Threads.h revision 1035194cee4fbd57e35ea15c56e66cd09b63d56e
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    virtual status_t    readyToRun();
40
41    void dumpBase(int fd, const Vector<String16>& args);
42    void dumpEffectChains(int fd, const Vector<String16>& args);
43
44    void clearPowerManager();
45
46    // base for record and playback
47    enum {
48        CFG_EVENT_IO,
49        CFG_EVENT_PRIO,
50        CFG_EVENT_SET_PARAMETER,
51    };
52
53    class ConfigEventData: public RefBase {
54    public:
55        virtual ~ConfigEventData() {}
56
57        virtual  void dump(char *buffer, size_t size) = 0;
58    protected:
59        ConfigEventData() {}
60    };
61
62    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
63    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
64    //  2. Lock mLock
65    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
66    //  4. sendConfigEvent_l() reads status from event->mStatus;
67    //  5. sendConfigEvent_l() returns status
68    //  6. Unlock
69    //
70    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
71    // 1. Lock mLock
72    // 2. If there is an entry in mConfigEvents proceed ...
73    // 3. Read first entry in mConfigEvents
74    // 4. Remove first entry from mConfigEvents
75    // 5. Process
76    // 6. Set event->mStatus
77    // 7. event->mCond.signal
78    // 8. Unlock
79
80    class ConfigEvent: public RefBase {
81    public:
82        virtual ~ConfigEvent() {}
83
84        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
85
86        const int mType; // event type e.g. CFG_EVENT_IO
87        Mutex mLock;     // mutex associated with mCond
88        Condition mCond; // condition for status return
89        status_t mStatus; // status communicated to sender
90        bool mWaitStatus; // true if sender is waiting for status
91        sp<ConfigEventData> mData;     // event specific parameter data
92
93    protected:
94        ConfigEvent(int type) : mType(type), mStatus(NO_ERROR), mWaitStatus(false), mData(NULL) {}
95    };
96
97    class IoConfigEventData : public ConfigEventData {
98    public:
99        IoConfigEventData(int event, int param) :
100            mEvent(event), mParam(param) {}
101
102        virtual  void dump(char *buffer, size_t size) {
103            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
104        }
105
106        const int mEvent;
107        const int mParam;
108    };
109
110    class IoConfigEvent : public ConfigEvent {
111    public:
112        IoConfigEvent(int event, int param) :
113            ConfigEvent(CFG_EVENT_IO) {
114            mData = new IoConfigEventData(event, param);
115        }
116        virtual ~IoConfigEvent() {}
117    };
118
119    class PrioConfigEventData : public ConfigEventData {
120    public:
121        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
122            mPid(pid), mTid(tid), mPrio(prio) {}
123
124        virtual  void dump(char *buffer, size_t size) {
125            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
126        }
127
128        const pid_t mPid;
129        const pid_t mTid;
130        const int32_t mPrio;
131    };
132
133    class PrioConfigEvent : public ConfigEvent {
134    public:
135        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
136            ConfigEvent(CFG_EVENT_PRIO) {
137            mData = new PrioConfigEventData(pid, tid, prio);
138        }
139        virtual ~PrioConfigEvent() {}
140    };
141
142    class SetParameterConfigEventData : public ConfigEventData {
143    public:
144        SetParameterConfigEventData(String8 keyValuePairs) :
145            mKeyValuePairs(keyValuePairs) {}
146
147        virtual  void dump(char *buffer, size_t size) {
148            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
149        }
150
151        const String8 mKeyValuePairs;
152    };
153
154    class SetParameterConfigEvent : public ConfigEvent {
155    public:
156        SetParameterConfigEvent(String8 keyValuePairs) :
157            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
158            mData = new SetParameterConfigEventData(keyValuePairs);
159            mWaitStatus = true;
160        }
161        virtual ~SetParameterConfigEvent() {}
162    };
163
164
165    class PMDeathRecipient : public IBinder::DeathRecipient {
166    public:
167                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
168        virtual     ~PMDeathRecipient() {}
169
170        // IBinder::DeathRecipient
171        virtual     void        binderDied(const wp<IBinder>& who);
172
173    private:
174                    PMDeathRecipient(const PMDeathRecipient&);
175                    PMDeathRecipient& operator = (const PMDeathRecipient&);
176
177        wp<ThreadBase> mThread;
178    };
179
180    virtual     status_t    initCheck() const = 0;
181
182                // static externally-visible
183                type_t      type() const { return mType; }
184                audio_io_handle_t id() const { return mId;}
185
186                // dynamic externally-visible
187                uint32_t    sampleRate() const { return mSampleRate; }
188                uint32_t    channelCount() const { return mChannelCount; }
189                audio_channel_mask_t channelMask() const { return mChannelMask; }
190                audio_format_t format() const { return mFormat; }
191                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
192                // and returns the [normal mix] buffer's frame count.
