Threads.cpp revision 26a4029c95620a2b98187cf003cd3c58eea03747
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Whether to use fast mixer
113static const enum {
114    FastMixer_Never,    // never initialize or use: for debugging only
115    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
116                        // normal mixer multiplier is 1
117    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
118                        // multiplier is calculated based on min & max normal mixer buffer size
119    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    // FIXME for FastMixer_Dynamic:
122    //  Supporting this option will require fixing HALs that can't handle large writes.
123    //  For example, one HAL implementation returns an error from a large write,
124    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
125    //  We could either fix the HAL implementations, or provide a wrapper that breaks
126    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
127} kUseFastMixer = FastMixer_Static;
128
129// Priorities for requestPriority
130static const int kPriorityAudioApp = 2;
131static const int kPriorityFastMixer = 3;
132
133// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
134// for the track.  The client then sub-divides this into smaller buffers for its use.
135// Currently the client uses double-buffering by default, but doesn't tell us about that.
136// So for now we just assume that client is double-buffered.
137// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
138// N-buffering, so AudioFlinger could allocate the right amount of memory.
139// See the client's minBufCount and mNotificationFramesAct calculations for details.
140static const int kFastTrackMultiplier = 1;
141
142// ----------------------------------------------------------------------------
143
144#ifdef ADD_BATTERY_DATA
145// To collect the amplifier usage
146static void addBatteryData(uint32_t params) {
147    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
148    if (service == NULL) {
149        // it already logged
150        return;
151    }
152
153    service->addBatteryData(params);
154}
155#endif
156
157
158// ----------------------------------------------------------------------------
159//      CPU Stats
160// ----------------------------------------------------------------------------
161
162class CpuStats {
163public:
164    CpuStats();
165    void sample(const String8 &title);
166#ifdef DEBUG_CPU_USAGE
167private:
168    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
169    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
170
171    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
172
173    int mCpuNum;                        // thread's current CPU number
174    int mCpukHz;                        // frequency of thread's current CPU in kHz
175#endif
176};
177
178CpuStats::CpuStats()
179#ifdef DEBUG_CPU_USAGE
180    : mCpuNum(-1), mCpukHz(-1)
181#endif
182{
183}
184
185void CpuStats::sample(const String8 &title) {
186#ifdef DEBUG_CPU_USAGE
187    // get current thread's delta CPU time in wall clock ns
188    double wcNs;
189    bool valid = mCpuUsage.sampleAndEnable(wcNs);
190
191    // record sample for wall clock statistics
192    if (valid) {
193        mWcStats.sample(wcNs);
194    }
195
196    // get the current CPU number
197    int cpuNum = sched_getcpu();
198
199    // get the current CPU frequency in kHz
200    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
201
202    // check if either CPU number or frequency changed
203    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
204        mCpuNum = cpuNum;
205        mCpukHz = cpukHz;
206        // ignore sample for purposes of cycles
207        valid = false;
208    }
209
210    // if no change in CPU number or frequency, then record sample for cycle statistics
211    if (valid && mCpukHz > 0) {
212        double cycles = wcNs * cpukHz * 0.000001;
213        mHzStats.sample(cycles);
214    }
215
216    unsigned n = mWcStats.n();
217    // mCpuUsage.elapsed() is expensive, so don't call it every loop
218    if ((n & 127) == 1) {
219        long long elapsed = mCpuUsage.elapsed();
220        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
221            double perLoop = elapsed / (double) n;
222            double perLoop100 = perLoop * 0.01;
223            double perLoop1k = perLoop * 0.001;
224            double mean = mWcStats.mean();
225            double stddev = mWcStats.stddev();
226            double minimum = mWcStats.minimum();
227            double maximum = mWcStats.maximum();
228            double meanCycles = mHzStats.mean();
229            double stddevCycles = mHzStats.stddev();
230            double minCycles = mHzStats.minimum();
231            double maxCycles = mHzStats.maximum();
232            mCpuUsage.resetElapsed();
233            mWcStats.reset();
234            mHzStats.reset();
235            ALOGD("CPU usage for %s over past %.1f secs\n"
236                "  (%u mixer loops at %.1f mean ms per loop):\n"
237                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
238                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
239                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
240                    title.string(),
241                    elapsed * .000000001, n, perLoop * .000001,
242                    mean * .001,
243                    stddev * .001,
244                    minimum * .001,
245                    maximum * .001,
246                    mean / perLoop100,
247                    stddev / perLoop100,
248                    minimum / perLoop100,
249                    maximum / perLoop100,
250                    meanCycles / perLoop1k,
251                    stddevCycles / perLoop1k,
252                    minCycles / perLoop1k,
253                    maxCycles / perLoop1k);
254
255        }
256    }
257#endif
258};
259
260// ----------------------------------------------------------------------------
261//      ThreadBase
262// ----------------------------------------------------------------------------
263
264AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
265        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
266    :   Thread(false /*canCallJava*/),
267        mType(type),
268        mAudioFlinger(audioFlinger),
269        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
270        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
271        mParamStatus(NO_ERROR),
272        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
273        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
274        // mName will be set by concrete (non-virtual) subclass
275        mDeathRecipient(new PMDeathRecipient(this))
276{
277}
278
279AudioFlinger::ThreadBase::~ThreadBase()
280{
281    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
282    for (size_t i = 0; i < mConfigEvents.size(); i++) {
283        delete mConfigEvents[i];
284    }
285    mConfigEvents.clear();
286
287    mParamCond.broadcast();
288    // do not lock the mutex in destructor
289    releaseWakeLock_l();
290    if (mPowerManager != 0) {
291        sp<IBinder> binder = mPowerManager->asBinder();
292        binder->unlinkToDeath(mDeathRecipient);
293    }
294}
295
296status_t AudioFlinger::ThreadBase::readyToRun()
297{
298    status_t status = initCheck();
299    if (status == NO_ERROR) {
300        ALOGI("AudioFlinger's thread %p ready to run", this);
301    } else {
302        ALOGE("No working audio driver found.");
303    }
304    return status;
305}
306
307void AudioFlinger::ThreadBase::exit()
308{
309    ALOGV("ThreadBase::exit");
310    // do any cleanup required for exit to succeed
311    preExit();
312    {
313        // This lock prevents the following race in thread (uniprocessor for illustration):
314        //  if (!exitPending()) {
315        //      // context switch from here to exit()
316        //      // exit() calls requestExit(), what exitPending() observes
317        //      // exit() calls signal(), which is dropped since no waiters
318        //      // context switch back from exit() to here
319        //      mWaitWorkCV.wait(...);
320        //      // now thread is hung
321        //  }
322        AutoMutex lock(mLock);
323        requestExit();
324        mWaitWorkCV.broadcast();
325    }
326    // When Thread::requestExitAndWait is made virtual and this method is renamed to
327    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
328    requestExitAndWait();
329}
330
331status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
332{
333    status_t status;
334
335    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
336    Mutex::Autolock _l(mLock);
337
338    mNewParameters.add(keyValuePairs);
339    mWaitWorkCV.signal();
340    // wait condition with timeout in case the thread loop has exited
341    // before the request could be processed
342    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
343        status = mParamStatus;
344        mWaitWorkCV.signal();
345    } else {
346        status = TIMED_OUT;
347    }
348    return status;
349}
350
351void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
352{
353    Mutex::Autolock _l(mLock);
354    sendIoConfigEvent_l(event, param);
355}
356
357// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
358void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
359{
360    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
361    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
362    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
363            param);
364    mWaitWorkCV.signal();
365}
366
367// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
368void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
369{
370    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
371    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
372    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
373          mConfigEvents.size(), pid, tid, prio);
374    mWaitWorkCV.signal();
375}
376
377void AudioFlinger::ThreadBase::processConfigEvents()
378{
379    Mutex::Autolock _l(mLock);
380    processConfigEvents_l();
381}
382
383void AudioFlinger::ThreadBase::processConfigEvents_l()
384{
385    while (!mConfigEvents.isEmpty()) {
386        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
387        ConfigEvent *event = mConfigEvents[0];
388        mConfigEvents.removeAt(0);
389        // release mLock before locking AudioFlinger mLock: lock order is always
390        // AudioFlinger then ThreadBase to avoid cross deadlock
391        mLock.unlock();
392        switch (event->type()) {
393        case CFG_EVENT_PRIO: {
394            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
395            // FIXME Need to understand why this has be done asynchronously
396            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
397                    true /*asynchronous*/);
398            if (err != 0) {
399                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
400                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
401            }
402        } break;
403        case CFG_EVENT_IO: {
404            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
405            {
406                Mutex::Autolock _l(mAudioFlinger->mLock);
407                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
408            }
409        } break;
410        default:
411            ALOGE("processConfigEvents() unknown event type %d", event->type());
412            break;
413        }
414        delete event;
415        mLock.lock();
416    }
417}
418
419void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
420{
421    const size_t SIZE = 256;
422    char buffer[SIZE];
423    String8 result;
424
425    bool locked = AudioFlinger::dumpTryLock(mLock);
426    if (!locked) {
427        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
428        write(fd, buffer, strlen(buffer));
429    }
430
431    snprintf(buffer, SIZE, "io handle: %d\n", mId);
432    result.append(buffer);
433    snprintf(buffer, SIZE, "TID: %d\n", getTid());
434    result.append(buffer);
435    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
436    result.append(buffer);
437    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
438    result.append(buffer);
439    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
440    result.append(buffer);
441    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
442    result.append(buffer);
443    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
444    result.append(buffer);
445    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
446    result.append(buffer);
447    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
448    result.append(buffer);
449    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
450    result.append(buffer);
451
452    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
453    result.append(buffer);
454    result.append(" Index Command");
455    for (size_t i = 0; i < mNewParameters.size(); ++i) {
456        snprintf(buffer, SIZE, "\n %02d    ", i);
457        result.append(buffer);
458        result.append(mNewParameters[i]);
459    }
460
461    snprintf(buffer, SIZE, "\n\nPending config events: \n");
462    result.append(buffer);
463    for (size_t i = 0; i < mConfigEvents.size(); i++) {
464        mConfigEvents[i]->dump(buffer, SIZE);
465        result.append(buffer);
466    }
467    result.append("\n");
468
469    write(fd, result.string(), result.size());
470
471    if (locked) {
472        mLock.unlock();
473    }
474}
475
476void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
477{
478    const size_t SIZE = 256;
479    char buffer[SIZE];
480    String8 result;
481
482    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
483    write(fd, buffer, strlen(buffer));
484
485    for (size_t i = 0; i < mEffectChains.size(); ++i) {
486        sp<EffectChain> chain = mEffectChains[i];
487        if (chain != 0) {
488            chain->dump(fd, args);
489        }
490    }
491}
492
493void AudioFlinger::ThreadBase::acquireWakeLock()
494{
495    Mutex::Autolock _l(mLock);
496    acquireWakeLock_l();
497}
498
499void AudioFlinger::ThreadBase::acquireWakeLock_l()
500{
501    if (mPowerManager == 0) {
502        // use checkService() to avoid blocking if power service is not up yet
503        sp<IBinder> binder =
504            defaultServiceManager()->checkService(String16("power"));
505        if (binder == 0) {
506            ALOGW("Thread %s cannot connect to the power manager service", mName);
507        } else {
508            mPowerManager = interface_cast<IPowerManager>(binder);
509            binder->linkToDeath(mDeathRecipient);
510        }
511    }
512    if (mPowerManager != 0) {
513        sp<IBinder> binder = new BBinder();
514        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
515                                                         binder,
516                                                         String16(mName),
517                                                         String16("media"));
518        if (status == NO_ERROR) {
519            mWakeLockToken = binder;
520        }
521        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
522    }
523}
524
525void AudioFlinger::ThreadBase::releaseWakeLock()
526{
527    Mutex::Autolock _l(mLock);
528    releaseWakeLock_l();
529}
530
531void AudioFlinger::ThreadBase::releaseWakeLock_l()
532{
533    if (mWakeLockToken != 0) {
534        ALOGV("releaseWakeLock_l() %s", mName);
535        if (mPowerManager != 0) {
536            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
537        }
538        mWakeLockToken.clear();
539    }
540}
541
542void AudioFlinger::ThreadBase::clearPowerManager()
543{
544    Mutex::Autolock _l(mLock);
545    releaseWakeLock_l();
546    mPowerManager.clear();
547}
548
549void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
550{
551    sp<ThreadBase> thread = mThread.promote();
552    if (thread != 0) {
553        thread->clearPowerManager();
554    }
555    ALOGW("power manager service died !!!");
556}
557
558void AudioFlinger::ThreadBase::setEffectSuspended(
559        const effect_uuid_t *type, bool suspend, int sessionId)
560{
561    Mutex::Autolock _l(mLock);
562    setEffectSuspended_l(type, suspend, sessionId);
563}
564
565void AudioFlinger::ThreadBase::setEffectSuspended_l(
566        const effect_uuid_t *type, bool suspend, int sessionId)
567{
568    sp<EffectChain> chain = getEffectChain_l(sessionId);
569    if (chain != 0) {
570        if (type != NULL) {
571            chain->setEffectSuspended_l(type, suspend);
572        } else {
573            chain->setEffectSuspendedAll_l(suspend);
574        }
575    }
576
577    updateSuspendedSessions_l(type, suspend, sessionId);
578}
579
580void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
581{
582    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
583    if (index < 0) {
584        return;
585    }
586
587    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
588            mSuspendedSessions.valueAt(index);
589
590    for (size_t i = 0; i < sessionEffects.size(); i++) {
591        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
592        for (int j = 0; j < desc->mRefCount; j++) {
593            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
594                chain->setEffectSuspendedAll_l(true);
595            } else {
596                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
597                    desc->mType.timeLow);
598                chain->setEffectSuspended_l(&desc->mType, true);
599            }
600        }
601    }
602}
603
604void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
605                                                         bool suspend,
606                                                         int sessionId)
607{
608    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
609
610    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
611
612    if (suspend) {
613        if (index >= 0) {
614            sessionEffects = mSuspendedSessions.valueAt(index);
615        } else {
616            mSuspendedSessions.add(sessionId, sessionEffects);
617        }
618    } else {
619        if (index < 0) {
620            return;
621        }
622        sessionEffects = mSuspendedSessions.valueAt(index);
623    }
624
625
626    int key = EffectChain::kKeyForSuspendAll;
627    if (type != NULL) {
628        key = type->timeLow;
629    }
630    index = sessionEffects.indexOfKey(key);
631
632    sp<SuspendedSessionDesc> desc;
633    if (suspend) {
634        if (index >= 0) {
635            desc = sessionEffects.valueAt(index);
636        } else {
637            desc = new SuspendedSessionDesc();
638            if (type != NULL) {
639                desc->mType = *type;
640            }
641            sessionEffects.add(key, desc);
642            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
643        }
644        desc->mRefCount++;
645    } else {
646        if (index < 0) {
647            return;
648        }
649        desc = sessionEffects.valueAt(index);
650        if (--desc->mRefCount == 0) {
651            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
652            sessionEffects.removeItemsAt(index);
653            if (sessionEffects.isEmpty()) {
654                ALOGV("updateSuspendedSessions_l() restore removing session %d",
655                                 sessionId);
656                mSuspendedSessions.removeItem(sessionId);
657            }
658        }
659    }
660    if (!sessionEffects.isEmpty()) {
661        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
662    }
663}
664
665void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
666                                                            bool enabled,
667                                                            int sessionId)
668{
669    Mutex::Autolock _l(mLock);
670    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
671}
672
673void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
674                                                            bool enabled,
675                                                            int sessionId)
676{
677    if (mType != RECORD) {
678        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
679        // another session. This gives the priority to well behaved effect control panels
680        // and applications not using global effects.
