Threads.cpp revision e010f65e6337267cb15f8894c950a3f64370dd36
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses double-buffering by default, but doesn't tell us about that.
139// So for now we just assume that client is double-buffered.
140// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
141// N-buffering, so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 1;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
273        // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        //FIXME: mStandby should be true here. Is this some kind of hack?
276        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
277        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
278        // mName will be set by concrete (non-virtual) subclass
279        mDeathRecipient(new PMDeathRecipient(this))
280{
281}
282
283AudioFlinger::ThreadBase::~ThreadBase()
284{
285    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
286    for (size_t i = 0; i < mConfigEvents.size(); i++) {
287        delete mConfigEvents[i];
288    }
289    mConfigEvents.clear();
290
291    mParamCond.broadcast();
292    // do not lock the mutex in destructor
293    releaseWakeLock_l();
294    if (mPowerManager != 0) {
295        sp<IBinder> binder = mPowerManager->asBinder();
296        binder->unlinkToDeath(mDeathRecipient);
297    }
298}
299
300void AudioFlinger::ThreadBase::exit()
301{
302    ALOGV("ThreadBase::exit");
303    // do any cleanup required for exit to succeed
304    preExit();
305    {
306        // This lock prevents the following race in thread (uniprocessor for illustration):
307        //  if (!exitPending()) {
308        //      // context switch from here to exit()
309        //      // exit() calls requestExit(), what exitPending() observes
310        //      // exit() calls signal(), which is dropped since no waiters
311        //      // context switch back from exit() to here
312        //      mWaitWorkCV.wait(...);
313        //      // now thread is hung
314        //  }
315        AutoMutex lock(mLock);
316        requestExit();
317        mWaitWorkCV.broadcast();
318    }
319    // When Thread::requestExitAndWait is made virtual and this method is renamed to
320    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
321    requestExitAndWait();
322}
323
324status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
325{
326    status_t status;
327
328    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
329    Mutex::Autolock _l(mLock);
330
331    mNewParameters.add(keyValuePairs);
332    mWaitWorkCV.signal();
333    // wait condition with timeout in case the thread loop has exited
334    // before the request could be processed
335    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
336        status = mParamStatus;
337        mWaitWorkCV.signal();
338    } else {
339        status = TIMED_OUT;
340    }
341    return status;
342}
343
344void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
345{
346    Mutex::Autolock _l(mLock);
347    sendIoConfigEvent_l(event, param);
348}
349
350// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
351void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
352{
353    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
354    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
355    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
356            param);
357    mWaitWorkCV.signal();
358}
359
360// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
361void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
362{
363    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
364    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
365    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
366          mConfigEvents.size(), pid, tid, prio);
367    mWaitWorkCV.signal();
368}
369
370void AudioFlinger::ThreadBase::processConfigEvents()
371{
372    mLock.lock();
373    while (!mConfigEvents.isEmpty()) {
374        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
375        ConfigEvent *event = mConfigEvents[0];
376        mConfigEvents.removeAt(0);
377        // release mLock before locking AudioFlinger mLock: lock order is always
378        // AudioFlinger then ThreadBase to avoid cross deadlock
379        mLock.unlock();
380        switch(event->type()) {
381            case CFG_EVENT_PRIO: {
382                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
383                // FIXME Need to understand why this has be done asynchronously
384                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
385                        true /*asynchronous*/);
386                if (err != 0) {
387                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
388                          "error %d",
389                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
390                }
391            } break;
392            case CFG_EVENT_IO: {
393                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
394                mAudioFlinger->mLock.lock();
395                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
396                mAudioFlinger->mLock.unlock();
397            } break;
398            default:
399                ALOGE("processConfigEvents() unknown event type %d", event->type());
400                break;
401        }
402        delete event;
403        mLock.lock();
404    }
405    mLock.unlock();
406}
407
408void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
409{
410    const size_t SIZE = 256;
411    char buffer[SIZE];
412    String8 result;
413
414    bool locked = AudioFlinger::dumpTryLock(mLock);
415    if (!locked) {
416        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
417        write(fd, buffer, strlen(buffer));
418    }
419
420    snprintf(buffer, SIZE, "io handle: %d\n", mId);
421    result.append(buffer);
422    snprintf(buffer, SIZE, "TID: %d\n", getTid());
423    result.append(buffer);
424    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
425    result.append(buffer);
426    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
427    result.append(buffer);
428    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
429    result.append(buffer);
430    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
433    result.append(buffer);
434    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
435    result.append(buffer);
436    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
437    result.append(buffer);
438
439    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
440    result.append(buffer);
441    result.append(" Index Command");
442    for (size_t i = 0; i < mNewParameters.size(); ++i) {
443        snprintf(buffer, SIZE, "\n %02d    ", i);
444        result.append(buffer);
445        result.append(mNewParameters[i]);
446    }
447
448    snprintf(buffer, SIZE, "\n\nPending config events: \n");
449    result.append(buffer);
450    for (size_t i = 0; i < mConfigEvents.size(); i++) {
451        mConfigEvents[i]->dump(buffer, SIZE);
452        result.append(buffer);
453    }
454    result.append("\n");
455
456    write(fd, result.string(), result.size());
457
458    if (locked) {
459        mLock.unlock();
460    }
461}
462
463void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
464{
465    const size_t SIZE = 256;
466    char buffer[SIZE];
467    String8 result;
468
469    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
470    write(fd, buffer, strlen(buffer));
471
472    for (size_t i = 0; i < mEffectChains.size(); ++i) {
473        sp<EffectChain> chain = mEffectChains[i];
474        if (chain != 0) {
475            chain->dump(fd, args);
476        }
477    }
478}
479
480void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
481{
482    Mutex::Autolock _l(mLock);
483    acquireWakeLock_l(uid);
484}
485
486String16 AudioFlinger::ThreadBase::getWakeLockTag()
487{
488    switch (mType) {
489        case MIXER:
490            return String16("AudioMix");
491        case DIRECT:
492            return String16("AudioDirectOut");
493        case DUPLICATING:
494            return String16("AudioDup");
495        case RECORD:
496            return String16("AudioIn");
497        case OFFLOAD:
498            return String16("AudioOffload");
499        default:
500            ALOG_ASSERT(false);
501            return String16("AudioUnknown");
502    }
503}
504
505void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
506{
507    getPowerManager_l();
508    if (mPowerManager != 0) {
509        sp<IBinder> binder = new BBinder();
510        status_t status;
511        if (uid >= 0) {
512            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
513                    binder,
514                    getWakeLockTag(),
515                    String16("media"),
516                    uid);
517        } else {
518            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
519                    binder,
520                    getWakeLockTag(),
521                    String16("media"));
522        }
523        if (status == NO_ERROR) {
524            mWakeLockToken = binder;
525        }
526        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
527    }
528}
529
530void AudioFlinger::ThreadBase::releaseWakeLock()
531{
532    Mutex::Autolock _l(mLock);
533    releaseWakeLock_l();
534}
535
536void AudioFlinger::ThreadBase::releaseWakeLock_l()
537{
538    if (mWakeLockToken != 0) {
539        ALOGV("releaseWakeLock_l() %s", mName);
540        if (mPowerManager != 0) {
541            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
542        }
543        mWakeLockToken.clear();
544    }
545}
546
547void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
548    Mutex::Autolock _l(mLock);
549    updateWakeLockUids_l(uids);
550}
551
552void AudioFlinger::ThreadBase::getPowerManager_l() {
553
554    if (mPowerManager == 0) {
555        // use checkService() to avoid blocking if power service is not up yet
556        sp<IBinder> binder =
557            defaultServiceManager()->checkService(String16("power"));
558        if (binder == 0) {
559            ALOGW("Thread %s cannot connect to the power manager service", mName);
560        } else {
561            mPowerManager = interface_cast<IPowerManager>(binder);
562            binder->linkToDeath(mDeathRecipient);
563        }
564    }
565}
566
567void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
568
569    getPowerManager_l();
570    if (mWakeLockToken == NULL) {
571        ALOGE("no wake lock to update!");
572        return;
573    }
574    if (mPowerManager != 0) {
575        sp<IBinder> binder = new BBinder();
576        status_t status;
577        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
578        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
579    }
580}
581
582void AudioFlinger::ThreadBase::clearPowerManager()
583{
584    Mutex::Autolock _l(mLock);
585    releaseWakeLock_l();
586    mPowerManager.clear();
587}
588
589void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
590{
591    sp<ThreadBase> thread = mThread.promote();
592    if (thread != 0) {
593        thread->clearPowerManager();
594    }
595    ALOGW("power manager service died !!!");
596}
597
598void AudioFlinger::ThreadBase::setEffectSuspended(
599        const effect_uuid_t *type, bool suspend, int sessionId)
600{
601    Mutex::Autolock _l(mLock);
602    setEffectSuspended_l(type, suspend, sessionId);
603}
604
605void AudioFlinger::ThreadBase::setEffectSuspended_l(
606        const effect_uuid_t *type, bool suspend, int sessionId)
607{
608    sp<EffectChain> chain = getEffectChain_l(sessionId);
609    if (chain != 0) {
610        if (type != NULL) {
611            chain->setEffectSuspended_l(type, suspend);
612        } else {
613            chain->setEffectSuspendedAll_l(suspend);
614        }
615    }
616
617    updateSuspendedSessions_l(type, suspend, sessionId);
618}
619
620void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
621{
622    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
623    if (index < 0) {
624        return;
625    }
626
627    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
628            mSuspendedSessions.valueAt(index);
629
630    for (size_t i = 0; i < sessionEffects.size(); i++) {
631        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
632        for (int j = 0; j < desc->mRefCount; j++) {
633            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
634                chain->setEffectSuspendedAll_l(true);
635            } else {
636                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
637                    desc->mType.timeLow);
638                chain->setEffectSuspended_l(&desc->mType, true);
639            }
640        }
641    }
642}
643
644void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
645                                                         bool suspend,
646                                                         int sessionId)
647{
648    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
649
650    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
651
652    if (suspend) {
653        if (index >= 0) {
654            sessionEffects = mSuspendedSessions.valueAt(index);
655        } else {
656            mSuspendedSessions.add(sessionId, sessionEffects);
657        }
658    } else {
659        if (index < 0) {
660            return;
661        }
662        sessionEffects = mSuspendedSessions.valueAt(index);
663    }
664
665
666    int key = EffectChain::kKeyForSuspendAll;
667    if (type != NULL) {
668        key = type->timeLow;
669    }
670    index = sessionEffects.indexOfKey(key);
671
672    sp<SuspendedSessionDesc> desc;
673    if (suspend) {
674        if (index >= 0) {
675            desc = sessionEffects.valueAt(index);
676        } else {
677            desc = new SuspendedSessionDesc();
678            if (type != NULL) {
679                desc->mType = *type;
680            }
681            sessionEffects.add(key, desc);
682            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
683        }
684        desc->mRefCount++;
685    } else {
686        if (index < 0) {
687            return;
688        }
689        desc = sessionEffects.valueAt(index);
690        if (--desc->mRefCount == 0) {
691            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
692            sessionEffects.removeItemsAt(index);
693            if (sessionEffects.isEmpty()) {
694                ALOGV("updateSuspendedSessions_l() restore removing session %d",
695                                 sessionId);
696                mSuspendedSessions.removeItem(sessionId);
697            }
698        }
699    }
700    if (!sessionEffects.isEmpty()) {
701        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
702    }
703}
704
705void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
706                                                            bool enabled,
707                                                            int sessionId)
708{
709    Mutex::Autolock _l(mLock);
710    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
711}
712
713void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
714                                                            bool enabled,
715                                                            int sessionId)
716{
717    if (mType != RECORD) {
718        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
719        // another session. This gives the priority to well behaved effect control panels
720        // and applications not using global effects.
721        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
722        // global effects
723        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
724            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
725        }
726    }
727
728    sp<EffectChain> chain = getEffectChain_l(sessionId);
729    if (chain != 0) {
730        chain->checkSuspendOnEffectEnabled(effect, enabled);
731    }
732}
733
734// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
735sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
736        const sp<AudioFlinger::Client>& client,
737        const sp<IEffectClient>& effectClient,
738        int32_t priority,
739        int sessionId,
740        effect_descriptor_t *desc,
741        int *enabled,
742        status_t *status
743        )
744{
745    sp<EffectModule> effect;
746    sp<EffectHandle> handle;
747    status_t lStatus;
748    sp<EffectChain> chain;
749    bool chainCreated = false;
750    bool effectCreated = false;
751    bool effectRegistered = false;
752
753    lStatus = initCheck();
754    if (lStatus != NO_ERROR) {
755        ALOGW("createEffect_l() Audio driver not initialized.");
756        goto Exit;
757    }
758
759    // Allow global effects only on offloaded and mixer threads
760    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
761        switch (mType) {
762        case MIXER:
763        case OFFLOAD:
764            break;
765        case DIRECT:
766        case DUPLICATING:
767        case RECORD:
768        default:
769            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
770            lStatus = BAD_VALUE;
771            goto Exit;
772        }
773    }
774
775    // Only Pre processor effects are allowed on input threads and only on input threads
776    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
777        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
778                desc->name, desc->flags, mType);
779        lStatus = BAD_VALUE;
780        goto Exit;
781    }
782
783    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
784
785    { // scope for mLock
786        Mutex::Autolock _l(mLock);
787
788        // check for existing effect chain with the requested audio session
789        chain = getEffectChain_l(sessionId);
790        if (chain == 0) {
791            // create a new chain for this session
792            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
793            chain = new EffectChain(this, sessionId);
794            addEffectChain_l(chain);
795            chain->setStrategy(getStrategyForSession_l(sessionId));
796            chainCreated = true;
797        } else {
798            effect = chain->getEffectFromDesc_l(desc);
799        }
800
801        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
802
803        if (effect == 0) {
804            int id = mAudioFlinger->nextUniqueId();
805            // Check CPU and memory usage
806            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
807            if (lStatus != NO_ERROR) {
808                goto Exit;
809            }
810            effectRegistered = true;
811            // create a new effect module if none present in the chain
812            effect = new EffectModule(this, chain, desc, id, sessionId);
813            lStatus = effect->status();
814            if (lStatus != NO_ERROR) {
815                goto Exit;
816            }
817            effect->setOffloaded(mType == OFFLOAD, mId);
818
819            lStatus = chain->addEffect_l(effect);
820            if (lStatus != NO_ERROR) {
821                goto Exit;
822            }
823            effectCreated = true;
824
825            effect->setDevice(mOutDevice);
826            effect->setDevice(mInDevice);
827            effect->setMode(mAudioFlinger->getMode());
828            effect->setAudioSource(mAudioSource);
829        }
830        // create effect handle and connect it to effect module
831        handle = new EffectHandle(effect, client, effectClient, priority);
832        lStatus = effect->addHandle(handle.get());
833        if (enabled != NULL) {
834            *enabled = (int)effect->isEnabled();
835        }
836    }
837
838Exit:
839    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
840        Mutex::Autolock _l(mLock);
841        if (effectCreated) {
842            chain->removeEffect_l(effect);
843        }
844        if (effectRegistered) {
845            AudioSystem::unregisterEffect(effect->id());
846        }
847        if (chainCreated) {
848            removeEffectChain_l(chain);
849        }
850        handle.clear();
851    }
852
853    if (status != NULL) {
854        *status = lStatus;
855    }
856    return handle;
857}
858
859sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
860{
861    Mutex::Autolock _l(mLock);
862    return getEffect_l(sessionId, effectId);
863}
864
865sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
866{
867    sp<EffectChain> chain = getEffectChain_l(sessionId);
868    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
869}
870
871// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
872// PlaybackThread::mLock held
873status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
874{
875    // check for existing effect chain with the requested audio session
876    int sessionId = effect->sessionId();
877    sp<EffectChain> chain = getEffectChain_l(sessionId);
878    bool chainCreated = false;
879
880    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
881             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
882                    this, effect->desc().name, effect->desc().flags);
883
884    if (chain == 0) {
885        // create a new chain for this session
886        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
887        chain = new EffectChain(this, sessionId);
888        addEffectChain_l(chain);
889        chain->setStrategy(getStrategyForSession_l(sessionId));
890        chainCreated = true;
891    }
892    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
893
894    if (chain->getEffectFromId_l(effect->id()) != 0) {
895        ALOGW("addEffect_l() %p effect %s already present in chain %p",
896                this, effect->desc().name, chain.get());
897        return BAD_VALUE;
898    }
899
900    effect->setOffloaded(mType == OFFLOAD, mId);
901
902    status_t status = chain->addEffect_l(effect);
903    if (status != NO_ERROR) {
904        if (chainCreated) {
905            removeEffectChain_l(chain);
906        }
907        return status;
908    }
909
910    effect->setDevice(mOutDevice);
911    effect->setDevice(mInDevice);
912    effect->setMode(mAudioFlinger->getMode());
913    effect->setAudioSource(mAudioSource);
914    return NO_ERROR;
915}
916
917void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
918
919    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
920    effect_descriptor_t desc = effect->desc();
921    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
922        detachAuxEffect_l(effect->id());
923    }
924
925    sp<EffectChain> chain = effect->chain().promote();
926    if (chain != 0) {
927        // remove effect chain if removing last effect
928        if (chain->removeEffect_l(effect) == 0) {
929            removeEffectChain_l(chain);
930        }
931    } else {
932        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
933    }
934}
935
936void AudioFlinger::ThreadBase::lockEffectChains_l(
937        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
938{
939    effectChains = mEffectChains;
940    for (size_t i = 0; i < mEffectChains.size(); i++) {
941        mEffectChains[i]->lock();
942    }
943}
944
945void AudioFlinger::ThreadBase::unlockEffectChains(
946        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
947{
948    for (size_t i = 0; i < effectChains.size(); i++) {
949        effectChains[i]->unlock();
950    }
951}
952
953sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
954{
955    Mutex::Autolock _l(mLock);
956    return getEffectChain_l(sessionId);
957}
958
959sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
960{
961    size_t size = mEffectChains.size();
962    for (size_t i = 0; i < size; i++) {
963        if (mEffectChains[i]->sessionId() == sessionId) {
964            return mEffectChains[i];
965        }
966    }
967    return 0;
968}
969
970void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
971{
972    Mutex::Autolock _l(mLock);
973    size_t size = mEffectChains.size();
974    for (size_t i = 0; i < size; i++) {
975        mEffectChains[i]->setMode_l(mode);
976    }
977}
978
979void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
980                                                    EffectHandle *handle,
981                                                    bool unpinIfLast) {
982
983    Mutex::Autolock _l(mLock);
984    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
985    // delete the effect module if removing last handle on it
986    if (effect->removeHandle(handle) == 0) {
987        if (!effect->isPinned() || unpinIfLast) {
988            removeEffect_l(effect);
989            AudioSystem::unregisterEffect(effect->id());
990        }
991    }
992}
993
994// ----------------------------------------------------------------------------
995//      Playback
996// ----------------------------------------------------------------------------
997
998AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
999                                             AudioStreamOut* output,
1000                                             audio_io_handle_t id,
1001                                             audio_devices_t device,
1002                                             type_t type)
1003    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1004        mNormalFrameCount(0), mMixBuffer(NULL),
1005        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1006        mActiveTracksGeneration(0),
1007        // mStreamTypes[] initialized in constructor body
1008        mOutput(output),
1009        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1010        mMixerStatus(MIXER_IDLE),
1011        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1012        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1013        mBytesRemaining(0),
1014        mCurrentWriteLength(0),
1015        mUseAsyncWrite(false),
1016        mWriteAckSequence(0),
1017        mDrainSequence(0),
1018        mSignalPending(false),
1019        mScreenState(AudioFlinger::mScreenState),
1020        // index 0 is reserved for normal mixer's submix
1021        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1022        // mLatchD, mLatchQ,
1023        mLatchDValid(false), mLatchQValid(false)
1024{
1025    snprintf(mName, kNameLength, "AudioOut_%X", id);
1026    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1027
1028    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1029    // it would be safer to explicitly pass initial masterVolume/masterMute as
1030    // parameter.
