Threads.h revision 4c6a433d74d5ae8b9bc0557207e3ced43bf34a25
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    virtual status_t    readyToRun();
40
41    void dumpBase(int fd, const Vector<String16>& args);
42    void dumpEffectChains(int fd, const Vector<String16>& args);
43
44    void clearPowerManager();
45
46    // base for record and playback
47    enum {
48        CFG_EVENT_IO,
49        CFG_EVENT_PRIO
50    };
51
52    class ConfigEvent {
53    public:
54        ConfigEvent(int type) : mType(type) {}
55        virtual ~ConfigEvent() {}
56
57                 int type() const { return mType; }
58
59        virtual  void dump(char *buffer, size_t size) = 0;
60
61    private:
62        const int mType;
63    };
64
65    class IoConfigEvent : public ConfigEvent {
66    public:
67        IoConfigEvent(int event, int param) :
68            ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(event) {}
69        virtual ~IoConfigEvent() {}
70
71                int event() const { return mEvent; }
72                int param() const { return mParam; }
73
74        virtual  void dump(char *buffer, size_t size) {
75            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
76        }
77
78    private:
79        const int mEvent;
80        const int mParam;
81    };
82
83    class PrioConfigEvent : public ConfigEvent {
84    public:
85        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
86            ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
87        virtual ~PrioConfigEvent() {}
88
89                pid_t pid() const { return mPid; }
90                pid_t tid() const { return mTid; }
91                int32_t prio() const { return mPrio; }
92
93        virtual  void dump(char *buffer, size_t size) {
94            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
95        }
96
97    private:
98        const pid_t mPid;
99        const pid_t mTid;
100        const int32_t mPrio;
101    };
102
103
104    class PMDeathRecipient : public IBinder::DeathRecipient {
105    public:
106                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
107        virtual     ~PMDeathRecipient() {}
108
109        // IBinder::DeathRecipient
110        virtual     void        binderDied(const wp<IBinder>& who);
111
112    private:
113                    PMDeathRecipient(const PMDeathRecipient&);
114                    PMDeathRecipient& operator = (const PMDeathRecipient&);
115
116        wp<ThreadBase> mThread;
117    };
118
119    virtual     status_t    initCheck() const = 0;
120
121                // static externally-visible
122                type_t      type() const { return mType; }
123                audio_io_handle_t id() const { return mId;}
124
125                // dynamic externally-visible
126                uint32_t    sampleRate() const { return mSampleRate; }
127                uint32_t    channelCount() const { return mChannelCount; }
128                audio_channel_mask_t channelMask() const { return mChannelMask; }
129                audio_format_t format() const { return mFormat; }
130                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
131                // and returns the [normal mix] buffer's frame count.
132    virtual     size_t      frameCount() const = 0;
133                size_t      frameSize() const { return mFrameSize; }
134
135    // Should be "virtual status_t requestExitAndWait()" and override same
136    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
137                void        exit();
138    virtual     bool        checkForNewParameters_l() = 0;
139    virtual     status_t    setParameters(const String8& keyValuePairs);
140    virtual     String8     getParameters(const String8& keys) = 0;
141    virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
142                void        sendIoConfigEvent(int event, int param = 0);
143                void        sendIoConfigEvent_l(int event, int param = 0);
144                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
145                void        processConfigEvents();
146                void        processConfigEvents_l();
147
148                // see note at declaration of mStandby, mOutDevice and mInDevice
149                bool        standby() const { return mStandby; }
150                audio_devices_t outDevice() const { return mOutDevice; }
151                audio_devices_t inDevice() const { return mInDevice; }
152
153    virtual     audio_stream_t* stream() const = 0;
154
155                sp<EffectHandle> createEffect_l(
156                                    const sp<AudioFlinger::Client>& client,
157                                    const sp<IEffectClient>& effectClient,
158                                    int32_t priority,
159                                    int sessionId,
160                                    effect_descriptor_t *desc,
161                                    int *enabled,
162                                    status_t *status /*non-NULL*/);
163                void disconnectEffect(const sp< EffectModule>& effect,
164                                      EffectHandle *handle,
165                                      bool unpinIfLast);
166
167                // return values for hasAudioSession (bit field)
168                enum effect_state {
169                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
170                                            // effect
171                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
172                                            // track
173                };
174
175                // get effect chain corresponding to session Id.
