Threads.cpp revision 6a51d7ed7062536ccc892c8850a34ed55cbc8d5c
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses double-buffering by default, but doesn't tell us about that.
139// So for now we just assume that client is double-buffered.
140// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
141// N-buffering, so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 1;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
273        // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
285    for (size_t i = 0; i < mConfigEvents.size(); i++) {
286        delete mConfigEvents[i];
287    }
288    mConfigEvents.clear();
289
290    mParamCond.broadcast();
291    // do not lock the mutex in destructor
292    releaseWakeLock_l();
293    if (mPowerManager != 0) {
294        sp<IBinder> binder = mPowerManager->asBinder();
295        binder->unlinkToDeath(mDeathRecipient);
296    }
297}
298
299void AudioFlinger::ThreadBase::exit()
300{
301    ALOGV("ThreadBase::exit");
302    // do any cleanup required for exit to succeed
303    preExit();
304    {
305        // This lock prevents the following race in thread (uniprocessor for illustration):
306        //  if (!exitPending()) {
307        //      // context switch from here to exit()
308        //      // exit() calls requestExit(), what exitPending() observes
309        //      // exit() calls signal(), which is dropped since no waiters
310        //      // context switch back from exit() to here
311        //      mWaitWorkCV.wait(...);
312        //      // now thread is hung
313        //  }
314        AutoMutex lock(mLock);
315        requestExit();
316        mWaitWorkCV.broadcast();
317    }
318    // When Thread::requestExitAndWait is made virtual and this method is renamed to
319    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
320    requestExitAndWait();
321}
322
323status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
324{
325    status_t status;
326
327    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
328    Mutex::Autolock _l(mLock);
329
330    mNewParameters.add(keyValuePairs);
331    mWaitWorkCV.signal();
332    // wait condition with timeout in case the thread loop has exited
333    // before the request could be processed
334    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
335        status = mParamStatus;
336        mWaitWorkCV.signal();
337    } else {
338        status = TIMED_OUT;
339    }
340    return status;
341}
342
343void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
344{
345    Mutex::Autolock _l(mLock);
346    sendIoConfigEvent_l(event, param);
347}
348
349// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
350void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
351{
352    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
353    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
354    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
355            param);
356    mWaitWorkCV.signal();
357}
358
359// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
360void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
361{
362    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
363    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
364    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
365          mConfigEvents.size(), pid, tid, prio);
366    mWaitWorkCV.signal();
367}
368
369void AudioFlinger::ThreadBase::processConfigEvents()
370{
371    mLock.lock();
372    while (!mConfigEvents.isEmpty()) {
373        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
374        ConfigEvent *event = mConfigEvents[0];
375        mConfigEvents.removeAt(0);
376        // release mLock before locking AudioFlinger mLock: lock order is always
377        // AudioFlinger then ThreadBase to avoid cross deadlock
378        mLock.unlock();
379        switch(event->type()) {
380            case CFG_EVENT_PRIO: {
381                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
382                // FIXME Need to understand why this has be done asynchronously
383                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
384                        true /*asynchronous*/);
385                if (err != 0) {
386                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
387                          "error %d",
388                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
389                }
390            } break;
391            case CFG_EVENT_IO: {
392                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
393                mAudioFlinger->mLock.lock();
394                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
395                mAudioFlinger->mLock.unlock();
396            } break;
397            default:
398                ALOGE("processConfigEvents() unknown event type %d", event->type());
399                break;
400        }
401        delete event;
402        mLock.lock();
403    }
404    mLock.unlock();
405}
406
407void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
408{
409    const size_t SIZE = 256;
410    char buffer[SIZE];
411    String8 result;
412
413    bool locked = AudioFlinger::dumpTryLock(mLock);
414    if (!locked) {
415        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
416        write(fd, buffer, strlen(buffer));
417    }
418
419    snprintf(buffer, SIZE, "io handle: %d\n", mId);
420    result.append(buffer);
421    snprintf(buffer, SIZE, "TID: %d\n", getTid());
422    result.append(buffer);
423    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
424    result.append(buffer);
425    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
426    result.append(buffer);
427    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
430    result.append(buffer);
431    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
432    result.append(buffer);
433    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
434    result.append(buffer);
435    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
436    result.append(buffer);
437
438    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
439    result.append(buffer);
440    result.append(" Index Command");
441    for (size_t i = 0; i < mNewParameters.size(); ++i) {
442        snprintf(buffer, SIZE, "\n %02d    ", i);
443        result.append(buffer);
444        result.append(mNewParameters[i]);
445    }
446
447    snprintf(buffer, SIZE, "\n\nPending config events: \n");
448    result.append(buffer);
449    for (size_t i = 0; i < mConfigEvents.size(); i++) {
450        mConfigEvents[i]->dump(buffer, SIZE);
451        result.append(buffer);
452    }
453    result.append("\n");
454
455    write(fd, result.string(), result.size());
456
457    if (locked) {
458        mLock.unlock();
459    }
460}
461
462void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
463{
464    const size_t SIZE = 256;
465    char buffer[SIZE];
466    String8 result;
467
468    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
469    write(fd, buffer, strlen(buffer));
470
471    for (size_t i = 0; i < mEffectChains.size(); ++i) {
472        sp<EffectChain> chain = mEffectChains[i];
473        if (chain != 0) {
474            chain->dump(fd, args);
475        }
476    }
477}
478
479void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
480{
481    Mutex::Autolock _l(mLock);
482    acquireWakeLock_l(uid);
483}
484
485String16 AudioFlinger::ThreadBase::getWakeLockTag()
486{
487    switch (mType) {
488        case MIXER:
489            return String16("AudioMix");
490        case DIRECT:
491            return String16("AudioDirectOut");
492        case DUPLICATING:
493            return String16("AudioDup");
494        case RECORD:
495            return String16("AudioIn");
496        case OFFLOAD:
497            return String16("AudioOffload");
498        default:
499            ALOG_ASSERT(false);
500            return String16("AudioUnknown");
501    }
502}
503
504void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
505{
506    if (mPowerManager == 0) {
507        // use checkService() to avoid blocking if power service is not up yet
508        sp<IBinder> binder =
509            defaultServiceManager()->checkService(String16("power"));
510        if (binder == 0) {
511            ALOGW("Thread %s cannot connect to the power manager service", mName);
512        } else {
513            mPowerManager = interface_cast<IPowerManager>(binder);
514            binder->linkToDeath(mDeathRecipient);
515        }
516    }
517    if (mPowerManager != 0) {
518        sp<IBinder> binder = new BBinder();
519        status_t status;
520        if (uid >= 0) {
521            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
522                    binder,
523                    getWakeLockTag(),
524                    String16("media"),
525                    uid);
526        } else {
527            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
528                    binder,
529                    getWakeLockTag(),
530                    String16("media"));
531        }
532        if (status == NO_ERROR) {
533            mWakeLockToken = binder;
534        }
535        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
536    }
537}
538
539void AudioFlinger::ThreadBase::releaseWakeLock()
540{
541    Mutex::Autolock _l(mLock);
542    releaseWakeLock_l();
543}
544
545void AudioFlinger::ThreadBase::releaseWakeLock_l()
546{
547    if (mWakeLockToken != 0) {
548        ALOGV("releaseWakeLock_l() %s", mName);
549        if (mPowerManager != 0) {
550            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
551        }
552        mWakeLockToken.clear();
553    }
554}
555
556void AudioFlinger::ThreadBase::clearPowerManager()
557{
558    Mutex::Autolock _l(mLock);
559    releaseWakeLock_l();
560    mPowerManager.clear();
561}
562
563void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
564{
565    sp<ThreadBase> thread = mThread.promote();
566    if (thread != 0) {
567        thread->clearPowerManager();
568    }
569    ALOGW("power manager service died !!!");
570}
571
572void AudioFlinger::ThreadBase::setEffectSuspended(
573        const effect_uuid_t *type, bool suspend, int sessionId)
574{
575    Mutex::Autolock _l(mLock);
576    setEffectSuspended_l(type, suspend, sessionId);
577}
578
579void AudioFlinger::ThreadBase::setEffectSuspended_l(
580        const effect_uuid_t *type, bool suspend, int sessionId)
581{
582    sp<EffectChain> chain = getEffectChain_l(sessionId);
583    if (chain != 0) {
584        if (type != NULL) {
585            chain->setEffectSuspended_l(type, suspend);
586        } else {
587            chain->setEffectSuspendedAll_l(suspend);
588        }
589    }
590
591    updateSuspendedSessions_l(type, suspend, sessionId);
592}
593
594void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
595{
596    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
597    if (index < 0) {
598        return;
599    }
600
601    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
602            mSuspendedSessions.valueAt(index);
603
604    for (size_t i = 0; i < sessionEffects.size(); i++) {
605        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
606        for (int j = 0; j < desc->mRefCount; j++) {
607            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
608                chain->setEffectSuspendedAll_l(true);
609            } else {
610                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
611                    desc->mType.timeLow);
612                chain->setEffectSuspended_l(&desc->mType, true);
613            }
614        }
615    }
616}
617
618void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
619                                                         bool suspend,
620                                                         int sessionId)
621{
622    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
623
624    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
625
626    if (suspend) {
627        if (index >= 0) {
628            sessionEffects = mSuspendedSessions.valueAt(index);
629        } else {
630            mSuspendedSessions.add(sessionId, sessionEffects);
631        }
632    } else {
633        if (index < 0) {
634            return;
635        }
636        sessionEffects = mSuspendedSessions.valueAt(index);
637    }
638
639
640    int key = EffectChain::kKeyForSuspendAll;
641    if (type != NULL) {
642        key = type->timeLow;
643    }
644    index = sessionEffects.indexOfKey(key);
645
646    sp<SuspendedSessionDesc> desc;
647    if (suspend) {
648        if (index >= 0) {
649            desc = sessionEffects.valueAt(index);
650        } else {
651            desc = new SuspendedSessionDesc();
652            if (type != NULL) {
653                desc->mType = *type;
654            }
655            sessionEffects.add(key, desc);
656            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
657        }
658        desc->mRefCount++;
659    } else {
660        if (index < 0) {
661            return;
662        }
663        desc = sessionEffects.valueAt(index);
664        if (--desc->mRefCount == 0) {
665            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
666            sessionEffects.removeItemsAt(index);
667            if (sessionEffects.isEmpty()) {
668                ALOGV("updateSuspendedSessions_l() restore removing session %d",
669                                 sessionId);
670                mSuspendedSessions.removeItem(sessionId);
671            }
672        }
673    }
674    if (!sessionEffects.isEmpty()) {
675        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
676    }
677}
678
679void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
680                                                            bool enabled,
681                                                            int sessionId)
682{
683    Mutex::Autolock _l(mLock);
684    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
685}
686
687void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
688                                                            bool enabled,
689                                                            int sessionId)
690{
691    if (mType != RECORD) {
692        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
693        // another session. This gives the priority to well behaved effect control panels
694        // and applications not using global effects.
695        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
696        // global effects
697        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
698            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
699        }
700    }
701
702    sp<EffectChain> chain = getEffectChain_l(sessionId);
703    if (chain != 0) {
704        chain->checkSuspendOnEffectEnabled(effect, enabled);
705    }
706}
707
708// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
709sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
710        const sp<AudioFlinger::Client>& client,
711        const sp<IEffectClient>& effectClient,
712        int32_t priority,
713        int sessionId,
714        effect_descriptor_t *desc,
715        int *enabled,
716        status_t *status
717        )
718{
719    sp<EffectModule> effect;
720    sp<EffectHandle> handle;
721    status_t lStatus;
722    sp<EffectChain> chain;
723    bool chainCreated = false;
724    bool effectCreated = false;
725    bool effectRegistered = false;
726
727    lStatus = initCheck();
728    if (lStatus != NO_ERROR) {
729        ALOGW("createEffect_l() Audio driver not initialized.");
730        goto Exit;
731    }
732
733    // Allow global effects only on offloaded and mixer threads
734    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
735        switch (mType) {
736        case MIXER:
737        case OFFLOAD:
738            break;
739        case DIRECT:
740        case DUPLICATING:
741        case RECORD:
742        default:
743            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
744            lStatus = BAD_VALUE;
745            goto Exit;
746        }
747    }
748
749    // Only Pre processor effects are allowed on input threads and only on input threads
750    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
751        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
752                desc->name, desc->flags, mType);
753        lStatus = BAD_VALUE;
754        goto Exit;
755    }
756
757    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
758
759    { // scope for mLock
760        Mutex::Autolock _l(mLock);
761
762        // check for existing effect chain with the requested audio session
763        chain = getEffectChain_l(sessionId);
764        if (chain == 0) {
765            // create a new chain for this session
766            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
767            chain = new EffectChain(this, sessionId);
768            addEffectChain_l(chain);
769            chain->setStrategy(getStrategyForSession_l(sessionId));
770            chainCreated = true;
771        } else {
772            effect = chain->getEffectFromDesc_l(desc);
773        }
774
775        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
776
777        if (effect == 0) {
778            int id = mAudioFlinger->nextUniqueId();
779            // Check CPU and memory usage
780            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
781            if (lStatus != NO_ERROR) {
782                goto Exit;
783            }
784            effectRegistered = true;
785            // create a new effect module if none present in the chain
786            effect = new EffectModule(this, chain, desc, id, sessionId);
787            lStatus = effect->status();
788            if (lStatus != NO_ERROR) {
789                goto Exit;
790            }
791            effect->setOffloaded(mType == OFFLOAD, mId);
792
793            lStatus = chain->addEffect_l(effect);
794            if (lStatus != NO_ERROR) {
795                goto Exit;
796            }
797            effectCreated = true;
798
799            effect->setDevice(mOutDevice);
800            effect->setDevice(mInDevice);
801            effect->setMode(mAudioFlinger->getMode());
802            effect->setAudioSource(mAudioSource);
803        }
804        // create effect handle and connect it to effect module
805        handle = new EffectHandle(effect, client, effectClient, priority);
806        lStatus = effect->addHandle(handle.get());
807        if (enabled != NULL) {
808            *enabled = (int)effect->isEnabled();
809        }
810    }
811
812Exit:
813    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
814        Mutex::Autolock _l(mLock);
815        if (effectCreated) {
816            chain->removeEffect_l(effect);
817        }
818        if (effectRegistered) {
819            AudioSystem::unregisterEffect(effect->id());
820        }
821        if (chainCreated) {
822            removeEffectChain_l(chain);
823        }
824        handle.clear();
825    }
826
827    if (status != NULL) {
828        *status = lStatus;
829    }
830    return handle;
831}
832
833sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
834{
835    Mutex::Autolock _l(mLock);
836    return getEffect_l(sessionId, effectId);
837}
838
839sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
840{
841    sp<EffectChain> chain = getEffectChain_l(sessionId);
842    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
843}
844
845// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
846// PlaybackThread::mLock held
847status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
848{
849    // check for existing effect chain with the requested audio session
850    int sessionId = effect->sessionId();
851    sp<EffectChain> chain = getEffectChain_l(sessionId);
852    bool chainCreated = false;
853
854    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
855             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
856                    this, effect->desc().name, effect->desc().flags);
857
858    if (chain == 0) {
859        // create a new chain for this session
860        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
861        chain = new EffectChain(this, sessionId);
862        addEffectChain_l(chain);
863        chain->setStrategy(getStrategyForSession_l(sessionId));
864        chainCreated = true;
865    }
866    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
867
868    if (chain->getEffectFromId_l(effect->id()) != 0) {
869        ALOGW("addEffect_l() %p effect %s already present in chain %p",
870                this, effect->desc().name, chain.get());
871        return BAD_VALUE;
872    }
873
874    effect->setOffloaded(mType == OFFLOAD, mId);
875
876    status_t status = chain->addEffect_l(effect);
877    if (status != NO_ERROR) {
878        if (chainCreated) {
879            removeEffectChain_l(chain);
880        }
881        return status;
882    }
883
884    effect->setDevice(mOutDevice);
885    effect->setDevice(mInDevice);
886    effect->setMode(mAudioFlinger->getMode());
887    effect->setAudioSource(mAudioSource);
888    return NO_ERROR;
889}
890
891void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
892
893    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
894    effect_descriptor_t desc = effect->desc();
895    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
896        detachAuxEffect_l(effect->id());
897    }
898
899    sp<EffectChain> chain = effect->chain().promote();
900    if (chain != 0) {
901        // remove effect chain if removing last effect
902        if (chain->removeEffect_l(effect) == 0) {
903            removeEffectChain_l(chain);
904        }
905    } else {
906        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
907    }
908}
909
910void AudioFlinger::ThreadBase::lockEffectChains_l(
911        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
912{
913    effectChains = mEffectChains;
914    for (size_t i = 0; i < mEffectChains.size(); i++) {
915        mEffectChains[i]->lock();
916    }
917}
918
919void AudioFlinger::ThreadBase::unlockEffectChains(
920        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
921{
922    for (size_t i = 0; i < effectChains.size(); i++) {
923        effectChains[i]->unlock();
924    }
925}
926
927sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
928{
929    Mutex::Autolock _l(mLock);
930    return getEffectChain_l(sessionId);
931}
932
933sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
934{
935    size_t size = mEffectChains.size();
936    for (size_t i = 0; i < size; i++) {
937        if (mEffectChains[i]->sessionId() == sessionId) {
938            return mEffectChains[i];
939        }
940    }
941    return 0;
942}
943
944void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
945{
946    Mutex::Autolock _l(mLock);
947    size_t size = mEffectChains.size();
948    for (size_t i = 0; i < size; i++) {
949        mEffectChains[i]->setMode_l(mode);
950    }
951}
952
953void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
954                                                    EffectHandle *handle,
955                                                    bool unpinIfLast) {
956
957    Mutex::Autolock _l(mLock);
958    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
959    // delete the effect module if removing last handle on it
960    if (effect->removeHandle(handle) == 0) {
961        if (!effect->isPinned() || unpinIfLast) {
962            removeEffect_l(effect);
963            AudioSystem::unregisterEffect(effect->id());
964        }
965    }
966}
967
968// ----------------------------------------------------------------------------
969//      Playback
970// ----------------------------------------------------------------------------
971
972AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
973                                             AudioStreamOut* output,
974                                             audio_io_handle_t id,
975                                             audio_devices_t device,
976                                             type_t type)
977    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
978        mNormalFrameCount(0), mMixBuffer(NULL),
979        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
980        // mStreamTypes[] initialized in constructor body
981        mOutput(output),
982        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
983        mMixerStatus(MIXER_IDLE),
984        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
985        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
986        mBytesRemaining(0),
987        mCurrentWriteLength(0),
988        mUseAsyncWrite(false),
989        mWriteAckSequence(0),
990        mDrainSequence(0),
991        mSignalPending(false),
992        mScreenState(AudioFlinger::mScreenState),
993        // index 0 is reserved for normal mixer's submix
994        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
995        // mLatchD, mLatchQ,
996        mLatchDValid(false), mLatchQValid(false)
997{
998    snprintf(mName, kNameLength, "AudioOut_%X", id);
999    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1000
1001    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1002    // it would be safer to explicitly pass initial masterVolume/masterMute as
1003    // parameter.