193    virtual     size_t      frameCount() const = 0;
194                size_t      frameSize() const { return mFrameSize; }
195
196    // Should be "virtual status_t requestExitAndWait()" and override same
197    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
198                void        exit();
199    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
200                                                    status_t& status) = 0;
201    virtual     status_t    setParameters(const String8& keyValuePairs);
202    virtual     String8     getParameters(const String8& keys) = 0;
203    virtual     void        audioConfigChanged_l(
204                      const DefaultKeyedVector< pid_t,sp<NotificationClient> >& notificationClients,
205                      int event,
206                      int param = 0) = 0;
207                // sendConfigEvent_l() must be called with ThreadBase::mLock held
208                // Can temporarily release the lock if waiting for a reply from
209                // processConfigEvents_l().
210                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
211                void        sendIoConfigEvent(int event, int param = 0);
212                void        sendIoConfigEvent_l(int event, int param = 0);
213                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
214                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
215                void        processConfigEvents_l(
216                    const DefaultKeyedVector< pid_t,sp<NotificationClient> >& notificationClients);
217    virtual     void        cacheParameters_l() = 0;
218
219                // see note at declaration of mStandby, mOutDevice and mInDevice
220                bool        standby() const { return mStandby; }
221                audio_devices_t outDevice() const { return mOutDevice; }
222                audio_devices_t inDevice() const { return mInDevice; }
223
224    virtual     audio_stream_t* stream() const = 0;
225
226                sp<EffectHandle> createEffect_l(
227                                    const sp<AudioFlinger::Client>& client,
228                                    const sp<IEffectClient>& effectClient,
229                                    int32_t priority,
230                                    int sessionId,
231                                    effect_descriptor_t *desc,
232                                    int *enabled,
233                                    status_t *status /*non-NULL*/);
234                void disconnectEffect(const sp< EffectModule>& effect,
235                                      EffectHandle *handle,
236                                      bool unpinIfLast);
237
238                // return values for hasAudioSession (bit field)
239                enum effect_state {
240                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
241                                            // effect
242                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
243                                            // track
244                };
245
246                // get effect chain corresponding to session Id.
247                sp<EffectChain> getEffectChain(int sessionId);
248                // same as getEffectChain() but must be called with ThreadBase mutex locked
249                sp<EffectChain> getEffectChain_l(int sessionId) const;
250                // add an effect chain to the chain list (mEffectChains)
251    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
252                // remove an effect chain from the chain list (mEffectChains)
253    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
254                // lock all effect chains Mutexes. Must be called before releasing the
255                // ThreadBase mutex before processing the mixer and effects. This guarantees the
256                // integrity of the chains during the process.
257                // Also sets the parameter 'effectChains' to current value of mEffectChains.
258                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
259                // unlock effect chains after process
260                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
261                // get a copy of mEffectChains vector
262                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
263                // set audio mode to all effect chains
264                void setMode(audio_mode_t mode);
265                // get effect module with corresponding ID on specified audio session
266                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
267                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
268                // add and effect module. Also creates the effect chain is none exists for
269                // the effects audio session
270                status_t addEffect_l(const sp< EffectModule>& effect);
271                // remove and effect module. Also removes the effect chain is this was the last
272                // effect
273                void removeEffect_l(const sp< EffectModule>& effect);
274                // detach all tracks connected to an auxiliary effect
275    virtual     void detachAuxEffect_l(int effectId __unused) {}
276                // returns either EFFECT_SESSION if effects on this audio session exist in one
277                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
278                virtual uint32_t hasAudioSession(int sessionId) const = 0;
279                // the value returned by default implementation is not important as the
280                // strategy is only meaningful for PlaybackThread which implements this method
281                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
282
283                // suspend or restore effect according to the type of effect passed. a NULL
284                // type pointer means suspend all effects in the session
285                void setEffectSuspended(const effect_uuid_t *type,
286                                        bool suspend,
287                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
288                // check if some effects must be suspended/restored when an effect is enabled
289                // or disabled
290                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
291                                                 bool enabled,
292                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
293                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
294                                                   bool enabled,
295                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
296
297                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
298                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
299
300                // Return a reference to a per-thread heap which can be used to allocate IMemory
301                // objects that will be read-only to client processes, read/write to mediaserver,
302                // and shared by all client processes of the thread.
