk = track->cblk();
3999        // Only consider last track started for volume and mixer state control.
4000        // In theory an older track could underrun and restart after the new one starts
4001        // but as we only care about the transition phase between two tracks on a
4002        // direct output, it is not a problem to ignore the underrun case.
4003        sp<Track> l = mLatestActiveTrack.promote();
4004        bool last = l.get() == track;
4005
4006        if (track->isPausing()) {
4007            track->setPaused();
4008            if (last) {
4009                if (!mHwPaused) {
4010                    doHwPause = true;
4011                    mHwPaused = true;
4012                }
4013                // If we were part way through writing the mixbuffer to
4014                // the HAL we must save this until we resume
4015                // BUG - this will be wrong if a different track is made active,
4016                // in that case we want to discard the pending data in the
4017                // mixbuffer and tell the client to present it again when the
4018                // track is resumed
4019                mPausedWriteLength = mCurrentWriteLength;
4020                mPausedBytesRemaining = mBytesRemaining;
4021                mBytesRemaining = 0;    // stop writing
4022            }
4023            tracksToRemove->add(track);
4024        } else if (track->framesReady() && track->isReady() &&
4025                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4026            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4027            if (track->mFillingUpStatus == Track::FS_FILLED) {
4028                track->mFillingUpStatus = Track::FS_ACTIVE;
4029                // make sure processVolume_l() will apply new volume even if 0
4030                mLeftVolFloat = mRightVolFloat = -1.0;
4031                if (track->mState == TrackBase::RESUMING) {
4032                    track->mState = TrackBase::ACTIVE;
4033                    if (last) {
4034                        if (mPausedBytesRemaining) {
4035                            // Need to continue write that was interrupted
4036                            mCurrentWriteLength = mPausedWriteLength;
4037                            mBytesRemaining = mPausedBytesRemaining;
4038                            mPausedBytesRemaining = 0;
4039                        }
4040                        if (mHwPaused) {
4041                            doHwResume = true;
4042                            mHwPaused = false;
4043                            // threadLoop_mix() will handle the case that we need to
4044                            // resume an interrupted write
4045                        }
4046                        // enable write to audio HAL
4047                        sleepTime = 0;
4048                    }
4049                }
4050            }
4051
4052            if (last) {
4053                sp<Track> previousTrack = mPreviousTrack.promote();
4054                if (previousTrack != 0) {
4055                    if (track != previousTrack.get()) {
4056                        // Flush any data still being written from last track
4057                        mBytesRemaining = 0;
4058                        if (mPausedBytesRemaining) {
4059                            // Last track was paused so we also need to flush saved
4060                            // mixbuffer state and invalidate track so that it will
4061                            // re-submit that unwritten data when it is next resumed
4062                            mPausedBytesRemaining = 0;
4063                            // Invalidate is a bit drastic - would be more efficient
4064                            // to have a flag to tell client that some of the
4065                            // previously written data was lost
4066                            previousTrack->invalidate();
4067                        }
4068                        // flush data already sent to the DSP if changing audio session as audio
4069                        // comes from a different source. Also invalidate previous track to force a
4070                        // seek when resuming.
4071                        if (previousTrack->sessionId() != track->sessionId()) {
4072                            previousTrack->invalidate();
4073                            mFlushPending = true;
4074                        }
4075                    }
4076                }
4077                mPreviousTrack = track;
4078                // reset retry count
4079                track->mRetryCount = kMaxTrackRetriesOffload;
4080                mActiveTrack = t;
4081                mixerStatus = MIXER_TRACKS_READY;
4082            }
4083        } else {
4084            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4085            if (track->isStopping_1()) {
4086                // Hardware buffer can hold a large amount of audio so we must
4087                // wait for all current track's data to drain before we say
4088                // that the track is stopped.
4089                if (mBytesRemaining == 0) {
4090                    // Only start draining when all data in mixbuffer
4091                    // has been written
4092                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4093                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4094                    // do not drain if no data was ever sent to HAL (mStandby == true)
4095                    if (last && !mStandby) {
4096                        // do not modify drain sequence if we are already draining. This happens
4097                        // when resuming from pause after drain.
4098                        if ((mDrainSequence & 1) == 0) {
4099                            sleepTime = 0;
4100                            standbyTime = systemTime() + standbyDelay;
4101                            mixerStatus = MIXER_DRAIN_TRACK;
4102                            mDrainSequence += 2;
4103                        }
4104                        if (mHwPaused) {
4105                            // It is possible to move from PAUSED to STOPPING_1 without
4106                            // a resume so we must ensure hardware is running
4107                            doHwResume = true;
4108                            mHwPaused = false;
4109                        }
4110                    }
4111                }
4112            } else if (track->isStopping_2()) {
4113                // Drain has completed or we are in standby, signal presentation complete
4114                if (!(mDrainSequence & 1) || !last || mStandby) {
4115                    track->mState = TrackBase::STOPPED;
4116                    size_t audioHALFrames =
4117                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4118                    size_t framesWritten =
4119                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4120                    track->presentationComplete(framesWritten, audioHALFrames);
4121                    track->reset();
4122                    tracksToRemove->add(track);
4123                }
4124            } else {
4125                // No buffers for this track. Give it a few chances to
4126                // fill a buffer, then remove it from active list.
4127                if (--(track->mRetryCount) <= 0) {
4128                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4129                          track->name());
4130                    tracksToRemove->add(track);
4131                    // indicate to client process that the track was disabled because of underrun;
4132                    // it will then automatically call start() when data is available
4133                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4134                } else if (last){
4135                    mixerStatus = MIXER_TRACKS_ENABLED;
4136                }
4137            }
4138        }
4139        // compute volume for this track
4140        processVolume_l(track, last);
4141    }
4142
4143    // make sure the pause/flush/resume sequence is executed in the right order.
4144    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4145    // before flush and then resume HW. This can happen in case of pause/flush/resume
4146    // if resume is received before pause is executed.