176                sp<EffectChain> getEffectChain(int sessionId);
177                // same as getEffectChain() but must be called with ThreadBase mutex locked
178                sp<EffectChain> getEffectChain_l(int sessionId) const;
179                // add an effect chain to the chain list (mEffectChains)
180    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
181                // remove an effect chain from the chain list (mEffectChains)
182    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
183                // lock all effect chains Mutexes. Must be called before releasing the
184                // ThreadBase mutex before processing the mixer and effects. This guarantees the
185                // integrity of the chains during the process.
186                // Also sets the parameter 'effectChains' to current value of mEffectChains.
187                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
188                // unlock effect chains after process
189                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
190                // get a copy of mEffectChains vector
191                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
192                // set audio mode to all effect chains
193                void setMode(audio_mode_t mode);
194                // get effect module with corresponding ID on specified audio session
195                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
196                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
197                // add and effect module. Also creates the effect chain is none exists for
198                // the effects audio session
199                status_t addEffect_l(const sp< EffectModule>& effect);
200                // remove and effect module. Also removes the effect chain is this was the last
201                // effect
202                void removeEffect_l(const sp< EffectModule>& effect);
203                // detach all tracks connected to an auxiliary effect
204    virtual     void detachAuxEffect_l(int effectId __unused) {}
205                // returns either EFFECT_SESSION if effects on this audio session exist in one
206                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
207                virtual uint32_t hasAudioSession(int sessionId) const = 0;
208                // the value returned by default implementation is not important as the
209                // strategy is only meaningful for PlaybackThread which implements this method
210                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
211
212                // suspend or restore effect according to the type of effect passed. a NULL
213                // type pointer means suspend all effects in the session
214                void setEffectSuspended(const effect_uuid_t *type,
215                                        bool suspend,
216                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
217                // check if some effects must be suspended/restored when an effect is enabled
218                // or disabled
219                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
220                                                 bool enabled,
221                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
222                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
223                                                   bool enabled,
224                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
225
226                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
227                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
228
229
230    mutable     Mutex                   mLock;
231
232protected:
233
234                // entry describing an effect being suspended in mSuspendedSessions keyed vector
235                class SuspendedSessionDesc : public RefBase {
236                public:
237                    SuspendedSessionDesc() : mRefCount(0) {}
238
239                    int mRefCount;          // number of active suspend requests
240                    effect_uuid_t mType;    // effect type UUID
241                };
242
243                void        acquireWakeLock(int uid = -1);
244                void        acquireWakeLock_l(int uid = -1);
245                void        releaseWakeLock();
246                void        releaseWakeLock_l();
247                void        updateWakeLockUids(const SortedVector<int> &uids);
248                void        updateWakeLockUids_l(const SortedVector<int> &uids);
249                void        getPowerManager_l();
250                void setEffectSuspended_l(const effect_uuid_t *type,
251                                          bool suspend,
252                                          int sessionId);
253                // updated mSuspendedSessions when an effect suspended or restored
254                void        updateSuspendedSessions_l(const effect_uuid_t *type,
255                                                      bool suspend,
256                                                      int sessionId);
257                // check if some effects must be suspended when an effect chain is added
258                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
259
260                String16 getWakeLockTag();
261
262    virtual     void        preExit() { }
263
264    friend class AudioFlinger;      // for mEffectChains
265
266                const type_t            mType;
267
268                // Used by parameters, config events, addTrack_l, exit
269                Condition               mWaitWorkCV;
270
271                const sp<AudioFlinger>  mAudioFlinger;
272
273                // updated by PlaybackThread::readOutputParameters() or
274                // RecordThread::readInputParameters()
275                uint32_t                mSampleRate;
276                size_t                  mFrameCount;       // output HAL, direct output, record
277                audio_channel_mask_t    mChannelMask;
278                uint32_t                mChannelCount;
279                size_t                  mFrameSize;
280                audio_format_t          mFormat;
281                size_t                  mBufferSize;       // HAL buffer size for read() or write()
282
283                // Parameter sequence by client: binder thread calling setParameters():
284                //  1. Lock mLock
285                //  2. Append to mNewParameters
286                //  3. mWaitWorkCV.signal
287                //  4. mParamCond.waitRelative with timeout
288                //  5. read mParamStatus
289                //  6. mWaitWorkCV.signal
290                //  7. Unlock
291                //
292                // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
293                // 1. Lock mLock
294                // 2. If there is an entry in mNewParameters proceed ...
