Threads.h revision 4c053ea158b29fa2cdd4c6f39d3c8da4ee5a7a02
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    virtual status_t    readyToRun();
40
41    void dumpBase(int fd, const Vector<String16>& args);
42    void dumpEffectChains(int fd, const Vector<String16>& args);
43
44    void clearPowerManager();
45
46    // base for record and playback
47    enum {
48        CFG_EVENT_IO,
49        CFG_EVENT_PRIO,
50        CFG_EVENT_SET_PARAMETER,
51        CFG_EVENT_CREATE_AUDIO_PATCH,
52        CFG_EVENT_RELEASE_AUDIO_PATCH,
53    };
54
55    class ConfigEventData: public RefBase {
56    public:
57        virtual ~ConfigEventData() {}
58
59        virtual  void dump(char *buffer, size_t size) = 0;
60    protected:
61        ConfigEventData() {}
62    };
63
64    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
65    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
66    //  2. Lock mLock
67    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
68    //  4. sendConfigEvent_l() reads status from event->mStatus;
69    //  5. sendConfigEvent_l() returns status
70    //  6. Unlock
71    //
72    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
73    // 1. Lock mLock
74    // 2. If there is an entry in mConfigEvents proceed ...
75    // 3. Read first entry in mConfigEvents
76    // 4. Remove first entry from mConfigEvents
77    // 5. Process
78    // 6. Set event->mStatus
79    // 7. event->mCond.signal
80    // 8. Unlock
81
82    class ConfigEvent: public RefBase {
83    public:
84        virtual ~ConfigEvent() {}
85
86        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
87
88        const int mType; // event type e.g. CFG_EVENT_IO
89        Mutex mLock;     // mutex associated with mCond
90        Condition mCond; // condition for status return
91        status_t mStatus; // status communicated to sender
92        bool mWaitStatus; // true if sender is waiting for status
93        sp<ConfigEventData> mData;     // event specific parameter data
94
95    protected:
96        ConfigEvent(int type) : mType(type), mStatus(NO_ERROR), mWaitStatus(false), mData(NULL) {}
97    };
98
99    class IoConfigEventData : public ConfigEventData {
100    public:
101        IoConfigEventData(int event, int param) :
102            mEvent(event), mParam(param) {}
103
104        virtual  void dump(char *buffer, size_t size) {
105            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
106        }
107
108        const int mEvent;
109        const int mParam;
110    };
111
112    class IoConfigEvent : public ConfigEvent {
113    public:
114        IoConfigEvent(int event, int param) :
115            ConfigEvent(CFG_EVENT_IO) {
116            mData = new IoConfigEventData(event, param);
117        }
118        virtual ~IoConfigEvent() {}
119    };
120
121    class PrioConfigEventData : public ConfigEventData {
122    public:
123        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
124            mPid(pid), mTid(tid), mPrio(prio) {}
125
126        virtual  void dump(char *buffer, size_t size) {
127            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
128        }
129
130        const pid_t mPid;
131        const pid_t mTid;
132        const int32_t mPrio;
133    };
134
135    class PrioConfigEvent : public ConfigEvent {
136    public:
137        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
138            ConfigEvent(CFG_EVENT_PRIO) {
139            mData = new PrioConfigEventData(pid, tid, prio);
140        }
141        virtual ~PrioConfigEvent() {}
142    };
143
144    class SetParameterConfigEventData : public ConfigEventData {
145    public:
146        SetParameterConfigEventData(String8 keyValuePairs) :
147            mKeyValuePairs(keyValuePairs) {}
148
149        virtual  void dump(char *buffer, size_t size) {
150            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
151        }
152
153        const String8 mKeyValuePairs;
154    };
155
156    class SetParameterConfigEvent : public ConfigEvent {
157    public:
158        SetParameterConfigEvent(String8 keyValuePairs) :
159            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
160            mData = new SetParameterConfigEventData(keyValuePairs);
161            mWaitStatus = true;
162        }
163        virtual ~SetParameterConfigEvent() {}
164    };
165
166    class CreateAudioPatchConfigEventData : public ConfigEventData {
167    public:
168        CreateAudioPatchConfigEventData(const struct audio_patch patch,
169                                        audio_patch_handle_t handle) :
170            mPatch(patch), mHandle(handle) {}
171
172        virtual  void dump(char *buffer, size_t size) {
173            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
174        }
175
176        const struct audio_patch mPatch;
177        audio_patch_handle_t mHandle;
178    };
179
180    class CreateAudioPatchConfigEvent : public ConfigEvent {
181    public:
182        CreateAudioPatchConfigEvent(const struct audio_patch patch,
183                                    audio_patch_handle_t handle) :
184            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
185            mData = new CreateAudioPatchConfigEventData(patch, handle);
186            mWaitStatus = true;
187        }
188        virtual ~CreateAudioPatchConfigEvent() {}
189    };
190
191    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
192    public:
193        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
194            mHandle(handle) {}
195
196        virtual  void dump(char *buffer, size_t size) {
197            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
198        }
199
200        audio_patch_handle_t mHandle;
201    };
202
203    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
204    public:
205        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
206            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
207            mData = new ReleaseAudioPatchConfigEventData(handle);
208            mWaitStatus = true;
209        }
210        virtual ~ReleaseAudioPatchConfigEvent() {}
211    };
212
213    class PMDeathRecipient : public IBinder::DeathRecipient {
214    public:
215                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
216        virtual     ~PMDeathRecipient() {}
217
218        // IBinder::DeathRecipient
219        virtual     void        binderDied(const wp<IBinder>& who);
220
221    private:
222                    PMDeathRecipient(const PMDeathRecipient&);
223                    PMDeathRecipient& operator = (const PMDeathRecipient&);
224
225        wp<ThreadBase> mThread;
226    };
227
228    virtual     status_t    initCheck() const = 0;
229
230                // static externally-visible
231                type_t      type() const { return mType; }
232                audio_io_handle_t id() const { return mId;}
233
234                // dynamic externally-visible
235                uint32_t    sampleRate() const { return mSampleRate; }
236                audio_channel_mask_t channelMask() const { return mChannelMask; }
237                audio_format_t format() const { return mHALFormat; }
238                uint32_t channelCount() const { return mChannelCount; }
239                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