681        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
682        // global effects
683        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
684            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
685        }
686    }
687
688    sp<EffectChain> chain = getEffectChain_l(sessionId);
689    if (chain != 0) {
690        chain->checkSuspendOnEffectEnabled(effect, enabled);
691    }
692}
693
694// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
695sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
696        const sp<AudioFlinger::Client>& client,
697        const sp<IEffectClient>& effectClient,
698        int32_t priority,
699        int sessionId,
700        effect_descriptor_t *desc,
701        int *enabled,
702        status_t *status)
703{
704    sp<EffectModule> effect;
705    sp<EffectHandle> handle;
706    status_t lStatus;
707    sp<EffectChain> chain;
708    bool chainCreated = false;
709    bool effectCreated = false;
710    bool effectRegistered = false;
711
712    lStatus = initCheck();
713    if (lStatus != NO_ERROR) {
714        ALOGW("createEffect_l() Audio driver not initialized.");
715        goto Exit;
716    }
717
718    // Do not allow effects with session ID 0 on direct output or duplicating threads
719    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
720    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
721        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
722                desc->name, sessionId);
723        lStatus = BAD_VALUE;
724        goto Exit;
725    }
726    // Only Pre processor effects are allowed on input threads and only on input threads
727    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
728        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
729                desc->name, desc->flags, mType);
730        lStatus = BAD_VALUE;
731        goto Exit;
732    }
733
734    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
735
736    { // scope for mLock
737        Mutex::Autolock _l(mLock);
738
739        // check for existing effect chain with the requested audio session
740        chain = getEffectChain_l(sessionId);
741        if (chain == 0) {
742            // create a new chain for this session
743            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
744            chain = new EffectChain(this, sessionId);
745            addEffectChain_l(chain);
746            chain->setStrategy(getStrategyForSession_l(sessionId));
747            chainCreated = true;
748        } else {
749            effect = chain->getEffectFromDesc_l(desc);
750        }
751
752        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
753
754        if (effect == 0) {
755            int id = mAudioFlinger->nextUniqueId();
756            // Check CPU and memory usage
757            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
758            if (lStatus != NO_ERROR) {
759                goto Exit;
760            }
761            effectRegistered = true;
762            // create a new effect module if none present in the chain
763            effect = new EffectModule(this, chain, desc, id, sessionId);
764            lStatus = effect->status();
765            if (lStatus != NO_ERROR) {
766                goto Exit;
767            }
768            lStatus = chain->addEffect_l(effect);
769            if (lStatus != NO_ERROR) {
770                goto Exit;
771            }
772            effectCreated = true;
773
774            effect->setDevice(mOutDevice);
775            effect->setDevice(mInDevice);
776            effect->setMode(mAudioFlinger->getMode());
777            effect->setAudioSource(mAudioSource);
778        }
779        // create effect handle and connect it to effect module
780        handle = new EffectHandle(effect, client, effectClient, priority);
781        lStatus = effect->addHandle(handle.get());
782        if (enabled != NULL) {
783            *enabled = (int)effect->isEnabled();
784        }
785    }
786
787Exit:
788    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
789        Mutex::Autolock _l(mLock);
790        if (effectCreated) {
791            chain->removeEffect_l(effect);
792        }
793        if (effectRegistered) {
794            AudioSystem::unregisterEffect(effect->id());
795        }
796        if (chainCreated) {
797            removeEffectChain_l(chain);
798        }
799        handle.clear();
800    }
801
802    *status = lStatus;
803    return handle;
804}
805
806sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
807{
808    Mutex::Autolock _l(mLock);
809    return getEffect_l(sessionId, effectId);
810}
811
812sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
813{
814    sp<EffectChain> chain = getEffectChain_l(sessionId);
815    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
816}
817
818// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
819// PlaybackThread::mLock held
820status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
821{
822    // check for existing effect chain with the requested audio session
823    int sessionId = effect->sessionId();
824    sp<EffectChain> chain = getEffectChain_l(sessionId);
825    bool chainCreated = false;
826
827    if (chain == 0) {
828        // create a new chain for this session
829        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
830        chain = new EffectChain(this, sessionId);
831        addEffectChain_l(chain);
832        chain->setStrategy(getStrategyForSession_l(sessionId));
833        chainCreated = true;
834    }
835    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
836
837    if (chain->getEffectFromId_l(effect->id()) != 0) {
838        ALOGW("addEffect_l() %p effect %s already present in chain %p",
839                this, effect->desc().name, chain.get());
840        return BAD_VALUE;
841    }
842
843    status_t status = chain->addEffect_l(effect);
844    if (status != NO_ERROR) {
845        if (chainCreated) {
846            removeEffectChain_l(chain);
847        }
848        return status;
849    }
850
851    effect->setDevice(mOutDevice);
852    effect->setDevice(mInDevice);
853    effect->setMode(mAudioFlinger->getMode());
854    effect->setAudioSource(mAudioSource);
855    return NO_ERROR;
856}
857
858void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
859
860    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
861    effect_descriptor_t desc = effect->desc();
862    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
863        detachAuxEffect_l(effect->id());
864    }
865
866    sp<EffectChain> chain = effect->chain().promote();
867    if (chain != 0) {
868        // remove effect chain if removing last effect
869        if (chain->removeEffect_l(effect) == 0) {
870            removeEffectChain_l(chain);
871        }
872    } else {
873        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
874    }
875}
876
877void AudioFlinger::ThreadBase::lockEffectChains_l(
878        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
879{
880    effectChains = mEffectChains;
881    for (size_t i = 0; i < mEffectChains.size(); i++) {
882        mEffectChains[i]->lock();
883    }
884}
885
886void AudioFlinger::ThreadBase::unlockEffectChains(
887        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
888{
889    for (size_t i = 0; i < effectChains.size(); i++) {
890        effectChains[i]->unlock();
891    }
892}
893
894sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
895{
896    Mutex::Autolock _l(mLock);
897    return getEffectChain_l(sessionId);
898}
899
900sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
901{
902    size_t size = mEffectChains.size();
903    for (size_t i = 0; i < size; i++) {
904        if (mEffectChains[i]->sessionId() == sessionId) {
905            return mEffectChains[i];
906        }
907    }
908    return 0;
909}
910
911void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
912{
913    Mutex::Autolock _l(mLock);
914    size_t size = mEffectChains.size();
915    for (size_t i = 0; i < size; i++) {
916        mEffectChains[i]->setMode_l(mode);
917    }
918}
919
920void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
921                                                    EffectHandle *handle,
922                                                    bool unpinIfLast) {
923
924    Mutex::Autolock _l(mLock);
925    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
926    // delete the effect module if removing last handle on it
927    if (effect->removeHandle(handle) == 0) {
928        if (!effect->isPinned() || unpinIfLast) {
929            removeEffect_l(effect);
930            AudioSystem::unregisterEffect(effect->id());
931        }
932    }
933}
934
935// ----------------------------------------------------------------------------
936//      Playback
937// ----------------------------------------------------------------------------
938
939AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
940                                             AudioStreamOut* output,
941                                             audio_io_handle_t id,
942                                             audio_devices_t device,
943                                             type_t type)
944    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
945        mNormalFrameCount(0), mMixBuffer(NULL),
946        mSuspended(0), mBytesWritten(0),
947        // mStreamTypes[] initialized in constructor body
948        mOutput(output),
949        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
950        mMixerStatus(MIXER_IDLE),
951        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
952        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
953        mBytesRemaining(0),
954        mCurrentWriteLength(0),
955        mUseAsyncWrite(false),
956        mWriteBlocked(false),
957        mDraining(false),
958        mScreenState(AudioFlinger::mScreenState),
959        // index 0 is reserved for normal mixer's submix
960        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
961{
962    snprintf(mName, kNameLength, "AudioOut_%X", id);
963    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
964
965    // Assumes constructor is called by AudioFlinger with it's mLock held, but
966    // it would be safer to explicitly pass initial masterVolume/masterMute as
967    // parameter.
968    //
969    // If the HAL we are using has support for master volume or master mute,
970    // then do not attenuate or mute during mixing (just leave the volume at 1.0
971    // and the mute set to false).
972    mMasterVolume = audioFlinger->masterVolume_l();
973    mMasterMute = audioFlinger->masterMute_l();
974    if (mOutput && mOutput->audioHwDev) {
975        if (mOutput->audioHwDev->canSetMasterVolume()) {
976            mMasterVolume = 1.0;
977        }
978
979        if (mOutput->audioHwDev->canSetMasterMute()) {
980            mMasterMute = false;
981        }
982    }
983
984    readOutputParameters();
985
986    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
987    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
988    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
989            stream = (audio_stream_type_t) (stream + 1)) {
990        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
991        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
992    }
993    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
994    // because mAudioFlinger doesn't have one to copy from
995}
996
997AudioFlinger::PlaybackThread::~PlaybackThread()
998{
999    mAudioFlinger->unregisterWriter(mNBLogWriter);
1000    delete[] mMixBuffer;
1001}
1002
1003void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1004{
1005    dumpInternals(fd, args);
1006    dumpTracks(fd, args);
1007    dumpEffectChains(fd, args);
1008}
1009
1010void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1011{
1012    const size_t SIZE = 256;
1013    char buffer[SIZE];
1014    String8 result;
1015
1016    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1017    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1018        const stream_type_t *st = &mStreamTypes[i];
1019        if (i > 0) {
1020            result.appendFormat(", ");
1021        }
1022        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1023        if (st->mute) {
1024            result.append("M");
1025        }
1026    }
1027    result.append("\n");
1028    write(fd, result.string(), result.length());
1029    result.clear();
1030
1031    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1032    result.append(buffer);
1033    Track::appendDumpHeader(result);
1034    for (size_t i = 0; i < mTracks.size(); ++i) {
1035        sp<Track> track = mTracks[i];
1036        if (track != 0) {
1037            track->dump(buffer, SIZE);
1038            result.append(buffer);
1039        }
1040    }
1041
1042    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1043    result.append(buffer);
1044    Track::appendDumpHeader(result);
1045    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1046        sp<Track> track = mActiveTracks[i].promote();
1047        if (track != 0) {
1048            track->dump(buffer, SIZE);
1049            result.append(buffer);
1050        }
1051    }
1052    write(fd, result.string(), result.size());
1053
1054    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1055    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1056    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1057            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1058}
1059
1060void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1061{
1062    const size_t SIZE = 256;
1063    char buffer[SIZE];
1064    String8 result;
1065
1066    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1067    result.append(buffer);
1068    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1069    result.append(buffer);
1070    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1071            ns2ms(systemTime() - mLastWriteTime));
1072    result.append(buffer);
1073    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1074    result.append(buffer);
1075    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1076    result.append(buffer);
1077    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1078    result.append(buffer);
1079    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1080    result.append(buffer);
1081    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1082    result.append(buffer);
1083    write(fd, result.string(), result.size());
1084    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1085
1086    dumpBase(fd, args);
1087}
1088
1089// Thread virtuals
1090
1091void AudioFlinger::PlaybackThread::onFirstRef()
1092{
1093    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1094}
1095
1096// ThreadBase virtuals
1097void AudioFlinger::PlaybackThread::preExit()
1098{
1099    ALOGV("  preExit()");
1100    // FIXME this is using hard-coded strings but in the future, this functionality will be
1101    //       converted to use audio HAL extensions required to support tunneling
1102    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1103}
1104
1105// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1106sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1107        const sp<AudioFlinger::Client>& client,
1108        audio_stream_type_t streamType,
1109        uint32_t sampleRate,
1110        audio_format_t format,
1111        audio_channel_mask_t channelMask,
1112        size_t frameCount,
1113        const sp<IMemory>& sharedBuffer,
1114        int sessionId,
1115        IAudioFlinger::track_flags_t *flags,
1116        pid_t tid,
1117        status_t *status)
1118{
1119    sp<Track> track;
1120    status_t lStatus;
1121
1122    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1123
1124    // client expresses a preference for FAST, but we get the final say
1125    if (*flags & IAudioFlinger::TRACK_FAST) {
1126      if (
1127            // not timed
1128            (!isTimed) &&
1129            // either of these use cases:
1130            (
1131              // use case 1: shared buffer with any frame count
1132              (
1133                (sharedBuffer != 0)
1134              ) ||
1135              // use case 2: callback handler and frame count is default or at least as large as HAL
1136              (
1137                (tid != -1) &&
1138                ((frameCount == 0) ||
1139                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1140              )
1141            ) &&
1142            // PCM data
1143            audio_is_linear_pcm(format) &&
1144            // mono or stereo
1145            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1146              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1147#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1148            // hardware sample rate
1149            (sampleRate == mSampleRate) &&
1150#endif
1151            // normal mixer has an associated fast mixer
1152            hasFastMixer() &&
1153            // there are sufficient fast track slots available
1154            (mFastTrackAvailMask != 0)
1155            // FIXME test that MixerThread for this fast track has a capable output HAL
1156            // FIXME add a permission test also?
1157        ) {
1158        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1159        if (frameCount == 0) {
1160            frameCount = mFrameCount * kFastTrackMultiplier;
1161        }
1162        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1163                frameCount, mFrameCount);
1164      } else {
1165        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1166                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1167                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1168                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1169                audio_is_linear_pcm(format),
1170                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1171        *flags &= ~IAudioFlinger::TRACK_FAST;
1172        // For compatibility with AudioTrack calculation, buffer depth is forced
1173        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1174        // This is probably too conservative, but legacy application code may depend on it.
1175        // If you change this calculation, also review the start threshold which is related.
1176        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1177        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1178        if (minBufCount < 2) {
1179            minBufCount = 2;
1180        }
1181        size_t minFrameCount = mNormalFrameCount * minBufCount;
1182        if (frameCount < minFrameCount) {
1183            frameCount = minFrameCount;
1184        }
1185      }
1186    }
1187
1188    if (mType == DIRECT) {
1189        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1190            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1191                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1192                        "for output %p with format %d",
1193                        sampleRate, format, channelMask, mOutput, mFormat);
1194                lStatus = BAD_VALUE;
1195                goto Exit;
1196            }
1197        }
1198    } else if (mType == OFFLOAD) {
1199        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1200            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1201                    "for output %p with format %d",
1202                    sampleRate, format, channelMask, mOutput, mFormat);
1203            lStatus = BAD_VALUE;
1204            goto Exit;
1205        }
1206    } else {
1207        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1208                ALOGE("createTrack_l() Bad parameter: format %d \""
1209                        "for output %p with format %d",
1210                        format, mOutput, mFormat);
1211                lStatus = BAD_VALUE;
1212                goto Exit;
1213        }
1214        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1215        if (sampleRate > mSampleRate*2) {
1216            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1217            lStatus = BAD_VALUE;
1218            goto Exit;
1219        }
1220    }
1221
1222    lStatus = initCheck();
1223    if (lStatus != NO_ERROR) {
1224        ALOGE("Audio driver not initialized.");
1225        goto Exit;
1226    }
1227
1228    { // scope for mLock
1229        Mutex::Autolock _l(mLock);
1230
1231        // all tracks in same audio session must share the same routing strategy otherwise
1232        // conflicts will happen when tracks are moved from one output to another by audio policy
1233        // manager
1234        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1235        for (size_t i = 0; i < mTracks.size(); ++i) {
1236            sp<Track> t = mTracks[i];
1237            if (t != 0 && !t->isOutputTrack()) {
1238                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1239                if (sessionId == t->sessionId() && strategy != actual) {
1240                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1241                            strategy, actual);
1242                    lStatus = BAD_VALUE;
1243                    goto Exit;
1244                }
1245            }
1246        }
1247
1248        if (!isTimed) {
1249            track = new Track(this, client, streamType, sampleRate, format,
1250                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1251        } else {
1252            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1253                    channelMask, frameCount, sharedBuffer, sessionId);
1254        }
1255
1256        // new Track always returns non-NULL,
1257        // but TimedTrack::create() is a factory that could fail by returning NULL
1258        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1259        if (lStatus != NO_ERROR) {
1260            track.clear();
1261            goto Exit;
1262        }
1263
1264        mTracks.add(track);
1265
1266        sp<EffectChain> chain = getEffectChain_l(sessionId);
1267        if (chain != 0) {
1268            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1269            track->setMainBuffer(chain->inBuffer());
1270            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1271            chain->incTrackCnt();
1272        }
1273
1274        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1275            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1276            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1277            // so ask activity manager to do this on our behalf
1278            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1279        }
1280    }
1281
1282    lStatus = NO_ERROR;
1283
1284Exit:
1285    *status = lStatus;
1286    return track;
1287}
1288
1289uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1290{
1291    return latency;
1292}
1293
1294uint32_t AudioFlinger::PlaybackThread::latency() const
1295{
1296    Mutex::Autolock _l(mLock);
1297    return latency_l();
1298}
1299uint32_t AudioFlinger::PlaybackThread::latency_l() const
1300{
1301    if (initCheck() == NO_ERROR) {
1302        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1303    } else {
1304        return 0;
1305    }
1306}
1307
1308void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1309{
1310    Mutex::Autolock _l(mLock);
1311    // Don't apply master volume in SW if our HAL can do it for us.
1312    if (mOutput && mOutput->audioHwDev &&
1313        mOutput->audioHwDev->canSetMasterVolume()) {
1314        mMasterVolume = 1.0;
1315    } else {
1316        mMasterVolume = value;
1317    }
1318}
1319
1320void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1321{
1322    Mutex::Autolock _l(mLock);
1323    // Don't apply master mute in SW if our HAL can do it for us.
1324    if (mOutput && mOutput->audioHwDev &&
1325        mOutput->audioHwDev->canSetMasterMute()) {
1326        mMasterMute = false;
1327    } else {
1328        mMasterMute = muted;
1329    }
1330}
1331
1332void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1333{
1334    Mutex::Autolock _l(mLock);
1335    mStreamTypes[stream].volume = value;
1336    signal_l();
1337}
1338
1339void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1340{
1341    Mutex::Autolock _l(mLock);
1342    mStreamTypes[stream].mute = muted;
1343    signal_l();
1344}
1345
1346float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1347{
1348    Mutex::Autolock _l(mLock);
1349    return mStreamTypes[stream].volume;
1350}
1351
1352// addTrack_l() must be called with ThreadBase::mLock held
1353status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1354{
1355    status_t status = ALREADY_EXISTS;
1356
1357    // set retry count for buffer fill
1358    track->mRetryCount = kMaxTrackStartupRetries;
1359    if (mActiveTracks.indexOf(track) < 0) {
1360        // the track is newly added, make sure it fills up all its
1361        // buffers before playing. This is to ensure the client will
1362        // effectively get the latency it requested.
