Threads.cpp revision 398f21348e5100289f6e5be30c8b5257fa04aaf9
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
139// So for now we just assume that client is double-buffered for fast tracks.
140// FIXME It would be better for client to tell AudioFlinger the value of N,
141// so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 2;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
273        // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        //FIXME: mStandby should be true here. Is this some kind of hack?
276        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
277        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
278        // mName will be set by concrete (non-virtual) subclass
279        mDeathRecipient(new PMDeathRecipient(this))
280{
281}
282
283AudioFlinger::ThreadBase::~ThreadBase()
284{
285    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
286    for (size_t i = 0; i < mConfigEvents.size(); i++) {
287        delete mConfigEvents[i];
288    }
289    mConfigEvents.clear();
290
291    mParamCond.broadcast();
292    // do not lock the mutex in destructor
293    releaseWakeLock_l();
294    if (mPowerManager != 0) {
295        sp<IBinder> binder = mPowerManager->asBinder();
296        binder->unlinkToDeath(mDeathRecipient);
297    }
298}
299
300void AudioFlinger::ThreadBase::exit()
301{
302    ALOGV("ThreadBase::exit");
303    // do any cleanup required for exit to succeed
304    preExit();
305    {
306        // This lock prevents the following race in thread (uniprocessor for illustration):
307        //  if (!exitPending()) {
308        //      // context switch from here to exit()
309        //      // exit() calls requestExit(), what exitPending() observes
310        //      // exit() calls signal(), which is dropped since no waiters
311        //      // context switch back from exit() to here
312        //      mWaitWorkCV.wait(...);
313        //      // now thread is hung
314        //  }
315        AutoMutex lock(mLock);
316        requestExit();
317        mWaitWorkCV.broadcast();
318    }
319    // When Thread::requestExitAndWait is made virtual and this method is renamed to
320    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
321    requestExitAndWait();
322}
323
324status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
325{
326    status_t status;
327
328    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
329    Mutex::Autolock _l(mLock);
330
331    mNewParameters.add(keyValuePairs);
332    mWaitWorkCV.signal();
333    // wait condition with timeout in case the thread loop has exited
334    // before the request could be processed
335    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
336        status = mParamStatus;
337        mWaitWorkCV.signal();
338    } else {
339        status = TIMED_OUT;
340    }
341    return status;
342}
343
344void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
345{
346    Mutex::Autolock _l(mLock);
347    sendIoConfigEvent_l(event, param);
348}
349
350// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
351void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
352{
353    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
354    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
355    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
356            param);
357    mWaitWorkCV.signal();
358}
359
360// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
361void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
362{
363    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
364    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
365    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
366          mConfigEvents.size(), pid, tid, prio);
367    mWaitWorkCV.signal();
368}
369
370void AudioFlinger::ThreadBase::processConfigEvents()
371{
372    mLock.lock();
373    while (!mConfigEvents.isEmpty()) {
374        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
375        ConfigEvent *event = mConfigEvents[0];
376        mConfigEvents.removeAt(0);
377        // release mLock before locking AudioFlinger mLock: lock order is always
378        // AudioFlinger then ThreadBase to avoid cross deadlock
379        mLock.unlock();
380        switch(event->type()) {
381            case CFG_EVENT_PRIO: {
382                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
383                // FIXME Need to understand why this has be done asynchronously
384                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
385                        true /*asynchronous*/);
386                if (err != 0) {
387                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
388                          "error %d",
389                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
390                }
391            } break;
392            case CFG_EVENT_IO: {
393                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
394                mAudioFlinger->mLock.lock();
395                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
396                mAudioFlinger->mLock.unlock();
397            } break;
398            default:
399                ALOGE("processConfigEvents() unknown event type %d", event->type());
400                break;
401        }
402        delete event;
403        mLock.lock();
404    }
405    mLock.unlock();
406}
407
408void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
409{
410    const size_t SIZE = 256;
411    char buffer[SIZE];
412    String8 result;
413
414    bool locked = AudioFlinger::dumpTryLock(mLock);
415    if (!locked) {
416        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
417        write(fd, buffer, strlen(buffer));
418    }
419
420    snprintf(buffer, SIZE, "io handle: %d\n", mId);
421    result.append(buffer);
422    snprintf(buffer, SIZE, "TID: %d\n", getTid());
423    result.append(buffer);
424    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
425    result.append(buffer);
426    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
427    result.append(buffer);
428    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
429    result.append(buffer);
430    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
433    result.append(buffer);
434    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
435    result.append(buffer);
436    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
437    result.append(buffer);
438
439    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
440    result.append(buffer);
441    result.append(" Index Command");
442    for (size_t i = 0; i < mNewParameters.size(); ++i) {
443        snprintf(buffer, SIZE, "\n %02d    ", i);
444        result.append(buffer);
445        result.append(mNewParameters[i]);
446    }
447
448    snprintf(buffer, SIZE, "\n\nPending config events: \n");
449    result.append(buffer);
450    for (size_t i = 0; i < mConfigEvents.size(); i++) {
451        mConfigEvents[i]->dump(buffer, SIZE);
452        result.append(buffer);
453    }
454    result.append("\n");
455
456    write(fd, result.string(), result.size());
457
458    if (locked) {
459        mLock.unlock();
460    }
461}
462
463void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
464{
465    const size_t SIZE = 256;
466    char buffer[SIZE];
467    String8 result;
468
469    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
470    write(fd, buffer, strlen(buffer));
471
472    for (size_t i = 0; i < mEffectChains.size(); ++i) {
473        sp<EffectChain> chain = mEffectChains[i];
474        if (chain != 0) {
475            chain->dump(fd, args);
476        }
477    }
478}
479
480void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
481{
482    Mutex::Autolock _l(mLock);
483    acquireWakeLock_l(uid);
484}
485
486String16 AudioFlinger::ThreadBase::getWakeLockTag()
487{
488    switch (mType) {
489        case MIXER:
490            return String16("AudioMix");
491        case DIRECT:
492            return String16("AudioDirectOut");
493        case DUPLICATING:
494            return String16("AudioDup");
495        case RECORD:
496            return String16("AudioIn");
497        case OFFLOAD:
498            return String16("AudioOffload");
499        default:
500            ALOG_ASSERT(false);
501            return String16("AudioUnknown");
502    }
503}
504
505void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
506{
507    getPowerManager_l();
508    if (mPowerManager != 0) {
509        sp<IBinder> binder = new BBinder();
510        status_t status;
511        if (uid >= 0) {
512            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
513                    binder,
514                    getWakeLockTag(),
515                    String16("media"),
516                    uid);
517        } else {
518            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
519                    binder,
520                    getWakeLockTag(),
521                    String16("media"));
522        }
523        if (status == NO_ERROR) {
524            mWakeLockToken = binder;
525        }
526        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
527    }
528}
529
530void AudioFlinger::ThreadBase::releaseWakeLock()
531{
532    Mutex::Autolock _l(mLock);
533    releaseWakeLock_l();
534}
535
536void AudioFlinger::ThreadBase::releaseWakeLock_l()
537{
538    if (mWakeLockToken != 0) {
539        ALOGV("releaseWakeLock_l() %s", mName);
540        if (mPowerManager != 0) {
541            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
542        }
543        mWakeLockToken.clear();
544    }
545}
546
547void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
548    Mutex::Autolock _l(mLock);
549    updateWakeLockUids_l(uids);
550}
551
552void AudioFlinger::ThreadBase::getPowerManager_l() {
553
554    if (mPowerManager == 0) {
555        // use checkService() to avoid blocking if power service is not up yet
556        sp<IBinder> binder =
557            defaultServiceManager()->checkService(String16("power"));
558        if (binder == 0) {
559            ALOGW("Thread %s cannot connect to the power manager service", mName);
560        } else {
561            mPowerManager = interface_cast<IPowerManager>(binder);
562            binder->linkToDeath(mDeathRecipient);
563        }
564    }
565}
566
567void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
568
569    getPowerManager_l();
570    if (mWakeLockToken == NULL) {
571        ALOGE("no wake lock to update!");
572        return;
573    }
574    if (mPowerManager != 0) {
575        sp<IBinder> binder = new BBinder();
576        status_t status;
577        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
578        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
579    }
580}
581
582void AudioFlinger::ThreadBase::clearPowerManager()
583{
584    Mutex::Autolock _l(mLock);
585    releaseWakeLock_l();
586    mPowerManager.clear();
587}
588
589void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
590{
591    sp<ThreadBase> thread = mThread.promote();
592    if (thread != 0) {
593        thread->clearPowerManager();
594    }
595    ALOGW("power manager service died !!!");
596}
597
598void AudioFlinger::ThreadBase::setEffectSuspended(
599        const effect_uuid_t *type, bool suspend, int sessionId)
600{
601    Mutex::Autolock _l(mLock);
602    setEffectSuspended_l(type, suspend, sessionId);
603}
604
605void AudioFlinger::ThreadBase::setEffectSuspended_l(
606        const effect_uuid_t *type, bool suspend, int sessionId)
607{
608    sp<EffectChain> chain = getEffectChain_l(sessionId);
609    if (chain != 0) {
610        if (type != NULL) {
611            chain->setEffectSuspended_l(type, suspend);
612        } else {
613            chain->setEffectSuspendedAll_l(suspend);
614        }
615    }
616
617    updateSuspendedSessions_l(type, suspend, sessionId);
618}
619
620void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
621{
622    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
623    if (index < 0) {
624        return;
625    }
626
627    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
628            mSuspendedSessions.valueAt(index);
629
630    for (size_t i = 0; i < sessionEffects.size(); i++) {
631        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
632        for (int j = 0; j < desc->mRefCount; j++) {
633            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
634                chain->setEffectSuspendedAll_l(true);
635            } else {
636                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
637                    desc->mType.timeLow);
638                chain->setEffectSuspended_l(&desc->mType, true);
639            }
640        }
641    }
642}
643
644void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
645                                                         bool suspend,
646                                                         int sessionId)
647{
648    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
649
650    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
651
652    if (suspend) {
653        if (index >= 0) {
654            sessionEffects = mSuspendedSessions.valueAt(index);
655        } else {
656            mSuspendedSessions.add(sessionId, sessionEffects);
657        }
658    } else {
659        if (index < 0) {
660            return;
661        }
662        sessionEffects = mSuspendedSessions.valueAt(index);
663    }
664
665
666    int key = EffectChain::kKeyForSuspendAll;
667    if (type != NULL) {
668        key = type->timeLow;
669    }
670    index = sessionEffects.indexOfKey(key);
671
672    sp<SuspendedSessionDesc> desc;
673    if (suspend) {
674        if (index >= 0) {
675            desc = sessionEffects.valueAt(index);
676        } else {
677            desc = new SuspendedSessionDesc();
678            if (type != NULL) {
679                desc->mType = *type;
680            }
681            sessionEffects.add(key, desc);
682            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
683        }
684        desc->mRefCount++;
685    } else {
686        if (index < 0) {
687            return;
688        }
689        desc = sessionEffects.valueAt(index);
690        if (--desc->mRefCount == 0) {
691            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
692            sessionEffects.removeItemsAt(index);
693            if (sessionEffects.isEmpty()) {
694                ALOGV("updateSuspendedSessions_l() restore removing session %d",
695                                 sessionId);
696                mSuspendedSessions.removeItem(sessionId);
697            }
698        }
699    }
700    if (!sessionEffects.isEmpty()) {
701        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
702    }
703}
704
705void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
706                                                            bool enabled,
707                                                            int sessionId)
708{
709    Mutex::Autolock _l(mLock);
710    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
711}
712
713void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
714                                                            bool enabled,
715                                                            int sessionId)
716{
717    if (mType != RECORD) {
718        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
719        // another session. This gives the priority to well behaved effect control panels
720        // and applications not using global effects.
721        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
722        // global effects
723        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
724            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
725        }
726    }
727
728    sp<EffectChain> chain = getEffectChain_l(sessionId);
729    if (chain != 0) {
730        chain->checkSuspendOnEffectEnabled(effect, enabled);
731    }
732}
733
734// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
735sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
736        const sp<AudioFlinger::Client>& client,
737        const sp<IEffectClient>& effectClient,
738        int32_t priority,
739        int sessionId,
740        effect_descriptor_t *desc,
741        int *enabled,
742        status_t *status
743        )
744{
745    sp<EffectModule> effect;
746    sp<EffectHandle> handle;
747    status_t lStatus;
748    sp<EffectChain> chain;
749    bool chainCreated = false;
750    bool effectCreated = false;
751    bool effectRegistered = false;
752
753    lStatus = initCheck();
754    if (lStatus != NO_ERROR) {
755        ALOGW("createEffect_l() Audio driver not initialized.");
756        goto Exit;
757    }
758
759    // Allow global effects only on offloaded and mixer threads
760    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
761        switch (mType) {
762        case MIXER:
763        case OFFLOAD:
764            break;
765        case DIRECT:
766        case DUPLICATING:
767        case RECORD:
768        default:
769            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
770            lStatus = BAD_VALUE;
771            goto Exit;
772        }
773    }
774
775    // Only Pre processor effects are allowed on input threads and only on input threads
776    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
777        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
778                desc->name, desc->flags, mType);
779        lStatus = BAD_VALUE;
780        goto Exit;
781    }
782
783    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
784
785    { // scope for mLock
786        Mutex::Autolock _l(mLock);
787
788        // check for existing effect chain with the requested audio session
789        chain = getEffectChain_l(sessionId);
790        if (chain == 0) {
791            // create a new chain for this session
792            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
793            chain = new EffectChain(this, sessionId);
794            addEffectChain_l(chain);
795            chain->setStrategy(getStrategyForSession_l(sessionId));
796            chainCreated = true;
797        } else {
798            effect = chain->getEffectFromDesc_l(desc);
799        }
800
801        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
802
803        if (effect == 0) {
804            int id = mAudioFlinger->nextUniqueId();
805            // Check CPU and memory usage
806            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
807            if (lStatus != NO_ERROR) {
808                goto Exit;
809            }
810            effectRegistered = true;
811            // create a new effect module if none present in the chain
812            effect = new EffectModule(this, chain, desc, id, sessionId);
813            lStatus = effect->status();
814            if (lStatus != NO_ERROR) {
815                goto Exit;
816            }
817            effect->setOffloaded(mType == OFFLOAD, mId);
818
819            lStatus = chain->addEffect_l(effect);
820            if (lStatus != NO_ERROR) {
821                goto Exit;
822            }
823            effectCreated = true;
824
825            effect->setDevice(mOutDevice);
826            effect->setDevice(mInDevice);
827            effect->setMode(mAudioFlinger->getMode());
828            effect->setAudioSource(mAudioSource);
829        }
830        // create effect handle and connect it to effect module
831        handle = new EffectHandle(effect, client, effectClient, priority);
832        lStatus = effect->addHandle(handle.get());
833        if (enabled != NULL) {
834            *enabled = (int)effect->isEnabled();
835        }
836    }
837
838Exit:
839    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
840        Mutex::Autolock _l(mLock);
841        if (effectCreated) {
842            chain->removeEffect_l(effect);
843        }
844        if (effectRegistered) {
845            AudioSystem::unregisterEffect(effect->id());
846        }
847        if (chainCreated) {
848            removeEffectChain_l(chain);
849        }
850        handle.clear();
851    }
852
853    if (status != NULL) {
854        *status = lStatus;
855    }
856    return handle;
857}
858
859sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
860{
861    Mutex::Autolock _l(mLock);
862    return getEffect_l(sessionId, effectId);
863}
864
865sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
866{
867    sp<EffectChain> chain = getEffectChain_l(sessionId);
868    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
869}
870
871// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
872// PlaybackThread::mLock held
873status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
874{
875    // check for existing effect chain with the requested audio session
876    int sessionId = effect->sessionId();
877    sp<EffectChain> chain = getEffectChain_l(sessionId);
878    bool chainCreated = false;
879
880    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
881             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
882                    this, effect->desc().name, effect->desc().flags);
883
884    if (chain == 0) {
885        // create a new chain for this session
886        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
887        chain = new EffectChain(this, sessionId);
888        addEffectChain_l(chain);
889        chain->setStrategy(getStrategyForSession_l(sessionId));
890        chainCreated = true;
891    }
892    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
893
894    if (chain->getEffectFromId_l(effect->id()) != 0) {
895        ALOGW("addEffect_l() %p effect %s already present in chain %p",
896                this, effect->desc().name, chain.get());
897        return BAD_VALUE;
898    }
899
900    effect->setOffloaded(mType == OFFLOAD, mId);
901
902    status_t status = chain->addEffect_l(effect);
903    if (status != NO_ERROR) {
904        if (chainCreated) {
905            removeEffectChain_l(chain);
906        }
907        return status;
908    }
909
910    effect->setDevice(mOutDevice);
911    effect->setDevice(mInDevice);
912    effect->setMode(mAudioFlinger->getMode());
913    effect->setAudioSource(mAudioSource);
914    return NO_ERROR;
915}
916
917void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
918
919    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
920    effect_descriptor_t desc = effect->desc();
921    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
922        detachAuxEffect_l(effect->id());
923    }
924
925    sp<EffectChain> chain = effect->chain().promote();
926    if (chain != 0) {
927        // remove effect chain if removing last effect
928        if (chain->removeEffect_l(effect) == 0) {
929            removeEffectChain_l(chain);
930        }
931    } else {
932        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
933    }
934}
935
936void AudioFlinger::ThreadBase::lockEffectChains_l(
937        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
938{
939    effectChains = mEffectChains;
940    for (size_t i = 0; i < mEffectChains.size(); i++) {
941        mEffectChains[i]->lock();
942    }
943}
944
945void AudioFlinger::ThreadBase::unlockEffectChains(
946        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
947{
948    for (size_t i = 0; i < effectChains.size(); i++) {
949        effectChains[i]->unlock();
950    }
951}
952
953sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
954{
955    Mutex::Autolock _l(mLock);
956    return getEffectChain_l(sessionId);
957}
958
959sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
960{
961    size_t size = mEffectChains.size();
962    for (size_t i = 0; i < size; i++) {
963        if (mEffectChains[i]->sessionId() == sessionId) {
964            return mEffectChains[i];
965        }
966    }
967    return 0;
968}
969
970void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
971{
972    Mutex::Autolock _l(mLock);
973    size_t size = mEffectChains.size();
974    for (size_t i = 0; i < size; i++) {
975        mEffectChains[i]->setMode_l(mode);
976    }
977}
978
979void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
980                                                    EffectHandle *handle,
981                                                    bool unpinIfLast) {
982
983    Mutex::Autolock _l(mLock);
984    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
985    // delete the effect module if removing last handle on it
986    if (effect->removeHandle(handle) == 0) {
987        if (!effect->isPinned() || unpinIfLast) {
988            removeEffect_l(effect);
989            AudioSystem::unregisterEffect(effect->id());
990        }
991    }
992}
993
994// ----------------------------------------------------------------------------
995//      Playback
996// ----------------------------------------------------------------------------
997
998AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
999                                             AudioStreamOut* output,
1000                                             audio_io_handle_t id,
1001                                             audio_devices_t device,
1002                                             type_t type)
1003    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1004        mNormalFrameCount(0), mMixBuffer(NULL),
1005        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1006        mActiveTracksGeneration(0),
1007        // mStreamTypes[] initialized in constructor body
1008        mOutput(output),
1009        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1010        mMixerStatus(MIXER_IDLE),
1011        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1012        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1013        mBytesRemaining(0),
1014        mCurrentWriteLength(0),
1015        mUseAsyncWrite(false),
1016        mWriteAckSequence(0),
1017        mDrainSequence(0),
1018        mSignalPending(false),
1019        mScreenState(AudioFlinger::mScreenState),
1020        // index 0 is reserved for normal mixer's submix
1021        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1022        // mLatchD, mLatchQ,
1023        mLatchDValid(false), mLatchQValid(false)
1024{
1025    snprintf(mName, kNameLength, "AudioOut_%X", id);
1026    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1027
1028    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1029    // it would be safer to explicitly pass initial masterVolume/masterMute as
1030    // parameter.