240                // and returns the [normal mix] buffer's frame count.
241    virtual     size_t      frameCount() const = 0;
242                size_t      frameSize() const { return mFrameSize; }
243
244    // Should be "virtual status_t requestExitAndWait()" and override same
245    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
246                void        exit();
247    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
248                                                    status_t& status) = 0;
249    virtual     status_t    setParameters(const String8& keyValuePairs);
250    virtual     String8     getParameters(const String8& keys) = 0;
251    virtual     void        audioConfigChanged(int event, int param = 0) = 0;
252                // sendConfigEvent_l() must be called with ThreadBase::mLock held
253                // Can temporarily release the lock if waiting for a reply from
254                // processConfigEvents_l().
255                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
256                void        sendIoConfigEvent(int event, int param = 0);
257                void        sendIoConfigEvent_l(int event, int param = 0);
258                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
259                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
260                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
261                                                            audio_patch_handle_t *handle);
262                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
263                void        processConfigEvents_l();
264    virtual     void        cacheParameters_l() = 0;
265    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
266                                               audio_patch_handle_t *handle) = 0;
267    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
268    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
269
270
271                // see note at declaration of mStandby, mOutDevice and mInDevice
272                bool        standby() const { return mStandby; }
273                audio_devices_t outDevice() const { return mOutDevice; }
274                audio_devices_t inDevice() const { return mInDevice; }
275
276    virtual     audio_stream_t* stream() const = 0;
277
278                sp<EffectHandle> createEffect_l(
279                                    const sp<AudioFlinger::Client>& client,
280                                    const sp<IEffectClient>& effectClient,
281                                    int32_t priority,
282                                    int sessionId,
283                                    effect_descriptor_t *desc,
284                                    int *enabled,
285                                    status_t *status /*non-NULL*/);
286
287                // return values for hasAudioSession (bit field)
288                enum effect_state {
289                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
290                                            // effect
291                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
292                                            // track
293                };
294
295                // get effect chain corresponding to session Id.
296                sp<EffectChain> getEffectChain(int sessionId);
297                // same as getEffectChain() but must be called with ThreadBase mutex locked
298                sp<EffectChain> getEffectChain_l(int sessionId) const;
299                // add an effect chain to the chain list (mEffectChains)
300    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
301                // remove an effect chain from the chain list (mEffectChains)
302    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
303                // lock all effect chains Mutexes. Must be called before releasing the
304                // ThreadBase mutex before processing the mixer and effects. This guarantees the
305                // integrity of the chains during the process.
306                // Also sets the parameter 'effectChains' to current value of mEffectChains.
307                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
308                // unlock effect chains after process
309                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
310                // get a copy of mEffectChains vector
311                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
312                // set audio mode to all effect chains
313                void setMode(audio_mode_t mode);
314                // get effect module with corresponding ID on specified audio session
315                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
316                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
317                // add and effect module. Also creates the effect chain is none exists for
318                // the effects audio session
319                status_t addEffect_l(const sp< EffectModule>& effect);
320                // remove and effect module. Also removes the effect chain is this was the last
321                // effect
322                void removeEffect_l(const sp< EffectModule>& effect);
323                // detach all tracks connected to an auxiliary effect
324    virtual     void detachAuxEffect_l(int effectId __unused) {}
325                // returns either EFFECT_SESSION if effects on this audio session exist in one
326                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
327                virtual uint32_t hasAudioSession(int sessionId) const = 0;
328                // the value returned by default implementation is not important as the
329                // strategy is only meaningful for PlaybackThread which implements this method
330                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
331
332                // suspend or restore effect according to the type of effect passed. a NULL
333                // type pointer means suspend all effects in the session
334                void setEffectSuspended(const effect_uuid_t *type,
335                                        bool suspend,
336                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
337                // check if some effects must be suspended/restored when an effect is enabled
338                // or disabled
339                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
340                                                 bool enabled,
341                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
342                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
343                                                   bool enabled,
344                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
345
346                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
347                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
348
349                // Return a reference to a per-thread heap which can be used to allocate IMemory
350                // objects that will be read-only to client processes, read/write to mediaserver,
351                // and shared by all client processes of the thread.
