Threads.cpp revision 5567aaf4818007cd8e77329683a91c0f5d7a8837
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37#include <audio_utils/format.h>
38#include <audio_utils/minifloat.h>
39
40// NBAIO implementations
41#include <media/nbaio/AudioStreamInSource.h>
42#include <media/nbaio/AudioStreamOutSink.h>
43#include <media/nbaio/MonoPipe.h>
44#include <media/nbaio/MonoPipeReader.h>
45#include <media/nbaio/Pipe.h>
46#include <media/nbaio/PipeReader.h>
47#include <media/nbaio/SourceAudioBufferProvider.h>
48
49#include <powermanager/PowerManager.h>
50
51#include <common_time/cc_helper.h>
52#include <common_time/local_clock.h>
53
54#include "AudioFlinger.h"
55#include "AudioMixer.h"
56#include "FastMixer.h"
57#include "FastCapture.h"
58#include "ServiceUtilities.h"
59#include "SchedulingPolicyService.h"
60
61#ifdef ADD_BATTERY_DATA
62#include <media/IMediaPlayerService.h>
63#include <media/IMediaDeathNotifier.h>
64#endif
65
66#ifdef DEBUG_CPU_USAGE
67#include <cpustats/CentralTendencyStatistics.h>
68#include <cpustats/ThreadCpuUsage.h>
69#endif
70
71// ----------------------------------------------------------------------------
72
73// Note: the following macro is used for extremely verbose logging message.  In
74// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
75// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
76// are so verbose that we want to suppress them even when we have ALOG_ASSERT
77// turned on.  Do not uncomment the #def below unless you really know what you
78// are doing and want to see all of the extremely verbose messages.
79//#define VERY_VERY_VERBOSE_LOGGING
80#ifdef VERY_VERY_VERBOSE_LOGGING
81#define ALOGVV ALOGV
82#else
83#define ALOGVV(a...) do { } while(0)
84#endif
85
86namespace android {
87
88// retry counts for buffer fill timeout
89// 50 * ~20msecs = 1 second
90static const int8_t kMaxTrackRetries = 50;
91static const int8_t kMaxTrackStartupRetries = 50;
92// allow less retry attempts on direct output thread.
93// direct outputs can be a scarce resource in audio hardware and should
94// be released as quickly as possible.
95static const int8_t kMaxTrackRetriesDirect = 2;
96
97// don't warn about blocked writes or record buffer overflows more often than this
98static const nsecs_t kWarningThrottleNs = seconds(5);
99
100// RecordThread loop sleep time upon application overrun or audio HAL read error
101static const int kRecordThreadSleepUs = 5000;
102
103// maximum time to wait in sendConfigEvent_l() for a status to be received
104static const nsecs_t kConfigEventTimeoutNs = seconds(2);
105
106// minimum sleep time for the mixer thread loop when tracks are active but in underrun
107static const uint32_t kMinThreadSleepTimeUs = 5000;
108// maximum divider applied to the active sleep time in the mixer thread loop
109static const uint32_t kMaxThreadSleepTimeShift = 2;
110
111// minimum normal sink buffer size, expressed in milliseconds rather than frames
112static const uint32_t kMinNormalSinkBufferSizeMs = 20;
113// maximum normal sink buffer size
114static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
115
116// Offloaded output thread standby delay: allows track transition without going to standby
117static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
118
119// Whether to use fast mixer
120static const enum {
121    FastMixer_Never,    // never initialize or use: for debugging only
122    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
123                        // normal mixer multiplier is 1
124    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
125                        // multiplier is calculated based on min & max normal mixer buffer size
126    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
127                        // multiplier is calculated based on min & max normal mixer buffer size
128    // FIXME for FastMixer_Dynamic:
129    //  Supporting this option will require fixing HALs that can't handle large writes.
130    //  For example, one HAL implementation returns an error from a large write,
131    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
132    //  We could either fix the HAL implementations, or provide a wrapper that breaks
133    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
134} kUseFastMixer = FastMixer_Static;
135
136// Whether to use fast capture
137static const enum {
138    FastCapture_Never,  // never initialize or use: for debugging only
139    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
140    FastCapture_Static, // initialize if needed, then use all the time if initialized
141} kUseFastCapture = FastCapture_Static;
142
143// Priorities for requestPriority
144static const int kPriorityAudioApp = 2;
145static const int kPriorityFastMixer = 3;
146static const int kPriorityFastCapture = 3;
147
148// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
149// for the track.  The client then sub-divides this into smaller buffers for its use.
150// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
151// So for now we just assume that client is double-buffered for fast tracks.
152// FIXME It would be better for client to tell AudioFlinger the value of N,
153// so AudioFlinger could allocate the right amount of memory.
154// See the client's minBufCount and mNotificationFramesAct calculations for details.
155
156// This is the default value, if not specified by property.
157static const int kFastTrackMultiplier = 2;
158
159// The minimum and maximum allowed values
160static const int kFastTrackMultiplierMin = 1;
161static const int kFastTrackMultiplierMax = 2;
162
163// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
164static int sFastTrackMultiplier = kFastTrackMultiplier;
165
166// See Thread::readOnlyHeap().
167// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
168// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
169// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
170static const size_t kRecordThreadReadOnlyHeapSize = 0x1000;
171
172// ----------------------------------------------------------------------------
173
174static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
175
176static void sFastTrackMultiplierInit()
177{
178    char value[PROPERTY_VALUE_MAX];
179    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
180        char *endptr;
181        unsigned long ul = strtoul(value, &endptr, 0);
182        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
183            sFastTrackMultiplier = (int) ul;
184        }
185    }
186}
187
188// ----------------------------------------------------------------------------
189
190#ifdef ADD_BATTERY_DATA
191// To collect the amplifier usage
192static void addBatteryData(uint32_t params) {
193    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
194    if (service == NULL) {
195        // it already logged
196        return;
197    }
198
199    service->addBatteryData(params);
200}
201#endif
202
203
204// ----------------------------------------------------------------------------
205//      CPU Stats
206// ----------------------------------------------------------------------------
207
208class CpuStats {
209public:
210    CpuStats();
211    void sample(const String8 &title);
212#ifdef DEBUG_CPU_USAGE
213private:
214    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
215    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
216
217    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
218
219    int mCpuNum;                        // thread's current CPU number
220    int mCpukHz;                        // frequency of thread's current CPU in kHz
221#endif
222};
223
224CpuStats::CpuStats()
225#ifdef DEBUG_CPU_USAGE
226    : mCpuNum(-1), mCpukHz(-1)
227#endif
228{
229}
230
231void CpuStats::sample(const String8 &title
232#ifndef DEBUG_CPU_USAGE
233                __unused
234#endif
235        ) {
236#ifdef DEBUG_CPU_USAGE
237    // get current thread's delta CPU time in wall clock ns
238    double wcNs;
239    bool valid = mCpuUsage.sampleAndEnable(wcNs);
240
241    // record sample for wall clock statistics
242    if (valid) {
243        mWcStats.sample(wcNs);
244    }
245
246    // get the current CPU number
247    int cpuNum = sched_getcpu();
248
249    // get the current CPU frequency in kHz
250    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
251
252    // check if either CPU number or frequency changed
253    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
254        mCpuNum = cpuNum;
255        mCpukHz = cpukHz;
256        // ignore sample for purposes of cycles
257        valid = false;
258    }
259
260    // if no change in CPU number or frequency, then record sample for cycle statistics
261    if (valid && mCpukHz > 0) {
262        double cycles = wcNs * cpukHz * 0.000001;
263        mHzStats.sample(cycles);
264    }
265
266    unsigned n = mWcStats.n();
267    // mCpuUsage.elapsed() is expensive, so don't call it every loop
268    if ((n & 127) == 1) {
269        long long elapsed = mCpuUsage.elapsed();
270        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
271            double perLoop = elapsed / (double) n;
272            double perLoop100 = perLoop * 0.01;
273            double perLoop1k = perLoop * 0.001;
274            double mean = mWcStats.mean();
275            double stddev = mWcStats.stddev();
276            double minimum = mWcStats.minimum();
277            double maximum = mWcStats.maximum();
278            double meanCycles = mHzStats.mean();
279            double stddevCycles = mHzStats.stddev();
280            double minCycles = mHzStats.minimum();
281            double maxCycles = mHzStats.maximum();
282            mCpuUsage.resetElapsed();
283            mWcStats.reset();
284            mHzStats.reset();
285            ALOGD("CPU usage for %s over past %.1f secs\n"
286                "  (%u mixer loops at %.1f mean ms per loop):\n"
287                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
288                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
289                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
290                    title.string(),
291                    elapsed * .000000001, n, perLoop * .000001,
292                    mean * .001,
293                    stddev * .001,
294                    minimum * .001,
295                    maximum * .001,
296                    mean / perLoop100,
297                    stddev / perLoop100,
298                    minimum / perLoop100,
299                    maximum / perLoop100,
300                    meanCycles / perLoop1k,
301                    stddevCycles / perLoop1k,
302                    minCycles / perLoop1k,
303                    maxCycles / perLoop1k);
304
305        }
306    }
307#endif
308};
309
310// ----------------------------------------------------------------------------
311//      ThreadBase
312// ----------------------------------------------------------------------------
313
314AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
315        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
316    :   Thread(false /*canCallJava*/),
317        mType(type),
318        mAudioFlinger(audioFlinger),
319        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
320        // are set by PlaybackThread::readOutputParameters_l() or
321        // RecordThread::readInputParameters_l()
322        //FIXME: mStandby should be true here. Is this some kind of hack?
323        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
324        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
325        // mName will be set by concrete (non-virtual) subclass
326        mDeathRecipient(new PMDeathRecipient(this))
327{
328}
329
330AudioFlinger::ThreadBase::~ThreadBase()
331{
332    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
333    mConfigEvents.clear();
334
335    // do not lock the mutex in destructor
336    releaseWakeLock_l();
337    if (mPowerManager != 0) {
338        sp<IBinder> binder = mPowerManager->asBinder();
339        binder->unlinkToDeath(mDeathRecipient);
340    }
341}
342
343status_t AudioFlinger::ThreadBase::readyToRun()
344{
345    status_t status = initCheck();
346    if (status == NO_ERROR) {
347        ALOGI("AudioFlinger's thread %p ready to run", this);
348    } else {
349        ALOGE("No working audio driver found.");
350    }
351    return status;
352}
353
354void AudioFlinger::ThreadBase::exit()
355{
356    ALOGV("ThreadBase::exit");
357    // do any cleanup required for exit to succeed
358    preExit();
359    {
360        // This lock prevents the following race in thread (uniprocessor for illustration):
361        //  if (!exitPending()) {
362        //      // context switch from here to exit()
363        //      // exit() calls requestExit(), what exitPending() observes
364        //      // exit() calls signal(), which is dropped since no waiters
365        //      // context switch back from exit() to here
366        //      mWaitWorkCV.wait(...);
367        //      // now thread is hung
368        //  }
369        AutoMutex lock(mLock);
370        requestExit();
371        mWaitWorkCV.broadcast();
372    }
373    // When Thread::requestExitAndWait is made virtual and this method is renamed to
374    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
375    requestExitAndWait();
376}
377
378status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
379{
380    status_t status;
381
382    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
383    Mutex::Autolock _l(mLock);
384
385    return sendSetParameterConfigEvent_l(keyValuePairs);
386}
387
388// sendConfigEvent_l() must be called with ThreadBase::mLock held
389// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
390status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
391{
392    status_t status = NO_ERROR;
393
394    mConfigEvents.add(event);
395    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
396    mWaitWorkCV.signal();
397    mLock.unlock();
398    {
399        Mutex::Autolock _l(event->mLock);
400        while (event->mWaitStatus) {
401            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
402                event->mStatus = TIMED_OUT;
403                event->mWaitStatus = false;
404            }
405        }
406        status = event->mStatus;
407    }
408    mLock.lock();
409    return status;
410}
411
412void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
413{
414    Mutex::Autolock _l(mLock);
415    sendIoConfigEvent_l(event, param);
416}
417
418// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
419void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
420{
421    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
422    sendConfigEvent_l(configEvent);
423}
424
425// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
426void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
427{
428    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
429    sendConfigEvent_l(configEvent);
430}
431
432// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
433status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
434{
435    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
436    return sendConfigEvent_l(configEvent);
437}
438
439status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
440                                                        const struct audio_patch *patch,
441                                                        audio_patch_handle_t *handle)
442{
443    Mutex::Autolock _l(mLock);
444    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
445    status_t status = sendConfigEvent_l(configEvent);
446    if (status == NO_ERROR) {
447        CreateAudioPatchConfigEventData *data =
448                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
449        *handle = data->mHandle;
450    }
451    return status;
452}
453
454status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
455                                                                const audio_patch_handle_t handle)
456{
457    Mutex::Autolock _l(mLock);
458    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
459    return sendConfigEvent_l(configEvent);
460}
461
462
463// post condition: mConfigEvents.isEmpty()
464void AudioFlinger::ThreadBase::processConfigEvents_l()
465{
466    bool configChanged = false;
467
468    while (!mConfigEvents.isEmpty()) {
469        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
470        sp<ConfigEvent> event = mConfigEvents[0];
471        mConfigEvents.removeAt(0);
472        switch (event->mType) {
473        case CFG_EVENT_PRIO: {
474            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
475            // FIXME Need to understand why this has to be done asynchronously
476            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
477                    true /*asynchronous*/);
478            if (err != 0) {
479                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
480                      data->mPrio, data->mPid, data->mTid, err);
481            }
482        } break;
483        case CFG_EVENT_IO: {
484            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
485            audioConfigChanged(data->mEvent, data->mParam);
486        } break;
487        case CFG_EVENT_SET_PARAMETER: {
488            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
489            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
490                configChanged = true;
491            }
492        } break;
493        case CFG_EVENT_CREATE_AUDIO_PATCH: {
494            CreateAudioPatchConfigEventData *data =
495                                            (CreateAudioPatchConfigEventData *)event->mData.get();
496            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
497        } break;
498        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
499            ReleaseAudioPatchConfigEventData *data =
500                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
501            event->mStatus = releaseAudioPatch_l(data->mHandle);
502        } break;
503        default:
504            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
505            break;
506        }
507        {
508            Mutex::Autolock _l(event->mLock);
509            if (event->mWaitStatus) {
510                event->mWaitStatus = false;
511                event->mCond.signal();
512            }
513        }
514        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
515    }
516
517    if (configChanged) {
518        cacheParameters_l();
519    }
520}
521
522String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
523    String8 s;
524    if (output) {
525        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
526        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
527        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
528        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
529        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
530        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
531        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
532        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
534        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
535        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
536        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
537        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
542        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
543        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
544    } else {
545        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
546        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
547        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
548        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
549        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
550        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
551        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
552        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
554        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
555        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
556        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
557        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
558        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
559        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
560    }
561    int len = s.length();
562    if (s.length() > 2) {
563        char *str = s.lockBuffer(len);
564        s.unlockBuffer(len - 2);
565    }
566    return s;
567}
568
569void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
570{
571    const size_t SIZE = 256;
572    char buffer[SIZE];
573    String8 result;
574
575    bool locked = AudioFlinger::dumpTryLock(mLock);
576    if (!locked) {
577        dprintf(fd, "thread %p maybe dead locked\n", this);
578    }
579
580    dprintf(fd, "  I/O handle: %d\n", mId);
581    dprintf(fd, "  TID: %d\n", getTid());
582    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
583    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
584    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
585    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
586    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
587    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
588            channelMaskToString(mChannelMask, mType != RECORD).string());
589    dprintf(fd, "  Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
590    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
591    dprintf(fd, "  Pending config events:");
592    size_t numConfig = mConfigEvents.size();
593    if (numConfig) {
594        for (size_t i = 0; i < numConfig; i++) {
595            mConfigEvents[i]->dump(buffer, SIZE);
596            dprintf(fd, "\n    %s", buffer);
597        }
598        dprintf(fd, "\n");
599    } else {
600        dprintf(fd, " none\n");
601    }
602
603    if (locked) {
604        mLock.unlock();
605    }
606}
607
608void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
609{
610    const size_t SIZE = 256;
611    char buffer[SIZE];
612    String8 result;
613
614    size_t numEffectChains = mEffectChains.size();
615    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
616    write(fd, buffer, strlen(buffer));
617
618    for (size_t i = 0; i < numEffectChains; ++i) {
619        sp<EffectChain> chain = mEffectChains[i];
620        if (chain != 0) {
621            chain->dump(fd, args);
622        }
623    }
624}
625
626void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
627{
628    Mutex::Autolock _l(mLock);
629    acquireWakeLock_l(uid);
630}
631
632String16 AudioFlinger::ThreadBase::getWakeLockTag()
633{
634    switch (mType) {
635        case MIXER:
636            return String16("AudioMix");
637        case DIRECT:
638            return String16("AudioDirectOut");
639        case DUPLICATING:
640            return String16("AudioDup");
641        case RECORD:
642            return String16("AudioIn");
643        case OFFLOAD:
644            return String16("AudioOffload");
645        default:
646            ALOG_ASSERT(false);
647            return String16("AudioUnknown");
648    }
649}
650
651void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
652{
653    getPowerManager_l();
654    if (mPowerManager != 0) {
655        sp<IBinder> binder = new BBinder();
656        status_t status;
657        if (uid >= 0) {
658            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
659                    binder,
660                    getWakeLockTag(),
661                    String16("media"),
662                    uid);
663        } else {
664            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
665                    binder,
666                    getWakeLockTag(),
667                    String16("media"));
668        }
669        if (status == NO_ERROR) {
670            mWakeLockToken = binder;
671        }
672        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
673    }
674}
675
676void AudioFlinger::ThreadBase::releaseWakeLock()
677{
678    Mutex::Autolock _l(mLock);
679    releaseWakeLock_l();
680}
681
682void AudioFlinger::ThreadBase::releaseWakeLock_l()
683{
684    if (mWakeLockToken != 0) {
685        ALOGV("releaseWakeLock_l() %s", mName);
686        if (mPowerManager != 0) {
687            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
688        }
689        mWakeLockToken.clear();
690    }
691}
692
693void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
694    Mutex::Autolock _l(mLock);
695    updateWakeLockUids_l(uids);
696}
697
698void AudioFlinger::ThreadBase::getPowerManager_l() {
699
700    if (mPowerManager == 0) {
701        // use checkService() to avoid blocking if power service is not up yet
702        sp<IBinder> binder =
703            defaultServiceManager()->checkService(String16("power"));
704        if (binder == 0) {
705            ALOGW("Thread %s cannot connect to the power manager service", mName);
706        } else {
707            mPowerManager = interface_cast<IPowerManager>(binder);
708            binder->linkToDeath(mDeathRecipient);
709        }
710    }
711}
712
713void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
714
715    getPowerManager_l();
716    if (mWakeLockToken == NULL) {
717        ALOGE("no wake lock to update!");
718        return;
719    }
720    if (mPowerManager != 0) {
721        sp<IBinder> binder = new BBinder();
722        status_t status;
723        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
724        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
725    }
726}
727
728void AudioFlinger::ThreadBase::clearPowerManager()
729{
730    Mutex::Autolock _l(mLock);
731    releaseWakeLock_l();
732    mPowerManager.clear();
733}
734
735void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
736{
737    sp<ThreadBase> thread = mThread.promote();
738    if (thread != 0) {
739        thread->clearPowerManager();
740    }
741    ALOGW("power manager service died !!!");
742}
743
744void AudioFlinger::ThreadBase::setEffectSuspended(
745        const effect_uuid_t *type, bool suspend, int sessionId)
746{
747    Mutex::Autolock _l(mLock);
748    setEffectSuspended_l(type, suspend, sessionId);
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended_l(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    sp<EffectChain> chain = getEffectChain_l(sessionId);
755    if (chain != 0) {
756        if (type != NULL) {
757            chain->setEffectSuspended_l(type, suspend);
758        } else {
759            chain->setEffectSuspendedAll_l(suspend);
760        }
761    }
762
763    updateSuspendedSessions_l(type, suspend, sessionId);
764}
765
766void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
767{
768    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
769    if (index < 0) {
770        return;
771    }
772
773    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
774            mSuspendedSessions.valueAt(index);
775
776    for (size_t i = 0; i < sessionEffects.size(); i++) {
777        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
778        for (int j = 0; j < desc->mRefCount; j++) {
779            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
780                chain->setEffectSuspendedAll_l(true);
781            } else {
782                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
783                    desc->mType.timeLow);
784                chain->setEffectSuspended_l(&desc->mType, true);
785            }
786        }
787    }
788}
789
790void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
791                                                         bool suspend,
792                                                         int sessionId)
793{
794    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
795
796    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
797
798    if (suspend) {
799        if (index >= 0) {
800            sessionEffects = mSuspendedSessions.valueAt(index);
801        } else {
802            mSuspendedSessions.add(sessionId, sessionEffects);
803        }
804    } else {
805        if (index < 0) {
806            return;
807        }
808        sessionEffects = mSuspendedSessions.valueAt(index);
809    }
810
811
812    int key = EffectChain::kKeyForSuspendAll;
813    if (type != NULL) {
814        key = type->timeLow;
815    }
816    index = sessionEffects.indexOfKey(key);
817
818    sp<SuspendedSessionDesc> desc;
819    if (suspend) {
820        if (index >= 0) {
821            desc = sessionEffects.valueAt(index);
822        } else {
823            desc = new SuspendedSessionDesc();
824            if (type != NULL) {
825                desc->mType = *type;
826            }
827            sessionEffects.add(key, desc);
828            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
829        }
830        desc->mRefCount++;
831    } else {
832        if (index < 0) {
833            return;
834        }
835        desc = sessionEffects.valueAt(index);
836        if (--desc->mRefCount == 0) {
837            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
838            sessionEffects.removeItemsAt(index);
839            if (sessionEffects.isEmpty()) {
840                ALOGV("updateSuspendedSessions_l() restore removing session %d",
841                                 sessionId);
842                mSuspendedSessions.removeItem(sessionId);
843            }
844        }
845    }
846    if (!sessionEffects.isEmpty()) {
847        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
848    }
849}
850
851void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
852                                                            bool enabled,
853                                                            int sessionId)
854{
855    Mutex::Autolock _l(mLock);
856    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
857}
858
859void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
860                                                            bool enabled,
861                                                            int sessionId)
862{
863    if (mType != RECORD) {
864        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
865        // another session. This gives the priority to well behaved effect control panels
866        // and applications not using global effects.