1031    //
1032    // If the HAL we are using has support for master volume or master mute,
1033    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1034    // and the mute set to false).
1035    mMasterVolume = audioFlinger->masterVolume_l();
1036    mMasterMute = audioFlinger->masterMute_l();
1037    if (mOutput && mOutput->audioHwDev) {
1038        if (mOutput->audioHwDev->canSetMasterVolume()) {
1039            mMasterVolume = 1.0;
1040        }
1041
1042        if (mOutput->audioHwDev->canSetMasterMute()) {
1043            mMasterMute = false;
1044        }
1045    }
1046
1047    readOutputParameters();
1048
1049    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1050    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1051    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1052            stream = (audio_stream_type_t) (stream + 1)) {
1053        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1054        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1055    }
1056    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1057    // because mAudioFlinger doesn't have one to copy from
1058}
1059
1060AudioFlinger::PlaybackThread::~PlaybackThread()
1061{
1062    mAudioFlinger->unregisterWriter(mNBLogWriter);
1063    delete [] mAllocMixBuffer;
1064}
1065
1066void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1067{
1068    dumpInternals(fd, args);
1069    dumpTracks(fd, args);
1070    dumpEffectChains(fd, args);
1071}
1072
1073void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1074{
1075    const size_t SIZE = 256;
1076    char buffer[SIZE];
1077    String8 result;
1078
1079    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1080    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1081        const stream_type_t *st = &mStreamTypes[i];
1082        if (i > 0) {
1083            result.appendFormat(", ");
1084        }
1085        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1086        if (st->mute) {
1087            result.append("M");
1088        }
1089    }
1090    result.append("\n");
1091    write(fd, result.string(), result.length());
1092    result.clear();
1093
1094    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1095    result.append(buffer);
1096    Track::appendDumpHeader(result);
1097    for (size_t i = 0; i < mTracks.size(); ++i) {
1098        sp<Track> track = mTracks[i];
1099        if (track != 0) {
1100            track->dump(buffer, SIZE);
1101            result.append(buffer);
1102        }
1103    }
1104
1105    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1106    result.append(buffer);
1107    Track::appendDumpHeader(result);
1108    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1109        sp<Track> track = mActiveTracks[i].promote();
1110        if (track != 0) {
1111            track->dump(buffer, SIZE);
1112            result.append(buffer);
1113        }
1114    }
1115    write(fd, result.string(), result.size());
1116
1117    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1118    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1119    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1120            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1121}
1122
1123void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1124{
1125    const size_t SIZE = 256;
1126    char buffer[SIZE];
1127    String8 result;
1128
1129    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1130    result.append(buffer);
1131    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1132    result.append(buffer);
1133    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1134            ns2ms(systemTime() - mLastWriteTime));
1135    result.append(buffer);
1136    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1137    result.append(buffer);
1138    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1139    result.append(buffer);
1140    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1141    result.append(buffer);
1142    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1143    result.append(buffer);
1144    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1145    result.append(buffer);
1146    write(fd, result.string(), result.size());
1147    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1148
1149    dumpBase(fd, args);
1150}
1151
1152// Thread virtuals
1153status_t AudioFlinger::PlaybackThread::readyToRun()
1154{
1155    status_t status = initCheck();
1156    if (status == NO_ERROR) {
1157        ALOGI("AudioFlinger's thread %p ready to run", this);
1158    } else {
1159        ALOGE("No working audio driver found.");
1160    }
1161    return status;
1162}
1163
1164void AudioFlinger::PlaybackThread::onFirstRef()
1165{
1166    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1167}
1168
1169// ThreadBase virtuals
1170void AudioFlinger::PlaybackThread::preExit()
1171{
1172    ALOGV("  preExit()");
1173    // FIXME this is using hard-coded strings but in the future, this functionality will be
1174    //       converted to use audio HAL extensions required to support tunneling
1175    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1176}
1177
1178// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1179sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1180        const sp<AudioFlinger::Client>& client,
1181        audio_stream_type_t streamType,
1182        uint32_t sampleRate,
1183        audio_format_t format,
1184        audio_channel_mask_t channelMask,
1185        size_t frameCount,
1186        const sp<IMemory>& sharedBuffer,
1187        int sessionId,
1188        IAudioFlinger::track_flags_t *flags,
1189        pid_t tid,
1190        int uid,
1191        status_t *status)
1192{
1193    sp<Track> track;
1194    status_t lStatus;
1195
1196    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1197
1198    // client expresses a preference for FAST, but we get the final say
1199    if (*flags & IAudioFlinger::TRACK_FAST) {
1200      if (
1201            // not timed
1202            (!isTimed) &&
1203            // either of these use cases:
1204            (
1205              // use case 1: shared buffer with any frame count
1206              (
1207                (sharedBuffer != 0)
1208              ) ||
1209              // use case 2: callback handler and frame count is default or at least as large as HAL
1210              (
1211                (tid != -1) &&
1212                ((frameCount == 0) ||
1213                (frameCount >= mFrameCount))
1214              )
1215            ) &&
1216            // PCM data
1217            audio_is_linear_pcm(format) &&
1218            // mono or stereo
1219            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1220              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1221            // hardware sample rate
1222            (sampleRate == mSampleRate) &&
1223            // normal mixer has an associated fast mixer
1224            hasFastMixer() &&
1225            // there are sufficient fast track slots available
1226            (mFastTrackAvailMask != 0)
1227            // FIXME test that MixerThread for this fast track has a capable output HAL
1228            // FIXME add a permission test also?
1229        ) {
1230        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1231        if (frameCount == 0) {
1232            frameCount = mFrameCount * kFastTrackMultiplier;
1233        }
1234        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1235                frameCount, mFrameCount);
1236      } else {
1237        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1238                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1239                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1240                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1241                audio_is_linear_pcm(format),
1242                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1243        *flags &= ~IAudioFlinger::TRACK_FAST;
1244        // For compatibility with AudioTrack calculation, buffer depth is forced
1245        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1246        // This is probably too conservative, but legacy application code may depend on it.
1247        // If you change this calculation, also review the start threshold which is related.
1248        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1249        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1250        if (minBufCount < 2) {
1251            minBufCount = 2;
1252        }
1253        size_t minFrameCount = mNormalFrameCount * minBufCount;
1254        if (frameCount < minFrameCount) {
1255            frameCount = minFrameCount;
1256        }
1257      }
1258    }
1259
1260    if (mType == DIRECT) {
1261        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1262            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1263                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1264                        "for output %p with format %d",
1265                        sampleRate, format, channelMask, mOutput, mFormat);
1266                lStatus = BAD_VALUE;
1267                goto Exit;
1268            }
1269        }
1270    } else if (mType == OFFLOAD) {
1271        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1272            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1273                    "for output %p with format %d",
1274                    sampleRate, format, channelMask, mOutput, mFormat);
1275            lStatus = BAD_VALUE;
1276            goto Exit;
1277        }
1278    } else {
1279        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1280                ALOGE("createTrack_l() Bad parameter: format %d \""
1281                        "for output %p with format %d",
1282                        format, mOutput, mFormat);
1283                lStatus = BAD_VALUE;
1284                goto Exit;
1285        }
1286        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1287        if (sampleRate > mSampleRate*2) {
1288            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1289            lStatus = BAD_VALUE;
1290            goto Exit;
1291        }
1292    }
1293
1294    lStatus = initCheck();
1295    if (lStatus != NO_ERROR) {
1296        ALOGE("Audio driver not initialized.");
1297        goto Exit;
1298    }
1299
1300    { // scope for mLock
1301        Mutex::Autolock _l(mLock);
1302
1303        // all tracks in same audio session must share the same routing strategy otherwise
1304        // conflicts will happen when tracks are moved from one output to another by audio policy
1305        // manager
1306        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1307        for (size_t i = 0; i < mTracks.size(); ++i) {
1308            sp<Track> t = mTracks[i];
1309            if (t != 0 && !t->isOutputTrack()) {
1310                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1311                if (sessionId == t->sessionId() && strategy != actual) {
1312                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1313                            strategy, actual);
1314                    lStatus = BAD_VALUE;
1315                    goto Exit;
1316                }
1317            }
1318        }
1319
1320        if (!isTimed) {
1321            track = new Track(this, client, streamType, sampleRate, format,
1322                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1323        } else {
1324            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1325                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1326        }
1327        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1328            lStatus = NO_MEMORY;
1329            goto Exit;
1330        }
1331
1332        mTracks.add(track);
1333
1334        sp<EffectChain> chain = getEffectChain_l(sessionId);
1335        if (chain != 0) {
1336            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1337            track->setMainBuffer(chain->inBuffer());
1338            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1339            chain->incTrackCnt();
1340        }
1341
1342        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1343            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1344            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1345            // so ask activity manager to do this on our behalf
1346            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1347        }
1348    }
1349
1350    lStatus = NO_ERROR;
1351
1352Exit:
1353    if (status) {
1354        *status = lStatus;
1355    }
1356    return track;
1357}
1358
1359uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1360{
1361    return latency;
1362}
1363
1364uint32_t AudioFlinger::PlaybackThread::latency() const
1365{
1366    Mutex::Autolock _l(mLock);
1367    return latency_l();
1368}
1369uint32_t AudioFlinger::PlaybackThread::latency_l() const
1370{
1371    if (initCheck() == NO_ERROR) {
1372        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1373    } else {
1374        return 0;
1375    }
1376}
1377
1378void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1379{
1380    Mutex::Autolock _l(mLock);
1381    // Don't apply master volume in SW if our HAL can do it for us.
1382    if (mOutput && mOutput->audioHwDev &&
1383        mOutput->audioHwDev->canSetMasterVolume()) {
1384        mMasterVolume = 1.0;
1385    } else {
1386        mMasterVolume = value;
1387    }
1388}
1389
1390void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1391{
1392    Mutex::Autolock _l(mLock);
1393    // Don't apply master mute in SW if our HAL can do it for us.
1394    if (mOutput && mOutput->audioHwDev &&
1395        mOutput->audioHwDev->canSetMasterMute()) {
1396        mMasterMute = false;
1397    } else {
1398        mMasterMute = muted;
1399    }
1400}
1401
1402void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1403{
1404    Mutex::Autolock _l(mLock);
1405    mStreamTypes[stream].volume = value;
1406    broadcast_l();
1407}
1408
1409void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1410{
1411    Mutex::Autolock _l(mLock);
1412    mStreamTypes[stream].mute = muted;
1413    broadcast_l();
1414}
1415
1416float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1417{
1418    Mutex::Autolock _l(mLock);
1419    return mStreamTypes[stream].volume;
1420}
1421
1422// addTrack_l() must be called with ThreadBase::mLock held
1423status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1424{
1425    status_t status = ALREADY_EXISTS;
1426
1427    // set retry count for buffer fill
1428    track->mRetryCount = kMaxTrackStartupRetries;
1429    if (mActiveTracks.indexOf(track) < 0) {
1430        // the track is newly added, make sure it fills up all its
1431        // buffers before playing. This is to ensure the client will
1432        // effectively get the latency it requested.
1433        if (!track->isOutputTrack()) {
1434            TrackBase::track_state state = track->mState;
1435            mLock.unlock();
1436            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1437            mLock.lock();
1438            // abort track was stopped/paused while we released the lock
1439            if (state != track->mState) {
1440                if (status == NO_ERROR) {
1441                    mLock.unlock();
1442                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1443                    mLock.lock();
1444                }
1445                return INVALID_OPERATION;
1446            }
1447            // abort if start is rejected by audio policy manager
1448            if (status != NO_ERROR) {
1449                return PERMISSION_DENIED;
1450            }
1451#ifdef ADD_BATTERY_DATA
1452            // to track the speaker usage
1453            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1454#endif
1455        }
1456
1457        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1458        track->mResetDone = false;
1459        track->mPresentationCompleteFrames = 0;
1460        mActiveTracks.add(track);
1461        mWakeLockUids.add(track->uid());
1462        mActiveTracksGeneration++;
1463        mLatestActiveTrack = track;
1464        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1465        if (chain != 0) {
1466            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1467                    track->sessionId());
1468            chain->incActiveTrackCnt();
1469        }
1470
1471        status = NO_ERROR;
1472    }
1473
1474    ALOGV("signal playback thread");
1475    broadcast_l();
1476
1477    return status;
1478}
1479
1480bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1481{
1482    track->terminate();
1483    // active tracks are removed by threadLoop()
1484    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1485    track->mState = TrackBase::STOPPED;
1486    if (!trackActive) {
1487        removeTrack_l(track);
1488    } else if (track->isFastTrack() || track->isOffloaded()) {
1489        track->mState = TrackBase::STOPPING_1;
1490    }
1491
1492    return trackActive;
1493}
1494
1495void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1496{
1497    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1498    mTracks.remove(track);
1499    deleteTrackName_l(track->name());
1500    // redundant as track is about to be destroyed, for dumpsys only
1501    track->mName = -1;
1502    if (track->isFastTrack()) {
1503        int index = track->mFastIndex;
1504        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1505        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1506        mFastTrackAvailMask |= 1 << index;
1507        // redundant as track is about to be destroyed, for dumpsys only
1508        track->mFastIndex = -1;
1509    }
1510    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1511    if (chain != 0) {
1512        chain->decTrackCnt();
1513    }
1514}
1515
1516void AudioFlinger::PlaybackThread::broadcast_l()
1517{
1518    // Thread could be blocked waiting for async
1519    // so signal it to handle state changes immediately
1520    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1521    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1522    mSignalPending = true;
1523    mWaitWorkCV.broadcast();
1524}
1525
1526String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1527{
1528    Mutex::Autolock _l(mLock);
1529    if (initCheck() != NO_ERROR) {
1530        return String8();
1531    }
1532
1533    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1534    const String8 out_s8(s);
1535    free(s);
1536    return out_s8;
1537}
1538
1539// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1540void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1541    AudioSystem::OutputDescriptor desc;
1542    void *param2 = NULL;
1543
1544    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1545            param);
1546
1547    switch (event) {
1548    case AudioSystem::OUTPUT_OPENED:
1549    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1550        desc.channelMask = mChannelMask;
1551        desc.samplingRate = mSampleRate;
1552        desc.format = mFormat;
1553        desc.frameCount = mNormalFrameCount; // FIXME see
1554                                             // AudioFlinger::frameCount(audio_io_handle_t)
1555        desc.latency = latency();
1556        param2 = &desc;
1557        break;
1558
1559    case AudioSystem::STREAM_CONFIG_CHANGED:
1560        param2 = &param;
1561    case AudioSystem::OUTPUT_CLOSED:
1562    default:
1563        break;
1564    }
1565    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1566}
1567
1568void AudioFlinger::PlaybackThread::writeCallback()
1569{
1570    ALOG_ASSERT(mCallbackThread != 0);
1571    mCallbackThread->resetWriteBlocked();
1572}
1573
1574void AudioFlinger::PlaybackThread::drainCallback()
1575{
1576    ALOG_ASSERT(mCallbackThread != 0);
1577    mCallbackThread->resetDraining();
1578}
1579
1580void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1581{
1582    Mutex::Autolock _l(mLock);
1583    // reject out of sequence requests
1584    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1585        mWriteAckSequence &= ~1;
1586        mWaitWorkCV.signal();
1587    }
1588}
1589
1590void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1591{
1592    Mutex::Autolock _l(mLock);
1593    // reject out of sequence requests
1594    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1595        mDrainSequence &= ~1;
1596        mWaitWorkCV.signal();
1597    }
1598}
1599
1600// static
1601int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1602                                                void *param,
1603                                                void *cookie)
1604{
1605    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1606    ALOGV("asyncCallback() event %d", event);
1607    switch (event) {
1608    case STREAM_CBK_EVENT_WRITE_READY:
1609        me->writeCallback();
1610        break;
1611    case STREAM_CBK_EVENT_DRAIN_READY:
1612        me->drainCallback();
1613        break;
1614    default:
1615        ALOGW("asyncCallback() unknown event %d", event);
1616        break;
1617    }
1618    return 0;
1619}
1620
1621void AudioFlinger::PlaybackThread::readOutputParameters()
1622{
1623    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1624    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1625    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1626    if (!audio_is_output_channel(mChannelMask)) {
1627        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1628    }
1629    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1630        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1631                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1632    }
1633    mChannelCount = popcount(mChannelMask);
1634    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1635    if (!audio_is_valid_format(mFormat)) {
1636        LOG_FATAL("HAL format %d not valid for output", mFormat);
1637    }
1638    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1639        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1640                mFormat);
1641    }
1642    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1643    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1644    if (mFrameCount & 15) {
1645        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1646                mFrameCount);
1647    }
1648
1649    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1650            (mOutput->stream->set_callback != NULL)) {
1651        if (mOutput->stream->set_callback(mOutput->stream,
1652                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1653            mUseAsyncWrite = true;
1654            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1655        }
1656    }
1657
1658    // Calculate size of normal mix buffer relative to the HAL output buffer size
1659    double multiplier = 1.0;
1660    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1661            kUseFastMixer == FastMixer_Dynamic)) {
1662        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1663        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1664        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1665        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1666        maxNormalFrameCount = maxNormalFrameCount & ~15;
1667        if (maxNormalFrameCount < minNormalFrameCount) {
1668            maxNormalFrameCount = minNormalFrameCount;
1669        }
1670        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1671        if (multiplier <= 1.0) {
1672            multiplier = 1.0;
1673        } else if (multiplier <= 2.0) {
1674            if (2 * mFrameCount <= maxNormalFrameCount) {
1675                multiplier = 2.0;
1676            } else {
1677                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1678            }
1679        } else {
1680            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1681            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1682            // track, but we sometimes have to do this to satisfy the maximum frame count
1683            // constraint)
1684            // FIXME this rounding up should not be done if no HAL SRC
1685            uint32_t truncMult = (uint32_t) multiplier;
1686            if ((truncMult & 1)) {
1687                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1688                    ++truncMult;
1689                }
1690            }
1691            multiplier = (double) truncMult;
1692        }
1693    }
1694    mNormalFrameCount = multiplier * mFrameCount;
1695    // round up to nearest 16 frames to satisfy AudioMixer
1696    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1697    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1698            mNormalFrameCount);
1699
1700    delete[] mAllocMixBuffer;
1701    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1702    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1703    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1704    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1705
1706    // force reconfiguration of effect chains and engines to take new buffer size and audio
1707    // parameters into account
1708    // Note that mLock is not held when readOutputParameters() is called from the constructor
1709    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1710    // matter.