352                // The heap is per-thread rather than common across all threads, because
353                // clients can't be trusted not to modify the offset of the IMemory they receive.
354                // If a thread does not have such a heap, this method returns 0.
355                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
356
357                virtual sp<IMemory> pipeMemory() const { return 0; }
358
359    mutable     Mutex                   mLock;
360
361protected:
362
363                // entry describing an effect being suspended in mSuspendedSessions keyed vector
364                class SuspendedSessionDesc : public RefBase {
365                public:
366                    SuspendedSessionDesc() : mRefCount(0) {}
367
368                    int mRefCount;          // number of active suspend requests
369                    effect_uuid_t mType;    // effect type UUID
370                };
371
372                void        acquireWakeLock(int uid = -1);
373                void        acquireWakeLock_l(int uid = -1);
374                void        releaseWakeLock();
375                void        releaseWakeLock_l();
376                void        updateWakeLockUids(const SortedVector<int> &uids);
377                void        updateWakeLockUids_l(const SortedVector<int> &uids);
378                void        getPowerManager_l();
379                void setEffectSuspended_l(const effect_uuid_t *type,
380                                          bool suspend,
381                                          int sessionId);
382                // updated mSuspendedSessions when an effect suspended or restored
383                void        updateSuspendedSessions_l(const effect_uuid_t *type,
384                                                      bool suspend,
385                                                      int sessionId);
386                // check if some effects must be suspended when an effect chain is added
387                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
388
389                String16 getWakeLockTag();
390
391    virtual     void        preExit() { }
392
393    friend class AudioFlinger;      // for mEffectChains
394
395                const type_t            mType;
396
397                // Used by parameters, config events, addTrack_l, exit
398                Condition               mWaitWorkCV;
399
400                const sp<AudioFlinger>  mAudioFlinger;
401
402                // updated by PlaybackThread::readOutputParameters_l() or
403                // RecordThread::readInputParameters_l()
404                uint32_t                mSampleRate;
405                size_t                  mFrameCount;       // output HAL, direct output, record
406                audio_channel_mask_t    mChannelMask;
407                uint32_t                mChannelCount;
408                size_t                  mFrameSize;
409                audio_format_t          mFormat;           // Source format for Recording and
410                                                           // Sink format for Playback.
411                                                           // Sink format may be different than
412                                                           // HAL format if Fastmixer is used.
413                audio_format_t          mHALFormat;
414                size_t                  mBufferSize;       // HAL buffer size for read() or write()
415
416                Vector< sp<ConfigEvent> >     mConfigEvents;
417
418                // These fields are written and read by thread itself without lock or barrier,
419                // and read by other threads without lock or barrier via standby(), outDevice()
420                // and inDevice().
421                // Because of the absence of a lock or barrier, any other thread that reads
422                // these fields must use the information in isolation, or be prepared to deal
423                // with possibility that it might be inconsistent with other information.
424                bool                    mStandby;     // Whether thread is currently in standby.
425                audio_devices_t         mOutDevice;   // output device
426                audio_devices_t         mInDevice;    // input device
427                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
428
429                const audio_io_handle_t mId;
430                Vector< sp<EffectChain> > mEffectChains;
431
432                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
433                char                    mName[kNameLength];
434                sp<IPowerManager>       mPowerManager;
435                sp<IBinder>             mWakeLockToken;
436                const sp<PMDeathRecipient> mDeathRecipient;
437                // list of suspended effects per session and per type. The first vector is
438                // keyed by session ID, the second by type UUID timeLow field
439                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
440                                        mSuspendedSessions;
441                static const size_t     kLogSize = 4 * 1024;
442                sp<NBLog::Writer>       mNBLogWriter;
443};
444
445// --- PlaybackThread ---
446class PlaybackThread : public ThreadBase {
447public:
448
449#include "PlaybackTracks.h"
450
451    enum mixer_state {
452        MIXER_IDLE,             // no active tracks
453        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
454        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
455        MIXER_DRAIN_TRACK,      // drain currently playing track
456        MIXER_DRAIN_ALL,        // fully drain the hardware
457        // standby mode does not have an enum value
458        // suspend by audio policy manager is orthogonal to mixer state
459    };
460
461    // retry count before removing active track in case of underrun on offloaded thread:
462    // we need to make sure that AudioTrack client has enough time to send large buffers
463//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
464    // for offloaded tracks
465    static const int8_t kMaxTrackRetriesOffload = 20;
466
467    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
468                   audio_io_handle_t id, audio_devices_t device, type_t type);
469    virtual             ~PlaybackThread();
470
471                void        dump(int fd, const Vector<String16>& args);
472
473    // Thread virtuals
474    virtual     bool        threadLoop();
475
476    // RefBase
477    virtual     void        onFirstRef();
478
479protected:
480    // Code snippets that were lifted up out of threadLoop()
481    virtual     void        threadLoop_mix() = 0;
482    virtual     void        threadLoop_sleepTime() = 0;
483    virtual     ssize_t     threadLoop_write();
484    virtual     void        threadLoop_drain();
485    virtual     void        threadLoop_standby();
486    virtual     void        threadLoop_exit();
487    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
488
489                // prepareTracks_l reads and writes mActiveTracks, and returns
490                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
491                // is responsible for clearing or destroying this Vector later on, when it
492                // is safe to do so. That will drop the final ref count and destroy the tracks.
