Threads.h revision 951f455566775e5f01e67c5ee26863d7d19209d7
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    virtual status_t    readyToRun();
40
41    void dumpBase(int fd, const Vector<String16>& args);
42    void dumpEffectChains(int fd, const Vector<String16>& args);
43
44    void clearPowerManager();
45
46    // base for record and playback
47    enum {
48        CFG_EVENT_IO,
49        CFG_EVENT_PRIO,
50        CFG_EVENT_SET_PARAMETER,
51        CFG_EVENT_CREATE_AUDIO_PATCH,
52        CFG_EVENT_RELEASE_AUDIO_PATCH,
53    };
54
55    class ConfigEventData: public RefBase {
56    public:
57        virtual ~ConfigEventData() {}
58
59        virtual  void dump(char *buffer, size_t size) = 0;
60    protected:
61        ConfigEventData() {}
62    };
63
64    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
65    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
66    //  2. Lock mLock
67    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
68    //  4. sendConfigEvent_l() reads status from event->mStatus;
69    //  5. sendConfigEvent_l() returns status
70    //  6. Unlock
71    //
72    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
73    // 1. Lock mLock
74    // 2. If there is an entry in mConfigEvents proceed ...
75    // 3. Read first entry in mConfigEvents
76    // 4. Remove first entry from mConfigEvents
77    // 5. Process
78    // 6. Set event->mStatus
79    // 7. event->mCond.signal
80    // 8. Unlock
81
82    class ConfigEvent: public RefBase {
83    public:
84        virtual ~ConfigEvent() {}
85
86        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
87
88        const int mType; // event type e.g. CFG_EVENT_IO
89        Mutex mLock;     // mutex associated with mCond
90        Condition mCond; // condition for status return
91        status_t mStatus; // status communicated to sender
92        bool mWaitStatus; // true if sender is waiting for status
93        sp<ConfigEventData> mData;     // event specific parameter data
94
95    protected:
96        ConfigEvent(int type) : mType(type), mStatus(NO_ERROR), mWaitStatus(false), mData(NULL) {}
97    };
98
99    class IoConfigEventData : public ConfigEventData {
100    public:
101        IoConfigEventData(int event, int param) :
102            mEvent(event), mParam(param) {}
103
104        virtual  void dump(char *buffer, size_t size) {
105            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
106        }
107
108        const int mEvent;
109        const int mParam;
110    };
111
112    class IoConfigEvent : public ConfigEvent {
113    public:
114        IoConfigEvent(int event, int param) :
115            ConfigEvent(CFG_EVENT_IO) {
116            mData = new IoConfigEventData(event, param);
117        }
118        virtual ~IoConfigEvent() {}
119    };
120
121    class PrioConfigEventData : public ConfigEventData {
122    public:
123        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
124            mPid(pid), mTid(tid), mPrio(prio) {}
125
126        virtual  void dump(char *buffer, size_t size) {
127            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
128        }
129
130        const pid_t mPid;
131        const pid_t mTid;
132        const int32_t mPrio;
133    };
134
135    class PrioConfigEvent : public ConfigEvent {
136    public:
137        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
138            ConfigEvent(CFG_EVENT_PRIO) {
139            mData = new PrioConfigEventData(pid, tid, prio);
140        }
141        virtual ~PrioConfigEvent() {}
142    };
143
144    class SetParameterConfigEventData : public ConfigEventData {
145    public:
146        SetParameterConfigEventData(String8 keyValuePairs) :
147            mKeyValuePairs(keyValuePairs) {}
148
149        virtual  void dump(char *buffer, size_t size) {
150            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
151        }
152
153        const String8 mKeyValuePairs;
154    };
155
156    class SetParameterConfigEvent : public ConfigEvent {
157    public:
158        SetParameterConfigEvent(String8 keyValuePairs) :
159            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
160            mData = new SetParameterConfigEventData(keyValuePairs);
161            mWaitStatus = true;
162        }
163        virtual ~SetParameterConfigEvent() {}
164    };
165
166    class CreateAudioPatchConfigEventData : public ConfigEventData {
167    public:
168        CreateAudioPatchConfigEventData(const struct audio_patch patch,
169                                        audio_patch_handle_t handle) :
170            mPatch(patch), mHandle(handle) {}
171
172        virtual  void dump(char *buffer, size_t size) {
173            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
174        }
175
176        const struct audio_patch mPatch;
177        audio_patch_handle_t mHandle;
178    };
179
180    class CreateAudioPatchConfigEvent : public ConfigEvent {
181    public:
182        CreateAudioPatchConfigEvent(const struct audio_patch patch,
183                                    audio_patch_handle_t handle) :
184            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
185            mData = new CreateAudioPatchConfigEventData(patch, handle);
186            mWaitStatus = true;
187        }
188        virtual ~CreateAudioPatchConfigEvent() {}
189    };
190