1031    //
1032    // If the HAL we are using has support for master volume or master mute,
1033    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1034    // and the mute set to false).
1035    mMasterVolume = audioFlinger->masterVolume_l();
1036    mMasterMute = audioFlinger->masterMute_l();
1037    if (mOutput && mOutput->audioHwDev) {
1038        if (mOutput->audioHwDev->canSetMasterVolume()) {
1039            mMasterVolume = 1.0;
1040        }
1041
1042        if (mOutput->audioHwDev->canSetMasterMute()) {
1043            mMasterMute = false;
1044        }
1045    }
1046
1047    readOutputParameters();
1048
1049    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1050    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1051    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1052            stream = (audio_stream_type_t) (stream + 1)) {
1053        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1054        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1055    }
1056    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1057    // because mAudioFlinger doesn't have one to copy from
1058}
1059
1060AudioFlinger::PlaybackThread::~PlaybackThread()
1061{
1062    mAudioFlinger->unregisterWriter(mNBLogWriter);
1063    delete [] mAllocMixBuffer;
1064}
1065
1066void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1067{
1068    dumpInternals(fd, args);
1069    dumpTracks(fd, args);
1070    dumpEffectChains(fd, args);
1071}
1072
1073void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1074{
1075    const size_t SIZE = 256;
1076    char buffer[SIZE];
1077    String8 result;
1078
1079    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1080    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1081        const stream_type_t *st = &mStreamTypes[i];
1082        if (i > 0) {
1083            result.appendFormat(", ");
1084        }
1085        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1086        if (st->mute) {
1087            result.append("M");
1088        }
1089    }
1090    result.append("\n");
1091    write(fd, result.string(), result.length());
1092    result.clear();
1093
1094    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1095    result.append(buffer);
1096    Track::appendDumpHeader(result);
1097    for (size_t i = 0; i < mTracks.size(); ++i) {
1098        sp<Track> track = mTracks[i];
1099        if (track != 0) {
1100            track->dump(buffer, SIZE);
1101            result.append(buffer);
1102        }
1103    }
1104
1105    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1106    result.append(buffer);
1107    Track::appendDumpHeader(result);
1108    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1109        sp<Track> track = mActiveTracks[i].promote();
1110        if (track != 0) {
1111            track->dump(buffer, SIZE);
1112            result.append(buffer);
1113        }
1114    }
1115    write(fd, result.string(), result.size());
1116
1117    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1118    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1119    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1120            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1121}
1122
1123void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1124{
1125    const size_t SIZE = 256;
1126    char buffer[SIZE];
1127    String8 result;
1128
1129    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1130    result.append(buffer);
1131    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1132    result.append(buffer);
1133    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1134            ns2ms(systemTime() - mLastWriteTime));
1135    result.append(buffer);
1136    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1137    result.append(buffer);
1138    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1139    result.append(buffer);
1140    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1141    result.append(buffer);
1142    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1143    result.append(buffer);
1144    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1145    result.append(buffer);
1146    write(fd, result.string(), result.size());
1147    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1148
1149    dumpBase(fd, args);
1150}
1151
1152// Thread virtuals
1153status_t AudioFlinger::PlaybackThread::readyToRun()
1154{
1155    status_t status = initCheck();
1156    if (status == NO_ERROR) {
1157        ALOGI("AudioFlinger's thread %p ready to run", this);
1158    } else {
1159        ALOGE("No working audio driver found.");
1160    }
1161    return status;
1162}
1163
1164void AudioFlinger::PlaybackThread::onFirstRef()
1165{
1166    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1167}
1168
1169// ThreadBase virtuals
1170void AudioFlinger::PlaybackThread::preExit()
1171{
1172    ALOGV("  preExit()");
1173    // FIXME this is using hard-coded strings but in the future, this functionality will be
1174    //       converted to use audio HAL extensions required to support tunneling
1175    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1176}
1177
1178// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1179sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1180        const sp<AudioFlinger::Client>& client,
1181        audio_stream_type_t streamType,
1182        uint32_t sampleRate,
1183        audio_format_t format,
1184        audio_channel_mask_t channelMask,
1185        size_t frameCount,
1186        const sp<IMemory>& sharedBuffer,
1187        int sessionId,
1188        IAudioFlinger::track_flags_t *flags,
1189        pid_t tid,
1190        int uid,
1191        status_t *status)
1192{
1193    sp<Track> track;
1194    status_t lStatus;
1195
1196    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1197
1198    // client expresses a preference for FAST, but we get the final say
1199    if (*flags & IAudioFlinger::TRACK_FAST) {
1200      if (
1201            // not timed
1202            (!isTimed) &&
1203            // either of these use cases:
1204            (
1205              // use case 1: shared buffer with any frame count
1206              (
1207                (sharedBuffer != 0)
1208              ) ||
1209              // use case 2: callback handler and frame count is default or at least as large as HAL
1210              (
1211                (tid != -1) &&
1212                ((frameCount == 0) ||
1213                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1214              )
1215            ) &&
1216            // PCM data
1217            audio_is_linear_pcm(format) &&
1218            // mono or stereo
1219            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1220              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1221#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1222            // hardware sample rate
1223            (sampleRate == mSampleRate) &&
1224#endif
1225            // normal mixer has an associated fast mixer
1226            hasFastMixer() &&
1227            // there are sufficient fast track slots available
1228            (mFastTrackAvailMask != 0)
1229            // FIXME test that MixerThread for this fast track has a capable output HAL
1230            // FIXME add a permission test also?
1231        ) {
1232        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1233        if (frameCount == 0) {
1234            frameCount = mFrameCount * kFastTrackMultiplier;
1235        }
1236        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1237                frameCount, mFrameCount);
1238      } else {
1239        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1240                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1241                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1242                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1243                audio_is_linear_pcm(format),
1244                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1245        *flags &= ~IAudioFlinger::TRACK_FAST;
1246        // For compatibility with AudioTrack calculation, buffer depth is forced
1247        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1248        // This is probably too conservative, but legacy application code may depend on it.
1249        // If you change this calculation, also review the start threshold which is related.
1250        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1251        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1252        if (minBufCount < 2) {
1253            minBufCount = 2;
1254        }
1255        size_t minFrameCount = mNormalFrameCount * minBufCount;
1256        if (frameCount < minFrameCount) {
1257            frameCount = minFrameCount;
1258        }
1259      }
1260    }
1261
1262    if (mType == DIRECT) {
1263        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1264            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1265                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1266                        "for output %p with format %d",
1267                        sampleRate, format, channelMask, mOutput, mFormat);
1268                lStatus = BAD_VALUE;
1269                goto Exit;
1270            }
1271        }
1272    } else if (mType == OFFLOAD) {
1273        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1274            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1275                    "for output %p with format %d",
1276                    sampleRate, format, channelMask, mOutput, mFormat);
1277            lStatus = BAD_VALUE;
1278            goto Exit;
1279        }
1280    } else {
1281        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1282                ALOGE("createTrack_l() Bad parameter: format %d \""
1283                        "for output %p with format %d",
1284                        format, mOutput, mFormat);
1285                lStatus = BAD_VALUE;
1286                goto Exit;
1287        }
1288        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1289        if (sampleRate > mSampleRate*2) {
1290            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1291            lStatus = BAD_VALUE;
1292            goto Exit;
1293        }
1294    }
1295
1296    lStatus = initCheck();
1297    if (lStatus != NO_ERROR) {
1298        ALOGE("Audio driver not initialized.");
1299        goto Exit;
1300    }
1301
1302    { // scope for mLock
1303        Mutex::Autolock _l(mLock);
1304
1305        // all tracks in same audio session must share the same routing strategy otherwise
1306        // conflicts will happen when tracks are moved from one output to another by audio policy
1307        // manager
1308        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1309        for (size_t i = 0; i < mTracks.size(); ++i) {
1310            sp<Track> t = mTracks[i];
1311            if (t != 0 && !t->isOutputTrack()) {
1312                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1313                if (sessionId == t->sessionId() && strategy != actual) {
1314                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1315                            strategy, actual);
1316                    lStatus = BAD_VALUE;
1317                    goto Exit;
1318                }
1319            }
1320        }
1321
1322        if (!isTimed) {
1323            track = new Track(this, client, streamType, sampleRate, format,
1324                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1325        } else {
1326            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1327                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1328        }
1329
1330        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1331            lStatus = NO_MEMORY;
1332            // track must be cleared from the caller as the caller has the AF lock
1333            goto Exit;
1334        }
1335
1336        mTracks.add(track);
1337
1338        sp<EffectChain> chain = getEffectChain_l(sessionId);
1339        if (chain != 0) {
1340            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1341            track->setMainBuffer(chain->inBuffer());
1342            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1343            chain->incTrackCnt();
1344        }
1345
1346        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1347            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1348            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1349            // so ask activity manager to do this on our behalf
1350            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1351        }
1352    }
1353
1354    lStatus = NO_ERROR;
1355
1356Exit:
1357    if (status) {
1358        *status = lStatus;
1359    }
1360    return track;
1361}
1362
1363uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1364{
1365    return latency;
1366}
1367
1368uint32_t AudioFlinger::PlaybackThread::latency() const
1369{
1370    Mutex::Autolock _l(mLock);
1371    return latency_l();
1372}
1373uint32_t AudioFlinger::PlaybackThread::latency_l() const
1374{
1375    if (initCheck() == NO_ERROR) {
1376        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1377    } else {
1378        return 0;
1379    }
1380}
1381
1382void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1383{
1384    Mutex::Autolock _l(mLock);
1385    // Don't apply master volume in SW if our HAL can do it for us.
1386    if (mOutput && mOutput->audioHwDev &&
1387        mOutput->audioHwDev->canSetMasterVolume()) {
1388        mMasterVolume = 1.0;
1389    } else {
1390        mMasterVolume = value;
1391    }
1392}
1393
1394void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1395{
1396    Mutex::Autolock _l(mLock);
1397    // Don't apply master mute in SW if our HAL can do it for us.
1398    if (mOutput && mOutput->audioHwDev &&
1399        mOutput->audioHwDev->canSetMasterMute()) {
1400        mMasterMute = false;
1401    } else {
1402        mMasterMute = muted;
1403    }
1404}
1405
1406void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1407{
1408    Mutex::Autolock _l(mLock);
1409    mStreamTypes[stream].volume = value;
1410    broadcast_l();
1411}
1412
1413void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1414{
1415    Mutex::Autolock _l(mLock);
1416    mStreamTypes[stream].mute = muted;
1417    broadcast_l();
1418}
1419
1420float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1421{
1422    Mutex::Autolock _l(mLock);
1423    return mStreamTypes[stream].volume;
1424}
1425
1426// addTrack_l() must be called with ThreadBase::mLock held
1427status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1428{
1429    status_t status = ALREADY_EXISTS;
1430
1431    // set retry count for buffer fill
1432    track->mRetryCount = kMaxTrackStartupRetries;
1433    if (mActiveTracks.indexOf(track) < 0) {
1434        // the track is newly added, make sure it fills up all its
1435        // buffers before playing. This is to ensure the client will
1436        // effectively get the latency it requested.
1437        if (!track->isOutputTrack()) {
1438            TrackBase::track_state state = track->mState;
1439            mLock.unlock();
1440            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1441            mLock.lock();
1442            // abort track was stopped/paused while we released the lock
1443            if (state != track->mState) {
1444                if (status == NO_ERROR) {
1445                    mLock.unlock();
1446                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1447                    mLock.lock();
1448                }
1449                return INVALID_OPERATION;
1450            }
1451            // abort if start is rejected by audio policy manager
1452            if (status != NO_ERROR) {
1453                return PERMISSION_DENIED;
1454            }
1455#ifdef ADD_BATTERY_DATA
1456            // to track the speaker usage
1457            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1458#endif
1459        }
1460
1461        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1462        track->mResetDone = false;
1463        track->mPresentationCompleteFrames = 0;
1464        mActiveTracks.add(track);
1465        mWakeLockUids.add(track->uid());
1466        mActiveTracksGeneration++;
1467        mLatestActiveTrack = track;
1468        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1469        if (chain != 0) {
1470            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1471                    track->sessionId());
1472            chain->incActiveTrackCnt();
1473        }
1474
1475        status = NO_ERROR;
1476    }
1477
1478    ALOGV("signal playback thread");
1479    broadcast_l();
1480
1481    return status;
1482}
1483
1484bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1485{
1486    track->terminate();
1487    // active tracks are removed by threadLoop()
1488    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1489    track->mState = TrackBase::STOPPED;
1490    if (!trackActive) {
1491        removeTrack_l(track);
1492    } else if (track->isFastTrack() || track->isOffloaded()) {
1493        track->mState = TrackBase::STOPPING_1;
1494    }
1495
1496    return trackActive;
1497}
1498
1499void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1500{
1501    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1502    mTracks.remove(track);
1503    deleteTrackName_l(track->name());
1504    // redundant as track is about to be destroyed, for dumpsys only
1505    track->mName = -1;
1506    if (track->isFastTrack()) {
1507        int index = track->mFastIndex;
1508        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1509        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1510        mFastTrackAvailMask |= 1 << index;
1511        // redundant as track is about to be destroyed, for dumpsys only
1512        track->mFastIndex = -1;
1513    }
1514    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1515    if (chain != 0) {
1516        chain->decTrackCnt();
1517    }
1518}
1519
1520void AudioFlinger::PlaybackThread::broadcast_l()
1521{
1522    // Thread could be blocked waiting for async
1523    // so signal it to handle state changes immediately
1524    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1525    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1526    mSignalPending = true;
1527    mWaitWorkCV.broadcast();
1528}
1529
1530String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1531{
1532    Mutex::Autolock _l(mLock);
1533    if (initCheck() != NO_ERROR) {
1534        return String8();
1535    }
1536
1537    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1538    const String8 out_s8(s);
1539    free(s);
1540    return out_s8;
1541}
1542
1543// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1544void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1545    AudioSystem::OutputDescriptor desc;
1546    void *param2 = NULL;
1547
1548    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1549            param);
1550
1551    switch (event) {
1552    case AudioSystem::OUTPUT_OPENED:
1553    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1554        desc.channelMask = mChannelMask;
1555        desc.samplingRate = mSampleRate;
1556        desc.format = mFormat;
1557        desc.frameCount = mNormalFrameCount; // FIXME see
1558                                             // AudioFlinger::frameCount(audio_io_handle_t)
1559        desc.latency = latency();
1560        param2 = &desc;
1561        break;
1562
1563    case AudioSystem::STREAM_CONFIG_CHANGED:
1564        param2 = &param;
1565    case AudioSystem::OUTPUT_CLOSED:
1566    default:
1567        break;
1568    }
1569    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1570}
1571
1572void AudioFlinger::PlaybackThread::writeCallback()
1573{
1574    ALOG_ASSERT(mCallbackThread != 0);
1575    mCallbackThread->resetWriteBlocked();
1576}
1577
1578void AudioFlinger::PlaybackThread::drainCallback()
1579{
1580    ALOG_ASSERT(mCallbackThread != 0);
1581    mCallbackThread->resetDraining();
1582}
1583
1584void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1585{
1586    Mutex::Autolock _l(mLock);
1587    // reject out of sequence requests
1588    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1589        mWriteAckSequence &= ~1;
1590        mWaitWorkCV.signal();
1591    }
1592}
1593
1594void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1595{
1596    Mutex::Autolock _l(mLock);
1597    // reject out of sequence requests
1598    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1599        mDrainSequence &= ~1;
1600        mWaitWorkCV.signal();
1601    }
1602}
1603
1604// static
1605int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1606                                                void *param,
1607                                                void *cookie)
1608{
1609    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1610    ALOGV("asyncCallback() event %d", event);
1611    switch (event) {
1612    case STREAM_CBK_EVENT_WRITE_READY:
1613        me->writeCallback();
1614        break;
1615    case STREAM_CBK_EVENT_DRAIN_READY:
1616        me->drainCallback();
1617        break;
1618    default:
1619        ALOGW("asyncCallback() unknown event %d", event);
1620        break;
1621    }
1622    return 0;
1623}
1624
1625void AudioFlinger::PlaybackThread::readOutputParameters()
1626{
1627    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1628    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1629    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1630    if (!audio_is_output_channel(mChannelMask)) {
1631        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1632    }
1633    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1634        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1635                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1636    }
1637    mChannelCount = popcount(mChannelMask);
1638    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1639    if (!audio_is_valid_format(mFormat)) {
1640        LOG_FATAL("HAL format %d not valid for output", mFormat);
1641    }
1642    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1643        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1644                mFormat);
1645    }
1646    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1647    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1648    if (mFrameCount & 15) {
1649        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1650                mFrameCount);
1651    }
1652
1653    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1654            (mOutput->stream->set_callback != NULL)) {
1655        if (mOutput->stream->set_callback(mOutput->stream,
1656                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1657            mUseAsyncWrite = true;
1658            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1659        }
1660    }
1661
1662    // Calculate size of normal mix buffer relative to the HAL output buffer size
1663    double multiplier = 1.0;
1664    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1665            kUseFastMixer == FastMixer_Dynamic)) {
1666        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1667        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1668        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1669        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1670        maxNormalFrameCount = maxNormalFrameCount & ~15;
1671        if (maxNormalFrameCount < minNormalFrameCount) {
1672            maxNormalFrameCount = minNormalFrameCount;
1673        }
1674        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1675        if (multiplier <= 1.0) {
1676            multiplier = 1.0;
1677        } else if (multiplier <= 2.0) {
1678            if (2 * mFrameCount <= maxNormalFrameCount) {
1679                multiplier = 2.0;
1680            } else {
1681                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1682            }
1683        } else {
1684            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1685            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1686            // track, but we sometimes have to do this to satisfy the maximum frame count
1687            // constraint)
1688            // FIXME this rounding up should not be done if no HAL SRC
1689            uint32_t truncMult = (uint32_t) multiplier;
1690            if ((truncMult & 1)) {
1691                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1692                    ++truncMult;
1693                }
1694            }
1695            multiplier = (double) truncMult;
1696        }
1697    }
1698    mNormalFrameCount = multiplier * mFrameCount;
1699    // round up to nearest 16 frames to satisfy AudioMixer
1700    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1701    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1702            mNormalFrameCount);
1703
1704    delete[] mAllocMixBuffer;
1705    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1706    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1707    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1708    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1709
1710    // force reconfiguration of effect chains and engines to take new buffer size and audio
1711    // parameters into account
1712    // Note that mLock is not held when readOutputParameters() is called from the constructor
1713    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1714    // matter.