295                // 2. Read first entry in mNewParameters
296                // 3. Process
297                // 4. Remove first entry from mNewParameters
298                // 5. Set mParamStatus
299                // 6. mParamCond.signal
300                // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
301                // 8. Unlock
302                Condition               mParamCond;
303                Vector<String8>         mNewParameters;
304                status_t                mParamStatus;
305
306                // vector owns each ConfigEvent *, so must delete after removing
307                Vector<ConfigEvent *>     mConfigEvents;
308
309                // These fields are written and read by thread itself without lock or barrier,
310                // and read by other threads without lock or barrier via standby() , outDevice()
311                // and inDevice().
312                // Because of the absence of a lock or barrier, any other thread that reads
313                // these fields must use the information in isolation, or be prepared to deal
314                // with possibility that it might be inconsistent with other information.
315                bool                    mStandby;   // Whether thread is currently in standby.
316                audio_devices_t         mOutDevice;   // output device
317                audio_devices_t         mInDevice;    // input device
318                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
319
320                const audio_io_handle_t mId;
321                Vector< sp<EffectChain> > mEffectChains;
322
323                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
324                char                    mName[kNameLength];
325                sp<IPowerManager>       mPowerManager;
326                sp<IBinder>             mWakeLockToken;
327                const sp<PMDeathRecipient> mDeathRecipient;
328                // list of suspended effects per session and per type. The first vector is
329                // keyed by session ID, the second by type UUID timeLow field
330                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
331                                        mSuspendedSessions;
332                static const size_t     kLogSize = 4 * 1024;
333                sp<NBLog::Writer>       mNBLogWriter;
334};
335
336// --- PlaybackThread ---
337class PlaybackThread : public ThreadBase {
338public:
339
340#include "PlaybackTracks.h"
341
342    enum mixer_state {
343        MIXER_IDLE,             // no active tracks
344        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
345        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
346        MIXER_DRAIN_TRACK,      // drain currently playing track
347        MIXER_DRAIN_ALL,        // fully drain the hardware
348        // standby mode does not have an enum value
349        // suspend by audio policy manager is orthogonal to mixer state
350    };
351
352    // retry count before removing active track in case of underrun on offloaded thread:
353    // we need to make sure that AudioTrack client has enough time to send large buffers
354//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
355    // for offloaded tracks
356    static const int8_t kMaxTrackRetriesOffload = 20;
357
358    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
359                   audio_io_handle_t id, audio_devices_t device, type_t type);
360    virtual             ~PlaybackThread();
361
362                void        dump(int fd, const Vector<String16>& args);
363
364    // Thread virtuals
365    virtual     bool        threadLoop();
366
367    // RefBase
368    virtual     void        onFirstRef();
369
370protected:
371    // Code snippets that were lifted up out of threadLoop()
372    virtual     void        threadLoop_mix() = 0;
373    virtual     void        threadLoop_sleepTime() = 0;
374    virtual     ssize_t     threadLoop_write();
375    virtual     void        threadLoop_drain();
376    virtual     void        threadLoop_standby();
377    virtual     void        threadLoop_exit();
378    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
379
380                // prepareTracks_l reads and writes mActiveTracks, and returns
381                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
382                // is responsible for clearing or destroying this Vector later on, when it
383                // is safe to do so. That will drop the final ref count and destroy the tracks.