1363        if (!track->isOutputTrack()) {
1364            TrackBase::track_state state = track->mState;
1365            mLock.unlock();
1366            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1367            mLock.lock();
1368            // abort track was stopped/paused while we released the lock
1369            if (state != track->mState) {
1370                if (status == NO_ERROR) {
1371                    mLock.unlock();
1372                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1373                    mLock.lock();
1374                }
1375                return INVALID_OPERATION;
1376            }
1377            // abort if start is rejected by audio policy manager
1378            if (status != NO_ERROR) {
1379                return PERMISSION_DENIED;
1380            }
1381#ifdef ADD_BATTERY_DATA
1382            // to track the speaker usage
1383            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1384#endif
1385        }
1386
1387        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1388        track->mResetDone = false;
1389        track->mPresentationCompleteFrames = 0;
1390        mActiveTracks.add(track);
1391        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1392        if (chain != 0) {
1393            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1394                    track->sessionId());
1395            chain->incActiveTrackCnt();
1396        }
1397
1398        status = NO_ERROR;
1399    }
1400
1401    ALOGV("mWaitWorkCV.broadcast");
1402    mWaitWorkCV.broadcast();
1403
1404    return status;
1405}
1406
1407bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1408{
1409    track->terminate();
1410    // active tracks are removed by threadLoop()
1411    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1412    track->mState = TrackBase::STOPPED;
1413    if (!trackActive) {
1414        removeTrack_l(track);
1415    } else if (track->isFastTrack() || track->isOffloaded()) {
1416        track->mState = TrackBase::STOPPING_1;
1417    }
1418
1419    return trackActive;
1420}
1421
1422void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1423{
1424    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1425    mTracks.remove(track);
1426    deleteTrackName_l(track->name());
1427    // redundant as track is about to be destroyed, for dumpsys only
1428    track->mName = -1;
1429    if (track->isFastTrack()) {
1430        int index = track->mFastIndex;
1431        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1432        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1433        mFastTrackAvailMask |= 1 << index;
1434        // redundant as track is about to be destroyed, for dumpsys only
1435        track->mFastIndex = -1;
1436    }
1437    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1438    if (chain != 0) {
1439        chain->decTrackCnt();
1440    }
1441}
1442
1443void AudioFlinger::PlaybackThread::signal_l()
1444{
1445    // Thread could be blocked waiting for async
1446    // so signal it to handle state changes immediately
1447    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1448    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1449    mSignalPending = true;
1450    mWaitWorkCV.signal();
1451}
1452
1453String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1454{
1455    Mutex::Autolock _l(mLock);
1456    if (initCheck() != NO_ERROR) {
1457        return String8();
1458    }
1459
1460    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1461    const String8 out_s8(s);
1462    free(s);
1463    return out_s8;
1464}
1465
1466// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1467void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1468    AudioSystem::OutputDescriptor desc;
1469    void *param2 = NULL;
1470
1471    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1472            param);
1473
1474    switch (event) {
1475    case AudioSystem::OUTPUT_OPENED:
1476    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1477        desc.channelMask = mChannelMask;
1478        desc.samplingRate = mSampleRate;
1479        desc.format = mFormat;
1480        desc.frameCount = mNormalFrameCount; // FIXME see
1481                                             // AudioFlinger::frameCount(audio_io_handle_t)
1482        desc.latency = latency();
1483        param2 = &desc;
1484        break;
1485
1486    case AudioSystem::STREAM_CONFIG_CHANGED:
1487        param2 = &param;
1488    case AudioSystem::OUTPUT_CLOSED:
1489    default:
1490        break;
1491    }
1492    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1493}
1494
1495void AudioFlinger::PlaybackThread::writeCallback()
1496{
1497    ALOG_ASSERT(mCallbackThread != 0);
1498    mCallbackThread->setWriteBlocked(false);
1499}
1500
1501void AudioFlinger::PlaybackThread::drainCallback()
1502{
1503    ALOG_ASSERT(mCallbackThread != 0);
1504    mCallbackThread->setDraining(false);
1505}
1506
1507void AudioFlinger::PlaybackThread::setWriteBlocked(bool value)
1508{
1509    Mutex::Autolock _l(mLock);
1510    mWriteBlocked = value;
1511    if (!value) {
1512        mWaitWorkCV.signal();
1513    }
1514}
1515
1516void AudioFlinger::PlaybackThread::setDraining(bool value)
1517{
1518    Mutex::Autolock _l(mLock);
1519    mDraining = value;
1520    if (!value) {
1521        mWaitWorkCV.signal();
1522    }
1523}
1524
1525// static
1526int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1527                                                void *param,
1528                                                void *cookie)
1529{
1530    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1531    ALOGV("asyncCallback() event %d", event);
1532    switch (event) {
1533    case STREAM_CBK_EVENT_WRITE_READY:
1534        me->writeCallback();
1535        break;
1536    case STREAM_CBK_EVENT_DRAIN_READY:
1537        me->drainCallback();
1538        break;
1539    default:
1540        ALOGW("asyncCallback() unknown event %d", event);
1541        break;
1542    }
1543    return 0;
1544}
1545
1546void AudioFlinger::PlaybackThread::readOutputParameters()
1547{
1548    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1549    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1550    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1551    if (!audio_is_output_channel(mChannelMask)) {
1552        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1553    }
1554    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1555        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1556                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1557    }
1558    mChannelCount = popcount(mChannelMask);
1559    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1560    if (!audio_is_valid_format(mFormat)) {
1561        LOG_FATAL("HAL format %d not valid for output", mFormat);
1562    }
1563    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1564        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1565                mFormat);
1566    }
1567    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1568    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1569    mFrameCount = mBufferSize / mFrameSize;
1570    if (mFrameCount & 15) {
1571        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1572                mFrameCount);
1573    }
1574
1575    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1576            (mOutput->stream->set_callback != NULL)) {
1577        if (mOutput->stream->set_callback(mOutput->stream,
1578                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1579            mUseAsyncWrite = true;
1580        }
1581    }
1582
1583    // Calculate size of normal mix buffer relative to the HAL output buffer size
1584    double multiplier = 1.0;
1585    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1586            kUseFastMixer == FastMixer_Dynamic)) {
1587        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1588        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1589        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1590        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1591        maxNormalFrameCount = maxNormalFrameCount & ~15;
1592        if (maxNormalFrameCount < minNormalFrameCount) {
1593            maxNormalFrameCount = minNormalFrameCount;
1594        }
1595        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1596        if (multiplier <= 1.0) {
1597            multiplier = 1.0;
1598        } else if (multiplier <= 2.0) {
1599            if (2 * mFrameCount <= maxNormalFrameCount) {
1600                multiplier = 2.0;
1601            } else {
1602                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1603            }
1604        } else {
1605            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1606            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1607            // track, but we sometimes have to do this to satisfy the maximum frame count
1608            // constraint)
1609            // FIXME this rounding up should not be done if no HAL SRC
1610            uint32_t truncMult = (uint32_t) multiplier;
1611            if ((truncMult & 1)) {
1612                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1613                    ++truncMult;
1614                }
1615            }
1616            multiplier = (double) truncMult;
1617        }
1618    }
1619    mNormalFrameCount = multiplier * mFrameCount;
1620    // round up to nearest 16 frames to satisfy AudioMixer
1621    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1622    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1623            mNormalFrameCount);
1624
1625    delete[] mMixBuffer;
1626    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1627    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1628    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1629    memset(mMixBuffer, 0, normalBufferSize);
1630
1631    // force reconfiguration of effect chains and engines to take new buffer size and audio
1632    // parameters into account
1633    // Note that mLock is not held when readOutputParameters() is called from the constructor
1634    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1635    // matter.
1636    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1637    Vector< sp<EffectChain> > effectChains = mEffectChains;
1638    for (size_t i = 0; i < effectChains.size(); i ++) {
1639        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1640    }
1641}
1642
1643
1644status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1645{
1646    if (halFrames == NULL || dspFrames == NULL) {
1647        return BAD_VALUE;
1648    }
1649    Mutex::Autolock _l(mLock);
1650    if (initCheck() != NO_ERROR) {
1651        return INVALID_OPERATION;
1652    }
1653    size_t framesWritten = mBytesWritten / mFrameSize;
1654    *halFrames = framesWritten;
1655
1656    if (isSuspended()) {
1657        // return an estimation of rendered frames when the output is suspended
1658        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1659        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1660        return NO_ERROR;
1661    } else {
1662        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1663    }
1664}
1665
1666uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1667{
1668    Mutex::Autolock _l(mLock);
1669    uint32_t result = 0;
1670    if (getEffectChain_l(sessionId) != 0) {
1671        result = EFFECT_SESSION;
1672    }
1673
1674    for (size_t i = 0; i < mTracks.size(); ++i) {
1675        sp<Track> track = mTracks[i];
1676        if (sessionId == track->sessionId() && !track->isInvalid()) {
1677            result |= TRACK_SESSION;
1678            break;
1679        }
1680    }
1681
1682    return result;
1683}
1684
1685uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1686{
1687    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1688    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1689    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1690        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1691    }
1692    for (size_t i = 0; i < mTracks.size(); i++) {
1693        sp<Track> track = mTracks[i];
1694        if (sessionId == track->sessionId() && !track->isInvalid()) {
1695            return AudioSystem::getStrategyForStream(track->streamType());
1696        }
1697    }
1698    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1699}
1700
1701
1702AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1703{
1704    Mutex::Autolock _l(mLock);
1705    return mOutput;
1706}
1707
1708AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1709{
1710    Mutex::Autolock _l(mLock);
1711    AudioStreamOut *output = mOutput;
1712    mOutput = NULL;
1713    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1714    //       must push a NULL and wait for ack
1715    mOutputSink.clear();
1716    mPipeSink.clear();
1717    mNormalSink.clear();
1718    return output;
1719}
1720
1721// this method must always be called either with ThreadBase mLock held or inside the thread loop
1722audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1723{
1724    if (mOutput == NULL) {
1725        return NULL;
1726    }
1727    return &mOutput->stream->common;
1728}
1729
1730uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1731{
1732    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1733}
1734
1735status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1736{
1737    if (!isValidSyncEvent(event)) {
1738        return BAD_VALUE;
1739    }
1740
1741    Mutex::Autolock _l(mLock);
1742
1743    for (size_t i = 0; i < mTracks.size(); ++i) {
1744        sp<Track> track = mTracks[i];
1745        if (event->triggerSession() == track->sessionId()) {
1746            (void) track->setSyncEvent(event);
1747            return NO_ERROR;
1748        }
1749    }
1750
1751    return NAME_NOT_FOUND;
1752}
1753
1754bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1755{
1756    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1757}
1758
1759void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1760        const Vector< sp<Track> >& tracksToRemove)
1761{
1762    size_t count = tracksToRemove.size();
1763    if (count > 0) {
1764        for (size_t i = 0 ; i < count ; i++) {
1765            const sp<Track>& track = tracksToRemove.itemAt(i);
1766            if (!track->isOutputTrack()) {
1767                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1768#ifdef ADD_BATTERY_DATA
1769                // to track the speaker usage
1770                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1771#endif
1772                if (track->isTerminated()) {
1773                    AudioSystem::releaseOutput(mId);
1774                }
1775            }
1776        }
1777    }
1778}
1779
1780void AudioFlinger::PlaybackThread::checkSilentMode_l()
1781{
1782    if (!mMasterMute) {
1783        char value[PROPERTY_VALUE_MAX];
1784        if (property_get("ro.audio.silent", value, "0") > 0) {
1785            char *endptr;
1786            unsigned long ul = strtoul(value, &endptr, 0);
1787            if (*endptr == '\0' && ul != 0) {
1788                ALOGD("Silence is golden");
1789                // The setprop command will not allow a property to be changed after
1790                // the first time it is set, so we don't have to worry about un-muting.
1791                setMasterMute_l(true);
1792            }
1793        }
1794    }
1795}
1796
1797// shared by MIXER and DIRECT, overridden by DUPLICATING
1798ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1799{
1800    // FIXME rewrite to reduce number of system calls
1801    mLastWriteTime = systemTime();
1802    mInWrite = true;
1803    ssize_t bytesWritten;
1804
1805    // If an NBAIO sink is present, use it to write the normal mixer's submix
1806    if (mNormalSink != 0) {
1807#define mBitShift 2 // FIXME
1808        size_t count = mBytesRemaining >> mBitShift;
1809        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1810        ATRACE_BEGIN("write");
1811        // update the setpoint when AudioFlinger::mScreenState changes
1812        uint32_t screenState = AudioFlinger::mScreenState;
1813        if (screenState != mScreenState) {
1814            mScreenState = screenState;
1815            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1816            if (pipe != NULL) {
1817                pipe->setAvgFrames((mScreenState & 1) ?
1818                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1819            }
1820        }
1821        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1822        ATRACE_END();
1823        if (framesWritten > 0) {
1824            bytesWritten = framesWritten << mBitShift;
1825        } else {
1826            bytesWritten = framesWritten;
1827        }
1828    // otherwise use the HAL / AudioStreamOut directly
1829    } else {
1830        // Direct output and offload threads
1831        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1832        if (mUseAsyncWrite) {
1833            mWriteBlocked = true;
1834            ALOG_ASSERT(mCallbackThread != 0);
1835            mCallbackThread->setWriteBlocked(true);
1836        }
1837        bytesWritten = mOutput->stream->write(mOutput->stream,
1838                                                   mMixBuffer + offset, mBytesRemaining);
1839        if (mUseAsyncWrite &&
1840                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1841            // do not wait for async callback in case of error of full write
1842            mWriteBlocked = false;
1843            ALOG_ASSERT(mCallbackThread != 0);
1844            mCallbackThread->setWriteBlocked(false);
1845        }
1846    }
1847
1848    mNumWrites++;
1849    mInWrite = false;
1850
1851    return bytesWritten;
1852}
1853
1854void AudioFlinger::PlaybackThread::threadLoop_drain()
1855{
1856    if (mOutput->stream->drain) {
1857        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1858        if (mUseAsyncWrite) {
1859            mDraining = true;
1860            ALOG_ASSERT(mCallbackThread != 0);
1861            mCallbackThread->setDraining(true);
1862        }
1863        mOutput->stream->drain(mOutput->stream,
1864            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1865                                                : AUDIO_DRAIN_ALL);
1866    }
1867}
1868
1869void AudioFlinger::PlaybackThread::threadLoop_exit()
1870{
1871    // Default implementation has nothing to do
1872}
1873
1874/*
1875The derived values that are cached:
1876 - mixBufferSize from frame count * frame size
1877 - activeSleepTime from activeSleepTimeUs()
1878 - idleSleepTime from idleSleepTimeUs()
1879 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1880 - maxPeriod from frame count and sample rate (MIXER only)
1881
1882The parameters that affect these derived values are:
1883 - frame count
1884 - frame size
1885 - sample rate
1886 - device type: A2DP or not
1887 - device latency
1888 - format: PCM or not
1889 - active sleep time
1890 - idle sleep time
1891*/
1892
1893void AudioFlinger::PlaybackThread::cacheParameters_l()
1894{
1895    mixBufferSize = mNormalFrameCount * mFrameSize;
1896    activeSleepTime = activeSleepTimeUs();
1897    idleSleepTime = idleSleepTimeUs();
1898}
1899
1900void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1901{
1902    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1903            this,  streamType, mTracks.size());
1904    Mutex::Autolock _l(mLock);
1905
1906    size_t size = mTracks.size();
1907    for (size_t i = 0; i < size; i++) {
1908        sp<Track> t = mTracks[i];
1909        if (t->streamType() == streamType) {
1910            t->invalidate();
1911        }
1912    }
1913}
1914
1915status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1916{
1917    int session = chain->sessionId();
1918    int16_t *buffer = mMixBuffer;
1919    bool ownsBuffer = false;
1920
1921    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1922    if (session > 0) {
1923        // Only one effect chain can be present in direct output thread and it uses
1924        // the mix buffer as input
1925        if (mType != DIRECT) {
1926            size_t numSamples = mNormalFrameCount * mChannelCount;
1927            buffer = new int16_t[numSamples];
1928            memset(buffer, 0, numSamples * sizeof(int16_t));
1929            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1930            ownsBuffer = true;
1931        }
1932
1933        // Attach all tracks with same session ID to this chain.
1934        for (size_t i = 0; i < mTracks.size(); ++i) {
1935            sp<Track> track = mTracks[i];
1936            if (session == track->sessionId()) {
1937                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1938                        buffer);
1939                track->setMainBuffer(buffer);
1940                chain->incTrackCnt();
1941            }
1942        }
1943
1944        // indicate all active tracks in the chain
1945        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1946            sp<Track> track = mActiveTracks[i].promote();
1947            if (track == 0) {
1948                continue;
1949            }
1950            if (session == track->sessionId()) {
1951                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1952                chain->incActiveTrackCnt();
1953            }
1954        }
1955    }
1956
1957    chain->setInBuffer(buffer, ownsBuffer);
1958    chain->setOutBuffer(mMixBuffer);
1959    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1960    // chains list in order to be processed last as it contains output stage effects
1961    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1962    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1963    // after track specific effects and before output stage
1964    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1965    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1966    // Effect chain for other sessions are inserted at beginning of effect
1967    // chains list to be processed before output mix effects. Relative order between other
1968    // sessions is not important
1969    size_t size = mEffectChains.size();
1970    size_t i = 0;
1971    for (i = 0; i < size; i++) {
1972        if (mEffectChains[i]->sessionId() < session) {
1973            break;
1974        }
1975    }
1976    mEffectChains.insertAt(chain, i);
1977    checkSuspendOnAddEffectChain_l(chain);
1978
1979    return NO_ERROR;
1980}
1981
1982size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1983{
1984    int session = chain->sessionId();
1985
1986    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1987
1988    for (size_t i = 0; i < mEffectChains.size(); i++) {
1989        if (chain == mEffectChains[i]) {
1990            mEffectChains.removeAt(i);
1991            // detach all active tracks from the chain
1992            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1993                sp<Track> track = mActiveTracks[i].promote();
1994                if (track == 0) {
1995                    continue;
1996                }
1997                if (session == track->sessionId()) {
1998                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1999                            chain.get(), session);
2000                    chain->decActiveTrackCnt();
2001                }
2002            }
2003
2004            // detach all tracks with same session ID from this chain
2005            for (size_t i = 0; i < mTracks.size(); ++i) {
2006                sp<Track> track = mTracks[i];
2007                if (session == track->sessionId()) {
2008                    track->setMainBuffer(mMixBuffer);
2009                    chain->decTrackCnt();
2010                }
2011            }
2012            break;
2013        }
2014    }
2015    return mEffectChains.size();
2016}
2017
2018status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2019        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2020{
2021    Mutex::Autolock _l(mLock);
2022    return attachAuxEffect_l(track, EffectId);
2023}
2024
2025status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2026        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2027{
2028    status_t status = NO_ERROR;
2029
2030    if (EffectId == 0) {
2031        track->setAuxBuffer(0, NULL);
2032    } else {
2033        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2034        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2035        if (effect != 0) {
2036            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2037                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2038            } else {
2039                status = INVALID_OPERATION;
2040            }
2041        } else {
2042            status = BAD_VALUE;
2043        }
2044    }
2045    return status;
2046}
2047
2048void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2049{
2050    for (size_t i = 0; i < mTracks.size(); ++i) {
2051        sp<Track> track = mTracks[i];
2052        if (track->auxEffectId() == effectId) {
2053            attachAuxEffect_l(track, 0);
2054        }
2055    }
2056}
2057
2058bool AudioFlinger::PlaybackThread::threadLoop()
2059{
2060    Vector< sp<Track> > tracksToRemove;
2061
2062    standbyTime = systemTime();
2063
2064    // MIXER
2065    nsecs_t lastWarning = 0;
2066
2067    // DUPLICATING
2068    // FIXME could this be made local to while loop?
2069    writeFrames = 0;
2070
2071    cacheParameters_l();
2072    sleepTime = idleSleepTime;
2073
2074    if (mType == MIXER) {
2075        sleepTimeShift = 0;
2076    }
2077
2078    CpuStats cpuStats;
2079    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2080
2081    acquireWakeLock();
2082
2083    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2084    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2085    // and then that string will be logged at the next convenient opportunity.
2086    const char *logString = NULL;
2087
2088    while (!exitPending())
2089    {
2090        cpuStats.sample(myName);
2091
2092        Vector< sp<EffectChain> > effectChains;
2093
2094        processConfigEvents();
2095
2096        { // scope for mLock
2097
2098            Mutex::Autolock _l(mLock);
2099
2100            if (logString != NULL) {
2101                mNBLogWriter->logTimestamp();
2102                mNBLogWriter->log(logString);
2103                logString = NULL;
2104            }
2105
2106            if (checkForNewParameters_l()) {
2107                cacheParameters_l();
2108            }
2109
2110            saveOutputTracks();
2111
2112            if (mSignalPending) {
2113                // A signal was raised while we were unlocked
2114                mSignalPending = false;
2115            } else if (waitingAsyncCallback_l()) {
2116                if (exitPending()) {
2117                    break;
2118                }
2119                releaseWakeLock_l();
2120                ALOGV("wait async completion");
2121                mWaitWorkCV.wait(mLock);
2122                ALOGV("async completion/wake");
2123                acquireWakeLock_l();
2124                if (exitPending()) {
2125                    break;
2126                }
2127                if (!mActiveTracks.size() && (systemTime() > standbyTime)) {
2128                    continue;
2129                }
2130                sleepTime = 0;
2131            } else if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2132                                   isSuspended()) {
2133                // put audio hardware into standby after short delay
2134                if (shouldStandby_l()) {
2135
2136                    threadLoop_standby();
2137
2138                    mStandby = true;
2139                }
2140
2141                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2142                    // we're about to wait, flush the binder command buffer
2143                    IPCThreadState::self()->flushCommands();
2144
2145                    clearOutputTracks();
2146
2147                    if (exitPending()) {
2148                        break;
2149                    }
2150
2151                    releaseWakeLock_l();
2152                    // wait until we have something to do...
