Threads.cpp revision 5b10a2037a835e790994b9ebec3c2e55052f1f3b
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37#include <audio_utils/format.h>
38
39// NBAIO implementations
40#include <media/nbaio/AudioStreamOutSink.h>
41#include <media/nbaio/MonoPipe.h>
42#include <media/nbaio/MonoPipeReader.h>
43#include <media/nbaio/Pipe.h>
44#include <media/nbaio/PipeReader.h>
45#include <media/nbaio/SourceAudioBufferProvider.h>
46
47#include <powermanager/PowerManager.h>
48
49#include <common_time/cc_helper.h>
50#include <common_time/local_clock.h>
51
52#include "AudioFlinger.h"
53#include "AudioMixer.h"
54#include "FastMixer.h"
55#include "ServiceUtilities.h"
56#include "SchedulingPolicyService.h"
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63#ifdef DEBUG_CPU_USAGE
64#include <cpustats/CentralTendencyStatistics.h>
65#include <cpustats/ThreadCpuUsage.h>
66#endif
67
68// ----------------------------------------------------------------------------
69
70// Note: the following macro is used for extremely verbose logging message.  In
71// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
72// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
73// are so verbose that we want to suppress them even when we have ALOG_ASSERT
74// turned on.  Do not uncomment the #def below unless you really know what you
75// are doing and want to see all of the extremely verbose messages.
76//#define VERY_VERY_VERBOSE_LOGGING
77#ifdef VERY_VERY_VERBOSE_LOGGING
78#define ALOGVV ALOGV
79#else
80#define ALOGVV(a...) do { } while(0)
81#endif
82
83namespace android {
84
85// retry counts for buffer fill timeout
86// 50 * ~20msecs = 1 second
87static const int8_t kMaxTrackRetries = 50;
88static const int8_t kMaxTrackStartupRetries = 50;
89// allow less retry attempts on direct output thread.
90// direct outputs can be a scarce resource in audio hardware and should
91// be released as quickly as possible.
92static const int8_t kMaxTrackRetriesDirect = 2;
93
94// don't warn about blocked writes or record buffer overflows more often than this
95static const nsecs_t kWarningThrottleNs = seconds(5);
96
97// RecordThread loop sleep time upon application overrun or audio HAL read error
98static const int kRecordThreadSleepUs = 5000;
99
100// maximum time to wait for setParameters to complete
101static const nsecs_t kSetParametersTimeoutNs = seconds(2);
102
103// minimum sleep time for the mixer thread loop when tracks are active but in underrun
104static const uint32_t kMinThreadSleepTimeUs = 5000;
105// maximum divider applied to the active sleep time in the mixer thread loop
106static const uint32_t kMaxThreadSleepTimeShift = 2;
107
108// minimum normal sink buffer size, expressed in milliseconds rather than frames
109static const uint32_t kMinNormalSinkBufferSizeMs = 20;
110// maximum normal sink buffer size
111static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
112
113// Offloaded output thread standby delay: allows track transition without going to standby
114static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
115
116// Whether to use fast mixer
117static const enum {
118    FastMixer_Never,    // never initialize or use: for debugging only
119    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
120                        // normal mixer multiplier is 1
121    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
122                        // multiplier is calculated based on min & max normal mixer buffer size
123    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
124                        // multiplier is calculated based on min & max normal mixer buffer size
125    // FIXME for FastMixer_Dynamic:
126    //  Supporting this option will require fixing HALs that can't handle large writes.
127    //  For example, one HAL implementation returns an error from a large write,
128    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
129    //  We could either fix the HAL implementations, or provide a wrapper that breaks
130    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
131} kUseFastMixer = FastMixer_Static;
132
133// Priorities for requestPriority
134static const int kPriorityAudioApp = 2;
135static const int kPriorityFastMixer = 3;
136
137// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
138// for the track.  The client then sub-divides this into smaller buffers for its use.
139// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
140// So for now we just assume that client is double-buffered for fast tracks.
141// FIXME It would be better for client to tell AudioFlinger the value of N,
142// so AudioFlinger could allocate the right amount of memory.
143// See the client's minBufCount and mNotificationFramesAct calculations for details.
144static const int kFastTrackMultiplier = 2;
145
146// ----------------------------------------------------------------------------
147
148#ifdef ADD_BATTERY_DATA
149// To collect the amplifier usage
150static void addBatteryData(uint32_t params) {
151    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
152    if (service == NULL) {
153        // it already logged
154        return;
155    }
156
157    service->addBatteryData(params);
158}
159#endif
160
161
162// ----------------------------------------------------------------------------
163//      CPU Stats
164// ----------------------------------------------------------------------------
165
166class CpuStats {
167public:
168    CpuStats();
169    void sample(const String8 &title);
170#ifdef DEBUG_CPU_USAGE
171private:
172    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
173    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
174
175    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
176
177    int mCpuNum;                        // thread's current CPU number
178    int mCpukHz;                        // frequency of thread's current CPU in kHz
179#endif
180};
181
182CpuStats::CpuStats()
183#ifdef DEBUG_CPU_USAGE
184    : mCpuNum(-1), mCpukHz(-1)
185#endif
186{
187}
188
189void CpuStats::sample(const String8 &title
190#ifndef DEBUG_CPU_USAGE
191                __unused
192#endif
193        ) {
194#ifdef DEBUG_CPU_USAGE
195    // get current thread's delta CPU time in wall clock ns
196    double wcNs;
197    bool valid = mCpuUsage.sampleAndEnable(wcNs);
198
199    // record sample for wall clock statistics
200    if (valid) {
201        mWcStats.sample(wcNs);
202    }
203
204    // get the current CPU number
205    int cpuNum = sched_getcpu();
206
207    // get the current CPU frequency in kHz
208    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
209
210    // check if either CPU number or frequency changed
211    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
212        mCpuNum = cpuNum;
213        mCpukHz = cpukHz;
214        // ignore sample for purposes of cycles
215        valid = false;
216    }
217
218    // if no change in CPU number or frequency, then record sample for cycle statistics
219    if (valid && mCpukHz > 0) {
220        double cycles = wcNs * cpukHz * 0.000001;
221        mHzStats.sample(cycles);
222    }
223
224    unsigned n = mWcStats.n();
225    // mCpuUsage.elapsed() is expensive, so don't call it every loop
226    if ((n & 127) == 1) {
227        long long elapsed = mCpuUsage.elapsed();
228        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
229            double perLoop = elapsed / (double) n;
230            double perLoop100 = perLoop * 0.01;
231            double perLoop1k = perLoop * 0.001;
232            double mean = mWcStats.mean();
233            double stddev = mWcStats.stddev();
234            double minimum = mWcStats.minimum();
235            double maximum = mWcStats.maximum();
236            double meanCycles = mHzStats.mean();
237            double stddevCycles = mHzStats.stddev();
238            double minCycles = mHzStats.minimum();
239            double maxCycles = mHzStats.maximum();
240            mCpuUsage.resetElapsed();
241            mWcStats.reset();
242            mHzStats.reset();
243            ALOGD("CPU usage for %s over past %.1f secs\n"
244                "  (%u mixer loops at %.1f mean ms per loop):\n"
245                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
246                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
247                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
248                    title.string(),
249                    elapsed * .000000001, n, perLoop * .000001,
250                    mean * .001,
251                    stddev * .001,
252                    minimum * .001,
253                    maximum * .001,
254                    mean / perLoop100,
255                    stddev / perLoop100,
256                    minimum / perLoop100,
257                    maximum / perLoop100,
258                    meanCycles / perLoop1k,
259                    stddevCycles / perLoop1k,
260                    minCycles / perLoop1k,
261                    maxCycles / perLoop1k);
262
263        }
264    }
265#endif
266};
267
268// ----------------------------------------------------------------------------
269//      ThreadBase
270// ----------------------------------------------------------------------------
271
272AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
273        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
274    :   Thread(false /*canCallJava*/),
275        mType(type),
276        mAudioFlinger(audioFlinger),
277        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
278        // are set by PlaybackThread::readOutputParameters_l() or
279        // RecordThread::readInputParameters_l()
280        mParamStatus(NO_ERROR),
281        //FIXME: mStandby should be true here. Is this some kind of hack?
282        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
283        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
284        // mName will be set by concrete (non-virtual) subclass
285        mDeathRecipient(new PMDeathRecipient(this))
286{
287}
288
289AudioFlinger::ThreadBase::~ThreadBase()
290{
291    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
292    for (size_t i = 0; i < mConfigEvents.size(); i++) {
293        delete mConfigEvents[i];
294    }
295    mConfigEvents.clear();
296
297    mParamCond.broadcast();
298    // do not lock the mutex in destructor
299    releaseWakeLock_l();
300    if (mPowerManager != 0) {
301        sp<IBinder> binder = mPowerManager->asBinder();
302        binder->unlinkToDeath(mDeathRecipient);
303    }
304}
305
306status_t AudioFlinger::ThreadBase::readyToRun()
307{
308    status_t status = initCheck();
309    if (status == NO_ERROR) {
310        ALOGI("AudioFlinger's thread %p ready to run", this);
311    } else {
312        ALOGE("No working audio driver found.");
313    }
314    return status;
315}
316
317void AudioFlinger::ThreadBase::exit()
318{
319    ALOGV("ThreadBase::exit");
320    // do any cleanup required for exit to succeed
321    preExit();
322    {
323        // This lock prevents the following race in thread (uniprocessor for illustration):
324        //  if (!exitPending()) {
325        //      // context switch from here to exit()
326        //      // exit() calls requestExit(), what exitPending() observes
327        //      // exit() calls signal(), which is dropped since no waiters
328        //      // context switch back from exit() to here
329        //      mWaitWorkCV.wait(...);
330        //      // now thread is hung
331        //  }
332        AutoMutex lock(mLock);
333        requestExit();
334        mWaitWorkCV.broadcast();
335    }
336    // When Thread::requestExitAndWait is made virtual and this method is renamed to
337    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
338    requestExitAndWait();
339}
340
341status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
342{
343    status_t status;
344
345    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
346    Mutex::Autolock _l(mLock);
347
348    mNewParameters.add(keyValuePairs);
349    mWaitWorkCV.signal();
350    // wait condition with timeout in case the thread loop has exited
351    // before the request could be processed
352    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
353        status = mParamStatus;
354        mWaitWorkCV.signal();
355    } else {
356        status = TIMED_OUT;
357    }
358    return status;
359}
360
361void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
362{
363    Mutex::Autolock _l(mLock);
364    sendIoConfigEvent_l(event, param);
365}
366
367// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
368void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
369{
370    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
371    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
372    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
373            param);
374    mWaitWorkCV.signal();
375}
376
377// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
378void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
379{
380    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
381    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
382    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
383          mConfigEvents.size(), pid, tid, prio);
384    mWaitWorkCV.signal();
385}
386
387void AudioFlinger::ThreadBase::processConfigEvents()
388{
389    Mutex::Autolock _l(mLock);
390    processConfigEvents_l();
391}
392
393// post condition: mConfigEvents.isEmpty()
394void AudioFlinger::ThreadBase::processConfigEvents_l()
395{
396    while (!mConfigEvents.isEmpty()) {
397        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
398        ConfigEvent *event = mConfigEvents[0];
399        mConfigEvents.removeAt(0);
400        // release mLock before locking AudioFlinger mLock: lock order is always
401        // AudioFlinger then ThreadBase to avoid cross deadlock
402        mLock.unlock();
403        switch (event->type()) {
404        case CFG_EVENT_PRIO: {
405            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
406            // FIXME Need to understand why this has be done asynchronously
407            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
408                    true /*asynchronous*/);
409            if (err != 0) {
410                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
411                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
412            }
413        } break;
414        case CFG_EVENT_IO: {
415            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
416            {
417                Mutex::Autolock _l(mAudioFlinger->mLock);
418                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
419            }
420        } break;
421        default:
422            ALOGE("processConfigEvents() unknown event type %d", event->type());
423            break;
424        }
425        delete event;
426        mLock.lock();
427    }
428}
429
430String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
431    String8 s;
432    if (output) {
433        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
434        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
435        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
436        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
437        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
438        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
439        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
440        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
441        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
442        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
443        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
444        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
445        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
446        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
447        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
448        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
449        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
450        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
451        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
452    } else {
453        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
454        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
455        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
456        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
457        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
458        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
459        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
460        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
461        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
462        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
463        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
464        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
465        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
466        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
467        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
468    }
469    int len = s.length();
470    if (s.length() > 2) {
471        char *str = s.lockBuffer(len);
472        s.unlockBuffer(len - 2);
473    }
474    return s;
475}
476
477void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
478{
479    const size_t SIZE = 256;
480    char buffer[SIZE];
481    String8 result;
482
483    bool locked = AudioFlinger::dumpTryLock(mLock);
484    if (!locked) {
485        fdprintf(fd, "thread %p maybe dead locked\n", this);
486    }
487
488    fdprintf(fd, "  I/O handle: %d\n", mId);
489    fdprintf(fd, "  TID: %d\n", getTid());
490    fdprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
491    fdprintf(fd, "  Sample rate: %u\n", mSampleRate);
492    fdprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
493    fdprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
494    fdprintf(fd, "  Channel Count: %u\n", mChannelCount);
495    fdprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
496            channelMaskToString(mChannelMask, mType != RECORD).string());
497    fdprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
498    fdprintf(fd, "  Frame size: %zu\n", mFrameSize);
499    fdprintf(fd, "  Pending setParameters commands:");
500    size_t numParams = mNewParameters.size();
501    if (numParams) {
502        fdprintf(fd, "\n   Index Command");
503        for (size_t i = 0; i < numParams; ++i) {
504            fdprintf(fd, "\n   %02zu    ", i);
505            fdprintf(fd, mNewParameters[i]);
506        }
507        fdprintf(fd, "\n");
508    } else {
509        fdprintf(fd, " none\n");
510    }
511    fdprintf(fd, "  Pending config events:");
512    size_t numConfig = mConfigEvents.size();
513    if (numConfig) {
514        for (size_t i = 0; i < numConfig; i++) {
515            mConfigEvents[i]->dump(buffer, SIZE);
516            fdprintf(fd, "\n    %s", buffer);
517        }
518        fdprintf(fd, "\n");
519    } else {
520        fdprintf(fd, " none\n");
521    }
522
523    if (locked) {
524        mLock.unlock();
525    }
526}
527
528void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
529{
530    const size_t SIZE = 256;
531    char buffer[SIZE];
532    String8 result;
533
534    size_t numEffectChains = mEffectChains.size();
535    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
536    write(fd, buffer, strlen(buffer));
537
538    for (size_t i = 0; i < numEffectChains; ++i) {
539        sp<EffectChain> chain = mEffectChains[i];
540        if (chain != 0) {
541            chain->dump(fd, args);
542        }
543    }
544}
545
546void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
547{
548    Mutex::Autolock _l(mLock);
549    acquireWakeLock_l(uid);
550}
551
552String16 AudioFlinger::ThreadBase::getWakeLockTag()
553{
554    switch (mType) {
555        case MIXER:
556            return String16("AudioMix");
557        case DIRECT:
558            return String16("AudioDirectOut");
559        case DUPLICATING:
560            return String16("AudioDup");
561        case RECORD:
562            return String16("AudioIn");
563        case OFFLOAD:
564            return String16("AudioOffload");
565        default:
566            ALOG_ASSERT(false);
567            return String16("AudioUnknown");
568    }
569}
570
571void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
572{
573    getPowerManager_l();
574    if (mPowerManager != 0) {
575        sp<IBinder> binder = new BBinder();
576        status_t status;
577        if (uid >= 0) {
578            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
579                    binder,
580                    getWakeLockTag(),
581                    String16("media"),
582                    uid);
583        } else {
584            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
585                    binder,
586                    getWakeLockTag(),
587                    String16("media"));
588        }
589        if (status == NO_ERROR) {
590            mWakeLockToken = binder;
591        }
592        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
593    }
594}
595
596void AudioFlinger::ThreadBase::releaseWakeLock()
597{
598    Mutex::Autolock _l(mLock);
599    releaseWakeLock_l();
600}
601
602void AudioFlinger::ThreadBase::releaseWakeLock_l()
603{
604    if (mWakeLockToken != 0) {
605        ALOGV("releaseWakeLock_l() %s", mName);
606        if (mPowerManager != 0) {
607            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
608        }
609        mWakeLockToken.clear();
610    }
611}
612
613void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
614    Mutex::Autolock _l(mLock);
615    updateWakeLockUids_l(uids);
616}
617
618void AudioFlinger::ThreadBase::getPowerManager_l() {
619
620    if (mPowerManager == 0) {
621        // use checkService() to avoid blocking if power service is not up yet
622        sp<IBinder> binder =
623            defaultServiceManager()->checkService(String16("power"));
624        if (binder == 0) {
625            ALOGW("Thread %s cannot connect to the power manager service", mName);
626        } else {
627            mPowerManager = interface_cast<IPowerManager>(binder);
628            binder->linkToDeath(mDeathRecipient);
629        }
630    }
631}
632
633void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
634
635    getPowerManager_l();
636    if (mWakeLockToken == NULL) {
637        ALOGE("no wake lock to update!");
638        return;
639    }
640    if (mPowerManager != 0) {
641        sp<IBinder> binder = new BBinder();
642        status_t status;
643        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
644        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
645    }
646}
647
648void AudioFlinger::ThreadBase::clearPowerManager()
649{
650    Mutex::Autolock _l(mLock);
651    releaseWakeLock_l();
652    mPowerManager.clear();
653}
654
655void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
656{
657    sp<ThreadBase> thread = mThread.promote();
658    if (thread != 0) {
659        thread->clearPowerManager();
660    }
661    ALOGW("power manager service died !!!");
662}
663
664void AudioFlinger::ThreadBase::setEffectSuspended(
665        const effect_uuid_t *type, bool suspend, int sessionId)
666{
667    Mutex::Autolock _l(mLock);
668    setEffectSuspended_l(type, suspend, sessionId);
669}
670
671void AudioFlinger::ThreadBase::setEffectSuspended_l(
672        const effect_uuid_t *type, bool suspend, int sessionId)
673{
674    sp<EffectChain> chain = getEffectChain_l(sessionId);
675    if (chain != 0) {
676        if (type != NULL) {
677            chain->setEffectSuspended_l(type, suspend);
678        } else {
679            chain->setEffectSuspendedAll_l(suspend);
680        }
681    }
682
683    updateSuspendedSessions_l(type, suspend, sessionId);
684}
685
686void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
687{
688    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
689    if (index < 0) {
690        return;
691    }
692
693    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
694            mSuspendedSessions.valueAt(index);
695
696    for (size_t i = 0; i < sessionEffects.size(); i++) {
697        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
698        for (int j = 0; j < desc->mRefCount; j++) {
699            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
700                chain->setEffectSuspendedAll_l(true);
701            } else {
702                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
703                    desc->mType.timeLow);
704                chain->setEffectSuspended_l(&desc->mType, true);
705            }
706        }
707    }
708}
709
710void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
711                                                         bool suspend,
712                                                         int sessionId)
713{
714    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
715
716    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
717
718    if (suspend) {
719        if (index >= 0) {
720            sessionEffects = mSuspendedSessions.valueAt(index);
721        } else {
722            mSuspendedSessions.add(sessionId, sessionEffects);
723        }
724    } else {
725        if (index < 0) {
726            return;
727        }
728        sessionEffects = mSuspendedSessions.valueAt(index);
729    }
730
731
732    int key = EffectChain::kKeyForSuspendAll;
733    if (type != NULL) {
734        key = type->timeLow;
735    }
736    index = sessionEffects.indexOfKey(key);
737
738    sp<SuspendedSessionDesc> desc;
739    if (suspend) {
740        if (index >= 0) {
741            desc = sessionEffects.valueAt(index);
742        } else {
743            desc = new SuspendedSessionDesc();
744            if (type != NULL) {
745                desc->mType = *type;
746            }
747            sessionEffects.add(key, desc);
748            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
749        }
750        desc->mRefCount++;
751    } else {
752        if (index < 0) {
753            return;
754        }
755        desc = sessionEffects.valueAt(index);
756        if (--desc->mRefCount == 0) {
757            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
758            sessionEffects.removeItemsAt(index);
759            if (sessionEffects.isEmpty()) {
760                ALOGV("updateSuspendedSessions_l() restore removing session %d",
761                                 sessionId);
762                mSuspendedSessions.removeItem(sessionId);
763            }
764        }
765    }
766    if (!sessionEffects.isEmpty()) {
767        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
768    }
769}
770
771void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
772                                                            bool enabled,
773                                                            int sessionId)
774{
775    Mutex::Autolock _l(mLock);
776    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
777}
778
779void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
780                                                            bool enabled,
781                                                            int sessionId)
782{
783    if (mType != RECORD) {
784        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
785        // another session. This gives the priority to well behaved effect control panels
786        // and applications not using global effects.