867        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
868        // global effects
869        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
870            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
871        }
872    }
873
874    sp<EffectChain> chain = getEffectChain_l(sessionId);
875    if (chain != 0) {
876        chain->checkSuspendOnEffectEnabled(effect, enabled);
877    }
878}
879
880// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
881sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
882        const sp<AudioFlinger::Client>& client,
883        const sp<IEffectClient>& effectClient,
884        int32_t priority,
885        int sessionId,
886        effect_descriptor_t *desc,
887        int *enabled,
888        status_t *status)
889{
890    sp<EffectModule> effect;
891    sp<EffectHandle> handle;
892    status_t lStatus;
893    sp<EffectChain> chain;
894    bool chainCreated = false;
895    bool effectCreated = false;
896    bool effectRegistered = false;
897
898    lStatus = initCheck();
899    if (lStatus != NO_ERROR) {
900        ALOGW("createEffect_l() Audio driver not initialized.");
901        goto Exit;
902    }
903
904    // Reject any effect on Direct output threads for now, since the format of
905    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
906    if (mType == DIRECT) {
907        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
908                desc->name, mName);
909        lStatus = BAD_VALUE;
910        goto Exit;
911    }
912
913    // Allow global effects only on offloaded and mixer threads
914    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
915        switch (mType) {
916        case MIXER:
917        case OFFLOAD:
918            break;
919        case DIRECT:
920        case DUPLICATING:
921        case RECORD:
922        default:
923            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
924            lStatus = BAD_VALUE;
925            goto Exit;
926        }
927    }
928
929    // Only Pre processor effects are allowed on input threads and only on input threads
930    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
931        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
932                desc->name, desc->flags, mType);
933        lStatus = BAD_VALUE;
934        goto Exit;
935    }
936
937    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
938
939    { // scope for mLock
940        Mutex::Autolock _l(mLock);
941
942        // check for existing effect chain with the requested audio session
943        chain = getEffectChain_l(sessionId);
944        if (chain == 0) {
945            // create a new chain for this session
946            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
947            chain = new EffectChain(this, sessionId);
948            addEffectChain_l(chain);
949            chain->setStrategy(getStrategyForSession_l(sessionId));
950            chainCreated = true;
951        } else {
952            effect = chain->getEffectFromDesc_l(desc);
953        }
954
955        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
956
957        if (effect == 0) {
958            int id = mAudioFlinger->nextUniqueId();
959            // Check CPU and memory usage
960            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
961            if (lStatus != NO_ERROR) {
962                goto Exit;
963            }
964            effectRegistered = true;
965            // create a new effect module if none present in the chain
966            effect = new EffectModule(this, chain, desc, id, sessionId);
967            lStatus = effect->status();
968            if (lStatus != NO_ERROR) {
969                goto Exit;
970            }
971            effect->setOffloaded(mType == OFFLOAD, mId);
972
973            lStatus = chain->addEffect_l(effect);
974            if (lStatus != NO_ERROR) {
975                goto Exit;
976            }
977            effectCreated = true;
978
979            effect->setDevice(mOutDevice);
980            effect->setDevice(mInDevice);
981            effect->setMode(mAudioFlinger->getMode());
982            effect->setAudioSource(mAudioSource);
983        }
984        // create effect handle and connect it to effect module
985        handle = new EffectHandle(effect, client, effectClient, priority);
986        lStatus = handle->initCheck();
987        if (lStatus == OK) {
988            lStatus = effect->addHandle(handle.get());
989        }
990        if (enabled != NULL) {
991            *enabled = (int)effect->isEnabled();
992        }
993    }
994
995Exit:
996    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
997        Mutex::Autolock _l(mLock);
998        if (effectCreated) {
999            chain->removeEffect_l(effect);
1000        }
1001        if (effectRegistered) {
1002            AudioSystem::unregisterEffect(effect->id());
1003        }
1004        if (chainCreated) {
1005            removeEffectChain_l(chain);
1006        }
1007        handle.clear();
1008    }
1009
1010    *status = lStatus;
1011    return handle;
1012}
1013
1014sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1015{
1016    Mutex::Autolock _l(mLock);
1017    return getEffect_l(sessionId, effectId);
1018}
1019
1020sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1021{
1022    sp<EffectChain> chain = getEffectChain_l(sessionId);
1023    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1024}
1025
1026// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1027// PlaybackThread::mLock held
1028status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1029{
1030    // check for existing effect chain with the requested audio session
1031    int sessionId = effect->sessionId();
1032    sp<EffectChain> chain = getEffectChain_l(sessionId);
1033    bool chainCreated = false;
1034
1035    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1036             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1037                    this, effect->desc().name, effect->desc().flags);
1038
1039    if (chain == 0) {
1040        // create a new chain for this session
1041        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1042        chain = new EffectChain(this, sessionId);
1043        addEffectChain_l(chain);
1044        chain->setStrategy(getStrategyForSession_l(sessionId));
1045        chainCreated = true;
1046    }
1047    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1048
1049    if (chain->getEffectFromId_l(effect->id()) != 0) {
1050        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1051                this, effect->desc().name, chain.get());
1052        return BAD_VALUE;
1053    }
1054
1055    effect->setOffloaded(mType == OFFLOAD, mId);
1056
1057    status_t status = chain->addEffect_l(effect);
1058    if (status != NO_ERROR) {
1059        if (chainCreated) {
1060            removeEffectChain_l(chain);
1061        }
1062        return status;
1063    }
1064
1065    effect->setDevice(mOutDevice);
1066    effect->setDevice(mInDevice);
1067    effect->setMode(mAudioFlinger->getMode());
1068    effect->setAudioSource(mAudioSource);
1069    return NO_ERROR;
1070}
1071
1072void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1073
1074    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1075    effect_descriptor_t desc = effect->desc();
1076    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1077        detachAuxEffect_l(effect->id());
1078    }
1079
1080    sp<EffectChain> chain = effect->chain().promote();
1081    if (chain != 0) {
1082        // remove effect chain if removing last effect
1083        if (chain->removeEffect_l(effect) == 0) {
1084            removeEffectChain_l(chain);
1085        }
1086    } else {
1087        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1088    }
1089}
1090
1091void AudioFlinger::ThreadBase::lockEffectChains_l(
1092        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1093{
1094    effectChains = mEffectChains;
1095    for (size_t i = 0; i < mEffectChains.size(); i++) {
1096        mEffectChains[i]->lock();
1097    }
1098}
1099
1100void AudioFlinger::ThreadBase::unlockEffectChains(
1101        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1102{
1103    for (size_t i = 0; i < effectChains.size(); i++) {
1104        effectChains[i]->unlock();
1105    }
1106}
1107
1108sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1109{
1110    Mutex::Autolock _l(mLock);
1111    return getEffectChain_l(sessionId);
1112}
1113
1114sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1115{
1116    size_t size = mEffectChains.size();
1117    for (size_t i = 0; i < size; i++) {
1118        if (mEffectChains[i]->sessionId() == sessionId) {
1119            return mEffectChains[i];
1120        }
1121    }
1122    return 0;
1123}
1124
1125void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1126{
1127    Mutex::Autolock _l(mLock);
1128    size_t size = mEffectChains.size();
1129    for (size_t i = 0; i < size; i++) {
1130        mEffectChains[i]->setMode_l(mode);
1131    }
1132}
1133
1134void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1135                                                    EffectHandle *handle,
1136                                                    bool unpinIfLast) {
1137
1138    Mutex::Autolock _l(mLock);
1139    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1140    // delete the effect module if removing last handle on it
1141    if (effect->removeHandle(handle) == 0) {
1142        if (!effect->isPinned() || unpinIfLast) {
1143            removeEffect_l(effect);
1144            AudioSystem::unregisterEffect(effect->id());
1145        }
1146    }
1147}
1148
1149// ----------------------------------------------------------------------------
1150//      Playback
1151// ----------------------------------------------------------------------------
1152
1153AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1154                                             AudioStreamOut* output,
1155                                             audio_io_handle_t id,
1156                                             audio_devices_t device,
1157                                             type_t type)
1158    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1159        mNormalFrameCount(0), mSinkBuffer(NULL),
1160        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1161        mMixerBuffer(NULL),
1162        mMixerBufferSize(0),
1163        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1164        mMixerBufferValid(false),
1165        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1166        mEffectBuffer(NULL),
1167        mEffectBufferSize(0),
1168        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1169        mEffectBufferValid(false),
1170        mSuspended(0), mBytesWritten(0),
1171        mActiveTracksGeneration(0),
1172        // mStreamTypes[] initialized in constructor body
1173        mOutput(output),
1174        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1175        mMixerStatus(MIXER_IDLE),
1176        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1177        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1178        mBytesRemaining(0),
1179        mCurrentWriteLength(0),
1180        mUseAsyncWrite(false),
1181        mWriteAckSequence(0),
1182        mDrainSequence(0),
1183        mSignalPending(false),
1184        mScreenState(AudioFlinger::mScreenState),
1185        // index 0 is reserved for normal mixer's submix
1186        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1187        // mLatchD, mLatchQ,
1188        mLatchDValid(false), mLatchQValid(false)
1189{
1190    snprintf(mName, kNameLength, "AudioOut_%X", id);
1191    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1192
1193    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1194    // it would be safer to explicitly pass initial masterVolume/masterMute as
1195    // parameter.
1196    //
1197    // If the HAL we are using has support for master volume or master mute,
1198    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1199    // and the mute set to false).
1200    mMasterVolume = audioFlinger->masterVolume_l();
1201    mMasterMute = audioFlinger->masterMute_l();
1202    if (mOutput && mOutput->audioHwDev) {
1203        if (mOutput->audioHwDev->canSetMasterVolume()) {
1204            mMasterVolume = 1.0;
1205        }
1206
1207        if (mOutput->audioHwDev->canSetMasterMute()) {
1208            mMasterMute = false;
1209        }
1210    }
1211
1212    readOutputParameters_l();
1213
1214    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1215    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1216    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1217            stream = (audio_stream_type_t) (stream + 1)) {
1218        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1219        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1220    }
1221    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1222    // because mAudioFlinger doesn't have one to copy from
1223}
1224
1225AudioFlinger::PlaybackThread::~PlaybackThread()
1226{
1227    mAudioFlinger->unregisterWriter(mNBLogWriter);
1228    free(mSinkBuffer);
1229    free(mMixerBuffer);
1230    free(mEffectBuffer);
1231}
1232
1233void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1234{
1235    dumpInternals(fd, args);
1236    dumpTracks(fd, args);
1237    dumpEffectChains(fd, args);
1238}
1239
1240void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1241{
1242    const size_t SIZE = 256;
1243    char buffer[SIZE];
1244    String8 result;
1245
1246    result.appendFormat("  Stream volumes in dB: ");
1247    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1248        const stream_type_t *st = &mStreamTypes[i];
1249        if (i > 0) {
1250            result.appendFormat(", ");
1251        }
1252        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1253        if (st->mute) {
1254            result.append("M");
1255        }
1256    }
1257    result.append("\n");
1258    write(fd, result.string(), result.length());
1259    result.clear();
1260
1261    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1262    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1263    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1264            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1265
1266    size_t numtracks = mTracks.size();
1267    size_t numactive = mActiveTracks.size();
1268    dprintf(fd, "  %d Tracks", numtracks);
1269    size_t numactiveseen = 0;
1270    if (numtracks) {
1271        dprintf(fd, " of which %d are active\n", numactive);
1272        Track::appendDumpHeader(result);
1273        for (size_t i = 0; i < numtracks; ++i) {
1274            sp<Track> track = mTracks[i];
1275            if (track != 0) {
1276                bool active = mActiveTracks.indexOf(track) >= 0;
1277                if (active) {
1278                    numactiveseen++;
1279                }
1280                track->dump(buffer, SIZE, active);
1281                result.append(buffer);
1282            }
1283        }
1284    } else {
1285        result.append("\n");
1286    }
1287    if (numactiveseen != numactive) {
1288        // some tracks in the active list were not in the tracks list
1289        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1290                " not in the track list\n");
1291        result.append(buffer);
1292        Track::appendDumpHeader(result);
1293        for (size_t i = 0; i < numactive; ++i) {
1294            sp<Track> track = mActiveTracks[i].promote();
1295            if (track != 0 && mTracks.indexOf(track) < 0) {
1296                track->dump(buffer, SIZE, true);
1297                result.append(buffer);
1298            }
1299        }
1300    }
1301
1302    write(fd, result.string(), result.size());
1303}
1304
1305void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1306{
1307    dprintf(fd, "\nOutput thread %p:\n", this);
1308    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1309    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1310    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1311    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1312    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1313    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1314    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1315    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1316    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1317    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1318
1319    dumpBase(fd, args);
1320}
1321
1322// Thread virtuals
1323
1324void AudioFlinger::PlaybackThread::onFirstRef()
1325{
1326    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1327}
1328
1329// ThreadBase virtuals
1330void AudioFlinger::PlaybackThread::preExit()
1331{
1332    ALOGV("  preExit()");
1333    // FIXME this is using hard-coded strings but in the future, this functionality will be
1334    //       converted to use audio HAL extensions required to support tunneling
1335    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1336}
1337
1338// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1339sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1340        const sp<AudioFlinger::Client>& client,
1341        audio_stream_type_t streamType,
1342        uint32_t sampleRate,
1343        audio_format_t format,
1344        audio_channel_mask_t channelMask,
1345        size_t *pFrameCount,
1346        const sp<IMemory>& sharedBuffer,
1347        int sessionId,
1348        IAudioFlinger::track_flags_t *flags,
1349        pid_t tid,
1350        int uid,
1351        status_t *status)
1352{
1353    size_t frameCount = *pFrameCount;
1354    sp<Track> track;
1355    status_t lStatus;
1356
1357    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1358
1359    // client expresses a preference for FAST, but we get the final say
1360    if (*flags & IAudioFlinger::TRACK_FAST) {
1361      if (
1362            // not timed
1363            (!isTimed) &&
1364            // either of these use cases:
1365            (
1366              // use case 1: shared buffer with any frame count
1367              (
1368                (sharedBuffer != 0)
1369              ) ||
1370              // use case 2: callback handler and frame count is default or at least as large as HAL
1371              (
1372                (tid != -1) &&
1373                ((frameCount == 0) ||
1374                (frameCount >= mFrameCount))
1375              )
1376            ) &&
1377            // PCM data
1378            audio_is_linear_pcm(format) &&
1379            // mono or stereo
1380            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1381              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1382            // hardware sample rate
1383            (sampleRate == mSampleRate) &&
1384            // normal mixer has an associated fast mixer
1385            hasFastMixer() &&
1386            // there are sufficient fast track slots available
1387            (mFastTrackAvailMask != 0)
1388            // FIXME test that MixerThread for this fast track has a capable output HAL
1389            // FIXME add a permission test also?
1390        ) {
1391        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1392        if (frameCount == 0) {
1393            // read the fast track multiplier property the first time it is needed
1394            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1395            if (ok != 0) {
1396                ALOGE("%s pthread_once failed: %d", __func__, ok);
1397            }
1398            frameCount = mFrameCount * sFastTrackMultiplier;
1399        }
1400        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1401                frameCount, mFrameCount);
1402      } else {
1403        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1404                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1405                "sampleRate=%u mSampleRate=%u "
1406                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1407                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1408                audio_is_linear_pcm(format),
1409                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1410        *flags &= ~IAudioFlinger::TRACK_FAST;
1411        // For compatibility with AudioTrack calculation, buffer depth is forced
1412        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1413        // This is probably too conservative, but legacy application code may depend on it.
1414        // If you change this calculation, also review the start threshold which is related.
1415        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1416        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1417        if (minBufCount < 2) {
1418            minBufCount = 2;
1419        }
1420        size_t minFrameCount = mNormalFrameCount * minBufCount;
1421        if (frameCount < minFrameCount) {
1422            frameCount = minFrameCount;
1423        }
1424      }
1425    }
1426    *pFrameCount = frameCount;
1427
1428    switch (mType) {
1429
1430    case DIRECT:
1431        if (audio_is_linear_pcm(format)) {
1432            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1433                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1434                        "for output %p with format %#x",
1435                        sampleRate, format, channelMask, mOutput, mFormat);
1436                lStatus = BAD_VALUE;
1437                goto Exit;
1438            }
1439        }
1440        break;
1441
1442    case OFFLOAD:
1443        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1444            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1445                    "for output %p with format %#x",
1446                    sampleRate, format, channelMask, mOutput, mFormat);
1447            lStatus = BAD_VALUE;
1448            goto Exit;
1449        }
1450        break;
1451
1452    default:
1453        if (!audio_is_linear_pcm(format)) {
1454                ALOGE("createTrack_l() Bad parameter: format %#x \""
1455                        "for output %p with format %#x",
1456                        format, mOutput, mFormat);
1457                lStatus = BAD_VALUE;
1458                goto Exit;
1459        }
1460        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1461        if (sampleRate > mSampleRate*2) {
1462            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1463            lStatus = BAD_VALUE;
1464            goto Exit;
1465        }
1466        break;
1467
1468    }
1469
1470    lStatus = initCheck();
1471    if (lStatus != NO_ERROR) {
1472        ALOGE("createTrack_l() audio driver not initialized");
1473        goto Exit;
1474    }
1475
1476    { // scope for mLock
1477        Mutex::Autolock _l(mLock);
1478
1479        // all tracks in same audio session must share the same routing strategy otherwise
1480        // conflicts will happen when tracks are moved from one output to another by audio policy
1481        // manager
1482        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1483        for (size_t i = 0; i < mTracks.size(); ++i) {
1484            sp<Track> t = mTracks[i];
1485            if (t != 0 && !t->isOutputTrack()) {
1486                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1487                if (sessionId == t->sessionId() && strategy != actual) {
1488                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1489                            strategy, actual);
1490                    lStatus = BAD_VALUE;
1491                    goto Exit;
1492                }
1493            }
1494        }
1495
1496        if (!isTimed) {
1497            track = new Track(this, client, streamType, sampleRate, format,
1498                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1499        } else {
1500            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1501                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1502        }
1503
1504        // new Track always returns non-NULL,
1505        // but TimedTrack::create() is a factory that could fail by returning NULL
1506        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1507        if (lStatus != NO_ERROR) {
1508            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1509            // track must be cleared from the caller as the caller has the AF lock
1510            goto Exit;
1511        }
1512        mTracks.add(track);
1513
1514        sp<EffectChain> chain = getEffectChain_l(sessionId);
1515        if (chain != 0) {
1516            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1517            track->setMainBuffer(chain->inBuffer());
1518            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1519            chain->incTrackCnt();
1520        }
1521
1522        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1523            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1524            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1525            // so ask activity manager to do this on our behalf
1526            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1527        }
1528    }
1529
1530    lStatus = NO_ERROR;
1531
1532Exit:
1533    *status = lStatus;
1534    return track;
1535}
1536
1537uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1538{
1539    return latency;
1540}
1541
1542uint32_t AudioFlinger::PlaybackThread::latency() const
1543{
1544    Mutex::Autolock _l(mLock);
1545    return latency_l();
1546}
1547uint32_t AudioFlinger::PlaybackThread::latency_l() const
1548{
1549    if (initCheck() == NO_ERROR) {
1550        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1551    } else {
1552        return 0;
1553    }
1554}
1555
1556void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1557{
1558    Mutex::Autolock _l(mLock);
1559    // Don't apply master volume in SW if our HAL can do it for us.
1560    if (mOutput && mOutput->audioHwDev &&
1561        mOutput->audioHwDev->canSetMasterVolume()) {
1562        mMasterVolume = 1.0;
1563    } else {
1564        mMasterVolume = value;
1565    }
1566}
1567
1568void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1569{
1570    Mutex::Autolock _l(mLock);
1571    // Don't apply master mute in SW if our HAL can do it for us.
1572    if (mOutput && mOutput->audioHwDev &&
1573        mOutput->audioHwDev->canSetMasterMute()) {
1574        mMasterMute = false;
1575    } else {
1576        mMasterMute = muted;
1577    }
1578}
1579
1580void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1581{
1582    Mutex::Autolock _l(mLock);
1583    mStreamTypes[stream].volume = value;
1584    broadcast_l();
1585}
1586
1587void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1588{
1589    Mutex::Autolock _l(mLock);
1590    mStreamTypes[stream].mute = muted;
1591    broadcast_l();
1592}
1593
1594float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1595{
1596    Mutex::Autolock _l(mLock);
1597    return mStreamTypes[stream].volume;
1598}
1599
1600// addTrack_l() must be called with ThreadBase::mLock held
1601status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1602{
1603    status_t status = ALREADY_EXISTS;
1604
1605    // set retry count for buffer fill
1606    track->mRetryCount = kMaxTrackStartupRetries;
1607    if (mActiveTracks.indexOf(track) < 0) {
1608        // the track is newly added, make sure it fills up all its
1609        // buffers before playing. This is to ensure the client will
1610        // effectively get the latency it requested.