4147    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4148        mOutput->stream->pause(mOutput->stream);
4149    }
4150    if (mFlushPending) {
4151        flushHw_l();
4152        mFlushPending = false;
4153    }
4154    if (!mStandby && doHwResume) {
4155        mOutput->stream->resume(mOutput->stream);
4156    }
4157
4158    // remove all the tracks that need to be...
4159    removeTracks_l(*tracksToRemove);
4160
4161    return mixerStatus;
4162}
4163
4164void AudioFlinger::OffloadThread::flushOutput_l()
4165{
4166    mFlushPending = true;
4167}
4168
4169// must be called with thread mutex locked
4170bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4171{
4172    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4173          mWriteAckSequence, mDrainSequence);
4174    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4175        return true;
4176    }
4177    return false;
4178}
4179
4180// must be called with thread mutex locked
4181bool AudioFlinger::OffloadThread::shouldStandby_l()
4182{
4183    bool trackPaused = false;
4184
4185    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4186    // after a timeout and we will enter standby then.
4187    if (mTracks.size() > 0) {
4188        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4189    }
4190
4191    return !mStandby && !trackPaused;
4192}
4193
4194
4195bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4196{
4197    Mutex::Autolock _l(mLock);
4198    return waitingAsyncCallback_l();
4199}
4200
4201void AudioFlinger::OffloadThread::flushHw_l()
4202{
4203    mOutput->stream->flush(mOutput->stream);
4204    // Flush anything still waiting in the mixbuffer
4205    mCurrentWriteLength = 0;
4206    mBytesRemaining = 0;
4207    mPausedWriteLength = 0;
4208    mPausedBytesRemaining = 0;
4209    mHwPaused = false;
4210
4211    if (mUseAsyncWrite) {
4212        // discard any pending drain or write ack by incrementing sequence
4213        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4214        mDrainSequence = (mDrainSequence + 2) & ~1;
4215        ALOG_ASSERT(mCallbackThread != 0);
4216        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4217        mCallbackThread->setDraining(mDrainSequence);
4218    }
4219}
4220
4221// ----------------------------------------------------------------------------
4222
4223AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4224        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4225    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4226                DUPLICATING),
4227        mWaitTimeMs(UINT_MAX)
4228{
4229    addOutputTrack(mainThread);
4230}
4231
4232AudioFlinger::DuplicatingThread::~DuplicatingThread()
4233{
4234    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4235        mOutputTracks[i]->destroy();
4236    }
4237}
4238
4239void AudioFlinger::DuplicatingThread::threadLoop_mix()
4240{
4241    // mix buffers...
4242    if (outputsReady(outputTracks)) {
4243        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4244    } else {
4245        memset(mMixBuffer, 0, mixBufferSize);
4246    }
4247    sleepTime = 0;
4248    writeFrames = mNormalFrameCount;
4249    mCurrentWriteLength = mixBufferSize;
4250    standbyTime = systemTime() + standbyDelay;
4251}
4252
4253void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4254{
4255    if (sleepTime == 0) {
4256        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4257            sleepTime = activeSleepTime;
4258        } else {
4259            sleepTime = idleSleepTime;
4260        }
4261    } else if (mBytesWritten != 0) {
4262        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4263            writeFrames = mNormalFrameCount;
4264            memset(mMixBuffer, 0, mixBufferSize);
4265        } else {
4266            // flush remaining overflow buffers in output tracks
4267            writeFrames = 0;
4268        }
4269        sleepTime = 0;
4270    }
4271}
4272
4273ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4274{
4275    for (size_t i = 0; i < outputTracks.size(); i++) {
4276        outputTracks[i]->write(mMixBuffer, writeFrames);
4277    }
4278    mStandby = false;
4279    return (ssize_t)mixBufferSize;
4280}
4281
4282void AudioFlinger::DuplicatingThread::threadLoop_standby()
4283{
4284    // DuplicatingThread implements standby by stopping all tracks
4285    for (size_t i = 0; i < outputTracks.size(); i++) {
4286        outputTracks[i]->stop();
4287    }
4288}
4289
4290void AudioFlinger::DuplicatingThread::saveOutputTracks()
4291{
4292    outputTracks = mOutputTracks;
4293}
4294
4295void AudioFlinger::DuplicatingThread::clearOutputTracks()
4296{
4297    outputTracks.clear();
4298}
4299
4300void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4301{
4302    Mutex::Autolock _l(mLock);
4303    // FIXME explain this formula
4304    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4305    OutputTrack *outputTrack = new OutputTrack(thread,
4306                                            this,
4307                                            mSampleRate,
4308                                            mFormat,
4309                                            mChannelMask,
4310                                            frameCount,
4311                                            IPCThreadState::self()->getCallingUid());
4312    if (outputTrack->cblk() != NULL) {
4313        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4314        mOutputTracks.add(outputTrack);
4315        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4316        updateWaitTime_l();
4317    }
4318}
4319
4320void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4321{
4322    Mutex::Autolock _l(mLock);
4323    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4324        if (mOutputTracks[i]->thread() == thread) {
4325            mOutputTracks[i]->destroy();
4326            mOutputTracks.removeAt(i);
4327            updateWaitTime_l();
4328            return;
4329        }
4330    }
4331    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4332}
4333
4334// caller must hold mLock
4335void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4336{
4337    mWaitTimeMs = UINT_MAX;
4338    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4339        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4340        if (strong != 0) {
4341            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4342            if (waitTimeMs < mWaitTimeMs) {
4343                mWaitTimeMs = waitTimeMs;
4344            }
4345        }
4346    }
4347}
4348
4349
4350bool AudioFlinger::DuplicatingThread::outputsReady(
4351        const SortedVector< sp<OutputTrack> > &outputTracks)
4352{
4353    for (size_t i = 0; i < outputTracks.size(); i++) {
4354        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4355        if (thread == 0) {
4356            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4357                    outputTracks[i].get());
4358            return false;
4359        }
4360        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4361        // see note at standby() declaration
4362        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4363            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4364                    thread.get());
4365            return false;
4366        }
4367    }
4368    return true;
4369}
4370
4371uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4372{
4373    return (mWaitTimeMs * 1000) / 2;
4374}
4375
4376void AudioFlinger::DuplicatingThread::cacheParameters_l()
4377{
4378    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4379    updateWaitTime_l();
4380
4381    MixerThread::cacheParameters_l();
4382}
4383
4384// ----------------------------------------------------------------------------
4385//      Record
4386// ----------------------------------------------------------------------------
4387
4388AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4389                                         AudioStreamIn *input,
4390                                         uint32_t sampleRate,
4391                                         audio_channel_mask_t channelMask,
4392                                         audio_io_handle_t id,
4393                                         audio_devices_t outDevice,
4394                                         audio_devices_t inDevice
4395#ifdef TEE_SINK
4396                                         , const sp<NBAIO_Sink>& teeSink
4397#endif
4398                                         ) :
4399    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4400    mInput(input), mActiveTracksGen(0), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4401    // mRsmpInFrames, mRsmpInFramesP2, mRsmpInUnrel, mRsmpInFront, and mRsmpInRear
4402    //      are set by readInputParameters()
4403    // mRsmpInIndex LEGACY
4404    mReqChannelCount(popcount(channelMask)),
4405    mReqSampleRate(sampleRate)
4406    // mBytesRead is only meaningful while active, and so is cleared in start()
4407    // (but might be better to also clear here for dump?)