1711    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1712    Vector< sp<EffectChain> > effectChains = mEffectChains;
1713    for (size_t i = 0; i < effectChains.size(); i ++) {
1714        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1715    }
1716}
1717
1718
1719status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1720{
1721    if (halFrames == NULL || dspFrames == NULL) {
1722        return BAD_VALUE;
1723    }
1724    Mutex::Autolock _l(mLock);
1725    if (initCheck() != NO_ERROR) {
1726        return INVALID_OPERATION;
1727    }
1728    size_t framesWritten = mBytesWritten / mFrameSize;
1729    *halFrames = framesWritten;
1730
1731    if (isSuspended()) {
1732        // return an estimation of rendered frames when the output is suspended
1733        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1734        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1735        return NO_ERROR;
1736    } else {
1737        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1738    }
1739}
1740
1741uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1742{
1743    Mutex::Autolock _l(mLock);
1744    uint32_t result = 0;
1745    if (getEffectChain_l(sessionId) != 0) {
1746        result = EFFECT_SESSION;
1747    }
1748
1749    for (size_t i = 0; i < mTracks.size(); ++i) {
1750        sp<Track> track = mTracks[i];
1751        if (sessionId == track->sessionId() && !track->isInvalid()) {
1752            result |= TRACK_SESSION;
1753            break;
1754        }
1755    }
1756
1757    return result;
1758}
1759
1760uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1761{
1762    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1763    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1764    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1765        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1766    }
1767    for (size_t i = 0; i < mTracks.size(); i++) {
1768        sp<Track> track = mTracks[i];
1769        if (sessionId == track->sessionId() && !track->isInvalid()) {
1770            return AudioSystem::getStrategyForStream(track->streamType());
1771        }
1772    }
1773    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1774}
1775
1776
1777AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1778{
1779    Mutex::Autolock _l(mLock);
1780    return mOutput;
1781}
1782
1783AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1784{
1785    Mutex::Autolock _l(mLock);
1786    AudioStreamOut *output = mOutput;
1787    mOutput = NULL;
1788    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1789    //       must push a NULL and wait for ack
1790    mOutputSink.clear();
1791    mPipeSink.clear();
1792    mNormalSink.clear();
1793    return output;
1794}
1795
1796// this method must always be called either with ThreadBase mLock held or inside the thread loop
1797audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1798{
1799    if (mOutput == NULL) {
1800        return NULL;
1801    }
1802    return &mOutput->stream->common;
1803}
1804
1805uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1806{
1807    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1808}
1809
1810status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1811{
1812    if (!isValidSyncEvent(event)) {
1813        return BAD_VALUE;
1814    }
1815
1816    Mutex::Autolock _l(mLock);
1817
1818    for (size_t i = 0; i < mTracks.size(); ++i) {
1819        sp<Track> track = mTracks[i];
1820        if (event->triggerSession() == track->sessionId()) {
1821            (void) track->setSyncEvent(event);
1822            return NO_ERROR;
1823        }
1824    }
1825
1826    return NAME_NOT_FOUND;
1827}
1828
1829bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1830{
1831    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1832}
1833
1834void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1835        const Vector< sp<Track> >& tracksToRemove)
1836{
1837    size_t count = tracksToRemove.size();
1838    if (count) {
1839        for (size_t i = 0 ; i < count ; i++) {
1840            const sp<Track>& track = tracksToRemove.itemAt(i);
1841            if (!track->isOutputTrack()) {
1842                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1843#ifdef ADD_BATTERY_DATA
1844                // to track the speaker usage
1845                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1846#endif
1847                if (track->isTerminated()) {
1848                    AudioSystem::releaseOutput(mId);
1849                }
1850            }
1851        }
1852    }
1853}
1854
1855void AudioFlinger::PlaybackThread::checkSilentMode_l()
1856{
1857    if (!mMasterMute) {
1858        char value[PROPERTY_VALUE_MAX];
1859        if (property_get("ro.audio.silent", value, "0") > 0) {
1860            char *endptr;
1861            unsigned long ul = strtoul(value, &endptr, 0);
1862            if (*endptr == '\0' && ul != 0) {
1863                ALOGD("Silence is golden");
1864                // The setprop command will not allow a property to be changed after
1865                // the first time it is set, so we don't have to worry about un-muting.
1866                setMasterMute_l(true);
1867            }
1868        }
1869    }
1870}
1871
1872// shared by MIXER and DIRECT, overridden by DUPLICATING
1873ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1874{
1875    // FIXME rewrite to reduce number of system calls
1876    mLastWriteTime = systemTime();
1877    mInWrite = true;
1878    ssize_t bytesWritten;
1879
1880    // If an NBAIO sink is present, use it to write the normal mixer's submix
1881    if (mNormalSink != 0) {
1882#define mBitShift 2 // FIXME
1883        size_t count = mBytesRemaining >> mBitShift;
1884        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1885        ATRACE_BEGIN("write");
1886        // update the setpoint when AudioFlinger::mScreenState changes
1887        uint32_t screenState = AudioFlinger::mScreenState;
1888        if (screenState != mScreenState) {
1889            mScreenState = screenState;
1890            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1891            if (pipe != NULL) {
1892                pipe->setAvgFrames((mScreenState & 1) ?
1893                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1894            }
1895        }
1896        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1897        ATRACE_END();
1898        if (framesWritten > 0) {
1899            bytesWritten = framesWritten << mBitShift;
1900        } else {
1901            bytesWritten = framesWritten;
1902        }
1903        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1904        if (status == NO_ERROR) {
1905            size_t totalFramesWritten = mNormalSink->framesWritten();
1906            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1907                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1908                mLatchDValid = true;
1909            }
1910        }
1911    // otherwise use the HAL / AudioStreamOut directly
1912    } else {
1913        // Direct output and offload threads
1914        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1915        if (mUseAsyncWrite) {
1916            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1917            mWriteAckSequence += 2;
1918            mWriteAckSequence |= 1;
1919            ALOG_ASSERT(mCallbackThread != 0);
1920            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1921        }
1922        // FIXME We should have an implementation of timestamps for direct output threads.
1923        // They are used e.g for multichannel PCM playback over HDMI.
1924        bytesWritten = mOutput->stream->write(mOutput->stream,
1925                                                   mMixBuffer + offset, mBytesRemaining);
1926        if (mUseAsyncWrite &&
1927                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1928            // do not wait for async callback in case of error of full write
1929            mWriteAckSequence &= ~1;
1930            ALOG_ASSERT(mCallbackThread != 0);
1931            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1932        }
1933    }
1934
1935    mNumWrites++;
1936    mInWrite = false;
1937    mStandby = false;
1938    return bytesWritten;
1939}
1940
1941void AudioFlinger::PlaybackThread::threadLoop_drain()
1942{
1943    if (mOutput->stream->drain) {
1944        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1945        if (mUseAsyncWrite) {
1946            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1947            mDrainSequence |= 1;
1948            ALOG_ASSERT(mCallbackThread != 0);
1949            mCallbackThread->setDraining(mDrainSequence);
1950        }
1951        mOutput->stream->drain(mOutput->stream,
1952            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1953                                                : AUDIO_DRAIN_ALL);
1954    }
1955}
1956
1957void AudioFlinger::PlaybackThread::threadLoop_exit()
1958{
1959    // Default implementation has nothing to do
1960}
1961
1962/*
1963The derived values that are cached:
1964 - mixBufferSize from frame count * frame size
1965 - activeSleepTime from activeSleepTimeUs()
1966 - idleSleepTime from idleSleepTimeUs()
1967 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1968 - maxPeriod from frame count and sample rate (MIXER only)
1969
1970The parameters that affect these derived values are:
1971 - frame count
1972 - frame size
1973 - sample rate
1974 - device type: A2DP or not
1975 - device latency
1976 - format: PCM or not
1977 - active sleep time
1978 - idle sleep time
1979*/
1980
1981void AudioFlinger::PlaybackThread::cacheParameters_l()
1982{
1983    mixBufferSize = mNormalFrameCount * mFrameSize;
1984    activeSleepTime = activeSleepTimeUs();
1985    idleSleepTime = idleSleepTimeUs();
1986}
1987
1988void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1989{
1990    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1991            this,  streamType, mTracks.size());
1992    Mutex::Autolock _l(mLock);
1993
1994    size_t size = mTracks.size();
1995    for (size_t i = 0; i < size; i++) {
1996        sp<Track> t = mTracks[i];
1997        if (t->streamType() == streamType) {
1998            t->invalidate();
1999        }
2000    }
2001}
2002
2003status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2004{
2005    int session = chain->sessionId();
2006    int16_t *buffer = mMixBuffer;
2007    bool ownsBuffer = false;
2008
2009    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2010    if (session > 0) {
2011        // Only one effect chain can be present in direct output thread and it uses
2012        // the mix buffer as input
2013        if (mType != DIRECT) {
2014            size_t numSamples = mNormalFrameCount * mChannelCount;
2015            buffer = new int16_t[numSamples];
2016            memset(buffer, 0, numSamples * sizeof(int16_t));
2017            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2018            ownsBuffer = true;
2019        }
2020
2021        // Attach all tracks with same session ID to this chain.
2022        for (size_t i = 0; i < mTracks.size(); ++i) {
2023            sp<Track> track = mTracks[i];
2024            if (session == track->sessionId()) {
2025                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2026                        buffer);
2027                track->setMainBuffer(buffer);
2028                chain->incTrackCnt();
2029            }
2030        }
2031
2032        // indicate all active tracks in the chain
2033        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2034            sp<Track> track = mActiveTracks[i].promote();
2035            if (track == 0) {
2036                continue;
2037            }
2038            if (session == track->sessionId()) {
2039                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2040                chain->incActiveTrackCnt();
2041            }
2042        }
2043    }
2044
2045    chain->setInBuffer(buffer, ownsBuffer);
2046    chain->setOutBuffer(mMixBuffer);
2047    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2048    // chains list in order to be processed last as it contains output stage effects
2049    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2050    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2051    // after track specific effects and before output stage
2052    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2053    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2054    // Effect chain for other sessions are inserted at beginning of effect
2055    // chains list to be processed before output mix effects. Relative order between other
2056    // sessions is not important
2057    size_t size = mEffectChains.size();
2058    size_t i = 0;
2059    for (i = 0; i < size; i++) {
2060        if (mEffectChains[i]->sessionId() < session) {
2061            break;
2062        }
2063    }
2064    mEffectChains.insertAt(chain, i);
2065    checkSuspendOnAddEffectChain_l(chain);
2066
2067    return NO_ERROR;
2068}
2069
2070size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2071{
2072    int session = chain->sessionId();
2073
2074    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2075
2076    for (size_t i = 0; i < mEffectChains.size(); i++) {
2077        if (chain == mEffectChains[i]) {
2078            mEffectChains.removeAt(i);
2079            // detach all active tracks from the chain
2080            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2081                sp<Track> track = mActiveTracks[i].promote();
2082                if (track == 0) {
2083                    continue;
2084                }
2085                if (session == track->sessionId()) {
2086                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2087                            chain.get(), session);
2088                    chain->decActiveTrackCnt();
2089                }
2090            }
2091
2092            // detach all tracks with same session ID from this chain
2093            for (size_t i = 0; i < mTracks.size(); ++i) {
2094                sp<Track> track = mTracks[i];
2095                if (session == track->sessionId()) {
2096                    track->setMainBuffer(mMixBuffer);
2097                    chain->decTrackCnt();
2098                }
2099            }
2100            break;
2101        }
2102    }
2103    return mEffectChains.size();
2104}
2105
2106status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2107        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2108{
2109    Mutex::Autolock _l(mLock);
2110    return attachAuxEffect_l(track, EffectId);
2111}
2112
2113status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2114        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2115{
2116    status_t status = NO_ERROR;
2117
2118    if (EffectId == 0) {
2119        track->setAuxBuffer(0, NULL);
2120    } else {
2121        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2122        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2123        if (effect != 0) {
2124            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2125                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2126            } else {
2127                status = INVALID_OPERATION;
2128            }
2129        } else {
2130            status = BAD_VALUE;
2131        }
2132    }
2133    return status;
2134}
2135
2136void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2137{
2138    for (size_t i = 0; i < mTracks.size(); ++i) {
2139        sp<Track> track = mTracks[i];
2140        if (track->auxEffectId() == effectId) {
2141            attachAuxEffect_l(track, 0);
2142        }
2143    }
2144}
2145
2146bool AudioFlinger::PlaybackThread::threadLoop()
2147{
2148    Vector< sp<Track> > tracksToRemove;
2149
2150    standbyTime = systemTime();
2151
2152    // MIXER
2153    nsecs_t lastWarning = 0;
2154
2155    // DUPLICATING
2156    // FIXME could this be made local to while loop?
2157    writeFrames = 0;
2158
2159    int lastGeneration = 0;
2160
2161    cacheParameters_l();
2162    sleepTime = idleSleepTime;
2163
2164    if (mType == MIXER) {
2165        sleepTimeShift = 0;
2166    }
2167
2168    CpuStats cpuStats;
2169    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2170
2171    acquireWakeLock();
2172
2173    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2174    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2175    // and then that string will be logged at the next convenient opportunity.
2176    const char *logString = NULL;
2177
2178    checkSilentMode_l();
2179
2180    while (!exitPending())
2181    {
2182        cpuStats.sample(myName);
2183
2184        Vector< sp<EffectChain> > effectChains;
2185
2186        processConfigEvents();
2187
2188        { // scope for mLock
2189
2190            Mutex::Autolock _l(mLock);
2191
2192            if (logString != NULL) {
2193                mNBLogWriter->logTimestamp();
2194                mNBLogWriter->log(logString);
2195                logString = NULL;
2196            }
2197
2198            if (mLatchDValid) {
2199                mLatchQ = mLatchD;
2200                mLatchDValid = false;
2201                mLatchQValid = true;
2202            }
2203
2204            if (checkForNewParameters_l()) {
2205                cacheParameters_l();
2206            }
2207
2208            saveOutputTracks();
2209            if (mSignalPending) {
2210                // A signal was raised while we were unlocked
2211                mSignalPending = false;
2212            } else if (waitingAsyncCallback_l()) {
2213                if (exitPending()) {
2214                    break;
2215                }
2216                releaseWakeLock_l();
2217                mWakeLockUids.clear();
2218                mActiveTracksGeneration++;
2219                ALOGV("wait async completion");
2220                mWaitWorkCV.wait(mLock);
2221                ALOGV("async completion/wake");
2222                acquireWakeLock_l();
2223                standbyTime = systemTime() + standbyDelay;
2224                sleepTime = 0;
2225
2226                continue;
2227            }
2228            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2229                                   isSuspended()) {
2230                // put audio hardware into standby after short delay
2231                if (shouldStandby_l()) {
2232
2233                    threadLoop_standby();
2234
2235                    mStandby = true;
2236                }
2237
2238                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2239                    // we're about to wait, flush the binder command buffer
2240                    IPCThreadState::self()->flushCommands();
2241
2242                    clearOutputTracks();
2243
2244                    if (exitPending()) {
2245                        break;
2246                    }
2247
2248                    releaseWakeLock_l();
2249                    mWakeLockUids.clear();
2250                    mActiveTracksGeneration++;
2251                    // wait until we have something to do...
2252                    ALOGV("%s going to sleep", myName.string());
2253                    mWaitWorkCV.wait(mLock);
2254                    ALOGV("%s waking up", myName.string());
2255                    acquireWakeLock_l();
2256
2257                    mMixerStatus = MIXER_IDLE;
2258                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2259                    mBytesWritten = 0;
2260                    mBytesRemaining = 0;
2261                    checkSilentMode_l();
2262
2263                    standbyTime = systemTime() + standbyDelay;
2264                    sleepTime = idleSleepTime;
2265                    if (mType == MIXER) {
2266                        sleepTimeShift = 0;
2267                    }
2268
2269                    continue;
2270                }
2271            }
2272            // mMixerStatusIgnoringFastTracks is also updated internally
2273            mMixerStatus = prepareTracks_l(&tracksToRemove);
2274
2275            // compare with previously applied list
2276            if (lastGeneration != mActiveTracksGeneration) {
2277                // update wakelock
2278                updateWakeLockUids_l(mWakeLockUids);
2279                lastGeneration = mActiveTracksGeneration;
2280            }
2281
2282            // prevent any changes in effect chain list and in each effect chain
2283            // during mixing and effect process as the audio buffers could be deleted
2284            // or modified if an effect is created or deleted
2285            lockEffectChains_l(effectChains);
2286        } // mLock scope ends
2287
2288        if (mBytesRemaining == 0) {
2289            mCurrentWriteLength = 0;
2290            if (mMixerStatus == MIXER_TRACKS_READY) {
2291                // threadLoop_mix() sets mCurrentWriteLength
2292                threadLoop_mix();
2293            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2294                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2295                // threadLoop_sleepTime sets sleepTime to 0 if data
2296                // must be written to HAL
2297                threadLoop_sleepTime();
2298                if (sleepTime == 0) {
2299                    mCurrentWriteLength = mixBufferSize;
2300                }
2301            }
2302            mBytesRemaining = mCurrentWriteLength;
2303            if (isSuspended()) {
2304                sleepTime = suspendSleepTimeUs();
2305                // simulate write to HAL when suspended
2306                mBytesWritten += mixBufferSize;
2307                mBytesRemaining = 0;
2308            }
2309
2310            // only process effects if we're going to write
2311            if (sleepTime == 0 && mType != OFFLOAD) {
2312                for (size_t i = 0; i < effectChains.size(); i ++) {
2313                    effectChains[i]->process_l();
2314                }
2315            }
2316        }
2317        // Process effect chains for offloaded thread even if no audio
2318        // was read from audio track: process only updates effect state
2319        // and thus does have to be synchronized with audio writes but may have
2320        // to be called while waiting for async write callback
2321        if (mType == OFFLOAD) {
2322            for (size_t i = 0; i < effectChains.size(); i ++) {
2323                effectChains[i]->process_l();
2324            }
2325        }
2326
2327        // enable changes in effect chain
2328        unlockEffectChains(effectChains);
2329
2330        if (!waitingAsyncCallback()) {
2331            // sleepTime == 0 means we must write to audio hardware
2332            if (sleepTime == 0) {
2333                if (mBytesRemaining) {
2334                    ssize_t ret = threadLoop_write();
2335                    if (ret < 0) {
2336                        mBytesRemaining = 0;
2337                    } else {
2338                        mBytesWritten += ret;
2339                        mBytesRemaining -= ret;
2340                    }
2341                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2342                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2343                    threadLoop_drain();
2344                }
2345if (mType == MIXER) {
2346                // write blocked detection
2347                nsecs_t now = systemTime();
2348                nsecs_t delta = now - mLastWriteTime;
2349                if (!mStandby && delta > maxPeriod) {
2350                    mNumDelayedWrites++;
2351                    if ((now - lastWarning) > kWarningThrottleNs) {
2352                        ATRACE_NAME("underrun");
2353                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2354                                ns2ms(delta), mNumDelayedWrites, this);
2355                        lastWarning = now;
2356                    }
2357                }
2358}
2359
2360            } else {
2361                usleep(sleepTime);
2362            }
2363        }
2364
2365        // Finally let go of removed track(s), without the lock held
2366        // since we can't guarantee the destructors won't acquire that
2367        // same lock.  This will also mutate and push a new fast mixer state.