1611        if (!track->isOutputTrack()) {
1612            TrackBase::track_state state = track->mState;
1613            mLock.unlock();
1614            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1615            mLock.lock();
1616            // abort track was stopped/paused while we released the lock
1617            if (state != track->mState) {
1618                if (status == NO_ERROR) {
1619                    mLock.unlock();
1620                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1621                    mLock.lock();
1622                }
1623                return INVALID_OPERATION;
1624            }
1625            // abort if start is rejected by audio policy manager
1626            if (status != NO_ERROR) {
1627                return PERMISSION_DENIED;
1628            }
1629#ifdef ADD_BATTERY_DATA
1630            // to track the speaker usage
1631            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1632#endif
1633        }
1634
1635        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1636        track->mResetDone = false;
1637        track->mPresentationCompleteFrames = 0;
1638        mActiveTracks.add(track);
1639        mWakeLockUids.add(track->uid());
1640        mActiveTracksGeneration++;
1641        mLatestActiveTrack = track;
1642        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1643        if (chain != 0) {
1644            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1645                    track->sessionId());
1646            chain->incActiveTrackCnt();
1647        }
1648
1649        status = NO_ERROR;
1650    }
1651
1652    onAddNewTrack_l();
1653    return status;
1654}
1655
1656bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1657{
1658    track->terminate();
1659    // active tracks are removed by threadLoop()
1660    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1661    track->mState = TrackBase::STOPPED;
1662    if (!trackActive) {
1663        removeTrack_l(track);
1664    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1665        track->mState = TrackBase::STOPPING_1;
1666    }
1667
1668    return trackActive;
1669}
1670
1671void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1672{
1673    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1674    mTracks.remove(track);
1675    deleteTrackName_l(track->name());
1676    // redundant as track is about to be destroyed, for dumpsys only
1677    track->mName = -1;
1678    if (track->isFastTrack()) {
1679        int index = track->mFastIndex;
1680        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1681        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1682        mFastTrackAvailMask |= 1 << index;
1683        // redundant as track is about to be destroyed, for dumpsys only
1684        track->mFastIndex = -1;
1685    }
1686    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1687    if (chain != 0) {
1688        chain->decTrackCnt();
1689    }
1690}
1691
1692void AudioFlinger::PlaybackThread::broadcast_l()
1693{
1694    // Thread could be blocked waiting for async
1695    // so signal it to handle state changes immediately
1696    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1697    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1698    mSignalPending = true;
1699    mWaitWorkCV.broadcast();
1700}
1701
1702String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1703{
1704    Mutex::Autolock _l(mLock);
1705    if (initCheck() != NO_ERROR) {
1706        return String8();
1707    }
1708
1709    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1710    const String8 out_s8(s);
1711    free(s);
1712    return out_s8;
1713}
1714
1715void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1716    AudioSystem::OutputDescriptor desc;
1717    void *param2 = NULL;
1718
1719    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1720            param);
1721
1722    switch (event) {
1723    case AudioSystem::OUTPUT_OPENED:
1724    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1725        desc.channelMask = mChannelMask;
1726        desc.samplingRate = mSampleRate;
1727        desc.format = mFormat;
1728        desc.frameCount = mNormalFrameCount; // FIXME see
1729                                             // AudioFlinger::frameCount(audio_io_handle_t)
1730        desc.latency = latency_l();
1731        param2 = &desc;
1732        break;
1733
1734    case AudioSystem::STREAM_CONFIG_CHANGED:
1735        param2 = &param;
1736    case AudioSystem::OUTPUT_CLOSED:
1737    default:
1738        break;
1739    }
1740    mAudioFlinger->audioConfigChanged(event, mId, param2);
1741}
1742
1743void AudioFlinger::PlaybackThread::writeCallback()
1744{
1745    ALOG_ASSERT(mCallbackThread != 0);
1746    mCallbackThread->resetWriteBlocked();
1747}
1748
1749void AudioFlinger::PlaybackThread::drainCallback()
1750{
1751    ALOG_ASSERT(mCallbackThread != 0);
1752    mCallbackThread->resetDraining();
1753}
1754
1755void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1756{
1757    Mutex::Autolock _l(mLock);
1758    // reject out of sequence requests
1759    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1760        mWriteAckSequence &= ~1;
1761        mWaitWorkCV.signal();
1762    }
1763}
1764
1765void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1766{
1767    Mutex::Autolock _l(mLock);
1768    // reject out of sequence requests
1769    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1770        mDrainSequence &= ~1;
1771        mWaitWorkCV.signal();
1772    }
1773}
1774
1775// static
1776int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1777                                                void *param __unused,
1778                                                void *cookie)
1779{
1780    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1781    ALOGV("asyncCallback() event %d", event);
1782    switch (event) {
1783    case STREAM_CBK_EVENT_WRITE_READY:
1784        me->writeCallback();
1785        break;
1786    case STREAM_CBK_EVENT_DRAIN_READY:
1787        me->drainCallback();
1788        break;
1789    default:
1790        ALOGW("asyncCallback() unknown event %d", event);
1791        break;
1792    }
1793    return 0;
1794}
1795
1796void AudioFlinger::PlaybackThread::readOutputParameters_l()
1797{
1798    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1799    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1800    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1801    if (!audio_is_output_channel(mChannelMask)) {
1802        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1803    }
1804    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1805        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output; "
1806                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1807    }
1808    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1809    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1810    mFormat = mHALFormat;
1811    if (!audio_is_valid_format(mFormat)) {
1812        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1813    }
1814    if ((mType == MIXER || mType == DUPLICATING)
1815            && !isValidPcmSinkFormat(mFormat)) {
1816        LOG_FATAL("HAL format %#x not supported for mixed output",
1817                mFormat);
1818    }
1819    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1820    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1821    mFrameCount = mBufferSize / mFrameSize;
1822    if (mFrameCount & 15) {
1823        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1824                mFrameCount);
1825    }
1826
1827    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1828            (mOutput->stream->set_callback != NULL)) {
1829        if (mOutput->stream->set_callback(mOutput->stream,
1830                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1831            mUseAsyncWrite = true;
1832            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1833        }
1834    }
1835
1836    // Calculate size of normal sink buffer relative to the HAL output buffer size
1837    double multiplier = 1.0;
1838    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1839            kUseFastMixer == FastMixer_Dynamic)) {
1840        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1841        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1842        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1843        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1844        maxNormalFrameCount = maxNormalFrameCount & ~15;
1845        if (maxNormalFrameCount < minNormalFrameCount) {
1846            maxNormalFrameCount = minNormalFrameCount;
1847        }
1848        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1849        if (multiplier <= 1.0) {
1850            multiplier = 1.0;
1851        } else if (multiplier <= 2.0) {
1852            if (2 * mFrameCount <= maxNormalFrameCount) {
1853                multiplier = 2.0;
1854            } else {
1855                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1856            }
1857        } else {
1858            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1859            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1860            // track, but we sometimes have to do this to satisfy the maximum frame count
1861            // constraint)
1862            // FIXME this rounding up should not be done if no HAL SRC
1863            uint32_t truncMult = (uint32_t) multiplier;
1864            if ((truncMult & 1)) {
1865                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1866                    ++truncMult;
1867                }
1868            }
1869            multiplier = (double) truncMult;
1870        }
1871    }
1872    mNormalFrameCount = multiplier * mFrameCount;
1873    // round up to nearest 16 frames to satisfy AudioMixer
1874    if (mType == MIXER || mType == DUPLICATING) {
1875        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1876    }
1877    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1878            mNormalFrameCount);
1879
1880    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1881    // Originally this was int16_t[] array, need to remove legacy implications.
1882    free(mSinkBuffer);
1883    mSinkBuffer = NULL;
1884    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1885    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1886    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1887    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1888
1889    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1890    // drives the output.
1891    free(mMixerBuffer);
1892    mMixerBuffer = NULL;
1893    if (mMixerBufferEnabled) {
1894        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1895        mMixerBufferSize = mNormalFrameCount * mChannelCount
1896                * audio_bytes_per_sample(mMixerBufferFormat);
1897        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1898    }
1899    free(mEffectBuffer);
1900    mEffectBuffer = NULL;
1901    if (mEffectBufferEnabled) {
1902        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1903        mEffectBufferSize = mNormalFrameCount * mChannelCount
1904                * audio_bytes_per_sample(mEffectBufferFormat);
1905        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1906    }
1907
1908    // force reconfiguration of effect chains and engines to take new buffer size and audio
1909    // parameters into account
1910    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1911    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1912    // matter.
1913    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1914    Vector< sp<EffectChain> > effectChains = mEffectChains;
1915    for (size_t i = 0; i < effectChains.size(); i ++) {
1916        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1917    }
1918}
1919
1920
1921status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1922{
1923    if (halFrames == NULL || dspFrames == NULL) {
1924        return BAD_VALUE;
1925    }
1926    Mutex::Autolock _l(mLock);
1927    if (initCheck() != NO_ERROR) {
1928        return INVALID_OPERATION;
1929    }
1930    size_t framesWritten = mBytesWritten / mFrameSize;
1931    *halFrames = framesWritten;
1932
1933    if (isSuspended()) {
1934        // return an estimation of rendered frames when the output is suspended
1935        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1936        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1937        return NO_ERROR;
1938    } else {
1939        status_t status;
1940        uint32_t frames;
1941        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1942        *dspFrames = (size_t)frames;
1943        return status;
1944    }
1945}
1946
1947uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1948{
1949    Mutex::Autolock _l(mLock);
1950    uint32_t result = 0;
1951    if (getEffectChain_l(sessionId) != 0) {
1952        result = EFFECT_SESSION;
1953    }
1954
1955    for (size_t i = 0; i < mTracks.size(); ++i) {
1956        sp<Track> track = mTracks[i];
1957        if (sessionId == track->sessionId() && !track->isInvalid()) {
1958            result |= TRACK_SESSION;
1959            break;
1960        }
1961    }
1962
1963    return result;
1964}
1965
1966uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1967{
1968    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1969    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1970    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1971        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1972    }
1973    for (size_t i = 0; i < mTracks.size(); i++) {
1974        sp<Track> track = mTracks[i];
1975        if (sessionId == track->sessionId() && !track->isInvalid()) {
1976            return AudioSystem::getStrategyForStream(track->streamType());
1977        }
1978    }
1979    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1980}
1981
1982
1983AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1984{
1985    Mutex::Autolock _l(mLock);
1986    return mOutput;
1987}
1988
1989AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1990{
1991    Mutex::Autolock _l(mLock);
1992    AudioStreamOut *output = mOutput;
1993    mOutput = NULL;
1994    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1995    //       must push a NULL and wait for ack
1996    mOutputSink.clear();
1997    mPipeSink.clear();
1998    mNormalSink.clear();
1999    return output;
2000}
2001
2002// this method must always be called either with ThreadBase mLock held or inside the thread loop
2003audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2004{
2005    if (mOutput == NULL) {
2006        return NULL;
2007    }
2008    return &mOutput->stream->common;
2009}
2010
2011uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2012{
2013    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2014}
2015
2016status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2017{
2018    if (!isValidSyncEvent(event)) {
2019        return BAD_VALUE;
2020    }
2021
2022    Mutex::Autolock _l(mLock);
2023
2024    for (size_t i = 0; i < mTracks.size(); ++i) {
2025        sp<Track> track = mTracks[i];
2026        if (event->triggerSession() == track->sessionId()) {
2027            (void) track->setSyncEvent(event);
2028            return NO_ERROR;
2029        }
2030    }
2031
2032    return NAME_NOT_FOUND;
2033}
2034
2035bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2036{
2037    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2038}
2039
2040void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2041        const Vector< sp<Track> >& tracksToRemove)
2042{
2043    size_t count = tracksToRemove.size();
2044    if (count > 0) {
2045        for (size_t i = 0 ; i < count ; i++) {
2046            const sp<Track>& track = tracksToRemove.itemAt(i);
2047            if (!track->isOutputTrack()) {
2048                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2049#ifdef ADD_BATTERY_DATA
2050                // to track the speaker usage
2051                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2052#endif
2053                if (track->isTerminated()) {
2054                    AudioSystem::releaseOutput(mId);
2055                }
2056            }
2057        }
2058    }
2059}
2060
2061void AudioFlinger::PlaybackThread::checkSilentMode_l()
2062{
2063    if (!mMasterMute) {
2064        char value[PROPERTY_VALUE_MAX];
2065        if (property_get("ro.audio.silent", value, "0") > 0) {
2066            char *endptr;
2067            unsigned long ul = strtoul(value, &endptr, 0);
2068            if (*endptr == '\0' && ul != 0) {
2069                ALOGD("Silence is golden");
2070                // The setprop command will not allow a property to be changed after
2071                // the first time it is set, so we don't have to worry about un-muting.
2072                setMasterMute_l(true);
2073            }
2074        }
2075    }
2076}
2077
2078// shared by MIXER and DIRECT, overridden by DUPLICATING
2079ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2080{
2081    // FIXME rewrite to reduce number of system calls
2082    mLastWriteTime = systemTime();
2083    mInWrite = true;
2084    ssize_t bytesWritten;
2085    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2086
2087    // If an NBAIO sink is present, use it to write the normal mixer's submix
2088    if (mNormalSink != 0) {
2089        const size_t count = mBytesRemaining / mFrameSize;
2090
2091        ATRACE_BEGIN("write");
2092        // update the setpoint when AudioFlinger::mScreenState changes
2093        uint32_t screenState = AudioFlinger::mScreenState;
2094        if (screenState != mScreenState) {
2095            mScreenState = screenState;
2096            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2097            if (pipe != NULL) {
2098                pipe->setAvgFrames((mScreenState & 1) ?
2099                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2100            }
2101        }
2102        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2103        ATRACE_END();
2104        if (framesWritten > 0) {
2105            bytesWritten = framesWritten * mFrameSize;
2106        } else {
2107            bytesWritten = framesWritten;
2108        }
2109        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2110        if (status == NO_ERROR) {
2111            size_t totalFramesWritten = mNormalSink->framesWritten();
2112            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2113                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2114                mLatchDValid = true;
2115            }
2116        }
2117    // otherwise use the HAL / AudioStreamOut directly
2118    } else {
2119        // Direct output and offload threads
2120
2121        if (mUseAsyncWrite) {
2122            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2123            mWriteAckSequence += 2;
2124            mWriteAckSequence |= 1;
2125            ALOG_ASSERT(mCallbackThread != 0);
2126            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2127        }
2128        // FIXME We should have an implementation of timestamps for direct output threads.
2129        // They are used e.g for multichannel PCM playback over HDMI.
2130        bytesWritten = mOutput->stream->write(mOutput->stream,
2131                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2132        if (mUseAsyncWrite &&
2133                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2134            // do not wait for async callback in case of error of full write
2135            mWriteAckSequence &= ~1;
2136            ALOG_ASSERT(mCallbackThread != 0);
2137            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2138        }
2139    }
2140
2141    mNumWrites++;
2142    mInWrite = false;
2143    mStandby = false;
2144    return bytesWritten;
2145}
2146
2147void AudioFlinger::PlaybackThread::threadLoop_drain()
2148{
2149    if (mOutput->stream->drain) {
2150        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2151        if (mUseAsyncWrite) {
2152            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2153            mDrainSequence |= 1;
2154            ALOG_ASSERT(mCallbackThread != 0);
2155            mCallbackThread->setDraining(mDrainSequence);
2156        }
2157        mOutput->stream->drain(mOutput->stream,
2158            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2159                                                : AUDIO_DRAIN_ALL);
2160    }
2161}
2162
2163void AudioFlinger::PlaybackThread::threadLoop_exit()
2164{
2165    // Default implementation has nothing to do
2166}
2167
2168/*
2169The derived values that are cached:
2170 - mSinkBufferSize from frame count * frame size
2171 - activeSleepTime from activeSleepTimeUs()
2172 - idleSleepTime from idleSleepTimeUs()
2173 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2174 - maxPeriod from frame count and sample rate (MIXER only)
2175
2176The parameters that affect these derived values are:
2177 - frame count
2178 - frame size
2179 - sample rate
2180 - device type: A2DP or not
2181 - device latency
2182 - format: PCM or not
2183 - active sleep time
2184 - idle sleep time
2185*/
2186
2187void AudioFlinger::PlaybackThread::cacheParameters_l()
2188{
2189    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2190    activeSleepTime = activeSleepTimeUs();
2191    idleSleepTime = idleSleepTimeUs();
2192}
2193
2194void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2195{
2196    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2197            this,  streamType, mTracks.size());
2198    Mutex::Autolock _l(mLock);
2199
2200    size_t size = mTracks.size();
2201    for (size_t i = 0; i < size; i++) {
2202        sp<Track> t = mTracks[i];
2203        if (t->streamType() == streamType) {
2204            t->invalidate();
2205        }
2206    }
2207}
2208
2209status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2210{
2211    int session = chain->sessionId();
2212    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2213            ? mEffectBuffer : mSinkBuffer);
2214    bool ownsBuffer = false;
2215
2216    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2217    if (session > 0) {
2218        // Only one effect chain can be present in direct output thread and it uses
2219        // the sink buffer as input
2220        if (mType != DIRECT) {
2221            size_t numSamples = mNormalFrameCount * mChannelCount;
2222            buffer = new int16_t[numSamples];
2223            memset(buffer, 0, numSamples * sizeof(int16_t));
2224            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2225            ownsBuffer = true;
2226        }
2227
2228        // Attach all tracks with same session ID to this chain.
2229        for (size_t i = 0; i < mTracks.size(); ++i) {
2230            sp<Track> track = mTracks[i];
2231            if (session == track->sessionId()) {
2232                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2233                        buffer);
2234                track->setMainBuffer(buffer);
2235                chain->incTrackCnt();
2236            }
2237        }
2238
2239        // indicate all active tracks in the chain
2240        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2241            sp<Track> track = mActiveTracks[i].promote();
2242            if (track == 0) {
2243                continue;
2244            }
2245            if (session == track->sessionId()) {
2246                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2247                chain->incActiveTrackCnt();
2248            }
2249        }
2250    }
2251
2252    chain->setInBuffer(buffer, ownsBuffer);
2253    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2254            ? mEffectBuffer : mSinkBuffer));
2255    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2256    // chains list in order to be processed last as it contains output stage effects
2257    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2258    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2259    // after track specific effects and before output stage
2260    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2261    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2262    // Effect chain for other sessions are inserted at beginning of effect
2263    // chains list to be processed before output mix effects. Relative order between other
2264    // sessions is not important
2265    size_t size = mEffectChains.size();
2266    size_t i = 0;
2267    for (i = 0; i < size; i++) {
2268        if (mEffectChains[i]->sessionId() < session) {
2269            break;
2270        }
2271    }
2272    mEffectChains.insertAt(chain, i);
2273    checkSuspendOnAddEffectChain_l(chain);
2274
2275    return NO_ERROR;
2276}
2277
2278size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2279{
2280    int session = chain->sessionId();
2281
2282    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2283
2284    for (size_t i = 0; i < mEffectChains.size(); i++) {
2285        if (chain == mEffectChains[i]) {
2286            mEffectChains.removeAt(i);
2287            // detach all active tracks from the chain
2288            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2289                sp<Track> track = mActiveTracks[i].promote();
2290                if (track == 0) {
2291                    continue;
2292                }
2293                if (session == track->sessionId()) {
2294                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2295                            chain.get(), session);
2296                    chain->decActiveTrackCnt();
2297                }
2298            }
2299
2300            // detach all tracks with same session ID from this chain
2301            for (size_t i = 0; i < mTracks.size(); ++i) {
2302                sp<Track> track = mTracks[i];
2303                if (session == track->sessionId()) {
2304                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2305                    chain->decTrackCnt();
2306                }
2307            }
2308            break;
2309        }
2310    }
2311    return mEffectChains.size();
2312}
2313
2314status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2315        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2316{
2317    Mutex::Autolock _l(mLock);
2318    return attachAuxEffect_l(track, EffectId);
2319}
2320
2321status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2322        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2323{
2324    status_t status = NO_ERROR;
2325
2326    if (EffectId == 0) {
2327        track->setAuxBuffer(0, NULL);
2328    } else {
2329        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2330        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2331        if (effect != 0) {
2332            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2333                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2334            } else {
2335                status = INVALID_OPERATION;
2336            }
2337        } else {
2338            status = BAD_VALUE;
2339        }
2340    }
2341    return status;
2342}
2343
2344void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2345{
2346    for (size_t i = 0; i < mTracks.size(); ++i) {
2347        sp<Track> track = mTracks[i];
2348        if (track->auxEffectId() == effectId) {
2349            attachAuxEffect_l(track, 0);
2350        }
2351    }
2352}
2353
2354bool AudioFlinger::PlaybackThread::threadLoop()
2355{
2356    Vector< sp<Track> > tracksToRemove;
2357
2358    standbyTime = systemTime();
2359
2360    // MIXER
2361    nsecs_t lastWarning = 0;
2362
2363    // DUPLICATING
2364    // FIXME could this be made local to while loop?
2365    writeFrames = 0;
2366
2367    int lastGeneration = 0;
2368
2369    cacheParameters_l();
2370    sleepTime = idleSleepTime;
2371
2372    if (mType == MIXER) {
2373        sleepTimeShift = 0;
2374    }
2375
2376    CpuStats cpuStats;
2377    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2378
2379    acquireWakeLock();
2380
2381    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2382    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2383    // and then that string will be logged at the next convenient opportunity.
2384    const char *logString = NULL;
2385
2386    checkSilentMode_l();
2387
2388    while (!exitPending())
2389    {
2390        cpuStats.sample(myName);
2391
2392        Vector< sp<EffectChain> > effectChains;
2393
2394        { // scope for mLock
2395
2396            Mutex::Autolock _l(mLock);
2397
2398            processConfigEvents_l();
2399
2400            if (logString != NULL) {
2401                mNBLogWriter->logTimestamp();
2402                mNBLogWriter->log(logString);
2403                logString = NULL;
2404            }
2405
2406            if (mLatchDValid) {
2407                mLatchQ = mLatchD;
2408                mLatchDValid = false;
2409                mLatchQValid = true;
2410            }
2411
2412            saveOutputTracks();
2413            if (mSignalPending) {
2414                // A signal was raised while we were unlocked
2415                mSignalPending = false;
2416            } else if (waitingAsyncCallback_l()) {
2417                if (exitPending()) {
2418                    break;
2419                }
2420                releaseWakeLock_l();
2421                mWakeLockUids.clear();
2422                mActiveTracksGeneration++;
2423                ALOGV("wait async completion");
2424                mWaitWorkCV.wait(mLock);
2425                ALOGV("async completion/wake");
2426                acquireWakeLock_l();
2427                standbyTime = systemTime() + standbyDelay;
2428                sleepTime = 0;
2429
2430                continue;
2431            }
2432            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2433                                   isSuspended()) {
2434                // put audio hardware into standby after short delay
2435                if (shouldStandby_l()) {
2436
2437                    threadLoop_standby();
2438
2439                    mStandby = true;
2440                }
2441
2442                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2443                    // we're about to wait, flush the binder command buffer
2444                    IPCThreadState::self()->flushCommands();
2445
2446                    clearOutputTracks();
2447
2448                    if (exitPending()) {
2449                        break;
2450                    }
2451
2452                    releaseWakeLock_l();
2453                    mWakeLockUids.clear();
2454                    mActiveTracksGeneration++;
2455                    // wait until we have something to do...
2456                    ALOGV("%s going to sleep", myName.string());
2457                    mWaitWorkCV.wait(mLock);
2458                    ALOGV("%s waking up", myName.string());
2459                    acquireWakeLock_l();
2460
2461                    mMixerStatus = MIXER_IDLE;
2462                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2463                    mBytesWritten = 0;
2464                    mBytesRemaining = 0;
2465                    checkSilentMode_l();
2466
2467                    standbyTime = systemTime() + standbyDelay;
2468                    sleepTime = idleSleepTime;
2469                    if (mType == MIXER) {
2470                        sleepTimeShift = 0;
2471                    }
2472
2473                    continue;
2474                }
2475            }
2476            // mMixerStatusIgnoringFastTracks is also updated internally
2477            mMixerStatus = prepareTracks_l(&tracksToRemove);
2478
2479            // compare with previously applied list
2480            if (lastGeneration != mActiveTracksGeneration) {
2481                // update wakelock
2482                updateWakeLockUids_l(mWakeLockUids);
2483                lastGeneration = mActiveTracksGeneration;
2484            }
2485
2486            // prevent any changes in effect chain list and in each effect chain
2487            // during mixing and effect process as the audio buffers could be deleted
2488            // or modified if an effect is created or deleted
2489            lockEffectChains_l(effectChains);
2490        } // mLock scope ends
2491
2492        if (mBytesRemaining == 0) {
2493            mCurrentWriteLength = 0;
2494            if (mMixerStatus == MIXER_TRACKS_READY) {
2495                // threadLoop_mix() sets mCurrentWriteLength
2496                threadLoop_mix();
2497            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2498                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2499                // threadLoop_sleepTime sets sleepTime to 0 if data
2500                // must be written to HAL
2501                threadLoop_sleepTime();
2502                if (sleepTime == 0) {
2503                    mCurrentWriteLength = mSinkBufferSize;
2504                }
2505            }
2506            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2507            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2508            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2509            // or mSinkBuffer (if there are no effects).