4408#ifdef TEE_SINK
4409    , mTeeSink(teeSink)
4410#endif
4411{
4412    snprintf(mName, kNameLength, "AudioIn_%X", id);
4413    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4414
4415    readInputParameters();
4416}
4417
4418
4419AudioFlinger::RecordThread::~RecordThread()
4420{
4421    mAudioFlinger->unregisterWriter(mNBLogWriter);
4422    delete[] mRsmpInBuffer;
4423    delete mResampler;
4424    delete[] mRsmpOutBuffer;
4425}
4426
4427void AudioFlinger::RecordThread::onFirstRef()
4428{
4429    run(mName, PRIORITY_URGENT_AUDIO);
4430}
4431
4432bool AudioFlinger::RecordThread::threadLoop()
4433{
4434    nsecs_t lastWarning = 0;
4435
4436    inputStandBy();
4437
4438    // used to verify we've read at least once before evaluating how many bytes were read
4439    bool readOnce = false;
4440
4441    // used to request a deferred sleep, to be executed later while mutex is unlocked
4442    bool doSleep = false;
4443
4444reacquire_wakelock:
4445    sp<RecordTrack> activeTrack;
4446    int activeTracksGen;
4447    {
4448        Mutex::Autolock _l(mLock);
4449        size_t size = mActiveTracks.size();
4450        activeTracksGen = mActiveTracksGen;
4451        if (size > 0) {
4452            // FIXME an arbitrary choice
4453            activeTrack = mActiveTracks[0];
4454            acquireWakeLock_l(activeTrack->uid());
4455            if (size > 1) {
4456                SortedVector<int> tmp;
4457                for (size_t i = 0; i < size; i++) {
4458                    tmp.add(mActiveTracks[i]->uid());
4459                }
4460                updateWakeLockUids_l(tmp);
4461            }
4462        } else {
4463            acquireWakeLock_l(-1);
4464        }
4465    }
4466
4467    // start recording
4468    for (;;) {
4469        TrackBase::track_state activeTrackState;
4470        Vector< sp<EffectChain> > effectChains;
4471
4472        // sleep with mutex unlocked
4473        if (doSleep) {
4474            doSleep = false;
4475            usleep(kRecordThreadSleepUs);
4476        }
4477
4478        { // scope for mLock
4479            Mutex::Autolock _l(mLock);
4480
4481            processConfigEvents_l();
4482            // return value 'reconfig' is currently unused
4483            bool reconfig = checkForNewParameters_l();
4484
4485            // check exitPending here because checkForNewParameters_l() and
4486            // checkForNewParameters_l() can temporarily release mLock
4487            if (exitPending()) {
4488                break;
4489            }
4490
4491            // if no active track(s), then standby and release wakelock
4492            size_t size = mActiveTracks.size();
4493            if (size == 0) {
4494                standbyIfNotAlreadyInStandby();
4495                // exitPending() can't become true here
4496                releaseWakeLock_l();
4497                ALOGV("RecordThread: loop stopping");
4498                // go to sleep
4499                mWaitWorkCV.wait(mLock);
4500                ALOGV("RecordThread: loop starting");
4501                goto reacquire_wakelock;
4502            }
4503
4504            if (mActiveTracksGen != activeTracksGen) {
4505                activeTracksGen = mActiveTracksGen;
4506                SortedVector<int> tmp;
4507                for (size_t i = 0; i < size; i++) {
4508                    tmp.add(mActiveTracks[i]->uid());
4509                }
4510                updateWakeLockUids_l(tmp);
4511                // FIXME an arbitrary choice
4512                activeTrack = mActiveTracks[0];
4513            }
4514
4515            if (activeTrack->isTerminated()) {
4516                removeTrack_l(activeTrack);
4517                mActiveTracks.remove(activeTrack);
4518                mActiveTracksGen++;
4519                continue;
4520            }
4521
4522            activeTrackState = activeTrack->mState;
4523            switch (activeTrackState) {
4524            case TrackBase::PAUSING:
4525                standbyIfNotAlreadyInStandby();
4526                mActiveTracks.remove(activeTrack);
4527                mActiveTracksGen++;
4528                mStartStopCond.broadcast();
4529                doSleep = true;
4530                continue;
4531
4532            case TrackBase::RESUMING:
4533                mStandby = false;
4534                if (mReqChannelCount != activeTrack->channelCount()) {
4535                    mActiveTracks.remove(activeTrack);
4536                    mActiveTracksGen++;
4537                    mStartStopCond.broadcast();
4538                    continue;
4539                }
4540                if (readOnce) {
4541                    mStartStopCond.broadcast();
4542                    // record start succeeds only if first read from audio input succeeds
4543                    if (mBytesRead < 0) {
4544                        mActiveTracks.remove(activeTrack);
4545                        mActiveTracksGen++;
4546                        continue;
4547                    }
4548                    activeTrack->mState = TrackBase::ACTIVE;
4549                }
4550                break;
4551
4552            case TrackBase::ACTIVE:
4553                break;
4554
4555            case TrackBase::IDLE:
4556                doSleep = true;
4557                continue;
4558
4559            default:
4560                LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4561            }
4562
4563            lockEffectChains_l(effectChains);
4564        }
4565
4566        // thread mutex is now unlocked, mActiveTracks unknown, activeTrack != 0, kept, immutable
4567        // activeTrack->mState unknown, activeTrackState immutable and is ACTIVE or RESUMING
4568
4569        for (size_t i = 0; i < effectChains.size(); i ++) {
