Threads.cpp revision c263ca0ad8b6bdf5b0693996bc5f2f5916e0cd49
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37#include <audio_utils/format.h>
38#include <audio_utils/minifloat.h>
39
40// NBAIO implementations
41#include <media/nbaio/AudioStreamInSource.h>
42#include <media/nbaio/AudioStreamOutSink.h>
43#include <media/nbaio/MonoPipe.h>
44#include <media/nbaio/MonoPipeReader.h>
45#include <media/nbaio/Pipe.h>
46#include <media/nbaio/PipeReader.h>
47#include <media/nbaio/SourceAudioBufferProvider.h>
48
49#include <powermanager/PowerManager.h>
50
51#include <common_time/cc_helper.h>
52#include <common_time/local_clock.h>
53
54#include "AudioFlinger.h"
55#include "AudioMixer.h"
56#include "FastMixer.h"
57#include "FastCapture.h"
58#include "ServiceUtilities.h"
59#include "SchedulingPolicyService.h"
60
61#ifdef ADD_BATTERY_DATA
62#include <media/IMediaPlayerService.h>
63#include <media/IMediaDeathNotifier.h>
64#endif
65
66#ifdef DEBUG_CPU_USAGE
67#include <cpustats/CentralTendencyStatistics.h>
68#include <cpustats/ThreadCpuUsage.h>
69#endif
70
71// ----------------------------------------------------------------------------
72
73// Note: the following macro is used for extremely verbose logging message.  In
74// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
75// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
76// are so verbose that we want to suppress them even when we have ALOG_ASSERT
77// turned on.  Do not uncomment the #def below unless you really know what you
78// are doing and want to see all of the extremely verbose messages.
79//#define VERY_VERY_VERBOSE_LOGGING
80#ifdef VERY_VERY_VERBOSE_LOGGING
81#define ALOGVV ALOGV
82#else
83#define ALOGVV(a...) do { } while(0)
84#endif
85
86namespace android {
87
88// retry counts for buffer fill timeout
89// 50 * ~20msecs = 1 second
90static const int8_t kMaxTrackRetries = 50;
91static const int8_t kMaxTrackStartupRetries = 50;
92// allow less retry attempts on direct output thread.
93// direct outputs can be a scarce resource in audio hardware and should
94// be released as quickly as possible.
95static const int8_t kMaxTrackRetriesDirect = 2;
96
97// don't warn about blocked writes or record buffer overflows more often than this
98static const nsecs_t kWarningThrottleNs = seconds(5);
99
100// RecordThread loop sleep time upon application overrun or audio HAL read error
101static const int kRecordThreadSleepUs = 5000;
102
103// maximum time to wait in sendConfigEvent_l() for a status to be received
104static const nsecs_t kConfigEventTimeoutNs = seconds(2);
105
106// minimum sleep time for the mixer thread loop when tracks are active but in underrun
107static const uint32_t kMinThreadSleepTimeUs = 5000;
108// maximum divider applied to the active sleep time in the mixer thread loop
109static const uint32_t kMaxThreadSleepTimeShift = 2;
110
111// minimum normal sink buffer size, expressed in milliseconds rather than frames
112static const uint32_t kMinNormalSinkBufferSizeMs = 20;
113// maximum normal sink buffer size
114static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
115
116// Offloaded output thread standby delay: allows track transition without going to standby
117static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
118
119// Whether to use fast mixer
120static const enum {
121    FastMixer_Never,    // never initialize or use: for debugging only
122    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
123                        // normal mixer multiplier is 1
124    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
125                        // multiplier is calculated based on min & max normal mixer buffer size
126    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
127                        // multiplier is calculated based on min & max normal mixer buffer size
128    // FIXME for FastMixer_Dynamic:
129    //  Supporting this option will require fixing HALs that can't handle large writes.
130    //  For example, one HAL implementation returns an error from a large write,
131    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
132    //  We could either fix the HAL implementations, or provide a wrapper that breaks
133    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
134} kUseFastMixer = FastMixer_Static;
135
136// Whether to use fast capture
137static const enum {
138    FastCapture_Never,  // never initialize or use: for debugging only
139    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
140    FastCapture_Static, // initialize if needed, then use all the time if initialized
141} kUseFastCapture = FastCapture_Static;
142
143// Priorities for requestPriority
144static const int kPriorityAudioApp = 2;
145static const int kPriorityFastMixer = 3;
146static const int kPriorityFastCapture = 3;
147
148// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
149// for the track.  The client then sub-divides this into smaller buffers for its use.
150// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
151// So for now we just assume that client is double-buffered for fast tracks.
152// FIXME It would be better for client to tell AudioFlinger the value of N,
153// so AudioFlinger could allocate the right amount of memory.
154// See the client's minBufCount and mNotificationFramesAct calculations for details.
155
156// This is the default value, if not specified by property.
157static const int kFastTrackMultiplier = 2;
158
159// The minimum and maximum allowed values
160static const int kFastTrackMultiplierMin = 1;
161static const int kFastTrackMultiplierMax = 2;
162
163// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
164static int sFastTrackMultiplier = kFastTrackMultiplier;
165
166// See Thread::readOnlyHeap().
167// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
168// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
169// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
170static const size_t kRecordThreadReadOnlyHeapSize = 0x1000;
171
172// ----------------------------------------------------------------------------
173
174static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
175
176static void sFastTrackMultiplierInit()
177{
178    char value[PROPERTY_VALUE_MAX];
179    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
180        char *endptr;
181        unsigned long ul = strtoul(value, &endptr, 0);
182        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
183            sFastTrackMultiplier = (int) ul;
184        }
185    }
186}
187
188// ----------------------------------------------------------------------------
189
190#ifdef ADD_BATTERY_DATA
191// To collect the amplifier usage
192static void addBatteryData(uint32_t params) {
193    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
194    if (service == NULL) {
195        // it already logged
196        return;
197    }
198
199    service->addBatteryData(params);
200}
201#endif
202
203
204// ----------------------------------------------------------------------------
205//      CPU Stats
206// ----------------------------------------------------------------------------
207
208class CpuStats {
209public:
210    CpuStats();
211    void sample(const String8 &title);
212#ifdef DEBUG_CPU_USAGE
213private:
214    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
215    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
216
217    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
218
219    int mCpuNum;                        // thread's current CPU number
220    int mCpukHz;                        // frequency of thread's current CPU in kHz
221#endif
222};
223
224CpuStats::CpuStats()
225#ifdef DEBUG_CPU_USAGE
226    : mCpuNum(-1), mCpukHz(-1)
227#endif
228{
229}
230
231void CpuStats::sample(const String8 &title
232#ifndef DEBUG_CPU_USAGE
233                __unused
234#endif
235        ) {
236#ifdef DEBUG_CPU_USAGE
237    // get current thread's delta CPU time in wall clock ns
238    double wcNs;
239    bool valid = mCpuUsage.sampleAndEnable(wcNs);
240
241    // record sample for wall clock statistics
242    if (valid) {
243        mWcStats.sample(wcNs);
244    }
245
246    // get the current CPU number
247    int cpuNum = sched_getcpu();
248
249    // get the current CPU frequency in kHz
250    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
251
252    // check if either CPU number or frequency changed
253    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
254        mCpuNum = cpuNum;
255        mCpukHz = cpukHz;
256        // ignore sample for purposes of cycles
257        valid = false;
258    }
259
260    // if no change in CPU number or frequency, then record sample for cycle statistics
261    if (valid && mCpukHz > 0) {
262        double cycles = wcNs * cpukHz * 0.000001;
263        mHzStats.sample(cycles);
264    }
265
266    unsigned n = mWcStats.n();
267    // mCpuUsage.elapsed() is expensive, so don't call it every loop
268    if ((n & 127) == 1) {
269        long long elapsed = mCpuUsage.elapsed();
270        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
271            double perLoop = elapsed / (double) n;
272            double perLoop100 = perLoop * 0.01;
273            double perLoop1k = perLoop * 0.001;
274            double mean = mWcStats.mean();
275            double stddev = mWcStats.stddev();
276            double minimum = mWcStats.minimum();
277            double maximum = mWcStats.maximum();
278            double meanCycles = mHzStats.mean();
279            double stddevCycles = mHzStats.stddev();
280            double minCycles = mHzStats.minimum();
281            double maxCycles = mHzStats.maximum();
282            mCpuUsage.resetElapsed();
283            mWcStats.reset();
284            mHzStats.reset();
285            ALOGD("CPU usage for %s over past %.1f secs\n"
286                "  (%u mixer loops at %.1f mean ms per loop):\n"
287                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
288                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
289                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
290                    title.string(),
291                    elapsed * .000000001, n, perLoop * .000001,
292                    mean * .001,
293                    stddev * .001,
294                    minimum * .001,
295                    maximum * .001,
296                    mean / perLoop100,
297                    stddev / perLoop100,
298                    minimum / perLoop100,
299                    maximum / perLoop100,
300                    meanCycles / perLoop1k,
301                    stddevCycles / perLoop1k,
302                    minCycles / perLoop1k,
303                    maxCycles / perLoop1k);
304
305        }
306    }
307#endif
308};
309
310// ----------------------------------------------------------------------------
311//      ThreadBase
312// ----------------------------------------------------------------------------
313
314AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
315        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
316    :   Thread(false /*canCallJava*/),
317        mType(type),
318        mAudioFlinger(audioFlinger),
319        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
320        // are set by PlaybackThread::readOutputParameters_l() or
321        // RecordThread::readInputParameters_l()
322        //FIXME: mStandby should be true here. Is this some kind of hack?
323        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
324        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
325        // mName will be set by concrete (non-virtual) subclass
326        mDeathRecipient(new PMDeathRecipient(this))
327{
328}
329
330AudioFlinger::ThreadBase::~ThreadBase()
331{
332    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
333    mConfigEvents.clear();
334
335    // do not lock the mutex in destructor
336    releaseWakeLock_l();
337    if (mPowerManager != 0) {
338        sp<IBinder> binder = mPowerManager->asBinder();
339        binder->unlinkToDeath(mDeathRecipient);
340    }
341}
342
343status_t AudioFlinger::ThreadBase::readyToRun()
344{
345    status_t status = initCheck();
346    if (status == NO_ERROR) {
347        ALOGI("AudioFlinger's thread %p ready to run", this);
348    } else {
349        ALOGE("No working audio driver found.");
350    }
351    return status;
352}
353
354void AudioFlinger::ThreadBase::exit()
355{
356    ALOGV("ThreadBase::exit");
357    // do any cleanup required for exit to succeed
358    preExit();
359    {
360        // This lock prevents the following race in thread (uniprocessor for illustration):
361        //  if (!exitPending()) {
362        //      // context switch from here to exit()
363        //      // exit() calls requestExit(), what exitPending() observes
364        //      // exit() calls signal(), which is dropped since no waiters
365        //      // context switch back from exit() to here
366        //      mWaitWorkCV.wait(...);
367        //      // now thread is hung
368        //  }
369        AutoMutex lock(mLock);
370        requestExit();
371        mWaitWorkCV.broadcast();
372    }
373    // When Thread::requestExitAndWait is made virtual and this method is renamed to
374    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
375    requestExitAndWait();
376}
377
378status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
379{
380    status_t status;
381
382    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
383    Mutex::Autolock _l(mLock);
384
385    return sendSetParameterConfigEvent_l(keyValuePairs);
386}
387
388// sendConfigEvent_l() must be called with ThreadBase::mLock held
389// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
390status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
391{
392    status_t status = NO_ERROR;
393
394    mConfigEvents.add(event);
395    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
396    mWaitWorkCV.signal();
397    mLock.unlock();
398    {
399        Mutex::Autolock _l(event->mLock);
400        while (event->mWaitStatus) {
401            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
402                event->mStatus = TIMED_OUT;
403                event->mWaitStatus = false;
404            }
405        }
406        status = event->mStatus;
407    }
408    mLock.lock();
409    return status;
410}
411
412void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
413{
414    Mutex::Autolock _l(mLock);
415    sendIoConfigEvent_l(event, param);
416}
417
418// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
419void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
420{
421    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
422    sendConfigEvent_l(configEvent);
423}
424
425// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
426void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
427{
428    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
429    sendConfigEvent_l(configEvent);
430}
431
432// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
433status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
434{
435    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
436    return sendConfigEvent_l(configEvent);
437}
438
439status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
440                                                        const struct audio_patch *patch,
441                                                        audio_patch_handle_t *handle)
442{
443    Mutex::Autolock _l(mLock);
444    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
445    status_t status = sendConfigEvent_l(configEvent);
446    if (status == NO_ERROR) {
447        CreateAudioPatchConfigEventData *data =
448                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
449        *handle = data->mHandle;
450    }
451    return status;
452}
453
454status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
455                                                                const audio_patch_handle_t handle)
456{
457    Mutex::Autolock _l(mLock);
458    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
459    return sendConfigEvent_l(configEvent);
460}
461
462
463// post condition: mConfigEvents.isEmpty()
464void AudioFlinger::ThreadBase::processConfigEvents_l()
465{
466    bool configChanged = false;
467
468    while (!mConfigEvents.isEmpty()) {
469        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
470        sp<ConfigEvent> event = mConfigEvents[0];
471        mConfigEvents.removeAt(0);
472        switch (event->mType) {
473        case CFG_EVENT_PRIO: {
474            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
475            // FIXME Need to understand why this has to be done asynchronously
476            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
477                    true /*asynchronous*/);
478            if (err != 0) {
479                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
480                      data->mPrio, data->mPid, data->mTid, err);
481            }
482        } break;
483        case CFG_EVENT_IO: {
484            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
485            audioConfigChanged(data->mEvent, data->mParam);
486        } break;
487        case CFG_EVENT_SET_PARAMETER: {
488            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
489            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
490                configChanged = true;
491            }
492        } break;
493        case CFG_EVENT_CREATE_AUDIO_PATCH: {
494            CreateAudioPatchConfigEventData *data =
495                                            (CreateAudioPatchConfigEventData *)event->mData.get();
496            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
497        } break;
498        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
499            ReleaseAudioPatchConfigEventData *data =
500                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
501            event->mStatus = releaseAudioPatch_l(data->mHandle);
502        } break;
503        default:
504            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
505            break;
506        }
507        {
508            Mutex::Autolock _l(event->mLock);
509            if (event->mWaitStatus) {
510                event->mWaitStatus = false;
511                event->mCond.signal();
512            }
513        }
514        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
515    }
516
517    if (configChanged) {
518        cacheParameters_l();
519    }
520}
521
522String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
523    String8 s;
524    if (output) {
525        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
526        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
527        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
528        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
529        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
530        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
531        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
532        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
534        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
535        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
536        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
537        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
542        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
543        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
544    } else {
545        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
546        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
547        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
548        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
549        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
550        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
551        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
552        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
554        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
555        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
556        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
557        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
558        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
559        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
560    }
561    int len = s.length();
562    if (s.length() > 2) {
563        char *str = s.lockBuffer(len);
564        s.unlockBuffer(len - 2);
565    }
566    return s;
567}
568
569void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
570{
571    const size_t SIZE = 256;
572    char buffer[SIZE];
573    String8 result;
574
575    bool locked = AudioFlinger::dumpTryLock(mLock);
576    if (!locked) {
577        fdprintf(fd, "thread %p maybe dead locked\n", this);
578    }
579
580    fdprintf(fd, "  I/O handle: %d\n", mId);
581    fdprintf(fd, "  TID: %d\n", getTid());
582    fdprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
583    fdprintf(fd, "  Sample rate: %u\n", mSampleRate);
584    fdprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
585    fdprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
586    fdprintf(fd, "  Channel Count: %u\n", mChannelCount);
587    fdprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
588            channelMaskToString(mChannelMask, mType != RECORD).string());
589    fdprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
590    fdprintf(fd, "  Frame size: %zu\n", mFrameSize);
591    fdprintf(fd, "  Pending config events:");
592    size_t numConfig = mConfigEvents.size();
593    if (numConfig) {
594        for (size_t i = 0; i < numConfig; i++) {
595            mConfigEvents[i]->dump(buffer, SIZE);
596            fdprintf(fd, "\n    %s", buffer);
597        }
598        fdprintf(fd, "\n");
599    } else {
600        fdprintf(fd, " none\n");
601    }
602
603    if (locked) {
604        mLock.unlock();
605    }
606}
607
608void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
609{
610    const size_t SIZE = 256;
611    char buffer[SIZE];
612    String8 result;
613
614    size_t numEffectChains = mEffectChains.size();
615    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
616    write(fd, buffer, strlen(buffer));
617
618    for (size_t i = 0; i < numEffectChains; ++i) {
619        sp<EffectChain> chain = mEffectChains[i];
620        if (chain != 0) {
621            chain->dump(fd, args);
622        }
623    }
624}
625
626void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
627{
628    Mutex::Autolock _l(mLock);
629    acquireWakeLock_l(uid);
630}
631
632String16 AudioFlinger::ThreadBase::getWakeLockTag()
633{
634    switch (mType) {
635        case MIXER:
636            return String16("AudioMix");
637        case DIRECT:
638            return String16("AudioDirectOut");
639        case DUPLICATING:
640            return String16("AudioDup");
641        case RECORD:
642            return String16("AudioIn");
643        case OFFLOAD:
644            return String16("AudioOffload");
645        default:
646            ALOG_ASSERT(false);
647            return String16("AudioUnknown");
648    }
649}
650
651void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
652{
653    getPowerManager_l();
654    if (mPowerManager != 0) {
655        sp<IBinder> binder = new BBinder();
656        status_t status;
657        if (uid >= 0) {
658            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
659                    binder,
660                    getWakeLockTag(),
661                    String16("media"),
662                    uid);
663        } else {
664            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
665                    binder,
666                    getWakeLockTag(),
667                    String16("media"));
668        }
669        if (status == NO_ERROR) {
670            mWakeLockToken = binder;
671        }
672        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
673    }
674}
675
676void AudioFlinger::ThreadBase::releaseWakeLock()
677{
678    Mutex::Autolock _l(mLock);
679    releaseWakeLock_l();
680}
681
682void AudioFlinger::ThreadBase::releaseWakeLock_l()
683{
684    if (mWakeLockToken != 0) {
685        ALOGV("releaseWakeLock_l() %s", mName);
686        if (mPowerManager != 0) {
687            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
688        }
689        mWakeLockToken.clear();
690    }
691}
692
693void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
694    Mutex::Autolock _l(mLock);
695    updateWakeLockUids_l(uids);
696}
697
698void AudioFlinger::ThreadBase::getPowerManager_l() {
699
700    if (mPowerManager == 0) {
701        // use checkService() to avoid blocking if power service is not up yet
702        sp<IBinder> binder =
703            defaultServiceManager()->checkService(String16("power"));
704        if (binder == 0) {
705            ALOGW("Thread %s cannot connect to the power manager service", mName);
706        } else {
707            mPowerManager = interface_cast<IPowerManager>(binder);
708            binder->linkToDeath(mDeathRecipient);
709        }
710    }
711}
712
713void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
714
715    getPowerManager_l();
716    if (mWakeLockToken == NULL) {
717        ALOGE("no wake lock to update!");
718        return;
719    }
720    if (mPowerManager != 0) {
721        sp<IBinder> binder = new BBinder();
722        status_t status;
723        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
724        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
725    }
726}
727
728void AudioFlinger::ThreadBase::clearPowerManager()
729{
730    Mutex::Autolock _l(mLock);
731    releaseWakeLock_l();
732    mPowerManager.clear();
733}
734
735void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
736{
737    sp<ThreadBase> thread = mThread.promote();
738    if (thread != 0) {
739        thread->clearPowerManager();
740    }
741    ALOGW("power manager service died !!!");
742}
743
744void AudioFlinger::ThreadBase::setEffectSuspended(
745        const effect_uuid_t *type, bool suspend, int sessionId)
746{
747    Mutex::Autolock _l(mLock);
748    setEffectSuspended_l(type, suspend, sessionId);
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended_l(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    sp<EffectChain> chain = getEffectChain_l(sessionId);
755    if (chain != 0) {
756        if (type != NULL) {
757            chain->setEffectSuspended_l(type, suspend);
758        } else {
759            chain->setEffectSuspendedAll_l(suspend);
760        }
761    }
762
763    updateSuspendedSessions_l(type, suspend, sessionId);
764}
765
766void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
767{
768    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
769    if (index < 0) {
770        return;
771    }
772
773    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
774            mSuspendedSessions.valueAt(index);
775
776    for (size_t i = 0; i < sessionEffects.size(); i++) {
777        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
778        for (int j = 0; j < desc->mRefCount; j++) {
779            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
780                chain->setEffectSuspendedAll_l(true);
781            } else {
782                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
783                    desc->mType.timeLow);
784                chain->setEffectSuspended_l(&desc->mType, true);
785            }
786        }
787    }
788}
789
790void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
791                                                         bool suspend,
792                                                         int sessionId)
793{
794    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
795
796    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
797
798    if (suspend) {
799        if (index >= 0) {
800            sessionEffects = mSuspendedSessions.valueAt(index);
801        } else {
802            mSuspendedSessions.add(sessionId, sessionEffects);
803        }
804    } else {
805        if (index < 0) {
806            return;
807        }
808        sessionEffects = mSuspendedSessions.valueAt(index);
809    }
810
811
812    int key = EffectChain::kKeyForSuspendAll;
813    if (type != NULL) {
814        key = type->timeLow;
815    }
816    index = sessionEffects.indexOfKey(key);
817
818    sp<SuspendedSessionDesc> desc;
819    if (suspend) {
820        if (index >= 0) {
821            desc = sessionEffects.valueAt(index);
822        } else {
823            desc = new SuspendedSessionDesc();
824            if (type != NULL) {
825                desc->mType = *type;
826            }
827            sessionEffects.add(key, desc);
828            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
829        }
830        desc->mRefCount++;
831    } else {
832        if (index < 0) {
833            return;
834        }
835        desc = sessionEffects.valueAt(index);
836        if (--desc->mRefCount == 0) {
837            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
838            sessionEffects.removeItemsAt(index);
839            if (sessionEffects.isEmpty()) {
840                ALOGV("updateSuspendedSessions_l() restore removing session %d",
841                                 sessionId);
842                mSuspendedSessions.removeItem(sessionId);
843            }
844        }
845    }
846    if (!sessionEffects.isEmpty()) {
847        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
848    }
849}
850
851void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
852                                                            bool enabled,
853                                                            int sessionId)
854{
855    Mutex::Autolock _l(mLock);
856    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
857}
858
859void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
860                                                            bool enabled,
861                                                            int sessionId)
862{
863    if (mType != RECORD) {
864        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
865        // another session. This gives the priority to well behaved effect control panels
866        // and applications not using global effects.