384    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
385                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
386
387                void        writeCallback();
388                void        resetWriteBlocked(uint32_t sequence);
389                void        drainCallback();
390                void        resetDraining(uint32_t sequence);
391
392    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
393
394    virtual     bool        waitingAsyncCallback();
395    virtual     bool        waitingAsyncCallback_l();
396    virtual     bool        shouldStandby_l();
397    virtual     void        onAddNewTrack_l();
398
399    // ThreadBase virtuals
400    virtual     void        preExit();
401
402public:
403
404    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
405
406                // return estimated latency in milliseconds, as reported by HAL
407                uint32_t    latency() const;
408                // same, but lock must already be held
409                uint32_t    latency_l() const;
410
411                void        setMasterVolume(float value);
412                void        setMasterMute(bool muted);
413
414                void        setStreamVolume(audio_stream_type_t stream, float value);
415                void        setStreamMute(audio_stream_type_t stream, bool muted);
416
417                float       streamVolume(audio_stream_type_t stream) const;
418
419                sp<Track>   createTrack_l(
420                                const sp<AudioFlinger::Client>& client,
421                                audio_stream_type_t streamType,
422                                uint32_t sampleRate,
423                                audio_format_t format,
424                                audio_channel_mask_t channelMask,
425                                size_t *pFrameCount,
426                                const sp<IMemory>& sharedBuffer,
427                                int sessionId,
428                                IAudioFlinger::track_flags_t *flags,
429                                pid_t tid,
430                                int uid,
431                                status_t *status /*non-NULL*/);
432
433                AudioStreamOut* getOutput() const;
434                AudioStreamOut* clearOutput();
435                virtual audio_stream_t* stream() const;
436
437                // a very large number of suspend() will eventually wraparound, but unlikely
438                void        suspend() { (void) android_atomic_inc(&mSuspended); }
439                void        restore()
440                                {
441                                    // if restore() is done without suspend(), get back into
442                                    // range so that the next suspend() will operate correctly
443                                    if (android_atomic_dec(&mSuspended) <= 0) {
444                                        android_atomic_release_store(0, &mSuspended);
445                                    }
446                                }
447                bool        isSuspended() const
448                                { return android_atomic_acquire_load(&mSuspended) > 0; }
449
450    virtual     String8     getParameters(const String8& keys);
451    virtual     void        audioConfigChanged_l(int event, int param = 0);
452                status_t    getRenderPosition(size_t *halFrames, size_t *dspFrames);
453                int16_t     *mixBuffer() const { return mMixBuffer; };
454
455    virtual     void detachAuxEffect_l(int effectId);
456                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
457                        int EffectId);
458                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
459                        int EffectId);
460
461                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
462                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
463                virtual uint32_t hasAudioSession(int sessionId) const;
464                virtual uint32_t getStrategyForSession_l(int sessionId);
465
466
467                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
468                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
469
470                // called with AudioFlinger lock held
471                        void     invalidateTracks(audio_stream_type_t streamType);
472
473    virtual     size_t      frameCount() const { return mNormalFrameCount; }
474
475                // Return's the HAL's frame count i.e. fast mixer buffer size.
476                size_t      frameCountHAL() const { return mFrameCount; }
477
478                status_t         getTimestamp_l(AudioTimestamp& timestamp);
479
480protected:
481    // updated by readOutputParameters()
482    size_t                          mNormalFrameCount;  // normal mixer and effects
483
484    int16_t*                        mMixBuffer;         // frame size aligned mix buffer
485
486    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
487    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
488    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
489    // workaround that restriction.
490    // 'volatile' means accessed via atomic operations and no lock.