787        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
788        // global effects
789        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
790            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
791        }
792    }
793
794    sp<EffectChain> chain = getEffectChain_l(sessionId);
795    if (chain != 0) {
796        chain->checkSuspendOnEffectEnabled(effect, enabled);
797    }
798}
799
800// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
801sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
802        const sp<AudioFlinger::Client>& client,
803        const sp<IEffectClient>& effectClient,
804        int32_t priority,
805        int sessionId,
806        effect_descriptor_t *desc,
807        int *enabled,
808        status_t *status)
809{
810    sp<EffectModule> effect;
811    sp<EffectHandle> handle;
812    status_t lStatus;
813    sp<EffectChain> chain;
814    bool chainCreated = false;
815    bool effectCreated = false;
816    bool effectRegistered = false;
817
818    lStatus = initCheck();
819    if (lStatus != NO_ERROR) {
820        ALOGW("createEffect_l() Audio driver not initialized.");
821        goto Exit;
822    }
823
824    // Reject any effect on Direct output threads for now, since the format of
825    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
826    if (mType == DIRECT) {
827        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
828                desc->name, mName);
829        lStatus = BAD_VALUE;
830        goto Exit;
831    }
832
833    // Allow global effects only on offloaded and mixer threads
834    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
835        switch (mType) {
836        case MIXER:
837        case OFFLOAD:
838            break;
839        case DIRECT:
840        case DUPLICATING:
841        case RECORD:
842        default:
843            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
844            lStatus = BAD_VALUE;
845            goto Exit;
846        }
847    }
848
849    // Only Pre processor effects are allowed on input threads and only on input threads
850    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
851        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
852                desc->name, desc->flags, mType);
853        lStatus = BAD_VALUE;
854        goto Exit;
855    }
856
857    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
858
859    { // scope for mLock
860        Mutex::Autolock _l(mLock);
861
862        // check for existing effect chain with the requested audio session
863        chain = getEffectChain_l(sessionId);
864        if (chain == 0) {
865            // create a new chain for this session
866            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
867            chain = new EffectChain(this, sessionId);
868            addEffectChain_l(chain);
869            chain->setStrategy(getStrategyForSession_l(sessionId));
870            chainCreated = true;
871        } else {
872            effect = chain->getEffectFromDesc_l(desc);
873        }
874
875        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
876
877        if (effect == 0) {
878            int id = mAudioFlinger->nextUniqueId();
879            // Check CPU and memory usage
880            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
881            if (lStatus != NO_ERROR) {
882                goto Exit;
883            }
884            effectRegistered = true;
885            // create a new effect module if none present in the chain
886            effect = new EffectModule(this, chain, desc, id, sessionId);
887            lStatus = effect->status();
888            if (lStatus != NO_ERROR) {
889                goto Exit;
890            }
891            effect->setOffloaded(mType == OFFLOAD, mId);
892
893            lStatus = chain->addEffect_l(effect);
894            if (lStatus != NO_ERROR) {
895                goto Exit;
896            }
897            effectCreated = true;
898
899            effect->setDevice(mOutDevice);
900            effect->setDevice(mInDevice);
901            effect->setMode(mAudioFlinger->getMode());
902            effect->setAudioSource(mAudioSource);
903        }
904        // create effect handle and connect it to effect module
905        handle = new EffectHandle(effect, client, effectClient, priority);
906        lStatus = handle->initCheck();
907        if (lStatus == OK) {
908            lStatus = effect->addHandle(handle.get());
909        }
910        if (enabled != NULL) {
911            *enabled = (int)effect->isEnabled();
912        }
913    }
914
915Exit:
916    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
917        Mutex::Autolock _l(mLock);
918        if (effectCreated) {
919            chain->removeEffect_l(effect);
920        }
921        if (effectRegistered) {
922            AudioSystem::unregisterEffect(effect->id());
923        }
924        if (chainCreated) {
925            removeEffectChain_l(chain);
926        }
927        handle.clear();
928    }
929
930    *status = lStatus;
931    return handle;
932}
933
934sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
935{
936    Mutex::Autolock _l(mLock);
937    return getEffect_l(sessionId, effectId);
938}
939
940sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
941{
942    sp<EffectChain> chain = getEffectChain_l(sessionId);
943    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
944}
945
946// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
947// PlaybackThread::mLock held
948status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
949{
950    // check for existing effect chain with the requested audio session
951    int sessionId = effect->sessionId();
952    sp<EffectChain> chain = getEffectChain_l(sessionId);
953    bool chainCreated = false;
954
955    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
956             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
957                    this, effect->desc().name, effect->desc().flags);
958
959    if (chain == 0) {
960        // create a new chain for this session
961        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
962        chain = new EffectChain(this, sessionId);
963        addEffectChain_l(chain);
964        chain->setStrategy(getStrategyForSession_l(sessionId));
965        chainCreated = true;
966    }
967    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
968
969    if (chain->getEffectFromId_l(effect->id()) != 0) {
970        ALOGW("addEffect_l() %p effect %s already present in chain %p",
971                this, effect->desc().name, chain.get());
972        return BAD_VALUE;
973    }
974
975    effect->setOffloaded(mType == OFFLOAD, mId);
976
977    status_t status = chain->addEffect_l(effect);
978    if (status != NO_ERROR) {
979        if (chainCreated) {
980            removeEffectChain_l(chain);
981        }
982        return status;
983    }
984
985    effect->setDevice(mOutDevice);
986    effect->setDevice(mInDevice);
987    effect->setMode(mAudioFlinger->getMode());
988    effect->setAudioSource(mAudioSource);
989    return NO_ERROR;
990}
991
992void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
993
994    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
995    effect_descriptor_t desc = effect->desc();
996    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
997        detachAuxEffect_l(effect->id());
998    }
999
1000    sp<EffectChain> chain = effect->chain().promote();
1001    if (chain != 0) {
1002        // remove effect chain if removing last effect
1003        if (chain->removeEffect_l(effect) == 0) {
1004            removeEffectChain_l(chain);
1005        }
1006    } else {
1007        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1008    }
1009}
1010
1011void AudioFlinger::ThreadBase::lockEffectChains_l(
1012        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1013{
1014    effectChains = mEffectChains;
1015    for (size_t i = 0; i < mEffectChains.size(); i++) {
1016        mEffectChains[i]->lock();
1017    }
1018}
1019
1020void AudioFlinger::ThreadBase::unlockEffectChains(
1021        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1022{
1023    for (size_t i = 0; i < effectChains.size(); i++) {
1024        effectChains[i]->unlock();
1025    }
1026}
1027
1028sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1029{
1030    Mutex::Autolock _l(mLock);
1031    return getEffectChain_l(sessionId);
1032}
1033
1034sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1035{
1036    size_t size = mEffectChains.size();
1037    for (size_t i = 0; i < size; i++) {
1038        if (mEffectChains[i]->sessionId() == sessionId) {
1039            return mEffectChains[i];
1040        }
1041    }
1042    return 0;
1043}
1044
1045void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1046{
1047    Mutex::Autolock _l(mLock);
1048    size_t size = mEffectChains.size();
1049    for (size_t i = 0; i < size; i++) {
1050        mEffectChains[i]->setMode_l(mode);
1051    }
1052}
1053
1054void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1055                                                    EffectHandle *handle,
1056                                                    bool unpinIfLast) {
1057
1058    Mutex::Autolock _l(mLock);
1059    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1060    // delete the effect module if removing last handle on it
1061    if (effect->removeHandle(handle) == 0) {
1062        if (!effect->isPinned() || unpinIfLast) {
1063            removeEffect_l(effect);
1064            AudioSystem::unregisterEffect(effect->id());
1065        }
1066    }
1067}
1068
1069// ----------------------------------------------------------------------------
1070//      Playback
1071// ----------------------------------------------------------------------------
1072
1073AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1074                                             AudioStreamOut* output,
1075                                             audio_io_handle_t id,
1076                                             audio_devices_t device,
1077                                             type_t type)
1078    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1079        mNormalFrameCount(0), mSinkBuffer(NULL),
1080        mMixerBufferEnabled(false),
1081        mMixerBuffer(NULL),
1082        mMixerBufferSize(0),
1083        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1084        mMixerBufferValid(false),
1085        mEffectBufferEnabled(false),
1086        mEffectBuffer(NULL),
1087        mEffectBufferSize(0),
1088        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1089        mEffectBufferValid(false),
1090        mSuspended(0), mBytesWritten(0),
1091        mActiveTracksGeneration(0),
1092        // mStreamTypes[] initialized in constructor body
1093        mOutput(output),
1094        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1095        mMixerStatus(MIXER_IDLE),
1096        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1097        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1098        mBytesRemaining(0),
1099        mCurrentWriteLength(0),
1100        mUseAsyncWrite(false),
1101        mWriteAckSequence(0),
1102        mDrainSequence(0),
1103        mSignalPending(false),
1104        mScreenState(AudioFlinger::mScreenState),
1105        // index 0 is reserved for normal mixer's submix
1106        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1107        // mLatchD, mLatchQ,
1108        mLatchDValid(false), mLatchQValid(false)
1109{
1110    snprintf(mName, kNameLength, "AudioOut_%X", id);
1111    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1112
1113    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1114    // it would be safer to explicitly pass initial masterVolume/masterMute as
1115    // parameter.
1116    //
1117    // If the HAL we are using has support for master volume or master mute,
1118    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1119    // and the mute set to false).
1120    mMasterVolume = audioFlinger->masterVolume_l();
1121    mMasterMute = audioFlinger->masterMute_l();
1122    if (mOutput && mOutput->audioHwDev) {
1123        if (mOutput->audioHwDev->canSetMasterVolume()) {
1124            mMasterVolume = 1.0;
1125        }
1126
1127        if (mOutput->audioHwDev->canSetMasterMute()) {
1128            mMasterMute = false;
1129        }
1130    }
1131
1132    readOutputParameters_l();
1133
1134    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1135    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1136    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1137            stream = (audio_stream_type_t) (stream + 1)) {
1138        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1139        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1140    }
1141    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1142    // because mAudioFlinger doesn't have one to copy from
1143}
1144
1145AudioFlinger::PlaybackThread::~PlaybackThread()
1146{
1147    mAudioFlinger->unregisterWriter(mNBLogWriter);
1148    free(mSinkBuffer);
1149    free(mMixerBuffer);
1150    free(mEffectBuffer);
1151}
1152
1153void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1154{
1155    dumpInternals(fd, args);
1156    dumpTracks(fd, args);
1157    dumpEffectChains(fd, args);
1158}
1159
1160void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1161{
1162    const size_t SIZE = 256;
1163    char buffer[SIZE];
1164    String8 result;
1165
1166    result.appendFormat("  Stream volumes in dB: ");
1167    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1168        const stream_type_t *st = &mStreamTypes[i];
1169        if (i > 0) {
1170            result.appendFormat(", ");
1171        }
1172        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1173        if (st->mute) {
1174            result.append("M");
1175        }
1176    }
1177    result.append("\n");
1178    write(fd, result.string(), result.length());
1179    result.clear();
1180
1181    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1182    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1183    fdprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1184            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1185
1186    size_t numtracks = mTracks.size();
1187    size_t numactive = mActiveTracks.size();
1188    fdprintf(fd, "  %d Tracks", numtracks);
1189    size_t numactiveseen = 0;
1190    if (numtracks) {
1191        fdprintf(fd, " of which %d are active\n", numactive);
1192        Track::appendDumpHeader(result);
1193        for (size_t i = 0; i < numtracks; ++i) {
1194            sp<Track> track = mTracks[i];
1195            if (track != 0) {
1196                bool active = mActiveTracks.indexOf(track) >= 0;
1197                if (active) {
1198                    numactiveseen++;
1199                }
1200                track->dump(buffer, SIZE, active);
1201                result.append(buffer);
1202            }
1203        }
1204    } else {
1205        result.append("\n");
1206    }
1207    if (numactiveseen != numactive) {
1208        // some tracks in the active list were not in the tracks list
1209        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1210                " not in the track list\n");
1211        result.append(buffer);
1212        Track::appendDumpHeader(result);
1213        for (size_t i = 0; i < numactive; ++i) {
1214            sp<Track> track = mActiveTracks[i].promote();
1215            if (track != 0 && mTracks.indexOf(track) < 0) {
1216                track->dump(buffer, SIZE, true);
1217                result.append(buffer);
1218            }
1219        }
1220    }
1221
1222    write(fd, result.string(), result.size());
1223
1224}
1225
1226void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1227{
1228    fdprintf(fd, "\nOutput thread %p:\n", this);
1229    fdprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1230    fdprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1231    fdprintf(fd, "  Total writes: %d\n", mNumWrites);
1232    fdprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1233    fdprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1234    fdprintf(fd, "  Suspend count: %d\n", mSuspended);
1235    fdprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1236    fdprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1237    fdprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1238    fdprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1239
1240    dumpBase(fd, args);
1241}
1242
1243// Thread virtuals
1244
1245void AudioFlinger::PlaybackThread::onFirstRef()
1246{
1247    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1248}
1249
1250// ThreadBase virtuals
1251void AudioFlinger::PlaybackThread::preExit()
1252{
1253    ALOGV("  preExit()");
1254    // FIXME this is using hard-coded strings but in the future, this functionality will be
1255    //       converted to use audio HAL extensions required to support tunneling
1256    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1257}
1258
1259// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1260sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1261        const sp<AudioFlinger::Client>& client,
1262        audio_stream_type_t streamType,
1263        uint32_t sampleRate,
1264        audio_format_t format,
1265        audio_channel_mask_t channelMask,
1266        size_t *pFrameCount,
1267        const sp<IMemory>& sharedBuffer,
1268        int sessionId,
1269        IAudioFlinger::track_flags_t *flags,
1270        pid_t tid,
1271        int uid,
1272        status_t *status)
1273{
1274    size_t frameCount = *pFrameCount;
1275    sp<Track> track;
1276    status_t lStatus;
1277
1278    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1279
1280    // client expresses a preference for FAST, but we get the final say
1281    if (*flags & IAudioFlinger::TRACK_FAST) {
1282      if (
1283            // not timed
1284            (!isTimed) &&
1285            // either of these use cases:
1286            (
1287              // use case 1: shared buffer with any frame count
1288              (
1289                (sharedBuffer != 0)
1290              ) ||
1291              // use case 2: callback handler and frame count is default or at least as large as HAL
1292              (
1293                (tid != -1) &&
1294                ((frameCount == 0) ||
1295                (frameCount >= mFrameCount))
1296              )
1297            ) &&
1298            // PCM data
1299            audio_is_linear_pcm(format) &&
1300            // mono or stereo
1301            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1302              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1303            // hardware sample rate
1304            (sampleRate == mSampleRate) &&
1305            // normal mixer has an associated fast mixer
1306            hasFastMixer() &&
1307            // there are sufficient fast track slots available
1308            (mFastTrackAvailMask != 0)
1309            // FIXME test that MixerThread for this fast track has a capable output HAL
1310            // FIXME add a permission test also?
1311        ) {
1312        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1313        if (frameCount == 0) {
1314            frameCount = mFrameCount * kFastTrackMultiplier;
1315        }
1316        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1317                frameCount, mFrameCount);
1318      } else {
1319        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1320                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1321                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1322                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1323                audio_is_linear_pcm(format),
1324                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1325        *flags &= ~IAudioFlinger::TRACK_FAST;
1326        // For compatibility with AudioTrack calculation, buffer depth is forced
1327        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1328        // This is probably too conservative, but legacy application code may depend on it.
1329        // If you change this calculation, also review the start threshold which is related.
1330        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1331        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1332        if (minBufCount < 2) {
1333            minBufCount = 2;
1334        }
1335        size_t minFrameCount = mNormalFrameCount * minBufCount;
1336        if (frameCount < minFrameCount) {
1337            frameCount = minFrameCount;
1338        }
1339      }
1340    }
1341    *pFrameCount = frameCount;
1342
1343    if (mType == DIRECT) {
1344        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1345            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1346                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1347                        "for output %p with format %#x",
1348                        sampleRate, format, channelMask, mOutput, mFormat);
1349                lStatus = BAD_VALUE;
1350                goto Exit;
1351            }
1352        }
1353    } else if (mType == OFFLOAD) {
1354        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1355            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1356                    "for output %p with format %#x",
1357                    sampleRate, format, channelMask, mOutput, mFormat);
1358            lStatus = BAD_VALUE;
1359            goto Exit;
1360        }
1361    } else {
1362        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1363                ALOGE("createTrack_l() Bad parameter: format %#x \""
1364                        "for output %p with format %#x",
1365                        format, mOutput, mFormat);
1366                lStatus = BAD_VALUE;
1367                goto Exit;
1368        }
1369        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1370        if (sampleRate > mSampleRate*2) {
1371            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1372            lStatus = BAD_VALUE;
1373            goto Exit;
1374        }
1375    }
1376
1377    lStatus = initCheck();
1378    if (lStatus != NO_ERROR) {
1379        ALOGE("Audio driver not initialized.");
1380        goto Exit;
1381    }
1382
1383    { // scope for mLock
1384        Mutex::Autolock _l(mLock);
1385
1386        // all tracks in same audio session must share the same routing strategy otherwise
1387        // conflicts will happen when tracks are moved from one output to another by audio policy
1388        // manager
1389        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1390        for (size_t i = 0; i < mTracks.size(); ++i) {
1391            sp<Track> t = mTracks[i];
1392            if (t != 0 && !t->isOutputTrack()) {
1393                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1394                if (sessionId == t->sessionId() && strategy != actual) {
1395                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1396                            strategy, actual);
1397                    lStatus = BAD_VALUE;
1398                    goto Exit;
1399                }
1400            }
1401        }
1402
1403        if (!isTimed) {
1404            track = new Track(this, client, streamType, sampleRate, format,
1405                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1406        } else {
1407            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1408                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1409        }
1410
1411        // new Track always returns non-NULL,
1412        // but TimedTrack::create() is a factory that could fail by returning NULL
1413        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1414        if (lStatus != NO_ERROR) {
1415            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1416            // track must be cleared from the caller as the caller has the AF lock
1417            goto Exit;
1418        }
1419
1420        mTracks.add(track);
1421
1422        sp<EffectChain> chain = getEffectChain_l(sessionId);
1423        if (chain != 0) {
1424            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1425            track->setMainBuffer(chain->inBuffer());
1426            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1427            chain->incTrackCnt();
1428        }
1429
1430        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1431            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1432            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1433            // so ask activity manager to do this on our behalf
1434            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1435        }
1436    }
1437
1438    lStatus = NO_ERROR;
1439
1440Exit:
1441    *status = lStatus;
1442    return track;
1443}
1444
1445uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1446{
1447    return latency;
1448}
1449
1450uint32_t AudioFlinger::PlaybackThread::latency() const
1451{
1452    Mutex::Autolock _l(mLock);
1453    return latency_l();
1454}
1455uint32_t AudioFlinger::PlaybackThread::latency_l() const
1456{
1457    if (initCheck() == NO_ERROR) {
1458        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1459    } else {
1460        return 0;
1461    }
1462}
1463
1464void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1465{
1466    Mutex::Autolock _l(mLock);
1467    // Don't apply master volume in SW if our HAL can do it for us.
1468    if (mOutput && mOutput->audioHwDev &&
1469        mOutput->audioHwDev->canSetMasterVolume()) {
1470        mMasterVolume = 1.0;
1471    } else {
1472        mMasterVolume = value;
1473    }
1474}
1475
1476void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1477{
1478    Mutex::Autolock _l(mLock);
1479    // Don't apply master mute in SW if our HAL can do it for us.
1480    if (mOutput && mOutput->audioHwDev &&
1481        mOutput->audioHwDev->canSetMasterMute()) {
1482        mMasterMute = false;
1483    } else {
1484        mMasterMute = muted;
1485    }
1486}
1487
1488void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1489{
1490    Mutex::Autolock _l(mLock);
1491    mStreamTypes[stream].volume = value;
1492    broadcast_l();
1493}
1494
1495void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1496{
1497    Mutex::Autolock _l(mLock);
1498    mStreamTypes[stream].mute = muted;
1499    broadcast_l();
1500}
1501
1502float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1503{
1504    Mutex::Autolock _l(mLock);
1505    return mStreamTypes[stream].volume;
1506}
1507
1508// addTrack_l() must be called with ThreadBase::mLock held
1509status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1510{
1511    status_t status = ALREADY_EXISTS;
1512
1513    // set retry count for buffer fill
1514    track->mRetryCount = kMaxTrackStartupRetries;
1515    if (mActiveTracks.indexOf(track) < 0) {
1516        // the track is newly added, make sure it fills up all its
1517        // buffers before playing. This is to ensure the client will
1518        // effectively get the latency it requested.