867        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
868        // global effects
869        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
870            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
871        }
872    }
873
874    sp<EffectChain> chain = getEffectChain_l(sessionId);
875    if (chain != 0) {
876        chain->checkSuspendOnEffectEnabled(effect, enabled);
877    }
878}
879
880// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
881sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
882        const sp<AudioFlinger::Client>& client,
883        const sp<IEffectClient>& effectClient,
884        int32_t priority,
885        int sessionId,
886        effect_descriptor_t *desc,
887        int *enabled,
888        status_t *status)
889{
890    sp<EffectModule> effect;
891    sp<EffectHandle> handle;
892    status_t lStatus;
893    sp<EffectChain> chain;
894    bool chainCreated = false;
895    bool effectCreated = false;
896    bool effectRegistered = false;
897
898    lStatus = initCheck();
899    if (lStatus != NO_ERROR) {
900        ALOGW("createEffect_l() Audio driver not initialized.");
901        goto Exit;
902    }
903
904    // Reject any effect on Direct output threads for now, since the format of
905    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
906    if (mType == DIRECT) {
907        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
908                desc->name, mName);
909        lStatus = BAD_VALUE;
910        goto Exit;
911    }
912
913    // Allow global effects only on offloaded and mixer threads
914    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
915        switch (mType) {
916        case MIXER:
917        case OFFLOAD:
918            break;
919        case DIRECT:
920        case DUPLICATING:
921        case RECORD:
922        default:
923            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
924            lStatus = BAD_VALUE;
925            goto Exit;
926        }
927    }
928
929    // Only Pre processor effects are allowed on input threads and only on input threads
930    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
931        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
932                desc->name, desc->flags, mType);
933        lStatus = BAD_VALUE;
934        goto Exit;
935    }
936
937    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
938
939    { // scope for mLock
940        Mutex::Autolock _l(mLock);
941
942        // check for existing effect chain with the requested audio session
943        chain = getEffectChain_l(sessionId);
944        if (chain == 0) {
945            // create a new chain for this session
946            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
947            chain = new EffectChain(this, sessionId);
948            addEffectChain_l(chain);
949            chain->setStrategy(getStrategyForSession_l(sessionId));
950            chainCreated = true;
951        } else {
952            effect = chain->getEffectFromDesc_l(desc);
953        }
954
955        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
956
957        if (effect == 0) {
958            int id = mAudioFlinger->nextUniqueId();
959            // Check CPU and memory usage
960            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
961            if (lStatus != NO_ERROR) {
962                goto Exit;
963            }
964            effectRegistered = true;
965            // create a new effect module if none present in the chain
966            effect = new EffectModule(this, chain, desc, id, sessionId);
967            lStatus = effect->status();
968            if (lStatus != NO_ERROR) {
969                goto Exit;
970            }
971            effect->setOffloaded(mType == OFFLOAD, mId);
972
973            lStatus = chain->addEffect_l(effect);
974            if (lStatus != NO_ERROR) {
975                goto Exit;
976            }
977            effectCreated = true;
978
979            effect->setDevice(mOutDevice);
980            effect->setDevice(mInDevice);
981            effect->setMode(mAudioFlinger->getMode());
982            effect->setAudioSource(mAudioSource);
983        }
984        // create effect handle and connect it to effect module
985        handle = new EffectHandle(effect, client, effectClient, priority);
986        lStatus = handle->initCheck();
987        if (lStatus == OK) {
988            lStatus = effect->addHandle(handle.get());
989        }
990        if (enabled != NULL) {
991            *enabled = (int)effect->isEnabled();
992        }
993    }
994
995Exit:
996    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
997        Mutex::Autolock _l(mLock);
998        if (effectCreated) {
999            chain->removeEffect_l(effect);
1000        }
1001        if (effectRegistered) {
1002            AudioSystem::unregisterEffect(effect->id());
1003        }
1004        if (chainCreated) {
1005            removeEffectChain_l(chain);
1006        }
1007        handle.clear();
1008    }
1009
1010    *status = lStatus;
1011    return handle;
1012}
1013
1014sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1015{
1016    Mutex::Autolock _l(mLock);
1017    return getEffect_l(sessionId, effectId);
1018}
1019
1020sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1021{
1022    sp<EffectChain> chain = getEffectChain_l(sessionId);
1023    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1024}
1025
1026// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1027// PlaybackThread::mLock held
1028status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1029{
1030    // check for existing effect chain with the requested audio session
1031    int sessionId = effect->sessionId();
1032    sp<EffectChain> chain = getEffectChain_l(sessionId);
1033    bool chainCreated = false;
1034
1035    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1036             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1037                    this, effect->desc().name, effect->desc().flags);
1038
1039    if (chain == 0) {
1040        // create a new chain for this session
1041        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1042        chain = new EffectChain(this, sessionId);
1043        addEffectChain_l(chain);
1044        chain->setStrategy(getStrategyForSession_l(sessionId));
1045        chainCreated = true;
1046    }
1047    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1048
1049    if (chain->getEffectFromId_l(effect->id()) != 0) {
1050        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1051                this, effect->desc().name, chain.get());
1052        return BAD_VALUE;
1053    }
1054
1055    effect->setOffloaded(mType == OFFLOAD, mId);
1056
1057    status_t status = chain->addEffect_l(effect);
1058    if (status != NO_ERROR) {
1059        if (chainCreated) {
1060            removeEffectChain_l(chain);
1061        }
1062        return status;
1063    }
1064
1065    effect->setDevice(mOutDevice);
1066    effect->setDevice(mInDevice);
1067    effect->setMode(mAudioFlinger->getMode());
1068    effect->setAudioSource(mAudioSource);
1069    return NO_ERROR;
1070}
1071
1072void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1073
1074    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1075    effect_descriptor_t desc = effect->desc();
1076    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1077        detachAuxEffect_l(effect->id());
1078    }
1079
1080    sp<EffectChain> chain = effect->chain().promote();
1081    if (chain != 0) {
1082        // remove effect chain if removing last effect
1083        if (chain->removeEffect_l(effect) == 0) {
1084            removeEffectChain_l(chain);
1085        }
1086    } else {
1087        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1088    }
1089}
1090
1091void AudioFlinger::ThreadBase::lockEffectChains_l(
1092        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1093{
1094    effectChains = mEffectChains;
1095    for (size_t i = 0; i < mEffectChains.size(); i++) {
1096        mEffectChains[i]->lock();
1097    }
1098}
1099
1100void AudioFlinger::ThreadBase::unlockEffectChains(
1101        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1102{
1103    for (size_t i = 0; i < effectChains.size(); i++) {
1104        effectChains[i]->unlock();
1105    }
1106}
1107
1108sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1109{
1110    Mutex::Autolock _l(mLock);
1111    return getEffectChain_l(sessionId);
1112}
1113
1114sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1115{
1116    size_t size = mEffectChains.size();
1117    for (size_t i = 0; i < size; i++) {
1118        if (mEffectChains[i]->sessionId() == sessionId) {
1119            return mEffectChains[i];
1120        }
1121    }
1122    return 0;
1123}
1124
1125void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1126{
1127    Mutex::Autolock _l(mLock);
1128    size_t size = mEffectChains.size();
1129    for (size_t i = 0; i < size; i++) {
1130        mEffectChains[i]->setMode_l(mode);
1131    }
1132}
1133
1134void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1135                                                    EffectHandle *handle,
1136                                                    bool unpinIfLast) {
1137
1138    Mutex::Autolock _l(mLock);
1139    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1140    // delete the effect module if removing last handle on it
1141    if (effect->removeHandle(handle) == 0) {
1142        if (!effect->isPinned() || unpinIfLast) {
1143            removeEffect_l(effect);
1144            AudioSystem::unregisterEffect(effect->id());
1145        }
1146    }
1147}
1148
1149// ----------------------------------------------------------------------------
1150//      Playback
1151// ----------------------------------------------------------------------------
1152
1153AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1154                                             AudioStreamOut* output,
1155                                             audio_io_handle_t id,
1156                                             audio_devices_t device,
1157                                             type_t type)
1158    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1159        mNormalFrameCount(0), mSinkBuffer(NULL),
1160        mMixerBufferEnabled(false),
1161        mMixerBuffer(NULL),
1162        mMixerBufferSize(0),
1163        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1164        mMixerBufferValid(false),
1165        mEffectBufferEnabled(false),
1166        mEffectBuffer(NULL),
1167        mEffectBufferSize(0),
1168        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1169        mEffectBufferValid(false),
1170        mSuspended(0), mBytesWritten(0),
1171        mActiveTracksGeneration(0),
1172        // mStreamTypes[] initialized in constructor body
1173        mOutput(output),
1174        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1175        mMixerStatus(MIXER_IDLE),
1176        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1177        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1178        mBytesRemaining(0),
1179        mCurrentWriteLength(0),
1180        mUseAsyncWrite(false),
1181        mWriteAckSequence(0),
1182        mDrainSequence(0),
1183        mSignalPending(false),
1184        mScreenState(AudioFlinger::mScreenState),
1185        // index 0 is reserved for normal mixer's submix
1186        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1187        // mLatchD, mLatchQ,
1188        mLatchDValid(false), mLatchQValid(false)
1189{
1190    snprintf(mName, kNameLength, "AudioOut_%X", id);
1191    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1192
1193    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1194    // it would be safer to explicitly pass initial masterVolume/masterMute as
1195    // parameter.
1196    //
1197    // If the HAL we are using has support for master volume or master mute,
1198    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1199    // and the mute set to false).
1200    mMasterVolume = audioFlinger->masterVolume_l();
1201    mMasterMute = audioFlinger->masterMute_l();
1202    if (mOutput && mOutput->audioHwDev) {
1203        if (mOutput->audioHwDev->canSetMasterVolume()) {
1204            mMasterVolume = 1.0;
1205        }
1206
1207        if (mOutput->audioHwDev->canSetMasterMute()) {
1208            mMasterMute = false;
1209        }
1210    }
1211
1212    readOutputParameters_l();
1213
1214    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1215    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1216    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1217            stream = (audio_stream_type_t) (stream + 1)) {
1218        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1219        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1220    }
1221    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1222    // because mAudioFlinger doesn't have one to copy from
1223}
1224
1225AudioFlinger::PlaybackThread::~PlaybackThread()
1226{
1227    mAudioFlinger->unregisterWriter(mNBLogWriter);
1228    free(mSinkBuffer);
1229    free(mMixerBuffer);
1230    free(mEffectBuffer);
1231}
1232
1233void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1234{
1235    dumpInternals(fd, args);
1236    dumpTracks(fd, args);
1237    dumpEffectChains(fd, args);
1238}
1239
1240void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1241{
1242    const size_t SIZE = 256;
1243    char buffer[SIZE];
1244    String8 result;
1245
1246    result.appendFormat("  Stream volumes in dB: ");
1247    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1248        const stream_type_t *st = &mStreamTypes[i];
1249        if (i > 0) {
1250            result.appendFormat(", ");
1251        }
1252        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1253        if (st->mute) {
1254            result.append("M");
1255        }
1256    }
1257    result.append("\n");
1258    write(fd, result.string(), result.length());
1259    result.clear();
1260
1261    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1262    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1263    fdprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1264            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1265
1266    size_t numtracks = mTracks.size();
1267    size_t numactive = mActiveTracks.size();
1268    fdprintf(fd, "  %d Tracks", numtracks);
1269    size_t numactiveseen = 0;
1270    if (numtracks) {
1271        fdprintf(fd, " of which %d are active\n", numactive);
1272        Track::appendDumpHeader(result);
1273        for (size_t i = 0; i < numtracks; ++i) {
1274            sp<Track> track = mTracks[i];
1275            if (track != 0) {
1276                bool active = mActiveTracks.indexOf(track) >= 0;
1277                if (active) {
1278                    numactiveseen++;
1279                }
1280                track->dump(buffer, SIZE, active);
1281                result.append(buffer);
1282            }
1283        }
1284    } else {
1285        result.append("\n");
1286    }
1287    if (numactiveseen != numactive) {
1288        // some tracks in the active list were not in the tracks list
1289        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1290                " not in the track list\n");
1291        result.append(buffer);
1292        Track::appendDumpHeader(result);
1293        for (size_t i = 0; i < numactive; ++i) {
1294            sp<Track> track = mActiveTracks[i].promote();
1295            if (track != 0 && mTracks.indexOf(track) < 0) {
1296                track->dump(buffer, SIZE, true);
1297                result.append(buffer);
1298            }
1299        }
1300    }
1301
1302    write(fd, result.string(), result.size());
1303
1304}
1305
1306void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1307{
1308    fdprintf(fd, "\nOutput thread %p:\n", this);
1309    fdprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1310    fdprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1311    fdprintf(fd, "  Total writes: %d\n", mNumWrites);
1312    fdprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1313    fdprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1314    fdprintf(fd, "  Suspend count: %d\n", mSuspended);
1315    fdprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1316    fdprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1317    fdprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1318    fdprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1319
1320    dumpBase(fd, args);
1321}
1322
1323// Thread virtuals
1324
1325void AudioFlinger::PlaybackThread::onFirstRef()
1326{
1327    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1328}
1329
1330// ThreadBase virtuals
1331void AudioFlinger::PlaybackThread::preExit()
1332{
1333    ALOGV("  preExit()");
1334    // FIXME this is using hard-coded strings but in the future, this functionality will be
1335    //       converted to use audio HAL extensions required to support tunneling
1336    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1337}
1338
1339// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1340sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1341        const sp<AudioFlinger::Client>& client,
1342        audio_stream_type_t streamType,
1343        uint32_t sampleRate,
1344        audio_format_t format,
1345        audio_channel_mask_t channelMask,
1346        size_t *pFrameCount,
1347        const sp<IMemory>& sharedBuffer,
1348        int sessionId,
1349        IAudioFlinger::track_flags_t *flags,
1350        pid_t tid,
1351        int uid,
1352        status_t *status)
1353{
1354    size_t frameCount = *pFrameCount;
1355    sp<Track> track;
1356    status_t lStatus;
1357
1358    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1359
1360    // client expresses a preference for FAST, but we get the final say
1361    if (*flags & IAudioFlinger::TRACK_FAST) {
1362      if (
1363            // not timed
1364            (!isTimed) &&
1365            // either of these use cases:
1366            (
1367              // use case 1: shared buffer with any frame count
1368              (
1369                (sharedBuffer != 0)
1370              ) ||
1371              // use case 2: callback handler and frame count is default or at least as large as HAL
1372              (
1373                (tid != -1) &&
1374                ((frameCount == 0) ||
1375                (frameCount >= mFrameCount))
1376              )
1377            ) &&
1378            // PCM data
1379            audio_is_linear_pcm(format) &&
1380            // mono or stereo
1381            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1382              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1383            // hardware sample rate
1384            (sampleRate == mSampleRate) &&
1385            // normal mixer has an associated fast mixer
1386            hasFastMixer() &&
1387            // there are sufficient fast track slots available
1388            (mFastTrackAvailMask != 0)
1389            // FIXME test that MixerThread for this fast track has a capable output HAL
1390            // FIXME add a permission test also?
1391        ) {
1392        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1393        if (frameCount == 0) {
1394            // read the fast track multiplier property the first time it is needed
1395            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1396            if (ok != 0) {
1397                ALOGE("%s pthread_once failed: %d", __func__, ok);
1398            }
1399            frameCount = mFrameCount * sFastTrackMultiplier;
1400        }
1401        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1402                frameCount, mFrameCount);
1403      } else {
1404        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1405                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1406                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1407                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1408                audio_is_linear_pcm(format),
1409                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1410        *flags &= ~IAudioFlinger::TRACK_FAST;
1411        // For compatibility with AudioTrack calculation, buffer depth is forced
1412        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1413        // This is probably too conservative, but legacy application code may depend on it.
1414        // If you change this calculation, also review the start threshold which is related.
1415        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1416        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1417        if (minBufCount < 2) {
1418            minBufCount = 2;
1419        }
1420        size_t minFrameCount = mNormalFrameCount * minBufCount;
1421        if (frameCount < minFrameCount) {
1422            frameCount = minFrameCount;
1423        }
1424      }
1425    }
1426    *pFrameCount = frameCount;
1427
1428    switch (mType) {
1429
1430    case DIRECT:
1431        if (audio_is_linear_pcm(format)) {
1432            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1433                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1434                        "for output %p with format %#x",
1435                        sampleRate, format, channelMask, mOutput, mFormat);
1436                lStatus = BAD_VALUE;
1437                goto Exit;
1438            }
1439        }
1440        break;
1441
1442    case OFFLOAD:
1443        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1444            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1445                    "for output %p with format %#x",
1446                    sampleRate, format, channelMask, mOutput, mFormat);
1447            lStatus = BAD_VALUE;
1448            goto Exit;
1449        }
1450        break;
1451
1452    default:
1453        if (!audio_is_linear_pcm(format)) {
1454                ALOGE("createTrack_l() Bad parameter: format %#x \""
1455                        "for output %p with format %#x",
1456                        format, mOutput, mFormat);
1457                lStatus = BAD_VALUE;
1458                goto Exit;
1459        }
1460        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1461        if (sampleRate > mSampleRate*2) {
1462            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1463            lStatus = BAD_VALUE;
1464            goto Exit;
1465        }
1466        break;
1467
1468    }
1469
1470    lStatus = initCheck();
1471    if (lStatus != NO_ERROR) {
1472        ALOGE("createTrack_l() audio driver not initialized");
1473        goto Exit;
1474    }
1475
1476    { // scope for mLock
1477        Mutex::Autolock _l(mLock);
1478
1479        // all tracks in same audio session must share the same routing strategy otherwise
1480        // conflicts will happen when tracks are moved from one output to another by audio policy
1481        // manager
1482        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1483        for (size_t i = 0; i < mTracks.size(); ++i) {
1484            sp<Track> t = mTracks[i];
1485            if (t != 0 && !t->isOutputTrack()) {
1486                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1487                if (sessionId == t->sessionId() && strategy != actual) {
1488                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1489                            strategy, actual);
1490                    lStatus = BAD_VALUE;
1491                    goto Exit;
1492                }
1493            }
1494        }
1495
1496        if (!isTimed) {
1497            track = new Track(this, client, streamType, sampleRate, format,
1498                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1499        } else {
1500            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1501                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1502        }
1503
1504        // new Track always returns non-NULL,
1505        // but TimedTrack::create() is a factory that could fail by returning NULL
1506        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1507        if (lStatus != NO_ERROR) {
1508            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1509            // track must be cleared from the caller as the caller has the AF lock
1510            goto Exit;
1511        }
1512        mTracks.add(track);
1513
1514        sp<EffectChain> chain = getEffectChain_l(sessionId);
1515        if (chain != 0) {
1516            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1517            track->setMainBuffer(chain->inBuffer());
1518            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1519            chain->incTrackCnt();
1520        }
1521
1522        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1523            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1524            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1525            // so ask activity manager to do this on our behalf
1526            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1527        }
1528    }
1529
1530    lStatus = NO_ERROR;
1531
1532Exit:
1533    *status = lStatus;
1534    return track;
1535}
1536
1537uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1538{
1539    return latency;
1540}
1541
1542uint32_t AudioFlinger::PlaybackThread::latency() const
1543{
1544    Mutex::Autolock _l(mLock);
1545    return latency_l();
1546}
1547uint32_t AudioFlinger::PlaybackThread::latency_l() const
1548{
1549    if (initCheck() == NO_ERROR) {
1550        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1551    } else {
1552        return 0;
1553    }
1554}
1555
1556void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1557{
1558    Mutex::Autolock _l(mLock);
1559    // Don't apply master volume in SW if our HAL can do it for us.
1560    if (mOutput && mOutput->audioHwDev &&
1561        mOutput->audioHwDev->canSetMasterVolume()) {
1562        mMasterVolume = 1.0;
1563    } else {
1564        mMasterVolume = value;
1565    }
1566}
1567
1568void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1569{
1570    Mutex::Autolock _l(mLock);
1571    // Don't apply master mute in SW if our HAL can do it for us.
1572    if (mOutput && mOutput->audioHwDev &&
1573        mOutput->audioHwDev->canSetMasterMute()) {
1574        mMasterMute = false;
1575    } else {
1576        mMasterMute = muted;
1577    }
1578}
1579
1580void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1581{
1582    Mutex::Autolock _l(mLock);
1583    mStreamTypes[stream].volume = value;
1584    broadcast_l();
1585}
1586
1587void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1588{
1589    Mutex::Autolock _l(mLock);
1590    mStreamTypes[stream].mute = muted;
1591    broadcast_l();
1592}
1593
1594float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1595{
1596    Mutex::Autolock _l(mLock);
1597    return mStreamTypes[stream].volume;
1598}
1599
1600// addTrack_l() must be called with ThreadBase::mLock held
1601status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1602{
1603    status_t status = ALREADY_EXISTS;
1604
1605    // set retry count for buffer fill
1606    track->mRetryCount = kMaxTrackStartupRetries;
1607    if (mActiveTracks.indexOf(track) < 0) {
1608        // the track is newly added, make sure it fills up all its
1609        // buffers before playing. This is to ensure the client will
1610        // effectively get the latency it requested.