4570            // thread mutex is not locked, but effect chain is locked
4571            effectChains[i]->process_l();
4572        }
4573
4574        AudioBufferProvider::Buffer buffer;
4575        buffer.frameCount = mFrameCount;
4576        status_t status = activeTrack->getNextBuffer(&buffer);
4577        if (status == NO_ERROR) {
4578            readOnce = true;
4579            size_t framesOut = buffer.frameCount;
4580            if (mResampler == NULL) {
4581                // no resampling
4582                while (framesOut) {
4583                    size_t framesIn = mFrameCount - mRsmpInIndex;
4584                    if (framesIn > 0) {
4585                        int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4586                        int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4587                                activeTrack->mFrameSize;
4588                        if (framesIn > framesOut) {
4589                            framesIn = framesOut;
4590                        }
4591                        mRsmpInIndex += framesIn;
4592                        framesOut -= framesIn;
4593                        if (mChannelCount == mReqChannelCount) {
4594                            memcpy(dst, src, framesIn * mFrameSize);
4595                        } else {
4596                            if (mChannelCount == 1) {
4597                                upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4598                                        (int16_t *)src, framesIn);
4599                            } else {
4600                                downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4601                                        (int16_t *)src, framesIn);
4602                            }
4603                        }
4604                    }
4605                    if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4606                        void *readInto;
4607                        if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4608                            readInto = buffer.raw;
4609                            framesOut = 0;
4610                        } else {
4611                            readInto = mRsmpInBuffer;
4612                            mRsmpInIndex = 0;
4613                        }
4614                        mBytesRead = mInput->stream->read(mInput->stream, readInto,
4615                                mBufferSize);
4616                        if (mBytesRead <= 0) {
4617                            // TODO: verify that it's benign to use a stale track state
4618                            if ((mBytesRead < 0) && (activeTrackState == TrackBase::ACTIVE))
4619                            {
4620                                ALOGE("Error reading audio input");
4621                                // Force input into standby so that it tries to
4622                                // recover at next read attempt
4623                                inputStandBy();
4624                                doSleep = true;
4625                            }
4626                            mRsmpInIndex = mFrameCount;
4627                            framesOut = 0;
4628                            buffer.frameCount = 0;
4629                        }
4630#ifdef TEE_SINK
4631                        else if (mTeeSink != 0) {
4632                            (void) mTeeSink->write(readInto,
4633                                    mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4634                        }
4635#endif
4636                    }
4637                }
4638            } else {
4639                // resampling
4640
4641                // avoid busy-waiting if client doesn't keep up
4642                bool madeProgress = false;
4643
4644                // keep mRsmpInBuffer full so resampler always has sufficient input
4645                for (;;) {
4646                    int32_t rear = mRsmpInRear;
4647                    ssize_t filled = rear - mRsmpInFront;
4648                    ALOG_ASSERT(0 <= filled && (size_t) filled <= mRsmpInFramesP2);
4649                    // exit once there is enough data in buffer for resampler
4650                    if ((size_t) filled >= mRsmpInFrames) {
4651                        break;
4652                    }
4653                    size_t avail = mRsmpInFramesP2 - filled;
4654                    // Only try to read full HAL buffers.
4655                    // But if the HAL read returns a partial buffer, use it.
4656                    if (avail < mFrameCount) {
4657                        ALOGE("insufficient space to read: avail %d < mFrameCount %d",
4658                                avail, mFrameCount);
4659                        break;
4660                    }
4661                    // If 'avail' is non-contiguous, first read past the nominal end of buffer, then
4662                    // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
4663                    rear &= mRsmpInFramesP2 - 1;
4664                    mBytesRead = mInput->stream->read(mInput->stream,
4665                            &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
4666                    if (mBytesRead <= 0) {
4667                        ALOGE("read failed: mBytesRead=%d < %u", mBytesRead, mBufferSize);
4668                        break;
4669                    }
4670                    ALOG_ASSERT((size_t) mBytesRead <= mBufferSize);
4671                    size_t framesRead = mBytesRead / mFrameSize;
4672                    ALOG_ASSERT(framesRead > 0);
4673                    madeProgress = true;
4674                    // If 'avail' was non-contiguous, we now correct for reading past end of buffer.