191    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
192    public:
193        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
194            mHandle(handle) {}
195
196        virtual  void dump(char *buffer, size_t size) {
197            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
198        }
199
200        audio_patch_handle_t mHandle;
201    };
202
203    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
204    public:
205        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
206            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
207            mData = new ReleaseAudioPatchConfigEventData(handle);
208            mWaitStatus = true;
209        }
210        virtual ~ReleaseAudioPatchConfigEvent() {}
211    };
212
213    class PMDeathRecipient : public IBinder::DeathRecipient {
214    public:
215                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
216        virtual     ~PMDeathRecipient() {}
217
218        // IBinder::DeathRecipient
219        virtual     void        binderDied(const wp<IBinder>& who);
220
221    private:
222                    PMDeathRecipient(const PMDeathRecipient&);
223                    PMDeathRecipient& operator = (const PMDeathRecipient&);
224
225        wp<ThreadBase> mThread;
226    };
227
228    virtual     status_t    initCheck() const = 0;
229
230                // static externally-visible
231                type_t      type() const { return mType; }
232                audio_io_handle_t id() const { return mId;}
233
234                // dynamic externally-visible
235                uint32_t    sampleRate() const { return mSampleRate; }
236                uint32_t    channelCount() const { return mChannelCount; }
237                audio_channel_mask_t channelMask() const { return mChannelMask; }
238                audio_format_t format() const { return mFormat; }
239                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
240                // and returns the [normal mix] buffer's frame count.
241    virtual     size_t      frameCount() const = 0;
242                size_t      frameSize() const { return mFrameSize; }
243
244    // Should be "virtual status_t requestExitAndWait()" and override same
245    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
246                void        exit();
247    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
248                                                    status_t& status) = 0;
249    virtual     status_t    setParameters(const String8& keyValuePairs);
250    virtual     String8     getParameters(const String8& keys) = 0;
251    virtual     void        audioConfigChanged(int event, int param = 0) = 0;
252                // sendConfigEvent_l() must be called with ThreadBase::mLock held
253                // Can temporarily release the lock if waiting for a reply from
254                // processConfigEvents_l().
255                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
256                void        sendIoConfigEvent(int event, int param = 0);
257                void        sendIoConfigEvent_l(int event, int param = 0);
258                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
259                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
260                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
261                                                            audio_patch_handle_t *handle);
262                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
263                void        processConfigEvents_l();
264    virtual     void        cacheParameters_l() = 0;
265    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
266                                               audio_patch_handle_t *handle) = 0;
267    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
268
269
270                // see note at declaration of mStandby, mOutDevice and mInDevice
271                bool        standby() const { return mStandby; }
272                audio_devices_t outDevice() const { return mOutDevice; }
273                audio_devices_t inDevice() const { return mInDevice; }
274
275    virtual     audio_stream_t* stream() const = 0;
276
277                sp<EffectHandle> createEffect_l(
278                                    const sp<AudioFlinger::Client>& client,
279                                    const sp<IEffectClient>& effectClient,
280                                    int32_t priority,
281                                    int sessionId,
282                                    effect_descriptor_t *desc,
283                                    int *enabled,
284                                    status_t *status /*non-NULL*/);
285                void disconnectEffect(const sp< EffectModule>& effect,
286                                      EffectHandle *handle,
287                                      bool unpinIfLast);
288
289                // return values for hasAudioSession (bit field)
290                enum effect_state {
291                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
292                                            // effect
293                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
294                                            // track
295                };
296
297                // get effect chain corresponding to session Id.