1611        if (!track->isOutputTrack()) {
1612            TrackBase::track_state state = track->mState;
1613            mLock.unlock();
1614            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1615            mLock.lock();
1616            // abort track was stopped/paused while we released the lock
1617            if (state != track->mState) {
1618                if (status == NO_ERROR) {
1619                    mLock.unlock();
1620                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1621                    mLock.lock();
1622                }
1623                return INVALID_OPERATION;
1624            }
1625            // abort if start is rejected by audio policy manager
1626            if (status != NO_ERROR) {
1627                return PERMISSION_DENIED;
1628            }
1629#ifdef ADD_BATTERY_DATA
1630            // to track the speaker usage
1631            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1632#endif
1633        }
1634
1635        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1636        track->mResetDone = false;
1637        track->mPresentationCompleteFrames = 0;
1638        mActiveTracks.add(track);
1639        mWakeLockUids.add(track->uid());
1640        mActiveTracksGeneration++;
1641        mLatestActiveTrack = track;
1642        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1643        if (chain != 0) {
1644            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1645                    track->sessionId());
1646            chain->incActiveTrackCnt();
1647        }
1648
1649        status = NO_ERROR;
1650    }
1651
1652    onAddNewTrack_l();
1653    return status;
1654}
1655
1656bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1657{
1658    track->terminate();
1659    // active tracks are removed by threadLoop()
1660    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1661    track->mState = TrackBase::STOPPED;
1662    if (!trackActive) {
1663        removeTrack_l(track);
1664    } else if (track->isFastTrack() || track->isOffloaded()) {
1665        track->mState = TrackBase::STOPPING_1;
1666    }
1667
1668    return trackActive;
1669}
1670
1671void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1672{
1673    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1674    mTracks.remove(track);
1675    deleteTrackName_l(track->name());
1676    // redundant as track is about to be destroyed, for dumpsys only
1677    track->mName = -1;
1678    if (track->isFastTrack()) {
1679        int index = track->mFastIndex;
1680        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1681        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1682        mFastTrackAvailMask |= 1 << index;
1683        // redundant as track is about to be destroyed, for dumpsys only
1684        track->mFastIndex = -1;
1685    }
1686    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1687    if (chain != 0) {
1688        chain->decTrackCnt();
1689    }
1690}
1691
1692void AudioFlinger::PlaybackThread::broadcast_l()
1693{
1694    // Thread could be blocked waiting for async
1695    // so signal it to handle state changes immediately
1696    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1697    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1698    mSignalPending = true;
1699    mWaitWorkCV.broadcast();
1700}
1701
1702String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1703{
1704    Mutex::Autolock _l(mLock);
1705    if (initCheck() != NO_ERROR) {
1706        return String8();
1707    }
1708
1709    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1710    const String8 out_s8(s);
1711    free(s);
1712    return out_s8;
1713}
1714
1715void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1716    AudioSystem::OutputDescriptor desc;
1717    void *param2 = NULL;
1718
1719    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1720            param);
1721
1722    switch (event) {
1723    case AudioSystem::OUTPUT_OPENED:
1724    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1725        desc.channelMask = mChannelMask;
1726        desc.samplingRate = mSampleRate;
1727        desc.format = mFormat;
1728        desc.frameCount = mNormalFrameCount; // FIXME see
1729                                             // AudioFlinger::frameCount(audio_io_handle_t)
1730        desc.latency = latency_l();
1731        param2 = &desc;
1732        break;
1733
1734    case AudioSystem::STREAM_CONFIG_CHANGED:
1735        param2 = &param;
1736    case AudioSystem::OUTPUT_CLOSED:
1737    default:
1738        break;
1739    }
1740    mAudioFlinger->audioConfigChanged(event, mId, param2);
1741}
1742
1743void AudioFlinger::PlaybackThread::writeCallback()
1744{
1745    ALOG_ASSERT(mCallbackThread != 0);
1746    mCallbackThread->resetWriteBlocked();
1747}
1748
1749void AudioFlinger::PlaybackThread::drainCallback()
1750{
1751    ALOG_ASSERT(mCallbackThread != 0);
1752    mCallbackThread->resetDraining();
1753}
1754
1755void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1756{
1757    Mutex::Autolock _l(mLock);
1758    // reject out of sequence requests
1759    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1760        mWriteAckSequence &= ~1;
1761        mWaitWorkCV.signal();
1762    }
1763}
1764
1765void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1766{
1767    Mutex::Autolock _l(mLock);
1768    // reject out of sequence requests
1769    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1770        mDrainSequence &= ~1;
1771        mWaitWorkCV.signal();
1772    }
1773}
1774
1775// static
1776int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1777                                                void *param __unused,
1778                                                void *cookie)
1779{
1780    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1781    ALOGV("asyncCallback() event %d", event);
1782    switch (event) {
1783    case STREAM_CBK_EVENT_WRITE_READY:
1784        me->writeCallback();
1785        break;
1786    case STREAM_CBK_EVENT_DRAIN_READY:
1787        me->drainCallback();
1788        break;
1789    default:
1790        ALOGW("asyncCallback() unknown event %d", event);
1791        break;
1792    }
1793    return 0;
1794}
1795
1796void AudioFlinger::PlaybackThread::readOutputParameters_l()
1797{
1798    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1799    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1800    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1801    if (!audio_is_output_channel(mChannelMask)) {
1802        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1803    }
1804    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1805        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output; "
1806                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1807    }
1808    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1809    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1810    if (!audio_is_valid_format(mFormat)) {
1811        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1812    }
1813    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1814        LOG_ALWAYS_FATAL("HAL format %#x not supported for mixed output; "
1815                "must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
1816    }
1817    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1818    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1819    mFrameCount = mBufferSize / mFrameSize;
1820    if (mFrameCount & 15) {
1821        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1822                mFrameCount);
1823    }
1824
1825    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1826            (mOutput->stream->set_callback != NULL)) {
1827        if (mOutput->stream->set_callback(mOutput->stream,
1828                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1829            mUseAsyncWrite = true;
1830            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1831        }
1832    }
1833
1834    // Calculate size of normal sink buffer relative to the HAL output buffer size
1835    double multiplier = 1.0;
1836    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1837            kUseFastMixer == FastMixer_Dynamic)) {
1838        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1839        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1840        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1841        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1842        maxNormalFrameCount = maxNormalFrameCount & ~15;
1843        if (maxNormalFrameCount < minNormalFrameCount) {
1844            maxNormalFrameCount = minNormalFrameCount;
1845        }
1846        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1847        if (multiplier <= 1.0) {
1848            multiplier = 1.0;
1849        } else if (multiplier <= 2.0) {
1850            if (2 * mFrameCount <= maxNormalFrameCount) {
1851                multiplier = 2.0;
1852            } else {
1853                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1854            }
1855        } else {
1856            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1857            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1858            // track, but we sometimes have to do this to satisfy the maximum frame count
1859            // constraint)
1860            // FIXME this rounding up should not be done if no HAL SRC
1861            uint32_t truncMult = (uint32_t) multiplier;
1862            if ((truncMult & 1)) {
1863                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1864                    ++truncMult;
1865                }
1866            }
1867            multiplier = (double) truncMult;
1868        }
1869    }
1870    mNormalFrameCount = multiplier * mFrameCount;
1871    // round up to nearest 16 frames to satisfy AudioMixer
1872    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1873    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1874            mNormalFrameCount);
1875
1876    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1877    // Originally this was int16_t[] array, need to remove legacy implications.
1878    free(mSinkBuffer);
1879    mSinkBuffer = NULL;
1880    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1881    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1882    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1883    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1884
1885    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1886    // drives the output.
1887    free(mMixerBuffer);
1888    mMixerBuffer = NULL;
1889    if (mMixerBufferEnabled) {
1890        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1891        mMixerBufferSize = mNormalFrameCount * mChannelCount
1892                * audio_bytes_per_sample(mMixerBufferFormat);
1893        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1894    }
1895    free(mEffectBuffer);
1896    mEffectBuffer = NULL;
1897    if (mEffectBufferEnabled) {
1898        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1899        mEffectBufferSize = mNormalFrameCount * mChannelCount
1900                * audio_bytes_per_sample(mEffectBufferFormat);
1901        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1902    }
1903
1904    // force reconfiguration of effect chains and engines to take new buffer size and audio
1905    // parameters into account
1906    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1907    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1908    // matter.
1909    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1910    Vector< sp<EffectChain> > effectChains = mEffectChains;
1911    for (size_t i = 0; i < effectChains.size(); i ++) {
1912        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1913    }
1914}
1915
1916
1917status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1918{
1919    if (halFrames == NULL || dspFrames == NULL) {
1920        return BAD_VALUE;
1921    }
1922    Mutex::Autolock _l(mLock);
1923    if (initCheck() != NO_ERROR) {
1924        return INVALID_OPERATION;
1925    }
1926    size_t framesWritten = mBytesWritten / mFrameSize;
1927    *halFrames = framesWritten;
1928
1929    if (isSuspended()) {
1930        // return an estimation of rendered frames when the output is suspended
1931        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1932        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1933        return NO_ERROR;
1934    } else {
1935        status_t status;
1936        uint32_t frames;
1937        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1938        *dspFrames = (size_t)frames;
1939        return status;
1940    }
1941}
1942
1943uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1944{
1945    Mutex::Autolock _l(mLock);
1946    uint32_t result = 0;
1947    if (getEffectChain_l(sessionId) != 0) {
1948        result = EFFECT_SESSION;
1949    }
1950
1951    for (size_t i = 0; i < mTracks.size(); ++i) {
1952        sp<Track> track = mTracks[i];
1953        if (sessionId == track->sessionId() && !track->isInvalid()) {
1954            result |= TRACK_SESSION;
1955            break;
1956        }
1957    }
1958
1959    return result;
1960}
1961
1962uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1963{
1964    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1965    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1966    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1967        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1968    }
1969    for (size_t i = 0; i < mTracks.size(); i++) {
1970        sp<Track> track = mTracks[i];
1971        if (sessionId == track->sessionId() && !track->isInvalid()) {
1972            return AudioSystem::getStrategyForStream(track->streamType());
1973        }
1974    }
1975    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1976}
1977
1978
1979AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1980{
1981    Mutex::Autolock _l(mLock);
1982    return mOutput;
1983}
1984
1985AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1986{
1987    Mutex::Autolock _l(mLock);
1988    AudioStreamOut *output = mOutput;
1989    mOutput = NULL;
1990    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1991    //       must push a NULL and wait for ack
1992    mOutputSink.clear();
1993    mPipeSink.clear();
1994    mNormalSink.clear();
1995    return output;
1996}
1997
1998// this method must always be called either with ThreadBase mLock held or inside the thread loop
1999audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2000{
2001    if (mOutput == NULL) {
2002        return NULL;
2003    }
2004    return &mOutput->stream->common;
2005}
2006
2007uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2008{
2009    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2010}
2011
2012status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2013{
2014    if (!isValidSyncEvent(event)) {
2015        return BAD_VALUE;
2016    }
2017
2018    Mutex::Autolock _l(mLock);
2019
2020    for (size_t i = 0; i < mTracks.size(); ++i) {
2021        sp<Track> track = mTracks[i];
2022        if (event->triggerSession() == track->sessionId()) {
2023            (void) track->setSyncEvent(event);
2024            return NO_ERROR;
2025        }
2026    }
2027
2028    return NAME_NOT_FOUND;
2029}
2030
2031bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2032{
2033    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2034}
2035
2036void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2037        const Vector< sp<Track> >& tracksToRemove)
2038{
2039    size_t count = tracksToRemove.size();
2040    if (count > 0) {
2041        for (size_t i = 0 ; i < count ; i++) {
2042            const sp<Track>& track = tracksToRemove.itemAt(i);
2043            if (!track->isOutputTrack()) {
2044                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2045#ifdef ADD_BATTERY_DATA
2046                // to track the speaker usage
2047                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2048#endif
2049                if (track->isTerminated()) {
2050                    AudioSystem::releaseOutput(mId);
2051                }
2052            }
2053        }
2054    }
2055}
2056
2057void AudioFlinger::PlaybackThread::checkSilentMode_l()
2058{
2059    if (!mMasterMute) {
2060        char value[PROPERTY_VALUE_MAX];
2061        if (property_get("ro.audio.silent", value, "0") > 0) {
2062            char *endptr;
2063            unsigned long ul = strtoul(value, &endptr, 0);
2064            if (*endptr == '\0' && ul != 0) {
2065                ALOGD("Silence is golden");
2066                // The setprop command will not allow a property to be changed after
2067                // the first time it is set, so we don't have to worry about un-muting.
2068                setMasterMute_l(true);
2069            }
2070        }
2071    }
2072}
2073
2074// shared by MIXER and DIRECT, overridden by DUPLICATING
2075ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2076{
2077    // FIXME rewrite to reduce number of system calls
2078    mLastWriteTime = systemTime();
2079    mInWrite = true;
2080    ssize_t bytesWritten;
2081    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2082
2083    // If an NBAIO sink is present, use it to write the normal mixer's submix
2084    if (mNormalSink != 0) {
2085        const size_t count = mBytesRemaining / mFrameSize;
2086
2087        ATRACE_BEGIN("write");
2088        // update the setpoint when AudioFlinger::mScreenState changes
2089        uint32_t screenState = AudioFlinger::mScreenState;
2090        if (screenState != mScreenState) {
2091            mScreenState = screenState;
2092            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2093            if (pipe != NULL) {
2094                pipe->setAvgFrames((mScreenState & 1) ?
2095                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2096            }
2097        }
2098        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2099        ATRACE_END();
2100        if (framesWritten > 0) {
2101            bytesWritten = framesWritten * mFrameSize;
2102        } else {
2103            bytesWritten = framesWritten;
2104        }
2105        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2106        if (status == NO_ERROR) {
2107            size_t totalFramesWritten = mNormalSink->framesWritten();
2108            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2109                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2110                mLatchDValid = true;
2111            }
2112        }
2113    // otherwise use the HAL / AudioStreamOut directly
2114    } else {
2115        // Direct output and offload threads
2116
2117        if (mUseAsyncWrite) {
2118            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2119            mWriteAckSequence += 2;
2120            mWriteAckSequence |= 1;
2121            ALOG_ASSERT(mCallbackThread != 0);
2122            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2123        }
2124        // FIXME We should have an implementation of timestamps for direct output threads.
2125        // They are used e.g for multichannel PCM playback over HDMI.
2126        bytesWritten = mOutput->stream->write(mOutput->stream,
2127                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2128        if (mUseAsyncWrite &&
2129                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2130            // do not wait for async callback in case of error of full write
2131            mWriteAckSequence &= ~1;
2132            ALOG_ASSERT(mCallbackThread != 0);
2133            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2134        }
2135    }
2136
2137    mNumWrites++;
2138    mInWrite = false;
2139    mStandby = false;
2140    return bytesWritten;
2141}
2142
2143void AudioFlinger::PlaybackThread::threadLoop_drain()
2144{
2145    if (mOutput->stream->drain) {
2146        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2147        if (mUseAsyncWrite) {
2148            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2149            mDrainSequence |= 1;
2150            ALOG_ASSERT(mCallbackThread != 0);
2151            mCallbackThread->setDraining(mDrainSequence);
2152        }
2153        mOutput->stream->drain(mOutput->stream,
2154            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2155                                                : AUDIO_DRAIN_ALL);
2156    }
2157}
2158
2159void AudioFlinger::PlaybackThread::threadLoop_exit()
2160{
2161    // Default implementation has nothing to do
2162}
2163
2164/*
2165The derived values that are cached:
2166 - mSinkBufferSize from frame count * frame size
2167 - activeSleepTime from activeSleepTimeUs()
2168 - idleSleepTime from idleSleepTimeUs()
2169 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2170 - maxPeriod from frame count and sample rate (MIXER only)
2171
2172The parameters that affect these derived values are:
2173 - frame count
2174 - frame size
2175 - sample rate
2176 - device type: A2DP or not
2177 - device latency
2178 - format: PCM or not
2179 - active sleep time
2180 - idle sleep time
2181*/
2182
2183void AudioFlinger::PlaybackThread::cacheParameters_l()
2184{
2185    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2186    activeSleepTime = activeSleepTimeUs();
2187    idleSleepTime = idleSleepTimeUs();
2188}
2189
2190void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2191{
2192    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2193            this,  streamType, mTracks.size());
2194    Mutex::Autolock _l(mLock);
2195
2196    size_t size = mTracks.size();
2197    for (size_t i = 0; i < size; i++) {
2198        sp<Track> t = mTracks[i];
2199        if (t->streamType() == streamType) {
2200            t->invalidate();
2201        }
2202    }
2203}
2204
2205status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2206{
2207    int session = chain->sessionId();
2208    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2209            ? mEffectBuffer : mSinkBuffer);
2210    bool ownsBuffer = false;
2211
2212    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2213    if (session > 0) {
2214        // Only one effect chain can be present in direct output thread and it uses
2215        // the sink buffer as input
2216        if (mType != DIRECT) {
2217            size_t numSamples = mNormalFrameCount * mChannelCount;
2218            buffer = new int16_t[numSamples];
2219            memset(buffer, 0, numSamples * sizeof(int16_t));
2220            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2221            ownsBuffer = true;
2222        }
2223
2224        // Attach all tracks with same session ID to this chain.
2225        for (size_t i = 0; i < mTracks.size(); ++i) {
2226            sp<Track> track = mTracks[i];
2227            if (session == track->sessionId()) {
2228                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2229                        buffer);
2230                track->setMainBuffer(buffer);
2231                chain->incTrackCnt();
2232            }
2233        }
2234
2235        // indicate all active tracks in the chain
2236        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2237            sp<Track> track = mActiveTracks[i].promote();
2238            if (track == 0) {
2239                continue;
2240            }
2241            if (session == track->sessionId()) {
2242                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2243                chain->incActiveTrackCnt();
2244            }
2245        }
2246    }
2247
2248    chain->setInBuffer(buffer, ownsBuffer);
2249    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2250            ? mEffectBuffer : mSinkBuffer));
2251    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2252    // chains list in order to be processed last as it contains output stage effects
2253    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2254    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2255    // after track specific effects and before output stage
2256    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2257    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2258    // Effect chain for other sessions are inserted at beginning of effect
2259    // chains list to be processed before output mix effects. Relative order between other
2260    // sessions is not important
2261    size_t size = mEffectChains.size();
2262    size_t i = 0;
2263    for (i = 0; i < size; i++) {
2264        if (mEffectChains[i]->sessionId() < session) {
2265            break;
2266        }
2267    }
2268    mEffectChains.insertAt(chain, i);
2269    checkSuspendOnAddEffectChain_l(chain);
2270
2271    return NO_ERROR;
2272}
2273
2274size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2275{
2276    int session = chain->sessionId();
2277
2278    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2279
2280    for (size_t i = 0; i < mEffectChains.size(); i++) {
2281        if (chain == mEffectChains[i]) {
2282            mEffectChains.removeAt(i);
2283            // detach all active tracks from the chain
2284            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2285                sp<Track> track = mActiveTracks[i].promote();
2286                if (track == 0) {
2287                    continue;
2288                }
2289                if (session == track->sessionId()) {
2290                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2291                            chain.get(), session);
2292                    chain->decActiveTrackCnt();
2293                }
2294            }
2295
2296            // detach all tracks with same session ID from this chain
2297            for (size_t i = 0; i < mTracks.size(); ++i) {
2298                sp<Track> track = mTracks[i];
2299                if (session == track->sessionId()) {
2300                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2301                    chain->decTrackCnt();
2302                }
2303            }
2304            break;
2305        }
2306    }
2307    return mEffectChains.size();
2308}
2309
2310status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2311        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2312{
2313    Mutex::Autolock _l(mLock);
2314    return attachAuxEffect_l(track, EffectId);
2315}
2316
2317status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2318        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2319{
2320    status_t status = NO_ERROR;
2321
2322    if (EffectId == 0) {
2323        track->setAuxBuffer(0, NULL);
2324    } else {
2325        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2326        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2327        if (effect != 0) {
2328            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2329                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2330            } else {
2331                status = INVALID_OPERATION;
2332            }
2333        } else {
2334            status = BAD_VALUE;
2335        }
2336    }
2337    return status;
2338}
2339
2340void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2341{
2342    for (size_t i = 0; i < mTracks.size(); ++i) {
2343        sp<Track> track = mTracks[i];
2344        if (track->auxEffectId() == effectId) {
2345            attachAuxEffect_l(track, 0);
2346        }
2347    }
2348}
2349
2350bool AudioFlinger::PlaybackThread::threadLoop()
2351{
2352    Vector< sp<Track> > tracksToRemove;
2353
2354    standbyTime = systemTime();
2355
2356    // MIXER
2357    nsecs_t lastWarning = 0;
2358
2359    // DUPLICATING
2360    // FIXME could this be made local to while loop?
2361    writeFrames = 0;
2362
2363    int lastGeneration = 0;
2364
2365    cacheParameters_l();
2366    sleepTime = idleSleepTime;
2367
2368    if (mType == MIXER) {
2369        sleepTimeShift = 0;
2370    }
2371
2372    CpuStats cpuStats;
2373    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2374
2375    acquireWakeLock();
2376
2377    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2378    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2379    // and then that string will be logged at the next convenient opportunity.
2380    const char *logString = NULL;
2381
2382    checkSilentMode_l();
2383
2384    while (!exitPending())
2385    {
2386        cpuStats.sample(myName);
2387
2388        Vector< sp<EffectChain> > effectChains;
2389
2390        { // scope for mLock
2391
2392            Mutex::Autolock _l(mLock);
2393
2394            processConfigEvents_l();
2395
2396            if (logString != NULL) {
2397                mNBLogWriter->logTimestamp();
2398                mNBLogWriter->log(logString);
2399                logString = NULL;
2400            }
2401
2402            if (mLatchDValid) {
2403                mLatchQ = mLatchD;
2404                mLatchDValid = false;
2405                mLatchQValid = true;
2406            }
2407
2408            saveOutputTracks();
2409            if (mSignalPending) {
2410                // A signal was raised while we were unlocked
2411                mSignalPending = false;
2412            } else if (waitingAsyncCallback_l()) {
2413                if (exitPending()) {
2414                    break;
2415                }
2416                releaseWakeLock_l();
2417                mWakeLockUids.clear();
2418                mActiveTracksGeneration++;
2419                ALOGV("wait async completion");
2420                mWaitWorkCV.wait(mLock);
2421                ALOGV("async completion/wake");
2422                acquireWakeLock_l();
2423                standbyTime = systemTime() + standbyDelay;
2424                sleepTime = 0;
2425
2426                continue;
2427            }
2428            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2429                                   isSuspended()) {
2430                // put audio hardware into standby after short delay
2431                if (shouldStandby_l()) {
2432
2433                    threadLoop_standby();
2434
2435                    mStandby = true;
2436                }
2437
2438                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2439                    // we're about to wait, flush the binder command buffer
2440                    IPCThreadState::self()->flushCommands();
2441
2442                    clearOutputTracks();
2443
2444                    if (exitPending()) {
2445                        break;
2446                    }
2447
2448                    releaseWakeLock_l();
2449                    mWakeLockUids.clear();
2450                    mActiveTracksGeneration++;
2451                    // wait until we have something to do...
2452                    ALOGV("%s going to sleep", myName.string());
2453                    mWaitWorkCV.wait(mLock);
2454                    ALOGV("%s waking up", myName.string());
2455                    acquireWakeLock_l();
2456
2457                    mMixerStatus = MIXER_IDLE;
2458                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2459                    mBytesWritten = 0;
2460                    mBytesRemaining = 0;
2461                    checkSilentMode_l();
2462
2463                    standbyTime = systemTime() + standbyDelay;
2464                    sleepTime = idleSleepTime;
2465                    if (mType == MIXER) {
2466                        sleepTimeShift = 0;
2467                    }
2468
2469                    continue;
2470                }
2471            }
2472            // mMixerStatusIgnoringFastTracks is also updated internally
2473            mMixerStatus = prepareTracks_l(&tracksToRemove);
2474
2475            // compare with previously applied list
2476            if (lastGeneration != mActiveTracksGeneration) {
2477                // update wakelock
2478                updateWakeLockUids_l(mWakeLockUids);
2479                lastGeneration = mActiveTracksGeneration;
2480            }
2481
2482            // prevent any changes in effect chain list and in each effect chain
2483            // during mixing and effect process as the audio buffers could be deleted
2484            // or modified if an effect is created or deleted
2485            lockEffectChains_l(effectChains);
2486        } // mLock scope ends
2487
2488        if (mBytesRemaining == 0) {
2489            mCurrentWriteLength = 0;
2490            if (mMixerStatus == MIXER_TRACKS_READY) {
2491                // threadLoop_mix() sets mCurrentWriteLength
2492                threadLoop_mix();
2493            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2494                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2495                // threadLoop_sleepTime sets sleepTime to 0 if data
2496                // must be written to HAL
2497                threadLoop_sleepTime();
2498                if (sleepTime == 0) {
2499                    mCurrentWriteLength = mSinkBufferSize;
2500                }
2501            }
2502            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2503            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2504            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2505            // or mSinkBuffer (if there are no effects).