4675                    size_t part1 = mRsmpInFramesP2 - rear;
4676                    if (framesRead > part1) {
4677                        memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
4678                                (framesRead - part1) * mFrameSize);
4679                    }
4680                    mRsmpInRear += framesRead;
4681                }
4682
4683                if (!madeProgress) {
4684                    ALOGV("Did not make progress");
4685                    usleep(((mFrameCount * 1000) / mSampleRate) * 1000);
4686                }
4687
4688                // resampler accumulates, but we only have one source track
4689                memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4690                mResampler->resample(mRsmpOutBuffer, framesOut,
4691                        this /* AudioBufferProvider* */);
4692                // ditherAndClamp() works as long as all buffers returned by
4693                // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4694                if (mReqChannelCount == 1) {
4695                    // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4696                    ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4697                    // the resampler always outputs stereo samples:
4698                    // do post stereo to mono conversion
4699                    downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4700                            framesOut);
4701                } else {
4702                    ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4703                }
4704                // now done with mRsmpOutBuffer
4705
4706            }
4707            if (mFramestoDrop == 0) {
4708                activeTrack->releaseBuffer(&buffer);
4709            } else {
4710                if (mFramestoDrop > 0) {
4711                    mFramestoDrop -= buffer.frameCount;
4712                    if (mFramestoDrop <= 0) {
4713                        clearSyncStartEvent();
4714                    }
4715                } else {
4716                    mFramestoDrop += buffer.frameCount;
4717                    if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4718                            mSyncStartEvent->isCancelled()) {
4719                        ALOGW("Synced record %s, session %d, trigger session %d",
4720                              (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4721                              activeTrack->sessionId(),
4722                              (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4723                        clearSyncStartEvent();
4724                    }
4725                }
4726            }
4727            activeTrack->clearOverflow();
4728        }
4729        // client isn't retrieving buffers fast enough
4730        else {
4731            if (!activeTrack->setOverflow()) {
4732                nsecs_t now = systemTime();
4733                if ((now - lastWarning) > kWarningThrottleNs) {
4734                    ALOGW("RecordThread: buffer overflow");
4735                    lastWarning = now;
4736                }
4737            }
4738            // Release the processor for a while before asking for a new buffer.
4739            // This will give the application more chance to read from the buffer and
4740            // clear the overflow.
4741            doSleep = true;
4742        }
4743
4744        // enable changes in effect chain
4745        unlockEffectChains(effectChains);
4746        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4747    }
4748
4749    standbyIfNotAlreadyInStandby();
4750
4751    {
4752        Mutex::Autolock _l(mLock);
4753        for (size_t i = 0; i < mTracks.size(); i++) {
4754            sp<RecordTrack> track = mTracks[i];
4755            track->invalidate();
4756        }
4757        mActiveTracks.clear();
4758        mActiveTracksGen++;
4759        mStartStopCond.broadcast();
4760    }
4761
4762    releaseWakeLock();
4763
4764    ALOGV("RecordThread %p exiting", this);
4765    return false;
4766}
4767
4768void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
4769{
4770    if (!mStandby) {
4771        inputStandBy();
4772        mStandby = true;
4773    }
4774}
4775
4776void AudioFlinger::RecordThread::inputStandBy()
4777{
4778    mInput->stream->common.standby(&mInput->stream->common);
4779}
4780
4781sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4782        const sp<AudioFlinger::Client>& client,
4783        uint32_t sampleRate,
4784        audio_format_t format,
4785        audio_channel_mask_t channelMask,
4786        size_t *pFrameCount,
4787        int sessionId,
4788        int uid,
4789        IAudioFlinger::track_flags_t *flags,
4790        pid_t tid,
4791        status_t *status)
4792{
4793    size_t frameCount = *pFrameCount;
4794    sp<RecordTrack> track;
4795    status_t lStatus;
4796
4797    lStatus = initCheck();
4798    if (lStatus != NO_ERROR) {
4799        ALOGE("createRecordTrack_l() audio driver not initialized");
4800        goto Exit;
4801    }
4802    // client expresses a preference for FAST, but we get the final say
4803    if (*flags & IAudioFlinger::TRACK_FAST) {
4804      if (
4805            // use case: callback handler and frame count is default or at least as large as HAL
4806            (
4807                (tid != -1) &&
4808                ((frameCount == 0) ||
4809                (frameCount >= mFrameCount))
4810            ) &&
4811            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4812            // mono or stereo
4813            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4814              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4815            // hardware sample rate
4816            (sampleRate == mSampleRate) &&
4817            // record thread has an associated fast recorder
4818            hasFastRecorder()
4819            // FIXME test that RecordThread for this fast track has a capable output HAL
4820            // FIXME add a permission test also?
4821        ) {
4822        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4823        if (frameCount == 0) {
4824            frameCount = mFrameCount * kFastTrackMultiplier;
4825        }
4826        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4827                frameCount, mFrameCount);
4828      } else {
4829        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4830                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4831                "hasFastRecorder=%d tid=%d",
4832                frameCount, mFrameCount, format,
4833                audio_is_linear_pcm(format),
4834                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4835        *flags &= ~IAudioFlinger::TRACK_FAST;
4836        // For compatibility with AudioRecord calculation, buffer depth is forced
4837        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4838        // This is probably too conservative, but legacy application code may depend on it.
4839        // If you change this calculation, also review the start threshold which is related.