2510            //
2511            // This is done pre-effects computation; if effects change to
2512            // support higher precision, this needs to move.
2513            //
2514            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2515            // TODO use sleepTime == 0 as an additional condition.
2516            if (mMixerBufferValid) {
2517                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2518                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2519
2520                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2521                        mNormalFrameCount * mChannelCount);
2522            }
2523
2524            mBytesRemaining = mCurrentWriteLength;
2525            if (isSuspended()) {
2526                sleepTime = suspendSleepTimeUs();
2527                // simulate write to HAL when suspended
2528                mBytesWritten += mSinkBufferSize;
2529                mBytesRemaining = 0;
2530            }
2531
2532            // only process effects if we're going to write
2533            if (sleepTime == 0 && mType != OFFLOAD) {
2534                for (size_t i = 0; i < effectChains.size(); i ++) {
2535                    effectChains[i]->process_l();
2536                }
2537            }
2538        }
2539        // Process effect chains for offloaded thread even if no audio
2540        // was read from audio track: process only updates effect state
2541        // and thus does have to be synchronized with audio writes but may have
2542        // to be called while waiting for async write callback
2543        if (mType == OFFLOAD) {
2544            for (size_t i = 0; i < effectChains.size(); i ++) {
2545                effectChains[i]->process_l();
2546            }
2547        }
2548
2549        // Only if the Effects buffer is enabled and there is data in the
2550        // Effects buffer (buffer valid), we need to
2551        // copy into the sink buffer.
2552        // TODO use sleepTime == 0 as an additional condition.
2553        if (mEffectBufferValid) {
2554            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2555            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2556                    mNormalFrameCount * mChannelCount);
2557        }
2558
2559        // enable changes in effect chain
2560        unlockEffectChains(effectChains);
2561
2562        if (!waitingAsyncCallback()) {
2563            // sleepTime == 0 means we must write to audio hardware
2564            if (sleepTime == 0) {
2565                if (mBytesRemaining) {
2566                    ssize_t ret = threadLoop_write();
2567                    if (ret < 0) {
2568                        mBytesRemaining = 0;
2569                    } else {
2570                        mBytesWritten += ret;
2571                        mBytesRemaining -= ret;
2572                    }
2573                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2574                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2575                    threadLoop_drain();
2576                }
2577                if (mType == MIXER) {
2578                    // write blocked detection
2579                    nsecs_t now = systemTime();
2580                    nsecs_t delta = now - mLastWriteTime;
2581                    if (!mStandby && delta > maxPeriod) {
2582                        mNumDelayedWrites++;
2583                        if ((now - lastWarning) > kWarningThrottleNs) {
2584                            ATRACE_NAME("underrun");
2585                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2586                                    ns2ms(delta), mNumDelayedWrites, this);
2587                            lastWarning = now;
2588                        }
2589                    }
2590                }
2591
2592            } else {
2593                usleep(sleepTime);
2594            }
2595        }
2596
2597        // Finally let go of removed track(s), without the lock held
2598        // since we can't guarantee the destructors won't acquire that
2599        // same lock.  This will also mutate and push a new fast mixer state.
2600        threadLoop_removeTracks(tracksToRemove);
2601        tracksToRemove.clear();
2602
2603        // FIXME I don't understand the need for this here;
2604        //       it was in the original code but maybe the
2605        //       assignment in saveOutputTracks() makes this unnecessary?
2606        clearOutputTracks();
2607
2608        // Effect chains will be actually deleted here if they were removed from
2609        // mEffectChains list during mixing or effects processing
2610        effectChains.clear();
2611
2612        // FIXME Note that the above .clear() is no longer necessary since effectChains
2613        // is now local to this block, but will keep it for now (at least until merge done).
2614    }
2615
2616    threadLoop_exit();
2617
2618    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2619    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2620        // put output stream into standby mode
2621        if (!mStandby) {
2622            mOutput->stream->common.standby(&mOutput->stream->common);
2623        }
2624    }
2625
2626    releaseWakeLock();
2627    mWakeLockUids.clear();
2628    mActiveTracksGeneration++;
2629
2630    ALOGV("Thread %p type %d exiting", this, mType);
2631    return false;
2632}
2633
2634// removeTracks_l() must be called with ThreadBase::mLock held
2635void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2636{
2637    size_t count = tracksToRemove.size();
2638    if (count > 0) {
2639        for (size_t i=0 ; i<count ; i++) {
2640            const sp<Track>& track = tracksToRemove.itemAt(i);
2641            mActiveTracks.remove(track);
2642            mWakeLockUids.remove(track->uid());
2643            mActiveTracksGeneration++;
2644            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2645            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2646            if (chain != 0) {
2647                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2648                        track->sessionId());
2649                chain->decActiveTrackCnt();
2650            }
2651            if (track->isTerminated()) {
2652                removeTrack_l(track);
2653            }
2654        }
2655    }
2656
2657}
2658
2659status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2660{
2661    if (mNormalSink != 0) {
2662        return mNormalSink->getTimestamp(timestamp);
2663    }
2664    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2665        uint64_t position64;
2666        int ret = mOutput->stream->get_presentation_position(
2667                                                mOutput->stream, &position64, &timestamp.mTime);
2668        if (ret == 0) {
2669            timestamp.mPosition = (uint32_t)position64;
2670            return NO_ERROR;
2671        }
2672    }
2673    return INVALID_OPERATION;
2674}
2675
2676status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2677                                                          audio_patch_handle_t *handle)
2678{
2679    status_t status = NO_ERROR;
2680    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2681        // store new device and send to effects
2682        audio_devices_t type = AUDIO_DEVICE_NONE;
2683        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2684            type |= patch->sinks[i].ext.device.type;
2685        }
2686        mOutDevice = type;
2687        for (size_t i = 0; i < mEffectChains.size(); i++) {
2688            mEffectChains[i]->setDevice_l(mOutDevice);
2689        }
2690
2691        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2692        status = hwDevice->create_audio_patch(hwDevice,
2693                                               patch->num_sources,
2694                                               patch->sources,
2695                                               patch->num_sinks,
2696                                               patch->sinks,
2697                                               handle);
2698    } else {
2699        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2700    }
2701    return status;
2702}
2703
2704status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2705{
2706    status_t status = NO_ERROR;
2707    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2708        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2709        status = hwDevice->release_audio_patch(hwDevice, handle);
2710    } else {
2711        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2712    }
2713    return status;
2714}
2715
2716// ----------------------------------------------------------------------------
2717
2718AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2719        audio_io_handle_t id, audio_devices_t device, type_t type)
2720    :   PlaybackThread(audioFlinger, output, id, device, type),
2721        // mAudioMixer below
2722        // mFastMixer below
2723        mFastMixerFutex(0)
2724        // mOutputSink below
2725        // mPipeSink below
2726        // mNormalSink below
2727{
2728    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2729    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2730            "mFrameCount=%d, mNormalFrameCount=%d",
2731            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2732            mNormalFrameCount);
2733    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2734
2735    // FIXME - Current mixer implementation only supports stereo output
2736    if (mChannelCount != FCC_2) {
2737        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2738    }
2739
2740    // create an NBAIO sink for the HAL output stream, and negotiate
2741    mOutputSink = new AudioStreamOutSink(output->stream);
2742    size_t numCounterOffers = 0;
2743    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2744    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2745    ALOG_ASSERT(index == 0);
2746
2747    // initialize fast mixer depending on configuration
2748    bool initFastMixer;
2749    switch (kUseFastMixer) {
2750    case FastMixer_Never:
2751        initFastMixer = false;
2752        break;
2753    case FastMixer_Always:
2754        initFastMixer = true;
2755        break;
2756    case FastMixer_Static:
2757    case FastMixer_Dynamic:
2758        initFastMixer = mFrameCount < mNormalFrameCount;
2759        break;
2760    }
2761    if (initFastMixer) {
2762        audio_format_t fastMixerFormat;
2763        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2764            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2765        } else {
2766            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2767        }
2768        if (mFormat != fastMixerFormat) {
2769            // change our Sink format to accept our intermediate precision
2770            mFormat = fastMixerFormat;
2771            free(mSinkBuffer);
2772            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2773            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2774            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2775        }
2776
2777        // create a MonoPipe to connect our submix to FastMixer
2778        NBAIO_Format format = mOutputSink->format();
2779        // adjust format to match that of the Fast Mixer
2780        format.mFormat = fastMixerFormat;
2781        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2782
2783        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2784        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2785        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2786        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2787        const NBAIO_Format offers[1] = {format};
2788        size_t numCounterOffers = 0;
2789        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2790        ALOG_ASSERT(index == 0);
2791        monoPipe->setAvgFrames((mScreenState & 1) ?
2792                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2793        mPipeSink = monoPipe;
2794
2795#ifdef TEE_SINK
2796        if (mTeeSinkOutputEnabled) {
2797            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2798            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2799            numCounterOffers = 0;
2800            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2801            ALOG_ASSERT(index == 0);
2802            mTeeSink = teeSink;
2803            PipeReader *teeSource = new PipeReader(*teeSink);
2804            numCounterOffers = 0;
2805            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2806            ALOG_ASSERT(index == 0);
2807            mTeeSource = teeSource;
2808        }
2809#endif
2810
2811        // create fast mixer and configure it initially with just one fast track for our submix
2812        mFastMixer = new FastMixer();
2813        FastMixerStateQueue *sq = mFastMixer->sq();
2814#ifdef STATE_QUEUE_DUMP
2815        sq->setObserverDump(&mStateQueueObserverDump);
2816        sq->setMutatorDump(&mStateQueueMutatorDump);
2817#endif
2818        FastMixerState *state = sq->begin();
2819        FastTrack *fastTrack = &state->mFastTracks[0];
2820        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2821        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2822        fastTrack->mVolumeProvider = NULL;
2823        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2824        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2825        fastTrack->mGeneration++;
2826        state->mFastTracksGen++;
2827        state->mTrackMask = 1;
2828        // fast mixer will use the HAL output sink
2829        state->mOutputSink = mOutputSink.get();
2830        state->mOutputSinkGen++;
2831        state->mFrameCount = mFrameCount;
2832        state->mCommand = FastMixerState::COLD_IDLE;
2833        // already done in constructor initialization list
2834        //mFastMixerFutex = 0;
2835        state->mColdFutexAddr = &mFastMixerFutex;
2836        state->mColdGen++;
2837        state->mDumpState = &mFastMixerDumpState;
2838#ifdef TEE_SINK
2839        state->mTeeSink = mTeeSink.get();
2840#endif
2841        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2842        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2843        sq->end();
2844        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2845
2846        // start the fast mixer
2847        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2848        pid_t tid = mFastMixer->getTid();
2849        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2850        if (err != 0) {
2851            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2852                    kPriorityFastMixer, getpid_cached, tid, err);
2853        }
2854
2855#ifdef AUDIO_WATCHDOG
2856        // create and start the watchdog
2857        mAudioWatchdog = new AudioWatchdog();
2858        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2859        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2860        tid = mAudioWatchdog->getTid();
2861        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2862        if (err != 0) {
2863            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2864                    kPriorityFastMixer, getpid_cached, tid, err);
2865        }
2866#endif
2867
2868    }
2869
2870    switch (kUseFastMixer) {
2871    case FastMixer_Never:
2872    case FastMixer_Dynamic:
2873        mNormalSink = mOutputSink;
2874        break;
2875    case FastMixer_Always:
2876        mNormalSink = mPipeSink;
2877        break;
2878    case FastMixer_Static:
2879        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2880        break;
2881    }
2882}
2883
2884AudioFlinger::MixerThread::~MixerThread()
2885{
2886    if (mFastMixer != 0) {
2887        FastMixerStateQueue *sq = mFastMixer->sq();
2888        FastMixerState *state = sq->begin();
2889        if (state->mCommand == FastMixerState::COLD_IDLE) {
2890            int32_t old = android_atomic_inc(&mFastMixerFutex);
2891            if (old == -1) {
2892                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2893            }
2894        }
2895        state->mCommand = FastMixerState::EXIT;
2896        sq->end();
2897        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2898        mFastMixer->join();
2899        // Though the fast mixer thread has exited, it's state queue is still valid.
2900        // We'll use that extract the final state which contains one remaining fast track
2901        // corresponding to our sub-mix.
2902        state = sq->begin();
2903        ALOG_ASSERT(state->mTrackMask == 1);
2904        FastTrack *fastTrack = &state->mFastTracks[0];
2905        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2906        delete fastTrack->mBufferProvider;
2907        sq->end(false /*didModify*/);
2908        mFastMixer.clear();
2909#ifdef AUDIO_WATCHDOG
2910        if (mAudioWatchdog != 0) {
2911            mAudioWatchdog->requestExit();
2912            mAudioWatchdog->requestExitAndWait();
2913            mAudioWatchdog.clear();
2914        }
2915#endif
2916    }
2917    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2918    delete mAudioMixer;
2919}
2920
2921
2922uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2923{
2924    if (mFastMixer != 0) {
2925        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2926        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2927    }
2928    return latency;
2929}
2930
2931
2932void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2933{
2934    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2935}
2936
2937ssize_t AudioFlinger::MixerThread::threadLoop_write()
2938{
2939    // FIXME we should only do one push per cycle; confirm this is true
2940    // Start the fast mixer if it's not already running
2941    if (mFastMixer != 0) {
2942        FastMixerStateQueue *sq = mFastMixer->sq();
2943        FastMixerState *state = sq->begin();
2944        if (state->mCommand != FastMixerState::MIX_WRITE &&
2945                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2946            if (state->mCommand == FastMixerState::COLD_IDLE) {
2947                int32_t old = android_atomic_inc(&mFastMixerFutex);
2948                if (old == -1) {
2949                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2950                }
2951#ifdef AUDIO_WATCHDOG
2952                if (mAudioWatchdog != 0) {
2953                    mAudioWatchdog->resume();
2954                }
2955#endif
2956            }
2957            state->mCommand = FastMixerState::MIX_WRITE;
2958            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2959                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2960            sq->end();
2961            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2962            if (kUseFastMixer == FastMixer_Dynamic) {
2963                mNormalSink = mPipeSink;
2964            }
2965        } else {
2966            sq->end(false /*didModify*/);
2967        }
2968    }
2969    return PlaybackThread::threadLoop_write();
2970}
2971
2972void AudioFlinger::MixerThread::threadLoop_standby()
2973{
2974    // Idle the fast mixer if it's currently running
2975    if (mFastMixer != 0) {
2976        FastMixerStateQueue *sq = mFastMixer->sq();
2977        FastMixerState *state = sq->begin();
2978        if (!(state->mCommand & FastMixerState::IDLE)) {
2979            state->mCommand = FastMixerState::COLD_IDLE;
2980            state->mColdFutexAddr = &mFastMixerFutex;
2981            state->mColdGen++;
2982            mFastMixerFutex = 0;
2983            sq->end();
2984            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2985            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2986            if (kUseFastMixer == FastMixer_Dynamic) {
2987                mNormalSink = mOutputSink;
2988            }
2989#ifdef AUDIO_WATCHDOG
2990            if (mAudioWatchdog != 0) {
2991                mAudioWatchdog->pause();
2992            }
2993#endif
2994        } else {
2995            sq->end(false /*didModify*/);
2996        }
2997    }
2998    PlaybackThread::threadLoop_standby();
2999}
3000
3001bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3002{
3003    return false;
3004}
3005
3006bool AudioFlinger::PlaybackThread::shouldStandby_l()
3007{
3008    return !mStandby;
3009}
3010
3011bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3012{
3013    Mutex::Autolock _l(mLock);
3014    return waitingAsyncCallback_l();
3015}
3016
3017// shared by MIXER and DIRECT, overridden by DUPLICATING
3018void AudioFlinger::PlaybackThread::threadLoop_standby()
3019{
3020    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3021    mOutput->stream->common.standby(&mOutput->stream->common);
3022    if (mUseAsyncWrite != 0) {
3023        // discard any pending drain or write ack by incrementing sequence
3024        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3025        mDrainSequence = (mDrainSequence + 2) & ~1;
3026        ALOG_ASSERT(mCallbackThread != 0);
3027        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3028        mCallbackThread->setDraining(mDrainSequence);
3029    }
3030}
3031
3032void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3033{
3034    ALOGV("signal playback thread");
3035    broadcast_l();
3036}
3037
3038void AudioFlinger::MixerThread::threadLoop_mix()
3039{
3040    // obtain the presentation timestamp of the next output buffer
3041    int64_t pts;
3042    status_t status = INVALID_OPERATION;
3043
3044    if (mNormalSink != 0) {
3045        status = mNormalSink->getNextWriteTimestamp(&pts);
3046    } else {
3047        status = mOutputSink->getNextWriteTimestamp(&pts);
3048    }
3049
3050    if (status != NO_ERROR) {
3051        pts = AudioBufferProvider::kInvalidPTS;
3052    }
3053
3054    // mix buffers...
3055    mAudioMixer->process(pts);
3056    mCurrentWriteLength = mSinkBufferSize;
3057    // increase sleep time progressively when application underrun condition clears.
3058    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3059    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3060    // such that we would underrun the audio HAL.
3061    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3062        sleepTimeShift--;
3063    }
3064    sleepTime = 0;
3065    standbyTime = systemTime() + standbyDelay;
3066    //TODO: delay standby when effects have a tail
3067}
3068
3069void AudioFlinger::MixerThread::threadLoop_sleepTime()
3070{
3071    // If no tracks are ready, sleep once for the duration of an output
3072    // buffer size, then write 0s to the output
3073    if (sleepTime == 0) {
3074        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3075            sleepTime = activeSleepTime >> sleepTimeShift;
3076            if (sleepTime < kMinThreadSleepTimeUs) {
3077                sleepTime = kMinThreadSleepTimeUs;
3078            }
3079            // reduce sleep time in case of consecutive application underruns to avoid
3080            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3081            // duration we would end up writing less data than needed by the audio HAL if
3082            // the condition persists.
3083            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3084                sleepTimeShift++;
3085            }
3086        } else {
3087            sleepTime = idleSleepTime;
3088        }
3089    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3090        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3091        // before effects processing or output.
3092        if (mMixerBufferValid) {
3093            memset(mMixerBuffer, 0, mMixerBufferSize);
3094        } else {
3095            memset(mSinkBuffer, 0, mSinkBufferSize);
3096        }
3097        sleepTime = 0;
3098        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3099                "anticipated start");
3100    }
3101    // TODO add standby time extension fct of effect tail
3102}
3103
3104// prepareTracks_l() must be called with ThreadBase::mLock held
3105AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3106        Vector< sp<Track> > *tracksToRemove)
3107{
3108
3109    mixer_state mixerStatus = MIXER_IDLE;
3110    // find out which tracks need to be processed
3111    size_t count = mActiveTracks.size();
3112    size_t mixedTracks = 0;
3113    size_t tracksWithEffect = 0;
3114    // counts only _active_ fast tracks
3115    size_t fastTracks = 0;
3116    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3117
3118    float masterVolume = mMasterVolume;
3119    bool masterMute = mMasterMute;
3120
3121    if (masterMute) {
3122        masterVolume = 0;
3123    }
3124    // Delegate master volume control to effect in output mix effect chain if needed
3125    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3126    if (chain != 0) {
3127        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3128        chain->setVolume_l(&v, &v);
3129        masterVolume = (float)((v + (1 << 23)) >> 24);
3130        chain.clear();
3131    }
3132
3133    // prepare a new state to push
3134    FastMixerStateQueue *sq = NULL;
3135    FastMixerState *state = NULL;
3136    bool didModify = false;
3137    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3138    if (mFastMixer != 0) {
3139        sq = mFastMixer->sq();
3140        state = sq->begin();
3141    }
3142
3143    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3144    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3145
3146    for (size_t i=0 ; i<count ; i++) {
3147        const sp<Track> t = mActiveTracks[i].promote();
3148        if (t == 0) {
3149            continue;
3150        }
3151
3152        // this const just means the local variable doesn't change
3153        Track* const track = t.get();
3154
3155        // process fast tracks
3156        if (track->isFastTrack()) {
3157
3158            // It's theoretically possible (though unlikely) for a fast track to be created
3159            // and then removed within the same normal mix cycle.  This is not a problem, as
3160            // the track never becomes active so it's fast mixer slot is never touched.
3161            // The converse, of removing an (active) track and then creating a new track
3162            // at the identical fast mixer slot within the same normal mix cycle,
3163            // is impossible because the slot isn't marked available until the end of each cycle.
3164            int j = track->mFastIndex;
3165            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3166            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3167            FastTrack *fastTrack = &state->mFastTracks[j];
3168
3169            // Determine whether the track is currently in underrun condition,
3170            // and whether it had a recent underrun.
3171            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3172            FastTrackUnderruns underruns = ftDump->mUnderruns;
3173            uint32_t recentFull = (underruns.mBitFields.mFull -
3174                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3175            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3176                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3177            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3178                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3179            uint32_t recentUnderruns = recentPartial + recentEmpty;
3180            track->mObservedUnderruns = underruns;
3181            // don't count underruns that occur while stopping or pausing
3182            // or stopped which can occur when flush() is called while active
3183            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3184                    recentUnderruns > 0) {
3185                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3186                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3187            }
3188
3189            // This is similar to the state machine for normal tracks,
3190            // with a few modifications for fast tracks.
3191            bool isActive = true;
3192            switch (track->mState) {
3193            case TrackBase::STOPPING_1:
3194                // track stays active in STOPPING_1 state until first underrun
3195                if (recentUnderruns > 0 || track->isTerminated()) {
3196                    track->mState = TrackBase::STOPPING_2;
3197                }
3198                break;
3199            case TrackBase::PAUSING:
3200                // ramp down is not yet implemented
3201                track->setPaused();
3202                break;
3203            case TrackBase::RESUMING:
3204                // ramp up is not yet implemented
3205                track->mState = TrackBase::ACTIVE;
3206                break;
3207            case TrackBase::ACTIVE:
3208                if (recentFull > 0 || recentPartial > 0) {
3209                    // track has provided at least some frames recently: reset retry count
3210                    track->mRetryCount = kMaxTrackRetries;
3211                }
3212                if (recentUnderruns == 0) {
3213                    // no recent underruns: stay active
3214                    break;
3215                }
3216                // there has recently been an underrun of some kind
3217                if (track->sharedBuffer() == 0) {
3218                    // were any of the recent underruns "empty" (no frames available)?