1004    //
1005    // If the HAL we are using has support for master volume or master mute,
1006    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1007    // and the mute set to false).
1008    mMasterVolume = audioFlinger->masterVolume_l();
1009    mMasterMute = audioFlinger->masterMute_l();
1010    if (mOutput && mOutput->audioHwDev) {
1011        if (mOutput->audioHwDev->canSetMasterVolume()) {
1012            mMasterVolume = 1.0;
1013        }
1014
1015        if (mOutput->audioHwDev->canSetMasterMute()) {
1016            mMasterMute = false;
1017        }
1018    }
1019
1020    readOutputParameters();
1021
1022    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1023    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1024    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1025            stream = (audio_stream_type_t) (stream + 1)) {
1026        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1027        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1028    }
1029    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1030    // because mAudioFlinger doesn't have one to copy from
1031}
1032
1033AudioFlinger::PlaybackThread::~PlaybackThread()
1034{
1035    mAudioFlinger->unregisterWriter(mNBLogWriter);
1036    delete [] mAllocMixBuffer;
1037}
1038
1039void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1040{
1041    dumpInternals(fd, args);
1042    dumpTracks(fd, args);
1043    dumpEffectChains(fd, args);
1044}
1045
1046void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1047{
1048    const size_t SIZE = 256;
1049    char buffer[SIZE];
1050    String8 result;
1051
1052    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1053    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1054        const stream_type_t *st = &mStreamTypes[i];
1055        if (i > 0) {
1056            result.appendFormat(", ");
1057        }
1058        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1059        if (st->mute) {
1060            result.append("M");
1061        }
1062    }
1063    result.append("\n");
1064    write(fd, result.string(), result.length());
1065    result.clear();
1066
1067    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1068    result.append(buffer);
1069    Track::appendDumpHeader(result);
1070    for (size_t i = 0; i < mTracks.size(); ++i) {
1071        sp<Track> track = mTracks[i];
1072        if (track != 0) {
1073            track->dump(buffer, SIZE);
1074            result.append(buffer);
1075        }
1076    }
1077
1078    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1079    result.append(buffer);
1080    Track::appendDumpHeader(result);
1081    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1082        sp<Track> track = mActiveTracks[i].promote();
1083        if (track != 0) {
1084            track->dump(buffer, SIZE);
1085            result.append(buffer);
1086        }
1087    }
1088    write(fd, result.string(), result.size());
1089
1090    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1091    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1092    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1093            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1094}
1095
1096void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1097{
1098    const size_t SIZE = 256;
1099    char buffer[SIZE];
1100    String8 result;
1101
1102    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1103    result.append(buffer);
1104    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1105    result.append(buffer);
1106    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1107            ns2ms(systemTime() - mLastWriteTime));
1108    result.append(buffer);
1109    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1110    result.append(buffer);
1111    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1112    result.append(buffer);
1113    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1114    result.append(buffer);
1115    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1116    result.append(buffer);
1117    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1118    result.append(buffer);
1119    write(fd, result.string(), result.size());
1120    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1121
1122    dumpBase(fd, args);
1123}
1124
1125// Thread virtuals
1126status_t AudioFlinger::PlaybackThread::readyToRun()
1127{
1128    status_t status = initCheck();
1129    if (status == NO_ERROR) {
1130        ALOGI("AudioFlinger's thread %p ready to run", this);
1131    } else {
1132        ALOGE("No working audio driver found.");
1133    }
1134    return status;
1135}
1136
1137void AudioFlinger::PlaybackThread::onFirstRef()
1138{
1139    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1140}
1141
1142// ThreadBase virtuals
1143void AudioFlinger::PlaybackThread::preExit()
1144{
1145    ALOGV("  preExit()");
1146    // FIXME this is using hard-coded strings but in the future, this functionality will be
1147    //       converted to use audio HAL extensions required to support tunneling
1148    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1149}
1150
1151// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1152sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1153        const sp<AudioFlinger::Client>& client,
1154        audio_stream_type_t streamType,
1155        uint32_t sampleRate,
1156        audio_format_t format,
1157        audio_channel_mask_t channelMask,
1158        size_t frameCount,
1159        const sp<IMemory>& sharedBuffer,
1160        int sessionId,
1161        IAudioFlinger::track_flags_t *flags,
1162        pid_t tid,
1163        status_t *status)
1164{
1165    sp<Track> track;
1166    status_t lStatus;
1167
1168    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1169
1170    // client expresses a preference for FAST, but we get the final say
1171    if (*flags & IAudioFlinger::TRACK_FAST) {
1172      if (
1173            // not timed
1174            (!isTimed) &&
1175            // either of these use cases:
1176            (
1177              // use case 1: shared buffer with any frame count
1178              (
1179                (sharedBuffer != 0)
1180              ) ||
1181              // use case 2: callback handler and frame count is default or at least as large as HAL
1182              (
1183                (tid != -1) &&
1184                ((frameCount == 0) ||
1185                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1186              )
1187            ) &&
1188            // PCM data
1189            audio_is_linear_pcm(format) &&
1190            // mono or stereo
1191            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1192              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1193#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1194            // hardware sample rate
1195            (sampleRate == mSampleRate) &&
1196#endif
1197            // normal mixer has an associated fast mixer
1198            hasFastMixer() &&
1199            // there are sufficient fast track slots available
1200            (mFastTrackAvailMask != 0)
1201            // FIXME test that MixerThread for this fast track has a capable output HAL
1202            // FIXME add a permission test also?
1203        ) {
1204        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1205        if (frameCount == 0) {
1206            frameCount = mFrameCount * kFastTrackMultiplier;
1207        }
1208        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1209                frameCount, mFrameCount);
1210      } else {
1211        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1212                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1213                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1214                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1215                audio_is_linear_pcm(format),
1216                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1217        *flags &= ~IAudioFlinger::TRACK_FAST;
1218        // For compatibility with AudioTrack calculation, buffer depth is forced
1219        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1220        // This is probably too conservative, but legacy application code may depend on it.
1221        // If you change this calculation, also review the start threshold which is related.
1222        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1223        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1224        if (minBufCount < 2) {
1225            minBufCount = 2;
1226        }
1227        size_t minFrameCount = mNormalFrameCount * minBufCount;
1228        if (frameCount < minFrameCount) {
1229            frameCount = minFrameCount;
1230        }
1231      }
1232    }
1233
1234    if (mType == DIRECT) {
1235        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1236            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1237                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1238                        "for output %p with format %d",
1239                        sampleRate, format, channelMask, mOutput, mFormat);
1240                lStatus = BAD_VALUE;
1241                goto Exit;
1242            }
1243        }
1244    } else if (mType == OFFLOAD) {
1245        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1246            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1247                    "for output %p with format %d",
1248                    sampleRate, format, channelMask, mOutput, mFormat);
1249            lStatus = BAD_VALUE;
1250            goto Exit;
1251        }
1252    } else {
1253        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1254                ALOGE("createTrack_l() Bad parameter: format %d \""
1255                        "for output %p with format %d",
1256                        format, mOutput, mFormat);
1257                lStatus = BAD_VALUE;
1258                goto Exit;
1259        }
1260        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1261        if (sampleRate > mSampleRate*2) {
1262            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1263            lStatus = BAD_VALUE;
1264            goto Exit;
1265        }
1266    }
1267
1268    lStatus = initCheck();
1269    if (lStatus != NO_ERROR) {
1270        ALOGE("Audio driver not initialized.");
1271        goto Exit;
1272    }
1273
1274    { // scope for mLock
1275        Mutex::Autolock _l(mLock);
1276
1277        // all tracks in same audio session must share the same routing strategy otherwise
1278        // conflicts will happen when tracks are moved from one output to another by audio policy
1279        // manager
1280        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1281        for (size_t i = 0; i < mTracks.size(); ++i) {
1282            sp<Track> t = mTracks[i];
1283            if (t != 0 && !t->isOutputTrack()) {
1284                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1285                if (sessionId == t->sessionId() && strategy != actual) {
1286                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1287                            strategy, actual);
1288                    lStatus = BAD_VALUE;
1289                    goto Exit;
1290                }
1291            }
1292        }
1293
1294        if (!isTimed) {
1295            track = new Track(this, client, streamType, sampleRate, format,
1296                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1297        } else {
1298            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1299                    channelMask, frameCount, sharedBuffer, sessionId);
1300        }
1301        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1302            lStatus = NO_MEMORY;
1303            goto Exit;
1304        }
1305
1306        mTracks.add(track);
1307
1308        sp<EffectChain> chain = getEffectChain_l(sessionId);
1309        if (chain != 0) {
1310            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1311            track->setMainBuffer(chain->inBuffer());
1312            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1313            chain->incTrackCnt();
1314        }
1315
1316        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1317            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1318            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1319            // so ask activity manager to do this on our behalf
1320            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1321        }
1322    }
1323
1324    lStatus = NO_ERROR;
1325
1326Exit:
1327    if (status) {
1328        *status = lStatus;
1329    }
1330    return track;
1331}
1332
1333uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1334{
1335    return latency;
1336}
1337
1338uint32_t AudioFlinger::PlaybackThread::latency() const
1339{
1340    Mutex::Autolock _l(mLock);
1341    return latency_l();
1342}
1343uint32_t AudioFlinger::PlaybackThread::latency_l() const
1344{
1345    if (initCheck() == NO_ERROR) {
1346        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1347    } else {
1348        return 0;
1349    }
1350}
1351
1352void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1353{
1354    Mutex::Autolock _l(mLock);
1355    // Don't apply master volume in SW if our HAL can do it for us.
1356    if (mOutput && mOutput->audioHwDev &&
1357        mOutput->audioHwDev->canSetMasterVolume()) {
1358        mMasterVolume = 1.0;
1359    } else {
1360        mMasterVolume = value;
1361    }
1362}
1363
1364void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1365{
1366    Mutex::Autolock _l(mLock);
1367    // Don't apply master mute in SW if our HAL can do it for us.
1368    if (mOutput && mOutput->audioHwDev &&
1369        mOutput->audioHwDev->canSetMasterMute()) {
1370        mMasterMute = false;
1371    } else {
1372        mMasterMute = muted;
1373    }
1374}
1375
1376void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1377{
1378    Mutex::Autolock _l(mLock);
1379    mStreamTypes[stream].volume = value;
1380    broadcast_l();
1381}
1382
1383void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1384{
1385    Mutex::Autolock _l(mLock);
1386    mStreamTypes[stream].mute = muted;
1387    broadcast_l();
1388}
1389
1390float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1391{
1392    Mutex::Autolock _l(mLock);
1393    return mStreamTypes[stream].volume;
1394}
1395
1396// addTrack_l() must be called with ThreadBase::mLock held
1397status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1398{
1399    status_t status = ALREADY_EXISTS;
1400
1401    // set retry count for buffer fill
1402    track->mRetryCount = kMaxTrackStartupRetries;
1403    if (mActiveTracks.indexOf(track) < 0) {
1404        // the track is newly added, make sure it fills up all its
1405        // buffers before playing. This is to ensure the client will
1406        // effectively get the latency it requested.
1407        if (!track->isOutputTrack()) {
1408            TrackBase::track_state state = track->mState;
1409            mLock.unlock();
1410            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1411            mLock.lock();
1412            // abort track was stopped/paused while we released the lock
1413            if (state != track->mState) {
1414                if (status == NO_ERROR) {
1415                    mLock.unlock();
1416                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1417                    mLock.lock();
1418                }
1419                return INVALID_OPERATION;
1420            }
1421            // abort if start is rejected by audio policy manager
1422            if (status != NO_ERROR) {
1423                return PERMISSION_DENIED;
1424            }
1425#ifdef ADD_BATTERY_DATA
1426            // to track the speaker usage
1427            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1428#endif
1429        }
1430
1431        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1432        track->mResetDone = false;
1433        track->mPresentationCompleteFrames = 0;
1434        mActiveTracks.add(track);
1435        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1436        if (chain != 0) {
1437            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1438                    track->sessionId());
1439            chain->incActiveTrackCnt();
1440        }
1441
1442        status = NO_ERROR;
1443    }
1444
1445    ALOGV("signal playback thread");
1446    broadcast_l();
1447
1448    return status;
1449}
1450
1451bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1452{
1453    track->terminate();
1454    // active tracks are removed by threadLoop()
1455    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1456    track->mState = TrackBase::STOPPED;
1457    if (!trackActive) {
1458        removeTrack_l(track);
1459    } else if (track->isFastTrack() || track->isOffloaded()) {
1460        track->mState = TrackBase::STOPPING_1;
1461    }
1462
1463    return trackActive;
1464}
1465
1466void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1467{
1468    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1469    mTracks.remove(track);
1470    deleteTrackName_l(track->name());
1471    // redundant as track is about to be destroyed, for dumpsys only
1472    track->mName = -1;
1473    if (track->isFastTrack()) {
1474        int index = track->mFastIndex;
1475        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1476        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1477        mFastTrackAvailMask |= 1 << index;
1478        // redundant as track is about to be destroyed, for dumpsys only
1479        track->mFastIndex = -1;
1480    }
1481    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1482    if (chain != 0) {
1483        chain->decTrackCnt();
1484    }
1485}
1486
1487void AudioFlinger::PlaybackThread::broadcast_l()
1488{
1489    // Thread could be blocked waiting for async
1490    // so signal it to handle state changes immediately
1491    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1492    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1493    mSignalPending = true;
1494    mWaitWorkCV.broadcast();
1495}
1496
1497String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1498{
1499    Mutex::Autolock _l(mLock);
1500    if (initCheck() != NO_ERROR) {
1501        return String8();
1502    }
1503
1504    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1505    const String8 out_s8(s);
1506    free(s);
1507    return out_s8;
1508}
1509
1510// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1511void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1512    AudioSystem::OutputDescriptor desc;
1513    void *param2 = NULL;
1514
1515    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1516            param);
1517
1518    switch (event) {
1519    case AudioSystem::OUTPUT_OPENED:
1520    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1521        desc.channelMask = mChannelMask;
1522        desc.samplingRate = mSampleRate;
1523        desc.format = mFormat;
1524        desc.frameCount = mNormalFrameCount; // FIXME see
1525                                             // AudioFlinger::frameCount(audio_io_handle_t)
1526        desc.latency = latency();
1527        param2 = &desc;
1528        break;
1529
1530    case AudioSystem::STREAM_CONFIG_CHANGED:
1531        param2 = &param;
1532    case AudioSystem::OUTPUT_CLOSED:
1533    default:
1534        break;
1535    }
1536    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1537}
1538
1539void AudioFlinger::PlaybackThread::writeCallback()
1540{
1541    ALOG_ASSERT(mCallbackThread != 0);
1542    mCallbackThread->resetWriteBlocked();
1543}
1544
1545void AudioFlinger::PlaybackThread::drainCallback()
1546{
1547    ALOG_ASSERT(mCallbackThread != 0);
1548    mCallbackThread->resetDraining();
1549}
1550
1551void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1552{
1553    Mutex::Autolock _l(mLock);
1554    // reject out of sequence requests
1555    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1556        mWriteAckSequence &= ~1;
1557        mWaitWorkCV.signal();
1558    }
1559}
1560
1561void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1562{
1563    Mutex::Autolock _l(mLock);
1564    // reject out of sequence requests
1565    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1566        mDrainSequence &= ~1;
1567        mWaitWorkCV.signal();
1568    }
1569}
1570
1571// static
1572int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1573                                                void *param,
1574                                                void *cookie)
1575{
1576    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1577    ALOGV("asyncCallback() event %d", event);
1578    switch (event) {
1579    case STREAM_CBK_EVENT_WRITE_READY:
1580        me->writeCallback();
1581        break;
1582    case STREAM_CBK_EVENT_DRAIN_READY:
1583        me->drainCallback();
1584        break;
1585    default:
1586        ALOGW("asyncCallback() unknown event %d", event);
1587        break;
1588    }
1589    return 0;
1590}
1591
1592void AudioFlinger::PlaybackThread::readOutputParameters()
1593{
1594    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1595    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1596    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1597    if (!audio_is_output_channel(mChannelMask)) {
1598        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1599    }
1600    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1601        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1602                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1603    }
1604    mChannelCount = popcount(mChannelMask);
1605    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1606    if (!audio_is_valid_format(mFormat)) {
1607        LOG_FATAL("HAL format %d not valid for output", mFormat);
1608    }
1609    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1610        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1611                mFormat);
1612    }
1613    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1614    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1615    if (mFrameCount & 15) {
1616        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1617                mFrameCount);
1618    }
1619
1620    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1621            (mOutput->stream->set_callback != NULL)) {
1622        if (mOutput->stream->set_callback(mOutput->stream,
1623                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1624            mUseAsyncWrite = true;
1625            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1626        }
1627    }
1628
1629    // Calculate size of normal mix buffer relative to the HAL output buffer size
1630    double multiplier = 1.0;
1631    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1632            kUseFastMixer == FastMixer_Dynamic)) {
1633        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1634        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1635        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1636        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1637        maxNormalFrameCount = maxNormalFrameCount & ~15;
1638        if (maxNormalFrameCount < minNormalFrameCount) {
1639            maxNormalFrameCount = minNormalFrameCount;
1640        }
1641        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1642        if (multiplier <= 1.0) {
1643            multiplier = 1.0;
1644        } else if (multiplier <= 2.0) {
1645            if (2 * mFrameCount <= maxNormalFrameCount) {
1646                multiplier = 2.0;
1647            } else {
1648                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1649            }
1650        } else {
1651            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1652            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1653            // track, but we sometimes have to do this to satisfy the maximum frame count
1654            // constraint)
1655            // FIXME this rounding up should not be done if no HAL SRC
1656            uint32_t truncMult = (uint32_t) multiplier;
1657            if ((truncMult & 1)) {
1658                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1659                    ++truncMult;
1660                }
1661            }
1662            multiplier = (double) truncMult;
1663        }
1664    }
1665    mNormalFrameCount = multiplier * mFrameCount;
1666    // round up to nearest 16 frames to satisfy AudioMixer
1667    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1668    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1669            mNormalFrameCount);
1670
1671    delete[] mAllocMixBuffer;
1672    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1673    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1674    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1675    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1676
1677    // force reconfiguration of effect chains and engines to take new buffer size and audio
1678    // parameters into account
1679    // Note that mLock is not held when readOutputParameters() is called from the constructor
1680    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1681    // matter.