4840        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4841        size_t mNormalFrameCount = 2048; // FIXME
4842        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4843        if (minBufCount < 2) {
4844            minBufCount = 2;
4845        }
4846        size_t minFrameCount = mNormalFrameCount * minBufCount;
4847        if (frameCount < minFrameCount) {
4848            frameCount = minFrameCount;
4849        }
4850      }
4851    }
4852    *pFrameCount = frameCount;
4853
4854    // FIXME use flags and tid similar to createTrack_l()
4855
4856    { // scope for mLock
4857        Mutex::Autolock _l(mLock);
4858
4859        track = new RecordTrack(this, client, sampleRate,
4860                      format, channelMask, frameCount, sessionId, uid);
4861
4862        lStatus = track->initCheck();
4863        if (lStatus != NO_ERROR) {
4864            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
4865            // track must be cleared from the caller as the caller has the AF lock
4866            goto Exit;
4867        }
4868        mTracks.add(track);
4869
4870        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4871        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4872                        mAudioFlinger->btNrecIsOff();
4873        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4874        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4875
4876        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4877            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4878            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4879            // so ask activity manager to do this on our behalf
4880            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4881        }
4882    }
4883    lStatus = NO_ERROR;
4884
4885Exit:
4886    *status = lStatus;
4887    return track;
4888}
4889
4890status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4891                                           AudioSystem::sync_event_t event,
4892                                           int triggerSession)
4893{
4894    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4895    sp<ThreadBase> strongMe = this;
4896    status_t status = NO_ERROR;
4897
4898    if (event == AudioSystem::SYNC_EVENT_NONE) {
4899        clearSyncStartEvent();
4900    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4901        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4902                                       triggerSession,
4903                                       recordTrack->sessionId(),
4904                                       syncStartEventCallback,
4905                                       this);
4906        // Sync event can be cancelled by the trigger session if the track is not in a
4907        // compatible state in which case we start record immediately
4908        if (mSyncStartEvent->isCancelled()) {
4909            clearSyncStartEvent();
4910        } else {
4911            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4912            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4913        }
4914    }
4915
4916    {
4917        // This section is a rendezvous between binder thread executing start() and RecordThread
4918        AutoMutex lock(mLock);
4919        if (mActiveTracks.size() > 0) {
4920            // FIXME does not work for multiple active tracks
4921            if (mActiveTracks.indexOf(recordTrack) != 0) {
4922                status = -EBUSY;
4923            } else if (recordTrack->mState == TrackBase::PAUSING) {
4924                recordTrack->mState = TrackBase::ACTIVE;
4925            }
4926            return status;
4927        }
4928
4929        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4930        recordTrack->mState = TrackBase::IDLE;
4931        mActiveTracks.add(recordTrack);
4932        mActiveTracksGen++;
4933        mLock.unlock();
4934        status_t status = AudioSystem::startInput(mId);
4935        mLock.lock();
4936        // FIXME should verify that mActiveTrack is still == recordTrack
4937        if (status != NO_ERROR) {
4938            mActiveTracks.remove(recordTrack);
4939            mActiveTracksGen++;
4940            clearSyncStartEvent();
4941            return status;
4942        }
4943        // FIXME LEGACY
4944        mRsmpInIndex = mFrameCount;
4945        mRsmpInFront = 0;
4946        mRsmpInRear = 0;
4947        mRsmpInUnrel = 0;
4948        mBytesRead = 0;
4949        if (mResampler != NULL) {
4950            mResampler->reset();
4951        }
4952        // FIXME hijacking a playback track state name which was intended for start after pause;
4953        //       here 'STARTING_2' would be more accurate
4954        recordTrack->mState = TrackBase::RESUMING;
4955        // signal thread to start
4956        ALOGV("Signal record thread");
4957        mWaitWorkCV.broadcast();
4958        // do not wait for mStartStopCond if exiting
4959        if (exitPending()) {
4960            mActiveTracks.remove(recordTrack);
4961            mActiveTracksGen++;
4962            status = INVALID_OPERATION;
4963            goto startError;
4964        }
4965        // FIXME incorrect usage of wait: no explicit predicate or loop
4966        mStartStopCond.wait(mLock);
4967        if (mActiveTracks.indexOf(recordTrack) < 0) {
4968            ALOGV("Record failed to start");
4969            status = BAD_VALUE;
4970            goto startError;
4971        }
4972        ALOGV("Record started OK");
4973        return status;
4974    }
4975
4976startError:
4977    AudioSystem::stopInput(mId);
4978    clearSyncStartEvent();
4979    return status;
4980}
4981
4982void AudioFlinger::RecordThread::clearSyncStartEvent()
4983{
4984    if (mSyncStartEvent != 0) {
4985        mSyncStartEvent->cancel();
4986    }
4987    mSyncStartEvent.clear();
4988    mFramestoDrop = 0;
4989}
4990
4991void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4992{
4993    sp<SyncEvent> strongEvent = event.promote();
4994
4995    if (strongEvent != 0) {
4996        RecordThread *me = (RecordThread *)strongEvent->cookie();
4997        me->handleSyncStartEvent(strongEvent);
4998    }
4999}
5000
5001void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
5002{
5003    if (event == mSyncStartEvent) {
5004        // TODO: use actual buffer filling status instead of 2 buffers when info is available
5005        // from audio HAL
5006        mFramestoDrop = mFrameCount * 2;
5007    }
5008}
5009
5010bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5011    ALOGV("RecordThread::stop");
5012    AutoMutex _l(mLock);
5013    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5014        return false;
5015    }
5016    // note that threadLoop may still be processing the track at this point [without lock]
5017    recordTrack->mState = TrackBase::PAUSING;
5018    // do not wait for mStartStopCond if exiting
5019    if (exitPending()) {
5020        return true;
5021    }
5022    // FIXME incorrect usage of wait: no explicit predicate or loop
5023    mStartStopCond.wait(mLock);
5024    // if we have been restarted, recordTrack is in mActiveTracks here
5025    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5026        ALOGV("Record stopped OK");
5027        return true;
5028    }
5029    return false;
5030}
5031
5032bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5033{
5034    return false;
5035}
5036
5037status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5038{
5039#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5040    if (!isValidSyncEvent(event)) {
5041        return BAD_VALUE;
5042    }
5043
5044    int eventSession = event->triggerSession();
5045    status_t ret = NAME_NOT_FOUND;
5046
5047    Mutex::Autolock _l(mLock);
5048
5049    for (size_t i = 0; i < mTracks.size(); i++) {
5050        sp<RecordTrack> track = mTracks[i];
5051        if (eventSession == track->sessionId()) {
5052            (void) track->setSyncEvent(event);
5053            ret = NO_ERROR;
5054        }
5055    }
5056    return ret;
5057#else
5058    return BAD_VALUE;
5059#endif
5060}
5061
5062// destroyTrack_l() must be called with ThreadBase::mLock held
5063void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5064{
5065    track->terminate();
5066    track->mState = TrackBase::STOPPED;
5067    // active tracks are removed by threadLoop()
5068    if (mActiveTracks.indexOf(track) < 0) {
5069        removeTrack_l(track);
5070    }
5071}
5072
5073void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5074{
5075    mTracks.remove(track);
5076    // need anything related to effects here?