3219                    if (recentEmpty == 0) {
3220                        // no, then ignore the partial underruns as they are allowed indefinitely
3221                        break;
3222                    }
3223                    // there has recently been an "empty" underrun: decrement the retry counter
3224                    if (--(track->mRetryCount) > 0) {
3225                        break;
3226                    }
3227                    // indicate to client process that the track was disabled because of underrun;
3228                    // it will then automatically call start() when data is available
3229                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3230                    // remove from active list, but state remains ACTIVE [confusing but true]
3231                    isActive = false;
3232                    break;
3233                }
3234                // fall through
3235            case TrackBase::STOPPING_2:
3236            case TrackBase::PAUSED:
3237            case TrackBase::STOPPED:
3238            case TrackBase::FLUSHED:   // flush() while active
3239                // Check for presentation complete if track is inactive
3240                // We have consumed all the buffers of this track.
3241                // This would be incomplete if we auto-paused on underrun
3242                {
3243                    size_t audioHALFrames =
3244                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3245                    size_t framesWritten = mBytesWritten / mFrameSize;
3246                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3247                        // track stays in active list until presentation is complete
3248                        break;
3249                    }
3250                }
3251                if (track->isStopping_2()) {
3252                    track->mState = TrackBase::STOPPED;
3253                }
3254                if (track->isStopped()) {
3255                    // Can't reset directly, as fast mixer is still polling this track
3256                    //   track->reset();
3257                    // So instead mark this track as needing to be reset after push with ack
3258                    resetMask |= 1 << i;
3259                }
3260                isActive = false;
3261                break;
3262            case TrackBase::IDLE:
3263            default:
3264                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3265            }
3266
3267            if (isActive) {
3268                // was it previously inactive?
3269                if (!(state->mTrackMask & (1 << j))) {
3270                    ExtendedAudioBufferProvider *eabp = track;
3271                    VolumeProvider *vp = track;
3272                    fastTrack->mBufferProvider = eabp;
3273                    fastTrack->mVolumeProvider = vp;
3274                    fastTrack->mChannelMask = track->mChannelMask;
3275                    fastTrack->mFormat = track->mFormat;
3276                    fastTrack->mGeneration++;
3277                    state->mTrackMask |= 1 << j;
3278                    didModify = true;
3279                    // no acknowledgement required for newly active tracks
3280                }
3281                // cache the combined master volume and stream type volume for fast mixer; this
3282                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3283                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3284                ++fastTracks;
3285            } else {
3286                // was it previously active?
3287                if (state->mTrackMask & (1 << j)) {
3288                    fastTrack->mBufferProvider = NULL;
3289                    fastTrack->mGeneration++;
3290                    state->mTrackMask &= ~(1 << j);
3291                    didModify = true;
3292                    // If any fast tracks were removed, we must wait for acknowledgement
3293                    // because we're about to decrement the last sp<> on those tracks.
3294                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3295                } else {
3296                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3297                }
3298                tracksToRemove->add(track);
3299                // Avoids a misleading display in dumpsys
3300                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3301            }
3302            continue;
3303        }
3304
3305        {   // local variable scope to avoid goto warning
3306
3307        audio_track_cblk_t* cblk = track->cblk();
3308
3309        // The first time a track is added we wait
3310        // for all its buffers to be filled before processing it
3311        int name = track->name();
3312        // make sure that we have enough frames to mix one full buffer.
3313        // enforce this condition only once to enable draining the buffer in case the client
3314        // app does not call stop() and relies on underrun to stop:
3315        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3316        // during last round
3317        size_t desiredFrames;
3318        uint32_t sr = track->sampleRate();
3319        if (sr == mSampleRate) {
3320            desiredFrames = mNormalFrameCount;
3321        } else {
3322            // +1 for rounding and +1 for additional sample needed for interpolation
3323            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3324            // add frames already consumed but not yet released by the resampler
3325            // because mAudioTrackServerProxy->framesReady() will include these frames
3326            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3327#if 0
3328            // the minimum track buffer size is normally twice the number of frames necessary
3329            // to fill one buffer and the resampler should not leave more than one buffer worth
3330            // of unreleased frames after each pass, but just in case...
3331            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3332#endif
3333        }
3334        uint32_t minFrames = 1;
3335        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3336                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3337            minFrames = desiredFrames;
3338        }
3339
3340        size_t framesReady = track->framesReady();
3341        if ((framesReady >= minFrames) && track->isReady() &&
3342                !track->isPaused() && !track->isTerminated())
3343        {
3344            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3345
3346            mixedTracks++;
3347
3348            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3349            // there is an effect chain connected to the track
3350            chain.clear();
3351            if (track->mainBuffer() != mSinkBuffer &&
3352                    track->mainBuffer() != mMixerBuffer) {
3353                if (mEffectBufferEnabled) {
3354                    mEffectBufferValid = true; // Later can set directly.
3355                }
3356                chain = getEffectChain_l(track->sessionId());
3357                // Delegate volume control to effect in track effect chain if needed
3358                if (chain != 0) {
3359                    tracksWithEffect++;
3360                } else {
3361                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3362                            "session %d",
3363                            name, track->sessionId());
3364                }
3365            }
3366
3367
3368            int param = AudioMixer::VOLUME;
3369            if (track->mFillingUpStatus == Track::FS_FILLED) {
3370                // no ramp for the first volume setting
3371                track->mFillingUpStatus = Track::FS_ACTIVE;
3372                if (track->mState == TrackBase::RESUMING) {
3373                    track->mState = TrackBase::ACTIVE;
3374                    param = AudioMixer::RAMP_VOLUME;
3375                }
3376                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3377            // FIXME should not make a decision based on mServer
3378            } else if (cblk->mServer != 0) {
3379                // If the track is stopped before the first frame was mixed,
3380                // do not apply ramp
3381                param = AudioMixer::RAMP_VOLUME;
3382            }
3383
3384            // compute volume for this track
3385            uint32_t vl, vr;       // in U8.24 integer format
3386            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3387            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3388                vl = vr = 0;
3389                vlf = vrf = vaf = 0.;
3390                if (track->isPausing()) {
3391                    track->setPaused();
3392                }
3393            } else {
3394
3395                // read original volumes with volume control
3396                float typeVolume = mStreamTypes[track->streamType()].volume;
3397                float v = masterVolume * typeVolume;
3398                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3399                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3400                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3401                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3402                // track volumes come from shared memory, so can't be trusted and must be clamped
3403                if (vlf > GAIN_FLOAT_UNITY) {
3404                    ALOGV("Track left volume out of range: %.3g", vlf);
3405                    vlf = GAIN_FLOAT_UNITY;
3406                }
3407                if (vrf > GAIN_FLOAT_UNITY) {
3408                    ALOGV("Track right volume out of range: %.3g", vrf);
3409                    vrf = GAIN_FLOAT_UNITY;
3410                }
3411                // now apply the master volume and stream type volume
3412                vlf *= v;
3413                vrf *= v;
3414                // assuming master volume and stream type volume each go up to 1.0,
3415                // then derive vl and vr as U8.24 versions for the effect chain
3416                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3417                vl = (uint32_t) (scaleto8_24 * vlf);
3418                vr = (uint32_t) (scaleto8_24 * vrf);
3419                // vl and vr are now in U8.24 format
3420                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3421                // send level comes from shared memory and so may be corrupt
3422                if (sendLevel > MAX_GAIN_INT) {
3423                    ALOGV("Track send level out of range: %04X", sendLevel);
3424                    sendLevel = MAX_GAIN_INT;
3425                }
3426                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3427                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3428            }
3429
3430            // Delegate volume control to effect in track effect chain if needed
3431            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3432                // Do not ramp volume if volume is controlled by effect
3433                param = AudioMixer::VOLUME;
3434                // Update remaining floating point volume levels
3435                vlf = (float)vl / (1 << 24);
3436                vrf = (float)vr / (1 << 24);
3437                track->mHasVolumeController = true;
3438            } else {
3439                // force no volume ramp when volume controller was just disabled or removed
3440                // from effect chain to avoid volume spike
3441                if (track->mHasVolumeController) {
3442                    param = AudioMixer::VOLUME;
3443                }
3444                track->mHasVolumeController = false;
3445            }
3446
3447            // XXX: these things DON'T need to be done each time
3448            mAudioMixer->setBufferProvider(name, track);
3449            mAudioMixer->enable(name);
3450
3451            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3452            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3453            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3454            mAudioMixer->setParameter(
3455                name,
3456                AudioMixer::TRACK,
3457                AudioMixer::FORMAT, (void *)track->format());
3458            mAudioMixer->setParameter(
3459                name,
3460                AudioMixer::TRACK,
3461                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3462            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3463            uint32_t maxSampleRate = mSampleRate * 2;
3464            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3465            if (reqSampleRate == 0) {
3466                reqSampleRate = mSampleRate;
3467            } else if (reqSampleRate > maxSampleRate) {
3468                reqSampleRate = maxSampleRate;
3469            }
3470            mAudioMixer->setParameter(
3471                name,
3472                AudioMixer::RESAMPLE,
3473                AudioMixer::SAMPLE_RATE,
3474                (void *)(uintptr_t)reqSampleRate);
3475            /*
3476             * Select the appropriate output buffer for the track.
3477             *
3478             * Tracks with effects go into their own effects chain buffer
3479             * and from there into either mEffectBuffer or mSinkBuffer.
3480             *
3481             * Other tracks can use mMixerBuffer for higher precision
3482             * channel accumulation.  If this buffer is enabled
3483             * (mMixerBufferEnabled true), then selected tracks will accumulate
3484             * into it.
3485             *
3486             */
3487            if (mMixerBufferEnabled
3488                    && (track->mainBuffer() == mSinkBuffer
3489                            || track->mainBuffer() == mMixerBuffer)) {
3490                mAudioMixer->setParameter(
3491                        name,
3492                        AudioMixer::TRACK,
3493                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3494                mAudioMixer->setParameter(
3495                        name,
3496                        AudioMixer::TRACK,
3497                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3498                // TODO: override track->mainBuffer()?
3499                mMixerBufferValid = true;
3500            } else {
3501                mAudioMixer->setParameter(
3502                        name,
3503                        AudioMixer::TRACK,
3504                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3505                mAudioMixer->setParameter(
3506                        name,
3507                        AudioMixer::TRACK,
3508                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3509            }
3510            mAudioMixer->setParameter(
3511                name,
3512                AudioMixer::TRACK,
3513                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3514
3515            // reset retry count
3516            track->mRetryCount = kMaxTrackRetries;
3517
3518            // If one track is ready, set the mixer ready if:
3519            //  - the mixer was not ready during previous round OR
3520            //  - no other track is not ready
3521            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3522                    mixerStatus != MIXER_TRACKS_ENABLED) {
3523                mixerStatus = MIXER_TRACKS_READY;
3524            }
3525        } else {
3526            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3527                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3528            }
3529            // clear effect chain input buffer if an active track underruns to avoid sending
3530            // previous audio buffer again to effects
3531            chain = getEffectChain_l(track->sessionId());
3532            if (chain != 0) {
3533                chain->clearInputBuffer();
3534            }
3535
3536            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3537            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3538                    track->isStopped() || track->isPaused()) {
3539                // We have consumed all the buffers of this track.
3540                // Remove it from the list of active tracks.
3541                // TODO: use actual buffer filling status instead of latency when available from
3542                // audio HAL
3543                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3544                size_t framesWritten = mBytesWritten / mFrameSize;
3545                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3546                    if (track->isStopped()) {
3547                        track->reset();
3548                    }
3549                    tracksToRemove->add(track);
3550                }
3551            } else {
3552                // No buffers for this track. Give it a few chances to
3553                // fill a buffer, then remove it from active list.
3554                if (--(track->mRetryCount) <= 0) {
3555                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3556                    tracksToRemove->add(track);
3557                    // indicate to client process that the track was disabled because of underrun;
3558                    // it will then automatically call start() when data is available
3559                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3560                // If one track is not ready, mark the mixer also not ready if:
3561                //  - the mixer was ready during previous round OR
3562                //  - no other track is ready
3563                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3564                                mixerStatus != MIXER_TRACKS_READY) {
3565                    mixerStatus = MIXER_TRACKS_ENABLED;
3566                }
3567            }
3568            mAudioMixer->disable(name);
3569        }
3570
3571        }   // local variable scope to avoid goto warning
3572track_is_ready: ;
3573
3574    }
3575
3576    // Push the new FastMixer state if necessary
3577    bool pauseAudioWatchdog = false;
3578    if (didModify) {
3579        state->mFastTracksGen++;
3580        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3581        if (kUseFastMixer == FastMixer_Dynamic &&
3582                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3583            state->mCommand = FastMixerState::COLD_IDLE;
3584            state->mColdFutexAddr = &mFastMixerFutex;
3585            state->mColdGen++;
3586            mFastMixerFutex = 0;
3587            if (kUseFastMixer == FastMixer_Dynamic) {
3588                mNormalSink = mOutputSink;
3589            }
3590            // If we go into cold idle, need to wait for acknowledgement
3591            // so that fast mixer stops doing I/O.
3592            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3593            pauseAudioWatchdog = true;
3594        }
3595    }
3596    if (sq != NULL) {
3597        sq->end(didModify);
3598        sq->push(block);
3599    }
3600#ifdef AUDIO_WATCHDOG
3601    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3602        mAudioWatchdog->pause();
3603    }
3604#endif
3605
3606    // Now perform the deferred reset on fast tracks that have stopped
3607    while (resetMask != 0) {
3608        size_t i = __builtin_ctz(resetMask);
3609        ALOG_ASSERT(i < count);
3610        resetMask &= ~(1 << i);
3611        sp<Track> t = mActiveTracks[i].promote();
3612        if (t == 0) {
3613            continue;
3614        }
3615        Track* track = t.get();
3616        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3617        track->reset();
3618    }
3619
3620    // remove all the tracks that need to be...
3621    removeTracks_l(*tracksToRemove);
3622
3623    // sink or mix buffer must be cleared if all tracks are connected to an
3624    // effect chain as in this case the mixer will not write to the sink or mix buffer
3625    // and track effects will accumulate into it
3626    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3627            (mixedTracks == 0 && fastTracks > 0))) {
3628        // FIXME as a performance optimization, should remember previous zero status
3629        if (mMixerBufferValid) {
3630            memset(mMixerBuffer, 0, mMixerBufferSize);
3631            // TODO: In testing, mSinkBuffer below need not be cleared because
3632            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3633            // after mixing.
3634            //
3635            // To enforce this guarantee:
3636            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3637            // (mixedTracks == 0 && fastTracks > 0))
3638            // must imply MIXER_TRACKS_READY.
3639            // Later, we may clear buffers regardless, and skip much of this logic.
3640        }
3641        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3642        if (mEffectBufferValid) {
3643            memset(mEffectBuffer, 0, mEffectBufferSize);
3644        }
3645        // FIXME as a performance optimization, should remember previous zero status
3646        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3647    }
3648
3649    // if any fast tracks, then status is ready
3650    mMixerStatusIgnoringFastTracks = mixerStatus;
3651    if (fastTracks > 0) {
3652        mixerStatus = MIXER_TRACKS_READY;
3653    }
3654    return mixerStatus;
3655}
3656
3657// getTrackName_l() must be called with ThreadBase::mLock held
3658int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3659        audio_format_t format, int sessionId)
3660{
3661    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3662}
3663
3664// deleteTrackName_l() must be called with ThreadBase::mLock held
3665void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3666{
3667    ALOGV("remove track (%d) and delete from mixer", name);
3668    mAudioMixer->deleteTrackName(name);
3669}
3670
3671// checkForNewParameter_l() must be called with ThreadBase::mLock held
3672bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3673                                                       status_t& status)
3674{
3675    bool reconfig = false;
3676
3677    status = NO_ERROR;
3678
3679    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3680    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3681    if (mFastMixer != 0) {
3682        FastMixerStateQueue *sq = mFastMixer->sq();
3683        FastMixerState *state = sq->begin();
3684        if (!(state->mCommand & FastMixerState::IDLE)) {
3685            previousCommand = state->mCommand;
3686            state->mCommand = FastMixerState::HOT_IDLE;
3687            sq->end();
3688            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3689        } else {
3690            sq->end(false /*didModify*/);
3691        }
3692    }
3693
3694    AudioParameter param = AudioParameter(keyValuePair);
3695    int value;
3696    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3697        reconfig = true;
3698    }
3699    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3700        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3701            status = BAD_VALUE;
3702        } else {
3703            // no need to save value, since it's constant
3704            reconfig = true;
3705        }
3706    }
3707    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3708        if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3709            status = BAD_VALUE;
3710        } else {
3711            // no need to save value, since it's constant
3712            reconfig = true;
3713        }
3714    }
3715    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3716        // do not accept frame count changes if tracks are open as the track buffer
3717        // size depends on frame count and correct behavior would not be guaranteed
3718        // if frame count is changed after track creation
3719        if (!mTracks.isEmpty()) {
3720            status = INVALID_OPERATION;
3721        } else {
3722            reconfig = true;
3723        }
3724    }
3725    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3726#ifdef ADD_BATTERY_DATA
3727        // when changing the audio output device, call addBatteryData to notify
3728        // the change
3729        if (mOutDevice != value) {
3730            uint32_t params = 0;
3731            // check whether speaker is on
3732            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3733                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3734            }
3735
3736            audio_devices_t deviceWithoutSpeaker
3737                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3738            // check if any other device (except speaker) is on
3739            if (value & deviceWithoutSpeaker ) {
3740                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3741            }
3742
3743            if (params != 0) {
3744                addBatteryData(params);
3745            }
3746        }
3747#endif
3748
3749        // forward device change to effects that have requested to be
3750        // aware of attached audio device.
3751        if (value != AUDIO_DEVICE_NONE) {
3752            mOutDevice = value;
3753            for (size_t i = 0; i < mEffectChains.size(); i++) {
3754                mEffectChains[i]->setDevice_l(mOutDevice);
3755            }
3756        }
3757    }
3758
3759    if (status == NO_ERROR) {
3760        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3761                                                keyValuePair.string());
3762        if (!mStandby && status == INVALID_OPERATION) {
3763            mOutput->stream->common.standby(&mOutput->stream->common);
3764            mStandby = true;
3765            mBytesWritten = 0;
3766            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3767                                                   keyValuePair.string());
3768        }
3769        if (status == NO_ERROR && reconfig) {
3770            readOutputParameters_l();
3771            delete mAudioMixer;
3772            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3773            for (size_t i = 0; i < mTracks.size() ; i++) {
3774                int name = getTrackName_l(mTracks[i]->mChannelMask,
3775                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3776                if (name < 0) {
3777                    break;
3778                }
3779                mTracks[i]->mName = name;
3780            }
3781            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3782        }
3783    }
3784
3785    if (!(previousCommand & FastMixerState::IDLE)) {
3786        ALOG_ASSERT(mFastMixer != 0);
3787        FastMixerStateQueue *sq = mFastMixer->sq();
3788        FastMixerState *state = sq->begin();
3789        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3790        state->mCommand = previousCommand;
3791        sq->end();
3792        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3793    }
3794
3795    return reconfig;
3796}
3797
3798
3799void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3800{
3801    const size_t SIZE = 256;
3802    char buffer[SIZE];
3803    String8 result;
3804
3805    PlaybackThread::dumpInternals(fd, args);
3806
3807    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3808
3809    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3810    const FastMixerDumpState copy(mFastMixerDumpState);
3811    copy.dump(fd);
3812
3813#ifdef STATE_QUEUE_DUMP
3814    // Similar for state queue
3815    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3816    observerCopy.dump(fd);
3817    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3818    mutatorCopy.dump(fd);
3819#endif
3820
3821#ifdef TEE_SINK
3822    // Write the tee output to a .wav file
3823    dumpTee(fd, mTeeSource, mId);
3824#endif
3825
3826#ifdef AUDIO_WATCHDOG
3827    if (mAudioWatchdog != 0) {
3828        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3829        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3830        wdCopy.dump(fd);
3831    }
3832#endif
3833}
3834
3835uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3836{
3837    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3838}
3839
3840uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3841{
3842    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3843}
3844
3845void AudioFlinger::MixerThread::cacheParameters_l()
3846{
3847    PlaybackThread::cacheParameters_l();
3848
3849    // FIXME: Relaxed timing because of a certain device that can't meet latency
3850    // Should be reduced to 2x after the vendor fixes the driver issue
3851    // increase threshold again due to low power audio mode. The way this warning
3852    // threshold is calculated and its usefulness should be reconsidered anyway.
3853    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3854}
3855
3856// ----------------------------------------------------------------------------
3857
3858AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3859        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3860    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3861        // mLeftVolFloat, mRightVolFloat
3862{
3863}
3864
3865AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3866        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3867        ThreadBase::type_t type)
3868    :   PlaybackThread(audioFlinger, output, id, device, type)
3869        // mLeftVolFloat, mRightVolFloat
3870{
3871}
3872
3873AudioFlinger::DirectOutputThread::~DirectOutputThread()
3874{
3875}
3876
3877void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3878{
3879    audio_track_cblk_t* cblk = track->cblk();
3880    float left, right;
3881
3882    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3883        left = right = 0;
3884    } else {
3885        float typeVolume = mStreamTypes[track->streamType()].volume;
3886        float v = mMasterVolume * typeVolume;
3887        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3888        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3889        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3890        if (left > GAIN_FLOAT_UNITY) {
3891            left = GAIN_FLOAT_UNITY;
3892        }
3893        left *= v;
3894        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3895        if (right > GAIN_FLOAT_UNITY) {
3896            right = GAIN_FLOAT_UNITY;
3897        }
3898        right *= v;
3899    }
3900
3901    if (lastTrack) {
3902        if (left != mLeftVolFloat || right != mRightVolFloat) {
3903            mLeftVolFloat = left;
3904            mRightVolFloat = right;
3905
3906            // Convert volumes from float to 8.24
3907            uint32_t vl = (uint32_t)(left * (1 << 24));
3908            uint32_t vr = (uint32_t)(right * (1 << 24));
3909
3910            // Delegate volume control to effect in track effect chain if needed
3911            // only one effect chain can be present on DirectOutputThread, so if
3912            // there is one, the track is connected to it
3913            if (!mEffectChains.isEmpty()) {
3914                mEffectChains[0]->setVolume_l(&vl, &vr);
3915                left = (float)vl / (1 << 24);
3916                right = (float)vr / (1 << 24);
3917            }
3918            if (mOutput->stream->set_volume) {
3919                mOutput->stream->set_volume(mOutput->stream, left, right);
3920            }
3921        }
3922    }
3923}
3924
3925
3926AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3927    Vector< sp<Track> > *tracksToRemove
3928)
3929{
3930    size_t count = mActiveTracks.size();
3931    mixer_state mixerStatus = MIXER_IDLE;
3932
3933    // find out which tracks need to be processed
3934    for (size_t i = 0; i < count; i++) {
3935        sp<Track> t = mActiveTracks[i].promote();
3936        // The track died recently
3937        if (t == 0) {
3938            continue;
3939        }
3940
3941        Track* const track = t.get();
3942        audio_track_cblk_t* cblk = track->cblk();
3943        // Only consider last track started for volume and mixer state control.
3944        // In theory an older track could underrun and restart after the new one starts
3945        // but as we only care about the transition phase between two tracks on a
3946        // direct output, it is not a problem to ignore the underrun case.