491    volatile int32_t                mSuspended;
492
493    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
494    // mFramesWritten would be better, or 64-bit even better
495    size_t                          mBytesWritten;
496private:
497    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
498    // PlaybackThread needs to find out if master-muted, it checks it's local
499    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
500    bool                            mMasterMute;
501                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
502protected:
503    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
504    SortedVector<int>               mWakeLockUids;
505    int                             mActiveTracksGeneration;
506    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
507
508    // Allocate a track name for a given channel mask.
509    //   Returns name >= 0 if successful, -1 on failure.
510    virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
511    virtual void            deleteTrackName_l(int name) = 0;
512
513    // Time to sleep between cycles when:
514    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
515    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
516    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
517    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
518    // No sleep in standby mode; waits on a condition
519
520    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
521                void        checkSilentMode_l();
522
523    // Non-trivial for DUPLICATING only
524    virtual     void        saveOutputTracks() { }
525    virtual     void        clearOutputTracks() { }
526
527    // Cache various calculated values, at threadLoop() entry and after a parameter change
528    virtual     void        cacheParameters_l();
529
530    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
531
532private:
533
534    friend class AudioFlinger;      // for numerous
535
536    PlaybackThread(const Client&);
537    PlaybackThread& operator = (const PlaybackThread&);
538
539    status_t    addTrack_l(const sp<Track>& track);
540    bool        destroyTrack_l(const sp<Track>& track);
541    void        removeTrack_l(const sp<Track>& track);
542    void        broadcast_l();
543
544    void        readOutputParameters();
545
546    virtual void dumpInternals(int fd, const Vector<String16>& args);
547    void        dumpTracks(int fd, const Vector<String16>& args);
548
549    SortedVector< sp<Track> >       mTracks;
550    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
551    // DuplicatingThread
552    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
553    AudioStreamOut                  *mOutput;
554
555    float                           mMasterVolume;
556    nsecs_t                         mLastWriteTime;
557    int                             mNumWrites;
558    int                             mNumDelayedWrites;
559    bool                            mInWrite;
560
561    // FIXME rename these former local variables of threadLoop to standard "m" names
562    nsecs_t                         standbyTime;
563    size_t                          mixBufferSize;
564
565    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
566    uint32_t                        activeSleepTime;
567    uint32_t                        idleSleepTime;
568
569    uint32_t                        sleepTime;
570
571    // mixer status returned by prepareTracks_l()
572    mixer_state                     mMixerStatus; // current cycle
573                                                  // previous cycle when in prepareTracks_l()
574    mixer_state                     mMixerStatusIgnoringFastTracks;
575                                                  // FIXME or a separate ready state per track
576
577    // FIXME move these declarations into the specific sub-class that needs them
578    // MIXER only
579    uint32_t                        sleepTimeShift;
580
581    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
582    nsecs_t                         standbyDelay;
583
584    // MIXER only
585    nsecs_t                         maxPeriod;
586
587    // DUPLICATING only
588    uint32_t                        writeFrames;
589
590    size_t                          mBytesRemaining;
591    size_t                          mCurrentWriteLength;
592    bool                            mUseAsyncWrite;
593    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
594    // incremented each time a write(), a flush() or a standby() occurs.
595    // Bit 0 is set when a write blocks and indicates a callback is expected.
596    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
597    // callbacks are ignored.
598    uint32_t                        mWriteAckSequence;
599    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
600    // incremented each time a drain is requested or a flush() or standby() occurs.
601    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
602    // expected.
603    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
604    // callbacks are ignored.