2506            //
2507            // This is done pre-effects computation; if effects change to
2508            // support higher precision, this needs to move.
2509            //
2510            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2511            // TODO use sleepTime == 0 as an additional condition.
2512            if (mMixerBufferValid) {
2513                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2514                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2515
2516                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2517                        mNormalFrameCount * mChannelCount);
2518            }
2519
2520            mBytesRemaining = mCurrentWriteLength;
2521            if (isSuspended()) {
2522                sleepTime = suspendSleepTimeUs();
2523                // simulate write to HAL when suspended
2524                mBytesWritten += mSinkBufferSize;
2525                mBytesRemaining = 0;
2526            }
2527
2528            // only process effects if we're going to write
2529            if (sleepTime == 0 && mType != OFFLOAD) {
2530                for (size_t i = 0; i < effectChains.size(); i ++) {
2531                    effectChains[i]->process_l();
2532                }
2533            }
2534        }
2535        // Process effect chains for offloaded thread even if no audio
2536        // was read from audio track: process only updates effect state
2537        // and thus does have to be synchronized with audio writes but may have
2538        // to be called while waiting for async write callback
2539        if (mType == OFFLOAD) {
2540            for (size_t i = 0; i < effectChains.size(); i ++) {
2541                effectChains[i]->process_l();
2542            }
2543        }
2544
2545        // Only if the Effects buffer is enabled and there is data in the
2546        // Effects buffer (buffer valid), we need to
2547        // copy into the sink buffer.
2548        // TODO use sleepTime == 0 as an additional condition.
2549        if (mEffectBufferValid) {
2550            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2551            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2552                    mNormalFrameCount * mChannelCount);
2553        }
2554
2555        // enable changes in effect chain
2556        unlockEffectChains(effectChains);
2557
2558        if (!waitingAsyncCallback()) {
2559            // sleepTime == 0 means we must write to audio hardware
2560            if (sleepTime == 0) {
2561                if (mBytesRemaining) {
2562                    ssize_t ret = threadLoop_write();
2563                    if (ret < 0) {
2564                        mBytesRemaining = 0;
2565                    } else {
2566                        mBytesWritten += ret;
2567                        mBytesRemaining -= ret;
2568                    }
2569                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2570                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2571                    threadLoop_drain();
2572                }
2573                if (mType == MIXER) {
2574                    // write blocked detection
2575                    nsecs_t now = systemTime();
2576                    nsecs_t delta = now - mLastWriteTime;
2577                    if (!mStandby && delta > maxPeriod) {
2578                        mNumDelayedWrites++;
2579                        if ((now - lastWarning) > kWarningThrottleNs) {
2580                            ATRACE_NAME("underrun");
2581                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2582                                    ns2ms(delta), mNumDelayedWrites, this);
2583                            lastWarning = now;
2584                        }
2585                    }
2586                }
2587
2588            } else {
2589                usleep(sleepTime);
2590            }
2591        }
2592
2593        // Finally let go of removed track(s), without the lock held
2594        // since we can't guarantee the destructors won't acquire that
2595        // same lock.  This will also mutate and push a new fast mixer state.
2596        threadLoop_removeTracks(tracksToRemove);
2597        tracksToRemove.clear();
2598
2599        // FIXME I don't understand the need for this here;
2600        //       it was in the original code but maybe the
2601        //       assignment in saveOutputTracks() makes this unnecessary?
2602        clearOutputTracks();
2603
2604        // Effect chains will be actually deleted here if they were removed from
2605        // mEffectChains list during mixing or effects processing
2606        effectChains.clear();
2607
2608        // FIXME Note that the above .clear() is no longer necessary since effectChains
2609        // is now local to this block, but will keep it for now (at least until merge done).
2610    }
2611
2612    threadLoop_exit();
2613
2614    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2615    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2616        // put output stream into standby mode
2617        if (!mStandby) {
2618            mOutput->stream->common.standby(&mOutput->stream->common);
2619        }
2620    }
2621
2622    releaseWakeLock();
2623    mWakeLockUids.clear();
2624    mActiveTracksGeneration++;
2625
2626    ALOGV("Thread %p type %d exiting", this, mType);
2627    return false;
2628}
2629
2630// removeTracks_l() must be called with ThreadBase::mLock held
2631void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2632{
2633    size_t count = tracksToRemove.size();
2634    if (count > 0) {
2635        for (size_t i=0 ; i<count ; i++) {
2636            const sp<Track>& track = tracksToRemove.itemAt(i);
2637            mActiveTracks.remove(track);
2638            mWakeLockUids.remove(track->uid());
2639            mActiveTracksGeneration++;
2640            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2641            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2642            if (chain != 0) {
2643                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2644                        track->sessionId());
2645                chain->decActiveTrackCnt();
2646            }
2647            if (track->isTerminated()) {
2648                removeTrack_l(track);
2649            }
2650        }
2651    }
2652
2653}
2654
2655status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2656{
2657    if (mNormalSink != 0) {
2658        return mNormalSink->getTimestamp(timestamp);
2659    }
2660    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2661        uint64_t position64;
2662        int ret = mOutput->stream->get_presentation_position(
2663                                                mOutput->stream, &position64, &timestamp.mTime);
2664        if (ret == 0) {
2665            timestamp.mPosition = (uint32_t)position64;
2666            return NO_ERROR;
2667        }
2668    }
2669    return INVALID_OPERATION;
2670}
2671
2672status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2673                                                          audio_patch_handle_t *handle)
2674{
2675    status_t status = NO_ERROR;
2676    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2677        // store new device and send to effects
2678        audio_devices_t type = AUDIO_DEVICE_NONE;
2679        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2680            type |= patch->sinks[i].ext.device.type;
2681        }
2682        mOutDevice = type;
2683        for (size_t i = 0; i < mEffectChains.size(); i++) {
2684            mEffectChains[i]->setDevice_l(mOutDevice);
2685        }
2686
2687        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2688        status = hwDevice->create_audio_patch(hwDevice,
2689                                               patch->num_sources,
2690                                               patch->sources,
2691                                               patch->num_sinks,
2692                                               patch->sinks,
2693                                               handle);
2694    } else {
2695        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2696    }
2697    return status;
2698}
2699
2700status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2701{
2702    status_t status = NO_ERROR;
2703    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2704        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2705        status = hwDevice->release_audio_patch(hwDevice, handle);
2706    } else {
2707        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2708    }
2709    return status;
2710}
2711
2712// ----------------------------------------------------------------------------
2713
2714AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2715        audio_io_handle_t id, audio_devices_t device, type_t type)
2716    :   PlaybackThread(audioFlinger, output, id, device, type),
2717        // mAudioMixer below
2718        // mFastMixer below
2719        mFastMixerFutex(0)
2720        // mOutputSink below
2721        // mPipeSink below
2722        // mNormalSink below
2723{
2724    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2725    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2726            "mFrameCount=%d, mNormalFrameCount=%d",
2727            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2728            mNormalFrameCount);
2729    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2730
2731    // FIXME - Current mixer implementation only supports stereo output
2732    if (mChannelCount != FCC_2) {
2733        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2734    }
2735
2736    // create an NBAIO sink for the HAL output stream, and negotiate
2737    mOutputSink = new AudioStreamOutSink(output->stream);
2738    size_t numCounterOffers = 0;
2739    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2740    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2741    ALOG_ASSERT(index == 0);
2742
2743    // initialize fast mixer depending on configuration
2744    bool initFastMixer;
2745    switch (kUseFastMixer) {
2746    case FastMixer_Never:
2747        initFastMixer = false;
2748        break;
2749    case FastMixer_Always:
2750        initFastMixer = true;
2751        break;
2752    case FastMixer_Static:
2753    case FastMixer_Dynamic:
2754        initFastMixer = mFrameCount < mNormalFrameCount;
2755        break;
2756    }
2757    if (initFastMixer) {
2758        audio_format_t fastMixerFormat;
2759        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2760            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2761        } else {
2762            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2763        }
2764        if (mFormat != fastMixerFormat) {
2765            // change our Sink format to accept our intermediate precision
2766            mFormat = fastMixerFormat;
2767            free(mSinkBuffer);
2768            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2769            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2770            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2771        }
2772
2773        // create a MonoPipe to connect our submix to FastMixer
2774        NBAIO_Format format = mOutputSink->format();
2775        // adjust format to match that of the Fast Mixer
2776        format.mFormat = fastMixerFormat;
2777        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2778
2779        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2780        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2781        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2782        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2783        const NBAIO_Format offers[1] = {format};
2784        size_t numCounterOffers = 0;
2785        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2786        ALOG_ASSERT(index == 0);
2787        monoPipe->setAvgFrames((mScreenState & 1) ?
2788                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2789        mPipeSink = monoPipe;
2790
2791#ifdef TEE_SINK
2792        if (mTeeSinkOutputEnabled) {
2793            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2794            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2795            numCounterOffers = 0;
2796            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2797            ALOG_ASSERT(index == 0);
2798            mTeeSink = teeSink;
2799            PipeReader *teeSource = new PipeReader(*teeSink);
2800            numCounterOffers = 0;
2801            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2802            ALOG_ASSERT(index == 0);
2803            mTeeSource = teeSource;
2804        }
2805#endif
2806
2807        // create fast mixer and configure it initially with just one fast track for our submix
2808        mFastMixer = new FastMixer();
2809        FastMixerStateQueue *sq = mFastMixer->sq();
2810#ifdef STATE_QUEUE_DUMP
2811        sq->setObserverDump(&mStateQueueObserverDump);
2812        sq->setMutatorDump(&mStateQueueMutatorDump);
2813#endif
2814        FastMixerState *state = sq->begin();
2815        FastTrack *fastTrack = &state->mFastTracks[0];
2816        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2817        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2818        fastTrack->mVolumeProvider = NULL;
2819        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2820        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2821        fastTrack->mGeneration++;
2822        state->mFastTracksGen++;
2823        state->mTrackMask = 1;
2824        // fast mixer will use the HAL output sink
2825        state->mOutputSink = mOutputSink.get();
2826        state->mOutputSinkGen++;
2827        state->mFrameCount = mFrameCount;
2828        state->mCommand = FastMixerState::COLD_IDLE;
2829        // already done in constructor initialization list
2830        //mFastMixerFutex = 0;
2831        state->mColdFutexAddr = &mFastMixerFutex;
2832        state->mColdGen++;
2833        state->mDumpState = &mFastMixerDumpState;
2834#ifdef TEE_SINK
2835        state->mTeeSink = mTeeSink.get();
2836#endif
2837        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2838        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2839        sq->end();
2840        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2841
2842        // start the fast mixer
2843        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2844        pid_t tid = mFastMixer->getTid();
2845        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2846        if (err != 0) {
2847            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2848                    kPriorityFastMixer, getpid_cached, tid, err);
2849        }
2850
2851#ifdef AUDIO_WATCHDOG
2852        // create and start the watchdog
2853        mAudioWatchdog = new AudioWatchdog();
2854        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2855        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2856        tid = mAudioWatchdog->getTid();
2857        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2858        if (err != 0) {
2859            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2860                    kPriorityFastMixer, getpid_cached, tid, err);
2861        }
2862#endif
2863
2864    } else {
2865        mFastMixer = NULL;
2866    }
2867
2868    switch (kUseFastMixer) {
2869    case FastMixer_Never:
2870    case FastMixer_Dynamic:
2871        mNormalSink = mOutputSink;
2872        break;
2873    case FastMixer_Always:
2874        mNormalSink = mPipeSink;
2875        break;
2876    case FastMixer_Static:
2877        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2878        break;
2879    }
2880}
2881
2882AudioFlinger::MixerThread::~MixerThread()
2883{
2884    if (mFastMixer != NULL) {
2885        FastMixerStateQueue *sq = mFastMixer->sq();
2886        FastMixerState *state = sq->begin();
2887        if (state->mCommand == FastMixerState::COLD_IDLE) {
2888            int32_t old = android_atomic_inc(&mFastMixerFutex);
2889            if (old == -1) {
2890                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2891            }
2892        }
2893        state->mCommand = FastMixerState::EXIT;
2894        sq->end();
2895        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2896        mFastMixer->join();
2897        // Though the fast mixer thread has exited, it's state queue is still valid.
2898        // We'll use that extract the final state which contains one remaining fast track
2899        // corresponding to our sub-mix.
2900        state = sq->begin();
2901        ALOG_ASSERT(state->mTrackMask == 1);
2902        FastTrack *fastTrack = &state->mFastTracks[0];
2903        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2904        delete fastTrack->mBufferProvider;
2905        sq->end(false /*didModify*/);
2906        delete mFastMixer;
2907#ifdef AUDIO_WATCHDOG
2908        if (mAudioWatchdog != 0) {
2909            mAudioWatchdog->requestExit();
2910            mAudioWatchdog->requestExitAndWait();
2911            mAudioWatchdog.clear();
2912        }
2913#endif
2914    }
2915    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2916    delete mAudioMixer;
2917}
2918
2919
2920uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2921{
2922    if (mFastMixer != NULL) {
2923        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2924        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2925    }
2926    return latency;
2927}
2928
2929
2930void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2931{
2932    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2933}
2934
2935ssize_t AudioFlinger::MixerThread::threadLoop_write()
2936{
2937    // FIXME we should only do one push per cycle; confirm this is true
2938    // Start the fast mixer if it's not already running
2939    if (mFastMixer != NULL) {
2940        FastMixerStateQueue *sq = mFastMixer->sq();
2941        FastMixerState *state = sq->begin();
2942        if (state->mCommand != FastMixerState::MIX_WRITE &&
2943                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2944            if (state->mCommand == FastMixerState::COLD_IDLE) {
2945                int32_t old = android_atomic_inc(&mFastMixerFutex);
2946                if (old == -1) {
2947                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2948                }
2949#ifdef AUDIO_WATCHDOG
2950                if (mAudioWatchdog != 0) {
2951                    mAudioWatchdog->resume();
2952                }
2953#endif
2954            }
2955            state->mCommand = FastMixerState::MIX_WRITE;
2956            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2957                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2958            sq->end();
2959            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2960            if (kUseFastMixer == FastMixer_Dynamic) {
2961                mNormalSink = mPipeSink;
2962            }
2963        } else {
2964            sq->end(false /*didModify*/);
2965        }
2966    }
2967    return PlaybackThread::threadLoop_write();
2968}
2969
2970void AudioFlinger::MixerThread::threadLoop_standby()
2971{
2972    // Idle the fast mixer if it's currently running
2973    if (mFastMixer != NULL) {
2974        FastMixerStateQueue *sq = mFastMixer->sq();
2975        FastMixerState *state = sq->begin();
2976        if (!(state->mCommand & FastMixerState::IDLE)) {
2977            state->mCommand = FastMixerState::COLD_IDLE;
2978            state->mColdFutexAddr = &mFastMixerFutex;
2979            state->mColdGen++;
2980            mFastMixerFutex = 0;
2981            sq->end();
2982            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2983            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2984            if (kUseFastMixer == FastMixer_Dynamic) {
2985                mNormalSink = mOutputSink;
2986            }
2987#ifdef AUDIO_WATCHDOG
2988            if (mAudioWatchdog != 0) {
2989                mAudioWatchdog->pause();
2990            }
2991#endif
2992        } else {
2993            sq->end(false /*didModify*/);
2994        }
2995    }
2996    PlaybackThread::threadLoop_standby();
2997}
2998
2999bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3000{
3001    return false;
3002}
3003
3004bool AudioFlinger::PlaybackThread::shouldStandby_l()
3005{
3006    return !mStandby;
3007}
3008
3009bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3010{
3011    Mutex::Autolock _l(mLock);
3012    return waitingAsyncCallback_l();
3013}
3014
3015// shared by MIXER and DIRECT, overridden by DUPLICATING
3016void AudioFlinger::PlaybackThread::threadLoop_standby()
3017{
3018    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3019    mOutput->stream->common.standby(&mOutput->stream->common);
3020    if (mUseAsyncWrite != 0) {
3021        // discard any pending drain or write ack by incrementing sequence
3022        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3023        mDrainSequence = (mDrainSequence + 2) & ~1;
3024        ALOG_ASSERT(mCallbackThread != 0);
3025        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3026        mCallbackThread->setDraining(mDrainSequence);
3027    }
3028}
3029
3030void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3031{
3032    ALOGV("signal playback thread");
3033    broadcast_l();
3034}
3035
3036void AudioFlinger::MixerThread::threadLoop_mix()
3037{
3038    // obtain the presentation timestamp of the next output buffer
3039    int64_t pts;
3040    status_t status = INVALID_OPERATION;
3041
3042    if (mNormalSink != 0) {
3043        status = mNormalSink->getNextWriteTimestamp(&pts);
3044    } else {
3045        status = mOutputSink->getNextWriteTimestamp(&pts);
3046    }
3047
3048    if (status != NO_ERROR) {
3049        pts = AudioBufferProvider::kInvalidPTS;
3050    }
3051
3052    // mix buffers...
3053    mAudioMixer->process(pts);
3054    mCurrentWriteLength = mSinkBufferSize;
3055    // increase sleep time progressively when application underrun condition clears.
3056    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3057    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3058    // such that we would underrun the audio HAL.
3059    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3060        sleepTimeShift--;
3061    }
3062    sleepTime = 0;
3063    standbyTime = systemTime() + standbyDelay;
3064    //TODO: delay standby when effects have a tail
3065}
3066
3067void AudioFlinger::MixerThread::threadLoop_sleepTime()
3068{
3069    // If no tracks are ready, sleep once for the duration of an output
3070    // buffer size, then write 0s to the output
3071    if (sleepTime == 0) {
3072        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3073            sleepTime = activeSleepTime >> sleepTimeShift;
3074            if (sleepTime < kMinThreadSleepTimeUs) {
3075                sleepTime = kMinThreadSleepTimeUs;
3076            }
3077            // reduce sleep time in case of consecutive application underruns to avoid
3078            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3079            // duration we would end up writing less data than needed by the audio HAL if
3080            // the condition persists.
3081            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3082                sleepTimeShift++;
3083            }
3084        } else {
3085            sleepTime = idleSleepTime;
3086        }
3087    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3088        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3089        // before effects processing or output.
3090        if (mMixerBufferValid) {
3091            memset(mMixerBuffer, 0, mMixerBufferSize);
3092        } else {
3093            memset(mSinkBuffer, 0, mSinkBufferSize);
3094        }
3095        sleepTime = 0;
3096        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3097                "anticipated start");
3098    }
3099    // TODO add standby time extension fct of effect tail
3100}
3101
3102// prepareTracks_l() must be called with ThreadBase::mLock held
3103AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3104        Vector< sp<Track> > *tracksToRemove)
3105{
3106
3107    mixer_state mixerStatus = MIXER_IDLE;
3108    // find out which tracks need to be processed
3109    size_t count = mActiveTracks.size();
3110    size_t mixedTracks = 0;
3111    size_t tracksWithEffect = 0;
3112    // counts only _active_ fast tracks
3113    size_t fastTracks = 0;
3114    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3115
3116    float masterVolume = mMasterVolume;
3117    bool masterMute = mMasterMute;
3118
3119    if (masterMute) {
3120        masterVolume = 0;
3121    }
3122    // Delegate master volume control to effect in output mix effect chain if needed
3123    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3124    if (chain != 0) {
3125        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3126        chain->setVolume_l(&v, &v);
3127        masterVolume = (float)((v + (1 << 23)) >> 24);
3128        chain.clear();
3129    }
3130
3131    // prepare a new state to push
3132    FastMixerStateQueue *sq = NULL;
3133    FastMixerState *state = NULL;
3134    bool didModify = false;
3135    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3136    if (mFastMixer != NULL) {
3137        sq = mFastMixer->sq();
3138        state = sq->begin();
3139    }
3140
3141    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3142    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3143
3144    for (size_t i=0 ; i<count ; i++) {
3145        const sp<Track> t = mActiveTracks[i].promote();
3146        if (t == 0) {
3147            continue;
3148        }
3149
3150        // this const just means the local variable doesn't change
3151        Track* const track = t.get();
3152
3153        // process fast tracks
3154        if (track->isFastTrack()) {
3155
3156            // It's theoretically possible (though unlikely) for a fast track to be created
3157            // and then removed within the same normal mix cycle.  This is not a problem, as
3158            // the track never becomes active so it's fast mixer slot is never touched.
3159            // The converse, of removing an (active) track and then creating a new track
3160            // at the identical fast mixer slot within the same normal mix cycle,
3161            // is impossible because the slot isn't marked available until the end of each cycle.
3162            int j = track->mFastIndex;
3163            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3164            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3165            FastTrack *fastTrack = &state->mFastTracks[j];
3166
3167            // Determine whether the track is currently in underrun condition,
3168            // and whether it had a recent underrun.
3169            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3170            FastTrackUnderruns underruns = ftDump->mUnderruns;
3171            uint32_t recentFull = (underruns.mBitFields.mFull -
3172                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3173            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3174                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3175            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3176                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3177            uint32_t recentUnderruns = recentPartial + recentEmpty;
3178            track->mObservedUnderruns = underruns;
3179            // don't count underruns that occur while stopping or pausing
3180            // or stopped which can occur when flush() is called while active
3181            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3182                    recentUnderruns > 0) {
3183                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3184                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3185            }
3186
3187            // This is similar to the state machine for normal tracks,
3188            // with a few modifications for fast tracks.
3189            bool isActive = true;
3190            switch (track->mState) {
3191            case TrackBase::STOPPING_1:
3192                // track stays active in STOPPING_1 state until first underrun
3193                if (recentUnderruns > 0 || track->isTerminated()) {
3194                    track->mState = TrackBase::STOPPING_2;
3195                }
3196                break;
3197            case TrackBase::PAUSING:
3198                // ramp down is not yet implemented
3199                track->setPaused();
3200                break;
3201            case TrackBase::RESUMING:
3202                // ramp up is not yet implemented
3203                track->mState = TrackBase::ACTIVE;
3204                break;
3205            case TrackBase::ACTIVE:
3206                if (recentFull > 0 || recentPartial > 0) {
3207                    // track has provided at least some frames recently: reset retry count
3208                    track->mRetryCount = kMaxTrackRetries;
3209                }
3210                if (recentUnderruns == 0) {
3211                    // no recent underruns: stay active
3212                    break;
3213                }
3214                // there has recently been an underrun of some kind
3215                if (track->sharedBuffer() == 0) {
3216                    // were any of the recent underruns "empty" (no frames available)?