3947        sp<Track> l = mLatestActiveTrack.promote();
3948        bool last = l.get() == track;
3949
3950        // The first time a track is added we wait
3951        // for all its buffers to be filled before processing it
3952        uint32_t minFrames;
3953        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
3954            minFrames = mNormalFrameCount;
3955        } else {
3956            minFrames = 1;
3957        }
3958
3959        ALOGI("prepareTracks_l minFrames %d state %d frames ready %d, ",
3960              minFrames, track->mState, track->framesReady());
3961        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
3962                !track->isStopping_2() && !track->isStopped())
3963        {
3964            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3965
3966            if (track->mFillingUpStatus == Track::FS_FILLED) {
3967                track->mFillingUpStatus = Track::FS_ACTIVE;
3968                // make sure processVolume_l() will apply new volume even if 0
3969                mLeftVolFloat = mRightVolFloat = -1.0;
3970                if (track->mState == TrackBase::RESUMING) {
3971                    track->mState = TrackBase::ACTIVE;
3972                }
3973            }
3974
3975            // compute volume for this track
3976            processVolume_l(track, last);
3977            if (last) {
3978                // reset retry count
3979                track->mRetryCount = kMaxTrackRetriesDirect;
3980                mActiveTrack = t;
3981                mixerStatus = MIXER_TRACKS_READY;
3982            }
3983        } else {
3984            // clear effect chain input buffer if the last active track started underruns
3985            // to avoid sending previous audio buffer again to effects
3986            if (!mEffectChains.isEmpty() && last) {
3987                mEffectChains[0]->clearInputBuffer();
3988            }
3989            if (track->isStopping_1()) {
3990                track->mState = TrackBase::STOPPING_2;
3991            }
3992            if ((track->sharedBuffer() != 0) || track->isStopped() ||
3993                    track->isStopping_2() || track->isPaused()) {
3994                // We have consumed all the buffers of this track.
3995                // Remove it from the list of active tracks.
3996                size_t audioHALFrames;
3997                if (audio_is_linear_pcm(mFormat)) {
3998                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
3999                } else {
4000                    audioHALFrames = 0;
4001                }
4002
4003                size_t framesWritten = mBytesWritten / mFrameSize;
4004                if (mStandby || !last ||
4005                        track->presentationComplete(framesWritten, audioHALFrames)) {
4006                    if (track->isStopping_2()) {
4007                        track->mState = TrackBase::STOPPED;
4008                    }
4009                    if (track->isStopped()) {
4010                        track->reset();
4011                    }
4012                    tracksToRemove->add(track);
4013                }
4014            } else {
4015                // No buffers for this track. Give it a few chances to
4016                // fill a buffer, then remove it from active list.
4017                // Only consider last track started for mixer state control
4018                if (--(track->mRetryCount) <= 0) {
4019                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4020                    tracksToRemove->add(track);
4021                    // indicate to client process that the track was disabled because of underrun;
4022                    // it will then automatically call start() when data is available
4023                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4024                } else if (last) {
4025                    mixerStatus = MIXER_TRACKS_ENABLED;
4026                }
4027            }
4028        }
4029    }
4030
4031    // remove all the tracks that need to be...
4032    removeTracks_l(*tracksToRemove);
4033
4034    return mixerStatus;
4035}
4036
4037void AudioFlinger::DirectOutputThread::threadLoop_mix()
4038{
4039    size_t frameCount = mFrameCount;
4040    int8_t *curBuf = (int8_t *)mSinkBuffer;
4041    // output audio to hardware
4042    while (frameCount) {
4043        AudioBufferProvider::Buffer buffer;
4044        buffer.frameCount = frameCount;
4045        mActiveTrack->getNextBuffer(&buffer);
4046        if (buffer.raw == NULL) {
4047            memset(curBuf, 0, frameCount * mFrameSize);
4048            break;
4049        }
4050        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4051        frameCount -= buffer.frameCount;
4052        curBuf += buffer.frameCount * mFrameSize;
4053        mActiveTrack->releaseBuffer(&buffer);
4054    }
4055    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4056    sleepTime = 0;
4057    standbyTime = systemTime() + standbyDelay;
4058    mActiveTrack.clear();
4059}
4060
4061void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4062{
4063    if (sleepTime == 0) {
4064        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4065            sleepTime = activeSleepTime;
4066        } else {
4067            sleepTime = idleSleepTime;
4068        }
4069    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4070        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4071        sleepTime = 0;
4072    }
4073}
4074
4075// getTrackName_l() must be called with ThreadBase::mLock held
4076int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4077        audio_format_t format __unused, int sessionId __unused)
4078{
4079    return 0;
4080}
4081
4082// deleteTrackName_l() must be called with ThreadBase::mLock held
4083void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4084{
4085}
4086
4087// checkForNewParameter_l() must be called with ThreadBase::mLock held
4088bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4089                                                              status_t& status)
4090{
4091    bool reconfig = false;
4092
4093    status = NO_ERROR;
4094
4095    AudioParameter param = AudioParameter(keyValuePair);
4096    int value;
4097    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4098        // forward device change to effects that have requested to be
4099        // aware of attached audio device.
4100        if (value != AUDIO_DEVICE_NONE) {
4101            mOutDevice = value;
4102            for (size_t i = 0; i < mEffectChains.size(); i++) {
4103                mEffectChains[i]->setDevice_l(mOutDevice);
4104            }
4105        }
4106    }
4107    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4108        // do not accept frame count changes if tracks are open as the track buffer
4109        // size depends on frame count and correct behavior would not be garantied
4110        // if frame count is changed after track creation
4111        if (!mTracks.isEmpty()) {
4112            status = INVALID_OPERATION;
4113        } else {
4114            reconfig = true;
4115        }
4116    }
4117    if (status == NO_ERROR) {
4118        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4119                                                keyValuePair.string());
4120        if (!mStandby && status == INVALID_OPERATION) {
4121            mOutput->stream->common.standby(&mOutput->stream->common);
4122            mStandby = true;
4123            mBytesWritten = 0;
4124            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4125                                                   keyValuePair.string());
4126        }
4127        if (status == NO_ERROR && reconfig) {
4128            readOutputParameters_l();
4129            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4130        }
4131    }
4132
4133    return reconfig;
4134}
4135
4136uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4137{
4138    uint32_t time;
4139    if (audio_is_linear_pcm(mFormat)) {
4140        time = PlaybackThread::activeSleepTimeUs();
4141    } else {
4142        time = 10000;
4143    }
4144    return time;
4145}
4146
4147uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4148{
4149    uint32_t time;
4150    if (audio_is_linear_pcm(mFormat)) {
4151        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4152    } else {
4153        time = 10000;
4154    }
4155    return time;
4156}
4157
4158uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4159{
4160    uint32_t time;
4161    if (audio_is_linear_pcm(mFormat)) {
4162        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4163    } else {
4164        time = 10000;
4165    }
4166    return time;
4167}
4168
4169void AudioFlinger::DirectOutputThread::cacheParameters_l()
4170{
4171    PlaybackThread::cacheParameters_l();
4172
4173    // use shorter standby delay as on normal output to release
4174    // hardware resources as soon as possible
4175    if (audio_is_linear_pcm(mFormat)) {
4176        standbyDelay = microseconds(activeSleepTime*2);
4177    } else {
4178        standbyDelay = kOffloadStandbyDelayNs;
4179    }
4180}
4181
4182// ----------------------------------------------------------------------------
4183
4184AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4185        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4186    :   Thread(false /*canCallJava*/),
4187        mPlaybackThread(playbackThread),
4188        mWriteAckSequence(0),
4189        mDrainSequence(0)
4190{
4191}
4192
4193AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4194{
4195}
4196
4197void AudioFlinger::AsyncCallbackThread::onFirstRef()
4198{
4199    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4200}
4201
4202bool AudioFlinger::AsyncCallbackThread::threadLoop()
4203{
4204    while (!exitPending()) {
4205        uint32_t writeAckSequence;
4206        uint32_t drainSequence;
4207
4208        {
4209            Mutex::Autolock _l(mLock);
4210            while (!((mWriteAckSequence & 1) ||
4211                     (mDrainSequence & 1) ||
4212                     exitPending())) {
4213                mWaitWorkCV.wait(mLock);
4214            }
4215
4216            if (exitPending()) {
4217                break;
4218            }
4219            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4220                  mWriteAckSequence, mDrainSequence);
4221            writeAckSequence = mWriteAckSequence;
4222            mWriteAckSequence &= ~1;
4223            drainSequence = mDrainSequence;
4224            mDrainSequence &= ~1;
4225        }
4226        {
4227            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4228            if (playbackThread != 0) {
4229                if (writeAckSequence & 1) {
4230                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4231                }
4232                if (drainSequence & 1) {
4233                    playbackThread->resetDraining(drainSequence >> 1);
4234                }
4235            }
4236        }
4237    }
4238    return false;
4239}
4240
4241void AudioFlinger::AsyncCallbackThread::exit()
4242{
4243    ALOGV("AsyncCallbackThread::exit");
4244    Mutex::Autolock _l(mLock);
4245    requestExit();
4246    mWaitWorkCV.broadcast();
4247}
4248
4249void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4250{
4251    Mutex::Autolock _l(mLock);
4252    // bit 0 is cleared
4253    mWriteAckSequence = sequence << 1;
4254}
4255
4256void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4257{
4258    Mutex::Autolock _l(mLock);
4259    // ignore unexpected callbacks
4260    if (mWriteAckSequence & 2) {
4261        mWriteAckSequence |= 1;
4262        mWaitWorkCV.signal();
4263    }
4264}
4265
4266void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4267{
4268    Mutex::Autolock _l(mLock);
4269    // bit 0 is cleared
4270    mDrainSequence = sequence << 1;
4271}
4272
4273void AudioFlinger::AsyncCallbackThread::resetDraining()
4274{
4275    Mutex::Autolock _l(mLock);
4276    // ignore unexpected callbacks
4277    if (mDrainSequence & 2) {
4278        mDrainSequence |= 1;
4279        mWaitWorkCV.signal();
4280    }
4281}
4282
4283
4284// ----------------------------------------------------------------------------
4285AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4286        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4287    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4288        mHwPaused(false),
4289        mFlushPending(false),
4290        mPausedBytesRemaining(0)
4291{
4292    //FIXME: mStandby should be set to true by ThreadBase constructor
4293    mStandby = true;
4294}
4295
4296void AudioFlinger::OffloadThread::threadLoop_exit()
4297{
4298    if (mFlushPending || mHwPaused) {
4299        // If a flush is pending or track was paused, just discard buffered data
4300        flushHw_l();
4301    } else {
4302        mMixerStatus = MIXER_DRAIN_ALL;
4303        threadLoop_drain();
4304    }
4305    if (mUseAsyncWrite) {
4306        ALOG_ASSERT(mCallbackThread != 0);
4307        mCallbackThread->exit();
4308    }
4309    PlaybackThread::threadLoop_exit();
4310}
4311
4312AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4313    Vector< sp<Track> > *tracksToRemove
4314)
4315{
4316    size_t count = mActiveTracks.size();
4317
4318    mixer_state mixerStatus = MIXER_IDLE;
4319    bool doHwPause = false;
4320    bool doHwResume = false;
4321
4322    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4323
4324    // find out which tracks need to be processed
4325    for (size_t i = 0; i < count; i++) {
4326        sp<Track> t = mActiveTracks[i].promote();
4327        // The track died recently
4328        if (t == 0) {
4329            continue;
4330        }
4331        Track* const track = t.get();
4332        audio_track_cblk_t* cblk = track->cblk();
4333        // Only consider last track started for volume and mixer state control.
4334        // In theory an older track could underrun and restart after the new one starts
4335        // but as we only care about the transition phase between two tracks on a
4336        // direct output, it is not a problem to ignore the underrun case.
4337        sp<Track> l = mLatestActiveTrack.promote();
4338        bool last = l.get() == track;
4339
4340        if (track->isInvalid()) {
4341            ALOGW("An invalidated track shouldn't be in active list");
4342            tracksToRemove->add(track);
4343            continue;
4344        }
4345
4346        if (track->mState == TrackBase::IDLE) {
4347            ALOGW("An idle track shouldn't be in active list");
4348            continue;
4349        }
4350
4351        if (track->isPausing()) {
4352            track->setPaused();
4353            if (last) {
4354                if (!mHwPaused) {
4355                    doHwPause = true;
4356                    mHwPaused = true;
4357                }
4358                // If we were part way through writing the mixbuffer to
4359                // the HAL we must save this until we resume
4360                // BUG - this will be wrong if a different track is made active,
4361                // in that case we want to discard the pending data in the
4362                // mixbuffer and tell the client to present it again when the
4363                // track is resumed
4364                mPausedWriteLength = mCurrentWriteLength;
4365                mPausedBytesRemaining = mBytesRemaining;
4366                mBytesRemaining = 0;    // stop writing
4367            }
4368            tracksToRemove->add(track);
4369        } else if (track->isFlushPending()) {
4370            track->flushAck();
4371            if (last) {
4372                mFlushPending = true;
4373            }
4374        } else if (track->isResumePending()){
4375            track->resumeAck();
4376            if (last) {
4377                if (mPausedBytesRemaining) {
4378                    // Need to continue write that was interrupted
4379                    mCurrentWriteLength = mPausedWriteLength;
4380                    mBytesRemaining = mPausedBytesRemaining;
4381                    mPausedBytesRemaining = 0;
4382                }
4383                if (mHwPaused) {
4384                    doHwResume = true;
4385                    mHwPaused = false;
4386                    // threadLoop_mix() will handle the case that we need to
4387                    // resume an interrupted write
4388                }
4389                // enable write to audio HAL
4390                sleepTime = 0;
4391
4392                // Do not handle new data in this iteration even if track->framesReady()
4393                mixerStatus = MIXER_TRACKS_ENABLED;
4394            }
4395        }  else if (track->framesReady() && track->isReady() &&
4396                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4397            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4398            if (track->mFillingUpStatus == Track::FS_FILLED) {
4399                track->mFillingUpStatus = Track::FS_ACTIVE;
4400                // make sure processVolume_l() will apply new volume even if 0
4401                mLeftVolFloat = mRightVolFloat = -1.0;
4402            }
4403
4404            if (last) {
4405                sp<Track> previousTrack = mPreviousTrack.promote();
4406                if (previousTrack != 0) {
4407                    if (track != previousTrack.get()) {
4408                        // Flush any data still being written from last track
4409                        mBytesRemaining = 0;
4410                        if (mPausedBytesRemaining) {
4411                            // Last track was paused so we also need to flush saved
4412                            // mixbuffer state and invalidate track so that it will
4413                            // re-submit that unwritten data when it is next resumed
4414                            mPausedBytesRemaining = 0;
4415                            // Invalidate is a bit drastic - would be more efficient
4416                            // to have a flag to tell client that some of the
4417                            // previously written data was lost
4418                            previousTrack->invalidate();
4419                        }
4420                        // flush data already sent to the DSP if changing audio session as audio
4421                        // comes from a different source. Also invalidate previous track to force a
4422                        // seek when resuming.
4423                        if (previousTrack->sessionId() != track->sessionId()) {
4424                            previousTrack->invalidate();
4425                        }
4426                    }
4427                }
4428                mPreviousTrack = track;
4429                // reset retry count
4430                track->mRetryCount = kMaxTrackRetriesOffload;
4431                mActiveTrack = t;
4432                mixerStatus = MIXER_TRACKS_READY;
4433            }
4434        } else {
4435            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4436            if (track->isStopping_1()) {
4437                // Hardware buffer can hold a large amount of audio so we must
4438                // wait for all current track's data to drain before we say
4439                // that the track is stopped.
4440                if (mBytesRemaining == 0) {
4441                    // Only start draining when all data in mixbuffer
4442                    // has been written
4443                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4444                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4445                    // do not drain if no data was ever sent to HAL (mStandby == true)
4446                    if (last && !mStandby) {
4447                        // do not modify drain sequence if we are already draining. This happens
4448                        // when resuming from pause after drain.
4449                        if ((mDrainSequence & 1) == 0) {
4450                            sleepTime = 0;
4451                            standbyTime = systemTime() + standbyDelay;
4452                            mixerStatus = MIXER_DRAIN_TRACK;
4453                            mDrainSequence += 2;
4454                        }
4455                        if (mHwPaused) {
4456                            // It is possible to move from PAUSED to STOPPING_1 without
4457                            // a resume so we must ensure hardware is running
4458                            doHwResume = true;
4459                            mHwPaused = false;
4460                        }
4461                    }
4462                }
4463            } else if (track->isStopping_2()) {
4464                // Drain has completed or we are in standby, signal presentation complete
4465                if (!(mDrainSequence & 1) || !last || mStandby) {
4466                    track->mState = TrackBase::STOPPED;
4467                    size_t audioHALFrames =
4468                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4469                    size_t framesWritten =
4470                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4471                    track->presentationComplete(framesWritten, audioHALFrames);
4472                    track->reset();
4473                    tracksToRemove->add(track);
4474                }
4475            } else {
4476                // No buffers for this track. Give it a few chances to
4477                // fill a buffer, then remove it from active list.
4478                if (--(track->mRetryCount) <= 0) {
4479                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4480                          track->name());
4481                    tracksToRemove->add(track);
4482                    // indicate to client process that the track was disabled because of underrun;
4483                    // it will then automatically call start() when data is available
4484                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4485                } else if (last){
4486                    mixerStatus = MIXER_TRACKS_ENABLED;
4487                }
4488            }
4489        }
4490        // compute volume for this track
4491        processVolume_l(track, last);
4492    }
4493
4494    // make sure the pause/flush/resume sequence is executed in the right order.
4495    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4496    // before flush and then resume HW. This can happen in case of pause/flush/resume
4497    // if resume is received before pause is executed.
4498    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4499        mOutput->stream->pause(mOutput->stream);
4500    }
4501    if (mFlushPending) {
4502        flushHw_l();
4503        mFlushPending = false;
4504    }
4505    if (!mStandby && doHwResume) {
4506        mOutput->stream->resume(mOutput->stream);
4507    }
4508
4509    // remove all the tracks that need to be...
4510    removeTracks_l(*tracksToRemove);
4511
4512    return mixerStatus;
4513}
4514
4515// must be called with thread mutex locked
4516bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4517{
4518    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4519          mWriteAckSequence, mDrainSequence);
4520    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4521        return true;
4522    }
4523    return false;
4524}
4525
4526// must be called with thread mutex locked
4527bool AudioFlinger::OffloadThread::shouldStandby_l()
4528{
4529    bool trackPaused = false;
4530
4531    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4532    // after a timeout and we will enter standby then.
4533    if (mTracks.size() > 0) {
4534        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4535    }
4536
4537    return !mStandby && !trackPaused;
4538}
4539
4540
4541bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4542{
4543    Mutex::Autolock _l(mLock);
4544    return waitingAsyncCallback_l();
4545}
4546
4547void AudioFlinger::OffloadThread::flushHw_l()
4548{
4549    mOutput->stream->flush(mOutput->stream);
4550    // Flush anything still waiting in the mixbuffer
4551    mCurrentWriteLength = 0;
4552    mBytesRemaining = 0;
4553    mPausedWriteLength = 0;
4554    mPausedBytesRemaining = 0;
4555    mHwPaused = false;
4556
4557    if (mUseAsyncWrite) {
4558        // discard any pending drain or write ack by incrementing sequence
4559        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4560        mDrainSequence = (mDrainSequence + 2) & ~1;
4561        ALOG_ASSERT(mCallbackThread != 0);
4562        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4563        mCallbackThread->setDraining(mDrainSequence);
4564    }
4565}
4566
4567void AudioFlinger::OffloadThread::onAddNewTrack_l()
4568{
4569    sp<Track> previousTrack = mPreviousTrack.promote();
4570    sp<Track> latestTrack = mLatestActiveTrack.promote();
4571
4572    if (previousTrack != 0 && latestTrack != 0 &&
4573        (previousTrack->sessionId() != latestTrack->sessionId())) {
4574        mFlushPending = true;
4575    }
4576    PlaybackThread::onAddNewTrack_l();
4577}
4578
4579// ----------------------------------------------------------------------------
4580
4581AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4582        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4583    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4584                DUPLICATING),
4585        mWaitTimeMs(UINT_MAX)
4586{
4587    addOutputTrack(mainThread);
4588}
4589
4590AudioFlinger::DuplicatingThread::~DuplicatingThread()
4591{
4592    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4593        mOutputTracks[i]->destroy();
4594    }
4595}
4596
4597void AudioFlinger::DuplicatingThread::threadLoop_mix()
4598{
4599    // mix buffers...
4600    if (outputsReady(outputTracks)) {
4601        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4602    } else {
4603        memset(mSinkBuffer, 0, mSinkBufferSize);
4604    }
4605    sleepTime = 0;
4606    writeFrames = mNormalFrameCount;
4607    mCurrentWriteLength = mSinkBufferSize;
4608    standbyTime = systemTime() + standbyDelay;
4609}
4610
4611void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4612{
4613    if (sleepTime == 0) {
4614        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4615            sleepTime = activeSleepTime;
4616        } else {
4617            sleepTime = idleSleepTime;
4618        }
4619    } else if (mBytesWritten != 0) {
4620        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4621            writeFrames = mNormalFrameCount;
4622            memset(mSinkBuffer, 0, mSinkBufferSize);
4623        } else {
4624            // flush remaining overflow buffers in output tracks
4625            writeFrames = 0;
4626        }
4627        sleepTime = 0;
4628    }
4629}
4630
4631ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4632{
4633    for (size_t i = 0; i < outputTracks.size(); i++) {
4634        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4635        // for delivery downstream as needed. This in-place conversion is safe as
4636        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4637        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4638        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4639            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4640                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4641        }
4642        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4643    }
4644    mStandby = false;
4645    return (ssize_t)mSinkBufferSize;
4646}
4647
4648void AudioFlinger::DuplicatingThread::threadLoop_standby()
4649{
4650    // DuplicatingThread implements standby by stopping all tracks
4651    for (size_t i = 0; i < outputTracks.size(); i++) {
4652        outputTracks[i]->stop();
4653    }
4654}
4655
4656void AudioFlinger::DuplicatingThread::saveOutputTracks()
4657{
4658    outputTracks = mOutputTracks;
4659}
4660
4661void AudioFlinger::DuplicatingThread::clearOutputTracks()
4662{
4663    outputTracks.clear();
4664}
4665
4666void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4667{
4668    Mutex::Autolock _l(mLock);
4669    // FIXME explain this formula
4670    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4671    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4672    // due to current usage case and restrictions on the AudioBufferProvider.
4673    // Actual buffer conversion is done in threadLoop_write().