493    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
494                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
495
496                void        writeCallback();
497                void        resetWriteBlocked(uint32_t sequence);
498                void        drainCallback();
499                void        resetDraining(uint32_t sequence);
500
501    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
502
503    virtual     bool        waitingAsyncCallback();
504    virtual     bool        waitingAsyncCallback_l();
505    virtual     bool        shouldStandby_l();
506    virtual     void        onAddNewTrack_l();
507
508    // ThreadBase virtuals
509    virtual     void        preExit();
510
511public:
512
513    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
514
515                // return estimated latency in milliseconds, as reported by HAL
516                uint32_t    latency() const;
517                // same, but lock must already be held
518                uint32_t    latency_l() const;
519
520                void        setMasterVolume(float value);
521                void        setMasterMute(bool muted);
522
523                void        setStreamVolume(audio_stream_type_t stream, float value);
524                void        setStreamMute(audio_stream_type_t stream, bool muted);
525
526                float       streamVolume(audio_stream_type_t stream) const;
527
528                sp<Track>   createTrack_l(
529                                const sp<AudioFlinger::Client>& client,
530                                audio_stream_type_t streamType,
531                                uint32_t sampleRate,
532                                audio_format_t format,
533                                audio_channel_mask_t channelMask,
534                                size_t *pFrameCount,
535                                const sp<IMemory>& sharedBuffer,
536                                int sessionId,
537                                IAudioFlinger::track_flags_t *flags,
538                                pid_t tid,
539                                int uid,
540                                status_t *status /*non-NULL*/);
541
542                AudioStreamOut* getOutput() const;
543                AudioStreamOut* clearOutput();
544                virtual audio_stream_t* stream() const;
545
546                // a very large number of suspend() will eventually wraparound, but unlikely
547                void        suspend() { (void) android_atomic_inc(&mSuspended); }
548                void        restore()
549                                {
550                                    // if restore() is done without suspend(), get back into
551                                    // range so that the next suspend() will operate correctly
552                                    if (android_atomic_dec(&mSuspended) <= 0) {
553                                        android_atomic_release_store(0, &mSuspended);
554                                    }
555                                }
556                bool        isSuspended() const
557                                { return android_atomic_acquire_load(&mSuspended) > 0; }
558
559    virtual     String8     getParameters(const String8& keys);
560    virtual     void        audioConfigChanged(int event, int param = 0);
561                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
562                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
563                // Consider also removing and passing an explicit mMainBuffer initialization
564                // parameter to AF::PlaybackThread::Track::Track().
565                int16_t     *mixBuffer() const {
566                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
567
568    virtual     void detachAuxEffect_l(int effectId);
569                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
570                        int EffectId);
571                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
572                        int EffectId);
573
574                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
575                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
576                virtual uint32_t hasAudioSession(int sessionId) const;
577                virtual uint32_t getStrategyForSession_l(int sessionId);
578
579
580                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
581                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
582
583                // called with AudioFlinger lock held
584                        void     invalidateTracks(audio_stream_type_t streamType);
585
586    virtual     size_t      frameCount() const { return mNormalFrameCount; }
587
588                // Return's the HAL's frame count i.e. fast mixer buffer size.
589                size_t      frameCountHAL() const { return mFrameCount; }
590
591                status_t    getTimestamp_l(AudioTimestamp& timestamp);
592
593                void        addPatchTrack(const sp<PatchTrack>& track);
594                void        deletePatchTrack(const sp<PatchTrack>& track);
595
596    virtual     void        getAudioPortConfig(struct audio_port_config *config);
597
598protected:
599    // updated by readOutputParameters_l()
600    size_t                          mNormalFrameCount;  // normal mixer and effects
601
602    void*                           mSinkBuffer;         // frame size aligned sink buffer
603
604    // TODO:
605    // Rearrange the buffer info into a struct/class with
606    // clear, copy, construction, destruction methods.