1715    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1716    Vector< sp<EffectChain> > effectChains = mEffectChains;
1717    for (size_t i = 0; i < effectChains.size(); i ++) {
1718        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1719    }
1720}
1721
1722
1723status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1724{
1725    if (halFrames == NULL || dspFrames == NULL) {
1726        return BAD_VALUE;
1727    }
1728    Mutex::Autolock _l(mLock);
1729    if (initCheck() != NO_ERROR) {
1730        return INVALID_OPERATION;
1731    }
1732    size_t framesWritten = mBytesWritten / mFrameSize;
1733    *halFrames = framesWritten;
1734
1735    if (isSuspended()) {
1736        // return an estimation of rendered frames when the output is suspended
1737        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1738        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1739        return NO_ERROR;
1740    } else {
1741        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1742    }
1743}
1744
1745uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1746{
1747    Mutex::Autolock _l(mLock);
1748    uint32_t result = 0;
1749    if (getEffectChain_l(sessionId) != 0) {
1750        result = EFFECT_SESSION;
1751    }
1752
1753    for (size_t i = 0; i < mTracks.size(); ++i) {
1754        sp<Track> track = mTracks[i];
1755        if (sessionId == track->sessionId() && !track->isInvalid()) {
1756            result |= TRACK_SESSION;
1757            break;
1758        }
1759    }
1760
1761    return result;
1762}
1763
1764uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1765{
1766    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1767    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1768    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1769        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1770    }
1771    for (size_t i = 0; i < mTracks.size(); i++) {
1772        sp<Track> track = mTracks[i];
1773        if (sessionId == track->sessionId() && !track->isInvalid()) {
1774            return AudioSystem::getStrategyForStream(track->streamType());
1775        }
1776    }
1777    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1778}
1779
1780
1781AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1782{
1783    Mutex::Autolock _l(mLock);
1784    return mOutput;
1785}
1786
1787AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1788{
1789    Mutex::Autolock _l(mLock);
1790    AudioStreamOut *output = mOutput;
1791    mOutput = NULL;
1792    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1793    //       must push a NULL and wait for ack
1794    mOutputSink.clear();
1795    mPipeSink.clear();
1796    mNormalSink.clear();
1797    return output;
1798}
1799
1800// this method must always be called either with ThreadBase mLock held or inside the thread loop
1801audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1802{
1803    if (mOutput == NULL) {
1804        return NULL;
1805    }
1806    return &mOutput->stream->common;
1807}
1808
1809uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1810{
1811    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1812}
1813
1814status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1815{
1816    if (!isValidSyncEvent(event)) {
1817        return BAD_VALUE;
1818    }
1819
1820    Mutex::Autolock _l(mLock);
1821
1822    for (size_t i = 0; i < mTracks.size(); ++i) {
1823        sp<Track> track = mTracks[i];
1824        if (event->triggerSession() == track->sessionId()) {
1825            (void) track->setSyncEvent(event);
1826            return NO_ERROR;
1827        }
1828    }
1829
1830    return NAME_NOT_FOUND;
1831}
1832
1833bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1834{
1835    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1836}
1837
1838void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1839        const Vector< sp<Track> >& tracksToRemove)
1840{
1841    size_t count = tracksToRemove.size();
1842    if (count) {
1843        for (size_t i = 0 ; i < count ; i++) {
1844            const sp<Track>& track = tracksToRemove.itemAt(i);
1845            if (!track->isOutputTrack()) {
1846                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1847#ifdef ADD_BATTERY_DATA
1848                // to track the speaker usage
1849                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1850#endif
1851                if (track->isTerminated()) {
1852                    AudioSystem::releaseOutput(mId);
1853                }
1854            }
1855        }
1856    }
1857}
1858
1859void AudioFlinger::PlaybackThread::checkSilentMode_l()
1860{
1861    if (!mMasterMute) {
1862        char value[PROPERTY_VALUE_MAX];
1863        if (property_get("ro.audio.silent", value, "0") > 0) {
1864            char *endptr;
1865            unsigned long ul = strtoul(value, &endptr, 0);
1866            if (*endptr == '\0' && ul != 0) {
1867                ALOGD("Silence is golden");
1868                // The setprop command will not allow a property to be changed after
1869                // the first time it is set, so we don't have to worry about un-muting.
1870                setMasterMute_l(true);
1871            }
1872        }
1873    }
1874}
1875
1876// shared by MIXER and DIRECT, overridden by DUPLICATING
1877ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1878{
1879    // FIXME rewrite to reduce number of system calls
1880    mLastWriteTime = systemTime();
1881    mInWrite = true;
1882    ssize_t bytesWritten;
1883
1884    // If an NBAIO sink is present, use it to write the normal mixer's submix
1885    if (mNormalSink != 0) {
1886#define mBitShift 2 // FIXME
1887        size_t count = mBytesRemaining >> mBitShift;
1888        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1889        ATRACE_BEGIN("write");
1890        // update the setpoint when AudioFlinger::mScreenState changes
1891        uint32_t screenState = AudioFlinger::mScreenState;
1892        if (screenState != mScreenState) {
1893            mScreenState = screenState;
1894            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1895            if (pipe != NULL) {
1896                pipe->setAvgFrames((mScreenState & 1) ?
1897                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1898            }
1899        }
1900        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1901        ATRACE_END();
1902        if (framesWritten > 0) {
1903            bytesWritten = framesWritten << mBitShift;
1904        } else {
1905            bytesWritten = framesWritten;
1906        }
1907        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1908        if (status == NO_ERROR) {
1909            size_t totalFramesWritten = mNormalSink->framesWritten();
1910            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1911                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1912                mLatchDValid = true;
1913            }
1914        }
1915    // otherwise use the HAL / AudioStreamOut directly
1916    } else {
1917        // Direct output and offload threads
1918        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1919        if (mUseAsyncWrite) {
1920            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1921            mWriteAckSequence += 2;
1922            mWriteAckSequence |= 1;
1923            ALOG_ASSERT(mCallbackThread != 0);
1924            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1925        }
1926        // FIXME We should have an implementation of timestamps for direct output threads.
1927        // They are used e.g for multichannel PCM playback over HDMI.
1928        bytesWritten = mOutput->stream->write(mOutput->stream,
1929                                                   mMixBuffer + offset, mBytesRemaining);
1930        if (mUseAsyncWrite &&
1931                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1932            // do not wait for async callback in case of error of full write
1933            mWriteAckSequence &= ~1;
1934            ALOG_ASSERT(mCallbackThread != 0);
1935            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1936        }
1937    }
1938
1939    mNumWrites++;
1940    mInWrite = false;
1941    mStandby = false;
1942    return bytesWritten;
1943}
1944
1945void AudioFlinger::PlaybackThread::threadLoop_drain()
1946{
1947    if (mOutput->stream->drain) {
1948        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1949        if (mUseAsyncWrite) {
1950            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1951            mDrainSequence |= 1;
1952            ALOG_ASSERT(mCallbackThread != 0);
1953            mCallbackThread->setDraining(mDrainSequence);
1954        }
1955        mOutput->stream->drain(mOutput->stream,
1956            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1957                                                : AUDIO_DRAIN_ALL);
1958    }
1959}
1960
1961void AudioFlinger::PlaybackThread::threadLoop_exit()
1962{
1963    // Default implementation has nothing to do
1964}
1965
1966/*
1967The derived values that are cached:
1968 - mixBufferSize from frame count * frame size
1969 - activeSleepTime from activeSleepTimeUs()
1970 - idleSleepTime from idleSleepTimeUs()
1971 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1972 - maxPeriod from frame count and sample rate (MIXER only)
1973
1974The parameters that affect these derived values are:
1975 - frame count
1976 - frame size
1977 - sample rate
1978 - device type: A2DP or not
1979 - device latency
1980 - format: PCM or not
1981 - active sleep time
1982 - idle sleep time
1983*/
1984
1985void AudioFlinger::PlaybackThread::cacheParameters_l()
1986{
1987    mixBufferSize = mNormalFrameCount * mFrameSize;
1988    activeSleepTime = activeSleepTimeUs();
1989    idleSleepTime = idleSleepTimeUs();
1990}
1991
1992void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1993{
1994    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1995            this,  streamType, mTracks.size());
1996    Mutex::Autolock _l(mLock);
1997
1998    size_t size = mTracks.size();
1999    for (size_t i = 0; i < size; i++) {
2000        sp<Track> t = mTracks[i];
2001        if (t->streamType() == streamType) {
2002            t->invalidate();
2003        }
2004    }
2005}
2006
2007status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2008{
2009    int session = chain->sessionId();
2010    int16_t *buffer = mMixBuffer;
2011    bool ownsBuffer = false;
2012
2013    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2014    if (session > 0) {
2015        // Only one effect chain can be present in direct output thread and it uses
2016        // the mix buffer as input
2017        if (mType != DIRECT) {
2018            size_t numSamples = mNormalFrameCount * mChannelCount;
2019            buffer = new int16_t[numSamples];
2020            memset(buffer, 0, numSamples * sizeof(int16_t));
2021            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2022            ownsBuffer = true;
2023        }
2024
2025        // Attach all tracks with same session ID to this chain.
2026        for (size_t i = 0; i < mTracks.size(); ++i) {
2027            sp<Track> track = mTracks[i];
2028            if (session == track->sessionId()) {
2029                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2030                        buffer);
2031                track->setMainBuffer(buffer);
2032                chain->incTrackCnt();
2033            }
2034        }
2035
2036        // indicate all active tracks in the chain
2037        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2038            sp<Track> track = mActiveTracks[i].promote();
2039            if (track == 0) {
2040                continue;
2041            }
2042            if (session == track->sessionId()) {
2043                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2044                chain->incActiveTrackCnt();
2045            }
2046        }
2047    }
2048
2049    chain->setInBuffer(buffer, ownsBuffer);
2050    chain->setOutBuffer(mMixBuffer);
2051    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2052    // chains list in order to be processed last as it contains output stage effects
2053    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2054    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2055    // after track specific effects and before output stage
2056    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2057    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2058    // Effect chain for other sessions are inserted at beginning of effect
2059    // chains list to be processed before output mix effects. Relative order between other
2060    // sessions is not important
2061    size_t size = mEffectChains.size();
2062    size_t i = 0;
2063    for (i = 0; i < size; i++) {
2064        if (mEffectChains[i]->sessionId() < session) {
2065            break;
2066        }
2067    }
2068    mEffectChains.insertAt(chain, i);
2069    checkSuspendOnAddEffectChain_l(chain);
2070
2071    return NO_ERROR;
2072}
2073
2074size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2075{
2076    int session = chain->sessionId();
2077
2078    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2079
2080    for (size_t i = 0; i < mEffectChains.size(); i++) {
2081        if (chain == mEffectChains[i]) {
2082            mEffectChains.removeAt(i);
2083            // detach all active tracks from the chain
2084            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2085                sp<Track> track = mActiveTracks[i].promote();
2086                if (track == 0) {
2087                    continue;
2088                }
2089                if (session == track->sessionId()) {
2090                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2091                            chain.get(), session);
2092                    chain->decActiveTrackCnt();
2093                }
2094            }
2095
2096            // detach all tracks with same session ID from this chain
2097            for (size_t i = 0; i < mTracks.size(); ++i) {
2098                sp<Track> track = mTracks[i];
2099                if (session == track->sessionId()) {
2100                    track->setMainBuffer(mMixBuffer);
2101                    chain->decTrackCnt();
2102                }
2103            }
2104            break;
2105        }
2106    }
2107    return mEffectChains.size();
2108}
2109
2110status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2111        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2112{
2113    Mutex::Autolock _l(mLock);
2114    return attachAuxEffect_l(track, EffectId);
2115}
2116
2117status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2118        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2119{
2120    status_t status = NO_ERROR;
2121
2122    if (EffectId == 0) {
2123        track->setAuxBuffer(0, NULL);
2124    } else {
2125        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2126        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2127        if (effect != 0) {
2128            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2129                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2130            } else {
2131                status = INVALID_OPERATION;
2132            }
2133        } else {
2134            status = BAD_VALUE;
2135        }
2136    }
2137    return status;
2138}
2139
2140void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2141{
2142    for (size_t i = 0; i < mTracks.size(); ++i) {
2143        sp<Track> track = mTracks[i];
2144        if (track->auxEffectId() == effectId) {
2145            attachAuxEffect_l(track, 0);
2146        }
2147    }
2148}
2149
2150bool AudioFlinger::PlaybackThread::threadLoop()
2151{
2152    Vector< sp<Track> > tracksToRemove;
2153
2154    standbyTime = systemTime();
2155
2156    // MIXER
2157    nsecs_t lastWarning = 0;
2158
2159    // DUPLICATING
2160    // FIXME could this be made local to while loop?
2161    writeFrames = 0;
2162
2163    int lastGeneration = 0;
2164
2165    cacheParameters_l();
2166    sleepTime = idleSleepTime;
2167
2168    if (mType == MIXER) {
2169        sleepTimeShift = 0;
2170    }
2171
2172    CpuStats cpuStats;
2173    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2174
2175    acquireWakeLock();
2176
2177    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2178    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2179    // and then that string will be logged at the next convenient opportunity.
2180    const char *logString = NULL;
2181
2182    checkSilentMode_l();
2183
2184    while (!exitPending())
2185    {
2186        cpuStats.sample(myName);
2187
2188        Vector< sp<EffectChain> > effectChains;
2189
2190        processConfigEvents();
2191
2192        { // scope for mLock
2193
2194            Mutex::Autolock _l(mLock);
2195
2196            if (logString != NULL) {
2197                mNBLogWriter->logTimestamp();
2198                mNBLogWriter->log(logString);
2199                logString = NULL;
2200            }
2201
2202            if (mLatchDValid) {
2203                mLatchQ = mLatchD;
2204                mLatchDValid = false;
2205                mLatchQValid = true;
2206            }
2207
2208            if (checkForNewParameters_l()) {
2209                cacheParameters_l();
2210            }
2211
2212            saveOutputTracks();
2213            if (mSignalPending) {
2214                // A signal was raised while we were unlocked
2215                mSignalPending = false;
2216            } else if (waitingAsyncCallback_l()) {
2217                if (exitPending()) {
2218                    break;
2219                }
2220                releaseWakeLock_l();
2221                mWakeLockUids.clear();
2222                mActiveTracksGeneration++;
2223                ALOGV("wait async completion");
2224                mWaitWorkCV.wait(mLock);
2225                ALOGV("async completion/wake");
2226                acquireWakeLock_l();
2227                standbyTime = systemTime() + standbyDelay;
2228                sleepTime = 0;
2229
2230                continue;
2231            }
2232            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2233                                   isSuspended()) {
2234                // put audio hardware into standby after short delay
2235                if (shouldStandby_l()) {
2236
2237                    threadLoop_standby();
2238
2239                    mStandby = true;
2240                }
2241
2242                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2243                    // we're about to wait, flush the binder command buffer
2244                    IPCThreadState::self()->flushCommands();
2245
2246                    clearOutputTracks();
2247
2248                    if (exitPending()) {
2249                        break;
2250                    }
2251
2252                    releaseWakeLock_l();
2253                    mWakeLockUids.clear();
2254                    mActiveTracksGeneration++;
2255                    // wait until we have something to do...
2256                    ALOGV("%s going to sleep", myName.string());
2257                    mWaitWorkCV.wait(mLock);
2258                    ALOGV("%s waking up", myName.string());
2259                    acquireWakeLock_l();
2260
2261                    mMixerStatus = MIXER_IDLE;
2262                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2263                    mBytesWritten = 0;
2264                    mBytesRemaining = 0;
2265                    checkSilentMode_l();
2266
2267                    standbyTime = systemTime() + standbyDelay;
2268                    sleepTime = idleSleepTime;
2269                    if (mType == MIXER) {
2270                        sleepTimeShift = 0;
2271                    }
2272
2273                    continue;
2274                }
2275            }
2276            // mMixerStatusIgnoringFastTracks is also updated internally
2277            mMixerStatus = prepareTracks_l(&tracksToRemove);
2278
2279            // compare with previously applied list
2280            if (lastGeneration != mActiveTracksGeneration) {
2281                // update wakelock
2282                updateWakeLockUids_l(mWakeLockUids);
2283                lastGeneration = mActiveTracksGeneration;
2284            }
2285
2286            // prevent any changes in effect chain list and in each effect chain
2287            // during mixing and effect process as the audio buffers could be deleted
2288            // or modified if an effect is created or deleted
2289            lockEffectChains_l(effectChains);
2290        } // mLock scope ends
2291
2292        if (mBytesRemaining == 0) {
2293            mCurrentWriteLength = 0;
2294            if (mMixerStatus == MIXER_TRACKS_READY) {
2295                // threadLoop_mix() sets mCurrentWriteLength
2296                threadLoop_mix();
2297            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2298                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2299                // threadLoop_sleepTime sets sleepTime to 0 if data
2300                // must be written to HAL
2301                threadLoop_sleepTime();
2302                if (sleepTime == 0) {
2303                    mCurrentWriteLength = mixBufferSize;
2304                }
2305            }
2306            mBytesRemaining = mCurrentWriteLength;
2307            if (isSuspended()) {
2308                sleepTime = suspendSleepTimeUs();
2309                // simulate write to HAL when suspended
2310                mBytesWritten += mixBufferSize;
2311                mBytesRemaining = 0;
2312            }
2313
2314            // only process effects if we're going to write
2315            if (sleepTime == 0 && mType != OFFLOAD) {
2316                for (size_t i = 0; i < effectChains.size(); i ++) {
2317                    effectChains[i]->process_l();
2318                }
2319            }
2320        }
2321        // Process effect chains for offloaded thread even if no audio
2322        // was read from audio track: process only updates effect state
2323        // and thus does have to be synchronized with audio writes but may have
2324        // to be called while waiting for async write callback
2325        if (mType == OFFLOAD) {
2326            for (size_t i = 0; i < effectChains.size(); i ++) {
2327                effectChains[i]->process_l();
2328            }
2329        }
2330
2331        // enable changes in effect chain
2332        unlockEffectChains(effectChains);
2333
2334        if (!waitingAsyncCallback()) {
2335            // sleepTime == 0 means we must write to audio hardware
2336            if (sleepTime == 0) {
2337                if (mBytesRemaining) {
2338                    ssize_t ret = threadLoop_write();
2339                    if (ret < 0) {
2340                        mBytesRemaining = 0;
2341                    } else {
2342                        mBytesWritten += ret;
2343                        mBytesRemaining -= ret;
2344                    }
2345                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2346                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2347                    threadLoop_drain();
2348                }
2349if (mType == MIXER) {
2350                // write blocked detection
2351                nsecs_t now = systemTime();
2352                nsecs_t delta = now - mLastWriteTime;
2353                if (!mStandby && delta > maxPeriod) {
2354                    mNumDelayedWrites++;
2355                    if ((now - lastWarning) > kWarningThrottleNs) {
2356                        ATRACE_NAME("underrun");
2357                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2358                                ns2ms(delta), mNumDelayedWrites, this);
2359                        lastWarning = now;
2360                    }
2361                }
2362}
2363
2364            } else {
2365                usleep(sleepTime);
2366            }
2367        }
2368
2369        // Finally let go of removed track(s), without the lock held
2370        // since we can't guarantee the destructors won't acquire that
2371        // same lock.  This will also mutate and push a new fast mixer state.