4674    //
4675    // TODO: This may change in the future, depending on multichannel
4676    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4677    OutputTrack *outputTrack = new OutputTrack(thread,
4678                                            this,
4679                                            mSampleRate,
4680                                            AUDIO_FORMAT_PCM_16_BIT,
4681                                            mChannelMask,
4682                                            frameCount,
4683                                            IPCThreadState::self()->getCallingUid());
4684    if (outputTrack->cblk() != NULL) {
4685        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4686        mOutputTracks.add(outputTrack);
4687        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4688        updateWaitTime_l();
4689    }
4690}
4691
4692void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4693{
4694    Mutex::Autolock _l(mLock);
4695    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4696        if (mOutputTracks[i]->thread() == thread) {
4697            mOutputTracks[i]->destroy();
4698            mOutputTracks.removeAt(i);
4699            updateWaitTime_l();
4700            return;
4701        }
4702    }
4703    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4704}
4705
4706// caller must hold mLock
4707void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4708{
4709    mWaitTimeMs = UINT_MAX;
4710    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4711        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4712        if (strong != 0) {
4713            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4714            if (waitTimeMs < mWaitTimeMs) {
4715                mWaitTimeMs = waitTimeMs;
4716            }
4717        }
4718    }
4719}
4720
4721
4722bool AudioFlinger::DuplicatingThread::outputsReady(
4723        const SortedVector< sp<OutputTrack> > &outputTracks)
4724{
4725    for (size_t i = 0; i < outputTracks.size(); i++) {
4726        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4727        if (thread == 0) {
4728            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4729                    outputTracks[i].get());
4730            return false;
4731        }
4732        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4733        // see note at standby() declaration
4734        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4735            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4736                    thread.get());
4737            return false;
4738        }
4739    }
4740    return true;
4741}
4742
4743uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4744{
4745    return (mWaitTimeMs * 1000) / 2;
4746}
4747
4748void AudioFlinger::DuplicatingThread::cacheParameters_l()
4749{
4750    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4751    updateWaitTime_l();
4752
4753    MixerThread::cacheParameters_l();
4754}
4755
4756// ----------------------------------------------------------------------------
4757//      Record
4758// ----------------------------------------------------------------------------
4759
4760AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4761                                         AudioStreamIn *input,
4762                                         audio_io_handle_t id,
4763                                         audio_devices_t outDevice,
4764                                         audio_devices_t inDevice
4765#ifdef TEE_SINK
4766                                         , const sp<NBAIO_Sink>& teeSink
4767#endif
4768                                         ) :
4769    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4770    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4771    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4772    mRsmpInRear(0)
4773#ifdef TEE_SINK
4774    , mTeeSink(teeSink)
4775#endif
4776    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4777            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4778    // mFastCapture below
4779    , mFastCaptureFutex(0)
4780    // mInputSource
4781    // mPipeSink
4782    // mPipeSource
4783    , mPipeFramesP2(0)
4784    // mPipeMemory
4785    // mFastCaptureNBLogWriter
4786    , mFastTrackAvail(true)
4787{
4788    snprintf(mName, kNameLength, "AudioIn_%X", id);
4789    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4790
4791    readInputParameters_l();
4792
4793    // create an NBAIO source for the HAL input stream, and negotiate
4794    mInputSource = new AudioStreamInSource(input->stream);
4795    size_t numCounterOffers = 0;
4796    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4797    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4798    ALOG_ASSERT(index == 0);
4799
4800    // initialize fast capture depending on configuration
4801    bool initFastCapture;
4802    switch (kUseFastCapture) {
4803    case FastCapture_Never:
4804        initFastCapture = false;
4805        break;
4806    case FastCapture_Always:
4807        initFastCapture = true;
4808        break;
4809    case FastCapture_Static:
4810        uint32_t primaryOutputSampleRate;
4811        {
4812            AutoMutex _l(audioFlinger->mHardwareLock);
4813            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4814        }
4815        initFastCapture =
4816                // either capture sample rate is same as (a reasonable) primary output sample rate
4817                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4818                    (mSampleRate == primaryOutputSampleRate)) ||
4819                // or primary output sample rate is unknown, and capture sample rate is reasonable
4820                ((primaryOutputSampleRate == 0) &&
4821                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4822                // and the buffer size is < 10 ms
4823                (mFrameCount * 1000) / mSampleRate < 10;
4824        break;
4825    // case FastCapture_Dynamic:
4826    }
4827
4828    if (initFastCapture) {
4829        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4830        NBAIO_Format format = mInputSource->format();
4831        size_t pipeFramesP2 = roundup(mFrameCount * 8);
4832        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4833        void *pipeBuffer;
4834        const sp<MemoryDealer> roHeap(readOnlyHeap());
4835        sp<IMemory> pipeMemory;
4836        if ((roHeap == 0) ||
4837                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4838                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4839            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4840            goto failed;
4841        }
4842        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4843        memset(pipeBuffer, 0, pipeSize);
4844        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4845        const NBAIO_Format offers[1] = {format};
4846        size_t numCounterOffers = 0;
4847        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4848        ALOG_ASSERT(index == 0);
4849        mPipeSink = pipe;
4850        PipeReader *pipeReader = new PipeReader(*pipe);
4851        numCounterOffers = 0;
4852        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4853        ALOG_ASSERT(index == 0);
4854        mPipeSource = pipeReader;
4855        mPipeFramesP2 = pipeFramesP2;
4856        mPipeMemory = pipeMemory;
4857
4858        // create fast capture
4859        mFastCapture = new FastCapture();
4860        FastCaptureStateQueue *sq = mFastCapture->sq();
4861#ifdef STATE_QUEUE_DUMP
4862        // FIXME
4863#endif
4864        FastCaptureState *state = sq->begin();
4865        state->mCblk = NULL;
4866        state->mInputSource = mInputSource.get();
4867        state->mInputSourceGen++;
4868        state->mPipeSink = pipe;
4869        state->mPipeSinkGen++;
4870        state->mFrameCount = mFrameCount;
4871        state->mCommand = FastCaptureState::COLD_IDLE;
4872        // already done in constructor initialization list
4873        //mFastCaptureFutex = 0;
4874        state->mColdFutexAddr = &mFastCaptureFutex;
4875        state->mColdGen++;
4876        state->mDumpState = &mFastCaptureDumpState;
4877#ifdef TEE_SINK
4878        // FIXME
4879#endif
4880        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4881        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4882        sq->end();
4883        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4884
4885        // start the fast capture
4886        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4887        pid_t tid = mFastCapture->getTid();
4888        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4889        if (err != 0) {
4890            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4891                    kPriorityFastCapture, getpid_cached, tid, err);
4892        }
4893
4894#ifdef AUDIO_WATCHDOG
4895        // FIXME
4896#endif
4897
4898    }
4899failed: ;
4900
4901    // FIXME mNormalSource
4902}
4903
4904
4905AudioFlinger::RecordThread::~RecordThread()
4906{
4907    if (mFastCapture != 0) {
4908        FastCaptureStateQueue *sq = mFastCapture->sq();
4909        FastCaptureState *state = sq->begin();
4910        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4911            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4912            if (old == -1) {
4913                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4914            }
4915        }
4916        state->mCommand = FastCaptureState::EXIT;
4917        sq->end();
4918        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4919        mFastCapture->join();
4920        mFastCapture.clear();
4921    }
4922    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4923    mAudioFlinger->unregisterWriter(mNBLogWriter);
4924    delete[] mRsmpInBuffer;
4925}
4926
4927void AudioFlinger::RecordThread::onFirstRef()
4928{
4929    run(mName, PRIORITY_URGENT_AUDIO);
4930}
4931
4932bool AudioFlinger::RecordThread::threadLoop()
4933{
4934    nsecs_t lastWarning = 0;
4935
4936    inputStandBy();
4937
4938reacquire_wakelock:
4939    sp<RecordTrack> activeTrack;
4940    int activeTracksGen;
4941    {
4942        Mutex::Autolock _l(mLock);
4943        size_t size = mActiveTracks.size();
4944        activeTracksGen = mActiveTracksGen;
4945        if (size > 0) {
4946            // FIXME an arbitrary choice
4947            activeTrack = mActiveTracks[0];
4948            acquireWakeLock_l(activeTrack->uid());
4949            if (size > 1) {
4950                SortedVector<int> tmp;
4951                for (size_t i = 0; i < size; i++) {
4952                    tmp.add(mActiveTracks[i]->uid());
4953                }
4954                updateWakeLockUids_l(tmp);
4955            }
4956        } else {
4957            acquireWakeLock_l(-1);
4958        }
4959    }
4960
4961    // used to request a deferred sleep, to be executed later while mutex is unlocked
4962    uint32_t sleepUs = 0;
4963
4964    // loop while there is work to do
4965    for (;;) {
4966        Vector< sp<EffectChain> > effectChains;
4967
4968        // sleep with mutex unlocked
4969        if (sleepUs > 0) {
4970            usleep(sleepUs);
4971            sleepUs = 0;
4972        }
4973
4974        // activeTracks accumulates a copy of a subset of mActiveTracks
4975        Vector< sp<RecordTrack> > activeTracks;
4976
4977        // reference to the (first and only) fast track
4978        sp<RecordTrack> fastTrack;
4979
4980        { // scope for mLock
4981            Mutex::Autolock _l(mLock);
4982
4983            processConfigEvents_l();
4984
4985            // check exitPending here because checkForNewParameters_l() and
4986            // checkForNewParameters_l() can temporarily release mLock
4987            if (exitPending()) {
4988                break;
4989            }
4990
4991            // if no active track(s), then standby and release wakelock
4992            size_t size = mActiveTracks.size();
4993            if (size == 0) {
4994                standbyIfNotAlreadyInStandby();
4995                // exitPending() can't become true here
4996                releaseWakeLock_l();
4997                ALOGV("RecordThread: loop stopping");
4998                // go to sleep
4999                mWaitWorkCV.wait(mLock);
5000                ALOGV("RecordThread: loop starting");
5001                goto reacquire_wakelock;
5002            }
5003
5004            if (mActiveTracksGen != activeTracksGen) {
5005                activeTracksGen = mActiveTracksGen;
5006                SortedVector<int> tmp;
5007                for (size_t i = 0; i < size; i++) {
5008                    tmp.add(mActiveTracks[i]->uid());
5009                }
5010                updateWakeLockUids_l(tmp);
5011            }
5012
5013            bool doBroadcast = false;
5014            for (size_t i = 0; i < size; ) {
5015
5016                activeTrack = mActiveTracks[i];
5017                if (activeTrack->isTerminated()) {
5018                    removeTrack_l(activeTrack);
5019                    mActiveTracks.remove(activeTrack);
5020                    mActiveTracksGen++;
5021                    size--;
5022                    continue;
5023                }
5024
5025                TrackBase::track_state activeTrackState = activeTrack->mState;
5026                switch (activeTrackState) {
5027
5028                case TrackBase::PAUSING:
5029                    mActiveTracks.remove(activeTrack);
5030                    mActiveTracksGen++;
5031                    doBroadcast = true;
5032                    size--;
5033                    continue;
5034
5035                case TrackBase::STARTING_1:
5036                    sleepUs = 10000;
5037                    i++;
5038                    continue;
5039
5040                case TrackBase::STARTING_2:
5041                    doBroadcast = true;
5042                    mStandby = false;
5043                    activeTrack->mState = TrackBase::ACTIVE;
5044                    break;
5045
5046                case TrackBase::ACTIVE:
5047                    break;
5048
5049                case TrackBase::IDLE:
5050                    i++;
5051                    continue;
5052
5053                default:
5054                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5055                }
5056
5057                activeTracks.add(activeTrack);
5058                i++;
5059
5060                if (activeTrack->isFastTrack()) {
5061                    ALOG_ASSERT(!mFastTrackAvail);
5062                    ALOG_ASSERT(fastTrack == 0);
5063                    fastTrack = activeTrack;
5064                }
5065            }
5066            if (doBroadcast) {
5067                mStartStopCond.broadcast();
5068            }
5069
5070            // sleep if there are no active tracks to process
5071            if (activeTracks.size() == 0) {
5072                if (sleepUs == 0) {
5073                    sleepUs = kRecordThreadSleepUs;
5074                }
5075                continue;
5076            }
5077            sleepUs = 0;
5078
5079            lockEffectChains_l(effectChains);
5080        }
5081
5082        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5083
5084        size_t size = effectChains.size();
5085        for (size_t i = 0; i < size; i++) {
5086            // thread mutex is not locked, but effect chain is locked
5087            effectChains[i]->process_l();
5088        }
5089
5090        // Start the fast capture if it's not already running
5091        if (mFastCapture != 0) {
5092            FastCaptureStateQueue *sq = mFastCapture->sq();
5093            FastCaptureState *state = sq->begin();
5094            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5095                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5096                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5097                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5098                    if (old == -1) {
5099                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5100                    }
5101                }
5102                state->mCommand = FastCaptureState::READ_WRITE;
5103#if 0   // FIXME
5104                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5105                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5106#endif
5107                state->mCblk = fastTrack != 0 ? fastTrack->cblk() : NULL;
5108                sq->end();
5109                sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5110#if 0
5111                if (kUseFastCapture == FastCapture_Dynamic) {
5112                    mNormalSource = mPipeSource;
5113                }
5114#endif
5115            } else {
5116                sq->end(false /*didModify*/);
5117            }
5118        }
5119
5120        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5121        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5122        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5123        // If destination is non-contiguous, first read past the nominal end of buffer, then
5124        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5125
5126        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5127        ssize_t framesRead;
5128
5129        // If an NBAIO source is present, use it to read the normal capture's data
5130        if (mPipeSource != 0) {
5131            size_t framesToRead = mBufferSize / mFrameSize;
5132            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5133                    framesToRead, AudioBufferProvider::kInvalidPTS);
5134            if (framesRead == 0) {
5135                // since pipe is non-blocking, simulate blocking input
5136                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5137            }
5138        // otherwise use the HAL / AudioStreamIn directly
5139        } else {
5140            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5141                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5142            if (bytesRead < 0) {
5143                framesRead = bytesRead;
5144            } else {
5145                framesRead = bytesRead / mFrameSize;
5146            }
5147        }
5148
5149        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5150            ALOGE("read failed: framesRead=%d", framesRead);
5151            // Force input into standby so that it tries to recover at next read attempt
5152            inputStandBy();
5153            sleepUs = kRecordThreadSleepUs;
5154        }
5155        if (framesRead <= 0) {
5156            goto unlock;
5157        }
5158        ALOG_ASSERT(framesRead > 0);
5159
5160        if (mTeeSink != 0) {
5161            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5162        }
5163        // If destination is non-contiguous, we now correct for reading past end of buffer.
5164        {
5165            size_t part1 = mRsmpInFramesP2 - rear;
5166            if ((size_t) framesRead > part1) {
5167                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5168                        (framesRead - part1) * mFrameSize);
5169            }
5170        }
5171        rear = mRsmpInRear += framesRead;
5172
5173        size = activeTracks.size();
5174        // loop over each active track
5175        for (size_t i = 0; i < size; i++) {
5176            activeTrack = activeTracks[i];
5177
5178            // skip fast tracks, as those are handled directly by FastCapture
5179            if (activeTrack->isFastTrack()) {
5180                continue;
5181            }
5182
5183            enum {
5184                OVERRUN_UNKNOWN,
5185                OVERRUN_TRUE,
5186                OVERRUN_FALSE
5187            } overrun = OVERRUN_UNKNOWN;
5188
5189            // loop over getNextBuffer to handle circular sink
5190            for (;;) {
5191
5192                activeTrack->mSink.frameCount = ~0;
5193                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5194                size_t framesOut = activeTrack->mSink.frameCount;
5195                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5196
5197                int32_t front = activeTrack->mRsmpInFront;
5198                ssize_t filled = rear - front;
5199                size_t framesIn;
5200
5201                if (filled < 0) {
5202                    // should not happen, but treat like a massive overrun and re-sync
5203                    framesIn = 0;
5204                    activeTrack->mRsmpInFront = rear;
5205                    overrun = OVERRUN_TRUE;
5206                } else if ((size_t) filled <= mRsmpInFrames) {
5207                    framesIn = (size_t) filled;
5208                } else {
5209                    // client is not keeping up with server, but give it latest data
5210                    framesIn = mRsmpInFrames;
5211                    activeTrack->mRsmpInFront = front = rear - framesIn;
5212                    overrun = OVERRUN_TRUE;
5213                }
5214
5215                if (framesOut == 0 || framesIn == 0) {
5216                    break;
5217                }
5218
5219                if (activeTrack->mResampler == NULL) {
5220                    // no resampling
5221                    if (framesIn > framesOut) {
5222                        framesIn = framesOut;
5223                    } else {
5224                        framesOut = framesIn;
5225                    }
5226                    int8_t *dst = activeTrack->mSink.i8;
5227                    while (framesIn > 0) {
5228                        front &= mRsmpInFramesP2 - 1;
5229                        size_t part1 = mRsmpInFramesP2 - front;
5230                        if (part1 > framesIn) {
5231                            part1 = framesIn;
5232                        }
5233                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5234                        if (mChannelCount == activeTrack->mChannelCount) {
5235                            memcpy(dst, src, part1 * mFrameSize);
5236                        } else if (mChannelCount == 1) {
5237                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5238                                    part1);
5239                        } else {
5240                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5241                                    part1);
5242                        }
5243                        dst += part1 * activeTrack->mFrameSize;
5244                        front += part1;
5245                        framesIn -= part1;
5246                    }
5247                    activeTrack->mRsmpInFront += framesOut;
5248
5249                } else {
5250                    // resampling
5251                    // FIXME framesInNeeded should really be part of resampler API, and should
5252                    //       depend on the SRC ratio
5253                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5254                    size_t framesInNeeded;
5255                    // FIXME only re-calculate when it changes, and optimize for common ratios
5256                    double inOverOut = (double) mSampleRate / activeTrack->mSampleRate;
5257                    double outOverIn = (double) activeTrack->mSampleRate / mSampleRate;
5258                    framesInNeeded = ceil(framesOut * inOverOut) + 1;
5259                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5260                                framesInNeeded, framesOut, inOverOut);
5261                    // Although we theoretically have framesIn in circular buffer, some of those are
5262                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5263                    size_t unreleased = activeTrack->mRsmpInUnrel;
5264                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5265                    if (framesIn < framesInNeeded) {
5266                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5267                                "produce %u out given in/out ratio of %.4g",
5268                                framesIn, framesInNeeded, framesOut, inOverOut);
5269                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * outOverIn) : 0;
5270                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5271                        if (newFramesOut == 0) {
5272                            break;
5273                        }
5274                        framesInNeeded = ceil(newFramesOut * inOverOut) + 1;
5275                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5276                                framesInNeeded, newFramesOut, outOverIn);
5277                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5278                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5279                              "given in/out ratio of %.4g",
5280                              framesIn, framesInNeeded, newFramesOut, inOverOut);
5281                        framesOut = newFramesOut;
5282                    } else {
5283                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5284                            "given in/out ratio of %.4g",
5285                            framesIn, framesInNeeded, framesOut, inOverOut);
5286                    }
5287
5288                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5289                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5290                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5291                        delete[] activeTrack->mRsmpOutBuffer;
5292                        // resampler always outputs stereo
5293                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5294                        activeTrack->mRsmpOutFrameCount = framesOut;
5295                    }
5296
5297                    // resampler accumulates, but we only have one source track
5298                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5299                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5300                            // FIXME how about having activeTrack implement this interface itself?
5301                            activeTrack->mResamplerBufferProvider
5302                            /*this*/ /* AudioBufferProvider* */);
5303                    // ditherAndClamp() works as long as all buffers returned by
5304                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5305                    if (activeTrack->mChannelCount == 1) {
5306                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5307                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5308                                framesOut);
5309                        // the resampler always outputs stereo samples:
5310                        // do post stereo to mono conversion
5311                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5312                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5313                    } else {
5314                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5315                                activeTrack->mRsmpOutBuffer, framesOut);
5316                    }
5317                    // now done with mRsmpOutBuffer
5318
5319                }
5320
5321                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5322                    overrun = OVERRUN_FALSE;
5323                }
5324
5325                if (activeTrack->mFramesToDrop == 0) {
5326                    if (framesOut > 0) {
5327                        activeTrack->mSink.frameCount = framesOut;
5328                        activeTrack->releaseBuffer(&activeTrack->mSink);
5329                    }
5330                } else {
5331                    // FIXME could do a partial drop of framesOut
5332                    if (activeTrack->mFramesToDrop > 0) {
5333                        activeTrack->mFramesToDrop -= framesOut;
5334                        if (activeTrack->mFramesToDrop <= 0) {
5335                            activeTrack->clearSyncStartEvent();
5336                        }
5337                    } else {
5338                        activeTrack->mFramesToDrop += framesOut;
5339                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5340                                activeTrack->mSyncStartEvent->isCancelled()) {
5341                            ALOGW("Synced record %s, session %d, trigger session %d",
5342                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5343                                  activeTrack->sessionId(),
5344                                  (activeTrack->mSyncStartEvent != 0) ?
5345                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5346                            activeTrack->clearSyncStartEvent();
5347                        }
5348                    }
5349                }
5350
5351                if (framesOut == 0) {
5352                    break;
5353                }
5354            }
5355
5356            switch (overrun) {
5357            case OVERRUN_TRUE:
5358                // client isn't retrieving buffers fast enough
5359                if (!activeTrack->setOverflow()) {
5360                    nsecs_t now = systemTime();
5361                    // FIXME should lastWarning per track?
