Threads.cpp revision 96f60d8f04432a1ed503b3e24d5736d28c63c9a2
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Whether to use fast mixer
113static const enum {
114    FastMixer_Never,    // never initialize or use: for debugging only
115    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
116                        // normal mixer multiplier is 1
117    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
118                        // multiplier is calculated based on min & max normal mixer buffer size
119    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    // FIXME for FastMixer_Dynamic:
122    //  Supporting this option will require fixing HALs that can't handle large writes.
123    //  For example, one HAL implementation returns an error from a large write,
124    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
125    //  We could either fix the HAL implementations, or provide a wrapper that breaks
126    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
127} kUseFastMixer = FastMixer_Static;
128
129// Priorities for requestPriority
130static const int kPriorityAudioApp = 2;
131static const int kPriorityFastMixer = 3;
132
133// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
134// for the track.  The client then sub-divides this into smaller buffers for its use.
135// Currently the client uses double-buffering by default, but doesn't tell us about that.
136// So for now we just assume that client is double-buffered.
137// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
138// N-buffering, so AudioFlinger could allocate the right amount of memory.
139// See the client's minBufCount and mNotificationFramesAct calculations for details.
140static const int kFastTrackMultiplier = 1;
141
142// ----------------------------------------------------------------------------
143
144#ifdef ADD_BATTERY_DATA
145// To collect the amplifier usage
146static void addBatteryData(uint32_t params) {
147    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
148    if (service == NULL) {
149        // it already logged
150        return;
151    }
152
153    service->addBatteryData(params);
154}
155#endif
156
157
158// ----------------------------------------------------------------------------
159//      CPU Stats
160// ----------------------------------------------------------------------------
161
162class CpuStats {
163public:
164    CpuStats();
165    void sample(const String8 &title);
166#ifdef DEBUG_CPU_USAGE
167private:
168    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
169    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
170
171    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
172
173    int mCpuNum;                        // thread's current CPU number
174    int mCpukHz;                        // frequency of thread's current CPU in kHz
175#endif
176};
177
178CpuStats::CpuStats()
179#ifdef DEBUG_CPU_USAGE
180    : mCpuNum(-1), mCpukHz(-1)
181#endif
182{
183}
184
185void CpuStats::sample(const String8 &title) {
186#ifdef DEBUG_CPU_USAGE
187    // get current thread's delta CPU time in wall clock ns
188    double wcNs;
189    bool valid = mCpuUsage.sampleAndEnable(wcNs);
190
191    // record sample for wall clock statistics
192    if (valid) {
193        mWcStats.sample(wcNs);
194    }
195
196    // get the current CPU number
197    int cpuNum = sched_getcpu();
198
199    // get the current CPU frequency in kHz
200    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
201
202    // check if either CPU number or frequency changed
203    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
204        mCpuNum = cpuNum;
205        mCpukHz = cpukHz;
206        // ignore sample for purposes of cycles
207        valid = false;
208    }
209
210    // if no change in CPU number or frequency, then record sample for cycle statistics
211    if (valid && mCpukHz > 0) {
212        double cycles = wcNs * cpukHz * 0.000001;
213        mHzStats.sample(cycles);
214    }
215
216    unsigned n = mWcStats.n();
217    // mCpuUsage.elapsed() is expensive, so don't call it every loop
218    if ((n & 127) == 1) {
219        long long elapsed = mCpuUsage.elapsed();
220        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
221            double perLoop = elapsed / (double) n;
222            double perLoop100 = perLoop * 0.01;
223            double perLoop1k = perLoop * 0.001;
224            double mean = mWcStats.mean();
225            double stddev = mWcStats.stddev();
226            double minimum = mWcStats.minimum();
227            double maximum = mWcStats.maximum();
228            double meanCycles = mHzStats.mean();
229            double stddevCycles = mHzStats.stddev();
230            double minCycles = mHzStats.minimum();
231            double maxCycles = mHzStats.maximum();
232            mCpuUsage.resetElapsed();
233            mWcStats.reset();
234            mHzStats.reset();
235            ALOGD("CPU usage for %s over past %.1f secs\n"
236                "  (%u mixer loops at %.1f mean ms per loop):\n"
237                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
238                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
239                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
240                    title.string(),
241                    elapsed * .000000001, n, perLoop * .000001,
242                    mean * .001,
243                    stddev * .001,
244                    minimum * .001,
245                    maximum * .001,
246                    mean / perLoop100,
247                    stddev / perLoop100,
248                    minimum / perLoop100,
249                    maximum / perLoop100,
250                    meanCycles / perLoop1k,
251                    stddevCycles / perLoop1k,
252                    minCycles / perLoop1k,
253                    maxCycles / perLoop1k);
254
255        }
256    }
257#endif
258};
259
260// ----------------------------------------------------------------------------
261//      ThreadBase
262// ----------------------------------------------------------------------------
263
264AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
265        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
266    :   Thread(false /*canCallJava*/),
267        mType(type),
268        mAudioFlinger(audioFlinger),
269        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
270        // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
271        mParamStatus(NO_ERROR),
272        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
273        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
274        // mName will be set by concrete (non-virtual) subclass
275        mDeathRecipient(new PMDeathRecipient(this))
276{
277}
278
279AudioFlinger::ThreadBase::~ThreadBase()
280{
281    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
282    for (size_t i = 0; i < mConfigEvents.size(); i++) {
283        delete mConfigEvents[i];
284    }
285    mConfigEvents.clear();
286
287    mParamCond.broadcast();
288    // do not lock the mutex in destructor
289    releaseWakeLock_l();
290    if (mPowerManager != 0) {
291        sp<IBinder> binder = mPowerManager->asBinder();
292        binder->unlinkToDeath(mDeathRecipient);
293    }
294}
295
296void AudioFlinger::ThreadBase::exit()
297{
298    ALOGV("ThreadBase::exit");
299    // do any cleanup required for exit to succeed
300    preExit();
301    {
302        // This lock prevents the following race in thread (uniprocessor for illustration):
303        //  if (!exitPending()) {
304        //      // context switch from here to exit()
305        //      // exit() calls requestExit(), what exitPending() observes
306        //      // exit() calls signal(), which is dropped since no waiters
307        //      // context switch back from exit() to here
308        //      mWaitWorkCV.wait(...);
309        //      // now thread is hung
310        //  }
311        AutoMutex lock(mLock);
312        requestExit();
313        mWaitWorkCV.broadcast();
314    }
315    // When Thread::requestExitAndWait is made virtual and this method is renamed to
316    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
317    requestExitAndWait();
318}
319
320status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
321{
322    status_t status;
323
324    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
325    Mutex::Autolock _l(mLock);
326
327    mNewParameters.add(keyValuePairs);
328    mWaitWorkCV.signal();
329    // wait condition with timeout in case the thread loop has exited
330    // before the request could be processed
331    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
332        status = mParamStatus;
333        mWaitWorkCV.signal();
334    } else {
335        status = TIMED_OUT;
336    }
337    return status;
338}
339
340void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
341{
342    Mutex::Autolock _l(mLock);
343    sendIoConfigEvent_l(event, param);
344}
345
346// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
347void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
348{
349    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
350    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
351    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
352            param);
353    mWaitWorkCV.signal();
354}
355
356// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
357void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
358{
359    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
360    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
361    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
362          mConfigEvents.size(), pid, tid, prio);
363    mWaitWorkCV.signal();
364}
365
366void AudioFlinger::ThreadBase::processConfigEvents()
367{
368    mLock.lock();
369    while (!mConfigEvents.isEmpty()) {
370        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
371        ConfigEvent *event = mConfigEvents[0];
372        mConfigEvents.removeAt(0);
373        // release mLock before locking AudioFlinger mLock: lock order is always
374        // AudioFlinger then ThreadBase to avoid cross deadlock
375        mLock.unlock();
376        switch(event->type()) {
377            case CFG_EVENT_PRIO: {
378                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
379                // FIXME Need to understand why this has be done asynchronously
380                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
381                        true /*asynchronous*/);
382                if (err != 0) {
383                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
384                          "error %d",
385                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
386                }
387            } break;
388            case CFG_EVENT_IO: {
389                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
390                mAudioFlinger->mLock.lock();
391                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
392                mAudioFlinger->mLock.unlock();
393            } break;
394            default:
395                ALOGE("processConfigEvents() unknown event type %d", event->type());
396                break;
397        }
398        delete event;
399        mLock.lock();
400    }
401    mLock.unlock();
402}
403
404void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
405{
406    const size_t SIZE = 256;
407    char buffer[SIZE];
408    String8 result;
409
410    bool locked = AudioFlinger::dumpTryLock(mLock);
411    if (!locked) {
412        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
413        write(fd, buffer, strlen(buffer));
414    }
415
416    snprintf(buffer, SIZE, "io handle: %d\n", mId);
417    result.append(buffer);
418    snprintf(buffer, SIZE, "TID: %d\n", getTid());
419    result.append(buffer);
420    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
421    result.append(buffer);
422    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
423    result.append(buffer);
424    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
425    result.append(buffer);
426    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
427    result.append(buffer);
428    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
429    result.append(buffer);
430    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
433    result.append(buffer);
434
435    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
436    result.append(buffer);
437    result.append(" Index Command");
438    for (size_t i = 0; i < mNewParameters.size(); ++i) {
439        snprintf(buffer, SIZE, "\n %02d    ", i);
440        result.append(buffer);
441        result.append(mNewParameters[i]);
442    }
443
444    snprintf(buffer, SIZE, "\n\nPending config events: \n");
445    result.append(buffer);
446    for (size_t i = 0; i < mConfigEvents.size(); i++) {
447        mConfigEvents[i]->dump(buffer, SIZE);
448        result.append(buffer);
449    }
450    result.append("\n");
451
452    write(fd, result.string(), result.size());
453
454    if (locked) {
455        mLock.unlock();
456    }
457}
458
459void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
460{
461    const size_t SIZE = 256;
462    char buffer[SIZE];
463    String8 result;
464
465    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
466    write(fd, buffer, strlen(buffer));
467
468    for (size_t i = 0; i < mEffectChains.size(); ++i) {
469        sp<EffectChain> chain = mEffectChains[i];
470        if (chain != 0) {
471            chain->dump(fd, args);
472        }
473    }
474}
475
476void AudioFlinger::ThreadBase::acquireWakeLock()
477{
478    Mutex::Autolock _l(mLock);
479    acquireWakeLock_l();
480}
481
482void AudioFlinger::ThreadBase::acquireWakeLock_l()
483{
484    if (mPowerManager == 0) {
485        // use checkService() to avoid blocking if power service is not up yet
486        sp<IBinder> binder =
487            defaultServiceManager()->checkService(String16("power"));
488        if (binder == 0) {
489            ALOGW("Thread %s cannot connect to the power manager service", mName);
490        } else {
491            mPowerManager = interface_cast<IPowerManager>(binder);
492            binder->linkToDeath(mDeathRecipient);
493        }
494    }
495    if (mPowerManager != 0) {
496        sp<IBinder> binder = new BBinder();
497        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
498                                                         binder,
499                                                         String16(mName),
500                                                         String16("media"));
501        if (status == NO_ERROR) {
502            mWakeLockToken = binder;
503        }
504        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
505    }
506}
507
508void AudioFlinger::ThreadBase::releaseWakeLock()
509{
510    Mutex::Autolock _l(mLock);
511    releaseWakeLock_l();
512}
513
514void AudioFlinger::ThreadBase::releaseWakeLock_l()
515{
516    if (mWakeLockToken != 0) {
517        ALOGV("releaseWakeLock_l() %s", mName);
518        if (mPowerManager != 0) {
519            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
520        }
521        mWakeLockToken.clear();
522    }
523}
524
525void AudioFlinger::ThreadBase::clearPowerManager()
526{
527    Mutex::Autolock _l(mLock);
528    releaseWakeLock_l();
529    mPowerManager.clear();
530}
531
532void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
533{
534    sp<ThreadBase> thread = mThread.promote();
535    if (thread != 0) {
536        thread->clearPowerManager();
537    }
538    ALOGW("power manager service died !!!");
539}
540
541void AudioFlinger::ThreadBase::setEffectSuspended(
542        const effect_uuid_t *type, bool suspend, int sessionId)
543{
544    Mutex::Autolock _l(mLock);
545    setEffectSuspended_l(type, suspend, sessionId);
546}
547
548void AudioFlinger::ThreadBase::setEffectSuspended_l(
549        const effect_uuid_t *type, bool suspend, int sessionId)
550{
551    sp<EffectChain> chain = getEffectChain_l(sessionId);
552    if (chain != 0) {
553        if (type != NULL) {
554            chain->setEffectSuspended_l(type, suspend);
555        } else {
556            chain->setEffectSuspendedAll_l(suspend);
557        }
558    }
559
560    updateSuspendedSessions_l(type, suspend, sessionId);
561}
562
563void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
564{
565    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
566    if (index < 0) {
567        return;
568    }
569
570    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
571            mSuspendedSessions.valueAt(index);
572
573    for (size_t i = 0; i < sessionEffects.size(); i++) {
574        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
575        for (int j = 0; j < desc->mRefCount; j++) {
576            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
577                chain->setEffectSuspendedAll_l(true);
578            } else {
579                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
580                    desc->mType.timeLow);
581                chain->setEffectSuspended_l(&desc->mType, true);
582            }
583        }
584    }
585}
586
587void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
588                                                         bool suspend,
589                                                         int sessionId)
590{
591    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
592
593    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
594
595    if (suspend) {
596        if (index >= 0) {
597            sessionEffects = mSuspendedSessions.valueAt(index);
598        } else {
599            mSuspendedSessions.add(sessionId, sessionEffects);
600        }
601    } else {
602        if (index < 0) {
603            return;
604        }
605        sessionEffects = mSuspendedSessions.valueAt(index);
606    }
607
608
609    int key = EffectChain::kKeyForSuspendAll;
610    if (type != NULL) {
611        key = type->timeLow;
612    }
613    index = sessionEffects.indexOfKey(key);
614
615    sp<SuspendedSessionDesc> desc;
616    if (suspend) {
617        if (index >= 0) {
618            desc = sessionEffects.valueAt(index);
619        } else {
620            desc = new SuspendedSessionDesc();
621            if (type != NULL) {
622                desc->mType = *type;
623            }
624            sessionEffects.add(key, desc);
625            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
626        }
627        desc->mRefCount++;
628    } else {
629        if (index < 0) {
630            return;
631        }
632        desc = sessionEffects.valueAt(index);
633        if (--desc->mRefCount == 0) {
634            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
635            sessionEffects.removeItemsAt(index);
636            if (sessionEffects.isEmpty()) {
637                ALOGV("updateSuspendedSessions_l() restore removing session %d",
638                                 sessionId);
639                mSuspendedSessions.removeItem(sessionId);
640            }
641        }
642    }
643    if (!sessionEffects.isEmpty()) {
644        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
645    }
646}
647
648void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
649                                                            bool enabled,
650                                                            int sessionId)
651{
652    Mutex::Autolock _l(mLock);
653    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
654}
655
656void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
657                                                            bool enabled,
658                                                            int sessionId)
659{
660    if (mType != RECORD) {
661        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
662        // another session. This gives the priority to well behaved effect control panels
663        // and applications not using global effects.