605    uint32_t                        mDrainSequence;
606    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
607    // for async write callback in the thread loop before evaluating it
608    bool                            mSignalPending;
609    sp<AsyncCallbackThread>         mCallbackThread;
610
611private:
612    // The HAL output sink is treated as non-blocking, but current implementation is blocking
613    sp<NBAIO_Sink>          mOutputSink;
614    // If a fast mixer is present, the blocking pipe sink, otherwise clear
615    sp<NBAIO_Sink>          mPipeSink;
616    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
617    sp<NBAIO_Sink>          mNormalSink;
618#ifdef TEE_SINK
619    // For dumpsys
620    sp<NBAIO_Sink>          mTeeSink;
621    sp<NBAIO_Source>        mTeeSource;
622#endif
623    uint32_t                mScreenState;   // cached copy of gScreenState
624    static const size_t     kFastMixerLogSize = 4 * 1024;
625    sp<NBLog::Writer>       mFastMixerNBLogWriter;
626public:
627    virtual     bool        hasFastMixer() const = 0;
628    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
629                                { FastTrackUnderruns dummy; return dummy; }
630
631protected:
632                // accessed by both binder threads and within threadLoop(), lock on mutex needed
633                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
634
635private:
636    // timestamp latch:
637    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
638    //  Q output is written while locked, and read while locked
639    struct {
640        AudioTimestamp  mTimestamp;
641        uint32_t        mUnpresentedFrames;
642    } mLatchD, mLatchQ;
643    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
644    bool mLatchQValid;  // true means mLatchQ is valid
645};
646
647class MixerThread : public PlaybackThread {
648public:
649    MixerThread(const sp<AudioFlinger>& audioFlinger,
650                AudioStreamOut* output,
651                audio_io_handle_t id,
652                audio_devices_t device,
653                type_t type = MIXER);
654    virtual             ~MixerThread();
655
656    // Thread virtuals
657
658    virtual     bool        checkForNewParameters_l();
659    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
660
661protected:
662    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
663    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
664    virtual     void        deleteTrackName_l(int name);
665    virtual     uint32_t    idleSleepTimeUs() const;
666    virtual     uint32_t    suspendSleepTimeUs() const;
667    virtual     void        cacheParameters_l();
668
669    // threadLoop snippets
670    virtual     ssize_t     threadLoop_write();
671    virtual     void        threadLoop_standby();
672    virtual     void        threadLoop_mix();
673    virtual     void        threadLoop_sleepTime();
674    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
675    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
676
677                AudioMixer* mAudioMixer;    // normal mixer
678private:
679                // one-time initialization, no locks required
680                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
681                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
682
683                // contents are not guaranteed to be consistent, no locks required
684                FastMixerDumpState mFastMixerDumpState;
685#ifdef STATE_QUEUE_DUMP
686                StateQueueObserverDump mStateQueueObserverDump;
687                StateQueueMutatorDump  mStateQueueMutatorDump;
688#endif
689                AudioWatchdogDump mAudioWatchdogDump;
690
691                // accessible only within the threadLoop(), no locks required
692                //          mFastMixer->sq()    // for mutating and pushing state
693                int32_t     mFastMixerFutex;    // for cold idle
694
695public:
696    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
697    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
698                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
699                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
700                            }
701};
702
703class DirectOutputThread : public PlaybackThread {
704public:
705
706    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
707                       audio_io_handle_t id, audio_devices_t device);
708    virtual                 ~DirectOutputThread();
709
710    // Thread virtuals
711
712    virtual     bool        checkForNewParameters_l();
713
714protected:
715    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
716    virtual     void        deleteTrackName_l(int name);
717    virtual     uint32_t    activeSleepTimeUs() const;
718    virtual     uint32_t    idleSleepTimeUs() const;
719    virtual     uint32_t    suspendSleepTimeUs() const;
720    virtual     void        cacheParameters_l();
721
722    // threadLoop snippets
723    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