1682    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1683    Vector< sp<EffectChain> > effectChains = mEffectChains;
1684    for (size_t i = 0; i < effectChains.size(); i ++) {
1685        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1686    }
1687}
1688
1689
1690status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1691{
1692    if (halFrames == NULL || dspFrames == NULL) {
1693        return BAD_VALUE;
1694    }
1695    Mutex::Autolock _l(mLock);
1696    if (initCheck() != NO_ERROR) {
1697        return INVALID_OPERATION;
1698    }
1699    size_t framesWritten = mBytesWritten / mFrameSize;
1700    *halFrames = framesWritten;
1701
1702    if (isSuspended()) {
1703        // return an estimation of rendered frames when the output is suspended
1704        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1705        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1706        return NO_ERROR;
1707    } else {
1708        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1709    }
1710}
1711
1712uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1713{
1714    Mutex::Autolock _l(mLock);
1715    uint32_t result = 0;
1716    if (getEffectChain_l(sessionId) != 0) {
1717        result = EFFECT_SESSION;
1718    }
1719
1720    for (size_t i = 0; i < mTracks.size(); ++i) {
1721        sp<Track> track = mTracks[i];
1722        if (sessionId == track->sessionId() && !track->isInvalid()) {
1723            result |= TRACK_SESSION;
1724            break;
1725        }
1726    }
1727
1728    return result;
1729}
1730
1731uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1732{
1733    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1734    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1735    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1736        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1737    }
1738    for (size_t i = 0; i < mTracks.size(); i++) {
1739        sp<Track> track = mTracks[i];
1740        if (sessionId == track->sessionId() && !track->isInvalid()) {
1741            return AudioSystem::getStrategyForStream(track->streamType());
1742        }
1743    }
1744    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1745}
1746
1747
1748AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1749{
1750    Mutex::Autolock _l(mLock);
1751    return mOutput;
1752}
1753
1754AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1755{
1756    Mutex::Autolock _l(mLock);
1757    AudioStreamOut *output = mOutput;
1758    mOutput = NULL;
1759    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1760    //       must push a NULL and wait for ack
1761    mOutputSink.clear();
1762    mPipeSink.clear();
1763    mNormalSink.clear();
1764    return output;
1765}
1766
1767// this method must always be called either with ThreadBase mLock held or inside the thread loop
1768audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1769{
1770    if (mOutput == NULL) {
1771        return NULL;
1772    }
1773    return &mOutput->stream->common;
1774}
1775
1776uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1777{
1778    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1779}
1780
1781status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1782{
1783    if (!isValidSyncEvent(event)) {
1784        return BAD_VALUE;
1785    }
1786
1787    Mutex::Autolock _l(mLock);
1788
1789    for (size_t i = 0; i < mTracks.size(); ++i) {
1790        sp<Track> track = mTracks[i];
1791        if (event->triggerSession() == track->sessionId()) {
1792            (void) track->setSyncEvent(event);
1793            return NO_ERROR;
1794        }
1795    }
1796
1797    return NAME_NOT_FOUND;
1798}
1799
1800bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1801{
1802    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1803}
1804
1805void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1806        const Vector< sp<Track> >& tracksToRemove)
1807{
1808    size_t count = tracksToRemove.size();
1809    if (count) {
1810        for (size_t i = 0 ; i < count ; i++) {
1811            const sp<Track>& track = tracksToRemove.itemAt(i);
1812            if (!track->isOutputTrack()) {
1813                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1814#ifdef ADD_BATTERY_DATA
1815                // to track the speaker usage
1816                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1817#endif
1818                if (track->isTerminated()) {
1819                    AudioSystem::releaseOutput(mId);
1820                }
1821            }
1822        }
1823    }
1824}
1825
1826void AudioFlinger::PlaybackThread::checkSilentMode_l()
1827{
1828    if (!mMasterMute) {
1829        char value[PROPERTY_VALUE_MAX];
1830        if (property_get("ro.audio.silent", value, "0") > 0) {
1831            char *endptr;
1832            unsigned long ul = strtoul(value, &endptr, 0);
1833            if (*endptr == '\0' && ul != 0) {
1834                ALOGD("Silence is golden");
1835                // The setprop command will not allow a property to be changed after
1836                // the first time it is set, so we don't have to worry about un-muting.
1837                setMasterMute_l(true);
1838            }
1839        }
1840    }
1841}
1842
1843// shared by MIXER and DIRECT, overridden by DUPLICATING
1844ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1845{
1846    // FIXME rewrite to reduce number of system calls
1847    mLastWriteTime = systemTime();
1848    mInWrite = true;
1849    ssize_t bytesWritten;
1850
1851    // If an NBAIO sink is present, use it to write the normal mixer's submix
1852    if (mNormalSink != 0) {
1853#define mBitShift 2 // FIXME
1854        size_t count = mBytesRemaining >> mBitShift;
1855        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1856        ATRACE_BEGIN("write");
1857        // update the setpoint when AudioFlinger::mScreenState changes
1858        uint32_t screenState = AudioFlinger::mScreenState;
1859        if (screenState != mScreenState) {
1860            mScreenState = screenState;
1861            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1862            if (pipe != NULL) {
1863                pipe->setAvgFrames((mScreenState & 1) ?
1864                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1865            }
1866        }
1867        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1868        ATRACE_END();
1869        if (framesWritten > 0) {
1870            bytesWritten = framesWritten << mBitShift;
1871        } else {
1872            bytesWritten = framesWritten;
1873        }
1874        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1875        if (status == NO_ERROR) {
1876            size_t totalFramesWritten = mNormalSink->framesWritten();
1877            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1878                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1879                mLatchDValid = true;
1880            }
1881        }
1882    // otherwise use the HAL / AudioStreamOut directly
1883    } else {
1884        // Direct output and offload threads
1885        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1886        if (mUseAsyncWrite) {
1887            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1888            mWriteAckSequence += 2;
1889            mWriteAckSequence |= 1;
1890            ALOG_ASSERT(mCallbackThread != 0);
1891            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1892        }
1893        // FIXME We should have an implementation of timestamps for direct output threads.
1894        // They are used e.g for multichannel PCM playback over HDMI.
1895        bytesWritten = mOutput->stream->write(mOutput->stream,
1896                                                   mMixBuffer + offset, mBytesRemaining);
1897        if (mUseAsyncWrite &&
1898                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1899            // do not wait for async callback in case of error of full write
1900            mWriteAckSequence &= ~1;
1901            ALOG_ASSERT(mCallbackThread != 0);
1902            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1903        }
1904    }
1905
1906    mNumWrites++;
1907    mInWrite = false;
1908
1909    return bytesWritten;
1910}
1911
1912void AudioFlinger::PlaybackThread::threadLoop_drain()
1913{
1914    if (mOutput->stream->drain) {
1915        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1916        if (mUseAsyncWrite) {
1917            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1918            mDrainSequence |= 1;
1919            ALOG_ASSERT(mCallbackThread != 0);
1920            mCallbackThread->setDraining(mDrainSequence);
1921        }
1922        mOutput->stream->drain(mOutput->stream,
1923            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1924                                                : AUDIO_DRAIN_ALL);
1925    }
1926}
1927
1928void AudioFlinger::PlaybackThread::threadLoop_exit()
1929{
1930    // Default implementation has nothing to do
1931}
1932
1933/*
1934The derived values that are cached:
1935 - mixBufferSize from frame count * frame size
1936 - activeSleepTime from activeSleepTimeUs()
1937 - idleSleepTime from idleSleepTimeUs()
1938 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1939 - maxPeriod from frame count and sample rate (MIXER only)
1940
1941The parameters that affect these derived values are:
1942 - frame count
1943 - frame size
1944 - sample rate
1945 - device type: A2DP or not
1946 - device latency
1947 - format: PCM or not
1948 - active sleep time
1949 - idle sleep time
1950*/
1951
1952void AudioFlinger::PlaybackThread::cacheParameters_l()
1953{
1954    mixBufferSize = mNormalFrameCount * mFrameSize;
1955    activeSleepTime = activeSleepTimeUs();
1956    idleSleepTime = idleSleepTimeUs();
1957}
1958
1959void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1960{
1961    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1962            this,  streamType, mTracks.size());
1963    Mutex::Autolock _l(mLock);
1964
1965    size_t size = mTracks.size();
1966    for (size_t i = 0; i < size; i++) {
1967        sp<Track> t = mTracks[i];
1968        if (t->streamType() == streamType) {
1969            t->invalidate();
1970        }
1971    }
1972}
1973
1974status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1975{
1976    int session = chain->sessionId();
1977    int16_t *buffer = mMixBuffer;
1978    bool ownsBuffer = false;
1979
1980    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1981    if (session > 0) {
1982        // Only one effect chain can be present in direct output thread and it uses
1983        // the mix buffer as input
1984        if (mType != DIRECT) {
1985            size_t numSamples = mNormalFrameCount * mChannelCount;
1986            buffer = new int16_t[numSamples];
1987            memset(buffer, 0, numSamples * sizeof(int16_t));
1988            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1989            ownsBuffer = true;
1990        }
1991
1992        // Attach all tracks with same session ID to this chain.
1993        for (size_t i = 0; i < mTracks.size(); ++i) {
1994            sp<Track> track = mTracks[i];
1995            if (session == track->sessionId()) {
1996                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1997                        buffer);
1998                track->setMainBuffer(buffer);
1999                chain->incTrackCnt();
2000            }
2001        }
2002
2003        // indicate all active tracks in the chain
2004        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2005            sp<Track> track = mActiveTracks[i].promote();
2006            if (track == 0) {
2007                continue;
2008            }
2009            if (session == track->sessionId()) {
2010                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2011                chain->incActiveTrackCnt();
2012            }
2013        }
2014    }
2015
2016    chain->setInBuffer(buffer, ownsBuffer);
2017    chain->setOutBuffer(mMixBuffer);
2018    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2019    // chains list in order to be processed last as it contains output stage effects
2020    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2021    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2022    // after track specific effects and before output stage
2023    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2024    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2025    // Effect chain for other sessions are inserted at beginning of effect
2026    // chains list to be processed before output mix effects. Relative order between other
2027    // sessions is not important
2028    size_t size = mEffectChains.size();
2029    size_t i = 0;
2030    for (i = 0; i < size; i++) {
2031        if (mEffectChains[i]->sessionId() < session) {
2032            break;
2033        }
2034    }
2035    mEffectChains.insertAt(chain, i);
2036    checkSuspendOnAddEffectChain_l(chain);
2037
2038    return NO_ERROR;
2039}
2040
2041size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2042{
2043    int session = chain->sessionId();
2044
2045    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2046
2047    for (size_t i = 0; i < mEffectChains.size(); i++) {
2048        if (chain == mEffectChains[i]) {
2049            mEffectChains.removeAt(i);
2050            // detach all active tracks from the chain
2051            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2052                sp<Track> track = mActiveTracks[i].promote();
2053                if (track == 0) {
2054                    continue;
2055                }
2056                if (session == track->sessionId()) {
2057                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2058                            chain.get(), session);
2059                    chain->decActiveTrackCnt();
2060                }
2061            }
2062
2063            // detach all tracks with same session ID from this chain
2064            for (size_t i = 0; i < mTracks.size(); ++i) {
2065                sp<Track> track = mTracks[i];
2066                if (session == track->sessionId()) {
2067                    track->setMainBuffer(mMixBuffer);
2068                    chain->decTrackCnt();
2069                }
2070            }
2071            break;
2072        }
2073    }
2074    return mEffectChains.size();
2075}
2076
2077status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2078        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2079{
2080    Mutex::Autolock _l(mLock);
2081    return attachAuxEffect_l(track, EffectId);
2082}
2083
2084status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2085        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2086{
2087    status_t status = NO_ERROR;
2088
2089    if (EffectId == 0) {
2090        track->setAuxBuffer(0, NULL);
2091    } else {
2092        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2093        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2094        if (effect != 0) {
2095            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2096                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2097            } else {
2098                status = INVALID_OPERATION;
2099            }
2100        } else {
2101            status = BAD_VALUE;
2102        }
2103    }
2104    return status;
2105}
2106
2107void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2108{
2109    for (size_t i = 0; i < mTracks.size(); ++i) {
2110        sp<Track> track = mTracks[i];
2111        if (track->auxEffectId() == effectId) {
2112            attachAuxEffect_l(track, 0);
2113        }
2114    }
2115}
2116
2117bool AudioFlinger::PlaybackThread::threadLoop()
2118{
2119    Vector< sp<Track> > tracksToRemove;
2120
2121    standbyTime = systemTime();
2122
2123    // MIXER
2124    nsecs_t lastWarning = 0;
2125
2126    // DUPLICATING
2127    // FIXME could this be made local to while loop?
2128    writeFrames = 0;
2129
2130    cacheParameters_l();
2131    sleepTime = idleSleepTime;
2132
2133    if (mType == MIXER) {
2134        sleepTimeShift = 0;
2135    }
2136
2137    CpuStats cpuStats;
2138    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2139
2140    acquireWakeLock();
2141
2142    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2143    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2144    // and then that string will be logged at the next convenient opportunity.
2145    const char *logString = NULL;
2146
2147    checkSilentMode_l();
2148
2149    while (!exitPending())
2150    {
2151        cpuStats.sample(myName);
2152
2153        Vector< sp<EffectChain> > effectChains;
2154
2155        processConfigEvents();
2156
2157        { // scope for mLock
2158
2159            Mutex::Autolock _l(mLock);
2160
2161            if (logString != NULL) {
2162                mNBLogWriter->logTimestamp();
2163                mNBLogWriter->log(logString);
2164                logString = NULL;
2165            }
2166
2167            if (mLatchDValid) {
2168                mLatchQ = mLatchD;
2169                mLatchDValid = false;
2170                mLatchQValid = true;
2171            }
2172
2173            if (checkForNewParameters_l()) {
2174                cacheParameters_l();
2175            }
2176
2177            saveOutputTracks();
2178            if (mSignalPending) {
2179                // A signal was raised while we were unlocked
2180                mSignalPending = false;
2181            } else if (waitingAsyncCallback_l()) {
2182                if (exitPending()) {
2183                    break;
2184                }
2185                releaseWakeLock_l();
2186                ALOGV("wait async completion");
2187                mWaitWorkCV.wait(mLock);
2188                ALOGV("async completion/wake");
2189                acquireWakeLock_l();
2190                standbyTime = systemTime() + standbyDelay;
2191                sleepTime = 0;
2192
2193                continue;
2194            }
2195            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2196                                   isSuspended()) {
2197                // put audio hardware into standby after short delay
2198                if (shouldStandby_l()) {
2199
2200                    threadLoop_standby();
2201
2202                    mStandby = true;
2203                }
2204
2205                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2206                    // we're about to wait, flush the binder command buffer
2207                    IPCThreadState::self()->flushCommands();
2208
2209                    clearOutputTracks();
2210
2211                    if (exitPending()) {
2212                        break;
2213                    }
2214
2215                    releaseWakeLock_l();
2216                    // wait until we have something to do...
2217                    ALOGV("%s going to sleep", myName.string());
2218                    mWaitWorkCV.wait(mLock);
2219                    ALOGV("%s waking up", myName.string());
2220                    acquireWakeLock_l();
2221
2222                    mMixerStatus = MIXER_IDLE;
2223                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2224                    mBytesWritten = 0;
2225                    mBytesRemaining = 0;
2226                    checkSilentMode_l();
2227
2228                    standbyTime = systemTime() + standbyDelay;
2229                    sleepTime = idleSleepTime;
2230                    if (mType == MIXER) {
2231                        sleepTimeShift = 0;
2232                    }
2233
2234                    continue;
2235                }
2236            }
2237            // mMixerStatusIgnoringFastTracks is also updated internally
2238            mMixerStatus = prepareTracks_l(&tracksToRemove);
2239
2240            // prevent any changes in effect chain list and in each effect chain
2241            // during mixing and effect process as the audio buffers could be deleted
2242            // or modified if an effect is created or deleted
2243            lockEffectChains_l(effectChains);
2244        }
2245
2246        if (mBytesRemaining == 0) {
2247            mCurrentWriteLength = 0;
2248            if (mMixerStatus == MIXER_TRACKS_READY) {
2249                // threadLoop_mix() sets mCurrentWriteLength
2250                threadLoop_mix();
2251            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2252                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2253                // threadLoop_sleepTime sets sleepTime to 0 if data
2254                // must be written to HAL
2255                threadLoop_sleepTime();
2256                if (sleepTime == 0) {
2257                    mCurrentWriteLength = mixBufferSize;
2258                }
2259            }
2260            mBytesRemaining = mCurrentWriteLength;
2261            if (isSuspended()) {
2262                sleepTime = suspendSleepTimeUs();
2263                // simulate write to HAL when suspended
2264                mBytesWritten += mixBufferSize;
2265                mBytesRemaining = 0;
2266            }
2267
2268            // only process effects if we're going to write
2269            if (sleepTime == 0 && mType != OFFLOAD) {
2270                for (size_t i = 0; i < effectChains.size(); i ++) {
2271                    effectChains[i]->process_l();
2272                }
2273            }
2274        }
2275        // Process effect chains for offloaded thread even if no audio
2276        // was read from audio track: process only updates effect state
2277        // and thus does have to be synchronized with audio writes but may have
2278        // to be called while waiting for async write callback
2279        if (mType == OFFLOAD) {
2280            for (size_t i = 0; i < effectChains.size(); i ++) {
2281                effectChains[i]->process_l();
2282            }
2283        }
2284
2285        // enable changes in effect chain
2286        unlockEffectChains(effectChains);
2287
2288        if (!waitingAsyncCallback()) {
2289            // sleepTime == 0 means we must write to audio hardware
2290            if (sleepTime == 0) {
2291                if (mBytesRemaining) {
2292                    ssize_t ret = threadLoop_write();
2293                    if (ret < 0) {
2294                        mBytesRemaining = 0;
2295                    } else {
2296                        mBytesWritten += ret;
2297                        mBytesRemaining -= ret;
2298                    }
2299                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2300                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2301                    threadLoop_drain();
2302                }
2303if (mType == MIXER) {
2304                // write blocked detection
2305                nsecs_t now = systemTime();
2306                nsecs_t delta = now - mLastWriteTime;
2307                if (!mStandby && delta > maxPeriod) {
2308                    mNumDelayedWrites++;
2309                    if ((now - lastWarning) > kWarningThrottleNs) {
2310                        ATRACE_NAME("underrun");
2311                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2312                                ns2ms(delta), mNumDelayedWrites, this);
2313                        lastWarning = now;
2314                    }
2315                }
2316}
2317
2318                mStandby = false;
2319            } else {
2320                usleep(sleepTime);
2321            }
2322        }
2323
2324        // Finally let go of removed track(s), without the lock held
2325        // since we can't guarantee the destructors won't acquire that
2326        // same lock.  This will also mutate and push a new fast mixer state.