2372        threadLoop_removeTracks(tracksToRemove);
2373        tracksToRemove.clear();
2374
2375        // FIXME I don't understand the need for this here;
2376        //       it was in the original code but maybe the
2377        //       assignment in saveOutputTracks() makes this unnecessary?
2378        clearOutputTracks();
2379
2380        // Effect chains will be actually deleted here if they were removed from
2381        // mEffectChains list during mixing or effects processing
2382        effectChains.clear();
2383
2384        // FIXME Note that the above .clear() is no longer necessary since effectChains
2385        // is now local to this block, but will keep it for now (at least until merge done).
2386    }
2387
2388    threadLoop_exit();
2389
2390    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2391    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2392        // put output stream into standby mode
2393        if (!mStandby) {
2394            mOutput->stream->common.standby(&mOutput->stream->common);
2395        }
2396    }
2397
2398    releaseWakeLock();
2399    mWakeLockUids.clear();
2400    mActiveTracksGeneration++;
2401
2402    ALOGV("Thread %p type %d exiting", this, mType);
2403    return false;
2404}
2405
2406// removeTracks_l() must be called with ThreadBase::mLock held
2407void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2408{
2409    size_t count = tracksToRemove.size();
2410    if (count) {
2411        for (size_t i=0 ; i<count ; i++) {
2412            const sp<Track>& track = tracksToRemove.itemAt(i);
2413            mActiveTracks.remove(track);
2414            mWakeLockUids.remove(track->uid());
2415            mActiveTracksGeneration++;
2416            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2417            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2418            if (chain != 0) {
2419                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2420                        track->sessionId());
2421                chain->decActiveTrackCnt();
2422            }
2423            if (track->isTerminated()) {
2424                removeTrack_l(track);
2425            }
2426        }
2427    }
2428
2429}
2430
2431status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2432{
2433    if (mNormalSink != 0) {
2434        return mNormalSink->getTimestamp(timestamp);
2435    }
2436    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2437        uint64_t position64;
2438        int ret = mOutput->stream->get_presentation_position(
2439                                                mOutput->stream, &position64, &timestamp.mTime);
2440        if (ret == 0) {
2441            timestamp.mPosition = (uint32_t)position64;
2442            return NO_ERROR;
2443        }
2444    }
2445    return INVALID_OPERATION;
2446}
2447// ----------------------------------------------------------------------------
2448
2449AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2450        audio_io_handle_t id, audio_devices_t device, type_t type)
2451    :   PlaybackThread(audioFlinger, output, id, device, type),
2452        // mAudioMixer below
2453        // mFastMixer below
2454        mFastMixerFutex(0)
2455        // mOutputSink below
2456        // mPipeSink below
2457        // mNormalSink below
2458{
2459    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2460    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2461            "mFrameCount=%d, mNormalFrameCount=%d",
2462            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2463            mNormalFrameCount);
2464    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2465
2466    // FIXME - Current mixer implementation only supports stereo output
2467    if (mChannelCount != FCC_2) {
2468        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2469    }
2470
2471    // create an NBAIO sink for the HAL output stream, and negotiate
2472    mOutputSink = new AudioStreamOutSink(output->stream);
2473    size_t numCounterOffers = 0;
2474    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2475    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2476    ALOG_ASSERT(index == 0);
2477
2478    // initialize fast mixer depending on configuration
2479    bool initFastMixer;
2480    switch (kUseFastMixer) {
2481    case FastMixer_Never:
2482        initFastMixer = false;
2483        break;
2484    case FastMixer_Always:
2485        initFastMixer = true;
2486        break;
2487    case FastMixer_Static:
2488    case FastMixer_Dynamic:
2489        initFastMixer = mFrameCount < mNormalFrameCount;
2490        break;
2491    }
2492    if (initFastMixer) {
2493
2494        // create a MonoPipe to connect our submix to FastMixer
2495        NBAIO_Format format = mOutputSink->format();
2496        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2497        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2498        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2499        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2500        const NBAIO_Format offers[1] = {format};
2501        size_t numCounterOffers = 0;
2502        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2503        ALOG_ASSERT(index == 0);
2504        monoPipe->setAvgFrames((mScreenState & 1) ?
2505                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2506        mPipeSink = monoPipe;
2507
2508#ifdef TEE_SINK
2509        if (mTeeSinkOutputEnabled) {
2510            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2511            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2512            numCounterOffers = 0;
2513            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2514            ALOG_ASSERT(index == 0);
2515            mTeeSink = teeSink;
2516            PipeReader *teeSource = new PipeReader(*teeSink);
2517            numCounterOffers = 0;
2518            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2519            ALOG_ASSERT(index == 0);
2520            mTeeSource = teeSource;
2521        }
2522#endif
2523
2524        // create fast mixer and configure it initially with just one fast track for our submix
2525        mFastMixer = new FastMixer();
2526        FastMixerStateQueue *sq = mFastMixer->sq();
2527#ifdef STATE_QUEUE_DUMP
2528        sq->setObserverDump(&mStateQueueObserverDump);
2529        sq->setMutatorDump(&mStateQueueMutatorDump);
2530#endif
2531        FastMixerState *state = sq->begin();
2532        FastTrack *fastTrack = &state->mFastTracks[0];
2533        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2534        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2535        fastTrack->mVolumeProvider = NULL;
2536        fastTrack->mGeneration++;
2537        state->mFastTracksGen++;
2538        state->mTrackMask = 1;
2539        // fast mixer will use the HAL output sink
2540        state->mOutputSink = mOutputSink.get();
2541        state->mOutputSinkGen++;
2542        state->mFrameCount = mFrameCount;
2543        state->mCommand = FastMixerState::COLD_IDLE;
2544        // already done in constructor initialization list
2545        //mFastMixerFutex = 0;
2546        state->mColdFutexAddr = &mFastMixerFutex;
2547        state->mColdGen++;
2548        state->mDumpState = &mFastMixerDumpState;
2549#ifdef TEE_SINK
2550        state->mTeeSink = mTeeSink.get();
2551#endif
2552        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2553        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2554        sq->end();
2555        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2556
2557        // start the fast mixer
2558        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2559        pid_t tid = mFastMixer->getTid();
2560        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2561        if (err != 0) {
2562            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2563                    kPriorityFastMixer, getpid_cached, tid, err);
2564        }
2565
2566#ifdef AUDIO_WATCHDOG
2567        // create and start the watchdog
2568        mAudioWatchdog = new AudioWatchdog();
2569        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2570        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2571        tid = mAudioWatchdog->getTid();
2572        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2573        if (err != 0) {
2574            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2575                    kPriorityFastMixer, getpid_cached, tid, err);
2576        }
2577#endif
2578
2579    } else {
2580        mFastMixer = NULL;
2581    }
2582
2583    switch (kUseFastMixer) {
2584    case FastMixer_Never:
2585    case FastMixer_Dynamic:
2586        mNormalSink = mOutputSink;
2587        break;
2588    case FastMixer_Always:
2589        mNormalSink = mPipeSink;
2590        break;
2591    case FastMixer_Static:
2592        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2593        break;
2594    }
2595}
2596
2597AudioFlinger::MixerThread::~MixerThread()
2598{
2599    if (mFastMixer != NULL) {
2600        FastMixerStateQueue *sq = mFastMixer->sq();
2601        FastMixerState *state = sq->begin();
2602        if (state->mCommand == FastMixerState::COLD_IDLE) {
2603            int32_t old = android_atomic_inc(&mFastMixerFutex);
2604            if (old == -1) {
2605                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2606            }
2607        }
2608        state->mCommand = FastMixerState::EXIT;
2609        sq->end();
2610        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2611        mFastMixer->join();
2612        // Though the fast mixer thread has exited, it's state queue is still valid.
2613        // We'll use that extract the final state which contains one remaining fast track
2614        // corresponding to our sub-mix.
2615        state = sq->begin();
2616        ALOG_ASSERT(state->mTrackMask == 1);
2617        FastTrack *fastTrack = &state->mFastTracks[0];
2618        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2619        delete fastTrack->mBufferProvider;
2620        sq->end(false /*didModify*/);
2621        delete mFastMixer;
2622#ifdef AUDIO_WATCHDOG
2623        if (mAudioWatchdog != 0) {
2624            mAudioWatchdog->requestExit();
2625            mAudioWatchdog->requestExitAndWait();
2626            mAudioWatchdog.clear();
2627        }
2628#endif
2629    }
2630    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2631    delete mAudioMixer;
2632}
2633
2634
2635uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2636{
2637    if (mFastMixer != NULL) {
2638        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2639        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2640    }
2641    return latency;
2642}
2643
2644
2645void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2646{
2647    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2648}
2649
2650ssize_t AudioFlinger::MixerThread::threadLoop_write()
2651{
2652    // FIXME we should only do one push per cycle; confirm this is true
2653    // Start the fast mixer if it's not already running
2654    if (mFastMixer != NULL) {
2655        FastMixerStateQueue *sq = mFastMixer->sq();
2656        FastMixerState *state = sq->begin();
2657        if (state->mCommand != FastMixerState::MIX_WRITE &&
2658                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2659            if (state->mCommand == FastMixerState::COLD_IDLE) {
2660                int32_t old = android_atomic_inc(&mFastMixerFutex);
2661                if (old == -1) {
2662                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2663                }
2664#ifdef AUDIO_WATCHDOG
2665                if (mAudioWatchdog != 0) {
2666                    mAudioWatchdog->resume();
2667                }
2668#endif
2669            }
2670            state->mCommand = FastMixerState::MIX_WRITE;
2671            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2672                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2673            sq->end();
2674            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2675            if (kUseFastMixer == FastMixer_Dynamic) {
2676                mNormalSink = mPipeSink;
2677            }
2678        } else {
2679            sq->end(false /*didModify*/);
2680        }
2681    }
2682    return PlaybackThread::threadLoop_write();
2683}
2684
2685void AudioFlinger::MixerThread::threadLoop_standby()
2686{
2687    // Idle the fast mixer if it's currently running
2688    if (mFastMixer != NULL) {
2689        FastMixerStateQueue *sq = mFastMixer->sq();
2690        FastMixerState *state = sq->begin();
2691        if (!(state->mCommand & FastMixerState::IDLE)) {
2692            state->mCommand = FastMixerState::COLD_IDLE;
2693            state->mColdFutexAddr = &mFastMixerFutex;
2694            state->mColdGen++;
2695            mFastMixerFutex = 0;
2696            sq->end();
2697            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2698            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2699            if (kUseFastMixer == FastMixer_Dynamic) {
2700                mNormalSink = mOutputSink;
2701            }
2702#ifdef AUDIO_WATCHDOG
2703            if (mAudioWatchdog != 0) {
2704                mAudioWatchdog->pause();
2705            }
2706#endif
2707        } else {
2708            sq->end(false /*didModify*/);
2709        }
2710    }
2711    PlaybackThread::threadLoop_standby();
2712}
2713
2714// Empty implementation for standard mixer
2715// Overridden for offloaded playback
2716void AudioFlinger::PlaybackThread::flushOutput_l()
2717{
2718}
2719
2720bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2721{
2722    return false;
2723}
2724
2725bool AudioFlinger::PlaybackThread::shouldStandby_l()
2726{
2727    return !mStandby;
2728}
2729
2730bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2731{
2732    Mutex::Autolock _l(mLock);
2733    return waitingAsyncCallback_l();
2734}
2735
2736// shared by MIXER and DIRECT, overridden by DUPLICATING
2737void AudioFlinger::PlaybackThread::threadLoop_standby()
2738{
2739    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2740    mOutput->stream->common.standby(&mOutput->stream->common);
2741    if (mUseAsyncWrite != 0) {
2742        // discard any pending drain or write ack by incrementing sequence
2743        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2744        mDrainSequence = (mDrainSequence + 2) & ~1;
2745        ALOG_ASSERT(mCallbackThread != 0);
2746        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2747        mCallbackThread->setDraining(mDrainSequence);
2748    }
2749}
2750
2751void AudioFlinger::MixerThread::threadLoop_mix()
2752{
2753    // obtain the presentation timestamp of the next output buffer
2754    int64_t pts;
2755    status_t status = INVALID_OPERATION;
2756
2757    if (mNormalSink != 0) {
2758        status = mNormalSink->getNextWriteTimestamp(&pts);
2759    } else {
2760        status = mOutputSink->getNextWriteTimestamp(&pts);
2761    }
2762
2763    if (status != NO_ERROR) {
2764        pts = AudioBufferProvider::kInvalidPTS;
2765    }
2766
2767    // mix buffers...
2768    mAudioMixer->process(pts);
2769    mCurrentWriteLength = mixBufferSize;
2770    // increase sleep time progressively when application underrun condition clears.
2771    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2772    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2773    // such that we would underrun the audio HAL.
2774    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2775        sleepTimeShift--;
2776    }
2777    sleepTime = 0;
2778    standbyTime = systemTime() + standbyDelay;
2779    //TODO: delay standby when effects have a tail
2780}
2781
2782void AudioFlinger::MixerThread::threadLoop_sleepTime()
2783{
2784    // If no tracks are ready, sleep once for the duration of an output
2785    // buffer size, then write 0s to the output
2786    if (sleepTime == 0) {
2787        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2788            sleepTime = activeSleepTime >> sleepTimeShift;
2789            if (sleepTime < kMinThreadSleepTimeUs) {
2790                sleepTime = kMinThreadSleepTimeUs;
2791            }
2792            // reduce sleep time in case of consecutive application underruns to avoid
2793            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2794            // duration we would end up writing less data than needed by the audio HAL if
2795            // the condition persists.
2796            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2797                sleepTimeShift++;
2798            }
2799        } else {
2800            sleepTime = idleSleepTime;
2801        }
2802    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2803        memset (mMixBuffer, 0, mixBufferSize);
2804        sleepTime = 0;
2805        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2806                "anticipated start");
2807    }
2808    // TODO add standby time extension fct of effect tail
2809}
2810
2811// prepareTracks_l() must be called with ThreadBase::mLock held
2812AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2813        Vector< sp<Track> > *tracksToRemove)
2814{
2815
2816    mixer_state mixerStatus = MIXER_IDLE;
2817    // find out which tracks need to be processed
2818    size_t count = mActiveTracks.size();
2819    size_t mixedTracks = 0;
2820    size_t tracksWithEffect = 0;
2821    // counts only _active_ fast tracks
2822    size_t fastTracks = 0;
2823    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2824
2825    float masterVolume = mMasterVolume;
2826    bool masterMute = mMasterMute;
2827
2828    if (masterMute) {
2829        masterVolume = 0;
2830    }
2831    // Delegate master volume control to effect in output mix effect chain if needed
2832    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2833    if (chain != 0) {
2834        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2835        chain->setVolume_l(&v, &v);
2836        masterVolume = (float)((v + (1 << 23)) >> 24);
2837        chain.clear();
2838    }
2839
2840    // prepare a new state to push
2841    FastMixerStateQueue *sq = NULL;
2842    FastMixerState *state = NULL;
2843    bool didModify = false;
2844    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2845    if (mFastMixer != NULL) {
2846        sq = mFastMixer->sq();
2847        state = sq->begin();
2848    }
2849
2850    for (size_t i=0 ; i<count ; i++) {
2851        const sp<Track> t = mActiveTracks[i].promote();
2852        if (t == 0) {
2853            continue;
2854        }
2855
2856        // this const just means the local variable doesn't change
2857        Track* const track = t.get();
2858
2859        // process fast tracks
2860        if (track->isFastTrack()) {
2861
2862            // It's theoretically possible (though unlikely) for a fast track to be created
2863            // and then removed within the same normal mix cycle.  This is not a problem, as
2864            // the track never becomes active so it's fast mixer slot is never touched.
2865            // The converse, of removing an (active) track and then creating a new track
2866            // at the identical fast mixer slot within the same normal mix cycle,
2867            // is impossible because the slot isn't marked available until the end of each cycle.
2868            int j = track->mFastIndex;
2869            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2870            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2871            FastTrack *fastTrack = &state->mFastTracks[j];
2872
2873            // Determine whether the track is currently in underrun condition,
2874            // and whether it had a recent underrun.
2875            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2876            FastTrackUnderruns underruns = ftDump->mUnderruns;
2877            uint32_t recentFull = (underruns.mBitFields.mFull -
2878                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2879            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2880                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2881            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2882                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2883            uint32_t recentUnderruns = recentPartial + recentEmpty;
2884            track->mObservedUnderruns = underruns;
2885            // don't count underruns that occur while stopping or pausing
2886            // or stopped which can occur when flush() is called while active
2887            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2888                    recentUnderruns > 0) {
2889                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2890                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2891            }
2892
2893            // This is similar to the state machine for normal tracks,
2894            // with a few modifications for fast tracks.
