Threads.h revision 6a7327f110b86613e6e8c7de105c49803acacc1d
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    virtual status_t    readyToRun();
40
41    void dumpBase(int fd, const Vector<String16>& args);
42    void dumpEffectChains(int fd, const Vector<String16>& args);
43
44    void clearPowerManager();
45
46    // base for record and playback
47    enum {
48        CFG_EVENT_IO,
49        CFG_EVENT_PRIO
50    };
51
52    class ConfigEvent {
53    public:
54        ConfigEvent(int type) : mType(type) {}
55        virtual ~ConfigEvent() {}
56
57                 int type() const { return mType; }
58
59        virtual  void dump(char *buffer, size_t size) = 0;
60
61    private:
62        const int mType;
63    };
64
65    class IoConfigEvent : public ConfigEvent {
66    public:
67        IoConfigEvent(int event, int param) :
68            ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(event) {}
69        virtual ~IoConfigEvent() {}
70
71                int event() const { return mEvent; }
72                int param() const { return mParam; }
73
74        virtual  void dump(char *buffer, size_t size) {
75            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
76        }
77
78    private:
79        const int mEvent;
80        const int mParam;
81    };
82
83    class PrioConfigEvent : public ConfigEvent {
84    public:
85        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
86            ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
87        virtual ~PrioConfigEvent() {}
88
89                pid_t pid() const { return mPid; }
90                pid_t tid() const { return mTid; }
91                int32_t prio() const { return mPrio; }
92
93        virtual  void dump(char *buffer, size_t size) {
94            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
95        }
96
97    private:
98        const pid_t mPid;
99        const pid_t mTid;
100        const int32_t mPrio;
101    };
102
103
104    class PMDeathRecipient : public IBinder::DeathRecipient {
105    public:
106                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
107        virtual     ~PMDeathRecipient() {}
108
109        // IBinder::DeathRecipient
110        virtual     void        binderDied(const wp<IBinder>& who);
111
112    private:
113                    PMDeathRecipient(const PMDeathRecipient&);
114                    PMDeathRecipient& operator = (const PMDeathRecipient&);
115
116        wp<ThreadBase> mThread;
117    };
118
119    virtual     status_t    initCheck() const = 0;
120
121                // static externally-visible
122                type_t      type() const { return mType; }
123                audio_io_handle_t id() const { return mId;}
124
125                // dynamic externally-visible
126                uint32_t    sampleRate() const { return mSampleRate; }
127                uint32_t    channelCount() const { return mChannelCount; }
128                audio_channel_mask_t channelMask() const { return mChannelMask; }
129                audio_format_t format() const { return mFormat; }
130                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
131                // and returns the [normal mix] buffer's frame count.
132    virtual     size_t      frameCount() const = 0;
133                size_t      frameSize() const { return mFrameSize; }
134
135    // Should be "virtual status_t requestExitAndWait()" and override same
136    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
137                void        exit();
138    virtual     bool        checkForNewParameters_l() = 0;
139    virtual     status_t    setParameters(const String8& keyValuePairs);
140    virtual     String8     getParameters(const String8& keys) = 0;
141    virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
142                void        sendIoConfigEvent(int event, int param = 0);
143                void        sendIoConfigEvent_l(int event, int param = 0);
144                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
145                void        processConfigEvents();
146                void        processConfigEvents_l();
147
148                // see note at declaration of mStandby, mOutDevice and mInDevice
149                bool        standby() const { return mStandby; }
150                audio_devices_t outDevice() const { return mOutDevice; }
151                audio_devices_t inDevice() const { return mInDevice; }
152
153    virtual     audio_stream_t* stream() const = 0;
154
155                sp<EffectHandle> createEffect_l(
156                                    const sp<AudioFlinger::Client>& client,
157                                    const sp<IEffectClient>& effectClient,
158                                    int32_t priority,
159                                    int sessionId,
160                                    effect_descriptor_t *desc,
161                                    int *enabled,
162                                    status_t *status /*non-NULL*/);
163                void disconnectEffect(const sp< EffectModule>& effect,
164                                      EffectHandle *handle,
165                                      bool unpinIfLast);
166
167                // return values for hasAudioSession (bit field)
168                enum effect_state {
169                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
170                                            // effect
171                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
172                                            // track
173                };
174
175                // get effect chain corresponding to session Id.