2327        threadLoop_removeTracks(tracksToRemove);
2328        tracksToRemove.clear();
2329
2330        // FIXME I don't understand the need for this here;
2331        //       it was in the original code but maybe the
2332        //       assignment in saveOutputTracks() makes this unnecessary?
2333        clearOutputTracks();
2334
2335        // Effect chains will be actually deleted here if they were removed from
2336        // mEffectChains list during mixing or effects processing
2337        effectChains.clear();
2338
2339        // FIXME Note that the above .clear() is no longer necessary since effectChains
2340        // is now local to this block, but will keep it for now (at least until merge done).
2341    }
2342
2343    threadLoop_exit();
2344
2345    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2346    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2347        // put output stream into standby mode
2348        if (!mStandby) {
2349            mOutput->stream->common.standby(&mOutput->stream->common);
2350        }
2351    }
2352
2353    releaseWakeLock();
2354
2355    ALOGV("Thread %p type %d exiting", this, mType);
2356    return false;
2357}
2358
2359// removeTracks_l() must be called with ThreadBase::mLock held
2360void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2361{
2362    size_t count = tracksToRemove.size();
2363    if (count) {
2364        for (size_t i=0 ; i<count ; i++) {
2365            const sp<Track>& track = tracksToRemove.itemAt(i);
2366            mActiveTracks.remove(track);
2367            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2368            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2369            if (chain != 0) {
2370                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2371                        track->sessionId());
2372                chain->decActiveTrackCnt();
2373            }
2374            if (track->isTerminated()) {
2375                removeTrack_l(track);
2376            }
2377        }
2378    }
2379
2380}
2381
2382status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2383{
2384    if (mNormalSink != 0) {
2385        return mNormalSink->getTimestamp(timestamp);
2386    }
2387    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2388        uint64_t position64;
2389        int ret = mOutput->stream->get_presentation_position(
2390                                                mOutput->stream, &position64, &timestamp.mTime);
2391        if (ret == 0) {
2392            timestamp.mPosition = (uint32_t)position64;
2393            return NO_ERROR;
2394        }
2395    }
2396    return INVALID_OPERATION;
2397}
2398// ----------------------------------------------------------------------------
2399
2400AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2401        audio_io_handle_t id, audio_devices_t device, type_t type)
2402    :   PlaybackThread(audioFlinger, output, id, device, type),
2403        // mAudioMixer below
2404        // mFastMixer below
2405        mFastMixerFutex(0)
2406        // mOutputSink below
2407        // mPipeSink below
2408        // mNormalSink below
2409{
2410    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2411    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2412            "mFrameCount=%d, mNormalFrameCount=%d",
2413            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2414            mNormalFrameCount);
2415    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2416
2417    // FIXME - Current mixer implementation only supports stereo output
2418    if (mChannelCount != FCC_2) {
2419        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2420    }
2421
2422    // create an NBAIO sink for the HAL output stream, and negotiate
2423    mOutputSink = new AudioStreamOutSink(output->stream);
2424    size_t numCounterOffers = 0;
2425    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2426    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2427    ALOG_ASSERT(index == 0);
2428
2429    // initialize fast mixer depending on configuration
2430    bool initFastMixer;
2431    switch (kUseFastMixer) {
2432    case FastMixer_Never:
2433        initFastMixer = false;
2434        break;
2435    case FastMixer_Always:
2436        initFastMixer = true;
2437        break;
2438    case FastMixer_Static:
2439    case FastMixer_Dynamic:
2440        initFastMixer = mFrameCount < mNormalFrameCount;
2441        break;
2442    }
2443    if (initFastMixer) {
2444
2445        // create a MonoPipe to connect our submix to FastMixer
2446        NBAIO_Format format = mOutputSink->format();
2447        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2448        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2449        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2450        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2451        const NBAIO_Format offers[1] = {format};
2452        size_t numCounterOffers = 0;
2453        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2454        ALOG_ASSERT(index == 0);
2455        monoPipe->setAvgFrames((mScreenState & 1) ?
2456                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2457        mPipeSink = monoPipe;
2458
2459#ifdef TEE_SINK
2460        if (mTeeSinkOutputEnabled) {
2461            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2462            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2463            numCounterOffers = 0;
2464            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2465            ALOG_ASSERT(index == 0);
2466            mTeeSink = teeSink;
2467            PipeReader *teeSource = new PipeReader(*teeSink);
2468            numCounterOffers = 0;
2469            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2470            ALOG_ASSERT(index == 0);
2471            mTeeSource = teeSource;
2472        }
2473#endif
2474
2475        // create fast mixer and configure it initially with just one fast track for our submix
2476        mFastMixer = new FastMixer();
2477        FastMixerStateQueue *sq = mFastMixer->sq();
2478#ifdef STATE_QUEUE_DUMP
2479        sq->setObserverDump(&mStateQueueObserverDump);
2480        sq->setMutatorDump(&mStateQueueMutatorDump);
2481#endif
2482        FastMixerState *state = sq->begin();
2483        FastTrack *fastTrack = &state->mFastTracks[0];
2484        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2485        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2486        fastTrack->mVolumeProvider = NULL;
2487        fastTrack->mGeneration++;
2488        state->mFastTracksGen++;
2489        state->mTrackMask = 1;
2490        // fast mixer will use the HAL output sink
2491        state->mOutputSink = mOutputSink.get();
2492        state->mOutputSinkGen++;
2493        state->mFrameCount = mFrameCount;
2494        state->mCommand = FastMixerState::COLD_IDLE;
2495        // already done in constructor initialization list
2496        //mFastMixerFutex = 0;
2497        state->mColdFutexAddr = &mFastMixerFutex;
2498        state->mColdGen++;
2499        state->mDumpState = &mFastMixerDumpState;
2500#ifdef TEE_SINK
2501        state->mTeeSink = mTeeSink.get();
2502#endif
2503        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2504        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2505        sq->end();
2506        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2507
2508        // start the fast mixer
2509        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2510        pid_t tid = mFastMixer->getTid();
2511        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2512        if (err != 0) {
2513            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2514                    kPriorityFastMixer, getpid_cached, tid, err);
2515        }
2516
2517#ifdef AUDIO_WATCHDOG
2518        // create and start the watchdog
2519        mAudioWatchdog = new AudioWatchdog();
2520        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2521        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2522        tid = mAudioWatchdog->getTid();
2523        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2524        if (err != 0) {
2525            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2526                    kPriorityFastMixer, getpid_cached, tid, err);
2527        }
2528#endif
2529
2530    } else {
2531        mFastMixer = NULL;
2532    }
2533
2534    switch (kUseFastMixer) {
2535    case FastMixer_Never:
2536    case FastMixer_Dynamic:
2537        mNormalSink = mOutputSink;
2538        break;
2539    case FastMixer_Always:
2540        mNormalSink = mPipeSink;
2541        break;
2542    case FastMixer_Static:
2543        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2544        break;
2545    }
2546}
2547
2548AudioFlinger::MixerThread::~MixerThread()
2549{
2550    if (mFastMixer != NULL) {
2551        FastMixerStateQueue *sq = mFastMixer->sq();
2552        FastMixerState *state = sq->begin();
2553        if (state->mCommand == FastMixerState::COLD_IDLE) {
2554            int32_t old = android_atomic_inc(&mFastMixerFutex);
2555            if (old == -1) {
2556                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2557            }
2558        }
2559        state->mCommand = FastMixerState::EXIT;
2560        sq->end();
2561        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2562        mFastMixer->join();
2563        // Though the fast mixer thread has exited, it's state queue is still valid.
2564        // We'll use that extract the final state which contains one remaining fast track
2565        // corresponding to our sub-mix.
2566        state = sq->begin();
2567        ALOG_ASSERT(state->mTrackMask == 1);
2568        FastTrack *fastTrack = &state->mFastTracks[0];
2569        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2570        delete fastTrack->mBufferProvider;
2571        sq->end(false /*didModify*/);
2572        delete mFastMixer;
2573#ifdef AUDIO_WATCHDOG
2574        if (mAudioWatchdog != 0) {
2575            mAudioWatchdog->requestExit();
2576            mAudioWatchdog->requestExitAndWait();
2577            mAudioWatchdog.clear();
2578        }
2579#endif
2580    }
2581    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2582    delete mAudioMixer;
2583}
2584
2585
2586uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2587{
2588    if (mFastMixer != NULL) {
2589        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2590        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2591    }
2592    return latency;
2593}
2594
2595
2596void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2597{
2598    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2599}
2600
2601ssize_t AudioFlinger::MixerThread::threadLoop_write()
2602{
2603    // FIXME we should only do one push per cycle; confirm this is true
2604    // Start the fast mixer if it's not already running
2605    if (mFastMixer != NULL) {
2606        FastMixerStateQueue *sq = mFastMixer->sq();
2607        FastMixerState *state = sq->begin();
2608        if (state->mCommand != FastMixerState::MIX_WRITE &&
2609                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2610            if (state->mCommand == FastMixerState::COLD_IDLE) {
2611                int32_t old = android_atomic_inc(&mFastMixerFutex);
2612                if (old == -1) {
2613                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2614                }
2615#ifdef AUDIO_WATCHDOG
2616                if (mAudioWatchdog != 0) {
2617                    mAudioWatchdog->resume();
2618                }
2619#endif
2620            }
2621            state->mCommand = FastMixerState::MIX_WRITE;
2622            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2623                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2624            sq->end();
2625            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2626            if (kUseFastMixer == FastMixer_Dynamic) {
2627                mNormalSink = mPipeSink;
2628            }
2629        } else {
2630            sq->end(false /*didModify*/);
2631        }
2632    }
2633    return PlaybackThread::threadLoop_write();
2634}
2635
2636void AudioFlinger::MixerThread::threadLoop_standby()
2637{
2638    // Idle the fast mixer if it's currently running
2639    if (mFastMixer != NULL) {
2640        FastMixerStateQueue *sq = mFastMixer->sq();
2641        FastMixerState *state = sq->begin();
2642        if (!(state->mCommand & FastMixerState::IDLE)) {
2643            state->mCommand = FastMixerState::COLD_IDLE;
2644            state->mColdFutexAddr = &mFastMixerFutex;
2645            state->mColdGen++;
2646            mFastMixerFutex = 0;
2647            sq->end();
2648            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2649            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2650            if (kUseFastMixer == FastMixer_Dynamic) {
2651                mNormalSink = mOutputSink;
2652            }
2653#ifdef AUDIO_WATCHDOG
2654            if (mAudioWatchdog != 0) {
2655                mAudioWatchdog->pause();
2656            }
2657#endif
2658        } else {
2659            sq->end(false /*didModify*/);
2660        }
2661    }
2662    PlaybackThread::threadLoop_standby();
2663}
2664
2665// Empty implementation for standard mixer
2666// Overridden for offloaded playback
2667void AudioFlinger::PlaybackThread::flushOutput_l()
2668{
2669}
2670
2671bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2672{
2673    return false;
2674}
2675
2676bool AudioFlinger::PlaybackThread::shouldStandby_l()
2677{
2678    return !mStandby;
2679}
2680
2681bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2682{
2683    Mutex::Autolock _l(mLock);
2684    return waitingAsyncCallback_l();
2685}
2686
2687// shared by MIXER and DIRECT, overridden by DUPLICATING
2688void AudioFlinger::PlaybackThread::threadLoop_standby()
2689{
2690    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2691    mOutput->stream->common.standby(&mOutput->stream->common);
2692    if (mUseAsyncWrite != 0) {
2693        // discard any pending drain or write ack by incrementing sequence
2694        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2695        mDrainSequence = (mDrainSequence + 2) & ~1;
2696        ALOG_ASSERT(mCallbackThread != 0);
2697        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2698        mCallbackThread->setDraining(mDrainSequence);
2699    }
2700}
2701
2702void AudioFlinger::MixerThread::threadLoop_mix()
2703{
2704    // obtain the presentation timestamp of the next output buffer
2705    int64_t pts;
2706    status_t status = INVALID_OPERATION;
2707
2708    if (mNormalSink != 0) {
2709        status = mNormalSink->getNextWriteTimestamp(&pts);
2710    } else {
2711        status = mOutputSink->getNextWriteTimestamp(&pts);
2712    }
2713
2714    if (status != NO_ERROR) {
2715        pts = AudioBufferProvider::kInvalidPTS;
2716    }
2717
2718    // mix buffers...
2719    mAudioMixer->process(pts);
2720    mCurrentWriteLength = mixBufferSize;
2721    // increase sleep time progressively when application underrun condition clears.
2722    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2723    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2724    // such that we would underrun the audio HAL.
2725    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2726        sleepTimeShift--;
2727    }
2728    sleepTime = 0;
2729    standbyTime = systemTime() + standbyDelay;
2730    //TODO: delay standby when effects have a tail
2731}
2732
2733void AudioFlinger::MixerThread::threadLoop_sleepTime()
2734{
2735    // If no tracks are ready, sleep once for the duration of an output
2736    // buffer size, then write 0s to the output
2737    if (sleepTime == 0) {
2738        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2739            sleepTime = activeSleepTime >> sleepTimeShift;
2740            if (sleepTime < kMinThreadSleepTimeUs) {
2741                sleepTime = kMinThreadSleepTimeUs;
2742            }
2743            // reduce sleep time in case of consecutive application underruns to avoid
2744            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2745            // duration we would end up writing less data than needed by the audio HAL if
2746            // the condition persists.
2747            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2748                sleepTimeShift++;
2749            }
2750        } else {
2751            sleepTime = idleSleepTime;
2752        }
2753    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2754        memset (mMixBuffer, 0, mixBufferSize);
2755        sleepTime = 0;
2756        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2757                "anticipated start");
2758    }
2759    // TODO add standby time extension fct of effect tail
2760}
2761
2762// prepareTracks_l() must be called with ThreadBase::mLock held
2763AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2764        Vector< sp<Track> > *tracksToRemove)
2765{
2766
2767    mixer_state mixerStatus = MIXER_IDLE;
2768    // find out which tracks need to be processed
2769    size_t count = mActiveTracks.size();
2770    size_t mixedTracks = 0;
2771    size_t tracksWithEffect = 0;
2772    // counts only _active_ fast tracks
2773    size_t fastTracks = 0;
2774    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2775
2776    float masterVolume = mMasterVolume;
2777    bool masterMute = mMasterMute;
2778
2779    if (masterMute) {
2780        masterVolume = 0;
2781    }
2782    // Delegate master volume control to effect in output mix effect chain if needed
2783    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2784    if (chain != 0) {
2785        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2786        chain->setVolume_l(&v, &v);
2787        masterVolume = (float)((v + (1 << 23)) >> 24);
2788        chain.clear();
2789    }
2790
2791    // prepare a new state to push
2792    FastMixerStateQueue *sq = NULL;
2793    FastMixerState *state = NULL;
2794    bool didModify = false;
2795    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2796    if (mFastMixer != NULL) {
2797        sq = mFastMixer->sq();
2798        state = sq->begin();
2799    }
2800
2801    for (size_t i=0 ; i<count ; i++) {
2802        const sp<Track> t = mActiveTracks[i].promote();
2803        if (t == 0) {
2804            continue;
2805        }
2806
2807        // this const just means the local variable doesn't change
2808        Track* const track = t.get();
2809
2810        // process fast tracks
2811        if (track->isFastTrack()) {
2812
2813            // It's theoretically possible (though unlikely) for a fast track to be created
2814            // and then removed within the same normal mix cycle.  This is not a problem, as
2815            // the track never becomes active so it's fast mixer slot is never touched.
2816            // The converse, of removing an (active) track and then creating a new track
2817            // at the identical fast mixer slot within the same normal mix cycle,
2818            // is impossible because the slot isn't marked available until the end of each cycle.
2819            int j = track->mFastIndex;
2820            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2821            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2822            FastTrack *fastTrack = &state->mFastTracks[j];
2823
2824            // Determine whether the track is currently in underrun condition,
2825            // and whether it had a recent underrun.
2826            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2827            FastTrackUnderruns underruns = ftDump->mUnderruns;
2828            uint32_t recentFull = (underruns.mBitFields.mFull -
2829                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2830            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2831                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2832            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2833                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2834            uint32_t recentUnderruns = recentPartial + recentEmpty;
2835            track->mObservedUnderruns = underruns;
2836            // don't count underruns that occur while stopping or pausing
2837            // or stopped which can occur when flush() is called while active
2838            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2839                    recentUnderruns > 0) {
2840                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2841                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2842            }
2843
2844            // This is similar to the state machine for normal tracks,
2845            // with a few modifications for fast tracks.