2368        threadLoop_removeTracks(tracksToRemove);
2369        tracksToRemove.clear();
2370
2371        // FIXME I don't understand the need for this here;
2372        //       it was in the original code but maybe the
2373        //       assignment in saveOutputTracks() makes this unnecessary?
2374        clearOutputTracks();
2375
2376        // Effect chains will be actually deleted here if they were removed from
2377        // mEffectChains list during mixing or effects processing
2378        effectChains.clear();
2379
2380        // FIXME Note that the above .clear() is no longer necessary since effectChains
2381        // is now local to this block, but will keep it for now (at least until merge done).
2382    }
2383
2384    threadLoop_exit();
2385
2386    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2387    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2388        // put output stream into standby mode
2389        if (!mStandby) {
2390            mOutput->stream->common.standby(&mOutput->stream->common);
2391        }
2392    }
2393
2394    releaseWakeLock();
2395    mWakeLockUids.clear();
2396    mActiveTracksGeneration++;
2397
2398    ALOGV("Thread %p type %d exiting", this, mType);
2399    return false;
2400}
2401
2402// removeTracks_l() must be called with ThreadBase::mLock held
2403void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2404{
2405    size_t count = tracksToRemove.size();
2406    if (count) {
2407        for (size_t i=0 ; i<count ; i++) {
2408            const sp<Track>& track = tracksToRemove.itemAt(i);
2409            mActiveTracks.remove(track);
2410            mWakeLockUids.remove(track->uid());
2411            mActiveTracksGeneration++;
2412            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2413            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2414            if (chain != 0) {
2415                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2416                        track->sessionId());
2417                chain->decActiveTrackCnt();
2418            }
2419            if (track->isTerminated()) {
2420                removeTrack_l(track);
2421            }
2422        }
2423    }
2424
2425}
2426
2427status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2428{
2429    if (mNormalSink != 0) {
2430        return mNormalSink->getTimestamp(timestamp);
2431    }
2432    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2433        uint64_t position64;
2434        int ret = mOutput->stream->get_presentation_position(
2435                                                mOutput->stream, &position64, &timestamp.mTime);
2436        if (ret == 0) {
2437            timestamp.mPosition = (uint32_t)position64;
2438            return NO_ERROR;
2439        }
2440    }
2441    return INVALID_OPERATION;
2442}
2443// ----------------------------------------------------------------------------
2444
2445AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2446        audio_io_handle_t id, audio_devices_t device, type_t type)
2447    :   PlaybackThread(audioFlinger, output, id, device, type),
2448        // mAudioMixer below
2449        // mFastMixer below
2450        mFastMixerFutex(0)
2451        // mOutputSink below
2452        // mPipeSink below
2453        // mNormalSink below
2454{
2455    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2456    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2457            "mFrameCount=%d, mNormalFrameCount=%d",
2458            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2459            mNormalFrameCount);
2460    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2461
2462    // FIXME - Current mixer implementation only supports stereo output
2463    if (mChannelCount != FCC_2) {
2464        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2465    }
2466
2467    // create an NBAIO sink for the HAL output stream, and negotiate
2468    mOutputSink = new AudioStreamOutSink(output->stream);
2469    size_t numCounterOffers = 0;
2470    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2471    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2472    ALOG_ASSERT(index == 0);
2473
2474    // initialize fast mixer depending on configuration
2475    bool initFastMixer;
2476    switch (kUseFastMixer) {
2477    case FastMixer_Never:
2478        initFastMixer = false;
2479        break;
2480    case FastMixer_Always:
2481        initFastMixer = true;
2482        break;
2483    case FastMixer_Static:
2484    case FastMixer_Dynamic:
2485        initFastMixer = mFrameCount < mNormalFrameCount;
2486        break;
2487    }
2488    if (initFastMixer) {
2489
2490        // create a MonoPipe to connect our submix to FastMixer
2491        NBAIO_Format format = mOutputSink->format();
2492        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2493        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2494        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2495        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2496        const NBAIO_Format offers[1] = {format};
2497        size_t numCounterOffers = 0;
2498        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2499        ALOG_ASSERT(index == 0);
2500        monoPipe->setAvgFrames((mScreenState & 1) ?
2501                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2502        mPipeSink = monoPipe;
2503
2504#ifdef TEE_SINK
2505        if (mTeeSinkOutputEnabled) {
2506            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2507            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2508            numCounterOffers = 0;
2509            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2510            ALOG_ASSERT(index == 0);
2511            mTeeSink = teeSink;
2512            PipeReader *teeSource = new PipeReader(*teeSink);
2513            numCounterOffers = 0;
2514            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2515            ALOG_ASSERT(index == 0);
2516            mTeeSource = teeSource;
2517        }
2518#endif
2519
2520        // create fast mixer and configure it initially with just one fast track for our submix
2521        mFastMixer = new FastMixer();
2522        FastMixerStateQueue *sq = mFastMixer->sq();
2523#ifdef STATE_QUEUE_DUMP
2524        sq->setObserverDump(&mStateQueueObserverDump);
2525        sq->setMutatorDump(&mStateQueueMutatorDump);
2526#endif
2527        FastMixerState *state = sq->begin();
2528        FastTrack *fastTrack = &state->mFastTracks[0];
2529        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2530        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2531        fastTrack->mVolumeProvider = NULL;
2532        fastTrack->mGeneration++;
2533        state->mFastTracksGen++;
2534        state->mTrackMask = 1;
2535        // fast mixer will use the HAL output sink
2536        state->mOutputSink = mOutputSink.get();
2537        state->mOutputSinkGen++;
2538        state->mFrameCount = mFrameCount;
2539        state->mCommand = FastMixerState::COLD_IDLE;
2540        // already done in constructor initialization list
2541        //mFastMixerFutex = 0;
2542        state->mColdFutexAddr = &mFastMixerFutex;
2543        state->mColdGen++;
2544        state->mDumpState = &mFastMixerDumpState;
2545#ifdef TEE_SINK
2546        state->mTeeSink = mTeeSink.get();
2547#endif
2548        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2549        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2550        sq->end();
2551        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2552
2553        // start the fast mixer
2554        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2555        pid_t tid = mFastMixer->getTid();
2556        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2557        if (err != 0) {
2558            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2559                    kPriorityFastMixer, getpid_cached, tid, err);
2560        }
2561
2562#ifdef AUDIO_WATCHDOG
2563        // create and start the watchdog
2564        mAudioWatchdog = new AudioWatchdog();
2565        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2566        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2567        tid = mAudioWatchdog->getTid();
2568        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2569        if (err != 0) {
2570            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2571                    kPriorityFastMixer, getpid_cached, tid, err);
2572        }
2573#endif
2574
2575    } else {
2576        mFastMixer = NULL;
2577    }
2578
2579    switch (kUseFastMixer) {
2580    case FastMixer_Never:
2581    case FastMixer_Dynamic:
2582        mNormalSink = mOutputSink;
2583        break;
2584    case FastMixer_Always:
2585        mNormalSink = mPipeSink;
2586        break;
2587    case FastMixer_Static:
2588        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2589        break;
2590    }
2591}
2592
2593AudioFlinger::MixerThread::~MixerThread()
2594{
2595    if (mFastMixer != NULL) {
2596        FastMixerStateQueue *sq = mFastMixer->sq();
2597        FastMixerState *state = sq->begin();
2598        if (state->mCommand == FastMixerState::COLD_IDLE) {
2599            int32_t old = android_atomic_inc(&mFastMixerFutex);
2600            if (old == -1) {
2601                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2602            }
2603        }
2604        state->mCommand = FastMixerState::EXIT;
2605        sq->end();
2606        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2607        mFastMixer->join();
2608        // Though the fast mixer thread has exited, it's state queue is still valid.
2609        // We'll use that extract the final state which contains one remaining fast track
2610        // corresponding to our sub-mix.
2611        state = sq->begin();
2612        ALOG_ASSERT(state->mTrackMask == 1);
2613        FastTrack *fastTrack = &state->mFastTracks[0];
2614        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2615        delete fastTrack->mBufferProvider;
2616        sq->end(false /*didModify*/);
2617        delete mFastMixer;
2618#ifdef AUDIO_WATCHDOG
2619        if (mAudioWatchdog != 0) {
2620            mAudioWatchdog->requestExit();
2621            mAudioWatchdog->requestExitAndWait();
2622            mAudioWatchdog.clear();
2623        }
2624#endif
2625    }
2626    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2627    delete mAudioMixer;
2628}
2629
2630
2631uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2632{
2633    if (mFastMixer != NULL) {
2634        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2635        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2636    }
2637    return latency;
2638}
2639
2640
2641void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2642{
2643    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2644}
2645
2646ssize_t AudioFlinger::MixerThread::threadLoop_write()
2647{
2648    // FIXME we should only do one push per cycle; confirm this is true
2649    // Start the fast mixer if it's not already running
2650    if (mFastMixer != NULL) {
2651        FastMixerStateQueue *sq = mFastMixer->sq();
2652        FastMixerState *state = sq->begin();
2653        if (state->mCommand != FastMixerState::MIX_WRITE &&
2654                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2655            if (state->mCommand == FastMixerState::COLD_IDLE) {
2656                int32_t old = android_atomic_inc(&mFastMixerFutex);
2657                if (old == -1) {
2658                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2659                }
2660#ifdef AUDIO_WATCHDOG
2661                if (mAudioWatchdog != 0) {
2662                    mAudioWatchdog->resume();
2663                }
2664#endif
2665            }
2666            state->mCommand = FastMixerState::MIX_WRITE;
2667            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2668                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2669            sq->end();
2670            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2671            if (kUseFastMixer == FastMixer_Dynamic) {
2672                mNormalSink = mPipeSink;
2673            }
2674        } else {
2675            sq->end(false /*didModify*/);
2676        }
2677    }
2678    return PlaybackThread::threadLoop_write();
2679}
2680
2681void AudioFlinger::MixerThread::threadLoop_standby()
2682{
2683    // Idle the fast mixer if it's currently running
2684    if (mFastMixer != NULL) {
2685        FastMixerStateQueue *sq = mFastMixer->sq();
2686        FastMixerState *state = sq->begin();
2687        if (!(state->mCommand & FastMixerState::IDLE)) {
2688            state->mCommand = FastMixerState::COLD_IDLE;
2689            state->mColdFutexAddr = &mFastMixerFutex;
2690            state->mColdGen++;
2691            mFastMixerFutex = 0;
2692            sq->end();
2693            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2694            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2695            if (kUseFastMixer == FastMixer_Dynamic) {
2696                mNormalSink = mOutputSink;
2697            }
2698#ifdef AUDIO_WATCHDOG
2699            if (mAudioWatchdog != 0) {
2700                mAudioWatchdog->pause();
2701            }
2702#endif
2703        } else {
2704            sq->end(false /*didModify*/);
2705        }
2706    }
2707    PlaybackThread::threadLoop_standby();
2708}
2709
2710// Empty implementation for standard mixer
2711// Overridden for offloaded playback
2712void AudioFlinger::PlaybackThread::flushOutput_l()
2713{
2714}
2715
2716bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2717{
2718    return false;
2719}
2720
2721bool AudioFlinger::PlaybackThread::shouldStandby_l()
2722{
2723    return !mStandby;
2724}
2725
2726bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2727{
2728    Mutex::Autolock _l(mLock);
2729    return waitingAsyncCallback_l();
2730}
2731
2732// shared by MIXER and DIRECT, overridden by DUPLICATING
2733void AudioFlinger::PlaybackThread::threadLoop_standby()
2734{
2735    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2736    mOutput->stream->common.standby(&mOutput->stream->common);
2737    if (mUseAsyncWrite != 0) {
2738        // discard any pending drain or write ack by incrementing sequence
2739        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2740        mDrainSequence = (mDrainSequence + 2) & ~1;
2741        ALOG_ASSERT(mCallbackThread != 0);
2742        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2743        mCallbackThread->setDraining(mDrainSequence);
2744    }
2745}
2746
2747void AudioFlinger::MixerThread::threadLoop_mix()
2748{
2749    // obtain the presentation timestamp of the next output buffer
2750    int64_t pts;
2751    status_t status = INVALID_OPERATION;
2752
2753    if (mNormalSink != 0) {
2754        status = mNormalSink->getNextWriteTimestamp(&pts);
2755    } else {
2756        status = mOutputSink->getNextWriteTimestamp(&pts);
2757    }
2758
2759    if (status != NO_ERROR) {
2760        pts = AudioBufferProvider::kInvalidPTS;
2761    }
2762
2763    // mix buffers...
2764    mAudioMixer->process(pts);
2765    mCurrentWriteLength = mixBufferSize;
2766    // increase sleep time progressively when application underrun condition clears.
2767    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2768    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2769    // such that we would underrun the audio HAL.
2770    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2771        sleepTimeShift--;
2772    }
2773    sleepTime = 0;
2774    standbyTime = systemTime() + standbyDelay;
2775    //TODO: delay standby when effects have a tail
2776}
2777
2778void AudioFlinger::MixerThread::threadLoop_sleepTime()
2779{
2780    // If no tracks are ready, sleep once for the duration of an output
2781    // buffer size, then write 0s to the output
2782    if (sleepTime == 0) {
2783        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2784            sleepTime = activeSleepTime >> sleepTimeShift;
2785            if (sleepTime < kMinThreadSleepTimeUs) {
2786                sleepTime = kMinThreadSleepTimeUs;
2787            }
2788            // reduce sleep time in case of consecutive application underruns to avoid
2789            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2790            // duration we would end up writing less data than needed by the audio HAL if
2791            // the condition persists.
2792            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2793                sleepTimeShift++;
2794            }
2795        } else {
2796            sleepTime = idleSleepTime;
2797        }
2798    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2799        memset (mMixBuffer, 0, mixBufferSize);
2800        sleepTime = 0;
2801        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2802                "anticipated start");
2803    }
2804    // TODO add standby time extension fct of effect tail
2805}
2806
2807// prepareTracks_l() must be called with ThreadBase::mLock held
2808AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2809        Vector< sp<Track> > *tracksToRemove)
2810{
2811
2812    mixer_state mixerStatus = MIXER_IDLE;
2813    // find out which tracks need to be processed
2814    size_t count = mActiveTracks.size();
2815    size_t mixedTracks = 0;
2816    size_t tracksWithEffect = 0;
2817    // counts only _active_ fast tracks
2818    size_t fastTracks = 0;
2819    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2820
2821    float masterVolume = mMasterVolume;
2822    bool masterMute = mMasterMute;
2823
2824    if (masterMute) {
2825        masterVolume = 0;
2826    }
2827    // Delegate master volume control to effect in output mix effect chain if needed
2828    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2829    if (chain != 0) {
2830        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2831        chain->setVolume_l(&v, &v);
2832        masterVolume = (float)((v + (1 << 23)) >> 24);
2833        chain.clear();
2834    }
2835
2836    // prepare a new state to push
2837    FastMixerStateQueue *sq = NULL;
2838    FastMixerState *state = NULL;
2839    bool didModify = false;
2840    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2841    if (mFastMixer != NULL) {
2842        sq = mFastMixer->sq();
2843        state = sq->begin();
2844    }
2845
2846    for (size_t i=0 ; i<count ; i++) {
2847        const sp<Track> t = mActiveTracks[i].promote();
2848        if (t == 0) {
2849            continue;
2850        }
2851
2852        // this const just means the local variable doesn't change
2853        Track* const track = t.get();
2854
2855        // process fast tracks
2856        if (track->isFastTrack()) {
2857
2858            // It's theoretically possible (though unlikely) for a fast track to be created
2859            // and then removed within the same normal mix cycle.  This is not a problem, as
2860            // the track never becomes active so it's fast mixer slot is never touched.
2861            // The converse, of removing an (active) track and then creating a new track
2862            // at the identical fast mixer slot within the same normal mix cycle,
2863            // is impossible because the slot isn't marked available until the end of each cycle.
2864            int j = track->mFastIndex;
2865            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2866            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2867            FastTrack *fastTrack = &state->mFastTracks[j];
2868
2869            // Determine whether the track is currently in underrun condition,
2870            // and whether it had a recent underrun.
2871            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2872            FastTrackUnderruns underruns = ftDump->mUnderruns;
2873            uint32_t recentFull = (underruns.mBitFields.mFull -
2874                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2875            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2876                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2877            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2878                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2879            uint32_t recentUnderruns = recentPartial + recentEmpty;
2880            track->mObservedUnderruns = underruns;
2881            // don't count underruns that occur while stopping or pausing
2882            // or stopped which can occur when flush() is called while active
2883            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2884                    recentUnderruns > 0) {
2885                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2886                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2887            }
2888
2889            // This is similar to the state machine for normal tracks,
2890            // with a few modifications for fast tracks.