176                sp<EffectChain> getEffectChain(int sessionId);
177                // same as getEffectChain() but must be called with ThreadBase mutex locked
178                sp<EffectChain> getEffectChain_l(int sessionId) const;
179                // add an effect chain to the chain list (mEffectChains)
180    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
181                // remove an effect chain from the chain list (mEffectChains)
182    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
183                // lock all effect chains Mutexes. Must be called before releasing the
184                // ThreadBase mutex before processing the mixer and effects. This guarantees the
185                // integrity of the chains during the process.
186                // Also sets the parameter 'effectChains' to current value of mEffectChains.
187                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
188                // unlock effect chains after process
189                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
190                // get a copy of mEffectChains vector
191                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
192                // set audio mode to all effect chains
193                void setMode(audio_mode_t mode);
194                // get effect module with corresponding ID on specified audio session
195                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
196                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
197                // add and effect module. Also creates the effect chain is none exists for
198                // the effects audio session
199                status_t addEffect_l(const sp< EffectModule>& effect);
200                // remove and effect module. Also removes the effect chain is this was the last
201                // effect
202                void removeEffect_l(const sp< EffectModule>& effect);
203                // detach all tracks connected to an auxiliary effect
204    virtual     void detachAuxEffect_l(int effectId) {}
205                // returns either EFFECT_SESSION if effects on this audio session exist in one
206                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
207                virtual uint32_t hasAudioSession(int sessionId) const = 0;
208                // the value returned by default implementation is not important as the
209                // strategy is only meaningful for PlaybackThread which implements this method
210                virtual uint32_t getStrategyForSession_l(int sessionId) { return 0; }
211
212                // suspend or restore effect according to the type of effect passed. a NULL
213                // type pointer means suspend all effects in the session
214                void setEffectSuspended(const effect_uuid_t *type,
215                                        bool suspend,
216                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
217                // check if some effects must be suspended/restored when an effect is enabled
218                // or disabled
219                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
220                                                 bool enabled,
221                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
222                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
223                                                   bool enabled,
224                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
225
226                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
227                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
228
229
230    mutable     Mutex                   mLock;
231
232protected:
233
234                // entry describing an effect being suspended in mSuspendedSessions keyed vector
235                class SuspendedSessionDesc : public RefBase {
236                public:
237                    SuspendedSessionDesc() : mRefCount(0) {}
238
239                    int mRefCount;          // number of active suspend requests
240                    effect_uuid_t mType;    // effect type UUID
241                };
242
243                void        acquireWakeLock(int uid = -1);
244                void        acquireWakeLock_l(int uid = -1);
245                void        releaseWakeLock();
246                void        releaseWakeLock_l();
247                void setEffectSuspended_l(const effect_uuid_t *type,
248                                          bool suspend,
249                                          int sessionId);
250                // updated mSuspendedSessions when an effect suspended or restored
251                void        updateSuspendedSessions_l(const effect_uuid_t *type,
252                                                      bool suspend,
253                                                      int sessionId);
254                // check if some effects must be suspended when an effect chain is added
255                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
256
257                String16 getWakeLockTag();
258
259    virtual     void        preExit() { }
260
261    friend class AudioFlinger;      // for mEffectChains
262
263                const type_t            mType;
264
265                // Used by parameters, config events, addTrack_l, exit
266                Condition               mWaitWorkCV;
267
268                const sp<AudioFlinger>  mAudioFlinger;
269
270                // updated by PlaybackThread::readOutputParameters() or
271                // RecordThread::readInputParameters()
272                uint32_t                mSampleRate;
273                size_t                  mFrameCount;       // output HAL, direct output, record
274                audio_channel_mask_t    mChannelMask;
275                uint32_t                mChannelCount;
276                size_t                  mFrameSize;
277                audio_format_t          mFormat;
278                size_t                  mBufferSize;       // HAL buffer size for read() or write()
279
280                // Parameter sequence by client: binder thread calling setParameters():
281                //  1. Lock mLock
282                //  2. Append to mNewParameters
283                //  3. mWaitWorkCV.signal
284                //  4. mParamCond.waitRelative with timeout
285                //  5. read mParamStatus
286                //  6. mWaitWorkCV.signal
287                //  7. Unlock
288                //
289                // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
290                // 1. Lock mLock
291                // 2. If there is an entry in mNewParameters proceed ...
