Threads.cpp revision 2098f2744cedf2dc3fa36f608aa965a34602e7c0
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
139// So for now we just assume that client is double-buffered for fast tracks.
140// FIXME It would be better for client to tell AudioFlinger the value of N,
141// so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 2;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title
189#ifndef DEBUG_CPU_USAGE
190                __unused
191#endif
192        ) {
193#ifdef DEBUG_CPU_USAGE
194    // get current thread's delta CPU time in wall clock ns
195    double wcNs;
196    bool valid = mCpuUsage.sampleAndEnable(wcNs);
197
198    // record sample for wall clock statistics
199    if (valid) {
200        mWcStats.sample(wcNs);
201    }
202
203    // get the current CPU number
204    int cpuNum = sched_getcpu();
205
206    // get the current CPU frequency in kHz
207    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
208
209    // check if either CPU number or frequency changed
210    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
211        mCpuNum = cpuNum;
212        mCpukHz = cpukHz;
213        // ignore sample for purposes of cycles
214        valid = false;
215    }
216
217    // if no change in CPU number or frequency, then record sample for cycle statistics
218    if (valid && mCpukHz > 0) {
219        double cycles = wcNs * cpukHz * 0.000001;
220        mHzStats.sample(cycles);
221    }
222
223    unsigned n = mWcStats.n();
224    // mCpuUsage.elapsed() is expensive, so don't call it every loop
225    if ((n & 127) == 1) {
226        long long elapsed = mCpuUsage.elapsed();
227        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
228            double perLoop = elapsed / (double) n;
229            double perLoop100 = perLoop * 0.01;
230            double perLoop1k = perLoop * 0.001;
231            double mean = mWcStats.mean();
232            double stddev = mWcStats.stddev();
233            double minimum = mWcStats.minimum();
234            double maximum = mWcStats.maximum();
235            double meanCycles = mHzStats.mean();
236            double stddevCycles = mHzStats.stddev();
237            double minCycles = mHzStats.minimum();
238            double maxCycles = mHzStats.maximum();
239            mCpuUsage.resetElapsed();
240            mWcStats.reset();
241            mHzStats.reset();
242            ALOGD("CPU usage for %s over past %.1f secs\n"
243                "  (%u mixer loops at %.1f mean ms per loop):\n"
244                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
245                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
246                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
247                    title.string(),
248                    elapsed * .000000001, n, perLoop * .000001,
249                    mean * .001,
250                    stddev * .001,
251                    minimum * .001,
252                    maximum * .001,
253                    mean / perLoop100,
254                    stddev / perLoop100,
255                    minimum / perLoop100,
256                    maximum / perLoop100,
257                    meanCycles / perLoop1k,
258                    stddevCycles / perLoop1k,
259                    minCycles / perLoop1k,
260                    maxCycles / perLoop1k);
261
262        }
263    }
264#endif
265};
266
267// ----------------------------------------------------------------------------
268//      ThreadBase
269// ----------------------------------------------------------------------------
270
271AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
272        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
273    :   Thread(false /*canCallJava*/),
274        mType(type),
275        mAudioFlinger(audioFlinger),
276        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
277        // are set by PlaybackThread::readOutputParameters_l() or
278        // RecordThread::readInputParameters_l()
279        mParamStatus(NO_ERROR),
280        //FIXME: mStandby should be true here. Is this some kind of hack?
281        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
282        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
283        // mName will be set by concrete (non-virtual) subclass
284        mDeathRecipient(new PMDeathRecipient(this))
285{
286}
287
288AudioFlinger::ThreadBase::~ThreadBase()
289{
290    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
291    for (size_t i = 0; i < mConfigEvents.size(); i++) {
292        delete mConfigEvents[i];
293    }
294    mConfigEvents.clear();
295
296    mParamCond.broadcast();
297    // do not lock the mutex in destructor
298    releaseWakeLock_l();
299    if (mPowerManager != 0) {
300        sp<IBinder> binder = mPowerManager->asBinder();
301        binder->unlinkToDeath(mDeathRecipient);
302    }
303}
304
305status_t AudioFlinger::ThreadBase::readyToRun()
306{
307    status_t status = initCheck();
308    if (status == NO_ERROR) {
309        ALOGI("AudioFlinger's thread %p ready to run", this);
310    } else {
311        ALOGE("No working audio driver found.");
312    }
313    return status;
314}
315
316void AudioFlinger::ThreadBase::exit()
317{
318    ALOGV("ThreadBase::exit");
319    // do any cleanup required for exit to succeed
320    preExit();
321    {
322        // This lock prevents the following race in thread (uniprocessor for illustration):
323        //  if (!exitPending()) {
324        //      // context switch from here to exit()
325        //      // exit() calls requestExit(), what exitPending() observes
326        //      // exit() calls signal(), which is dropped since no waiters
327        //      // context switch back from exit() to here
328        //      mWaitWorkCV.wait(...);
329        //      // now thread is hung
330        //  }
331        AutoMutex lock(mLock);
332        requestExit();
333        mWaitWorkCV.broadcast();
334    }
335    // When Thread::requestExitAndWait is made virtual and this method is renamed to
336    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
337    requestExitAndWait();
338}
339
340status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
341{
342    status_t status;
343
344    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
345    Mutex::Autolock _l(mLock);
346
347    mNewParameters.add(keyValuePairs);
348    mWaitWorkCV.signal();
349    // wait condition with timeout in case the thread loop has exited
350    // before the request could be processed
351    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
352        status = mParamStatus;
353        mWaitWorkCV.signal();
354    } else {
355        status = TIMED_OUT;
356    }
357    return status;
358}
359
360void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
361{
362    Mutex::Autolock _l(mLock);
363    sendIoConfigEvent_l(event, param);
364}
365
366// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
367void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
368{
369    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
370    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
371    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
372            param);
373    mWaitWorkCV.signal();
374}
375
376// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
377void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
378{
379    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
380    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
381    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
382          mConfigEvents.size(), pid, tid, prio);
383    mWaitWorkCV.signal();
384}
385
386void AudioFlinger::ThreadBase::processConfigEvents()
387{
388    Mutex::Autolock _l(mLock);
389    processConfigEvents_l();
390}
391
392// post condition: mConfigEvents.isEmpty()
393void AudioFlinger::ThreadBase::processConfigEvents_l()
394{
395    while (!mConfigEvents.isEmpty()) {
396        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
397        ConfigEvent *event = mConfigEvents[0];
398        mConfigEvents.removeAt(0);
399        // release mLock before locking AudioFlinger mLock: lock order is always
400        // AudioFlinger then ThreadBase to avoid cross deadlock
401        mLock.unlock();
402        switch (event->type()) {
403        case CFG_EVENT_PRIO: {
404            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
405            // FIXME Need to understand why this has be done asynchronously
406            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
407                    true /*asynchronous*/);
408            if (err != 0) {
409                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
410                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
411            }
412        } break;
413        case CFG_EVENT_IO: {
414            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
415            {
416                Mutex::Autolock _l(mAudioFlinger->mLock);
417                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
418            }
419        } break;
420        default:
421            ALOGE("processConfigEvents() unknown event type %d", event->type());
422            break;
423        }
424        delete event;
425        mLock.lock();
426    }
427}
428
429String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
430    String8 s;
431    if (output) {
432        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
433        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
434        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
435        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
436        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
437        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
438        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
439        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
440        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
441        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
442        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
443        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
444        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
445        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
446        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
447        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
448        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
449        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
450        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
451    } else {
452        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
453        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
454        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
455        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
456        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
457        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
458        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
459        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
460        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
461        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
462        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
463        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
464        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
465        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
466        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
467    }
468    int len = s.length();
469    if (s.length() > 2) {
470        char *str = s.lockBuffer(len);
471        s.unlockBuffer(len - 2);
472    }
473    return s;
474}
475
476void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
477{
478    const size_t SIZE = 256;
479    char buffer[SIZE];
480    String8 result;
481
482    bool locked = AudioFlinger::dumpTryLock(mLock);
483    if (!locked) {
484        fdprintf(fd, "thread %p maybe dead locked\n", this);
485    }
486
487    fdprintf(fd, "  I/O handle: %d\n", mId);
488    fdprintf(fd, "  TID: %d\n", getTid());
489    fdprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
490    fdprintf(fd, "  Sample rate: %u\n", mSampleRate);
491    fdprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
492    fdprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
493    fdprintf(fd, "  Channel Count: %u\n", mChannelCount);
494    fdprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
495            channelMaskToString(mChannelMask, mType != RECORD).string());
496    fdprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
497    fdprintf(fd, "  Frame size: %zu\n", mFrameSize);
498    fdprintf(fd, "  Pending setParameters commands:");
499    size_t numParams = mNewParameters.size();
500    if (numParams) {
501        fdprintf(fd, "\n   Index Command");
502        for (size_t i = 0; i < numParams; ++i) {
503            fdprintf(fd, "\n   %02zu    ", i);
504            fdprintf(fd, mNewParameters[i]);
505        }
506        fdprintf(fd, "\n");
507    } else {
508        fdprintf(fd, " none\n");
509    }
510    fdprintf(fd, "  Pending config events:");
511    size_t numConfig = mConfigEvents.size();
512    if (numConfig) {
513        for (size_t i = 0; i < numConfig; i++) {
514            mConfigEvents[i]->dump(buffer, SIZE);
515            fdprintf(fd, "\n    %s", buffer);
516        }
517        fdprintf(fd, "\n");
518    } else {
519        fdprintf(fd, " none\n");
520    }
521
522    if (locked) {
523        mLock.unlock();
524    }
525}
526
527void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
528{
529    const size_t SIZE = 256;
530    char buffer[SIZE];
531    String8 result;
532
533    size_t numEffectChains = mEffectChains.size();
534    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
535    write(fd, buffer, strlen(buffer));
536
537    for (size_t i = 0; i < numEffectChains; ++i) {
538        sp<EffectChain> chain = mEffectChains[i];
539        if (chain != 0) {
540            chain->dump(fd, args);
541        }
542    }
543}
544
545void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
546{
547    Mutex::Autolock _l(mLock);
548    acquireWakeLock_l(uid);
549}
550
551String16 AudioFlinger::ThreadBase::getWakeLockTag()
552{
553    switch (mType) {
554        case MIXER:
555            return String16("AudioMix");
556        case DIRECT:
557            return String16("AudioDirectOut");
558        case DUPLICATING:
559            return String16("AudioDup");
560        case RECORD:
561            return String16("AudioIn");
562        case OFFLOAD:
563            return String16("AudioOffload");
564        default:
565            ALOG_ASSERT(false);
566            return String16("AudioUnknown");
567    }
568}
569
570void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
571{
572    getPowerManager_l();
573    if (mPowerManager != 0) {
574        sp<IBinder> binder = new BBinder();
575        status_t status;
576        if (uid >= 0) {
577            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
578                    binder,
579                    getWakeLockTag(),
580                    String16("media"),
581                    uid);
582        } else {
583            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
584                    binder,
585                    getWakeLockTag(),
586                    String16("media"));
587        }
588        if (status == NO_ERROR) {
589            mWakeLockToken = binder;
590        }
591        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
592    }
593}
594
595void AudioFlinger::ThreadBase::releaseWakeLock()
596{
597    Mutex::Autolock _l(mLock);
598    releaseWakeLock_l();
599}
600
601void AudioFlinger::ThreadBase::releaseWakeLock_l()
602{
603    if (mWakeLockToken != 0) {
604        ALOGV("releaseWakeLock_l() %s", mName);
605        if (mPowerManager != 0) {
606            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
607        }
608        mWakeLockToken.clear();
609    }
610}
611
612void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
613    Mutex::Autolock _l(mLock);
614    updateWakeLockUids_l(uids);
615}
616
617void AudioFlinger::ThreadBase::getPowerManager_l() {
618
619    if (mPowerManager == 0) {
620        // use checkService() to avoid blocking if power service is not up yet
621        sp<IBinder> binder =
622            defaultServiceManager()->checkService(String16("power"));
623        if (binder == 0) {
624            ALOGW("Thread %s cannot connect to the power manager service", mName);
625        } else {
626            mPowerManager = interface_cast<IPowerManager>(binder);
627            binder->linkToDeath(mDeathRecipient);
628        }
629    }
630}
631
632void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
633
634    getPowerManager_l();
635    if (mWakeLockToken == NULL) {
636        ALOGE("no wake lock to update!");
637        return;
638    }
639    if (mPowerManager != 0) {
640        sp<IBinder> binder = new BBinder();
641        status_t status;
642        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
643        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
644    }
645}
646
647void AudioFlinger::ThreadBase::clearPowerManager()
648{
649    Mutex::Autolock _l(mLock);
650    releaseWakeLock_l();
651    mPowerManager.clear();
652}
653
654void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
655{
656    sp<ThreadBase> thread = mThread.promote();
657    if (thread != 0) {
658        thread->clearPowerManager();
659    }
660    ALOGW("power manager service died !!!");
661}
662
663void AudioFlinger::ThreadBase::setEffectSuspended(
664        const effect_uuid_t *type, bool suspend, int sessionId)
665{
666    Mutex::Autolock _l(mLock);
667    setEffectSuspended_l(type, suspend, sessionId);
668}
669
670void AudioFlinger::ThreadBase::setEffectSuspended_l(
671        const effect_uuid_t *type, bool suspend, int sessionId)
672{
673    sp<EffectChain> chain = getEffectChain_l(sessionId);
674    if (chain != 0) {
675        if (type != NULL) {
676            chain->setEffectSuspended_l(type, suspend);
677        } else {
678            chain->setEffectSuspendedAll_l(suspend);
679        }
680    }
681
682    updateSuspendedSessions_l(type, suspend, sessionId);
683}
684
685void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
686{
687    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
688    if (index < 0) {
689        return;
690    }
691
692    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
693            mSuspendedSessions.valueAt(index);
694
695    for (size_t i = 0; i < sessionEffects.size(); i++) {
696        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
697        for (int j = 0; j < desc->mRefCount; j++) {
698            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
699                chain->setEffectSuspendedAll_l(true);
700            } else {
701                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
702                    desc->mType.timeLow);
703                chain->setEffectSuspended_l(&desc->mType, true);
704            }
705        }
706    }
707}
708
709void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
710                                                         bool suspend,
711                                                         int sessionId)
712{
713    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
714
715    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
716
717    if (suspend) {
718        if (index >= 0) {
719            sessionEffects = mSuspendedSessions.valueAt(index);
720        } else {
721            mSuspendedSessions.add(sessionId, sessionEffects);
722        }
723    } else {
724        if (index < 0) {
725            return;
726        }
727        sessionEffects = mSuspendedSessions.valueAt(index);
728    }
729
730
731    int key = EffectChain::kKeyForSuspendAll;
732    if (type != NULL) {
733        key = type->timeLow;
734    }
735    index = sessionEffects.indexOfKey(key);
736
737    sp<SuspendedSessionDesc> desc;
738    if (suspend) {
739        if (index >= 0) {
740            desc = sessionEffects.valueAt(index);
741        } else {
742            desc = new SuspendedSessionDesc();
743            if (type != NULL) {
744                desc->mType = *type;
745            }
746            sessionEffects.add(key, desc);
747            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
748        }
749        desc->mRefCount++;
750    } else {
751        if (index < 0) {
752            return;
753        }
754        desc = sessionEffects.valueAt(index);
755        if (--desc->mRefCount == 0) {
756            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
757            sessionEffects.removeItemsAt(index);
758            if (sessionEffects.isEmpty()) {
759                ALOGV("updateSuspendedSessions_l() restore removing session %d",
760                                 sessionId);
761                mSuspendedSessions.removeItem(sessionId);
762            }
763        }
764    }
765    if (!sessionEffects.isEmpty()) {
766        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
767    }
768}
769
770void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
771                                                            bool enabled,
772                                                            int sessionId)
773{
774    Mutex::Autolock _l(mLock);
775    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
776}
777
778void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
779                                                            bool enabled,
780                                                            int sessionId)
781{
782    if (mType != RECORD) {
783        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
784        // another session. This gives the priority to well behaved effect control panels
785        // and applications not using global effects.