2891            bool isActive = true;
2892            switch (track->mState) {
2893            case TrackBase::STOPPING_1:
2894                // track stays active in STOPPING_1 state until first underrun
2895                if (recentUnderruns > 0 || track->isTerminated()) {
2896                    track->mState = TrackBase::STOPPING_2;
2897                }
2898                break;
2899            case TrackBase::PAUSING:
2900                // ramp down is not yet implemented
2901                track->setPaused();
2902                break;
2903            case TrackBase::RESUMING:
2904                // ramp up is not yet implemented
2905                track->mState = TrackBase::ACTIVE;
2906                break;
2907            case TrackBase::ACTIVE:
2908                if (recentFull > 0 || recentPartial > 0) {
2909                    // track has provided at least some frames recently: reset retry count
2910                    track->mRetryCount = kMaxTrackRetries;
2911                }
2912                if (recentUnderruns == 0) {
2913                    // no recent underruns: stay active
2914                    break;
2915                }
2916                // there has recently been an underrun of some kind
2917                if (track->sharedBuffer() == 0) {
2918                    // were any of the recent underruns "empty" (no frames available)?
2919                    if (recentEmpty == 0) {
2920                        // no, then ignore the partial underruns as they are allowed indefinitely
2921                        break;
2922                    }
2923                    // there has recently been an "empty" underrun: decrement the retry counter
2924                    if (--(track->mRetryCount) > 0) {
2925                        break;
2926                    }
2927                    // indicate to client process that the track was disabled because of underrun;
2928                    // it will then automatically call start() when data is available
2929                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2930                    // remove from active list, but state remains ACTIVE [confusing but true]
2931                    isActive = false;
2932                    break;
2933                }
2934                // fall through
2935            case TrackBase::STOPPING_2:
2936            case TrackBase::PAUSED:
2937            case TrackBase::STOPPED:
2938            case TrackBase::FLUSHED:   // flush() while active
2939                // Check for presentation complete if track is inactive
2940                // We have consumed all the buffers of this track.
2941                // This would be incomplete if we auto-paused on underrun
2942                {
2943                    size_t audioHALFrames =
2944                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2945                    size_t framesWritten = mBytesWritten / mFrameSize;
2946                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2947                        // track stays in active list until presentation is complete
2948                        break;
2949                    }
2950                }
2951                if (track->isStopping_2()) {
2952                    track->mState = TrackBase::STOPPED;
2953                }
2954                if (track->isStopped()) {
2955                    // Can't reset directly, as fast mixer is still polling this track
2956                    //   track->reset();
2957                    // So instead mark this track as needing to be reset after push with ack
2958                    resetMask |= 1 << i;
2959                }
2960                isActive = false;
2961                break;
2962            case TrackBase::IDLE:
2963            default:
2964                LOG_FATAL("unexpected track state %d", track->mState);
2965            }
2966
2967            if (isActive) {
2968                // was it previously inactive?
2969                if (!(state->mTrackMask & (1 << j))) {
2970                    ExtendedAudioBufferProvider *eabp = track;
2971                    VolumeProvider *vp = track;
2972                    fastTrack->mBufferProvider = eabp;
2973                    fastTrack->mVolumeProvider = vp;
2974                    fastTrack->mSampleRate = track->mSampleRate;
2975                    fastTrack->mChannelMask = track->mChannelMask;
2976                    fastTrack->mGeneration++;
2977                    state->mTrackMask |= 1 << j;
2978                    didModify = true;
2979                    // no acknowledgement required for newly active tracks
2980                }
2981                // cache the combined master volume and stream type volume for fast mixer; this
2982                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2983                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2984                ++fastTracks;
2985            } else {
2986                // was it previously active?
2987                if (state->mTrackMask & (1 << j)) {
2988                    fastTrack->mBufferProvider = NULL;
2989                    fastTrack->mGeneration++;
2990                    state->mTrackMask &= ~(1 << j);
2991                    didModify = true;
2992                    // If any fast tracks were removed, we must wait for acknowledgement
2993                    // because we're about to decrement the last sp<> on those tracks.
2994                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2995                } else {
2996                    LOG_FATAL("fast track %d should have been active", j);
2997                }
2998                tracksToRemove->add(track);
2999                // Avoids a misleading display in dumpsys
3000                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3001            }
3002            continue;
3003        }
3004
3005        {   // local variable scope to avoid goto warning
3006
3007        audio_track_cblk_t* cblk = track->cblk();
3008
3009        // The first time a track is added we wait
3010        // for all its buffers to be filled before processing it
3011        int name = track->name();
3012        // make sure that we have enough frames to mix one full buffer.
3013        // enforce this condition only once to enable draining the buffer in case the client
3014        // app does not call stop() and relies on underrun to stop:
3015        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3016        // during last round
3017        size_t desiredFrames;
3018        uint32_t sr = track->sampleRate();
3019        if (sr == mSampleRate) {
3020            desiredFrames = mNormalFrameCount;
3021        } else {
3022            // +1 for rounding and +1 for additional sample needed for interpolation
3023            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3024            // add frames already consumed but not yet released by the resampler
3025            // because cblk->framesReady() will include these frames
3026            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3027            // the minimum track buffer size is normally twice the number of frames necessary
3028            // to fill one buffer and the resampler should not leave more than one buffer worth
3029            // of unreleased frames after each pass, but just in case...
3030            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3031        }
3032        uint32_t minFrames = 1;
3033        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3034                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3035            minFrames = desiredFrames;
3036        }
3037
3038        size_t framesReady = track->framesReady();
3039        if ((framesReady >= minFrames) && track->isReady() &&
3040                !track->isPaused() && !track->isTerminated())
3041        {
3042            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3043
3044            mixedTracks++;
3045
3046            // track->mainBuffer() != mMixBuffer means there is an effect chain
3047            // connected to the track
3048            chain.clear();
3049            if (track->mainBuffer() != mMixBuffer) {
3050                chain = getEffectChain_l(track->sessionId());
3051                // Delegate volume control to effect in track effect chain if needed
3052                if (chain != 0) {
3053                    tracksWithEffect++;
3054                } else {
3055                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3056                            "session %d",
3057                            name, track->sessionId());
3058                }
3059            }
3060
3061
3062            int param = AudioMixer::VOLUME;
3063            if (track->mFillingUpStatus == Track::FS_FILLED) {
3064                // no ramp for the first volume setting
3065                track->mFillingUpStatus = Track::FS_ACTIVE;
3066                if (track->mState == TrackBase::RESUMING) {
3067                    track->mState = TrackBase::ACTIVE;
3068                    param = AudioMixer::RAMP_VOLUME;
3069                }
3070                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3071            // FIXME should not make a decision based on mServer
3072            } else if (cblk->mServer != 0) {
3073                // If the track is stopped before the first frame was mixed,
3074                // do not apply ramp
3075                param = AudioMixer::RAMP_VOLUME;
3076            }
3077
3078            // compute volume for this track
3079            uint32_t vl, vr, va;
3080            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3081                vl = vr = va = 0;
3082                if (track->isPausing()) {
3083                    track->setPaused();
3084                }
3085            } else {
3086
3087                // read original volumes with volume control
3088                float typeVolume = mStreamTypes[track->streamType()].volume;
3089                float v = masterVolume * typeVolume;
3090                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3091                uint32_t vlr = proxy->getVolumeLR();
3092                vl = vlr & 0xFFFF;
3093                vr = vlr >> 16;
3094                // track volumes come from shared memory, so can't be trusted and must be clamped
3095                if (vl > MAX_GAIN_INT) {
3096                    ALOGV("Track left volume out of range: %04X", vl);
3097                    vl = MAX_GAIN_INT;
3098                }
3099                if (vr > MAX_GAIN_INT) {
3100                    ALOGV("Track right volume out of range: %04X", vr);
3101                    vr = MAX_GAIN_INT;
3102                }
3103                // now apply the master volume and stream type volume
3104                vl = (uint32_t)(v * vl) << 12;
3105                vr = (uint32_t)(v * vr) << 12;
3106                // assuming master volume and stream type volume each go up to 1.0,
3107                // vl and vr are now in 8.24 format
3108
3109                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3110                // send level comes from shared memory and so may be corrupt
3111                if (sendLevel > MAX_GAIN_INT) {
3112                    ALOGV("Track send level out of range: %04X", sendLevel);
3113                    sendLevel = MAX_GAIN_INT;
3114                }
3115                va = (uint32_t)(v * sendLevel);
3116            }
3117
3118            // Delegate volume control to effect in track effect chain if needed
3119            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3120                // Do not ramp volume if volume is controlled by effect
3121                param = AudioMixer::VOLUME;
3122                track->mHasVolumeController = true;
3123            } else {
3124                // force no volume ramp when volume controller was just disabled or removed
3125                // from effect chain to avoid volume spike
3126                if (track->mHasVolumeController) {
3127                    param = AudioMixer::VOLUME;
3128                }
3129                track->mHasVolumeController = false;
3130            }
3131
3132            // Convert volumes from 8.24 to 4.12 format
3133            // This additional clamping is needed in case chain->setVolume_l() overshot
3134            vl = (vl + (1 << 11)) >> 12;
3135            if (vl > MAX_GAIN_INT) {
3136                vl = MAX_GAIN_INT;
3137            }
3138            vr = (vr + (1 << 11)) >> 12;
3139            if (vr > MAX_GAIN_INT) {
3140                vr = MAX_GAIN_INT;
3141            }
3142
3143            if (va > MAX_GAIN_INT) {
3144                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3145            }
3146
3147            // XXX: these things DON'T need to be done each time
3148            mAudioMixer->setBufferProvider(name, track);
3149            mAudioMixer->enable(name);
3150
3151            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3152            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3153            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3154            mAudioMixer->setParameter(
3155                name,
3156                AudioMixer::TRACK,
3157                AudioMixer::FORMAT, (void *)track->format());
3158            mAudioMixer->setParameter(
3159                name,
3160                AudioMixer::TRACK,
3161                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3162            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3163            uint32_t maxSampleRate = mSampleRate * 2;
3164            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3165            if (reqSampleRate == 0) {
3166                reqSampleRate = mSampleRate;
3167            } else if (reqSampleRate > maxSampleRate) {
3168                reqSampleRate = maxSampleRate;
3169            }
3170            mAudioMixer->setParameter(
3171                name,
3172                AudioMixer::RESAMPLE,
3173                AudioMixer::SAMPLE_RATE,
3174                (void *)reqSampleRate);
3175            mAudioMixer->setParameter(
3176                name,
3177                AudioMixer::TRACK,
3178                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3179            mAudioMixer->setParameter(
3180                name,
3181                AudioMixer::TRACK,
3182                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3183
3184            // reset retry count
3185            track->mRetryCount = kMaxTrackRetries;
3186
3187            // If one track is ready, set the mixer ready if:
3188            //  - the mixer was not ready during previous round OR
3189            //  - no other track is not ready
3190            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3191                    mixerStatus != MIXER_TRACKS_ENABLED) {
3192                mixerStatus = MIXER_TRACKS_READY;
3193            }
3194        } else {
3195            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3196                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3197            }
3198            // clear effect chain input buffer if an active track underruns to avoid sending
3199            // previous audio buffer again to effects
3200            chain = getEffectChain_l(track->sessionId());
3201            if (chain != 0) {
3202                chain->clearInputBuffer();
3203            }
3204
3205            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3206            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3207                    track->isStopped() || track->isPaused()) {
3208                // We have consumed all the buffers of this track.
3209                // Remove it from the list of active tracks.
3210                // TODO: use actual buffer filling status instead of latency when available from
3211                // audio HAL
3212                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3213                size_t framesWritten = mBytesWritten / mFrameSize;
3214                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3215                    if (track->isStopped()) {
3216                        track->reset();
3217                    }
3218                    tracksToRemove->add(track);
3219                }
3220            } else {
3221                // No buffers for this track. Give it a few chances to
3222                // fill a buffer, then remove it from active list.
3223                if (--(track->mRetryCount) <= 0) {
3224                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3225                    tracksToRemove->add(track);
3226                    // indicate to client process that the track was disabled because of underrun;
3227                    // it will then automatically call start() when data is available
3228                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3229                // If one track is not ready, mark the mixer also not ready if:
3230                //  - the mixer was ready during previous round OR
3231                //  - no other track is ready
3232                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3233                                mixerStatus != MIXER_TRACKS_READY) {
3234                    mixerStatus = MIXER_TRACKS_ENABLED;
3235                }
3236            }
3237            mAudioMixer->disable(name);
3238        }
3239
3240        }   // local variable scope to avoid goto warning
3241track_is_ready: ;
3242
3243    }
3244
3245    // Push the new FastMixer state if necessary
3246    bool pauseAudioWatchdog = false;
3247    if (didModify) {
3248        state->mFastTracksGen++;
3249        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3250        if (kUseFastMixer == FastMixer_Dynamic &&
3251                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3252            state->mCommand = FastMixerState::COLD_IDLE;
3253            state->mColdFutexAddr = &mFastMixerFutex;
3254            state->mColdGen++;
3255            mFastMixerFutex = 0;
3256            if (kUseFastMixer == FastMixer_Dynamic) {
3257                mNormalSink = mOutputSink;
3258            }
3259            // If we go into cold idle, need to wait for acknowledgement
3260            // so that fast mixer stops doing I/O.
3261            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3262            pauseAudioWatchdog = true;
3263        }
3264    }
3265    if (sq != NULL) {
3266        sq->end(didModify);
3267        sq->push(block);
3268    }
3269#ifdef AUDIO_WATCHDOG
3270    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3271        mAudioWatchdog->pause();
3272    }
3273#endif
3274
3275    // Now perform the deferred reset on fast tracks that have stopped
3276    while (resetMask != 0) {
3277        size_t i = __builtin_ctz(resetMask);
3278        ALOG_ASSERT(i < count);
3279        resetMask &= ~(1 << i);
3280        sp<Track> t = mActiveTracks[i].promote();
3281        if (t == 0) {
3282            continue;
3283        }
3284        Track* track = t.get();
3285        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3286        track->reset();
3287    }
3288
3289    // remove all the tracks that need to be...
3290    removeTracks_l(*tracksToRemove);
3291
3292    // mix buffer must be cleared if all tracks are connected to an
3293    // effect chain as in this case the mixer will not write to
3294    // mix buffer and track effects will accumulate into it
3295    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3296            (mixedTracks == 0 && fastTracks > 0))) {
3297        // FIXME as a performance optimization, should remember previous zero status
3298        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3299    }
3300
3301    // if any fast tracks, then status is ready
3302    mMixerStatusIgnoringFastTracks = mixerStatus;
3303    if (fastTracks > 0) {
3304        mixerStatus = MIXER_TRACKS_READY;
3305    }
3306    return mixerStatus;
3307}
3308
3309// getTrackName_l() must be called with ThreadBase::mLock held
3310int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3311{
3312    return mAudioMixer->getTrackName(channelMask, sessionId);
3313}
3314
3315// deleteTrackName_l() must be called with ThreadBase::mLock held
3316void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3317{
3318    ALOGV("remove track (%d) and delete from mixer", name);
3319    mAudioMixer->deleteTrackName(name);
3320}
3321
3322// checkForNewParameters_l() must be called with ThreadBase::mLock held
3323bool AudioFlinger::MixerThread::checkForNewParameters_l()
3324{
3325    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3326    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3327    bool reconfig = false;
3328
3329    while (!mNewParameters.isEmpty()) {
3330
3331        if (mFastMixer != NULL) {
3332            FastMixerStateQueue *sq = mFastMixer->sq();
3333            FastMixerState *state = sq->begin();
3334            if (!(state->mCommand & FastMixerState::IDLE)) {
3335                previousCommand = state->mCommand;
3336                state->mCommand = FastMixerState::HOT_IDLE;
3337                sq->end();
3338                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3339            } else {
3340                sq->end(false /*didModify*/);
3341            }
3342        }
3343
3344        status_t status = NO_ERROR;
3345        String8 keyValuePair = mNewParameters[0];
3346        AudioParameter param = AudioParameter(keyValuePair);
3347        int value;
3348
3349        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3350            reconfig = true;
3351        }
3352        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3353            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3354                status = BAD_VALUE;
3355            } else {
3356                reconfig = true;
3357            }
3358        }
3359        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3360            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3361                status = BAD_VALUE;
3362            } else {
3363                reconfig = true;
3364            }
3365        }
3366        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3367            // do not accept frame count changes if tracks are open as the track buffer
3368            // size depends on frame count and correct behavior would not be guaranteed
3369            // if frame count is changed after track creation
3370            if (!mTracks.isEmpty()) {
3371                status = INVALID_OPERATION;
3372            } else {
3373                reconfig = true;
3374            }
3375        }
3376        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3377#ifdef ADD_BATTERY_DATA
3378            // when changing the audio output device, call addBatteryData to notify
3379            // the change
3380            if (mOutDevice != value) {
3381                uint32_t params = 0;
3382                // check whether speaker is on
3383                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3384                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3385                }
3386
3387                audio_devices_t deviceWithoutSpeaker
3388                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3389                // check if any other device (except speaker) is on
3390                if (value & deviceWithoutSpeaker ) {
3391                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3392                }
3393
3394                if (params != 0) {
3395                    addBatteryData(params);
3396                }
3397            }
3398#endif
3399
3400            // forward device change to effects that have requested to be
3401            // aware of attached audio device.
3402            if (value != AUDIO_DEVICE_NONE) {
3403                mOutDevice = value;
3404                for (size_t i = 0; i < mEffectChains.size(); i++) {
3405                    mEffectChains[i]->setDevice_l(mOutDevice);
3406                }
3407            }
3408        }
3409
3410        if (status == NO_ERROR) {
3411            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3412                                                    keyValuePair.string());
3413            if (!mStandby && status == INVALID_OPERATION) {
3414                mOutput->stream->common.standby(&mOutput->stream->common);
3415                mStandby = true;
3416                mBytesWritten = 0;
3417                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3418                                                       keyValuePair.string());
3419            }
3420            if (status == NO_ERROR && reconfig) {
3421                readOutputParameters();
3422                delete mAudioMixer;
3423                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3424                for (size_t i = 0; i < mTracks.size() ; i++) {
3425                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3426                    if (name < 0) {
3427                        break;
3428                    }
3429                    mTracks[i]->mName = name;
3430                }
3431                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3432            }
3433        }
3434
3435        mNewParameters.removeAt(0);
3436
3437        mParamStatus = status;
3438        mParamCond.signal();
3439        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3440        // already timed out waiting for the status and will never signal the condition.