664        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
665        // global effects
666        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
667            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
668        }
669    }
670
671    sp<EffectChain> chain = getEffectChain_l(sessionId);
672    if (chain != 0) {
673        chain->checkSuspendOnEffectEnabled(effect, enabled);
674    }
675}
676
677// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
678sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
679        const sp<AudioFlinger::Client>& client,
680        const sp<IEffectClient>& effectClient,
681        int32_t priority,
682        int sessionId,
683        effect_descriptor_t *desc,
684        int *enabled,
685        status_t *status
686        )
687{
688    sp<EffectModule> effect;
689    sp<EffectHandle> handle;
690    status_t lStatus;
691    sp<EffectChain> chain;
692    bool chainCreated = false;
693    bool effectCreated = false;
694    bool effectRegistered = false;
695
696    lStatus = initCheck();
697    if (lStatus != NO_ERROR) {
698        ALOGW("createEffect_l() Audio driver not initialized.");
699        goto Exit;
700    }
701
702    // Do not allow effects with session ID 0 on direct output or duplicating threads
703    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
704    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
705        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
706                desc->name, sessionId);
707        lStatus = BAD_VALUE;
708        goto Exit;
709    }
710    // Only Pre processor effects are allowed on input threads and only on input threads
711    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
712        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
713                desc->name, desc->flags, mType);
714        lStatus = BAD_VALUE;
715        goto Exit;
716    }
717
718    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
719
720    { // scope for mLock
721        Mutex::Autolock _l(mLock);
722
723        // check for existing effect chain with the requested audio session
724        chain = getEffectChain_l(sessionId);
725        if (chain == 0) {
726            // create a new chain for this session
727            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
728            chain = new EffectChain(this, sessionId);
729            addEffectChain_l(chain);
730            chain->setStrategy(getStrategyForSession_l(sessionId));
731            chainCreated = true;
732        } else {
733            effect = chain->getEffectFromDesc_l(desc);
734        }
735
736        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
737
738        if (effect == 0) {
739            int id = mAudioFlinger->nextUniqueId();
740            // Check CPU and memory usage
741            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
742            if (lStatus != NO_ERROR) {
743                goto Exit;
744            }
745            effectRegistered = true;
746            // create a new effect module if none present in the chain
747            effect = new EffectModule(this, chain, desc, id, sessionId);
748            lStatus = effect->status();
749            if (lStatus != NO_ERROR) {
750                goto Exit;
751            }
752            lStatus = chain->addEffect_l(effect);
753            if (lStatus != NO_ERROR) {
754                goto Exit;
755            }
756            effectCreated = true;
757
758            effect->setDevice(mOutDevice);
759            effect->setDevice(mInDevice);
760            effect->setMode(mAudioFlinger->getMode());
761            effect->setAudioSource(mAudioSource);
762        }
763        // create effect handle and connect it to effect module
764        handle = new EffectHandle(effect, client, effectClient, priority);
765        lStatus = effect->addHandle(handle.get());
766        if (enabled != NULL) {
767            *enabled = (int)effect->isEnabled();
768        }
769    }
770
771Exit:
772    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
773        Mutex::Autolock _l(mLock);
774        if (effectCreated) {
775            chain->removeEffect_l(effect);
776        }
777        if (effectRegistered) {
778            AudioSystem::unregisterEffect(effect->id());
779        }
780        if (chainCreated) {
781            removeEffectChain_l(chain);
782        }
783        handle.clear();
784    }
785
786    if (status != NULL) {
787        *status = lStatus;
788    }
789    return handle;
790}
791
792sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
793{
794    Mutex::Autolock _l(mLock);
795    return getEffect_l(sessionId, effectId);
796}
797
798sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
799{
800    sp<EffectChain> chain = getEffectChain_l(sessionId);
801    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
802}
803
804// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
805// PlaybackThread::mLock held
806status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
807{
808    // check for existing effect chain with the requested audio session
809    int sessionId = effect->sessionId();
810    sp<EffectChain> chain = getEffectChain_l(sessionId);
811    bool chainCreated = false;
812
813    if (chain == 0) {
814        // create a new chain for this session
815        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
816        chain = new EffectChain(this, sessionId);
817        addEffectChain_l(chain);
818        chain->setStrategy(getStrategyForSession_l(sessionId));
819        chainCreated = true;
820    }
821    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
822
823    if (chain->getEffectFromId_l(effect->id()) != 0) {
824        ALOGW("addEffect_l() %p effect %s already present in chain %p",
825                this, effect->desc().name, chain.get());
826        return BAD_VALUE;
827    }
828
829    status_t status = chain->addEffect_l(effect);
830    if (status != NO_ERROR) {
831        if (chainCreated) {
832            removeEffectChain_l(chain);
833        }
834        return status;
835    }
836
837    effect->setDevice(mOutDevice);
838    effect->setDevice(mInDevice);
839    effect->setMode(mAudioFlinger->getMode());
840    effect->setAudioSource(mAudioSource);
841    return NO_ERROR;
842}
843
844void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
845
846    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
847    effect_descriptor_t desc = effect->desc();
848    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
849        detachAuxEffect_l(effect->id());
850    }
851
852    sp<EffectChain> chain = effect->chain().promote();
853    if (chain != 0) {
854        // remove effect chain if removing last effect
855        if (chain->removeEffect_l(effect) == 0) {
856            removeEffectChain_l(chain);
857        }
858    } else {
859        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
860    }
861}
862
863void AudioFlinger::ThreadBase::lockEffectChains_l(
864        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
865{
866    effectChains = mEffectChains;
867    for (size_t i = 0; i < mEffectChains.size(); i++) {
868        mEffectChains[i]->lock();
869    }
870}
871
872void AudioFlinger::ThreadBase::unlockEffectChains(
873        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
874{
875    for (size_t i = 0; i < effectChains.size(); i++) {
876        effectChains[i]->unlock();
877    }
878}
879
880sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
881{
882    Mutex::Autolock _l(mLock);
883    return getEffectChain_l(sessionId);
884}
885
886sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
887{
888    size_t size = mEffectChains.size();
889    for (size_t i = 0; i < size; i++) {
890        if (mEffectChains[i]->sessionId() == sessionId) {
891            return mEffectChains[i];
892        }
893    }
894    return 0;
895}
896
897void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
898{
899    Mutex::Autolock _l(mLock);
900    size_t size = mEffectChains.size();
901    for (size_t i = 0; i < size; i++) {
902        mEffectChains[i]->setMode_l(mode);
903    }
904}
905
906void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
907                                                    EffectHandle *handle,
908                                                    bool unpinIfLast) {
909
910    Mutex::Autolock _l(mLock);
911    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
912    // delete the effect module if removing last handle on it
913    if (effect->removeHandle(handle) == 0) {
914        if (!effect->isPinned() || unpinIfLast) {
915            removeEffect_l(effect);
916            AudioSystem::unregisterEffect(effect->id());
917        }
918    }
919}
920
921// ----------------------------------------------------------------------------
922//      Playback
923// ----------------------------------------------------------------------------
924
925AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
926                                             AudioStreamOut* output,
927                                             audio_io_handle_t id,
928                                             audio_devices_t device,
929                                             type_t type)
930    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
931        mNormalFrameCount(0), mMixBuffer(NULL),
932        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
933        // mStreamTypes[] initialized in constructor body
934        mOutput(output),
935        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
936        mMixerStatus(MIXER_IDLE),
937        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
938        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
939        mBytesRemaining(0),
940        mCurrentWriteLength(0),
941        mUseAsyncWrite(false),
942        mWriteBlocked(false),
943        mDraining(false),
944        mScreenState(AudioFlinger::mScreenState),
945        // index 0 is reserved for normal mixer's submix
946        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
947{
948    snprintf(mName, kNameLength, "AudioOut_%X", id);
949    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
950
951    // Assumes constructor is called by AudioFlinger with it's mLock held, but
952    // it would be safer to explicitly pass initial masterVolume/masterMute as
953    // parameter.
954    //
955    // If the HAL we are using has support for master volume or master mute,
956    // then do not attenuate or mute during mixing (just leave the volume at 1.0
957    // and the mute set to false).
958    mMasterVolume = audioFlinger->masterVolume_l();
959    mMasterMute = audioFlinger->masterMute_l();
960    if (mOutput && mOutput->audioHwDev) {
961        if (mOutput->audioHwDev->canSetMasterVolume()) {
962            mMasterVolume = 1.0;
963        }
964
965        if (mOutput->audioHwDev->canSetMasterMute()) {
966            mMasterMute = false;
967        }
968    }
969
970    readOutputParameters();
971
972    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
973    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
974    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
975            stream = (audio_stream_type_t) (stream + 1)) {
976        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
977        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
978    }
979    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
980    // because mAudioFlinger doesn't have one to copy from
981}
982
983AudioFlinger::PlaybackThread::~PlaybackThread()
984{
985    mAudioFlinger->unregisterWriter(mNBLogWriter);
986    delete [] mAllocMixBuffer;
987}
988
989void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
990{
991    dumpInternals(fd, args);
992    dumpTracks(fd, args);
993    dumpEffectChains(fd, args);
994}
995
996void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
997{
998    const size_t SIZE = 256;
999    char buffer[SIZE];
1000    String8 result;
1001
1002    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1003    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1004        const stream_type_t *st = &mStreamTypes[i];
1005        if (i > 0) {
1006            result.appendFormat(", ");
1007        }
1008        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1009        if (st->mute) {
1010            result.append("M");
1011        }
1012    }
1013    result.append("\n");
1014    write(fd, result.string(), result.length());
1015    result.clear();
1016
1017    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1018    result.append(buffer);
1019    Track::appendDumpHeader(result);
1020    for (size_t i = 0; i < mTracks.size(); ++i) {
1021        sp<Track> track = mTracks[i];
1022        if (track != 0) {
1023            track->dump(buffer, SIZE);
1024            result.append(buffer);
1025        }
1026    }
1027
1028    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1029    result.append(buffer);
1030    Track::appendDumpHeader(result);
1031    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1032        sp<Track> track = mActiveTracks[i].promote();
1033        if (track != 0) {
1034            track->dump(buffer, SIZE);
1035            result.append(buffer);
1036        }
1037    }
1038    write(fd, result.string(), result.size());
1039
1040    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1041    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1042    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1043            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1044}
1045
1046void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1047{
1048    const size_t SIZE = 256;
1049    char buffer[SIZE];
1050    String8 result;
1051
1052    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1053    result.append(buffer);
1054    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1055    result.append(buffer);
1056    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1057            ns2ms(systemTime() - mLastWriteTime));
1058    result.append(buffer);
1059    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1060    result.append(buffer);
1061    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1062    result.append(buffer);
1063    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1064    result.append(buffer);
1065    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1066    result.append(buffer);
1067    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1068    result.append(buffer);
1069    write(fd, result.string(), result.size());
1070    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1071
1072    dumpBase(fd, args);
1073}
1074
1075// Thread virtuals
1076status_t AudioFlinger::PlaybackThread::readyToRun()
1077{
1078    status_t status = initCheck();
1079    if (status == NO_ERROR) {
1080        ALOGI("AudioFlinger's thread %p ready to run", this);
1081    } else {
1082        ALOGE("No working audio driver found.");
1083    }
1084    return status;
1085}
1086
1087void AudioFlinger::PlaybackThread::onFirstRef()
1088{
1089    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1090}
1091
1092// ThreadBase virtuals
1093void AudioFlinger::PlaybackThread::preExit()
1094{
1095    ALOGV("  preExit()");
1096    // FIXME this is using hard-coded strings but in the future, this functionality will be
1097    //       converted to use audio HAL extensions required to support tunneling
1098    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1099}
1100
1101// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1102sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1103        const sp<AudioFlinger::Client>& client,
1104        audio_stream_type_t streamType,
1105        uint32_t sampleRate,
1106        audio_format_t format,
1107        audio_channel_mask_t channelMask,
1108        size_t frameCount,
1109        const sp<IMemory>& sharedBuffer,
1110        int sessionId,
1111        IAudioFlinger::track_flags_t *flags,
1112        pid_t tid,
1113        status_t *status)
1114{
1115    sp<Track> track;
1116    status_t lStatus;
1117
1118    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1119
1120    // client expresses a preference for FAST, but we get the final say
1121    if (*flags & IAudioFlinger::TRACK_FAST) {
1122      if (
1123            // not timed
1124            (!isTimed) &&
1125            // either of these use cases:
1126            (
1127              // use case 1: shared buffer with any frame count
1128              (
1129                (sharedBuffer != 0)
1130              ) ||
1131              // use case 2: callback handler and frame count is default or at least as large as HAL
1132              (
1133                (tid != -1) &&
1134                ((frameCount == 0) ||
1135                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1136              )
1137            ) &&
1138            // PCM data
1139            audio_is_linear_pcm(format) &&
1140            // mono or stereo
1141            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1142              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1143#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1144            // hardware sample rate
1145            (sampleRate == mSampleRate) &&
1146#endif
1147            // normal mixer has an associated fast mixer
1148            hasFastMixer() &&
1149            // there are sufficient fast track slots available
1150            (mFastTrackAvailMask != 0)
1151            // FIXME test that MixerThread for this fast track has a capable output HAL
1152            // FIXME add a permission test also?
1153        ) {
1154        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1155        if (frameCount == 0) {
1156            frameCount = mFrameCount * kFastTrackMultiplier;
1157        }
1158        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1159                frameCount, mFrameCount);
1160      } else {
1161        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1162                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1163                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1164                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1165                audio_is_linear_pcm(format),
1166                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1167        *flags &= ~IAudioFlinger::TRACK_FAST;
1168        // For compatibility with AudioTrack calculation, buffer depth is forced
1169        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1170        // This is probably too conservative, but legacy application code may depend on it.
1171        // If you change this calculation, also review the start threshold which is related.
1172        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1173        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1174        if (minBufCount < 2) {
1175            minBufCount = 2;
1176        }
1177        size_t minFrameCount = mNormalFrameCount * minBufCount;
1178        if (frameCount < minFrameCount) {
1179            frameCount = minFrameCount;
1180        }
1181      }
1182    }
1183
1184    if (mType == DIRECT) {
1185        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1186            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1187                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1188                        "for output %p with format %d",
1189                        sampleRate, format, channelMask, mOutput, mFormat);
1190                lStatus = BAD_VALUE;
1191                goto Exit;
1192            }
1193        }
1194    } else if (mType == OFFLOAD) {
1195        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1196            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1197                    "for output %p with format %d",
1198                    sampleRate, format, channelMask, mOutput, mFormat);
1199            lStatus = BAD_VALUE;
1200            goto Exit;
1201        }
1202    } else {
1203        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1204                ALOGE("createTrack_l() Bad parameter: format %d \""
1205                        "for output %p with format %d",
1206                        format, mOutput, mFormat);
1207                lStatus = BAD_VALUE;
1208                goto Exit;
1209        }
1210        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1211        if (sampleRate > mSampleRate*2) {
1212            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1213            lStatus = BAD_VALUE;
1214            goto Exit;
1215        }
1216    }
1217
1218    lStatus = initCheck();
1219    if (lStatus != NO_ERROR) {
1220        ALOGE("Audio driver not initialized.");
1221        goto Exit;
1222    }
1223
1224    { // scope for mLock
1225        Mutex::Autolock _l(mLock);
1226
1227        // all tracks in same audio session must share the same routing strategy otherwise
1228        // conflicts will happen when tracks are moved from one output to another by audio policy
1229        // manager
1230        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1231        for (size_t i = 0; i < mTracks.size(); ++i) {
1232            sp<Track> t = mTracks[i];
1233            if (t != 0 && !t->isOutputTrack()) {
1234                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1235                if (sessionId == t->sessionId() && strategy != actual) {
1236                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1237                            strategy, actual);
1238                    lStatus = BAD_VALUE;
1239                    goto Exit;
1240                }
1241            }
1242        }
1243
1244        if (!isTimed) {
1245            track = new Track(this, client, streamType, sampleRate, format,
1246                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1247        } else {
1248            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1249                    channelMask, frameCount, sharedBuffer, sessionId);
1250        }
1251        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1252            lStatus = NO_MEMORY;
1253            goto Exit;
1254        }
1255
1256        mTracks.add(track);
1257
1258        sp<EffectChain> chain = getEffectChain_l(sessionId);
1259        if (chain != 0) {
1260            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1261            track->setMainBuffer(chain->inBuffer());
1262            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1263            chain->incTrackCnt();
1264        }
1265
1266        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1267            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1268            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1269            // so ask activity manager to do this on our behalf
1270            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1271        }
1272    }
1273
1274    lStatus = NO_ERROR;
1275
1276Exit:
1277    if (status) {
1278        *status = lStatus;
1279    }
1280    return track;
1281}
1282
1283uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1284{
1285    return latency;
1286}
1287
1288uint32_t AudioFlinger::PlaybackThread::latency() const
1289{
1290    Mutex::Autolock _l(mLock);
1291    return latency_l();
1292}
1293uint32_t AudioFlinger::PlaybackThread::latency_l() const
1294{
1295    if (initCheck() == NO_ERROR) {
1296        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1297    } else {
1298        return 0;
1299    }
1300}
1301
1302void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1303{
1304    Mutex::Autolock _l(mLock);
1305    // Don't apply master volume in SW if our HAL can do it for us.
1306    if (mOutput && mOutput->audioHwDev &&
1307        mOutput->audioHwDev->canSetMasterVolume()) {
1308        mMasterVolume = 1.0;
1309    } else {
1310        mMasterVolume = value;
1311    }
1312}
1313
1314void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1315{
1316    Mutex::Autolock _l(mLock);
1317    // Don't apply master mute in SW if our HAL can do it for us.
1318    if (mOutput && mOutput->audioHwDev &&
1319        mOutput->audioHwDev->canSetMasterMute()) {
1320        mMasterMute = false;
1321    } else {
1322        mMasterMute = muted;
1323    }
1324}
1325
1326void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1327{
1328    Mutex::Autolock _l(mLock);
1329    mStreamTypes[stream].volume = value;
1330    signal_l();
1331}
1332
1333void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1334{
1335    Mutex::Autolock _l(mLock);
1336    mStreamTypes[stream].mute = muted;
1337    signal_l();
1338}
1339
1340float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1341{
1342    Mutex::Autolock _l(mLock);
1343    return mStreamTypes[stream].volume;
1344}
1345
1346// addTrack_l() must be called with ThreadBase::mLock held
1347status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1348{
1349    status_t status = ALREADY_EXISTS;
1350
1351    // set retry count for buffer fill
1352    track->mRetryCount = kMaxTrackStartupRetries;
1353    if (mActiveTracks.indexOf(track) < 0) {
1354        // the track is newly added, make sure it fills up all its
1355        // buffers before playing. This is to ensure the client will
1356        // effectively get the latency it requested.