2846            bool isActive = true;
2847            switch (track->mState) {
2848            case TrackBase::STOPPING_1:
2849                // track stays active in STOPPING_1 state until first underrun
2850                if (recentUnderruns > 0 || track->isTerminated()) {
2851                    track->mState = TrackBase::STOPPING_2;
2852                }
2853                break;
2854            case TrackBase::PAUSING:
2855                // ramp down is not yet implemented
2856                track->setPaused();
2857                break;
2858            case TrackBase::RESUMING:
2859                // ramp up is not yet implemented
2860                track->mState = TrackBase::ACTIVE;
2861                break;
2862            case TrackBase::ACTIVE:
2863                if (recentFull > 0 || recentPartial > 0) {
2864                    // track has provided at least some frames recently: reset retry count
2865                    track->mRetryCount = kMaxTrackRetries;
2866                }
2867                if (recentUnderruns == 0) {
2868                    // no recent underruns: stay active
2869                    break;
2870                }
2871                // there has recently been an underrun of some kind
2872                if (track->sharedBuffer() == 0) {
2873                    // were any of the recent underruns "empty" (no frames available)?
2874                    if (recentEmpty == 0) {
2875                        // no, then ignore the partial underruns as they are allowed indefinitely
2876                        break;
2877                    }
2878                    // there has recently been an "empty" underrun: decrement the retry counter
2879                    if (--(track->mRetryCount) > 0) {
2880                        break;
2881                    }
2882                    // indicate to client process that the track was disabled because of underrun;
2883                    // it will then automatically call start() when data is available
2884                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2885                    // remove from active list, but state remains ACTIVE [confusing but true]
2886                    isActive = false;
2887                    break;
2888                }
2889                // fall through
2890            case TrackBase::STOPPING_2:
2891            case TrackBase::PAUSED:
2892            case TrackBase::STOPPED:
2893            case TrackBase::FLUSHED:   // flush() while active
2894                // Check for presentation complete if track is inactive
2895                // We have consumed all the buffers of this track.
2896                // This would be incomplete if we auto-paused on underrun
2897                {
2898                    size_t audioHALFrames =
2899                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2900                    size_t framesWritten = mBytesWritten / mFrameSize;
2901                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2902                        // track stays in active list until presentation is complete
2903                        break;
2904                    }
2905                }
2906                if (track->isStopping_2()) {
2907                    track->mState = TrackBase::STOPPED;
2908                }
2909                if (track->isStopped()) {
2910                    // Can't reset directly, as fast mixer is still polling this track
2911                    //   track->reset();
2912                    // So instead mark this track as needing to be reset after push with ack
2913                    resetMask |= 1 << i;
2914                }
2915                isActive = false;
2916                break;
2917            case TrackBase::IDLE:
2918            default:
2919                LOG_FATAL("unexpected track state %d", track->mState);
2920            }
2921
2922            if (isActive) {
2923                // was it previously inactive?
2924                if (!(state->mTrackMask & (1 << j))) {
2925                    ExtendedAudioBufferProvider *eabp = track;
2926                    VolumeProvider *vp = track;
2927                    fastTrack->mBufferProvider = eabp;
2928                    fastTrack->mVolumeProvider = vp;
2929                    fastTrack->mSampleRate = track->mSampleRate;
2930                    fastTrack->mChannelMask = track->mChannelMask;
2931                    fastTrack->mGeneration++;
2932                    state->mTrackMask |= 1 << j;
2933                    didModify = true;
2934                    // no acknowledgement required for newly active tracks
2935                }
2936                // cache the combined master volume and stream type volume for fast mixer; this
2937                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2938                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2939                ++fastTracks;
2940            } else {
2941                // was it previously active?
2942                if (state->mTrackMask & (1 << j)) {
2943                    fastTrack->mBufferProvider = NULL;
2944                    fastTrack->mGeneration++;
2945                    state->mTrackMask &= ~(1 << j);
2946                    didModify = true;
2947                    // If any fast tracks were removed, we must wait for acknowledgement
2948                    // because we're about to decrement the last sp<> on those tracks.
2949                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2950                } else {
2951                    LOG_FATAL("fast track %d should have been active", j);
2952                }
2953                tracksToRemove->add(track);
2954                // Avoids a misleading display in dumpsys
2955                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2956            }
2957            continue;
2958        }
2959
2960        {   // local variable scope to avoid goto warning
2961
2962        audio_track_cblk_t* cblk = track->cblk();
2963
2964        // The first time a track is added we wait
2965        // for all its buffers to be filled before processing it
2966        int name = track->name();
2967        // make sure that we have enough frames to mix one full buffer.
2968        // enforce this condition only once to enable draining the buffer in case the client
2969        // app does not call stop() and relies on underrun to stop:
2970        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2971        // during last round
2972        size_t desiredFrames;
2973        uint32_t sr = track->sampleRate();
2974        if (sr == mSampleRate) {
2975            desiredFrames = mNormalFrameCount;
2976        } else {
2977            // +1 for rounding and +1 for additional sample needed for interpolation
2978            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2979            // add frames already consumed but not yet released by the resampler
2980            // because cblk->framesReady() will include these frames
2981            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2982            // the minimum track buffer size is normally twice the number of frames necessary
2983            // to fill one buffer and the resampler should not leave more than one buffer worth
2984            // of unreleased frames after each pass, but just in case...
2985            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2986        }
2987        uint32_t minFrames = 1;
2988        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2989                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2990            minFrames = desiredFrames;
2991        }
2992        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2993        size_t framesReady;
2994        if (track->sharedBuffer() == 0) {
2995            framesReady = track->framesReady();
2996        } else if (track->isStopped()) {
2997            framesReady = 0;
2998        } else {
2999            framesReady = 1;
3000        }
3001        if ((framesReady >= minFrames) && track->isReady() &&
3002                !track->isPaused() && !track->isTerminated())
3003        {
3004            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3005
3006            mixedTracks++;
3007
3008            // track->mainBuffer() != mMixBuffer means there is an effect chain
3009            // connected to the track
3010            chain.clear();
3011            if (track->mainBuffer() != mMixBuffer) {
3012                chain = getEffectChain_l(track->sessionId());
3013                // Delegate volume control to effect in track effect chain if needed
3014                if (chain != 0) {
3015                    tracksWithEffect++;
3016                } else {
3017                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3018                            "session %d",
3019                            name, track->sessionId());
3020                }
3021            }
3022
3023
3024            int param = AudioMixer::VOLUME;
3025            if (track->mFillingUpStatus == Track::FS_FILLED) {
3026                // no ramp for the first volume setting
3027                track->mFillingUpStatus = Track::FS_ACTIVE;
3028                if (track->mState == TrackBase::RESUMING) {
3029                    track->mState = TrackBase::ACTIVE;
3030                    param = AudioMixer::RAMP_VOLUME;
3031                }
3032                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3033            // FIXME should not make a decision based on mServer
3034            } else if (cblk->mServer != 0) {
3035                // If the track is stopped before the first frame was mixed,
3036                // do not apply ramp
3037                param = AudioMixer::RAMP_VOLUME;
3038            }
3039
3040            // compute volume for this track
3041            uint32_t vl, vr, va;
3042            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3043                vl = vr = va = 0;
3044                if (track->isPausing()) {
3045                    track->setPaused();
3046                }
3047            } else {
3048
3049                // read original volumes with volume control
3050                float typeVolume = mStreamTypes[track->streamType()].volume;
3051                float v = masterVolume * typeVolume;
3052                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3053                uint32_t vlr = proxy->getVolumeLR();
3054                vl = vlr & 0xFFFF;
3055                vr = vlr >> 16;
3056                // track volumes come from shared memory, so can't be trusted and must be clamped
3057                if (vl > MAX_GAIN_INT) {
3058                    ALOGV("Track left volume out of range: %04X", vl);
3059                    vl = MAX_GAIN_INT;
3060                }
3061                if (vr > MAX_GAIN_INT) {
3062                    ALOGV("Track right volume out of range: %04X", vr);
3063                    vr = MAX_GAIN_INT;
3064                }
3065                // now apply the master volume and stream type volume
3066                vl = (uint32_t)(v * vl) << 12;
3067                vr = (uint32_t)(v * vr) << 12;
3068                // assuming master volume and stream type volume each go up to 1.0,
3069                // vl and vr are now in 8.24 format
3070
3071                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3072                // send level comes from shared memory and so may be corrupt
3073                if (sendLevel > MAX_GAIN_INT) {
3074                    ALOGV("Track send level out of range: %04X", sendLevel);
3075                    sendLevel = MAX_GAIN_INT;
3076                }
3077                va = (uint32_t)(v * sendLevel);
3078            }
3079
3080            // Delegate volume control to effect in track effect chain if needed
3081            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3082                // Do not ramp volume if volume is controlled by effect
3083                param = AudioMixer::VOLUME;
3084                track->mHasVolumeController = true;
3085            } else {
3086                // force no volume ramp when volume controller was just disabled or removed
3087                // from effect chain to avoid volume spike
3088                if (track->mHasVolumeController) {
3089                    param = AudioMixer::VOLUME;
3090                }
3091                track->mHasVolumeController = false;
3092            }
3093
3094            // Convert volumes from 8.24 to 4.12 format
3095            // This additional clamping is needed in case chain->setVolume_l() overshot
3096            vl = (vl + (1 << 11)) >> 12;
3097            if (vl > MAX_GAIN_INT) {
3098                vl = MAX_GAIN_INT;
3099            }
3100            vr = (vr + (1 << 11)) >> 12;
3101            if (vr > MAX_GAIN_INT) {
3102                vr = MAX_GAIN_INT;
3103            }
3104
3105            if (va > MAX_GAIN_INT) {
3106                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3107            }
3108
3109            // XXX: these things DON'T need to be done each time
3110            mAudioMixer->setBufferProvider(name, track);
3111            mAudioMixer->enable(name);
3112
3113            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3114            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3115            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3116            mAudioMixer->setParameter(
3117                name,
3118                AudioMixer::TRACK,
3119                AudioMixer::FORMAT, (void *)track->format());
3120            mAudioMixer->setParameter(
3121                name,
3122                AudioMixer::TRACK,
3123                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3124            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3125            uint32_t maxSampleRate = mSampleRate * 2;
3126            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3127            if (reqSampleRate == 0) {
3128                reqSampleRate = mSampleRate;
3129            } else if (reqSampleRate > maxSampleRate) {
3130                reqSampleRate = maxSampleRate;
3131            }
3132            mAudioMixer->setParameter(
3133                name,
3134                AudioMixer::RESAMPLE,
3135                AudioMixer::SAMPLE_RATE,
3136                (void *)reqSampleRate);
3137            mAudioMixer->setParameter(
3138                name,
3139                AudioMixer::TRACK,
3140                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3141            mAudioMixer->setParameter(
3142                name,
3143                AudioMixer::TRACK,
3144                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3145
3146            // reset retry count
3147            track->mRetryCount = kMaxTrackRetries;
3148
3149            // If one track is ready, set the mixer ready if:
3150            //  - the mixer was not ready during previous round OR
3151            //  - no other track is not ready
3152            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3153                    mixerStatus != MIXER_TRACKS_ENABLED) {
3154                mixerStatus = MIXER_TRACKS_READY;
3155            }
3156        } else {
3157            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3158                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3159            }
3160            // clear effect chain input buffer if an active track underruns to avoid sending
3161            // previous audio buffer again to effects
3162            chain = getEffectChain_l(track->sessionId());
3163            if (chain != 0) {
3164                chain->clearInputBuffer();
3165            }
3166
3167            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3168            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3169                    track->isStopped() || track->isPaused()) {
3170                // We have consumed all the buffers of this track.
3171                // Remove it from the list of active tracks.
3172                // TODO: use actual buffer filling status instead of latency when available from
3173                // audio HAL
3174                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3175                size_t framesWritten = mBytesWritten / mFrameSize;
3176                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3177                    if (track->isStopped()) {
3178                        track->reset();
3179                    }
3180                    tracksToRemove->add(track);
3181                }
3182            } else {
3183                // No buffers for this track. Give it a few chances to
3184                // fill a buffer, then remove it from active list.
3185                if (--(track->mRetryCount) <= 0) {
3186                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3187                    tracksToRemove->add(track);
3188                    // indicate to client process that the track was disabled because of underrun;
3189                    // it will then automatically call start() when data is available
3190                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3191                // If one track is not ready, mark the mixer also not ready if:
3192                //  - the mixer was ready during previous round OR
3193                //  - no other track is ready
3194                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3195                                mixerStatus != MIXER_TRACKS_READY) {
3196                    mixerStatus = MIXER_TRACKS_ENABLED;
3197                }
3198            }
3199            mAudioMixer->disable(name);
3200        }
3201
3202        }   // local variable scope to avoid goto warning
3203track_is_ready: ;
3204
3205    }
3206
3207    // Push the new FastMixer state if necessary
3208    bool pauseAudioWatchdog = false;
3209    if (didModify) {
3210        state->mFastTracksGen++;
3211        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3212        if (kUseFastMixer == FastMixer_Dynamic &&
3213                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3214            state->mCommand = FastMixerState::COLD_IDLE;
3215            state->mColdFutexAddr = &mFastMixerFutex;
3216            state->mColdGen++;
3217            mFastMixerFutex = 0;
3218            if (kUseFastMixer == FastMixer_Dynamic) {
3219                mNormalSink = mOutputSink;
3220            }
3221            // If we go into cold idle, need to wait for acknowledgement
3222            // so that fast mixer stops doing I/O.
3223            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3224            pauseAudioWatchdog = true;
3225        }
3226    }
3227    if (sq != NULL) {
3228        sq->end(didModify);
3229        sq->push(block);
3230    }
3231#ifdef AUDIO_WATCHDOG
3232    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3233        mAudioWatchdog->pause();
3234    }
3235#endif
3236
3237    // Now perform the deferred reset on fast tracks that have stopped
3238    while (resetMask != 0) {
3239        size_t i = __builtin_ctz(resetMask);
3240        ALOG_ASSERT(i < count);
3241        resetMask &= ~(1 << i);
3242        sp<Track> t = mActiveTracks[i].promote();
3243        if (t == 0) {
3244            continue;
3245        }
3246        Track* track = t.get();
3247        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3248        track->reset();
3249    }
3250
3251    // remove all the tracks that need to be...
3252    removeTracks_l(*tracksToRemove);
3253
3254    // mix buffer must be cleared if all tracks are connected to an
3255    // effect chain as in this case the mixer will not write to
3256    // mix buffer and track effects will accumulate into it
3257    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3258            (mixedTracks == 0 && fastTracks > 0))) {
3259        // FIXME as a performance optimization, should remember previous zero status
3260        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3261    }
3262
3263    // if any fast tracks, then status is ready
3264    mMixerStatusIgnoringFastTracks = mixerStatus;
3265    if (fastTracks > 0) {
3266        mixerStatus = MIXER_TRACKS_READY;
3267    }
3268    return mixerStatus;
3269}
3270
3271// getTrackName_l() must be called with ThreadBase::mLock held
3272int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3273{
3274    return mAudioMixer->getTrackName(channelMask, sessionId);
3275}
3276
3277// deleteTrackName_l() must be called with ThreadBase::mLock held
3278void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3279{
3280    ALOGV("remove track (%d) and delete from mixer", name);
3281    mAudioMixer->deleteTrackName(name);
3282}
3283
3284// checkForNewParameters_l() must be called with ThreadBase::mLock held
3285bool AudioFlinger::MixerThread::checkForNewParameters_l()
3286{
3287    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3288    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3289    bool reconfig = false;
3290
3291    while (!mNewParameters.isEmpty()) {
3292
3293        if (mFastMixer != NULL) {
3294            FastMixerStateQueue *sq = mFastMixer->sq();
3295            FastMixerState *state = sq->begin();
3296            if (!(state->mCommand & FastMixerState::IDLE)) {
3297                previousCommand = state->mCommand;
3298                state->mCommand = FastMixerState::HOT_IDLE;
3299                sq->end();
3300                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3301            } else {
3302                sq->end(false /*didModify*/);
3303            }
3304        }
3305
3306        status_t status = NO_ERROR;
3307        String8 keyValuePair = mNewParameters[0];
3308        AudioParameter param = AudioParameter(keyValuePair);
3309        int value;
3310
3311        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3312            reconfig = true;
3313        }
3314        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3315            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3316                status = BAD_VALUE;
3317            } else {
3318                reconfig = true;
3319            }
3320        }
3321        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3322            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3323                status = BAD_VALUE;
3324            } else {
3325                reconfig = true;
3326            }
3327        }
3328        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3329            // do not accept frame count changes if tracks are open as the track buffer
3330            // size depends on frame count and correct behavior would not be guaranteed
3331            // if frame count is changed after track creation
3332            if (!mTracks.isEmpty()) {
3333                status = INVALID_OPERATION;
3334            } else {
3335                reconfig = true;
3336            }
3337        }
3338        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3339#ifdef ADD_BATTERY_DATA
3340            // when changing the audio output device, call addBatteryData to notify
3341            // the change
3342            if (mOutDevice != value) {
3343                uint32_t params = 0;
3344                // check whether speaker is on
3345                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3346                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3347                }
3348
3349                audio_devices_t deviceWithoutSpeaker
3350                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3351                // check if any other device (except speaker) is on
3352                if (value & deviceWithoutSpeaker ) {
3353                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3354                }
3355
3356                if (params != 0) {
3357                    addBatteryData(params);
3358                }
3359            }
3360#endif
3361
3362            // forward device change to effects that have requested to be
3363            // aware of attached audio device.