3441        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3442    }
3443
3444    if (!(previousCommand & FastMixerState::IDLE)) {
3445        ALOG_ASSERT(mFastMixer != NULL);
3446        FastMixerStateQueue *sq = mFastMixer->sq();
3447        FastMixerState *state = sq->begin();
3448        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3449        state->mCommand = previousCommand;
3450        sq->end();
3451        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3452    }
3453
3454    return reconfig;
3455}
3456
3457
3458void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3459{
3460    const size_t SIZE = 256;
3461    char buffer[SIZE];
3462    String8 result;
3463
3464    PlaybackThread::dumpInternals(fd, args);
3465
3466    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3467    result.append(buffer);
3468    write(fd, result.string(), result.size());
3469
3470    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3471    const FastMixerDumpState copy(mFastMixerDumpState);
3472    copy.dump(fd);
3473
3474#ifdef STATE_QUEUE_DUMP
3475    // Similar for state queue
3476    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3477    observerCopy.dump(fd);
3478    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3479    mutatorCopy.dump(fd);
3480#endif
3481
3482#ifdef TEE_SINK
3483    // Write the tee output to a .wav file
3484    dumpTee(fd, mTeeSource, mId);
3485#endif
3486
3487#ifdef AUDIO_WATCHDOG
3488    if (mAudioWatchdog != 0) {
3489        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3490        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3491        wdCopy.dump(fd);
3492    }
3493#endif
3494}
3495
3496uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3497{
3498    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3499}
3500
3501uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3502{
3503    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3504}
3505
3506void AudioFlinger::MixerThread::cacheParameters_l()
3507{
3508    PlaybackThread::cacheParameters_l();
3509
3510    // FIXME: Relaxed timing because of a certain device that can't meet latency
3511    // Should be reduced to 2x after the vendor fixes the driver issue
3512    // increase threshold again due to low power audio mode. The way this warning
3513    // threshold is calculated and its usefulness should be reconsidered anyway.
3514    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3515}
3516
3517// ----------------------------------------------------------------------------
3518
3519AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3520        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3521    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3522        // mLeftVolFloat, mRightVolFloat
3523{
3524}
3525
3526AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3527        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3528        ThreadBase::type_t type)
3529    :   PlaybackThread(audioFlinger, output, id, device, type)
3530        // mLeftVolFloat, mRightVolFloat
3531{
3532}
3533
3534AudioFlinger::DirectOutputThread::~DirectOutputThread()
3535{
3536}
3537
3538void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3539{
3540    audio_track_cblk_t* cblk = track->cblk();
3541    float left, right;
3542
3543    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3544        left = right = 0;
3545    } else {
3546        float typeVolume = mStreamTypes[track->streamType()].volume;
3547        float v = mMasterVolume * typeVolume;
3548        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3549        uint32_t vlr = proxy->getVolumeLR();
3550        float v_clamped = v * (vlr & 0xFFFF);
3551        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3552        left = v_clamped/MAX_GAIN;
3553        v_clamped = v * (vlr >> 16);
3554        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3555        right = v_clamped/MAX_GAIN;
3556    }
3557
3558    if (lastTrack) {
3559        if (left != mLeftVolFloat || right != mRightVolFloat) {
3560            mLeftVolFloat = left;
3561            mRightVolFloat = right;
3562
3563            // Convert volumes from float to 8.24
3564            uint32_t vl = (uint32_t)(left * (1 << 24));
3565            uint32_t vr = (uint32_t)(right * (1 << 24));
3566
3567            // Delegate volume control to effect in track effect chain if needed
3568            // only one effect chain can be present on DirectOutputThread, so if
3569            // there is one, the track is connected to it
3570            if (!mEffectChains.isEmpty()) {
3571                mEffectChains[0]->setVolume_l(&vl, &vr);
3572                left = (float)vl / (1 << 24);
3573                right = (float)vr / (1 << 24);
3574            }
3575            if (mOutput->stream->set_volume) {
3576                mOutput->stream->set_volume(mOutput->stream, left, right);
3577            }
3578        }
3579    }
3580}
3581
3582
3583AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3584    Vector< sp<Track> > *tracksToRemove
3585)
3586{
3587    size_t count = mActiveTracks.size();
3588    mixer_state mixerStatus = MIXER_IDLE;
3589
3590    // find out which tracks need to be processed
3591    for (size_t i = 0; i < count; i++) {
3592        sp<Track> t = mActiveTracks[i].promote();
3593        // The track died recently
3594        if (t == 0) {
3595            continue;
3596        }
3597
3598        Track* const track = t.get();
3599        audio_track_cblk_t* cblk = track->cblk();
3600        // Only consider last track started for volume and mixer state control.
3601        // In theory an older track could underrun and restart after the new one starts
3602        // but as we only care about the transition phase between two tracks on a
3603        // direct output, it is not a problem to ignore the underrun case.
3604        sp<Track> l = mLatestActiveTrack.promote();
3605        bool last = l.get() == track;
3606
3607        // The first time a track is added we wait
3608        // for all its buffers to be filled before processing it
3609        uint32_t minFrames;
3610        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3611            minFrames = mNormalFrameCount;
3612        } else {
3613            minFrames = 1;
3614        }
3615
3616        if ((track->framesReady() >= minFrames) && track->isReady() &&
3617                !track->isPaused() && !track->isTerminated())
3618        {
3619            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3620
3621            if (track->mFillingUpStatus == Track::FS_FILLED) {
3622                track->mFillingUpStatus = Track::FS_ACTIVE;
3623                // make sure processVolume_l() will apply new volume even if 0
3624                mLeftVolFloat = mRightVolFloat = -1.0;
3625                if (track->mState == TrackBase::RESUMING) {
3626                    track->mState = TrackBase::ACTIVE;
3627                }
3628            }
3629
3630            // compute volume for this track
3631            processVolume_l(track, last);
3632            if (last) {
3633                // reset retry count
3634                track->mRetryCount = kMaxTrackRetriesDirect;
3635                mActiveTrack = t;
3636                mixerStatus = MIXER_TRACKS_READY;
3637            }
3638        } else {
3639            // clear effect chain input buffer if the last active track started underruns
3640            // to avoid sending previous audio buffer again to effects
3641            if (!mEffectChains.isEmpty() && last) {
3642                mEffectChains[0]->clearInputBuffer();
3643            }
3644
3645            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3646            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3647                    track->isStopped() || track->isPaused()) {
3648                // We have consumed all the buffers of this track.
3649                // Remove it from the list of active tracks.
3650                // TODO: implement behavior for compressed audio
3651                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3652                size_t framesWritten = mBytesWritten / mFrameSize;
3653                if (mStandby || !last ||
3654                        track->presentationComplete(framesWritten, audioHALFrames)) {
3655                    if (track->isStopped()) {
3656                        track->reset();
3657                    }
3658                    tracksToRemove->add(track);
3659                }
3660            } else {
3661                // No buffers for this track. Give it a few chances to
3662                // fill a buffer, then remove it from active list.
3663                // Only consider last track started for mixer state control
3664                if (--(track->mRetryCount) <= 0) {
3665                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3666                    tracksToRemove->add(track);
3667                    // indicate to client process that the track was disabled because of underrun;
3668                    // it will then automatically call start() when data is available
3669                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3670                } else if (last) {
3671                    mixerStatus = MIXER_TRACKS_ENABLED;
3672                }
3673            }
3674        }
3675    }
3676
3677    // remove all the tracks that need to be...
3678    removeTracks_l(*tracksToRemove);
3679
3680    return mixerStatus;
3681}
3682
3683void AudioFlinger::DirectOutputThread::threadLoop_mix()
3684{
3685    size_t frameCount = mFrameCount;
3686    int8_t *curBuf = (int8_t *)mMixBuffer;
3687    // output audio to hardware
3688    while (frameCount) {
3689        AudioBufferProvider::Buffer buffer;
3690        buffer.frameCount = frameCount;
3691        mActiveTrack->getNextBuffer(&buffer);
3692        if (buffer.raw == NULL) {
3693            memset(curBuf, 0, frameCount * mFrameSize);
3694            break;
3695        }
3696        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3697        frameCount -= buffer.frameCount;
3698        curBuf += buffer.frameCount * mFrameSize;
3699        mActiveTrack->releaseBuffer(&buffer);
3700    }
3701    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3702    sleepTime = 0;
3703    standbyTime = systemTime() + standbyDelay;
3704    mActiveTrack.clear();
3705}
3706
3707void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3708{
3709    if (sleepTime == 0) {
3710        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3711            sleepTime = activeSleepTime;
3712        } else {
3713            sleepTime = idleSleepTime;
3714        }
3715    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3716        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3717        sleepTime = 0;
3718    }
3719}
3720
3721// getTrackName_l() must be called with ThreadBase::mLock held
3722int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3723        int sessionId)
3724{
3725    return 0;
3726}
3727
3728// deleteTrackName_l() must be called with ThreadBase::mLock held
3729void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3730{
3731}
3732
3733// checkForNewParameters_l() must be called with ThreadBase::mLock held
3734bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3735{
3736    bool reconfig = false;
3737
3738    while (!mNewParameters.isEmpty()) {
3739        status_t status = NO_ERROR;
3740        String8 keyValuePair = mNewParameters[0];
3741        AudioParameter param = AudioParameter(keyValuePair);
3742        int value;
3743
3744        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3745            // do not accept frame count changes if tracks are open as the track buffer
3746            // size depends on frame count and correct behavior would not be garantied
3747            // if frame count is changed after track creation
3748            if (!mTracks.isEmpty()) {
3749                status = INVALID_OPERATION;
3750            } else {
3751                reconfig = true;
3752            }
3753        }
3754        if (status == NO_ERROR) {
3755            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3756                                                    keyValuePair.string());
3757            if (!mStandby && status == INVALID_OPERATION) {
3758                mOutput->stream->common.standby(&mOutput->stream->common);
3759                mStandby = true;
3760                mBytesWritten = 0;
3761                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3762                                                       keyValuePair.string());
3763            }
3764            if (status == NO_ERROR && reconfig) {
3765                readOutputParameters();
3766                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3767            }
3768        }
3769
3770        mNewParameters.removeAt(0);
3771
3772        mParamStatus = status;
3773        mParamCond.signal();
3774        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3775        // already timed out waiting for the status and will never signal the condition.
3776        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3777    }
3778    return reconfig;
3779}
3780
3781uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3782{
3783    uint32_t time;
3784    if (audio_is_linear_pcm(mFormat)) {
3785        time = PlaybackThread::activeSleepTimeUs();
3786    } else {
3787        time = 10000;
3788    }
3789    return time;
3790}
3791
3792uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3793{
3794    uint32_t time;
3795    if (audio_is_linear_pcm(mFormat)) {
3796        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3797    } else {
3798        time = 10000;
3799    }
3800    return time;
3801}
3802
3803uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3804{
3805    uint32_t time;
3806    if (audio_is_linear_pcm(mFormat)) {
3807        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3808    } else {
3809        time = 10000;
3810    }
3811    return time;
3812}
3813
3814void AudioFlinger::DirectOutputThread::cacheParameters_l()
3815{
3816    PlaybackThread::cacheParameters_l();
3817
3818    // use shorter standby delay as on normal output to release
3819    // hardware resources as soon as possible
3820    if (audio_is_linear_pcm(mFormat)) {
3821        standbyDelay = microseconds(activeSleepTime*2);
3822    } else {
3823        standbyDelay = kOffloadStandbyDelayNs;
3824    }
3825}
3826
3827// ----------------------------------------------------------------------------
3828
3829AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3830        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3831    :   Thread(false /*canCallJava*/),
3832        mPlaybackThread(playbackThread),
3833        mWriteAckSequence(0),
3834        mDrainSequence(0)
3835{
3836}
3837
3838AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3839{
3840}
3841
3842void AudioFlinger::AsyncCallbackThread::onFirstRef()
3843{
3844    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3845}
3846
3847bool AudioFlinger::AsyncCallbackThread::threadLoop()
3848{
3849    while (!exitPending()) {
3850        uint32_t writeAckSequence;
3851        uint32_t drainSequence;
3852
3853        {
3854            Mutex::Autolock _l(mLock);
3855            while (!((mWriteAckSequence & 1) ||
3856                     (mDrainSequence & 1) ||
3857                     exitPending())) {
3858                mWaitWorkCV.wait(mLock);
3859            }
3860
3861            if (exitPending()) {
3862                break;
3863            }
3864            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3865                  mWriteAckSequence, mDrainSequence);
3866            writeAckSequence = mWriteAckSequence;
3867            mWriteAckSequence &= ~1;
3868            drainSequence = mDrainSequence;
3869            mDrainSequence &= ~1;
3870        }
3871        {
3872            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3873            if (playbackThread != 0) {
3874                if (writeAckSequence & 1) {
3875                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3876                }
3877                if (drainSequence & 1) {
3878                    playbackThread->resetDraining(drainSequence >> 1);
3879                }
3880            }
3881        }
3882    }
3883    return false;
3884}
3885
3886void AudioFlinger::AsyncCallbackThread::exit()
3887{
3888    ALOGV("AsyncCallbackThread::exit");
3889    Mutex::Autolock _l(mLock);
3890    requestExit();
3891    mWaitWorkCV.broadcast();
3892}
3893
3894void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3895{
3896    Mutex::Autolock _l(mLock);
3897    // bit 0 is cleared
3898    mWriteAckSequence = sequence << 1;
3899}
3900
3901void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3902{
3903    Mutex::Autolock _l(mLock);
3904    // ignore unexpected callbacks
3905    if (mWriteAckSequence & 2) {
3906        mWriteAckSequence |= 1;
3907        mWaitWorkCV.signal();
3908    }
3909}
3910
3911void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3912{
3913    Mutex::Autolock _l(mLock);
3914    // bit 0 is cleared
3915    mDrainSequence = sequence << 1;
3916}
3917
3918void AudioFlinger::AsyncCallbackThread::resetDraining()
3919{
3920    Mutex::Autolock _l(mLock);
3921    // ignore unexpected callbacks
3922    if (mDrainSequence & 2) {
3923        mDrainSequence |= 1;
3924        mWaitWorkCV.signal();
3925    }
3926}
3927
3928
3929// ----------------------------------------------------------------------------
3930AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3931        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3932    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3933        mHwPaused(false),
3934        mFlushPending(false),
3935        mPausedBytesRemaining(0)
3936{
3937    //FIXME: mStandby should be set to true by ThreadBase constructor
3938    mStandby = true;
3939}
3940
3941void AudioFlinger::OffloadThread::threadLoop_exit()
3942{
3943    if (mFlushPending || mHwPaused) {
3944        // If a flush is pending or track was paused, just discard buffered data
3945        flushHw_l();
3946    } else {
3947        mMixerStatus = MIXER_DRAIN_ALL;
3948        threadLoop_drain();
3949    }
3950    mCallbackThread->exit();
3951    PlaybackThread::threadLoop_exit();
3952}
3953
3954AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3955    Vector< sp<Track> > *tracksToRemove
3956)
3957{
3958    size_t count = mActiveTracks.size();
3959
3960    mixer_state mixerStatus = MIXER_IDLE;
3961    bool doHwPause = false;
3962    bool doHwResume = false;
3963
3964    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3965
3966    // find out which tracks need to be processed
3967    for (size_t i = 0; i < count; i++) {
3968        sp<Track> t = mActiveTracks[i].promote();
3969        // The track died recently
3970        if (t == 0) {
3971            continue;
3972        }
3973        Track* const track = t.get();
3974        audio_track_cblk_t* cblk = track->cblk();
3975        // Only consider last track started for volume and mixer state control.
3976        // In theory an older track could underrun and restart after the new one starts
3977        // but as we only care about the transition phase between two tracks on a
3978        // direct output, it is not a problem to ignore the underrun case.
3979        sp<Track> l = mLatestActiveTrack.promote();
3980        bool last = l.get() == track;
3981
3982        if (track->isPausing()) {
3983            track->setPaused();
3984            if (last) {
3985                if (!mHwPaused) {
3986                    doHwPause = true;
3987                    mHwPaused = true;
3988                }
3989                // If we were part way through writing the mixbuffer to
3990                // the HAL we must save this until we resume
3991                // BUG - this will be wrong if a different track is made active,
3992                // in that case we want to discard the pending data in the
3993                // mixbuffer and tell the client to present it again when the
3994                // track is resumed
3995                mPausedWriteLength = mCurrentWriteLength;
3996                mPausedBytesRemaining = mBytesRemaining;
3997                mBytesRemaining = 0;    // stop writing
3998            }
3999            tracksToRemove->add(track);
4000        } else if (track->framesReady() && track->isReady() &&
4001                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4002            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4003            if (track->mFillingUpStatus == Track::FS_FILLED) {
4004                track->mFillingUpStatus = Track::FS_ACTIVE;
4005                // make sure processVolume_l() will apply new volume even if 0
4006                mLeftVolFloat = mRightVolFloat = -1.0;
4007                if (track->mState == TrackBase::RESUMING) {
4008                    track->mState = TrackBase::ACTIVE;
4009                    if (last) {
4010                        if (mPausedBytesRemaining) {
4011                            // Need to continue write that was interrupted
4012                            mCurrentWriteLength = mPausedWriteLength;
4013                            mBytesRemaining = mPausedBytesRemaining;
4014                            mPausedBytesRemaining = 0;
4015                        }
4016                        if (mHwPaused) {
4017                            doHwResume = true;
4018                            mHwPaused = false;
4019                            // threadLoop_mix() will handle the case that we need to
4020                            // resume an interrupted write
4021                        }
4022                        // enable write to audio HAL
4023                        sleepTime = 0;
4024                    }
4025                }
4026            }
4027
4028            if (last) {
4029                sp<Track> previousTrack = mPreviousTrack.promote();
4030                if (previousTrack != 0) {
4031                    if (track != previousTrack.get()) {
4032                        // Flush any data still being written from last track
4033                        mBytesRemaining = 0;
4034                        if (mPausedBytesRemaining) {
4035                            // Last track was paused so we also need to flush saved
4036                            // mixbuffer state and invalidate track so that it will
4037                            // re-submit that unwritten data when it is next resumed
4038                            mPausedBytesRemaining = 0;
4039                            // Invalidate is a bit drastic - would be more efficient
4040                            // to have a flag to tell client that some of the
4041                            // previously written data was lost
4042                            previousTrack->invalidate();
4043                        }
4044                        // flush data already sent to the DSP if changing audio session as audio
4045                        // comes from a different source. Also invalidate previous track to force a
4046                        // seek when resuming.