2153                    ALOGV("%s going to sleep", myName.string());
2154                    mWaitWorkCV.wait(mLock);
2155                    ALOGV("%s waking up", myName.string());
2156                    acquireWakeLock_l();
2157
2158                    mMixerStatus = MIXER_IDLE;
2159                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2160                    mBytesWritten = 0;
2161                    mBytesRemaining = 0;
2162                    checkSilentMode_l();
2163
2164                    standbyTime = systemTime() + standbyDelay;
2165                    sleepTime = idleSleepTime;
2166                    if (mType == MIXER) {
2167                        sleepTimeShift = 0;
2168                    }
2169
2170                    continue;
2171                }
2172            }
2173
2174            // mMixerStatusIgnoringFastTracks is also updated internally
2175            mMixerStatus = prepareTracks_l(&tracksToRemove);
2176
2177            // prevent any changes in effect chain list and in each effect chain
2178            // during mixing and effect process as the audio buffers could be deleted
2179            // or modified if an effect is created or deleted
2180            lockEffectChains_l(effectChains);
2181        }
2182
2183        if (mBytesRemaining == 0) {
2184            mCurrentWriteLength = 0;
2185            if (mMixerStatus == MIXER_TRACKS_READY) {
2186                // threadLoop_mix() sets mCurrentWriteLength
2187                threadLoop_mix();
2188            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2189                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2190                // threadLoop_sleepTime sets sleepTime to 0 if data
2191                // must be written to HAL
2192                threadLoop_sleepTime();
2193                if (sleepTime == 0) {
2194                    mCurrentWriteLength = mixBufferSize;
2195                }
2196            }
2197            mBytesRemaining = mCurrentWriteLength;
2198            if (isSuspended()) {
2199                sleepTime = suspendSleepTimeUs();
2200                // simulate write to HAL when suspended
2201                mBytesWritten += mixBufferSize;
2202                mBytesRemaining = 0;
2203            }
2204
2205            // only process effects if we're going to write
2206            if (sleepTime == 0) {
2207                for (size_t i = 0; i < effectChains.size(); i ++) {
2208                    effectChains[i]->process_l();
2209                }
2210            }
2211        }
2212
2213        // enable changes in effect chain
2214        unlockEffectChains(effectChains);
2215
2216        if (!waitingAsyncCallback()) {
2217            // sleepTime == 0 means we must write to audio hardware
2218            if (sleepTime == 0) {
2219                if (mBytesRemaining) {
2220                    ssize_t ret = threadLoop_write();
2221                    if (ret < 0) {
2222                        mBytesRemaining = 0;
2223                    } else {
2224                        mBytesWritten += ret;
2225                        mBytesRemaining -= ret;
2226                    }
2227                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2228                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2229                    threadLoop_drain();
2230                }
2231if (mType == MIXER) {
2232                // write blocked detection
2233                nsecs_t now = systemTime();
2234                nsecs_t delta = now - mLastWriteTime;
2235                if (!mStandby && delta > maxPeriod) {
2236                    mNumDelayedWrites++;
2237                    if ((now - lastWarning) > kWarningThrottleNs) {
2238                        ATRACE_NAME("underrun");
2239                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2240                                ns2ms(delta), mNumDelayedWrites, this);
2241                        lastWarning = now;
2242                    }
2243                }
2244}
2245
2246                mStandby = false;
2247            } else {
2248                usleep(sleepTime);
2249            }
2250        }
2251
2252        // Finally let go of removed track(s), without the lock held
2253        // since we can't guarantee the destructors won't acquire that
2254        // same lock.  This will also mutate and push a new fast mixer state.
2255        threadLoop_removeTracks(tracksToRemove);
2256        tracksToRemove.clear();
2257
2258        // FIXME I don't understand the need for this here;
2259        //       it was in the original code but maybe the
2260        //       assignment in saveOutputTracks() makes this unnecessary?
2261        clearOutputTracks();
2262
2263        // Effect chains will be actually deleted here if they were removed from
2264        // mEffectChains list during mixing or effects processing
2265        effectChains.clear();
2266
2267        // FIXME Note that the above .clear() is no longer necessary since effectChains
2268        // is now local to this block, but will keep it for now (at least until merge done).
2269    }
2270
2271    threadLoop_exit();
2272
2273    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2274    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2275        // put output stream into standby mode
2276        if (!mStandby) {
2277            mOutput->stream->common.standby(&mOutput->stream->common);
2278        }
2279    }
2280
2281    releaseWakeLock();
2282
2283    ALOGV("Thread %p type %d exiting", this, mType);
2284    return false;
2285}
2286
2287// removeTracks_l() must be called with ThreadBase::mLock held
2288void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2289{
2290    size_t count = tracksToRemove.size();
2291    if (count > 0) {
2292        for (size_t i=0 ; i<count ; i++) {
2293            const sp<Track>& track = tracksToRemove.itemAt(i);
2294            mActiveTracks.remove(track);
2295            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2296            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2297            if (chain != 0) {
2298                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2299                        track->sessionId());
2300                chain->decActiveTrackCnt();
2301            }
2302            if (track->isTerminated()) {
2303                removeTrack_l(track);
2304            }
2305        }
2306    }
2307
2308}
2309
2310// ----------------------------------------------------------------------------
2311
2312AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2313        audio_io_handle_t id, audio_devices_t device, type_t type)
2314    :   PlaybackThread(audioFlinger, output, id, device, type),
2315        // mAudioMixer below
2316        // mFastMixer below
2317        mFastMixerFutex(0)
2318        // mOutputSink below
2319        // mPipeSink below
2320        // mNormalSink below
2321{
2322    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2323    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2324            "mFrameCount=%d, mNormalFrameCount=%d",
2325            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2326            mNormalFrameCount);
2327    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2328
2329    // FIXME - Current mixer implementation only supports stereo output
2330    if (mChannelCount != FCC_2) {
2331        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2332    }
2333
2334    // create an NBAIO sink for the HAL output stream, and negotiate
2335    mOutputSink = new AudioStreamOutSink(output->stream);
2336    size_t numCounterOffers = 0;
2337    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2338    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2339    ALOG_ASSERT(index == 0);
2340
2341    // initialize fast mixer depending on configuration
2342    bool initFastMixer;
2343    switch (kUseFastMixer) {
2344    case FastMixer_Never:
2345        initFastMixer = false;
2346        break;
2347    case FastMixer_Always:
2348        initFastMixer = true;
2349        break;
2350    case FastMixer_Static:
2351    case FastMixer_Dynamic:
2352        initFastMixer = mFrameCount < mNormalFrameCount;
2353        break;
2354    }
2355    if (initFastMixer) {
2356
2357        // create a MonoPipe to connect our submix to FastMixer
2358        NBAIO_Format format = mOutputSink->format();
2359        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2360        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2361        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2362        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2363        const NBAIO_Format offers[1] = {format};
2364        size_t numCounterOffers = 0;
2365        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2366        ALOG_ASSERT(index == 0);
2367        monoPipe->setAvgFrames((mScreenState & 1) ?
2368                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2369        mPipeSink = monoPipe;
2370
2371#ifdef TEE_SINK
2372        if (mTeeSinkOutputEnabled) {
2373            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2374            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2375            numCounterOffers = 0;
2376            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2377            ALOG_ASSERT(index == 0);
2378            mTeeSink = teeSink;
2379            PipeReader *teeSource = new PipeReader(*teeSink);
2380            numCounterOffers = 0;
2381            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2382            ALOG_ASSERT(index == 0);
2383            mTeeSource = teeSource;
2384        }
2385#endif
2386
2387        // create fast mixer and configure it initially with just one fast track for our submix
2388        mFastMixer = new FastMixer();
2389        FastMixerStateQueue *sq = mFastMixer->sq();
2390#ifdef STATE_QUEUE_DUMP
2391        sq->setObserverDump(&mStateQueueObserverDump);
2392        sq->setMutatorDump(&mStateQueueMutatorDump);
2393#endif
2394        FastMixerState *state = sq->begin();
2395        FastTrack *fastTrack = &state->mFastTracks[0];
2396        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2397        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2398        fastTrack->mVolumeProvider = NULL;
2399        fastTrack->mGeneration++;
2400        state->mFastTracksGen++;
2401        state->mTrackMask = 1;
2402        // fast mixer will use the HAL output sink
2403        state->mOutputSink = mOutputSink.get();
2404        state->mOutputSinkGen++;
2405        state->mFrameCount = mFrameCount;
2406        state->mCommand = FastMixerState::COLD_IDLE;
2407        // already done in constructor initialization list
2408        //mFastMixerFutex = 0;
2409        state->mColdFutexAddr = &mFastMixerFutex;
2410        state->mColdGen++;
2411        state->mDumpState = &mFastMixerDumpState;
2412#ifdef TEE_SINK
2413        state->mTeeSink = mTeeSink.get();
2414#endif
2415        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2416        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2417        sq->end();
2418        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2419
2420        // start the fast mixer
2421        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2422        pid_t tid = mFastMixer->getTid();
2423        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2424        if (err != 0) {
2425            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2426                    kPriorityFastMixer, getpid_cached, tid, err);
2427        }
2428
2429#ifdef AUDIO_WATCHDOG
2430        // create and start the watchdog
2431        mAudioWatchdog = new AudioWatchdog();
2432        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2433        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2434        tid = mAudioWatchdog->getTid();
2435        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2436        if (err != 0) {
2437            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2438                    kPriorityFastMixer, getpid_cached, tid, err);
2439        }
2440#endif
2441
2442    } else {
2443        mFastMixer = NULL;
2444    }
2445
2446    switch (kUseFastMixer) {
2447    case FastMixer_Never:
2448    case FastMixer_Dynamic:
2449        mNormalSink = mOutputSink;
2450        break;
2451    case FastMixer_Always:
2452        mNormalSink = mPipeSink;
2453        break;
2454    case FastMixer_Static:
2455        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2456        break;
2457    }
2458}
2459
2460AudioFlinger::MixerThread::~MixerThread()
2461{
2462    if (mFastMixer != NULL) {
2463        FastMixerStateQueue *sq = mFastMixer->sq();
2464        FastMixerState *state = sq->begin();
2465        if (state->mCommand == FastMixerState::COLD_IDLE) {
2466            int32_t old = android_atomic_inc(&mFastMixerFutex);
2467            if (old == -1) {
2468                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2469            }
2470        }
2471        state->mCommand = FastMixerState::EXIT;
2472        sq->end();
2473        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2474        mFastMixer->join();
2475        // Though the fast mixer thread has exited, it's state queue is still valid.
2476        // We'll use that extract the final state which contains one remaining fast track
2477        // corresponding to our sub-mix.
2478        state = sq->begin();
2479        ALOG_ASSERT(state->mTrackMask == 1);
2480        FastTrack *fastTrack = &state->mFastTracks[0];
2481        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2482        delete fastTrack->mBufferProvider;
2483        sq->end(false /*didModify*/);
2484        delete mFastMixer;
2485#ifdef AUDIO_WATCHDOG
2486        if (mAudioWatchdog != 0) {
2487            mAudioWatchdog->requestExit();
2488            mAudioWatchdog->requestExitAndWait();
2489            mAudioWatchdog.clear();
2490        }
2491#endif
2492    }
2493    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2494    delete mAudioMixer;
2495}
2496
2497
2498uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2499{
2500    if (mFastMixer != NULL) {
2501        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2502        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2503    }
2504    return latency;
2505}
2506
2507
2508void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2509{
2510    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2511}
2512
2513ssize_t AudioFlinger::MixerThread::threadLoop_write()
2514{
2515    // FIXME we should only do one push per cycle; confirm this is true
2516    // Start the fast mixer if it's not already running
2517    if (mFastMixer != NULL) {
2518        FastMixerStateQueue *sq = mFastMixer->sq();
2519        FastMixerState *state = sq->begin();
2520        if (state->mCommand != FastMixerState::MIX_WRITE &&
2521                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2522            if (state->mCommand == FastMixerState::COLD_IDLE) {
2523                int32_t old = android_atomic_inc(&mFastMixerFutex);
2524                if (old == -1) {
2525                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2526                }
2527#ifdef AUDIO_WATCHDOG
2528                if (mAudioWatchdog != 0) {
2529                    mAudioWatchdog->resume();
2530                }
2531#endif
2532            }
2533            state->mCommand = FastMixerState::MIX_WRITE;
2534            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2535                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2536            sq->end();
2537            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2538            if (kUseFastMixer == FastMixer_Dynamic) {
2539                mNormalSink = mPipeSink;
2540            }
2541        } else {
2542            sq->end(false /*didModify*/);
2543        }
2544    }
2545    return PlaybackThread::threadLoop_write();
2546}
2547
2548void AudioFlinger::MixerThread::threadLoop_standby()
2549{
2550    // Idle the fast mixer if it's currently running
2551    if (mFastMixer != NULL) {
2552        FastMixerStateQueue *sq = mFastMixer->sq();
2553        FastMixerState *state = sq->begin();
2554        if (!(state->mCommand & FastMixerState::IDLE)) {
2555            state->mCommand = FastMixerState::COLD_IDLE;
2556            state->mColdFutexAddr = &mFastMixerFutex;
2557            state->mColdGen++;
2558            mFastMixerFutex = 0;
2559            sq->end();
2560            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2561            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2562            if (kUseFastMixer == FastMixer_Dynamic) {
2563                mNormalSink = mOutputSink;
2564            }
2565#ifdef AUDIO_WATCHDOG
2566            if (mAudioWatchdog != 0) {
2567                mAudioWatchdog->pause();
2568            }
2569#endif
2570        } else {
2571            sq->end(false /*didModify*/);
2572        }
2573    }
2574    PlaybackThread::threadLoop_standby();
2575}
2576
2577// Empty implementation for standard mixer
2578// Overridden for offloaded playback
2579void AudioFlinger::PlaybackThread::flushOutput_l()
2580{
2581}
2582
2583bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2584{
2585    return false;
2586}
2587
2588bool AudioFlinger::PlaybackThread::shouldStandby_l()
2589{
2590    return !mStandby;
2591}
2592
2593bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2594{
2595    Mutex::Autolock _l(mLock);
2596    return waitingAsyncCallback_l();
2597}
2598
2599// shared by MIXER and DIRECT, overridden by DUPLICATING
2600void AudioFlinger::PlaybackThread::threadLoop_standby()
2601{
2602    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2603    mOutput->stream->common.standby(&mOutput->stream->common);
2604    if (mUseAsyncWrite != 0) {
2605        mWriteBlocked = false;
2606        mDraining = false;
2607        ALOG_ASSERT(mCallbackThread != 0);
2608        mCallbackThread->setWriteBlocked(false);
2609        mCallbackThread->setDraining(false);
2610    }
2611}
2612
2613void AudioFlinger::MixerThread::threadLoop_mix()
2614{
2615    // obtain the presentation timestamp of the next output buffer
2616    int64_t pts;
2617    status_t status = INVALID_OPERATION;
2618
2619    if (mNormalSink != 0) {
2620        status = mNormalSink->getNextWriteTimestamp(&pts);
2621    } else {
2622        status = mOutputSink->getNextWriteTimestamp(&pts);
2623    }
2624
2625    if (status != NO_ERROR) {
2626        pts = AudioBufferProvider::kInvalidPTS;
2627    }
2628
2629    // mix buffers...
2630    mAudioMixer->process(pts);
2631    mCurrentWriteLength = mixBufferSize;
2632    // increase sleep time progressively when application underrun condition clears.
2633    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2634    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2635    // such that we would underrun the audio HAL.
2636    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2637        sleepTimeShift--;
2638    }
2639    sleepTime = 0;
2640    standbyTime = systemTime() + standbyDelay;
2641    //TODO: delay standby when effects have a tail
2642}
2643
2644void AudioFlinger::MixerThread::threadLoop_sleepTime()
2645{
2646    // If no tracks are ready, sleep once for the duration of an output
2647    // buffer size, then write 0s to the output
2648    if (sleepTime == 0) {
2649        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2650            sleepTime = activeSleepTime >> sleepTimeShift;
2651            if (sleepTime < kMinThreadSleepTimeUs) {
2652                sleepTime = kMinThreadSleepTimeUs;
2653            }
2654            // reduce sleep time in case of consecutive application underruns to avoid
2655            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2656            // duration we would end up writing less data than needed by the audio HAL if
2657            // the condition persists.
2658            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2659                sleepTimeShift++;
2660            }
2661        } else {
2662            sleepTime = idleSleepTime;
2663        }
2664    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2665        memset(mMixBuffer, 0, mixBufferSize);
2666        sleepTime = 0;
2667        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2668                "anticipated start");
2669    }
2670    // TODO add standby time extension fct of effect tail
2671}
2672
2673// prepareTracks_l() must be called with ThreadBase::mLock held
2674AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2675        Vector< sp<Track> > *tracksToRemove)
2676{
2677
2678    mixer_state mixerStatus = MIXER_IDLE;
2679    // find out which tracks need to be processed
2680    size_t count = mActiveTracks.size();
2681    size_t mixedTracks = 0;
2682    size_t tracksWithEffect = 0;
2683    // counts only _active_ fast tracks
2684    size_t fastTracks = 0;
2685    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2686
2687    float masterVolume = mMasterVolume;
2688    bool masterMute = mMasterMute;
2689
2690    if (masterMute) {
2691        masterVolume = 0;
2692    }
2693    // Delegate master volume control to effect in output mix effect chain if needed
2694    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2695    if (chain != 0) {
2696        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2697        chain->setVolume_l(&v, &v);
2698        masterVolume = (float)((v + (1 << 23)) >> 24);
2699        chain.clear();
2700    }
2701
2702    // prepare a new state to push
2703    FastMixerStateQueue *sq = NULL;
2704    FastMixerState *state = NULL;
2705    bool didModify = false;
2706    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2707    if (mFastMixer != NULL) {
2708        sq = mFastMixer->sq();
2709        state = sq->begin();
2710    }
2711
2712    for (size_t i=0 ; i<count ; i++) {
2713        const sp<Track> t = mActiveTracks[i].promote();
2714        if (t == 0) {
2715            continue;
2716        }
2717
2718        // this const just means the local variable doesn't change
2719        Track* const track = t.get();
2720
2721        // process fast tracks
2722        if (track->isFastTrack()) {
2723
2724            // It's theoretically possible (though unlikely) for a fast track to be created
2725            // and then removed within the same normal mix cycle.  This is not a problem, as
2726            // the track never becomes active so it's fast mixer slot is never touched.