786        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
787        // global effects
788        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
789            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
790        }
791    }
792
793    sp<EffectChain> chain = getEffectChain_l(sessionId);
794    if (chain != 0) {
795        chain->checkSuspendOnEffectEnabled(effect, enabled);
796    }
797}
798
799// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
800sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
801        const sp<AudioFlinger::Client>& client,
802        const sp<IEffectClient>& effectClient,
803        int32_t priority,
804        int sessionId,
805        effect_descriptor_t *desc,
806        int *enabled,
807        status_t *status)
808{
809    sp<EffectModule> effect;
810    sp<EffectHandle> handle;
811    status_t lStatus;
812    sp<EffectChain> chain;
813    bool chainCreated = false;
814    bool effectCreated = false;
815    bool effectRegistered = false;
816
817    lStatus = initCheck();
818    if (lStatus != NO_ERROR) {
819        ALOGW("createEffect_l() Audio driver not initialized.");
820        goto Exit;
821    }
822
823    // Allow global effects only on offloaded and mixer threads
824    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
825        switch (mType) {
826        case MIXER:
827        case OFFLOAD:
828            break;
829        case DIRECT:
830        case DUPLICATING:
831        case RECORD:
832        default:
833            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
834            lStatus = BAD_VALUE;
835            goto Exit;
836        }
837    }
838
839    // Only Pre processor effects are allowed on input threads and only on input threads
840    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
841        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
842                desc->name, desc->flags, mType);
843        lStatus = BAD_VALUE;
844        goto Exit;
845    }
846
847    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
848
849    { // scope for mLock
850        Mutex::Autolock _l(mLock);
851
852        // check for existing effect chain with the requested audio session
853        chain = getEffectChain_l(sessionId);
854        if (chain == 0) {
855            // create a new chain for this session
856            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
857            chain = new EffectChain(this, sessionId);
858            addEffectChain_l(chain);
859            chain->setStrategy(getStrategyForSession_l(sessionId));
860            chainCreated = true;
861        } else {
862            effect = chain->getEffectFromDesc_l(desc);
863        }
864
865        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
866
867        if (effect == 0) {
868            int id = mAudioFlinger->nextUniqueId();
869            // Check CPU and memory usage
870            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
871            if (lStatus != NO_ERROR) {
872                goto Exit;
873            }
874            effectRegistered = true;
875            // create a new effect module if none present in the chain
876            effect = new EffectModule(this, chain, desc, id, sessionId);
877            lStatus = effect->status();
878            if (lStatus != NO_ERROR) {
879                goto Exit;
880            }
881            effect->setOffloaded(mType == OFFLOAD, mId);
882
883            lStatus = chain->addEffect_l(effect);
884            if (lStatus != NO_ERROR) {
885                goto Exit;
886            }
887            effectCreated = true;
888
889            effect->setDevice(mOutDevice);
890            effect->setDevice(mInDevice);
891            effect->setMode(mAudioFlinger->getMode());
892            effect->setAudioSource(mAudioSource);
893        }
894        // create effect handle and connect it to effect module
895        handle = new EffectHandle(effect, client, effectClient, priority);
896        lStatus = handle->initCheck();
897        if (lStatus == OK) {
898            lStatus = effect->addHandle(handle.get());
899        }
900        if (enabled != NULL) {
901            *enabled = (int)effect->isEnabled();
902        }
903    }
904
905Exit:
906    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
907        Mutex::Autolock _l(mLock);
908        if (effectCreated) {
909            chain->removeEffect_l(effect);
910        }
911        if (effectRegistered) {
912            AudioSystem::unregisterEffect(effect->id());
913        }
914        if (chainCreated) {
915            removeEffectChain_l(chain);
916        }
917        handle.clear();
918    }
919
920    *status = lStatus;
921    return handle;
922}
923
924sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
925{
926    Mutex::Autolock _l(mLock);
927    return getEffect_l(sessionId, effectId);
928}
929
930sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
931{
932    sp<EffectChain> chain = getEffectChain_l(sessionId);
933    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
934}
935
936// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
937// PlaybackThread::mLock held
938status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
939{
940    // check for existing effect chain with the requested audio session
941    int sessionId = effect->sessionId();
942    sp<EffectChain> chain = getEffectChain_l(sessionId);
943    bool chainCreated = false;
944
945    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
946             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
947                    this, effect->desc().name, effect->desc().flags);
948
949    if (chain == 0) {
950        // create a new chain for this session
951        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
952        chain = new EffectChain(this, sessionId);
953        addEffectChain_l(chain);
954        chain->setStrategy(getStrategyForSession_l(sessionId));
955        chainCreated = true;
956    }
957    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
958
959    if (chain->getEffectFromId_l(effect->id()) != 0) {
960        ALOGW("addEffect_l() %p effect %s already present in chain %p",
961                this, effect->desc().name, chain.get());
962        return BAD_VALUE;
963    }
964
965    effect->setOffloaded(mType == OFFLOAD, mId);
966
967    status_t status = chain->addEffect_l(effect);
968    if (status != NO_ERROR) {
969        if (chainCreated) {
970            removeEffectChain_l(chain);
971        }
972        return status;
973    }
974
975    effect->setDevice(mOutDevice);
976    effect->setDevice(mInDevice);
977    effect->setMode(mAudioFlinger->getMode());
978    effect->setAudioSource(mAudioSource);
979    return NO_ERROR;
980}
981
982void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
983
984    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
985    effect_descriptor_t desc = effect->desc();
986    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
987        detachAuxEffect_l(effect->id());
988    }
989
990    sp<EffectChain> chain = effect->chain().promote();
991    if (chain != 0) {
992        // remove effect chain if removing last effect
993        if (chain->removeEffect_l(effect) == 0) {
994            removeEffectChain_l(chain);
995        }
996    } else {
997        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
998    }
999}
1000
1001void AudioFlinger::ThreadBase::lockEffectChains_l(
1002        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1003{
1004    effectChains = mEffectChains;
1005    for (size_t i = 0; i < mEffectChains.size(); i++) {
1006        mEffectChains[i]->lock();
1007    }
1008}
1009
1010void AudioFlinger::ThreadBase::unlockEffectChains(
1011        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1012{
1013    for (size_t i = 0; i < effectChains.size(); i++) {
1014        effectChains[i]->unlock();
1015    }
1016}
1017
1018sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1019{
1020    Mutex::Autolock _l(mLock);
1021    return getEffectChain_l(sessionId);
1022}
1023
1024sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1025{
1026    size_t size = mEffectChains.size();
1027    for (size_t i = 0; i < size; i++) {
1028        if (mEffectChains[i]->sessionId() == sessionId) {
1029            return mEffectChains[i];
1030        }
1031    }
1032    return 0;
1033}
1034
1035void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1036{
1037    Mutex::Autolock _l(mLock);
1038    size_t size = mEffectChains.size();
1039    for (size_t i = 0; i < size; i++) {
1040        mEffectChains[i]->setMode_l(mode);
1041    }
1042}
1043
1044void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1045                                                    EffectHandle *handle,
1046                                                    bool unpinIfLast) {
1047
1048    Mutex::Autolock _l(mLock);
1049    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1050    // delete the effect module if removing last handle on it
1051    if (effect->removeHandle(handle) == 0) {
1052        if (!effect->isPinned() || unpinIfLast) {
1053            removeEffect_l(effect);
1054            AudioSystem::unregisterEffect(effect->id());
1055        }
1056    }
1057}
1058
1059// ----------------------------------------------------------------------------
1060//      Playback
1061// ----------------------------------------------------------------------------
1062
1063AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1064                                             AudioStreamOut* output,
1065                                             audio_io_handle_t id,
1066                                             audio_devices_t device,
1067                                             type_t type)
1068    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1069        mNormalFrameCount(0), mSinkBuffer(NULL),
1070        mSuspended(0), mBytesWritten(0),
1071        mActiveTracksGeneration(0),
1072        // mStreamTypes[] initialized in constructor body
1073        mOutput(output),
1074        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1075        mMixerStatus(MIXER_IDLE),
1076        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1077        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1078        mBytesRemaining(0),
1079        mCurrentWriteLength(0),
1080        mUseAsyncWrite(false),
1081        mWriteAckSequence(0),
1082        mDrainSequence(0),
1083        mSignalPending(false),
1084        mScreenState(AudioFlinger::mScreenState),
1085        // index 0 is reserved for normal mixer's submix
1086        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1087        // mLatchD, mLatchQ,
1088        mLatchDValid(false), mLatchQValid(false)
1089{
1090    snprintf(mName, kNameLength, "AudioOut_%X", id);
1091    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1092
1093    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1094    // it would be safer to explicitly pass initial masterVolume/masterMute as
1095    // parameter.
1096    //
1097    // If the HAL we are using has support for master volume or master mute,
1098    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1099    // and the mute set to false).
1100    mMasterVolume = audioFlinger->masterVolume_l();
1101    mMasterMute = audioFlinger->masterMute_l();
1102    if (mOutput && mOutput->audioHwDev) {
1103        if (mOutput->audioHwDev->canSetMasterVolume()) {
1104            mMasterVolume = 1.0;
1105        }
1106
1107        if (mOutput->audioHwDev->canSetMasterMute()) {
1108            mMasterMute = false;
1109        }
1110    }
1111
1112    readOutputParameters_l();
1113
1114    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1115    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1116    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1117            stream = (audio_stream_type_t) (stream + 1)) {
1118        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1119        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1120    }
1121    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1122    // because mAudioFlinger doesn't have one to copy from
1123}
1124
1125AudioFlinger::PlaybackThread::~PlaybackThread()
1126{
1127    mAudioFlinger->unregisterWriter(mNBLogWriter);
1128    delete[] mSinkBuffer;
1129}
1130
1131void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1132{
1133    dumpInternals(fd, args);
1134    dumpTracks(fd, args);
1135    dumpEffectChains(fd, args);
1136}
1137
1138void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1139{
1140    const size_t SIZE = 256;
1141    char buffer[SIZE];
1142    String8 result;
1143
1144    result.appendFormat("  Stream volumes in dB: ");
1145    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1146        const stream_type_t *st = &mStreamTypes[i];
1147        if (i > 0) {
1148            result.appendFormat(", ");
1149        }
1150        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1151        if (st->mute) {
1152            result.append("M");
1153        }
1154    }
1155    result.append("\n");
1156    write(fd, result.string(), result.length());
1157    result.clear();
1158
1159    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1160    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1161    fdprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1162            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1163
1164    size_t numtracks = mTracks.size();
1165    size_t numactive = mActiveTracks.size();
1166    fdprintf(fd, "  %d Tracks", numtracks);
1167    size_t numactiveseen = 0;
1168    if (numtracks) {
1169        fdprintf(fd, " of which %d are active\n", numactive);
1170        Track::appendDumpHeader(result);
1171        for (size_t i = 0; i < numtracks; ++i) {
1172            sp<Track> track = mTracks[i];
1173            if (track != 0) {
1174                bool active = mActiveTracks.indexOf(track) >= 0;
1175                if (active) {
1176                    numactiveseen++;
1177                }
1178                track->dump(buffer, SIZE, active);
1179                result.append(buffer);
1180            }
1181        }
1182    } else {
1183        result.append("\n");
1184    }
1185    if (numactiveseen != numactive) {
1186        // some tracks in the active list were not in the tracks list
1187        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1188                " not in the track list\n");
1189        result.append(buffer);
1190        Track::appendDumpHeader(result);
1191        for (size_t i = 0; i < numactive; ++i) {
1192            sp<Track> track = mActiveTracks[i].promote();
1193            if (track != 0 && mTracks.indexOf(track) < 0) {
1194                track->dump(buffer, SIZE, true);
1195                result.append(buffer);
1196            }
1197        }
1198    }
1199
1200    write(fd, result.string(), result.size());
1201
1202}
1203
1204void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1205{
1206    fdprintf(fd, "\nOutput thread %p:\n", this);
1207    fdprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1208    fdprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1209    fdprintf(fd, "  Total writes: %d\n", mNumWrites);
1210    fdprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1211    fdprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1212    fdprintf(fd, "  Suspend count: %d\n", mSuspended);
1213    fdprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1214    fdprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1215
1216    dumpBase(fd, args);
1217}
1218
1219// Thread virtuals
1220
1221void AudioFlinger::PlaybackThread::onFirstRef()
1222{
1223    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1224}
1225
1226// ThreadBase virtuals
1227void AudioFlinger::PlaybackThread::preExit()
1228{
1229    ALOGV("  preExit()");
1230    // FIXME this is using hard-coded strings but in the future, this functionality will be
1231    //       converted to use audio HAL extensions required to support tunneling
1232    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1233}
1234
1235// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1236sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1237        const sp<AudioFlinger::Client>& client,
1238        audio_stream_type_t streamType,
1239        uint32_t sampleRate,
1240        audio_format_t format,
1241        audio_channel_mask_t channelMask,
1242        size_t *pFrameCount,
1243        const sp<IMemory>& sharedBuffer,
1244        int sessionId,
1245        IAudioFlinger::track_flags_t *flags,
1246        pid_t tid,
1247        int uid,
1248        status_t *status)
1249{
1250    size_t frameCount = *pFrameCount;
1251    sp<Track> track;
1252    status_t lStatus;
1253
1254    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1255
1256    // client expresses a preference for FAST, but we get the final say
1257    if (*flags & IAudioFlinger::TRACK_FAST) {
1258      if (
1259            // not timed
1260            (!isTimed) &&
1261            // either of these use cases:
1262            (
1263              // use case 1: shared buffer with any frame count
1264              (
1265                (sharedBuffer != 0)
1266              ) ||
1267              // use case 2: callback handler and frame count is default or at least as large as HAL
1268              (
1269                (tid != -1) &&
1270                ((frameCount == 0) ||
1271                (frameCount >= mFrameCount))
1272              )
1273            ) &&
1274            // PCM data
1275            audio_is_linear_pcm(format) &&
1276            // mono or stereo
1277            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1278              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1279            // hardware sample rate
1280            (sampleRate == mSampleRate) &&
1281            // normal mixer has an associated fast mixer
1282            hasFastMixer() &&
1283            // there are sufficient fast track slots available
1284            (mFastTrackAvailMask != 0)
1285            // FIXME test that MixerThread for this fast track has a capable output HAL
1286            // FIXME add a permission test also?
1287        ) {
1288        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1289        if (frameCount == 0) {
1290            frameCount = mFrameCount * kFastTrackMultiplier;
1291        }
1292        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1293                frameCount, mFrameCount);
1294      } else {
1295        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1296                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1297                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1298                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1299                audio_is_linear_pcm(format),
1300                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1301        *flags &= ~IAudioFlinger::TRACK_FAST;
1302        // For compatibility with AudioTrack calculation, buffer depth is forced
1303        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1304        // This is probably too conservative, but legacy application code may depend on it.
1305        // If you change this calculation, also review the start threshold which is related.
1306        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1307        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1308        if (minBufCount < 2) {
1309            minBufCount = 2;
1310        }
1311        size_t minFrameCount = mNormalFrameCount * minBufCount;
1312        if (frameCount < minFrameCount) {
1313            frameCount = minFrameCount;
1314        }
1315      }
1316    }
1317    *pFrameCount = frameCount;
1318
1319    if (mType == DIRECT) {
1320        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1321            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1322                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1323                        "for output %p with format %#x",
1324                        sampleRate, format, channelMask, mOutput, mFormat);
1325                lStatus = BAD_VALUE;
1326                goto Exit;
1327            }
1328        }
1329    } else if (mType == OFFLOAD) {
1330        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1331            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1332                    "for output %p with format %#x",
1333                    sampleRate, format, channelMask, mOutput, mFormat);
1334            lStatus = BAD_VALUE;
1335            goto Exit;
1336        }
1337    } else {
1338        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1339                ALOGE("createTrack_l() Bad parameter: format %#x \""
1340                        "for output %p with format %#x",
1341                        format, mOutput, mFormat);
1342                lStatus = BAD_VALUE;
1343                goto Exit;
1344        }
1345        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1346        if (sampleRate > mSampleRate*2) {
1347            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1348            lStatus = BAD_VALUE;
1349            goto Exit;
1350        }
1351    }
1352
1353    lStatus = initCheck();
1354    if (lStatus != NO_ERROR) {
1355        ALOGE("Audio driver not initialized.");
1356        goto Exit;
1357    }
1358
1359    { // scope for mLock
1360        Mutex::Autolock _l(mLock);
1361
1362        // all tracks in same audio session must share the same routing strategy otherwise
1363        // conflicts will happen when tracks are moved from one output to another by audio policy
1364        // manager
1365        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1366        for (size_t i = 0; i < mTracks.size(); ++i) {
1367            sp<Track> t = mTracks[i];
1368            if (t != 0 && !t->isOutputTrack()) {
1369                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1370                if (sessionId == t->sessionId() && strategy != actual) {
1371                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1372                            strategy, actual);
1373                    lStatus = BAD_VALUE;
1374                    goto Exit;
1375                }
1376            }
1377        }
1378
1379        if (!isTimed) {
1380            track = new Track(this, client, streamType, sampleRate, format,
1381                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1382        } else {
1383            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1384                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1385        }
1386
1387        // new Track always returns non-NULL,
1388        // but TimedTrack::create() is a factory that could fail by returning NULL
1389        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1390        if (lStatus != NO_ERROR) {
1391            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1392            // track must be cleared from the caller as the caller has the AF lock
1393            goto Exit;
1394        }
1395
1396        mTracks.add(track);
1397
1398        sp<EffectChain> chain = getEffectChain_l(sessionId);
1399        if (chain != 0) {
1400            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1401            track->setMainBuffer(chain->inBuffer());
1402            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1403            chain->incTrackCnt();
1404        }
1405
1406        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1407            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1408            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1409            // so ask activity manager to do this on our behalf
1410            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1411        }
1412    }
1413
1414    lStatus = NO_ERROR;
1415
1416Exit:
1417    *status = lStatus;
1418    return track;
1419}
1420
1421uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1422{
1423    return latency;
1424}
1425
1426uint32_t AudioFlinger::PlaybackThread::latency() const
1427{
1428    Mutex::Autolock _l(mLock);
1429    return latency_l();
1430}
1431uint32_t AudioFlinger::PlaybackThread::latency_l() const
1432{
1433    if (initCheck() == NO_ERROR) {
1434        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1435    } else {
1436        return 0;
1437    }
1438}
1439
1440void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1441{
1442    Mutex::Autolock _l(mLock);
1443    // Don't apply master volume in SW if our HAL can do it for us.
1444    if (mOutput && mOutput->audioHwDev &&
1445        mOutput->audioHwDev->canSetMasterVolume()) {
1446        mMasterVolume = 1.0;
1447    } else {
1448        mMasterVolume = value;
1449    }
1450}
1451
1452void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1453{
1454    Mutex::Autolock _l(mLock);
1455    // Don't apply master mute in SW if our HAL can do it for us.
1456    if (mOutput && mOutput->audioHwDev &&
1457        mOutput->audioHwDev->canSetMasterMute()) {
1458        mMasterMute = false;
1459    } else {
1460        mMasterMute = muted;
1461    }
1462}
1463
1464void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1465{
1466    Mutex::Autolock _l(mLock);
1467    mStreamTypes[stream].volume = value;
1468    broadcast_l();
1469}
1470
1471void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1472{
1473    Mutex::Autolock _l(mLock);
1474    mStreamTypes[stream].mute = muted;
1475    broadcast_l();
1476}
1477
1478float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1479{
1480    Mutex::Autolock _l(mLock);
1481    return mStreamTypes[stream].volume;
1482}
1483
1484// addTrack_l() must be called with ThreadBase::mLock held
1485status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1486{
1487    status_t status = ALREADY_EXISTS;
1488
1489    // set retry count for buffer fill
1490    track->mRetryCount = kMaxTrackStartupRetries;
1491    if (mActiveTracks.indexOf(track) < 0) {
1492        // the track is newly added, make sure it fills up all its
1493        // buffers before playing. This is to ensure the client will
1494        // effectively get the latency it requested.
1495        if (!track->isOutputTrack()) {
1496            TrackBase::track_state state = track->mState;
1497            mLock.unlock();
1498            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1499            mLock.lock();
1500            // abort track was stopped/paused while we released the lock
1501            if (state != track->mState) {
1502                if (status == NO_ERROR) {
1503                    mLock.unlock();
1504                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1505                    mLock.lock();
1506                }
1507                return INVALID_OPERATION;
1508            }
1509            // abort if start is rejected by audio policy manager
1510            if (status != NO_ERROR) {
1511                return PERMISSION_DENIED;
1512            }
1513#ifdef ADD_BATTERY_DATA
1514            // to track the speaker usage
1515            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1516#endif
1517        }
1518
1519        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1520        track->mResetDone = false;
1521        track->mPresentationCompleteFrames = 0;
1522        mActiveTracks.add(track);
1523        mWakeLockUids.add(track->uid());
1524        mActiveTracksGeneration++;
1525        mLatestActiveTrack = track;
1526        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1527        if (chain != 0) {
1528            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1529                    track->sessionId());
1530            chain->incActiveTrackCnt();
1531        }
1532
1533        status = NO_ERROR;
1534    }
1535
1536    onAddNewTrack_l();
1537    return status;
1538}
1539
1540bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1541{
1542    track->terminate();
1543    // active tracks are removed by threadLoop()
1544    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1545    track->mState = TrackBase::STOPPED;
1546    if (!trackActive) {
1547        removeTrack_l(track);
1548    } else if (track->isFastTrack() || track->isOffloaded()) {
1549        track->mState = TrackBase::STOPPING_1;
1550    }
1551
1552    return trackActive;
1553}
1554
1555void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1556{
1557    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1558    mTracks.remove(track);
1559    deleteTrackName_l(track->name());
1560    // redundant as track is about to be destroyed, for dumpsys only
1561    track->mName = -1;
1562    if (track->isFastTrack()) {
1563        int index = track->mFastIndex;
1564        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1565        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1566        mFastTrackAvailMask |= 1 << index;
1567        // redundant as track is about to be destroyed, for dumpsys only
1568        track->mFastIndex = -1;
1569    }
1570    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1571    if (chain != 0) {
1572        chain->decTrackCnt();
1573    }
1574}
1575
1576void AudioFlinger::PlaybackThread::broadcast_l()
1577{
1578    // Thread could be blocked waiting for async
1579    // so signal it to handle state changes immediately
1580    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1581    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1582    mSignalPending = true;
1583    mWaitWorkCV.broadcast();
1584}
1585
1586String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1587{
1588    Mutex::Autolock _l(mLock);
1589    if (initCheck() != NO_ERROR) {
1590        return String8();
1591    }
1592
1593    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1594    const String8 out_s8(s);
1595    free(s);
1596    return out_s8;
1597}
1598
1599// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1600void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1601    AudioSystem::OutputDescriptor desc;
1602    void *param2 = NULL;
1603
1604    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1605            param);
1606
1607    switch (event) {
1608    case AudioSystem::OUTPUT_OPENED:
1609    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1610        desc.channelMask = mChannelMask;
1611        desc.samplingRate = mSampleRate;
1612        desc.format = mFormat;
1613        desc.frameCount = mNormalFrameCount; // FIXME see
1614                                             // AudioFlinger::frameCount(audio_io_handle_t)
1615        desc.latency = latency();
1616        param2 = &desc;
1617        break;
1618
1619    case AudioSystem::STREAM_CONFIG_CHANGED:
1620        param2 = &param;
1621    case AudioSystem::OUTPUT_CLOSED:
1622    default:
1623        break;
1624    }
1625    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1626}
1627
1628void AudioFlinger::PlaybackThread::writeCallback()
1629{
1630    ALOG_ASSERT(mCallbackThread != 0);
1631    mCallbackThread->resetWriteBlocked();
1632}
1633
1634void AudioFlinger::PlaybackThread::drainCallback()
1635{
1636    ALOG_ASSERT(mCallbackThread != 0);
1637    mCallbackThread->resetDraining();
1638}
1639
1640void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1641{
1642    Mutex::Autolock _l(mLock);
1643    // reject out of sequence requests
1644    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1645        mWriteAckSequence &= ~1;
1646        mWaitWorkCV.signal();
1647    }
1648}
1649
1650void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1651{
1652    Mutex::Autolock _l(mLock);
1653    // reject out of sequence requests
1654    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1655        mDrainSequence &= ~1;
1656        mWaitWorkCV.signal();
1657    }
1658}
1659
1660// static
1661int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1662                                                void *param __unused,
1663                                                void *cookie)
1664{
1665    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1666    ALOGV("asyncCallback() event %d", event);
1667    switch (event) {
1668    case STREAM_CBK_EVENT_WRITE_READY:
1669        me->writeCallback();
1670        break;
1671    case STREAM_CBK_EVENT_DRAIN_READY:
1672        me->drainCallback();
1673        break;
1674    default:
1675        ALOGW("asyncCallback() unknown event %d", event);
1676        break;
1677    }
1678    return 0;
1679}
1680
1681void AudioFlinger::PlaybackThread::readOutputParameters_l()
1682{
1683    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1684    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1685    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1686    if (!audio_is_output_channel(mChannelMask)) {
1687        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1688    }
1689    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1690        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1691                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1692    }
1693    mChannelCount = popcount(mChannelMask);
1694    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1695    if (!audio_is_valid_format(mFormat)) {
1696        LOG_FATAL("HAL format %#x not valid for output", mFormat);
1697    }
1698    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1699        LOG_FATAL("HAL format %#x not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1700                mFormat);
1701    }
1702    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1703    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1704    mFrameCount = mBufferSize / mFrameSize;
1705    if (mFrameCount & 15) {
1706        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1707                mFrameCount);
1708    }
1709
1710    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1711            (mOutput->stream->set_callback != NULL)) {
1712        if (mOutput->stream->set_callback(mOutput->stream,
1713                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1714            mUseAsyncWrite = true;
1715            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1716        }
1717    }
1718
1719    // Calculate size of normal mix buffer relative to the HAL output buffer size
1720    double multiplier = 1.0;
1721    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1722            kUseFastMixer == FastMixer_Dynamic)) {
1723        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1724        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1725        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1726        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1727        maxNormalFrameCount = maxNormalFrameCount & ~15;
1728        if (maxNormalFrameCount < minNormalFrameCount) {
1729            maxNormalFrameCount = minNormalFrameCount;
1730        }
1731        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1732        if (multiplier <= 1.0) {
1733            multiplier = 1.0;
1734        } else if (multiplier <= 2.0) {
1735            if (2 * mFrameCount <= maxNormalFrameCount) {
1736                multiplier = 2.0;
1737            } else {
1738                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1739            }
1740        } else {
1741            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1742            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1743            // track, but we sometimes have to do this to satisfy the maximum frame count
1744            // constraint)
1745            // FIXME this rounding up should not be done if no HAL SRC
1746            uint32_t truncMult = (uint32_t) multiplier;
1747            if ((truncMult & 1)) {
1748                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1749                    ++truncMult;
1750                }
1751            }
1752            multiplier = (double) truncMult;
1753        }
1754    }
1755    mNormalFrameCount = multiplier * mFrameCount;
1756    // round up to nearest 16 frames to satisfy AudioMixer
1757    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1758    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1759            mNormalFrameCount);
1760
1761    delete[] mSinkBuffer;
1762    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1763    // For historical reasons mSinkBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1764    mSinkBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1765    memset(mSinkBuffer, 0, normalBufferSize);
1766
1767    // force reconfiguration of effect chains and engines to take new buffer size and audio
1768    // parameters into account
1769    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1770    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1771    // matter.