3217                    if (recentEmpty == 0) {
3218                        // no, then ignore the partial underruns as they are allowed indefinitely
3219                        break;
3220                    }
3221                    // there has recently been an "empty" underrun: decrement the retry counter
3222                    if (--(track->mRetryCount) > 0) {
3223                        break;
3224                    }
3225                    // indicate to client process that the track was disabled because of underrun;
3226                    // it will then automatically call start() when data is available
3227                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3228                    // remove from active list, but state remains ACTIVE [confusing but true]
3229                    isActive = false;
3230                    break;
3231                }
3232                // fall through
3233            case TrackBase::STOPPING_2:
3234            case TrackBase::PAUSED:
3235            case TrackBase::STOPPED:
3236            case TrackBase::FLUSHED:   // flush() while active
3237                // Check for presentation complete if track is inactive
3238                // We have consumed all the buffers of this track.
3239                // This would be incomplete if we auto-paused on underrun
3240                {
3241                    size_t audioHALFrames =
3242                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3243                    size_t framesWritten = mBytesWritten / mFrameSize;
3244                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3245                        // track stays in active list until presentation is complete
3246                        break;
3247                    }
3248                }
3249                if (track->isStopping_2()) {
3250                    track->mState = TrackBase::STOPPED;
3251                }
3252                if (track->isStopped()) {
3253                    // Can't reset directly, as fast mixer is still polling this track
3254                    //   track->reset();
3255                    // So instead mark this track as needing to be reset after push with ack
3256                    resetMask |= 1 << i;
3257                }
3258                isActive = false;
3259                break;
3260            case TrackBase::IDLE:
3261            default:
3262                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3263            }
3264
3265            if (isActive) {
3266                // was it previously inactive?
3267                if (!(state->mTrackMask & (1 << j))) {
3268                    ExtendedAudioBufferProvider *eabp = track;
3269                    VolumeProvider *vp = track;
3270                    fastTrack->mBufferProvider = eabp;
3271                    fastTrack->mVolumeProvider = vp;
3272                    fastTrack->mChannelMask = track->mChannelMask;
3273                    fastTrack->mFormat = track->mFormat;
3274                    fastTrack->mGeneration++;
3275                    state->mTrackMask |= 1 << j;
3276                    didModify = true;
3277                    // no acknowledgement required for newly active tracks
3278                }
3279                // cache the combined master volume and stream type volume for fast mixer; this
3280                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3281                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3282                ++fastTracks;
3283            } else {
3284                // was it previously active?
3285                if (state->mTrackMask & (1 << j)) {
3286                    fastTrack->mBufferProvider = NULL;
3287                    fastTrack->mGeneration++;
3288                    state->mTrackMask &= ~(1 << j);
3289                    didModify = true;
3290                    // If any fast tracks were removed, we must wait for acknowledgement
3291                    // because we're about to decrement the last sp<> on those tracks.
3292                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3293                } else {
3294                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3295                }
3296                tracksToRemove->add(track);
3297                // Avoids a misleading display in dumpsys
3298                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3299            }
3300            continue;
3301        }
3302
3303        {   // local variable scope to avoid goto warning
3304
3305        audio_track_cblk_t* cblk = track->cblk();
3306
3307        // The first time a track is added we wait
3308        // for all its buffers to be filled before processing it
3309        int name = track->name();
3310        // make sure that we have enough frames to mix one full buffer.
3311        // enforce this condition only once to enable draining the buffer in case the client
3312        // app does not call stop() and relies on underrun to stop:
3313        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3314        // during last round
3315        size_t desiredFrames;
3316        uint32_t sr = track->sampleRate();
3317        if (sr == mSampleRate) {
3318            desiredFrames = mNormalFrameCount;
3319        } else {
3320            // +1 for rounding and +1 for additional sample needed for interpolation
3321            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3322            // add frames already consumed but not yet released by the resampler
3323            // because mAudioTrackServerProxy->framesReady() will include these frames
3324            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3325#if 0
3326            // the minimum track buffer size is normally twice the number of frames necessary
3327            // to fill one buffer and the resampler should not leave more than one buffer worth
3328            // of unreleased frames after each pass, but just in case...
3329            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3330#endif
3331        }
3332        uint32_t minFrames = 1;
3333        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3334                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3335            minFrames = desiredFrames;
3336        }
3337
3338        size_t framesReady = track->framesReady();
3339        if ((framesReady >= minFrames) && track->isReady() &&
3340                !track->isPaused() && !track->isTerminated())
3341        {
3342            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3343
3344            mixedTracks++;
3345
3346            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3347            // there is an effect chain connected to the track
3348            chain.clear();
3349            if (track->mainBuffer() != mSinkBuffer &&
3350                    track->mainBuffer() != mMixerBuffer) {
3351                if (mEffectBufferEnabled) {
3352                    mEffectBufferValid = true; // Later can set directly.
3353                }
3354                chain = getEffectChain_l(track->sessionId());
3355                // Delegate volume control to effect in track effect chain if needed
3356                if (chain != 0) {
3357                    tracksWithEffect++;
3358                } else {
3359                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3360                            "session %d",
3361                            name, track->sessionId());
3362                }
3363            }
3364
3365
3366            int param = AudioMixer::VOLUME;
3367            if (track->mFillingUpStatus == Track::FS_FILLED) {
3368                // no ramp for the first volume setting
3369                track->mFillingUpStatus = Track::FS_ACTIVE;
3370                if (track->mState == TrackBase::RESUMING) {
3371                    track->mState = TrackBase::ACTIVE;
3372                    param = AudioMixer::RAMP_VOLUME;
3373                }
3374                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3375            // FIXME should not make a decision based on mServer
3376            } else if (cblk->mServer != 0) {
3377                // If the track is stopped before the first frame was mixed,
3378                // do not apply ramp
3379                param = AudioMixer::RAMP_VOLUME;
3380            }
3381
3382            // compute volume for this track
3383            uint32_t vl, vr;       // in U8.24 integer format
3384            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3385            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3386                vl = vr = 0;
3387                vlf = vrf = vaf = 0.;
3388                if (track->isPausing()) {
3389                    track->setPaused();
3390                }
3391            } else {
3392
3393                // read original volumes with volume control
3394                float typeVolume = mStreamTypes[track->streamType()].volume;
3395                float v = masterVolume * typeVolume;
3396                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3397                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3398                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3399                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3400                // track volumes come from shared memory, so can't be trusted and must be clamped
3401                if (vlf > GAIN_FLOAT_UNITY) {
3402                    ALOGV("Track left volume out of range: %.3g", vlf);
3403                    vlf = GAIN_FLOAT_UNITY;
3404                }
3405                if (vrf > GAIN_FLOAT_UNITY) {
3406                    ALOGV("Track right volume out of range: %.3g", vrf);
3407                    vrf = GAIN_FLOAT_UNITY;
3408                }
3409                // now apply the master volume and stream type volume
3410                vlf *= v;
3411                vrf *= v;
3412                // assuming master volume and stream type volume each go up to 1.0,
3413                // then derive vl and vr as U8.24 versions for the effect chain
3414                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3415                vl = (uint32_t) (scaleto8_24 * vlf);
3416                vr = (uint32_t) (scaleto8_24 * vrf);
3417                // vl and vr are now in U8.24 format
3418                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3419                // send level comes from shared memory and so may be corrupt
3420                if (sendLevel > MAX_GAIN_INT) {
3421                    ALOGV("Track send level out of range: %04X", sendLevel);
3422                    sendLevel = MAX_GAIN_INT;
3423                }
3424                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3425                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3426            }
3427
3428            // Delegate volume control to effect in track effect chain if needed
3429            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3430                // Do not ramp volume if volume is controlled by effect
3431                param = AudioMixer::VOLUME;
3432                track->mHasVolumeController = true;
3433            } else {
3434                // force no volume ramp when volume controller was just disabled or removed
3435                // from effect chain to avoid volume spike
3436                if (track->mHasVolumeController) {
3437                    param = AudioMixer::VOLUME;
3438                }
3439                track->mHasVolumeController = false;
3440            }
3441
3442            // XXX: these things DON'T need to be done each time
3443            mAudioMixer->setBufferProvider(name, track);
3444            mAudioMixer->enable(name);
3445
3446            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3447            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3448            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3449            mAudioMixer->setParameter(
3450                name,
3451                AudioMixer::TRACK,
3452                AudioMixer::FORMAT, (void *)track->format());
3453            mAudioMixer->setParameter(
3454                name,
3455                AudioMixer::TRACK,
3456                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3457            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3458            uint32_t maxSampleRate = mSampleRate * 2;
3459            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3460            if (reqSampleRate == 0) {
3461                reqSampleRate = mSampleRate;
3462            } else if (reqSampleRate > maxSampleRate) {
3463                reqSampleRate = maxSampleRate;
3464            }
3465            mAudioMixer->setParameter(
3466                name,
3467                AudioMixer::RESAMPLE,
3468                AudioMixer::SAMPLE_RATE,
3469                (void *)(uintptr_t)reqSampleRate);
3470            /*
3471             * Select the appropriate output buffer for the track.
3472             *
3473             * Tracks with effects go into their own effects chain buffer
3474             * and from there into either mEffectBuffer or mSinkBuffer.
3475             *
3476             * Other tracks can use mMixerBuffer for higher precision
3477             * channel accumulation.  If this buffer is enabled
3478             * (mMixerBufferEnabled true), then selected tracks will accumulate
3479             * into it.
3480             *
3481             */
3482            if (mMixerBufferEnabled
3483                    && (track->mainBuffer() == mSinkBuffer
3484                            || track->mainBuffer() == mMixerBuffer)) {
3485                mAudioMixer->setParameter(
3486                        name,
3487                        AudioMixer::TRACK,
3488                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3489                mAudioMixer->setParameter(
3490                        name,
3491                        AudioMixer::TRACK,
3492                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3493                // TODO: override track->mainBuffer()?
3494                mMixerBufferValid = true;
3495            } else {
3496                mAudioMixer->setParameter(
3497                        name,
3498                        AudioMixer::TRACK,
3499                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3500                mAudioMixer->setParameter(
3501                        name,
3502                        AudioMixer::TRACK,
3503                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3504            }
3505            mAudioMixer->setParameter(
3506                name,
3507                AudioMixer::TRACK,
3508                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3509
3510            // reset retry count
3511            track->mRetryCount = kMaxTrackRetries;
3512
3513            // If one track is ready, set the mixer ready if:
3514            //  - the mixer was not ready during previous round OR
3515            //  - no other track is not ready
3516            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3517                    mixerStatus != MIXER_TRACKS_ENABLED) {
3518                mixerStatus = MIXER_TRACKS_READY;
3519            }
3520        } else {
3521            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3522                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3523            }
3524            // clear effect chain input buffer if an active track underruns to avoid sending
3525            // previous audio buffer again to effects
3526            chain = getEffectChain_l(track->sessionId());
3527            if (chain != 0) {
3528                chain->clearInputBuffer();
3529            }
3530
3531            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3532            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3533                    track->isStopped() || track->isPaused()) {
3534                // We have consumed all the buffers of this track.
3535                // Remove it from the list of active tracks.
3536                // TODO: use actual buffer filling status instead of latency when available from
3537                // audio HAL
3538                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3539                size_t framesWritten = mBytesWritten / mFrameSize;
3540                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3541                    if (track->isStopped()) {
3542                        track->reset();
3543                    }
3544                    tracksToRemove->add(track);
3545                }
3546            } else {
3547                // No buffers for this track. Give it a few chances to
3548                // fill a buffer, then remove it from active list.
3549                if (--(track->mRetryCount) <= 0) {
3550                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3551                    tracksToRemove->add(track);
3552                    // indicate to client process that the track was disabled because of underrun;
3553                    // it will then automatically call start() when data is available
3554                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3555                // If one track is not ready, mark the mixer also not ready if:
3556                //  - the mixer was ready during previous round OR
3557                //  - no other track is ready
3558                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3559                                mixerStatus != MIXER_TRACKS_READY) {
3560                    mixerStatus = MIXER_TRACKS_ENABLED;
3561                }
3562            }
3563            mAudioMixer->disable(name);
3564        }
3565
3566        }   // local variable scope to avoid goto warning
3567track_is_ready: ;
3568
3569    }
3570
3571    // Push the new FastMixer state if necessary
3572    bool pauseAudioWatchdog = false;
3573    if (didModify) {
3574        state->mFastTracksGen++;
3575        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3576        if (kUseFastMixer == FastMixer_Dynamic &&
3577                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3578            state->mCommand = FastMixerState::COLD_IDLE;
3579            state->mColdFutexAddr = &mFastMixerFutex;
3580            state->mColdGen++;
3581            mFastMixerFutex = 0;
3582            if (kUseFastMixer == FastMixer_Dynamic) {
3583                mNormalSink = mOutputSink;
3584            }
3585            // If we go into cold idle, need to wait for acknowledgement
3586            // so that fast mixer stops doing I/O.
3587            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3588            pauseAudioWatchdog = true;
3589        }
3590    }
3591    if (sq != NULL) {
3592        sq->end(didModify);
3593        sq->push(block);
3594    }
3595#ifdef AUDIO_WATCHDOG
3596    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3597        mAudioWatchdog->pause();
3598    }
3599#endif
3600
3601    // Now perform the deferred reset on fast tracks that have stopped
3602    while (resetMask != 0) {
3603        size_t i = __builtin_ctz(resetMask);
3604        ALOG_ASSERT(i < count);
3605        resetMask &= ~(1 << i);
3606        sp<Track> t = mActiveTracks[i].promote();
3607        if (t == 0) {
3608            continue;
3609        }
3610        Track* track = t.get();
3611        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3612        track->reset();
3613    }
3614
3615    // remove all the tracks that need to be...
3616    removeTracks_l(*tracksToRemove);
3617
3618    // sink or mix buffer must be cleared if all tracks are connected to an
3619    // effect chain as in this case the mixer will not write to the sink or mix buffer
3620    // and track effects will accumulate into it
3621    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3622            (mixedTracks == 0 && fastTracks > 0))) {
3623        // FIXME as a performance optimization, should remember previous zero status
3624        if (mMixerBufferValid) {
3625            memset(mMixerBuffer, 0, mMixerBufferSize);
3626            // TODO: In testing, mSinkBuffer below need not be cleared because
3627            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3628            // after mixing.
3629            //
3630            // To enforce this guarantee:
3631            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3632            // (mixedTracks == 0 && fastTracks > 0))
3633            // must imply MIXER_TRACKS_READY.
3634            // Later, we may clear buffers regardless, and skip much of this logic.
3635        }
3636        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3637        if (mEffectBufferValid) {
3638            memset(mEffectBuffer, 0, mEffectBufferSize);
3639        }
3640        // FIXME as a performance optimization, should remember previous zero status
3641        memset(mSinkBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3642    }
3643
3644    // if any fast tracks, then status is ready
3645    mMixerStatusIgnoringFastTracks = mixerStatus;
3646    if (fastTracks > 0) {
3647        mixerStatus = MIXER_TRACKS_READY;
3648    }
3649    return mixerStatus;
3650}
3651
3652// getTrackName_l() must be called with ThreadBase::mLock held
3653int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3654        audio_format_t format, int sessionId)
3655{
3656    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3657}
3658
3659// deleteTrackName_l() must be called with ThreadBase::mLock held
3660void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3661{
3662    ALOGV("remove track (%d) and delete from mixer", name);
3663    mAudioMixer->deleteTrackName(name);
3664}
3665
3666// checkForNewParameter_l() must be called with ThreadBase::mLock held
3667bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3668                                                       status_t& status)
3669{
3670    bool reconfig = false;
3671
3672    status = NO_ERROR;
3673
3674    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3675    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3676    if (mFastMixer != NULL) {
3677        FastMixerStateQueue *sq = mFastMixer->sq();
3678        FastMixerState *state = sq->begin();
3679        if (!(state->mCommand & FastMixerState::IDLE)) {
3680            previousCommand = state->mCommand;
3681            state->mCommand = FastMixerState::HOT_IDLE;
3682            sq->end();
3683            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3684        } else {
3685            sq->end(false /*didModify*/);
3686        }
3687    }
3688
3689    AudioParameter param = AudioParameter(keyValuePair);
3690    int value;
3691    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3692        reconfig = true;
3693    }
3694    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3695        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3696            status = BAD_VALUE;
3697        } else {
3698            // no need to save value, since it's constant
3699            reconfig = true;
3700        }
3701    }
3702    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3703        if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3704            status = BAD_VALUE;
3705        } else {
3706            // no need to save value, since it's constant
3707            reconfig = true;
3708        }
3709    }
3710    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3711        // do not accept frame count changes if tracks are open as the track buffer
3712        // size depends on frame count and correct behavior would not be guaranteed
3713        // if frame count is changed after track creation
3714        if (!mTracks.isEmpty()) {
3715            status = INVALID_OPERATION;
3716        } else {
3717            reconfig = true;
3718        }
3719    }
3720    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3721#ifdef ADD_BATTERY_DATA
3722        // when changing the audio output device, call addBatteryData to notify
3723        // the change
3724        if (mOutDevice != value) {
3725            uint32_t params = 0;
3726            // check whether speaker is on
3727            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3728                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3729            }
3730
3731            audio_devices_t deviceWithoutSpeaker
3732                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3733            // check if any other device (except speaker) is on
3734            if (value & deviceWithoutSpeaker ) {
3735                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3736            }
3737
3738            if (params != 0) {
3739                addBatteryData(params);
3740            }
3741        }
3742#endif
3743
3744        // forward device change to effects that have requested to be
3745        // aware of attached audio device.
3746        if (value != AUDIO_DEVICE_NONE) {
3747            mOutDevice = value;
3748            for (size_t i = 0; i < mEffectChains.size(); i++) {
3749                mEffectChains[i]->setDevice_l(mOutDevice);
3750            }
3751        }
3752    }
3753
3754    if (status == NO_ERROR) {
3755        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3756                                                keyValuePair.string());
3757        if (!mStandby && status == INVALID_OPERATION) {
3758            mOutput->stream->common.standby(&mOutput->stream->common);
3759            mStandby = true;
3760            mBytesWritten = 0;
3761            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3762                                                   keyValuePair.string());
3763        }
3764        if (status == NO_ERROR && reconfig) {
3765            readOutputParameters_l();
3766            delete mAudioMixer;
3767            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3768            for (size_t i = 0; i < mTracks.size() ; i++) {
3769                int name = getTrackName_l(mTracks[i]->mChannelMask,
3770                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3771                if (name < 0) {
3772                    break;
3773                }
3774                mTracks[i]->mName = name;
3775            }
3776            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3777        }
3778    }
3779
3780    if (!(previousCommand & FastMixerState::IDLE)) {
3781        ALOG_ASSERT(mFastMixer != NULL);
3782        FastMixerStateQueue *sq = mFastMixer->sq();
3783        FastMixerState *state = sq->begin();
3784        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3785        state->mCommand = previousCommand;
3786        sq->end();
3787        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3788    }
3789
3790    return reconfig;
3791}
3792
3793
3794void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3795{
3796    const size_t SIZE = 256;
3797    char buffer[SIZE];
3798    String8 result;
3799
3800    PlaybackThread::dumpInternals(fd, args);
3801
3802    fdprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3803
3804    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3805    const FastMixerDumpState copy(mFastMixerDumpState);
3806    copy.dump(fd);
3807
3808#ifdef STATE_QUEUE_DUMP
3809    // Similar for state queue
3810    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3811    observerCopy.dump(fd);
3812    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3813    mutatorCopy.dump(fd);
3814#endif
3815
3816#ifdef TEE_SINK
3817    // Write the tee output to a .wav file
3818    dumpTee(fd, mTeeSource, mId);
3819#endif
3820
3821#ifdef AUDIO_WATCHDOG
3822    if (mAudioWatchdog != 0) {
3823        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3824        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3825        wdCopy.dump(fd);
3826    }
3827#endif
3828}
3829
3830uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3831{
3832    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3833}
3834
3835uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3836{
3837    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3838}
3839
3840void AudioFlinger::MixerThread::cacheParameters_l()
3841{
3842    PlaybackThread::cacheParameters_l();
3843
3844    // FIXME: Relaxed timing because of a certain device that can't meet latency
3845    // Should be reduced to 2x after the vendor fixes the driver issue
3846    // increase threshold again due to low power audio mode. The way this warning
3847    // threshold is calculated and its usefulness should be reconsidered anyway.
3848    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3849}
3850
3851// ----------------------------------------------------------------------------
3852
3853AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3854        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3855    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3856        // mLeftVolFloat, mRightVolFloat
3857{
3858}
3859
3860AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3861        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3862        ThreadBase::type_t type)
3863    :   PlaybackThread(audioFlinger, output, id, device, type)
3864        // mLeftVolFloat, mRightVolFloat
3865{
3866}
3867
3868AudioFlinger::DirectOutputThread::~DirectOutputThread()
3869{
3870}
3871
3872void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3873{
3874    audio_track_cblk_t* cblk = track->cblk();
3875    float left, right;
3876
3877    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3878        left = right = 0;
3879    } else {
3880        float typeVolume = mStreamTypes[track->streamType()].volume;
3881        float v = mMasterVolume * typeVolume;
3882        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3883        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3884        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3885        if (left > GAIN_FLOAT_UNITY) {
3886            left = GAIN_FLOAT_UNITY;
3887        }
3888        left *= v;
3889        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3890        if (right > GAIN_FLOAT_UNITY) {
3891            right = GAIN_FLOAT_UNITY;
3892        }
3893        right *= v;
3894    }
3895
3896    if (lastTrack) {
3897        if (left != mLeftVolFloat || right != mRightVolFloat) {
3898            mLeftVolFloat = left;
3899            mRightVolFloat = right;
3900
3901            // Convert volumes from float to 8.24
3902            uint32_t vl = (uint32_t)(left * (1 << 24));
3903            uint32_t vr = (uint32_t)(right * (1 << 24));
3904
3905            // Delegate volume control to effect in track effect chain if needed
3906            // only one effect chain can be present on DirectOutputThread, so if
3907            // there is one, the track is connected to it
3908            if (!mEffectChains.isEmpty()) {
3909                mEffectChains[0]->setVolume_l(&vl, &vr);
3910                left = (float)vl / (1 << 24);
3911                right = (float)vr / (1 << 24);
3912            }
3913            if (mOutput->stream->set_volume) {
3914                mOutput->stream->set_volume(mOutput->stream, left, right);
3915            }
3916        }
3917    }
3918}
3919
3920
3921AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3922    Vector< sp<Track> > *tracksToRemove
3923)
3924{
3925    size_t count = mActiveTracks.size();
3926    mixer_state mixerStatus = MIXER_IDLE;
3927
3928    // find out which tracks need to be processed
3929    for (size_t i = 0; i < count; i++) {
3930        sp<Track> t = mActiveTracks[i].promote();
3931        // The track died recently
3932        if (t == 0) {
3933            continue;
3934        }
3935
3936        Track* const track = t.get();
3937        audio_track_cblk_t* cblk = track->cblk();
3938        // Only consider last track started for volume and mixer state control.