724    virtual     void        threadLoop_mix();
725    virtual     void        threadLoop_sleepTime();
726
727    // volumes last sent to audio HAL with stream->set_volume()
728    float mLeftVolFloat;
729    float mRightVolFloat;
730
731    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
732                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
733    void processVolume_l(Track *track, bool lastTrack);
734
735    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
736    sp<Track>               mActiveTrack;
737public:
738    virtual     bool        hasFastMixer() const { return false; }
739};
740
741class OffloadThread : public DirectOutputThread {
742public:
743
744    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
745                        audio_io_handle_t id, uint32_t device);
746    virtual                 ~OffloadThread() {};
747
748protected:
749    // threadLoop snippets
750    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
751    virtual     void        threadLoop_exit();
752
753    virtual     bool        waitingAsyncCallback();
754    virtual     bool        waitingAsyncCallback_l();
755    virtual     bool        shouldStandby_l();
756    virtual     void        onAddNewTrack_l();
757
758private:
759                void        flushHw_l();
760
761private:
762    bool        mHwPaused;
763    bool        mFlushPending;
764    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
765    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
766    wp<Track>   mPreviousTrack;         // used to detect track switch
767};
768
769class AsyncCallbackThread : public Thread {
770public:
771
772    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
773
774    virtual             ~AsyncCallbackThread();
775
776    // Thread virtuals
777    virtual bool        threadLoop();
778
779    // RefBase
780    virtual void        onFirstRef();
781
782            void        exit();
783            void        setWriteBlocked(uint32_t sequence);
784            void        resetWriteBlocked();
785            void        setDraining(uint32_t sequence);
786            void        resetDraining();
787
788private:
789    const wp<PlaybackThread>   mPlaybackThread;
790    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
791    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
792    // to indicate that the callback has been received via resetWriteBlocked()
793    uint32_t                   mWriteAckSequence;
794    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
795    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
796    // to indicate that the callback has been received via resetDraining()
797    uint32_t                   mDrainSequence;
798    Condition                  mWaitWorkCV;
799    Mutex                      mLock;
800};
801
802class DuplicatingThread : public MixerThread {
803public:
804    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
805                      audio_io_handle_t id);
806    virtual                 ~DuplicatingThread();
807
808    // Thread virtuals
809                void        addOutputTrack(MixerThread* thread);
810                void        removeOutputTrack(MixerThread* thread);
811                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
812protected:
813    virtual     uint32_t    activeSleepTimeUs() const;
814
815private:
816                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
817protected:
818    // threadLoop snippets
819    virtual     void        threadLoop_mix();
820    virtual     void        threadLoop_sleepTime();
821    virtual     ssize_t     threadLoop_write();
822    virtual     void        threadLoop_standby();
823    virtual     void        cacheParameters_l();
824
825private:
826    // called from threadLoop, addOutputTrack, removeOutputTrack
827    virtual     void        updateWaitTime_l();
828protected:
829    virtual     void        saveOutputTracks();
830    virtual     void        clearOutputTracks();
831private:
832
833                uint32_t    mWaitTimeMs;
834    SortedVector < sp<OutputTrack> >  outputTracks;
835    SortedVector < sp<OutputTrack> >  mOutputTracks;
836public:
837    virtual     bool        hasFastMixer() const { return false; }
838};
839
840
841// record thread
842class RecordThread : public ThreadBase, public AudioBufferProvider
843                        // derives from AudioBufferProvider interface for use by resampler
844{
845public:
846
847#include "RecordTracks.h"
848
849            RecordThread(const sp<AudioFlinger>& audioFlinger,
850                    AudioStreamIn *input,
851                    uint32_t sampleRate,
852                    audio_channel_mask_t channelMask,
853                    audio_io_handle_t id,
854                    audio_devices_t outDevice,
855                    audio_devices_t inDevice
856#ifdef TEE_SINK
857                    , const sp<NBAIO_Sink>& teeSink
858#endif
859                    );
860            virtual     ~RecordThread();
861
862    // no addTrack_l ?