5077}
5078
5079void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5080{
5081    dumpInternals(fd, args);
5082    dumpTracks(fd, args);
5083    dumpEffectChains(fd, args);
5084}
5085
5086void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5087{
5088    const size_t SIZE = 256;
5089    char buffer[SIZE];
5090    String8 result;
5091
5092    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
5093    result.append(buffer);
5094
5095    if (mActiveTracks.size() > 0) {
5096        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
5097        result.append(buffer);
5098        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
5099        result.append(buffer);
5100        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
5101        result.append(buffer);
5102        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
5103        result.append(buffer);
5104        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
5105        result.append(buffer);
5106    } else {
5107        result.append("No active record client\n");
5108    }
5109
5110    write(fd, result.string(), result.size());
5111
5112    dumpBase(fd, args);
5113}
5114
5115void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5116{
5117    const size_t SIZE = 256;
5118    char buffer[SIZE];
5119    String8 result;
5120
5121    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
5122    result.append(buffer);
5123    RecordTrack::appendDumpHeader(result);
5124    for (size_t i = 0; i < mTracks.size(); ++i) {
5125        sp<RecordTrack> track = mTracks[i];
5126        if (track != 0) {
5127            track->dump(buffer, SIZE);
5128            result.append(buffer);
5129        }
5130    }
5131
5132    size_t size = mActiveTracks.size();
5133    if (size > 0) {
5134        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
5135        result.append(buffer);
5136        RecordTrack::appendDumpHeader(result);
5137        for (size_t i = 0; i < size; ++i) {
5138            sp<RecordTrack> track = mActiveTracks[i];
5139            track->dump(buffer, SIZE);
5140            result.append(buffer);
5141        }
5142
5143    }
5144    write(fd, result.string(), result.size());
5145}
5146
5147// AudioBufferProvider interface
5148status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5149{
5150    int32_t rear = mRsmpInRear;
5151    int32_t front = mRsmpInFront;
5152    ssize_t filled = rear - front;
5153    ALOG_ASSERT(0 <= filled && (size_t) filled <= mRsmpInFramesP2);
5154    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5155    front &= mRsmpInFramesP2 - 1;
5156    size_t part1 = mRsmpInFramesP2 - front;
5157    if (part1 > (size_t) filled) {
5158        part1 = filled;
5159    }
5160    size_t ask = buffer->frameCount;
5161    ALOG_ASSERT(ask > 0);
5162    if (part1 > ask) {
5163        part1 = ask;
5164    }
5165    if (part1 == 0) {
5166        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5167        ALOGE("RecordThread::getNextBuffer() starved");
5168        buffer->raw = NULL;
5169        buffer->frameCount = 0;
5170        mRsmpInUnrel = 0;
5171        return NOT_ENOUGH_DATA;
5172    }
5173
5174    buffer->raw = mRsmpInBuffer + front * mChannelCount;
5175    buffer->frameCount = part1;
5176    mRsmpInUnrel = part1;
5177    return NO_ERROR;
5178}
5179
5180// AudioBufferProvider interface
5181void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5182{
5183    size_t stepCount = buffer->frameCount;
5184    if (stepCount == 0) {
5185        return;
5186    }
5187    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
5188    mRsmpInUnrel -= stepCount;
5189    mRsmpInFront += stepCount;
5190    buffer->raw = NULL;
5191    buffer->frameCount = 0;
5192}
5193
5194bool AudioFlinger::RecordThread::checkForNewParameters_l()
5195{
5196    bool reconfig = false;
5197
5198    while (!mNewParameters.isEmpty()) {
5199        status_t status = NO_ERROR;
5200        String8 keyValuePair = mNewParameters[0];
5201        AudioParameter param = AudioParameter(keyValuePair);
5202        int value;
5203        audio_format_t reqFormat = mFormat;
5204        uint32_t reqSamplingRate = mReqSampleRate;
5205        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
5206
5207        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5208            reqSamplingRate = value;
5209            reconfig = true;
5210        }
5211        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5212            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5213                status = BAD_VALUE;
5214            } else {
5215                reqFormat = (audio_format_t) value;
5216                reconfig = true;
5217            }
5218        }
5219        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5220            audio_channel_mask_t mask = (audio_channel_mask_t) value;
5221            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5222                status = BAD_VALUE;
5223            } else {
5224                reqChannelMask = mask;
5225                reconfig = true;
5226            }
5227        }
5228        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5229            // do not accept frame count changes if tracks are open as the track buffer
5230            // size depends on frame count and correct behavior would not be guaranteed
5231            // if frame count is changed after track creation
5232            if (mActiveTracks.size() > 0) {
5233                status = INVALID_OPERATION;
5234            } else {
5235                reconfig = true;
5236            }
5237        }
5238        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5239            // forward device change to effects that have requested to be
5240            // aware of attached audio device.
5241            for (size_t i = 0; i < mEffectChains.size(); i++) {
5242                mEffectChains[i]->setDevice_l(value);
5243            }
5244
5245            // store input device and output device but do not forward output device to audio HAL.
5246            // Note that status is ignored by the caller for output device
5247            // (see AudioFlinger::setParameters()
5248            if (audio_is_output_devices(value)) {
5249                mOutDevice = value;
5250                status = BAD_VALUE;
5251            } else {
5252                mInDevice = value;
5253                // disable AEC and NS if the device is a BT SCO headset supporting those
5254                // pre processings
5255                if (mTracks.size() > 0) {
5256                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5257                                        mAudioFlinger->btNrecIsOff();
5258                    for (size_t i = 0; i < mTracks.size(); i++) {
5259                        sp<RecordTrack> track = mTracks[i];
5260                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5261                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5262                    }
5263                }
5264            }
5265        }
5266        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5267                mAudioSource != (audio_source_t)value) {
5268            // forward device change to effects that have requested to be
5269            // aware of attached audio device.