1772    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1773    Vector< sp<EffectChain> > effectChains = mEffectChains;
1774    for (size_t i = 0; i < effectChains.size(); i ++) {
1775        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1776    }
1777}
1778
1779
1780status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1781{
1782    if (halFrames == NULL || dspFrames == NULL) {
1783        return BAD_VALUE;
1784    }
1785    Mutex::Autolock _l(mLock);
1786    if (initCheck() != NO_ERROR) {
1787        return INVALID_OPERATION;
1788    }
1789    size_t framesWritten = mBytesWritten / mFrameSize;
1790    *halFrames = framesWritten;
1791
1792    if (isSuspended()) {
1793        // return an estimation of rendered frames when the output is suspended
1794        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1795        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1796        return NO_ERROR;
1797    } else {
1798        status_t status;
1799        uint32_t frames;
1800        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1801        *dspFrames = (size_t)frames;
1802        return status;
1803    }
1804}
1805
1806uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1807{
1808    Mutex::Autolock _l(mLock);
1809    uint32_t result = 0;
1810    if (getEffectChain_l(sessionId) != 0) {
1811        result = EFFECT_SESSION;
1812    }
1813
1814    for (size_t i = 0; i < mTracks.size(); ++i) {
1815        sp<Track> track = mTracks[i];
1816        if (sessionId == track->sessionId() && !track->isInvalid()) {
1817            result |= TRACK_SESSION;
1818            break;
1819        }
1820    }
1821
1822    return result;
1823}
1824
1825uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1826{
1827    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1828    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1829    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1830        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1831    }
1832    for (size_t i = 0; i < mTracks.size(); i++) {
1833        sp<Track> track = mTracks[i];
1834        if (sessionId == track->sessionId() && !track->isInvalid()) {
1835            return AudioSystem::getStrategyForStream(track->streamType());
1836        }
1837    }
1838    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1839}
1840
1841
1842AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1843{
1844    Mutex::Autolock _l(mLock);
1845    return mOutput;
1846}
1847
1848AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1849{
1850    Mutex::Autolock _l(mLock);
1851    AudioStreamOut *output = mOutput;
1852    mOutput = NULL;
1853    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1854    //       must push a NULL and wait for ack
1855    mOutputSink.clear();
1856    mPipeSink.clear();
1857    mNormalSink.clear();
1858    return output;
1859}
1860
1861// this method must always be called either with ThreadBase mLock held or inside the thread loop
1862audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1863{
1864    if (mOutput == NULL) {
1865        return NULL;
1866    }
1867    return &mOutput->stream->common;
1868}
1869
1870uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1871{
1872    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1873}
1874
1875status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1876{
1877    if (!isValidSyncEvent(event)) {
1878        return BAD_VALUE;
1879    }
1880
1881    Mutex::Autolock _l(mLock);
1882
1883    for (size_t i = 0; i < mTracks.size(); ++i) {
1884        sp<Track> track = mTracks[i];
1885        if (event->triggerSession() == track->sessionId()) {
1886            (void) track->setSyncEvent(event);
1887            return NO_ERROR;
1888        }
1889    }
1890
1891    return NAME_NOT_FOUND;
1892}
1893
1894bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1895{
1896    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1897}
1898
1899void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1900        const Vector< sp<Track> >& tracksToRemove)
1901{
1902    size_t count = tracksToRemove.size();
1903    if (count > 0) {
1904        for (size_t i = 0 ; i < count ; i++) {
1905            const sp<Track>& track = tracksToRemove.itemAt(i);
1906            if (!track->isOutputTrack()) {
1907                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1908#ifdef ADD_BATTERY_DATA
1909                // to track the speaker usage
1910                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1911#endif
1912                if (track->isTerminated()) {
1913                    AudioSystem::releaseOutput(mId);
1914                }
1915            }
1916        }
1917    }
1918}
1919
1920void AudioFlinger::PlaybackThread::checkSilentMode_l()
1921{
1922    if (!mMasterMute) {
1923        char value[PROPERTY_VALUE_MAX];
1924        if (property_get("ro.audio.silent", value, "0") > 0) {
1925            char *endptr;
1926            unsigned long ul = strtoul(value, &endptr, 0);
1927            if (*endptr == '\0' && ul != 0) {
1928                ALOGD("Silence is golden");
1929                // The setprop command will not allow a property to be changed after
1930                // the first time it is set, so we don't have to worry about un-muting.
1931                setMasterMute_l(true);
1932            }
1933        }
1934    }
1935}
1936
1937// shared by MIXER and DIRECT, overridden by DUPLICATING
1938ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1939{
1940    // FIXME rewrite to reduce number of system calls
1941    mLastWriteTime = systemTime();
1942    mInWrite = true;
1943    ssize_t bytesWritten;
1944
1945    // If an NBAIO sink is present, use it to write the normal mixer's submix
1946    if (mNormalSink != 0) {
1947#define mBitShift 2 // FIXME
1948        size_t count = mBytesRemaining >> mBitShift;
1949        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1950        ATRACE_BEGIN("write");
1951        // update the setpoint when AudioFlinger::mScreenState changes
1952        uint32_t screenState = AudioFlinger::mScreenState;
1953        if (screenState != mScreenState) {
1954            mScreenState = screenState;
1955            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1956            if (pipe != NULL) {
1957                pipe->setAvgFrames((mScreenState & 1) ?
1958                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1959            }
1960        }
1961        ssize_t framesWritten = mNormalSink->write(mSinkBuffer + offset, count);
1962        ATRACE_END();
1963        if (framesWritten > 0) {
1964            bytesWritten = framesWritten << mBitShift;
1965        } else {
1966            bytesWritten = framesWritten;
1967        }
1968        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1969        if (status == NO_ERROR) {
1970            size_t totalFramesWritten = mNormalSink->framesWritten();
1971            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1972                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1973                mLatchDValid = true;
1974            }
1975        }
1976    // otherwise use the HAL / AudioStreamOut directly
1977    } else {
1978        // Direct output and offload threads
1979        size_t offset = (mCurrentWriteLength - mBytesRemaining);
1980        if (mUseAsyncWrite) {
1981            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1982            mWriteAckSequence += 2;
1983            mWriteAckSequence |= 1;
1984            ALOG_ASSERT(mCallbackThread != 0);
1985            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1986        }
1987        // FIXME We should have an implementation of timestamps for direct output threads.
1988        // They are used e.g for multichannel PCM playback over HDMI.
1989        bytesWritten = mOutput->stream->write(mOutput->stream,
1990                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
1991        if (mUseAsyncWrite &&
1992                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1993            // do not wait for async callback in case of error of full write
1994            mWriteAckSequence &= ~1;
1995            ALOG_ASSERT(mCallbackThread != 0);
1996            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1997        }
1998    }
1999
2000    mNumWrites++;
2001    mInWrite = false;
2002    mStandby = false;
2003    return bytesWritten;
2004}
2005
2006void AudioFlinger::PlaybackThread::threadLoop_drain()
2007{
2008    if (mOutput->stream->drain) {
2009        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2010        if (mUseAsyncWrite) {
2011            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2012            mDrainSequence |= 1;
2013            ALOG_ASSERT(mCallbackThread != 0);
2014            mCallbackThread->setDraining(mDrainSequence);
2015        }
2016        mOutput->stream->drain(mOutput->stream,
2017            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2018                                                : AUDIO_DRAIN_ALL);
2019    }
2020}
2021
2022void AudioFlinger::PlaybackThread::threadLoop_exit()
2023{
2024    // Default implementation has nothing to do
2025}
2026
2027/*
2028The derived values that are cached:
2029 - mixBufferSize from frame count * frame size
2030 - activeSleepTime from activeSleepTimeUs()
2031 - idleSleepTime from idleSleepTimeUs()
2032 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2033 - maxPeriod from frame count and sample rate (MIXER only)
2034
2035The parameters that affect these derived values are:
2036 - frame count
2037 - frame size
2038 - sample rate
2039 - device type: A2DP or not
2040 - device latency
2041 - format: PCM or not
2042 - active sleep time
2043 - idle sleep time
2044*/
2045
2046void AudioFlinger::PlaybackThread::cacheParameters_l()
2047{
2048    mixBufferSize = mNormalFrameCount * mFrameSize;
2049    activeSleepTime = activeSleepTimeUs();
2050    idleSleepTime = idleSleepTimeUs();
2051}
2052
2053void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2054{
2055    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2056            this,  streamType, mTracks.size());
2057    Mutex::Autolock _l(mLock);
2058
2059    size_t size = mTracks.size();
2060    for (size_t i = 0; i < size; i++) {
2061        sp<Track> t = mTracks[i];
2062        if (t->streamType() == streamType) {
2063            t->invalidate();
2064        }
2065    }
2066}
2067
2068status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2069{
2070    int session = chain->sessionId();
2071    int16_t *buffer = mSinkBuffer;
2072    bool ownsBuffer = false;
2073
2074    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2075    if (session > 0) {
2076        // Only one effect chain can be present in direct output thread and it uses
2077        // the sink buffer as input
2078        if (mType != DIRECT) {
2079            size_t numSamples = mNormalFrameCount * mChannelCount;
2080            buffer = new int16_t[numSamples];
2081            memset(buffer, 0, numSamples * sizeof(int16_t));
2082            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2083            ownsBuffer = true;
2084        }
2085
2086        // Attach all tracks with same session ID to this chain.
2087        for (size_t i = 0; i < mTracks.size(); ++i) {
2088            sp<Track> track = mTracks[i];
2089            if (session == track->sessionId()) {
2090                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2091                        buffer);
2092                track->setMainBuffer(buffer);
2093                chain->incTrackCnt();
2094            }
2095        }
2096
2097        // indicate all active tracks in the chain
2098        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2099            sp<Track> track = mActiveTracks[i].promote();
2100            if (track == 0) {
2101                continue;
2102            }
2103            if (session == track->sessionId()) {
2104                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2105                chain->incActiveTrackCnt();
2106            }
2107        }
2108    }
2109
2110    chain->setInBuffer(buffer, ownsBuffer);
2111    chain->setOutBuffer(mSinkBuffer);
2112    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2113    // chains list in order to be processed last as it contains output stage effects
2114    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2115    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2116    // after track specific effects and before output stage
2117    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2118    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2119    // Effect chain for other sessions are inserted at beginning of effect
2120    // chains list to be processed before output mix effects. Relative order between other
2121    // sessions is not important
2122    size_t size = mEffectChains.size();
2123    size_t i = 0;
2124    for (i = 0; i < size; i++) {
2125        if (mEffectChains[i]->sessionId() < session) {
2126            break;
2127        }
2128    }
2129    mEffectChains.insertAt(chain, i);
2130    checkSuspendOnAddEffectChain_l(chain);
2131
2132    return NO_ERROR;
2133}
2134
2135size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2136{
2137    int session = chain->sessionId();
2138
2139    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2140
2141    for (size_t i = 0; i < mEffectChains.size(); i++) {
2142        if (chain == mEffectChains[i]) {
2143            mEffectChains.removeAt(i);
2144            // detach all active tracks from the chain
2145            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2146                sp<Track> track = mActiveTracks[i].promote();
2147                if (track == 0) {
2148                    continue;
2149                }
2150                if (session == track->sessionId()) {
2151                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2152                            chain.get(), session);
2153                    chain->decActiveTrackCnt();
2154                }
2155            }
2156
2157            // detach all tracks with same session ID from this chain
2158            for (size_t i = 0; i < mTracks.size(); ++i) {
2159                sp<Track> track = mTracks[i];
2160                if (session == track->sessionId()) {
2161                    track->setMainBuffer(mSinkBuffer);
2162                    chain->decTrackCnt();
2163                }
2164            }
2165            break;
2166        }
2167    }
2168    return mEffectChains.size();
2169}
2170
2171status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2172        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2173{
2174    Mutex::Autolock _l(mLock);
2175    return attachAuxEffect_l(track, EffectId);
2176}
2177
2178status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2179        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2180{
2181    status_t status = NO_ERROR;
2182
2183    if (EffectId == 0) {
2184        track->setAuxBuffer(0, NULL);
2185    } else {
2186        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2187        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2188        if (effect != 0) {
2189            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2190                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2191            } else {
2192                status = INVALID_OPERATION;
2193            }
2194        } else {
2195            status = BAD_VALUE;
2196        }
2197    }
2198    return status;
2199}
2200
2201void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2202{
2203    for (size_t i = 0; i < mTracks.size(); ++i) {
2204        sp<Track> track = mTracks[i];
2205        if (track->auxEffectId() == effectId) {
2206            attachAuxEffect_l(track, 0);
2207        }
2208    }
2209}
2210
2211bool AudioFlinger::PlaybackThread::threadLoop()
2212{
2213    Vector< sp<Track> > tracksToRemove;
2214
2215    standbyTime = systemTime();
2216
2217    // MIXER
2218    nsecs_t lastWarning = 0;
2219
2220    // DUPLICATING
2221    // FIXME could this be made local to while loop?
2222    writeFrames = 0;
2223
2224    int lastGeneration = 0;
2225
2226    cacheParameters_l();
2227    sleepTime = idleSleepTime;
2228
2229    if (mType == MIXER) {
2230        sleepTimeShift = 0;
2231    }
2232
2233    CpuStats cpuStats;
2234    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2235
2236    acquireWakeLock();
2237
2238    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2239    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2240    // and then that string will be logged at the next convenient opportunity.
2241    const char *logString = NULL;
2242
2243    checkSilentMode_l();
2244
2245    while (!exitPending())
2246    {
2247        cpuStats.sample(myName);
2248
2249        Vector< sp<EffectChain> > effectChains;
2250
2251        processConfigEvents();
2252
2253        { // scope for mLock
2254
2255            Mutex::Autolock _l(mLock);
2256
2257            if (logString != NULL) {
2258                mNBLogWriter->logTimestamp();
2259                mNBLogWriter->log(logString);
2260                logString = NULL;
2261            }
2262
2263            if (mLatchDValid) {
2264                mLatchQ = mLatchD;
2265                mLatchDValid = false;
2266                mLatchQValid = true;
2267            }
2268
2269            if (checkForNewParameters_l()) {
2270                cacheParameters_l();
2271            }
2272
2273            saveOutputTracks();
2274            if (mSignalPending) {
2275                // A signal was raised while we were unlocked
2276                mSignalPending = false;
2277            } else if (waitingAsyncCallback_l()) {
2278                if (exitPending()) {
2279                    break;
2280                }
2281                releaseWakeLock_l();
2282                mWakeLockUids.clear();
2283                mActiveTracksGeneration++;
2284                ALOGV("wait async completion");
2285                mWaitWorkCV.wait(mLock);
2286                ALOGV("async completion/wake");
2287                acquireWakeLock_l();
2288                standbyTime = systemTime() + standbyDelay;
2289                sleepTime = 0;
2290
2291                continue;
2292            }
2293            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2294                                   isSuspended()) {
2295                // put audio hardware into standby after short delay
2296                if (shouldStandby_l()) {
2297
2298                    threadLoop_standby();
2299
2300                    mStandby = true;
2301                }
2302
2303                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2304                    // we're about to wait, flush the binder command buffer
2305                    IPCThreadState::self()->flushCommands();
2306
2307                    clearOutputTracks();
2308
2309                    if (exitPending()) {
2310                        break;
2311                    }
2312
2313                    releaseWakeLock_l();
2314                    mWakeLockUids.clear();
2315                    mActiveTracksGeneration++;
2316                    // wait until we have something to do...