3364            if (value != AUDIO_DEVICE_NONE) {
3365                mOutDevice = value;
3366                for (size_t i = 0; i < mEffectChains.size(); i++) {
3367                    mEffectChains[i]->setDevice_l(mOutDevice);
3368                }
3369            }
3370        }
3371
3372        if (status == NO_ERROR) {
3373            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3374                                                    keyValuePair.string());
3375            if (!mStandby && status == INVALID_OPERATION) {
3376                mOutput->stream->common.standby(&mOutput->stream->common);
3377                mStandby = true;
3378                mBytesWritten = 0;
3379                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3380                                                       keyValuePair.string());
3381            }
3382            if (status == NO_ERROR && reconfig) {
3383                readOutputParameters();
3384                delete mAudioMixer;
3385                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3386                for (size_t i = 0; i < mTracks.size() ; i++) {
3387                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3388                    if (name < 0) {
3389                        break;
3390                    }
3391                    mTracks[i]->mName = name;
3392                }
3393                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3394            }
3395        }
3396
3397        mNewParameters.removeAt(0);
3398
3399        mParamStatus = status;
3400        mParamCond.signal();
3401        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3402        // already timed out waiting for the status and will never signal the condition.
3403        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3404    }
3405
3406    if (!(previousCommand & FastMixerState::IDLE)) {
3407        ALOG_ASSERT(mFastMixer != NULL);
3408        FastMixerStateQueue *sq = mFastMixer->sq();
3409        FastMixerState *state = sq->begin();
3410        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3411        state->mCommand = previousCommand;
3412        sq->end();
3413        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3414    }
3415
3416    return reconfig;
3417}
3418
3419
3420void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3421{
3422    const size_t SIZE = 256;
3423    char buffer[SIZE];
3424    String8 result;
3425
3426    PlaybackThread::dumpInternals(fd, args);
3427
3428    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3429    result.append(buffer);
3430    write(fd, result.string(), result.size());
3431
3432    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3433    const FastMixerDumpState copy(mFastMixerDumpState);
3434    copy.dump(fd);
3435
3436#ifdef STATE_QUEUE_DUMP
3437    // Similar for state queue
3438    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3439    observerCopy.dump(fd);
3440    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3441    mutatorCopy.dump(fd);
3442#endif
3443
3444#ifdef TEE_SINK
3445    // Write the tee output to a .wav file
3446    dumpTee(fd, mTeeSource, mId);
3447#endif
3448
3449#ifdef AUDIO_WATCHDOG
3450    if (mAudioWatchdog != 0) {
3451        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3452        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3453        wdCopy.dump(fd);
3454    }
3455#endif
3456}
3457
3458uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3459{
3460    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3461}
3462
3463uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3464{
3465    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3466}
3467
3468void AudioFlinger::MixerThread::cacheParameters_l()
3469{
3470    PlaybackThread::cacheParameters_l();
3471
3472    // FIXME: Relaxed timing because of a certain device that can't meet latency
3473    // Should be reduced to 2x after the vendor fixes the driver issue
3474    // increase threshold again due to low power audio mode. The way this warning
3475    // threshold is calculated and its usefulness should be reconsidered anyway.
3476    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3477}
3478
3479// ----------------------------------------------------------------------------
3480
3481AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3482        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3483    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3484        // mLeftVolFloat, mRightVolFloat
3485{
3486}
3487
3488AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3489        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3490        ThreadBase::type_t type)
3491    :   PlaybackThread(audioFlinger, output, id, device, type)
3492        // mLeftVolFloat, mRightVolFloat
3493{
3494}
3495
3496AudioFlinger::DirectOutputThread::~DirectOutputThread()
3497{
3498}
3499
3500void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3501{
3502    audio_track_cblk_t* cblk = track->cblk();
3503    float left, right;
3504
3505    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3506        left = right = 0;
3507    } else {
3508        float typeVolume = mStreamTypes[track->streamType()].volume;
3509        float v = mMasterVolume * typeVolume;
3510        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3511        uint32_t vlr = proxy->getVolumeLR();
3512        float v_clamped = v * (vlr & 0xFFFF);
3513        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3514        left = v_clamped/MAX_GAIN;
3515        v_clamped = v * (vlr >> 16);
3516        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3517        right = v_clamped/MAX_GAIN;
3518    }
3519
3520    if (lastTrack) {
3521        if (left != mLeftVolFloat || right != mRightVolFloat) {
3522            mLeftVolFloat = left;
3523            mRightVolFloat = right;
3524
3525            // Convert volumes from float to 8.24
3526            uint32_t vl = (uint32_t)(left * (1 << 24));
3527            uint32_t vr = (uint32_t)(right * (1 << 24));
3528
3529            // Delegate volume control to effect in track effect chain if needed
3530            // only one effect chain can be present on DirectOutputThread, so if
3531            // there is one, the track is connected to it
3532            if (!mEffectChains.isEmpty()) {
3533                mEffectChains[0]->setVolume_l(&vl, &vr);
3534                left = (float)vl / (1 << 24);
3535                right = (float)vr / (1 << 24);
3536            }
3537            if (mOutput->stream->set_volume) {
3538                mOutput->stream->set_volume(mOutput->stream, left, right);
3539            }
3540        }
3541    }
3542}
3543
3544
3545AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3546    Vector< sp<Track> > *tracksToRemove
3547)
3548{
3549    size_t count = mActiveTracks.size();
3550    mixer_state mixerStatus = MIXER_IDLE;
3551
3552    // find out which tracks need to be processed
3553    for (size_t i = 0; i < count; i++) {
3554        sp<Track> t = mActiveTracks[i].promote();
3555        // The track died recently
3556        if (t == 0) {
3557            continue;
3558        }
3559
3560        Track* const track = t.get();
3561        audio_track_cblk_t* cblk = track->cblk();
3562
3563        // The first time a track is added we wait
3564        // for all its buffers to be filled before processing it
3565        uint32_t minFrames;
3566        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3567            minFrames = mNormalFrameCount;
3568        } else {
3569            minFrames = 1;
3570        }
3571        // Only consider last track started for volume and mixer state control.
3572        // This is the last entry in mActiveTracks unless a track underruns.
3573        // As we only care about the transition phase between two tracks on a
3574        // direct output, it is not a problem to ignore the underrun case.
3575        bool last = (i == (count - 1));
3576
3577        if ((track->framesReady() >= minFrames) && track->isReady() &&
3578                !track->isPaused() && !track->isTerminated())
3579        {
3580            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3581
3582            if (track->mFillingUpStatus == Track::FS_FILLED) {
3583                track->mFillingUpStatus = Track::FS_ACTIVE;
3584                // make sure processVolume_l() will apply new volume even if 0
3585                mLeftVolFloat = mRightVolFloat = -1.0;
3586                if (track->mState == TrackBase::RESUMING) {
3587                    track->mState = TrackBase::ACTIVE;
3588                }
3589            }
3590
3591            // compute volume for this track
3592            processVolume_l(track, last);
3593            if (last) {
3594                // reset retry count
3595                track->mRetryCount = kMaxTrackRetriesDirect;
3596                mActiveTrack = t;
3597                mixerStatus = MIXER_TRACKS_READY;
3598            }
3599        } else {
3600            // clear effect chain input buffer if the last active track started underruns
3601            // to avoid sending previous audio buffer again to effects
3602            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3603                mEffectChains[0]->clearInputBuffer();
3604            }
3605
3606            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3607            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3608                    track->isStopped() || track->isPaused()) {
3609                // We have consumed all the buffers of this track.
3610                // Remove it from the list of active tracks.
3611                // TODO: implement behavior for compressed audio
3612                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3613                size_t framesWritten = mBytesWritten / mFrameSize;
3614                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3615                    if (track->isStopped()) {
3616                        track->reset();
3617                    }
3618                    tracksToRemove->add(track);
3619                }
3620            } else {
3621                // No buffers for this track. Give it a few chances to
3622                // fill a buffer, then remove it from active list.
3623                // Only consider last track started for mixer state control
3624                if (--(track->mRetryCount) <= 0) {
3625                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3626                    tracksToRemove->add(track);
3627                } else if (last) {
3628                    mixerStatus = MIXER_TRACKS_ENABLED;
3629                }
3630            }
3631        }
3632    }
3633
3634    // remove all the tracks that need to be...
3635    removeTracks_l(*tracksToRemove);
3636
3637    return mixerStatus;
3638}
3639
3640void AudioFlinger::DirectOutputThread::threadLoop_mix()
3641{
3642    size_t frameCount = mFrameCount;
3643    int8_t *curBuf = (int8_t *)mMixBuffer;
3644    // output audio to hardware
3645    while (frameCount) {
3646        AudioBufferProvider::Buffer buffer;
3647        buffer.frameCount = frameCount;
3648        mActiveTrack->getNextBuffer(&buffer);
3649        if (buffer.raw == NULL) {
3650            memset(curBuf, 0, frameCount * mFrameSize);
3651            break;
3652        }
3653        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3654        frameCount -= buffer.frameCount;
3655        curBuf += buffer.frameCount * mFrameSize;
3656        mActiveTrack->releaseBuffer(&buffer);
3657    }
3658    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3659    sleepTime = 0;
3660    standbyTime = systemTime() + standbyDelay;
3661    mActiveTrack.clear();
3662}
3663
3664void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3665{
3666    if (sleepTime == 0) {
3667        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3668            sleepTime = activeSleepTime;
3669        } else {
3670            sleepTime = idleSleepTime;
3671        }
3672    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3673        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3674        sleepTime = 0;
3675    }
3676}
3677
3678// getTrackName_l() must be called with ThreadBase::mLock held
3679int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3680        int sessionId)
3681{
3682    return 0;
3683}
3684
3685// deleteTrackName_l() must be called with ThreadBase::mLock held
3686void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3687{
3688}
3689
3690// checkForNewParameters_l() must be called with ThreadBase::mLock held
3691bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3692{
3693    bool reconfig = false;
3694
3695    while (!mNewParameters.isEmpty()) {
3696        status_t status = NO_ERROR;
3697        String8 keyValuePair = mNewParameters[0];
3698        AudioParameter param = AudioParameter(keyValuePair);
3699        int value;
3700
3701        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3702            // do not accept frame count changes if tracks are open as the track buffer
3703            // size depends on frame count and correct behavior would not be garantied
3704            // if frame count is changed after track creation
3705            if (!mTracks.isEmpty()) {
3706                status = INVALID_OPERATION;
3707            } else {
3708                reconfig = true;
3709            }
3710        }
3711        if (status == NO_ERROR) {
3712            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3713                                                    keyValuePair.string());
3714            if (!mStandby && status == INVALID_OPERATION) {
3715                mOutput->stream->common.standby(&mOutput->stream->common);
3716                mStandby = true;
3717                mBytesWritten = 0;
3718                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3719                                                       keyValuePair.string());
3720            }
3721            if (status == NO_ERROR && reconfig) {
3722                readOutputParameters();
3723                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3724            }
3725        }
3726
3727        mNewParameters.removeAt(0);
3728
3729        mParamStatus = status;
3730        mParamCond.signal();
3731        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3732        // already timed out waiting for the status and will never signal the condition.
3733        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3734    }
3735    return reconfig;
3736}
3737
3738uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3739{
3740    uint32_t time;
3741    if (audio_is_linear_pcm(mFormat)) {
3742        time = PlaybackThread::activeSleepTimeUs();
3743    } else {
3744        time = 10000;
3745    }
3746    return time;
3747}
3748
3749uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3750{
3751    uint32_t time;
3752    if (audio_is_linear_pcm(mFormat)) {
3753        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3754    } else {
3755        time = 10000;
3756    }
3757    return time;
3758}
3759
3760uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3761{
3762    uint32_t time;
3763    if (audio_is_linear_pcm(mFormat)) {
3764        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3765    } else {
3766        time = 10000;
3767    }
3768    return time;
3769}
3770
3771void AudioFlinger::DirectOutputThread::cacheParameters_l()
3772{
3773    PlaybackThread::cacheParameters_l();
3774
3775    // use shorter standby delay as on normal output to release
3776    // hardware resources as soon as possible
3777    if (audio_is_linear_pcm(mFormat)) {
3778        standbyDelay = microseconds(activeSleepTime*2);
3779    } else {
3780        standbyDelay = kOffloadStandbyDelayNs;
3781    }
3782}
3783
3784// ----------------------------------------------------------------------------
3785
3786AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3787        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3788    :   Thread(false /*canCallJava*/),
3789        mPlaybackThread(playbackThread),
3790        mWriteAckSequence(0),
3791        mDrainSequence(0)
3792{
3793}
3794
3795AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3796{
3797}
3798
3799void AudioFlinger::AsyncCallbackThread::onFirstRef()
3800{
3801    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3802}
3803
3804bool AudioFlinger::AsyncCallbackThread::threadLoop()
3805{
3806    while (!exitPending()) {
3807        uint32_t writeAckSequence;
3808        uint32_t drainSequence;
3809
3810        {
3811            Mutex::Autolock _l(mLock);
3812            mWaitWorkCV.wait(mLock);
3813            if (exitPending()) {
3814                break;
3815            }
3816            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3817                  mWriteAckSequence, mDrainSequence);
3818            writeAckSequence = mWriteAckSequence;
3819            mWriteAckSequence &= ~1;
3820            drainSequence = mDrainSequence;
3821            mDrainSequence &= ~1;
3822        }
3823        {
3824            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3825            if (playbackThread != 0) {
3826                if (writeAckSequence & 1) {
3827                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3828                }
3829                if (drainSequence & 1) {
3830                    playbackThread->resetDraining(drainSequence >> 1);
3831                }
3832            }
3833        }
3834    }
3835    return false;
3836}
3837
3838void AudioFlinger::AsyncCallbackThread::exit()
3839{
3840    ALOGV("AsyncCallbackThread::exit");
3841    Mutex::Autolock _l(mLock);
3842    requestExit();
3843    mWaitWorkCV.broadcast();
3844}
3845
3846void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3847{
3848    Mutex::Autolock _l(mLock);
3849    // bit 0 is cleared
3850    mWriteAckSequence = sequence << 1;
3851}
3852
3853void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3854{
3855    Mutex::Autolock _l(mLock);
3856    // ignore unexpected callbacks
3857    if (mWriteAckSequence & 2) {
3858        mWriteAckSequence |= 1;
3859        mWaitWorkCV.signal();
3860    }
3861}
3862
3863void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3864{
3865    Mutex::Autolock _l(mLock);
3866    // bit 0 is cleared
3867    mDrainSequence = sequence << 1;
3868}
3869
3870void AudioFlinger::AsyncCallbackThread::resetDraining()
3871{
3872    Mutex::Autolock _l(mLock);
3873    // ignore unexpected callbacks
3874    if (mDrainSequence & 2) {
3875        mDrainSequence |= 1;
3876        mWaitWorkCV.signal();
3877    }
3878}
3879
3880
3881// ----------------------------------------------------------------------------
3882AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3883        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3884    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3885        mHwPaused(false),
3886        mFlushPending(false),
3887        mPausedBytesRemaining(0),
3888        mPreviousTrack(NULL)
3889{
3890}
3891
3892void AudioFlinger::OffloadThread::threadLoop_exit()
3893{
3894    if (mFlushPending || mHwPaused) {
3895        // If a flush is pending or track was paused, just discard buffered data
3896        flushHw_l();
3897    } else {
3898        mMixerStatus = MIXER_DRAIN_ALL;
3899        threadLoop_drain();
3900    }
3901    mCallbackThread->exit();
3902    PlaybackThread::threadLoop_exit();
3903}
3904
3905AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3906    Vector< sp<Track> > *tracksToRemove
3907)
3908{
3909    size_t count = mActiveTracks.size();
3910
3911    mixer_state mixerStatus = MIXER_IDLE;
3912    bool doHwPause = false;
3913    bool doHwResume = false;
3914
3915    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3916
3917    // find out which tracks need to be processed
3918    for (size_t i = 0; i < count; i++) {
3919        sp<Track> t = mActiveTracks[i].promote();
3920        // The track died recently
3921        if (t == 0) {
3922            continue;
3923        }
3924        Track* const track = t.get();
3925        audio_track_cblk_t* cblk = track->cblk();
3926        if (mPreviousTrack != NULL) {
3927            if (t.get() != mPreviousTrack) {
3928                // Flush any data still being written from last track
3929                mBytesRemaining = 0;
3930                if (mPausedBytesRemaining) {
3931                    // Last track was paused so we also need to flush saved
3932                    // mixbuffer state and invalidate track so that it will
3933                    // re-submit that unwritten data when it is next resumed
3934                    mPausedBytesRemaining = 0;
3935                    // Invalidate is a bit drastic - would be more efficient
3936                    // to have a flag to tell client that some of the
3937                    // previously written data was lost
3938                    mPreviousTrack->invalidate();
3939                }
3940            }
3941        }
3942        mPreviousTrack = t.get();
3943        bool last = (i == (count - 1));
3944        if (track->isPausing()) {
3945            track->setPaused();
3946            if (last) {
3947                if (!mHwPaused) {
3948                    doHwPause = true;
3949                    mHwPaused = true;
3950                }
3951                // If we were part way through writing the mixbuffer to
3952                // the HAL we must save this until we resume
3953                // BUG - this will be wrong if a different track is made active,
3954                // in that case we want to discard the pending data in the
3955                // mixbuffer and tell the client to present it again when the
3956                // track is resumed
3957                mPausedWriteLength = mCurrentWriteLength;
3958                mPausedBytesRemaining = mBytesRemaining;
3959                mBytesRemaining = 0;    // stop writing
3960            }
3961            tracksToRemove->add(track);
3962        } else if (track->framesReady() && track->isReady() &&
3963                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
3964            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3965            if (track->mFillingUpStatus == Track::FS_FILLED) {
3966                track->mFillingUpStatus = Track::FS_ACTIVE;
3967                // make sure processVolume_l() will apply new volume even if 0
3968                mLeftVolFloat = mRightVolFloat = -1.0;
3969                if (track->mState == TrackBase::RESUMING) {
3970                    track->mState = TrackBase::ACTIVE;
3971                    if (last) {
3972                        if (mPausedBytesRemaining) {
3973                            // Need to continue write that was interrupted
3974                            mCurrentWriteLength = mPausedWriteLength;
3975                            mBytesRemaining = mPausedBytesRemaining;
3976                            mPausedBytesRemaining = 0;
3977                        }
3978                        if (mHwPaused) {
3979                            doHwResume = true;
3980                            mHwPaused = false;
3981                            // threadLoop_mix() will handle the case that we need to
3982                            // resume an interrupted write
3983                        }
3984                        // enable write to audio HAL
3985                        sleepTime = 0;
3986                    }
3987                }
3988            }
3989
3990            if (last) {
3991                // reset retry count
3992                track->mRetryCount = kMaxTrackRetriesOffload;
3993                mActiveTrack = t;
3994                mixerStatus = MIXER_TRACKS_READY;
3995            }
3996        } else {
3997            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3998            if (track->isStopping_1()) {
3999                // Hardware buffer can hold a large amount of audio so we must
4000                // wait for all current track's data to drain before we say
4001                // that the track is stopped.