1519        if (!track->isOutputTrack()) {
1520            TrackBase::track_state state = track->mState;
1521            mLock.unlock();
1522            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1523            mLock.lock();
1524            // abort track was stopped/paused while we released the lock
1525            if (state != track->mState) {
1526                if (status == NO_ERROR) {
1527                    mLock.unlock();
1528                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1529                    mLock.lock();
1530                }
1531                return INVALID_OPERATION;
1532            }
1533            // abort if start is rejected by audio policy manager
1534            if (status != NO_ERROR) {
1535                return PERMISSION_DENIED;
1536            }
1537#ifdef ADD_BATTERY_DATA
1538            // to track the speaker usage
1539            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1540#endif
1541        }
1542
1543        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1544        track->mResetDone = false;
1545        track->mPresentationCompleteFrames = 0;
1546        mActiveTracks.add(track);
1547        mWakeLockUids.add(track->uid());
1548        mActiveTracksGeneration++;
1549        mLatestActiveTrack = track;
1550        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1551        if (chain != 0) {
1552            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1553                    track->sessionId());
1554            chain->incActiveTrackCnt();
1555        }
1556
1557        status = NO_ERROR;
1558    }
1559
1560    onAddNewTrack_l();
1561    return status;
1562}
1563
1564bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1565{
1566    track->terminate();
1567    // active tracks are removed by threadLoop()
1568    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1569    track->mState = TrackBase::STOPPED;
1570    if (!trackActive) {
1571        removeTrack_l(track);
1572    } else if (track->isFastTrack() || track->isOffloaded()) {
1573        track->mState = TrackBase::STOPPING_1;
1574    }
1575
1576    return trackActive;
1577}
1578
1579void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1580{
1581    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1582    mTracks.remove(track);
1583    deleteTrackName_l(track->name());
1584    // redundant as track is about to be destroyed, for dumpsys only
1585    track->mName = -1;
1586    if (track->isFastTrack()) {
1587        int index = track->mFastIndex;
1588        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1589        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1590        mFastTrackAvailMask |= 1 << index;
1591        // redundant as track is about to be destroyed, for dumpsys only
1592        track->mFastIndex = -1;
1593    }
1594    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1595    if (chain != 0) {
1596        chain->decTrackCnt();
1597    }
1598}
1599
1600void AudioFlinger::PlaybackThread::broadcast_l()
1601{
1602    // Thread could be blocked waiting for async
1603    // so signal it to handle state changes immediately
1604    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1605    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1606    mSignalPending = true;
1607    mWaitWorkCV.broadcast();
1608}
1609
1610String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1611{
1612    Mutex::Autolock _l(mLock);
1613    if (initCheck() != NO_ERROR) {
1614        return String8();
1615    }
1616
1617    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1618    const String8 out_s8(s);
1619    free(s);
1620    return out_s8;
1621}
1622
1623// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1624void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1625    AudioSystem::OutputDescriptor desc;
1626    void *param2 = NULL;
1627
1628    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1629            param);
1630
1631    switch (event) {
1632    case AudioSystem::OUTPUT_OPENED:
1633    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1634        desc.channelMask = mChannelMask;
1635        desc.samplingRate = mSampleRate;
1636        desc.format = mFormat;
1637        desc.frameCount = mNormalFrameCount; // FIXME see
1638                                             // AudioFlinger::frameCount(audio_io_handle_t)
1639        desc.latency = latency();
1640        param2 = &desc;
1641        break;
1642
1643    case AudioSystem::STREAM_CONFIG_CHANGED:
1644        param2 = &param;
1645    case AudioSystem::OUTPUT_CLOSED:
1646    default:
1647        break;
1648    }
1649    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1650}
1651
1652void AudioFlinger::PlaybackThread::writeCallback()
1653{
1654    ALOG_ASSERT(mCallbackThread != 0);
1655    mCallbackThread->resetWriteBlocked();
1656}
1657
1658void AudioFlinger::PlaybackThread::drainCallback()
1659{
1660    ALOG_ASSERT(mCallbackThread != 0);
1661    mCallbackThread->resetDraining();
1662}
1663
1664void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1665{
1666    Mutex::Autolock _l(mLock);
1667    // reject out of sequence requests
1668    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1669        mWriteAckSequence &= ~1;
1670        mWaitWorkCV.signal();
1671    }
1672}
1673
1674void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1675{
1676    Mutex::Autolock _l(mLock);
1677    // reject out of sequence requests
1678    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1679        mDrainSequence &= ~1;
1680        mWaitWorkCV.signal();
1681    }
1682}
1683
1684// static
1685int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1686                                                void *param __unused,
1687                                                void *cookie)
1688{
1689    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1690    ALOGV("asyncCallback() event %d", event);
1691    switch (event) {
1692    case STREAM_CBK_EVENT_WRITE_READY:
1693        me->writeCallback();
1694        break;
1695    case STREAM_CBK_EVENT_DRAIN_READY:
1696        me->drainCallback();
1697        break;
1698    default:
1699        ALOGW("asyncCallback() unknown event %d", event);
1700        break;
1701    }
1702    return 0;
1703}
1704
1705void AudioFlinger::PlaybackThread::readOutputParameters_l()
1706{
1707    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1708    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1709    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1710    if (!audio_is_output_channel(mChannelMask)) {
1711        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1712    }
1713    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1714        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1715                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1716    }
1717    mChannelCount = popcount(mChannelMask);
1718    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1719    if (!audio_is_valid_format(mFormat)) {
1720        LOG_FATAL("HAL format %#x not valid for output", mFormat);
1721    }
1722    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1723        LOG_FATAL("HAL format %#x not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1724                mFormat);
1725    }
1726    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1727    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1728    mFrameCount = mBufferSize / mFrameSize;
1729    if (mFrameCount & 15) {
1730        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1731                mFrameCount);
1732    }
1733
1734    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1735            (mOutput->stream->set_callback != NULL)) {
1736        if (mOutput->stream->set_callback(mOutput->stream,
1737                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1738            mUseAsyncWrite = true;
1739            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1740        }
1741    }
1742
1743    // Calculate size of normal sink buffer relative to the HAL output buffer size
1744    double multiplier = 1.0;
1745    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1746            kUseFastMixer == FastMixer_Dynamic)) {
1747        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1748        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1749        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1750        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1751        maxNormalFrameCount = maxNormalFrameCount & ~15;
1752        if (maxNormalFrameCount < minNormalFrameCount) {
1753            maxNormalFrameCount = minNormalFrameCount;
1754        }
1755        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1756        if (multiplier <= 1.0) {
1757            multiplier = 1.0;
1758        } else if (multiplier <= 2.0) {
1759            if (2 * mFrameCount <= maxNormalFrameCount) {
1760                multiplier = 2.0;
1761            } else {
1762                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1763            }
1764        } else {
1765            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1766            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1767            // track, but we sometimes have to do this to satisfy the maximum frame count
1768            // constraint)
1769            // FIXME this rounding up should not be done if no HAL SRC
1770            uint32_t truncMult = (uint32_t) multiplier;
1771            if ((truncMult & 1)) {
1772                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1773                    ++truncMult;
1774                }
1775            }
1776            multiplier = (double) truncMult;
1777        }
1778    }
1779    mNormalFrameCount = multiplier * mFrameCount;
1780    // round up to nearest 16 frames to satisfy AudioMixer
1781    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1782    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1783            mNormalFrameCount);
1784
1785    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1786    // Originally this was int16_t[] array, need to remove legacy implications.
1787    free(mSinkBuffer);
1788    mSinkBuffer = NULL;
1789    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1790    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1791    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1792    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1793
1794    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1795    // drives the output.
1796    free(mMixerBuffer);
1797    mMixerBuffer = NULL;
1798    if (mMixerBufferEnabled) {
1799        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1800        mMixerBufferSize = mNormalFrameCount * mChannelCount
1801                * audio_bytes_per_sample(mMixerBufferFormat);
1802        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1803    }
1804    free(mEffectBuffer);
1805    mEffectBuffer = NULL;
1806    if (mEffectBufferEnabled) {
1807        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1808        mEffectBufferSize = mNormalFrameCount * mChannelCount
1809                * audio_bytes_per_sample(mEffectBufferFormat);
1810        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1811    }
1812
1813    // force reconfiguration of effect chains and engines to take new buffer size and audio
1814    // parameters into account
1815    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1816    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1817    // matter.
1818    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1819    Vector< sp<EffectChain> > effectChains = mEffectChains;
1820    for (size_t i = 0; i < effectChains.size(); i ++) {
1821        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1822    }
1823}
1824
1825
1826status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1827{
1828    if (halFrames == NULL || dspFrames == NULL) {
1829        return BAD_VALUE;
1830    }
1831    Mutex::Autolock _l(mLock);
1832    if (initCheck() != NO_ERROR) {
1833        return INVALID_OPERATION;
1834    }
1835    size_t framesWritten = mBytesWritten / mFrameSize;
1836    *halFrames = framesWritten;
1837
1838    if (isSuspended()) {
1839        // return an estimation of rendered frames when the output is suspended
1840        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1841        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1842        return NO_ERROR;
1843    } else {
1844        status_t status;
1845        uint32_t frames;
1846        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1847        *dspFrames = (size_t)frames;
1848        return status;
1849    }
1850}
1851
1852uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1853{
1854    Mutex::Autolock _l(mLock);
1855    uint32_t result = 0;
1856    if (getEffectChain_l(sessionId) != 0) {
1857        result = EFFECT_SESSION;
1858    }
1859
1860    for (size_t i = 0; i < mTracks.size(); ++i) {
1861        sp<Track> track = mTracks[i];
1862        if (sessionId == track->sessionId() && !track->isInvalid()) {
1863            result |= TRACK_SESSION;
1864            break;
1865        }
1866    }
1867
1868    return result;
1869}
1870
1871uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1872{
1873    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1874    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1875    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1876        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1877    }
1878    for (size_t i = 0; i < mTracks.size(); i++) {
1879        sp<Track> track = mTracks[i];
1880        if (sessionId == track->sessionId() && !track->isInvalid()) {
1881            return AudioSystem::getStrategyForStream(track->streamType());
1882        }
1883    }
1884    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1885}
1886
1887
1888AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1889{
1890    Mutex::Autolock _l(mLock);
1891    return mOutput;
1892}
1893
1894AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1895{
1896    Mutex::Autolock _l(mLock);
1897    AudioStreamOut *output = mOutput;
1898    mOutput = NULL;
1899    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1900    //       must push a NULL and wait for ack
1901    mOutputSink.clear();
1902    mPipeSink.clear();
1903    mNormalSink.clear();
1904    return output;
1905}
1906
1907// this method must always be called either with ThreadBase mLock held or inside the thread loop
1908audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1909{
1910    if (mOutput == NULL) {
1911        return NULL;
1912    }
1913    return &mOutput->stream->common;
1914}
1915
1916uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1917{
1918    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1919}
1920
1921status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1922{
1923    if (!isValidSyncEvent(event)) {
1924        return BAD_VALUE;
1925    }
1926
1927    Mutex::Autolock _l(mLock);
1928
1929    for (size_t i = 0; i < mTracks.size(); ++i) {
1930        sp<Track> track = mTracks[i];
1931        if (event->triggerSession() == track->sessionId()) {
1932            (void) track->setSyncEvent(event);
1933            return NO_ERROR;
1934        }
1935    }
1936
1937    return NAME_NOT_FOUND;
1938}
1939
1940bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1941{
1942    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1943}
1944
1945void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1946        const Vector< sp<Track> >& tracksToRemove)
1947{
1948    size_t count = tracksToRemove.size();
1949    if (count > 0) {
1950        for (size_t i = 0 ; i < count ; i++) {
1951            const sp<Track>& track = tracksToRemove.itemAt(i);
1952            if (!track->isOutputTrack()) {
1953                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1954#ifdef ADD_BATTERY_DATA
1955                // to track the speaker usage
1956                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1957#endif
1958                if (track->isTerminated()) {
1959                    AudioSystem::releaseOutput(mId);
1960                }
1961            }
1962        }
1963    }
1964}
1965
1966void AudioFlinger::PlaybackThread::checkSilentMode_l()
1967{
1968    if (!mMasterMute) {
1969        char value[PROPERTY_VALUE_MAX];
1970        if (property_get("ro.audio.silent", value, "0") > 0) {
1971            char *endptr;
1972            unsigned long ul = strtoul(value, &endptr, 0);
1973            if (*endptr == '\0' && ul != 0) {
1974                ALOGD("Silence is golden");
1975                // The setprop command will not allow a property to be changed after
1976                // the first time it is set, so we don't have to worry about un-muting.
1977                setMasterMute_l(true);
1978            }
1979        }
1980    }
1981}
1982
1983// shared by MIXER and DIRECT, overridden by DUPLICATING
1984ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1985{
1986    // FIXME rewrite to reduce number of system calls
1987    mLastWriteTime = systemTime();
1988    mInWrite = true;
1989    ssize_t bytesWritten;
1990    const size_t offset = mCurrentWriteLength - mBytesRemaining;
1991
1992    // If an NBAIO sink is present, use it to write the normal mixer's submix
1993    if (mNormalSink != 0) {
1994        const size_t count = mBytesRemaining / mFrameSize;
1995
1996        ATRACE_BEGIN("write");
1997        // update the setpoint when AudioFlinger::mScreenState changes
1998        uint32_t screenState = AudioFlinger::mScreenState;
1999        if (screenState != mScreenState) {
2000            mScreenState = screenState;
2001            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2002            if (pipe != NULL) {
2003                pipe->setAvgFrames((mScreenState & 1) ?
2004                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2005            }
2006        }
2007        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2008        ATRACE_END();
2009        if (framesWritten > 0) {
2010            bytesWritten = framesWritten * mFrameSize;
2011        } else {
2012            bytesWritten = framesWritten;
2013        }
2014        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2015        if (status == NO_ERROR) {
2016            size_t totalFramesWritten = mNormalSink->framesWritten();
2017            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2018                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2019                mLatchDValid = true;
2020            }
2021        }
2022    // otherwise use the HAL / AudioStreamOut directly
2023    } else {
2024        // Direct output and offload threads
2025
2026        if (mUseAsyncWrite) {
2027            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2028            mWriteAckSequence += 2;
2029            mWriteAckSequence |= 1;
2030            ALOG_ASSERT(mCallbackThread != 0);
2031            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2032        }
2033        // FIXME We should have an implementation of timestamps for direct output threads.
2034        // They are used e.g for multichannel PCM playback over HDMI.
2035        bytesWritten = mOutput->stream->write(mOutput->stream,
2036                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2037        if (mUseAsyncWrite &&
2038                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2039            // do not wait for async callback in case of error of full write
2040            mWriteAckSequence &= ~1;
2041            ALOG_ASSERT(mCallbackThread != 0);
2042            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2043        }
2044    }
2045
2046    mNumWrites++;
2047    mInWrite = false;
2048    mStandby = false;
2049    return bytesWritten;
2050}
2051
2052void AudioFlinger::PlaybackThread::threadLoop_drain()
2053{
2054    if (mOutput->stream->drain) {
2055        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2056        if (mUseAsyncWrite) {
2057            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2058            mDrainSequence |= 1;
2059            ALOG_ASSERT(mCallbackThread != 0);
2060            mCallbackThread->setDraining(mDrainSequence);
2061        }
2062        mOutput->stream->drain(mOutput->stream,
2063            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2064                                                : AUDIO_DRAIN_ALL);
2065    }
2066}
2067
2068void AudioFlinger::PlaybackThread::threadLoop_exit()
2069{
2070    // Default implementation has nothing to do
2071}
2072
2073/*
2074The derived values that are cached:
2075 - mSinkBufferSize from frame count * frame size
2076 - activeSleepTime from activeSleepTimeUs()
2077 - idleSleepTime from idleSleepTimeUs()
2078 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2079 - maxPeriod from frame count and sample rate (MIXER only)
2080
2081The parameters that affect these derived values are:
2082 - frame count
2083 - frame size
2084 - sample rate
2085 - device type: A2DP or not
2086 - device latency
2087 - format: PCM or not
2088 - active sleep time
2089 - idle sleep time
2090*/
2091
2092void AudioFlinger::PlaybackThread::cacheParameters_l()
2093{
2094    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2095    activeSleepTime = activeSleepTimeUs();
2096    idleSleepTime = idleSleepTimeUs();
2097}
2098
2099void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2100{
2101    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2102            this,  streamType, mTracks.size());
2103    Mutex::Autolock _l(mLock);
2104
2105    size_t size = mTracks.size();
2106    for (size_t i = 0; i < size; i++) {
2107        sp<Track> t = mTracks[i];
2108        if (t->streamType() == streamType) {
2109            t->invalidate();
2110        }
2111    }
2112}
2113
2114status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2115{
2116    int session = chain->sessionId();
2117    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2118            ? mEffectBuffer : mSinkBuffer);
2119    bool ownsBuffer = false;
2120
2121    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2122    if (session > 0) {
2123        // Only one effect chain can be present in direct output thread and it uses
2124        // the sink buffer as input
2125        if (mType != DIRECT) {
2126            size_t numSamples = mNormalFrameCount * mChannelCount;
2127            buffer = new int16_t[numSamples];
2128            memset(buffer, 0, numSamples * sizeof(int16_t));
2129            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2130            ownsBuffer = true;
2131        }
2132
2133        // Attach all tracks with same session ID to this chain.
2134        for (size_t i = 0; i < mTracks.size(); ++i) {
2135            sp<Track> track = mTracks[i];
2136            if (session == track->sessionId()) {
2137                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2138                        buffer);
2139                track->setMainBuffer(buffer);
2140                chain->incTrackCnt();
2141            }
2142        }
2143
2144        // indicate all active tracks in the chain
2145        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2146            sp<Track> track = mActiveTracks[i].promote();
2147            if (track == 0) {
2148                continue;
2149            }
2150            if (session == track->sessionId()) {
2151                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2152                chain->incActiveTrackCnt();
2153            }
2154        }
2155    }
2156
2157    chain->setInBuffer(buffer, ownsBuffer);
2158    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2159            ? mEffectBuffer : mSinkBuffer));
2160    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2161    // chains list in order to be processed last as it contains output stage effects
2162    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2163    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2164    // after track specific effects and before output stage
2165    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2166    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2167    // Effect chain for other sessions are inserted at beginning of effect
2168    // chains list to be processed before output mix effects. Relative order between other
2169    // sessions is not important
2170    size_t size = mEffectChains.size();
2171    size_t i = 0;
2172    for (i = 0; i < size; i++) {
2173        if (mEffectChains[i]->sessionId() < session) {
2174            break;
2175        }
2176    }
2177    mEffectChains.insertAt(chain, i);
2178    checkSuspendOnAddEffectChain_l(chain);
2179
2180    return NO_ERROR;
2181}
2182
2183size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2184{
2185    int session = chain->sessionId();
2186
2187    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2188
2189    for (size_t i = 0; i < mEffectChains.size(); i++) {
2190        if (chain == mEffectChains[i]) {
2191            mEffectChains.removeAt(i);
2192            // detach all active tracks from the chain
2193            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2194                sp<Track> track = mActiveTracks[i].promote();
2195                if (track == 0) {
2196                    continue;
2197                }
2198                if (session == track->sessionId()) {
2199                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2200                            chain.get(), session);
2201                    chain->decActiveTrackCnt();
2202                }
2203            }
2204
2205            // detach all tracks with same session ID from this chain
2206            for (size_t i = 0; i < mTracks.size(); ++i) {
2207                sp<Track> track = mTracks[i];
2208                if (session == track->sessionId()) {
2209                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2210                    chain->decTrackCnt();
2211                }
2212            }
2213            break;
2214        }
2215    }
2216    return mEffectChains.size();
2217}
2218
2219status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2220        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2221{
2222    Mutex::Autolock _l(mLock);
2223    return attachAuxEffect_l(track, EffectId);
2224}
2225
2226status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2227        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2228{
2229    status_t status = NO_ERROR;
2230
2231    if (EffectId == 0) {
2232        track->setAuxBuffer(0, NULL);
2233    } else {
2234        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2235        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2236        if (effect != 0) {
2237            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2238                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2239            } else {
2240                status = INVALID_OPERATION;
2241            }
2242        } else {
2243            status = BAD_VALUE;
2244        }
2245    }
2246    return status;
2247}
2248
2249void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2250{
2251    for (size_t i = 0; i < mTracks.size(); ++i) {
2252        sp<Track> track = mTracks[i];
2253        if (track->auxEffectId() == effectId) {
2254            attachAuxEffect_l(track, 0);
2255        }
2256    }
2257}
2258
2259bool AudioFlinger::PlaybackThread::threadLoop()
2260{
2261    Vector< sp<Track> > tracksToRemove;
2262
2263    standbyTime = systemTime();
2264
2265    // MIXER
2266    nsecs_t lastWarning = 0;
2267
2268    // DUPLICATING
2269    // FIXME could this be made local to while loop?
2270    writeFrames = 0;
2271
2272    int lastGeneration = 0;
2273
2274    cacheParameters_l();
2275    sleepTime = idleSleepTime;
2276
2277    if (mType == MIXER) {
2278        sleepTimeShift = 0;
2279    }
2280
2281    CpuStats cpuStats;
2282    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2283
2284    acquireWakeLock();
2285
2286    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2287    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2288    // and then that string will be logged at the next convenient opportunity.
2289    const char *logString = NULL;
2290
2291    checkSilentMode_l();
2292
2293    while (!exitPending())
2294    {
2295        cpuStats.sample(myName);
2296
2297        Vector< sp<EffectChain> > effectChains;
2298
2299        processConfigEvents();
2300
2301        { // scope for mLock
2302
2303            Mutex::Autolock _l(mLock);
2304
2305            if (logString != NULL) {
2306                mNBLogWriter->logTimestamp();
2307                mNBLogWriter->log(logString);
2308                logString = NULL;
2309            }
2310
2311            if (mLatchDValid) {
2312                mLatchQ = mLatchD;
2313                mLatchDValid = false;
2314                mLatchQValid = true;
2315            }
2316
2317            if (checkForNewParameters_l()) {
2318                cacheParameters_l();
2319            }
2320
2321            saveOutputTracks();
2322            if (mSignalPending) {
2323                // A signal was raised while we were unlocked
2324                mSignalPending = false;
2325            } else if (waitingAsyncCallback_l()) {
2326                if (exitPending()) {
2327                    break;
2328                }
2329                releaseWakeLock_l();
2330                mWakeLockUids.clear();
2331                mActiveTracksGeneration++;
2332                ALOGV("wait async completion");
2333                mWaitWorkCV.wait(mLock);
2334                ALOGV("async completion/wake");
2335                acquireWakeLock_l();
2336                standbyTime = systemTime() + standbyDelay;
2337                sleepTime = 0;
2338
2339                continue;
2340            }
2341            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2342                                   isSuspended()) {
2343                // put audio hardware into standby after short delay
2344                if (shouldStandby_l()) {
2345
2346                    threadLoop_standby();
2347
2348                    mStandby = true;
2349                }
2350
2351                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2352                    // we're about to wait, flush the binder command buffer
2353                    IPCThreadState::self()->flushCommands();
2354
2355                    clearOutputTracks();
2356
2357                    if (exitPending()) {
2358                        break;
2359                    }
2360
2361                    releaseWakeLock_l();
2362                    mWakeLockUids.clear();
2363                    mActiveTracksGeneration++;
2364                    // wait until we have something to do...