2317                    ALOGV("%s going to sleep", myName.string());
2318                    mWaitWorkCV.wait(mLock);
2319                    ALOGV("%s waking up", myName.string());
2320                    acquireWakeLock_l();
2321
2322                    mMixerStatus = MIXER_IDLE;
2323                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2324                    mBytesWritten = 0;
2325                    mBytesRemaining = 0;
2326                    checkSilentMode_l();
2327
2328                    standbyTime = systemTime() + standbyDelay;
2329                    sleepTime = idleSleepTime;
2330                    if (mType == MIXER) {
2331                        sleepTimeShift = 0;
2332                    }
2333
2334                    continue;
2335                }
2336            }
2337            // mMixerStatusIgnoringFastTracks is also updated internally
2338            mMixerStatus = prepareTracks_l(&tracksToRemove);
2339
2340            // compare with previously applied list
2341            if (lastGeneration != mActiveTracksGeneration) {
2342                // update wakelock
2343                updateWakeLockUids_l(mWakeLockUids);
2344                lastGeneration = mActiveTracksGeneration;
2345            }
2346
2347            // prevent any changes in effect chain list and in each effect chain
2348            // during mixing and effect process as the audio buffers could be deleted
2349            // or modified if an effect is created or deleted
2350            lockEffectChains_l(effectChains);
2351        } // mLock scope ends
2352
2353        if (mBytesRemaining == 0) {
2354            mCurrentWriteLength = 0;
2355            if (mMixerStatus == MIXER_TRACKS_READY) {
2356                // threadLoop_mix() sets mCurrentWriteLength
2357                threadLoop_mix();
2358            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2359                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2360                // threadLoop_sleepTime sets sleepTime to 0 if data
2361                // must be written to HAL
2362                threadLoop_sleepTime();
2363                if (sleepTime == 0) {
2364                    mCurrentWriteLength = mixBufferSize;
2365                }
2366            }
2367            mBytesRemaining = mCurrentWriteLength;
2368            if (isSuspended()) {
2369                sleepTime = suspendSleepTimeUs();
2370                // simulate write to HAL when suspended
2371                mBytesWritten += mixBufferSize;
2372                mBytesRemaining = 0;
2373            }
2374
2375            // only process effects if we're going to write
2376            if (sleepTime == 0 && mType != OFFLOAD) {
2377                for (size_t i = 0; i < effectChains.size(); i ++) {
2378                    effectChains[i]->process_l();
2379                }
2380            }
2381        }
2382        // Process effect chains for offloaded thread even if no audio
2383        // was read from audio track: process only updates effect state
2384        // and thus does have to be synchronized with audio writes but may have
2385        // to be called while waiting for async write callback
2386        if (mType == OFFLOAD) {
2387            for (size_t i = 0; i < effectChains.size(); i ++) {
2388                effectChains[i]->process_l();
2389            }
2390        }
2391
2392        // enable changes in effect chain
2393        unlockEffectChains(effectChains);
2394
2395        if (!waitingAsyncCallback()) {
2396            // sleepTime == 0 means we must write to audio hardware
2397            if (sleepTime == 0) {
2398                if (mBytesRemaining) {
2399                    ssize_t ret = threadLoop_write();
2400                    if (ret < 0) {
2401                        mBytesRemaining = 0;
2402                    } else {
2403                        mBytesWritten += ret;
2404                        mBytesRemaining -= ret;
2405                    }
2406                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2407                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2408                    threadLoop_drain();
2409                }
2410                if (mType == MIXER) {
2411                    // write blocked detection
2412                    nsecs_t now = systemTime();
2413                    nsecs_t delta = now - mLastWriteTime;
2414                    if (!mStandby && delta > maxPeriod) {
2415                        mNumDelayedWrites++;
2416                        if ((now - lastWarning) > kWarningThrottleNs) {
2417                            ATRACE_NAME("underrun");
2418                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2419                                    ns2ms(delta), mNumDelayedWrites, this);
2420                            lastWarning = now;
2421                        }
2422                    }
2423                }
2424
2425            } else {
2426                usleep(sleepTime);
2427            }
2428        }
2429
2430        // Finally let go of removed track(s), without the lock held
2431        // since we can't guarantee the destructors won't acquire that
2432        // same lock.  This will also mutate and push a new fast mixer state.
2433        threadLoop_removeTracks(tracksToRemove);
2434        tracksToRemove.clear();
2435
2436        // FIXME I don't understand the need for this here;
2437        //       it was in the original code but maybe the
2438        //       assignment in saveOutputTracks() makes this unnecessary?
2439        clearOutputTracks();
2440
2441        // Effect chains will be actually deleted here if they were removed from
2442        // mEffectChains list during mixing or effects processing
2443        effectChains.clear();
2444
2445        // FIXME Note that the above .clear() is no longer necessary since effectChains
2446        // is now local to this block, but will keep it for now (at least until merge done).
2447    }
2448
2449    threadLoop_exit();
2450
2451    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2452    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2453        // put output stream into standby mode
2454        if (!mStandby) {
2455            mOutput->stream->common.standby(&mOutput->stream->common);
2456        }
2457    }
2458
2459    releaseWakeLock();
2460    mWakeLockUids.clear();
2461    mActiveTracksGeneration++;
2462
2463    ALOGV("Thread %p type %d exiting", this, mType);
2464    return false;
2465}
2466
2467// removeTracks_l() must be called with ThreadBase::mLock held
2468void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2469{
2470    size_t count = tracksToRemove.size();
2471    if (count > 0) {
2472        for (size_t i=0 ; i<count ; i++) {
2473            const sp<Track>& track = tracksToRemove.itemAt(i);
2474            mActiveTracks.remove(track);
2475            mWakeLockUids.remove(track->uid());
2476            mActiveTracksGeneration++;
2477            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2478            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2479            if (chain != 0) {
2480                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2481                        track->sessionId());
2482                chain->decActiveTrackCnt();
2483            }
2484            if (track->isTerminated()) {
2485                removeTrack_l(track);
2486            }
2487        }
2488    }
2489
2490}
2491
2492status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2493{
2494    if (mNormalSink != 0) {
2495        return mNormalSink->getTimestamp(timestamp);
2496    }
2497    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2498        uint64_t position64;
2499        int ret = mOutput->stream->get_presentation_position(
2500                                                mOutput->stream, &position64, &timestamp.mTime);
2501        if (ret == 0) {
2502            timestamp.mPosition = (uint32_t)position64;
2503            return NO_ERROR;
2504        }
2505    }
2506    return INVALID_OPERATION;
2507}
2508// ----------------------------------------------------------------------------
2509
2510AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2511        audio_io_handle_t id, audio_devices_t device, type_t type)
2512    :   PlaybackThread(audioFlinger, output, id, device, type),
2513        // mAudioMixer below
2514        // mFastMixer below
2515        mFastMixerFutex(0)
2516        // mOutputSink below
2517        // mPipeSink below
2518        // mNormalSink below
2519{
2520    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2521    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2522            "mFrameCount=%d, mNormalFrameCount=%d",
2523            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2524            mNormalFrameCount);
2525    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2526
2527    // FIXME - Current mixer implementation only supports stereo output
2528    if (mChannelCount != FCC_2) {
2529        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2530    }
2531
2532    // create an NBAIO sink for the HAL output stream, and negotiate
2533    mOutputSink = new AudioStreamOutSink(output->stream);
2534    size_t numCounterOffers = 0;
2535    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2536    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2537    ALOG_ASSERT(index == 0);
2538
2539    // initialize fast mixer depending on configuration
2540    bool initFastMixer;
2541    switch (kUseFastMixer) {
2542    case FastMixer_Never:
2543        initFastMixer = false;
2544        break;
2545    case FastMixer_Always:
2546        initFastMixer = true;
2547        break;
2548    case FastMixer_Static:
2549    case FastMixer_Dynamic:
2550        initFastMixer = mFrameCount < mNormalFrameCount;
2551        break;
2552    }
2553    if (initFastMixer) {
2554
2555        // create a MonoPipe to connect our submix to FastMixer
2556        NBAIO_Format format = mOutputSink->format();
2557        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2558        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2559        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2560        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2561        const NBAIO_Format offers[1] = {format};
2562        size_t numCounterOffers = 0;
2563        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2564        ALOG_ASSERT(index == 0);
2565        monoPipe->setAvgFrames((mScreenState & 1) ?
2566                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2567        mPipeSink = monoPipe;
2568
2569#ifdef TEE_SINK
2570        if (mTeeSinkOutputEnabled) {
2571            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2572            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2573            numCounterOffers = 0;
2574            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2575            ALOG_ASSERT(index == 0);
2576            mTeeSink = teeSink;
2577            PipeReader *teeSource = new PipeReader(*teeSink);
2578            numCounterOffers = 0;
2579            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2580            ALOG_ASSERT(index == 0);
2581            mTeeSource = teeSource;
2582        }
2583#endif
2584
2585        // create fast mixer and configure it initially with just one fast track for our submix
2586        mFastMixer = new FastMixer();
2587        FastMixerStateQueue *sq = mFastMixer->sq();
2588#ifdef STATE_QUEUE_DUMP
2589        sq->setObserverDump(&mStateQueueObserverDump);
2590        sq->setMutatorDump(&mStateQueueMutatorDump);
2591#endif
2592        FastMixerState *state = sq->begin();
2593        FastTrack *fastTrack = &state->mFastTracks[0];
2594        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2595        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2596        fastTrack->mVolumeProvider = NULL;
2597        fastTrack->mGeneration++;
2598        state->mFastTracksGen++;
2599        state->mTrackMask = 1;
2600        // fast mixer will use the HAL output sink
2601        state->mOutputSink = mOutputSink.get();
2602        state->mOutputSinkGen++;
2603        state->mFrameCount = mFrameCount;
2604        state->mCommand = FastMixerState::COLD_IDLE;
2605        // already done in constructor initialization list
2606        //mFastMixerFutex = 0;
2607        state->mColdFutexAddr = &mFastMixerFutex;
2608        state->mColdGen++;
2609        state->mDumpState = &mFastMixerDumpState;
2610#ifdef TEE_SINK
2611        state->mTeeSink = mTeeSink.get();
2612#endif
2613        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2614        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2615        sq->end();
2616        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2617
2618        // start the fast mixer
2619        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2620        pid_t tid = mFastMixer->getTid();
2621        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2622        if (err != 0) {
2623            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2624                    kPriorityFastMixer, getpid_cached, tid, err);
2625        }
2626
2627#ifdef AUDIO_WATCHDOG
2628        // create and start the watchdog
2629        mAudioWatchdog = new AudioWatchdog();
2630        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2631        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2632        tid = mAudioWatchdog->getTid();
2633        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2634        if (err != 0) {
2635            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2636                    kPriorityFastMixer, getpid_cached, tid, err);
2637        }
2638#endif
2639
2640    } else {
2641        mFastMixer = NULL;
2642    }
2643
2644    switch (kUseFastMixer) {
2645    case FastMixer_Never:
2646    case FastMixer_Dynamic:
2647        mNormalSink = mOutputSink;
2648        break;
2649    case FastMixer_Always:
2650        mNormalSink = mPipeSink;
2651        break;
2652    case FastMixer_Static:
2653        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2654        break;
2655    }
2656}
2657
2658AudioFlinger::MixerThread::~MixerThread()
2659{
2660    if (mFastMixer != NULL) {
2661        FastMixerStateQueue *sq = mFastMixer->sq();
2662        FastMixerState *state = sq->begin();
2663        if (state->mCommand == FastMixerState::COLD_IDLE) {
2664            int32_t old = android_atomic_inc(&mFastMixerFutex);
2665            if (old == -1) {
2666                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2667            }
2668        }
2669        state->mCommand = FastMixerState::EXIT;
2670        sq->end();
2671        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2672        mFastMixer->join();
2673        // Though the fast mixer thread has exited, it's state queue is still valid.
2674        // We'll use that extract the final state which contains one remaining fast track
2675        // corresponding to our sub-mix.
2676        state = sq->begin();
2677        ALOG_ASSERT(state->mTrackMask == 1);
2678        FastTrack *fastTrack = &state->mFastTracks[0];
2679        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2680        delete fastTrack->mBufferProvider;
2681        sq->end(false /*didModify*/);
2682        delete mFastMixer;
2683#ifdef AUDIO_WATCHDOG
2684        if (mAudioWatchdog != 0) {
2685            mAudioWatchdog->requestExit();
2686            mAudioWatchdog->requestExitAndWait();
2687            mAudioWatchdog.clear();
2688        }
2689#endif
2690    }
2691    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2692    delete mAudioMixer;
2693}
2694
2695
2696uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2697{
2698    if (mFastMixer != NULL) {
2699        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2700        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2701    }
2702    return latency;
2703}
2704
2705
2706void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2707{
2708    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2709}
2710
2711ssize_t AudioFlinger::MixerThread::threadLoop_write()
2712{
2713    // FIXME we should only do one push per cycle; confirm this is true
2714    // Start the fast mixer if it's not already running
2715    if (mFastMixer != NULL) {
2716        FastMixerStateQueue *sq = mFastMixer->sq();
2717        FastMixerState *state = sq->begin();
2718        if (state->mCommand != FastMixerState::MIX_WRITE &&
2719                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2720            if (state->mCommand == FastMixerState::COLD_IDLE) {
2721                int32_t old = android_atomic_inc(&mFastMixerFutex);
2722                if (old == -1) {
2723                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2724                }
2725#ifdef AUDIO_WATCHDOG
2726                if (mAudioWatchdog != 0) {
2727                    mAudioWatchdog->resume();
2728                }
2729#endif
2730            }
2731            state->mCommand = FastMixerState::MIX_WRITE;
2732            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2733                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2734            sq->end();
2735            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2736            if (kUseFastMixer == FastMixer_Dynamic) {
2737                mNormalSink = mPipeSink;
2738            }
2739        } else {
2740            sq->end(false /*didModify*/);
2741        }
2742    }
2743    return PlaybackThread::threadLoop_write();
2744}
2745
2746void AudioFlinger::MixerThread::threadLoop_standby()
2747{
2748    // Idle the fast mixer if it's currently running
2749    if (mFastMixer != NULL) {
2750        FastMixerStateQueue *sq = mFastMixer->sq();
2751        FastMixerState *state = sq->begin();
2752        if (!(state->mCommand & FastMixerState::IDLE)) {
2753            state->mCommand = FastMixerState::COLD_IDLE;
2754            state->mColdFutexAddr = &mFastMixerFutex;
2755            state->mColdGen++;
2756            mFastMixerFutex = 0;
2757            sq->end();
2758            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2759            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2760            if (kUseFastMixer == FastMixer_Dynamic) {
2761                mNormalSink = mOutputSink;
2762            }
2763#ifdef AUDIO_WATCHDOG
2764            if (mAudioWatchdog != 0) {
2765                mAudioWatchdog->pause();
2766            }
2767#endif
2768        } else {
2769            sq->end(false /*didModify*/);
2770        }
2771    }
2772    PlaybackThread::threadLoop_standby();
2773}
2774
2775bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2776{
2777    return false;
2778}
2779
2780bool AudioFlinger::PlaybackThread::shouldStandby_l()
2781{
2782    return !mStandby;
2783}
2784
2785bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2786{
2787    Mutex::Autolock _l(mLock);
2788    return waitingAsyncCallback_l();
2789}
2790
2791// shared by MIXER and DIRECT, overridden by DUPLICATING
2792void AudioFlinger::PlaybackThread::threadLoop_standby()
2793{
2794    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2795    mOutput->stream->common.standby(&mOutput->stream->common);
2796    if (mUseAsyncWrite != 0) {
2797        // discard any pending drain or write ack by incrementing sequence
2798        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2799        mDrainSequence = (mDrainSequence + 2) & ~1;
2800        ALOG_ASSERT(mCallbackThread != 0);
2801        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2802        mCallbackThread->setDraining(mDrainSequence);
2803    }
2804}
2805
2806void AudioFlinger::PlaybackThread::onAddNewTrack_l()
2807{
2808    ALOGV("signal playback thread");
2809    broadcast_l();
2810}
2811
2812void AudioFlinger::MixerThread::threadLoop_mix()
2813{
2814    // obtain the presentation timestamp of the next output buffer
2815    int64_t pts;
2816    status_t status = INVALID_OPERATION;
2817
2818    if (mNormalSink != 0) {
2819        status = mNormalSink->getNextWriteTimestamp(&pts);
2820    } else {
2821        status = mOutputSink->getNextWriteTimestamp(&pts);
2822    }
2823
2824    if (status != NO_ERROR) {
2825        pts = AudioBufferProvider::kInvalidPTS;
2826    }
2827
2828    // mix buffers...
2829    mAudioMixer->process(pts);
2830    mCurrentWriteLength = mixBufferSize;
2831    // increase sleep time progressively when application underrun condition clears.
2832    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2833    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2834    // such that we would underrun the audio HAL.
2835    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2836        sleepTimeShift--;
2837    }
2838    sleepTime = 0;
2839    standbyTime = systemTime() + standbyDelay;
2840    //TODO: delay standby when effects have a tail
2841}
2842
2843void AudioFlinger::MixerThread::threadLoop_sleepTime()
2844{
2845    // If no tracks are ready, sleep once for the duration of an output
2846    // buffer size, then write 0s to the output
2847    if (sleepTime == 0) {
2848        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2849            sleepTime = activeSleepTime >> sleepTimeShift;
2850            if (sleepTime < kMinThreadSleepTimeUs) {
2851                sleepTime = kMinThreadSleepTimeUs;
2852            }
2853            // reduce sleep time in case of consecutive application underruns to avoid
2854            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2855            // duration we would end up writing less data than needed by the audio HAL if
2856            // the condition persists.
2857            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2858                sleepTimeShift++;
2859            }
2860        } else {
2861            sleepTime = idleSleepTime;
2862        }
2863    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2864        memset(mSinkBuffer, 0, mixBufferSize);
2865        sleepTime = 0;
2866        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2867                "anticipated start");
2868    }
2869    // TODO add standby time extension fct of effect tail
2870}
2871
2872// prepareTracks_l() must be called with ThreadBase::mLock held
2873AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2874        Vector< sp<Track> > *tracksToRemove)
2875{
2876
2877    mixer_state mixerStatus = MIXER_IDLE;
2878    // find out which tracks need to be processed
2879    size_t count = mActiveTracks.size();
2880    size_t mixedTracks = 0;
2881    size_t tracksWithEffect = 0;
2882    // counts only _active_ fast tracks
2883    size_t fastTracks = 0;
2884    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2885
2886    float masterVolume = mMasterVolume;
2887    bool masterMute = mMasterMute;
2888
2889    if (masterMute) {
2890        masterVolume = 0;
2891    }
2892    // Delegate master volume control to effect in output mix effect chain if needed
2893    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2894    if (chain != 0) {
2895        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2896        chain->setVolume_l(&v, &v);
2897        masterVolume = (float)((v + (1 << 23)) >> 24);
2898        chain.clear();
2899    }
2900
2901    // prepare a new state to push
2902    FastMixerStateQueue *sq = NULL;
2903    FastMixerState *state = NULL;
2904    bool didModify = false;
2905    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2906    if (mFastMixer != NULL) {
2907        sq = mFastMixer->sq();
2908        state = sq->begin();
2909    }
2910
2911    for (size_t i=0 ; i<count ; i++) {
2912        const sp<Track> t = mActiveTracks[i].promote();
2913        if (t == 0) {
2914            continue;
2915        }
2916
2917        // this const just means the local variable doesn't change
2918        Track* const track = t.get();
2919
2920        // process fast tracks
2921        if (track->isFastTrack()) {
2922
2923            // It's theoretically possible (though unlikely) for a fast track to be created
2924            // and then removed within the same normal mix cycle.  This is not a problem, as
2925            // the track never becomes active so it's fast mixer slot is never touched.
2926            // The converse, of removing an (active) track and then creating a new track
2927            // at the identical fast mixer slot within the same normal mix cycle,
2928            // is impossible because the slot isn't marked available until the end of each cycle.
2929            int j = track->mFastIndex;
2930            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2931            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2932            FastTrack *fastTrack = &state->mFastTracks[j];
2933
2934            // Determine whether the track is currently in underrun condition,
2935            // and whether it had a recent underrun.
2936            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2937            FastTrackUnderruns underruns = ftDump->mUnderruns;
2938            uint32_t recentFull = (underruns.mBitFields.mFull -
2939                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2940            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2941                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2942            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2943                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2944            uint32_t recentUnderruns = recentPartial + recentEmpty;
2945            track->mObservedUnderruns = underruns;
2946            // don't count underruns that occur while stopping or pausing
2947            // or stopped which can occur when flush() is called while active
2948            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2949                    recentUnderruns > 0) {
2950                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2951                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2952            }
2953
2954            // This is similar to the state machine for normal tracks,
2955            // with a few modifications for fast tracks.
2956            bool isActive = true;
2957            switch (track->mState) {
2958            case TrackBase::STOPPING_1:
2959                // track stays active in STOPPING_1 state until first underrun
2960                if (recentUnderruns > 0 || track->isTerminated()) {
2961                    track->mState = TrackBase::STOPPING_2;
2962                }
2963                break;
2964            case TrackBase::PAUSING:
2965                // ramp down is not yet implemented
2966                track->setPaused();
2967                break;
2968            case TrackBase::RESUMING:
2969                // ramp up is not yet implemented
2970                track->mState = TrackBase::ACTIVE;
2971                break;
2972            case TrackBase::ACTIVE:
2973                if (recentFull > 0 || recentPartial > 0) {
2974                    // track has provided at least some frames recently: reset retry count
2975                    track->mRetryCount = kMaxTrackRetries;
2976                }
2977                if (recentUnderruns == 0) {
2978                    // no recent underruns: stay active
2979                    break;
2980                }
2981                // there has recently been an underrun of some kind
2982                if (track->sharedBuffer() == 0) {
2983                    // were any of the recent underruns "empty" (no frames available)?