1357        if (!track->isOutputTrack()) {
1358            TrackBase::track_state state = track->mState;
1359            mLock.unlock();
1360            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1361            mLock.lock();
1362            // abort track was stopped/paused while we released the lock
1363            if (state != track->mState) {
1364                if (status == NO_ERROR) {
1365                    mLock.unlock();
1366                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1367                    mLock.lock();
1368                }
1369                return INVALID_OPERATION;
1370            }
1371            // abort if start is rejected by audio policy manager
1372            if (status != NO_ERROR) {
1373                return PERMISSION_DENIED;
1374            }
1375#ifdef ADD_BATTERY_DATA
1376            // to track the speaker usage
1377            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1378#endif
1379        }
1380
1381        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1382        track->mResetDone = false;
1383        track->mPresentationCompleteFrames = 0;
1384        mActiveTracks.add(track);
1385        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1386        if (chain != 0) {
1387            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1388                    track->sessionId());
1389            chain->incActiveTrackCnt();
1390        }
1391
1392        status = NO_ERROR;
1393    }
1394
1395    ALOGV("mWaitWorkCV.broadcast");
1396    mWaitWorkCV.broadcast();
1397
1398    return status;
1399}
1400
1401bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1402{
1403    track->terminate();
1404    // active tracks are removed by threadLoop()
1405    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1406    track->mState = TrackBase::STOPPED;
1407    if (!trackActive) {
1408        removeTrack_l(track);
1409    } else if (track->isFastTrack() || track->isOffloaded()) {
1410        track->mState = TrackBase::STOPPING_1;
1411    }
1412
1413    return trackActive;
1414}
1415
1416void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1417{
1418    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1419    mTracks.remove(track);
1420    deleteTrackName_l(track->name());
1421    // redundant as track is about to be destroyed, for dumpsys only
1422    track->mName = -1;
1423    if (track->isFastTrack()) {
1424        int index = track->mFastIndex;
1425        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1426        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1427        mFastTrackAvailMask |= 1 << index;
1428        // redundant as track is about to be destroyed, for dumpsys only
1429        track->mFastIndex = -1;
1430    }
1431    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1432    if (chain != 0) {
1433        chain->decTrackCnt();
1434    }
1435}
1436
1437void AudioFlinger::PlaybackThread::signal_l()
1438{
1439    // Thread could be blocked waiting for async
1440    // so signal it to handle state changes immediately
1441    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1442    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1443    mSignalPending = true;
1444    mWaitWorkCV.signal();
1445}
1446
1447String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1448{
1449    Mutex::Autolock _l(mLock);
1450    if (initCheck() != NO_ERROR) {
1451        return String8();
1452    }
1453
1454    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1455    const String8 out_s8(s);
1456    free(s);
1457    return out_s8;
1458}
1459
1460// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1461void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1462    AudioSystem::OutputDescriptor desc;
1463    void *param2 = NULL;
1464
1465    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1466            param);
1467
1468    switch (event) {
1469    case AudioSystem::OUTPUT_OPENED:
1470    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1471        desc.channelMask = mChannelMask;
1472        desc.samplingRate = mSampleRate;
1473        desc.format = mFormat;
1474        desc.frameCount = mNormalFrameCount; // FIXME see
1475                                             // AudioFlinger::frameCount(audio_io_handle_t)
1476        desc.latency = latency();
1477        param2 = &desc;
1478        break;
1479
1480    case AudioSystem::STREAM_CONFIG_CHANGED:
1481        param2 = &param;
1482    case AudioSystem::OUTPUT_CLOSED:
1483    default:
1484        break;
1485    }
1486    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1487}
1488
1489void AudioFlinger::PlaybackThread::writeCallback()
1490{
1491    ALOG_ASSERT(mCallbackThread != 0);
1492    mCallbackThread->setWriteBlocked(false);
1493}
1494
1495void AudioFlinger::PlaybackThread::drainCallback()
1496{
1497    ALOG_ASSERT(mCallbackThread != 0);
1498    mCallbackThread->setDraining(false);
1499}
1500
1501void AudioFlinger::PlaybackThread::setWriteBlocked(bool value)
1502{
1503    Mutex::Autolock _l(mLock);
1504    mWriteBlocked = value;
1505    if (!value) {
1506        mWaitWorkCV.signal();
1507    }
1508}
1509
1510void AudioFlinger::PlaybackThread::setDraining(bool value)
1511{
1512    Mutex::Autolock _l(mLock);
1513    mDraining = value;
1514    if (!value) {
1515        mWaitWorkCV.signal();
1516    }
1517}
1518
1519// static
1520int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1521                                                void *param,
1522                                                void *cookie)
1523{
1524    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1525    ALOGV("asyncCallback() event %d", event);
1526    switch (event) {
1527    case STREAM_CBK_EVENT_WRITE_READY:
1528        me->writeCallback();
1529        break;
1530    case STREAM_CBK_EVENT_DRAIN_READY:
1531        me->drainCallback();
1532        break;
1533    default:
1534        ALOGW("asyncCallback() unknown event %d", event);
1535        break;
1536    }
1537    return 0;
1538}
1539
1540void AudioFlinger::PlaybackThread::readOutputParameters()
1541{
1542    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1543    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1544    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1545    if (!audio_is_output_channel(mChannelMask)) {
1546        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1547    }
1548    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1549        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1550                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1551    }
1552    mChannelCount = popcount(mChannelMask);
1553    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1554    if (!audio_is_valid_format(mFormat)) {
1555        LOG_FATAL("HAL format %d not valid for output", mFormat);
1556    }
1557    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1558        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1559                mFormat);
1560    }
1561    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1562    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1563    if (mFrameCount & 15) {
1564        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1565                mFrameCount);
1566    }
1567
1568    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1569            (mOutput->stream->set_callback != NULL)) {
1570        if (mOutput->stream->set_callback(mOutput->stream,
1571                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1572            mUseAsyncWrite = true;
1573        }
1574    }
1575
1576    // Calculate size of normal mix buffer relative to the HAL output buffer size
1577    double multiplier = 1.0;
1578    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1579            kUseFastMixer == FastMixer_Dynamic)) {
1580        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1581        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1582        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1583        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1584        maxNormalFrameCount = maxNormalFrameCount & ~15;
1585        if (maxNormalFrameCount < minNormalFrameCount) {
1586            maxNormalFrameCount = minNormalFrameCount;
1587        }
1588        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1589        if (multiplier <= 1.0) {
1590            multiplier = 1.0;
1591        } else if (multiplier <= 2.0) {
1592            if (2 * mFrameCount <= maxNormalFrameCount) {
1593                multiplier = 2.0;
1594            } else {
1595                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1596            }
1597        } else {
1598            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1599            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1600            // track, but we sometimes have to do this to satisfy the maximum frame count
1601            // constraint)
1602            // FIXME this rounding up should not be done if no HAL SRC
1603            uint32_t truncMult = (uint32_t) multiplier;
1604            if ((truncMult & 1)) {
1605                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1606                    ++truncMult;
1607                }
1608            }
1609            multiplier = (double) truncMult;
1610        }
1611    }
1612    mNormalFrameCount = multiplier * mFrameCount;
1613    // round up to nearest 16 frames to satisfy AudioMixer
1614    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1615    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1616            mNormalFrameCount);
1617
1618    delete[] mAllocMixBuffer;
1619    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1620    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1621    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1622    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1623
1624    // force reconfiguration of effect chains and engines to take new buffer size and audio
1625    // parameters into account
1626    // Note that mLock is not held when readOutputParameters() is called from the constructor
1627    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1628    // matter.
1629    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1630    Vector< sp<EffectChain> > effectChains = mEffectChains;
1631    for (size_t i = 0; i < effectChains.size(); i ++) {
1632        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1633    }
1634}
1635
1636
1637status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1638{
1639    if (halFrames == NULL || dspFrames == NULL) {
1640        return BAD_VALUE;
1641    }
1642    Mutex::Autolock _l(mLock);
1643    if (initCheck() != NO_ERROR) {
1644        return INVALID_OPERATION;
1645    }
1646    size_t framesWritten = mBytesWritten / mFrameSize;
1647    *halFrames = framesWritten;
1648
1649    if (isSuspended()) {
1650        // return an estimation of rendered frames when the output is suspended
1651        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1652        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1653        return NO_ERROR;
1654    } else {
1655        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1656    }
1657}
1658
1659uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1660{
1661    Mutex::Autolock _l(mLock);
1662    uint32_t result = 0;
1663    if (getEffectChain_l(sessionId) != 0) {
1664        result = EFFECT_SESSION;
1665    }
1666
1667    for (size_t i = 0; i < mTracks.size(); ++i) {
1668        sp<Track> track = mTracks[i];
1669        if (sessionId == track->sessionId() && !track->isInvalid()) {
1670            result |= TRACK_SESSION;
1671            break;
1672        }
1673    }
1674
1675    return result;
1676}
1677
1678uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1679{
1680    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1681    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1682    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1683        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1684    }
1685    for (size_t i = 0; i < mTracks.size(); i++) {
1686        sp<Track> track = mTracks[i];
1687        if (sessionId == track->sessionId() && !track->isInvalid()) {
1688            return AudioSystem::getStrategyForStream(track->streamType());
1689        }
1690    }
1691    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1692}
1693
1694
1695AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1696{
1697    Mutex::Autolock _l(mLock);
1698    return mOutput;
1699}
1700
1701AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1702{
1703    Mutex::Autolock _l(mLock);
1704    AudioStreamOut *output = mOutput;
1705    mOutput = NULL;
1706    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1707    //       must push a NULL and wait for ack
1708    mOutputSink.clear();
1709    mPipeSink.clear();
1710    mNormalSink.clear();
1711    return output;
1712}
1713
1714// this method must always be called either with ThreadBase mLock held or inside the thread loop
1715audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1716{
1717    if (mOutput == NULL) {
1718        return NULL;
1719    }
1720    return &mOutput->stream->common;
1721}
1722
1723uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1724{
1725    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1726}
1727
1728status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1729{
1730    if (!isValidSyncEvent(event)) {
1731        return BAD_VALUE;
1732    }
1733
1734    Mutex::Autolock _l(mLock);
1735
1736    for (size_t i = 0; i < mTracks.size(); ++i) {
1737        sp<Track> track = mTracks[i];
1738        if (event->triggerSession() == track->sessionId()) {
1739            (void) track->setSyncEvent(event);
1740            return NO_ERROR;
1741        }
1742    }
1743
1744    return NAME_NOT_FOUND;
1745}
1746
1747bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1748{
1749    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1750}
1751
1752void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1753        const Vector< sp<Track> >& tracksToRemove)
1754{
1755    size_t count = tracksToRemove.size();
1756    if (count) {
1757        for (size_t i = 0 ; i < count ; i++) {
1758            const sp<Track>& track = tracksToRemove.itemAt(i);
1759            if (!track->isOutputTrack()) {
1760                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1761#ifdef ADD_BATTERY_DATA
1762                // to track the speaker usage
1763                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1764#endif
1765                if (track->isTerminated()) {
1766                    AudioSystem::releaseOutput(mId);
1767                }
1768            }
1769        }
1770    }
1771}
1772
1773void AudioFlinger::PlaybackThread::checkSilentMode_l()
1774{
1775    if (!mMasterMute) {
1776        char value[PROPERTY_VALUE_MAX];
1777        if (property_get("ro.audio.silent", value, "0") > 0) {
1778            char *endptr;
1779            unsigned long ul = strtoul(value, &endptr, 0);
1780            if (*endptr == '\0' && ul != 0) {
1781                ALOGD("Silence is golden");
1782                // The setprop command will not allow a property to be changed after
1783                // the first time it is set, so we don't have to worry about un-muting.
1784                setMasterMute_l(true);
1785            }
1786        }
1787    }
1788}
1789
1790// shared by MIXER and DIRECT, overridden by DUPLICATING
1791ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1792{
1793    // FIXME rewrite to reduce number of system calls
1794    mLastWriteTime = systemTime();
1795    mInWrite = true;
1796    ssize_t bytesWritten;
1797
1798    // If an NBAIO sink is present, use it to write the normal mixer's submix
1799    if (mNormalSink != 0) {
1800#define mBitShift 2 // FIXME
1801        size_t count = mBytesRemaining >> mBitShift;
1802        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1803        ATRACE_BEGIN("write");
1804        // update the setpoint when AudioFlinger::mScreenState changes
1805        uint32_t screenState = AudioFlinger::mScreenState;
1806        if (screenState != mScreenState) {
1807            mScreenState = screenState;
1808            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1809            if (pipe != NULL) {
1810                pipe->setAvgFrames((mScreenState & 1) ?
1811                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1812            }
1813        }
1814        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1815        ATRACE_END();
1816        if (framesWritten > 0) {
1817            bytesWritten = framesWritten << mBitShift;
1818        } else {
1819            bytesWritten = framesWritten;
1820        }
1821    // otherwise use the HAL / AudioStreamOut directly
1822    } else {
1823        // Direct output and offload threads
1824        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1825        if (mUseAsyncWrite) {
1826            mWriteBlocked = true;
1827            ALOG_ASSERT(mCallbackThread != 0);
1828            mCallbackThread->setWriteBlocked(true);
1829        }
1830        bytesWritten = mOutput->stream->write(mOutput->stream,
1831                                                   mMixBuffer + offset, mBytesRemaining);
1832        if (mUseAsyncWrite &&
1833                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1834            // do not wait for async callback in case of error of full write
1835            mWriteBlocked = false;
1836            ALOG_ASSERT(mCallbackThread != 0);
1837            mCallbackThread->setWriteBlocked(false);
1838        }
1839    }
1840
1841    mNumWrites++;
1842    mInWrite = false;
1843
1844    return bytesWritten;
1845}
1846
1847void AudioFlinger::PlaybackThread::threadLoop_drain()
1848{
1849    if (mOutput->stream->drain) {
1850        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1851        if (mUseAsyncWrite) {
1852            mDraining = true;
1853            ALOG_ASSERT(mCallbackThread != 0);
1854            mCallbackThread->setDraining(true);
1855        }
1856        mOutput->stream->drain(mOutput->stream,
1857            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1858                                                : AUDIO_DRAIN_ALL);
1859    }
1860}
1861
1862void AudioFlinger::PlaybackThread::threadLoop_exit()
1863{
1864    // Default implementation has nothing to do
1865}
1866
1867/*
1868The derived values that are cached:
1869 - mixBufferSize from frame count * frame size
1870 - activeSleepTime from activeSleepTimeUs()
1871 - idleSleepTime from idleSleepTimeUs()
1872 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1873 - maxPeriod from frame count and sample rate (MIXER only)
1874
1875The parameters that affect these derived values are:
1876 - frame count
1877 - frame size
1878 - sample rate
1879 - device type: A2DP or not
1880 - device latency
1881 - format: PCM or not
1882 - active sleep time
1883 - idle sleep time
1884*/
1885
1886void AudioFlinger::PlaybackThread::cacheParameters_l()
1887{
1888    mixBufferSize = mNormalFrameCount * mFrameSize;
1889    activeSleepTime = activeSleepTimeUs();
1890    idleSleepTime = idleSleepTimeUs();
1891}
1892
1893void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1894{
1895    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1896            this,  streamType, mTracks.size());
1897    Mutex::Autolock _l(mLock);
1898
1899    size_t size = mTracks.size();
1900    for (size_t i = 0; i < size; i++) {
1901        sp<Track> t = mTracks[i];
1902        if (t->streamType() == streamType) {
1903            t->invalidate();
1904        }
1905    }
1906}
1907
1908status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1909{
1910    int session = chain->sessionId();
1911    int16_t *buffer = mMixBuffer;
1912    bool ownsBuffer = false;
1913
1914    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1915    if (session > 0) {
1916        // Only one effect chain can be present in direct output thread and it uses
1917        // the mix buffer as input
1918        if (mType != DIRECT) {
1919            size_t numSamples = mNormalFrameCount * mChannelCount;
1920            buffer = new int16_t[numSamples];
1921            memset(buffer, 0, numSamples * sizeof(int16_t));
1922            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1923            ownsBuffer = true;
1924        }
1925
1926        // Attach all tracks with same session ID to this chain.
1927        for (size_t i = 0; i < mTracks.size(); ++i) {
1928            sp<Track> track = mTracks[i];
1929            if (session == track->sessionId()) {
1930                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1931                        buffer);
1932                track->setMainBuffer(buffer);
1933                chain->incTrackCnt();
1934            }
1935        }
1936
1937        // indicate all active tracks in the chain
1938        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1939            sp<Track> track = mActiveTracks[i].promote();
1940            if (track == 0) {
1941                continue;
1942            }
1943            if (session == track->sessionId()) {
1944                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1945                chain->incActiveTrackCnt();
1946            }
1947        }
1948    }
1949
1950    chain->setInBuffer(buffer, ownsBuffer);
1951    chain->setOutBuffer(mMixBuffer);
1952    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1953    // chains list in order to be processed last as it contains output stage effects
1954    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1955    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1956    // after track specific effects and before output stage
1957    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1958    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1959    // Effect chain for other sessions are inserted at beginning of effect
1960    // chains list to be processed before output mix effects. Relative order between other
1961    // sessions is not important
1962    size_t size = mEffectChains.size();
1963    size_t i = 0;
1964    for (i = 0; i < size; i++) {
1965        if (mEffectChains[i]->sessionId() < session) {
1966            break;
1967        }
1968    }
1969    mEffectChains.insertAt(chain, i);
1970    checkSuspendOnAddEffectChain_l(chain);
1971
1972    return NO_ERROR;
1973}
1974
1975size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1976{
1977    int session = chain->sessionId();
1978
1979    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1980
1981    for (size_t i = 0; i < mEffectChains.size(); i++) {
1982        if (chain == mEffectChains[i]) {
1983            mEffectChains.removeAt(i);
1984            // detach all active tracks from the chain
1985            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1986                sp<Track> track = mActiveTracks[i].promote();
1987                if (track == 0) {
1988                    continue;
1989                }
1990                if (session == track->sessionId()) {
1991                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1992                            chain.get(), session);
1993                    chain->decActiveTrackCnt();
1994                }
1995            }
1996
1997            // detach all tracks with same session ID from this chain
1998            for (size_t i = 0; i < mTracks.size(); ++i) {
1999                sp<Track> track = mTracks[i];
2000                if (session == track->sessionId()) {
2001                    track->setMainBuffer(mMixBuffer);
2002                    chain->decTrackCnt();
2003                }
2004            }
2005            break;
2006        }
2007    }
2008    return mEffectChains.size();
2009}
2010
2011status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2012        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2013{
2014    Mutex::Autolock _l(mLock);
2015    return attachAuxEffect_l(track, EffectId);
2016}
2017
2018status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2019        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2020{
2021    status_t status = NO_ERROR;
2022
2023    if (EffectId == 0) {
2024        track->setAuxBuffer(0, NULL);
2025    } else {
2026        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2027        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2028        if (effect != 0) {
2029            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2030                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2031            } else {
2032                status = INVALID_OPERATION;
2033            }
2034        } else {
2035            status = BAD_VALUE;
2036        }
2037    }
2038    return status;
2039}
2040
2041void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2042{
2043    for (size_t i = 0; i < mTracks.size(); ++i) {
2044        sp<Track> track = mTracks[i];
2045        if (track->auxEffectId() == effectId) {
2046            attachAuxEffect_l(track, 0);
2047        }
2048    }
2049}
2050
2051bool AudioFlinger::PlaybackThread::threadLoop()
2052{
2053    Vector< sp<Track> > tracksToRemove;
2054
2055    standbyTime = systemTime();
2056
2057    // MIXER
2058    nsecs_t lastWarning = 0;
2059
2060    // DUPLICATING
2061    // FIXME could this be made local to while loop?
2062    writeFrames = 0;
2063
2064    cacheParameters_l();
2065    sleepTime = idleSleepTime;
2066
2067    if (mType == MIXER) {
2068        sleepTimeShift = 0;
2069    }
2070
2071    CpuStats cpuStats;
2072    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2073
2074    acquireWakeLock();
2075
2076    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2077    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2078    // and then that string will be logged at the next convenient opportunity.