292                // 2. Read first entry in mNewParameters
293                // 3. Process
294                // 4. Remove first entry from mNewParameters
295                // 5. Set mParamStatus
296                // 6. mParamCond.signal
297                // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
298                // 8. Unlock
299                Condition               mParamCond;
300                Vector<String8>         mNewParameters;
301                status_t                mParamStatus;
302
303                // vector owns each ConfigEvent *, so must delete after removing
304                Vector<ConfigEvent *>     mConfigEvents;
305
306                // These fields are written and read by thread itself without lock or barrier,
307                // and read by other threads without lock or barrier via standby() , outDevice()
308                // and inDevice().
309                // Because of the absence of a lock or barrier, any other thread that reads
310                // these fields must use the information in isolation, or be prepared to deal
311                // with possibility that it might be inconsistent with other information.
312                bool                    mStandby;   // Whether thread is currently in standby.
313                audio_devices_t         mOutDevice;   // output device
314                audio_devices_t         mInDevice;    // input device
315                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
316
317                const audio_io_handle_t mId;
318                Vector< sp<EffectChain> > mEffectChains;
319
320                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
321                char                    mName[kNameLength];
322                sp<IPowerManager>       mPowerManager;
323                sp<IBinder>             mWakeLockToken;
324                const sp<PMDeathRecipient> mDeathRecipient;
325                // list of suspended effects per session and per type. The first vector is
326                // keyed by session ID, the second by type UUID timeLow field
327                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
328                                        mSuspendedSessions;
329                static const size_t     kLogSize = 4 * 1024;
330                sp<NBLog::Writer>       mNBLogWriter;
331};
332
333// --- PlaybackThread ---
334class PlaybackThread : public ThreadBase {
335public:
336
337#include "PlaybackTracks.h"
338
339    enum mixer_state {
340        MIXER_IDLE,             // no active tracks
341        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
342        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
343        MIXER_DRAIN_TRACK,      // drain currently playing track
344        MIXER_DRAIN_ALL,        // fully drain the hardware
345        // standby mode does not have an enum value
346        // suspend by audio policy manager is orthogonal to mixer state
347    };
348
349    // retry count before removing active track in case of underrun on offloaded thread:
350    // we need to make sure that AudioTrack client has enough time to send large buffers
351//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
352    // for offloaded tracks
353    static const int8_t kMaxTrackRetriesOffload = 20;
354
355    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
356                   audio_io_handle_t id, audio_devices_t device, type_t type);
357    virtual             ~PlaybackThread();
358
359                void        dump(int fd, const Vector<String16>& args);
360
361    // Thread virtuals
362    virtual     bool        threadLoop();
363
364    // RefBase
365    virtual     void        onFirstRef();
366
367protected:
368    // Code snippets that were lifted up out of threadLoop()
369    virtual     void        threadLoop_mix() = 0;
370    virtual     void        threadLoop_sleepTime() = 0;
371    virtual     ssize_t     threadLoop_write();
372    virtual     void        threadLoop_drain();
373    virtual     void        threadLoop_standby();
374    virtual     void        threadLoop_exit();
375    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
376
377                // prepareTracks_l reads and writes mActiveTracks, and returns
378                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
379                // is responsible for clearing or destroying this Vector later on, when it
380                // is safe to do so. That will drop the final ref count and destroy the tracks.