2727            // The converse, of removing an (active) track and then creating a new track
2728            // at the identical fast mixer slot within the same normal mix cycle,
2729            // is impossible because the slot isn't marked available until the end of each cycle.
2730            int j = track->mFastIndex;
2731            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2732            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2733            FastTrack *fastTrack = &state->mFastTracks[j];
2734
2735            // Determine whether the track is currently in underrun condition,
2736            // and whether it had a recent underrun.
2737            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2738            FastTrackUnderruns underruns = ftDump->mUnderruns;
2739            uint32_t recentFull = (underruns.mBitFields.mFull -
2740                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2741            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2742                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2743            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2744                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2745            uint32_t recentUnderruns = recentPartial + recentEmpty;
2746            track->mObservedUnderruns = underruns;
2747            // don't count underruns that occur while stopping or pausing
2748            // or stopped which can occur when flush() is called while active
2749            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2750                    recentUnderruns > 0) {
2751                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2752                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2753            }
2754
2755            // This is similar to the state machine for normal tracks,
2756            // with a few modifications for fast tracks.
2757            bool isActive = true;
2758            switch (track->mState) {
2759            case TrackBase::STOPPING_1:
2760                // track stays active in STOPPING_1 state until first underrun
2761                if (recentUnderruns > 0 || track->isTerminated()) {
2762                    track->mState = TrackBase::STOPPING_2;
2763                }
2764                break;
2765            case TrackBase::PAUSING:
2766                // ramp down is not yet implemented
2767                track->setPaused();
2768                break;
2769            case TrackBase::RESUMING:
2770                // ramp up is not yet implemented
2771                track->mState = TrackBase::ACTIVE;
2772                break;
2773            case TrackBase::ACTIVE:
2774                if (recentFull > 0 || recentPartial > 0) {
2775                    // track has provided at least some frames recently: reset retry count
2776                    track->mRetryCount = kMaxTrackRetries;
2777                }
2778                if (recentUnderruns == 0) {
2779                    // no recent underruns: stay active
2780                    break;
2781                }
2782                // there has recently been an underrun of some kind
2783                if (track->sharedBuffer() == 0) {
2784                    // were any of the recent underruns "empty" (no frames available)?
2785                    if (recentEmpty == 0) {
2786                        // no, then ignore the partial underruns as they are allowed indefinitely
2787                        break;
2788                    }
2789                    // there has recently been an "empty" underrun: decrement the retry counter
2790                    if (--(track->mRetryCount) > 0) {
2791                        break;
2792                    }
2793                    // indicate to client process that the track was disabled because of underrun;
2794                    // it will then automatically call start() when data is available
2795                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2796                    // remove from active list, but state remains ACTIVE [confusing but true]
2797                    isActive = false;
2798                    break;
2799                }
2800                // fall through
2801            case TrackBase::STOPPING_2:
2802            case TrackBase::PAUSED:
2803            case TrackBase::STOPPED:
2804            case TrackBase::FLUSHED:   // flush() while active
2805                // Check for presentation complete if track is inactive
2806                // We have consumed all the buffers of this track.
2807                // This would be incomplete if we auto-paused on underrun
2808                {
2809                    size_t audioHALFrames =
2810                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2811                    size_t framesWritten = mBytesWritten / mFrameSize;
2812                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2813                        // track stays in active list until presentation is complete
2814                        break;
2815                    }
2816                }
2817                if (track->isStopping_2()) {
2818                    track->mState = TrackBase::STOPPED;
2819                }
2820                if (track->isStopped()) {
2821                    // Can't reset directly, as fast mixer is still polling this track
2822                    //   track->reset();
2823                    // So instead mark this track as needing to be reset after push with ack
2824                    resetMask |= 1 << i;
2825                }
2826                isActive = false;
2827                break;
2828            case TrackBase::IDLE:
2829            default:
2830                LOG_FATAL("unexpected track state %d", track->mState);
2831            }
2832
2833            if (isActive) {
2834                // was it previously inactive?
2835                if (!(state->mTrackMask & (1 << j))) {
2836                    ExtendedAudioBufferProvider *eabp = track;
2837                    VolumeProvider *vp = track;
2838                    fastTrack->mBufferProvider = eabp;
2839                    fastTrack->mVolumeProvider = vp;
2840                    fastTrack->mSampleRate = track->mSampleRate;
2841                    fastTrack->mChannelMask = track->mChannelMask;
2842                    fastTrack->mGeneration++;
2843                    state->mTrackMask |= 1 << j;
2844                    didModify = true;
2845                    // no acknowledgement required for newly active tracks
2846                }
2847                // cache the combined master volume and stream type volume for fast mixer; this
2848                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2849                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2850                ++fastTracks;
2851            } else {
2852                // was it previously active?
2853                if (state->mTrackMask & (1 << j)) {
2854                    fastTrack->mBufferProvider = NULL;
2855                    fastTrack->mGeneration++;
2856                    state->mTrackMask &= ~(1 << j);
2857                    didModify = true;
2858                    // If any fast tracks were removed, we must wait for acknowledgement
2859                    // because we're about to decrement the last sp<> on those tracks.
2860                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2861                } else {
2862                    LOG_FATAL("fast track %d should have been active", j);
2863                }
2864                tracksToRemove->add(track);
2865                // Avoids a misleading display in dumpsys
2866                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2867            }
2868            continue;
2869        }
2870
2871        {   // local variable scope to avoid goto warning
2872
2873        audio_track_cblk_t* cblk = track->cblk();
2874
2875        // The first time a track is added we wait
2876        // for all its buffers to be filled before processing it
2877        int name = track->name();
2878        // make sure that we have enough frames to mix one full buffer.
2879        // enforce this condition only once to enable draining the buffer in case the client
2880        // app does not call stop() and relies on underrun to stop:
2881        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2882        // during last round
2883        size_t desiredFrames;
2884        uint32_t sr = track->sampleRate();
2885        if (sr == mSampleRate) {
2886            desiredFrames = mNormalFrameCount;
2887        } else {
2888            // +1 for rounding and +1 for additional sample needed for interpolation
2889            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2890            // add frames already consumed but not yet released by the resampler
2891            // because mAudioTrackServerProxy->framesReady() will include these frames
2892            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2893            // the minimum track buffer size is normally twice the number of frames necessary
2894            // to fill one buffer and the resampler should not leave more than one buffer worth
2895            // of unreleased frames after each pass, but just in case...
2896            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2897        }
2898        uint32_t minFrames = 1;
2899        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2900                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2901            minFrames = desiredFrames;
2902        }
2903        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2904        size_t framesReady;
2905        if (track->sharedBuffer() == 0) {
2906            framesReady = track->framesReady();
2907        } else if (track->isStopped()) {
2908            framesReady = 0;
2909        } else {
2910            framesReady = 1;
2911        }
2912        if ((framesReady >= minFrames) && track->isReady() &&
2913                !track->isPaused() && !track->isTerminated())
2914        {
2915            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2916
2917            mixedTracks++;
2918
2919            // track->mainBuffer() != mMixBuffer means there is an effect chain
2920            // connected to the track
2921            chain.clear();
2922            if (track->mainBuffer() != mMixBuffer) {
2923                chain = getEffectChain_l(track->sessionId());
2924                // Delegate volume control to effect in track effect chain if needed
2925                if (chain != 0) {
2926                    tracksWithEffect++;
2927                } else {
2928                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2929                            "session %d",
2930                            name, track->sessionId());
2931                }
2932            }
2933
2934
2935            int param = AudioMixer::VOLUME;
2936            if (track->mFillingUpStatus == Track::FS_FILLED) {
2937                // no ramp for the first volume setting
2938                track->mFillingUpStatus = Track::FS_ACTIVE;
2939                if (track->mState == TrackBase::RESUMING) {
2940                    track->mState = TrackBase::ACTIVE;
2941                    param = AudioMixer::RAMP_VOLUME;
2942                }
2943                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2944            // FIXME should not make a decision based on mServer
2945            } else if (cblk->mServer != 0) {
2946                // If the track is stopped before the first frame was mixed,
2947                // do not apply ramp
2948                param = AudioMixer::RAMP_VOLUME;
2949            }
2950
2951            // compute volume for this track
2952            uint32_t vl, vr, va;
2953            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2954                vl = vr = va = 0;
2955                if (track->isPausing()) {
2956                    track->setPaused();
2957                }
2958            } else {
2959
2960                // read original volumes with volume control
2961                float typeVolume = mStreamTypes[track->streamType()].volume;
2962                float v = masterVolume * typeVolume;
2963                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2964                uint32_t vlr = proxy->getVolumeLR();
2965                vl = vlr & 0xFFFF;
2966                vr = vlr >> 16;
2967                // track volumes come from shared memory, so can't be trusted and must be clamped
2968                if (vl > MAX_GAIN_INT) {
2969                    ALOGV("Track left volume out of range: %04X", vl);
2970                    vl = MAX_GAIN_INT;
2971                }
2972                if (vr > MAX_GAIN_INT) {
2973                    ALOGV("Track right volume out of range: %04X", vr);
2974                    vr = MAX_GAIN_INT;
2975                }
2976                // now apply the master volume and stream type volume
2977                vl = (uint32_t)(v * vl) << 12;
2978                vr = (uint32_t)(v * vr) << 12;
2979                // assuming master volume and stream type volume each go up to 1.0,
2980                // vl and vr are now in 8.24 format
2981
2982                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2983                // send level comes from shared memory and so may be corrupt
2984                if (sendLevel > MAX_GAIN_INT) {
2985                    ALOGV("Track send level out of range: %04X", sendLevel);
2986                    sendLevel = MAX_GAIN_INT;
2987                }
2988                va = (uint32_t)(v * sendLevel);
2989            }
2990
2991            // Delegate volume control to effect in track effect chain if needed
2992            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2993                // Do not ramp volume if volume is controlled by effect
2994                param = AudioMixer::VOLUME;
2995                track->mHasVolumeController = true;
2996            } else {
2997                // force no volume ramp when volume controller was just disabled or removed
2998                // from effect chain to avoid volume spike
2999                if (track->mHasVolumeController) {
3000                    param = AudioMixer::VOLUME;
3001                }
3002                track->mHasVolumeController = false;
3003            }
3004
3005            // Convert volumes from 8.24 to 4.12 format
3006            // This additional clamping is needed in case chain->setVolume_l() overshot
3007            vl = (vl + (1 << 11)) >> 12;
3008            if (vl > MAX_GAIN_INT) {
3009                vl = MAX_GAIN_INT;
3010            }
3011            vr = (vr + (1 << 11)) >> 12;
3012            if (vr > MAX_GAIN_INT) {
3013                vr = MAX_GAIN_INT;
3014            }
3015
3016            if (va > MAX_GAIN_INT) {
3017                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3018            }
3019
3020            // XXX: these things DON'T need to be done each time
3021            mAudioMixer->setBufferProvider(name, track);
3022            mAudioMixer->enable(name);
3023
3024            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3025            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3026            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3027            mAudioMixer->setParameter(
3028                name,
3029                AudioMixer::TRACK,
3030                AudioMixer::FORMAT, (void *)track->format());
3031            mAudioMixer->setParameter(
3032                name,
3033                AudioMixer::TRACK,
3034                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3035            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3036            uint32_t maxSampleRate = mSampleRate * 2;
3037            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3038            if (reqSampleRate == 0) {
3039                reqSampleRate = mSampleRate;
3040            } else if (reqSampleRate > maxSampleRate) {
3041                reqSampleRate = maxSampleRate;
3042            }
3043            mAudioMixer->setParameter(
3044                name,
3045                AudioMixer::RESAMPLE,
3046                AudioMixer::SAMPLE_RATE,
3047                (void *)reqSampleRate);
3048            mAudioMixer->setParameter(
3049                name,
3050                AudioMixer::TRACK,
3051                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3052            mAudioMixer->setParameter(
3053                name,
3054                AudioMixer::TRACK,
3055                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3056
3057            // reset retry count
3058            track->mRetryCount = kMaxTrackRetries;
3059
3060            // If one track is ready, set the mixer ready if:
3061            //  - the mixer was not ready during previous round OR
3062            //  - no other track is not ready
3063            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3064                    mixerStatus != MIXER_TRACKS_ENABLED) {
3065                mixerStatus = MIXER_TRACKS_READY;
3066            }
3067        } else {
3068            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3069                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3070            }
3071            // clear effect chain input buffer if an active track underruns to avoid sending
3072            // previous audio buffer again to effects
3073            chain = getEffectChain_l(track->sessionId());
3074            if (chain != 0) {
3075                chain->clearInputBuffer();
3076            }
3077
3078            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3079            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3080                    track->isStopped() || track->isPaused()) {
3081                // We have consumed all the buffers of this track.
3082                // Remove it from the list of active tracks.
3083                // TODO: use actual buffer filling status instead of latency when available from
3084                // audio HAL
3085                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3086                size_t framesWritten = mBytesWritten / mFrameSize;
3087                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3088                    if (track->isStopped()) {
3089                        track->reset();
3090                    }
3091                    tracksToRemove->add(track);
3092                }
3093            } else {
3094                // No buffers for this track. Give it a few chances to
3095                // fill a buffer, then remove it from active list.
3096                if (--(track->mRetryCount) <= 0) {
3097                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3098                    tracksToRemove->add(track);
3099                    // indicate to client process that the track was disabled because of underrun;
3100                    // it will then automatically call start() when data is available
3101                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3102                // If one track is not ready, mark the mixer also not ready if:
3103                //  - the mixer was ready during previous round OR
3104                //  - no other track is ready
3105                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3106                                mixerStatus != MIXER_TRACKS_READY) {
3107                    mixerStatus = MIXER_TRACKS_ENABLED;
3108                }
3109            }
3110            mAudioMixer->disable(name);
3111        }
3112
3113        }   // local variable scope to avoid goto warning
3114track_is_ready: ;
3115
3116    }
3117
3118    // Push the new FastMixer state if necessary
3119    bool pauseAudioWatchdog = false;
3120    if (didModify) {
3121        state->mFastTracksGen++;
3122        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3123        if (kUseFastMixer == FastMixer_Dynamic &&
3124                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3125            state->mCommand = FastMixerState::COLD_IDLE;
3126            state->mColdFutexAddr = &mFastMixerFutex;
3127            state->mColdGen++;
3128            mFastMixerFutex = 0;
3129            if (kUseFastMixer == FastMixer_Dynamic) {
3130                mNormalSink = mOutputSink;
3131            }
3132            // If we go into cold idle, need to wait for acknowledgement
3133            // so that fast mixer stops doing I/O.
3134            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3135            pauseAudioWatchdog = true;
3136        }
3137    }
3138    if (sq != NULL) {
3139        sq->end(didModify);
3140        sq->push(block);
3141    }
3142#ifdef AUDIO_WATCHDOG
3143    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3144        mAudioWatchdog->pause();
3145    }
3146#endif
3147
3148    // Now perform the deferred reset on fast tracks that have stopped
3149    while (resetMask != 0) {
3150        size_t i = __builtin_ctz(resetMask);
3151        ALOG_ASSERT(i < count);
3152        resetMask &= ~(1 << i);
3153        sp<Track> t = mActiveTracks[i].promote();
3154        if (t == 0) {
3155            continue;
3156        }
3157        Track* track = t.get();
3158        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3159        track->reset();
3160    }
3161
3162    // remove all the tracks that need to be...
3163    removeTracks_l(*tracksToRemove);
3164
3165    // mix buffer must be cleared if all tracks are connected to an
3166    // effect chain as in this case the mixer will not write to
3167    // mix buffer and track effects will accumulate into it
3168    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3169            (mixedTracks == 0 && fastTracks > 0))) {
3170        // FIXME as a performance optimization, should remember previous zero status
3171        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3172    }
3173
3174    // if any fast tracks, then status is ready
3175    mMixerStatusIgnoringFastTracks = mixerStatus;
3176    if (fastTracks > 0) {
3177        mixerStatus = MIXER_TRACKS_READY;
3178    }
3179    return mixerStatus;
3180}
3181
3182// getTrackName_l() must be called with ThreadBase::mLock held
3183int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3184{
3185    return mAudioMixer->getTrackName(channelMask, sessionId);
3186}
3187
3188// deleteTrackName_l() must be called with ThreadBase::mLock held
3189void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3190{
3191    ALOGV("remove track (%d) and delete from mixer", name);
3192    mAudioMixer->deleteTrackName(name);
3193}
3194
3195// checkForNewParameters_l() must be called with ThreadBase::mLock held
3196bool AudioFlinger::MixerThread::checkForNewParameters_l()
3197{
3198    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3199    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3200    bool reconfig = false;
3201
3202    while (!mNewParameters.isEmpty()) {
3203
3204        if (mFastMixer != NULL) {
3205            FastMixerStateQueue *sq = mFastMixer->sq();
3206            FastMixerState *state = sq->begin();
3207            if (!(state->mCommand & FastMixerState::IDLE)) {
3208                previousCommand = state->mCommand;
3209                state->mCommand = FastMixerState::HOT_IDLE;
3210                sq->end();
3211                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3212            } else {
3213                sq->end(false /*didModify*/);
3214            }
3215        }
3216
3217        status_t status = NO_ERROR;
3218        String8 keyValuePair = mNewParameters[0];
3219        AudioParameter param = AudioParameter(keyValuePair);
3220        int value;
3221
3222        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3223            reconfig = true;
3224        }
3225        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3226            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3227                status = BAD_VALUE;
3228            } else {
3229                // no need to save value, since it's constant
3230                reconfig = true;
3231            }
3232        }
3233        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3234            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3235                status = BAD_VALUE;
3236            } else {
3237                // no need to save value, since it's constant
3238                reconfig = true;
3239            }
3240        }
3241        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3242            // do not accept frame count changes if tracks are open as the track buffer
3243            // size depends on frame count and correct behavior would not be guaranteed
3244            // if frame count is changed after track creation
3245            if (!mTracks.isEmpty()) {
3246                status = INVALID_OPERATION;
3247            } else {
3248                reconfig = true;
3249            }
3250        }
3251        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3252#ifdef ADD_BATTERY_DATA
3253            // when changing the audio output device, call addBatteryData to notify
3254            // the change
3255            if (mOutDevice != value) {
3256                uint32_t params = 0;
3257                // check whether speaker is on
3258                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3259                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3260                }
3261
3262                audio_devices_t deviceWithoutSpeaker
3263                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3264                // check if any other device (except speaker) is on
3265                if (value & deviceWithoutSpeaker ) {
3266                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3267                }
3268
3269                if (params != 0) {
3270                    addBatteryData(params);
3271                }
3272            }
3273#endif
3274
3275            // forward device change to effects that have requested to be
3276            // aware of attached audio device.