2079    const char *logString = NULL;
2080
2081    while (!exitPending())
2082    {
2083        cpuStats.sample(myName);
2084
2085        Vector< sp<EffectChain> > effectChains;
2086
2087        processConfigEvents();
2088
2089        { // scope for mLock
2090
2091            Mutex::Autolock _l(mLock);
2092
2093            if (logString != NULL) {
2094                mNBLogWriter->logTimestamp();
2095                mNBLogWriter->log(logString);
2096                logString = NULL;
2097            }
2098
2099            if (checkForNewParameters_l()) {
2100                cacheParameters_l();
2101            }
2102
2103            saveOutputTracks();
2104
2105            if (mSignalPending) {
2106                // A signal was raised while we were unlocked
2107                mSignalPending = false;
2108            } else if (waitingAsyncCallback_l()) {
2109                if (exitPending()) {
2110                    break;
2111                }
2112                releaseWakeLock_l();
2113                ALOGV("wait async completion");
2114                mWaitWorkCV.wait(mLock);
2115                ALOGV("async completion/wake");
2116                acquireWakeLock_l();
2117                if (exitPending()) {
2118                    break;
2119                }
2120                if (!mActiveTracks.size() && (systemTime() > standbyTime)) {
2121                    continue;
2122                }
2123                sleepTime = 0;
2124            } else if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2125                                   isSuspended()) {
2126                // put audio hardware into standby after short delay
2127                if (shouldStandby_l()) {
2128
2129                    threadLoop_standby();
2130
2131                    mStandby = true;
2132                }
2133
2134                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2135                    // we're about to wait, flush the binder command buffer
2136                    IPCThreadState::self()->flushCommands();
2137
2138                    clearOutputTracks();
2139
2140                    if (exitPending()) {
2141                        break;
2142                    }
2143
2144                    releaseWakeLock_l();
2145                    // wait until we have something to do...
2146                    ALOGV("%s going to sleep", myName.string());
2147                    mWaitWorkCV.wait(mLock);
2148                    ALOGV("%s waking up", myName.string());
2149                    acquireWakeLock_l();
2150
2151                    mMixerStatus = MIXER_IDLE;
2152                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2153                    mBytesWritten = 0;
2154                    mBytesRemaining = 0;
2155                    checkSilentMode_l();
2156
2157                    standbyTime = systemTime() + standbyDelay;
2158                    sleepTime = idleSleepTime;
2159                    if (mType == MIXER) {
2160                        sleepTimeShift = 0;
2161                    }
2162
2163                    continue;
2164                }
2165            }
2166
2167            // mMixerStatusIgnoringFastTracks is also updated internally
2168            mMixerStatus = prepareTracks_l(&tracksToRemove);
2169
2170            // prevent any changes in effect chain list and in each effect chain
2171            // during mixing and effect process as the audio buffers could be deleted
2172            // or modified if an effect is created or deleted
2173            lockEffectChains_l(effectChains);
2174        }
2175
2176        if (mBytesRemaining == 0) {
2177            mCurrentWriteLength = 0;
2178            if (mMixerStatus == MIXER_TRACKS_READY) {
2179                // threadLoop_mix() sets mCurrentWriteLength
2180                threadLoop_mix();
2181            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2182                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2183                // threadLoop_sleepTime sets sleepTime to 0 if data
2184                // must be written to HAL
2185                threadLoop_sleepTime();
2186                if (sleepTime == 0) {
2187                    mCurrentWriteLength = mixBufferSize;
2188                }
2189            }
2190            mBytesRemaining = mCurrentWriteLength;
2191            if (isSuspended()) {
2192                sleepTime = suspendSleepTimeUs();
2193                // simulate write to HAL when suspended
2194                mBytesWritten += mixBufferSize;
2195                mBytesRemaining = 0;
2196            }
2197
2198            // only process effects if we're going to write
2199            if (sleepTime == 0) {
2200                for (size_t i = 0; i < effectChains.size(); i ++) {
2201                    effectChains[i]->process_l();
2202                }
2203            }
2204        }
2205
2206        // enable changes in effect chain
2207        unlockEffectChains(effectChains);
2208
2209        if (!waitingAsyncCallback()) {
2210            // sleepTime == 0 means we must write to audio hardware
2211            if (sleepTime == 0) {
2212                if (mBytesRemaining) {
2213                    ssize_t ret = threadLoop_write();
2214                    if (ret < 0) {
2215                        mBytesRemaining = 0;
2216                    } else {
2217                        mBytesWritten += ret;
2218                        mBytesRemaining -= ret;
2219                    }
2220                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2221                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2222                    threadLoop_drain();
2223                }
2224if (mType == MIXER) {
2225                // write blocked detection
2226                nsecs_t now = systemTime();
2227                nsecs_t delta = now - mLastWriteTime;
2228                if (!mStandby && delta > maxPeriod) {
2229                    mNumDelayedWrites++;
2230                    if ((now - lastWarning) > kWarningThrottleNs) {
2231                        ATRACE_NAME("underrun");
2232                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2233                                ns2ms(delta), mNumDelayedWrites, this);
2234                        lastWarning = now;
2235                    }
2236                }
2237}
2238
2239                mStandby = false;
2240            } else {
2241                usleep(sleepTime);
2242            }
2243        }
2244
2245        // Finally let go of removed track(s), without the lock held
2246        // since we can't guarantee the destructors won't acquire that
2247        // same lock.  This will also mutate and push a new fast mixer state.
2248        threadLoop_removeTracks(tracksToRemove);
2249        tracksToRemove.clear();
2250
2251        // FIXME I don't understand the need for this here;
2252        //       it was in the original code but maybe the
2253        //       assignment in saveOutputTracks() makes this unnecessary?
2254        clearOutputTracks();
2255
2256        // Effect chains will be actually deleted here if they were removed from
2257        // mEffectChains list during mixing or effects processing
2258        effectChains.clear();
2259
2260        // FIXME Note that the above .clear() is no longer necessary since effectChains
2261        // is now local to this block, but will keep it for now (at least until merge done).
2262    }
2263
2264    threadLoop_exit();
2265
2266    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2267    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2268        // put output stream into standby mode
2269        if (!mStandby) {
2270            mOutput->stream->common.standby(&mOutput->stream->common);
2271        }
2272    }
2273
2274    releaseWakeLock();
2275
2276    ALOGV("Thread %p type %d exiting", this, mType);
2277    return false;
2278}
2279
2280// removeTracks_l() must be called with ThreadBase::mLock held
2281void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2282{
2283    size_t count = tracksToRemove.size();
2284    if (count) {
2285        for (size_t i=0 ; i<count ; i++) {
2286            const sp<Track>& track = tracksToRemove.itemAt(i);
2287            mActiveTracks.remove(track);
2288            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2289            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2290            if (chain != 0) {
2291                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2292                        track->sessionId());
2293                chain->decActiveTrackCnt();
2294            }
2295            if (track->isTerminated()) {
2296                removeTrack_l(track);
2297            }
2298        }
2299    }
2300
2301}
2302
2303// ----------------------------------------------------------------------------
2304
2305AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2306        audio_io_handle_t id, audio_devices_t device, type_t type)
2307    :   PlaybackThread(audioFlinger, output, id, device, type),
2308        // mAudioMixer below
2309        // mFastMixer below
2310        mFastMixerFutex(0)
2311        // mOutputSink below
2312        // mPipeSink below
2313        // mNormalSink below
2314{
2315    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2316    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2317            "mFrameCount=%d, mNormalFrameCount=%d",
2318            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2319            mNormalFrameCount);
2320    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2321
2322    // FIXME - Current mixer implementation only supports stereo output
2323    if (mChannelCount != FCC_2) {
2324        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2325    }
2326
2327    // create an NBAIO sink for the HAL output stream, and negotiate
2328    mOutputSink = new AudioStreamOutSink(output->stream);
2329    size_t numCounterOffers = 0;
2330    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2331    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2332    ALOG_ASSERT(index == 0);
2333
2334    // initialize fast mixer depending on configuration
2335    bool initFastMixer;
2336    switch (kUseFastMixer) {
2337    case FastMixer_Never:
2338        initFastMixer = false;
2339        break;
2340    case FastMixer_Always:
2341        initFastMixer = true;
2342        break;
2343    case FastMixer_Static:
2344    case FastMixer_Dynamic:
2345        initFastMixer = mFrameCount < mNormalFrameCount;
2346        break;
2347    }
2348    if (initFastMixer) {
2349
2350        // create a MonoPipe to connect our submix to FastMixer
2351        NBAIO_Format format = mOutputSink->format();
2352        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2353        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2354        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2355        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2356        const NBAIO_Format offers[1] = {format};
2357        size_t numCounterOffers = 0;
2358        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2359        ALOG_ASSERT(index == 0);
2360        monoPipe->setAvgFrames((mScreenState & 1) ?
2361                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2362        mPipeSink = monoPipe;
2363
2364#ifdef TEE_SINK
2365        if (mTeeSinkOutputEnabled) {
2366            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2367            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2368            numCounterOffers = 0;
2369            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2370            ALOG_ASSERT(index == 0);
2371            mTeeSink = teeSink;
2372            PipeReader *teeSource = new PipeReader(*teeSink);
2373            numCounterOffers = 0;
2374            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2375            ALOG_ASSERT(index == 0);
2376            mTeeSource = teeSource;
2377        }
2378#endif
2379
2380        // create fast mixer and configure it initially with just one fast track for our submix
2381        mFastMixer = new FastMixer();
2382        FastMixerStateQueue *sq = mFastMixer->sq();
2383#ifdef STATE_QUEUE_DUMP
2384        sq->setObserverDump(&mStateQueueObserverDump);
2385        sq->setMutatorDump(&mStateQueueMutatorDump);
2386#endif
2387        FastMixerState *state = sq->begin();
2388        FastTrack *fastTrack = &state->mFastTracks[0];
2389        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2390        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2391        fastTrack->mVolumeProvider = NULL;
2392        fastTrack->mGeneration++;
2393        state->mFastTracksGen++;
2394        state->mTrackMask = 1;
2395        // fast mixer will use the HAL output sink
2396        state->mOutputSink = mOutputSink.get();
2397        state->mOutputSinkGen++;
2398        state->mFrameCount = mFrameCount;
2399        state->mCommand = FastMixerState::COLD_IDLE;
2400        // already done in constructor initialization list
2401        //mFastMixerFutex = 0;
2402        state->mColdFutexAddr = &mFastMixerFutex;
2403        state->mColdGen++;
2404        state->mDumpState = &mFastMixerDumpState;
2405#ifdef TEE_SINK
2406        state->mTeeSink = mTeeSink.get();
2407#endif
2408        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2409        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2410        sq->end();
2411        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2412
2413        // start the fast mixer
2414        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2415        pid_t tid = mFastMixer->getTid();
2416        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2417        if (err != 0) {
2418            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2419                    kPriorityFastMixer, getpid_cached, tid, err);
2420        }
2421
2422#ifdef AUDIO_WATCHDOG
2423        // create and start the watchdog
2424        mAudioWatchdog = new AudioWatchdog();
2425        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2426        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2427        tid = mAudioWatchdog->getTid();
2428        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2429        if (err != 0) {
2430            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2431                    kPriorityFastMixer, getpid_cached, tid, err);
2432        }
2433#endif
2434
2435    } else {
2436        mFastMixer = NULL;
2437    }
2438
2439    switch (kUseFastMixer) {
2440    case FastMixer_Never:
2441    case FastMixer_Dynamic:
2442        mNormalSink = mOutputSink;
2443        break;
2444    case FastMixer_Always:
2445        mNormalSink = mPipeSink;
2446        break;
2447    case FastMixer_Static:
2448        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2449        break;
2450    }
2451}
2452
2453AudioFlinger::MixerThread::~MixerThread()
2454{
2455    if (mFastMixer != NULL) {
2456        FastMixerStateQueue *sq = mFastMixer->sq();
2457        FastMixerState *state = sq->begin();
2458        if (state->mCommand == FastMixerState::COLD_IDLE) {
2459            int32_t old = android_atomic_inc(&mFastMixerFutex);
2460            if (old == -1) {
2461                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2462            }
2463        }
2464        state->mCommand = FastMixerState::EXIT;
2465        sq->end();
2466        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2467        mFastMixer->join();
2468        // Though the fast mixer thread has exited, it's state queue is still valid.
2469        // We'll use that extract the final state which contains one remaining fast track
2470        // corresponding to our sub-mix.
2471        state = sq->begin();
2472        ALOG_ASSERT(state->mTrackMask == 1);
2473        FastTrack *fastTrack = &state->mFastTracks[0];
2474        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2475        delete fastTrack->mBufferProvider;
2476        sq->end(false /*didModify*/);
2477        delete mFastMixer;
2478#ifdef AUDIO_WATCHDOG
2479        if (mAudioWatchdog != 0) {
2480            mAudioWatchdog->requestExit();
2481            mAudioWatchdog->requestExitAndWait();
2482            mAudioWatchdog.clear();
2483        }
2484#endif
2485    }
2486    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2487    delete mAudioMixer;
2488}
2489
2490
2491uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2492{
2493    if (mFastMixer != NULL) {
2494        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2495        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2496    }
2497    return latency;
2498}
2499
2500
2501void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2502{
2503    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2504}
2505
2506ssize_t AudioFlinger::MixerThread::threadLoop_write()
2507{
2508    // FIXME we should only do one push per cycle; confirm this is true
2509    // Start the fast mixer if it's not already running
2510    if (mFastMixer != NULL) {
2511        FastMixerStateQueue *sq = mFastMixer->sq();
2512        FastMixerState *state = sq->begin();
2513        if (state->mCommand != FastMixerState::MIX_WRITE &&
2514                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2515            if (state->mCommand == FastMixerState::COLD_IDLE) {
2516                int32_t old = android_atomic_inc(&mFastMixerFutex);
2517                if (old == -1) {
2518                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2519                }
2520#ifdef AUDIO_WATCHDOG
2521                if (mAudioWatchdog != 0) {
2522                    mAudioWatchdog->resume();
2523                }
2524#endif
2525            }
2526            state->mCommand = FastMixerState::MIX_WRITE;
2527            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2528                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2529            sq->end();
2530            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2531            if (kUseFastMixer == FastMixer_Dynamic) {
2532                mNormalSink = mPipeSink;
2533            }
2534        } else {
2535            sq->end(false /*didModify*/);
2536        }
2537    }
2538    return PlaybackThread::threadLoop_write();
2539}
2540
2541void AudioFlinger::MixerThread::threadLoop_standby()
2542{
2543    // Idle the fast mixer if it's currently running
2544    if (mFastMixer != NULL) {
2545        FastMixerStateQueue *sq = mFastMixer->sq();
2546        FastMixerState *state = sq->begin();
2547        if (!(state->mCommand & FastMixerState::IDLE)) {
2548            state->mCommand = FastMixerState::COLD_IDLE;
2549            state->mColdFutexAddr = &mFastMixerFutex;
2550            state->mColdGen++;
2551            mFastMixerFutex = 0;
2552            sq->end();
2553            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2554            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2555            if (kUseFastMixer == FastMixer_Dynamic) {
2556                mNormalSink = mOutputSink;
2557            }
2558#ifdef AUDIO_WATCHDOG
2559            if (mAudioWatchdog != 0) {
2560                mAudioWatchdog->pause();
2561            }
2562#endif
2563        } else {
2564            sq->end(false /*didModify*/);
2565        }
2566    }
2567    PlaybackThread::threadLoop_standby();
2568}
2569
2570// Empty implementation for standard mixer
2571// Overridden for offloaded playback
2572void AudioFlinger::PlaybackThread::flushOutput_l()
2573{
2574}
2575
2576bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2577{
2578    return false;
2579}
2580
2581bool AudioFlinger::PlaybackThread::shouldStandby_l()
2582{
2583    return !mStandby;
2584}
2585
2586bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2587{
2588    Mutex::Autolock _l(mLock);
2589    return waitingAsyncCallback_l();
2590}
2591
2592// shared by MIXER and DIRECT, overridden by DUPLICATING
2593void AudioFlinger::PlaybackThread::threadLoop_standby()
2594{
2595    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2596    mOutput->stream->common.standby(&mOutput->stream->common);
2597    if (mUseAsyncWrite != 0) {
2598        mWriteBlocked = false;
2599        mDraining = false;
2600        ALOG_ASSERT(mCallbackThread != 0);
2601        mCallbackThread->setWriteBlocked(false);
2602        mCallbackThread->setDraining(false);
2603    }
2604}
2605
2606void AudioFlinger::MixerThread::threadLoop_mix()
2607{
2608    // obtain the presentation timestamp of the next output buffer
2609    int64_t pts;
2610    status_t status = INVALID_OPERATION;
2611
2612    if (mNormalSink != 0) {
2613        status = mNormalSink->getNextWriteTimestamp(&pts);
2614    } else {
2615        status = mOutputSink->getNextWriteTimestamp(&pts);
2616    }
2617
2618    if (status != NO_ERROR) {
2619        pts = AudioBufferProvider::kInvalidPTS;
2620    }
2621
2622    // mix buffers...
2623    mAudioMixer->process(pts);
2624    mCurrentWriteLength = mixBufferSize;
2625    // increase sleep time progressively when application underrun condition clears.
2626    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2627    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2628    // such that we would underrun the audio HAL.
2629    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2630        sleepTimeShift--;
2631    }
2632    sleepTime = 0;
2633    standbyTime = systemTime() + standbyDelay;
2634    //TODO: delay standby when effects have a tail
2635}
2636
2637void AudioFlinger::MixerThread::threadLoop_sleepTime()
2638{
2639    // If no tracks are ready, sleep once for the duration of an output
2640    // buffer size, then write 0s to the output
2641    if (sleepTime == 0) {
2642        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2643            sleepTime = activeSleepTime >> sleepTimeShift;
2644            if (sleepTime < kMinThreadSleepTimeUs) {
2645                sleepTime = kMinThreadSleepTimeUs;
2646            }
2647            // reduce sleep time in case of consecutive application underruns to avoid
2648            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2649            // duration we would end up writing less data than needed by the audio HAL if
2650            // the condition persists.