2895            bool isActive = true;
2896            switch (track->mState) {
2897            case TrackBase::STOPPING_1:
2898                // track stays active in STOPPING_1 state until first underrun
2899                if (recentUnderruns > 0 || track->isTerminated()) {
2900                    track->mState = TrackBase::STOPPING_2;
2901                }
2902                break;
2903            case TrackBase::PAUSING:
2904                // ramp down is not yet implemented
2905                track->setPaused();
2906                break;
2907            case TrackBase::RESUMING:
2908                // ramp up is not yet implemented
2909                track->mState = TrackBase::ACTIVE;
2910                break;
2911            case TrackBase::ACTIVE:
2912                if (recentFull > 0 || recentPartial > 0) {
2913                    // track has provided at least some frames recently: reset retry count
2914                    track->mRetryCount = kMaxTrackRetries;
2915                }
2916                if (recentUnderruns == 0) {
2917                    // no recent underruns: stay active
2918                    break;
2919                }
2920                // there has recently been an underrun of some kind
2921                if (track->sharedBuffer() == 0) {
2922                    // were any of the recent underruns "empty" (no frames available)?
2923                    if (recentEmpty == 0) {
2924                        // no, then ignore the partial underruns as they are allowed indefinitely
2925                        break;
2926                    }
2927                    // there has recently been an "empty" underrun: decrement the retry counter
2928                    if (--(track->mRetryCount) > 0) {
2929                        break;
2930                    }
2931                    // indicate to client process that the track was disabled because of underrun;
2932                    // it will then automatically call start() when data is available
2933                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2934                    // remove from active list, but state remains ACTIVE [confusing but true]
2935                    isActive = false;
2936                    break;
2937                }
2938                // fall through
2939            case TrackBase::STOPPING_2:
2940            case TrackBase::PAUSED:
2941            case TrackBase::STOPPED:
2942            case TrackBase::FLUSHED:   // flush() while active
2943                // Check for presentation complete if track is inactive
2944                // We have consumed all the buffers of this track.
2945                // This would be incomplete if we auto-paused on underrun
2946                {
2947                    size_t audioHALFrames =
2948                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2949                    size_t framesWritten = mBytesWritten / mFrameSize;
2950                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2951                        // track stays in active list until presentation is complete
2952                        break;
2953                    }
2954                }
2955                if (track->isStopping_2()) {
2956                    track->mState = TrackBase::STOPPED;
2957                }
2958                if (track->isStopped()) {
2959                    // Can't reset directly, as fast mixer is still polling this track
2960                    //   track->reset();
2961                    // So instead mark this track as needing to be reset after push with ack
2962                    resetMask |= 1 << i;
2963                }
2964                isActive = false;
2965                break;
2966            case TrackBase::IDLE:
2967            default:
2968                LOG_FATAL("unexpected track state %d", track->mState);
2969            }
2970
2971            if (isActive) {
2972                // was it previously inactive?
2973                if (!(state->mTrackMask & (1 << j))) {
2974                    ExtendedAudioBufferProvider *eabp = track;
2975                    VolumeProvider *vp = track;
2976                    fastTrack->mBufferProvider = eabp;
2977                    fastTrack->mVolumeProvider = vp;
2978                    fastTrack->mSampleRate = track->mSampleRate;
2979                    fastTrack->mChannelMask = track->mChannelMask;
2980                    fastTrack->mGeneration++;
2981                    state->mTrackMask |= 1 << j;
2982                    didModify = true;
2983                    // no acknowledgement required for newly active tracks
2984                }
2985                // cache the combined master volume and stream type volume for fast mixer; this
2986                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2987                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2988                ++fastTracks;
2989            } else {
2990                // was it previously active?
2991                if (state->mTrackMask & (1 << j)) {
2992                    fastTrack->mBufferProvider = NULL;
2993                    fastTrack->mGeneration++;
2994                    state->mTrackMask &= ~(1 << j);
2995                    didModify = true;
2996                    // If any fast tracks were removed, we must wait for acknowledgement
2997                    // because we're about to decrement the last sp<> on those tracks.
2998                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2999                } else {
3000                    LOG_FATAL("fast track %d should have been active", j);
3001                }
3002                tracksToRemove->add(track);
3003                // Avoids a misleading display in dumpsys
3004                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3005            }
3006            continue;
3007        }
3008
3009        {   // local variable scope to avoid goto warning
3010
3011        audio_track_cblk_t* cblk = track->cblk();
3012
3013        // The first time a track is added we wait
3014        // for all its buffers to be filled before processing it
3015        int name = track->name();
3016        // make sure that we have enough frames to mix one full buffer.
3017        // enforce this condition only once to enable draining the buffer in case the client
3018        // app does not call stop() and relies on underrun to stop:
3019        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3020        // during last round
3021        size_t desiredFrames;
3022        uint32_t sr = track->sampleRate();
3023        if (sr == mSampleRate) {
3024            desiredFrames = mNormalFrameCount;
3025        } else {
3026            // +1 for rounding and +1 for additional sample needed for interpolation
3027            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3028            // add frames already consumed but not yet released by the resampler
3029            // because cblk->framesReady() will include these frames
3030            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3031            // the minimum track buffer size is normally twice the number of frames necessary
3032            // to fill one buffer and the resampler should not leave more than one buffer worth
3033            // of unreleased frames after each pass, but just in case...
3034            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3035        }
3036        uint32_t minFrames = 1;
3037        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3038                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3039            minFrames = desiredFrames;
3040        }
3041        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
3042        size_t framesReady;
3043        if (track->sharedBuffer() == 0) {
3044            framesReady = track->framesReady();
3045        } else if (track->isStopped()) {
3046            framesReady = 0;
3047        } else {
3048            framesReady = 1;
3049        }
3050        if ((framesReady >= minFrames) && track->isReady() &&
3051                !track->isPaused() && !track->isTerminated())
3052        {
3053            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3054
3055            mixedTracks++;
3056
3057            // track->mainBuffer() != mMixBuffer means there is an effect chain
3058            // connected to the track
3059            chain.clear();
3060            if (track->mainBuffer() != mMixBuffer) {
3061                chain = getEffectChain_l(track->sessionId());
3062                // Delegate volume control to effect in track effect chain if needed
3063                if (chain != 0) {
3064                    tracksWithEffect++;
3065                } else {
3066                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3067                            "session %d",
3068                            name, track->sessionId());
3069                }
3070            }
3071
3072
3073            int param = AudioMixer::VOLUME;
3074            if (track->mFillingUpStatus == Track::FS_FILLED) {
3075                // no ramp for the first volume setting
3076                track->mFillingUpStatus = Track::FS_ACTIVE;
3077                if (track->mState == TrackBase::RESUMING) {
3078                    track->mState = TrackBase::ACTIVE;
3079                    param = AudioMixer::RAMP_VOLUME;
3080                }
3081                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3082            // FIXME should not make a decision based on mServer
3083            } else if (cblk->mServer != 0) {
3084                // If the track is stopped before the first frame was mixed,
3085                // do not apply ramp
3086                param = AudioMixer::RAMP_VOLUME;
3087            }
3088
3089            // compute volume for this track
3090            uint32_t vl, vr, va;
3091            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3092                vl = vr = va = 0;
3093                if (track->isPausing()) {
3094                    track->setPaused();
3095                }
3096            } else {
3097
3098                // read original volumes with volume control
3099                float typeVolume = mStreamTypes[track->streamType()].volume;
3100                float v = masterVolume * typeVolume;
3101                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3102                uint32_t vlr = proxy->getVolumeLR();
3103                vl = vlr & 0xFFFF;
3104                vr = vlr >> 16;
3105                // track volumes come from shared memory, so can't be trusted and must be clamped
3106                if (vl > MAX_GAIN_INT) {
3107                    ALOGV("Track left volume out of range: %04X", vl);
3108                    vl = MAX_GAIN_INT;
3109                }
3110                if (vr > MAX_GAIN_INT) {
3111                    ALOGV("Track right volume out of range: %04X", vr);
3112                    vr = MAX_GAIN_INT;
3113                }
3114                // now apply the master volume and stream type volume
3115                vl = (uint32_t)(v * vl) << 12;
3116                vr = (uint32_t)(v * vr) << 12;
3117                // assuming master volume and stream type volume each go up to 1.0,
3118                // vl and vr are now in 8.24 format
3119
3120                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3121                // send level comes from shared memory and so may be corrupt
3122                if (sendLevel > MAX_GAIN_INT) {
3123                    ALOGV("Track send level out of range: %04X", sendLevel);
3124                    sendLevel = MAX_GAIN_INT;
3125                }
3126                va = (uint32_t)(v * sendLevel);
3127            }
3128
3129            // Delegate volume control to effect in track effect chain if needed
3130            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3131                // Do not ramp volume if volume is controlled by effect
3132                param = AudioMixer::VOLUME;
3133                track->mHasVolumeController = true;
3134            } else {
3135                // force no volume ramp when volume controller was just disabled or removed
3136                // from effect chain to avoid volume spike
3137                if (track->mHasVolumeController) {
3138                    param = AudioMixer::VOLUME;
3139                }
3140                track->mHasVolumeController = false;
3141            }
3142
3143            // Convert volumes from 8.24 to 4.12 format
3144            // This additional clamping is needed in case chain->setVolume_l() overshot
3145            vl = (vl + (1 << 11)) >> 12;
3146            if (vl > MAX_GAIN_INT) {
3147                vl = MAX_GAIN_INT;
3148            }
3149            vr = (vr + (1 << 11)) >> 12;
3150            if (vr > MAX_GAIN_INT) {
3151                vr = MAX_GAIN_INT;
3152            }
3153
3154            if (va > MAX_GAIN_INT) {
3155                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3156            }
3157
3158            // XXX: these things DON'T need to be done each time
3159            mAudioMixer->setBufferProvider(name, track);
3160            mAudioMixer->enable(name);
3161
3162            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3163            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3164            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3165            mAudioMixer->setParameter(
3166                name,
3167                AudioMixer::TRACK,
3168                AudioMixer::FORMAT, (void *)track->format());
3169            mAudioMixer->setParameter(
3170                name,
3171                AudioMixer::TRACK,
3172                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3173            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3174            uint32_t maxSampleRate = mSampleRate * 2;
3175            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3176            if (reqSampleRate == 0) {
3177                reqSampleRate = mSampleRate;
3178            } else if (reqSampleRate > maxSampleRate) {
3179                reqSampleRate = maxSampleRate;
3180            }
3181            mAudioMixer->setParameter(
3182                name,
3183                AudioMixer::RESAMPLE,
3184                AudioMixer::SAMPLE_RATE,
3185                (void *)reqSampleRate);
3186            mAudioMixer->setParameter(
3187                name,
3188                AudioMixer::TRACK,
3189                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3190            mAudioMixer->setParameter(
3191                name,
3192                AudioMixer::TRACK,
3193                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3194
3195            // reset retry count
3196            track->mRetryCount = kMaxTrackRetries;
3197
3198            // If one track is ready, set the mixer ready if:
3199            //  - the mixer was not ready during previous round OR
3200            //  - no other track is not ready
3201            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3202                    mixerStatus != MIXER_TRACKS_ENABLED) {
3203                mixerStatus = MIXER_TRACKS_READY;
3204            }
3205        } else {
3206            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3207                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3208            }
3209            // clear effect chain input buffer if an active track underruns to avoid sending
3210            // previous audio buffer again to effects
3211            chain = getEffectChain_l(track->sessionId());
3212            if (chain != 0) {
3213                chain->clearInputBuffer();
3214            }
3215
3216            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3217            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3218                    track->isStopped() || track->isPaused()) {
3219                // We have consumed all the buffers of this track.
3220                // Remove it from the list of active tracks.
3221                // TODO: use actual buffer filling status instead of latency when available from
3222                // audio HAL
3223                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3224                size_t framesWritten = mBytesWritten / mFrameSize;
3225                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3226                    if (track->isStopped()) {
3227                        track->reset();
3228                    }
3229                    tracksToRemove->add(track);
3230                }
3231            } else {
3232                // No buffers for this track. Give it a few chances to
3233                // fill a buffer, then remove it from active list.
3234                if (--(track->mRetryCount) <= 0) {
3235                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3236                    tracksToRemove->add(track);
3237                    // indicate to client process that the track was disabled because of underrun;
3238                    // it will then automatically call start() when data is available
3239                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3240                // If one track is not ready, mark the mixer also not ready if:
3241                //  - the mixer was ready during previous round OR
3242                //  - no other track is ready
3243                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3244                                mixerStatus != MIXER_TRACKS_READY) {
3245                    mixerStatus = MIXER_TRACKS_ENABLED;
3246                }
3247            }
3248            mAudioMixer->disable(name);
3249        }
3250
3251        }   // local variable scope to avoid goto warning
3252track_is_ready: ;
3253
3254    }
3255
3256    // Push the new FastMixer state if necessary
3257    bool pauseAudioWatchdog = false;
3258    if (didModify) {
3259        state->mFastTracksGen++;
3260        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3261        if (kUseFastMixer == FastMixer_Dynamic &&
3262                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3263            state->mCommand = FastMixerState::COLD_IDLE;
3264            state->mColdFutexAddr = &mFastMixerFutex;
3265            state->mColdGen++;
3266            mFastMixerFutex = 0;
3267            if (kUseFastMixer == FastMixer_Dynamic) {
3268                mNormalSink = mOutputSink;
3269            }
3270            // If we go into cold idle, need to wait for acknowledgement
3271            // so that fast mixer stops doing I/O.
3272            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3273            pauseAudioWatchdog = true;
3274        }
3275    }
3276    if (sq != NULL) {
3277        sq->end(didModify);
3278        sq->push(block);
3279    }
3280#ifdef AUDIO_WATCHDOG
3281    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3282        mAudioWatchdog->pause();
3283    }
3284#endif
3285
3286    // Now perform the deferred reset on fast tracks that have stopped
3287    while (resetMask != 0) {
3288        size_t i = __builtin_ctz(resetMask);
3289        ALOG_ASSERT(i < count);
3290        resetMask &= ~(1 << i);
3291        sp<Track> t = mActiveTracks[i].promote();
3292        if (t == 0) {
3293            continue;
3294        }
3295        Track* track = t.get();
3296        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3297        track->reset();
3298    }
3299
3300    // remove all the tracks that need to be...
3301    removeTracks_l(*tracksToRemove);
3302
3303    // mix buffer must be cleared if all tracks are connected to an
3304    // effect chain as in this case the mixer will not write to
3305    // mix buffer and track effects will accumulate into it
3306    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3307            (mixedTracks == 0 && fastTracks > 0))) {
3308        // FIXME as a performance optimization, should remember previous zero status
3309        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3310    }
3311
3312    // if any fast tracks, then status is ready
3313    mMixerStatusIgnoringFastTracks = mixerStatus;
3314    if (fastTracks > 0) {
3315        mixerStatus = MIXER_TRACKS_READY;
3316    }
3317    return mixerStatus;
3318}
3319
3320// getTrackName_l() must be called with ThreadBase::mLock held
3321int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3322{
3323    return mAudioMixer->getTrackName(channelMask, sessionId);
3324}
3325
3326// deleteTrackName_l() must be called with ThreadBase::mLock held
3327void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3328{
3329    ALOGV("remove track (%d) and delete from mixer", name);
3330    mAudioMixer->deleteTrackName(name);
3331}
3332
3333// checkForNewParameters_l() must be called with ThreadBase::mLock held
3334bool AudioFlinger::MixerThread::checkForNewParameters_l()
3335{
3336    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3337    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3338    bool reconfig = false;
3339
3340    while (!mNewParameters.isEmpty()) {
3341
3342        if (mFastMixer != NULL) {
3343            FastMixerStateQueue *sq = mFastMixer->sq();
3344            FastMixerState *state = sq->begin();
3345            if (!(state->mCommand & FastMixerState::IDLE)) {
3346                previousCommand = state->mCommand;
3347                state->mCommand = FastMixerState::HOT_IDLE;
3348                sq->end();
3349                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3350            } else {
3351                sq->end(false /*didModify*/);
3352            }
3353        }
3354
3355        status_t status = NO_ERROR;
3356        String8 keyValuePair = mNewParameters[0];
3357        AudioParameter param = AudioParameter(keyValuePair);
3358        int value;
3359
3360        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3361            reconfig = true;
3362        }
3363        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3364            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3365                status = BAD_VALUE;
3366            } else {
3367                reconfig = true;
3368            }
3369        }
3370        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3371            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3372                status = BAD_VALUE;
3373            } else {
3374                reconfig = true;
3375            }
3376        }
3377        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3378            // do not accept frame count changes if tracks are open as the track buffer
3379            // size depends on frame count and correct behavior would not be guaranteed
3380            // if frame count is changed after track creation
3381            if (!mTracks.isEmpty()) {
3382                status = INVALID_OPERATION;
3383            } else {
3384                reconfig = true;
3385            }
3386        }
3387        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3388#ifdef ADD_BATTERY_DATA
3389            // when changing the audio output device, call addBatteryData to notify
3390            // the change
3391            if (mOutDevice != value) {
3392                uint32_t params = 0;
3393                // check whether speaker is on
3394                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3395                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3396                }
3397
3398                audio_devices_t deviceWithoutSpeaker
3399                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3400                // check if any other device (except speaker) is on
3401                if (value & deviceWithoutSpeaker ) {
3402                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3403                }
3404
3405                if (params != 0) {
3406                    addBatteryData(params);
3407                }
3408            }
3409#endif
3410
3411            // forward device change to effects that have requested to be
3412            // aware of attached audio device.
3413            if (value != AUDIO_DEVICE_NONE) {
3414                mOutDevice = value;
3415                for (size_t i = 0; i < mEffectChains.size(); i++) {
3416                    mEffectChains[i]->setDevice_l(mOutDevice);
3417                }
3418            }
3419        }
3420
3421        if (status == NO_ERROR) {
3422            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3423                                                    keyValuePair.string());
3424            if (!mStandby && status == INVALID_OPERATION) {
3425                mOutput->stream->common.standby(&mOutput->stream->common);
3426                mStandby = true;
3427                mBytesWritten = 0;
3428                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3429                                                       keyValuePair.string());
3430            }
3431            if (status == NO_ERROR && reconfig) {
3432                readOutputParameters();
3433                delete mAudioMixer;
3434                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3435                for (size_t i = 0; i < mTracks.size() ; i++) {
3436                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3437                    if (name < 0) {
3438                        break;
3439                    }
3440                    mTracks[i]->mName = name;
3441                }
3442                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3443            }
3444        }
3445
3446        mNewParameters.removeAt(0);
3447
3448        mParamStatus = status;
3449        mParamCond.signal();
3450        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3451        // already timed out waiting for the status and will never signal the condition.