303                // The heap is per-thread rather than common across all threads, because
304                // clients can't be trusted not to modify the offset of the IMemory they receive.
305                // If a thread does not have such a heap, this method returns 0.
306                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
307
308    mutable     Mutex                   mLock;
309
310protected:
311
312                // entry describing an effect being suspended in mSuspendedSessions keyed vector
313                class SuspendedSessionDesc : public RefBase {
314                public:
315                    SuspendedSessionDesc() : mRefCount(0) {}
316
317                    int mRefCount;          // number of active suspend requests
318                    effect_uuid_t mType;    // effect type UUID
319                };
320
321                void        acquireWakeLock(int uid = -1);
322                void        acquireWakeLock_l(int uid = -1);
323                void        releaseWakeLock();
324                void        releaseWakeLock_l();
325                void        updateWakeLockUids(const SortedVector<int> &uids);
326                void        updateWakeLockUids_l(const SortedVector<int> &uids);
327                void        getPowerManager_l();
328                void setEffectSuspended_l(const effect_uuid_t *type,
329                                          bool suspend,
330                                          int sessionId);
331                // updated mSuspendedSessions when an effect suspended or restored
332                void        updateSuspendedSessions_l(const effect_uuid_t *type,
333                                                      bool suspend,
334                                                      int sessionId);
335                // check if some effects must be suspended when an effect chain is added
336                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
337
338                String16 getWakeLockTag();
339
340    virtual     void        preExit() { }
341
342    friend class AudioFlinger;      // for mEffectChains
343
344                const type_t            mType;
345
346                // Used by parameters, config events, addTrack_l, exit
347                Condition               mWaitWorkCV;
348
349                const sp<AudioFlinger>  mAudioFlinger;
350
351                // updated by PlaybackThread::readOutputParameters_l() or
352                // RecordThread::readInputParameters_l()
353                uint32_t                mSampleRate;
354                size_t                  mFrameCount;       // output HAL, direct output, record
355                audio_channel_mask_t    mChannelMask;
356                uint32_t                mChannelCount;
357                size_t                  mFrameSize;
358                audio_format_t          mFormat;
359                size_t                  mBufferSize;       // HAL buffer size for read() or write()
360
361                Vector< sp<ConfigEvent> >     mConfigEvents;
362
363                // These fields are written and read by thread itself without lock or barrier,
364                // and read by other threads without lock or barrier via standby(), outDevice()
365                // and inDevice().
366                // Because of the absence of a lock or barrier, any other thread that reads
367                // these fields must use the information in isolation, or be prepared to deal
368                // with possibility that it might be inconsistent with other information.
369                bool                    mStandby;     // Whether thread is currently in standby.
370                audio_devices_t         mOutDevice;   // output device
371                audio_devices_t         mInDevice;    // input device
372                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
373
374                const audio_io_handle_t mId;
375                Vector< sp<EffectChain> > mEffectChains;
376
377                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
378                char                    mName[kNameLength];
379                sp<IPowerManager>       mPowerManager;
380                sp<IBinder>             mWakeLockToken;
381                const sp<PMDeathRecipient> mDeathRecipient;
382                // list of suspended effects per session and per type. The first vector is
383                // keyed by session ID, the second by type UUID timeLow field
384                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
385                                        mSuspendedSessions;
386                static const size_t     kLogSize = 4 * 1024;
387                sp<NBLog::Writer>       mNBLogWriter;
388};
389
390// --- PlaybackThread ---
391class PlaybackThread : public ThreadBase {
392public:
393
394#include "PlaybackTracks.h"
395
396    enum mixer_state {
397        MIXER_IDLE,             // no active tracks
398        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
399        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
400        MIXER_DRAIN_TRACK,      // drain currently playing track
401        MIXER_DRAIN_ALL,        // fully drain the hardware
402        // standby mode does not have an enum value
403        // suspend by audio policy manager is orthogonal to mixer state
404    };
405
406    // retry count before removing active track in case of underrun on offloaded thread:
407    // we need to make sure that AudioTrack client has enough time to send large buffers
408//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
409    // for offloaded tracks
410    static const int8_t kMaxTrackRetriesOffload = 20;
411
412    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
413                   audio_io_handle_t id, audio_devices_t device, type_t type);
414    virtual             ~PlaybackThread();
415
416                void        dump(int fd, const Vector<String16>& args);
417
418    // Thread virtuals
419    virtual     bool        threadLoop();
420
421    // RefBase
422    virtual     void        onFirstRef();
423
424protected:
425    // Code snippets that were lifted up out of threadLoop()
426    virtual     void        threadLoop_mix() = 0;
427    virtual     void        threadLoop_sleepTime() = 0;
428    virtual     ssize_t     threadLoop_write();
429    virtual     void        threadLoop_drain();
430    virtual     void        threadLoop_standby();
431    virtual     void        threadLoop_exit();
432    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
433
434                // prepareTracks_l reads and writes mActiveTracks, and returns
435                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
436                // is responsible for clearing or destroying this Vector later on, when it
437                // is safe to do so. That will drop the final ref count and destroy the tracks.