2651            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2652                sleepTimeShift++;
2653            }
2654        } else {
2655            sleepTime = idleSleepTime;
2656        }
2657    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2658        memset (mMixBuffer, 0, mixBufferSize);
2659        sleepTime = 0;
2660        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2661                "anticipated start");
2662    }
2663    // TODO add standby time extension fct of effect tail
2664}
2665
2666// prepareTracks_l() must be called with ThreadBase::mLock held
2667AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2668        Vector< sp<Track> > *tracksToRemove)
2669{
2670
2671    mixer_state mixerStatus = MIXER_IDLE;
2672    // find out which tracks need to be processed
2673    size_t count = mActiveTracks.size();
2674    size_t mixedTracks = 0;
2675    size_t tracksWithEffect = 0;
2676    // counts only _active_ fast tracks
2677    size_t fastTracks = 0;
2678    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2679
2680    float masterVolume = mMasterVolume;
2681    bool masterMute = mMasterMute;
2682
2683    if (masterMute) {
2684        masterVolume = 0;
2685    }
2686    // Delegate master volume control to effect in output mix effect chain if needed
2687    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2688    if (chain != 0) {
2689        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2690        chain->setVolume_l(&v, &v);
2691        masterVolume = (float)((v + (1 << 23)) >> 24);
2692        chain.clear();
2693    }
2694
2695    // prepare a new state to push
2696    FastMixerStateQueue *sq = NULL;
2697    FastMixerState *state = NULL;
2698    bool didModify = false;
2699    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2700    if (mFastMixer != NULL) {
2701        sq = mFastMixer->sq();
2702        state = sq->begin();
2703    }
2704
2705    for (size_t i=0 ; i<count ; i++) {
2706        const sp<Track> t = mActiveTracks[i].promote();
2707        if (t == 0) {
2708            continue;
2709        }
2710
2711        // this const just means the local variable doesn't change
2712        Track* const track = t.get();
2713
2714        // process fast tracks
2715        if (track->isFastTrack()) {
2716
2717            // It's theoretically possible (though unlikely) for a fast track to be created
2718            // and then removed within the same normal mix cycle.  This is not a problem, as
2719            // the track never becomes active so it's fast mixer slot is never touched.
2720            // The converse, of removing an (active) track and then creating a new track
2721            // at the identical fast mixer slot within the same normal mix cycle,
2722            // is impossible because the slot isn't marked available until the end of each cycle.
2723            int j = track->mFastIndex;
2724            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2725            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2726            FastTrack *fastTrack = &state->mFastTracks[j];
2727
2728            // Determine whether the track is currently in underrun condition,
2729            // and whether it had a recent underrun.
2730            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2731            FastTrackUnderruns underruns = ftDump->mUnderruns;
2732            uint32_t recentFull = (underruns.mBitFields.mFull -
2733                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2734            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2735                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2736            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2737                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2738            uint32_t recentUnderruns = recentPartial + recentEmpty;
2739            track->mObservedUnderruns = underruns;
2740            // don't count underruns that occur while stopping or pausing
2741            // or stopped which can occur when flush() is called while active
2742            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2743                track->mUnderrunCount += recentUnderruns;
2744            }
2745
2746            // This is similar to the state machine for normal tracks,
2747            // with a few modifications for fast tracks.
2748            bool isActive = true;
2749            switch (track->mState) {
2750            case TrackBase::STOPPING_1:
2751                // track stays active in STOPPING_1 state until first underrun
2752                if (recentUnderruns > 0 || track->isTerminated()) {
2753                    track->mState = TrackBase::STOPPING_2;
2754                }
2755                break;
2756            case TrackBase::PAUSING:
2757                // ramp down is not yet implemented
2758                track->setPaused();
2759                break;
2760            case TrackBase::RESUMING:
2761                // ramp up is not yet implemented
2762                track->mState = TrackBase::ACTIVE;
2763                break;
2764            case TrackBase::ACTIVE:
2765                if (recentFull > 0 || recentPartial > 0) {
2766                    // track has provided at least some frames recently: reset retry count
2767                    track->mRetryCount = kMaxTrackRetries;
2768                }
2769                if (recentUnderruns == 0) {
2770                    // no recent underruns: stay active
2771                    break;
2772                }
2773                // there has recently been an underrun of some kind
2774                if (track->sharedBuffer() == 0) {
2775                    // were any of the recent underruns "empty" (no frames available)?
2776                    if (recentEmpty == 0) {
2777                        // no, then ignore the partial underruns as they are allowed indefinitely
2778                        break;
2779                    }
2780                    // there has recently been an "empty" underrun: decrement the retry counter
2781                    if (--(track->mRetryCount) > 0) {
2782                        break;
2783                    }
2784                    // indicate to client process that the track was disabled because of underrun;
2785                    // it will then automatically call start() when data is available
2786                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2787                    // remove from active list, but state remains ACTIVE [confusing but true]
2788                    isActive = false;
2789                    break;
2790                }
2791                // fall through
2792            case TrackBase::STOPPING_2:
2793            case TrackBase::PAUSED:
2794            case TrackBase::STOPPED:
2795            case TrackBase::FLUSHED:   // flush() while active
2796                // Check for presentation complete if track is inactive
2797                // We have consumed all the buffers of this track.
2798                // This would be incomplete if we auto-paused on underrun
2799                {
2800                    size_t audioHALFrames =
2801                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2802                    size_t framesWritten = mBytesWritten / mFrameSize;
2803                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2804                        // track stays in active list until presentation is complete
2805                        break;
2806                    }
2807                }
2808                if (track->isStopping_2()) {
2809                    track->mState = TrackBase::STOPPED;
2810                }
2811                if (track->isStopped()) {
2812                    // Can't reset directly, as fast mixer is still polling this track
2813                    //   track->reset();
2814                    // So instead mark this track as needing to be reset after push with ack
2815                    resetMask |= 1 << i;
2816                }
2817                isActive = false;
2818                break;
2819            case TrackBase::IDLE:
2820            default:
2821                LOG_FATAL("unexpected track state %d", track->mState);
2822            }
2823
2824            if (isActive) {
2825                // was it previously inactive?
2826                if (!(state->mTrackMask & (1 << j))) {
2827                    ExtendedAudioBufferProvider *eabp = track;
2828                    VolumeProvider *vp = track;
2829                    fastTrack->mBufferProvider = eabp;
2830                    fastTrack->mVolumeProvider = vp;
2831                    fastTrack->mSampleRate = track->mSampleRate;
2832                    fastTrack->mChannelMask = track->mChannelMask;
2833                    fastTrack->mGeneration++;
2834                    state->mTrackMask |= 1 << j;
2835                    didModify = true;
2836                    // no acknowledgement required for newly active tracks
2837                }
2838                // cache the combined master volume and stream type volume for fast mixer; this
2839                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2840                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2841                ++fastTracks;
2842            } else {
2843                // was it previously active?
2844                if (state->mTrackMask & (1 << j)) {
2845                    fastTrack->mBufferProvider = NULL;
2846                    fastTrack->mGeneration++;
2847                    state->mTrackMask &= ~(1 << j);
2848                    didModify = true;
2849                    // If any fast tracks were removed, we must wait for acknowledgement
2850                    // because we're about to decrement the last sp<> on those tracks.
2851                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2852                } else {
2853                    LOG_FATAL("fast track %d should have been active", j);
2854                }
2855                tracksToRemove->add(track);
2856                // Avoids a misleading display in dumpsys
2857                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2858            }
2859            continue;
2860        }
2861
2862        {   // local variable scope to avoid goto warning
2863
2864        audio_track_cblk_t* cblk = track->cblk();
2865
2866        // The first time a track is added we wait
2867        // for all its buffers to be filled before processing it
2868        int name = track->name();
2869        // make sure that we have enough frames to mix one full buffer.
2870        // enforce this condition only once to enable draining the buffer in case the client
2871        // app does not call stop() and relies on underrun to stop:
2872        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2873        // during last round
2874        size_t desiredFrames;
2875        uint32_t sr = track->sampleRate();
2876        if (sr == mSampleRate) {
2877            desiredFrames = mNormalFrameCount;
2878        } else {
2879            // +1 for rounding and +1 for additional sample needed for interpolation
2880            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2881            // add frames already consumed but not yet released by the resampler
2882            // because cblk->framesReady() will include these frames
2883            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2884            // the minimum track buffer size is normally twice the number of frames necessary
2885            // to fill one buffer and the resampler should not leave more than one buffer worth
2886            // of unreleased frames after each pass, but just in case...
2887            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2888        }
2889        uint32_t minFrames = 1;
2890        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2891                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2892            minFrames = desiredFrames;
2893        }
2894        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2895        size_t framesReady;
2896        if (track->sharedBuffer() == 0) {
2897            framesReady = track->framesReady();
2898        } else if (track->isStopped()) {
2899            framesReady = 0;
2900        } else {
2901            framesReady = 1;
2902        }
2903        if ((framesReady >= minFrames) && track->isReady() &&
2904                !track->isPaused() && !track->isTerminated())
2905        {
2906            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2907
2908            mixedTracks++;
2909
2910            // track->mainBuffer() != mMixBuffer means there is an effect chain
2911            // connected to the track
2912            chain.clear();
2913            if (track->mainBuffer() != mMixBuffer) {
2914                chain = getEffectChain_l(track->sessionId());
2915                // Delegate volume control to effect in track effect chain if needed
2916                if (chain != 0) {
2917                    tracksWithEffect++;
2918                } else {
2919                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2920                            "session %d",
2921                            name, track->sessionId());
2922                }
2923            }
2924
2925
2926            int param = AudioMixer::VOLUME;
2927            if (track->mFillingUpStatus == Track::FS_FILLED) {
2928                // no ramp for the first volume setting
2929                track->mFillingUpStatus = Track::FS_ACTIVE;
2930                if (track->mState == TrackBase::RESUMING) {
2931                    track->mState = TrackBase::ACTIVE;
2932                    param = AudioMixer::RAMP_VOLUME;
2933                }
2934                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2935            // FIXME should not make a decision based on mServer
2936            } else if (cblk->mServer != 0) {
2937                // If the track is stopped before the first frame was mixed,
2938                // do not apply ramp
2939                param = AudioMixer::RAMP_VOLUME;
2940            }
2941
2942            // compute volume for this track
2943            uint32_t vl, vr, va;
2944            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2945                vl = vr = va = 0;
2946                if (track->isPausing()) {
2947                    track->setPaused();
2948                }
2949            } else {
2950
2951                // read original volumes with volume control
2952                float typeVolume = mStreamTypes[track->streamType()].volume;
2953                float v = masterVolume * typeVolume;
2954                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2955                uint32_t vlr = proxy->getVolumeLR();
2956                vl = vlr & 0xFFFF;
2957                vr = vlr >> 16;
2958                // track volumes come from shared memory, so can't be trusted and must be clamped
2959                if (vl > MAX_GAIN_INT) {
2960                    ALOGV("Track left volume out of range: %04X", vl);
2961                    vl = MAX_GAIN_INT;
2962                }
2963                if (vr > MAX_GAIN_INT) {
2964                    ALOGV("Track right volume out of range: %04X", vr);
2965                    vr = MAX_GAIN_INT;
2966                }
2967                // now apply the master volume and stream type volume
2968                vl = (uint32_t)(v * vl) << 12;
2969                vr = (uint32_t)(v * vr) << 12;
2970                // assuming master volume and stream type volume each go up to 1.0,
2971                // vl and vr are now in 8.24 format
2972
2973                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2974                // send level comes from shared memory and so may be corrupt
2975                if (sendLevel > MAX_GAIN_INT) {
2976                    ALOGV("Track send level out of range: %04X", sendLevel);
2977                    sendLevel = MAX_GAIN_INT;
2978                }
2979                va = (uint32_t)(v * sendLevel);
2980            }
2981
2982            // Delegate volume control to effect in track effect chain if needed
2983            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2984                // Do not ramp volume if volume is controlled by effect
2985                param = AudioMixer::VOLUME;
2986                track->mHasVolumeController = true;
2987            } else {
2988                // force no volume ramp when volume controller was just disabled or removed
2989                // from effect chain to avoid volume spike
2990                if (track->mHasVolumeController) {
2991                    param = AudioMixer::VOLUME;
2992                }
2993                track->mHasVolumeController = false;
2994            }
2995
2996            // Convert volumes from 8.24 to 4.12 format
2997            // This additional clamping is needed in case chain->setVolume_l() overshot
2998            vl = (vl + (1 << 11)) >> 12;
2999            if (vl > MAX_GAIN_INT) {
3000                vl = MAX_GAIN_INT;
3001            }
3002            vr = (vr + (1 << 11)) >> 12;
3003            if (vr > MAX_GAIN_INT) {
3004                vr = MAX_GAIN_INT;
3005            }
3006
3007            if (va > MAX_GAIN_INT) {
3008                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3009            }
3010
3011            // XXX: these things DON'T need to be done each time
3012            mAudioMixer->setBufferProvider(name, track);
3013            mAudioMixer->enable(name);
3014
3015            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3016            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3017            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3018            mAudioMixer->setParameter(
3019                name,
3020                AudioMixer::TRACK,
3021                AudioMixer::FORMAT, (void *)track->format());
3022            mAudioMixer->setParameter(
3023                name,
3024                AudioMixer::TRACK,
3025                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3026            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3027            uint32_t maxSampleRate = mSampleRate * 2;
3028            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3029            if (reqSampleRate == 0) {
3030                reqSampleRate = mSampleRate;
3031            } else if (reqSampleRate > maxSampleRate) {
3032                reqSampleRate = maxSampleRate;
3033            }
3034            mAudioMixer->setParameter(
3035                name,
3036                AudioMixer::RESAMPLE,
3037                AudioMixer::SAMPLE_RATE,
3038                (void *)reqSampleRate);
3039            mAudioMixer->setParameter(
3040                name,
3041                AudioMixer::TRACK,
3042                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3043            mAudioMixer->setParameter(
3044                name,
3045                AudioMixer::TRACK,
3046                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3047
3048            // reset retry count
3049            track->mRetryCount = kMaxTrackRetries;
3050
3051            // If one track is ready, set the mixer ready if:
3052            //  - the mixer was not ready during previous round OR
3053            //  - no other track is not ready
3054            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3055                    mixerStatus != MIXER_TRACKS_ENABLED) {
3056                mixerStatus = MIXER_TRACKS_READY;
3057            }
3058        } else {
3059            // only implemented for normal tracks, not fast tracks
3060            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3061                // we missed desiredFrames whatever the actual number of frames missing was
3062                cblk->u.mStreaming.mUnderrunFrames += desiredFrames;
3063                // FIXME also wake futex so that underrun is noticed more quickly
3064                (void) android_atomic_or(CBLK_UNDERRUN, &cblk->mFlags);
3065            }
3066            // clear effect chain input buffer if an active track underruns to avoid sending
3067            // previous audio buffer again to effects
3068            chain = getEffectChain_l(track->sessionId());
3069            if (chain != 0) {
3070                chain->clearInputBuffer();
3071            }
3072
3073            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3074            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3075                    track->isStopped() || track->isPaused()) {
3076                // We have consumed all the buffers of this track.
3077                // Remove it from the list of active tracks.
3078                // TODO: use actual buffer filling status instead of latency when available from
3079                // audio HAL
3080                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3081                size_t framesWritten = mBytesWritten / mFrameSize;
3082                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3083                    if (track->isStopped()) {
3084                        track->reset();
3085                    }
3086                    tracksToRemove->add(track);
3087                }
3088            } else {
3089                track->mUnderrunCount++;
3090                // No buffers for this track. Give it a few chances to
3091                // fill a buffer, then remove it from active list.
3092                if (--(track->mRetryCount) <= 0) {
3093                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3094                    tracksToRemove->add(track);
3095                    // indicate to client process that the track was disabled because of underrun;
3096                    // it will then automatically call start() when data is available
3097                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3098                // If one track is not ready, mark the mixer also not ready if:
3099                //  - the mixer was ready during previous round OR
3100                //  - no other track is ready
3101                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3102                                mixerStatus != MIXER_TRACKS_READY) {
3103                    mixerStatus = MIXER_TRACKS_ENABLED;
3104                }
3105            }
3106            mAudioMixer->disable(name);
3107        }
3108
3109        }   // local variable scope to avoid goto warning
3110track_is_ready: ;
3111
3112    }
3113
3114    // Push the new FastMixer state if necessary
3115    bool pauseAudioWatchdog = false;
3116    if (didModify) {
3117        state->mFastTracksGen++;
3118        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3119        if (kUseFastMixer == FastMixer_Dynamic &&
3120                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3121            state->mCommand = FastMixerState::COLD_IDLE;
3122            state->mColdFutexAddr = &mFastMixerFutex;
3123            state->mColdGen++;
3124            mFastMixerFutex = 0;
3125            if (kUseFastMixer == FastMixer_Dynamic) {
3126                mNormalSink = mOutputSink;
3127            }
3128            // If we go into cold idle, need to wait for acknowledgement
3129            // so that fast mixer stops doing I/O.
3130            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3131            pauseAudioWatchdog = true;
3132        }
3133    }
3134    if (sq != NULL) {
3135        sq->end(didModify);
3136        sq->push(block);
3137    }
3138#ifdef AUDIO_WATCHDOG
3139    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3140        mAudioWatchdog->pause();
3141    }
3142#endif
3143
3144    // Now perform the deferred reset on fast tracks that have stopped
3145    while (resetMask != 0) {
3146        size_t i = __builtin_ctz(resetMask);
3147        ALOG_ASSERT(i < count);
3148        resetMask &= ~(1 << i);
3149        sp<Track> t = mActiveTracks[i].promote();
3150        if (t == 0) {
3151            continue;
3152        }
3153        Track* track = t.get();
3154        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3155        track->reset();
3156    }
3157
3158    // remove all the tracks that need to be...