607    //
608    // mSinkBuffer also has associated with it:
609    //
610    // mSinkBufferSize: Sink Buffer Size
611    // mFormat: Sink Buffer Format
612
613    // Mixer Buffer (mMixerBuffer*)
614    //
615    // In the case of floating point or multichannel data, which is not in the
616    // sink format, it is required to accumulate in a higher precision or greater channel count
617    // buffer before downmixing or data conversion to the sink buffer.
618
619    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
620    bool                            mMixerBufferEnabled;
621
622    // Storage, 32 byte aligned (may make this alignment a requirement later).
623    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
624    void*                           mMixerBuffer;
625
626    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
627    size_t                          mMixerBufferSize;
628
629    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
630    audio_format_t                  mMixerBufferFormat;
631
632    // An internal flag set to true by MixerThread::prepareTracks_l()
633    // when mMixerBuffer contains valid data after mixing.
634    bool                            mMixerBufferValid;
635
636    // Effects Buffer (mEffectsBuffer*)
637    //
638    // In the case of effects data, which is not in the sink format,
639    // it is required to accumulate in a different buffer before data conversion
640    // to the sink buffer.
641
642    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
643    bool                            mEffectBufferEnabled;
644
645    // Storage, 32 byte aligned (may make this alignment a requirement later).
646    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
647    void*                           mEffectBuffer;
648
649    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
650    size_t                          mEffectBufferSize;
651
652    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
653    audio_format_t                  mEffectBufferFormat;
654
655    // An internal flag set to true by MixerThread::prepareTracks_l()
656    // when mEffectsBuffer contains valid data after mixing.
657    //
658    // When this is set, all mixer data is routed into the effects buffer
659    // for any processing (including output processing).
660    bool                            mEffectBufferValid;
661
662    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
663    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
664    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
665    // workaround that restriction.
666    // 'volatile' means accessed via atomic operations and no lock.
667    volatile int32_t                mSuspended;
668
669    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
670    // mFramesWritten would be better, or 64-bit even better
671    size_t                          mBytesWritten;
672private:
673    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
674    // PlaybackThread needs to find out if master-muted, it checks it's local
675    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
676    bool                            mMasterMute;
677                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
678protected:
679    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
680    SortedVector<int>               mWakeLockUids;
681    int                             mActiveTracksGeneration;
682    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
683
684    // Allocate a track name for a given channel mask.
685    //   Returns name >= 0 if successful, -1 on failure.
686    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
687                                           audio_format_t format, int sessionId) = 0;
688    virtual void            deleteTrackName_l(int name) = 0;
689
690    // Time to sleep between cycles when:
691    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
692    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
693    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
694    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
695    // No sleep in standby mode; waits on a condition
696
697    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
698                void        checkSilentMode_l();
699
700    // Non-trivial for DUPLICATING only
701    virtual     void        saveOutputTracks() { }
702    virtual     void        clearOutputTracks() { }
703
704    // Cache various calculated values, at threadLoop() entry and after a parameter change
705    virtual     void        cacheParameters_l();
706
707    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
708
709    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
710                                   audio_patch_handle_t *handle);
711    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
712
713private:
714
715    friend class AudioFlinger;      // for numerous
716
717    PlaybackThread& operator = (const PlaybackThread&);
718
719    status_t    addTrack_l(const sp<Track>& track);
720    bool        destroyTrack_l(const sp<Track>& track);
721    void        removeTrack_l(const sp<Track>& track);
722    void        broadcast_l();
723
724    void        readOutputParameters_l();
725
726    virtual void dumpInternals(int fd, const Vector<String16>& args);
727    void        dumpTracks(int fd, const Vector<String16>& args);
728
729    SortedVector< sp<Track> >       mTracks;
730    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
731    // DuplicatingThread
732    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
733    AudioStreamOut                  *mOutput;
734
735    float                           mMasterVolume;
736    nsecs_t                         mLastWriteTime;
737    int                             mNumWrites;
738    int                             mNumDelayedWrites;
739    bool                            mInWrite;
740
741    // FIXME rename these former local variables of threadLoop to standard "m" names
742    nsecs_t                         standbyTime;
743    size_t                          mSinkBufferSize;
744
745    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
746    uint32_t                        activeSleepTime;
747    uint32_t                        idleSleepTime;
748
749    uint32_t                        sleepTime;
750
751    // mixer status returned by prepareTracks_l()
752    mixer_state                     mMixerStatus; // current cycle
753                                                  // previous cycle when in prepareTracks_l()
754    mixer_state                     mMixerStatusIgnoringFastTracks;
755                                                  // FIXME or a separate ready state per track
756
757    // FIXME move these declarations into the specific sub-class that needs them
758    // MIXER only
759    uint32_t                        sleepTimeShift;
760
761    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
762    nsecs_t                         standbyDelay;
763
764    // MIXER only
765    nsecs_t                         maxPeriod;
766
767    // DUPLICATING only
768    uint32_t                        writeFrames;
769
770    size_t                          mBytesRemaining;
771    size_t                          mCurrentWriteLength;
772    bool                            mUseAsyncWrite;
773    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
774    // incremented each time a write(), a flush() or a standby() occurs.