381    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
382                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
383
384                void        writeCallback();
385                void        resetWriteBlocked(uint32_t sequence);
386                void        drainCallback();
387                void        resetDraining(uint32_t sequence);
388
389    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
390
391    virtual     bool        waitingAsyncCallback();
392    virtual     bool        waitingAsyncCallback_l();
393    virtual     bool        shouldStandby_l();
394
395
396    // ThreadBase virtuals
397    virtual     void        preExit();
398
399public:
400
401    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
402
403                // return estimated latency in milliseconds, as reported by HAL
404                uint32_t    latency() const;
405                // same, but lock must already be held
406                uint32_t    latency_l() const;
407
408                void        setMasterVolume(float value);
409                void        setMasterMute(bool muted);
410
411                void        setStreamVolume(audio_stream_type_t stream, float value);
412                void        setStreamMute(audio_stream_type_t stream, bool muted);
413
414                float       streamVolume(audio_stream_type_t stream) const;
415
416                sp<Track>   createTrack_l(
417                                const sp<AudioFlinger::Client>& client,
418                                audio_stream_type_t streamType,
419                                uint32_t sampleRate,
420                                audio_format_t format,
421                                audio_channel_mask_t channelMask,
422                                size_t frameCount,
423                                const sp<IMemory>& sharedBuffer,
424                                int sessionId,
425                                IAudioFlinger::track_flags_t *flags,
426                                pid_t tid,
427                                status_t *status /*non-NULL*/);
428
429                AudioStreamOut* getOutput() const;
430                AudioStreamOut* clearOutput();
431                virtual audio_stream_t* stream() const;
432
433                // a very large number of suspend() will eventually wraparound, but unlikely
434                void        suspend() { (void) android_atomic_inc(&mSuspended); }
435                void        restore()
436                                {
437                                    // if restore() is done without suspend(), get back into
438                                    // range so that the next suspend() will operate correctly
439                                    if (android_atomic_dec(&mSuspended) <= 0) {
440                                        android_atomic_release_store(0, &mSuspended);
441                                    }
442                                }
443                bool        isSuspended() const
444                                { return android_atomic_acquire_load(&mSuspended) > 0; }
445
446    virtual     String8     getParameters(const String8& keys);
447    virtual     void        audioConfigChanged_l(int event, int param = 0);
448                status_t    getRenderPosition(size_t *halFrames, size_t *dspFrames);
449                int16_t     *mixBuffer() const { return mMixBuffer; };
450
451    virtual     void detachAuxEffect_l(int effectId);
452                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
453                        int EffectId);
454                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
455                        int EffectId);
456
457                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
458                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
459                virtual uint32_t hasAudioSession(int sessionId) const;
460                virtual uint32_t getStrategyForSession_l(int sessionId);
461
462
463                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
464                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
465
466                // called with AudioFlinger lock held
467                        void     invalidateTracks(audio_stream_type_t streamType);
468
469    virtual     size_t      frameCount() const { return mNormalFrameCount; }
470
471                // Return's the HAL's frame count i.e. fast mixer buffer size.
472                size_t      frameCountHAL() const { return mFrameCount; }
473
474                status_t         getTimestamp_l(AudioTimestamp& timestamp);
475
476protected:
477    // updated by readOutputParameters()
478    size_t                          mNormalFrameCount;  // normal mixer and effects
479
480    int16_t*                        mMixBuffer;         // frame size aligned mix buffer
481
482    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
483    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
484    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
485    // workaround that restriction.
486    // 'volatile' means accessed via atomic operations and no lock.
487    volatile int32_t                mSuspended;
488
489    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
490    // mFramesWritten would be better, or 64-bit even better
491    size_t                          mBytesWritten;
492private:
493    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
494    // PlaybackThread needs to find out if master-muted, it checks it's local
495    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
496    bool                            mMasterMute;
497                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
498protected:
499    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
500
501    // Allocate a track name for a given channel mask.
502    //   Returns name >= 0 if successful, -1 on failure.
503    virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
504    virtual void            deleteTrackName_l(int name) = 0;
505
506    // Time to sleep between cycles when:
507    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
508    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
509    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
510    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
511    // No sleep in standby mode; waits on a condition
512
513    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
514                void        checkSilentMode_l();
515
516    // Non-trivial for DUPLICATING only
517    virtual     void        saveOutputTracks() { }
518    virtual     void        clearOutputTracks() { }
519
520    // Cache various calculated values, at threadLoop() entry and after a parameter change
521    virtual     void        cacheParameters_l();
522
523    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
524
525private:
526
527    friend class AudioFlinger;      // for numerous
528
529    PlaybackThread(const Client&);
530    PlaybackThread& operator = (const PlaybackThread&);
531
532    status_t    addTrack_l(const sp<Track>& track);
533    bool        destroyTrack_l(const sp<Track>& track);
534    void        removeTrack_l(const sp<Track>& track);
535    void        broadcast_l();
536
537    void        readOutputParameters();
538
539    virtual void dumpInternals(int fd, const Vector<String16>& args);
540    void        dumpTracks(int fd, const Vector<String16>& args);
541
542    SortedVector< sp<Track> >       mTracks;
543    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
544    // DuplicatingThread
545    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
546    AudioStreamOut                  *mOutput;
547
548    float                           mMasterVolume;
549    nsecs_t                         mLastWriteTime;
550    int                             mNumWrites;
551    int                             mNumDelayedWrites;
552    bool                            mInWrite;
553
554    // FIXME rename these former local variables of threadLoop to standard "m" names
555    nsecs_t                         standbyTime;
556    size_t                          mixBufferSize;
557
558    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
559    uint32_t                        activeSleepTime;
560    uint32_t                        idleSleepTime;
561
562    uint32_t                        sleepTime;
563
564    // mixer status returned by prepareTracks_l()
565    mixer_state                     mMixerStatus; // current cycle
566                                                  // previous cycle when in prepareTracks_l()
567    mixer_state                     mMixerStatusIgnoringFastTracks;
568                                                  // FIXME or a separate ready state per track
569
570    // FIXME move these declarations into the specific sub-class that needs them
571    // MIXER only
572    uint32_t                        sleepTimeShift;
573
574    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
575    nsecs_t                         standbyDelay;
576
577    // MIXER only
578    nsecs_t                         maxPeriod;
579
580    // DUPLICATING only
581    uint32_t                        writeFrames;
582
583    size_t                          mBytesRemaining;
584    size_t                          mCurrentWriteLength;
585    bool                            mUseAsyncWrite;
586    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
587    // incremented each time a write(), a flush() or a standby() occurs.