3452        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3453    }
3454
3455    if (!(previousCommand & FastMixerState::IDLE)) {
3456        ALOG_ASSERT(mFastMixer != NULL);
3457        FastMixerStateQueue *sq = mFastMixer->sq();
3458        FastMixerState *state = sq->begin();
3459        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3460        state->mCommand = previousCommand;
3461        sq->end();
3462        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3463    }
3464
3465    return reconfig;
3466}
3467
3468
3469void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3470{
3471    const size_t SIZE = 256;
3472    char buffer[SIZE];
3473    String8 result;
3474
3475    PlaybackThread::dumpInternals(fd, args);
3476
3477    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3478    result.append(buffer);
3479    write(fd, result.string(), result.size());
3480
3481    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3482    const FastMixerDumpState copy(mFastMixerDumpState);
3483    copy.dump(fd);
3484
3485#ifdef STATE_QUEUE_DUMP
3486    // Similar for state queue
3487    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3488    observerCopy.dump(fd);
3489    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3490    mutatorCopy.dump(fd);
3491#endif
3492
3493#ifdef TEE_SINK
3494    // Write the tee output to a .wav file
3495    dumpTee(fd, mTeeSource, mId);
3496#endif
3497
3498#ifdef AUDIO_WATCHDOG
3499    if (mAudioWatchdog != 0) {
3500        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3501        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3502        wdCopy.dump(fd);
3503    }
3504#endif
3505}
3506
3507uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3508{
3509    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3510}
3511
3512uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3513{
3514    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3515}
3516
3517void AudioFlinger::MixerThread::cacheParameters_l()
3518{
3519    PlaybackThread::cacheParameters_l();
3520
3521    // FIXME: Relaxed timing because of a certain device that can't meet latency
3522    // Should be reduced to 2x after the vendor fixes the driver issue
3523    // increase threshold again due to low power audio mode. The way this warning
3524    // threshold is calculated and its usefulness should be reconsidered anyway.
3525    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3526}
3527
3528// ----------------------------------------------------------------------------
3529
3530AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3531        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3532    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3533        // mLeftVolFloat, mRightVolFloat
3534{
3535}
3536
3537AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3538        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3539        ThreadBase::type_t type)
3540    :   PlaybackThread(audioFlinger, output, id, device, type)
3541        // mLeftVolFloat, mRightVolFloat
3542{
3543}
3544
3545AudioFlinger::DirectOutputThread::~DirectOutputThread()
3546{
3547}
3548
3549void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3550{
3551    audio_track_cblk_t* cblk = track->cblk();
3552    float left, right;
3553
3554    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3555        left = right = 0;
3556    } else {
3557        float typeVolume = mStreamTypes[track->streamType()].volume;
3558        float v = mMasterVolume * typeVolume;
3559        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3560        uint32_t vlr = proxy->getVolumeLR();
3561        float v_clamped = v * (vlr & 0xFFFF);
3562        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3563        left = v_clamped/MAX_GAIN;
3564        v_clamped = v * (vlr >> 16);
3565        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3566        right = v_clamped/MAX_GAIN;
3567    }
3568
3569    if (lastTrack) {
3570        if (left != mLeftVolFloat || right != mRightVolFloat) {
3571            mLeftVolFloat = left;
3572            mRightVolFloat = right;
3573
3574            // Convert volumes from float to 8.24
3575            uint32_t vl = (uint32_t)(left * (1 << 24));
3576            uint32_t vr = (uint32_t)(right * (1 << 24));
3577
3578            // Delegate volume control to effect in track effect chain if needed
3579            // only one effect chain can be present on DirectOutputThread, so if
3580            // there is one, the track is connected to it
3581            if (!mEffectChains.isEmpty()) {
3582                mEffectChains[0]->setVolume_l(&vl, &vr);
3583                left = (float)vl / (1 << 24);
3584                right = (float)vr / (1 << 24);
3585            }
3586            if (mOutput->stream->set_volume) {
3587                mOutput->stream->set_volume(mOutput->stream, left, right);
3588            }
3589        }
3590    }
3591}
3592
3593
3594AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3595    Vector< sp<Track> > *tracksToRemove
3596)
3597{
3598    size_t count = mActiveTracks.size();
3599    mixer_state mixerStatus = MIXER_IDLE;
3600
3601    // find out which tracks need to be processed
3602    for (size_t i = 0; i < count; i++) {
3603        sp<Track> t = mActiveTracks[i].promote();
3604        // The track died recently
3605        if (t == 0) {
3606            continue;
3607        }
3608
3609        Track* const track = t.get();
3610        audio_track_cblk_t* cblk = track->cblk();
3611        // Only consider last track started for volume and mixer state control.
3612        // In theory an older track could underrun and restart after the new one starts
3613        // but as we only care about the transition phase between two tracks on a
3614        // direct output, it is not a problem to ignore the underrun case.
3615        sp<Track> l = mLatestActiveTrack.promote();
3616        bool last = l.get() == track;
3617
3618        // The first time a track is added we wait
3619        // for all its buffers to be filled before processing it
3620        uint32_t minFrames;
3621        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3622            minFrames = mNormalFrameCount;
3623        } else {
3624            minFrames = 1;
3625        }
3626
3627        if ((track->framesReady() >= minFrames) && track->isReady() &&
3628                !track->isPaused() && !track->isTerminated())
3629        {
3630            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3631
3632            if (track->mFillingUpStatus == Track::FS_FILLED) {
3633                track->mFillingUpStatus = Track::FS_ACTIVE;
3634                // make sure processVolume_l() will apply new volume even if 0
3635                mLeftVolFloat = mRightVolFloat = -1.0;
3636                if (track->mState == TrackBase::RESUMING) {
3637                    track->mState = TrackBase::ACTIVE;
3638                }
3639            }
3640
3641            // compute volume for this track
3642            processVolume_l(track, last);
3643            if (last) {
3644                // reset retry count
3645                track->mRetryCount = kMaxTrackRetriesDirect;
3646                mActiveTrack = t;
3647                mixerStatus = MIXER_TRACKS_READY;
3648            }
3649        } else {
3650            // clear effect chain input buffer if the last active track started underruns
3651            // to avoid sending previous audio buffer again to effects
3652            if (!mEffectChains.isEmpty() && last) {
3653                mEffectChains[0]->clearInputBuffer();
3654            }
3655
3656            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3657            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3658                    track->isStopped() || track->isPaused()) {
3659                // We have consumed all the buffers of this track.
3660                // Remove it from the list of active tracks.
3661                // TODO: implement behavior for compressed audio
3662                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3663                size_t framesWritten = mBytesWritten / mFrameSize;
3664                if (mStandby || !last ||
3665                        track->presentationComplete(framesWritten, audioHALFrames)) {
3666                    if (track->isStopped()) {
3667                        track->reset();
3668                    }
3669                    tracksToRemove->add(track);
3670                }
3671            } else {
3672                // No buffers for this track. Give it a few chances to
3673                // fill a buffer, then remove it from active list.
3674                // Only consider last track started for mixer state control
3675                if (--(track->mRetryCount) <= 0) {
3676                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3677                    tracksToRemove->add(track);
3678                    // indicate to client process that the track was disabled because of underrun;
3679                    // it will then automatically call start() when data is available
3680                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3681                } else if (last) {
3682                    mixerStatus = MIXER_TRACKS_ENABLED;
3683                }
3684            }
3685        }
3686    }
3687
3688    // remove all the tracks that need to be...
3689    removeTracks_l(*tracksToRemove);
3690
3691    return mixerStatus;
3692}
3693
3694void AudioFlinger::DirectOutputThread::threadLoop_mix()
3695{
3696    size_t frameCount = mFrameCount;
3697    int8_t *curBuf = (int8_t *)mMixBuffer;
3698    // output audio to hardware
3699    while (frameCount) {
3700        AudioBufferProvider::Buffer buffer;
3701        buffer.frameCount = frameCount;
3702        mActiveTrack->getNextBuffer(&buffer);
3703        if (buffer.raw == NULL) {
3704            memset(curBuf, 0, frameCount * mFrameSize);
3705            break;
3706        }
3707        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3708        frameCount -= buffer.frameCount;
3709        curBuf += buffer.frameCount * mFrameSize;
3710        mActiveTrack->releaseBuffer(&buffer);
3711    }
3712    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3713    sleepTime = 0;
3714    standbyTime = systemTime() + standbyDelay;
3715    mActiveTrack.clear();
3716}
3717
3718void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3719{
3720    if (sleepTime == 0) {
3721        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3722            sleepTime = activeSleepTime;
3723        } else {
3724            sleepTime = idleSleepTime;
3725        }
3726    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3727        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3728        sleepTime = 0;
3729    }
3730}
3731
3732// getTrackName_l() must be called with ThreadBase::mLock held
3733int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3734        int sessionId)
3735{
3736    return 0;
3737}
3738
3739// deleteTrackName_l() must be called with ThreadBase::mLock held
3740void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3741{
3742}
3743
3744// checkForNewParameters_l() must be called with ThreadBase::mLock held
3745bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3746{
3747    bool reconfig = false;
3748
3749    while (!mNewParameters.isEmpty()) {
3750        status_t status = NO_ERROR;
3751        String8 keyValuePair = mNewParameters[0];
3752        AudioParameter param = AudioParameter(keyValuePair);
3753        int value;
3754
3755        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3756            // do not accept frame count changes if tracks are open as the track buffer
3757            // size depends on frame count and correct behavior would not be garantied
3758            // if frame count is changed after track creation
3759            if (!mTracks.isEmpty()) {
3760                status = INVALID_OPERATION;
3761            } else {
3762                reconfig = true;
3763            }
3764        }
3765        if (status == NO_ERROR) {
3766            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3767                                                    keyValuePair.string());
3768            if (!mStandby && status == INVALID_OPERATION) {
3769                mOutput->stream->common.standby(&mOutput->stream->common);
3770                mStandby = true;
3771                mBytesWritten = 0;
3772                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3773                                                       keyValuePair.string());
3774            }
3775            if (status == NO_ERROR && reconfig) {
3776                readOutputParameters();
3777                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3778            }
3779        }
3780
3781        mNewParameters.removeAt(0);
3782
3783        mParamStatus = status;
3784        mParamCond.signal();
3785        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3786        // already timed out waiting for the status and will never signal the condition.
3787        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3788    }
3789    return reconfig;
3790}
3791
3792uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3793{
3794    uint32_t time;
3795    if (audio_is_linear_pcm(mFormat)) {
3796        time = PlaybackThread::activeSleepTimeUs();
3797    } else {
3798        time = 10000;
3799    }
3800    return time;
3801}
3802
3803uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3804{
3805    uint32_t time;
3806    if (audio_is_linear_pcm(mFormat)) {
3807        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3808    } else {
3809        time = 10000;
3810    }
3811    return time;
3812}
3813
3814uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3815{
3816    uint32_t time;
3817    if (audio_is_linear_pcm(mFormat)) {
3818        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3819    } else {
3820        time = 10000;
3821    }
3822    return time;
3823}
3824
3825void AudioFlinger::DirectOutputThread::cacheParameters_l()
3826{
3827    PlaybackThread::cacheParameters_l();
3828
3829    // use shorter standby delay as on normal output to release
3830    // hardware resources as soon as possible
3831    if (audio_is_linear_pcm(mFormat)) {
3832        standbyDelay = microseconds(activeSleepTime*2);
3833    } else {
3834        standbyDelay = kOffloadStandbyDelayNs;
3835    }
3836}
3837
3838// ----------------------------------------------------------------------------
3839
3840AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3841        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3842    :   Thread(false /*canCallJava*/),
3843        mPlaybackThread(playbackThread),
3844        mWriteAckSequence(0),
3845        mDrainSequence(0)
3846{
3847}
3848
3849AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3850{
3851}
3852
3853void AudioFlinger::AsyncCallbackThread::onFirstRef()
3854{
3855    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3856}
3857
3858bool AudioFlinger::AsyncCallbackThread::threadLoop()
3859{
3860    while (!exitPending()) {
3861        uint32_t writeAckSequence;
3862        uint32_t drainSequence;
3863
3864        {
3865            Mutex::Autolock _l(mLock);
3866            mWaitWorkCV.wait(mLock);
3867            if (exitPending()) {
3868                break;
3869            }
3870            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3871                  mWriteAckSequence, mDrainSequence);
3872            writeAckSequence = mWriteAckSequence;
3873            mWriteAckSequence &= ~1;
3874            drainSequence = mDrainSequence;
3875            mDrainSequence &= ~1;
3876        }
3877        {
3878            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3879            if (playbackThread != 0) {
3880                if (writeAckSequence & 1) {
3881                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3882                }
3883                if (drainSequence & 1) {
3884                    playbackThread->resetDraining(drainSequence >> 1);
3885                }
3886            }
3887        }
3888    }
3889    return false;
3890}
3891
3892void AudioFlinger::AsyncCallbackThread::exit()
3893{
3894    ALOGV("AsyncCallbackThread::exit");
3895    Mutex::Autolock _l(mLock);
3896    requestExit();
3897    mWaitWorkCV.broadcast();
3898}
3899
3900void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3901{
3902    Mutex::Autolock _l(mLock);
3903    // bit 0 is cleared
3904    mWriteAckSequence = sequence << 1;
3905}
3906
3907void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3908{
3909    Mutex::Autolock _l(mLock);
3910    // ignore unexpected callbacks
3911    if (mWriteAckSequence & 2) {
3912        mWriteAckSequence |= 1;
3913        mWaitWorkCV.signal();
3914    }
3915}
3916
3917void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3918{
3919    Mutex::Autolock _l(mLock);
3920    // bit 0 is cleared
3921    mDrainSequence = sequence << 1;
3922}
3923
3924void AudioFlinger::AsyncCallbackThread::resetDraining()
3925{
3926    Mutex::Autolock _l(mLock);
3927    // ignore unexpected callbacks
3928    if (mDrainSequence & 2) {
3929        mDrainSequence |= 1;
3930        mWaitWorkCV.signal();
3931    }
3932}
3933
3934
3935// ----------------------------------------------------------------------------
3936AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3937        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3938    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3939        mHwPaused(false),
3940        mFlushPending(false),
3941        mPausedBytesRemaining(0)
3942{
3943    //FIXME: mStandby should be set to true by ThreadBase constructor
3944    mStandby = true;
3945}
3946
3947void AudioFlinger::OffloadThread::threadLoop_exit()
3948{
3949    if (mFlushPending || mHwPaused) {
3950        // If a flush is pending or track was paused, just discard buffered data
3951        flushHw_l();
3952    } else {
3953        mMixerStatus = MIXER_DRAIN_ALL;
3954        threadLoop_drain();
3955    }
3956    mCallbackThread->exit();
3957    PlaybackThread::threadLoop_exit();
3958}
3959
3960AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3961    Vector< sp<Track> > *tracksToRemove
3962)
3963{
3964    size_t count = mActiveTracks.size();
3965
3966    mixer_state mixerStatus = MIXER_IDLE;
3967    bool doHwPause = false;
3968    bool doHwResume = false;
3969
3970    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3971
3972    // find out which tracks need to be processed
3973    for (size_t i = 0; i < count; i++) {
3974        sp<Track> t = mActiveTracks[i].promote();
3975        // The track died recently
3976        if (t == 0) {
3977            continue;
3978        }
3979        Track* const track = t.get();
3980        audio_track_cblk_t* cblk = track->cblk();
3981        // Only consider last track started for volume and mixer state control.
3982        // In theory an older track could underrun and restart after the new one starts
3983        // but as we only care about the transition phase between two tracks on a
3984        // direct output, it is not a problem to ignore the underrun case.
3985        sp<Track> l = mLatestActiveTrack.promote();
3986        bool last = l.get() == track;
3987
3988        if (track->isPausing()) {
3989            track->setPaused();
3990            if (last) {
3991                if (!mHwPaused) {
3992                    doHwPause = true;
3993                    mHwPaused = true;
3994                }
3995                // If we were part way through writing the mixbuffer to
3996                // the HAL we must save this until we resume
3997                // BUG - this will be wrong if a different track is made active,
3998                // in that case we want to discard the pending data in the
3999                // mixbuffer and tell the client to present it again when the
4000                // track is resumed
4001                mPausedWriteLength = mCurrentWriteLength;
4002                mPausedBytesRemaining = mBytesRemaining;
4003                mBytesRemaining = 0;    // stop writing
4004            }
4005            tracksToRemove->add(track);
4006        } else if (track->framesReady() && track->isReady() &&
4007                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4008            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4009            if (track->mFillingUpStatus == Track::FS_FILLED) {
4010                track->mFillingUpStatus = Track::FS_ACTIVE;
4011                // make sure processVolume_l() will apply new volume even if 0
4012                mLeftVolFloat = mRightVolFloat = -1.0;
4013                if (track->mState == TrackBase::RESUMING) {
4014                    track->mState = TrackBase::ACTIVE;
4015                    if (last) {
4016                        if (mPausedBytesRemaining) {
4017                            // Need to continue write that was interrupted
4018                            mCurrentWriteLength = mPausedWriteLength;
4019                            mBytesRemaining = mPausedBytesRemaining;
4020                            mPausedBytesRemaining = 0;
4021                        }
4022                        if (mHwPaused) {
4023                            doHwResume = true;
4024                            mHwPaused = false;
4025                            // threadLoop_mix() will handle the case that we need to
4026                            // resume an interrupted write
4027                        }
4028                        // enable write to audio HAL
4029                        sleepTime = 0;
4030                    }
4031                }
4032            }
4033
4034            if (last) {
4035                sp<Track> previousTrack = mPreviousTrack.promote();
4036                if (previousTrack != 0) {
4037                    if (track != previousTrack.get()) {
4038                        // Flush any data still being written from last track
4039                        mBytesRemaining = 0;
4040                        if (mPausedBytesRemaining) {
4041                            // Last track was paused so we also need to flush saved
4042                            // mixbuffer state and invalidate track so that it will
4043                            // re-submit that unwritten data when it is next resumed
4044                            mPausedBytesRemaining = 0;
4045                            // Invalidate is a bit drastic - would be more efficient
4046                            // to have a flag to tell client that some of the
4047                            // previously written data was lost
4048                            previousTrack->invalidate();
4049                        }
4050                        // flush data already sent to the DSP if changing audio session as audio
4051                        // comes from a different source. Also invalidate previous track to force a
4052                        // seek when resuming.