438    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
439                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
440
441                void        writeCallback();
442                void        resetWriteBlocked(uint32_t sequence);
443                void        drainCallback();
444                void        resetDraining(uint32_t sequence);
445
446    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
447
448    virtual     bool        waitingAsyncCallback();
449    virtual     bool        waitingAsyncCallback_l();
450    virtual     bool        shouldStandby_l();
451    virtual     void        onAddNewTrack_l();
452
453    // ThreadBase virtuals
454    virtual     void        preExit();
455
456public:
457
458    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
459
460                // return estimated latency in milliseconds, as reported by HAL
461                uint32_t    latency() const;
462                // same, but lock must already be held
463                uint32_t    latency_l() const;
464
465                void        setMasterVolume(float value);
466                void        setMasterMute(bool muted);
467
468                void        setStreamVolume(audio_stream_type_t stream, float value);
469                void        setStreamMute(audio_stream_type_t stream, bool muted);
470
471                float       streamVolume(audio_stream_type_t stream) const;
472
473                sp<Track>   createTrack_l(
474                                const sp<AudioFlinger::Client>& client,
475                                audio_stream_type_t streamType,
476                                uint32_t sampleRate,
477                                audio_format_t format,
478                                audio_channel_mask_t channelMask,
479                                size_t *pFrameCount,
480                                const sp<IMemory>& sharedBuffer,
481                                int sessionId,
482                                IAudioFlinger::track_flags_t *flags,
483                                pid_t tid,
484                                int uid,
485                                status_t *status /*non-NULL*/);
486
487                AudioStreamOut* getOutput() const;
488                AudioStreamOut* clearOutput();
489                virtual audio_stream_t* stream() const;
490
491                // a very large number of suspend() will eventually wraparound, but unlikely
492                void        suspend() { (void) android_atomic_inc(&mSuspended); }
493                void        restore()
494                                {
495                                    // if restore() is done without suspend(), get back into
496                                    // range so that the next suspend() will operate correctly
497                                    if (android_atomic_dec(&mSuspended) <= 0) {
498                                        android_atomic_release_store(0, &mSuspended);
499                                    }
500                                }
501                bool        isSuspended() const
502                                { return android_atomic_acquire_load(&mSuspended) > 0; }
503
504    virtual     String8     getParameters(const String8& keys);
505    virtual     void        audioConfigChanged_l(
506                    const DefaultKeyedVector< pid_t,sp<NotificationClient> >& notificationClients,
507                    int event,
508                    int param = 0);
509                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
510                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
511                // Consider also removing and passing an explicit mMainBuffer initialization
512                // parameter to AF::PlaybackThread::Track::Track().
513                int16_t     *mixBuffer() const {
514                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
515
516    virtual     void detachAuxEffect_l(int effectId);
517                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
518                        int EffectId);
519                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
520                        int EffectId);
521
522                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
523                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
524                virtual uint32_t hasAudioSession(int sessionId) const;
525                virtual uint32_t getStrategyForSession_l(int sessionId);
526
527
528                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
529                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
530
531                // called with AudioFlinger lock held
532                        void     invalidateTracks(audio_stream_type_t streamType);
533
534    virtual     size_t      frameCount() const { return mNormalFrameCount; }
535
536                // Return's the HAL's frame count i.e. fast mixer buffer size.