775    // Bit 0 is set when a write blocks and indicates a callback is expected.
776    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
777    // callbacks are ignored.
778    uint32_t                        mWriteAckSequence;
779    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
780    // incremented each time a drain is requested or a flush() or standby() occurs.
781    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
782    // expected.
783    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
784    // callbacks are ignored.
785    uint32_t                        mDrainSequence;
786    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
787    // for async write callback in the thread loop before evaluating it
788    bool                            mSignalPending;
789    sp<AsyncCallbackThread>         mCallbackThread;
790
791private:
792    // The HAL output sink is treated as non-blocking, but current implementation is blocking
793    sp<NBAIO_Sink>          mOutputSink;
794    // If a fast mixer is present, the blocking pipe sink, otherwise clear
795    sp<NBAIO_Sink>          mPipeSink;
796    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
797    sp<NBAIO_Sink>          mNormalSink;
798#ifdef TEE_SINK
799    // For dumpsys
800    sp<NBAIO_Sink>          mTeeSink;
801    sp<NBAIO_Source>        mTeeSource;
802#endif
803    uint32_t                mScreenState;   // cached copy of gScreenState
804    static const size_t     kFastMixerLogSize = 4 * 1024;
805    sp<NBLog::Writer>       mFastMixerNBLogWriter;
806public:
807    virtual     bool        hasFastMixer() const = 0;
808    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
809                                { FastTrackUnderruns dummy; return dummy; }
810
811protected:
812                // accessed by both binder threads and within threadLoop(), lock on mutex needed
813                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
814
815private:
816    // timestamp latch:
817    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
818    //  Q output is written while locked, and read while locked
819    struct {
820        AudioTimestamp  mTimestamp;
821        uint32_t        mUnpresentedFrames;
822        KeyedVector<Track *, uint32_t> mFramesReleased;
823    } mLatchD, mLatchQ;
824    bool mLatchDValid;  // true means mLatchD is valid
825                        //     (except for mFramesReleased which is filled in later),
826                        //     and clock it into latch at next opportunity
827    bool mLatchQValid;  // true means mLatchQ is valid
828};
829
830class MixerThread : public PlaybackThread {
831public:
832    MixerThread(const sp<AudioFlinger>& audioFlinger,
833                AudioStreamOut* output,
834                audio_io_handle_t id,
835                audio_devices_t device,
836                type_t type = MIXER);
837    virtual             ~MixerThread();
838
839    // Thread virtuals
840
841    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
842                                                   status_t& status);
843    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
844
845protected:
846    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
847    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
848                                           audio_format_t format, int sessionId);
849    virtual     void        deleteTrackName_l(int name);
850    virtual     uint32_t    idleSleepTimeUs() const;
851    virtual     uint32_t    suspendSleepTimeUs() const;
852    virtual     void        cacheParameters_l();
853
854    // threadLoop snippets
855    virtual     ssize_t     threadLoop_write();
856    virtual     void        threadLoop_standby();
857    virtual     void        threadLoop_mix();
858    virtual     void        threadLoop_sleepTime();
859    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
860    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
861
862                AudioMixer* mAudioMixer;    // normal mixer
863private:
864                // one-time initialization, no locks required
865                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
866                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
867
868                // contents are not guaranteed to be consistent, no locks required
869                FastMixerDumpState mFastMixerDumpState;
870#ifdef STATE_QUEUE_DUMP
871                StateQueueObserverDump mStateQueueObserverDump;
872                StateQueueMutatorDump  mStateQueueMutatorDump;
873#endif
874                AudioWatchdogDump mAudioWatchdogDump;
875
876                // accessible only within the threadLoop(), no locks required
877                //          mFastMixer->sq()    // for mutating and pushing state
878                int32_t     mFastMixerFutex;    // for cold idle
879
880public:
881    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
882    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
883                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
884                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
885                            }
886
887};
888
889class DirectOutputThread : public PlaybackThread {
890public:
891
892    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
893                       audio_io_handle_t id, audio_devices_t device);
894    virtual                 ~DirectOutputThread();
895
896    // Thread virtuals
897
898    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
899                                                   status_t& status);
900    virtual     void        flushHw_l();
901
902protected:
903    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
904                                           audio_format_t format, int sessionId);