4002                if (mBytesRemaining == 0) {
4003                    // Only start draining when all data in mixbuffer
4004                    // has been written
4005                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4006                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4007                    // do not drain if no data was ever sent to HAL (mStandby == true)
4008                    if (last && !mStandby) {
4009                        sleepTime = 0;
4010                        standbyTime = systemTime() + standbyDelay;
4011                        mixerStatus = MIXER_DRAIN_TRACK;
4012                        mDrainSequence += 2;
4013                        if (mHwPaused) {
4014                            // It is possible to move from PAUSED to STOPPING_1 without
4015                            // a resume so we must ensure hardware is running
4016                            mOutput->stream->resume(mOutput->stream);
4017                            mHwPaused = false;
4018                        }
4019                    }
4020                }
4021            } else if (track->isStopping_2()) {
4022                // Drain has completed or we are in standby, signal presentation complete
4023                if (!(mDrainSequence & 1) || !last || mStandby) {
4024                    track->mState = TrackBase::STOPPED;
4025                    size_t audioHALFrames =
4026                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4027                    size_t framesWritten =
4028                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4029                    track->presentationComplete(framesWritten, audioHALFrames);
4030                    track->reset();
4031                    tracksToRemove->add(track);
4032                }
4033            } else {
4034                // No buffers for this track. Give it a few chances to
4035                // fill a buffer, then remove it from active list.
4036                if (--(track->mRetryCount) <= 0) {
4037                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4038                          track->name());
4039                    tracksToRemove->add(track);
4040                } else if (last){
4041                    mixerStatus = MIXER_TRACKS_ENABLED;
4042                }
4043            }
4044        }
4045        // compute volume for this track
4046        processVolume_l(track, last);
4047    }
4048
4049    // make sure the pause/flush/resume sequence is executed in the right order.
4050    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4051    // before flush and then resume HW. This can happen in case of pause/flush/resume
4052    // if resume is received before pause is executed.
4053    if (doHwPause || (mFlushPending && !mHwPaused && (count != 0))) {
4054        mOutput->stream->pause(mOutput->stream);
4055        if (!doHwPause) {
4056            doHwResume = true;
4057        }
4058    }
4059    if (mFlushPending) {
4060        flushHw_l();
4061        mFlushPending = false;
4062    }
4063    if (doHwResume) {
4064        mOutput->stream->resume(mOutput->stream);
4065    }
4066
4067    // remove all the tracks that need to be...
4068    removeTracks_l(*tracksToRemove);
4069
4070    return mixerStatus;
4071}
4072
4073void AudioFlinger::OffloadThread::flushOutput_l()
4074{
4075    mFlushPending = true;
4076}
4077
4078// must be called with thread mutex locked
4079bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4080{
4081    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4082          mWriteAckSequence, mDrainSequence);
4083    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4084        return true;
4085    }
4086    return false;
4087}
4088
4089// must be called with thread mutex locked
4090bool AudioFlinger::OffloadThread::shouldStandby_l()
4091{
4092    bool TrackPaused = false;
4093
4094    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4095    // after a timeout and we will enter standby then.
4096    if (mTracks.size() > 0) {
4097        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
4098    }
4099
4100    return !mStandby && !TrackPaused;
4101}
4102
4103
4104bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4105{
4106    Mutex::Autolock _l(mLock);
4107    return waitingAsyncCallback_l();
4108}
4109
4110void AudioFlinger::OffloadThread::flushHw_l()
4111{
4112    mOutput->stream->flush(mOutput->stream);
4113    // Flush anything still waiting in the mixbuffer
4114    mCurrentWriteLength = 0;
4115    mBytesRemaining = 0;
4116    mPausedWriteLength = 0;
4117    mPausedBytesRemaining = 0;
4118    if (mUseAsyncWrite) {
4119        // discard any pending drain or write ack by incrementing sequence
4120        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4121        mDrainSequence = (mDrainSequence + 2) & ~1;
4122        ALOG_ASSERT(mCallbackThread != 0);
4123        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4124        mCallbackThread->setDraining(mDrainSequence);
4125    }
4126}
4127
4128// ----------------------------------------------------------------------------
4129
4130AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4131        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4132    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4133                DUPLICATING),
4134        mWaitTimeMs(UINT_MAX)
4135{
4136    addOutputTrack(mainThread);
4137}
4138
4139AudioFlinger::DuplicatingThread::~DuplicatingThread()
4140{
4141    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4142        mOutputTracks[i]->destroy();
4143    }
4144}
4145
4146void AudioFlinger::DuplicatingThread::threadLoop_mix()
4147{
4148    // mix buffers...
4149    if (outputsReady(outputTracks)) {
4150        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4151    } else {
4152        memset(mMixBuffer, 0, mixBufferSize);
4153    }
4154    sleepTime = 0;
4155    writeFrames = mNormalFrameCount;
4156    mCurrentWriteLength = mixBufferSize;
4157    standbyTime = systemTime() + standbyDelay;
4158}
4159
4160void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4161{
4162    if (sleepTime == 0) {
4163        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4164            sleepTime = activeSleepTime;
4165        } else {
4166            sleepTime = idleSleepTime;
4167        }
4168    } else if (mBytesWritten != 0) {
4169        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4170            writeFrames = mNormalFrameCount;
4171            memset(mMixBuffer, 0, mixBufferSize);
4172        } else {
4173            // flush remaining overflow buffers in output tracks
4174            writeFrames = 0;
4175        }
4176        sleepTime = 0;
4177    }
4178}
4179
4180ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4181{
4182    for (size_t i = 0; i < outputTracks.size(); i++) {
4183        outputTracks[i]->write(mMixBuffer, writeFrames);
4184    }
4185    return (ssize_t)mixBufferSize;
4186}
4187
4188void AudioFlinger::DuplicatingThread::threadLoop_standby()
4189{
4190    // DuplicatingThread implements standby by stopping all tracks
4191    for (size_t i = 0; i < outputTracks.size(); i++) {
4192        outputTracks[i]->stop();
4193    }
4194}
4195
4196void AudioFlinger::DuplicatingThread::saveOutputTracks()
4197{
4198    outputTracks = mOutputTracks;
4199}
4200
4201void AudioFlinger::DuplicatingThread::clearOutputTracks()
4202{
4203    outputTracks.clear();
4204}
4205
4206void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4207{
4208    Mutex::Autolock _l(mLock);
4209    // FIXME explain this formula
4210    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4211    OutputTrack *outputTrack = new OutputTrack(thread,
4212                                            this,
4213                                            mSampleRate,
4214                                            mFormat,
4215                                            mChannelMask,
4216                                            frameCount);
4217    if (outputTrack->cblk() != NULL) {
4218        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4219        mOutputTracks.add(outputTrack);
4220        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4221        updateWaitTime_l();
4222    }
4223}
4224
4225void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4226{
4227    Mutex::Autolock _l(mLock);
4228    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4229        if (mOutputTracks[i]->thread() == thread) {
4230            mOutputTracks[i]->destroy();
4231            mOutputTracks.removeAt(i);
4232            updateWaitTime_l();
4233            return;
4234        }
4235    }
4236    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4237}
4238
4239// caller must hold mLock
4240void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4241{
4242    mWaitTimeMs = UINT_MAX;
4243    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4244        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4245        if (strong != 0) {
4246            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4247            if (waitTimeMs < mWaitTimeMs) {
4248                mWaitTimeMs = waitTimeMs;
4249            }
4250        }
4251    }
4252}
4253
4254
4255bool AudioFlinger::DuplicatingThread::outputsReady(
4256        const SortedVector< sp<OutputTrack> > &outputTracks)
4257{
4258    for (size_t i = 0; i < outputTracks.size(); i++) {
4259        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4260        if (thread == 0) {
4261            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4262                    outputTracks[i].get());
4263            return false;
4264        }
4265        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4266        // see note at standby() declaration
4267        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4268            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4269                    thread.get());
4270            return false;
4271        }
4272    }
4273    return true;
4274}
4275
4276uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4277{
4278    return (mWaitTimeMs * 1000) / 2;
4279}
4280
4281void AudioFlinger::DuplicatingThread::cacheParameters_l()
4282{
4283    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4284    updateWaitTime_l();
4285
4286    MixerThread::cacheParameters_l();
4287}
4288
4289// ----------------------------------------------------------------------------
4290//      Record
4291// ----------------------------------------------------------------------------
4292
4293AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4294                                         AudioStreamIn *input,
4295                                         uint32_t sampleRate,
4296                                         audio_channel_mask_t channelMask,
4297                                         audio_io_handle_t id,
4298                                         audio_devices_t outDevice,
4299                                         audio_devices_t inDevice
4300#ifdef TEE_SINK
4301                                         , const sp<NBAIO_Sink>& teeSink
4302#endif
4303                                         ) :
4304    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4305    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4306    // mRsmpInIndex and mBufferSize set by readInputParameters()
4307    mReqChannelCount(popcount(channelMask)),
4308    mReqSampleRate(sampleRate)
4309    // mBytesRead is only meaningful while active, and so is cleared in start()
4310    // (but might be better to also clear here for dump?)
4311#ifdef TEE_SINK
4312    , mTeeSink(teeSink)
4313#endif
4314{
4315    snprintf(mName, kNameLength, "AudioIn_%X", id);
4316
4317    readInputParameters();
4318    mClientUid = IPCThreadState::self()->getCallingUid();
4319}
4320
4321
4322AudioFlinger::RecordThread::~RecordThread()
4323{
4324    delete[] mRsmpInBuffer;
4325    delete mResampler;
4326    delete[] mRsmpOutBuffer;
4327}
4328
4329void AudioFlinger::RecordThread::onFirstRef()
4330{
4331    run(mName, PRIORITY_URGENT_AUDIO);
4332}
4333
4334status_t AudioFlinger::RecordThread::readyToRun()
4335{
4336    status_t status = initCheck();
4337    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4338    return status;
4339}
4340
4341bool AudioFlinger::RecordThread::threadLoop()
4342{
4343    AudioBufferProvider::Buffer buffer;
4344    sp<RecordTrack> activeTrack;
4345    Vector< sp<EffectChain> > effectChains;
4346
4347    nsecs_t lastWarning = 0;
4348
4349    inputStandBy();
4350    acquireWakeLock(mClientUid);
4351
4352    // used to verify we've read at least once before evaluating how many bytes were read
4353    bool readOnce = false;
4354
4355    // start recording
4356    while (!exitPending()) {
4357
4358        processConfigEvents();
4359
4360        { // scope for mLock
4361            Mutex::Autolock _l(mLock);
4362            checkForNewParameters_l();
4363            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4364                standby();
4365
4366                if (exitPending()) {
4367                    break;
4368                }
4369
4370                releaseWakeLock_l();
4371                ALOGV("RecordThread: loop stopping");
4372                // go to sleep
4373                mWaitWorkCV.wait(mLock);
4374                ALOGV("RecordThread: loop starting");
4375                acquireWakeLock_l(mClientUid);
4376                continue;
4377            }
4378            if (mActiveTrack != 0) {
4379                if (mActiveTrack->isTerminated()) {
4380                    removeTrack_l(mActiveTrack);
4381                    mActiveTrack.clear();
4382                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4383                    standby();
4384                    mActiveTrack.clear();
4385                    mStartStopCond.broadcast();
4386                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4387                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4388                        mActiveTrack.clear();
4389                        mStartStopCond.broadcast();
4390                    } else if (readOnce) {
4391                        // record start succeeds only if first read from audio input
4392                        // succeeds
4393                        if (mBytesRead >= 0) {
4394                            mActiveTrack->mState = TrackBase::ACTIVE;
4395                        } else {
4396                            mActiveTrack.clear();
4397                        }
4398                        mStartStopCond.broadcast();
4399                    }
4400                    mStandby = false;
4401                }
4402            }
4403
4404            lockEffectChains_l(effectChains);
4405        }
4406
4407        if (mActiveTrack != 0) {
4408            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4409                mActiveTrack->mState != TrackBase::RESUMING) {
4410                unlockEffectChains(effectChains);
4411                usleep(kRecordThreadSleepUs);
4412                continue;
4413            }
4414            for (size_t i = 0; i < effectChains.size(); i ++) {
4415                effectChains[i]->process_l();
4416            }
4417
4418            buffer.frameCount = mFrameCount;
4419            status_t status = mActiveTrack->getNextBuffer(&buffer);
4420            if (status == NO_ERROR) {
4421                readOnce = true;
4422                size_t framesOut = buffer.frameCount;
4423                if (mResampler == NULL) {
4424                    // no resampling
4425                    while (framesOut) {
4426                        size_t framesIn = mFrameCount - mRsmpInIndex;
4427                        if (framesIn) {
4428                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4429                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4430                                    mActiveTrack->mFrameSize;
4431                            if (framesIn > framesOut)
4432                                framesIn = framesOut;
4433                            mRsmpInIndex += framesIn;
4434                            framesOut -= framesIn;
4435                            if (mChannelCount == mReqChannelCount) {
4436                                memcpy(dst, src, framesIn * mFrameSize);
4437                            } else {
4438                                if (mChannelCount == 1) {
4439                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4440                                            (int16_t *)src, framesIn);
4441                                } else {
4442                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4443                                            (int16_t *)src, framesIn);
4444                                }
4445                            }
4446                        }
4447                        if (framesOut && mFrameCount == mRsmpInIndex) {
4448                            void *readInto;
4449                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4450                                readInto = buffer.raw;
4451                                framesOut = 0;
4452                            } else {
4453                                readInto = mRsmpInBuffer;
4454                                mRsmpInIndex = 0;
4455                            }
4456                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4457                                    mBufferSize);
4458                            if (mBytesRead <= 0) {
4459                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4460                                {
4461                                    ALOGE("Error reading audio input");
4462                                    // Force input into standby so that it tries to
4463                                    // recover at next read attempt
4464                                    inputStandBy();
4465                                    usleep(kRecordThreadSleepUs);
4466                                }
4467                                mRsmpInIndex = mFrameCount;
4468                                framesOut = 0;
4469                                buffer.frameCount = 0;
4470                            }
4471#ifdef TEE_SINK
4472                            else if (mTeeSink != 0) {
4473                                (void) mTeeSink->write(readInto,
4474                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4475                            }
4476#endif
4477                        }
4478                    }
4479                } else {
4480                    // resampling
4481
4482                    // resampler accumulates, but we only have one source track
4483                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4484                    // alter output frame count as if we were expecting stereo samples
4485                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4486                        framesOut >>= 1;
4487                    }
4488                    mResampler->resample(mRsmpOutBuffer, framesOut,
4489                            this /* AudioBufferProvider* */);
4490                    // ditherAndClamp() works as long as all buffers returned by
4491                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4492                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4493                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4494                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4495                        // the resampler always outputs stereo samples:
4496                        // do post stereo to mono conversion
4497                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4498                                framesOut);
4499                    } else {
4500                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4501                    }
4502                    // now done with mRsmpOutBuffer
4503
4504                }
4505                if (mFramestoDrop == 0) {
4506                    mActiveTrack->releaseBuffer(&buffer);
4507                } else {
4508                    if (mFramestoDrop > 0) {
4509                        mFramestoDrop -= buffer.frameCount;
4510                        if (mFramestoDrop <= 0) {
4511                            clearSyncStartEvent();
4512                        }
4513                    } else {
4514                        mFramestoDrop += buffer.frameCount;
4515                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4516                                mSyncStartEvent->isCancelled()) {
4517                            ALOGW("Synced record %s, session %d, trigger session %d",
4518                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4519                                  mActiveTrack->sessionId(),
4520                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4521                            clearSyncStartEvent();
4522                        }
4523                    }
4524                }
4525                mActiveTrack->clearOverflow();
4526            }
4527            // client isn't retrieving buffers fast enough
4528            else {
4529                if (!mActiveTrack->setOverflow()) {
4530                    nsecs_t now = systemTime();
4531                    if ((now - lastWarning) > kWarningThrottleNs) {
4532                        ALOGW("RecordThread: buffer overflow");
4533                        lastWarning = now;
4534                    }
4535                }
4536                // Release the processor for a while before asking for a new buffer.
4537                // This will give the application more chance to read from the buffer and
4538                // clear the overflow.
4539                usleep(kRecordThreadSleepUs);
4540            }
4541        }
4542        // enable changes in effect chain
4543        unlockEffectChains(effectChains);
4544        effectChains.clear();
4545    }
4546
4547    standby();
4548
4549    {
4550        Mutex::Autolock _l(mLock);
4551        for (size_t i = 0; i < mTracks.size(); i++) {
4552            sp<RecordTrack> track = mTracks[i];
4553            track->invalidate();
4554        }
4555        mActiveTrack.clear();
4556        mStartStopCond.broadcast();
4557    }
4558
4559    releaseWakeLock();
4560
4561    ALOGV("RecordThread %p exiting", this);
4562    return false;
4563}
4564
4565void AudioFlinger::RecordThread::standby()
4566{
4567    if (!mStandby) {
4568        inputStandBy();
4569        mStandby = true;
4570    }
4571}
4572
4573void AudioFlinger::RecordThread::inputStandBy()
4574{
4575    mInput->stream->common.standby(&mInput->stream->common);
4576}
4577
4578sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4579        const sp<AudioFlinger::Client>& client,
4580        uint32_t sampleRate,
4581        audio_format_t format,
4582        audio_channel_mask_t channelMask,
4583        size_t frameCount,
4584        int sessionId,
4585        IAudioFlinger::track_flags_t *flags,
4586        pid_t tid,
4587        status_t *status)
4588{
4589    sp<RecordTrack> track;
4590    status_t lStatus;
4591
4592    lStatus = initCheck();
4593    if (lStatus != NO_ERROR) {
4594        ALOGE("createRecordTrack_l() audio driver not initialized");
4595        goto Exit;
4596    }
4597    // client expresses a preference for FAST, but we get the final say
4598    if (*flags & IAudioFlinger::TRACK_FAST) {
4599      if (
4600            // use case: callback handler and frame count is default or at least as large as HAL
4601            (
4602                (tid != -1) &&
4603                ((frameCount == 0) ||
4604                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4605            ) &&
4606            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4607            // mono or stereo
4608            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4609              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4610            // hardware sample rate
4611            (sampleRate == mSampleRate) &&
4612            // record thread has an associated fast recorder
4613            hasFastRecorder()
4614            // FIXME test that RecordThread for this fast track has a capable output HAL
4615            // FIXME add a permission test also?