2365                    ALOGV("%s going to sleep", myName.string());
2366                    mWaitWorkCV.wait(mLock);
2367                    ALOGV("%s waking up", myName.string());
2368                    acquireWakeLock_l();
2369
2370                    mMixerStatus = MIXER_IDLE;
2371                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2372                    mBytesWritten = 0;
2373                    mBytesRemaining = 0;
2374                    checkSilentMode_l();
2375
2376                    standbyTime = systemTime() + standbyDelay;
2377                    sleepTime = idleSleepTime;
2378                    if (mType == MIXER) {
2379                        sleepTimeShift = 0;
2380                    }
2381
2382                    continue;
2383                }
2384            }
2385            // mMixerStatusIgnoringFastTracks is also updated internally
2386            mMixerStatus = prepareTracks_l(&tracksToRemove);
2387
2388            // compare with previously applied list
2389            if (lastGeneration != mActiveTracksGeneration) {
2390                // update wakelock
2391                updateWakeLockUids_l(mWakeLockUids);
2392                lastGeneration = mActiveTracksGeneration;
2393            }
2394
2395            // prevent any changes in effect chain list and in each effect chain
2396            // during mixing and effect process as the audio buffers could be deleted
2397            // or modified if an effect is created or deleted
2398            lockEffectChains_l(effectChains);
2399        } // mLock scope ends
2400
2401        if (mBytesRemaining == 0) {
2402            mCurrentWriteLength = 0;
2403            if (mMixerStatus == MIXER_TRACKS_READY) {
2404                // threadLoop_mix() sets mCurrentWriteLength
2405                threadLoop_mix();
2406            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2407                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2408                // threadLoop_sleepTime sets sleepTime to 0 if data
2409                // must be written to HAL
2410                threadLoop_sleepTime();
2411                if (sleepTime == 0) {
2412                    mCurrentWriteLength = mSinkBufferSize;
2413                }
2414            }
2415            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2416            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2417            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2418            // or mSinkBuffer (if there are no effects).
2419            //
2420            // This is done pre-effects computation; if effects change to
2421            // support higher precision, this needs to move.
2422            //
2423            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2424            // TODO use sleepTime == 0 as an additional condition.
2425            if (mMixerBufferValid) {
2426                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2427                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2428
2429                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2430                        mNormalFrameCount * mChannelCount);
2431            }
2432
2433            mBytesRemaining = mCurrentWriteLength;
2434            if (isSuspended()) {
2435                sleepTime = suspendSleepTimeUs();
2436                // simulate write to HAL when suspended
2437                mBytesWritten += mSinkBufferSize;
2438                mBytesRemaining = 0;
2439            }
2440
2441            // only process effects if we're going to write
2442            if (sleepTime == 0 && mType != OFFLOAD) {
2443                for (size_t i = 0; i < effectChains.size(); i ++) {
2444                    effectChains[i]->process_l();
2445                }
2446            }
2447        }
2448        // Process effect chains for offloaded thread even if no audio
2449        // was read from audio track: process only updates effect state
2450        // and thus does have to be synchronized with audio writes but may have
2451        // to be called while waiting for async write callback
2452        if (mType == OFFLOAD) {
2453            for (size_t i = 0; i < effectChains.size(); i ++) {
2454                effectChains[i]->process_l();
2455            }
2456        }
2457
2458        // Only if the Effects buffer is enabled and there is data in the
2459        // Effects buffer (buffer valid), we need to
2460        // copy into the sink buffer.
2461        // TODO use sleepTime == 0 as an additional condition.
2462        if (mEffectBufferValid) {
2463            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2464            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2465                    mNormalFrameCount * mChannelCount);
2466        }
2467
2468        // enable changes in effect chain
2469        unlockEffectChains(effectChains);
2470
2471        if (!waitingAsyncCallback()) {
2472            // sleepTime == 0 means we must write to audio hardware
2473            if (sleepTime == 0) {
2474                if (mBytesRemaining) {
2475                    ssize_t ret = threadLoop_write();
2476                    if (ret < 0) {
2477                        mBytesRemaining = 0;
2478                    } else {
2479                        mBytesWritten += ret;
2480                        mBytesRemaining -= ret;
2481                    }
2482                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2483                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2484                    threadLoop_drain();
2485                }
2486                if (mType == MIXER) {
2487                    // write blocked detection
2488                    nsecs_t now = systemTime();
2489                    nsecs_t delta = now - mLastWriteTime;
2490                    if (!mStandby && delta > maxPeriod) {
2491                        mNumDelayedWrites++;
2492                        if ((now - lastWarning) > kWarningThrottleNs) {
2493                            ATRACE_NAME("underrun");
2494                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2495                                    ns2ms(delta), mNumDelayedWrites, this);
2496                            lastWarning = now;
2497                        }
2498                    }
2499                }
2500
2501            } else {
2502                usleep(sleepTime);
2503            }
2504        }
2505
2506        // Finally let go of removed track(s), without the lock held
2507        // since we can't guarantee the destructors won't acquire that
2508        // same lock.  This will also mutate and push a new fast mixer state.
2509        threadLoop_removeTracks(tracksToRemove);
2510        tracksToRemove.clear();
2511
2512        // FIXME I don't understand the need for this here;
2513        //       it was in the original code but maybe the
2514        //       assignment in saveOutputTracks() makes this unnecessary?
2515        clearOutputTracks();
2516
2517        // Effect chains will be actually deleted here if they were removed from
2518        // mEffectChains list during mixing or effects processing
2519        effectChains.clear();
2520
2521        // FIXME Note that the above .clear() is no longer necessary since effectChains
2522        // is now local to this block, but will keep it for now (at least until merge done).
2523    }
2524
2525    threadLoop_exit();
2526
2527    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2528    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2529        // put output stream into standby mode
2530        if (!mStandby) {
2531            mOutput->stream->common.standby(&mOutput->stream->common);
2532        }
2533    }
2534
2535    releaseWakeLock();
2536    mWakeLockUids.clear();
2537    mActiveTracksGeneration++;
2538
2539    ALOGV("Thread %p type %d exiting", this, mType);
2540    return false;
2541}
2542
2543// removeTracks_l() must be called with ThreadBase::mLock held
2544void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2545{
2546    size_t count = tracksToRemove.size();
2547    if (count > 0) {
2548        for (size_t i=0 ; i<count ; i++) {
2549            const sp<Track>& track = tracksToRemove.itemAt(i);
2550            mActiveTracks.remove(track);
2551            mWakeLockUids.remove(track->uid());
2552            mActiveTracksGeneration++;
2553            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2554            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2555            if (chain != 0) {
2556                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2557                        track->sessionId());
2558                chain->decActiveTrackCnt();
2559            }
2560            if (track->isTerminated()) {
2561                removeTrack_l(track);
2562            }
2563        }
2564    }
2565
2566}
2567
2568status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2569{
2570    if (mNormalSink != 0) {
2571        return mNormalSink->getTimestamp(timestamp);
2572    }
2573    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2574        uint64_t position64;
2575        int ret = mOutput->stream->get_presentation_position(
2576                                                mOutput->stream, &position64, &timestamp.mTime);
2577        if (ret == 0) {
2578            timestamp.mPosition = (uint32_t)position64;
2579            return NO_ERROR;
2580        }
2581    }
2582    return INVALID_OPERATION;
2583}
2584// ----------------------------------------------------------------------------
2585
2586AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2587        audio_io_handle_t id, audio_devices_t device, type_t type)
2588    :   PlaybackThread(audioFlinger, output, id, device, type),
2589        // mAudioMixer below
2590        // mFastMixer below
2591        mFastMixerFutex(0)
2592        // mOutputSink below
2593        // mPipeSink below
2594        // mNormalSink below
2595{
2596    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2597    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2598            "mFrameCount=%d, mNormalFrameCount=%d",
2599            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2600            mNormalFrameCount);
2601    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2602
2603    // FIXME - Current mixer implementation only supports stereo output
2604    if (mChannelCount != FCC_2) {
2605        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2606    }
2607
2608    // create an NBAIO sink for the HAL output stream, and negotiate
2609    mOutputSink = new AudioStreamOutSink(output->stream);
2610    size_t numCounterOffers = 0;
2611    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2612    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2613    ALOG_ASSERT(index == 0);
2614
2615    // initialize fast mixer depending on configuration
2616    bool initFastMixer;
2617    switch (kUseFastMixer) {
2618    case FastMixer_Never:
2619        initFastMixer = false;
2620        break;
2621    case FastMixer_Always:
2622        initFastMixer = true;
2623        break;
2624    case FastMixer_Static:
2625    case FastMixer_Dynamic:
2626        initFastMixer = mFrameCount < mNormalFrameCount;
2627        break;
2628    }
2629    if (initFastMixer) {
2630
2631        // create a MonoPipe to connect our submix to FastMixer
2632        NBAIO_Format format = mOutputSink->format();
2633        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2634        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2635        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2636        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2637        const NBAIO_Format offers[1] = {format};
2638        size_t numCounterOffers = 0;
2639        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2640        ALOG_ASSERT(index == 0);
2641        monoPipe->setAvgFrames((mScreenState & 1) ?
2642                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2643        mPipeSink = monoPipe;
2644
2645#ifdef TEE_SINK
2646        if (mTeeSinkOutputEnabled) {
2647            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2648            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2649            numCounterOffers = 0;
2650            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2651            ALOG_ASSERT(index == 0);
2652            mTeeSink = teeSink;
2653            PipeReader *teeSource = new PipeReader(*teeSink);
2654            numCounterOffers = 0;
2655            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2656            ALOG_ASSERT(index == 0);
2657            mTeeSource = teeSource;
2658        }
2659#endif
2660
2661        // create fast mixer and configure it initially with just one fast track for our submix
2662        mFastMixer = new FastMixer();
2663        FastMixerStateQueue *sq = mFastMixer->sq();
2664#ifdef STATE_QUEUE_DUMP
2665        sq->setObserverDump(&mStateQueueObserverDump);
2666        sq->setMutatorDump(&mStateQueueMutatorDump);
2667#endif
2668        FastMixerState *state = sq->begin();
2669        FastTrack *fastTrack = &state->mFastTracks[0];
2670        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2671        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2672        fastTrack->mVolumeProvider = NULL;
2673        fastTrack->mGeneration++;
2674        state->mFastTracksGen++;
2675        state->mTrackMask = 1;
2676        // fast mixer will use the HAL output sink
2677        state->mOutputSink = mOutputSink.get();
2678        state->mOutputSinkGen++;
2679        state->mFrameCount = mFrameCount;
2680        state->mCommand = FastMixerState::COLD_IDLE;
2681        // already done in constructor initialization list
2682        //mFastMixerFutex = 0;
2683        state->mColdFutexAddr = &mFastMixerFutex;
2684        state->mColdGen++;
2685        state->mDumpState = &mFastMixerDumpState;
2686#ifdef TEE_SINK
2687        state->mTeeSink = mTeeSink.get();
2688#endif
2689        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2690        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2691        sq->end();
2692        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2693
2694        // start the fast mixer
2695        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2696        pid_t tid = mFastMixer->getTid();
2697        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2698        if (err != 0) {
2699            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2700                    kPriorityFastMixer, getpid_cached, tid, err);
2701        }
2702
2703#ifdef AUDIO_WATCHDOG
2704        // create and start the watchdog
2705        mAudioWatchdog = new AudioWatchdog();
2706        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2707        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2708        tid = mAudioWatchdog->getTid();
2709        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2710        if (err != 0) {
2711            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2712                    kPriorityFastMixer, getpid_cached, tid, err);
2713        }
2714#endif
2715
2716    } else {
2717        mFastMixer = NULL;
2718    }
2719
2720    switch (kUseFastMixer) {
2721    case FastMixer_Never:
2722    case FastMixer_Dynamic:
2723        mNormalSink = mOutputSink;
2724        break;
2725    case FastMixer_Always:
2726        mNormalSink = mPipeSink;
2727        break;
2728    case FastMixer_Static:
2729        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2730        break;
2731    }
2732}
2733
2734AudioFlinger::MixerThread::~MixerThread()
2735{
2736    if (mFastMixer != NULL) {
2737        FastMixerStateQueue *sq = mFastMixer->sq();
2738        FastMixerState *state = sq->begin();
2739        if (state->mCommand == FastMixerState::COLD_IDLE) {
2740            int32_t old = android_atomic_inc(&mFastMixerFutex);
2741            if (old == -1) {
2742                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2743            }
2744        }
2745        state->mCommand = FastMixerState::EXIT;
2746        sq->end();
2747        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2748        mFastMixer->join();
2749        // Though the fast mixer thread has exited, it's state queue is still valid.
2750        // We'll use that extract the final state which contains one remaining fast track
2751        // corresponding to our sub-mix.
2752        state = sq->begin();
2753        ALOG_ASSERT(state->mTrackMask == 1);
2754        FastTrack *fastTrack = &state->mFastTracks[0];
2755        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2756        delete fastTrack->mBufferProvider;
2757        sq->end(false /*didModify*/);
2758        delete mFastMixer;
2759#ifdef AUDIO_WATCHDOG
2760        if (mAudioWatchdog != 0) {
2761            mAudioWatchdog->requestExit();
2762            mAudioWatchdog->requestExitAndWait();
2763            mAudioWatchdog.clear();
2764        }
2765#endif
2766    }
2767    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2768    delete mAudioMixer;
2769}
2770
2771
2772uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2773{
2774    if (mFastMixer != NULL) {
2775        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2776        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2777    }
2778    return latency;
2779}
2780
2781
2782void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2783{
2784    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2785}
2786
2787ssize_t AudioFlinger::MixerThread::threadLoop_write()
2788{
2789    // FIXME we should only do one push per cycle; confirm this is true
2790    // Start the fast mixer if it's not already running
2791    if (mFastMixer != NULL) {
2792        FastMixerStateQueue *sq = mFastMixer->sq();
2793        FastMixerState *state = sq->begin();
2794        if (state->mCommand != FastMixerState::MIX_WRITE &&
2795                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2796            if (state->mCommand == FastMixerState::COLD_IDLE) {
2797                int32_t old = android_atomic_inc(&mFastMixerFutex);
2798                if (old == -1) {
2799                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2800                }
2801#ifdef AUDIO_WATCHDOG
2802                if (mAudioWatchdog != 0) {
2803                    mAudioWatchdog->resume();
2804                }
2805#endif
2806            }
2807            state->mCommand = FastMixerState::MIX_WRITE;
2808            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2809                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2810            sq->end();
2811            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2812            if (kUseFastMixer == FastMixer_Dynamic) {
2813                mNormalSink = mPipeSink;
2814            }
2815        } else {
2816            sq->end(false /*didModify*/);
2817        }
2818    }
2819    return PlaybackThread::threadLoop_write();
2820}
2821
2822void AudioFlinger::MixerThread::threadLoop_standby()
2823{
2824    // Idle the fast mixer if it's currently running
2825    if (mFastMixer != NULL) {
2826        FastMixerStateQueue *sq = mFastMixer->sq();
2827        FastMixerState *state = sq->begin();
2828        if (!(state->mCommand & FastMixerState::IDLE)) {
2829            state->mCommand = FastMixerState::COLD_IDLE;
2830            state->mColdFutexAddr = &mFastMixerFutex;
2831            state->mColdGen++;
2832            mFastMixerFutex = 0;
2833            sq->end();
2834            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2835            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2836            if (kUseFastMixer == FastMixer_Dynamic) {
2837                mNormalSink = mOutputSink;
2838            }
2839#ifdef AUDIO_WATCHDOG
2840            if (mAudioWatchdog != 0) {
2841                mAudioWatchdog->pause();
2842            }
2843#endif
2844        } else {
2845            sq->end(false /*didModify*/);
2846        }
2847    }
2848    PlaybackThread::threadLoop_standby();
2849}
2850
2851bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2852{
2853    return false;
2854}
2855
2856bool AudioFlinger::PlaybackThread::shouldStandby_l()
2857{
2858    return !mStandby;
2859}
2860
2861bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2862{
2863    Mutex::Autolock _l(mLock);
2864    return waitingAsyncCallback_l();
2865}
2866
2867// shared by MIXER and DIRECT, overridden by DUPLICATING
2868void AudioFlinger::PlaybackThread::threadLoop_standby()
2869{
2870    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2871    mOutput->stream->common.standby(&mOutput->stream->common);
2872    if (mUseAsyncWrite != 0) {
2873        // discard any pending drain or write ack by incrementing sequence
2874        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2875        mDrainSequence = (mDrainSequence + 2) & ~1;
2876        ALOG_ASSERT(mCallbackThread != 0);
2877        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2878        mCallbackThread->setDraining(mDrainSequence);
2879    }
2880}
2881
2882void AudioFlinger::PlaybackThread::onAddNewTrack_l()
2883{
2884    ALOGV("signal playback thread");
2885    broadcast_l();
2886}
2887
2888void AudioFlinger::MixerThread::threadLoop_mix()
2889{
2890    // obtain the presentation timestamp of the next output buffer
2891    int64_t pts;
2892    status_t status = INVALID_OPERATION;
2893
2894    if (mNormalSink != 0) {
2895        status = mNormalSink->getNextWriteTimestamp(&pts);
2896    } else {
2897        status = mOutputSink->getNextWriteTimestamp(&pts);
2898    }
2899
2900    if (status != NO_ERROR) {
2901        pts = AudioBufferProvider::kInvalidPTS;
2902    }
2903
2904    // mix buffers...
2905    mAudioMixer->process(pts);
2906    mCurrentWriteLength = mSinkBufferSize;
2907    // increase sleep time progressively when application underrun condition clears.
2908    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2909    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2910    // such that we would underrun the audio HAL.
2911    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2912        sleepTimeShift--;
2913    }
2914    sleepTime = 0;
2915    standbyTime = systemTime() + standbyDelay;
2916    //TODO: delay standby when effects have a tail
2917}
2918
2919void AudioFlinger::MixerThread::threadLoop_sleepTime()
2920{
2921    // If no tracks are ready, sleep once for the duration of an output
2922    // buffer size, then write 0s to the output
2923    if (sleepTime == 0) {
2924        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2925            sleepTime = activeSleepTime >> sleepTimeShift;
2926            if (sleepTime < kMinThreadSleepTimeUs) {
2927                sleepTime = kMinThreadSleepTimeUs;
2928            }
2929            // reduce sleep time in case of consecutive application underruns to avoid
2930            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2931            // duration we would end up writing less data than needed by the audio HAL if
2932            // the condition persists.
2933            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2934                sleepTimeShift++;
2935            }
2936        } else {
2937            sleepTime = idleSleepTime;
2938        }
2939    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2940        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
2941        // before effects processing or output.
2942        if (mMixerBufferValid) {
2943            memset(mMixerBuffer, 0, mMixerBufferSize);
2944        } else {
2945            memset(mSinkBuffer, 0, mSinkBufferSize);
2946        }
2947        sleepTime = 0;
2948        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2949                "anticipated start");
2950    }
2951    // TODO add standby time extension fct of effect tail
2952}
2953
2954// prepareTracks_l() must be called with ThreadBase::mLock held
2955AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2956        Vector< sp<Track> > *tracksToRemove)
2957{
2958
2959    mixer_state mixerStatus = MIXER_IDLE;
2960    // find out which tracks need to be processed
2961    size_t count = mActiveTracks.size();
2962    size_t mixedTracks = 0;
2963    size_t tracksWithEffect = 0;
2964    // counts only _active_ fast tracks
2965    size_t fastTracks = 0;
2966    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2967
2968    float masterVolume = mMasterVolume;
2969    bool masterMute = mMasterMute;
2970
2971    if (masterMute) {
2972        masterVolume = 0;
2973    }
2974    // Delegate master volume control to effect in output mix effect chain if needed
2975    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2976    if (chain != 0) {
2977        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2978        chain->setVolume_l(&v, &v);
2979        masterVolume = (float)((v + (1 << 23)) >> 24);
2980        chain.clear();
2981    }
2982
2983    // prepare a new state to push
2984    FastMixerStateQueue *sq = NULL;
2985    FastMixerState *state = NULL;
2986    bool didModify = false;
2987    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2988    if (mFastMixer != NULL) {
2989        sq = mFastMixer->sq();
2990        state = sq->begin();
2991    }
2992
2993    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
2994    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
2995
2996    for (size_t i=0 ; i<count ; i++) {
2997        const sp<Track> t = mActiveTracks[i].promote();
2998        if (t == 0) {
2999            continue;
3000        }
3001
3002        // this const just means the local variable doesn't change
3003        Track* const track = t.get();
3004
3005        // process fast tracks
3006        if (track->isFastTrack()) {
3007
3008            // It's theoretically possible (though unlikely) for a fast track to be created
3009            // and then removed within the same normal mix cycle.  This is not a problem, as
3010            // the track never becomes active so it's fast mixer slot is never touched.