863    void        destroyTrack_l(const sp<RecordTrack>& track);
864    void        removeTrack_l(const sp<RecordTrack>& track);
865
866    void        dumpInternals(int fd, const Vector<String16>& args);
867    void        dumpTracks(int fd, const Vector<String16>& args);
868
869    // Thread virtuals
870    virtual bool        threadLoop();
871
872    // RefBase
873    virtual void        onFirstRef();
874
875    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
876
877            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
878                    const sp<AudioFlinger::Client>& client,
879                    uint32_t sampleRate,
880                    audio_format_t format,
881                    audio_channel_mask_t channelMask,
882                    size_t *pFrameCount,
883                    int sessionId,
884                    int uid,
885                    IAudioFlinger::track_flags_t *flags,
886                    pid_t tid,
887                    status_t *status /*non-NULL*/);
888
889            status_t    start(RecordTrack* recordTrack,
890                              AudioSystem::sync_event_t event,
891                              int triggerSession);
892
893            // ask the thread to stop the specified track, and
894            // return true if the caller should then do it's part of the stopping process
895            bool        stop(RecordTrack* recordTrack);
896
897            void        dump(int fd, const Vector<String16>& args);
898            AudioStreamIn* clearInput();
899            virtual audio_stream_t* stream() const;
900
901    // AudioBufferProvider interface
902    virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
903    virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
904
905    virtual bool        checkForNewParameters_l();
906    virtual String8     getParameters(const String8& keys);
907    virtual void        audioConfigChanged_l(int event, int param = 0);
908            void        readInputParameters();
909    virtual uint32_t    getInputFramesLost();
910
911    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
912    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
913    virtual uint32_t hasAudioSession(int sessionId) const;
914
915            // Return the set of unique session IDs across all tracks.
916            // The keys are the session IDs, and the associated values are meaningless.
917            // FIXME replace by Set [and implement Bag/Multiset for other uses].
918            KeyedVector<int, bool> sessionIds() const;
919
920    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
921    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
922
923    static void syncStartEventCallback(const wp<SyncEvent>& event);
924           void handleSyncStartEvent(const sp<SyncEvent>& event);
925
926    virtual size_t      frameCount() const { return mFrameCount; }
927            bool        hasFastRecorder() const { return false; }
928
929private:
930            void    clearSyncStartEvent();
931
932            // Enter standby if not already in standby, and set mStandby flag
933            void    standbyIfNotAlreadyInStandby();
934
935            // Call the HAL standby method unconditionally, and don't change mStandby flag
936            void    inputStandBy();
937
938            AudioStreamIn                       *mInput;
939            SortedVector < sp<RecordTrack> >    mTracks;
940            // mActiveTracks has dual roles:  it indicates the current active track(s), and
941            // is used together with mStartStopCond to indicate start()/stop() progress
942            SortedVector< sp<RecordTrack> >     mActiveTracks;
943            // generation counter for mActiveTracks
944            int                                 mActiveTracksGen;
945            Condition                           mStartStopCond;
946
947            // updated by RecordThread::readInputParameters()
948            AudioResampler                      *mResampler;
949            // interleaved stereo pairs of fixed-point signed Q19.12
950            int32_t                             *mRsmpOutBuffer;
951
952            // resampler converts input at HAL Hz to output at AudioRecord client Hz
953            int16_t                             *mRsmpInBuffer; // see new[] for details on the size
954            size_t                              mRsmpInFrames;  // size of resampler input in frames
955            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
956            size_t                              mRsmpInUnrel;   // unreleased frames remaining from
957                                                                // most recent getNextBuffer
958            // these are rolling counters that are never cleared
959            int32_t                             mRsmpInFront;   // next available frame
960            int32_t                             mRsmpInRear;    // last filled frame + 1
961            size_t                              mRsmpInIndex;   // FIXME legacy
962
963            // client's requested configuration, which may differ from the HAL configuration
964            const uint32_t                      mReqChannelCount;
965            const uint32_t                      mReqSampleRate;
966
967            ssize_t                             mBytesRead;
968            // sync event triggering actual audio capture. Frames read before this event will
969            // be dropped and therefore not read by the application.
970            sp<SyncEvent>                       mSyncStartEvent;
971            // number of captured frames to drop after the start sync event has been received.
972            // when < 0, maximum frames to drop before starting capture even if sync event is
973            // not received
974            ssize_t                             mFramestoDrop;
975
976            // For dumpsys
977            const sp<NBAIO_Sink>                mTeeSink;
978};
979