3277            if (value != AUDIO_DEVICE_NONE) {
3278                mOutDevice = value;
3279                for (size_t i = 0; i < mEffectChains.size(); i++) {
3280                    mEffectChains[i]->setDevice_l(mOutDevice);
3281                }
3282            }
3283        }
3284
3285        if (status == NO_ERROR) {
3286            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3287                                                    keyValuePair.string());
3288            if (!mStandby && status == INVALID_OPERATION) {
3289                mOutput->stream->common.standby(&mOutput->stream->common);
3290                mStandby = true;
3291                mBytesWritten = 0;
3292                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3293                                                       keyValuePair.string());
3294            }
3295            if (status == NO_ERROR && reconfig) {
3296                readOutputParameters();
3297                delete mAudioMixer;
3298                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3299                for (size_t i = 0; i < mTracks.size() ; i++) {
3300                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3301                    if (name < 0) {
3302                        break;
3303                    }
3304                    mTracks[i]->mName = name;
3305                }
3306                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3307            }
3308        }
3309
3310        mNewParameters.removeAt(0);
3311
3312        mParamStatus = status;
3313        mParamCond.signal();
3314        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3315        // already timed out waiting for the status and will never signal the condition.
3316        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3317    }
3318
3319    if (!(previousCommand & FastMixerState::IDLE)) {
3320        ALOG_ASSERT(mFastMixer != NULL);
3321        FastMixerStateQueue *sq = mFastMixer->sq();
3322        FastMixerState *state = sq->begin();
3323        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3324        state->mCommand = previousCommand;
3325        sq->end();
3326        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3327    }
3328
3329    return reconfig;
3330}
3331
3332
3333void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3334{
3335    const size_t SIZE = 256;
3336    char buffer[SIZE];
3337    String8 result;
3338
3339    PlaybackThread::dumpInternals(fd, args);
3340
3341    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3342    result.append(buffer);
3343    write(fd, result.string(), result.size());
3344
3345    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3346    const FastMixerDumpState copy(mFastMixerDumpState);
3347    copy.dump(fd);
3348
3349#ifdef STATE_QUEUE_DUMP
3350    // Similar for state queue
3351    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3352    observerCopy.dump(fd);
3353    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3354    mutatorCopy.dump(fd);
3355#endif
3356
3357#ifdef TEE_SINK
3358    // Write the tee output to a .wav file
3359    dumpTee(fd, mTeeSource, mId);
3360#endif
3361
3362#ifdef AUDIO_WATCHDOG
3363    if (mAudioWatchdog != 0) {
3364        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3365        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3366        wdCopy.dump(fd);
3367    }
3368#endif
3369}
3370
3371uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3372{
3373    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3374}
3375
3376uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3377{
3378    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3379}
3380
3381void AudioFlinger::MixerThread::cacheParameters_l()
3382{
3383    PlaybackThread::cacheParameters_l();
3384
3385    // FIXME: Relaxed timing because of a certain device that can't meet latency
3386    // Should be reduced to 2x after the vendor fixes the driver issue
3387    // increase threshold again due to low power audio mode. The way this warning
3388    // threshold is calculated and its usefulness should be reconsidered anyway.
3389    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3390}
3391
3392// ----------------------------------------------------------------------------
3393
3394AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3395        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3396    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3397        // mLeftVolFloat, mRightVolFloat
3398{
3399}
3400
3401AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3402        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3403        ThreadBase::type_t type)
3404    :   PlaybackThread(audioFlinger, output, id, device, type)
3405        // mLeftVolFloat, mRightVolFloat
3406{
3407}
3408
3409AudioFlinger::DirectOutputThread::~DirectOutputThread()
3410{
3411}
3412
3413void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3414{
3415    audio_track_cblk_t* cblk = track->cblk();
3416    float left, right;
3417
3418    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3419        left = right = 0;
3420    } else {
3421        float typeVolume = mStreamTypes[track->streamType()].volume;
3422        float v = mMasterVolume * typeVolume;
3423        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3424        uint32_t vlr = proxy->getVolumeLR();
3425        float v_clamped = v * (vlr & 0xFFFF);
3426        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3427        left = v_clamped/MAX_GAIN;
3428        v_clamped = v * (vlr >> 16);
3429        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3430        right = v_clamped/MAX_GAIN;
3431    }
3432
3433    if (lastTrack) {
3434        if (left != mLeftVolFloat || right != mRightVolFloat) {
3435            mLeftVolFloat = left;
3436            mRightVolFloat = right;
3437
3438            // Convert volumes from float to 8.24
3439            uint32_t vl = (uint32_t)(left * (1 << 24));
3440            uint32_t vr = (uint32_t)(right * (1 << 24));
3441
3442            // Delegate volume control to effect in track effect chain if needed
3443            // only one effect chain can be present on DirectOutputThread, so if
3444            // there is one, the track is connected to it
3445            if (!mEffectChains.isEmpty()) {
3446                mEffectChains[0]->setVolume_l(&vl, &vr);
3447                left = (float)vl / (1 << 24);
3448                right = (float)vr / (1 << 24);
3449            }
3450            if (mOutput->stream->set_volume) {
3451                mOutput->stream->set_volume(mOutput->stream, left, right);
3452            }
3453        }
3454    }
3455}
3456
3457
3458AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3459    Vector< sp<Track> > *tracksToRemove
3460)
3461{
3462    size_t count = mActiveTracks.size();
3463    mixer_state mixerStatus = MIXER_IDLE;
3464
3465    // find out which tracks need to be processed
3466    for (size_t i = 0; i < count; i++) {
3467        sp<Track> t = mActiveTracks[i].promote();
3468        // The track died recently
3469        if (t == 0) {
3470            continue;
3471        }
3472
3473        Track* const track = t.get();
3474        audio_track_cblk_t* cblk = track->cblk();
3475
3476        // The first time a track is added we wait
3477        // for all its buffers to be filled before processing it
3478        uint32_t minFrames;
3479        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3480            minFrames = mNormalFrameCount;
3481        } else {
3482            minFrames = 1;
3483        }
3484        // Only consider last track started for volume and mixer state control.
3485        // This is the last entry in mActiveTracks unless a track underruns.
3486        // As we only care about the transition phase between two tracks on a
3487        // direct output, it is not a problem to ignore the underrun case.
3488        bool last = (i == (count - 1));
3489
3490        if ((track->framesReady() >= minFrames) && track->isReady() &&
3491                !track->isPaused() && !track->isTerminated())
3492        {
3493            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3494
3495            if (track->mFillingUpStatus == Track::FS_FILLED) {
3496                track->mFillingUpStatus = Track::FS_ACTIVE;
3497                mLeftVolFloat = mRightVolFloat = 0;
3498                if (track->mState == TrackBase::RESUMING) {
3499                    track->mState = TrackBase::ACTIVE;
3500                }
3501            }
3502
3503            // compute volume for this track
3504            processVolume_l(track, last);
3505            if (last) {
3506                // reset retry count
3507                track->mRetryCount = kMaxTrackRetriesDirect;
3508                mActiveTrack = t;
3509                mixerStatus = MIXER_TRACKS_READY;
3510            }
3511        } else {
3512            // clear effect chain input buffer if the last active track started underruns
3513            // to avoid sending previous audio buffer again to effects
3514            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3515                mEffectChains[0]->clearInputBuffer();
3516            }
3517
3518            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3519            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3520                    track->isStopped() || track->isPaused()) {
3521                // We have consumed all the buffers of this track.
3522                // Remove it from the list of active tracks.
3523                // TODO: implement behavior for compressed audio
3524                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3525                size_t framesWritten = mBytesWritten / mFrameSize;
3526                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3527                    if (track->isStopped()) {
3528                        track->reset();
3529                    }
3530                    tracksToRemove->add(track);
3531                }
3532            } else {
3533                // No buffers for this track. Give it a few chances to
3534                // fill a buffer, then remove it from active list.
3535                // Only consider last track started for mixer state control
3536                if (--(track->mRetryCount) <= 0) {
3537                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3538                    tracksToRemove->add(track);
3539                } else if (last) {
3540                    mixerStatus = MIXER_TRACKS_ENABLED;
3541                }
3542            }
3543        }
3544    }
3545
3546    // remove all the tracks that need to be...
3547    removeTracks_l(*tracksToRemove);
3548
3549    return mixerStatus;
3550}
3551
3552void AudioFlinger::DirectOutputThread::threadLoop_mix()
3553{
3554    size_t frameCount = mFrameCount;
3555    int8_t *curBuf = (int8_t *)mMixBuffer;
3556    // output audio to hardware
3557    while (frameCount) {
3558        AudioBufferProvider::Buffer buffer;
3559        buffer.frameCount = frameCount;
3560        mActiveTrack->getNextBuffer(&buffer);
3561        if (buffer.raw == NULL) {
3562            memset(curBuf, 0, frameCount * mFrameSize);
3563            break;
3564        }
3565        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3566        frameCount -= buffer.frameCount;
3567        curBuf += buffer.frameCount * mFrameSize;
3568        mActiveTrack->releaseBuffer(&buffer);
3569    }
3570    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3571    sleepTime = 0;
3572    standbyTime = systemTime() + standbyDelay;
3573    mActiveTrack.clear();
3574}
3575
3576void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3577{
3578    if (sleepTime == 0) {
3579        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3580            sleepTime = activeSleepTime;
3581        } else {
3582            sleepTime = idleSleepTime;
3583        }
3584    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3585        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3586        sleepTime = 0;
3587    }
3588}
3589
3590// getTrackName_l() must be called with ThreadBase::mLock held
3591int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3592        int sessionId)
3593{
3594    return 0;
3595}
3596
3597// deleteTrackName_l() must be called with ThreadBase::mLock held
3598void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3599{
3600}
3601
3602// checkForNewParameters_l() must be called with ThreadBase::mLock held
3603bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3604{
3605    bool reconfig = false;
3606
3607    while (!mNewParameters.isEmpty()) {
3608        status_t status = NO_ERROR;
3609        String8 keyValuePair = mNewParameters[0];
3610        AudioParameter param = AudioParameter(keyValuePair);
3611        int value;
3612
3613        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3614            // do not accept frame count changes if tracks are open as the track buffer
3615            // size depends on frame count and correct behavior would not be garantied
3616            // if frame count is changed after track creation
3617            if (!mTracks.isEmpty()) {
3618                status = INVALID_OPERATION;
3619            } else {
3620                reconfig = true;
3621            }
3622        }
3623        if (status == NO_ERROR) {
3624            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3625                                                    keyValuePair.string());
3626            if (!mStandby && status == INVALID_OPERATION) {
3627                mOutput->stream->common.standby(&mOutput->stream->common);
3628                mStandby = true;
3629                mBytesWritten = 0;
3630                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3631                                                       keyValuePair.string());
3632            }
3633            if (status == NO_ERROR && reconfig) {
3634                readOutputParameters();
3635                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3636            }
3637        }
3638
3639        mNewParameters.removeAt(0);
3640
3641        mParamStatus = status;
3642        mParamCond.signal();
3643        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3644        // already timed out waiting for the status and will never signal the condition.
3645        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3646    }
3647    return reconfig;
3648}
3649
3650uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3651{
3652    uint32_t time;
3653    if (audio_is_linear_pcm(mFormat)) {
3654        time = PlaybackThread::activeSleepTimeUs();
3655    } else {
3656        time = 10000;
3657    }
3658    return time;
3659}
3660
3661uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3662{
3663    uint32_t time;
3664    if (audio_is_linear_pcm(mFormat)) {
3665        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3666    } else {
3667        time = 10000;
3668    }
3669    return time;
3670}
3671
3672uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3673{
3674    uint32_t time;
3675    if (audio_is_linear_pcm(mFormat)) {
3676        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3677    } else {
3678        time = 10000;
3679    }
3680    return time;
3681}
3682
3683void AudioFlinger::DirectOutputThread::cacheParameters_l()
3684{
3685    PlaybackThread::cacheParameters_l();
3686
3687    // use shorter standby delay as on normal output to release
3688    // hardware resources as soon as possible
3689    standbyDelay = microseconds(activeSleepTime*2);
3690}
3691
3692// ----------------------------------------------------------------------------
3693
3694AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3695        const sp<AudioFlinger::OffloadThread>& offloadThread)
3696    :   Thread(false /*canCallJava*/),
3697        mOffloadThread(offloadThread),
3698        mWriteBlocked(false),
3699        mDraining(false)
3700{
3701}
3702
3703AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3704{
3705}
3706
3707void AudioFlinger::AsyncCallbackThread::onFirstRef()
3708{
3709    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3710}
3711
3712bool AudioFlinger::AsyncCallbackThread::threadLoop()
3713{
3714    while (!exitPending()) {
3715        bool writeBlocked;
3716        bool draining;
3717
3718        {
3719            Mutex::Autolock _l(mLock);
3720            mWaitWorkCV.wait(mLock);
3721            if (exitPending()) {
3722                break;
3723            }
3724            writeBlocked = mWriteBlocked;
3725            draining = mDraining;
3726            ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3727        }
3728        {
3729            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3730            if (offloadThread != 0) {
3731                if (writeBlocked == false) {
3732                    offloadThread->setWriteBlocked(false);
3733                }
3734                if (draining == false) {
3735                    offloadThread->setDraining(false);
3736                }
3737            }
3738        }
3739    }
3740    return false;
3741}
3742
3743void AudioFlinger::AsyncCallbackThread::exit()
3744{
3745    ALOGV("AsyncCallbackThread::exit");
3746    Mutex::Autolock _l(mLock);
3747    requestExit();
3748    mWaitWorkCV.broadcast();
3749}
3750
3751void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value)
3752{
3753    Mutex::Autolock _l(mLock);
3754    mWriteBlocked = value;
3755    if (!value) {
3756        mWaitWorkCV.signal();
3757    }
3758}
3759
3760void AudioFlinger::AsyncCallbackThread::setDraining(bool value)
3761{
3762    Mutex::Autolock _l(mLock);
3763    mDraining = value;
3764    if (!value) {
3765        mWaitWorkCV.signal();
3766    }
3767}
3768
3769
3770// ----------------------------------------------------------------------------
3771AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3772        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3773    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3774        mHwPaused(false),
3775        mPausedBytesRemaining(0)
3776{
3777    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3778}
3779
3780AudioFlinger::OffloadThread::~OffloadThread()
3781{
3782    mPreviousTrack.clear();
3783}
3784
3785void AudioFlinger::OffloadThread::threadLoop_exit()
3786{
3787    if (mFlushPending || mHwPaused) {
3788        // If a flush is pending or track was paused, just discard buffered data
3789        flushHw_l();
3790    } else {
3791        mMixerStatus = MIXER_DRAIN_ALL;
3792        threadLoop_drain();
3793    }
3794    mCallbackThread->exit();
3795    PlaybackThread::threadLoop_exit();
3796}
3797
3798AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3799    Vector< sp<Track> > *tracksToRemove
3800)
3801{
3802    ALOGV("OffloadThread::prepareTracks_l");
3803    size_t count = mActiveTracks.size();
3804
3805    mixer_state mixerStatus = MIXER_IDLE;
3806    if (mFlushPending) {
3807        flushHw_l();
3808        mFlushPending = false;
3809    }
3810    // find out which tracks need to be processed
3811    for (size_t i = 0; i < count; i++) {
3812        sp<Track> t = mActiveTracks[i].promote();
3813        // The track died recently
3814        if (t == 0) {
3815            continue;
3816        }
3817        Track* const track = t.get();
3818        audio_track_cblk_t* cblk = track->cblk();
3819        if (mPreviousTrack != NULL) {
3820            if (t != mPreviousTrack) {
3821                // Flush any data still being written from last track
3822                mBytesRemaining = 0;
3823                if (mPausedBytesRemaining) {
3824                    // Last track was paused so we also need to flush saved
3825                    // mixbuffer state and invalidate track so that it will
3826                    // re-submit that unwritten data when it is next resumed
3827                    mPausedBytesRemaining = 0;
3828                    // Invalidate is a bit drastic - would be more efficient
3829                    // to have a flag to tell client that some of the
3830                    // previously written data was lost
3831                    mPreviousTrack->invalidate();
3832                }
3833            }
3834        }
3835        mPreviousTrack = t;
3836        bool last = (i == (count - 1));
3837        if (track->isPausing()) {
3838            track->setPaused();
3839            if (last) {
3840                if (!mHwPaused) {
3841                    mOutput->stream->pause(mOutput->stream);
3842                    mHwPaused = true;
3843                }
3844                // If we were part way through writing the mixbuffer to
3845                // the HAL we must save this until we resume
3846                // BUG - this will be wrong if a different track is made active,
3847                // in that case we want to discard the pending data in the
3848                // mixbuffer and tell the client to present it again when the
3849                // track is resumed
3850                mPausedWriteLength = mCurrentWriteLength;
3851                mPausedBytesRemaining = mBytesRemaining;
3852                mBytesRemaining = 0;    // stop writing
3853            }
3854            tracksToRemove->add(track);
3855        } else if (track->framesReady() && track->isReady() &&
3856                !track->isPaused() && !track->isTerminated()) {
3857            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3858            if (track->mFillingUpStatus == Track::FS_FILLED) {
3859                track->mFillingUpStatus = Track::FS_ACTIVE;
3860                mLeftVolFloat = mRightVolFloat = 0;
3861                if (track->mState == TrackBase::RESUMING) {
3862                    if (mPausedBytesRemaining) {
3863                        // Need to continue write that was interrupted
3864                        mCurrentWriteLength = mPausedWriteLength;
3865                        mBytesRemaining = mPausedBytesRemaining;
3866                        mPausedBytesRemaining = 0;
3867                    }
3868                    track->mState = TrackBase::ACTIVE;
3869                }
3870            }
3871
3872            if (last) {
3873                if (mHwPaused) {
3874                    mOutput->stream->resume(mOutput->stream);
3875                    mHwPaused = false;
3876                    // threadLoop_mix() will handle the case that we need to
3877                    // resume an interrupted write
3878                }
3879                // reset retry count
3880                track->mRetryCount = kMaxTrackRetriesOffload;
3881                mActiveTrack = t;
3882                mixerStatus = MIXER_TRACKS_READY;
3883            }
3884        } else {
3885            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3886            if (track->isStopping_1()) {
3887                // Hardware buffer can hold a large amount of audio so we must
3888                // wait for all current track's data to drain before we say
3889                // that the track is stopped.