537                size_t      frameCountHAL() const { return mFrameCount; }
538
539                status_t         getTimestamp_l(AudioTimestamp& timestamp);
540
541protected:
542    // updated by readOutputParameters_l()
543    size_t                          mNormalFrameCount;  // normal mixer and effects
544
545    void*                           mSinkBuffer;         // frame size aligned sink buffer
546
547    // TODO:
548    // Rearrange the buffer info into a struct/class with
549    // clear, copy, construction, destruction methods.
550    //
551    // mSinkBuffer also has associated with it:
552    //
553    // mSinkBufferSize: Sink Buffer Size
554    // mFormat: Sink Buffer Format
555
556    // Mixer Buffer (mMixerBuffer*)
557    //
558    // In the case of floating point or multichannel data, which is not in the
559    // sink format, it is required to accumulate in a higher precision or greater channel count
560    // buffer before downmixing or data conversion to the sink buffer.
561
562    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
563    bool                            mMixerBufferEnabled;
564
565    // Storage, 32 byte aligned (may make this alignment a requirement later).
566    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
567    void*                           mMixerBuffer;
568
569    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
570    size_t                          mMixerBufferSize;
571
572    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
573    audio_format_t                  mMixerBufferFormat;
574
575    // An internal flag set to true by MixerThread::prepareTracks_l()
576    // when mMixerBuffer contains valid data after mixing.
577    bool                            mMixerBufferValid;
578
579    // Effects Buffer (mEffectsBuffer*)
580    //
581    // In the case of effects data, which is not in the sink format,
582    // it is required to accumulate in a different buffer before data conversion
583    // to the sink buffer.
584
585    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
586    bool                            mEffectBufferEnabled;
587
588    // Storage, 32 byte aligned (may make this alignment a requirement later).
589    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
590    void*                           mEffectBuffer;
591
592    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
593    size_t                          mEffectBufferSize;
594
595    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
596    audio_format_t                  mEffectBufferFormat;
597
598    // An internal flag set to true by MixerThread::prepareTracks_l()
599    // when mEffectsBuffer contains valid data after mixing.
600    //
601    // When this is set, all mixer data is routed into the effects buffer
602    // for any processing (including output processing).
603    bool                            mEffectBufferValid;
604
605    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
606    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
607    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
608    // workaround that restriction.
609    // 'volatile' means accessed via atomic operations and no lock.
610    volatile int32_t                mSuspended;
611
612    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
613    // mFramesWritten would be better, or 64-bit even better
614    size_t                          mBytesWritten;
615private:
616    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
617    // PlaybackThread needs to find out if master-muted, it checks it's local
618    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
619    bool                            mMasterMute;
620                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
621protected:
622    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
623    SortedVector<int>               mWakeLockUids;
624    int                             mActiveTracksGeneration;
625    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
626
627    // Allocate a track name for a given channel mask.
628    //   Returns name >= 0 if successful, -1 on failure.
629    virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
630    virtual void            deleteTrackName_l(int name) = 0;
631
632    // Time to sleep between cycles when:
633    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
634    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
635    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
636    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
637    // No sleep in standby mode; waits on a condition
638
639    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
640                void        checkSilentMode_l();
641
642    // Non-trivial for DUPLICATING only
643    virtual     void        saveOutputTracks() { }
644    virtual     void        clearOutputTracks() { }
645
646    // Cache various calculated values, at threadLoop() entry and after a parameter change
647    virtual     void        cacheParameters_l();
648
649    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
650
651private:
652
653    friend class AudioFlinger;      // for numerous
654
655    PlaybackThread(const Client&);
656    PlaybackThread& operator = (const PlaybackThread&);
657
658    status_t    addTrack_l(const sp<Track>& track);
659    bool        destroyTrack_l(const sp<Track>& track);
660    void        removeTrack_l(const sp<Track>& track);
661    void        broadcast_l();
662
663    void        readOutputParameters_l();
664
665    virtual void dumpInternals(int fd, const Vector<String16>& args);
666    void        dumpTracks(int fd, const Vector<String16>& args);
667
668    SortedVector< sp<Track> >       mTracks;
669    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
670    // DuplicatingThread
671    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
672    AudioStreamOut                  *mOutput;
673
674    float                           mMasterVolume;
675    nsecs_t                         mLastWriteTime;
676    int                             mNumWrites;
677    int                             mNumDelayedWrites;
678    bool                            mInWrite;
679
680    // FIXME rename these former local variables of threadLoop to standard "m" names
681    nsecs_t                         standbyTime;
682    size_t                          mSinkBufferSize;
683
684    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
685    uint32_t                        activeSleepTime;
686    uint32_t                        idleSleepTime;
687
688    uint32_t                        sleepTime;
689
690    // mixer status returned by prepareTracks_l()
691    mixer_state                     mMixerStatus; // current cycle
692                                                  // previous cycle when in prepareTracks_l()
693    mixer_state                     mMixerStatusIgnoringFastTracks;
694                                                  // FIXME or a separate ready state per track
695
696    // FIXME move these declarations into the specific sub-class that needs them
697    // MIXER only
698    uint32_t                        sleepTimeShift;
699
700    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
701    nsecs_t                         standbyDelay;
702
703    // MIXER only
704    nsecs_t                         maxPeriod;
705
706    // DUPLICATING only
707    uint32_t                        writeFrames;
708
709    size_t                          mBytesRemaining;
710    size_t                          mCurrentWriteLength;
711    bool                            mUseAsyncWrite;
712    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
713    // incremented each time a write(), a flush() or a standby() occurs.