4053                        if (previousTrack->sessionId() != track->sessionId()) {
4054                            previousTrack->invalidate();
4055                            mFlushPending = true;
4056                        }
4057                    }
4058                }
4059                mPreviousTrack = track;
4060                // reset retry count
4061                track->mRetryCount = kMaxTrackRetriesOffload;
4062                mActiveTrack = t;
4063                mixerStatus = MIXER_TRACKS_READY;
4064            }
4065        } else {
4066            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4067            if (track->isStopping_1()) {
4068                // Hardware buffer can hold a large amount of audio so we must
4069                // wait for all current track's data to drain before we say
4070                // that the track is stopped.
4071                if (mBytesRemaining == 0) {
4072                    // Only start draining when all data in mixbuffer
4073                    // has been written
4074                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4075                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4076                    // do not drain if no data was ever sent to HAL (mStandby == true)
4077                    if (last && !mStandby) {
4078                        // do not modify drain sequence if we are already draining. This happens
4079                        // when resuming from pause after drain.
4080                        if ((mDrainSequence & 1) == 0) {
4081                            sleepTime = 0;
4082                            standbyTime = systemTime() + standbyDelay;
4083                            mixerStatus = MIXER_DRAIN_TRACK;
4084                            mDrainSequence += 2;
4085                        }
4086                        if (mHwPaused) {
4087                            // It is possible to move from PAUSED to STOPPING_1 without
4088                            // a resume so we must ensure hardware is running
4089                            doHwResume = true;
4090                            mHwPaused = false;
4091                        }
4092                    }
4093                }
4094            } else if (track->isStopping_2()) {
4095                // Drain has completed or we are in standby, signal presentation complete
4096                if (!(mDrainSequence & 1) || !last || mStandby) {
4097                    track->mState = TrackBase::STOPPED;
4098                    size_t audioHALFrames =
4099                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4100                    size_t framesWritten =
4101                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4102                    track->presentationComplete(framesWritten, audioHALFrames);
4103                    track->reset();
4104                    tracksToRemove->add(track);
4105                }
4106            } else {
4107                // No buffers for this track. Give it a few chances to
4108                // fill a buffer, then remove it from active list.
4109                if (--(track->mRetryCount) <= 0) {
4110                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4111                          track->name());
4112                    tracksToRemove->add(track);
4113                    // indicate to client process that the track was disabled because of underrun;
4114                    // it will then automatically call start() when data is available
4115                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4116                } else if (last){
4117                    mixerStatus = MIXER_TRACKS_ENABLED;
4118                }
4119            }
4120        }
4121        // compute volume for this track
4122        processVolume_l(track, last);
4123    }
4124
4125    // make sure the pause/flush/resume sequence is executed in the right order.
4126    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4127    // before flush and then resume HW. This can happen in case of pause/flush/resume
4128    // if resume is received before pause is executed.
4129    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4130        mOutput->stream->pause(mOutput->stream);
4131        if (!doHwPause) {
4132            doHwResume = true;
4133        }
4134    }
4135    if (mFlushPending) {
4136        flushHw_l();
4137        mFlushPending = false;
4138    }
4139    if (!mStandby && doHwResume) {
4140        mOutput->stream->resume(mOutput->stream);
4141    }
4142
4143    // remove all the tracks that need to be...
4144    removeTracks_l(*tracksToRemove);
4145
4146    return mixerStatus;
4147}
4148
4149void AudioFlinger::OffloadThread::flushOutput_l()
4150{
4151    mFlushPending = true;
4152}
4153
4154// must be called with thread mutex locked
4155bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4156{
4157    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4158          mWriteAckSequence, mDrainSequence);
4159    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4160        return true;
4161    }
4162    return false;
4163}
4164
4165// must be called with thread mutex locked
4166bool AudioFlinger::OffloadThread::shouldStandby_l()
4167{
4168    bool TrackPaused = false;
4169
4170    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4171    // after a timeout and we will enter standby then.
4172    if (mTracks.size() > 0) {
4173        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
4174    }
4175
4176    return !mStandby && !TrackPaused;
4177}
4178
4179
4180bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4181{
4182    Mutex::Autolock _l(mLock);
4183    return waitingAsyncCallback_l();
4184}
4185
4186void AudioFlinger::OffloadThread::flushHw_l()
4187{
4188    mOutput->stream->flush(mOutput->stream);
4189    // Flush anything still waiting in the mixbuffer
4190    mCurrentWriteLength = 0;
4191    mBytesRemaining = 0;
4192    mPausedWriteLength = 0;
4193    mPausedBytesRemaining = 0;
4194    if (mUseAsyncWrite) {
4195        // discard any pending drain or write ack by incrementing sequence
4196        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4197        mDrainSequence = (mDrainSequence + 2) & ~1;
4198        ALOG_ASSERT(mCallbackThread != 0);
4199        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4200        mCallbackThread->setDraining(mDrainSequence);
4201    }
4202}
4203
4204// ----------------------------------------------------------------------------
4205
4206AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4207        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4208    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4209                DUPLICATING),
4210        mWaitTimeMs(UINT_MAX)
4211{
4212    addOutputTrack(mainThread);
4213}
4214
4215AudioFlinger::DuplicatingThread::~DuplicatingThread()
4216{
4217    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4218        mOutputTracks[i]->destroy();
4219    }
4220}
4221
4222void AudioFlinger::DuplicatingThread::threadLoop_mix()
4223{
4224    // mix buffers...
4225    if (outputsReady(outputTracks)) {
4226        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4227    } else {
4228        memset(mMixBuffer, 0, mixBufferSize);
4229    }
4230    sleepTime = 0;
4231    writeFrames = mNormalFrameCount;
4232    mCurrentWriteLength = mixBufferSize;
4233    standbyTime = systemTime() + standbyDelay;
4234}
4235
4236void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4237{
4238    if (sleepTime == 0) {
4239        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4240            sleepTime = activeSleepTime;
4241        } else {
4242            sleepTime = idleSleepTime;
4243        }
4244    } else if (mBytesWritten != 0) {
4245        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4246            writeFrames = mNormalFrameCount;
4247            memset(mMixBuffer, 0, mixBufferSize);
4248        } else {
4249            // flush remaining overflow buffers in output tracks
4250            writeFrames = 0;
4251        }
4252        sleepTime = 0;
4253    }
4254}
4255
4256ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4257{
4258    for (size_t i = 0; i < outputTracks.size(); i++) {
4259        outputTracks[i]->write(mMixBuffer, writeFrames);
4260    }
4261    mStandby = false;
4262    return (ssize_t)mixBufferSize;
4263}
4264
4265void AudioFlinger::DuplicatingThread::threadLoop_standby()
4266{
4267    // DuplicatingThread implements standby by stopping all tracks
4268    for (size_t i = 0; i < outputTracks.size(); i++) {
4269        outputTracks[i]->stop();
4270    }
4271}
4272
4273void AudioFlinger::DuplicatingThread::saveOutputTracks()
4274{
4275    outputTracks = mOutputTracks;
4276}
4277
4278void AudioFlinger::DuplicatingThread::clearOutputTracks()
4279{
4280    outputTracks.clear();
4281}
4282
4283void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4284{
4285    Mutex::Autolock _l(mLock);
4286    // FIXME explain this formula
4287    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4288    OutputTrack *outputTrack = new OutputTrack(thread,
4289                                            this,
4290                                            mSampleRate,
4291                                            mFormat,
4292                                            mChannelMask,
4293                                            frameCount,
4294                                            IPCThreadState::self()->getCallingUid());
4295    if (outputTrack->cblk() != NULL) {
4296        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4297        mOutputTracks.add(outputTrack);
4298        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4299        updateWaitTime_l();
4300    }
4301}
4302
4303void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4304{
4305    Mutex::Autolock _l(mLock);
4306    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4307        if (mOutputTracks[i]->thread() == thread) {
4308            mOutputTracks[i]->destroy();
4309            mOutputTracks.removeAt(i);
4310            updateWaitTime_l();
4311            return;
4312        }
4313    }
4314    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4315}
4316
4317// caller must hold mLock
4318void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4319{
4320    mWaitTimeMs = UINT_MAX;
4321    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4322        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4323        if (strong != 0) {
4324            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4325            if (waitTimeMs < mWaitTimeMs) {
4326                mWaitTimeMs = waitTimeMs;
4327            }
4328        }
4329    }
4330}
4331
4332
4333bool AudioFlinger::DuplicatingThread::outputsReady(
4334        const SortedVector< sp<OutputTrack> > &outputTracks)
4335{
4336    for (size_t i = 0; i < outputTracks.size(); i++) {
4337        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4338        if (thread == 0) {
4339            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4340                    outputTracks[i].get());
4341            return false;
4342        }
4343        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4344        // see note at standby() declaration
4345        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4346            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4347                    thread.get());
4348            return false;
4349        }
4350    }
4351    return true;
4352}
4353
4354uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4355{
4356    return (mWaitTimeMs * 1000) / 2;
4357}
4358
4359void AudioFlinger::DuplicatingThread::cacheParameters_l()
4360{
4361    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4362    updateWaitTime_l();
4363
4364    MixerThread::cacheParameters_l();
4365}
4366
4367// ----------------------------------------------------------------------------
4368//      Record
4369// ----------------------------------------------------------------------------
4370
4371AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4372                                         AudioStreamIn *input,
4373                                         uint32_t sampleRate,
4374                                         audio_channel_mask_t channelMask,
4375                                         audio_io_handle_t id,
4376                                         audio_devices_t outDevice,
4377                                         audio_devices_t inDevice
4378#ifdef TEE_SINK
4379                                         , const sp<NBAIO_Sink>& teeSink
4380#endif
4381                                         ) :
4382    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4383    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4384    // mRsmpInIndex and mBufferSize set by readInputParameters()
4385    mReqChannelCount(popcount(channelMask)),
4386    mReqSampleRate(sampleRate)
4387    // mBytesRead is only meaningful while active, and so is cleared in start()
4388    // (but might be better to also clear here for dump?)
4389#ifdef TEE_SINK
4390    , mTeeSink(teeSink)
4391#endif
4392{
4393    snprintf(mName, kNameLength, "AudioIn_%X", id);
4394
4395    readInputParameters();
4396}
4397
4398
4399AudioFlinger::RecordThread::~RecordThread()
4400{
4401    delete[] mRsmpInBuffer;
4402    delete mResampler;
4403    delete[] mRsmpOutBuffer;
4404}
4405
4406void AudioFlinger::RecordThread::onFirstRef()
4407{
4408    run(mName, PRIORITY_URGENT_AUDIO);
4409}
4410
4411status_t AudioFlinger::RecordThread::readyToRun()
4412{
4413    status_t status = initCheck();
4414    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4415    return status;
4416}
4417
4418bool AudioFlinger::RecordThread::threadLoop()
4419{
4420    AudioBufferProvider::Buffer buffer;
4421    sp<RecordTrack> activeTrack;
4422    Vector< sp<EffectChain> > effectChains;
4423
4424    nsecs_t lastWarning = 0;
4425
4426    inputStandBy();
4427    {
4428        Mutex::Autolock _l(mLock);
4429        activeTrack = mActiveTrack;
4430        acquireWakeLock_l(activeTrack != 0 ? activeTrack->uid() : -1);
4431    }
4432
4433    // used to verify we've read at least once before evaluating how many bytes were read
4434    bool readOnce = false;
4435
4436    // start recording
4437    while (!exitPending()) {
4438
4439        processConfigEvents();
4440
4441        { // scope for mLock
4442            Mutex::Autolock _l(mLock);
4443            checkForNewParameters_l();
4444            if (mActiveTrack != 0 && activeTrack != mActiveTrack) {
4445                SortedVector<int> tmp;
4446                tmp.add(mActiveTrack->uid());
4447                updateWakeLockUids_l(tmp);
4448            }
4449            activeTrack = mActiveTrack;
4450            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4451                standby();
4452
4453                if (exitPending()) {
4454                    break;
4455                }
4456
4457                releaseWakeLock_l();
4458                ALOGV("RecordThread: loop stopping");
4459                // go to sleep
4460                mWaitWorkCV.wait(mLock);
4461                ALOGV("RecordThread: loop starting");
4462                acquireWakeLock_l(mActiveTrack != 0 ? mActiveTrack->uid() : -1);
4463                continue;
4464            }
4465            if (mActiveTrack != 0) {
4466                if (mActiveTrack->isTerminated()) {
4467                    removeTrack_l(mActiveTrack);
4468                    mActiveTrack.clear();
4469                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4470                    standby();
4471                    mActiveTrack.clear();
4472                    mStartStopCond.broadcast();
4473                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4474                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4475                        mActiveTrack.clear();
4476                        mStartStopCond.broadcast();
4477                    } else if (readOnce) {
4478                        // record start succeeds only if first read from audio input
4479                        // succeeds
4480                        if (mBytesRead >= 0) {
4481                            mActiveTrack->mState = TrackBase::ACTIVE;
4482                        } else {
4483                            mActiveTrack.clear();
4484                        }
4485                        mStartStopCond.broadcast();
4486                    }
4487                    mStandby = false;
4488                }
4489            }
4490
4491            lockEffectChains_l(effectChains);
4492        }
4493
4494        if (mActiveTrack != 0) {
4495            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4496                mActiveTrack->mState != TrackBase::RESUMING) {
4497                unlockEffectChains(effectChains);
4498                usleep(kRecordThreadSleepUs);
4499                continue;
4500            }
4501            for (size_t i = 0; i < effectChains.size(); i ++) {
4502                effectChains[i]->process_l();
4503            }
4504
4505            buffer.frameCount = mFrameCount;
4506            status_t status = mActiveTrack->getNextBuffer(&buffer);
4507            if (status == NO_ERROR) {
4508                readOnce = true;
4509                size_t framesOut = buffer.frameCount;
4510                if (mResampler == NULL) {
4511                    // no resampling
4512                    while (framesOut) {
4513                        size_t framesIn = mFrameCount - mRsmpInIndex;
4514                        if (framesIn) {
4515                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4516                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4517                                    mActiveTrack->mFrameSize;
4518                            if (framesIn > framesOut)
4519                                framesIn = framesOut;
4520                            mRsmpInIndex += framesIn;
4521                            framesOut -= framesIn;
4522                            if (mChannelCount == mReqChannelCount) {
4523                                memcpy(dst, src, framesIn * mFrameSize);
4524                            } else {
4525                                if (mChannelCount == 1) {
4526                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4527                                            (int16_t *)src, framesIn);
4528                                } else {
4529                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4530                                            (int16_t *)src, framesIn);
4531                                }
4532                            }
4533                        }
4534                        if (framesOut && mFrameCount == mRsmpInIndex) {
4535                            void *readInto;
4536                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4537                                readInto = buffer.raw;
4538                                framesOut = 0;
4539                            } else {
4540                                readInto = mRsmpInBuffer;
4541                                mRsmpInIndex = 0;
4542                            }
4543                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4544                                    mBufferSize);
4545                            if (mBytesRead <= 0) {
4546                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4547                                {
4548                                    ALOGE("Error reading audio input");
4549                                    // Force input into standby so that it tries to
4550                                    // recover at next read attempt
4551                                    inputStandBy();
4552                                    usleep(kRecordThreadSleepUs);
4553                                }
4554                                mRsmpInIndex = mFrameCount;
4555                                framesOut = 0;
4556                                buffer.frameCount = 0;
4557                            }
4558#ifdef TEE_SINK
4559                            else if (mTeeSink != 0) {
4560                                (void) mTeeSink->write(readInto,
4561                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4562                            }
4563#endif
4564                        }
4565                    }
4566                } else {
4567                    // resampling
4568
4569                    // resampler accumulates, but we only have one source track
4570                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4571                    // alter output frame count as if we were expecting stereo samples
4572                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4573                        framesOut >>= 1;
4574                    }
4575                    mResampler->resample(mRsmpOutBuffer, framesOut,
4576                            this /* AudioBufferProvider* */);
4577                    // ditherAndClamp() works as long as all buffers returned by
4578                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4579                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4580                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4581                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4582                        // the resampler always outputs stereo samples:
4583                        // do post stereo to mono conversion
4584                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4585                                framesOut);
4586                    } else {
4587                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4588                    }
4589                    // now done with mRsmpOutBuffer
4590
4591                }
4592                if (mFramestoDrop == 0) {
4593                    mActiveTrack->releaseBuffer(&buffer);
4594                } else {
4595                    if (mFramestoDrop > 0) {
4596                        mFramestoDrop -= buffer.frameCount;
4597                        if (mFramestoDrop <= 0) {
4598                            clearSyncStartEvent();
4599                        }
4600                    } else {
4601                        mFramestoDrop += buffer.frameCount;
4602                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4603                                mSyncStartEvent->isCancelled()) {
4604                            ALOGW("Synced record %s, session %d, trigger session %d",
4605                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4606                                  mActiveTrack->sessionId(),
4607                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4608                            clearSyncStartEvent();
4609                        }
4610                    }
4611                }
4612                mActiveTrack->clearOverflow();
4613            }
4614            // client isn't retrieving buffers fast enough
4615            else {
4616                if (!mActiveTrack->setOverflow()) {
4617                    nsecs_t now = systemTime();
4618                    if ((now - lastWarning) > kWarningThrottleNs) {
4619                        ALOGW("RecordThread: buffer overflow");
4620                        lastWarning = now;
4621                    }
4622                }
4623                // Release the processor for a while before asking for a new buffer.
4624                // This will give the application more chance to read from the buffer and
4625                // clear the overflow.
4626                usleep(kRecordThreadSleepUs);
4627            }
4628        }
4629        // enable changes in effect chain
4630        unlockEffectChains(effectChains);
4631        effectChains.clear();
4632    }
4633
4634    standby();
4635
4636    {
4637        Mutex::Autolock _l(mLock);
4638        for (size_t i = 0; i < mTracks.size(); i++) {
4639            sp<RecordTrack> track = mTracks[i];
4640            track->invalidate();
4641        }
4642        mActiveTrack.clear();
4643        mStartStopCond.broadcast();
4644    }
4645
4646    releaseWakeLock();
4647
4648    ALOGV("RecordThread %p exiting", this);
4649    return false;
4650}
4651
4652void AudioFlinger::RecordThread::standby()
4653{
4654    if (!mStandby) {
4655        inputStandBy();
4656        mStandby = true;
4657    }
4658}
4659
4660void AudioFlinger::RecordThread::inputStandBy()
4661{
4662    mInput->stream->common.standby(&mInput->stream->common);
4663}
4664
4665sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4666        const sp<AudioFlinger::Client>& client,
4667        uint32_t sampleRate,
4668        audio_format_t format,
4669        audio_channel_mask_t channelMask,
4670        size_t frameCount,
4671        int sessionId,
4672        int uid,
4673        IAudioFlinger::track_flags_t *flags,
4674        pid_t tid,
4675        status_t *status)
4676{
4677    sp<RecordTrack> track;
4678    status_t lStatus;
4679
4680    lStatus = initCheck();
4681    if (lStatus != NO_ERROR) {
4682        ALOGE("createRecordTrack_l() audio driver not initialized");
4683        goto Exit;
4684    }
4685    // client expresses a preference for FAST, but we get the final say
4686    if (*flags & IAudioFlinger::TRACK_FAST) {
4687      if (
4688            // use case: callback handler and frame count is default or at least as large as HAL
4689            (
4690                (tid != -1) &&
4691                ((frameCount == 0) ||
4692                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4693            ) &&
4694            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4695            // mono or stereo
4696            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4697              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4698            // hardware sample rate
4699            (sampleRate == mSampleRate) &&
4700            // record thread has an associated fast recorder
4701            hasFastRecorder()
4702            // FIXME test that RecordThread for this fast track has a capable output HAL
4703            // FIXME add a permission test also?