3890                if (mBytesRemaining == 0) {
3891                    // Only start draining when all data in mixbuffer
3892                    // has been written
3893                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3894                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3895                    sleepTime = 0;
3896                    standbyTime = systemTime() + standbyDelay;
3897                    if (last) {
3898                        mixerStatus = MIXER_DRAIN_TRACK;
3899                        if (mHwPaused) {
3900                            // It is possible to move from PAUSED to STOPPING_1 without
3901                            // a resume so we must ensure hardware is running
3902                            mOutput->stream->resume(mOutput->stream);
3903                            mHwPaused = false;
3904                        }
3905                    }
3906                }
3907            } else if (track->isStopping_2()) {
3908                // Drain has completed, signal presentation complete
3909                if (!mDraining || !last) {
3910                    track->mState = TrackBase::STOPPED;
3911                    size_t audioHALFrames =
3912                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3913                    size_t framesWritten =
3914                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3915                    track->presentationComplete(framesWritten, audioHALFrames);
3916                    track->reset();
3917                    tracksToRemove->add(track);
3918                }
3919            } else {
3920                // No buffers for this track. Give it a few chances to
3921                // fill a buffer, then remove it from active list.
3922                if (--(track->mRetryCount) <= 0) {
3923                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
3924                          track->name());
3925                    tracksToRemove->add(track);
3926                } else if (last){
3927                    mixerStatus = MIXER_TRACKS_ENABLED;
3928                }
3929            }
3930        }
3931        // compute volume for this track
3932        processVolume_l(track, last);
3933    }
3934    // remove all the tracks that need to be...
3935    removeTracks_l(*tracksToRemove);
3936
3937    return mixerStatus;
3938}
3939
3940void AudioFlinger::OffloadThread::flushOutput_l()
3941{
3942    mFlushPending = true;
3943}
3944
3945// must be called with thread mutex locked
3946bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
3947{
3948    ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3949    if (mUseAsyncWrite && (mWriteBlocked || mDraining)) {
3950        return true;
3951    }
3952    return false;
3953}
3954
3955// must be called with thread mutex locked
3956bool AudioFlinger::OffloadThread::shouldStandby_l()
3957{
3958    bool TrackPaused = false;
3959
3960    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
3961    // after a timeout and we will enter standby then.
3962    if (mTracks.size() > 0) {
3963        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
3964    }
3965
3966    return !mStandby && !TrackPaused;
3967}
3968
3969
3970bool AudioFlinger::OffloadThread::waitingAsyncCallback()
3971{
3972    Mutex::Autolock _l(mLock);
3973    return waitingAsyncCallback_l();
3974}
3975
3976void AudioFlinger::OffloadThread::flushHw_l()
3977{
3978    mOutput->stream->flush(mOutput->stream);
3979    // Flush anything still waiting in the mixbuffer
3980    mCurrentWriteLength = 0;
3981    mBytesRemaining = 0;
3982    mPausedWriteLength = 0;
3983    mPausedBytesRemaining = 0;
3984    if (mUseAsyncWrite) {
3985        mWriteBlocked = false;
3986        mDraining = false;
3987        ALOG_ASSERT(mCallbackThread != 0);
3988        mCallbackThread->setWriteBlocked(false);
3989        mCallbackThread->setDraining(false);
3990    }
3991}
3992
3993// ----------------------------------------------------------------------------
3994
3995AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3996        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3997    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3998                DUPLICATING),
3999        mWaitTimeMs(UINT_MAX)
4000{
4001    addOutputTrack(mainThread);
4002}
4003
4004AudioFlinger::DuplicatingThread::~DuplicatingThread()
4005{
4006    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4007        mOutputTracks[i]->destroy();
4008    }
4009}
4010
4011void AudioFlinger::DuplicatingThread::threadLoop_mix()
4012{
4013    // mix buffers...
4014    if (outputsReady(outputTracks)) {
4015        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4016    } else {
4017        memset(mMixBuffer, 0, mixBufferSize);
4018    }
4019    sleepTime = 0;
4020    writeFrames = mNormalFrameCount;
4021    mCurrentWriteLength = mixBufferSize;
4022    standbyTime = systemTime() + standbyDelay;
4023}
4024
4025void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4026{
4027    if (sleepTime == 0) {
4028        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4029            sleepTime = activeSleepTime;
4030        } else {
4031            sleepTime = idleSleepTime;
4032        }
4033    } else if (mBytesWritten != 0) {
4034        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4035            writeFrames = mNormalFrameCount;
4036            memset(mMixBuffer, 0, mixBufferSize);
4037        } else {
4038            // flush remaining overflow buffers in output tracks
4039            writeFrames = 0;
4040        }
4041        sleepTime = 0;
4042    }
4043}
4044
4045ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4046{
4047    for (size_t i = 0; i < outputTracks.size(); i++) {
4048        outputTracks[i]->write(mMixBuffer, writeFrames);
4049    }
4050    return (ssize_t)mixBufferSize;
4051}
4052
4053void AudioFlinger::DuplicatingThread::threadLoop_standby()
4054{
4055    // DuplicatingThread implements standby by stopping all tracks
4056    for (size_t i = 0; i < outputTracks.size(); i++) {
4057        outputTracks[i]->stop();
4058    }
4059}
4060
4061void AudioFlinger::DuplicatingThread::saveOutputTracks()
4062{
4063    outputTracks = mOutputTracks;
4064}
4065
4066void AudioFlinger::DuplicatingThread::clearOutputTracks()
4067{
4068    outputTracks.clear();
4069}
4070
4071void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4072{
4073    Mutex::Autolock _l(mLock);
4074    // FIXME explain this formula
4075    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4076    OutputTrack *outputTrack = new OutputTrack(thread,
4077                                            this,
4078                                            mSampleRate,
4079                                            mFormat,
4080                                            mChannelMask,
4081                                            frameCount);
4082    if (outputTrack->cblk() != NULL) {
4083        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4084        mOutputTracks.add(outputTrack);
4085        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4086        updateWaitTime_l();
4087    }
4088}
4089
4090void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4091{
4092    Mutex::Autolock _l(mLock);
4093    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4094        if (mOutputTracks[i]->thread() == thread) {
4095            mOutputTracks[i]->destroy();
4096            mOutputTracks.removeAt(i);
4097            updateWaitTime_l();
4098            return;
4099        }
4100    }
4101    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4102}
4103
4104// caller must hold mLock
4105void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4106{
4107    mWaitTimeMs = UINT_MAX;
4108    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4109        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4110        if (strong != 0) {
4111            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4112            if (waitTimeMs < mWaitTimeMs) {
4113                mWaitTimeMs = waitTimeMs;
4114            }
4115        }
4116    }
4117}
4118
4119
4120bool AudioFlinger::DuplicatingThread::outputsReady(
4121        const SortedVector< sp<OutputTrack> > &outputTracks)
4122{
4123    for (size_t i = 0; i < outputTracks.size(); i++) {
4124        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4125        if (thread == 0) {
4126            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4127                    outputTracks[i].get());
4128            return false;
4129        }
4130        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4131        // see note at standby() declaration
4132        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4133            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4134                    thread.get());
4135            return false;
4136        }
4137    }
4138    return true;
4139}
4140
4141uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4142{
4143    return (mWaitTimeMs * 1000) / 2;
4144}
4145
4146void AudioFlinger::DuplicatingThread::cacheParameters_l()
4147{
4148    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4149    updateWaitTime_l();
4150
4151    MixerThread::cacheParameters_l();
4152}
4153
4154// ----------------------------------------------------------------------------
4155//      Record
4156// ----------------------------------------------------------------------------
4157
4158AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4159                                         AudioStreamIn *input,
4160                                         uint32_t sampleRate,
4161                                         audio_channel_mask_t channelMask,
4162                                         audio_io_handle_t id,
4163                                         audio_devices_t outDevice,
4164                                         audio_devices_t inDevice
4165#ifdef TEE_SINK
4166                                         , const sp<NBAIO_Sink>& teeSink
4167#endif
4168                                         ) :
4169    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4170    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4171    // mRsmpInIndex set by readInputParameters()
4172    mReqChannelCount(popcount(channelMask)),
4173    mReqSampleRate(sampleRate)
4174    // mBytesRead is only meaningful while active, and so is cleared in start()
4175    // (but might be better to also clear here for dump?)
4176#ifdef TEE_SINK
4177    , mTeeSink(teeSink)
4178#endif
4179{
4180    snprintf(mName, kNameLength, "AudioIn_%X", id);
4181
4182    readInputParameters();
4183
4184}
4185
4186
4187AudioFlinger::RecordThread::~RecordThread()
4188{
4189    delete[] mRsmpInBuffer;
4190    delete mResampler;
4191    delete[] mRsmpOutBuffer;
4192}
4193
4194void AudioFlinger::RecordThread::onFirstRef()
4195{
4196    run(mName, PRIORITY_URGENT_AUDIO);
4197}
4198
4199bool AudioFlinger::RecordThread::threadLoop()
4200{
4201    AudioBufferProvider::Buffer buffer;
4202    sp<RecordTrack> activeTrack;
4203
4204    nsecs_t lastWarning = 0;
4205
4206    inputStandBy();
4207    acquireWakeLock();
4208
4209    // used to verify we've read at least once before evaluating how many bytes were read
4210    bool readOnce = false;
4211
4212    // start recording
4213    // FIXME Race here: exitPending could become true immediately after testing.
4214    //       It is only set to true while mLock held, but we don't hold mLock yet.
4215    //       Probably a benign race, but it would be safer to check exitPending with mLock held.
4216    while (!exitPending()) {
4217
4218        processConfigEvents();
4219
4220        Vector< sp<EffectChain> > effectChains;
4221        { // scope for mLock
4222            Mutex::Autolock _l(mLock);
4223            // return value 'reconfig' is currently unused
4224            bool reconfig = checkForNewParameters_l();
4225            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4226                standby();
4227
4228                if (exitPending()) {
4229                    break;
4230                }
4231
4232                releaseWakeLock_l();
4233                ALOGV("RecordThread: loop stopping");
4234                // go to sleep
4235                mWaitWorkCV.wait(mLock);
4236                ALOGV("RecordThread: loop starting");
4237                acquireWakeLock_l();
4238                continue;
4239            }
4240            if (mActiveTrack != 0) {
4241                if (mActiveTrack->isTerminated()) {
4242                    removeTrack_l(mActiveTrack);
4243                    mActiveTrack.clear();
4244                } else {
4245                    switch (mActiveTrack->mState) {
4246                    case TrackBase::PAUSING:
4247                        standby();
4248                        mActiveTrack.clear();
4249                        mStartStopCond.broadcast();
4250                        break;
4251
4252                    case TrackBase::RESUMING:
4253                        if (mReqChannelCount != mActiveTrack->channelCount()) {
4254                            mActiveTrack.clear();
4255                            mStartStopCond.broadcast();
4256                        } else if (readOnce) {
4257                            // record start succeeds only if first read from audio input
4258                            // succeeds
4259                            if (mBytesRead >= 0) {
4260                                mActiveTrack->mState = TrackBase::ACTIVE;
4261                            } else {
4262                                mActiveTrack.clear();
4263                            }
4264                            mStartStopCond.broadcast();
4265                        }
4266                        mStandby = false;
4267                        break;
4268
4269                    case TrackBase::ACTIVE:
4270                        break;
4271
4272                    case TrackBase::IDLE:
4273                        break;
4274
4275                    default:
4276                        LOG_FATAL("Unexpected mActiveTrack->mState %d", mActiveTrack->mState);
4277                    }
4278
4279                }
4280            }
4281            lockEffectChains_l(effectChains);
4282        }
4283
4284        // thread mutex is now unlocked
4285        // FIXME RecordThread::start assigns to mActiveTrack under lock, but we read without lock
4286        if (mActiveTrack != 0) {
4287            // FIXME RecordThread::stop assigns to mState under lock, but we read without lock
4288            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4289                mActiveTrack->mState != TrackBase::RESUMING) {
4290                unlockEffectChains(effectChains);
4291                usleep(kRecordThreadSleepUs);
4292                continue;
4293            }
4294            for (size_t i = 0; i < effectChains.size(); i ++) {
4295                // thread mutex is not locked, but effect chain is locked
4296                effectChains[i]->process_l();
4297            }
4298
4299            buffer.frameCount = mFrameCount;
4300            status_t status = mActiveTrack->getNextBuffer(&buffer);
4301            if (status == NO_ERROR) {
4302                readOnce = true;
4303                size_t framesOut = buffer.frameCount;
4304                if (mResampler == NULL) {
4305                    // no resampling
4306                    while (framesOut) {
4307                        size_t framesIn = mFrameCount - mRsmpInIndex;
4308                        if (framesIn > 0) {
4309                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4310                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4311                                    mActiveTrack->mFrameSize;
4312                            if (framesIn > framesOut) {
4313                                framesIn = framesOut;
4314                            }
4315                            mRsmpInIndex += framesIn;
4316                            framesOut -= framesIn;
4317                            if (mChannelCount == mReqChannelCount) {
4318                                memcpy(dst, src, framesIn * mFrameSize);
4319                            } else {
4320                                if (mChannelCount == 1) {
4321                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4322                                            (int16_t *)src, framesIn);
4323                                } else {
4324                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4325                                            (int16_t *)src, framesIn);
4326                                }
4327                            }
4328                        }
4329                        if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4330                            void *readInto;
4331                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4332                                readInto = buffer.raw;
4333                                framesOut = 0;
4334                            } else {
4335                                readInto = mRsmpInBuffer;
4336                                mRsmpInIndex = 0;
4337                            }
4338                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4339                                    mBufferSize);
4340                            if (mBytesRead <= 0) {
4341                                // FIXME read mState without lock
4342                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4343                                {
4344                                    ALOGE("Error reading audio input");
4345                                    // Force input into standby so that it tries to
4346                                    // recover at next read attempt
4347                                    inputStandBy();
4348                                    // FIXME sleep with effect chains locked
4349                                    usleep(kRecordThreadSleepUs);
4350                                }
4351                                mRsmpInIndex = mFrameCount;
4352                                framesOut = 0;
4353                                buffer.frameCount = 0;
4354                            }
4355#ifdef TEE_SINK
4356                            else if (mTeeSink != 0) {
4357                                (void) mTeeSink->write(readInto,
4358                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4359                            }
4360#endif
4361                        }
4362                    }
4363                } else {
4364                    // resampling
4365
4366                    // resampler accumulates, but we only have one source track
4367                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4368                    // alter output frame count as if we were expecting stereo samples
4369                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4370                        framesOut >>= 1;
4371                    }
4372                    mResampler->resample(mRsmpOutBuffer, framesOut,
4373                            this /* AudioBufferProvider* */);
4374                    // ditherAndClamp() works as long as all buffers returned by
4375                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4376                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4377                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4378                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4379                        // the resampler always outputs stereo samples:
4380                        // do post stereo to mono conversion
4381                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4382                                framesOut);
4383                    } else {
4384                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4385                    }
4386                    // now done with mRsmpOutBuffer
4387
4388                }
4389                if (mFramestoDrop == 0) {
4390                    mActiveTrack->releaseBuffer(&buffer);
4391                } else {
4392                    if (mFramestoDrop > 0) {
4393                        mFramestoDrop -= buffer.frameCount;
4394                        if (mFramestoDrop <= 0) {
4395                            clearSyncStartEvent();
4396                        }
4397                    } else {
4398                        mFramestoDrop += buffer.frameCount;
4399                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4400                                mSyncStartEvent->isCancelled()) {
4401                            ALOGW("Synced record %s, session %d, trigger session %d",
4402                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4403                                  mActiveTrack->sessionId(),
4404                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4405                            clearSyncStartEvent();
4406                        }
4407                    }
4408                }
4409                mActiveTrack->clearOverflow();
4410            }
4411            // client isn't retrieving buffers fast enough
4412            else {
4413                if (!mActiveTrack->setOverflow()) {
4414                    nsecs_t now = systemTime();
4415                    if ((now - lastWarning) > kWarningThrottleNs) {
4416                        ALOGW("RecordThread: buffer overflow");
4417                        lastWarning = now;
4418                    }
4419                }
4420                // Release the processor for a while before asking for a new buffer.
4421                // This will give the application more chance to read from the buffer and
4422                // clear the overflow.
4423                // FIXME sleep with effect chains locked
4424                usleep(kRecordThreadSleepUs);
4425            }
4426        }
4427        // enable changes in effect chain
4428        unlockEffectChains(effectChains);
4429        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4430    }
4431
4432    standby();
4433
4434    {
4435        Mutex::Autolock _l(mLock);
4436        mActiveTrack.clear();
4437        mStartStopCond.broadcast();
4438    }
4439
4440    releaseWakeLock();
4441
4442    ALOGV("RecordThread %p exiting", this);
4443    return false;
4444}
4445
4446void AudioFlinger::RecordThread::standby()
4447{
4448    if (!mStandby) {
4449        inputStandBy();
4450        mStandby = true;
4451    }
4452}
4453
4454void AudioFlinger::RecordThread::inputStandBy()
4455{
4456    mInput->stream->common.standby(&mInput->stream->common);
4457}
4458
4459sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4460        const sp<AudioFlinger::Client>& client,
4461        uint32_t sampleRate,
4462        audio_format_t format,
4463        audio_channel_mask_t channelMask,
4464        size_t frameCount,
4465        int sessionId,
4466        IAudioFlinger::track_flags_t *flags,
4467        pid_t tid,
4468        status_t *status)
4469{
4470    sp<RecordTrack> track;
4471    status_t lStatus;
4472
4473    lStatus = initCheck();
4474    if (lStatus != NO_ERROR) {
4475        ALOGE("Audio driver not initialized.");
4476        goto Exit;
4477    }
4478
4479    // client expresses a preference for FAST, but we get the final say
4480    if (*flags & IAudioFlinger::TRACK_FAST) {
4481      if (
4482            // use case: callback handler and frame count is default or at least as large as HAL
4483            (
4484                (tid != -1) &&
4485                ((frameCount == 0) ||
4486                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4487            ) &&
4488            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4489            // mono or stereo
4490            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4491              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4492            // hardware sample rate
4493            (sampleRate == mSampleRate) &&
4494            // record thread has an associated fast recorder
4495            hasFastRecorder()
4496            // FIXME test that RecordThread for this fast track has a capable output HAL
4497            // FIXME add a permission test also?