5270            for (size_t i = 0; i < mEffectChains.size(); i++) {
5271                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5272            }
5273            mAudioSource = (audio_source_t)value;
5274        }
5275
5276        if (status == NO_ERROR) {
5277            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5278                    keyValuePair.string());
5279            if (status == INVALID_OPERATION) {
5280                inputStandBy();
5281                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5282                        keyValuePair.string());
5283            }
5284            if (reconfig) {
5285                if (status == BAD_VALUE &&
5286                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5287                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5288                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5289                            <= (2 * reqSamplingRate)) &&
5290                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5291                            <= FCC_2 &&
5292                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
5293                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
5294                    status = NO_ERROR;
5295                }
5296                if (status == NO_ERROR) {
5297                    readInputParameters();
5298                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5299                }
5300            }
5301        }
5302
5303        mNewParameters.removeAt(0);
5304
5305        mParamStatus = status;
5306        mParamCond.signal();
5307        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5308        // already timed out waiting for the status and will never signal the condition.
5309        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5310    }
5311    return reconfig;
5312}
5313
5314String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5315{
5316    Mutex::Autolock _l(mLock);
5317    if (initCheck() != NO_ERROR) {
5318        return String8();
5319    }
5320
5321    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5322    const String8 out_s8(s);
5323    free(s);
5324    return out_s8;
5325}
5326
5327void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param __unused) {
5328    AudioSystem::OutputDescriptor desc;
5329    const void *param2 = NULL;
5330
5331    switch (event) {
5332    case AudioSystem::INPUT_OPENED:
5333    case AudioSystem::INPUT_CONFIG_CHANGED:
5334        desc.channelMask = mChannelMask;
5335        desc.samplingRate = mSampleRate;
5336        desc.format = mFormat;
5337        desc.frameCount = mFrameCount;
5338        desc.latency = 0;
5339        param2 = &desc;
5340        break;
5341
5342    case AudioSystem::INPUT_CLOSED:
5343    default:
5344        break;
5345    }
5346    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5347}
5348
5349void AudioFlinger::RecordThread::readInputParameters()
5350{
5351    delete[] mRsmpInBuffer;
5352    // mRsmpInBuffer is always assigned a new[] below
5353    delete[] mRsmpOutBuffer;
5354    mRsmpOutBuffer = NULL;
5355    delete mResampler;
5356    mResampler = NULL;
5357
5358    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5359    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5360    mChannelCount = popcount(mChannelMask);
5361    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5362    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5363        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5364    }
5365    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5366    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5367    mFrameCount = mBufferSize / mFrameSize;
5368    // With 3 HAL buffers, we can guarantee ability to down-sample the input by ratio of 2:1 to
5369    // 1 full output buffer, regardless of the alignment of the available input.
5370    mRsmpInFrames = mFrameCount * 3;
5371    mRsmpInFramesP2 = roundup(mRsmpInFrames);
5372    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
5373    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
5374    mRsmpInFront = 0;
5375    mRsmpInRear = 0;
5376    mRsmpInUnrel = 0;
5377
5378    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5379        mResampler = AudioResampler::create(16, (int) mChannelCount, mReqSampleRate);
5380        mResampler->setSampleRate(mSampleRate);
5381        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5382        // resampler always outputs stereo
5383        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5384    }
5385    mRsmpInIndex = mFrameCount;
5386}
5387
5388uint32_t AudioFlinger::RecordThread::getInputFramesLost()
5389{
5390    Mutex::Autolock _l(mLock);
5391    if (initCheck() != NO_ERROR) {
5392        return 0;
5393    }
5394
5395    return mInput->stream->get_input_frames_lost(mInput->stream);
5396}
5397
5398uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5399{
5400    Mutex::Autolock _l(mLock);
5401    uint32_t result = 0;
5402    if (getEffectChain_l(sessionId) != 0) {
5403        result = EFFECT_SESSION;
5404    }
5405
5406    for (size_t i = 0; i < mTracks.size(); ++i) {
5407        if (sessionId == mTracks[i]->sessionId()) {
5408            result |= TRACK_SESSION;
5409            break;
5410        }
5411    }
5412
5413    return result;
5414}
5415
5416KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5417{
5418    KeyedVector<int, bool> ids;
5419    Mutex::Autolock _l(mLock);
5420    for (size_t j = 0; j < mTracks.size(); ++j) {
5421        sp<RecordThread::RecordTrack> track = mTracks[j];
5422        int sessionId = track->sessionId();
5423        if (ids.indexOfKey(sessionId) < 0) {
5424            ids.add(sessionId, true);
5425        }
5426    }
5427    return ids;
5428}
5429
5430AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5431{
5432    Mutex::Autolock _l(mLock);
5433    AudioStreamIn *input = mInput;
5434    mInput = NULL;
5435    return input;
5436}
5437
5438// this method must always be called either with ThreadBase mLock held or inside the thread loop
5439audio_stream_t* AudioFlinger::RecordThread::stream() const
5440{
5441    if (mInput == NULL) {
5442        return NULL;
5443    }
5444    return &mInput->stream->common;
5445}
5446
5447status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5448{
5449    // only one chain per input thread
5450    if (mEffectChains.size() != 0) {
5451        return INVALID_OPERATION;
5452    }
5453    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5454
5455    chain->setInBuffer(NULL);
5456    chain->setOutBuffer(NULL);
5457
5458    checkSuspendOnAddEffectChain_l(chain);
5459
5460    mEffectChains.add(chain);
5461
5462    return NO_ERROR;
5463}
5464
5465size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5466{
5467    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5468    ALOGW_IF(mEffectChains.size() != 1,
5469            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5470            chain.get(), mEffectChains.size(), this);
5471    if (mEffectChains.size() == 1) {
5472        mEffectChains.removeAt(0);
5473    }
5474    return 0;
5475}
5476
5477}; // namespace android
5478