4047                        if (previousTrack->sessionId() != track->sessionId()) {
4048                            previousTrack->invalidate();
4049                            mFlushPending = true;
4050                        }
4051                    }
4052                }
4053                mPreviousTrack = track;
4054                // reset retry count
4055                track->mRetryCount = kMaxTrackRetriesOffload;
4056                mActiveTrack = t;
4057                mixerStatus = MIXER_TRACKS_READY;
4058            }
4059        } else {
4060            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4061            if (track->isStopping_1()) {
4062                // Hardware buffer can hold a large amount of audio so we must
4063                // wait for all current track's data to drain before we say
4064                // that the track is stopped.
4065                if (mBytesRemaining == 0) {
4066                    // Only start draining when all data in mixbuffer
4067                    // has been written
4068                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4069                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4070                    // do not drain if no data was ever sent to HAL (mStandby == true)
4071                    if (last && !mStandby) {
4072                        // do not modify drain sequence if we are already draining. This happens
4073                        // when resuming from pause after drain.
4074                        if ((mDrainSequence & 1) == 0) {
4075                            sleepTime = 0;
4076                            standbyTime = systemTime() + standbyDelay;
4077                            mixerStatus = MIXER_DRAIN_TRACK;
4078                            mDrainSequence += 2;
4079                        }
4080                        if (mHwPaused) {
4081                            // It is possible to move from PAUSED to STOPPING_1 without
4082                            // a resume so we must ensure hardware is running
4083                            doHwResume = true;
4084                            mHwPaused = false;
4085                        }
4086                    }
4087                }
4088            } else if (track->isStopping_2()) {
4089                // Drain has completed or we are in standby, signal presentation complete
4090                if (!(mDrainSequence & 1) || !last || mStandby) {
4091                    track->mState = TrackBase::STOPPED;
4092                    size_t audioHALFrames =
4093                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4094                    size_t framesWritten =
4095                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4096                    track->presentationComplete(framesWritten, audioHALFrames);
4097                    track->reset();
4098                    tracksToRemove->add(track);
4099                }
4100            } else {
4101                // No buffers for this track. Give it a few chances to
4102                // fill a buffer, then remove it from active list.
4103                if (--(track->mRetryCount) <= 0) {
4104                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4105                          track->name());
4106                    tracksToRemove->add(track);
4107                    // indicate to client process that the track was disabled because of underrun;
4108                    // it will then automatically call start() when data is available
4109                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4110                } else if (last){
4111                    mixerStatus = MIXER_TRACKS_ENABLED;
4112                }
4113            }
4114        }
4115        // compute volume for this track
4116        processVolume_l(track, last);
4117    }
4118
4119    // make sure the pause/flush/resume sequence is executed in the right order.
4120    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4121    // before flush and then resume HW. This can happen in case of pause/flush/resume
4122    // if resume is received before pause is executed.
4123    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4124        mOutput->stream->pause(mOutput->stream);
4125        if (!doHwPause) {
4126            doHwResume = true;
4127        }
4128    }
4129    if (mFlushPending) {
4130        flushHw_l();
4131        mFlushPending = false;
4132    }
4133    if (!mStandby && doHwResume) {
4134        mOutput->stream->resume(mOutput->stream);
4135    }
4136
4137    // remove all the tracks that need to be...
4138    removeTracks_l(*tracksToRemove);
4139
4140    return mixerStatus;
4141}
4142
4143void AudioFlinger::OffloadThread::flushOutput_l()
4144{
4145    mFlushPending = true;
4146}
4147
4148// must be called with thread mutex locked
4149bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4150{
4151    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4152          mWriteAckSequence, mDrainSequence);
4153    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4154        return true;
4155    }
4156    return false;
4157}
4158
4159// must be called with thread mutex locked
4160bool AudioFlinger::OffloadThread::shouldStandby_l()
4161{
4162    bool TrackPaused = false;
4163
4164    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4165    // after a timeout and we will enter standby then.
4166    if (mTracks.size() > 0) {
4167        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
4168    }
4169
4170    return !mStandby && !TrackPaused;
4171}
4172
4173
4174bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4175{
4176    Mutex::Autolock _l(mLock);
4177    return waitingAsyncCallback_l();
4178}
4179
4180void AudioFlinger::OffloadThread::flushHw_l()
4181{
4182    mOutput->stream->flush(mOutput->stream);
4183    // Flush anything still waiting in the mixbuffer
4184    mCurrentWriteLength = 0;
4185    mBytesRemaining = 0;
4186    mPausedWriteLength = 0;
4187    mPausedBytesRemaining = 0;
4188    if (mUseAsyncWrite) {
4189        // discard any pending drain or write ack by incrementing sequence
4190        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4191        mDrainSequence = (mDrainSequence + 2) & ~1;
4192        ALOG_ASSERT(mCallbackThread != 0);
4193        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4194        mCallbackThread->setDraining(mDrainSequence);
4195    }
4196}
4197
4198// ----------------------------------------------------------------------------
4199
4200AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4201        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4202    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4203                DUPLICATING),
4204        mWaitTimeMs(UINT_MAX)
4205{
4206    addOutputTrack(mainThread);
4207}
4208
4209AudioFlinger::DuplicatingThread::~DuplicatingThread()
4210{
4211    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4212        mOutputTracks[i]->destroy();
4213    }
4214}
4215
4216void AudioFlinger::DuplicatingThread::threadLoop_mix()
4217{
4218    // mix buffers...
4219    if (outputsReady(outputTracks)) {
4220        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4221    } else {
4222        memset(mMixBuffer, 0, mixBufferSize);
4223    }
4224    sleepTime = 0;
4225    writeFrames = mNormalFrameCount;
4226    mCurrentWriteLength = mixBufferSize;
4227    standbyTime = systemTime() + standbyDelay;
4228}
4229
4230void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4231{
4232    if (sleepTime == 0) {
4233        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4234            sleepTime = activeSleepTime;
4235        } else {
4236            sleepTime = idleSleepTime;
4237        }
4238    } else if (mBytesWritten != 0) {
4239        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4240            writeFrames = mNormalFrameCount;
4241            memset(mMixBuffer, 0, mixBufferSize);
4242        } else {
4243            // flush remaining overflow buffers in output tracks
4244            writeFrames = 0;
4245        }
4246        sleepTime = 0;
4247    }
4248}
4249
4250ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4251{
4252    for (size_t i = 0; i < outputTracks.size(); i++) {
4253        outputTracks[i]->write(mMixBuffer, writeFrames);
4254    }
4255    mStandby = false;
4256    return (ssize_t)mixBufferSize;
4257}
4258
4259void AudioFlinger::DuplicatingThread::threadLoop_standby()
4260{
4261    // DuplicatingThread implements standby by stopping all tracks
4262    for (size_t i = 0; i < outputTracks.size(); i++) {
4263        outputTracks[i]->stop();
4264    }
4265}
4266
4267void AudioFlinger::DuplicatingThread::saveOutputTracks()
4268{
4269    outputTracks = mOutputTracks;
4270}
4271
4272void AudioFlinger::DuplicatingThread::clearOutputTracks()
4273{
4274    outputTracks.clear();
4275}
4276
4277void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4278{
4279    Mutex::Autolock _l(mLock);
4280    // FIXME explain this formula
4281    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4282    OutputTrack *outputTrack = new OutputTrack(thread,
4283                                            this,
4284                                            mSampleRate,
4285                                            mFormat,
4286                                            mChannelMask,
4287                                            frameCount,
4288                                            IPCThreadState::self()->getCallingUid());
4289    if (outputTrack->cblk() != NULL) {
4290        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4291        mOutputTracks.add(outputTrack);
4292        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4293        updateWaitTime_l();
4294    }
4295}
4296
4297void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4298{
4299    Mutex::Autolock _l(mLock);
4300    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4301        if (mOutputTracks[i]->thread() == thread) {
4302            mOutputTracks[i]->destroy();
4303            mOutputTracks.removeAt(i);
4304            updateWaitTime_l();
4305            return;
4306        }
4307    }
4308    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4309}
4310
4311// caller must hold mLock
4312void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4313{
4314    mWaitTimeMs = UINT_MAX;
4315    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4316        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4317        if (strong != 0) {
4318            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4319            if (waitTimeMs < mWaitTimeMs) {
4320                mWaitTimeMs = waitTimeMs;
4321            }
4322        }
4323    }
4324}
4325
4326
4327bool AudioFlinger::DuplicatingThread::outputsReady(
4328        const SortedVector< sp<OutputTrack> > &outputTracks)
4329{
4330    for (size_t i = 0; i < outputTracks.size(); i++) {
4331        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4332        if (thread == 0) {
4333            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4334                    outputTracks[i].get());
4335            return false;
4336        }
4337        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4338        // see note at standby() declaration
4339        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4340            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4341                    thread.get());
4342            return false;
4343        }
4344    }
4345    return true;
4346}
4347
4348uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4349{
4350    return (mWaitTimeMs * 1000) / 2;
4351}
4352
4353void AudioFlinger::DuplicatingThread::cacheParameters_l()
4354{
4355    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4356    updateWaitTime_l();
4357
4358    MixerThread::cacheParameters_l();
4359}
4360
4361// ----------------------------------------------------------------------------
4362//      Record
4363// ----------------------------------------------------------------------------
4364
4365AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4366                                         AudioStreamIn *input,
4367                                         uint32_t sampleRate,
4368                                         audio_channel_mask_t channelMask,
4369                                         audio_io_handle_t id,
4370                                         audio_devices_t outDevice,
4371                                         audio_devices_t inDevice
4372#ifdef TEE_SINK
4373                                         , const sp<NBAIO_Sink>& teeSink
4374#endif
4375                                         ) :
4376    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4377    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4378    // mRsmpInIndex and mBufferSize set by readInputParameters()
4379    mReqChannelCount(popcount(channelMask)),
4380    mReqSampleRate(sampleRate)
4381    // mBytesRead is only meaningful while active, and so is cleared in start()
4382    // (but might be better to also clear here for dump?)
4383#ifdef TEE_SINK
4384    , mTeeSink(teeSink)
4385#endif
4386{
4387    snprintf(mName, kNameLength, "AudioIn_%X", id);
4388
4389    readInputParameters();
4390}
4391
4392
4393AudioFlinger::RecordThread::~RecordThread()
4394{
4395    delete[] mRsmpInBuffer;
4396    delete mResampler;
4397    delete[] mRsmpOutBuffer;
4398}
4399
4400void AudioFlinger::RecordThread::onFirstRef()
4401{
4402    run(mName, PRIORITY_URGENT_AUDIO);
4403}
4404
4405status_t AudioFlinger::RecordThread::readyToRun()
4406{
4407    status_t status = initCheck();
4408    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4409    return status;
4410}
4411
4412bool AudioFlinger::RecordThread::threadLoop()
4413{
4414    AudioBufferProvider::Buffer buffer;
4415    sp<RecordTrack> activeTrack;
4416    Vector< sp<EffectChain> > effectChains;
4417
4418    nsecs_t lastWarning = 0;
4419
4420    inputStandBy();
4421    {
4422        Mutex::Autolock _l(mLock);
4423        activeTrack = mActiveTrack;
4424        acquireWakeLock_l(activeTrack != 0 ? activeTrack->uid() : -1);
4425    }
4426
4427    // used to verify we've read at least once before evaluating how many bytes were read
4428    bool readOnce = false;
4429
4430    // start recording
4431    while (!exitPending()) {
4432
4433        processConfigEvents();
4434
4435        { // scope for mLock
4436            Mutex::Autolock _l(mLock);
4437            checkForNewParameters_l();
4438            if (mActiveTrack != 0 && activeTrack != mActiveTrack) {
4439                SortedVector<int> tmp;
4440                tmp.add(mActiveTrack->uid());
4441                updateWakeLockUids_l(tmp);
4442            }
4443            activeTrack = mActiveTrack;
4444            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4445                standby();
4446
4447                if (exitPending()) {
4448                    break;
4449                }
4450
4451                releaseWakeLock_l();
4452                ALOGV("RecordThread: loop stopping");
4453                // go to sleep
4454                mWaitWorkCV.wait(mLock);
4455                ALOGV("RecordThread: loop starting");
4456                acquireWakeLock_l(mActiveTrack != 0 ? mActiveTrack->uid() : -1);
4457                continue;
4458            }
4459            if (mActiveTrack != 0) {
4460                if (mActiveTrack->isTerminated()) {
4461                    removeTrack_l(mActiveTrack);
4462                    mActiveTrack.clear();
4463                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4464                    standby();
4465                    mActiveTrack.clear();
4466                    mStartStopCond.broadcast();
4467                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4468                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4469                        mActiveTrack.clear();
4470                        mStartStopCond.broadcast();
4471                    } else if (readOnce) {
4472                        // record start succeeds only if first read from audio input
4473                        // succeeds
4474                        if (mBytesRead >= 0) {
4475                            mActiveTrack->mState = TrackBase::ACTIVE;
4476                        } else {
4477                            mActiveTrack.clear();
4478                        }
4479                        mStartStopCond.broadcast();
4480                    }
4481                    mStandby = false;
4482                }
4483            }
4484
4485            lockEffectChains_l(effectChains);
4486        }
4487
4488        if (mActiveTrack != 0) {
4489            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4490                mActiveTrack->mState != TrackBase::RESUMING) {
4491                unlockEffectChains(effectChains);
4492                usleep(kRecordThreadSleepUs);
4493                continue;
4494            }
4495            for (size_t i = 0; i < effectChains.size(); i ++) {
4496                effectChains[i]->process_l();
4497            }
4498
4499            buffer.frameCount = mFrameCount;
4500            status_t status = mActiveTrack->getNextBuffer(&buffer);
4501            if (status == NO_ERROR) {
4502                readOnce = true;
4503                size_t framesOut = buffer.frameCount;
4504                if (mResampler == NULL) {
4505                    // no resampling
4506                    while (framesOut) {
4507                        size_t framesIn = mFrameCount - mRsmpInIndex;
4508                        if (framesIn) {
4509                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4510                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4511                                    mActiveTrack->mFrameSize;
4512                            if (framesIn > framesOut)
4513                                framesIn = framesOut;
4514                            mRsmpInIndex += framesIn;
4515                            framesOut -= framesIn;
4516                            if (mChannelCount == mReqChannelCount) {
4517                                memcpy(dst, src, framesIn * mFrameSize);
4518                            } else {
4519                                if (mChannelCount == 1) {
4520                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4521                                            (int16_t *)src, framesIn);
4522                                } else {
4523                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4524                                            (int16_t *)src, framesIn);
4525                                }
4526                            }
4527                        }
4528                        if (framesOut && mFrameCount == mRsmpInIndex) {
4529                            void *readInto;
4530                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4531                                readInto = buffer.raw;
4532                                framesOut = 0;
4533                            } else {
4534                                readInto = mRsmpInBuffer;
4535                                mRsmpInIndex = 0;
4536                            }
4537                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4538                                    mBufferSize);
4539                            if (mBytesRead <= 0) {
4540                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4541                                {
4542                                    ALOGE("Error reading audio input");
4543                                    // Force input into standby so that it tries to
4544                                    // recover at next read attempt
4545                                    inputStandBy();
4546                                    usleep(kRecordThreadSleepUs);
4547                                }
4548                                mRsmpInIndex = mFrameCount;
4549                                framesOut = 0;
4550                                buffer.frameCount = 0;
4551                            }
4552#ifdef TEE_SINK
4553                            else if (mTeeSink != 0) {
4554                                (void) mTeeSink->write(readInto,
4555                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4556                            }
4557#endif
4558                        }
4559                    }
4560                } else {
4561                    // resampling
4562
4563                    // resampler accumulates, but we only have one source track
4564                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4565                    // alter output frame count as if we were expecting stereo samples
4566                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4567                        framesOut >>= 1;
4568                    }
4569                    mResampler->resample(mRsmpOutBuffer, framesOut,
4570                            this /* AudioBufferProvider* */);
4571                    // ditherAndClamp() works as long as all buffers returned by
4572                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4573                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4574                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4575                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4576                        // the resampler always outputs stereo samples:
4577                        // do post stereo to mono conversion
4578                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4579                                framesOut);
4580                    } else {
4581                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4582                    }
4583                    // now done with mRsmpOutBuffer
4584
4585                }
4586                if (mFramestoDrop == 0) {
4587                    mActiveTrack->releaseBuffer(&buffer);
4588                } else {
4589                    if (mFramestoDrop > 0) {
4590                        mFramestoDrop -= buffer.frameCount;
4591                        if (mFramestoDrop <= 0) {
4592                            clearSyncStartEvent();
4593                        }
4594                    } else {
4595                        mFramestoDrop += buffer.frameCount;
4596                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4597                                mSyncStartEvent->isCancelled()) {
4598                            ALOGW("Synced record %s, session %d, trigger session %d",
4599                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4600                                  mActiveTrack->sessionId(),
4601                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4602                            clearSyncStartEvent();
4603                        }
4604                    }
4605                }
4606                mActiveTrack->clearOverflow();
4607            }
4608            // client isn't retrieving buffers fast enough
4609            else {
4610                if (!mActiveTrack->setOverflow()) {
4611                    nsecs_t now = systemTime();
4612                    if ((now - lastWarning) > kWarningThrottleNs) {
4613                        ALOGW("RecordThread: buffer overflow");
4614                        lastWarning = now;
4615                    }
4616                }
4617                // Release the processor for a while before asking for a new buffer.
4618                // This will give the application more chance to read from the buffer and
4619                // clear the overflow.
4620                usleep(kRecordThreadSleepUs);
4621            }
4622        }
4623        // enable changes in effect chain
4624        unlockEffectChains(effectChains);
4625        effectChains.clear();
4626    }
4627
4628    standby();
4629
4630    {
4631        Mutex::Autolock _l(mLock);
4632        for (size_t i = 0; i < mTracks.size(); i++) {
4633            sp<RecordTrack> track = mTracks[i];
4634            track->invalidate();
4635        }
4636        mActiveTrack.clear();
4637        mStartStopCond.broadcast();
4638    }
4639
4640    releaseWakeLock();
4641
4642    ALOGV("RecordThread %p exiting", this);
4643    return false;
4644}
4645
4646void AudioFlinger::RecordThread::standby()
4647{
4648    if (!mStandby) {
4649        inputStandBy();
4650        mStandby = true;
4651    }
4652}
4653
4654void AudioFlinger::RecordThread::inputStandBy()
4655{
4656    mInput->stream->common.standby(&mInput->stream->common);
4657}
4658
4659sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4660        const sp<AudioFlinger::Client>& client,
4661        uint32_t sampleRate,
4662        audio_format_t format,
4663        audio_channel_mask_t channelMask,
4664        size_t frameCount,
4665        int sessionId,
4666        int uid,
4667        IAudioFlinger::track_flags_t *flags,
4668        pid_t tid,
4669        status_t *status)
4670{
4671    sp<RecordTrack> track;
4672    status_t lStatus;
4673
4674    lStatus = initCheck();
4675    if (lStatus != NO_ERROR) {
4676        ALOGE("createRecordTrack_l() audio driver not initialized");
4677        goto Exit;
4678    }
4679    // client expresses a preference for FAST, but we get the final say
4680    if (*flags & IAudioFlinger::TRACK_FAST) {
4681      if (
4682            // use case: callback handler and frame count is default or at least as large as HAL
4683            (
4684                (tid != -1) &&
4685                ((frameCount == 0) ||
4686                (frameCount >= mFrameCount))
4687            ) &&
4688            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4689            // mono or stereo
4690            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4691              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4692            // hardware sample rate
4693            (sampleRate == mSampleRate) &&
4694            // record thread has an associated fast recorder
4695            hasFastRecorder()
4696            // FIXME test that RecordThread for this fast track has a capable output HAL
4697            // FIXME add a permission test also?