714    // Bit 0 is set when a write blocks and indicates a callback is expected.
715    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
716    // callbacks are ignored.
717    uint32_t                        mWriteAckSequence;
718    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
719    // incremented each time a drain is requested or a flush() or standby() occurs.
720    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
721    // expected.
722    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
723    // callbacks are ignored.
724    uint32_t                        mDrainSequence;
725    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
726    // for async write callback in the thread loop before evaluating it
727    bool                            mSignalPending;
728    sp<AsyncCallbackThread>         mCallbackThread;
729
730private:
731    // The HAL output sink is treated as non-blocking, but current implementation is blocking
732    sp<NBAIO_Sink>          mOutputSink;
733    // If a fast mixer is present, the blocking pipe sink, otherwise clear
734    sp<NBAIO_Sink>          mPipeSink;
735    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
736    sp<NBAIO_Sink>          mNormalSink;
737#ifdef TEE_SINK
738    // For dumpsys
739    sp<NBAIO_Sink>          mTeeSink;
740    sp<NBAIO_Source>        mTeeSource;
741#endif
742    uint32_t                mScreenState;   // cached copy of gScreenState
743    static const size_t     kFastMixerLogSize = 4 * 1024;
744    sp<NBLog::Writer>       mFastMixerNBLogWriter;
745public:
746    virtual     bool        hasFastMixer() const = 0;
747    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
748                                { FastTrackUnderruns dummy; return dummy; }
749
750protected:
751                // accessed by both binder threads and within threadLoop(), lock on mutex needed
752                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
753
754private:
755    // timestamp latch:
756    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
757    //  Q output is written while locked, and read while locked
758    struct {
759        AudioTimestamp  mTimestamp;
760        uint32_t        mUnpresentedFrames;
761    } mLatchD, mLatchQ;
762    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
763    bool mLatchQValid;  // true means mLatchQ is valid
764};
765
766class MixerThread : public PlaybackThread {
767public:
768    MixerThread(const sp<AudioFlinger>& audioFlinger,
769                AudioStreamOut* output,
770                audio_io_handle_t id,
771                audio_devices_t device,
772                type_t type = MIXER);
773    virtual             ~MixerThread();
774
775    // Thread virtuals
776
777    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
778                                                   status_t& status);
779    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
780
781protected:
782    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
783    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
784    virtual     void        deleteTrackName_l(int name);
785    virtual     uint32_t    idleSleepTimeUs() const;
786    virtual     uint32_t    suspendSleepTimeUs() const;
787    virtual     void        cacheParameters_l();
788
789    // threadLoop snippets
790    virtual     ssize_t     threadLoop_write();
791    virtual     void        threadLoop_standby();
792    virtual     void        threadLoop_mix();
793    virtual     void        threadLoop_sleepTime();
794    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
795    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
796
797                AudioMixer* mAudioMixer;    // normal mixer
798private:
799                // one-time initialization, no locks required
800                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
801                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
802
803                // contents are not guaranteed to be consistent, no locks required
804                FastMixerDumpState mFastMixerDumpState;
805#ifdef STATE_QUEUE_DUMP
806                StateQueueObserverDump mStateQueueObserverDump;
807                StateQueueMutatorDump  mStateQueueMutatorDump;
808#endif
809                AudioWatchdogDump mAudioWatchdogDump;
810
811                // accessible only within the threadLoop(), no locks required
812                //          mFastMixer->sq()    // for mutating and pushing state
813                int32_t     mFastMixerFutex;    // for cold idle
814
815public:
816    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
817    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
818                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
819                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
820                            }
821};
822
823class DirectOutputThread : public PlaybackThread {
824public:
825
826    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
827                       audio_io_handle_t id, audio_devices_t device);
828    virtual                 ~DirectOutputThread();
829
830    // Thread virtuals
831
832    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
833                                                   status_t& status);
834
835protected:
836    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
837    virtual     void        deleteTrackName_l(int name);
838    virtual     uint32_t    activeSleepTimeUs() const;
839    virtual     uint32_t    idleSleepTimeUs() const;