4616        ) {
4617        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4618        if (frameCount == 0) {
4619            frameCount = mFrameCount * kFastTrackMultiplier;
4620        }
4621        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4622                frameCount, mFrameCount);
4623      } else {
4624        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4625                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4626                "hasFastRecorder=%d tid=%d",
4627                frameCount, mFrameCount, format,
4628                audio_is_linear_pcm(format),
4629                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4630        *flags &= ~IAudioFlinger::TRACK_FAST;
4631        // For compatibility with AudioRecord calculation, buffer depth is forced
4632        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4633        // This is probably too conservative, but legacy application code may depend on it.
4634        // If you change this calculation, also review the start threshold which is related.
4635        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4636        size_t mNormalFrameCount = 2048; // FIXME
4637        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4638        if (minBufCount < 2) {
4639            minBufCount = 2;
4640        }
4641        size_t minFrameCount = mNormalFrameCount * minBufCount;
4642        if (frameCount < minFrameCount) {
4643            frameCount = minFrameCount;
4644        }
4645      }
4646    }
4647
4648    // FIXME use flags and tid similar to createTrack_l()
4649
4650    { // scope for mLock
4651        Mutex::Autolock _l(mLock);
4652
4653        track = new RecordTrack(this, client, sampleRate,
4654                      format, channelMask, frameCount, sessionId);
4655
4656        if (track->getCblk() == 0) {
4657            ALOGE("createRecordTrack_l() no control block");
4658            lStatus = NO_MEMORY;
4659            track.clear();
4660            goto Exit;
4661        }
4662        mTracks.add(track);
4663
4664        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4665        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4666                        mAudioFlinger->btNrecIsOff();
4667        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4668        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4669
4670        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4671            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4672            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4673            // so ask activity manager to do this on our behalf
4674            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4675        }
4676    }
4677    lStatus = NO_ERROR;
4678
4679Exit:
4680    if (status) {
4681        *status = lStatus;
4682    }
4683    return track;
4684}
4685
4686status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4687                                           AudioSystem::sync_event_t event,
4688                                           int triggerSession)
4689{
4690    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4691    sp<ThreadBase> strongMe = this;
4692    status_t status = NO_ERROR;
4693
4694    if (event == AudioSystem::SYNC_EVENT_NONE) {
4695        clearSyncStartEvent();
4696    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4697        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4698                                       triggerSession,
4699                                       recordTrack->sessionId(),
4700                                       syncStartEventCallback,
4701                                       this);
4702        // Sync event can be cancelled by the trigger session if the track is not in a
4703        // compatible state in which case we start record immediately
4704        if (mSyncStartEvent->isCancelled()) {
4705            clearSyncStartEvent();
4706        } else {
4707            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4708            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4709        }
4710    }
4711
4712    {
4713        AutoMutex lock(mLock);
4714        if (mActiveTrack != 0) {
4715            if (recordTrack != mActiveTrack.get()) {
4716                status = -EBUSY;
4717            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4718                mActiveTrack->mState = TrackBase::ACTIVE;
4719            }
4720            return status;
4721        }
4722
4723        recordTrack->mState = TrackBase::IDLE;
4724        mActiveTrack = recordTrack;
4725        mLock.unlock();
4726        status_t status = AudioSystem::startInput(mId);
4727        mLock.lock();
4728        if (status != NO_ERROR) {
4729            mActiveTrack.clear();
4730            clearSyncStartEvent();
4731            return status;
4732        }
4733        mRsmpInIndex = mFrameCount;
4734        mBytesRead = 0;
4735        if (mResampler != NULL) {
4736            mResampler->reset();
4737        }
4738        mActiveTrack->mState = TrackBase::RESUMING;
4739        // signal thread to start
4740        ALOGV("Signal record thread");
4741        mWaitWorkCV.broadcast();
4742        // do not wait for mStartStopCond if exiting
4743        if (exitPending()) {
4744            mActiveTrack.clear();
4745            status = INVALID_OPERATION;
4746            goto startError;
4747        }
4748        mStartStopCond.wait(mLock);
4749        if (mActiveTrack == 0) {
4750            ALOGV("Record failed to start");
4751            status = BAD_VALUE;
4752            goto startError;
4753        }
4754        ALOGV("Record started OK");
4755        return status;
4756    }
4757
4758startError:
4759    AudioSystem::stopInput(mId);
4760    clearSyncStartEvent();
4761    return status;
4762}
4763
4764void AudioFlinger::RecordThread::clearSyncStartEvent()
4765{
4766    if (mSyncStartEvent != 0) {
4767        mSyncStartEvent->cancel();
4768    }
4769    mSyncStartEvent.clear();
4770    mFramestoDrop = 0;
4771}
4772
4773void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4774{
4775    sp<SyncEvent> strongEvent = event.promote();
4776
4777    if (strongEvent != 0) {
4778        RecordThread *me = (RecordThread *)strongEvent->cookie();
4779        me->handleSyncStartEvent(strongEvent);
4780    }
4781}
4782
4783void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4784{
4785    if (event == mSyncStartEvent) {
4786        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4787        // from audio HAL
4788        mFramestoDrop = mFrameCount * 2;
4789    }
4790}
4791
4792bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4793    ALOGV("RecordThread::stop");
4794    AutoMutex _l(mLock);
4795    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4796        return false;
4797    }
4798    recordTrack->mState = TrackBase::PAUSING;
4799    // do not wait for mStartStopCond if exiting
4800    if (exitPending()) {
4801        return true;
4802    }
4803    mStartStopCond.wait(mLock);
4804    // if we have been restarted, recordTrack == mActiveTrack.get() here
4805    if (exitPending() || recordTrack != mActiveTrack.get()) {
4806        ALOGV("Record stopped OK");
4807        return true;
4808    }
4809    return false;
4810}
4811
4812bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4813{
4814    return false;
4815}
4816
4817status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4818{
4819#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4820    if (!isValidSyncEvent(event)) {
4821        return BAD_VALUE;
4822    }
4823
4824    int eventSession = event->triggerSession();
4825    status_t ret = NAME_NOT_FOUND;
4826
4827    Mutex::Autolock _l(mLock);
4828
4829    for (size_t i = 0; i < mTracks.size(); i++) {
4830        sp<RecordTrack> track = mTracks[i];
4831        if (eventSession == track->sessionId()) {
4832            (void) track->setSyncEvent(event);
4833            ret = NO_ERROR;
4834        }
4835    }
4836    return ret;
4837#else
4838    return BAD_VALUE;
4839#endif
4840}
4841
4842// destroyTrack_l() must be called with ThreadBase::mLock held
4843void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4844{
4845    track->terminate();
4846    track->mState = TrackBase::STOPPED;
4847    // active tracks are removed by threadLoop()
4848    if (mActiveTrack != track) {
4849        removeTrack_l(track);
4850    }
4851}
4852
4853void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4854{
4855    mTracks.remove(track);
4856    // need anything related to effects here?
4857}
4858
4859void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4860{
4861    dumpInternals(fd, args);
4862    dumpTracks(fd, args);
4863    dumpEffectChains(fd, args);
4864}
4865
4866void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4867{
4868    const size_t SIZE = 256;
4869    char buffer[SIZE];
4870    String8 result;
4871
4872    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4873    result.append(buffer);
4874
4875    if (mActiveTrack != 0) {
4876        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4877        result.append(buffer);
4878        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4879        result.append(buffer);
4880        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4881        result.append(buffer);
4882        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4883        result.append(buffer);
4884        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4885        result.append(buffer);
4886    } else {
4887        result.append("No active record client\n");
4888    }
4889
4890    write(fd, result.string(), result.size());
4891
4892    dumpBase(fd, args);
4893}
4894
4895void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4896{
4897    const size_t SIZE = 256;
4898    char buffer[SIZE];
4899    String8 result;
4900
4901    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4902    result.append(buffer);
4903    RecordTrack::appendDumpHeader(result);
4904    for (size_t i = 0; i < mTracks.size(); ++i) {
4905        sp<RecordTrack> track = mTracks[i];
4906        if (track != 0) {
4907            track->dump(buffer, SIZE);
4908            result.append(buffer);
4909        }
4910    }
4911
4912    if (mActiveTrack != 0) {
4913        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4914        result.append(buffer);
4915        RecordTrack::appendDumpHeader(result);
4916        mActiveTrack->dump(buffer, SIZE);
4917        result.append(buffer);
4918
4919    }
4920    write(fd, result.string(), result.size());
4921}
4922
4923// AudioBufferProvider interface
4924status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4925{
4926    size_t framesReq = buffer->frameCount;
4927    size_t framesReady = mFrameCount - mRsmpInIndex;
4928    int channelCount;
4929
4930    if (framesReady == 0) {
4931        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4932        if (mBytesRead <= 0) {
4933            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4934                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4935                // Force input into standby so that it tries to
4936                // recover at next read attempt
4937                inputStandBy();
4938                usleep(kRecordThreadSleepUs);
4939            }
4940            buffer->raw = NULL;
4941            buffer->frameCount = 0;
4942            return NOT_ENOUGH_DATA;
4943        }
4944        mRsmpInIndex = 0;
4945        framesReady = mFrameCount;
4946    }
4947
4948    if (framesReq > framesReady) {
4949        framesReq = framesReady;
4950    }
4951
4952    if (mChannelCount == 1 && mReqChannelCount == 2) {
4953        channelCount = 1;
4954    } else {
4955        channelCount = 2;
4956    }
4957    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4958    buffer->frameCount = framesReq;
4959    return NO_ERROR;
4960}
4961
4962// AudioBufferProvider interface
4963void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4964{
4965    mRsmpInIndex += buffer->frameCount;
4966    buffer->frameCount = 0;
4967}
4968
4969bool AudioFlinger::RecordThread::checkForNewParameters_l()
4970{
4971    bool reconfig = false;
4972
4973    while (!mNewParameters.isEmpty()) {
4974        status_t status = NO_ERROR;
4975        String8 keyValuePair = mNewParameters[0];
4976        AudioParameter param = AudioParameter(keyValuePair);
4977        int value;
4978        audio_format_t reqFormat = mFormat;
4979        uint32_t reqSamplingRate = mReqSampleRate;
4980        uint32_t reqChannelCount = mReqChannelCount;
4981
4982        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4983            reqSamplingRate = value;
4984            reconfig = true;
4985        }
4986        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4987            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4988                status = BAD_VALUE;
4989            } else {
4990                reqFormat = (audio_format_t) value;
4991                reconfig = true;
4992            }
4993        }
4994        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4995            reqChannelCount = popcount(value);
4996            reconfig = true;
4997        }
4998        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4999            // do not accept frame count changes if tracks are open as the track buffer
5000            // size depends on frame count and correct behavior would not be guaranteed
5001            // if frame count is changed after track creation
5002            if (mActiveTrack != 0) {
5003                status = INVALID_OPERATION;
5004            } else {
5005                reconfig = true;
5006            }
5007        }
5008        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5009            // forward device change to effects that have requested to be
5010            // aware of attached audio device.
5011            for (size_t i = 0; i < mEffectChains.size(); i++) {
5012                mEffectChains[i]->setDevice_l(value);
5013            }
5014
5015            // store input device and output device but do not forward output device to audio HAL.
5016            // Note that status is ignored by the caller for output device
5017            // (see AudioFlinger::setParameters()
5018            if (audio_is_output_devices(value)) {
5019                mOutDevice = value;
5020                status = BAD_VALUE;
5021            } else {
5022                mInDevice = value;
5023                // disable AEC and NS if the device is a BT SCO headset supporting those
5024                // pre processings
5025                if (mTracks.size() > 0) {
5026                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5027                                        mAudioFlinger->btNrecIsOff();
5028                    for (size_t i = 0; i < mTracks.size(); i++) {
5029                        sp<RecordTrack> track = mTracks[i];
5030                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5031                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5032                    }
5033                }
5034            }
5035        }
5036        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5037                mAudioSource != (audio_source_t)value) {
5038            // forward device change to effects that have requested to be
5039            // aware of attached audio device.
5040            for (size_t i = 0; i < mEffectChains.size(); i++) {
5041                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5042            }
5043            mAudioSource = (audio_source_t)value;
5044        }
5045        if (status == NO_ERROR) {
5046            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5047                    keyValuePair.string());
5048            if (status == INVALID_OPERATION) {
5049                inputStandBy();
5050                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5051                        keyValuePair.string());
5052            }
5053            if (reconfig) {
5054                if (status == BAD_VALUE &&
5055                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5056                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5057                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5058                            <= (2 * reqSamplingRate)) &&
5059                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5060                            <= FCC_2 &&
5061                    (reqChannelCount <= FCC_2)) {
5062                    status = NO_ERROR;
5063                }
5064                if (status == NO_ERROR) {
5065                    readInputParameters();
5066                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5067                }
5068            }
5069        }
5070
5071        mNewParameters.removeAt(0);
5072
5073        mParamStatus = status;
5074        mParamCond.signal();
5075        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5076        // already timed out waiting for the status and will never signal the condition.
5077        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5078    }
5079    return reconfig;
5080}
5081
5082String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5083{
5084    Mutex::Autolock _l(mLock);
5085    if (initCheck() != NO_ERROR) {
5086        return String8();
5087    }
5088
5089    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5090    const String8 out_s8(s);
5091    free(s);
5092    return out_s8;
5093}
5094
5095void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5096    AudioSystem::OutputDescriptor desc;
5097    void *param2 = NULL;
5098
5099    switch (event) {
5100    case AudioSystem::INPUT_OPENED:
5101    case AudioSystem::INPUT_CONFIG_CHANGED:
5102        desc.channelMask = mChannelMask;
5103        desc.samplingRate = mSampleRate;
5104        desc.format = mFormat;
5105        desc.frameCount = mFrameCount;
5106        desc.latency = 0;
5107        param2 = &desc;
5108        break;
5109
5110    case AudioSystem::INPUT_CLOSED:
5111    default:
5112        break;
5113    }
5114    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5115}
5116
5117void AudioFlinger::RecordThread::readInputParameters()
5118{
5119    delete[] mRsmpInBuffer;
5120    // mRsmpInBuffer is always assigned a new[] below
5121    delete[] mRsmpOutBuffer;
5122    mRsmpOutBuffer = NULL;
5123    delete mResampler;
5124    mResampler = NULL;
5125
5126    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5127    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5128    mChannelCount = popcount(mChannelMask);
5129    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5130    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5131        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5132    }
5133    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5134    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5135    mFrameCount = mBufferSize / mFrameSize;
5136    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5137
5138    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
5139    {
5140        int channelCount;
5141        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5142        // stereo to mono post process as the resampler always outputs stereo.
5143        if (mChannelCount == 1 && mReqChannelCount == 2) {
5144            channelCount = 1;
5145        } else {
5146            channelCount = 2;
5147        }
5148        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5149        mResampler->setSampleRate(mSampleRate);
5150        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5151        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5152
5153        // optmization: if mono to mono, alter input frame count as if we were inputing
5154        // stereo samples
5155        if (mChannelCount == 1 && mReqChannelCount == 1) {
5156            mFrameCount >>= 1;
5157        }
5158
5159    }
5160    mRsmpInIndex = mFrameCount;
5161}
5162
5163unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5164{
5165    Mutex::Autolock _l(mLock);
5166    if (initCheck() != NO_ERROR) {
5167        return 0;
5168    }
5169
5170    return mInput->stream->get_input_frames_lost(mInput->stream);
5171}
5172
5173uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5174{
5175    Mutex::Autolock _l(mLock);
5176    uint32_t result = 0;
5177    if (getEffectChain_l(sessionId) != 0) {
5178        result = EFFECT_SESSION;
5179    }
5180
5181    for (size_t i = 0; i < mTracks.size(); ++i) {
5182        if (sessionId == mTracks[i]->sessionId()) {
5183            result |= TRACK_SESSION;
5184            break;
5185        }
5186    }
5187
5188    return result;
5189}
5190
5191KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5192{
5193    KeyedVector<int, bool> ids;
5194    Mutex::Autolock _l(mLock);
5195    for (size_t j = 0; j < mTracks.size(); ++j) {
5196        sp<RecordThread::RecordTrack> track = mTracks[j];
5197        int sessionId = track->sessionId();
5198        if (ids.indexOfKey(sessionId) < 0) {
5199            ids.add(sessionId, true);
5200        }
5201    }
5202    return ids;
5203}
5204
5205AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5206{
5207    Mutex::Autolock _l(mLock);
5208    AudioStreamIn *input = mInput;
5209    mInput = NULL;
5210    return input;
5211}
5212
5213// this method must always be called either with ThreadBase mLock held or inside the thread loop
5214audio_stream_t* AudioFlinger::RecordThread::stream() const
5215{
5216    if (mInput == NULL) {
5217        return NULL;
5218    }
5219    return &mInput->stream->common;
5220}
5221
5222status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5223{
5224    // only one chain per input thread
5225    if (mEffectChains.size() != 0) {
5226        return INVALID_OPERATION;
5227    }
5228    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5229
5230    chain->setInBuffer(NULL);
5231    chain->setOutBuffer(NULL);
5232
5233    checkSuspendOnAddEffectChain_l(chain);
5234
5235    mEffectChains.add(chain);
5236
5237    return NO_ERROR;
5238}
5239
5240size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5241{
5242    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5243    ALOGW_IF(mEffectChains.size() != 1,
5244            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5245            chain.get(), mEffectChains.size(), this);
5246    if (mEffectChains.size() == 1) {
5247        mEffectChains.removeAt(0);
5248    }
5249    return 0;
5250}
5251
5252}; // namespace android
5253