905    virtual     void        deleteTrackName_l(int name);
906    virtual     uint32_t    activeSleepTimeUs() const;
907    virtual     uint32_t    idleSleepTimeUs() const;
908    virtual     uint32_t    suspendSleepTimeUs() const;
909    virtual     void        cacheParameters_l();
910
911    // threadLoop snippets
912    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
913    virtual     void        threadLoop_mix();
914    virtual     void        threadLoop_sleepTime();
915
916    // volumes last sent to audio HAL with stream->set_volume()
917    float mLeftVolFloat;
918    float mRightVolFloat;
919
920    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
921                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
922    void processVolume_l(Track *track, bool lastTrack);
923
924    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
925    sp<Track>               mActiveTrack;
926public:
927    virtual     bool        hasFastMixer() const { return false; }
928};
929
930class OffloadThread : public DirectOutputThread {
931public:
932
933    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
934                        audio_io_handle_t id, uint32_t device);
935    virtual                 ~OffloadThread() {};
936    virtual     void        flushHw_l();
937
938protected:
939    // threadLoop snippets
940    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
941    virtual     void        threadLoop_exit();
942
943    virtual     bool        waitingAsyncCallback();
944    virtual     bool        waitingAsyncCallback_l();
945    virtual     bool        shouldStandby_l();
946    virtual     void        onAddNewTrack_l();
947
948private:
949    bool        mHwPaused;
950    bool        mFlushPending;
951    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
952    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
953    wp<Track>   mPreviousTrack;         // used to detect track switch
954};
955
956class AsyncCallbackThread : public Thread {
957public:
958
959    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
960
961    virtual             ~AsyncCallbackThread();
962
963    // Thread virtuals
964    virtual bool        threadLoop();
965
966    // RefBase
967    virtual void        onFirstRef();
968
969            void        exit();
970            void        setWriteBlocked(uint32_t sequence);
971            void        resetWriteBlocked();
972            void        setDraining(uint32_t sequence);
973            void        resetDraining();
974
975private:
976    const wp<PlaybackThread>   mPlaybackThread;
977    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
978    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
979    // to indicate that the callback has been received via resetWriteBlocked()
980    uint32_t                   mWriteAckSequence;
981    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
982    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
983    // to indicate that the callback has been received via resetDraining()
984    uint32_t                   mDrainSequence;
985    Condition                  mWaitWorkCV;
986    Mutex                      mLock;
987};
988
989class DuplicatingThread : public MixerThread {
990public:
991    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
992                      audio_io_handle_t id);
993    virtual                 ~DuplicatingThread();
994
995    // Thread virtuals
996                void        addOutputTrack(MixerThread* thread);
997                void        removeOutputTrack(MixerThread* thread);
998                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
999protected:
1000    virtual     uint32_t    activeSleepTimeUs() const;
1001
1002private:
1003                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1004protected:
1005    // threadLoop snippets
1006    virtual     void        threadLoop_mix();
1007    virtual     void        threadLoop_sleepTime();
1008    virtual     ssize_t     threadLoop_write();
1009    virtual     void        threadLoop_standby();
1010    virtual     void        cacheParameters_l();
1011
1012private:
1013    // called from threadLoop, addOutputTrack, removeOutputTrack
1014    virtual     void        updateWaitTime_l();
1015protected:
1016    virtual     void        saveOutputTracks();
1017    virtual     void        clearOutputTracks();
1018private:
1019
1020                uint32_t    mWaitTimeMs;
1021    SortedVector < sp<OutputTrack> >  outputTracks;
1022    SortedVector < sp<OutputTrack> >  mOutputTracks;
1023public:
1024    virtual     bool        hasFastMixer() const { return false; }
1025};
1026
1027
1028// record thread
1029class RecordThread : public ThreadBase
1030{
1031public:
1032
1033    class RecordTrack;
1034    class ResamplerBufferProvider : public AudioBufferProvider
1035                        // derives from AudioBufferProvider interface for use by resampler
1036    {
1037    public:
1038        ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { }
1039        virtual ~ResamplerBufferProvider() { }
1040        // AudioBufferProvider interface
1041        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1042        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1043    private:
1044        RecordTrack * const mRecordTrack;
1045    };
1046
1047#include "RecordTracks.h"
1048
1049            RecordThread(const sp<AudioFlinger>& audioFlinger,
1050                    AudioStreamIn *input,
1051                    audio_io_handle_t id,
1052                    audio_devices_t outDevice,
1053                    audio_devices_t inDevice
1054#ifdef TEE_SINK
1055                    , const sp<NBAIO_Sink>& teeSink
1056#endif
1057                    );
1058            virtual     ~RecordThread();
1059
1060    // no addTrack_l ?