4498        ) {
4499        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4500        if (frameCount == 0) {
4501            frameCount = mFrameCount * kFastTrackMultiplier;
4502        }
4503        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4504                frameCount, mFrameCount);
4505      } else {
4506        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4507                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4508                "hasFastRecorder=%d tid=%d",
4509                frameCount, mFrameCount, format,
4510                audio_is_linear_pcm(format),
4511                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4512        *flags &= ~IAudioFlinger::TRACK_FAST;
4513        // For compatibility with AudioRecord calculation, buffer depth is forced
4514        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4515        // This is probably too conservative, but legacy application code may depend on it.
4516        // If you change this calculation, also review the start threshold which is related.
4517        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4518        size_t mNormalFrameCount = 2048; // FIXME
4519        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4520        if (minBufCount < 2) {
4521            minBufCount = 2;
4522        }
4523        size_t minFrameCount = mNormalFrameCount * minBufCount;
4524        if (frameCount < minFrameCount) {
4525            frameCount = minFrameCount;
4526        }
4527      }
4528    }
4529
4530    // FIXME use flags and tid similar to createTrack_l()
4531
4532    { // scope for mLock
4533        Mutex::Autolock _l(mLock);
4534
4535        track = new RecordTrack(this, client, sampleRate,
4536                      format, channelMask, frameCount, sessionId);
4537
4538        lStatus = track->initCheck();
4539        if (lStatus != NO_ERROR) {
4540            track.clear();
4541            goto Exit;
4542        }
4543        mTracks.add(track);
4544
4545        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4546        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4547                        mAudioFlinger->btNrecIsOff();
4548        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4549        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4550
4551        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4552            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4553            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4554            // so ask activity manager to do this on our behalf
4555            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4556        }
4557    }
4558    lStatus = NO_ERROR;
4559
4560Exit:
4561    *status = lStatus;
4562    return track;
4563}
4564
4565status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4566                                           AudioSystem::sync_event_t event,
4567                                           int triggerSession)
4568{
4569    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4570    sp<ThreadBase> strongMe = this;
4571    status_t status = NO_ERROR;
4572
4573    if (event == AudioSystem::SYNC_EVENT_NONE) {
4574        clearSyncStartEvent();
4575    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4576        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4577                                       triggerSession,
4578                                       recordTrack->sessionId(),
4579                                       syncStartEventCallback,
4580                                       this);
4581        // Sync event can be cancelled by the trigger session if the track is not in a
4582        // compatible state in which case we start record immediately
4583        if (mSyncStartEvent->isCancelled()) {
4584            clearSyncStartEvent();
4585        } else {
4586            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4587            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4588        }
4589    }
4590
4591    {
4592        // This section is a rendezvous between binder thread executing start() and RecordThread
4593        AutoMutex lock(mLock);
4594        if (mActiveTrack != 0) {
4595            if (recordTrack != mActiveTrack.get()) {
4596                status = -EBUSY;
4597            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4598                mActiveTrack->mState = TrackBase::ACTIVE;
4599            }
4600            return status;
4601        }
4602
4603        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4604        recordTrack->mState = TrackBase::IDLE;
4605        mActiveTrack = recordTrack;
4606        mLock.unlock();
4607        status_t status = AudioSystem::startInput(mId);
4608        mLock.lock();
4609        // FIXME should verify that mActiveTrack is still == recordTrack
4610        if (status != NO_ERROR) {
4611            mActiveTrack.clear();
4612            clearSyncStartEvent();
4613            return status;
4614        }
4615        mRsmpInIndex = mFrameCount;
4616        mBytesRead = 0;
4617        if (mResampler != NULL) {
4618            mResampler->reset();
4619        }
4620        // FIXME hijacking a playback track state name which was intended for start after pause;
4621        //       here 'STARTING_2' would be more accurate
4622        mActiveTrack->mState = TrackBase::RESUMING;
4623        // signal thread to start
4624        ALOGV("Signal record thread");
4625        mWaitWorkCV.broadcast();
4626        // do not wait for mStartStopCond if exiting
4627        if (exitPending()) {
4628            mActiveTrack.clear();
4629            status = INVALID_OPERATION;
4630            goto startError;
4631        }
4632        // FIXME incorrect usage of wait: no explicit predicate or loop
4633        mStartStopCond.wait(mLock);
4634        if (mActiveTrack == 0) {
4635            ALOGV("Record failed to start");
4636            status = BAD_VALUE;
4637            goto startError;
4638        }
4639        ALOGV("Record started OK");
4640        return status;
4641    }
4642
4643startError:
4644    AudioSystem::stopInput(mId);
4645    clearSyncStartEvent();
4646    return status;
4647}
4648
4649void AudioFlinger::RecordThread::clearSyncStartEvent()
4650{
4651    if (mSyncStartEvent != 0) {
4652        mSyncStartEvent->cancel();
4653    }
4654    mSyncStartEvent.clear();
4655    mFramestoDrop = 0;
4656}
4657
4658void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4659{
4660    sp<SyncEvent> strongEvent = event.promote();
4661
4662    if (strongEvent != 0) {
4663        RecordThread *me = (RecordThread *)strongEvent->cookie();
4664        me->handleSyncStartEvent(strongEvent);
4665    }
4666}
4667
4668void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4669{
4670    if (event == mSyncStartEvent) {
4671        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4672        // from audio HAL
4673        mFramestoDrop = mFrameCount * 2;
4674    }
4675}
4676
4677bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4678    ALOGV("RecordThread::stop");
4679    AutoMutex _l(mLock);
4680    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4681        return false;
4682    }
4683    // note that threadLoop may still be processing the track at this point [without lock]
4684    recordTrack->mState = TrackBase::PAUSING;
4685    // do not wait for mStartStopCond if exiting
4686    if (exitPending()) {
4687        return true;
4688    }
4689    // FIXME incorrect usage of wait: no explicit predicate or loop
4690    mStartStopCond.wait(mLock);
4691    // if we have been restarted, recordTrack == mActiveTrack.get() here
4692    if (exitPending() || recordTrack != mActiveTrack.get()) {
4693        ALOGV("Record stopped OK");
4694        return true;
4695    }
4696    return false;
4697}
4698
4699bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4700{
4701    return false;
4702}
4703
4704status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4705{
4706#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4707    if (!isValidSyncEvent(event)) {
4708        return BAD_VALUE;
4709    }
4710
4711    int eventSession = event->triggerSession();
4712    status_t ret = NAME_NOT_FOUND;
4713
4714    Mutex::Autolock _l(mLock);
4715
4716    for (size_t i = 0; i < mTracks.size(); i++) {
4717        sp<RecordTrack> track = mTracks[i];
4718        if (eventSession == track->sessionId()) {
4719            (void) track->setSyncEvent(event);
4720            ret = NO_ERROR;
4721        }
4722    }
4723    return ret;
4724#else
4725    return BAD_VALUE;
4726#endif
4727}
4728
4729// destroyTrack_l() must be called with ThreadBase::mLock held
4730void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4731{
4732    track->terminate();
4733    track->mState = TrackBase::STOPPED;
4734    // active tracks are removed by threadLoop()
4735    if (mActiveTrack != track) {
4736        removeTrack_l(track);
4737    }
4738}
4739
4740void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4741{
4742    mTracks.remove(track);
4743    // need anything related to effects here?
4744}
4745
4746void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4747{
4748    dumpInternals(fd, args);
4749    dumpTracks(fd, args);
4750    dumpEffectChains(fd, args);
4751}
4752
4753void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4754{
4755    const size_t SIZE = 256;
4756    char buffer[SIZE];
4757    String8 result;
4758
4759    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4760    result.append(buffer);
4761
4762    if (mActiveTrack != 0) {
4763        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4764        result.append(buffer);
4765        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4766        result.append(buffer);
4767        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4768        result.append(buffer);
4769        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4770        result.append(buffer);
4771        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4772        result.append(buffer);
4773    } else {
4774        result.append("No active record client\n");
4775    }
4776
4777    write(fd, result.string(), result.size());
4778
4779    dumpBase(fd, args);
4780}
4781
4782void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4783{
4784    const size_t SIZE = 256;
4785    char buffer[SIZE];
4786    String8 result;
4787
4788    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4789    result.append(buffer);
4790    RecordTrack::appendDumpHeader(result);
4791    for (size_t i = 0; i < mTracks.size(); ++i) {
4792        sp<RecordTrack> track = mTracks[i];
4793        if (track != 0) {
4794            track->dump(buffer, SIZE);
4795            result.append(buffer);
4796        }
4797    }
4798
4799    if (mActiveTrack != 0) {
4800        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4801        result.append(buffer);
4802        RecordTrack::appendDumpHeader(result);
4803        mActiveTrack->dump(buffer, SIZE);
4804        result.append(buffer);
4805
4806    }
4807    write(fd, result.string(), result.size());
4808}
4809
4810// AudioBufferProvider interface
4811status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4812{
4813    size_t framesReq = buffer->frameCount;
4814    size_t framesReady = mFrameCount - mRsmpInIndex;
4815    int channelCount;
4816
4817    if (framesReady == 0) {
4818        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4819        if (mBytesRead <= 0) {
4820            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4821                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4822                // Force input into standby so that it tries to
4823                // recover at next read attempt
4824                inputStandBy();
4825                usleep(kRecordThreadSleepUs);
4826            }
4827            buffer->raw = NULL;
4828            buffer->frameCount = 0;
4829            return NOT_ENOUGH_DATA;
4830        }
4831        mRsmpInIndex = 0;
4832        framesReady = mFrameCount;
4833    }
4834
4835    if (framesReq > framesReady) {
4836        framesReq = framesReady;
4837    }
4838
4839    if (mChannelCount == 1 && mReqChannelCount == 2) {
4840        channelCount = 1;
4841    } else {
4842        channelCount = 2;
4843    }
4844    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4845    buffer->frameCount = framesReq;
4846    return NO_ERROR;
4847}
4848
4849// AudioBufferProvider interface
4850void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4851{
4852    mRsmpInIndex += buffer->frameCount;
4853    buffer->frameCount = 0;
4854}
4855
4856bool AudioFlinger::RecordThread::checkForNewParameters_l()
4857{
4858    bool reconfig = false;
4859
4860    while (!mNewParameters.isEmpty()) {
4861        status_t status = NO_ERROR;
4862        String8 keyValuePair = mNewParameters[0];
4863        AudioParameter param = AudioParameter(keyValuePair);
4864        int value;
4865        audio_format_t reqFormat = mFormat;
4866        uint32_t reqSamplingRate = mReqSampleRate;
4867        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
4868
4869        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4870            reqSamplingRate = value;
4871            reconfig = true;
4872        }
4873        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4874            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4875                status = BAD_VALUE;
4876            } else {
4877                reqFormat = (audio_format_t) value;
4878                reconfig = true;
4879            }
4880        }
4881        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4882            audio_channel_mask_t mask = (audio_channel_mask_t) value;
4883            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
4884                status = BAD_VALUE;
4885            } else {
4886                reqChannelMask = mask;
4887                reconfig = true;
4888            }
4889        }
4890        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4891            // do not accept frame count changes if tracks are open as the track buffer
4892            // size depends on frame count and correct behavior would not be guaranteed
4893            // if frame count is changed after track creation
4894            if (mActiveTrack != 0) {
4895                status = INVALID_OPERATION;
4896            } else {
4897                reconfig = true;
4898            }
4899        }
4900        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4901            // forward device change to effects that have requested to be
4902            // aware of attached audio device.
4903            for (size_t i = 0; i < mEffectChains.size(); i++) {
4904                mEffectChains[i]->setDevice_l(value);
4905            }
4906
4907            // store input device and output device but do not forward output device to audio HAL.
4908            // Note that status is ignored by the caller for output device
4909            // (see AudioFlinger::setParameters()
4910            if (audio_is_output_devices(value)) {
4911                mOutDevice = value;
4912                status = BAD_VALUE;
4913            } else {
4914                mInDevice = value;
4915                // disable AEC and NS if the device is a BT SCO headset supporting those
4916                // pre processings
4917                if (mTracks.size() > 0) {
4918                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4919                                        mAudioFlinger->btNrecIsOff();
4920                    for (size_t i = 0; i < mTracks.size(); i++) {
4921                        sp<RecordTrack> track = mTracks[i];
4922                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4923                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4924                    }
4925                }
4926            }
4927        }
4928        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4929                mAudioSource != (audio_source_t)value) {
4930            // forward device change to effects that have requested to be
4931            // aware of attached audio device.
4932            for (size_t i = 0; i < mEffectChains.size(); i++) {
4933                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4934            }
4935            mAudioSource = (audio_source_t)value;
4936        }
4937
4938        if (status == NO_ERROR) {
4939            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4940                    keyValuePair.string());
4941            if (status == INVALID_OPERATION) {
4942                inputStandBy();
4943                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4944                        keyValuePair.string());
4945            }
4946            if (reconfig) {
4947                if (status == BAD_VALUE &&
4948                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4949                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4950                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4951                            <= (2 * reqSamplingRate)) &&
4952                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4953                            <= FCC_2 &&
4954                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
4955                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
4956                    status = NO_ERROR;
4957                }
4958                if (status == NO_ERROR) {
4959                    readInputParameters();
4960                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4961                }
4962            }
4963        }
4964
4965        mNewParameters.removeAt(0);
4966
4967        mParamStatus = status;
4968        mParamCond.signal();
4969        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4970        // already timed out waiting for the status and will never signal the condition.
4971        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4972    }
4973    return reconfig;
4974}
4975
4976String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4977{
4978    Mutex::Autolock _l(mLock);
4979    if (initCheck() != NO_ERROR) {
4980        return String8();
4981    }
4982
4983    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4984    const String8 out_s8(s);
4985    free(s);
4986    return out_s8;
4987}
4988
4989void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4990    AudioSystem::OutputDescriptor desc;
4991    void *param2 = NULL;
4992
4993    switch (event) {
4994    case AudioSystem::INPUT_OPENED:
4995    case AudioSystem::INPUT_CONFIG_CHANGED:
4996        desc.channelMask = mChannelMask;
4997        desc.samplingRate = mSampleRate;
4998        desc.format = mFormat;
4999        desc.frameCount = mFrameCount;
5000        desc.latency = 0;
5001        param2 = &desc;
5002        break;
5003
5004    case AudioSystem::INPUT_CLOSED:
5005    default:
5006        break;
5007    }
5008    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5009}
5010
5011void AudioFlinger::RecordThread::readInputParameters()
5012{
5013    delete[] mRsmpInBuffer;
5014    // mRsmpInBuffer is always assigned a new[] below
5015    delete[] mRsmpOutBuffer;
5016    mRsmpOutBuffer = NULL;
5017    delete mResampler;
5018    mResampler = NULL;
5019
5020    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5021    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5022    mChannelCount = popcount(mChannelMask);
5023    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5024    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5025        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5026    }
5027    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5028    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5029    mFrameCount = mBufferSize / mFrameSize;
5030    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5031
5032    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5033        int channelCount;
5034        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5035        // stereo to mono post process as the resampler always outputs stereo.
5036        if (mChannelCount == 1 && mReqChannelCount == 2) {
5037            channelCount = 1;
5038        } else {
5039            channelCount = 2;
5040        }
5041        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5042        mResampler->setSampleRate(mSampleRate);
5043        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5044        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5045
5046        // optmization: if mono to mono, alter input frame count as if we were inputing
5047        // stereo samples
5048        if (mChannelCount == 1 && mReqChannelCount == 1) {
5049            mFrameCount >>= 1;
5050        }
5051
5052    }
5053    mRsmpInIndex = mFrameCount;
5054}
5055
5056unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5057{
5058    Mutex::Autolock _l(mLock);
5059    if (initCheck() != NO_ERROR) {
5060        return 0;
5061    }
5062
5063    return mInput->stream->get_input_frames_lost(mInput->stream);
5064}
5065
5066uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5067{
5068    Mutex::Autolock _l(mLock);
5069    uint32_t result = 0;
5070    if (getEffectChain_l(sessionId) != 0) {
5071        result = EFFECT_SESSION;
5072    }
5073
5074    for (size_t i = 0; i < mTracks.size(); ++i) {
5075        if (sessionId == mTracks[i]->sessionId()) {
5076            result |= TRACK_SESSION;
5077            break;
5078        }
5079    }
5080
5081    return result;
5082}
5083
5084KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5085{
5086    KeyedVector<int, bool> ids;
5087    Mutex::Autolock _l(mLock);
5088    for (size_t j = 0; j < mTracks.size(); ++j) {
5089        sp<RecordThread::RecordTrack> track = mTracks[j];
5090        int sessionId = track->sessionId();
5091        if (ids.indexOfKey(sessionId) < 0) {
5092            ids.add(sessionId, true);
5093        }
5094    }
5095    return ids;
5096}
5097
5098AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5099{
5100    Mutex::Autolock _l(mLock);
5101    AudioStreamIn *input = mInput;
5102    mInput = NULL;
5103    return input;
5104}
5105
5106// this method must always be called either with ThreadBase mLock held or inside the thread loop
5107audio_stream_t* AudioFlinger::RecordThread::stream() const
5108{
5109    if (mInput == NULL) {
5110        return NULL;
5111    }
5112    return &mInput->stream->common;
5113}
5114
5115status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5116{
5117    // only one chain per input thread
5118    if (mEffectChains.size() != 0) {
5119        return INVALID_OPERATION;
5120    }
5121    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5122
5123    chain->setInBuffer(NULL);
5124    chain->setOutBuffer(NULL);
5125
5126    checkSuspendOnAddEffectChain_l(chain);
5127
5128    mEffectChains.add(chain);
5129
5130    return NO_ERROR;
5131}
5132
5133size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5134{
5135    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5136    ALOGW_IF(mEffectChains.size() != 1,
5137            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5138            chain.get(), mEffectChains.size(), this);
5139    if (mEffectChains.size() == 1) {
5140        mEffectChains.removeAt(0);
5141    }
5142    return 0;
5143}
5144
5145}; // namespace android
5146