588    // Bit 0 is set when a write blocks and indicates a callback is expected.
589    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
590    // callbacks are ignored.
591    uint32_t                        mWriteAckSequence;
592    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
593    // incremented each time a drain is requested or a flush() or standby() occurs.
594    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
595    // expected.
596    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
597    // callbacks are ignored.
598    uint32_t                        mDrainSequence;
599    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
600    // for async write callback in the thread loop before evaluating it
601    bool                            mSignalPending;
602    sp<AsyncCallbackThread>         mCallbackThread;
603
604private:
605    // The HAL output sink is treated as non-blocking, but current implementation is blocking
606    sp<NBAIO_Sink>          mOutputSink;
607    // If a fast mixer is present, the blocking pipe sink, otherwise clear
608    sp<NBAIO_Sink>          mPipeSink;
609    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
610    sp<NBAIO_Sink>          mNormalSink;
611#ifdef TEE_SINK
612    // For dumpsys
613    sp<NBAIO_Sink>          mTeeSink;
614    sp<NBAIO_Source>        mTeeSource;
615#endif
616    uint32_t                mScreenState;   // cached copy of gScreenState
617    static const size_t     kFastMixerLogSize = 4 * 1024;
618    sp<NBLog::Writer>       mFastMixerNBLogWriter;
619public:
620    virtual     bool        hasFastMixer() const = 0;
621    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const
622                                { FastTrackUnderruns dummy; return dummy; }
623
624protected:
625                // accessed by both binder threads and within threadLoop(), lock on mutex needed
626                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
627    virtual     void        flushOutput_l();
628
629private:
630    // timestamp latch:
631    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
632    //  Q output is written while locked, and read while locked
633    struct {
634        AudioTimestamp  mTimestamp;
635        uint32_t        mUnpresentedFrames;
636    } mLatchD, mLatchQ;
637    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
638    bool mLatchQValid;  // true means mLatchQ is valid
639};
640
641class MixerThread : public PlaybackThread {
642public:
643    MixerThread(const sp<AudioFlinger>& audioFlinger,
644                AudioStreamOut* output,
645                audio_io_handle_t id,
646                audio_devices_t device,
647                type_t type = MIXER);
648    virtual             ~MixerThread();
649
650    // Thread virtuals
651
652    virtual     bool        checkForNewParameters_l();
653    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
654
655protected:
656    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
657    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
658    virtual     void        deleteTrackName_l(int name);
659    virtual     uint32_t    idleSleepTimeUs() const;
660    virtual     uint32_t    suspendSleepTimeUs() const;
661    virtual     void        cacheParameters_l();
662
663    // threadLoop snippets
664    virtual     ssize_t     threadLoop_write();
665    virtual     void        threadLoop_standby();
666    virtual     void        threadLoop_mix();
667    virtual     void        threadLoop_sleepTime();
668    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
669    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
670
671                AudioMixer* mAudioMixer;    // normal mixer
672private:
673                // one-time initialization, no locks required
674                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
675                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
676
677                // contents are not guaranteed to be consistent, no locks required
678                FastMixerDumpState mFastMixerDumpState;
679#ifdef STATE_QUEUE_DUMP
680                StateQueueObserverDump mStateQueueObserverDump;
681                StateQueueMutatorDump  mStateQueueMutatorDump;
682#endif
683                AudioWatchdogDump mAudioWatchdogDump;
684
685                // accessible only within the threadLoop(), no locks required
686                //          mFastMixer->sq()    // for mutating and pushing state
687                int32_t     mFastMixerFutex;    // for cold idle
688
689public:
690    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
691    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
692                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
693                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
694                            }
695};
696
697class DirectOutputThread : public PlaybackThread {
698public:
699
700    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
701                       audio_io_handle_t id, audio_devices_t device);
702    virtual                 ~DirectOutputThread();
703
704    // Thread virtuals
705
706    virtual     bool        checkForNewParameters_l();
707
708protected:
709    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
710    virtual     void        deleteTrackName_l(int name);