3011            // The converse, of removing an (active) track and then creating a new track
3012            // at the identical fast mixer slot within the same normal mix cycle,
3013            // is impossible because the slot isn't marked available until the end of each cycle.
3014            int j = track->mFastIndex;
3015            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3016            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3017            FastTrack *fastTrack = &state->mFastTracks[j];
3018
3019            // Determine whether the track is currently in underrun condition,
3020            // and whether it had a recent underrun.
3021            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3022            FastTrackUnderruns underruns = ftDump->mUnderruns;
3023            uint32_t recentFull = (underruns.mBitFields.mFull -
3024                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3025            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3026                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3027            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3028                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3029            uint32_t recentUnderruns = recentPartial + recentEmpty;
3030            track->mObservedUnderruns = underruns;
3031            // don't count underruns that occur while stopping or pausing
3032            // or stopped which can occur when flush() is called while active
3033            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3034                    recentUnderruns > 0) {
3035                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3036                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3037            }
3038
3039            // This is similar to the state machine for normal tracks,
3040            // with a few modifications for fast tracks.
3041            bool isActive = true;
3042            switch (track->mState) {
3043            case TrackBase::STOPPING_1:
3044                // track stays active in STOPPING_1 state until first underrun
3045                if (recentUnderruns > 0 || track->isTerminated()) {
3046                    track->mState = TrackBase::STOPPING_2;
3047                }
3048                break;
3049            case TrackBase::PAUSING:
3050                // ramp down is not yet implemented
3051                track->setPaused();
3052                break;
3053            case TrackBase::RESUMING:
3054                // ramp up is not yet implemented
3055                track->mState = TrackBase::ACTIVE;
3056                break;
3057            case TrackBase::ACTIVE:
3058                if (recentFull > 0 || recentPartial > 0) {
3059                    // track has provided at least some frames recently: reset retry count
3060                    track->mRetryCount = kMaxTrackRetries;
3061                }
3062                if (recentUnderruns == 0) {
3063                    // no recent underruns: stay active
3064                    break;
3065                }
3066                // there has recently been an underrun of some kind
3067                if (track->sharedBuffer() == 0) {
3068                    // were any of the recent underruns "empty" (no frames available)?
3069                    if (recentEmpty == 0) {
3070                        // no, then ignore the partial underruns as they are allowed indefinitely
3071                        break;
3072                    }
3073                    // there has recently been an "empty" underrun: decrement the retry counter
3074                    if (--(track->mRetryCount) > 0) {
3075                        break;
3076                    }
3077                    // indicate to client process that the track was disabled because of underrun;
3078                    // it will then automatically call start() when data is available
3079                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3080                    // remove from active list, but state remains ACTIVE [confusing but true]
3081                    isActive = false;
3082                    break;
3083                }
3084                // fall through
3085            case TrackBase::STOPPING_2:
3086            case TrackBase::PAUSED:
3087            case TrackBase::STOPPED:
3088            case TrackBase::FLUSHED:   // flush() while active
3089                // Check for presentation complete if track is inactive
3090                // We have consumed all the buffers of this track.
3091                // This would be incomplete if we auto-paused on underrun
3092                {
3093                    size_t audioHALFrames =
3094                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3095                    size_t framesWritten = mBytesWritten / mFrameSize;
3096                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3097                        // track stays in active list until presentation is complete
3098                        break;
3099                    }
3100                }
3101                if (track->isStopping_2()) {
3102                    track->mState = TrackBase::STOPPED;
3103                }
3104                if (track->isStopped()) {
3105                    // Can't reset directly, as fast mixer is still polling this track
3106                    //   track->reset();
3107                    // So instead mark this track as needing to be reset after push with ack
3108                    resetMask |= 1 << i;
3109                }
3110                isActive = false;
3111                break;
3112            case TrackBase::IDLE:
3113            default:
3114                LOG_FATAL("unexpected track state %d", track->mState);
3115            }
3116
3117            if (isActive) {
3118                // was it previously inactive?
3119                if (!(state->mTrackMask & (1 << j))) {
3120                    ExtendedAudioBufferProvider *eabp = track;
3121                    VolumeProvider *vp = track;
3122                    fastTrack->mBufferProvider = eabp;
3123                    fastTrack->mVolumeProvider = vp;
3124                    fastTrack->mChannelMask = track->mChannelMask;
3125                    fastTrack->mGeneration++;
3126                    state->mTrackMask |= 1 << j;
3127                    didModify = true;
3128                    // no acknowledgement required for newly active tracks
3129                }
3130                // cache the combined master volume and stream type volume for fast mixer; this
3131                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3132                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3133                ++fastTracks;
3134            } else {
3135                // was it previously active?
3136                if (state->mTrackMask & (1 << j)) {
3137                    fastTrack->mBufferProvider = NULL;
3138                    fastTrack->mGeneration++;
3139                    state->mTrackMask &= ~(1 << j);
3140                    didModify = true;
3141                    // If any fast tracks were removed, we must wait for acknowledgement
3142                    // because we're about to decrement the last sp<> on those tracks.
3143                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3144                } else {
3145                    LOG_FATAL("fast track %d should have been active", j);
3146                }
3147                tracksToRemove->add(track);
3148                // Avoids a misleading display in dumpsys
3149                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3150            }
3151            continue;
3152        }
3153
3154        {   // local variable scope to avoid goto warning
3155
3156        audio_track_cblk_t* cblk = track->cblk();
3157
3158        // The first time a track is added we wait
3159        // for all its buffers to be filled before processing it
3160        int name = track->name();
3161        // make sure that we have enough frames to mix one full buffer.
3162        // enforce this condition only once to enable draining the buffer in case the client
3163        // app does not call stop() and relies on underrun to stop:
3164        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3165        // during last round
3166        size_t desiredFrames;
3167        uint32_t sr = track->sampleRate();
3168        if (sr == mSampleRate) {
3169            desiredFrames = mNormalFrameCount;
3170        } else {
3171            // +1 for rounding and +1 for additional sample needed for interpolation
3172            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3173            // add frames already consumed but not yet released by the resampler
3174            // because mAudioTrackServerProxy->framesReady() will include these frames
3175            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3176#if 0
3177            // the minimum track buffer size is normally twice the number of frames necessary
3178            // to fill one buffer and the resampler should not leave more than one buffer worth
3179            // of unreleased frames after each pass, but just in case...
3180            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3181#endif
3182        }
3183        uint32_t minFrames = 1;
3184        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3185                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3186            minFrames = desiredFrames;
3187        }
3188
3189        size_t framesReady = track->framesReady();
3190        if ((framesReady >= minFrames) && track->isReady() &&
3191                !track->isPaused() && !track->isTerminated())
3192        {
3193            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3194
3195            mixedTracks++;
3196
3197            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3198            // there is an effect chain connected to the track
3199            chain.clear();
3200            if (track->mainBuffer() != mSinkBuffer &&
3201                    track->mainBuffer() != mMixerBuffer) {
3202                if (mEffectBufferEnabled) {
3203                    mEffectBufferValid = true; // Later can set directly.
3204                }
3205                chain = getEffectChain_l(track->sessionId());
3206                // Delegate volume control to effect in track effect chain if needed
3207                if (chain != 0) {
3208                    tracksWithEffect++;
3209                } else {
3210                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3211                            "session %d",
3212                            name, track->sessionId());
3213                }
3214            }
3215
3216
3217            int param = AudioMixer::VOLUME;
3218            if (track->mFillingUpStatus == Track::FS_FILLED) {
3219                // no ramp for the first volume setting
3220                track->mFillingUpStatus = Track::FS_ACTIVE;
3221                if (track->mState == TrackBase::RESUMING) {
3222                    track->mState = TrackBase::ACTIVE;
3223                    param = AudioMixer::RAMP_VOLUME;
3224                }
3225                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3226            // FIXME should not make a decision based on mServer
3227            } else if (cblk->mServer != 0) {
3228                // If the track is stopped before the first frame was mixed,
3229                // do not apply ramp
3230                param = AudioMixer::RAMP_VOLUME;
3231            }
3232
3233            // compute volume for this track
3234            uint32_t vl, vr, va;
3235            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3236                vl = vr = va = 0;
3237                if (track->isPausing()) {
3238                    track->setPaused();
3239                }
3240            } else {
3241
3242                // read original volumes with volume control
3243                float typeVolume = mStreamTypes[track->streamType()].volume;
3244                float v = masterVolume * typeVolume;
3245                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3246                uint32_t vlr = proxy->getVolumeLR();
3247                vl = vlr & 0xFFFF;
3248                vr = vlr >> 16;
3249                // track volumes come from shared memory, so can't be trusted and must be clamped
3250                if (vl > MAX_GAIN_INT) {
3251                    ALOGV("Track left volume out of range: %04X", vl);
3252                    vl = MAX_GAIN_INT;
3253                }
3254                if (vr > MAX_GAIN_INT) {
3255                    ALOGV("Track right volume out of range: %04X", vr);
3256                    vr = MAX_GAIN_INT;
3257                }
3258                // now apply the master volume and stream type volume
3259                vl = (uint32_t)(v * vl) << 12;
3260                vr = (uint32_t)(v * vr) << 12;
3261                // assuming master volume and stream type volume each go up to 1.0,
3262                // vl and vr are now in 8.24 format
3263
3264                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3265                // send level comes from shared memory and so may be corrupt
3266                if (sendLevel > MAX_GAIN_INT) {
3267                    ALOGV("Track send level out of range: %04X", sendLevel);
3268                    sendLevel = MAX_GAIN_INT;
3269                }
3270                va = (uint32_t)(v * sendLevel);
3271            }
3272
3273            // Delegate volume control to effect in track effect chain if needed
3274            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3275                // Do not ramp volume if volume is controlled by effect
3276                param = AudioMixer::VOLUME;
3277                track->mHasVolumeController = true;
3278            } else {
3279                // force no volume ramp when volume controller was just disabled or removed
3280                // from effect chain to avoid volume spike
3281                if (track->mHasVolumeController) {
3282                    param = AudioMixer::VOLUME;
3283                }
3284                track->mHasVolumeController = false;
3285            }
3286
3287            // Convert volumes from 8.24 to 4.12 format
3288            // This additional clamping is needed in case chain->setVolume_l() overshot
3289            vl = (vl + (1 << 11)) >> 12;
3290            if (vl > MAX_GAIN_INT) {
3291                vl = MAX_GAIN_INT;
3292            }
3293            vr = (vr + (1 << 11)) >> 12;
3294            if (vr > MAX_GAIN_INT) {
3295                vr = MAX_GAIN_INT;
3296            }
3297
3298            if (va > MAX_GAIN_INT) {
3299                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3300            }
3301
3302            // XXX: these things DON'T need to be done each time
3303            mAudioMixer->setBufferProvider(name, track);
3304            mAudioMixer->enable(name);
3305
3306            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)(uintptr_t)vl);
3307            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)(uintptr_t)vr);
3308            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)(uintptr_t)va);
3309            mAudioMixer->setParameter(
3310                name,
3311                AudioMixer::TRACK,
3312                AudioMixer::FORMAT, (void *)track->format());
3313            mAudioMixer->setParameter(
3314                name,
3315                AudioMixer::TRACK,
3316                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3317            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3318            uint32_t maxSampleRate = mSampleRate * 2;
3319            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3320            if (reqSampleRate == 0) {
3321                reqSampleRate = mSampleRate;
3322            } else if (reqSampleRate > maxSampleRate) {
3323                reqSampleRate = maxSampleRate;
3324            }
3325            mAudioMixer->setParameter(
3326                name,
3327                AudioMixer::RESAMPLE,
3328                AudioMixer::SAMPLE_RATE,
3329                (void *)(uintptr_t)reqSampleRate);
3330            /*
3331             * Select the appropriate output buffer for the track.
3332             *
3333             * Tracks with effects go into their own effects chain buffer
3334             * and from there into either mEffectBuffer or mSinkBuffer.
3335             *
3336             * Other tracks can use mMixerBuffer for higher precision
3337             * channel accumulation.  If this buffer is enabled
3338             * (mMixerBufferEnabled true), then selected tracks will accumulate
3339             * into it.
3340             *
3341             */
3342            if (mMixerBufferEnabled
3343                    && (track->mainBuffer() == mSinkBuffer
3344                            || track->mainBuffer() == mMixerBuffer)) {
3345                mAudioMixer->setParameter(
3346                        name,
3347                        AudioMixer::TRACK,
3348                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3349                mAudioMixer->setParameter(
3350                        name,
3351                        AudioMixer::TRACK,
3352                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3353                // TODO: override track->mainBuffer()?
3354                mMixerBufferValid = true;
3355            } else {
3356                mAudioMixer->setParameter(
3357                        name,
3358                        AudioMixer::TRACK,
3359                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3360                mAudioMixer->setParameter(
3361                        name,
3362                        AudioMixer::TRACK,
3363                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3364            }
3365            mAudioMixer->setParameter(
3366                name,
3367                AudioMixer::TRACK,
3368                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3369
3370            // reset retry count
3371            track->mRetryCount = kMaxTrackRetries;
3372
3373            // If one track is ready, set the mixer ready if:
3374            //  - the mixer was not ready during previous round OR
3375            //  - no other track is not ready
3376            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3377                    mixerStatus != MIXER_TRACKS_ENABLED) {
3378                mixerStatus = MIXER_TRACKS_READY;
3379            }
3380        } else {
3381            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3382                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3383            }
3384            // clear effect chain input buffer if an active track underruns to avoid sending
3385            // previous audio buffer again to effects
3386            chain = getEffectChain_l(track->sessionId());
3387            if (chain != 0) {
3388                chain->clearInputBuffer();
3389            }
3390
3391            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3392            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3393                    track->isStopped() || track->isPaused()) {
3394                // We have consumed all the buffers of this track.
3395                // Remove it from the list of active tracks.
3396                // TODO: use actual buffer filling status instead of latency when available from
3397                // audio HAL
3398                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3399                size_t framesWritten = mBytesWritten / mFrameSize;
3400                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3401                    if (track->isStopped()) {
3402                        track->reset();
3403                    }
3404                    tracksToRemove->add(track);
3405                }
3406            } else {
3407                // No buffers for this track. Give it a few chances to
3408                // fill a buffer, then remove it from active list.
3409                if (--(track->mRetryCount) <= 0) {
3410                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3411                    tracksToRemove->add(track);
3412                    // indicate to client process that the track was disabled because of underrun;
3413                    // it will then automatically call start() when data is available
3414                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3415                // If one track is not ready, mark the mixer also not ready if:
3416                //  - the mixer was ready during previous round OR
3417                //  - no other track is ready
3418                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3419                                mixerStatus != MIXER_TRACKS_READY) {
3420                    mixerStatus = MIXER_TRACKS_ENABLED;
3421                }
3422            }
3423            mAudioMixer->disable(name);
3424        }
3425
3426        }   // local variable scope to avoid goto warning
3427track_is_ready: ;
3428
3429    }
3430
3431    // Push the new FastMixer state if necessary
3432    bool pauseAudioWatchdog = false;
3433    if (didModify) {
3434        state->mFastTracksGen++;
3435        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3436        if (kUseFastMixer == FastMixer_Dynamic &&
3437                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3438            state->mCommand = FastMixerState::COLD_IDLE;
3439            state->mColdFutexAddr = &mFastMixerFutex;
3440            state->mColdGen++;
3441            mFastMixerFutex = 0;
3442            if (kUseFastMixer == FastMixer_Dynamic) {
3443                mNormalSink = mOutputSink;
3444            }
3445            // If we go into cold idle, need to wait for acknowledgement
3446            // so that fast mixer stops doing I/O.
3447            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3448            pauseAudioWatchdog = true;
3449        }
3450    }
3451    if (sq != NULL) {
3452        sq->end(didModify);
3453        sq->push(block);
3454    }
3455#ifdef AUDIO_WATCHDOG
3456    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3457        mAudioWatchdog->pause();
3458    }
3459#endif
3460
3461    // Now perform the deferred reset on fast tracks that have stopped
3462    while (resetMask != 0) {
3463        size_t i = __builtin_ctz(resetMask);
3464        ALOG_ASSERT(i < count);
3465        resetMask &= ~(1 << i);
3466        sp<Track> t = mActiveTracks[i].promote();
3467        if (t == 0) {
3468            continue;
3469        }
3470        Track* track = t.get();
3471        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3472        track->reset();
3473    }
3474
3475    // remove all the tracks that need to be...
3476    removeTracks_l(*tracksToRemove);
3477
3478    // sink or mix buffer must be cleared if all tracks are connected to an
3479    // effect chain as in this case the mixer will not write to the sink or mix buffer
3480    // and track effects will accumulate into it
3481    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3482            (mixedTracks == 0 && fastTracks > 0))) {
3483        // FIXME as a performance optimization, should remember previous zero status
3484        if (mMixerBufferValid) {
3485            memset(mMixerBuffer, 0, mMixerBufferSize);
3486            // TODO: In testing, mSinkBuffer below need not be cleared because
3487            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3488            // after mixing.
3489            //
3490            // To enforce this guarantee:
3491            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3492            // (mixedTracks == 0 && fastTracks > 0))
3493            // must imply MIXER_TRACKS_READY.
3494            // Later, we may clear buffers regardless, and skip much of this logic.
3495        }
3496        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3497        if (mEffectBufferValid) {
3498            memset(mEffectBuffer, 0, mEffectBufferSize);
3499        }
3500        // FIXME as a performance optimization, should remember previous zero status
3501        memset(mSinkBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3502    }
3503
3504    // if any fast tracks, then status is ready
3505    mMixerStatusIgnoringFastTracks = mixerStatus;
3506    if (fastTracks > 0) {
3507        mixerStatus = MIXER_TRACKS_READY;
3508    }
3509    return mixerStatus;
3510}
3511
3512// getTrackName_l() must be called with ThreadBase::mLock held
3513int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3514{
3515    return mAudioMixer->getTrackName(channelMask, sessionId);
3516}
3517
3518// deleteTrackName_l() must be called with ThreadBase::mLock held
3519void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3520{
3521    ALOGV("remove track (%d) and delete from mixer", name);
3522    mAudioMixer->deleteTrackName(name);
3523}
3524
3525// checkForNewParameters_l() must be called with ThreadBase::mLock held
3526bool AudioFlinger::MixerThread::checkForNewParameters_l()
3527{
3528    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3529    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3530    bool reconfig = false;
3531
3532    while (!mNewParameters.isEmpty()) {
3533
3534        if (mFastMixer != NULL) {
3535            FastMixerStateQueue *sq = mFastMixer->sq();
3536            FastMixerState *state = sq->begin();
3537            if (!(state->mCommand & FastMixerState::IDLE)) {
3538                previousCommand = state->mCommand;
3539                state->mCommand = FastMixerState::HOT_IDLE;
3540                sq->end();
3541                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3542            } else {
3543                sq->end(false /*didModify*/);
3544            }
3545        }
3546
3547        status_t status = NO_ERROR;
3548        String8 keyValuePair = mNewParameters[0];
3549        AudioParameter param = AudioParameter(keyValuePair);
3550        int value;
3551
3552        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3553            reconfig = true;
3554        }
3555        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3556            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3557                status = BAD_VALUE;
3558            } else {
3559                // no need to save value, since it's constant
3560                reconfig = true;
3561            }
3562        }
3563        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3564            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3565                status = BAD_VALUE;
3566            } else {
3567                // no need to save value, since it's constant
3568                reconfig = true;
3569            }
3570        }
3571        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3572            // do not accept frame count changes if tracks are open as the track buffer
3573            // size depends on frame count and correct behavior would not be guaranteed
3574            // if frame count is changed after track creation
3575            if (!mTracks.isEmpty()) {
3576                status = INVALID_OPERATION;
3577            } else {
3578                reconfig = true;
3579            }
3580        }
3581        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3582#ifdef ADD_BATTERY_DATA
3583            // when changing the audio output device, call addBatteryData to notify
3584            // the change
3585            if (mOutDevice != value) {
3586                uint32_t params = 0;
3587                // check whether speaker is on
3588                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3589                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3590                }
3591
3592                audio_devices_t deviceWithoutSpeaker
3593                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3594                // check if any other device (except speaker) is on
3595                if (value & deviceWithoutSpeaker ) {
3596                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3597                }
3598
3599                if (params != 0) {
3600                    addBatteryData(params);
3601                }
3602            }
3603#endif
3604
3605            // forward device change to effects that have requested to be
3606            // aware of attached audio device.
3607            if (value != AUDIO_DEVICE_NONE) {
3608                mOutDevice = value;
3609                for (size_t i = 0; i < mEffectChains.size(); i++) {
3610                    mEffectChains[i]->setDevice_l(mOutDevice);
3611                }
3612            }
3613        }
3614
3615        if (status == NO_ERROR) {
3616            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3617                                                    keyValuePair.string());
3618            if (!mStandby && status == INVALID_OPERATION) {
3619                mOutput->stream->common.standby(&mOutput->stream->common);
3620                mStandby = true;
3621                mBytesWritten = 0;
3622                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3623                                                       keyValuePair.string());
3624            }
3625            if (status == NO_ERROR && reconfig) {
3626                readOutputParameters_l();
3627                delete mAudioMixer;
3628                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3629                for (size_t i = 0; i < mTracks.size() ; i++) {
3630                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3631                    if (name < 0) {
3632                        break;
3633                    }
3634                    mTracks[i]->mName = name;
3635                }
3636                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3637            }
3638        }
3639
3640        mNewParameters.removeAt(0);
3641
3642        mParamStatus = status;
3643        mParamCond.signal();
3644        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3645        // already timed out waiting for the status and will never signal the condition.