840    virtual     uint32_t    suspendSleepTimeUs() const;
841    virtual     void        cacheParameters_l();
842
843    // threadLoop snippets
844    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
845    virtual     void        threadLoop_mix();
846    virtual     void        threadLoop_sleepTime();
847
848    // volumes last sent to audio HAL with stream->set_volume()
849    float mLeftVolFloat;
850    float mRightVolFloat;
851
852    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
853                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
854    void processVolume_l(Track *track, bool lastTrack);
855
856    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
857    sp<Track>               mActiveTrack;
858public:
859    virtual     bool        hasFastMixer() const { return false; }
860};
861
862class OffloadThread : public DirectOutputThread {
863public:
864
865    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
866                        audio_io_handle_t id, uint32_t device);
867    virtual                 ~OffloadThread() {};
868
869protected:
870    // threadLoop snippets
871    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
872    virtual     void        threadLoop_exit();
873
874    virtual     bool        waitingAsyncCallback();
875    virtual     bool        waitingAsyncCallback_l();
876    virtual     bool        shouldStandby_l();
877    virtual     void        onAddNewTrack_l();
878
879private:
880                void        flushHw_l();
881
882private:
883    bool        mHwPaused;
884    bool        mFlushPending;
885    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
886    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
887    wp<Track>   mPreviousTrack;         // used to detect track switch
888};
889
890class AsyncCallbackThread : public Thread {
891public:
892
893    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
894
895    virtual             ~AsyncCallbackThread();
896
897    // Thread virtuals
898    virtual bool        threadLoop();
899
900    // RefBase
901    virtual void        onFirstRef();
902
903            void        exit();
904            void        setWriteBlocked(uint32_t sequence);
905            void        resetWriteBlocked();
906            void        setDraining(uint32_t sequence);
907            void        resetDraining();
908
909private:
910    const wp<PlaybackThread>   mPlaybackThread;
911    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
912    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
913    // to indicate that the callback has been received via resetWriteBlocked()
914    uint32_t                   mWriteAckSequence;
915    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
916    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
917    // to indicate that the callback has been received via resetDraining()
918    uint32_t                   mDrainSequence;
919    Condition                  mWaitWorkCV;
920    Mutex                      mLock;
921};
922
923class DuplicatingThread : public MixerThread {
924public:
925    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
926                      audio_io_handle_t id);
927    virtual                 ~DuplicatingThread();
928
929    // Thread virtuals
930                void        addOutputTrack(MixerThread* thread);
931                void        removeOutputTrack(MixerThread* thread);
932                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
933protected:
934    virtual     uint32_t    activeSleepTimeUs() const;
935
936private:
937                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
938protected:
939    // threadLoop snippets
940    virtual     void        threadLoop_mix();
941    virtual     void        threadLoop_sleepTime();
942    virtual     ssize_t     threadLoop_write();
943    virtual     void        threadLoop_standby();
944    virtual     void        cacheParameters_l();
945
946private:
947    // called from threadLoop, addOutputTrack, removeOutputTrack
948    virtual     void        updateWaitTime_l();
949protected:
950    virtual     void        saveOutputTracks();
951    virtual     void        clearOutputTracks();
952private:
953
954                uint32_t    mWaitTimeMs;
955    SortedVector < sp<OutputTrack> >  outputTracks;
956    SortedVector < sp<OutputTrack> >  mOutputTracks;
957public:
958    virtual     bool        hasFastMixer() const { return false; }
959};
960
961
962// record thread
963class RecordThread : public ThreadBase
964{
965public:
966
967    class RecordTrack;
968    class ResamplerBufferProvider : public AudioBufferProvider
969                        // derives from AudioBufferProvider interface for use by resampler
970    {
971    public:
972        ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { }
973        virtual ~ResamplerBufferProvider() { }
974        // AudioBufferProvider interface
975        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
976        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
977    private:
978        RecordTrack * const mRecordTrack;
979    };
980
981#include "RecordTracks.h"
982
983            RecordThread(const sp<AudioFlinger>& audioFlinger,
984                    AudioStreamIn *input,
985                    audio_io_handle_t id,
986                    audio_devices_t outDevice,
987                    audio_devices_t inDevice
988#ifdef TEE_SINK
989                    , const sp<NBAIO_Sink>& teeSink
990#endif
991                    );
992            virtual     ~RecordThread();
993
994    // no addTrack_l ?