3939        // In theory an older track could underrun and restart after the new one starts
3940        // but as we only care about the transition phase between two tracks on a
3941        // direct output, it is not a problem to ignore the underrun case.
3942        sp<Track> l = mLatestActiveTrack.promote();
3943        bool last = l.get() == track;
3944
3945        // The first time a track is added we wait
3946        // for all its buffers to be filled before processing it
3947        uint32_t minFrames;
3948        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3949            minFrames = mNormalFrameCount;
3950        } else {
3951            minFrames = 1;
3952        }
3953
3954        if ((track->framesReady() >= minFrames) && track->isReady() &&
3955                !track->isPaused() && !track->isTerminated())
3956        {
3957            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3958
3959            if (track->mFillingUpStatus == Track::FS_FILLED) {
3960                track->mFillingUpStatus = Track::FS_ACTIVE;
3961                // make sure processVolume_l() will apply new volume even if 0
3962                mLeftVolFloat = mRightVolFloat = -1.0;
3963                if (track->mState == TrackBase::RESUMING) {
3964                    track->mState = TrackBase::ACTIVE;
3965                }
3966            }
3967
3968            // compute volume for this track
3969            processVolume_l(track, last);
3970            if (last) {
3971                // reset retry count
3972                track->mRetryCount = kMaxTrackRetriesDirect;
3973                mActiveTrack = t;
3974                mixerStatus = MIXER_TRACKS_READY;
3975            }
3976        } else {
3977            // clear effect chain input buffer if the last active track started underruns
3978            // to avoid sending previous audio buffer again to effects
3979            if (!mEffectChains.isEmpty() && last) {
3980                mEffectChains[0]->clearInputBuffer();
3981            }
3982
3983            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3984            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3985                    track->isStopped() || track->isPaused()) {
3986                // We have consumed all the buffers of this track.
3987                // Remove it from the list of active tracks.
3988                // TODO: implement behavior for compressed audio
3989                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3990                size_t framesWritten = mBytesWritten / mFrameSize;
3991                if (mStandby || !last ||
3992                        track->presentationComplete(framesWritten, audioHALFrames)) {
3993                    if (track->isStopped()) {
3994                        track->reset();
3995                    }
3996                    tracksToRemove->add(track);
3997                }
3998            } else {
3999                // No buffers for this track. Give it a few chances to
4000                // fill a buffer, then remove it from active list.
4001                // Only consider last track started for mixer state control
4002                if (--(track->mRetryCount) <= 0) {
4003                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4004                    tracksToRemove->add(track);
4005                    // indicate to client process that the track was disabled because of underrun;
4006                    // it will then automatically call start() when data is available
4007                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4008                } else if (last) {
4009                    mixerStatus = MIXER_TRACKS_ENABLED;
4010                }
4011            }
4012        }
4013    }
4014
4015    // remove all the tracks that need to be...
4016    removeTracks_l(*tracksToRemove);
4017
4018    return mixerStatus;
4019}
4020
4021void AudioFlinger::DirectOutputThread::threadLoop_mix()
4022{
4023    size_t frameCount = mFrameCount;
4024    int8_t *curBuf = (int8_t *)mSinkBuffer;
4025    // output audio to hardware
4026    while (frameCount) {
4027        AudioBufferProvider::Buffer buffer;
4028        buffer.frameCount = frameCount;
4029        mActiveTrack->getNextBuffer(&buffer);
4030        if (buffer.raw == NULL) {
4031            memset(curBuf, 0, frameCount * mFrameSize);
4032            break;
4033        }
4034        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4035        frameCount -= buffer.frameCount;
4036        curBuf += buffer.frameCount * mFrameSize;
4037        mActiveTrack->releaseBuffer(&buffer);
4038    }
4039    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4040    sleepTime = 0;
4041    standbyTime = systemTime() + standbyDelay;
4042    mActiveTrack.clear();
4043}
4044
4045void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4046{
4047    if (sleepTime == 0) {
4048        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4049            sleepTime = activeSleepTime;
4050        } else {
4051            sleepTime = idleSleepTime;
4052        }
4053    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4054        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4055        sleepTime = 0;
4056    }
4057}
4058
4059// getTrackName_l() must be called with ThreadBase::mLock held
4060int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4061        audio_format_t format __unused, int sessionId __unused)
4062{
4063    return 0;
4064}
4065
4066// deleteTrackName_l() must be called with ThreadBase::mLock held
4067void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4068{
4069}
4070
4071// checkForNewParameter_l() must be called with ThreadBase::mLock held
4072bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4073                                                              status_t& status)
4074{
4075    bool reconfig = false;
4076
4077    status = NO_ERROR;
4078
4079    AudioParameter param = AudioParameter(keyValuePair);
4080    int value;
4081    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4082        // forward device change to effects that have requested to be
4083        // aware of attached audio device.
4084        if (value != AUDIO_DEVICE_NONE) {
4085            mOutDevice = value;
4086            for (size_t i = 0; i < mEffectChains.size(); i++) {
4087                mEffectChains[i]->setDevice_l(mOutDevice);
4088            }
4089        }
4090    }
4091    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4092        // do not accept frame count changes if tracks are open as the track buffer
4093        // size depends on frame count and correct behavior would not be garantied
4094        // if frame count is changed after track creation
4095        if (!mTracks.isEmpty()) {
4096            status = INVALID_OPERATION;
4097        } else {
4098            reconfig = true;
4099        }
4100    }
4101    if (status == NO_ERROR) {
4102        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4103                                                keyValuePair.string());
4104        if (!mStandby && status == INVALID_OPERATION) {
4105            mOutput->stream->common.standby(&mOutput->stream->common);
4106            mStandby = true;
4107            mBytesWritten = 0;
4108            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4109                                                   keyValuePair.string());
4110        }
4111        if (status == NO_ERROR && reconfig) {
4112            readOutputParameters_l();
4113            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4114        }
4115    }
4116
4117    return reconfig;
4118}
4119
4120uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4121{
4122    uint32_t time;
4123    if (audio_is_linear_pcm(mFormat)) {
4124        time = PlaybackThread::activeSleepTimeUs();
4125    } else {
4126        time = 10000;
4127    }
4128    return time;
4129}
4130
4131uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4132{
4133    uint32_t time;
4134    if (audio_is_linear_pcm(mFormat)) {
4135        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4136    } else {
4137        time = 10000;
4138    }
4139    return time;
4140}
4141
4142uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4143{
4144    uint32_t time;
4145    if (audio_is_linear_pcm(mFormat)) {
4146        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4147    } else {
4148        time = 10000;
4149    }
4150    return time;
4151}
4152
4153void AudioFlinger::DirectOutputThread::cacheParameters_l()
4154{
4155    PlaybackThread::cacheParameters_l();
4156
4157    // use shorter standby delay as on normal output to release
4158    // hardware resources as soon as possible
4159    if (audio_is_linear_pcm(mFormat)) {
4160        standbyDelay = microseconds(activeSleepTime*2);
4161    } else {
4162        standbyDelay = kOffloadStandbyDelayNs;
4163    }
4164}
4165
4166// ----------------------------------------------------------------------------
4167
4168AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4169        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4170    :   Thread(false /*canCallJava*/),
4171        mPlaybackThread(playbackThread),
4172        mWriteAckSequence(0),
4173        mDrainSequence(0)
4174{
4175}
4176
4177AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4178{
4179}
4180
4181void AudioFlinger::AsyncCallbackThread::onFirstRef()
4182{
4183    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4184}
4185
4186bool AudioFlinger::AsyncCallbackThread::threadLoop()
4187{
4188    while (!exitPending()) {
4189        uint32_t writeAckSequence;
4190        uint32_t drainSequence;
4191
4192        {
4193            Mutex::Autolock _l(mLock);
4194            while (!((mWriteAckSequence & 1) ||
4195                     (mDrainSequence & 1) ||
4196                     exitPending())) {
4197                mWaitWorkCV.wait(mLock);
4198            }
4199
4200            if (exitPending()) {
4201                break;
4202            }
4203            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4204                  mWriteAckSequence, mDrainSequence);
4205            writeAckSequence = mWriteAckSequence;
4206            mWriteAckSequence &= ~1;
4207            drainSequence = mDrainSequence;
4208            mDrainSequence &= ~1;
4209        }
4210        {
4211            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4212            if (playbackThread != 0) {
4213                if (writeAckSequence & 1) {
4214                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4215                }
4216                if (drainSequence & 1) {
4217                    playbackThread->resetDraining(drainSequence >> 1);
4218                }
4219            }
4220        }
4221    }
4222    return false;
4223}
4224
4225void AudioFlinger::AsyncCallbackThread::exit()
4226{
4227    ALOGV("AsyncCallbackThread::exit");
4228    Mutex::Autolock _l(mLock);
4229    requestExit();
4230    mWaitWorkCV.broadcast();
4231}
4232
4233void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4234{
4235    Mutex::Autolock _l(mLock);
4236    // bit 0 is cleared
4237    mWriteAckSequence = sequence << 1;
4238}
4239
4240void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4241{
4242    Mutex::Autolock _l(mLock);
4243    // ignore unexpected callbacks
4244    if (mWriteAckSequence & 2) {
4245        mWriteAckSequence |= 1;
4246        mWaitWorkCV.signal();
4247    }
4248}
4249
4250void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4251{
4252    Mutex::Autolock _l(mLock);
4253    // bit 0 is cleared
4254    mDrainSequence = sequence << 1;
4255}
4256
4257void AudioFlinger::AsyncCallbackThread::resetDraining()
4258{
4259    Mutex::Autolock _l(mLock);
4260    // ignore unexpected callbacks
4261    if (mDrainSequence & 2) {
4262        mDrainSequence |= 1;
4263        mWaitWorkCV.signal();
4264    }
4265}
4266
4267
4268// ----------------------------------------------------------------------------
4269AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4270        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4271    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4272        mHwPaused(false),
4273        mFlushPending(false),
4274        mPausedBytesRemaining(0)
4275{
4276    //FIXME: mStandby should be set to true by ThreadBase constructor
4277    mStandby = true;
4278}
4279
4280void AudioFlinger::OffloadThread::threadLoop_exit()
4281{
4282    if (mFlushPending || mHwPaused) {
4283        // If a flush is pending or track was paused, just discard buffered data
4284        flushHw_l();
4285    } else {
4286        mMixerStatus = MIXER_DRAIN_ALL;
4287        threadLoop_drain();
4288    }
4289    if (mUseAsyncWrite) {
4290        ALOG_ASSERT(mCallbackThread != 0);
4291        mCallbackThread->exit();
4292    }
4293    PlaybackThread::threadLoop_exit();
4294}
4295
4296AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4297    Vector< sp<Track> > *tracksToRemove
4298)
4299{
4300    size_t count = mActiveTracks.size();
4301
4302    mixer_state mixerStatus = MIXER_IDLE;
4303    bool doHwPause = false;
4304    bool doHwResume = false;
4305
4306    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4307
4308    // find out which tracks need to be processed
4309    for (size_t i = 0; i < count; i++) {
4310        sp<Track> t = mActiveTracks[i].promote();
4311        // The track died recently
4312        if (t == 0) {
4313            continue;
4314        }
4315        Track* const track = t.get();
4316        audio_track_cblk_t* cblk = track->cblk();
4317        // Only consider last track started for volume and mixer state control.
4318        // In theory an older track could underrun and restart after the new one starts
4319        // but as we only care about the transition phase between two tracks on a
4320        // direct output, it is not a problem to ignore the underrun case.
4321        sp<Track> l = mLatestActiveTrack.promote();
4322        bool last = l.get() == track;
4323
4324        if (track->isInvalid()) {
4325            ALOGW("An invalidated track shouldn't be in active list");
4326            tracksToRemove->add(track);
4327            continue;
4328        }
4329
4330        if (track->mState == TrackBase::IDLE) {
4331            ALOGW("An idle track shouldn't be in active list");
4332            continue;
4333        }
4334
4335        if (track->isPausing()) {
4336            track->setPaused();
4337            if (last) {
4338                if (!mHwPaused) {
4339                    doHwPause = true;
4340                    mHwPaused = true;
4341                }
4342                // If we were part way through writing the mixbuffer to
4343                // the HAL we must save this until we resume
4344                // BUG - this will be wrong if a different track is made active,
4345                // in that case we want to discard the pending data in the
4346                // mixbuffer and tell the client to present it again when the
4347                // track is resumed
4348                mPausedWriteLength = mCurrentWriteLength;
4349                mPausedBytesRemaining = mBytesRemaining;
4350                mBytesRemaining = 0;    // stop writing
4351            }
4352            tracksToRemove->add(track);
4353        } else if (track->isFlushPending()) {
4354            track->flushAck();
4355            if (last) {
4356                mFlushPending = true;
4357            }
4358        } else if (track->isResumePending()){
4359            track->resumeAck();
4360            if (last) {
4361                if (mPausedBytesRemaining) {
4362                    // Need to continue write that was interrupted
4363                    mCurrentWriteLength = mPausedWriteLength;
4364                    mBytesRemaining = mPausedBytesRemaining;
4365                    mPausedBytesRemaining = 0;
4366                }
4367                if (mHwPaused) {
4368                    doHwResume = true;
4369                    mHwPaused = false;
4370                    // threadLoop_mix() will handle the case that we need to
4371                    // resume an interrupted write
4372                }
4373                // enable write to audio HAL
4374                sleepTime = 0;
4375
4376                // Do not handle new data in this iteration even if track->framesReady()
4377                mixerStatus = MIXER_TRACKS_ENABLED;
4378            }
4379        }  else if (track->framesReady() && track->isReady() &&
4380                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4381            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4382            if (track->mFillingUpStatus == Track::FS_FILLED) {
4383                track->mFillingUpStatus = Track::FS_ACTIVE;
4384                // make sure processVolume_l() will apply new volume even if 0
4385                mLeftVolFloat = mRightVolFloat = -1.0;
4386            }
4387
4388            if (last) {
4389                sp<Track> previousTrack = mPreviousTrack.promote();
4390                if (previousTrack != 0) {
4391                    if (track != previousTrack.get()) {
4392                        // Flush any data still being written from last track
4393                        mBytesRemaining = 0;
4394                        if (mPausedBytesRemaining) {
4395                            // Last track was paused so we also need to flush saved
4396                            // mixbuffer state and invalidate track so that it will
4397                            // re-submit that unwritten data when it is next resumed
4398                            mPausedBytesRemaining = 0;
4399                            // Invalidate is a bit drastic - would be more efficient
4400                            // to have a flag to tell client that some of the
4401                            // previously written data was lost
4402                            previousTrack->invalidate();
4403                        }
4404                        // flush data already sent to the DSP if changing audio session as audio
4405                        // comes from a different source. Also invalidate previous track to force a
4406                        // seek when resuming.
4407                        if (previousTrack->sessionId() != track->sessionId()) {
4408                            previousTrack->invalidate();
4409                        }
4410                    }
4411                }
4412                mPreviousTrack = track;
4413                // reset retry count
4414                track->mRetryCount = kMaxTrackRetriesOffload;
4415                mActiveTrack = t;
4416                mixerStatus = MIXER_TRACKS_READY;
4417            }
4418        } else {
4419            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4420            if (track->isStopping_1()) {
4421                // Hardware buffer can hold a large amount of audio so we must
4422                // wait for all current track's data to drain before we say
4423                // that the track is stopped.
4424                if (mBytesRemaining == 0) {
4425                    // Only start draining when all data in mixbuffer
4426                    // has been written
4427                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4428                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4429                    // do not drain if no data was ever sent to HAL (mStandby == true)
4430                    if (last && !mStandby) {
4431                        // do not modify drain sequence if we are already draining. This happens
4432                        // when resuming from pause after drain.
4433                        if ((mDrainSequence & 1) == 0) {
4434                            sleepTime = 0;
4435                            standbyTime = systemTime() + standbyDelay;
4436                            mixerStatus = MIXER_DRAIN_TRACK;
4437                            mDrainSequence += 2;
4438                        }
4439                        if (mHwPaused) {
4440                            // It is possible to move from PAUSED to STOPPING_1 without
4441                            // a resume so we must ensure hardware is running
4442                            doHwResume = true;
4443                            mHwPaused = false;
4444                        }
4445                    }
4446                }
4447            } else if (track->isStopping_2()) {
4448                // Drain has completed or we are in standby, signal presentation complete
4449                if (!(mDrainSequence & 1) || !last || mStandby) {
4450                    track->mState = TrackBase::STOPPED;
4451                    size_t audioHALFrames =
4452                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4453                    size_t framesWritten =
4454                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4455                    track->presentationComplete(framesWritten, audioHALFrames);
4456                    track->reset();
4457                    tracksToRemove->add(track);
4458                }
4459            } else {
4460                // No buffers for this track. Give it a few chances to
4461                // fill a buffer, then remove it from active list.
4462                if (--(track->mRetryCount) <= 0) {
4463                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4464                          track->name());
4465                    tracksToRemove->add(track);
4466                    // indicate to client process that the track was disabled because of underrun;
4467                    // it will then automatically call start() when data is available
4468                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4469                } else if (last){
4470                    mixerStatus = MIXER_TRACKS_ENABLED;
4471                }
4472            }
4473        }
4474        // compute volume for this track
4475        processVolume_l(track, last);
4476    }
4477
4478    // make sure the pause/flush/resume sequence is executed in the right order.
4479    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4480    // before flush and then resume HW. This can happen in case of pause/flush/resume
4481    // if resume is received before pause is executed.
4482    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4483        mOutput->stream->pause(mOutput->stream);
4484    }
4485    if (mFlushPending) {
4486        flushHw_l();
4487        mFlushPending = false;
4488    }
4489    if (!mStandby && doHwResume) {
4490        mOutput->stream->resume(mOutput->stream);
4491    }
4492
4493    // remove all the tracks that need to be...
4494    removeTracks_l(*tracksToRemove);
4495
4496    return mixerStatus;
4497}
4498
4499// must be called with thread mutex locked
4500bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4501{
4502    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4503          mWriteAckSequence, mDrainSequence);
4504    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4505        return true;
4506    }
4507    return false;
4508}
4509
4510// must be called with thread mutex locked
4511bool AudioFlinger::OffloadThread::shouldStandby_l()
4512{
4513    bool trackPaused = false;
4514
4515    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4516    // after a timeout and we will enter standby then.
4517    if (mTracks.size() > 0) {
4518        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4519    }
4520
4521    return !mStandby && !trackPaused;
4522}
4523
4524
4525bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4526{
4527    Mutex::Autolock _l(mLock);
4528    return waitingAsyncCallback_l();
4529}
4530
4531void AudioFlinger::OffloadThread::flushHw_l()
4532{
4533    mOutput->stream->flush(mOutput->stream);
4534    // Flush anything still waiting in the mixbuffer
4535    mCurrentWriteLength = 0;
4536    mBytesRemaining = 0;
4537    mPausedWriteLength = 0;
4538    mPausedBytesRemaining = 0;
4539    mHwPaused = false;
4540
4541    if (mUseAsyncWrite) {
4542        // discard any pending drain or write ack by incrementing sequence
4543        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4544        mDrainSequence = (mDrainSequence + 2) & ~1;
4545        ALOG_ASSERT(mCallbackThread != 0);
4546        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4547        mCallbackThread->setDraining(mDrainSequence);
4548    }
4549}
4550
4551void AudioFlinger::OffloadThread::onAddNewTrack_l()
4552{
4553    sp<Track> previousTrack = mPreviousTrack.promote();
4554    sp<Track> latestTrack = mLatestActiveTrack.promote();
4555
4556    if (previousTrack != 0 && latestTrack != 0 &&
4557        (previousTrack->sessionId() != latestTrack->sessionId())) {
4558        mFlushPending = true;
4559    }
4560    PlaybackThread::onAddNewTrack_l();
4561}
4562
4563// ----------------------------------------------------------------------------
4564
4565AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4566        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4567    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4568                DUPLICATING),
4569        mWaitTimeMs(UINT_MAX)
4570{
4571    addOutputTrack(mainThread);
4572}
4573
4574AudioFlinger::DuplicatingThread::~DuplicatingThread()
4575{
4576    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4577        mOutputTracks[i]->destroy();
4578    }
4579}
4580
4581void AudioFlinger::DuplicatingThread::threadLoop_mix()
4582{
4583    // mix buffers...
4584    if (outputsReady(outputTracks)) {
4585        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4586    } else {
4587        memset(mSinkBuffer, 0, mSinkBufferSize);
4588    }
4589    sleepTime = 0;
4590    writeFrames = mNormalFrameCount;
4591    mCurrentWriteLength = mSinkBufferSize;
4592    standbyTime = systemTime() + standbyDelay;
4593}
4594
4595void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4596{
4597    if (sleepTime == 0) {
4598        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4599            sleepTime = activeSleepTime;
4600        } else {
4601            sleepTime = idleSleepTime;
4602        }
4603    } else if (mBytesWritten != 0) {
4604        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4605            writeFrames = mNormalFrameCount;
4606            memset(mSinkBuffer, 0, mSinkBufferSize);
4607        } else {
4608            // flush remaining overflow buffers in output tracks
4609            writeFrames = 0;
4610        }
4611        sleepTime = 0;
4612    }
4613}
4614
4615ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4616{
4617    for (size_t i = 0; i < outputTracks.size(); i++) {
4618        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4619        // for delivery downstream as needed. This in-place conversion is safe as
4620        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4621        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4622        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4623            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4624                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4625        }
4626        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4627    }
4628    mStandby = false;
4629    return (ssize_t)mSinkBufferSize;
4630}
4631
4632void AudioFlinger::DuplicatingThread::threadLoop_standby()
4633{
4634    // DuplicatingThread implements standby by stopping all tracks
4635    for (size_t i = 0; i < outputTracks.size(); i++) {
4636        outputTracks[i]->stop();
4637    }
4638}
4639
4640void AudioFlinger::DuplicatingThread::saveOutputTracks()
4641{
4642    outputTracks = mOutputTracks;
4643}
4644
4645void AudioFlinger::DuplicatingThread::clearOutputTracks()
4646{
4647    outputTracks.clear();
4648}
4649
4650void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4651{
4652    Mutex::Autolock _l(mLock);
4653    // FIXME explain this formula
4654    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4655    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4656    // due to current usage case and restrictions on the AudioBufferProvider.
4657    // Actual buffer conversion is done in threadLoop_write().