3646        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3647    }
3648
3649    if (!(previousCommand & FastMixerState::IDLE)) {
3650        ALOG_ASSERT(mFastMixer != NULL);
3651        FastMixerStateQueue *sq = mFastMixer->sq();
3652        FastMixerState *state = sq->begin();
3653        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3654        state->mCommand = previousCommand;
3655        sq->end();
3656        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3657    }
3658
3659    return reconfig;
3660}
3661
3662
3663void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3664{
3665    const size_t SIZE = 256;
3666    char buffer[SIZE];
3667    String8 result;
3668
3669    PlaybackThread::dumpInternals(fd, args);
3670
3671    fdprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3672
3673    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3674    const FastMixerDumpState copy(mFastMixerDumpState);
3675    copy.dump(fd);
3676
3677#ifdef STATE_QUEUE_DUMP
3678    // Similar for state queue
3679    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3680    observerCopy.dump(fd);
3681    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3682    mutatorCopy.dump(fd);
3683#endif
3684
3685#ifdef TEE_SINK
3686    // Write the tee output to a .wav file
3687    dumpTee(fd, mTeeSource, mId);
3688#endif
3689
3690#ifdef AUDIO_WATCHDOG
3691    if (mAudioWatchdog != 0) {
3692        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3693        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3694        wdCopy.dump(fd);
3695    }
3696#endif
3697}
3698
3699uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3700{
3701    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3702}
3703
3704uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3705{
3706    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3707}
3708
3709void AudioFlinger::MixerThread::cacheParameters_l()
3710{
3711    PlaybackThread::cacheParameters_l();
3712
3713    // FIXME: Relaxed timing because of a certain device that can't meet latency
3714    // Should be reduced to 2x after the vendor fixes the driver issue
3715    // increase threshold again due to low power audio mode. The way this warning
3716    // threshold is calculated and its usefulness should be reconsidered anyway.
3717    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3718}
3719
3720// ----------------------------------------------------------------------------
3721
3722AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3723        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3724    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3725        // mLeftVolFloat, mRightVolFloat
3726{
3727}
3728
3729AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3730        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3731        ThreadBase::type_t type)
3732    :   PlaybackThread(audioFlinger, output, id, device, type)
3733        // mLeftVolFloat, mRightVolFloat
3734{
3735}
3736
3737AudioFlinger::DirectOutputThread::~DirectOutputThread()
3738{
3739}
3740
3741void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3742{
3743    audio_track_cblk_t* cblk = track->cblk();
3744    float left, right;
3745
3746    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3747        left = right = 0;
3748    } else {
3749        float typeVolume = mStreamTypes[track->streamType()].volume;
3750        float v = mMasterVolume * typeVolume;
3751        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3752        uint32_t vlr = proxy->getVolumeLR();
3753        float v_clamped = v * (vlr & 0xFFFF);
3754        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3755        left = v_clamped/MAX_GAIN;
3756        v_clamped = v * (vlr >> 16);
3757        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3758        right = v_clamped/MAX_GAIN;
3759    }
3760
3761    if (lastTrack) {
3762        if (left != mLeftVolFloat || right != mRightVolFloat) {
3763            mLeftVolFloat = left;
3764            mRightVolFloat = right;
3765
3766            // Convert volumes from float to 8.24
3767            uint32_t vl = (uint32_t)(left * (1 << 24));
3768            uint32_t vr = (uint32_t)(right * (1 << 24));
3769
3770            // Delegate volume control to effect in track effect chain if needed
3771            // only one effect chain can be present on DirectOutputThread, so if
3772            // there is one, the track is connected to it
3773            if (!mEffectChains.isEmpty()) {
3774                mEffectChains[0]->setVolume_l(&vl, &vr);
3775                left = (float)vl / (1 << 24);
3776                right = (float)vr / (1 << 24);
3777            }
3778            if (mOutput->stream->set_volume) {
3779                mOutput->stream->set_volume(mOutput->stream, left, right);
3780            }
3781        }
3782    }
3783}
3784
3785
3786AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3787    Vector< sp<Track> > *tracksToRemove
3788)
3789{
3790    size_t count = mActiveTracks.size();
3791    mixer_state mixerStatus = MIXER_IDLE;
3792
3793    // find out which tracks need to be processed
3794    for (size_t i = 0; i < count; i++) {
3795        sp<Track> t = mActiveTracks[i].promote();
3796        // The track died recently
3797        if (t == 0) {
3798            continue;
3799        }
3800
3801        Track* const track = t.get();
3802        audio_track_cblk_t* cblk = track->cblk();
3803        // Only consider last track started for volume and mixer state control.
3804        // In theory an older track could underrun and restart after the new one starts
3805        // but as we only care about the transition phase between two tracks on a
3806        // direct output, it is not a problem to ignore the underrun case.
3807        sp<Track> l = mLatestActiveTrack.promote();
3808        bool last = l.get() == track;
3809
3810        // The first time a track is added we wait
3811        // for all its buffers to be filled before processing it
3812        uint32_t minFrames;
3813        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3814            minFrames = mNormalFrameCount;
3815        } else {
3816            minFrames = 1;
3817        }
3818
3819        if ((track->framesReady() >= minFrames) && track->isReady() &&
3820                !track->isPaused() && !track->isTerminated())
3821        {
3822            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3823
3824            if (track->mFillingUpStatus == Track::FS_FILLED) {
3825                track->mFillingUpStatus = Track::FS_ACTIVE;
3826                // make sure processVolume_l() will apply new volume even if 0
3827                mLeftVolFloat = mRightVolFloat = -1.0;
3828                if (track->mState == TrackBase::RESUMING) {
3829                    track->mState = TrackBase::ACTIVE;
3830                }
3831            }
3832
3833            // compute volume for this track
3834            processVolume_l(track, last);
3835            if (last) {
3836                // reset retry count
3837                track->mRetryCount = kMaxTrackRetriesDirect;
3838                mActiveTrack = t;
3839                mixerStatus = MIXER_TRACKS_READY;
3840            }
3841        } else {
3842            // clear effect chain input buffer if the last active track started underruns
3843            // to avoid sending previous audio buffer again to effects
3844            if (!mEffectChains.isEmpty() && last) {
3845                mEffectChains[0]->clearInputBuffer();
3846            }
3847
3848            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3849            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3850                    track->isStopped() || track->isPaused()) {
3851                // We have consumed all the buffers of this track.
3852                // Remove it from the list of active tracks.
3853                // TODO: implement behavior for compressed audio
3854                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3855                size_t framesWritten = mBytesWritten / mFrameSize;
3856                if (mStandby || !last ||
3857                        track->presentationComplete(framesWritten, audioHALFrames)) {
3858                    if (track->isStopped()) {
3859                        track->reset();
3860                    }
3861                    tracksToRemove->add(track);
3862                }
3863            } else {
3864                // No buffers for this track. Give it a few chances to
3865                // fill a buffer, then remove it from active list.
3866                // Only consider last track started for mixer state control
3867                if (--(track->mRetryCount) <= 0) {
3868                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3869                    tracksToRemove->add(track);
3870                    // indicate to client process that the track was disabled because of underrun;
3871                    // it will then automatically call start() when data is available
3872                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3873                } else if (last) {
3874                    mixerStatus = MIXER_TRACKS_ENABLED;
3875                }
3876            }
3877        }
3878    }
3879
3880    // remove all the tracks that need to be...
3881    removeTracks_l(*tracksToRemove);
3882
3883    return mixerStatus;
3884}
3885
3886void AudioFlinger::DirectOutputThread::threadLoop_mix()
3887{
3888    size_t frameCount = mFrameCount;
3889    int8_t *curBuf = (int8_t *)mSinkBuffer;
3890    // output audio to hardware
3891    while (frameCount) {
3892        AudioBufferProvider::Buffer buffer;
3893        buffer.frameCount = frameCount;
3894        mActiveTrack->getNextBuffer(&buffer);
3895        if (buffer.raw == NULL) {
3896            memset(curBuf, 0, frameCount * mFrameSize);
3897            break;
3898        }
3899        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3900        frameCount -= buffer.frameCount;
3901        curBuf += buffer.frameCount * mFrameSize;
3902        mActiveTrack->releaseBuffer(&buffer);
3903    }
3904    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
3905    sleepTime = 0;
3906    standbyTime = systemTime() + standbyDelay;
3907    mActiveTrack.clear();
3908}
3909
3910void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3911{
3912    if (sleepTime == 0) {
3913        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3914            sleepTime = activeSleepTime;
3915        } else {
3916            sleepTime = idleSleepTime;
3917        }
3918    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3919        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
3920        sleepTime = 0;
3921    }
3922}
3923
3924// getTrackName_l() must be called with ThreadBase::mLock held
3925int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
3926        int sessionId __unused)
3927{
3928    return 0;
3929}
3930
3931// deleteTrackName_l() must be called with ThreadBase::mLock held
3932void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
3933{
3934}
3935
3936// checkForNewParameters_l() must be called with ThreadBase::mLock held
3937bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3938{
3939    bool reconfig = false;
3940
3941    while (!mNewParameters.isEmpty()) {
3942        status_t status = NO_ERROR;
3943        String8 keyValuePair = mNewParameters[0];
3944        AudioParameter param = AudioParameter(keyValuePair);
3945        int value;
3946
3947        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3948            // do not accept frame count changes if tracks are open as the track buffer
3949            // size depends on frame count and correct behavior would not be garantied
3950            // if frame count is changed after track creation
3951            if (!mTracks.isEmpty()) {
3952                status = INVALID_OPERATION;
3953            } else {
3954                reconfig = true;
3955            }
3956        }
3957        if (status == NO_ERROR) {
3958            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3959                                                    keyValuePair.string());
3960            if (!mStandby && status == INVALID_OPERATION) {
3961                mOutput->stream->common.standby(&mOutput->stream->common);
3962                mStandby = true;
3963                mBytesWritten = 0;
3964                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3965                                                       keyValuePair.string());
3966            }
3967            if (status == NO_ERROR && reconfig) {
3968                readOutputParameters_l();
3969                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3970            }
3971        }
3972
3973        mNewParameters.removeAt(0);
3974
3975        mParamStatus = status;
3976        mParamCond.signal();
3977        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3978        // already timed out waiting for the status and will never signal the condition.
3979        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3980    }
3981    return reconfig;
3982}
3983
3984uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3985{
3986    uint32_t time;
3987    if (audio_is_linear_pcm(mFormat)) {
3988        time = PlaybackThread::activeSleepTimeUs();
3989    } else {
3990        time = 10000;
3991    }
3992    return time;
3993}
3994
3995uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3996{
3997    uint32_t time;
3998    if (audio_is_linear_pcm(mFormat)) {
3999        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4000    } else {
4001        time = 10000;
4002    }
4003    return time;
4004}
4005
4006uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4007{
4008    uint32_t time;
4009    if (audio_is_linear_pcm(mFormat)) {
4010        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4011    } else {
4012        time = 10000;
4013    }
4014    return time;
4015}
4016
4017void AudioFlinger::DirectOutputThread::cacheParameters_l()
4018{
4019    PlaybackThread::cacheParameters_l();
4020
4021    // use shorter standby delay as on normal output to release
4022    // hardware resources as soon as possible
4023    if (audio_is_linear_pcm(mFormat)) {
4024        standbyDelay = microseconds(activeSleepTime*2);
4025    } else {
4026        standbyDelay = kOffloadStandbyDelayNs;
4027    }
4028}
4029
4030// ----------------------------------------------------------------------------
4031
4032AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4033        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4034    :   Thread(false /*canCallJava*/),
4035        mPlaybackThread(playbackThread),
4036        mWriteAckSequence(0),
4037        mDrainSequence(0)
4038{
4039}
4040
4041AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4042{
4043}
4044
4045void AudioFlinger::AsyncCallbackThread::onFirstRef()
4046{
4047    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4048}
4049
4050bool AudioFlinger::AsyncCallbackThread::threadLoop()
4051{
4052    while (!exitPending()) {
4053        uint32_t writeAckSequence;
4054        uint32_t drainSequence;
4055
4056        {
4057            Mutex::Autolock _l(mLock);
4058            while (!((mWriteAckSequence & 1) ||
4059                     (mDrainSequence & 1) ||
4060                     exitPending())) {
4061                mWaitWorkCV.wait(mLock);
4062            }
4063
4064            if (exitPending()) {
4065                break;
4066            }
4067            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4068                  mWriteAckSequence, mDrainSequence);
4069            writeAckSequence = mWriteAckSequence;
4070            mWriteAckSequence &= ~1;
4071            drainSequence = mDrainSequence;
4072            mDrainSequence &= ~1;
4073        }
4074        {
4075            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4076            if (playbackThread != 0) {
4077                if (writeAckSequence & 1) {
4078                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4079                }
4080                if (drainSequence & 1) {
4081                    playbackThread->resetDraining(drainSequence >> 1);
4082                }
4083            }
4084        }
4085    }
4086    return false;
4087}
4088
4089void AudioFlinger::AsyncCallbackThread::exit()
4090{
4091    ALOGV("AsyncCallbackThread::exit");
4092    Mutex::Autolock _l(mLock);
4093    requestExit();
4094    mWaitWorkCV.broadcast();
4095}
4096
4097void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4098{
4099    Mutex::Autolock _l(mLock);
4100    // bit 0 is cleared
4101    mWriteAckSequence = sequence << 1;
4102}
4103
4104void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4105{
4106    Mutex::Autolock _l(mLock);
4107    // ignore unexpected callbacks
4108    if (mWriteAckSequence & 2) {
4109        mWriteAckSequence |= 1;
4110        mWaitWorkCV.signal();
4111    }
4112}
4113
4114void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4115{
4116    Mutex::Autolock _l(mLock);
4117    // bit 0 is cleared
4118    mDrainSequence = sequence << 1;
4119}
4120
4121void AudioFlinger::AsyncCallbackThread::resetDraining()
4122{
4123    Mutex::Autolock _l(mLock);
4124    // ignore unexpected callbacks
4125    if (mDrainSequence & 2) {
4126        mDrainSequence |= 1;
4127        mWaitWorkCV.signal();
4128    }
4129}
4130
4131
4132// ----------------------------------------------------------------------------
4133AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4134        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4135    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4136        mHwPaused(false),
4137        mFlushPending(false),
4138        mPausedBytesRemaining(0)
4139{
4140    //FIXME: mStandby should be set to true by ThreadBase constructor
4141    mStandby = true;
4142}
4143
4144void AudioFlinger::OffloadThread::threadLoop_exit()
4145{
4146    if (mFlushPending || mHwPaused) {
4147        // If a flush is pending or track was paused, just discard buffered data
4148        flushHw_l();
4149    } else {
4150        mMixerStatus = MIXER_DRAIN_ALL;
4151        threadLoop_drain();
4152    }
4153    mCallbackThread->exit();
4154    PlaybackThread::threadLoop_exit();
4155}
4156
4157AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4158    Vector< sp<Track> > *tracksToRemove
4159)
4160{
4161    size_t count = mActiveTracks.size();
4162
4163    mixer_state mixerStatus = MIXER_IDLE;
4164    bool doHwPause = false;
4165    bool doHwResume = false;
4166
4167    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4168
4169    // find out which tracks need to be processed
4170    for (size_t i = 0; i < count; i++) {
4171        sp<Track> t = mActiveTracks[i].promote();
4172        // The track died recently
4173        if (t == 0) {
4174            continue;
4175        }
4176        Track* const track = t.get();
4177        audio_track_cblk_t* cblk = track->cblk();
4178        // Only consider last track started for volume and mixer state control.
4179        // In theory an older track could underrun and restart after the new one starts
4180        // but as we only care about the transition phase between two tracks on a
4181        // direct output, it is not a problem to ignore the underrun case.
4182        sp<Track> l = mLatestActiveTrack.promote();
4183        bool last = l.get() == track;
4184
4185        if (track->isInvalid()) {
4186            ALOGW("An invalidated track shouldn't be in active list");
4187            tracksToRemove->add(track);
4188            continue;
4189        }
4190
4191        if (track->mState == TrackBase::IDLE) {
4192            ALOGW("An idle track shouldn't be in active list");
4193            continue;
4194        }
4195
4196        if (track->isPausing()) {
4197            track->setPaused();
4198            if (last) {
4199                if (!mHwPaused) {
4200                    doHwPause = true;
4201                    mHwPaused = true;
4202                }
4203                // If we were part way through writing the mixbuffer to
4204                // the HAL we must save this until we resume
4205                // BUG - this will be wrong if a different track is made active,
4206                // in that case we want to discard the pending data in the
4207                // mixbuffer and tell the client to present it again when the
4208                // track is resumed
4209                mPausedWriteLength = mCurrentWriteLength;
4210                mPausedBytesRemaining = mBytesRemaining;
4211                mBytesRemaining = 0;    // stop writing
4212            }
4213            tracksToRemove->add(track);
4214        } else if (track->isFlushPending()) {
4215            track->flushAck();
4216            if (last) {
4217                mFlushPending = true;
4218            }
4219        } else if (track->framesReady() && track->isReady() &&
4220                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4221            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4222            if (track->mFillingUpStatus == Track::FS_FILLED) {
4223                track->mFillingUpStatus = Track::FS_ACTIVE;
4224                // make sure processVolume_l() will apply new volume even if 0
4225                mLeftVolFloat = mRightVolFloat = -1.0;
4226                if (track->mState == TrackBase::RESUMING) {
4227                    track->mState = TrackBase::ACTIVE;
4228                    if (last) {
4229                        if (mPausedBytesRemaining) {
4230                            // Need to continue write that was interrupted
4231                            mCurrentWriteLength = mPausedWriteLength;
4232                            mBytesRemaining = mPausedBytesRemaining;
4233                            mPausedBytesRemaining = 0;
4234                        }
4235                        if (mHwPaused) {
4236                            doHwResume = true;
4237                            mHwPaused = false;
4238                            // threadLoop_mix() will handle the case that we need to
4239                            // resume an interrupted write
4240                        }
4241                        // enable write to audio HAL
4242                        sleepTime = 0;
4243                    }
4244                }
4245            }
4246
4247            if (last) {
4248                sp<Track> previousTrack = mPreviousTrack.promote();
4249                if (previousTrack != 0) {
4250                    if (track != previousTrack.get()) {
4251                        // Flush any data still being written from last track
4252                        mBytesRemaining = 0;
4253                        if (mPausedBytesRemaining) {
4254                            // Last track was paused so we also need to flush saved
4255                            // mixbuffer state and invalidate track so that it will
4256                            // re-submit that unwritten data when it is next resumed
4257                            mPausedBytesRemaining = 0;
4258                            // Invalidate is a bit drastic - would be more efficient
4259                            // to have a flag to tell client that some of the
4260                            // previously written data was lost
4261                            previousTrack->invalidate();
4262                        }
4263                        // flush data already sent to the DSP if changing audio session as audio
4264                        // comes from a different source. Also invalidate previous track to force a
4265                        // seek when resuming.
4266                        if (previousTrack->sessionId() != track->sessionId()) {
4267                            previousTrack->invalidate();
4268                        }
4269                    }
4270                }
4271                mPreviousTrack = track;
4272                // reset retry count
4273                track->mRetryCount = kMaxTrackRetriesOffload;
4274                mActiveTrack = t;
4275                mixerStatus = MIXER_TRACKS_READY;
4276            }
4277        } else {
4278            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4279            if (track->isStopping_1()) {
4280                // Hardware buffer can hold a large amount of audio so we must
4281                // wait for all current track's data to drain before we say
4282                // that the track is stopped.
4283                if (mBytesRemaining == 0) {
4284                    // Only start draining when all data in mixbuffer
4285                    // has been written
4286                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4287                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4288                    // do not drain if no data was ever sent to HAL (mStandby == true)
4289                    if (last && !mStandby) {
4290                        // do not modify drain sequence if we are already draining. This happens
4291                        // when resuming from pause after drain.
4292                        if ((mDrainSequence & 1) == 0) {
4293                            sleepTime = 0;
4294                            standbyTime = systemTime() + standbyDelay;
4295                            mixerStatus = MIXER_DRAIN_TRACK;
4296                            mDrainSequence += 2;
4297                        }
4298                        if (mHwPaused) {
4299                            // It is possible to move from PAUSED to STOPPING_1 without
4300                            // a resume so we must ensure hardware is running
4301                            doHwResume = true;
4302                            mHwPaused = false;
4303                        }
4304                    }
4305                }
4306            } else if (track->isStopping_2()) {
4307                // Drain has completed or we are in standby, signal presentation complete
4308                if (!(mDrainSequence & 1) || !last || mStandby) {
4309                    track->mState = TrackBase::STOPPED;
4310                    size_t audioHALFrames =
4311                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4312                    size_t framesWritten =
4313                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4314                    track->presentationComplete(framesWritten, audioHALFrames);
4315                    track->reset();
4316                    tracksToRemove->add(track);
4317                }
4318            } else {
4319                // No buffers for this track. Give it a few chances to
4320                // fill a buffer, then remove it from active list.