3159    removeTracks_l(*tracksToRemove);
3160
3161    // mix buffer must be cleared if all tracks are connected to an
3162    // effect chain as in this case the mixer will not write to
3163    // mix buffer and track effects will accumulate into it
3164    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3165            (mixedTracks == 0 && fastTracks > 0))) {
3166        // FIXME as a performance optimization, should remember previous zero status
3167        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3168    }
3169
3170    // if any fast tracks, then status is ready
3171    mMixerStatusIgnoringFastTracks = mixerStatus;
3172    if (fastTracks > 0) {
3173        mixerStatus = MIXER_TRACKS_READY;
3174    }
3175    return mixerStatus;
3176}
3177
3178// getTrackName_l() must be called with ThreadBase::mLock held
3179int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3180{
3181    return mAudioMixer->getTrackName(channelMask, sessionId);
3182}
3183
3184// deleteTrackName_l() must be called with ThreadBase::mLock held
3185void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3186{
3187    ALOGV("remove track (%d) and delete from mixer", name);
3188    mAudioMixer->deleteTrackName(name);
3189}
3190
3191// checkForNewParameters_l() must be called with ThreadBase::mLock held
3192bool AudioFlinger::MixerThread::checkForNewParameters_l()
3193{
3194    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3195    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3196    bool reconfig = false;
3197
3198    while (!mNewParameters.isEmpty()) {
3199
3200        if (mFastMixer != NULL) {
3201            FastMixerStateQueue *sq = mFastMixer->sq();
3202            FastMixerState *state = sq->begin();
3203            if (!(state->mCommand & FastMixerState::IDLE)) {
3204                previousCommand = state->mCommand;
3205                state->mCommand = FastMixerState::HOT_IDLE;
3206                sq->end();
3207                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3208            } else {
3209                sq->end(false /*didModify*/);
3210            }
3211        }
3212
3213        status_t status = NO_ERROR;
3214        String8 keyValuePair = mNewParameters[0];
3215        AudioParameter param = AudioParameter(keyValuePair);
3216        int value;
3217
3218        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3219            reconfig = true;
3220        }
3221        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3222            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3223                status = BAD_VALUE;
3224            } else {
3225                reconfig = true;
3226            }
3227        }
3228        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3229            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3230                status = BAD_VALUE;
3231            } else {
3232                reconfig = true;
3233            }
3234        }
3235        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3236            // do not accept frame count changes if tracks are open as the track buffer
3237            // size depends on frame count and correct behavior would not be guaranteed
3238            // if frame count is changed after track creation
3239            if (!mTracks.isEmpty()) {
3240                status = INVALID_OPERATION;
3241            } else {
3242                reconfig = true;
3243            }
3244        }
3245        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3246#ifdef ADD_BATTERY_DATA
3247            // when changing the audio output device, call addBatteryData to notify
3248            // the change
3249            if (mOutDevice != value) {
3250                uint32_t params = 0;
3251                // check whether speaker is on
3252                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3253                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3254                }
3255
3256                audio_devices_t deviceWithoutSpeaker
3257                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3258                // check if any other device (except speaker) is on
3259                if (value & deviceWithoutSpeaker ) {
3260                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3261                }
3262
3263                if (params != 0) {
3264                    addBatteryData(params);
3265                }
3266            }
3267#endif
3268
3269            // forward device change to effects that have requested to be
3270            // aware of attached audio device.
3271            if (value != AUDIO_DEVICE_NONE) {
3272                mOutDevice = value;
3273                for (size_t i = 0; i < mEffectChains.size(); i++) {
3274                    mEffectChains[i]->setDevice_l(mOutDevice);
3275                }
3276            }
3277        }
3278
3279        if (status == NO_ERROR) {
3280            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3281                                                    keyValuePair.string());
3282            if (!mStandby && status == INVALID_OPERATION) {
3283                mOutput->stream->common.standby(&mOutput->stream->common);
3284                mStandby = true;
3285                mBytesWritten = 0;
3286                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3287                                                       keyValuePair.string());
3288            }
3289            if (status == NO_ERROR && reconfig) {
3290                readOutputParameters();
3291                delete mAudioMixer;
3292                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3293                for (size_t i = 0; i < mTracks.size() ; i++) {
3294                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3295                    if (name < 0) {
3296                        break;
3297                    }
3298                    mTracks[i]->mName = name;
3299                }
3300                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3301            }
3302        }
3303
3304        mNewParameters.removeAt(0);
3305
3306        mParamStatus = status;
3307        mParamCond.signal();
3308        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3309        // already timed out waiting for the status and will never signal the condition.
3310        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3311    }
3312
3313    if (!(previousCommand & FastMixerState::IDLE)) {
3314        ALOG_ASSERT(mFastMixer != NULL);
3315        FastMixerStateQueue *sq = mFastMixer->sq();
3316        FastMixerState *state = sq->begin();
3317        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3318        state->mCommand = previousCommand;
3319        sq->end();
3320        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3321    }
3322
3323    return reconfig;
3324}
3325
3326
3327void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3328{
3329    const size_t SIZE = 256;
3330    char buffer[SIZE];
3331    String8 result;
3332
3333    PlaybackThread::dumpInternals(fd, args);
3334
3335    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3336    result.append(buffer);
3337    write(fd, result.string(), result.size());
3338
3339    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3340    const FastMixerDumpState copy(mFastMixerDumpState);
3341    copy.dump(fd);
3342
3343#ifdef STATE_QUEUE_DUMP
3344    // Similar for state queue
3345    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3346    observerCopy.dump(fd);
3347    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3348    mutatorCopy.dump(fd);
3349#endif
3350
3351#ifdef TEE_SINK
3352    // Write the tee output to a .wav file
3353    dumpTee(fd, mTeeSource, mId);
3354#endif
3355
3356#ifdef AUDIO_WATCHDOG
3357    if (mAudioWatchdog != 0) {
3358        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3359        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3360        wdCopy.dump(fd);
3361    }
3362#endif
3363}
3364
3365uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3366{
3367    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3368}
3369
3370uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3371{
3372    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3373}
3374
3375void AudioFlinger::MixerThread::cacheParameters_l()
3376{
3377    PlaybackThread::cacheParameters_l();
3378
3379    // FIXME: Relaxed timing because of a certain device that can't meet latency
3380    // Should be reduced to 2x after the vendor fixes the driver issue
3381    // increase threshold again due to low power audio mode. The way this warning
3382    // threshold is calculated and its usefulness should be reconsidered anyway.
3383    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3384}
3385
3386// ----------------------------------------------------------------------------
3387
3388AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3389        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3390    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3391        // mLeftVolFloat, mRightVolFloat
3392{
3393}
3394
3395AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3396        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3397        ThreadBase::type_t type)
3398    :   PlaybackThread(audioFlinger, output, id, device, type)
3399        // mLeftVolFloat, mRightVolFloat
3400{
3401}
3402
3403AudioFlinger::DirectOutputThread::~DirectOutputThread()
3404{
3405}
3406
3407void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3408{
3409    audio_track_cblk_t* cblk = track->cblk();
3410    float left, right;
3411
3412    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3413        left = right = 0;
3414    } else {
3415        float typeVolume = mStreamTypes[track->streamType()].volume;
3416        float v = mMasterVolume * typeVolume;
3417        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3418        uint32_t vlr = proxy->getVolumeLR();
3419        float v_clamped = v * (vlr & 0xFFFF);
3420        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3421        left = v_clamped/MAX_GAIN;
3422        v_clamped = v * (vlr >> 16);
3423        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3424        right = v_clamped/MAX_GAIN;
3425    }
3426
3427    if (lastTrack) {
3428        if (left != mLeftVolFloat || right != mRightVolFloat) {
3429            mLeftVolFloat = left;
3430            mRightVolFloat = right;
3431
3432            // Convert volumes from float to 8.24
3433            uint32_t vl = (uint32_t)(left * (1 << 24));
3434            uint32_t vr = (uint32_t)(right * (1 << 24));
3435
3436            // Delegate volume control to effect in track effect chain if needed
3437            // only one effect chain can be present on DirectOutputThread, so if
3438            // there is one, the track is connected to it
3439            if (!mEffectChains.isEmpty()) {
3440                mEffectChains[0]->setVolume_l(&vl, &vr);
3441                left = (float)vl / (1 << 24);
3442                right = (float)vr / (1 << 24);
3443            }
3444            if (mOutput->stream->set_volume) {
3445                mOutput->stream->set_volume(mOutput->stream, left, right);
3446            }
3447        }
3448    }
3449}
3450
3451
3452AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3453    Vector< sp<Track> > *tracksToRemove
3454)
3455{
3456    size_t count = mActiveTracks.size();
3457    mixer_state mixerStatus = MIXER_IDLE;
3458
3459    // find out which tracks need to be processed
3460    for (size_t i = 0; i < count; i++) {
3461        sp<Track> t = mActiveTracks[i].promote();
3462        // The track died recently
3463        if (t == 0) {
3464            continue;
3465        }
3466
3467        Track* const track = t.get();
3468        audio_track_cblk_t* cblk = track->cblk();
3469
3470        // The first time a track is added we wait
3471        // for all its buffers to be filled before processing it
3472        uint32_t minFrames;
3473        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3474            minFrames = mNormalFrameCount;
3475        } else {
3476            minFrames = 1;
3477        }
3478        // Only consider last track started for volume and mixer state control.
3479        // This is the last entry in mActiveTracks unless a track underruns.
3480        // As we only care about the transition phase between two tracks on a
3481        // direct output, it is not a problem to ignore the underrun case.
3482        bool last = (i == (count - 1));
3483
3484        if ((track->framesReady() >= minFrames) && track->isReady() &&
3485                !track->isPaused() && !track->isTerminated())
3486        {
3487            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3488
3489            if (track->mFillingUpStatus == Track::FS_FILLED) {
3490                track->mFillingUpStatus = Track::FS_ACTIVE;
3491                mLeftVolFloat = mRightVolFloat = 0;
3492                if (track->mState == TrackBase::RESUMING) {
3493                    track->mState = TrackBase::ACTIVE;
3494                }
3495            }
3496
3497            // compute volume for this track
3498            processVolume_l(track, last);
3499            if (last) {
3500                // reset retry count
3501                track->mRetryCount = kMaxTrackRetriesDirect;
3502                mActiveTrack = t;
3503                mixerStatus = MIXER_TRACKS_READY;
3504            }
3505        } else {
3506            // clear effect chain input buffer if the last active track started underruns
3507            // to avoid sending previous audio buffer again to effects
3508            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3509                mEffectChains[0]->clearInputBuffer();
3510            }
3511
3512            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3513            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3514                    track->isStopped() || track->isPaused()) {
3515                // We have consumed all the buffers of this track.
3516                // Remove it from the list of active tracks.
3517                // TODO: implement behavior for compressed audio
3518                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3519                size_t framesWritten = mBytesWritten / mFrameSize;
3520                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3521                    if (track->isStopped()) {
3522                        track->reset();
3523                    }
3524                    tracksToRemove->add(track);
3525                }
3526            } else {
3527                // No buffers for this track. Give it a few chances to
3528                // fill a buffer, then remove it from active list.
3529                // Only consider last track started for mixer state control
3530                if (--(track->mRetryCount) <= 0) {
3531                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3532                    tracksToRemove->add(track);
3533                } else if (last) {
3534                    mixerStatus = MIXER_TRACKS_ENABLED;
3535                }
3536            }
3537        }
3538    }
3539
3540    // remove all the tracks that need to be...
3541    removeTracks_l(*tracksToRemove);
3542
3543    return mixerStatus;
3544}
3545
3546void AudioFlinger::DirectOutputThread::threadLoop_mix()
3547{
3548    size_t frameCount = mFrameCount;
3549    int8_t *curBuf = (int8_t *)mMixBuffer;
3550    // output audio to hardware
3551    while (frameCount) {
3552        AudioBufferProvider::Buffer buffer;
3553        buffer.frameCount = frameCount;
3554        mActiveTrack->getNextBuffer(&buffer);
3555        if (buffer.raw == NULL) {
3556            memset(curBuf, 0, frameCount * mFrameSize);
3557            break;
3558        }
3559        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3560        frameCount -= buffer.frameCount;
3561        curBuf += buffer.frameCount * mFrameSize;
3562        mActiveTrack->releaseBuffer(&buffer);
3563    }
3564    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3565    sleepTime = 0;
3566    standbyTime = systemTime() + standbyDelay;
3567    mActiveTrack.clear();
3568}
3569
3570void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3571{
3572    if (sleepTime == 0) {
3573        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3574            sleepTime = activeSleepTime;
3575        } else {
3576            sleepTime = idleSleepTime;
3577        }
3578    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3579        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3580        sleepTime = 0;
3581    }
3582}
3583
3584// getTrackName_l() must be called with ThreadBase::mLock held
3585int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3586        int sessionId)
3587{
3588    return 0;
3589}
3590
3591// deleteTrackName_l() must be called with ThreadBase::mLock held
3592void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3593{
3594}
3595
3596// checkForNewParameters_l() must be called with ThreadBase::mLock held
3597bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3598{
3599    bool reconfig = false;
3600
3601    while (!mNewParameters.isEmpty()) {
3602        status_t status = NO_ERROR;
3603        String8 keyValuePair = mNewParameters[0];
3604        AudioParameter param = AudioParameter(keyValuePair);
3605        int value;
3606
3607        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3608            // do not accept frame count changes if tracks are open as the track buffer
3609            // size depends on frame count and correct behavior would not be garantied
3610            // if frame count is changed after track creation
3611            if (!mTracks.isEmpty()) {
3612                status = INVALID_OPERATION;
3613            } else {
3614                reconfig = true;
3615            }
3616        }
3617        if (status == NO_ERROR) {
3618            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3619                                                    keyValuePair.string());
3620            if (!mStandby && status == INVALID_OPERATION) {
3621                mOutput->stream->common.standby(&mOutput->stream->common);
3622                mStandby = true;
3623                mBytesWritten = 0;
3624                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3625                                                       keyValuePair.string());
3626            }
3627            if (status == NO_ERROR && reconfig) {
3628                readOutputParameters();
3629                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3630            }
3631        }
3632
3633        mNewParameters.removeAt(0);
3634
3635        mParamStatus = status;
3636        mParamCond.signal();
3637        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3638        // already timed out waiting for the status and will never signal the condition.
3639        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3640    }
3641    return reconfig;
3642}
3643
3644uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3645{
3646    uint32_t time;
3647    if (audio_is_linear_pcm(mFormat)) {
3648        time = PlaybackThread::activeSleepTimeUs();
3649    } else {
3650        time = 10000;
3651    }
3652    return time;
3653}
3654
3655uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3656{
3657    uint32_t time;
3658    if (audio_is_linear_pcm(mFormat)) {
3659        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3660    } else {
3661        time = 10000;
3662    }
3663    return time;
3664}
3665
3666uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3667{
3668    uint32_t time;
3669    if (audio_is_linear_pcm(mFormat)) {
3670        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3671    } else {
3672        time = 10000;
3673    }
3674    return time;
3675}
3676
3677void AudioFlinger::DirectOutputThread::cacheParameters_l()
3678{
3679    PlaybackThread::cacheParameters_l();
3680
3681    // use shorter standby delay as on normal output to release
3682    // hardware resources as soon as possible
3683    standbyDelay = microseconds(activeSleepTime*2);
3684}
3685
3686// ----------------------------------------------------------------------------
3687
3688AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3689        const sp<AudioFlinger::OffloadThread>& offloadThread)
3690    :   Thread(false /*canCallJava*/),
3691        mOffloadThread(offloadThread),
3692        mWriteBlocked(false),
3693        mDraining(false)
3694{
3695}
3696
3697AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3698{
3699}
3700
3701void AudioFlinger::AsyncCallbackThread::onFirstRef()
3702{
3703    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3704}
3705
3706bool AudioFlinger::AsyncCallbackThread::threadLoop()
3707{
3708    while (!exitPending()) {
3709        bool writeBlocked;
3710        bool draining;
3711
3712        {
3713            Mutex::Autolock _l(mLock);
3714            mWaitWorkCV.wait(mLock);
3715            if (exitPending()) {
3716                break;
3717            }
3718            writeBlocked = mWriteBlocked;
3719            draining = mDraining;
3720            ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3721        }
3722        {
3723            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3724            if (offloadThread != 0) {
3725                if (writeBlocked == false) {
3726                    offloadThread->setWriteBlocked(false);
3727                }
3728                if (draining == false) {
3729                    offloadThread->setDraining(false);
3730                }
3731            }
3732        }
3733    }
3734    return false;
3735}
3736
3737void AudioFlinger::AsyncCallbackThread::exit()
3738{
3739    ALOGV("AsyncCallbackThread::exit");
3740    Mutex::Autolock _l(mLock);
3741    requestExit();
3742    mWaitWorkCV.broadcast();
3743}
3744
3745void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value)
3746{
3747    Mutex::Autolock _l(mLock);
3748    mWriteBlocked = value;
3749    if (!value) {
3750        mWaitWorkCV.signal();
3751    }
3752}
3753
3754void AudioFlinger::AsyncCallbackThread::setDraining(bool value)
3755{
3756    Mutex::Autolock _l(mLock);
3757    mDraining = value;
3758    if (!value) {
3759        mWaitWorkCV.signal();
3760    }
3761}
3762
3763
3764// ----------------------------------------------------------------------------
3765AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3766        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3767    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3768        mHwPaused(false),
3769        mPausedBytesRemaining(0)
3770{
3771    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3772}
3773
3774AudioFlinger::OffloadThread::~OffloadThread()
3775{
3776    mPreviousTrack.clear();
3777}
3778
3779void AudioFlinger::OffloadThread::threadLoop_exit()
3780{
3781    if (mFlushPending || mHwPaused) {
3782        // If a flush is pending or track was paused, just discard buffered data
3783        flushHw_l();
3784    } else {
3785        mMixerStatus = MIXER_DRAIN_ALL;
3786        threadLoop_drain();
3787    }
3788    mCallbackThread->exit();
3789    PlaybackThread::threadLoop_exit();
3790}
3791
3792AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3793    Vector< sp<Track> > *tracksToRemove
3794)
3795{
3796    ALOGV("OffloadThread::prepareTracks_l");
3797    size_t count = mActiveTracks.size();
3798
3799    mixer_state mixerStatus = MIXER_IDLE;
3800    if (mFlushPending) {
3801        flushHw_l();
3802        mFlushPending = false;
3803    }
3804    // find out which tracks need to be processed
3805    for (size_t i = 0; i < count; i++) {
3806        sp<Track> t = mActiveTracks[i].promote();
3807        // The track died recently
3808        if (t == 0) {
3809            continue;
3810        }
3811        Track* const track = t.get();
3812        audio_track_cblk_t* cblk = track->cblk();
3813        if (mPreviousTrack != NULL) {
3814            if (t != mPreviousTrack) {
3815                // Flush any data still being written from last track
3816                mBytesRemaining = 0;
3817                if (mPausedBytesRemaining) {
3818                    // Last track was paused so we also need to flush saved
3819                    // mixbuffer state and invalidate track so that it will
3820                    // re-submit that unwritten data when it is next resumed
3821                    mPausedBytesRemaining = 0;
3822                    // Invalidate is a bit drastic - would be more efficient
3823                    // to have a flag to tell client that some of the
3824                    // previously written data was lost
3825                    mPreviousTrack->invalidate();
3826                }
3827            }
3828        }
3829        mPreviousTrack = t;
3830        bool last = (i == (count - 1));
3831        if (track->isPausing()) {
3832            track->setPaused();
3833            if (last) {
3834                if (!mHwPaused) {
3835                    mOutput->stream->pause(mOutput->stream);
3836                    mHwPaused = true;
3837                }
3838                // If we were part way through writing the mixbuffer to
3839                // the HAL we must save this until we resume
3840                // BUG - this will be wrong if a different track is made active,
3841                // in that case we want to discard the pending data in the
3842                // mixbuffer and tell the client to present it again when the
3843                // track is resumed
3844                mPausedWriteLength = mCurrentWriteLength;
3845                mPausedBytesRemaining = mBytesRemaining;
3846                mBytesRemaining = 0;    // stop writing
3847            }
3848            tracksToRemove->add(track);
3849        } else if (track->framesReady() && track->isReady() &&
3850                !track->isPaused() && !track->isTerminated()) {
3851            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3852            if (track->mFillingUpStatus == Track::FS_FILLED) {
3853                track->mFillingUpStatus = Track::FS_ACTIVE;
3854                mLeftVolFloat = mRightVolFloat = 0;
3855                if (track->mState == TrackBase::RESUMING) {
3856                    if (mPausedBytesRemaining) {
3857                        // Need to continue write that was interrupted
3858                        mCurrentWriteLength = mPausedWriteLength;
3859                        mBytesRemaining = mPausedBytesRemaining;
3860                        mPausedBytesRemaining = 0;
3861                    }
3862                    track->mState = TrackBase::ACTIVE;
3863                }
3864            }
3865
3866            if (last) {
3867                if (mHwPaused) {
3868                    mOutput->stream->resume(mOutput->stream);
3869                    mHwPaused = false;
3870                    // threadLoop_mix() will handle the case that we need to
3871                    // resume an interrupted write
3872                }
3873                // reset retry count
3874                track->mRetryCount = kMaxTrackRetriesOffload;
3875                mActiveTrack = t;
3876                mixerStatus = MIXER_TRACKS_READY;
3877            }
3878        } else {
3879            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3880            if (track->isStopping_1()) {
3881                // Hardware buffer can hold a large amount of audio so we must
3882                // wait for all current track's data to drain before we say
3883                // that the track is stopped.