2984                    if (recentEmpty == 0) {
2985                        // no, then ignore the partial underruns as they are allowed indefinitely
2986                        break;
2987                    }
2988                    // there has recently been an "empty" underrun: decrement the retry counter
2989                    if (--(track->mRetryCount) > 0) {
2990                        break;
2991                    }
2992                    // indicate to client process that the track was disabled because of underrun;
2993                    // it will then automatically call start() when data is available
2994                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2995                    // remove from active list, but state remains ACTIVE [confusing but true]
2996                    isActive = false;
2997                    break;
2998                }
2999                // fall through
3000            case TrackBase::STOPPING_2:
3001            case TrackBase::PAUSED:
3002            case TrackBase::STOPPED:
3003            case TrackBase::FLUSHED:   // flush() while active
3004                // Check for presentation complete if track is inactive
3005                // We have consumed all the buffers of this track.
3006                // This would be incomplete if we auto-paused on underrun
3007                {
3008                    size_t audioHALFrames =
3009                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3010                    size_t framesWritten = mBytesWritten / mFrameSize;
3011                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3012                        // track stays in active list until presentation is complete
3013                        break;
3014                    }
3015                }
3016                if (track->isStopping_2()) {
3017                    track->mState = TrackBase::STOPPED;
3018                }
3019                if (track->isStopped()) {
3020                    // Can't reset directly, as fast mixer is still polling this track
3021                    //   track->reset();
3022                    // So instead mark this track as needing to be reset after push with ack
3023                    resetMask |= 1 << i;
3024                }
3025                isActive = false;
3026                break;
3027            case TrackBase::IDLE:
3028            default:
3029                LOG_FATAL("unexpected track state %d", track->mState);
3030            }
3031
3032            if (isActive) {
3033                // was it previously inactive?
3034                if (!(state->mTrackMask & (1 << j))) {
3035                    ExtendedAudioBufferProvider *eabp = track;
3036                    VolumeProvider *vp = track;
3037                    fastTrack->mBufferProvider = eabp;
3038                    fastTrack->mVolumeProvider = vp;
3039                    fastTrack->mChannelMask = track->mChannelMask;
3040                    fastTrack->mGeneration++;
3041                    state->mTrackMask |= 1 << j;
3042                    didModify = true;
3043                    // no acknowledgement required for newly active tracks
3044                }
3045                // cache the combined master volume and stream type volume for fast mixer; this
3046                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3047                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3048                ++fastTracks;
3049            } else {
3050                // was it previously active?
3051                if (state->mTrackMask & (1 << j)) {
3052                    fastTrack->mBufferProvider = NULL;
3053                    fastTrack->mGeneration++;
3054                    state->mTrackMask &= ~(1 << j);
3055                    didModify = true;
3056                    // If any fast tracks were removed, we must wait for acknowledgement
3057                    // because we're about to decrement the last sp<> on those tracks.
3058                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3059                } else {
3060                    LOG_FATAL("fast track %d should have been active", j);
3061                }
3062                tracksToRemove->add(track);
3063                // Avoids a misleading display in dumpsys
3064                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3065            }
3066            continue;
3067        }
3068
3069        {   // local variable scope to avoid goto warning
3070
3071        audio_track_cblk_t* cblk = track->cblk();
3072
3073        // The first time a track is added we wait
3074        // for all its buffers to be filled before processing it
3075        int name = track->name();
3076        // make sure that we have enough frames to mix one full buffer.
3077        // enforce this condition only once to enable draining the buffer in case the client
3078        // app does not call stop() and relies on underrun to stop:
3079        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3080        // during last round
3081        size_t desiredFrames;
3082        uint32_t sr = track->sampleRate();
3083        if (sr == mSampleRate) {
3084            desiredFrames = mNormalFrameCount;
3085        } else {
3086            // +1 for rounding and +1 for additional sample needed for interpolation
3087            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3088            // add frames already consumed but not yet released by the resampler
3089            // because mAudioTrackServerProxy->framesReady() will include these frames
3090            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3091#if 0
3092            // the minimum track buffer size is normally twice the number of frames necessary
3093            // to fill one buffer and the resampler should not leave more than one buffer worth
3094            // of unreleased frames after each pass, but just in case...
3095            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3096#endif
3097        }
3098        uint32_t minFrames = 1;
3099        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3100                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3101            minFrames = desiredFrames;
3102        }
3103
3104        size_t framesReady = track->framesReady();
3105        if ((framesReady >= minFrames) && track->isReady() &&
3106                !track->isPaused() && !track->isTerminated())
3107        {
3108            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3109
3110            mixedTracks++;
3111
3112            // track->mainBuffer() != mSinkBuffer means there is an effect chain
3113            // connected to the track
3114            chain.clear();
3115            if (track->mainBuffer() != mSinkBuffer) {
3116                chain = getEffectChain_l(track->sessionId());
3117                // Delegate volume control to effect in track effect chain if needed
3118                if (chain != 0) {
3119                    tracksWithEffect++;
3120                } else {
3121                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3122                            "session %d",
3123                            name, track->sessionId());
3124                }
3125            }
3126
3127
3128            int param = AudioMixer::VOLUME;
3129            if (track->mFillingUpStatus == Track::FS_FILLED) {
3130                // no ramp for the first volume setting
3131                track->mFillingUpStatus = Track::FS_ACTIVE;
3132                if (track->mState == TrackBase::RESUMING) {
3133                    track->mState = TrackBase::ACTIVE;
3134                    param = AudioMixer::RAMP_VOLUME;
3135                }
3136                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3137            // FIXME should not make a decision based on mServer
3138            } else if (cblk->mServer != 0) {
3139                // If the track is stopped before the first frame was mixed,
3140                // do not apply ramp
3141                param = AudioMixer::RAMP_VOLUME;
3142            }
3143
3144            // compute volume for this track
3145            uint32_t vl, vr, va;
3146            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3147                vl = vr = va = 0;
3148                if (track->isPausing()) {
3149                    track->setPaused();
3150                }
3151            } else {
3152
3153                // read original volumes with volume control
3154                float typeVolume = mStreamTypes[track->streamType()].volume;
3155                float v = masterVolume * typeVolume;
3156                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3157                uint32_t vlr = proxy->getVolumeLR();
3158                vl = vlr & 0xFFFF;
3159                vr = vlr >> 16;
3160                // track volumes come from shared memory, so can't be trusted and must be clamped
3161                if (vl > MAX_GAIN_INT) {
3162                    ALOGV("Track left volume out of range: %04X", vl);
3163                    vl = MAX_GAIN_INT;
3164                }
3165                if (vr > MAX_GAIN_INT) {
3166                    ALOGV("Track right volume out of range: %04X", vr);
3167                    vr = MAX_GAIN_INT;
3168                }
3169                // now apply the master volume and stream type volume
3170                vl = (uint32_t)(v * vl) << 12;
3171                vr = (uint32_t)(v * vr) << 12;
3172                // assuming master volume and stream type volume each go up to 1.0,
3173                // vl and vr are now in 8.24 format
3174
3175                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3176                // send level comes from shared memory and so may be corrupt
3177                if (sendLevel > MAX_GAIN_INT) {
3178                    ALOGV("Track send level out of range: %04X", sendLevel);
3179                    sendLevel = MAX_GAIN_INT;
3180                }
3181                va = (uint32_t)(v * sendLevel);
3182            }
3183
3184            // Delegate volume control to effect in track effect chain if needed
3185            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3186                // Do not ramp volume if volume is controlled by effect
3187                param = AudioMixer::VOLUME;
3188                track->mHasVolumeController = true;
3189            } else {
3190                // force no volume ramp when volume controller was just disabled or removed
3191                // from effect chain to avoid volume spike
3192                if (track->mHasVolumeController) {
3193                    param = AudioMixer::VOLUME;
3194                }
3195                track->mHasVolumeController = false;
3196            }
3197
3198            // Convert volumes from 8.24 to 4.12 format
3199            // This additional clamping is needed in case chain->setVolume_l() overshot
3200            vl = (vl + (1 << 11)) >> 12;
3201            if (vl > MAX_GAIN_INT) {
3202                vl = MAX_GAIN_INT;
3203            }
3204            vr = (vr + (1 << 11)) >> 12;
3205            if (vr > MAX_GAIN_INT) {
3206                vr = MAX_GAIN_INT;
3207            }
3208
3209            if (va > MAX_GAIN_INT) {
3210                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3211            }
3212
3213            // XXX: these things DON'T need to be done each time
3214            mAudioMixer->setBufferProvider(name, track);
3215            mAudioMixer->enable(name);
3216
3217            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)(uintptr_t)vl);
3218            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)(uintptr_t)vr);
3219            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)(uintptr_t)va);
3220            mAudioMixer->setParameter(
3221                name,
3222                AudioMixer::TRACK,
3223                AudioMixer::FORMAT, (void *)track->format());
3224            mAudioMixer->setParameter(
3225                name,
3226                AudioMixer::TRACK,
3227                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3228            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3229            uint32_t maxSampleRate = mSampleRate * 2;
3230            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3231            if (reqSampleRate == 0) {
3232                reqSampleRate = mSampleRate;
3233            } else if (reqSampleRate > maxSampleRate) {
3234                reqSampleRate = maxSampleRate;
3235            }
3236            mAudioMixer->setParameter(
3237                name,
3238                AudioMixer::RESAMPLE,
3239                AudioMixer::SAMPLE_RATE,
3240                (void *)(uintptr_t)reqSampleRate);
3241            mAudioMixer->setParameter(
3242                name,
3243                AudioMixer::TRACK,
3244                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3245            mAudioMixer->setParameter(
3246                name,
3247                AudioMixer::TRACK,
3248                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3249
3250            // reset retry count
3251            track->mRetryCount = kMaxTrackRetries;
3252
3253            // If one track is ready, set the mixer ready if:
3254            //  - the mixer was not ready during previous round OR
3255            //  - no other track is not ready
3256            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3257                    mixerStatus != MIXER_TRACKS_ENABLED) {
3258                mixerStatus = MIXER_TRACKS_READY;
3259            }
3260        } else {
3261            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3262                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3263            }
3264            // clear effect chain input buffer if an active track underruns to avoid sending
3265            // previous audio buffer again to effects
3266            chain = getEffectChain_l(track->sessionId());
3267            if (chain != 0) {
3268                chain->clearInputBuffer();
3269            }
3270
3271            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3272            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3273                    track->isStopped() || track->isPaused()) {
3274                // We have consumed all the buffers of this track.
3275                // Remove it from the list of active tracks.
3276                // TODO: use actual buffer filling status instead of latency when available from
3277                // audio HAL
3278                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3279                size_t framesWritten = mBytesWritten / mFrameSize;
3280                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3281                    if (track->isStopped()) {
3282                        track->reset();
3283                    }
3284                    tracksToRemove->add(track);
3285                }
3286            } else {
3287                // No buffers for this track. Give it a few chances to
3288                // fill a buffer, then remove it from active list.
3289                if (--(track->mRetryCount) <= 0) {
3290                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3291                    tracksToRemove->add(track);
3292                    // indicate to client process that the track was disabled because of underrun;
3293                    // it will then automatically call start() when data is available
3294                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3295                // If one track is not ready, mark the mixer also not ready if:
3296                //  - the mixer was ready during previous round OR
3297                //  - no other track is ready
3298                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3299                                mixerStatus != MIXER_TRACKS_READY) {
3300                    mixerStatus = MIXER_TRACKS_ENABLED;
3301                }
3302            }
3303            mAudioMixer->disable(name);
3304        }
3305
3306        }   // local variable scope to avoid goto warning
3307track_is_ready: ;
3308
3309    }
3310
3311    // Push the new FastMixer state if necessary
3312    bool pauseAudioWatchdog = false;
3313    if (didModify) {
3314        state->mFastTracksGen++;
3315        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3316        if (kUseFastMixer == FastMixer_Dynamic &&
3317                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3318            state->mCommand = FastMixerState::COLD_IDLE;
3319            state->mColdFutexAddr = &mFastMixerFutex;
3320            state->mColdGen++;
3321            mFastMixerFutex = 0;
3322            if (kUseFastMixer == FastMixer_Dynamic) {
3323                mNormalSink = mOutputSink;
3324            }
3325            // If we go into cold idle, need to wait for acknowledgement
3326            // so that fast mixer stops doing I/O.
3327            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3328            pauseAudioWatchdog = true;
3329        }
3330    }
3331    if (sq != NULL) {
3332        sq->end(didModify);
3333        sq->push(block);
3334    }
3335#ifdef AUDIO_WATCHDOG
3336    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3337        mAudioWatchdog->pause();
3338    }
3339#endif
3340
3341    // Now perform the deferred reset on fast tracks that have stopped
3342    while (resetMask != 0) {
3343        size_t i = __builtin_ctz(resetMask);
3344        ALOG_ASSERT(i < count);
3345        resetMask &= ~(1 << i);
3346        sp<Track> t = mActiveTracks[i].promote();
3347        if (t == 0) {
3348            continue;
3349        }
3350        Track* track = t.get();
3351        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3352        track->reset();
3353    }
3354
3355    // remove all the tracks that need to be...
3356    removeTracks_l(*tracksToRemove);
3357
3358    // sink buffer must be cleared if all tracks are connected to an
3359    // effect chain as in this case the mixer will not write to
3360    // sink buffer and track effects will accumulate into it
3361    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3362            (mixedTracks == 0 && fastTracks > 0))) {
3363        // FIXME as a performance optimization, should remember previous zero status
3364        memset(mSinkBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3365    }
3366
3367    // if any fast tracks, then status is ready
3368    mMixerStatusIgnoringFastTracks = mixerStatus;
3369    if (fastTracks > 0) {
3370        mixerStatus = MIXER_TRACKS_READY;
3371    }
3372    return mixerStatus;
3373}
3374
3375// getTrackName_l() must be called with ThreadBase::mLock held
3376int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3377{
3378    return mAudioMixer->getTrackName(channelMask, sessionId);
3379}
3380
3381// deleteTrackName_l() must be called with ThreadBase::mLock held
3382void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3383{
3384    ALOGV("remove track (%d) and delete from mixer", name);
3385    mAudioMixer->deleteTrackName(name);
3386}
3387
3388// checkForNewParameters_l() must be called with ThreadBase::mLock held
3389bool AudioFlinger::MixerThread::checkForNewParameters_l()
3390{
3391    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3392    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3393    bool reconfig = false;
3394
3395    while (!mNewParameters.isEmpty()) {
3396
3397        if (mFastMixer != NULL) {
3398            FastMixerStateQueue *sq = mFastMixer->sq();
3399            FastMixerState *state = sq->begin();
3400            if (!(state->mCommand & FastMixerState::IDLE)) {
3401                previousCommand = state->mCommand;
3402                state->mCommand = FastMixerState::HOT_IDLE;
3403                sq->end();
3404                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3405            } else {
3406                sq->end(false /*didModify*/);
3407            }
3408        }
3409
3410        status_t status = NO_ERROR;
3411        String8 keyValuePair = mNewParameters[0];
3412        AudioParameter param = AudioParameter(keyValuePair);
3413        int value;
3414
3415        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3416            reconfig = true;
3417        }
3418        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3419            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3420                status = BAD_VALUE;
3421            } else {
3422                // no need to save value, since it's constant
3423                reconfig = true;
3424            }
3425        }
3426        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3427            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3428                status = BAD_VALUE;
3429            } else {
3430                // no need to save value, since it's constant
3431                reconfig = true;
3432            }
3433        }
3434        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3435            // do not accept frame count changes if tracks are open as the track buffer
3436            // size depends on frame count and correct behavior would not be guaranteed
3437            // if frame count is changed after track creation
3438            if (!mTracks.isEmpty()) {
3439                status = INVALID_OPERATION;
3440            } else {
3441                reconfig = true;
3442            }
3443        }
3444        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3445#ifdef ADD_BATTERY_DATA
3446            // when changing the audio output device, call addBatteryData to notify
3447            // the change
3448            if (mOutDevice != value) {
3449                uint32_t params = 0;
3450                // check whether speaker is on
3451                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3452                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3453                }
3454
3455                audio_devices_t deviceWithoutSpeaker
3456                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3457                // check if any other device (except speaker) is on
3458                if (value & deviceWithoutSpeaker ) {
3459                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3460                }
3461
3462                if (params != 0) {
3463                    addBatteryData(params);
3464                }
3465            }
3466#endif
3467
3468            // forward device change to effects that have requested to be
3469            // aware of attached audio device.
3470            if (value != AUDIO_DEVICE_NONE) {
3471                mOutDevice = value;
3472                for (size_t i = 0; i < mEffectChains.size(); i++) {
3473                    mEffectChains[i]->setDevice_l(mOutDevice);
3474                }
3475            }
3476        }
3477
3478        if (status == NO_ERROR) {
3479            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3480                                                    keyValuePair.string());
3481            if (!mStandby && status == INVALID_OPERATION) {
3482                mOutput->stream->common.standby(&mOutput->stream->common);
3483                mStandby = true;
3484                mBytesWritten = 0;
3485                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3486                                                       keyValuePair.string());
3487            }
3488            if (status == NO_ERROR && reconfig) {
3489                readOutputParameters_l();
3490                delete mAudioMixer;
3491                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3492                for (size_t i = 0; i < mTracks.size() ; i++) {
3493                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3494                    if (name < 0) {
3495                        break;
3496                    }
3497                    mTracks[i]->mName = name;
3498                }
3499                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3500            }
3501        }
3502
3503        mNewParameters.removeAt(0);
3504
3505        mParamStatus = status;
3506        mParamCond.signal();
3507        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3508        // already timed out waiting for the status and will never signal the condition.
3509        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3510    }
3511
3512    if (!(previousCommand & FastMixerState::IDLE)) {
3513        ALOG_ASSERT(mFastMixer != NULL);
3514        FastMixerStateQueue *sq = mFastMixer->sq();
3515        FastMixerState *state = sq->begin();
3516        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3517        state->mCommand = previousCommand;
3518        sq->end();
3519        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3520    }
3521
3522    return reconfig;
3523}
3524
3525
3526void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3527{
3528    const size_t SIZE = 256;
3529    char buffer[SIZE];
3530    String8 result;
3531
3532    PlaybackThread::dumpInternals(fd, args);
3533
3534    fdprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3535
3536    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3537    const FastMixerDumpState copy(mFastMixerDumpState);
3538    copy.dump(fd);
3539
3540#ifdef STATE_QUEUE_DUMP
3541    // Similar for state queue
3542    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3543    observerCopy.dump(fd);
3544    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3545    mutatorCopy.dump(fd);
3546#endif
3547
3548#ifdef TEE_SINK
3549    // Write the tee output to a .wav file
3550    dumpTee(fd, mTeeSource, mId);
3551#endif
3552
3553#ifdef AUDIO_WATCHDOG
3554    if (mAudioWatchdog != 0) {
3555        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3556        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3557        wdCopy.dump(fd);
3558    }
3559#endif
3560}
3561
3562uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3563{
3564    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3565}
3566
3567uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3568{
3569    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3570}
3571
3572void AudioFlinger::MixerThread::cacheParameters_l()
3573{
3574    PlaybackThread::cacheParameters_l();
3575
3576    // FIXME: Relaxed timing because of a certain device that can't meet latency
3577    // Should be reduced to 2x after the vendor fixes the driver issue
3578    // increase threshold again due to low power audio mode. The way this warning
3579    // threshold is calculated and its usefulness should be reconsidered anyway.