711    virtual     uint32_t    activeSleepTimeUs() const;
712    virtual     uint32_t    idleSleepTimeUs() const;
713    virtual     uint32_t    suspendSleepTimeUs() const;
714    virtual     void        cacheParameters_l();
715
716    // threadLoop snippets
717    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
718    virtual     void        threadLoop_mix();
719    virtual     void        threadLoop_sleepTime();
720
721    // volumes last sent to audio HAL with stream->set_volume()
722    float mLeftVolFloat;
723    float mRightVolFloat;
724
725    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
726                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
727    void processVolume_l(Track *track, bool lastTrack);
728
729    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
730    sp<Track>               mActiveTrack;
731public:
732    virtual     bool        hasFastMixer() const { return false; }
733};
734
735class OffloadThread : public DirectOutputThread {
736public:
737
738    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
739                        audio_io_handle_t id, uint32_t device);
740    virtual                 ~OffloadThread() {};
741
742protected:
743    // threadLoop snippets
744    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
745    virtual     void        threadLoop_exit();
746    virtual     void        flushOutput_l();
747
748    virtual     bool        waitingAsyncCallback();
749    virtual     bool        waitingAsyncCallback_l();
750    virtual     bool        shouldStandby_l();
751
752private:
753                void        flushHw_l();
754
755private:
756    bool        mHwPaused;
757    bool        mFlushPending;
758    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
759    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
760    Track       *mPreviousTrack;         // used to detect track switch
761};
762
763class AsyncCallbackThread : public Thread {
764public:
765
766    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
767
768    virtual             ~AsyncCallbackThread();
769
770    // Thread virtuals
771    virtual bool        threadLoop();
772
773    // RefBase
774    virtual void        onFirstRef();
775
776            void        exit();
777            void        setWriteBlocked(uint32_t sequence);
778            void        resetWriteBlocked();
779            void        setDraining(uint32_t sequence);
780            void        resetDraining();
781
782private:
783    const wp<PlaybackThread>   mPlaybackThread;
784    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
785    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
786    // to indicate that the callback has been received via resetWriteBlocked()
787    uint32_t                   mWriteAckSequence;
788    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
789    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
790    // to indicate that the callback has been received via resetDraining()
791    uint32_t                   mDrainSequence;
792    Condition                  mWaitWorkCV;
793    Mutex                      mLock;
794};
795
796class DuplicatingThread : public MixerThread {
797public:
798    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
799                      audio_io_handle_t id);
800    virtual                 ~DuplicatingThread();
801
802    // Thread virtuals
803                void        addOutputTrack(MixerThread* thread);
804                void        removeOutputTrack(MixerThread* thread);
805                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
806protected:
807    virtual     uint32_t    activeSleepTimeUs() const;
808
809private:
810                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
811protected:
812    // threadLoop snippets
813    virtual     void        threadLoop_mix();
814    virtual     void        threadLoop_sleepTime();
815    virtual     ssize_t     threadLoop_write();
816    virtual     void        threadLoop_standby();
817    virtual     void        cacheParameters_l();
818
819private:
820    // called from threadLoop, addOutputTrack, removeOutputTrack
821    virtual     void        updateWaitTime_l();
822protected:
823    virtual     void        saveOutputTracks();
824    virtual     void        clearOutputTracks();
825private:
826
827                uint32_t    mWaitTimeMs;
828    SortedVector < sp<OutputTrack> >  outputTracks;
829    SortedVector < sp<OutputTrack> >  mOutputTracks;
830public:
831    virtual     bool        hasFastMixer() const { return false; }
832};
833
834
835// record thread
836class RecordThread : public ThreadBase, public AudioBufferProvider
837                        // derives from AudioBufferProvider interface for use by resampler
838{
839public:
840
841#include "RecordTracks.h"
842
843            RecordThread(const sp<AudioFlinger>& audioFlinger,
844                    AudioStreamIn *input,
845                    uint32_t sampleRate,
846                    audio_channel_mask_t channelMask,
847                    audio_io_handle_t id,
848                    audio_devices_t outDevice,
849                    audio_devices_t inDevice
850#ifdef TEE_SINK
851                    , const sp<NBAIO_Sink>& teeSink
852#endif
853                    );
854            virtual     ~RecordThread();
855
856    // no addTrack_l ?