995    void        destroyTrack_l(const sp<RecordTrack>& track);
996    void        removeTrack_l(const sp<RecordTrack>& track);
997
998    void        dumpInternals(int fd, const Vector<String16>& args);
999    void        dumpTracks(int fd, const Vector<String16>& args);
1000
1001    // Thread virtuals
1002    virtual bool        threadLoop();
1003
1004    // RefBase
1005    virtual void        onFirstRef();
1006
1007    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1008
1009    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1010
1011            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1012                    const sp<AudioFlinger::Client>& client,
1013                    uint32_t sampleRate,
1014                    audio_format_t format,
1015                    audio_channel_mask_t channelMask,
1016                    size_t *pFrameCount,
1017                    int sessionId,
1018                    int uid,
1019                    IAudioFlinger::track_flags_t *flags,
1020                    pid_t tid,
1021                    status_t *status /*non-NULL*/);
1022
1023            status_t    start(RecordTrack* recordTrack,
1024                              AudioSystem::sync_event_t event,
1025                              int triggerSession);
1026
1027            // ask the thread to stop the specified track, and
1028            // return true if the caller should then do it's part of the stopping process
1029            bool        stop(RecordTrack* recordTrack);
1030
1031            void        dump(int fd, const Vector<String16>& args);
1032            AudioStreamIn* clearInput();
1033            virtual audio_stream_t* stream() const;
1034
1035
1036    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1037                                               status_t& status);
1038    virtual void        cacheParameters_l() {}
1039    virtual String8     getParameters(const String8& keys);
1040    virtual void        audioConfigChanged_l(
1041                    const DefaultKeyedVector< pid_t,sp<NotificationClient> >& notificationClients,
1042                    int event,
1043                    int param = 0);
1044            void        readInputParameters_l();
1045    virtual uint32_t    getInputFramesLost();
1046
1047    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1048    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1049    virtual uint32_t hasAudioSession(int sessionId) const;
1050
1051            // Return the set of unique session IDs across all tracks.
1052            // The keys are the session IDs, and the associated values are meaningless.
1053            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1054            KeyedVector<int, bool> sessionIds() const;
1055
1056    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1057    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1058
1059    static void syncStartEventCallback(const wp<SyncEvent>& event);
1060
1061    virtual size_t      frameCount() const { return mFrameCount; }
1062            bool        hasFastCapture() const { return false; }
1063
1064private:
1065            // Enter standby if not already in standby, and set mStandby flag
1066            void    standbyIfNotAlreadyInStandby();
1067
1068            // Call the HAL standby method unconditionally, and don't change mStandby flag
1069            void    inputStandBy();
1070
1071            AudioStreamIn                       *mInput;
1072            SortedVector < sp<RecordTrack> >    mTracks;
1073            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1074            // is used together with mStartStopCond to indicate start()/stop() progress
1075            SortedVector< sp<RecordTrack> >     mActiveTracks;
1076            // generation counter for mActiveTracks
1077            int                                 mActiveTracksGen;
1078            Condition                           mStartStopCond;
1079
1080            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1081            int16_t                             *mRsmpInBuffer; // see new[] for details on the size
1082            size_t                              mRsmpInFrames;  // size of resampler input in frames
1083            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1084
1085            // rolling index that is never cleared
1086            int32_t                             mRsmpInRear;    // last filled frame + 1
1087
1088            // For dumpsys
1089            const sp<NBAIO_Sink>                mTeeSink;
1090
1091            const sp<MemoryDealer>              mReadOnlyHeap;
1092};
1093