3580    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3581}
3582
3583// ----------------------------------------------------------------------------
3584
3585AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3586        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3587    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3588        // mLeftVolFloat, mRightVolFloat
3589{
3590}
3591
3592AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3593        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3594        ThreadBase::type_t type)
3595    :   PlaybackThread(audioFlinger, output, id, device, type)
3596        // mLeftVolFloat, mRightVolFloat
3597{
3598}
3599
3600AudioFlinger::DirectOutputThread::~DirectOutputThread()
3601{
3602}
3603
3604void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3605{
3606    audio_track_cblk_t* cblk = track->cblk();
3607    float left, right;
3608
3609    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3610        left = right = 0;
3611    } else {
3612        float typeVolume = mStreamTypes[track->streamType()].volume;
3613        float v = mMasterVolume * typeVolume;
3614        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3615        uint32_t vlr = proxy->getVolumeLR();
3616        float v_clamped = v * (vlr & 0xFFFF);
3617        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3618        left = v_clamped/MAX_GAIN;
3619        v_clamped = v * (vlr >> 16);
3620        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3621        right = v_clamped/MAX_GAIN;
3622    }
3623
3624    if (lastTrack) {
3625        if (left != mLeftVolFloat || right != mRightVolFloat) {
3626            mLeftVolFloat = left;
3627            mRightVolFloat = right;
3628
3629            // Convert volumes from float to 8.24
3630            uint32_t vl = (uint32_t)(left * (1 << 24));
3631            uint32_t vr = (uint32_t)(right * (1 << 24));
3632
3633            // Delegate volume control to effect in track effect chain if needed
3634            // only one effect chain can be present on DirectOutputThread, so if
3635            // there is one, the track is connected to it
3636            if (!mEffectChains.isEmpty()) {
3637                mEffectChains[0]->setVolume_l(&vl, &vr);
3638                left = (float)vl / (1 << 24);
3639                right = (float)vr / (1 << 24);
3640            }
3641            if (mOutput->stream->set_volume) {
3642                mOutput->stream->set_volume(mOutput->stream, left, right);
3643            }
3644        }
3645    }
3646}
3647
3648
3649AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3650    Vector< sp<Track> > *tracksToRemove
3651)
3652{
3653    size_t count = mActiveTracks.size();
3654    mixer_state mixerStatus = MIXER_IDLE;
3655
3656    // find out which tracks need to be processed
3657    for (size_t i = 0; i < count; i++) {
3658        sp<Track> t = mActiveTracks[i].promote();
3659        // The track died recently
3660        if (t == 0) {
3661            continue;
3662        }
3663
3664        Track* const track = t.get();
3665        audio_track_cblk_t* cblk = track->cblk();
3666        // Only consider last track started for volume and mixer state control.
3667        // In theory an older track could underrun and restart after the new one starts
3668        // but as we only care about the transition phase between two tracks on a
3669        // direct output, it is not a problem to ignore the underrun case.
3670        sp<Track> l = mLatestActiveTrack.promote();
3671        bool last = l.get() == track;
3672
3673        // The first time a track is added we wait
3674        // for all its buffers to be filled before processing it
3675        uint32_t minFrames;
3676        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3677            minFrames = mNormalFrameCount;
3678        } else {
3679            minFrames = 1;
3680        }
3681
3682        if ((track->framesReady() >= minFrames) && track->isReady() &&
3683                !track->isPaused() && !track->isTerminated())
3684        {
3685            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3686
3687            if (track->mFillingUpStatus == Track::FS_FILLED) {
3688                track->mFillingUpStatus = Track::FS_ACTIVE;
3689                // make sure processVolume_l() will apply new volume even if 0
3690                mLeftVolFloat = mRightVolFloat = -1.0;
3691                if (track->mState == TrackBase::RESUMING) {
3692                    track->mState = TrackBase::ACTIVE;
3693                }
3694            }
3695
3696            // compute volume for this track
3697            processVolume_l(track, last);
3698            if (last) {
3699                // reset retry count
3700                track->mRetryCount = kMaxTrackRetriesDirect;
3701                mActiveTrack = t;
3702                mixerStatus = MIXER_TRACKS_READY;
3703            }
3704        } else {
3705            // clear effect chain input buffer if the last active track started underruns
3706            // to avoid sending previous audio buffer again to effects
3707            if (!mEffectChains.isEmpty() && last) {
3708                mEffectChains[0]->clearInputBuffer();
3709            }
3710
3711            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3712            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3713                    track->isStopped() || track->isPaused()) {
3714                // We have consumed all the buffers of this track.
3715                // Remove it from the list of active tracks.
3716                // TODO: implement behavior for compressed audio
3717                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3718                size_t framesWritten = mBytesWritten / mFrameSize;
3719                if (mStandby || !last ||
3720                        track->presentationComplete(framesWritten, audioHALFrames)) {
3721                    if (track->isStopped()) {
3722                        track->reset();
3723                    }
3724                    tracksToRemove->add(track);
3725                }
3726            } else {
3727                // No buffers for this track. Give it a few chances to
3728                // fill a buffer, then remove it from active list.
3729                // Only consider last track started for mixer state control
3730                if (--(track->mRetryCount) <= 0) {
3731                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3732                    tracksToRemove->add(track);
3733                    // indicate to client process that the track was disabled because of underrun;
3734                    // it will then automatically call start() when data is available
3735                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3736                } else if (last) {
3737                    mixerStatus = MIXER_TRACKS_ENABLED;
3738                }
3739            }
3740        }
3741    }
3742
3743    // remove all the tracks that need to be...
3744    removeTracks_l(*tracksToRemove);
3745
3746    return mixerStatus;
3747}
3748
3749void AudioFlinger::DirectOutputThread::threadLoop_mix()
3750{
3751    size_t frameCount = mFrameCount;
3752    int8_t *curBuf = (int8_t *)mSinkBuffer;
3753    // output audio to hardware
3754    while (frameCount) {
3755        AudioBufferProvider::Buffer buffer;
3756        buffer.frameCount = frameCount;
3757        mActiveTrack->getNextBuffer(&buffer);
3758        if (buffer.raw == NULL) {
3759            memset(curBuf, 0, frameCount * mFrameSize);
3760            break;
3761        }
3762        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3763        frameCount -= buffer.frameCount;
3764        curBuf += buffer.frameCount * mFrameSize;
3765        mActiveTrack->releaseBuffer(&buffer);
3766    }
3767    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
3768    sleepTime = 0;
3769    standbyTime = systemTime() + standbyDelay;
3770    mActiveTrack.clear();
3771}
3772
3773void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3774{
3775    if (sleepTime == 0) {
3776        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3777            sleepTime = activeSleepTime;
3778        } else {
3779            sleepTime = idleSleepTime;
3780        }
3781    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3782        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
3783        sleepTime = 0;
3784    }
3785}
3786
3787// getTrackName_l() must be called with ThreadBase::mLock held
3788int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
3789        int sessionId __unused)
3790{
3791    return 0;
3792}
3793
3794// deleteTrackName_l() must be called with ThreadBase::mLock held
3795void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
3796{
3797}
3798
3799// checkForNewParameters_l() must be called with ThreadBase::mLock held
3800bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3801{
3802    bool reconfig = false;
3803
3804    while (!mNewParameters.isEmpty()) {
3805        status_t status = NO_ERROR;
3806        String8 keyValuePair = mNewParameters[0];
3807        AudioParameter param = AudioParameter(keyValuePair);
3808        int value;
3809
3810        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3811            // do not accept frame count changes if tracks are open as the track buffer
3812            // size depends on frame count and correct behavior would not be garantied
3813            // if frame count is changed after track creation
3814            if (!mTracks.isEmpty()) {
3815                status = INVALID_OPERATION;
3816            } else {
3817                reconfig = true;
3818            }
3819        }
3820        if (status == NO_ERROR) {
3821            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3822                                                    keyValuePair.string());
3823            if (!mStandby && status == INVALID_OPERATION) {
3824                mOutput->stream->common.standby(&mOutput->stream->common);
3825                mStandby = true;
3826                mBytesWritten = 0;
3827                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3828                                                       keyValuePair.string());
3829            }
3830            if (status == NO_ERROR && reconfig) {
3831                readOutputParameters_l();
3832                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3833            }
3834        }
3835
3836        mNewParameters.removeAt(0);
3837
3838        mParamStatus = status;
3839        mParamCond.signal();
3840        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3841        // already timed out waiting for the status and will never signal the condition.
3842        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3843    }
3844    return reconfig;
3845}
3846
3847uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3848{
3849    uint32_t time;
3850    if (audio_is_linear_pcm(mFormat)) {
3851        time = PlaybackThread::activeSleepTimeUs();
3852    } else {
3853        time = 10000;
3854    }
3855    return time;
3856}
3857
3858uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3859{
3860    uint32_t time;
3861    if (audio_is_linear_pcm(mFormat)) {
3862        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3863    } else {
3864        time = 10000;
3865    }
3866    return time;
3867}
3868
3869uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3870{
3871    uint32_t time;
3872    if (audio_is_linear_pcm(mFormat)) {
3873        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3874    } else {
3875        time = 10000;
3876    }
3877    return time;
3878}
3879
3880void AudioFlinger::DirectOutputThread::cacheParameters_l()
3881{
3882    PlaybackThread::cacheParameters_l();
3883
3884    // use shorter standby delay as on normal output to release
3885    // hardware resources as soon as possible
3886    if (audio_is_linear_pcm(mFormat)) {
3887        standbyDelay = microseconds(activeSleepTime*2);
3888    } else {
3889        standbyDelay = kOffloadStandbyDelayNs;
3890    }
3891}
3892
3893// ----------------------------------------------------------------------------
3894
3895AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3896        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3897    :   Thread(false /*canCallJava*/),
3898        mPlaybackThread(playbackThread),
3899        mWriteAckSequence(0),
3900        mDrainSequence(0)
3901{
3902}
3903
3904AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3905{
3906}
3907
3908void AudioFlinger::AsyncCallbackThread::onFirstRef()
3909{
3910    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3911}
3912
3913bool AudioFlinger::AsyncCallbackThread::threadLoop()
3914{
3915    while (!exitPending()) {
3916        uint32_t writeAckSequence;
3917        uint32_t drainSequence;
3918
3919        {
3920            Mutex::Autolock _l(mLock);
3921            while (!((mWriteAckSequence & 1) ||
3922                     (mDrainSequence & 1) ||
3923                     exitPending())) {
3924                mWaitWorkCV.wait(mLock);
3925            }
3926
3927            if (exitPending()) {
3928                break;
3929            }
3930            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3931                  mWriteAckSequence, mDrainSequence);
3932            writeAckSequence = mWriteAckSequence;
3933            mWriteAckSequence &= ~1;
3934            drainSequence = mDrainSequence;
3935            mDrainSequence &= ~1;
3936        }
3937        {
3938            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3939            if (playbackThread != 0) {
3940                if (writeAckSequence & 1) {
3941                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3942                }
3943                if (drainSequence & 1) {
3944                    playbackThread->resetDraining(drainSequence >> 1);
3945                }
3946            }
3947        }
3948    }
3949    return false;
3950}
3951
3952void AudioFlinger::AsyncCallbackThread::exit()
3953{
3954    ALOGV("AsyncCallbackThread::exit");
3955    Mutex::Autolock _l(mLock);
3956    requestExit();
3957    mWaitWorkCV.broadcast();
3958}
3959
3960void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3961{
3962    Mutex::Autolock _l(mLock);
3963    // bit 0 is cleared
3964    mWriteAckSequence = sequence << 1;
3965}
3966
3967void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3968{
3969    Mutex::Autolock _l(mLock);
3970    // ignore unexpected callbacks
3971    if (mWriteAckSequence & 2) {
3972        mWriteAckSequence |= 1;
3973        mWaitWorkCV.signal();
3974    }
3975}
3976
3977void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3978{
3979    Mutex::Autolock _l(mLock);
3980    // bit 0 is cleared
3981    mDrainSequence = sequence << 1;
3982}
3983
3984void AudioFlinger::AsyncCallbackThread::resetDraining()
3985{
3986    Mutex::Autolock _l(mLock);
3987    // ignore unexpected callbacks
3988    if (mDrainSequence & 2) {
3989        mDrainSequence |= 1;
3990        mWaitWorkCV.signal();
3991    }
3992}
3993
3994
3995// ----------------------------------------------------------------------------
3996AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3997        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3998    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3999        mHwPaused(false),
4000        mFlushPending(false),
4001        mPausedBytesRemaining(0)
4002{
4003    //FIXME: mStandby should be set to true by ThreadBase constructor
4004    mStandby = true;
4005}
4006
4007void AudioFlinger::OffloadThread::threadLoop_exit()
4008{
4009    if (mFlushPending || mHwPaused) {
4010        // If a flush is pending or track was paused, just discard buffered data
4011        flushHw_l();
4012    } else {
4013        mMixerStatus = MIXER_DRAIN_ALL;
4014        threadLoop_drain();
4015    }
4016    mCallbackThread->exit();
4017    PlaybackThread::threadLoop_exit();
4018}
4019
4020AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4021    Vector< sp<Track> > *tracksToRemove
4022)
4023{
4024    size_t count = mActiveTracks.size();
4025
4026    mixer_state mixerStatus = MIXER_IDLE;
4027    bool doHwPause = false;
4028    bool doHwResume = false;
4029
4030    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4031
4032    // find out which tracks need to be processed
4033    for (size_t i = 0; i < count; i++) {
4034        sp<Track> t = mActiveTracks[i].promote();
4035        // The track died recently
4036        if (t == 0) {
4037            continue;
4038        }
4039        Track* const track = t.get();
4040        audio_track_cblk_t* cblk = track->cblk();
4041        // Only consider last track started for volume and mixer state control.
4042        // In theory an older track could underrun and restart after the new one starts
4043        // but as we only care about the transition phase between two tracks on a
4044        // direct output, it is not a problem to ignore the underrun case.
4045        sp<Track> l = mLatestActiveTrack.promote();
4046        bool last = l.get() == track;
4047
4048        if (track->isInvalid()) {
4049            ALOGW("An invalidated track shouldn't be in active list");
4050            tracksToRemove->add(track);
4051            continue;
4052        }
4053
4054        if (track->mState == TrackBase::IDLE) {
4055            ALOGW("An idle track shouldn't be in active list");
4056            continue;
4057        }
4058
4059        if (track->isPausing()) {
4060            track->setPaused();
4061            if (last) {
4062                if (!mHwPaused) {
4063                    doHwPause = true;
4064                    mHwPaused = true;
4065                }
4066                // If we were part way through writing the mixbuffer to
4067                // the HAL we must save this until we resume
4068                // BUG - this will be wrong if a different track is made active,
4069                // in that case we want to discard the pending data in the
4070                // mixbuffer and tell the client to present it again when the
4071                // track is resumed
4072                mPausedWriteLength = mCurrentWriteLength;
4073                mPausedBytesRemaining = mBytesRemaining;
4074                mBytesRemaining = 0;    // stop writing
4075            }
4076            tracksToRemove->add(track);
4077        } else if (track->isFlushPending()) {
4078            track->flushAck();
4079            if (last) {
4080                mFlushPending = true;
4081            }
4082        } else if (track->framesReady() && track->isReady() &&
4083                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4084            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4085            if (track->mFillingUpStatus == Track::FS_FILLED) {
4086                track->mFillingUpStatus = Track::FS_ACTIVE;
4087                // make sure processVolume_l() will apply new volume even if 0
4088                mLeftVolFloat = mRightVolFloat = -1.0;
4089                if (track->mState == TrackBase::RESUMING) {
4090                    track->mState = TrackBase::ACTIVE;
4091                    if (last) {
4092                        if (mPausedBytesRemaining) {
4093                            // Need to continue write that was interrupted
4094                            mCurrentWriteLength = mPausedWriteLength;
4095                            mBytesRemaining = mPausedBytesRemaining;
4096                            mPausedBytesRemaining = 0;
4097                        }
4098                        if (mHwPaused) {
4099                            doHwResume = true;
4100                            mHwPaused = false;
4101                            // threadLoop_mix() will handle the case that we need to
4102                            // resume an interrupted write
4103                        }
4104                        // enable write to audio HAL
4105                        sleepTime = 0;
4106                    }
4107                }
4108            }
4109
4110            if (last) {
4111                sp<Track> previousTrack = mPreviousTrack.promote();
4112                if (previousTrack != 0) {
4113                    if (track != previousTrack.get()) {
4114                        // Flush any data still being written from last track
4115                        mBytesRemaining = 0;
4116                        if (mPausedBytesRemaining) {
4117                            // Last track was paused so we also need to flush saved
4118                            // mixbuffer state and invalidate track so that it will
4119                            // re-submit that unwritten data when it is next resumed
4120                            mPausedBytesRemaining = 0;
4121                            // Invalidate is a bit drastic - would be more efficient
4122                            // to have a flag to tell client that some of the
4123                            // previously written data was lost
4124                            previousTrack->invalidate();
4125                        }
4126                        // flush data already sent to the DSP if changing audio session as audio
4127                        // comes from a different source. Also invalidate previous track to force a
4128                        // seek when resuming.
4129                        if (previousTrack->sessionId() != track->sessionId()) {
4130                            previousTrack->invalidate();
4131                        }
4132                    }
4133                }
4134                mPreviousTrack = track;
4135                // reset retry count
4136                track->mRetryCount = kMaxTrackRetriesOffload;
4137                mActiveTrack = t;
4138                mixerStatus = MIXER_TRACKS_READY;
4139            }
4140        } else {
4141            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4142            if (track->isStopping_1()) {
4143                // Hardware buffer can hold a large amount of audio so we must
4144                // wait for all current track's data to drain before we say
4145                // that the track is stopped.
4146                if (mBytesRemaining == 0) {
4147                    // Only start draining when all data in mixbuffer
4148                    // has been written
4149                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4150                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4151                    // do not drain if no data was ever sent to HAL (mStandby == true)
4152                    if (last && !mStandby) {
4153                        // do not modify drain sequence if we are already draining. This happens
4154                        // when resuming from pause after drain.
4155                        if ((mDrainSequence & 1) == 0) {
4156                            sleepTime = 0;
4157                            standbyTime = systemTime() + standbyDelay;
4158                            mixerStatus = MIXER_DRAIN_TRACK;
4159                            mDrainSequence += 2;
4160                        }
4161                        if (mHwPaused) {
4162                            // It is possible to move from PAUSED to STOPPING_1 without
4163                            // a resume so we must ensure hardware is running
4164                            doHwResume = true;
4165                            mHwPaused = false;
4166                        }
4167                    }
4168                }
4169            } else if (track->isStopping_2()) {
4170                // Drain has completed or we are in standby, signal presentation complete
4171                if (!(mDrainSequence & 1) || !last || mStandby) {
4172                    track->mState = TrackBase::STOPPED;
4173                    size_t audioHALFrames =
4174                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4175                    size_t framesWritten =
4176                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4177                    track->presentationComplete(framesWritten, audioHALFrames);
4178                    track->reset();
4179                    tracksToRemove->add(track);
4180                }
4181            } else {
4182                // No buffers for this track. Give it a few chances to
4183                // fill a buffer, then remove it from active list.
4184                if (--(track->mRetryCount) <= 0) {
4185                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4186                          track->name());
4187                    tracksToRemove->add(track);
4188                    // indicate to client process that the track was disabled because of underrun;
4189                    // it will then automatically call start() when data is available
4190                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4191                } else if (last){
4192                    mixerStatus = MIXER_TRACKS_ENABLED;
4193                }
4194            }
4195        }
4196        // compute volume for this track
4197        processVolume_l(track, last);
4198    }
4199
4200    // make sure the pause/flush/resume sequence is executed in the right order.
4201    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4202    // before flush and then resume HW. This can happen in case of pause/flush/resume
4203    // if resume is received before pause is executed.
4204    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4205        mOutput->stream->pause(mOutput->stream);
4206    }
4207    if (mFlushPending) {
4208        flushHw_l();
4209        mFlushPending = false;
4210    }
4211    if (!mStandby && doHwResume) {
4212        mOutput->stream->resume(mOutput->stream);
4213    }
4214
4215    // remove all the tracks that need to be...
4216    removeTracks_l(*tracksToRemove);
4217
4218    return mixerStatus;
4219}
4220
4221// must be called with thread mutex locked
4222bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4223{
4224    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4225          mWriteAckSequence, mDrainSequence);
4226    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4227        return true;
4228    }
4229    return false;
4230}
4231
4232// must be called with thread mutex locked
4233bool AudioFlinger::OffloadThread::shouldStandby_l()
4234{
4235    bool trackPaused = false;
4236
4237    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4238    // after a timeout and we will enter standby then.