4698        ) {
4699        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4700        if (frameCount == 0) {
4701            frameCount = mFrameCount * kFastTrackMultiplier;
4702        }
4703        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4704                frameCount, mFrameCount);
4705      } else {
4706        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4707                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4708                "hasFastRecorder=%d tid=%d",
4709                frameCount, mFrameCount, format,
4710                audio_is_linear_pcm(format),
4711                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4712        *flags &= ~IAudioFlinger::TRACK_FAST;
4713        // For compatibility with AudioRecord calculation, buffer depth is forced
4714        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4715        // This is probably too conservative, but legacy application code may depend on it.
4716        // If you change this calculation, also review the start threshold which is related.
4717        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4718        size_t mNormalFrameCount = 2048; // FIXME
4719        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4720        if (minBufCount < 2) {
4721            minBufCount = 2;
4722        }
4723        size_t minFrameCount = mNormalFrameCount * minBufCount;
4724        if (frameCount < minFrameCount) {
4725            frameCount = minFrameCount;
4726        }
4727      }
4728    }
4729
4730    // FIXME use flags and tid similar to createTrack_l()
4731
4732    { // scope for mLock
4733        Mutex::Autolock _l(mLock);
4734
4735        track = new RecordTrack(this, client, sampleRate,
4736                      format, channelMask, frameCount, sessionId, uid);
4737
4738        if (track->getCblk() == 0) {
4739            ALOGE("createRecordTrack_l() no control block");
4740            lStatus = NO_MEMORY;
4741            track.clear();
4742            goto Exit;
4743        }
4744        mTracks.add(track);
4745
4746        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4747        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4748                        mAudioFlinger->btNrecIsOff();
4749        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4750        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4751
4752        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4753            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4754            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4755            // so ask activity manager to do this on our behalf
4756            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4757        }
4758    }
4759    lStatus = NO_ERROR;
4760
4761Exit:
4762    if (status) {
4763        *status = lStatus;
4764    }
4765    return track;
4766}
4767
4768status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4769                                           AudioSystem::sync_event_t event,
4770                                           int triggerSession)
4771{
4772    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4773    sp<ThreadBase> strongMe = this;
4774    status_t status = NO_ERROR;
4775
4776    if (event == AudioSystem::SYNC_EVENT_NONE) {
4777        clearSyncStartEvent();
4778    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4779        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4780                                       triggerSession,
4781                                       recordTrack->sessionId(),
4782                                       syncStartEventCallback,
4783                                       this);
4784        // Sync event can be cancelled by the trigger session if the track is not in a
4785        // compatible state in which case we start record immediately
4786        if (mSyncStartEvent->isCancelled()) {
4787            clearSyncStartEvent();
4788        } else {
4789            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4790            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4791        }
4792    }
4793
4794    {
4795        AutoMutex lock(mLock);
4796        if (mActiveTrack != 0) {
4797            if (recordTrack != mActiveTrack.get()) {
4798                status = -EBUSY;
4799            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4800                mActiveTrack->mState = TrackBase::ACTIVE;
4801            }
4802            return status;
4803        }
4804
4805        recordTrack->mState = TrackBase::IDLE;
4806        mActiveTrack = recordTrack;
4807        mLock.unlock();
4808        status_t status = AudioSystem::startInput(mId);
4809        mLock.lock();
4810        if (status != NO_ERROR) {
4811            mActiveTrack.clear();
4812            clearSyncStartEvent();
4813            return status;
4814        }
4815        mRsmpInIndex = mFrameCount;
4816        mBytesRead = 0;
4817        if (mResampler != NULL) {
4818            mResampler->reset();
4819        }
4820        mActiveTrack->mState = TrackBase::RESUMING;
4821        // signal thread to start
4822        ALOGV("Signal record thread");
4823        mWaitWorkCV.broadcast();
4824        // do not wait for mStartStopCond if exiting
4825        if (exitPending()) {
4826            mActiveTrack.clear();
4827            status = INVALID_OPERATION;
4828            goto startError;
4829        }
4830        mStartStopCond.wait(mLock);
4831        if (mActiveTrack == 0) {
4832            ALOGV("Record failed to start");
4833            status = BAD_VALUE;
4834            goto startError;
4835        }
4836        ALOGV("Record started OK");
4837        return status;
4838    }
4839
4840startError:
4841    AudioSystem::stopInput(mId);
4842    clearSyncStartEvent();
4843    return status;
4844}
4845
4846void AudioFlinger::RecordThread::clearSyncStartEvent()
4847{
4848    if (mSyncStartEvent != 0) {
4849        mSyncStartEvent->cancel();
4850    }
4851    mSyncStartEvent.clear();
4852    mFramestoDrop = 0;
4853}
4854
4855void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4856{
4857    sp<SyncEvent> strongEvent = event.promote();
4858
4859    if (strongEvent != 0) {
4860        RecordThread *me = (RecordThread *)strongEvent->cookie();
4861        me->handleSyncStartEvent(strongEvent);
4862    }
4863}
4864
4865void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4866{
4867    if (event == mSyncStartEvent) {
4868        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4869        // from audio HAL
4870        mFramestoDrop = mFrameCount * 2;
4871    }
4872}
4873
4874bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4875    ALOGV("RecordThread::stop");
4876    AutoMutex _l(mLock);
4877    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4878        return false;
4879    }
4880    recordTrack->mState = TrackBase::PAUSING;
4881    // do not wait for mStartStopCond if exiting
4882    if (exitPending()) {
4883        return true;
4884    }
4885    mStartStopCond.wait(mLock);
4886    // if we have been restarted, recordTrack == mActiveTrack.get() here
4887    if (exitPending() || recordTrack != mActiveTrack.get()) {
4888        ALOGV("Record stopped OK");
4889        return true;
4890    }
4891    return false;
4892}
4893
4894bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4895{
4896    return false;
4897}
4898
4899status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4900{
4901#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4902    if (!isValidSyncEvent(event)) {
4903        return BAD_VALUE;
4904    }
4905
4906    int eventSession = event->triggerSession();
4907    status_t ret = NAME_NOT_FOUND;
4908
4909    Mutex::Autolock _l(mLock);
4910
4911    for (size_t i = 0; i < mTracks.size(); i++) {
4912        sp<RecordTrack> track = mTracks[i];
4913        if (eventSession == track->sessionId()) {
4914            (void) track->setSyncEvent(event);
4915            ret = NO_ERROR;
4916        }
4917    }
4918    return ret;
4919#else
4920    return BAD_VALUE;
4921#endif
4922}
4923
4924// destroyTrack_l() must be called with ThreadBase::mLock held
4925void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4926{
4927    track->terminate();
4928    track->mState = TrackBase::STOPPED;
4929    // active tracks are removed by threadLoop()
4930    if (mActiveTrack != track) {
4931        removeTrack_l(track);
4932    }
4933}
4934
4935void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4936{
4937    mTracks.remove(track);
4938    // need anything related to effects here?
4939}
4940
4941void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4942{
4943    dumpInternals(fd, args);
4944    dumpTracks(fd, args);
4945    dumpEffectChains(fd, args);
4946}
4947
4948void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4949{
4950    const size_t SIZE = 256;
4951    char buffer[SIZE];
4952    String8 result;
4953
4954    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4955    result.append(buffer);
4956
4957    if (mActiveTrack != 0) {
4958        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4959        result.append(buffer);
4960        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4961        result.append(buffer);
4962        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4963        result.append(buffer);
4964        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4965        result.append(buffer);
4966        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4967        result.append(buffer);
4968    } else {
4969        result.append("No active record client\n");
4970    }
4971
4972    write(fd, result.string(), result.size());
4973
4974    dumpBase(fd, args);
4975}
4976
4977void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4978{
4979    const size_t SIZE = 256;
4980    char buffer[SIZE];
4981    String8 result;
4982
4983    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4984    result.append(buffer);
4985    RecordTrack::appendDumpHeader(result);
4986    for (size_t i = 0; i < mTracks.size(); ++i) {
4987        sp<RecordTrack> track = mTracks[i];
4988        if (track != 0) {
4989            track->dump(buffer, SIZE);
4990            result.append(buffer);
4991        }
4992    }
4993
4994    if (mActiveTrack != 0) {
4995        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4996        result.append(buffer);
4997        RecordTrack::appendDumpHeader(result);
4998        mActiveTrack->dump(buffer, SIZE);
4999        result.append(buffer);
5000
5001    }
5002    write(fd, result.string(), result.size());
5003}
5004
5005// AudioBufferProvider interface
5006status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5007{
5008    size_t framesReq = buffer->frameCount;
5009    size_t framesReady = mFrameCount - mRsmpInIndex;
5010    int channelCount;
5011
5012    if (framesReady == 0) {
5013        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
5014        if (mBytesRead <= 0) {
5015            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
5016                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
5017                // Force input into standby so that it tries to
5018                // recover at next read attempt
5019                inputStandBy();
5020                usleep(kRecordThreadSleepUs);
5021            }
5022            buffer->raw = NULL;
5023            buffer->frameCount = 0;
5024            return NOT_ENOUGH_DATA;
5025        }
5026        mRsmpInIndex = 0;
5027        framesReady = mFrameCount;
5028    }
5029
5030    if (framesReq > framesReady) {
5031        framesReq = framesReady;
5032    }
5033
5034    if (mChannelCount == 1 && mReqChannelCount == 2) {
5035        channelCount = 1;
5036    } else {
5037        channelCount = 2;
5038    }
5039    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
5040    buffer->frameCount = framesReq;
5041    return NO_ERROR;
5042}
5043
5044// AudioBufferProvider interface
5045void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5046{
5047    mRsmpInIndex += buffer->frameCount;
5048    buffer->frameCount = 0;
5049}
5050
5051bool AudioFlinger::RecordThread::checkForNewParameters_l()
5052{
5053    bool reconfig = false;
5054
5055    while (!mNewParameters.isEmpty()) {
5056        status_t status = NO_ERROR;
5057        String8 keyValuePair = mNewParameters[0];
5058        AudioParameter param = AudioParameter(keyValuePair);
5059        int value;
5060        audio_format_t reqFormat = mFormat;
5061        uint32_t reqSamplingRate = mReqSampleRate;
5062        uint32_t reqChannelCount = mReqChannelCount;
5063
5064        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5065            reqSamplingRate = value;
5066            reconfig = true;
5067        }
5068        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5069            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5070                status = BAD_VALUE;
5071            } else {
5072                reqFormat = (audio_format_t) value;
5073                reconfig = true;
5074            }
5075        }
5076        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5077            reqChannelCount = popcount(value);
5078            reconfig = true;
5079        }
5080        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5081            // do not accept frame count changes if tracks are open as the track buffer
5082            // size depends on frame count and correct behavior would not be guaranteed
5083            // if frame count is changed after track creation
5084            if (mActiveTrack != 0) {
5085                status = INVALID_OPERATION;
5086            } else {
5087                reconfig = true;
5088            }
5089        }
5090        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5091            // forward device change to effects that have requested to be
5092            // aware of attached audio device.
5093            for (size_t i = 0; i < mEffectChains.size(); i++) {
5094                mEffectChains[i]->setDevice_l(value);
5095            }
5096
5097            // store input device and output device but do not forward output device to audio HAL.
5098            // Note that status is ignored by the caller for output device
5099            // (see AudioFlinger::setParameters()
5100            if (audio_is_output_devices(value)) {
5101                mOutDevice = value;
5102                status = BAD_VALUE;
5103            } else {
5104                mInDevice = value;
5105                // disable AEC and NS if the device is a BT SCO headset supporting those
5106                // pre processings
5107                if (mTracks.size() > 0) {
5108                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5109                                        mAudioFlinger->btNrecIsOff();
5110                    for (size_t i = 0; i < mTracks.size(); i++) {
5111                        sp<RecordTrack> track = mTracks[i];
5112                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5113                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5114                    }
5115                }
5116            }
5117        }
5118        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5119                mAudioSource != (audio_source_t)value) {
5120            // forward device change to effects that have requested to be
5121            // aware of attached audio device.
5122            for (size_t i = 0; i < mEffectChains.size(); i++) {
5123                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5124            }
5125            mAudioSource = (audio_source_t)value;
5126        }
5127        if (status == NO_ERROR) {
5128            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5129                    keyValuePair.string());
5130            if (status == INVALID_OPERATION) {
5131                inputStandBy();
5132                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5133                        keyValuePair.string());
5134            }
5135            if (reconfig) {
5136                if (status == BAD_VALUE &&
5137                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5138                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5139                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5140                            <= (2 * reqSamplingRate)) &&
5141                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5142                            <= FCC_2 &&
5143                    (reqChannelCount <= FCC_2)) {
5144                    status = NO_ERROR;
5145                }
5146                if (status == NO_ERROR) {
5147                    readInputParameters();
5148                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5149                }
5150            }
5151        }
5152
5153        mNewParameters.removeAt(0);
5154
5155        mParamStatus = status;
5156        mParamCond.signal();
5157        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5158        // already timed out waiting for the status and will never signal the condition.
5159        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5160    }
5161    return reconfig;
5162}
5163
5164String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5165{
5166    Mutex::Autolock _l(mLock);
5167    if (initCheck() != NO_ERROR) {
5168        return String8();
5169    }
5170
5171    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5172    const String8 out_s8(s);
5173    free(s);
5174    return out_s8;
5175}
5176
5177void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5178    AudioSystem::OutputDescriptor desc;
5179    void *param2 = NULL;
5180
5181    switch (event) {
5182    case AudioSystem::INPUT_OPENED:
5183    case AudioSystem::INPUT_CONFIG_CHANGED:
5184        desc.channelMask = mChannelMask;
5185        desc.samplingRate = mSampleRate;
5186        desc.format = mFormat;
5187        desc.frameCount = mFrameCount;
5188        desc.latency = 0;
5189        param2 = &desc;
5190        break;
5191
5192    case AudioSystem::INPUT_CLOSED:
5193    default:
5194        break;
5195    }
5196    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5197}
5198
5199void AudioFlinger::RecordThread::readInputParameters()
5200{
5201    delete[] mRsmpInBuffer;
5202    // mRsmpInBuffer is always assigned a new[] below
5203    delete[] mRsmpOutBuffer;
5204    mRsmpOutBuffer = NULL;
5205    delete mResampler;
5206    mResampler = NULL;
5207
5208    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5209    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5210    mChannelCount = popcount(mChannelMask);
5211    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5212    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5213        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5214    }
5215    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5216    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5217    mFrameCount = mBufferSize / mFrameSize;
5218    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5219
5220    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
5221    {
5222        int channelCount;
5223        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5224        // stereo to mono post process as the resampler always outputs stereo.
5225        if (mChannelCount == 1 && mReqChannelCount == 2) {
5226            channelCount = 1;
5227        } else {
5228            channelCount = 2;
5229        }
5230        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5231        mResampler->setSampleRate(mSampleRate);
5232        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5233        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5234
5235        // optmization: if mono to mono, alter input frame count as if we were inputing
5236        // stereo samples
5237        if (mChannelCount == 1 && mReqChannelCount == 1) {
5238            mFrameCount >>= 1;
5239        }
5240
5241    }
5242    mRsmpInIndex = mFrameCount;
5243}
5244
5245unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5246{
5247    Mutex::Autolock _l(mLock);
5248    if (initCheck() != NO_ERROR) {
5249        return 0;
5250    }
5251
5252    return mInput->stream->get_input_frames_lost(mInput->stream);
5253}
5254
5255uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5256{
5257    Mutex::Autolock _l(mLock);
5258    uint32_t result = 0;
5259    if (getEffectChain_l(sessionId) != 0) {
5260        result = EFFECT_SESSION;
5261    }
5262
5263    for (size_t i = 0; i < mTracks.size(); ++i) {
5264        if (sessionId == mTracks[i]->sessionId()) {
5265            result |= TRACK_SESSION;
5266            break;
5267        }
5268    }
5269
5270    return result;
5271}
5272
5273KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5274{
5275    KeyedVector<int, bool> ids;
5276    Mutex::Autolock _l(mLock);
5277    for (size_t j = 0; j < mTracks.size(); ++j) {
5278        sp<RecordThread::RecordTrack> track = mTracks[j];
5279        int sessionId = track->sessionId();
5280        if (ids.indexOfKey(sessionId) < 0) {
5281            ids.add(sessionId, true);
5282        }
5283    }
5284    return ids;
5285}
5286
5287AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5288{
5289    Mutex::Autolock _l(mLock);
5290    AudioStreamIn *input = mInput;
5291    mInput = NULL;
5292    return input;
5293}
5294
5295// this method must always be called either with ThreadBase mLock held or inside the thread loop
5296audio_stream_t* AudioFlinger::RecordThread::stream() const
5297{
5298    if (mInput == NULL) {
5299        return NULL;
5300    }
5301    return &mInput->stream->common;
5302}
5303
5304status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5305{
5306    // only one chain per input thread
5307    if (mEffectChains.size() != 0) {
5308        return INVALID_OPERATION;
5309    }
5310    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5311
5312    chain->setInBuffer(NULL);
5313    chain->setOutBuffer(NULL);
5314
5315    checkSuspendOnAddEffectChain_l(chain);
5316
5317    mEffectChains.add(chain);
5318
5319    return NO_ERROR;
5320}
5321
5322size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5323{
5324    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5325    ALOGW_IF(mEffectChains.size() != 1,
5326            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5327            chain.get(), mEffectChains.size(), this);
5328    if (mEffectChains.size() == 1) {
5329        mEffectChains.removeAt(0);
5330    }
5331    return 0;
5332}
5333
5334}; // namespace android
5335