5362                    if ((now - lastWarning) > kWarningThrottleNs) {
5363                        ALOGW("RecordThread: buffer overflow");
5364                        lastWarning = now;
5365                    }
5366                }
5367                break;
5368            case OVERRUN_FALSE:
5369                activeTrack->clearOverflow();
5370                break;
5371            case OVERRUN_UNKNOWN:
5372                break;
5373            }
5374
5375        }
5376
5377unlock:
5378        // enable changes in effect chain
5379        unlockEffectChains(effectChains);
5380        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5381    }
5382
5383    standbyIfNotAlreadyInStandby();
5384
5385    {
5386        Mutex::Autolock _l(mLock);
5387        for (size_t i = 0; i < mTracks.size(); i++) {
5388            sp<RecordTrack> track = mTracks[i];
5389            track->invalidate();
5390        }
5391        mActiveTracks.clear();
5392        mActiveTracksGen++;
5393        mStartStopCond.broadcast();
5394    }
5395
5396    releaseWakeLock();
5397
5398    ALOGV("RecordThread %p exiting", this);
5399    return false;
5400}
5401
5402void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5403{
5404    if (!mStandby) {
5405        inputStandBy();
5406        mStandby = true;
5407    }
5408}
5409
5410void AudioFlinger::RecordThread::inputStandBy()
5411{
5412    // Idle the fast capture if it's currently running
5413    if (mFastCapture != 0) {
5414        FastCaptureStateQueue *sq = mFastCapture->sq();
5415        FastCaptureState *state = sq->begin();
5416        if (!(state->mCommand & FastCaptureState::IDLE)) {
5417            state->mCommand = FastCaptureState::COLD_IDLE;
5418            state->mColdFutexAddr = &mFastCaptureFutex;
5419            state->mColdGen++;
5420            mFastCaptureFutex = 0;
5421            sq->end();
5422            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5423            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5424#if 0
5425            if (kUseFastCapture == FastCapture_Dynamic) {
5426                // FIXME
5427            }
5428#endif
5429#ifdef AUDIO_WATCHDOG
5430            // FIXME
5431#endif
5432        } else {
5433            sq->end(false /*didModify*/);
5434        }
5435    }
5436    mInput->stream->common.standby(&mInput->stream->common);
5437}
5438
5439// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5440sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5441        const sp<AudioFlinger::Client>& client,
5442        uint32_t sampleRate,
5443        audio_format_t format,
5444        audio_channel_mask_t channelMask,
5445        size_t *pFrameCount,
5446        int sessionId,
5447        size_t *notificationFrames,
5448        int uid,
5449        IAudioFlinger::track_flags_t *flags,
5450        pid_t tid,
5451        status_t *status)
5452{
5453    size_t frameCount = *pFrameCount;
5454    sp<RecordTrack> track;
5455    status_t lStatus;
5456
5457    // client expresses a preference for FAST, but we get the final say
5458    if (*flags & IAudioFlinger::TRACK_FAST) {
5459      if (
5460            // use case: callback handler and frame count is default or at least as large as HAL
5461            (
5462                (tid != -1) &&
5463                ((frameCount == 0) /*||
5464                // FIXME must be equal to pipe depth, so don't allow it to be specified by client
5465                // FIXME not necessarily true, should be native frame count for native SR!
5466                (frameCount >= mFrameCount)*/)
5467            ) &&
5468            // PCM data
5469            audio_is_linear_pcm(format) &&
5470            // native format
5471            (format == mFormat) &&
5472            // mono or stereo
5473            ( (channelMask == AUDIO_CHANNEL_IN_MONO) ||
5474              (channelMask == AUDIO_CHANNEL_IN_STEREO) ) &&
5475            // native channel mask
5476            (channelMask == mChannelMask) &&
5477            // native hardware sample rate
5478            (sampleRate == mSampleRate) &&
5479            // record thread has an associated fast capture
5480            hasFastCapture() &&
5481            // there are sufficient fast track slots available
5482            mFastTrackAvail
5483        ) {
5484        // if frameCount not specified, then it defaults to pipe frame count
5485        if (frameCount == 0) {
5486            frameCount = mPipeFramesP2;
5487        }
5488        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
5489                frameCount, mFrameCount);
5490      } else {
5491        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
5492                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5493                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5494                frameCount, mFrameCount, format,
5495                audio_is_linear_pcm(format),
5496                channelMask, sampleRate, mSampleRate, hasFastCapture(), tid, mFastTrackAvail);
5497        *flags &= ~IAudioFlinger::TRACK_FAST;
5498        // FIXME It's not clear that we need to enforce this any more, since we have a pipe.
5499        // For compatibility with AudioRecord calculation, buffer depth is forced
5500        // to be at least 2 x the record thread frame count and cover audio hardware latency.
5501        // This is probably too conservative, but legacy application code may depend on it.
5502        // If you change this calculation, also review the start threshold which is related.
5503        // FIXME It's not clear how input latency actually matters.  Perhaps this should be 0.
5504        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
5505        size_t mNormalFrameCount = 2048; // FIXME
5506        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
5507        if (minBufCount < 2) {
5508            minBufCount = 2;
5509        }
5510        size_t minFrameCount = mNormalFrameCount * minBufCount;
5511        if (frameCount < minFrameCount) {
5512            frameCount = minFrameCount;
5513        }
5514      }
5515    }
5516    *pFrameCount = frameCount;
5517    *notificationFrames = 0;    // FIXME implement
5518
5519    lStatus = initCheck();
5520    if (lStatus != NO_ERROR) {
5521        ALOGE("createRecordTrack_l() audio driver not initialized");
5522        goto Exit;
5523    }
5524
5525    { // scope for mLock
5526        Mutex::Autolock _l(mLock);
5527
5528        track = new RecordTrack(this, client, sampleRate,
5529                      format, channelMask, frameCount, sessionId, uid,
5530                      *flags);
5531
5532        lStatus = track->initCheck();
5533        if (lStatus != NO_ERROR) {
5534            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5535            // track must be cleared from the caller as the caller has the AF lock
5536            goto Exit;
5537        }
5538        mTracks.add(track);
5539
5540        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5541        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5542                        mAudioFlinger->btNrecIsOff();
5543        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5544        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5545
5546        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5547            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5548            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5549            // so ask activity manager to do this on our behalf
5550            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5551        }
5552    }
5553
5554    lStatus = NO_ERROR;
5555
5556Exit:
5557    *status = lStatus;
5558    return track;
5559}
5560
5561status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5562                                           AudioSystem::sync_event_t event,
5563                                           int triggerSession)
5564{
5565    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5566    sp<ThreadBase> strongMe = this;
5567    status_t status = NO_ERROR;
5568
5569    if (event == AudioSystem::SYNC_EVENT_NONE) {
5570        recordTrack->clearSyncStartEvent();
5571    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5572        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5573                                       triggerSession,
5574                                       recordTrack->sessionId(),
5575                                       syncStartEventCallback,
5576                                       recordTrack);
5577        // Sync event can be cancelled by the trigger session if the track is not in a
5578        // compatible state in which case we start record immediately
5579        if (recordTrack->mSyncStartEvent->isCancelled()) {
5580            recordTrack->clearSyncStartEvent();
5581        } else {
5582            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5583            recordTrack->mFramesToDrop = -
5584                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5585        }
5586    }
5587
5588    {
5589        // This section is a rendezvous between binder thread executing start() and RecordThread
5590        AutoMutex lock(mLock);
5591        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5592            if (recordTrack->mState == TrackBase::PAUSING) {
5593                ALOGV("active record track PAUSING -> ACTIVE");
5594                recordTrack->mState = TrackBase::ACTIVE;
5595            } else {
5596                ALOGV("active record track state %d", recordTrack->mState);
5597            }
5598            return status;
5599        }
5600
5601        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5602        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5603        //      or using a separate command thread
5604        recordTrack->mState = TrackBase::STARTING_1;
5605        mActiveTracks.add(recordTrack);
5606        mActiveTracksGen++;
5607        mLock.unlock();
5608        status_t status = AudioSystem::startInput(mId);
5609        mLock.lock();
5610        // FIXME should verify that recordTrack is still in mActiveTracks
5611        if (status != NO_ERROR) {
5612            mActiveTracks.remove(recordTrack);
5613            mActiveTracksGen++;
5614            recordTrack->clearSyncStartEvent();
5615            return status;
5616        }
5617        // Catch up with current buffer indices if thread is already running.
5618        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5619        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5620        // see previously buffered data before it called start(), but with greater risk of overrun.
5621
5622        recordTrack->mRsmpInFront = mRsmpInRear;
5623        recordTrack->mRsmpInUnrel = 0;
5624        // FIXME why reset?
5625        if (recordTrack->mResampler != NULL) {
5626            recordTrack->mResampler->reset();
5627        }
5628        recordTrack->mState = TrackBase::STARTING_2;
5629        // signal thread to start
5630        mWaitWorkCV.broadcast();
5631        if (mActiveTracks.indexOf(recordTrack) < 0) {
5632            ALOGV("Record failed to start");
5633            status = BAD_VALUE;
5634            goto startError;
5635        }
5636        return status;
5637    }
5638
5639startError:
5640    AudioSystem::stopInput(mId);
5641    recordTrack->clearSyncStartEvent();
5642    // FIXME I wonder why we do not reset the state here?
5643    return status;
5644}
5645
5646void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5647{
5648    sp<SyncEvent> strongEvent = event.promote();
5649
5650    if (strongEvent != 0) {
5651        sp<RefBase> ptr = strongEvent->cookie().promote();
5652        if (ptr != 0) {
5653            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5654            recordTrack->handleSyncStartEvent(strongEvent);
5655        }
5656    }
5657}
5658
5659bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5660    ALOGV("RecordThread::stop");
5661    AutoMutex _l(mLock);
5662    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5663        return false;
5664    }
5665    // note that threadLoop may still be processing the track at this point [without lock]
5666    recordTrack->mState = TrackBase::PAUSING;
5667    // do not wait for mStartStopCond if exiting
5668    if (exitPending()) {
5669        return true;
5670    }
5671    // FIXME incorrect usage of wait: no explicit predicate or loop
5672    mStartStopCond.wait(mLock);
5673    // if we have been restarted, recordTrack is in mActiveTracks here
5674    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5675        ALOGV("Record stopped OK");
5676        return true;
5677    }
5678    return false;
5679}
5680
5681bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5682{
5683    return false;
5684}
5685
5686status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5687{
5688#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5689    if (!isValidSyncEvent(event)) {
5690        return BAD_VALUE;
5691    }
5692
5693    int eventSession = event->triggerSession();
5694    status_t ret = NAME_NOT_FOUND;
5695
5696    Mutex::Autolock _l(mLock);
5697
5698    for (size_t i = 0; i < mTracks.size(); i++) {
5699        sp<RecordTrack> track = mTracks[i];
5700        if (eventSession == track->sessionId()) {
5701            (void) track->setSyncEvent(event);
5702            ret = NO_ERROR;
5703        }
5704    }
5705    return ret;
5706#else
5707    return BAD_VALUE;
5708#endif
5709}
5710
5711// destroyTrack_l() must be called with ThreadBase::mLock held
5712void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5713{
5714    track->terminate();
5715    track->mState = TrackBase::STOPPED;
5716    // active tracks are removed by threadLoop()
5717    if (mActiveTracks.indexOf(track) < 0) {
5718        removeTrack_l(track);
5719    }
5720}
5721
5722void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5723{
5724    mTracks.remove(track);
5725    // need anything related to effects here?
5726    if (track->isFastTrack()) {
5727        ALOG_ASSERT(!mFastTrackAvail);
5728        mFastTrackAvail = true;
5729    }
5730}
5731
5732void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5733{
5734    dumpInternals(fd, args);
5735    dumpTracks(fd, args);
5736    dumpEffectChains(fd, args);
5737}
5738
5739void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5740{
5741    dprintf(fd, "\nInput thread %p:\n", this);
5742
5743    if (mActiveTracks.size() > 0) {
5744        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5745    } else {
5746        dprintf(fd, "  No active record clients\n");
5747    }
5748    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5749
5750    dumpBase(fd, args);
5751}
5752
5753void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5754{
5755    const size_t SIZE = 256;
5756    char buffer[SIZE];
5757    String8 result;
5758
5759    size_t numtracks = mTracks.size();
5760    size_t numactive = mActiveTracks.size();
5761    size_t numactiveseen = 0;
5762    dprintf(fd, "  %d Tracks", numtracks);
5763    if (numtracks) {
5764        dprintf(fd, " of which %d are active\n", numactive);
5765        RecordTrack::appendDumpHeader(result);
5766        for (size_t i = 0; i < numtracks ; ++i) {
5767            sp<RecordTrack> track = mTracks[i];
5768            if (track != 0) {
5769                bool active = mActiveTracks.indexOf(track) >= 0;
5770                if (active) {
5771                    numactiveseen++;
5772                }
5773                track->dump(buffer, SIZE, active);
5774                result.append(buffer);
5775            }
5776        }
5777    } else {
5778        dprintf(fd, "\n");
5779    }
5780
5781    if (numactiveseen != numactive) {
5782        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5783                " not in the track list\n");
5784        result.append(buffer);
5785        RecordTrack::appendDumpHeader(result);
5786        for (size_t i = 0; i < numactive; ++i) {
5787            sp<RecordTrack> track = mActiveTracks[i];
5788            if (mTracks.indexOf(track) < 0) {
5789                track->dump(buffer, SIZE, true);
5790                result.append(buffer);
5791            }
5792        }
5793
5794    }
5795    write(fd, result.string(), result.size());
5796}
5797
5798// AudioBufferProvider interface
5799status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5800        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5801{
5802    RecordTrack *activeTrack = mRecordTrack;
5803    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5804    if (threadBase == 0) {
5805        buffer->frameCount = 0;
5806        buffer->raw = NULL;
5807        return NOT_ENOUGH_DATA;
5808    }
5809    RecordThread *recordThread = (RecordThread *) threadBase.get();
5810    int32_t rear = recordThread->mRsmpInRear;
5811    int32_t front = activeTrack->mRsmpInFront;
5812    ssize_t filled = rear - front;
5813    // FIXME should not be P2 (don't want to increase latency)
5814    // FIXME if client not keeping up, discard
5815    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5816    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5817    front &= recordThread->mRsmpInFramesP2 - 1;
5818    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5819    if (part1 > (size_t) filled) {
5820        part1 = filled;
5821    }
5822    size_t ask = buffer->frameCount;
5823    ALOG_ASSERT(ask > 0);
5824    if (part1 > ask) {
5825        part1 = ask;
5826    }
5827    if (part1 == 0) {
5828        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5829        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5830        buffer->raw = NULL;
5831        buffer->frameCount = 0;
5832        activeTrack->mRsmpInUnrel = 0;
5833        return NOT_ENOUGH_DATA;
5834    }
5835
5836    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5837    buffer->frameCount = part1;
5838    activeTrack->mRsmpInUnrel = part1;
5839    return NO_ERROR;
5840}
5841
5842// AudioBufferProvider interface
5843void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5844        AudioBufferProvider::Buffer* buffer)
5845{
5846    RecordTrack *activeTrack = mRecordTrack;
5847    size_t stepCount = buffer->frameCount;
5848    if (stepCount == 0) {
5849        return;
5850    }
5851    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5852    activeTrack->mRsmpInUnrel -= stepCount;
5853    activeTrack->mRsmpInFront += stepCount;
5854    buffer->raw = NULL;
5855    buffer->frameCount = 0;
5856}
5857
5858bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5859                                                        status_t& status)
5860{
5861    bool reconfig = false;
5862
5863    status = NO_ERROR;
5864
5865    audio_format_t reqFormat = mFormat;
5866    uint32_t samplingRate = mSampleRate;
5867    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5868
5869    AudioParameter param = AudioParameter(keyValuePair);
5870    int value;
5871    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5872    //      channel count change can be requested. Do we mandate the first client defines the
5873    //      HAL sampling rate and channel count or do we allow changes on the fly?
5874    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5875        samplingRate = value;
5876        reconfig = true;
5877    }
5878    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5879        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5880            status = BAD_VALUE;
5881        } else {
5882            reqFormat = (audio_format_t) value;
5883            reconfig = true;
5884        }
5885    }
5886    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5887        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5888        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5889            status = BAD_VALUE;
5890        } else {
5891            channelMask = mask;
5892            reconfig = true;
5893        }
5894    }
5895    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5896        // do not accept frame count changes if tracks are open as the track buffer
5897        // size depends on frame count and correct behavior would not be guaranteed
5898        // if frame count is changed after track creation
5899        if (mActiveTracks.size() > 0) {
5900            status = INVALID_OPERATION;
5901        } else {
5902            reconfig = true;
5903        }
5904    }
5905    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5906        // forward device change to effects that have requested to be
5907        // aware of attached audio device.
5908        for (size_t i = 0; i < mEffectChains.size(); i++) {
5909            mEffectChains[i]->setDevice_l(value);
5910        }
5911
5912        // store input device and output device but do not forward output device to audio HAL.
5913        // Note that status is ignored by the caller for output device
5914        // (see AudioFlinger::setParameters()
5915        if (audio_is_output_devices(value)) {
5916            mOutDevice = value;
5917            status = BAD_VALUE;
5918        } else {
5919            mInDevice = value;
5920            // disable AEC and NS if the device is a BT SCO headset supporting those
5921            // pre processings
5922            if (mTracks.size() > 0) {
5923                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5924                                    mAudioFlinger->btNrecIsOff();
5925                for (size_t i = 0; i < mTracks.size(); i++) {
5926                    sp<RecordTrack> track = mTracks[i];
5927                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5928                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5929                }
5930            }
5931        }
5932    }
5933    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5934            mAudioSource != (audio_source_t)value) {
5935        // forward device change to effects that have requested to be
5936        // aware of attached audio device.
5937        for (size_t i = 0; i < mEffectChains.size(); i++) {
5938            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5939        }
5940        mAudioSource = (audio_source_t)value;
5941    }
5942
5943    if (status == NO_ERROR) {
5944        status = mInput->stream->common.set_parameters(&mInput->stream->common,
5945                keyValuePair.string());
5946        if (status == INVALID_OPERATION) {
5947            inputStandBy();
5948            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5949                    keyValuePair.string());
5950        }
5951        if (reconfig) {
5952            if (status == BAD_VALUE &&
5953                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5954                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5955                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5956                        <= (2 * samplingRate)) &&
5957                audio_channel_count_from_in_mask(
5958                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
5959                (channelMask == AUDIO_CHANNEL_IN_MONO ||
5960                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
5961                status = NO_ERROR;
5962            }
5963            if (status == NO_ERROR) {
5964                readInputParameters_l();
5965                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5966            }
5967        }
5968    }
5969
5970    return reconfig;
5971}
5972
5973String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5974{
5975    Mutex::Autolock _l(mLock);
5976    if (initCheck() != NO_ERROR) {
5977        return String8();
5978    }
5979
5980    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5981    const String8 out_s8(s);
5982    free(s);
5983    return out_s8;
5984}
5985
5986void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
5987    AudioSystem::OutputDescriptor desc;
5988    const void *param2 = NULL;
5989
5990    switch (event) {
5991    case AudioSystem::INPUT_OPENED:
5992    case AudioSystem::INPUT_CONFIG_CHANGED:
5993        desc.channelMask = mChannelMask;
5994        desc.samplingRate = mSampleRate;
5995        desc.format = mFormat;
5996        desc.frameCount = mFrameCount;
5997        desc.latency = 0;
5998        param2 = &desc;
5999        break;
6000
6001    case AudioSystem::INPUT_CLOSED:
6002    default:
6003        break;
6004    }
6005    mAudioFlinger->audioConfigChanged(event, mId, param2);
6006}
6007
6008void AudioFlinger::RecordThread::readInputParameters_l()
6009{
6010    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6011    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6012    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6013    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6014    mFormat = mHALFormat;
6015    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6016        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6017    }
6018    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6019    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6020    mFrameCount = mBufferSize / mFrameSize;
6021    // This is the formula for calculating the temporary buffer size.
6022    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6023    // 1 full output buffer, regardless of the alignment of the available input.
6024    // The value is somewhat arbitrary, and could probably be even larger.
6025    // A larger value should allow more old data to be read after a track calls start(),
6026    // without increasing latency.
6027    mRsmpInFrames = mFrameCount * 7;
6028    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6029    delete[] mRsmpInBuffer;
6030    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6031    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6032
6033    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6034    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6035}
6036
6037uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6038{
6039    Mutex::Autolock _l(mLock);
6040    if (initCheck() != NO_ERROR) {
6041        return 0;
6042    }
6043
6044    return mInput->stream->get_input_frames_lost(mInput->stream);
6045}
6046
6047uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6048{
6049    Mutex::Autolock _l(mLock);
6050    uint32_t result = 0;
6051    if (getEffectChain_l(sessionId) != 0) {
6052        result = EFFECT_SESSION;
6053    }
6054
6055    for (size_t i = 0; i < mTracks.size(); ++i) {
6056        if (sessionId == mTracks[i]->sessionId()) {
6057            result |= TRACK_SESSION;
6058            break;
6059        }
6060    }
6061
6062    return result;
6063}
6064
6065KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6066{
6067    KeyedVector<int, bool> ids;
6068    Mutex::Autolock _l(mLock);
6069    for (size_t j = 0; j < mTracks.size(); ++j) {
6070        sp<RecordThread::RecordTrack> track = mTracks[j];
6071        int sessionId = track->sessionId();
6072        if (ids.indexOfKey(sessionId) < 0) {
6073            ids.add(sessionId, true);
6074        }
6075    }
6076    return ids;
6077}
6078
6079AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6080{
6081    Mutex::Autolock _l(mLock);
6082    AudioStreamIn *input = mInput;
6083    mInput = NULL;
6084    return input;
6085}
6086
6087// this method must always be called either with ThreadBase mLock held or inside the thread loop
6088audio_stream_t* AudioFlinger::RecordThread::stream() const
6089{
6090    if (mInput == NULL) {
6091        return NULL;
6092    }
6093    return &mInput->stream->common;
6094}
6095
6096status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6097{
6098    // only one chain per input thread
6099    if (mEffectChains.size() != 0) {
6100        return INVALID_OPERATION;
6101    }
6102    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6103
6104    chain->setInBuffer(NULL);
6105    chain->setOutBuffer(NULL);
6106
6107    checkSuspendOnAddEffectChain_l(chain);
6108
6109    mEffectChains.add(chain);
6110
6111    return NO_ERROR;
6112}
6113
6114size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6115{
6116    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6117    ALOGW_IF(mEffectChains.size() != 1,
6118            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6119            chain.get(), mEffectChains.size(), this);
6120    if (mEffectChains.size() == 1) {
6121        mEffectChains.removeAt(0);
6122    }
6123    return 0;
6124}
6125
6126status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6127                                                          audio_patch_handle_t *handle)
6128{
6129    status_t status = NO_ERROR;
6130    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6131        // store new device and send to effects
6132        mInDevice = patch->sources[0].ext.device.type;
6133        for (size_t i = 0; i < mEffectChains.size(); i++) {
6134            mEffectChains[i]->setDevice_l(mInDevice);
6135        }
6136
6137        // disable AEC and NS if the device is a BT SCO headset supporting those
6138        // pre processings
6139        if (mTracks.size() > 0) {
6140            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6141                                mAudioFlinger->btNrecIsOff();
6142            for (size_t i = 0; i < mTracks.size(); i++) {
6143                sp<RecordTrack> track = mTracks[i];
6144                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6145                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6146            }
6147        }
6148
6149        // store new source and send to effects
6150        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6151            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6152            for (size_t i = 0; i < mEffectChains.size(); i++) {
6153                mEffectChains[i]->setAudioSource_l(mAudioSource);
6154            }
6155        }
6156
6157        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6158        status = hwDevice->create_audio_patch(hwDevice,
6159                                               patch->num_sources,
6160                                               patch->sources,
6161                                               patch->num_sinks,
6162                                               patch->sinks,
6163                                               handle);
6164    } else {
6165        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6166    }
6167    return status;
6168}
6169
6170status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6171{
6172    status_t status = NO_ERROR;
6173    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6174        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6175        status = hwDevice->release_audio_patch(hwDevice, handle);
6176    } else {
6177        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6178    }
6179    return status;
6180}
6181
6182
6183}; // namespace android
6184