3884                if (mBytesRemaining == 0) {
3885                    // Only start draining when all data in mixbuffer
3886                    // has been written
3887                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3888                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3889                    sleepTime = 0;
3890                    standbyTime = systemTime() + standbyDelay;
3891                    if (last) {
3892                        mixerStatus = MIXER_DRAIN_TRACK;
3893                        if (mHwPaused) {
3894                            // It is possible to move from PAUSED to STOPPING_1 without
3895                            // a resume so we must ensure hardware is running
3896                            mOutput->stream->resume(mOutput->stream);
3897                            mHwPaused = false;
3898                        }
3899                    }
3900                }
3901            } else if (track->isStopping_2()) {
3902                // Drain has completed, signal presentation complete
3903                if (!mDraining || !last) {
3904                    track->mState = TrackBase::STOPPED;
3905                    size_t audioHALFrames =
3906                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3907                    size_t framesWritten =
3908                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3909                    track->presentationComplete(framesWritten, audioHALFrames);
3910                    track->reset();
3911                    tracksToRemove->add(track);
3912                }
3913            } else {
3914                // No buffers for this track. Give it a few chances to
3915                // fill a buffer, then remove it from active list.
3916                if (--(track->mRetryCount) <= 0) {
3917                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
3918                          track->name());
3919                    tracksToRemove->add(track);
3920                } else if (last){
3921                    mixerStatus = MIXER_TRACKS_ENABLED;
3922                }
3923            }
3924        }
3925        // compute volume for this track
3926        processVolume_l(track, last);
3927    }
3928    // remove all the tracks that need to be...
3929    removeTracks_l(*tracksToRemove);
3930
3931    return mixerStatus;
3932}
3933
3934void AudioFlinger::OffloadThread::flushOutput_l()
3935{
3936    mFlushPending = true;
3937}
3938
3939// must be called with thread mutex locked
3940bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
3941{
3942    ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3943    if (mUseAsyncWrite && (mWriteBlocked || mDraining)) {
3944        return true;
3945    }
3946    return false;
3947}
3948
3949// must be called with thread mutex locked
3950bool AudioFlinger::OffloadThread::shouldStandby_l()
3951{
3952    bool TrackPaused = false;
3953
3954    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
3955    // after a timeout and we will enter standby then.
3956    if (mTracks.size() > 0) {
3957        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
3958    }
3959
3960    return !mStandby && !TrackPaused;
3961}
3962
3963
3964bool AudioFlinger::OffloadThread::waitingAsyncCallback()
3965{
3966    Mutex::Autolock _l(mLock);
3967    return waitingAsyncCallback_l();
3968}
3969
3970void AudioFlinger::OffloadThread::flushHw_l()
3971{
3972    mOutput->stream->flush(mOutput->stream);
3973    // Flush anything still waiting in the mixbuffer
3974    mCurrentWriteLength = 0;
3975    mBytesRemaining = 0;
3976    mPausedWriteLength = 0;
3977    mPausedBytesRemaining = 0;
3978    if (mUseAsyncWrite) {
3979        mWriteBlocked = false;
3980        mDraining = false;
3981        ALOG_ASSERT(mCallbackThread != 0);
3982        mCallbackThread->setWriteBlocked(false);
3983        mCallbackThread->setDraining(false);
3984    }
3985}
3986
3987// ----------------------------------------------------------------------------
3988
3989AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3990        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3991    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3992                DUPLICATING),
3993        mWaitTimeMs(UINT_MAX)
3994{
3995    addOutputTrack(mainThread);
3996}
3997
3998AudioFlinger::DuplicatingThread::~DuplicatingThread()
3999{
4000    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4001        mOutputTracks[i]->destroy();
4002    }
4003}
4004
4005void AudioFlinger::DuplicatingThread::threadLoop_mix()
4006{
4007    // mix buffers...
4008    if (outputsReady(outputTracks)) {
4009        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4010    } else {
4011        memset(mMixBuffer, 0, mixBufferSize);
4012    }
4013    sleepTime = 0;
4014    writeFrames = mNormalFrameCount;
4015    mCurrentWriteLength = mixBufferSize;
4016    standbyTime = systemTime() + standbyDelay;
4017}
4018
4019void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4020{
4021    if (sleepTime == 0) {
4022        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4023            sleepTime = activeSleepTime;
4024        } else {
4025            sleepTime = idleSleepTime;
4026        }
4027    } else if (mBytesWritten != 0) {
4028        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4029            writeFrames = mNormalFrameCount;
4030            memset(mMixBuffer, 0, mixBufferSize);
4031        } else {
4032            // flush remaining overflow buffers in output tracks
4033            writeFrames = 0;
4034        }
4035        sleepTime = 0;
4036    }
4037}
4038
4039ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4040{
4041    for (size_t i = 0; i < outputTracks.size(); i++) {
4042        outputTracks[i]->write(mMixBuffer, writeFrames);
4043    }
4044    return (ssize_t)mixBufferSize;
4045}
4046
4047void AudioFlinger::DuplicatingThread::threadLoop_standby()
4048{
4049    // DuplicatingThread implements standby by stopping all tracks
4050    for (size_t i = 0; i < outputTracks.size(); i++) {
4051        outputTracks[i]->stop();
4052    }
4053}
4054
4055void AudioFlinger::DuplicatingThread::saveOutputTracks()
4056{
4057    outputTracks = mOutputTracks;
4058}
4059
4060void AudioFlinger::DuplicatingThread::clearOutputTracks()
4061{
4062    outputTracks.clear();
4063}
4064
4065void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4066{
4067    Mutex::Autolock _l(mLock);
4068    // FIXME explain this formula
4069    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4070    OutputTrack *outputTrack = new OutputTrack(thread,
4071                                            this,
4072                                            mSampleRate,
4073                                            mFormat,
4074                                            mChannelMask,
4075                                            frameCount);
4076    if (outputTrack->cblk() != NULL) {
4077        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4078        mOutputTracks.add(outputTrack);
4079        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4080        updateWaitTime_l();
4081    }
4082}
4083
4084void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4085{
4086    Mutex::Autolock _l(mLock);
4087    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4088        if (mOutputTracks[i]->thread() == thread) {
4089            mOutputTracks[i]->destroy();
4090            mOutputTracks.removeAt(i);
4091            updateWaitTime_l();
4092            return;
4093        }
4094    }
4095    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4096}
4097
4098// caller must hold mLock
4099void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4100{
4101    mWaitTimeMs = UINT_MAX;
4102    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4103        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4104        if (strong != 0) {
4105            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4106            if (waitTimeMs < mWaitTimeMs) {
4107                mWaitTimeMs = waitTimeMs;
4108            }
4109        }
4110    }
4111}
4112
4113
4114bool AudioFlinger::DuplicatingThread::outputsReady(
4115        const SortedVector< sp<OutputTrack> > &outputTracks)
4116{
4117    for (size_t i = 0; i < outputTracks.size(); i++) {
4118        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4119        if (thread == 0) {
4120            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4121                    outputTracks[i].get());
4122            return false;
4123        }
4124        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4125        // see note at standby() declaration
4126        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4127            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4128                    thread.get());
4129            return false;
4130        }
4131    }
4132    return true;
4133}
4134
4135uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4136{
4137    return (mWaitTimeMs * 1000) / 2;
4138}
4139
4140void AudioFlinger::DuplicatingThread::cacheParameters_l()
4141{
4142    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4143    updateWaitTime_l();
4144
4145    MixerThread::cacheParameters_l();
4146}
4147
4148// ----------------------------------------------------------------------------
4149//      Record
4150// ----------------------------------------------------------------------------
4151
4152AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4153                                         AudioStreamIn *input,
4154                                         uint32_t sampleRate,
4155                                         audio_channel_mask_t channelMask,
4156                                         audio_io_handle_t id,
4157                                         audio_devices_t outDevice,
4158                                         audio_devices_t inDevice
4159#ifdef TEE_SINK
4160                                         , const sp<NBAIO_Sink>& teeSink
4161#endif
4162                                         ) :
4163    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4164    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4165    // mRsmpInIndex and mBufferSize set by readInputParameters()
4166    mReqChannelCount(popcount(channelMask)),
4167    mReqSampleRate(sampleRate)
4168    // mBytesRead is only meaningful while active, and so is cleared in start()
4169    // (but might be better to also clear here for dump?)
4170#ifdef TEE_SINK
4171    , mTeeSink(teeSink)
4172#endif
4173{
4174    snprintf(mName, kNameLength, "AudioIn_%X", id);
4175
4176    readInputParameters();
4177
4178}
4179
4180
4181AudioFlinger::RecordThread::~RecordThread()
4182{
4183    delete[] mRsmpInBuffer;
4184    delete mResampler;
4185    delete[] mRsmpOutBuffer;
4186}
4187
4188void AudioFlinger::RecordThread::onFirstRef()
4189{
4190    run(mName, PRIORITY_URGENT_AUDIO);
4191}
4192
4193status_t AudioFlinger::RecordThread::readyToRun()
4194{
4195    status_t status = initCheck();
4196    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4197    return status;
4198}
4199
4200bool AudioFlinger::RecordThread::threadLoop()
4201{
4202    AudioBufferProvider::Buffer buffer;
4203    sp<RecordTrack> activeTrack;
4204    Vector< sp<EffectChain> > effectChains;
4205
4206    nsecs_t lastWarning = 0;
4207
4208    inputStandBy();
4209    acquireWakeLock();
4210
4211    // used to verify we've read at least once before evaluating how many bytes were read
4212    bool readOnce = false;
4213
4214    // start recording
4215    while (!exitPending()) {
4216
4217        processConfigEvents();
4218
4219        { // scope for mLock
4220            Mutex::Autolock _l(mLock);
4221            checkForNewParameters_l();
4222            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4223                standby();
4224
4225                if (exitPending()) {
4226                    break;
4227                }
4228
4229                releaseWakeLock_l();
4230                ALOGV("RecordThread: loop stopping");
4231                // go to sleep
4232                mWaitWorkCV.wait(mLock);
4233                ALOGV("RecordThread: loop starting");
4234                acquireWakeLock_l();
4235                continue;
4236            }
4237            if (mActiveTrack != 0) {
4238                if (mActiveTrack->isTerminated()) {
4239                    removeTrack_l(mActiveTrack);
4240                    mActiveTrack.clear();
4241                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4242                    standby();
4243                    mActiveTrack.clear();
4244                    mStartStopCond.broadcast();
4245                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4246                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4247                        mActiveTrack.clear();
4248                        mStartStopCond.broadcast();
4249                    } else if (readOnce) {
4250                        // record start succeeds only if first read from audio input
4251                        // succeeds
4252                        if (mBytesRead >= 0) {
4253                            mActiveTrack->mState = TrackBase::ACTIVE;
4254                        } else {
4255                            mActiveTrack.clear();
4256                        }
4257                        mStartStopCond.broadcast();
4258                    }
4259                    mStandby = false;
4260                }
4261            }
4262            lockEffectChains_l(effectChains);
4263        }
4264
4265        if (mActiveTrack != 0) {
4266            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4267                mActiveTrack->mState != TrackBase::RESUMING) {
4268                unlockEffectChains(effectChains);
4269                usleep(kRecordThreadSleepUs);
4270                continue;
4271            }
4272            for (size_t i = 0; i < effectChains.size(); i ++) {
4273                effectChains[i]->process_l();
4274            }
4275
4276            buffer.frameCount = mFrameCount;
4277            status_t status = mActiveTrack->getNextBuffer(&buffer);
4278            if (status == NO_ERROR) {
4279                readOnce = true;
4280                size_t framesOut = buffer.frameCount;
4281                if (mResampler == NULL) {
4282                    // no resampling
4283                    while (framesOut) {
4284                        size_t framesIn = mFrameCount - mRsmpInIndex;
4285                        if (framesIn) {
4286                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4287                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4288                                    mActiveTrack->mFrameSize;
4289                            if (framesIn > framesOut)
4290                                framesIn = framesOut;
4291                            mRsmpInIndex += framesIn;
4292                            framesOut -= framesIn;
4293                            if (mChannelCount == mReqChannelCount) {
4294                                memcpy(dst, src, framesIn * mFrameSize);
4295                            } else {
4296                                if (mChannelCount == 1) {
4297                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4298                                            (int16_t *)src, framesIn);
4299                                } else {
4300                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4301                                            (int16_t *)src, framesIn);
4302                                }
4303                            }
4304                        }
4305                        if (framesOut && mFrameCount == mRsmpInIndex) {
4306                            void *readInto;
4307                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4308                                readInto = buffer.raw;
4309                                framesOut = 0;
4310                            } else {
4311                                readInto = mRsmpInBuffer;
4312                                mRsmpInIndex = 0;
4313                            }
4314                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4315                                    mBufferSize);
4316                            if (mBytesRead <= 0) {
4317                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4318                                {
4319                                    ALOGE("Error reading audio input");
4320                                    // Force input into standby so that it tries to
4321                                    // recover at next read attempt
4322                                    inputStandBy();
4323                                    usleep(kRecordThreadSleepUs);
4324                                }
4325                                mRsmpInIndex = mFrameCount;
4326                                framesOut = 0;
4327                                buffer.frameCount = 0;
4328                            }
4329#ifdef TEE_SINK
4330                            else if (mTeeSink != 0) {
4331                                (void) mTeeSink->write(readInto,
4332                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4333                            }
4334#endif
4335                        }
4336                    }
4337                } else {
4338                    // resampling
4339
4340                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
4341                    // alter output frame count as if we were expecting stereo samples
4342                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4343                        framesOut >>= 1;
4344                    }
4345                    mResampler->resample(mRsmpOutBuffer, framesOut,
4346                            this /* AudioBufferProvider* */);
4347                    // ditherAndClamp() works as long as all buffers returned by
4348                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4349                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4350                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4351                        // the resampler always outputs stereo samples:
4352                        // do post stereo to mono conversion
4353                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4354                                framesOut);
4355                    } else {
4356                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4357                    }
4358
4359                }
4360                if (mFramestoDrop == 0) {
4361                    mActiveTrack->releaseBuffer(&buffer);
4362                } else {
4363                    if (mFramestoDrop > 0) {
4364                        mFramestoDrop -= buffer.frameCount;
4365                        if (mFramestoDrop <= 0) {
4366                            clearSyncStartEvent();
4367                        }
4368                    } else {
4369                        mFramestoDrop += buffer.frameCount;
4370                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4371                                mSyncStartEvent->isCancelled()) {
4372                            ALOGW("Synced record %s, session %d, trigger session %d",
4373                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4374                                  mActiveTrack->sessionId(),
4375                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4376                            clearSyncStartEvent();
4377                        }
4378                    }
4379                }
4380                mActiveTrack->clearOverflow();
4381            }
4382            // client isn't retrieving buffers fast enough
4383            else {
4384                if (!mActiveTrack->setOverflow()) {
4385                    nsecs_t now = systemTime();
4386                    if ((now - lastWarning) > kWarningThrottleNs) {
4387                        ALOGW("RecordThread: buffer overflow");
4388                        lastWarning = now;
4389                    }
4390                }
4391                // Release the processor for a while before asking for a new buffer.