4704        ) {
4705        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4706        if (frameCount == 0) {
4707            frameCount = mFrameCount * kFastTrackMultiplier;
4708        }
4709        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4710                frameCount, mFrameCount);
4711      } else {
4712        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4713                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4714                "hasFastRecorder=%d tid=%d",
4715                frameCount, mFrameCount, format,
4716                audio_is_linear_pcm(format),
4717                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4718        *flags &= ~IAudioFlinger::TRACK_FAST;
4719        // For compatibility with AudioRecord calculation, buffer depth is forced
4720        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4721        // This is probably too conservative, but legacy application code may depend on it.
4722        // If you change this calculation, also review the start threshold which is related.
4723        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4724        size_t mNormalFrameCount = 2048; // FIXME
4725        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4726        if (minBufCount < 2) {
4727            minBufCount = 2;
4728        }
4729        size_t minFrameCount = mNormalFrameCount * minBufCount;
4730        if (frameCount < minFrameCount) {
4731            frameCount = minFrameCount;
4732        }
4733      }
4734    }
4735
4736    // FIXME use flags and tid similar to createTrack_l()
4737
4738    { // scope for mLock
4739        Mutex::Autolock _l(mLock);
4740
4741        track = new RecordTrack(this, client, sampleRate,
4742                      format, channelMask, frameCount, sessionId, uid);
4743
4744        if (track->getCblk() == 0) {
4745            ALOGE("createRecordTrack_l() no control block");
4746            lStatus = NO_MEMORY;
4747            // track must be cleared from the caller as the caller has the AF lock
4748            goto Exit;
4749        }
4750        mTracks.add(track);
4751
4752        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4753        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4754                        mAudioFlinger->btNrecIsOff();
4755        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4756        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4757
4758        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4759            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4760            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4761            // so ask activity manager to do this on our behalf
4762            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4763        }
4764    }
4765    lStatus = NO_ERROR;
4766
4767Exit:
4768    if (status) {
4769        *status = lStatus;
4770    }
4771    return track;
4772}
4773
4774status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4775                                           AudioSystem::sync_event_t event,
4776                                           int triggerSession)
4777{
4778    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4779    sp<ThreadBase> strongMe = this;
4780    status_t status = NO_ERROR;
4781
4782    if (event == AudioSystem::SYNC_EVENT_NONE) {
4783        clearSyncStartEvent();
4784    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4785        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4786                                       triggerSession,
4787                                       recordTrack->sessionId(),
4788                                       syncStartEventCallback,
4789                                       this);
4790        // Sync event can be cancelled by the trigger session if the track is not in a
4791        // compatible state in which case we start record immediately
4792        if (mSyncStartEvent->isCancelled()) {
4793            clearSyncStartEvent();
4794        } else {
4795            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4796            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4797        }
4798    }
4799
4800    {
4801        AutoMutex lock(mLock);
4802        if (mActiveTrack != 0) {
4803            if (recordTrack != mActiveTrack.get()) {
4804                status = -EBUSY;
4805            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4806                mActiveTrack->mState = TrackBase::ACTIVE;
4807            }
4808            return status;
4809        }
4810
4811        recordTrack->mState = TrackBase::IDLE;
4812        mActiveTrack = recordTrack;
4813        mLock.unlock();
4814        status_t status = AudioSystem::startInput(mId);
4815        mLock.lock();
4816        if (status != NO_ERROR) {
4817            mActiveTrack.clear();
4818            clearSyncStartEvent();
4819            return status;
4820        }
4821        mRsmpInIndex = mFrameCount;
4822        mBytesRead = 0;
4823        if (mResampler != NULL) {
4824            mResampler->reset();
4825        }
4826        mActiveTrack->mState = TrackBase::RESUMING;
4827        // signal thread to start
4828        ALOGV("Signal record thread");
4829        mWaitWorkCV.broadcast();
4830        // do not wait for mStartStopCond if exiting
4831        if (exitPending()) {
4832            mActiveTrack.clear();
4833            status = INVALID_OPERATION;
4834            goto startError;
4835        }
4836        mStartStopCond.wait(mLock);
4837        if (mActiveTrack == 0) {
4838            ALOGV("Record failed to start");
4839            status = BAD_VALUE;
4840            goto startError;
4841        }
4842        ALOGV("Record started OK");
4843        return status;
4844    }
4845
4846startError:
4847    AudioSystem::stopInput(mId);
4848    clearSyncStartEvent();
4849    return status;
4850}
4851
4852void AudioFlinger::RecordThread::clearSyncStartEvent()
4853{
4854    if (mSyncStartEvent != 0) {
4855        mSyncStartEvent->cancel();
4856    }
4857    mSyncStartEvent.clear();
4858    mFramestoDrop = 0;
4859}
4860
4861void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4862{
4863    sp<SyncEvent> strongEvent = event.promote();
4864
4865    if (strongEvent != 0) {
4866        RecordThread *me = (RecordThread *)strongEvent->cookie();
4867        me->handleSyncStartEvent(strongEvent);
4868    }
4869}
4870
4871void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4872{
4873    if (event == mSyncStartEvent) {
4874        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4875        // from audio HAL
4876        mFramestoDrop = mFrameCount * 2;
4877    }
4878}
4879
4880bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4881    ALOGV("RecordThread::stop");
4882    AutoMutex _l(mLock);
4883    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4884        return false;
4885    }
4886    recordTrack->mState = TrackBase::PAUSING;
4887    // do not wait for mStartStopCond if exiting
4888    if (exitPending()) {
4889        return true;
4890    }
4891    mStartStopCond.wait(mLock);
4892    // if we have been restarted, recordTrack == mActiveTrack.get() here
4893    if (exitPending() || recordTrack != mActiveTrack.get()) {
4894        ALOGV("Record stopped OK");
4895        return true;
4896    }
4897    return false;
4898}
4899
4900bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4901{
4902    return false;
4903}
4904
4905status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4906{
4907#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4908    if (!isValidSyncEvent(event)) {
4909        return BAD_VALUE;
4910    }
4911
4912    int eventSession = event->triggerSession();
4913    status_t ret = NAME_NOT_FOUND;
4914
4915    Mutex::Autolock _l(mLock);
4916
4917    for (size_t i = 0; i < mTracks.size(); i++) {
4918        sp<RecordTrack> track = mTracks[i];
4919        if (eventSession == track->sessionId()) {
4920            (void) track->setSyncEvent(event);
4921            ret = NO_ERROR;
4922        }
4923    }
4924    return ret;
4925#else
4926    return BAD_VALUE;
4927#endif
4928}
4929
4930// destroyTrack_l() must be called with ThreadBase::mLock held
4931void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4932{
4933    track->terminate();
4934    track->mState = TrackBase::STOPPED;
4935    // active tracks are removed by threadLoop()
4936    if (mActiveTrack != track) {
4937        removeTrack_l(track);
4938    }
4939}
4940
4941void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4942{
4943    mTracks.remove(track);
4944    // need anything related to effects here?
4945}
4946
4947void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4948{
4949    dumpInternals(fd, args);
4950    dumpTracks(fd, args);
4951    dumpEffectChains(fd, args);
4952}
4953
4954void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4955{
4956    const size_t SIZE = 256;
4957    char buffer[SIZE];
4958    String8 result;
4959
4960    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4961    result.append(buffer);
4962
4963    if (mActiveTrack != 0) {
4964        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4965        result.append(buffer);
4966        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4967        result.append(buffer);
4968        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4969        result.append(buffer);
4970        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4971        result.append(buffer);
4972        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4973        result.append(buffer);
4974    } else {
4975        result.append("No active record client\n");
4976    }
4977
4978    write(fd, result.string(), result.size());
4979
4980    dumpBase(fd, args);
4981}
4982
4983void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4984{
4985    const size_t SIZE = 256;
4986    char buffer[SIZE];
4987    String8 result;
4988
4989    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4990    result.append(buffer);
4991    RecordTrack::appendDumpHeader(result);
4992    for (size_t i = 0; i < mTracks.size(); ++i) {
4993        sp<RecordTrack> track = mTracks[i];
4994        if (track != 0) {
4995            track->dump(buffer, SIZE);
4996            result.append(buffer);
4997        }
4998    }
4999
5000    if (mActiveTrack != 0) {
5001        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
5002        result.append(buffer);
5003        RecordTrack::appendDumpHeader(result);
5004        mActiveTrack->dump(buffer, SIZE);
5005        result.append(buffer);
5006
5007    }
5008    write(fd, result.string(), result.size());
5009}
5010
5011// AudioBufferProvider interface
5012status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5013{
5014    size_t framesReq = buffer->frameCount;
5015    size_t framesReady = mFrameCount - mRsmpInIndex;
5016    int channelCount;
5017
5018    if (framesReady == 0) {
5019        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
5020        if (mBytesRead <= 0) {
5021            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
5022                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
5023                // Force input into standby so that it tries to
5024                // recover at next read attempt
5025                inputStandBy();
5026                usleep(kRecordThreadSleepUs);
5027            }
5028            buffer->raw = NULL;
5029            buffer->frameCount = 0;
5030            return NOT_ENOUGH_DATA;
5031        }
5032        mRsmpInIndex = 0;
5033        framesReady = mFrameCount;
5034    }
5035
5036    if (framesReq > framesReady) {
5037        framesReq = framesReady;
5038    }
5039
5040    if (mChannelCount == 1 && mReqChannelCount == 2) {
5041        channelCount = 1;
5042    } else {
5043        channelCount = 2;
5044    }
5045    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
5046    buffer->frameCount = framesReq;
5047    return NO_ERROR;
5048}
5049
5050// AudioBufferProvider interface
5051void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5052{
5053    mRsmpInIndex += buffer->frameCount;
5054    buffer->frameCount = 0;
5055}
5056
5057bool AudioFlinger::RecordThread::checkForNewParameters_l()
5058{
5059    bool reconfig = false;
5060
5061    while (!mNewParameters.isEmpty()) {
5062        status_t status = NO_ERROR;
5063        String8 keyValuePair = mNewParameters[0];
5064        AudioParameter param = AudioParameter(keyValuePair);
5065        int value;
5066        audio_format_t reqFormat = mFormat;
5067        uint32_t reqSamplingRate = mReqSampleRate;
5068        uint32_t reqChannelCount = mReqChannelCount;
5069
5070        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5071            reqSamplingRate = value;
5072            reconfig = true;
5073        }
5074        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5075            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5076                status = BAD_VALUE;
5077            } else {
5078                reqFormat = (audio_format_t) value;
5079                reconfig = true;
5080            }
5081        }
5082        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5083            reqChannelCount = popcount(value);
5084            reconfig = true;
5085        }
5086        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5087            // do not accept frame count changes if tracks are open as the track buffer
5088            // size depends on frame count and correct behavior would not be guaranteed
5089            // if frame count is changed after track creation
5090            if (mActiveTrack != 0) {
5091                status = INVALID_OPERATION;
5092            } else {
5093                reconfig = true;
5094            }
5095        }
5096        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5097            // forward device change to effects that have requested to be
5098            // aware of attached audio device.
5099            for (size_t i = 0; i < mEffectChains.size(); i++) {
5100                mEffectChains[i]->setDevice_l(value);
5101            }
5102
5103            // store input device and output device but do not forward output device to audio HAL.
5104            // Note that status is ignored by the caller for output device
5105            // (see AudioFlinger::setParameters()
5106            if (audio_is_output_devices(value)) {
5107                mOutDevice = value;
5108                status = BAD_VALUE;
5109            } else {
5110                mInDevice = value;
5111                // disable AEC and NS if the device is a BT SCO headset supporting those
5112                // pre processings
5113                if (mTracks.size() > 0) {
5114                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5115                                        mAudioFlinger->btNrecIsOff();
5116                    for (size_t i = 0; i < mTracks.size(); i++) {
5117                        sp<RecordTrack> track = mTracks[i];
5118                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5119                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5120                    }
5121                }
5122            }
5123        }
5124        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5125                mAudioSource != (audio_source_t)value) {
5126            // forward device change to effects that have requested to be
5127            // aware of attached audio device.
5128            for (size_t i = 0; i < mEffectChains.size(); i++) {
5129                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5130            }
5131            mAudioSource = (audio_source_t)value;
5132        }
5133        if (status == NO_ERROR) {
5134            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5135                    keyValuePair.string());
5136            if (status == INVALID_OPERATION) {
5137                inputStandBy();
5138                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5139                        keyValuePair.string());
5140            }
5141            if (reconfig) {
5142                if (status == BAD_VALUE &&
5143                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5144                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5145                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5146                            <= (2 * reqSamplingRate)) &&
5147                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5148                            <= FCC_2 &&
5149                    (reqChannelCount <= FCC_2)) {
5150                    status = NO_ERROR;
5151                }
5152                if (status == NO_ERROR) {
5153                    readInputParameters();
5154                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5155                }
5156            }
5157        }
5158
5159        mNewParameters.removeAt(0);
5160
5161        mParamStatus = status;
5162        mParamCond.signal();
5163        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5164        // already timed out waiting for the status and will never signal the condition.
5165        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5166    }
5167    return reconfig;
5168}
5169
5170String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5171{
5172    Mutex::Autolock _l(mLock);
5173    if (initCheck() != NO_ERROR) {
5174        return String8();
5175    }
5176
5177    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5178    const String8 out_s8(s);
5179    free(s);
5180    return out_s8;
5181}
5182
5183void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5184    AudioSystem::OutputDescriptor desc;
5185    void *param2 = NULL;
5186
5187    switch (event) {
5188    case AudioSystem::INPUT_OPENED:
5189    case AudioSystem::INPUT_CONFIG_CHANGED:
5190        desc.channelMask = mChannelMask;
5191        desc.samplingRate = mSampleRate;
5192        desc.format = mFormat;
5193        desc.frameCount = mFrameCount;
5194        desc.latency = 0;
5195        param2 = &desc;
5196        break;
5197
5198    case AudioSystem::INPUT_CLOSED:
5199    default:
5200        break;
5201    }
5202    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5203}
5204
5205void AudioFlinger::RecordThread::readInputParameters()
5206{
5207    delete[] mRsmpInBuffer;
5208    // mRsmpInBuffer is always assigned a new[] below
5209    delete[] mRsmpOutBuffer;
5210    mRsmpOutBuffer = NULL;
5211    delete mResampler;
5212    mResampler = NULL;
5213
5214    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5215    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5216    mChannelCount = popcount(mChannelMask);
5217    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5218    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5219        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5220    }
5221    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5222    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5223    mFrameCount = mBufferSize / mFrameSize;
5224    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5225
5226    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
5227    {
5228        int channelCount;
5229        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5230        // stereo to mono post process as the resampler always outputs stereo.
5231        if (mChannelCount == 1 && mReqChannelCount == 2) {
5232            channelCount = 1;
5233        } else {
5234            channelCount = 2;
5235        }
5236        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5237        mResampler->setSampleRate(mSampleRate);
5238        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5239        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5240
5241        // optmization: if mono to mono, alter input frame count as if we were inputing
5242        // stereo samples
5243        if (mChannelCount == 1 && mReqChannelCount == 1) {
5244            mFrameCount >>= 1;
5245        }
5246
5247    }
5248    mRsmpInIndex = mFrameCount;
5249}
5250
5251unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5252{
5253    Mutex::Autolock _l(mLock);
5254    if (initCheck() != NO_ERROR) {
5255        return 0;
5256    }
5257
5258    return mInput->stream->get_input_frames_lost(mInput->stream);
5259}
5260
5261uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5262{
5263    Mutex::Autolock _l(mLock);
5264    uint32_t result = 0;
5265    if (getEffectChain_l(sessionId) != 0) {
5266        result = EFFECT_SESSION;
5267    }
5268
5269    for (size_t i = 0; i < mTracks.size(); ++i) {
5270        if (sessionId == mTracks[i]->sessionId()) {
5271            result |= TRACK_SESSION;
5272            break;
5273        }
5274    }
5275
5276    return result;
5277}
5278
5279KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5280{
5281    KeyedVector<int, bool> ids;
5282    Mutex::Autolock _l(mLock);
5283    for (size_t j = 0; j < mTracks.size(); ++j) {
5284        sp<RecordThread::RecordTrack> track = mTracks[j];
5285        int sessionId = track->sessionId();
5286        if (ids.indexOfKey(sessionId) < 0) {
5287            ids.add(sessionId, true);
5288        }
5289    }
5290    return ids;
5291}
5292
5293AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5294{
5295    Mutex::Autolock _l(mLock);
5296    AudioStreamIn *input = mInput;
5297    mInput = NULL;
5298    return input;
5299}
5300
5301// this method must always be called either with ThreadBase mLock held or inside the thread loop
5302audio_stream_t* AudioFlinger::RecordThread::stream() const
5303{
5304    if (mInput == NULL) {
5305        return NULL;
5306    }
5307    return &mInput->stream->common;
5308}
5309
5310status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5311{
5312    // only one chain per input thread
5313    if (mEffectChains.size() != 0) {
5314        return INVALID_OPERATION;
5315    }
5316    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5317
5318    chain->setInBuffer(NULL);
5319    chain->setOutBuffer(NULL);
5320
5321    checkSuspendOnAddEffectChain_l(chain);
5322
5323    mEffectChains.add(chain);
5324
5325    return NO_ERROR;
5326}
5327
5328size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5329{
5330    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5331    ALOGW_IF(mEffectChains.size() != 1,
5332            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5333            chain.get(), mEffectChains.size(), this);
5334    if (mEffectChains.size() == 1) {
5335        mEffectChains.removeAt(0);
5336    }
5337    return 0;
5338}
5339
5340}; // namespace android
5341