4321                if (--(track->mRetryCount) <= 0) {
4322                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4323                          track->name());
4324                    tracksToRemove->add(track);
4325                    // indicate to client process that the track was disabled because of underrun;
4326                    // it will then automatically call start() when data is available
4327                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4328                } else if (last){
4329                    mixerStatus = MIXER_TRACKS_ENABLED;
4330                }
4331            }
4332        }
4333        // compute volume for this track
4334        processVolume_l(track, last);
4335    }
4336
4337    // make sure the pause/flush/resume sequence is executed in the right order.
4338    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4339    // before flush and then resume HW. This can happen in case of pause/flush/resume
4340    // if resume is received before pause is executed.
4341    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4342        mOutput->stream->pause(mOutput->stream);
4343    }
4344    if (mFlushPending) {
4345        flushHw_l();
4346        mFlushPending = false;
4347    }
4348    if (!mStandby && doHwResume) {
4349        mOutput->stream->resume(mOutput->stream);
4350    }
4351
4352    // remove all the tracks that need to be...
4353    removeTracks_l(*tracksToRemove);
4354
4355    return mixerStatus;
4356}
4357
4358// must be called with thread mutex locked
4359bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4360{
4361    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4362          mWriteAckSequence, mDrainSequence);
4363    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4364        return true;
4365    }
4366    return false;
4367}
4368
4369// must be called with thread mutex locked
4370bool AudioFlinger::OffloadThread::shouldStandby_l()
4371{
4372    bool trackPaused = false;
4373
4374    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4375    // after a timeout and we will enter standby then.
4376    if (mTracks.size() > 0) {
4377        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4378    }
4379
4380    return !mStandby && !trackPaused;
4381}
4382
4383
4384bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4385{
4386    Mutex::Autolock _l(mLock);
4387    return waitingAsyncCallback_l();
4388}
4389
4390void AudioFlinger::OffloadThread::flushHw_l()
4391{
4392    mOutput->stream->flush(mOutput->stream);
4393    // Flush anything still waiting in the mixbuffer
4394    mCurrentWriteLength = 0;
4395    mBytesRemaining = 0;
4396    mPausedWriteLength = 0;
4397    mPausedBytesRemaining = 0;
4398    mHwPaused = false;
4399
4400    if (mUseAsyncWrite) {
4401        // discard any pending drain or write ack by incrementing sequence
4402        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4403        mDrainSequence = (mDrainSequence + 2) & ~1;
4404        ALOG_ASSERT(mCallbackThread != 0);
4405        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4406        mCallbackThread->setDraining(mDrainSequence);
4407    }
4408}
4409
4410void AudioFlinger::OffloadThread::onAddNewTrack_l()
4411{
4412    sp<Track> previousTrack = mPreviousTrack.promote();
4413    sp<Track> latestTrack = mLatestActiveTrack.promote();
4414
4415    if (previousTrack != 0 && latestTrack != 0 &&
4416        (previousTrack->sessionId() != latestTrack->sessionId())) {
4417        mFlushPending = true;
4418    }
4419    PlaybackThread::onAddNewTrack_l();
4420}
4421
4422// ----------------------------------------------------------------------------
4423
4424AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4425        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4426    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4427                DUPLICATING),
4428        mWaitTimeMs(UINT_MAX)
4429{
4430    addOutputTrack(mainThread);
4431}
4432
4433AudioFlinger::DuplicatingThread::~DuplicatingThread()
4434{
4435    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4436        mOutputTracks[i]->destroy();
4437    }
4438}
4439
4440void AudioFlinger::DuplicatingThread::threadLoop_mix()
4441{
4442    // mix buffers...
4443    if (outputsReady(outputTracks)) {
4444        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4445    } else {
4446        memset(mSinkBuffer, 0, mSinkBufferSize);
4447    }
4448    sleepTime = 0;
4449    writeFrames = mNormalFrameCount;
4450    mCurrentWriteLength = mSinkBufferSize;
4451    standbyTime = systemTime() + standbyDelay;
4452}
4453
4454void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4455{
4456    if (sleepTime == 0) {
4457        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4458            sleepTime = activeSleepTime;
4459        } else {
4460            sleepTime = idleSleepTime;
4461        }
4462    } else if (mBytesWritten != 0) {
4463        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4464            writeFrames = mNormalFrameCount;
4465            memset(mSinkBuffer, 0, mSinkBufferSize);
4466        } else {
4467            // flush remaining overflow buffers in output tracks
4468            writeFrames = 0;
4469        }
4470        sleepTime = 0;
4471    }
4472}
4473
4474ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4475{
4476    for (size_t i = 0; i < outputTracks.size(); i++) {
4477        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4478        // for delivery downstream as needed. This in-place conversion is safe as
4479        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4480        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4481        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4482            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4483                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4484        }
4485        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4486    }
4487    mStandby = false;
4488    return (ssize_t)mSinkBufferSize;
4489}
4490
4491void AudioFlinger::DuplicatingThread::threadLoop_standby()
4492{
4493    // DuplicatingThread implements standby by stopping all tracks
4494    for (size_t i = 0; i < outputTracks.size(); i++) {
4495        outputTracks[i]->stop();
4496    }
4497}
4498
4499void AudioFlinger::DuplicatingThread::saveOutputTracks()
4500{
4501    outputTracks = mOutputTracks;
4502}
4503
4504void AudioFlinger::DuplicatingThread::clearOutputTracks()
4505{
4506    outputTracks.clear();
4507}
4508
4509void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4510{
4511    Mutex::Autolock _l(mLock);
4512    // FIXME explain this formula
4513    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4514    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4515    // due to current usage case and restrictions on the AudioBufferProvider.
4516    // Actual buffer conversion is done in threadLoop_write().
4517    //
4518    // TODO: This may change in the future, depending on multichannel
4519    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4520    OutputTrack *outputTrack = new OutputTrack(thread,
4521                                            this,
4522                                            mSampleRate,
4523                                            AUDIO_FORMAT_PCM_16_BIT,
4524                                            mChannelMask,
4525                                            frameCount,
4526                                            IPCThreadState::self()->getCallingUid());
4527    if (outputTrack->cblk() != NULL) {
4528        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4529        mOutputTracks.add(outputTrack);
4530        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4531        updateWaitTime_l();
4532    }
4533}
4534
4535void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4536{
4537    Mutex::Autolock _l(mLock);
4538    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4539        if (mOutputTracks[i]->thread() == thread) {
4540            mOutputTracks[i]->destroy();
4541            mOutputTracks.removeAt(i);
4542            updateWaitTime_l();
4543            return;
4544        }
4545    }
4546    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4547}
4548
4549// caller must hold mLock
4550void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4551{
4552    mWaitTimeMs = UINT_MAX;
4553    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4554        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4555        if (strong != 0) {
4556            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4557            if (waitTimeMs < mWaitTimeMs) {
4558                mWaitTimeMs = waitTimeMs;
4559            }
4560        }
4561    }
4562}
4563
4564
4565bool AudioFlinger::DuplicatingThread::outputsReady(
4566        const SortedVector< sp<OutputTrack> > &outputTracks)
4567{
4568    for (size_t i = 0; i < outputTracks.size(); i++) {
4569        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4570        if (thread == 0) {
4571            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4572                    outputTracks[i].get());
4573            return false;
4574        }
4575        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4576        // see note at standby() declaration
4577        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4578            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4579                    thread.get());
4580            return false;
4581        }
4582    }
4583    return true;
4584}
4585
4586uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4587{
4588    return (mWaitTimeMs * 1000) / 2;
4589}
4590
4591void AudioFlinger::DuplicatingThread::cacheParameters_l()
4592{
4593    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4594    updateWaitTime_l();
4595
4596    MixerThread::cacheParameters_l();
4597}
4598
4599// ----------------------------------------------------------------------------
4600//      Record
4601// ----------------------------------------------------------------------------
4602
4603AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4604                                         AudioStreamIn *input,
4605                                         audio_io_handle_t id,
4606                                         audio_devices_t outDevice,
4607                                         audio_devices_t inDevice
4608#ifdef TEE_SINK
4609                                         , const sp<NBAIO_Sink>& teeSink
4610#endif
4611                                         ) :
4612    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4613    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4614    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4615    mRsmpInRear(0)
4616#ifdef TEE_SINK
4617    , mTeeSink(teeSink)
4618#endif
4619{
4620    snprintf(mName, kNameLength, "AudioIn_%X", id);
4621    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4622
4623    readInputParameters_l();
4624}
4625
4626
4627AudioFlinger::RecordThread::~RecordThread()
4628{
4629    mAudioFlinger->unregisterWriter(mNBLogWriter);
4630    delete[] mRsmpInBuffer;
4631}
4632
4633void AudioFlinger::RecordThread::onFirstRef()
4634{
4635    run(mName, PRIORITY_URGENT_AUDIO);
4636}
4637
4638bool AudioFlinger::RecordThread::threadLoop()
4639{
4640    nsecs_t lastWarning = 0;
4641
4642    inputStandBy();
4643
4644reacquire_wakelock:
4645    sp<RecordTrack> activeTrack;
4646    int activeTracksGen;
4647    {
4648        Mutex::Autolock _l(mLock);
4649        size_t size = mActiveTracks.size();
4650        activeTracksGen = mActiveTracksGen;
4651        if (size > 0) {
4652            // FIXME an arbitrary choice
4653            activeTrack = mActiveTracks[0];
4654            acquireWakeLock_l(activeTrack->uid());
4655            if (size > 1) {
4656                SortedVector<int> tmp;
4657                for (size_t i = 0; i < size; i++) {
4658                    tmp.add(mActiveTracks[i]->uid());
4659                }
4660                updateWakeLockUids_l(tmp);
4661            }
4662        } else {
4663            acquireWakeLock_l(-1);
4664        }
4665    }
4666
4667    // used to request a deferred sleep, to be executed later while mutex is unlocked
4668    uint32_t sleepUs = 0;
4669
4670    // loop while there is work to do
4671    for (;;) {
4672        Vector< sp<EffectChain> > effectChains;
4673
4674        // sleep with mutex unlocked
4675        if (sleepUs > 0) {
4676            usleep(sleepUs);
4677            sleepUs = 0;
4678        }
4679
4680        // activeTracks accumulates a copy of a subset of mActiveTracks
4681        Vector< sp<RecordTrack> > activeTracks;
4682
4683        { // scope for mLock
4684            Mutex::Autolock _l(mLock);
4685
4686            processConfigEvents_l();
4687            // return value 'reconfig' is currently unused
4688            bool reconfig = checkForNewParameters_l();
4689
4690            // check exitPending here because checkForNewParameters_l() and
4691            // checkForNewParameters_l() can temporarily release mLock
4692            if (exitPending()) {
4693                break;
4694            }
4695
4696            // if no active track(s), then standby and release wakelock
4697            size_t size = mActiveTracks.size();
4698            if (size == 0) {
4699                standbyIfNotAlreadyInStandby();
4700                // exitPending() can't become true here
4701                releaseWakeLock_l();
4702                ALOGV("RecordThread: loop stopping");
4703                // go to sleep
4704                mWaitWorkCV.wait(mLock);
4705                ALOGV("RecordThread: loop starting");
4706                goto reacquire_wakelock;
4707            }
4708
4709            if (mActiveTracksGen != activeTracksGen) {
4710                activeTracksGen = mActiveTracksGen;
4711                SortedVector<int> tmp;
4712                for (size_t i = 0; i < size; i++) {
4713                    tmp.add(mActiveTracks[i]->uid());
4714                }
4715                updateWakeLockUids_l(tmp);
4716            }
4717
4718            bool doBroadcast = false;
4719            for (size_t i = 0; i < size; ) {
4720
4721                activeTrack = mActiveTracks[i];
4722                if (activeTrack->isTerminated()) {
4723                    removeTrack_l(activeTrack);
4724                    mActiveTracks.remove(activeTrack);
4725                    mActiveTracksGen++;
4726                    size--;
4727                    continue;
4728                }
4729
4730                TrackBase::track_state activeTrackState = activeTrack->mState;
4731                switch (activeTrackState) {
4732
4733                case TrackBase::PAUSING:
4734                    mActiveTracks.remove(activeTrack);
4735                    mActiveTracksGen++;
4736                    doBroadcast = true;
4737                    size--;
4738                    continue;
4739
4740                case TrackBase::STARTING_1:
4741                    sleepUs = 10000;
4742                    i++;
4743                    continue;
4744
4745                case TrackBase::STARTING_2:
4746                    doBroadcast = true;
4747                    mStandby = false;
4748                    activeTrack->mState = TrackBase::ACTIVE;
4749                    break;
4750
4751                case TrackBase::ACTIVE:
4752                    break;
4753
4754                case TrackBase::IDLE:
4755                    i++;
4756                    continue;
4757
4758                default:
4759                    LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4760                }
4761
4762                activeTracks.add(activeTrack);
4763                i++;
4764
4765            }
4766            if (doBroadcast) {
4767                mStartStopCond.broadcast();
4768            }
4769
4770            // sleep if there are no active tracks to process
4771            if (activeTracks.size() == 0) {
4772                if (sleepUs == 0) {
4773                    sleepUs = kRecordThreadSleepUs;
4774                }
4775                continue;
4776            }
4777            sleepUs = 0;
4778
4779            lockEffectChains_l(effectChains);
4780        }
4781
4782        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
4783
4784        size_t size = effectChains.size();
4785        for (size_t i = 0; i < size; i++) {
4786            // thread mutex is not locked, but effect chain is locked
4787            effectChains[i]->process_l();
4788        }
4789
4790        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
4791        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
4792        // slow, then this RecordThread will overrun by not calling HAL read often enough.
4793        // If destination is non-contiguous, first read past the nominal end of buffer, then
4794        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
4795
4796        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
4797        ssize_t bytesRead = mInput->stream->read(mInput->stream,
4798                &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
4799        if (bytesRead <= 0) {
4800            ALOGE("read failed: bytesRead=%d < %u", bytesRead, mBufferSize);
4801            // Force input into standby so that it tries to recover at next read attempt
4802            inputStandBy();
4803            sleepUs = kRecordThreadSleepUs;
4804            continue;
4805        }
4806        ALOG_ASSERT((size_t) bytesRead <= mBufferSize);
4807        size_t framesRead = bytesRead / mFrameSize;
4808        ALOG_ASSERT(framesRead > 0);
4809        if (mTeeSink != 0) {
4810            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
4811        }
4812        // If destination is non-contiguous, we now correct for reading past end of buffer.
4813        size_t part1 = mRsmpInFramesP2 - rear;
4814        if (framesRead > part1) {
4815            memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
4816                    (framesRead - part1) * mFrameSize);
4817        }
4818        rear = mRsmpInRear += framesRead;
4819
4820        size = activeTracks.size();
4821        // loop over each active track
4822        for (size_t i = 0; i < size; i++) {
4823            activeTrack = activeTracks[i];
4824
4825            enum {
4826                OVERRUN_UNKNOWN,
4827                OVERRUN_TRUE,
4828                OVERRUN_FALSE
4829            } overrun = OVERRUN_UNKNOWN;
4830
4831            // loop over getNextBuffer to handle circular sink
4832            for (;;) {
4833
4834                activeTrack->mSink.frameCount = ~0;
4835                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
4836                size_t framesOut = activeTrack->mSink.frameCount;
4837                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
4838
4839                int32_t front = activeTrack->mRsmpInFront;
4840                ssize_t filled = rear - front;
4841                size_t framesIn;
4842
4843                if (filled < 0) {
4844                    // should not happen, but treat like a massive overrun and re-sync
4845                    framesIn = 0;
4846                    activeTrack->mRsmpInFront = rear;
4847                    overrun = OVERRUN_TRUE;
4848                } else if ((size_t) filled <= mRsmpInFrames) {
4849                    framesIn = (size_t) filled;
4850                } else {
4851                    // client is not keeping up with server, but give it latest data
4852                    framesIn = mRsmpInFrames;
4853                    activeTrack->mRsmpInFront = front = rear - framesIn;
4854                    overrun = OVERRUN_TRUE;
4855                }
4856
4857                if (framesOut == 0 || framesIn == 0) {
4858                    break;
4859                }
4860
4861                if (activeTrack->mResampler == NULL) {
4862                    // no resampling
4863                    if (framesIn > framesOut) {
4864                        framesIn = framesOut;
4865                    } else {
4866                        framesOut = framesIn;
4867                    }
4868                    int8_t *dst = activeTrack->mSink.i8;
4869                    while (framesIn > 0) {
4870                        front &= mRsmpInFramesP2 - 1;
4871                        size_t part1 = mRsmpInFramesP2 - front;
4872                        if (part1 > framesIn) {
4873                            part1 = framesIn;
4874                        }
4875                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
4876                        if (mChannelCount == activeTrack->mChannelCount) {
4877                            memcpy(dst, src, part1 * mFrameSize);
4878                        } else if (mChannelCount == 1) {
4879                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (int16_t *)src,
4880                                    part1);
4881                        } else {
4882                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (int16_t *)src,
4883                                    part1);
4884                        }
4885                        dst += part1 * activeTrack->mFrameSize;
4886                        front += part1;
4887                        framesIn -= part1;
4888                    }
4889                    activeTrack->mRsmpInFront += framesOut;
4890
4891                } else {
4892                    // resampling
4893                    // FIXME framesInNeeded should really be part of resampler API, and should
4894                    //       depend on the SRC ratio
4895                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
4896                    size_t framesInNeeded;
4897                    // FIXME only re-calculate when it changes, and optimize for common ratios
4898                    double inOverOut = (double) mSampleRate / activeTrack->mSampleRate;
4899                    double outOverIn = (double) activeTrack->mSampleRate / mSampleRate;
4900                    framesInNeeded = ceil(framesOut * inOverOut) + 1;
4901                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
4902                                framesInNeeded, framesOut, inOverOut);
4903                    // Although we theoretically have framesIn in circular buffer, some of those are
4904                    // unreleased frames, and thus must be discounted for purpose of budgeting.
4905                    size_t unreleased = activeTrack->mRsmpInUnrel;
4906                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
4907                    if (framesIn < framesInNeeded) {
4908                        ALOGV("not enough to resample: have %u frames in but need %u in to "
4909                                "produce %u out given in/out ratio of %.4g",
4910                                framesIn, framesInNeeded, framesOut, inOverOut);
4911                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * outOverIn) : 0;
4912                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
4913                        if (newFramesOut == 0) {
4914                            break;
4915                        }
4916                        framesInNeeded = ceil(newFramesOut * inOverOut) + 1;
4917                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
4918                                framesInNeeded, newFramesOut, outOverIn);
4919                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
4920                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
4921                              "given in/out ratio of %.4g",
4922                              framesIn, framesInNeeded, newFramesOut, inOverOut);
4923                        framesOut = newFramesOut;
4924                    } else {
4925                        ALOGV("success 1: have %u in and need %u in to produce %u out "
4926                            "given in/out ratio of %.4g",
4927                            framesIn, framesInNeeded, framesOut, inOverOut);
4928                    }
4929
4930                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
4931                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
4932                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
4933                        delete[] activeTrack->mRsmpOutBuffer;
4934                        // resampler always outputs stereo
4935                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
4936                        activeTrack->mRsmpOutFrameCount = framesOut;
4937                    }
4938
4939                    // resampler accumulates, but we only have one source track
4940                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4941                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
4942                            // FIXME how about having activeTrack implement this interface itself?
4943                            activeTrack->mResamplerBufferProvider
4944                            /*this*/ /* AudioBufferProvider* */);
4945                    // ditherAndClamp() works as long as all buffers returned by
4946                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4947                    if (activeTrack->mChannelCount == 1) {
4948                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4949                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
4950                                framesOut);
4951                        // the resampler always outputs stereo samples:
4952                        // do post stereo to mono conversion
4953                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
4954                                (int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
4955                    } else {
4956                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
4957                                activeTrack->mRsmpOutBuffer, framesOut);
4958                    }
4959                    // now done with mRsmpOutBuffer
4960
4961                }
4962
4963                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
4964                    overrun = OVERRUN_FALSE;
4965                }
4966
4967                if (activeTrack->mFramesToDrop == 0) {
4968                    if (framesOut > 0) {
4969                        activeTrack->mSink.frameCount = framesOut;
4970                        activeTrack->releaseBuffer(&activeTrack->mSink);
4971                    }
4972                } else {
4973                    // FIXME could do a partial drop of framesOut
4974                    if (activeTrack->mFramesToDrop > 0) {
4975                        activeTrack->mFramesToDrop -= framesOut;
4976                        if (activeTrack->mFramesToDrop <= 0) {
4977                            activeTrack->clearSyncStartEvent();
4978                        }
4979                    } else {
4980                        activeTrack->mFramesToDrop += framesOut;
4981                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
4982                                activeTrack->mSyncStartEvent->isCancelled()) {
4983                            ALOGW("Synced record %s, session %d, trigger session %d",
4984                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
4985                                  activeTrack->sessionId(),
4986                                  (activeTrack->mSyncStartEvent != 0) ?
4987                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
4988                            activeTrack->clearSyncStartEvent();
4989                        }
4990                    }
4991                }
4992
4993                if (framesOut == 0) {
4994                    break;
4995                }
4996            }
4997
4998            switch (overrun) {
4999            case OVERRUN_TRUE:
5000                // client isn't retrieving buffers fast enough
5001                if (!activeTrack->setOverflow()) {
5002                    nsecs_t now = systemTime();
5003                    // FIXME should lastWarning per track?