4239    if (mTracks.size() > 0) {
4240        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4241    }
4242
4243    return !mStandby && !trackPaused;
4244}
4245
4246
4247bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4248{
4249    Mutex::Autolock _l(mLock);
4250    return waitingAsyncCallback_l();
4251}
4252
4253void AudioFlinger::OffloadThread::flushHw_l()
4254{
4255    mOutput->stream->flush(mOutput->stream);
4256    // Flush anything still waiting in the mixbuffer
4257    mCurrentWriteLength = 0;
4258    mBytesRemaining = 0;
4259    mPausedWriteLength = 0;
4260    mPausedBytesRemaining = 0;
4261    mHwPaused = false;
4262
4263    if (mUseAsyncWrite) {
4264        // discard any pending drain or write ack by incrementing sequence
4265        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4266        mDrainSequence = (mDrainSequence + 2) & ~1;
4267        ALOG_ASSERT(mCallbackThread != 0);
4268        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4269        mCallbackThread->setDraining(mDrainSequence);
4270    }
4271}
4272
4273void AudioFlinger::OffloadThread::onAddNewTrack_l()
4274{
4275    sp<Track> previousTrack = mPreviousTrack.promote();
4276    sp<Track> latestTrack = mLatestActiveTrack.promote();
4277
4278    if (previousTrack != 0 && latestTrack != 0 &&
4279        (previousTrack->sessionId() != latestTrack->sessionId())) {
4280        mFlushPending = true;
4281    }
4282    PlaybackThread::onAddNewTrack_l();
4283}
4284
4285// ----------------------------------------------------------------------------
4286
4287AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4288        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4289    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4290                DUPLICATING),
4291        mWaitTimeMs(UINT_MAX)
4292{
4293    addOutputTrack(mainThread);
4294}
4295
4296AudioFlinger::DuplicatingThread::~DuplicatingThread()
4297{
4298    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4299        mOutputTracks[i]->destroy();
4300    }
4301}
4302
4303void AudioFlinger::DuplicatingThread::threadLoop_mix()
4304{
4305    // mix buffers...
4306    if (outputsReady(outputTracks)) {
4307        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4308    } else {
4309        memset(mSinkBuffer, 0, mixBufferSize);
4310    }
4311    sleepTime = 0;
4312    writeFrames = mNormalFrameCount;
4313    mCurrentWriteLength = mixBufferSize;
4314    standbyTime = systemTime() + standbyDelay;
4315}
4316
4317void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4318{
4319    if (sleepTime == 0) {
4320        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4321            sleepTime = activeSleepTime;
4322        } else {
4323            sleepTime = idleSleepTime;
4324        }
4325    } else if (mBytesWritten != 0) {
4326        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4327            writeFrames = mNormalFrameCount;
4328            memset(mSinkBuffer, 0, mixBufferSize);
4329        } else {
4330            // flush remaining overflow buffers in output tracks
4331            writeFrames = 0;
4332        }
4333        sleepTime = 0;
4334    }
4335}
4336
4337ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4338{
4339    for (size_t i = 0; i < outputTracks.size(); i++) {
4340        outputTracks[i]->write(mSinkBuffer, writeFrames);
4341    }
4342    mStandby = false;
4343    return (ssize_t)mixBufferSize;
4344}
4345
4346void AudioFlinger::DuplicatingThread::threadLoop_standby()
4347{
4348    // DuplicatingThread implements standby by stopping all tracks
4349    for (size_t i = 0; i < outputTracks.size(); i++) {
4350        outputTracks[i]->stop();
4351    }
4352}
4353
4354void AudioFlinger::DuplicatingThread::saveOutputTracks()
4355{
4356    outputTracks = mOutputTracks;
4357}
4358
4359void AudioFlinger::DuplicatingThread::clearOutputTracks()
4360{
4361    outputTracks.clear();
4362}
4363
4364void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4365{
4366    Mutex::Autolock _l(mLock);
4367    // FIXME explain this formula
4368    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4369    OutputTrack *outputTrack = new OutputTrack(thread,
4370                                            this,
4371                                            mSampleRate,
4372                                            mFormat,
4373                                            mChannelMask,
4374                                            frameCount,
4375                                            IPCThreadState::self()->getCallingUid());
4376    if (outputTrack->cblk() != NULL) {
4377        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4378        mOutputTracks.add(outputTrack);
4379        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4380        updateWaitTime_l();
4381    }
4382}
4383
4384void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4385{
4386    Mutex::Autolock _l(mLock);
4387    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4388        if (mOutputTracks[i]->thread() == thread) {
4389            mOutputTracks[i]->destroy();
4390            mOutputTracks.removeAt(i);
4391            updateWaitTime_l();
4392            return;
4393        }
4394    }
4395    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4396}
4397
4398// caller must hold mLock
4399void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4400{
4401    mWaitTimeMs = UINT_MAX;
4402    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4403        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4404        if (strong != 0) {
4405            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4406            if (waitTimeMs < mWaitTimeMs) {
4407                mWaitTimeMs = waitTimeMs;
4408            }
4409        }
4410    }
4411}
4412
4413
4414bool AudioFlinger::DuplicatingThread::outputsReady(
4415        const SortedVector< sp<OutputTrack> > &outputTracks)
4416{
4417    for (size_t i = 0; i < outputTracks.size(); i++) {
4418        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4419        if (thread == 0) {
4420            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4421                    outputTracks[i].get());
4422            return false;
4423        }
4424        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4425        // see note at standby() declaration
4426        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4427            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4428                    thread.get());
4429            return false;
4430        }
4431    }
4432    return true;
4433}
4434
4435uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4436{
4437    return (mWaitTimeMs * 1000) / 2;
4438}
4439
4440void AudioFlinger::DuplicatingThread::cacheParameters_l()
4441{
4442    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4443    updateWaitTime_l();
4444
4445    MixerThread::cacheParameters_l();
4446}
4447
4448// ----------------------------------------------------------------------------
4449//      Record
4450// ----------------------------------------------------------------------------
4451
4452AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4453                                         AudioStreamIn *input,
4454                                         audio_io_handle_t id,
4455                                         audio_devices_t outDevice,
4456                                         audio_devices_t inDevice
4457#ifdef TEE_SINK
4458                                         , const sp<NBAIO_Sink>& teeSink
4459#endif
4460                                         ) :
4461    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4462    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4463    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4464    mRsmpInRear(0)
4465#ifdef TEE_SINK
4466    , mTeeSink(teeSink)
4467#endif
4468{
4469    snprintf(mName, kNameLength, "AudioIn_%X", id);
4470    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4471
4472    readInputParameters_l();
4473}
4474
4475
4476AudioFlinger::RecordThread::~RecordThread()
4477{
4478    mAudioFlinger->unregisterWriter(mNBLogWriter);
4479    delete[] mRsmpInBuffer;
4480}
4481
4482void AudioFlinger::RecordThread::onFirstRef()
4483{
4484    run(mName, PRIORITY_URGENT_AUDIO);
4485}
4486
4487bool AudioFlinger::RecordThread::threadLoop()
4488{
4489    nsecs_t lastWarning = 0;
4490
4491    inputStandBy();
4492
4493reacquire_wakelock:
4494    sp<RecordTrack> activeTrack;
4495    int activeTracksGen;
4496    {
4497        Mutex::Autolock _l(mLock);
4498        size_t size = mActiveTracks.size();
4499        activeTracksGen = mActiveTracksGen;
4500        if (size > 0) {
4501            // FIXME an arbitrary choice
4502            activeTrack = mActiveTracks[0];
4503            acquireWakeLock_l(activeTrack->uid());
4504            if (size > 1) {
4505                SortedVector<int> tmp;
4506                for (size_t i = 0; i < size; i++) {
4507                    tmp.add(mActiveTracks[i]->uid());
4508                }
4509                updateWakeLockUids_l(tmp);
4510            }
4511        } else {
4512            acquireWakeLock_l(-1);
4513        }
4514    }
4515
4516    // used to request a deferred sleep, to be executed later while mutex is unlocked
4517    uint32_t sleepUs = 0;
4518
4519    // loop while there is work to do
4520    for (;;) {
4521        Vector< sp<EffectChain> > effectChains;
4522
4523        // sleep with mutex unlocked
4524        if (sleepUs > 0) {
4525            usleep(sleepUs);
4526            sleepUs = 0;
4527        }
4528
4529        // activeTracks accumulates a copy of a subset of mActiveTracks
4530        Vector< sp<RecordTrack> > activeTracks;
4531
4532        { // scope for mLock
4533            Mutex::Autolock _l(mLock);
4534
4535            processConfigEvents_l();
4536            // return value 'reconfig' is currently unused
4537            bool reconfig = checkForNewParameters_l();
4538
4539            // check exitPending here because checkForNewParameters_l() and
4540            // checkForNewParameters_l() can temporarily release mLock
4541            if (exitPending()) {
4542                break;
4543            }
4544
4545            // if no active track(s), then standby and release wakelock
4546            size_t size = mActiveTracks.size();
4547            if (size == 0) {
4548                standbyIfNotAlreadyInStandby();
4549                // exitPending() can't become true here
4550                releaseWakeLock_l();
4551                ALOGV("RecordThread: loop stopping");
4552                // go to sleep
4553                mWaitWorkCV.wait(mLock);
4554                ALOGV("RecordThread: loop starting");
4555                goto reacquire_wakelock;
4556            }
4557
4558            if (mActiveTracksGen != activeTracksGen) {
4559                activeTracksGen = mActiveTracksGen;
4560                SortedVector<int> tmp;
4561                for (size_t i = 0; i < size; i++) {
4562                    tmp.add(mActiveTracks[i]->uid());
4563                }
4564                updateWakeLockUids_l(tmp);
4565            }
4566
4567            bool doBroadcast = false;
4568            for (size_t i = 0; i < size; ) {
4569
4570                activeTrack = mActiveTracks[i];
4571                if (activeTrack->isTerminated()) {
4572                    removeTrack_l(activeTrack);
4573                    mActiveTracks.remove(activeTrack);
4574                    mActiveTracksGen++;
4575                    size--;
4576                    continue;
4577                }
4578
4579                TrackBase::track_state activeTrackState = activeTrack->mState;
4580                switch (activeTrackState) {
4581
4582                case TrackBase::PAUSING:
4583                    mActiveTracks.remove(activeTrack);
4584                    mActiveTracksGen++;
4585                    doBroadcast = true;
4586                    size--;
4587                    continue;
4588
4589                case TrackBase::STARTING_1:
4590                    sleepUs = 10000;
4591                    i++;
4592                    continue;
4593
4594                case TrackBase::STARTING_2:
4595                    doBroadcast = true;
4596                    mStandby = false;
4597                    activeTrack->mState = TrackBase::ACTIVE;
4598                    break;
4599
4600                case TrackBase::ACTIVE:
4601                    break;
4602
4603                case TrackBase::IDLE:
4604                    i++;
4605                    continue;
4606
4607                default:
4608                    LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4609                }
4610
4611                activeTracks.add(activeTrack);
4612                i++;
4613
4614            }
4615            if (doBroadcast) {
4616                mStartStopCond.broadcast();
4617            }
4618
4619            // sleep if there are no active tracks to process
4620            if (activeTracks.size() == 0) {
4621                if (sleepUs == 0) {
4622                    sleepUs = kRecordThreadSleepUs;
4623                }
4624                continue;
4625            }
4626            sleepUs = 0;
4627
4628            lockEffectChains_l(effectChains);
4629        }
4630
4631        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
4632
4633        size_t size = effectChains.size();
4634        for (size_t i = 0; i < size; i++) {
4635            // thread mutex is not locked, but effect chain is locked
4636            effectChains[i]->process_l();
4637        }
4638
4639        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
4640        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
4641        // slow, then this RecordThread will overrun by not calling HAL read often enough.
4642        // If destination is non-contiguous, first read past the nominal end of buffer, then
4643        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
4644
4645        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
4646        ssize_t bytesRead = mInput->stream->read(mInput->stream,
4647                &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
4648        if (bytesRead <= 0) {
4649            ALOGE("read failed: bytesRead=%d < %u", bytesRead, mBufferSize);
4650            // Force input into standby so that it tries to recover at next read attempt
4651            inputStandBy();
4652            sleepUs = kRecordThreadSleepUs;
4653            continue;
4654        }
4655        ALOG_ASSERT((size_t) bytesRead <= mBufferSize);
4656        size_t framesRead = bytesRead / mFrameSize;
4657        ALOG_ASSERT(framesRead > 0);
4658        if (mTeeSink != 0) {
4659            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
4660        }
4661        // If destination is non-contiguous, we now correct for reading past end of buffer.
4662        size_t part1 = mRsmpInFramesP2 - rear;
4663        if (framesRead > part1) {
4664            memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
4665                    (framesRead - part1) * mFrameSize);
4666        }
4667        rear = mRsmpInRear += framesRead;
4668
4669        size = activeTracks.size();
4670        // loop over each active track
4671        for (size_t i = 0; i < size; i++) {
4672            activeTrack = activeTracks[i];
4673
4674            enum {
4675                OVERRUN_UNKNOWN,
4676                OVERRUN_TRUE,
4677                OVERRUN_FALSE
4678            } overrun = OVERRUN_UNKNOWN;
4679
4680            // loop over getNextBuffer to handle circular sink
4681            for (;;) {
4682
4683                activeTrack->mSink.frameCount = ~0;
4684                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
4685                size_t framesOut = activeTrack->mSink.frameCount;
4686                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
4687
4688                int32_t front = activeTrack->mRsmpInFront;
4689                ssize_t filled = rear - front;
4690                size_t framesIn;
4691
4692                if (filled < 0) {
4693                    // should not happen, but treat like a massive overrun and re-sync
4694                    framesIn = 0;
4695                    activeTrack->mRsmpInFront = rear;
4696                    overrun = OVERRUN_TRUE;
4697                } else if ((size_t) filled <= mRsmpInFrames) {
4698                    framesIn = (size_t) filled;
4699                } else {
4700                    // client is not keeping up with server, but give it latest data
4701                    framesIn = mRsmpInFrames;
4702                    activeTrack->mRsmpInFront = front = rear - framesIn;
4703                    overrun = OVERRUN_TRUE;
4704                }
4705
4706                if (framesOut == 0 || framesIn == 0) {
4707                    break;
4708                }
4709
4710                if (activeTrack->mResampler == NULL) {
4711                    // no resampling
4712                    if (framesIn > framesOut) {
4713                        framesIn = framesOut;
4714                    } else {
4715                        framesOut = framesIn;
4716                    }
4717                    int8_t *dst = activeTrack->mSink.i8;
4718                    while (framesIn > 0) {
4719                        front &= mRsmpInFramesP2 - 1;
4720                        size_t part1 = mRsmpInFramesP2 - front;
4721                        if (part1 > framesIn) {
4722                            part1 = framesIn;
4723                        }
4724                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
4725                        if (mChannelCount == activeTrack->mChannelCount) {
4726                            memcpy(dst, src, part1 * mFrameSize);
4727                        } else if (mChannelCount == 1) {
4728                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (int16_t *)src,
4729                                    part1);
4730                        } else {
4731                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (int16_t *)src,
4732                                    part1);
4733                        }
4734                        dst += part1 * activeTrack->mFrameSize;
4735                        front += part1;
4736                        framesIn -= part1;
4737                    }
4738                    activeTrack->mRsmpInFront += framesOut;
4739
4740                } else {
4741                    // resampling
4742                    // FIXME framesInNeeded should really be part of resampler API, and should
4743                    //       depend on the SRC ratio
4744                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
4745                    size_t framesInNeeded;
4746                    // FIXME only re-calculate when it changes, and optimize for common ratios
4747                    double inOverOut = (double) mSampleRate / activeTrack->mSampleRate;
4748                    double outOverIn = (double) activeTrack->mSampleRate / mSampleRate;
4749                    framesInNeeded = ceil(framesOut * inOverOut) + 1;
4750                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
4751                                framesInNeeded, framesOut, inOverOut);
4752                    // Although we theoretically have framesIn in circular buffer, some of those are
4753                    // unreleased frames, and thus must be discounted for purpose of budgeting.
4754                    size_t unreleased = activeTrack->mRsmpInUnrel;
4755                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
4756                    if (framesIn < framesInNeeded) {
4757                        ALOGV("not enough to resample: have %u frames in but need %u in to "
4758                                "produce %u out given in/out ratio of %.4g",
4759                                framesIn, framesInNeeded, framesOut, inOverOut);
4760                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * outOverIn) : 0;
4761                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
4762                        if (newFramesOut == 0) {
4763                            break;
4764                        }
4765                        framesInNeeded = ceil(newFramesOut * inOverOut) + 1;
4766                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
4767                                framesInNeeded, newFramesOut, outOverIn);
4768                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
4769                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
4770                              "given in/out ratio of %.4g",
4771                              framesIn, framesInNeeded, newFramesOut, inOverOut);
4772                        framesOut = newFramesOut;
4773                    } else {
4774                        ALOGV("success 1: have %u in and need %u in to produce %u out "
4775                            "given in/out ratio of %.4g",
4776                            framesIn, framesInNeeded, framesOut, inOverOut);
4777                    }
4778
4779                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
4780                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
4781                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
4782                        delete[] activeTrack->mRsmpOutBuffer;
4783                        // resampler always outputs stereo
4784                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
4785                        activeTrack->mRsmpOutFrameCount = framesOut;
4786                    }
4787
4788                    // resampler accumulates, but we only have one source track
4789                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4790                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
4791                            // FIXME how about having activeTrack implement this interface itself?
4792                            activeTrack->mResamplerBufferProvider
4793                            /*this*/ /* AudioBufferProvider* */);
4794                    // ditherAndClamp() works as long as all buffers returned by
4795                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4796                    if (activeTrack->mChannelCount == 1) {
4797                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4798                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
4799                                framesOut);
4800                        // the resampler always outputs stereo samples:
4801                        // do post stereo to mono conversion
4802                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
4803                                (int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
4804                    } else {
4805                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
4806                                activeTrack->mRsmpOutBuffer, framesOut);
4807                    }
4808                    // now done with mRsmpOutBuffer
4809
4810                }
4811
4812                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
4813                    overrun = OVERRUN_FALSE;
4814                }
4815
4816                if (activeTrack->mFramesToDrop == 0) {
4817                    if (framesOut > 0) {
4818                        activeTrack->mSink.frameCount = framesOut;
4819                        activeTrack->releaseBuffer(&activeTrack->mSink);
4820                    }
4821                } else {
4822                    // FIXME could do a partial drop of framesOut
4823                    if (activeTrack->mFramesToDrop > 0) {
4824                        activeTrack->mFramesToDrop -= framesOut;
4825                        if (activeTrack->mFramesToDrop <= 0) {
4826                            activeTrack->clearSyncStartEvent();
4827                        }
4828                    } else {
4829                        activeTrack->mFramesToDrop += framesOut;
4830                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
4831                                activeTrack->mSyncStartEvent->isCancelled()) {
4832                            ALOGW("Synced record %s, session %d, trigger session %d",
4833                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
4834                                  activeTrack->sessionId(),
4835                                  (activeTrack->mSyncStartEvent != 0) ?
4836                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
4837                            activeTrack->clearSyncStartEvent();
4838                        }
4839                    }
4840                }
4841
4842                if (framesOut == 0) {
4843                    break;
4844                }
4845            }
4846
4847            switch (overrun) {
4848            case OVERRUN_TRUE:
4849                // client isn't retrieving buffers fast enough
4850                if (!activeTrack->setOverflow()) {
4851                    nsecs_t now = systemTime();
4852                    // FIXME should lastWarning per track?