4658    //
4659    // TODO: This may change in the future, depending on multichannel
4660    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4661    OutputTrack *outputTrack = new OutputTrack(thread,
4662                                            this,
4663                                            mSampleRate,
4664                                            AUDIO_FORMAT_PCM_16_BIT,
4665                                            mChannelMask,
4666                                            frameCount,
4667                                            IPCThreadState::self()->getCallingUid());
4668    if (outputTrack->cblk() != NULL) {
4669        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4670        mOutputTracks.add(outputTrack);
4671        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4672        updateWaitTime_l();
4673    }
4674}
4675
4676void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4677{
4678    Mutex::Autolock _l(mLock);
4679    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4680        if (mOutputTracks[i]->thread() == thread) {
4681            mOutputTracks[i]->destroy();
4682            mOutputTracks.removeAt(i);
4683            updateWaitTime_l();
4684            return;
4685        }
4686    }
4687    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4688}
4689
4690// caller must hold mLock
4691void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4692{
4693    mWaitTimeMs = UINT_MAX;
4694    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4695        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4696        if (strong != 0) {
4697            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4698            if (waitTimeMs < mWaitTimeMs) {
4699                mWaitTimeMs = waitTimeMs;
4700            }
4701        }
4702    }
4703}
4704
4705
4706bool AudioFlinger::DuplicatingThread::outputsReady(
4707        const SortedVector< sp<OutputTrack> > &outputTracks)
4708{
4709    for (size_t i = 0; i < outputTracks.size(); i++) {
4710        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4711        if (thread == 0) {
4712            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4713                    outputTracks[i].get());
4714            return false;
4715        }
4716        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4717        // see note at standby() declaration
4718        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4719            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4720                    thread.get());
4721            return false;
4722        }
4723    }
4724    return true;
4725}
4726
4727uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4728{
4729    return (mWaitTimeMs * 1000) / 2;
4730}
4731
4732void AudioFlinger::DuplicatingThread::cacheParameters_l()
4733{
4734    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4735    updateWaitTime_l();
4736
4737    MixerThread::cacheParameters_l();
4738}
4739
4740// ----------------------------------------------------------------------------
4741//      Record
4742// ----------------------------------------------------------------------------
4743
4744AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4745                                         AudioStreamIn *input,
4746                                         audio_io_handle_t id,
4747                                         audio_devices_t outDevice,
4748                                         audio_devices_t inDevice
4749#ifdef TEE_SINK
4750                                         , const sp<NBAIO_Sink>& teeSink
4751#endif
4752                                         ) :
4753    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4754    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4755    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4756    mRsmpInRear(0)
4757#ifdef TEE_SINK
4758    , mTeeSink(teeSink)
4759#endif
4760    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4761            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4762    // mFastCapture below
4763    , mFastCaptureFutex(0)
4764    // mInputSource
4765    // mPipeSink
4766    // mPipeSource
4767    , mPipeFramesP2(0)
4768    // mPipeMemory
4769    // mFastCaptureNBLogWriter
4770    , mFastTrackAvail(true)
4771{
4772    snprintf(mName, kNameLength, "AudioIn_%X", id);
4773    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4774
4775    readInputParameters_l();
4776
4777    // create an NBAIO source for the HAL input stream, and negotiate
4778    mInputSource = new AudioStreamInSource(input->stream);
4779    size_t numCounterOffers = 0;
4780    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4781    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4782    ALOG_ASSERT(index == 0);
4783
4784    // initialize fast capture depending on configuration
4785    bool initFastCapture;
4786    switch (kUseFastCapture) {
4787    case FastCapture_Never:
4788        initFastCapture = false;
4789        break;
4790    case FastCapture_Always:
4791        initFastCapture = true;
4792        break;
4793    case FastCapture_Static:
4794        uint32_t primaryOutputSampleRate;
4795        {
4796            AutoMutex _l(audioFlinger->mHardwareLock);
4797            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4798        }
4799        initFastCapture =
4800                // either capture sample rate is same as (a reasonable) primary output sample rate
4801                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4802                    (mSampleRate == primaryOutputSampleRate)) ||
4803                // or primary output sample rate is unknown, and capture sample rate is reasonable
4804                ((primaryOutputSampleRate == 0) &&
4805                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4806                // and the buffer size is < 10 ms
4807                (mFrameCount * 1000) / mSampleRate < 10;
4808        break;
4809    // case FastCapture_Dynamic:
4810    }
4811
4812    if (initFastCapture) {
4813        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4814        NBAIO_Format format = mInputSource->format();
4815        size_t pipeFramesP2 = roundup(mFrameCount * 8);
4816        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4817        void *pipeBuffer;
4818        const sp<MemoryDealer> roHeap(readOnlyHeap());
4819        sp<IMemory> pipeMemory;
4820        if ((roHeap == 0) ||
4821                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4822                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4823            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4824            goto failed;
4825        }
4826        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4827        memset(pipeBuffer, 0, pipeSize);
4828        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4829        const NBAIO_Format offers[1] = {format};
4830        size_t numCounterOffers = 0;
4831        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4832        ALOG_ASSERT(index == 0);
4833        mPipeSink = pipe;
4834        PipeReader *pipeReader = new PipeReader(*pipe);
4835        numCounterOffers = 0;
4836        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4837        ALOG_ASSERT(index == 0);
4838        mPipeSource = pipeReader;
4839        mPipeFramesP2 = pipeFramesP2;
4840        mPipeMemory = pipeMemory;
4841
4842        // create fast capture
4843        mFastCapture = new FastCapture();
4844        FastCaptureStateQueue *sq = mFastCapture->sq();
4845#ifdef STATE_QUEUE_DUMP
4846        // FIXME
4847#endif
4848        FastCaptureState *state = sq->begin();
4849        state->mCblk = NULL;
4850        state->mInputSource = mInputSource.get();
4851        state->mInputSourceGen++;
4852        state->mPipeSink = pipe;
4853        state->mPipeSinkGen++;
4854        state->mFrameCount = mFrameCount;
4855        state->mCommand = FastCaptureState::COLD_IDLE;
4856        // already done in constructor initialization list
4857        //mFastCaptureFutex = 0;
4858        state->mColdFutexAddr = &mFastCaptureFutex;
4859        state->mColdGen++;
4860        state->mDumpState = &mFastCaptureDumpState;
4861#ifdef TEE_SINK
4862        // FIXME
4863#endif
4864        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4865        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4866        sq->end();
4867        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4868
4869        // start the fast capture
4870        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4871        pid_t tid = mFastCapture->getTid();
4872        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4873        if (err != 0) {
4874            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4875                    kPriorityFastCapture, getpid_cached, tid, err);
4876        }
4877
4878#ifdef AUDIO_WATCHDOG
4879        // FIXME
4880#endif
4881
4882    }
4883failed: ;
4884
4885    // FIXME mNormalSource
4886}
4887
4888
4889AudioFlinger::RecordThread::~RecordThread()
4890{
4891    if (mFastCapture != 0) {
4892        FastCaptureStateQueue *sq = mFastCapture->sq();
4893        FastCaptureState *state = sq->begin();
4894        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4895            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4896            if (old == -1) {
4897                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4898            }
4899        }
4900        state->mCommand = FastCaptureState::EXIT;
4901        sq->end();
4902        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4903        mFastCapture->join();
4904        mFastCapture.clear();
4905    }
4906    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4907    mAudioFlinger->unregisterWriter(mNBLogWriter);
4908    delete[] mRsmpInBuffer;
4909}
4910
4911void AudioFlinger::RecordThread::onFirstRef()
4912{
4913    run(mName, PRIORITY_URGENT_AUDIO);
4914}
4915
4916bool AudioFlinger::RecordThread::threadLoop()
4917{
4918    nsecs_t lastWarning = 0;
4919
4920    inputStandBy();
4921
4922reacquire_wakelock:
4923    sp<RecordTrack> activeTrack;
4924    int activeTracksGen;
4925    {
4926        Mutex::Autolock _l(mLock);
4927        size_t size = mActiveTracks.size();
4928        activeTracksGen = mActiveTracksGen;
4929        if (size > 0) {
4930            // FIXME an arbitrary choice
4931            activeTrack = mActiveTracks[0];
4932            acquireWakeLock_l(activeTrack->uid());
4933            if (size > 1) {
4934                SortedVector<int> tmp;
4935                for (size_t i = 0; i < size; i++) {
4936                    tmp.add(mActiveTracks[i]->uid());
4937                }
4938                updateWakeLockUids_l(tmp);
4939            }
4940        } else {
4941            acquireWakeLock_l(-1);
4942        }
4943    }
4944
4945    // used to request a deferred sleep, to be executed later while mutex is unlocked
4946    uint32_t sleepUs = 0;
4947
4948    // loop while there is work to do
4949    for (;;) {
4950        Vector< sp<EffectChain> > effectChains;
4951
4952        // sleep with mutex unlocked
4953        if (sleepUs > 0) {
4954            usleep(sleepUs);
4955            sleepUs = 0;
4956        }
4957
4958        // activeTracks accumulates a copy of a subset of mActiveTracks
4959        Vector< sp<RecordTrack> > activeTracks;
4960
4961        // reference to the (first and only) fast track
4962        sp<RecordTrack> fastTrack;
4963
4964        { // scope for mLock
4965            Mutex::Autolock _l(mLock);
4966
4967            processConfigEvents_l();
4968
4969            // check exitPending here because checkForNewParameters_l() and
4970            // checkForNewParameters_l() can temporarily release mLock
4971            if (exitPending()) {
4972                break;
4973            }
4974
4975            // if no active track(s), then standby and release wakelock
4976            size_t size = mActiveTracks.size();
4977            if (size == 0) {
4978                standbyIfNotAlreadyInStandby();
4979                // exitPending() can't become true here
4980                releaseWakeLock_l();
4981                ALOGV("RecordThread: loop stopping");
4982                // go to sleep
4983                mWaitWorkCV.wait(mLock);
4984                ALOGV("RecordThread: loop starting");
4985                goto reacquire_wakelock;
4986            }
4987
4988            if (mActiveTracksGen != activeTracksGen) {
4989                activeTracksGen = mActiveTracksGen;
4990                SortedVector<int> tmp;
4991                for (size_t i = 0; i < size; i++) {
4992                    tmp.add(mActiveTracks[i]->uid());
4993                }
4994                updateWakeLockUids_l(tmp);
4995            }
4996
4997            bool doBroadcast = false;
4998            for (size_t i = 0; i < size; ) {
4999
5000                activeTrack = mActiveTracks[i];
5001                if (activeTrack->isTerminated()) {
5002                    removeTrack_l(activeTrack);
5003                    mActiveTracks.remove(activeTrack);
5004                    mActiveTracksGen++;
5005                    size--;
5006                    continue;
5007                }
5008
5009                TrackBase::track_state activeTrackState = activeTrack->mState;
5010                switch (activeTrackState) {
5011
5012                case TrackBase::PAUSING:
5013                    mActiveTracks.remove(activeTrack);
5014                    mActiveTracksGen++;
5015                    doBroadcast = true;
5016                    size--;
5017                    continue;
5018
5019                case TrackBase::STARTING_1:
5020                    sleepUs = 10000;
5021                    i++;
5022                    continue;
5023
5024                case TrackBase::STARTING_2:
5025                    doBroadcast = true;
5026                    mStandby = false;
5027                    activeTrack->mState = TrackBase::ACTIVE;
5028                    break;
5029
5030                case TrackBase::ACTIVE:
5031                    break;
5032
5033                case TrackBase::IDLE:
5034                    i++;
5035                    continue;
5036
5037                default:
5038                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5039                }
5040
5041                activeTracks.add(activeTrack);
5042                i++;
5043
5044                if (activeTrack->isFastTrack()) {
5045                    ALOG_ASSERT(!mFastTrackAvail);
5046                    ALOG_ASSERT(fastTrack == 0);
5047                    fastTrack = activeTrack;
5048                }
5049            }
5050            if (doBroadcast) {
5051                mStartStopCond.broadcast();
5052            }
5053
5054            // sleep if there are no active tracks to process
5055            if (activeTracks.size() == 0) {
5056                if (sleepUs == 0) {
5057                    sleepUs = kRecordThreadSleepUs;
5058                }
5059                continue;
5060            }
5061            sleepUs = 0;
5062
5063            lockEffectChains_l(effectChains);
5064        }
5065
5066        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5067
5068        size_t size = effectChains.size();
5069        for (size_t i = 0; i < size; i++) {
5070            // thread mutex is not locked, but effect chain is locked
5071            effectChains[i]->process_l();
5072        }
5073
5074        // Start the fast capture if it's not already running
5075        if (mFastCapture != 0) {
5076            FastCaptureStateQueue *sq = mFastCapture->sq();
5077            FastCaptureState *state = sq->begin();
5078            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5079                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5080                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5081                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5082                    if (old == -1) {
5083                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5084                    }
5085                }
5086                state->mCommand = FastCaptureState::READ_WRITE;
5087#if 0   // FIXME
5088                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5089                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5090#endif
5091                state->mCblk = fastTrack != 0 ? fastTrack->cblk() : NULL;
5092                sq->end();
5093                sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5094#if 0
5095                if (kUseFastCapture == FastCapture_Dynamic) {
5096                    mNormalSource = mPipeSource;
5097                }
5098#endif
5099            } else {
5100                sq->end(false /*didModify*/);
5101            }
5102        }
5103
5104        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5105        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5106        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5107        // If destination is non-contiguous, first read past the nominal end of buffer, then
5108        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5109
5110        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5111        ssize_t framesRead;
5112
5113        // If an NBAIO source is present, use it to read the normal capture's data
5114        if (mPipeSource != 0) {
5115            size_t framesToRead = mBufferSize / mFrameSize;
5116            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5117                    framesToRead, AudioBufferProvider::kInvalidPTS);
5118            if (framesRead == 0) {
5119                // since pipe is non-blocking, simulate blocking input
5120                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5121            }
5122        // otherwise use the HAL / AudioStreamIn directly
5123        } else {
5124            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5125                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5126            if (bytesRead < 0) {
5127                framesRead = bytesRead;
5128            } else {
5129                framesRead = bytesRead / mFrameSize;
5130            }
5131        }
5132
5133        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5134            ALOGE("read failed: framesRead=%d", framesRead);
5135            // Force input into standby so that it tries to recover at next read attempt
5136            inputStandBy();
5137            sleepUs = kRecordThreadSleepUs;
5138        }
5139        if (framesRead <= 0) {
5140            continue;
5141        }
5142        ALOG_ASSERT(framesRead > 0);
5143
5144        if (mTeeSink != 0) {
5145            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5146        }
5147        // If destination is non-contiguous, we now correct for reading past end of buffer.
5148        size_t part1 = mRsmpInFramesP2 - rear;
5149        if ((size_t) framesRead > part1) {
5150            memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5151                    (framesRead - part1) * mFrameSize);
5152        }
5153        rear = mRsmpInRear += framesRead;
5154
5155        size = activeTracks.size();
5156        // loop over each active track
5157        for (size_t i = 0; i < size; i++) {
5158            activeTrack = activeTracks[i];
5159
5160            // skip fast tracks, as those are handled directly by FastCapture
5161            if (activeTrack->isFastTrack()) {
5162                continue;
5163            }
5164
5165            enum {
5166                OVERRUN_UNKNOWN,
5167                OVERRUN_TRUE,
5168                OVERRUN_FALSE
5169            } overrun = OVERRUN_UNKNOWN;
5170
5171            // loop over getNextBuffer to handle circular sink
5172            for (;;) {
5173
5174                activeTrack->mSink.frameCount = ~0;
5175                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5176                size_t framesOut = activeTrack->mSink.frameCount;
5177                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5178
5179                int32_t front = activeTrack->mRsmpInFront;
5180                ssize_t filled = rear - front;
5181                size_t framesIn;
5182
5183                if (filled < 0) {
5184                    // should not happen, but treat like a massive overrun and re-sync
5185                    framesIn = 0;
5186                    activeTrack->mRsmpInFront = rear;
5187                    overrun = OVERRUN_TRUE;
5188                } else if ((size_t) filled <= mRsmpInFrames) {
5189                    framesIn = (size_t) filled;
5190                } else {
5191                    // client is not keeping up with server, but give it latest data
5192                    framesIn = mRsmpInFrames;
5193                    activeTrack->mRsmpInFront = front = rear - framesIn;
5194                    overrun = OVERRUN_TRUE;
5195                }
5196
5197                if (framesOut == 0 || framesIn == 0) {
5198                    break;
5199                }
5200
5201                if (activeTrack->mResampler == NULL) {
5202                    // no resampling
5203                    if (framesIn > framesOut) {
5204                        framesIn = framesOut;
5205                    } else {
5206                        framesOut = framesIn;
5207                    }
5208                    int8_t *dst = activeTrack->mSink.i8;
5209                    while (framesIn > 0) {
5210                        front &= mRsmpInFramesP2 - 1;
5211                        size_t part1 = mRsmpInFramesP2 - front;
5212                        if (part1 > framesIn) {
5213                            part1 = framesIn;
5214                        }
5215                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5216                        if (mChannelCount == activeTrack->mChannelCount) {
5217                            memcpy(dst, src, part1 * mFrameSize);
5218                        } else if (mChannelCount == 1) {
5219                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (int16_t *)src,
5220                                    part1);
5221                        } else {
5222                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (int16_t *)src,
5223                                    part1);
5224                        }
5225                        dst += part1 * activeTrack->mFrameSize;
5226                        front += part1;
5227                        framesIn -= part1;
5228                    }
5229                    activeTrack->mRsmpInFront += framesOut;
5230
5231                } else {
5232                    // resampling
5233                    // FIXME framesInNeeded should really be part of resampler API, and should
5234                    //       depend on the SRC ratio
5235                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5236                    size_t framesInNeeded;
5237                    // FIXME only re-calculate when it changes, and optimize for common ratios
5238                    double inOverOut = (double) mSampleRate / activeTrack->mSampleRate;
5239                    double outOverIn = (double) activeTrack->mSampleRate / mSampleRate;
5240                    framesInNeeded = ceil(framesOut * inOverOut) + 1;
5241                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5242                                framesInNeeded, framesOut, inOverOut);
5243                    // Although we theoretically have framesIn in circular buffer, some of those are
5244                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5245                    size_t unreleased = activeTrack->mRsmpInUnrel;
5246                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5247                    if (framesIn < framesInNeeded) {
5248                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5249                                "produce %u out given in/out ratio of %.4g",
5250                                framesIn, framesInNeeded, framesOut, inOverOut);
5251                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * outOverIn) : 0;
5252                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5253                        if (newFramesOut == 0) {
5254                            break;
5255                        }
5256                        framesInNeeded = ceil(newFramesOut * inOverOut) + 1;
5257                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5258                                framesInNeeded, newFramesOut, outOverIn);
5259                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5260                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5261                              "given in/out ratio of %.4g",
5262                              framesIn, framesInNeeded, newFramesOut, inOverOut);
5263                        framesOut = newFramesOut;
5264                    } else {
5265                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5266                            "given in/out ratio of %.4g",
5267                            framesIn, framesInNeeded, framesOut, inOverOut);
5268                    }
5269
5270                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5271                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5272                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5273                        delete[] activeTrack->mRsmpOutBuffer;
5274                        // resampler always outputs stereo
5275                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5276                        activeTrack->mRsmpOutFrameCount = framesOut;
5277                    }
5278
5279                    // resampler accumulates, but we only have one source track
5280                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5281                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5282                            // FIXME how about having activeTrack implement this interface itself?
5283                            activeTrack->mResamplerBufferProvider
5284                            /*this*/ /* AudioBufferProvider* */);
5285                    // ditherAndClamp() works as long as all buffers returned by
5286                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5287                    if (activeTrack->mChannelCount == 1) {
5288                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5289                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5290                                framesOut);
5291                        // the resampler always outputs stereo samples:
5292                        // do post stereo to mono conversion
5293                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5294                                (int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5295                    } else {
5296                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5297                                activeTrack->mRsmpOutBuffer, framesOut);
5298                    }
5299                    // now done with mRsmpOutBuffer
5300
5301                }
5302
5303                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5304                    overrun = OVERRUN_FALSE;
5305                }
5306
5307                if (activeTrack->mFramesToDrop == 0) {
5308                    if (framesOut > 0) {
5309                        activeTrack->mSink.frameCount = framesOut;
5310                        activeTrack->releaseBuffer(&activeTrack->mSink);
5311                    }
5312                } else {
5313                    // FIXME could do a partial drop of framesOut
5314                    if (activeTrack->mFramesToDrop > 0) {
5315                        activeTrack->mFramesToDrop -= framesOut;
5316                        if (activeTrack->mFramesToDrop <= 0) {
5317                            activeTrack->clearSyncStartEvent();
5318                        }
5319                    } else {
5320                        activeTrack->mFramesToDrop += framesOut;
5321                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5322                                activeTrack->mSyncStartEvent->isCancelled()) {
5323                            ALOGW("Synced record %s, session %d, trigger session %d",
5324                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5325                                  activeTrack->sessionId(),
5326                                  (activeTrack->mSyncStartEvent != 0) ?
5327                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5328                            activeTrack->clearSyncStartEvent();
5329                        }
5330                    }
5331                }
5332
5333                if (framesOut == 0) {
5334                    break;
5335                }
5336            }
5337
5338            switch (overrun) {
5339            case OVERRUN_TRUE:
5340                // client isn't retrieving buffers fast enough
5341                if (!activeTrack->setOverflow()) {
5342                    nsecs_t now = systemTime();
5343                    // FIXME should lastWarning per track?