857    void        destroyTrack_l(const sp<RecordTrack>& track);
858    void        removeTrack_l(const sp<RecordTrack>& track);
859
860    void        dumpInternals(int fd, const Vector<String16>& args);
861    void        dumpTracks(int fd, const Vector<String16>& args);
862
863    // Thread virtuals
864    virtual bool        threadLoop();
865
866    // RefBase
867    virtual void        onFirstRef();
868
869    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
870
871            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
872                    const sp<AudioFlinger::Client>& client,
873                    uint32_t sampleRate,
874                    audio_format_t format,
875                    audio_channel_mask_t channelMask,
876                    size_t frameCount,
877                    int sessionId,
878                    IAudioFlinger::track_flags_t *flags,
879                    pid_t tid,
880                    status_t *status /*non-NULL*/);
881
882            status_t    start(RecordTrack* recordTrack,
883                              AudioSystem::sync_event_t event,
884                              int triggerSession);
885
886            // ask the thread to stop the specified track, and
887            // return true if the caller should then do it's part of the stopping process
888            bool        stop(RecordTrack* recordTrack);
889
890            void        dump(int fd, const Vector<String16>& args);
891            AudioStreamIn* clearInput();
892            virtual audio_stream_t* stream() const;
893
894    // AudioBufferProvider interface
895    virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
896    virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
897
898    virtual bool        checkForNewParameters_l();
899    virtual String8     getParameters(const String8& keys);
900    virtual void        audioConfigChanged_l(int event, int param = 0);
901            void        readInputParameters();
902    virtual unsigned int  getInputFramesLost();
903
904    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
905    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
906    virtual uint32_t hasAudioSession(int sessionId) const;
907
908            // Return the set of unique session IDs across all tracks.
909            // The keys are the session IDs, and the associated values are meaningless.
910            // FIXME replace by Set [and implement Bag/Multiset for other uses].
911            KeyedVector<int, bool> sessionIds() const;
912
913    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
914    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
915
916    static void syncStartEventCallback(const wp<SyncEvent>& event);
917           void handleSyncStartEvent(const sp<SyncEvent>& event);
918
919    virtual size_t      frameCount() const { return mFrameCount; }
920            bool        hasFastRecorder() const { return false; }
921
922private:
923            void    clearSyncStartEvent();
924
925            // Enter standby if not already in standby, and set mStandby flag
926            void    standby();
927
928            // Call the HAL standby method unconditionally, and don't change mStandby flag
929            void    inputStandBy();
930
931            AudioStreamIn                       *mInput;
932            SortedVector < sp<RecordTrack> >    mTracks;
933            // mActiveTrack has dual roles:  it indicates the current active track, and
934            // is used together with mStartStopCond to indicate start()/stop() progress
935            sp<RecordTrack>                     mActiveTrack;
936            Condition                           mStartStopCond;
937
938            // updated by RecordThread::readInputParameters()
939            AudioResampler                      *mResampler;
940            // interleaved stereo pairs of fixed-point signed Q19.12
941            int32_t                             *mRsmpOutBuffer;
942            int16_t                             *mRsmpInBuffer; // [mFrameCount * mChannelCount]
943            size_t                              mRsmpInIndex;
944            const uint32_t                      mReqChannelCount;
945            const uint32_t                      mReqSampleRate;
946            ssize_t                             mBytesRead;
947            // sync event triggering actual audio capture. Frames read before this event will
948            // be dropped and therefore not read by the application.
949            sp<SyncEvent>                       mSyncStartEvent;
950            // number of captured frames to drop after the start sync event has been received.
951            // when < 0, maximum frames to drop before starting capture even if sync event is
952            // not received
953            ssize_t                             mFramestoDrop;
954
955            // For dumpsys
956            const sp<NBAIO_Sink>                mTeeSink;
957            int                                 mClientUid;
958};
959