4853                    if ((now - lastWarning) > kWarningThrottleNs) {
4854                        ALOGW("RecordThread: buffer overflow");
4855                        lastWarning = now;
4856                    }
4857                }
4858                break;
4859            case OVERRUN_FALSE:
4860                activeTrack->clearOverflow();
4861                break;
4862            case OVERRUN_UNKNOWN:
4863                break;
4864            }
4865
4866        }
4867
4868        // enable changes in effect chain
4869        unlockEffectChains(effectChains);
4870        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4871    }
4872
4873    standbyIfNotAlreadyInStandby();
4874
4875    {
4876        Mutex::Autolock _l(mLock);
4877        for (size_t i = 0; i < mTracks.size(); i++) {
4878            sp<RecordTrack> track = mTracks[i];
4879            track->invalidate();
4880        }
4881        mActiveTracks.clear();
4882        mActiveTracksGen++;
4883        mStartStopCond.broadcast();
4884    }
4885
4886    releaseWakeLock();
4887
4888    ALOGV("RecordThread %p exiting", this);
4889    return false;
4890}
4891
4892void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
4893{
4894    if (!mStandby) {
4895        inputStandBy();
4896        mStandby = true;
4897    }
4898}
4899
4900void AudioFlinger::RecordThread::inputStandBy()
4901{
4902    mInput->stream->common.standby(&mInput->stream->common);
4903}
4904
4905sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4906        const sp<AudioFlinger::Client>& client,
4907        uint32_t sampleRate,
4908        audio_format_t format,
4909        audio_channel_mask_t channelMask,
4910        size_t *pFrameCount,
4911        int sessionId,
4912        int uid,
4913        IAudioFlinger::track_flags_t *flags,
4914        pid_t tid,
4915        status_t *status)
4916{
4917    size_t frameCount = *pFrameCount;
4918    sp<RecordTrack> track;
4919    status_t lStatus;
4920
4921    lStatus = initCheck();
4922    if (lStatus != NO_ERROR) {
4923        ALOGE("createRecordTrack_l() audio driver not initialized");
4924        goto Exit;
4925    }
4926
4927    // client expresses a preference for FAST, but we get the final say
4928    if (*flags & IAudioFlinger::TRACK_FAST) {
4929      if (
4930            // use case: callback handler and frame count is default or at least as large as HAL
4931            (
4932                (tid != -1) &&
4933                ((frameCount == 0) ||
4934                (frameCount >= mFrameCount))
4935            ) &&
4936            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4937            // mono or stereo
4938            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4939              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4940            // hardware sample rate
4941            (sampleRate == mSampleRate) &&
4942            // record thread has an associated fast recorder
4943            hasFastRecorder()
4944            // FIXME test that RecordThread for this fast track has a capable output HAL
4945            // FIXME add a permission test also?
4946        ) {
4947        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4948        if (frameCount == 0) {
4949            frameCount = mFrameCount * kFastTrackMultiplier;
4950        }
4951        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4952                frameCount, mFrameCount);
4953      } else {
4954        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4955                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4956                "hasFastRecorder=%d tid=%d",
4957                frameCount, mFrameCount, format,
4958                audio_is_linear_pcm(format),
4959                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4960        *flags &= ~IAudioFlinger::TRACK_FAST;
4961        // For compatibility with AudioRecord calculation, buffer depth is forced
4962        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4963        // This is probably too conservative, but legacy application code may depend on it.
4964        // If you change this calculation, also review the start threshold which is related.
4965        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4966        size_t mNormalFrameCount = 2048; // FIXME
4967        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4968        if (minBufCount < 2) {
4969            minBufCount = 2;
4970        }
4971        size_t minFrameCount = mNormalFrameCount * minBufCount;
4972        if (frameCount < minFrameCount) {
4973            frameCount = minFrameCount;
4974        }
4975      }
4976    }
4977    *pFrameCount = frameCount;
4978
4979    // FIXME use flags and tid similar to createTrack_l()
4980
4981    { // scope for mLock
4982        Mutex::Autolock _l(mLock);
4983
4984        track = new RecordTrack(this, client, sampleRate,
4985                      format, channelMask, frameCount, sessionId, uid);
4986
4987        lStatus = track->initCheck();
4988        if (lStatus != NO_ERROR) {
4989            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
4990            // track must be cleared from the caller as the caller has the AF lock
4991            goto Exit;
4992        }
4993        mTracks.add(track);
4994
4995        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4996        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4997                        mAudioFlinger->btNrecIsOff();
4998        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4999        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5000
5001        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5002            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5003            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5004            // so ask activity manager to do this on our behalf
5005            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5006        }
5007    }
5008    lStatus = NO_ERROR;
5009
5010Exit:
5011    *status = lStatus;
5012    return track;
5013}
5014
5015status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5016                                           AudioSystem::sync_event_t event,
5017                                           int triggerSession)
5018{
5019    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5020    sp<ThreadBase> strongMe = this;
5021    status_t status = NO_ERROR;
5022
5023    if (event == AudioSystem::SYNC_EVENT_NONE) {
5024        recordTrack->clearSyncStartEvent();
5025    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5026        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5027                                       triggerSession,
5028                                       recordTrack->sessionId(),
5029                                       syncStartEventCallback,
5030                                       recordTrack);
5031        // Sync event can be cancelled by the trigger session if the track is not in a
5032        // compatible state in which case we start record immediately
5033        if (recordTrack->mSyncStartEvent->isCancelled()) {
5034            recordTrack->clearSyncStartEvent();
5035        } else {
5036            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5037            recordTrack->mFramesToDrop = -
5038                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5039        }
5040    }
5041
5042    {
5043        // This section is a rendezvous between binder thread executing start() and RecordThread
5044        AutoMutex lock(mLock);
5045        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5046            if (recordTrack->mState == TrackBase::PAUSING) {
5047                ALOGV("active record track PAUSING -> ACTIVE");
5048                recordTrack->mState = TrackBase::ACTIVE;
5049            } else {
5050                ALOGV("active record track state %d", recordTrack->mState);
5051            }
5052            return status;
5053        }
5054
5055        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5056        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5057        //      or using a separate command thread
5058        recordTrack->mState = TrackBase::STARTING_1;
5059        mActiveTracks.add(recordTrack);
5060        mActiveTracksGen++;
5061        mLock.unlock();
5062        status_t status = AudioSystem::startInput(mId);
5063        mLock.lock();
5064        // FIXME should verify that recordTrack is still in mActiveTracks
5065        if (status != NO_ERROR) {
5066            mActiveTracks.remove(recordTrack);
5067            mActiveTracksGen++;
5068            recordTrack->clearSyncStartEvent();
5069            return status;
5070        }
5071        // Catch up with current buffer indices if thread is already running.
5072        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5073        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5074        // see previously buffered data before it called start(), but with greater risk of overrun.
5075
5076        recordTrack->mRsmpInFront = mRsmpInRear;
5077        recordTrack->mRsmpInUnrel = 0;
5078        // FIXME why reset?
5079        if (recordTrack->mResampler != NULL) {
5080            recordTrack->mResampler->reset();
5081        }
5082        recordTrack->mState = TrackBase::STARTING_2;
5083        // signal thread to start
5084        mWaitWorkCV.broadcast();
5085        if (mActiveTracks.indexOf(recordTrack) < 0) {
5086            ALOGV("Record failed to start");
5087            status = BAD_VALUE;
5088            goto startError;
5089        }
5090        return status;
5091    }
5092
5093startError:
5094    AudioSystem::stopInput(mId);
5095    recordTrack->clearSyncStartEvent();
5096    // FIXME I wonder why we do not reset the state here?
5097    return status;
5098}
5099
5100void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5101{
5102    sp<SyncEvent> strongEvent = event.promote();
5103
5104    if (strongEvent != 0) {
5105        sp<RefBase> ptr = strongEvent->cookie().promote();
5106        if (ptr != 0) {
5107            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5108            recordTrack->handleSyncStartEvent(strongEvent);
5109        }
5110    }
5111}
5112
5113bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5114    ALOGV("RecordThread::stop");
5115    AutoMutex _l(mLock);
5116    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5117        return false;
5118    }
5119    // note that threadLoop may still be processing the track at this point [without lock]
5120    recordTrack->mState = TrackBase::PAUSING;
5121    // do not wait for mStartStopCond if exiting
5122    if (exitPending()) {
5123        return true;
5124    }
5125    // FIXME incorrect usage of wait: no explicit predicate or loop
5126    mStartStopCond.wait(mLock);
5127    // if we have been restarted, recordTrack is in mActiveTracks here
5128    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5129        ALOGV("Record stopped OK");
5130        return true;
5131    }
5132    return false;
5133}
5134
5135bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5136{
5137    return false;
5138}
5139
5140status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5141{
5142#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5143    if (!isValidSyncEvent(event)) {
5144        return BAD_VALUE;
5145    }
5146
5147    int eventSession = event->triggerSession();
5148    status_t ret = NAME_NOT_FOUND;
5149
5150    Mutex::Autolock _l(mLock);
5151
5152    for (size_t i = 0; i < mTracks.size(); i++) {
5153        sp<RecordTrack> track = mTracks[i];
5154        if (eventSession == track->sessionId()) {
5155            (void) track->setSyncEvent(event);
5156            ret = NO_ERROR;
5157        }
5158    }
5159    return ret;
5160#else
5161    return BAD_VALUE;
5162#endif
5163}
5164
5165// destroyTrack_l() must be called with ThreadBase::mLock held
5166void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5167{
5168    track->terminate();
5169    track->mState = TrackBase::STOPPED;
5170    // active tracks are removed by threadLoop()
5171    if (mActiveTracks.indexOf(track) < 0) {
5172        removeTrack_l(track);
5173    }
5174}
5175
5176void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5177{
5178    mTracks.remove(track);
5179    // need anything related to effects here?
5180}
5181
5182void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5183{
5184    dumpInternals(fd, args);
5185    dumpTracks(fd, args);
5186    dumpEffectChains(fd, args);
5187}
5188
5189void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5190{
5191    fdprintf(fd, "\nInput thread %p:\n", this);
5192
5193    if (mActiveTracks.size() > 0) {
5194        fdprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5195    } else {
5196        fdprintf(fd, "  No active record clients\n");
5197    }
5198
5199    dumpBase(fd, args);
5200}
5201
5202void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5203{
5204    const size_t SIZE = 256;
5205    char buffer[SIZE];
5206    String8 result;
5207
5208    size_t numtracks = mTracks.size();
5209    size_t numactive = mActiveTracks.size();
5210    size_t numactiveseen = 0;
5211    fdprintf(fd, "  %d Tracks", numtracks);
5212    if (numtracks) {
5213        fdprintf(fd, " of which %d are active\n", numactive);
5214        RecordTrack::appendDumpHeader(result);
5215        for (size_t i = 0; i < numtracks ; ++i) {
5216            sp<RecordTrack> track = mTracks[i];
5217            if (track != 0) {
5218                bool active = mActiveTracks.indexOf(track) >= 0;
5219                if (active) {
5220                    numactiveseen++;
5221                }
5222                track->dump(buffer, SIZE, active);
5223                result.append(buffer);
5224            }
5225        }
5226    } else {
5227        fdprintf(fd, "\n");
5228    }
5229
5230    if (numactiveseen != numactive) {
5231        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5232                " not in the track list\n");
5233        result.append(buffer);
5234        RecordTrack::appendDumpHeader(result);
5235        for (size_t i = 0; i < numactive; ++i) {
5236            sp<RecordTrack> track = mActiveTracks[i];
5237            if (mTracks.indexOf(track) < 0) {
5238                track->dump(buffer, SIZE, true);
5239                result.append(buffer);
5240            }
5241        }
5242
5243    }
5244    write(fd, result.string(), result.size());
5245}
5246
5247// AudioBufferProvider interface
5248status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5249        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5250{
5251    RecordTrack *activeTrack = mRecordTrack;
5252    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5253    if (threadBase == 0) {
5254        buffer->frameCount = 0;
5255        buffer->raw = NULL;
5256        return NOT_ENOUGH_DATA;
5257    }
5258    RecordThread *recordThread = (RecordThread *) threadBase.get();
5259    int32_t rear = recordThread->mRsmpInRear;
5260    int32_t front = activeTrack->mRsmpInFront;
5261    ssize_t filled = rear - front;
5262    // FIXME should not be P2 (don't want to increase latency)
5263    // FIXME if client not keeping up, discard
5264    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5265    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5266    front &= recordThread->mRsmpInFramesP2 - 1;
5267    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5268    if (part1 > (size_t) filled) {
5269        part1 = filled;
5270    }
5271    size_t ask = buffer->frameCount;
5272    ALOG_ASSERT(ask > 0);
5273    if (part1 > ask) {
5274        part1 = ask;
5275    }
5276    if (part1 == 0) {
5277        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5278        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5279        buffer->raw = NULL;
5280        buffer->frameCount = 0;
5281        activeTrack->mRsmpInUnrel = 0;
5282        return NOT_ENOUGH_DATA;
5283    }
5284
5285    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5286    buffer->frameCount = part1;
5287    activeTrack->mRsmpInUnrel = part1;
5288    return NO_ERROR;
5289}
5290
5291// AudioBufferProvider interface
5292void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5293        AudioBufferProvider::Buffer* buffer)
5294{
5295    RecordTrack *activeTrack = mRecordTrack;
5296    size_t stepCount = buffer->frameCount;
5297    if (stepCount == 0) {
5298        return;
5299    }
5300    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5301    activeTrack->mRsmpInUnrel -= stepCount;
5302    activeTrack->mRsmpInFront += stepCount;
5303    buffer->raw = NULL;
5304    buffer->frameCount = 0;
5305}
5306
5307bool AudioFlinger::RecordThread::checkForNewParameters_l()
5308{
5309    bool reconfig = false;
5310
5311    while (!mNewParameters.isEmpty()) {
5312        status_t status = NO_ERROR;
5313        String8 keyValuePair = mNewParameters[0];
5314        AudioParameter param = AudioParameter(keyValuePair);
5315        int value;
5316        audio_format_t reqFormat = mFormat;
5317        uint32_t samplingRate = mSampleRate;
5318        audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5319
5320        // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5321        //      channel count change can be requested. Do we mandate the first client defines the
5322        //      HAL sampling rate and channel count or do we allow changes on the fly?
5323        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5324            samplingRate = value;
5325            reconfig = true;
5326        }
5327        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5328            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5329                status = BAD_VALUE;
5330            } else {
5331                reqFormat = (audio_format_t) value;
5332                reconfig = true;
5333            }
5334        }
5335        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5336            audio_channel_mask_t mask = (audio_channel_mask_t) value;
5337            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5338                status = BAD_VALUE;
5339            } else {
5340                channelMask = mask;
5341                reconfig = true;
5342            }
5343        }
5344        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5345            // do not accept frame count changes if tracks are open as the track buffer
5346            // size depends on frame count and correct behavior would not be guaranteed
5347            // if frame count is changed after track creation
5348            if (mActiveTracks.size() > 0) {
5349                status = INVALID_OPERATION;
5350            } else {
5351                reconfig = true;
5352            }
5353        }
5354        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5355            // forward device change to effects that have requested to be
5356            // aware of attached audio device.
5357            for (size_t i = 0; i < mEffectChains.size(); i++) {
5358                mEffectChains[i]->setDevice_l(value);
5359            }
5360
5361            // store input device and output device but do not forward output device to audio HAL.
5362            // Note that status is ignored by the caller for output device
5363            // (see AudioFlinger::setParameters()
5364            if (audio_is_output_devices(value)) {
5365                mOutDevice = value;
5366                status = BAD_VALUE;
5367            } else {
5368                mInDevice = value;
5369                // disable AEC and NS if the device is a BT SCO headset supporting those
5370                // pre processings
5371                if (mTracks.size() > 0) {
5372                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5373                                        mAudioFlinger->btNrecIsOff();
5374                    for (size_t i = 0; i < mTracks.size(); i++) {
5375                        sp<RecordTrack> track = mTracks[i];
5376                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5377                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5378                    }
5379                }
5380            }
5381        }
5382        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5383                mAudioSource != (audio_source_t)value) {
5384            // forward device change to effects that have requested to be
5385            // aware of attached audio device.
5386            for (size_t i = 0; i < mEffectChains.size(); i++) {
5387                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5388            }
5389            mAudioSource = (audio_source_t)value;
5390        }
5391
5392        if (status == NO_ERROR) {
5393            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5394                    keyValuePair.string());
5395            if (status == INVALID_OPERATION) {
5396                inputStandBy();
5397                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5398                        keyValuePair.string());
5399            }
5400            if (reconfig) {
5401                if (status == BAD_VALUE &&
5402                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5403                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5404                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5405                            <= (2 * samplingRate)) &&
5406                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5407                            <= FCC_2 &&
5408                    (channelMask == AUDIO_CHANNEL_IN_MONO ||
5409                            channelMask == AUDIO_CHANNEL_IN_STEREO)) {
5410                    status = NO_ERROR;
5411                }
5412                if (status == NO_ERROR) {
5413                    readInputParameters_l();
5414                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5415                }
5416            }
5417        }
5418
5419        mNewParameters.removeAt(0);
5420
5421        mParamStatus = status;
5422        mParamCond.signal();
5423        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5424        // already timed out waiting for the status and will never signal the condition.
5425        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5426    }
5427    return reconfig;
5428}
5429
5430String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5431{
5432    Mutex::Autolock _l(mLock);
5433    if (initCheck() != NO_ERROR) {
5434        return String8();
5435    }
5436
5437    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5438    const String8 out_s8(s);
5439    free(s);
5440    return out_s8;
5441}
5442
5443void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param __unused) {
5444    AudioSystem::OutputDescriptor desc;
5445    const void *param2 = NULL;
5446
5447    switch (event) {
5448    case AudioSystem::INPUT_OPENED:
5449    case AudioSystem::INPUT_CONFIG_CHANGED:
5450        desc.channelMask = mChannelMask;
5451        desc.samplingRate = mSampleRate;
5452        desc.format = mFormat;
5453        desc.frameCount = mFrameCount;
5454        desc.latency = 0;
5455        param2 = &desc;
5456        break;
5457
5458    case AudioSystem::INPUT_CLOSED:
5459    default:
5460        break;
5461    }
5462    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5463}
5464
5465void AudioFlinger::RecordThread::readInputParameters_l()
5466{
5467    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5468    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5469    mChannelCount = popcount(mChannelMask);
5470    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5471    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5472        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5473    }
5474    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5475    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5476    mFrameCount = mBufferSize / mFrameSize;
5477    // This is the formula for calculating the temporary buffer size.
5478    // With 3 HAL buffers, we can guarantee ability to down-sample the input by ratio of 2:1 to
5479    // 1 full output buffer, regardless of the alignment of the available input.
5480    // The "3" is somewhat arbitrary, and could probably be larger.
5481    // A larger value should allow more old data to be read after a track calls start(),
5482    // without increasing latency.
5483    mRsmpInFrames = mFrameCount * 3;
5484    mRsmpInFramesP2 = roundup(mRsmpInFrames);
5485    delete[] mRsmpInBuffer;
5486    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
5487    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
5488
5489    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
5490    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
5491}
5492
5493uint32_t AudioFlinger::RecordThread::getInputFramesLost()
5494{
5495    Mutex::Autolock _l(mLock);
5496    if (initCheck() != NO_ERROR) {
5497        return 0;
5498    }
5499
5500    return mInput->stream->get_input_frames_lost(mInput->stream);
5501}
5502
5503uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5504{
5505    Mutex::Autolock _l(mLock);
5506    uint32_t result = 0;
5507    if (getEffectChain_l(sessionId) != 0) {
5508        result = EFFECT_SESSION;
5509    }
5510
5511    for (size_t i = 0; i < mTracks.size(); ++i) {
5512        if (sessionId == mTracks[i]->sessionId()) {
5513            result |= TRACK_SESSION;
5514            break;
5515        }
5516    }
5517
5518    return result;
5519}
5520
5521KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5522{
5523    KeyedVector<int, bool> ids;
5524    Mutex::Autolock _l(mLock);
5525    for (size_t j = 0; j < mTracks.size(); ++j) {
5526        sp<RecordThread::RecordTrack> track = mTracks[j];
5527        int sessionId = track->sessionId();
5528        if (ids.indexOfKey(sessionId) < 0) {
5529            ids.add(sessionId, true);
5530        }
5531    }
5532    return ids;
5533}
5534
5535AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5536{
5537    Mutex::Autolock _l(mLock);
5538    AudioStreamIn *input = mInput;
5539    mInput = NULL;
5540    return input;
5541}
5542
5543// this method must always be called either with ThreadBase mLock held or inside the thread loop
5544audio_stream_t* AudioFlinger::RecordThread::stream() const
5545{
5546    if (mInput == NULL) {
5547        return NULL;
5548    }
5549    return &mInput->stream->common;
5550}
5551
5552status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5553{
5554    // only one chain per input thread
5555    if (mEffectChains.size() != 0) {
5556        return INVALID_OPERATION;
5557    }
5558    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5559
5560    chain->setInBuffer(NULL);
5561    chain->setOutBuffer(NULL);
5562
5563    checkSuspendOnAddEffectChain_l(chain);
5564
5565    mEffectChains.add(chain);
5566
5567    return NO_ERROR;
5568}
5569
5570size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5571{
5572    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5573    ALOGW_IF(mEffectChains.size() != 1,
5574            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5575            chain.get(), mEffectChains.size(), this);
5576    if (mEffectChains.size() == 1) {
5577        mEffectChains.removeAt(0);
5578    }
5579    return 0;
5580}
5581
5582}; // namespace android
5583