1061    void        destroyTrack_l(const sp<RecordTrack>& track);
1062    void        removeTrack_l(const sp<RecordTrack>& track);
1063
1064    void        dumpInternals(int fd, const Vector<String16>& args);
1065    void        dumpTracks(int fd, const Vector<String16>& args);
1066
1067    // Thread virtuals
1068    virtual bool        threadLoop();
1069
1070    // RefBase
1071    virtual void        onFirstRef();
1072
1073    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1074
1075    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1076
1077    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1078
1079            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1080                    const sp<AudioFlinger::Client>& client,
1081                    uint32_t sampleRate,
1082                    audio_format_t format,
1083                    audio_channel_mask_t channelMask,
1084                    size_t *pFrameCount,
1085                    int sessionId,
1086                    size_t *notificationFrames,
1087                    int uid,
1088                    IAudioFlinger::track_flags_t *flags,
1089                    pid_t tid,
1090                    status_t *status /*non-NULL*/);
1091
1092            status_t    start(RecordTrack* recordTrack,
1093                              AudioSystem::sync_event_t event,
1094                              int triggerSession);
1095
1096            // ask the thread to stop the specified track, and
1097            // return true if the caller should then do it's part of the stopping process
1098            bool        stop(RecordTrack* recordTrack);
1099
1100            void        dump(int fd, const Vector<String16>& args);
1101            AudioStreamIn* clearInput();
1102            virtual audio_stream_t* stream() const;
1103
1104
1105    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1106                                               status_t& status);
1107    virtual void        cacheParameters_l() {}
1108    virtual String8     getParameters(const String8& keys);
1109    virtual void        audioConfigChanged(int event, int param = 0);
1110    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1111                                           audio_patch_handle_t *handle);
1112    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1113
1114            void        addPatchRecord(const sp<PatchRecord>& record);
1115            void        deletePatchRecord(const sp<PatchRecord>& record);
1116
1117            void        readInputParameters_l();
1118    virtual uint32_t    getInputFramesLost();
1119
1120    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1121    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1122    virtual uint32_t hasAudioSession(int sessionId) const;
1123
1124            // Return the set of unique session IDs across all tracks.
1125            // The keys are the session IDs, and the associated values are meaningless.
1126            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1127            KeyedVector<int, bool> sessionIds() const;
1128
1129    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1130    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1131
1132    static void syncStartEventCallback(const wp<SyncEvent>& event);
1133
1134    virtual size_t      frameCount() const { return mFrameCount; }
1135            bool        hasFastCapture() const { return mFastCapture != 0; }
1136    virtual void        getAudioPortConfig(struct audio_port_config *config);
1137
1138private:
1139            // Enter standby if not already in standby, and set mStandby flag
1140            void    standbyIfNotAlreadyInStandby();
1141
1142            // Call the HAL standby method unconditionally, and don't change mStandby flag
1143            void    inputStandBy();
1144
1145            AudioStreamIn                       *mInput;
1146            SortedVector < sp<RecordTrack> >    mTracks;
1147            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1148            // is used together with mStartStopCond to indicate start()/stop() progress
1149            SortedVector< sp<RecordTrack> >     mActiveTracks;
1150            // generation counter for mActiveTracks
1151            int                                 mActiveTracksGen;
1152            Condition                           mStartStopCond;
1153
1154            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1155            int16_t                             *mRsmpInBuffer; // see new[] for details on the size
1156            size_t                              mRsmpInFrames;  // size of resampler input in frames
1157            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1158
1159            // rolling index that is never cleared
1160            int32_t                             mRsmpInRear;    // last filled frame + 1
1161
1162            // For dumpsys
1163            const sp<NBAIO_Sink>                mTeeSink;
1164
1165            const sp<MemoryDealer>              mReadOnlyHeap;
1166
1167            // one-time initialization, no locks required
1168            sp<FastCapture>                     mFastCapture;   // non-0 if there is also a fast capture
1169            // FIXME audio watchdog thread
1170
1171            // contents are not guaranteed to be consistent, no locks required
1172            FastCaptureDumpState                mFastCaptureDumpState;
1173#ifdef STATE_QUEUE_DUMP
1174            // FIXME StateQueue observer and mutator dump fields
1175#endif
1176            // FIXME audio watchdog dump
1177
1178            // accessible only within the threadLoop(), no locks required
1179            //          mFastCapture->sq()      // for mutating and pushing state
1180            int32_t     mFastCaptureFutex;      // for cold idle
1181
1182            // The HAL input source is treated as non-blocking,
1183            // but current implementation is blocking
1184            sp<NBAIO_Source>                    mInputSource;
1185            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1186            sp<NBAIO_Source>                    mNormalSource;
1187            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1188            // otherwise clear
1189            sp<NBAIO_Sink>                      mPipeSink;
1190            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1191            // otherwise clear
1192            sp<NBAIO_Source>                    mPipeSource;
1193            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1194            size_t                              mPipeFramesP2;
1195            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1196            sp<IMemory>                         mPipeMemory;
1197
1198            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1199            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1200
1201            bool                                mFastTrackAvail;    // true if fast track available
1202};
1203