4392                // This will give the application more chance to read from the buffer and
4393                // clear the overflow.
4394                usleep(kRecordThreadSleepUs);
4395            }
4396        }
4397        // enable changes in effect chain
4398        unlockEffectChains(effectChains);
4399        effectChains.clear();
4400    }
4401
4402    standby();
4403
4404    {
4405        Mutex::Autolock _l(mLock);
4406        mActiveTrack.clear();
4407        mStartStopCond.broadcast();
4408    }
4409
4410    releaseWakeLock();
4411
4412    ALOGV("RecordThread %p exiting", this);
4413    return false;
4414}
4415
4416void AudioFlinger::RecordThread::standby()
4417{
4418    if (!mStandby) {
4419        inputStandBy();
4420        mStandby = true;
4421    }
4422}
4423
4424void AudioFlinger::RecordThread::inputStandBy()
4425{
4426    mInput->stream->common.standby(&mInput->stream->common);
4427}
4428
4429sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4430        const sp<AudioFlinger::Client>& client,
4431        uint32_t sampleRate,
4432        audio_format_t format,
4433        audio_channel_mask_t channelMask,
4434        size_t frameCount,
4435        int sessionId,
4436        IAudioFlinger::track_flags_t flags,
4437        pid_t tid,
4438        status_t *status)
4439{
4440    sp<RecordTrack> track;
4441    status_t lStatus;
4442
4443    lStatus = initCheck();
4444    if (lStatus != NO_ERROR) {
4445        ALOGE("Audio driver not initialized.");
4446        goto Exit;
4447    }
4448
4449    // FIXME use flags and tid similar to createTrack_l()
4450
4451    { // scope for mLock
4452        Mutex::Autolock _l(mLock);
4453
4454        track = new RecordTrack(this, client, sampleRate,
4455                      format, channelMask, frameCount, sessionId);
4456
4457        if (track->getCblk() == 0) {
4458            lStatus = NO_MEMORY;
4459            goto Exit;
4460        }
4461        mTracks.add(track);
4462
4463        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4464        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4465                        mAudioFlinger->btNrecIsOff();
4466        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4467        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4468    }
4469    lStatus = NO_ERROR;
4470
4471Exit:
4472    if (status) {
4473        *status = lStatus;
4474    }
4475    return track;
4476}
4477
4478status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4479                                           AudioSystem::sync_event_t event,
4480                                           int triggerSession)
4481{
4482    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4483    sp<ThreadBase> strongMe = this;
4484    status_t status = NO_ERROR;
4485
4486    if (event == AudioSystem::SYNC_EVENT_NONE) {
4487        clearSyncStartEvent();
4488    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4489        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4490                                       triggerSession,
4491                                       recordTrack->sessionId(),
4492                                       syncStartEventCallback,
4493                                       this);
4494        // Sync event can be cancelled by the trigger session if the track is not in a
4495        // compatible state in which case we start record immediately
4496        if (mSyncStartEvent->isCancelled()) {
4497            clearSyncStartEvent();
4498        } else {
4499            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4500            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4501        }
4502    }
4503
4504    {
4505        AutoMutex lock(mLock);
4506        if (mActiveTrack != 0) {
4507            if (recordTrack != mActiveTrack.get()) {
4508                status = -EBUSY;
4509            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4510                mActiveTrack->mState = TrackBase::ACTIVE;
4511            }
4512            return status;
4513        }
4514
4515        recordTrack->mState = TrackBase::IDLE;
4516        mActiveTrack = recordTrack;
4517        mLock.unlock();
4518        status_t status = AudioSystem::startInput(mId);
4519        mLock.lock();
4520        if (status != NO_ERROR) {
4521            mActiveTrack.clear();
4522            clearSyncStartEvent();
4523            return status;
4524        }
4525        mRsmpInIndex = mFrameCount;
4526        mBytesRead = 0;
4527        if (mResampler != NULL) {
4528            mResampler->reset();
4529        }
4530        mActiveTrack->mState = TrackBase::RESUMING;
4531        // signal thread to start
4532        ALOGV("Signal record thread");
4533        mWaitWorkCV.broadcast();
4534        // do not wait for mStartStopCond if exiting
4535        if (exitPending()) {
4536            mActiveTrack.clear();
4537            status = INVALID_OPERATION;
4538            goto startError;
4539        }
4540        mStartStopCond.wait(mLock);
4541        if (mActiveTrack == 0) {
4542            ALOGV("Record failed to start");
4543            status = BAD_VALUE;
4544            goto startError;
4545        }
4546        ALOGV("Record started OK");
4547        return status;
4548    }
4549
4550startError:
4551    AudioSystem::stopInput(mId);
4552    clearSyncStartEvent();
4553    return status;
4554}
4555
4556void AudioFlinger::RecordThread::clearSyncStartEvent()
4557{
4558    if (mSyncStartEvent != 0) {
4559        mSyncStartEvent->cancel();
4560    }
4561    mSyncStartEvent.clear();
4562    mFramestoDrop = 0;
4563}
4564
4565void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4566{
4567    sp<SyncEvent> strongEvent = event.promote();
4568
4569    if (strongEvent != 0) {
4570        RecordThread *me = (RecordThread *)strongEvent->cookie();
4571        me->handleSyncStartEvent(strongEvent);
4572    }
4573}
4574
4575void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4576{
4577    if (event == mSyncStartEvent) {
4578        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4579        // from audio HAL
4580        mFramestoDrop = mFrameCount * 2;
4581    }
4582}
4583
4584bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4585    ALOGV("RecordThread::stop");
4586    AutoMutex _l(mLock);
4587    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4588        return false;
4589    }
4590    recordTrack->mState = TrackBase::PAUSING;
4591    // do not wait for mStartStopCond if exiting
4592    if (exitPending()) {
4593        return true;
4594    }
4595    mStartStopCond.wait(mLock);
4596    // if we have been restarted, recordTrack == mActiveTrack.get() here
4597    if (exitPending() || recordTrack != mActiveTrack.get()) {
4598        ALOGV("Record stopped OK");
4599        return true;
4600    }
4601    return false;
4602}
4603
4604bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4605{
4606    return false;
4607}
4608
4609status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4610{
4611#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4612    if (!isValidSyncEvent(event)) {
4613        return BAD_VALUE;
4614    }
4615
4616    int eventSession = event->triggerSession();
4617    status_t ret = NAME_NOT_FOUND;
4618
4619    Mutex::Autolock _l(mLock);
4620
4621    for (size_t i = 0; i < mTracks.size(); i++) {
4622        sp<RecordTrack> track = mTracks[i];
4623        if (eventSession == track->sessionId()) {
4624            (void) track->setSyncEvent(event);
4625            ret = NO_ERROR;
4626        }
4627    }
4628    return ret;
4629#else
4630    return BAD_VALUE;
4631#endif
4632}
4633
4634// destroyTrack_l() must be called with ThreadBase::mLock held
4635void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4636{
4637    track->terminate();
4638    track->mState = TrackBase::STOPPED;
4639    // active tracks are removed by threadLoop()
4640    if (mActiveTrack != track) {
4641        removeTrack_l(track);
4642    }
4643}
4644
4645void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4646{
4647    mTracks.remove(track);
4648    // need anything related to effects here?
4649}
4650
4651void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4652{
4653    dumpInternals(fd, args);
4654    dumpTracks(fd, args);
4655    dumpEffectChains(fd, args);
4656}
4657
4658void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4659{
4660    const size_t SIZE = 256;
4661    char buffer[SIZE];
4662    String8 result;
4663
4664    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4665    result.append(buffer);
4666
4667    if (mActiveTrack != 0) {
4668        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4669        result.append(buffer);
4670        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4671        result.append(buffer);
4672        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4673        result.append(buffer);
4674        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4675        result.append(buffer);
4676        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4677        result.append(buffer);
4678    } else {
4679        result.append("No active record client\n");
4680    }
4681
4682    write(fd, result.string(), result.size());
4683
4684    dumpBase(fd, args);
4685}
4686
4687void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4688{
4689    const size_t SIZE = 256;
4690    char buffer[SIZE];
4691    String8 result;
4692
4693    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4694    result.append(buffer);
4695    RecordTrack::appendDumpHeader(result);
4696    for (size_t i = 0; i < mTracks.size(); ++i) {
4697        sp<RecordTrack> track = mTracks[i];
4698        if (track != 0) {
4699            track->dump(buffer, SIZE);
4700            result.append(buffer);
4701        }
4702    }
4703
4704    if (mActiveTrack != 0) {
4705        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4706        result.append(buffer);
4707        RecordTrack::appendDumpHeader(result);
4708        mActiveTrack->dump(buffer, SIZE);
4709        result.append(buffer);
4710
4711    }
4712    write(fd, result.string(), result.size());
4713}
4714
4715// AudioBufferProvider interface
4716status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4717{
4718    size_t framesReq = buffer->frameCount;
4719    size_t framesReady = mFrameCount - mRsmpInIndex;
4720    int channelCount;
4721
4722    if (framesReady == 0) {
4723        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4724        if (mBytesRead <= 0) {
4725            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4726                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4727                // Force input into standby so that it tries to
4728                // recover at next read attempt
4729                inputStandBy();
4730                usleep(kRecordThreadSleepUs);
4731            }
4732            buffer->raw = NULL;
4733            buffer->frameCount = 0;
4734            return NOT_ENOUGH_DATA;
4735        }
4736        mRsmpInIndex = 0;
4737        framesReady = mFrameCount;
4738    }
4739
4740    if (framesReq > framesReady) {
4741        framesReq = framesReady;
4742    }
4743
4744    if (mChannelCount == 1 && mReqChannelCount == 2) {
4745        channelCount = 1;
4746    } else {
4747        channelCount = 2;
4748    }
4749    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4750    buffer->frameCount = framesReq;
4751    return NO_ERROR;
4752}
4753
4754// AudioBufferProvider interface
4755void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4756{
4757    mRsmpInIndex += buffer->frameCount;
4758    buffer->frameCount = 0;
4759}
4760
4761bool AudioFlinger::RecordThread::checkForNewParameters_l()
4762{
4763    bool reconfig = false;
4764
4765    while (!mNewParameters.isEmpty()) {
4766        status_t status = NO_ERROR;
4767        String8 keyValuePair = mNewParameters[0];
4768        AudioParameter param = AudioParameter(keyValuePair);
4769        int value;
4770        audio_format_t reqFormat = mFormat;
4771        uint32_t reqSamplingRate = mReqSampleRate;
4772        uint32_t reqChannelCount = mReqChannelCount;
4773
4774        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4775            reqSamplingRate = value;
4776            reconfig = true;
4777        }
4778        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4779            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4780                status = BAD_VALUE;
4781            } else {
4782                reqFormat = (audio_format_t) value;
4783                reconfig = true;
4784            }
4785        }
4786        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4787            reqChannelCount = popcount(value);
4788            reconfig = true;
4789        }
4790        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4791            // do not accept frame count changes if tracks are open as the track buffer
4792            // size depends on frame count and correct behavior would not be guaranteed
4793            // if frame count is changed after track creation
4794            if (mActiveTrack != 0) {
4795                status = INVALID_OPERATION;
4796            } else {
4797                reconfig = true;
4798            }
4799        }
4800        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4801            // forward device change to effects that have requested to be
4802            // aware of attached audio device.
4803            for (size_t i = 0; i < mEffectChains.size(); i++) {
4804                mEffectChains[i]->setDevice_l(value);
4805            }
4806
4807            // store input device and output device but do not forward output device to audio HAL.
4808            // Note that status is ignored by the caller for output device
4809            // (see AudioFlinger::setParameters()
4810            if (audio_is_output_devices(value)) {
4811                mOutDevice = value;
4812                status = BAD_VALUE;
4813            } else {
4814                mInDevice = value;
4815                // disable AEC and NS if the device is a BT SCO headset supporting those
4816                // pre processings
4817                if (mTracks.size() > 0) {
4818                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4819                                        mAudioFlinger->btNrecIsOff();
4820                    for (size_t i = 0; i < mTracks.size(); i++) {
4821                        sp<RecordTrack> track = mTracks[i];
4822                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4823                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4824                    }
4825                }
4826            }
4827        }
4828        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4829                mAudioSource != (audio_source_t)value) {
4830            // forward device change to effects that have requested to be
4831            // aware of attached audio device.
4832            for (size_t i = 0; i < mEffectChains.size(); i++) {
4833                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4834            }
4835            mAudioSource = (audio_source_t)value;
4836        }
4837        if (status == NO_ERROR) {
4838            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4839                    keyValuePair.string());
4840            if (status == INVALID_OPERATION) {
4841                inputStandBy();
4842                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4843                        keyValuePair.string());
4844            }
4845            if (reconfig) {
4846                if (status == BAD_VALUE &&
4847                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4848                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4849                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4850                            <= (2 * reqSamplingRate)) &&
4851                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4852                            <= FCC_2 &&
4853                    (reqChannelCount <= FCC_2)) {
4854                    status = NO_ERROR;
4855                }
4856                if (status == NO_ERROR) {
4857                    readInputParameters();
4858                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4859                }
4860            }
4861        }
4862
4863        mNewParameters.removeAt(0);
4864
4865        mParamStatus = status;
4866        mParamCond.signal();
4867        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4868        // already timed out waiting for the status and will never signal the condition.
4869        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4870    }
4871    return reconfig;
4872}
4873
4874String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4875{
4876    Mutex::Autolock _l(mLock);
4877    if (initCheck() != NO_ERROR) {
4878        return String8();
4879    }
4880
4881    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4882    const String8 out_s8(s);
4883    free(s);
4884    return out_s8;
4885}
4886
4887void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4888    AudioSystem::OutputDescriptor desc;
4889    void *param2 = NULL;
4890
4891    switch (event) {
4892    case AudioSystem::INPUT_OPENED:
4893    case AudioSystem::INPUT_CONFIG_CHANGED:
4894        desc.channelMask = mChannelMask;
4895        desc.samplingRate = mSampleRate;
4896        desc.format = mFormat;
4897        desc.frameCount = mFrameCount;
4898        desc.latency = 0;
4899        param2 = &desc;
4900        break;
4901
4902    case AudioSystem::INPUT_CLOSED:
4903    default:
4904        break;
4905    }
4906    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4907}
4908
4909void AudioFlinger::RecordThread::readInputParameters()
4910{
4911    delete mRsmpInBuffer;
4912    // mRsmpInBuffer is always assigned a new[] below
4913    delete mRsmpOutBuffer;
4914    mRsmpOutBuffer = NULL;
4915    delete mResampler;
4916    mResampler = NULL;
4917
4918    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4919    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4920    mChannelCount = popcount(mChannelMask);
4921    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4922    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4923        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
4924    }
4925    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4926    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4927    mFrameCount = mBufferSize / mFrameSize;
4928    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4929
4930    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4931    {
4932        int channelCount;
4933        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4934        // stereo to mono post process as the resampler always outputs stereo.
4935        if (mChannelCount == 1 && mReqChannelCount == 2) {
4936            channelCount = 1;
4937        } else {
4938            channelCount = 2;
4939        }
4940        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4941        mResampler->setSampleRate(mSampleRate);
4942        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4943        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4944
4945        // optmization: if mono to mono, alter input frame count as if we were inputing
4946        // stereo samples
4947        if (mChannelCount == 1 && mReqChannelCount == 1) {
4948            mFrameCount >>= 1;
4949        }
4950
4951    }
4952    mRsmpInIndex = mFrameCount;
4953}
4954
4955unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4956{
4957    Mutex::Autolock _l(mLock);
4958    if (initCheck() != NO_ERROR) {
4959        return 0;
4960    }
4961
4962    return mInput->stream->get_input_frames_lost(mInput->stream);
4963}
4964
4965uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4966{
4967    Mutex::Autolock _l(mLock);
4968    uint32_t result = 0;
4969    if (getEffectChain_l(sessionId) != 0) {
4970        result = EFFECT_SESSION;
4971    }
4972
4973    for (size_t i = 0; i < mTracks.size(); ++i) {
4974        if (sessionId == mTracks[i]->sessionId()) {
4975            result |= TRACK_SESSION;
4976            break;
4977        }
4978    }
4979
4980    return result;
4981}
4982
4983KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4984{
4985    KeyedVector<int, bool> ids;
4986    Mutex::Autolock _l(mLock);
4987    for (size_t j = 0; j < mTracks.size(); ++j) {
4988        sp<RecordThread::RecordTrack> track = mTracks[j];
4989        int sessionId = track->sessionId();
4990        if (ids.indexOfKey(sessionId) < 0) {
4991            ids.add(sessionId, true);
4992        }
4993    }
4994    return ids;
4995}
4996
4997AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4998{
4999    Mutex::Autolock _l(mLock);
5000    AudioStreamIn *input = mInput;
5001    mInput = NULL;
5002    return input;
5003}
5004
5005// this method must always be called either with ThreadBase mLock held or inside the thread loop
5006audio_stream_t* AudioFlinger::RecordThread::stream() const
5007{
5008    if (mInput == NULL) {
5009        return NULL;
5010    }
5011    return &mInput->stream->common;
5012}
5013
5014status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5015{
5016    // only one chain per input thread
5017    if (mEffectChains.size() != 0) {
5018        return INVALID_OPERATION;
5019    }
5020    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5021
5022    chain->setInBuffer(NULL);
5023    chain->setOutBuffer(NULL);
5024
5025    checkSuspendOnAddEffectChain_l(chain);
5026
5027    mEffectChains.add(chain);
5028
5029    return NO_ERROR;
5030}
5031
5032size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5033{
5034    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5035    ALOGW_IF(mEffectChains.size() != 1,
5036            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5037            chain.get(), mEffectChains.size(), this);
5038    if (mEffectChains.size() == 1) {
5039        mEffectChains.removeAt(0);
5040    }
5041    return 0;
5042}
5043
5044}; // namespace android
5045