5004                    if ((now - lastWarning) > kWarningThrottleNs) {
5005                        ALOGW("RecordThread: buffer overflow");
5006                        lastWarning = now;
5007                    }
5008                }
5009                break;
5010            case OVERRUN_FALSE:
5011                activeTrack->clearOverflow();
5012                break;
5013            case OVERRUN_UNKNOWN:
5014                break;
5015            }
5016
5017        }
5018
5019        // enable changes in effect chain
5020        unlockEffectChains(effectChains);
5021        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5022    }
5023
5024    standbyIfNotAlreadyInStandby();
5025
5026    {
5027        Mutex::Autolock _l(mLock);
5028        for (size_t i = 0; i < mTracks.size(); i++) {
5029            sp<RecordTrack> track = mTracks[i];
5030            track->invalidate();
5031        }
5032        mActiveTracks.clear();
5033        mActiveTracksGen++;
5034        mStartStopCond.broadcast();
5035    }
5036
5037    releaseWakeLock();
5038
5039    ALOGV("RecordThread %p exiting", this);
5040    return false;
5041}
5042
5043void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5044{
5045    if (!mStandby) {
5046        inputStandBy();
5047        mStandby = true;
5048    }
5049}
5050
5051void AudioFlinger::RecordThread::inputStandBy()
5052{
5053    mInput->stream->common.standby(&mInput->stream->common);
5054}
5055
5056sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5057        const sp<AudioFlinger::Client>& client,
5058        uint32_t sampleRate,
5059        audio_format_t format,
5060        audio_channel_mask_t channelMask,
5061        size_t *pFrameCount,
5062        int sessionId,
5063        int uid,
5064        IAudioFlinger::track_flags_t *flags,
5065        pid_t tid,
5066        status_t *status)
5067{
5068    size_t frameCount = *pFrameCount;
5069    sp<RecordTrack> track;
5070    status_t lStatus;
5071
5072    lStatus = initCheck();
5073    if (lStatus != NO_ERROR) {
5074        ALOGE("createRecordTrack_l() audio driver not initialized");
5075        goto Exit;
5076    }
5077
5078    // client expresses a preference for FAST, but we get the final say
5079    if (*flags & IAudioFlinger::TRACK_FAST) {
5080      if (
5081            // use case: callback handler and frame count is default or at least as large as HAL
5082            (
5083                (tid != -1) &&
5084                ((frameCount == 0) ||
5085                (frameCount >= mFrameCount))
5086            ) &&
5087            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
5088            // mono or stereo
5089            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
5090              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
5091            // hardware sample rate
5092            (sampleRate == mSampleRate) &&
5093            // record thread has an associated fast recorder
5094            hasFastRecorder()
5095            // FIXME test that RecordThread for this fast track has a capable output HAL
5096            // FIXME add a permission test also?
5097        ) {
5098        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
5099        if (frameCount == 0) {
5100            frameCount = mFrameCount * kFastTrackMultiplier;
5101        }
5102        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
5103                frameCount, mFrameCount);
5104      } else {
5105        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
5106                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5107                "hasFastRecorder=%d tid=%d",
5108                frameCount, mFrameCount, format,
5109                audio_is_linear_pcm(format),
5110                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
5111        *flags &= ~IAudioFlinger::TRACK_FAST;
5112        // For compatibility with AudioRecord calculation, buffer depth is forced
5113        // to be at least 2 x the record thread frame count and cover audio hardware latency.
5114        // This is probably too conservative, but legacy application code may depend on it.
5115        // If you change this calculation, also review the start threshold which is related.
5116        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
5117        size_t mNormalFrameCount = 2048; // FIXME
5118        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
5119        if (minBufCount < 2) {
5120            minBufCount = 2;
5121        }
5122        size_t minFrameCount = mNormalFrameCount * minBufCount;
5123        if (frameCount < minFrameCount) {
5124            frameCount = minFrameCount;
5125        }
5126      }
5127    }
5128    *pFrameCount = frameCount;
5129
5130    // FIXME use flags and tid similar to createTrack_l()
5131
5132    { // scope for mLock
5133        Mutex::Autolock _l(mLock);
5134
5135        track = new RecordTrack(this, client, sampleRate,
5136                      format, channelMask, frameCount, sessionId, uid);
5137
5138        lStatus = track->initCheck();
5139        if (lStatus != NO_ERROR) {
5140            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5141            // track must be cleared from the caller as the caller has the AF lock
5142            goto Exit;
5143        }
5144        mTracks.add(track);
5145
5146        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5147        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5148                        mAudioFlinger->btNrecIsOff();
5149        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5150        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5151
5152        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5153            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5154            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5155            // so ask activity manager to do this on our behalf
5156            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5157        }
5158    }
5159    lStatus = NO_ERROR;
5160
5161Exit:
5162    *status = lStatus;
5163    return track;
5164}
5165
5166status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5167                                           AudioSystem::sync_event_t event,
5168                                           int triggerSession)
5169{
5170    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5171    sp<ThreadBase> strongMe = this;
5172    status_t status = NO_ERROR;
5173
5174    if (event == AudioSystem::SYNC_EVENT_NONE) {
5175        recordTrack->clearSyncStartEvent();
5176    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5177        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5178                                       triggerSession,
5179                                       recordTrack->sessionId(),
5180                                       syncStartEventCallback,
5181                                       recordTrack);
5182        // Sync event can be cancelled by the trigger session if the track is not in a
5183        // compatible state in which case we start record immediately
5184        if (recordTrack->mSyncStartEvent->isCancelled()) {
5185            recordTrack->clearSyncStartEvent();
5186        } else {
5187            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5188            recordTrack->mFramesToDrop = -
5189                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5190        }
5191    }
5192
5193    {
5194        // This section is a rendezvous between binder thread executing start() and RecordThread
5195        AutoMutex lock(mLock);
5196        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5197            if (recordTrack->mState == TrackBase::PAUSING) {
5198                ALOGV("active record track PAUSING -> ACTIVE");
5199                recordTrack->mState = TrackBase::ACTIVE;
5200            } else {
5201                ALOGV("active record track state %d", recordTrack->mState);
5202            }
5203            return status;
5204        }
5205
5206        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5207        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5208        //      or using a separate command thread
5209        recordTrack->mState = TrackBase::STARTING_1;
5210        mActiveTracks.add(recordTrack);
5211        mActiveTracksGen++;
5212        mLock.unlock();
5213        status_t status = AudioSystem::startInput(mId);
5214        mLock.lock();
5215        // FIXME should verify that recordTrack is still in mActiveTracks
5216        if (status != NO_ERROR) {
5217            mActiveTracks.remove(recordTrack);
5218            mActiveTracksGen++;
5219            recordTrack->clearSyncStartEvent();
5220            return status;
5221        }
5222        // Catch up with current buffer indices if thread is already running.
5223        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5224        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5225        // see previously buffered data before it called start(), but with greater risk of overrun.
5226
5227        recordTrack->mRsmpInFront = mRsmpInRear;
5228        recordTrack->mRsmpInUnrel = 0;
5229        // FIXME why reset?
5230        if (recordTrack->mResampler != NULL) {
5231            recordTrack->mResampler->reset();
5232        }
5233        recordTrack->mState = TrackBase::STARTING_2;
5234        // signal thread to start
5235        mWaitWorkCV.broadcast();
5236        if (mActiveTracks.indexOf(recordTrack) < 0) {
5237            ALOGV("Record failed to start");
5238            status = BAD_VALUE;
5239            goto startError;
5240        }
5241        return status;
5242    }
5243
5244startError:
5245    AudioSystem::stopInput(mId);
5246    recordTrack->clearSyncStartEvent();
5247    // FIXME I wonder why we do not reset the state here?
5248    return status;
5249}
5250
5251void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5252{
5253    sp<SyncEvent> strongEvent = event.promote();
5254
5255    if (strongEvent != 0) {
5256        sp<RefBase> ptr = strongEvent->cookie().promote();
5257        if (ptr != 0) {
5258            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5259            recordTrack->handleSyncStartEvent(strongEvent);
5260        }
5261    }
5262}
5263
5264bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5265    ALOGV("RecordThread::stop");
5266    AutoMutex _l(mLock);
5267    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5268        return false;
5269    }
5270    // note that threadLoop may still be processing the track at this point [without lock]
5271    recordTrack->mState = TrackBase::PAUSING;
5272    // do not wait for mStartStopCond if exiting
5273    if (exitPending()) {
5274        return true;
5275    }
5276    // FIXME incorrect usage of wait: no explicit predicate or loop
5277    mStartStopCond.wait(mLock);
5278    // if we have been restarted, recordTrack is in mActiveTracks here
5279    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5280        ALOGV("Record stopped OK");
5281        return true;
5282    }
5283    return false;
5284}
5285
5286bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5287{
5288    return false;
5289}
5290
5291status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5292{
5293#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5294    if (!isValidSyncEvent(event)) {
5295        return BAD_VALUE;
5296    }
5297
5298    int eventSession = event->triggerSession();
5299    status_t ret = NAME_NOT_FOUND;
5300
5301    Mutex::Autolock _l(mLock);
5302
5303    for (size_t i = 0; i < mTracks.size(); i++) {
5304        sp<RecordTrack> track = mTracks[i];
5305        if (eventSession == track->sessionId()) {
5306            (void) track->setSyncEvent(event);
5307            ret = NO_ERROR;
5308        }
5309    }
5310    return ret;
5311#else
5312    return BAD_VALUE;
5313#endif
5314}
5315
5316// destroyTrack_l() must be called with ThreadBase::mLock held
5317void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5318{
5319    track->terminate();
5320    track->mState = TrackBase::STOPPED;
5321    // active tracks are removed by threadLoop()
5322    if (mActiveTracks.indexOf(track) < 0) {
5323        removeTrack_l(track);
5324    }
5325}
5326
5327void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5328{
5329    mTracks.remove(track);
5330    // need anything related to effects here?
5331}
5332
5333void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5334{
5335    dumpInternals(fd, args);
5336    dumpTracks(fd, args);
5337    dumpEffectChains(fd, args);
5338}
5339
5340void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5341{
5342    fdprintf(fd, "\nInput thread %p:\n", this);
5343
5344    if (mActiveTracks.size() > 0) {
5345        fdprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5346    } else {
5347        fdprintf(fd, "  No active record clients\n");
5348    }
5349
5350    dumpBase(fd, args);
5351}
5352
5353void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5354{
5355    const size_t SIZE = 256;
5356    char buffer[SIZE];
5357    String8 result;
5358
5359    size_t numtracks = mTracks.size();
5360    size_t numactive = mActiveTracks.size();
5361    size_t numactiveseen = 0;
5362    fdprintf(fd, "  %d Tracks", numtracks);
5363    if (numtracks) {
5364        fdprintf(fd, " of which %d are active\n", numactive);
5365        RecordTrack::appendDumpHeader(result);
5366        for (size_t i = 0; i < numtracks ; ++i) {
5367            sp<RecordTrack> track = mTracks[i];
5368            if (track != 0) {
5369                bool active = mActiveTracks.indexOf(track) >= 0;
5370                if (active) {
5371                    numactiveseen++;
5372                }
5373                track->dump(buffer, SIZE, active);
5374                result.append(buffer);
5375            }
5376        }
5377    } else {
5378        fdprintf(fd, "\n");
5379    }
5380
5381    if (numactiveseen != numactive) {
5382        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5383                " not in the track list\n");
5384        result.append(buffer);
5385        RecordTrack::appendDumpHeader(result);
5386        for (size_t i = 0; i < numactive; ++i) {
5387            sp<RecordTrack> track = mActiveTracks[i];
5388            if (mTracks.indexOf(track) < 0) {
5389                track->dump(buffer, SIZE, true);
5390                result.append(buffer);
5391            }
5392        }
5393
5394    }
5395    write(fd, result.string(), result.size());
5396}
5397
5398// AudioBufferProvider interface
5399status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5400        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5401{
5402    RecordTrack *activeTrack = mRecordTrack;
5403    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5404    if (threadBase == 0) {
5405        buffer->frameCount = 0;
5406        buffer->raw = NULL;
5407        return NOT_ENOUGH_DATA;
5408    }
5409    RecordThread *recordThread = (RecordThread *) threadBase.get();
5410    int32_t rear = recordThread->mRsmpInRear;
5411    int32_t front = activeTrack->mRsmpInFront;
5412    ssize_t filled = rear - front;
5413    // FIXME should not be P2 (don't want to increase latency)
5414    // FIXME if client not keeping up, discard
5415    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5416    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5417    front &= recordThread->mRsmpInFramesP2 - 1;
5418    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5419    if (part1 > (size_t) filled) {
5420        part1 = filled;
5421    }
5422    size_t ask = buffer->frameCount;
5423    ALOG_ASSERT(ask > 0);
5424    if (part1 > ask) {
5425        part1 = ask;
5426    }
5427    if (part1 == 0) {
5428        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5429        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5430        buffer->raw = NULL;
5431        buffer->frameCount = 0;
5432        activeTrack->mRsmpInUnrel = 0;
5433        return NOT_ENOUGH_DATA;
5434    }
5435
5436    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5437    buffer->frameCount = part1;
5438    activeTrack->mRsmpInUnrel = part1;
5439    return NO_ERROR;
5440}
5441
5442// AudioBufferProvider interface
5443void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5444        AudioBufferProvider::Buffer* buffer)
5445{
5446    RecordTrack *activeTrack = mRecordTrack;
5447    size_t stepCount = buffer->frameCount;
5448    if (stepCount == 0) {
5449        return;
5450    }
5451    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5452    activeTrack->mRsmpInUnrel -= stepCount;
5453    activeTrack->mRsmpInFront += stepCount;
5454    buffer->raw = NULL;
5455    buffer->frameCount = 0;
5456}
5457
5458bool AudioFlinger::RecordThread::checkForNewParameters_l()
5459{
5460    bool reconfig = false;
5461
5462    while (!mNewParameters.isEmpty()) {
5463        status_t status = NO_ERROR;
5464        String8 keyValuePair = mNewParameters[0];
5465        AudioParameter param = AudioParameter(keyValuePair);
5466        int value;
5467        audio_format_t reqFormat = mFormat;
5468        uint32_t samplingRate = mSampleRate;
5469        audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5470
5471        // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5472        //      channel count change can be requested. Do we mandate the first client defines the
5473        //      HAL sampling rate and channel count or do we allow changes on the fly?
5474        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5475            samplingRate = value;
5476            reconfig = true;
5477        }
5478        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5479            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5480                status = BAD_VALUE;
5481            } else {
5482                reqFormat = (audio_format_t) value;
5483                reconfig = true;
5484            }
5485        }
5486        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5487            audio_channel_mask_t mask = (audio_channel_mask_t) value;
5488            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5489                status = BAD_VALUE;
5490            } else {
5491                channelMask = mask;
5492                reconfig = true;
5493            }
5494        }
5495        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5496            // do not accept frame count changes if tracks are open as the track buffer
5497            // size depends on frame count and correct behavior would not be guaranteed
5498            // if frame count is changed after track creation
5499            if (mActiveTracks.size() > 0) {
5500                status = INVALID_OPERATION;
5501            } else {
5502                reconfig = true;
5503            }
5504        }
5505        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5506            // forward device change to effects that have requested to be
5507            // aware of attached audio device.
5508            for (size_t i = 0; i < mEffectChains.size(); i++) {
5509                mEffectChains[i]->setDevice_l(value);
5510            }
5511
5512            // store input device and output device but do not forward output device to audio HAL.
5513            // Note that status is ignored by the caller for output device
5514            // (see AudioFlinger::setParameters()
5515            if (audio_is_output_devices(value)) {
5516                mOutDevice = value;
5517                status = BAD_VALUE;
5518            } else {
5519                mInDevice = value;
5520                // disable AEC and NS if the device is a BT SCO headset supporting those
5521                // pre processings
5522                if (mTracks.size() > 0) {
5523                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5524                                        mAudioFlinger->btNrecIsOff();
5525                    for (size_t i = 0; i < mTracks.size(); i++) {
5526                        sp<RecordTrack> track = mTracks[i];
5527                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5528                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5529                    }
5530                }
5531            }
5532        }
5533        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5534                mAudioSource != (audio_source_t)value) {
5535            // forward device change to effects that have requested to be
5536            // aware of attached audio device.
5537            for (size_t i = 0; i < mEffectChains.size(); i++) {
5538                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5539            }
5540            mAudioSource = (audio_source_t)value;
5541        }
5542
5543        if (status == NO_ERROR) {
5544            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5545                    keyValuePair.string());
5546            if (status == INVALID_OPERATION) {
5547                inputStandBy();
5548                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5549                        keyValuePair.string());
5550            }
5551            if (reconfig) {
5552                if (status == BAD_VALUE &&
5553                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5554                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5555                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5556                            <= (2 * samplingRate)) &&
5557                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5558                            <= FCC_2 &&
5559                    (channelMask == AUDIO_CHANNEL_IN_MONO ||
5560                            channelMask == AUDIO_CHANNEL_IN_STEREO)) {
5561                    status = NO_ERROR;
5562                }
5563                if (status == NO_ERROR) {
5564                    readInputParameters_l();
5565                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5566                }
5567            }
5568        }
5569
5570        mNewParameters.removeAt(0);
5571
5572        mParamStatus = status;
5573        mParamCond.signal();
5574        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5575        // already timed out waiting for the status and will never signal the condition.
5576        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5577    }
5578    return reconfig;
5579}
5580
5581String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5582{
5583    Mutex::Autolock _l(mLock);
5584    if (initCheck() != NO_ERROR) {
5585        return String8();
5586    }
5587
5588    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5589    const String8 out_s8(s);
5590    free(s);
5591    return out_s8;
5592}
5593
5594void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param __unused) {
5595    AudioSystem::OutputDescriptor desc;
5596    const void *param2 = NULL;
5597
5598    switch (event) {
5599    case AudioSystem::INPUT_OPENED:
5600    case AudioSystem::INPUT_CONFIG_CHANGED:
5601        desc.channelMask = mChannelMask;
5602        desc.samplingRate = mSampleRate;
5603        desc.format = mFormat;
5604        desc.frameCount = mFrameCount;
5605        desc.latency = 0;
5606        param2 = &desc;
5607        break;
5608
5609    case AudioSystem::INPUT_CLOSED:
5610    default:
5611        break;
5612    }
5613    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5614}
5615
5616void AudioFlinger::RecordThread::readInputParameters_l()
5617{
5618    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5619    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5620    mChannelCount = popcount(mChannelMask);
5621    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5622    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5623        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5624    }
5625    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5626    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5627    mFrameCount = mBufferSize / mFrameSize;
5628    // This is the formula for calculating the temporary buffer size.
5629    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
5630    // 1 full output buffer, regardless of the alignment of the available input.
5631    // The value is somewhat arbitrary, and could probably be even larger.
5632    // A larger value should allow more old data to be read after a track calls start(),
5633    // without increasing latency.
5634    mRsmpInFrames = mFrameCount * 7;
5635    mRsmpInFramesP2 = roundup(mRsmpInFrames);
5636    delete[] mRsmpInBuffer;
5637    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
5638    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
5639
5640    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
5641    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
5642}
5643
5644uint32_t AudioFlinger::RecordThread::getInputFramesLost()
5645{
5646    Mutex::Autolock _l(mLock);
5647    if (initCheck() != NO_ERROR) {
5648        return 0;
5649    }
5650
5651    return mInput->stream->get_input_frames_lost(mInput->stream);
5652}
5653
5654uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5655{
5656    Mutex::Autolock _l(mLock);
5657    uint32_t result = 0;
5658    if (getEffectChain_l(sessionId) != 0) {
5659        result = EFFECT_SESSION;
5660    }
5661
5662    for (size_t i = 0; i < mTracks.size(); ++i) {
5663        if (sessionId == mTracks[i]->sessionId()) {
5664            result |= TRACK_SESSION;
5665            break;
5666        }
5667    }
5668
5669    return result;
5670}
5671
5672KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5673{
5674    KeyedVector<int, bool> ids;
5675    Mutex::Autolock _l(mLock);
5676    for (size_t j = 0; j < mTracks.size(); ++j) {
5677        sp<RecordThread::RecordTrack> track = mTracks[j];
5678        int sessionId = track->sessionId();
5679        if (ids.indexOfKey(sessionId) < 0) {
5680            ids.add(sessionId, true);
5681        }
5682    }
5683    return ids;
5684}
5685
5686AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5687{
5688    Mutex::Autolock _l(mLock);
5689    AudioStreamIn *input = mInput;
5690    mInput = NULL;
5691    return input;
5692}
5693
5694// this method must always be called either with ThreadBase mLock held or inside the thread loop
5695audio_stream_t* AudioFlinger::RecordThread::stream() const
5696{
5697    if (mInput == NULL) {
5698        return NULL;
5699    }
5700    return &mInput->stream->common;
5701}
5702
5703status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5704{
5705    // only one chain per input thread
5706    if (mEffectChains.size() != 0) {
5707        return INVALID_OPERATION;
5708    }
5709    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5710
5711    chain->setInBuffer(NULL);
5712    chain->setOutBuffer(NULL);
5713
5714    checkSuspendOnAddEffectChain_l(chain);
5715
5716    mEffectChains.add(chain);
5717
5718    return NO_ERROR;
5719}
5720
5721size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5722{
5723    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5724    ALOGW_IF(mEffectChains.size() != 1,
5725            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5726            chain.get(), mEffectChains.size(), this);
5727    if (mEffectChains.size() == 1) {
5728        mEffectChains.removeAt(0);
5729    }
5730    return 0;
5731}
5732
5733}; // namespace android
5734