5344                    if ((now - lastWarning) > kWarningThrottleNs) {
5345                        ALOGW("RecordThread: buffer overflow");
5346                        lastWarning = now;
5347                    }
5348                }
5349                break;
5350            case OVERRUN_FALSE:
5351                activeTrack->clearOverflow();
5352                break;
5353            case OVERRUN_UNKNOWN:
5354                break;
5355            }
5356
5357        }
5358
5359        // enable changes in effect chain
5360        unlockEffectChains(effectChains);
5361        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5362    }
5363
5364    standbyIfNotAlreadyInStandby();
5365
5366    {
5367        Mutex::Autolock _l(mLock);
5368        for (size_t i = 0; i < mTracks.size(); i++) {
5369            sp<RecordTrack> track = mTracks[i];
5370            track->invalidate();
5371        }
5372        mActiveTracks.clear();
5373        mActiveTracksGen++;
5374        mStartStopCond.broadcast();
5375    }
5376
5377    releaseWakeLock();
5378
5379    ALOGV("RecordThread %p exiting", this);
5380    return false;
5381}
5382
5383void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5384{
5385    if (!mStandby) {
5386        inputStandBy();
5387        mStandby = true;
5388    }
5389}
5390
5391void AudioFlinger::RecordThread::inputStandBy()
5392{
5393    // Idle the fast capture if it's currently running
5394    if (mFastCapture != 0) {
5395        FastCaptureStateQueue *sq = mFastCapture->sq();
5396        FastCaptureState *state = sq->begin();
5397        if (!(state->mCommand & FastCaptureState::IDLE)) {
5398            state->mCommand = FastCaptureState::COLD_IDLE;
5399            state->mColdFutexAddr = &mFastCaptureFutex;
5400            state->mColdGen++;
5401            mFastCaptureFutex = 0;
5402            sq->end();
5403            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5404            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5405#if 0
5406            if (kUseFastCapture == FastCapture_Dynamic) {
5407                // FIXME
5408            }
5409#endif
5410#ifdef AUDIO_WATCHDOG
5411            // FIXME
5412#endif
5413        } else {
5414            sq->end(false /*didModify*/);
5415        }
5416    }
5417    mInput->stream->common.standby(&mInput->stream->common);
5418}
5419
5420// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5421sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5422        const sp<AudioFlinger::Client>& client,
5423        uint32_t sampleRate,
5424        audio_format_t format,
5425        audio_channel_mask_t channelMask,
5426        size_t *pFrameCount,
5427        int sessionId,
5428        int uid,
5429        IAudioFlinger::track_flags_t *flags,
5430        pid_t tid,
5431        status_t *status)
5432{
5433    size_t frameCount = *pFrameCount;
5434    sp<RecordTrack> track;
5435    status_t lStatus;
5436
5437    // client expresses a preference for FAST, but we get the final say
5438    if (*flags & IAudioFlinger::TRACK_FAST) {
5439      if (
5440            // use case: callback handler and frame count is default or at least as large as HAL
5441            (
5442                (tid != -1) &&
5443                ((frameCount == 0) /*||
5444                // FIXME must be equal to pipe depth, so don't allow it to be specified by client
5445                // FIXME not necessarily true, should be native frame count for native SR!
5446                (frameCount >= mFrameCount)*/)
5447            ) &&
5448            // PCM data
5449            audio_is_linear_pcm(format) &&
5450            // native format
5451            (format == mFormat) &&
5452            // mono or stereo
5453            ( (channelMask == AUDIO_CHANNEL_IN_MONO) ||
5454              (channelMask == AUDIO_CHANNEL_IN_STEREO) ) &&
5455            // native channel mask
5456            (channelMask == mChannelMask) &&
5457            // native hardware sample rate
5458            (sampleRate == mSampleRate) &&
5459            // record thread has an associated fast capture
5460            hasFastCapture() &&
5461            // there are sufficient fast track slots available
5462            mFastTrackAvail
5463        ) {
5464        // if frameCount not specified, then it defaults to pipe frame count
5465        if (frameCount == 0) {
5466            frameCount = mPipeFramesP2;
5467        }
5468        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
5469                frameCount, mFrameCount);
5470      } else {
5471        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
5472                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5473                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5474                frameCount, mFrameCount, format,
5475                audio_is_linear_pcm(format),
5476                channelMask, sampleRate, mSampleRate, hasFastCapture(), tid, mFastTrackAvail);
5477        *flags &= ~IAudioFlinger::TRACK_FAST;
5478        // FIXME It's not clear that we need to enforce this any more, since we have a pipe.
5479        // For compatibility with AudioRecord calculation, buffer depth is forced
5480        // to be at least 2 x the record thread frame count and cover audio hardware latency.
5481        // This is probably too conservative, but legacy application code may depend on it.
5482        // If you change this calculation, also review the start threshold which is related.
5483        // FIXME It's not clear how input latency actually matters.  Perhaps this should be 0.
5484        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
5485        size_t mNormalFrameCount = 2048; // FIXME
5486        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
5487        if (minBufCount < 2) {
5488            minBufCount = 2;
5489        }
5490        size_t minFrameCount = mNormalFrameCount * minBufCount;
5491        if (frameCount < minFrameCount) {
5492            frameCount = minFrameCount;
5493        }
5494      }
5495    }
5496    *pFrameCount = frameCount;
5497
5498    lStatus = initCheck();
5499    if (lStatus != NO_ERROR) {
5500        ALOGE("createRecordTrack_l() audio driver not initialized");
5501        goto Exit;
5502    }
5503
5504    { // scope for mLock
5505        Mutex::Autolock _l(mLock);
5506
5507        track = new RecordTrack(this, client, sampleRate,
5508                      format, channelMask, frameCount, sessionId, uid,
5509                      *flags);
5510
5511        lStatus = track->initCheck();
5512        if (lStatus != NO_ERROR) {
5513            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5514            // track must be cleared from the caller as the caller has the AF lock
5515            goto Exit;
5516        }
5517        mTracks.add(track);
5518
5519        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5520        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5521                        mAudioFlinger->btNrecIsOff();
5522        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5523        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5524
5525        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5526            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5527            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5528            // so ask activity manager to do this on our behalf
5529            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5530        }
5531    }
5532
5533    lStatus = NO_ERROR;
5534
5535Exit:
5536    *status = lStatus;
5537    return track;
5538}
5539
5540status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5541                                           AudioSystem::sync_event_t event,
5542                                           int triggerSession)
5543{
5544    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5545    sp<ThreadBase> strongMe = this;
5546    status_t status = NO_ERROR;
5547
5548    if (event == AudioSystem::SYNC_EVENT_NONE) {
5549        recordTrack->clearSyncStartEvent();
5550    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5551        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5552                                       triggerSession,
5553                                       recordTrack->sessionId(),
5554                                       syncStartEventCallback,
5555                                       recordTrack);
5556        // Sync event can be cancelled by the trigger session if the track is not in a
5557        // compatible state in which case we start record immediately
5558        if (recordTrack->mSyncStartEvent->isCancelled()) {
5559            recordTrack->clearSyncStartEvent();
5560        } else {
5561            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5562            recordTrack->mFramesToDrop = -
5563                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5564        }
5565    }
5566
5567    {
5568        // This section is a rendezvous between binder thread executing start() and RecordThread
5569        AutoMutex lock(mLock);
5570        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5571            if (recordTrack->mState == TrackBase::PAUSING) {
5572                ALOGV("active record track PAUSING -> ACTIVE");
5573                recordTrack->mState = TrackBase::ACTIVE;
5574            } else {
5575                ALOGV("active record track state %d", recordTrack->mState);
5576            }
5577            return status;
5578        }
5579
5580        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5581        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5582        //      or using a separate command thread
5583        recordTrack->mState = TrackBase::STARTING_1;
5584        mActiveTracks.add(recordTrack);
5585        mActiveTracksGen++;
5586        mLock.unlock();
5587        status_t status = AudioSystem::startInput(mId);
5588        mLock.lock();
5589        // FIXME should verify that recordTrack is still in mActiveTracks
5590        if (status != NO_ERROR) {
5591            mActiveTracks.remove(recordTrack);
5592            mActiveTracksGen++;
5593            recordTrack->clearSyncStartEvent();
5594            return status;
5595        }
5596        // Catch up with current buffer indices if thread is already running.
5597        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5598        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5599        // see previously buffered data before it called start(), but with greater risk of overrun.
5600
5601        recordTrack->mRsmpInFront = mRsmpInRear;
5602        recordTrack->mRsmpInUnrel = 0;
5603        // FIXME why reset?
5604        if (recordTrack->mResampler != NULL) {
5605            recordTrack->mResampler->reset();
5606        }
5607        recordTrack->mState = TrackBase::STARTING_2;
5608        // signal thread to start
5609        mWaitWorkCV.broadcast();
5610        if (mActiveTracks.indexOf(recordTrack) < 0) {
5611            ALOGV("Record failed to start");
5612            status = BAD_VALUE;
5613            goto startError;
5614        }
5615        return status;
5616    }
5617
5618startError:
5619    AudioSystem::stopInput(mId);
5620    recordTrack->clearSyncStartEvent();
5621    // FIXME I wonder why we do not reset the state here?
5622    return status;
5623}
5624
5625void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5626{
5627    sp<SyncEvent> strongEvent = event.promote();
5628
5629    if (strongEvent != 0) {
5630        sp<RefBase> ptr = strongEvent->cookie().promote();
5631        if (ptr != 0) {
5632            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5633            recordTrack->handleSyncStartEvent(strongEvent);
5634        }
5635    }
5636}
5637
5638bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5639    ALOGV("RecordThread::stop");
5640    AutoMutex _l(mLock);
5641    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5642        return false;
5643    }
5644    // note that threadLoop may still be processing the track at this point [without lock]
5645    recordTrack->mState = TrackBase::PAUSING;
5646    // do not wait for mStartStopCond if exiting
5647    if (exitPending()) {
5648        return true;
5649    }
5650    // FIXME incorrect usage of wait: no explicit predicate or loop
5651    mStartStopCond.wait(mLock);
5652    // if we have been restarted, recordTrack is in mActiveTracks here
5653    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5654        ALOGV("Record stopped OK");
5655        return true;
5656    }
5657    return false;
5658}
5659
5660bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5661{
5662    return false;
5663}
5664
5665status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5666{
5667#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5668    if (!isValidSyncEvent(event)) {
5669        return BAD_VALUE;
5670    }
5671
5672    int eventSession = event->triggerSession();
5673    status_t ret = NAME_NOT_FOUND;
5674
5675    Mutex::Autolock _l(mLock);
5676
5677    for (size_t i = 0; i < mTracks.size(); i++) {
5678        sp<RecordTrack> track = mTracks[i];
5679        if (eventSession == track->sessionId()) {
5680            (void) track->setSyncEvent(event);
5681            ret = NO_ERROR;
5682        }
5683    }
5684    return ret;
5685#else
5686    return BAD_VALUE;
5687#endif
5688}
5689
5690// destroyTrack_l() must be called with ThreadBase::mLock held
5691void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5692{
5693    track->terminate();
5694    track->mState = TrackBase::STOPPED;
5695    // active tracks are removed by threadLoop()
5696    if (mActiveTracks.indexOf(track) < 0) {
5697        removeTrack_l(track);
5698    }
5699}
5700
5701void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5702{
5703    mTracks.remove(track);
5704    // need anything related to effects here?
5705    if (track->isFastTrack()) {
5706        ALOG_ASSERT(!mFastTrackAvail);
5707        mFastTrackAvail = true;
5708    }
5709}
5710
5711void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5712{
5713    dumpInternals(fd, args);
5714    dumpTracks(fd, args);
5715    dumpEffectChains(fd, args);
5716}
5717
5718void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5719{
5720    fdprintf(fd, "\nInput thread %p:\n", this);
5721
5722    if (mActiveTracks.size() > 0) {
5723        fdprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5724    } else {
5725        fdprintf(fd, "  No active record clients\n");
5726    }
5727    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5728
5729    dumpBase(fd, args);
5730}
5731
5732void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5733{
5734    const size_t SIZE = 256;
5735    char buffer[SIZE];
5736    String8 result;
5737
5738    size_t numtracks = mTracks.size();
5739    size_t numactive = mActiveTracks.size();
5740    size_t numactiveseen = 0;
5741    fdprintf(fd, "  %d Tracks", numtracks);
5742    if (numtracks) {
5743        fdprintf(fd, " of which %d are active\n", numactive);
5744        RecordTrack::appendDumpHeader(result);
5745        for (size_t i = 0; i < numtracks ; ++i) {
5746            sp<RecordTrack> track = mTracks[i];
5747            if (track != 0) {
5748                bool active = mActiveTracks.indexOf(track) >= 0;
5749                if (active) {
5750                    numactiveseen++;
5751                }
5752                track->dump(buffer, SIZE, active);
5753                result.append(buffer);
5754            }
5755        }
5756    } else {
5757        fdprintf(fd, "\n");
5758    }
5759
5760    if (numactiveseen != numactive) {
5761        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5762                " not in the track list\n");
5763        result.append(buffer);
5764        RecordTrack::appendDumpHeader(result);
5765        for (size_t i = 0; i < numactive; ++i) {
5766            sp<RecordTrack> track = mActiveTracks[i];
5767            if (mTracks.indexOf(track) < 0) {
5768                track->dump(buffer, SIZE, true);
5769                result.append(buffer);
5770            }
5771        }
5772
5773    }
5774    write(fd, result.string(), result.size());
5775}
5776
5777// AudioBufferProvider interface
5778status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5779        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5780{
5781    RecordTrack *activeTrack = mRecordTrack;
5782    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5783    if (threadBase == 0) {
5784        buffer->frameCount = 0;
5785        buffer->raw = NULL;
5786        return NOT_ENOUGH_DATA;
5787    }
5788    RecordThread *recordThread = (RecordThread *) threadBase.get();
5789    int32_t rear = recordThread->mRsmpInRear;
5790    int32_t front = activeTrack->mRsmpInFront;
5791    ssize_t filled = rear - front;
5792    // FIXME should not be P2 (don't want to increase latency)
5793    // FIXME if client not keeping up, discard
5794    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5795    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5796    front &= recordThread->mRsmpInFramesP2 - 1;
5797    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5798    if (part1 > (size_t) filled) {
5799        part1 = filled;
5800    }
5801    size_t ask = buffer->frameCount;
5802    ALOG_ASSERT(ask > 0);
5803    if (part1 > ask) {
5804        part1 = ask;
5805    }
5806    if (part1 == 0) {
5807        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5808        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5809        buffer->raw = NULL;
5810        buffer->frameCount = 0;
5811        activeTrack->mRsmpInUnrel = 0;
5812        return NOT_ENOUGH_DATA;
5813    }
5814
5815    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5816    buffer->frameCount = part1;
5817    activeTrack->mRsmpInUnrel = part1;
5818    return NO_ERROR;
5819}
5820
5821// AudioBufferProvider interface
5822void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5823        AudioBufferProvider::Buffer* buffer)
5824{
5825    RecordTrack *activeTrack = mRecordTrack;
5826    size_t stepCount = buffer->frameCount;
5827    if (stepCount == 0) {
5828        return;
5829    }
5830    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5831    activeTrack->mRsmpInUnrel -= stepCount;
5832    activeTrack->mRsmpInFront += stepCount;
5833    buffer->raw = NULL;
5834    buffer->frameCount = 0;
5835}
5836
5837bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5838                                                        status_t& status)
5839{
5840    bool reconfig = false;
5841
5842    status = NO_ERROR;
5843
5844    audio_format_t reqFormat = mFormat;
5845    uint32_t samplingRate = mSampleRate;
5846    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5847
5848    AudioParameter param = AudioParameter(keyValuePair);
5849    int value;
5850    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5851    //      channel count change can be requested. Do we mandate the first client defines the
5852    //      HAL sampling rate and channel count or do we allow changes on the fly?
5853    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5854        samplingRate = value;
5855        reconfig = true;
5856    }
5857    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5858        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5859            status = BAD_VALUE;
5860        } else {
5861            reqFormat = (audio_format_t) value;
5862            reconfig = true;
5863        }
5864    }
5865    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5866        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5867        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5868            status = BAD_VALUE;
5869        } else {
5870            channelMask = mask;
5871            reconfig = true;
5872        }
5873    }
5874    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5875        // do not accept frame count changes if tracks are open as the track buffer
5876        // size depends on frame count and correct behavior would not be guaranteed
5877        // if frame count is changed after track creation
5878        if (mActiveTracks.size() > 0) {
5879            status = INVALID_OPERATION;
5880        } else {
5881            reconfig = true;
5882        }
5883    }
5884    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5885        // forward device change to effects that have requested to be
5886        // aware of attached audio device.
5887        for (size_t i = 0; i < mEffectChains.size(); i++) {
5888            mEffectChains[i]->setDevice_l(value);
5889        }
5890
5891        // store input device and output device but do not forward output device to audio HAL.
5892        // Note that status is ignored by the caller for output device
5893        // (see AudioFlinger::setParameters()
5894        if (audio_is_output_devices(value)) {
5895            mOutDevice = value;
5896            status = BAD_VALUE;
5897        } else {
5898            mInDevice = value;
5899            // disable AEC and NS if the device is a BT SCO headset supporting those
5900            // pre processings
5901            if (mTracks.size() > 0) {
5902                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5903                                    mAudioFlinger->btNrecIsOff();
5904                for (size_t i = 0; i < mTracks.size(); i++) {
5905                    sp<RecordTrack> track = mTracks[i];
5906                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5907                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5908                }
5909            }
5910        }
5911    }
5912    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5913            mAudioSource != (audio_source_t)value) {
5914        // forward device change to effects that have requested to be
5915        // aware of attached audio device.
5916        for (size_t i = 0; i < mEffectChains.size(); i++) {
5917            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5918        }
5919        mAudioSource = (audio_source_t)value;
5920    }
5921
5922    if (status == NO_ERROR) {
5923        status = mInput->stream->common.set_parameters(&mInput->stream->common,
5924                keyValuePair.string());
5925        if (status == INVALID_OPERATION) {
5926            inputStandBy();
5927            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5928                    keyValuePair.string());
5929        }
5930        if (reconfig) {
5931            if (status == BAD_VALUE &&
5932                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5933                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5934                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5935                        <= (2 * samplingRate)) &&
5936                audio_channel_count_from_in_mask(
5937                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
5938                (channelMask == AUDIO_CHANNEL_IN_MONO ||
5939                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
5940                status = NO_ERROR;
5941            }
5942            if (status == NO_ERROR) {
5943                readInputParameters_l();
5944                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5945            }
5946        }
5947    }
5948
5949    return reconfig;
5950}
5951
5952String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5953{
5954    Mutex::Autolock _l(mLock);
5955    if (initCheck() != NO_ERROR) {
5956        return String8();
5957    }
5958
5959    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5960    const String8 out_s8(s);
5961    free(s);
5962    return out_s8;
5963}
5964
5965void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
5966    AudioSystem::OutputDescriptor desc;
5967    const void *param2 = NULL;
5968
5969    switch (event) {
5970    case AudioSystem::INPUT_OPENED:
5971    case AudioSystem::INPUT_CONFIG_CHANGED:
5972        desc.channelMask = mChannelMask;
5973        desc.samplingRate = mSampleRate;
5974        desc.format = mFormat;
5975        desc.frameCount = mFrameCount;
5976        desc.latency = 0;
5977        param2 = &desc;
5978        break;
5979
5980    case AudioSystem::INPUT_CLOSED:
5981    default:
5982        break;
5983    }
5984    mAudioFlinger->audioConfigChanged(event, mId, param2);
5985}
5986
5987void AudioFlinger::RecordThread::readInputParameters_l()
5988{
5989    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5990    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5991    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
5992    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5993    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5994        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5995    }
5996    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5997    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5998    mFrameCount = mBufferSize / mFrameSize;
5999    // This is the formula for calculating the temporary buffer size.
6000    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6001    // 1 full output buffer, regardless of the alignment of the available input.
6002    // The value is somewhat arbitrary, and could probably be even larger.
6003    // A larger value should allow more old data to be read after a track calls start(),
6004    // without increasing latency.
6005    mRsmpInFrames = mFrameCount * 7;
6006    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6007    delete[] mRsmpInBuffer;
6008    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6009    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6010
6011    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6012    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6013}
6014
6015uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6016{
6017    Mutex::Autolock _l(mLock);
6018    if (initCheck() != NO_ERROR) {
6019        return 0;
6020    }
6021
6022    return mInput->stream->get_input_frames_lost(mInput->stream);
6023}
6024
6025uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6026{
6027    Mutex::Autolock _l(mLock);
6028    uint32_t result = 0;
6029    if (getEffectChain_l(sessionId) != 0) {
6030        result = EFFECT_SESSION;
6031    }
6032
6033    for (size_t i = 0; i < mTracks.size(); ++i) {
6034        if (sessionId == mTracks[i]->sessionId()) {
6035            result |= TRACK_SESSION;
6036            break;
6037        }
6038    }
6039
6040    return result;
6041}
6042
6043KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6044{
6045    KeyedVector<int, bool> ids;
6046    Mutex::Autolock _l(mLock);
6047    for (size_t j = 0; j < mTracks.size(); ++j) {
6048        sp<RecordThread::RecordTrack> track = mTracks[j];
6049        int sessionId = track->sessionId();
6050        if (ids.indexOfKey(sessionId) < 0) {
6051            ids.add(sessionId, true);
6052        }
6053    }
6054    return ids;
6055}
6056
6057AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6058{
6059    Mutex::Autolock _l(mLock);
6060    AudioStreamIn *input = mInput;
6061    mInput = NULL;
6062    return input;
6063}
6064
6065// this method must always be called either with ThreadBase mLock held or inside the thread loop
6066audio_stream_t* AudioFlinger::RecordThread::stream() const
6067{
6068    if (mInput == NULL) {
6069        return NULL;
6070    }
6071    return &mInput->stream->common;
6072}
6073
6074status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6075{
6076    // only one chain per input thread
6077    if (mEffectChains.size() != 0) {
6078        return INVALID_OPERATION;
6079    }
6080    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6081
6082    chain->setInBuffer(NULL);
6083    chain->setOutBuffer(NULL);
6084
6085    checkSuspendOnAddEffectChain_l(chain);
6086
6087    mEffectChains.add(chain);
6088
6089    return NO_ERROR;
6090}
6091
6092size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6093{
6094    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6095    ALOGW_IF(mEffectChains.size() != 1,
6096            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6097            chain.get(), mEffectChains.size(), this);
6098    if (mEffectChains.size() == 1) {
6099        mEffectChains.removeAt(0);
6100    }
6101    return 0;
6102}
6103
6104status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6105                                                          audio_patch_handle_t *handle)
6106{
6107    status_t status = NO_ERROR;
6108    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6109        // store new device and send to effects
6110        mInDevice = patch->sources[0].ext.device.type;
6111        for (size_t i = 0; i < mEffectChains.size(); i++) {
6112            mEffectChains[i]->setDevice_l(mInDevice);
6113        }
6114
6115        // disable AEC and NS if the device is a BT SCO headset supporting those
6116        // pre processings
6117        if (mTracks.size() > 0) {
6118            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6119                                mAudioFlinger->btNrecIsOff();
6120            for (size_t i = 0; i < mTracks.size(); i++) {
6121                sp<RecordTrack> track = mTracks[i];
6122                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6123                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6124            }
6125        }
6126
6127        // store new source and send to effects
6128        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6129            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6130            for (size_t i = 0; i < mEffectChains.size(); i++) {
6131                mEffectChains[i]->setAudioSource_l(mAudioSource);
6132            }
6133        }
6134
6135        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6136        status = hwDevice->create_audio_patch(hwDevice,
6137                                               patch->num_sources,
6138                                               patch->sources,
6139                                               patch->num_sinks,
6140                                               patch->sinks,
6141                                               handle);
6142    } else {
6143        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6144    }
6145    return status;
6146}
6147
6148status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6149{
6150    status_t status = NO_ERROR;
6151    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6152        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6153        status = hwDevice->release_audio_patch(hwDevice, handle);
6154    } else {
6155        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6156    }
6157    return status;
6158}
6159
6160
6161}; // namespace android
6162