298                sp<EffectChain> getEffectChain(int sessionId);
299                // same as getEffectChain() but must be called with ThreadBase mutex locked
300                sp<EffectChain> getEffectChain_l(int sessionId) const;
301                // add an effect chain to the chain list (mEffectChains)
302    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
303                // remove an effect chain from the chain list (mEffectChains)
304    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
305                // lock all effect chains Mutexes. Must be called before releasing the
306                // ThreadBase mutex before processing the mixer and effects. This guarantees the
307                // integrity of the chains during the process.
308                // Also sets the parameter 'effectChains' to current value of mEffectChains.
309                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
310                // unlock effect chains after process
311                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
312                // get a copy of mEffectChains vector
313                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
314                // set audio mode to all effect chains
315                void setMode(audio_mode_t mode);
316                // get effect module with corresponding ID on specified audio session
317                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
318                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
319                // add and effect module. Also creates the effect chain is none exists for
320                // the effects audio session
321                status_t addEffect_l(const sp< EffectModule>& effect);
322                // remove and effect module. Also removes the effect chain is this was the last
323                // effect
324                void removeEffect_l(const sp< EffectModule>& effect);
325                // detach all tracks connected to an auxiliary effect
326    virtual     void detachAuxEffect_l(int effectId __unused) {}
327                // returns either EFFECT_SESSION if effects on this audio session exist in one
328                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
329                virtual uint32_t hasAudioSession(int sessionId) const = 0;
330                // the value returned by default implementation is not important as the
331                // strategy is only meaningful for PlaybackThread which implements this method
332                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
333
334                // suspend or restore effect according to the type of effect passed. a NULL
335                // type pointer means suspend all effects in the session
336                void setEffectSuspended(const effect_uuid_t *type,
337                                        bool suspend,
338                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
339                // check if some effects must be suspended/restored when an effect is enabled
340                // or disabled
341                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
342                                                 bool enabled,
343                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
344                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
345                                                   bool enabled,
346                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
347
348                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
349                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
350
351                // Return a reference to a per-thread heap which can be used to allocate IMemory
352                // objects that will be read-only to client processes, read/write to mediaserver,
353                // and shared by all client processes of the thread.
354                // The heap is per-thread rather than common across all threads, because
355                // clients can't be trusted not to modify the offset of the IMemory they receive.
356                // If a thread does not have such a heap, this method returns 0.
357                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
358
359    mutable     Mutex                   mLock;
360
361protected:
362
363                // entry describing an effect being suspended in mSuspendedSessions keyed vector
364                class SuspendedSessionDesc : public RefBase {
365                public:
366                    SuspendedSessionDesc() : mRefCount(0) {}
367
368                    int mRefCount;          // number of active suspend requests
369                    effect_uuid_t mType;    // effect type UUID
370                };
371
372                void        acquireWakeLock(int uid = -1);
373                void        acquireWakeLock_l(int uid = -1);
374                void        releaseWakeLock();
375                void        releaseWakeLock_l();
376                void        updateWakeLockUids(const SortedVector<int> &uids);
377                void        updateWakeLockUids_l(const SortedVector<int> &uids);
378                void        getPowerManager_l();
379                void setEffectSuspended_l(const effect_uuid_t *type,
380                                          bool suspend,
381                                          int sessionId);
382                // updated mSuspendedSessions when an effect suspended or restored
383                void        updateSuspendedSessions_l(const effect_uuid_t *type,
384                                                      bool suspend,
385                                                      int sessionId);
386                // check if some effects must be suspended when an effect chain is added
387                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
388
389                String16 getWakeLockTag();
390
391    virtual     void        preExit() { }
392
393    friend class AudioFlinger;      // for mEffectChains
394
395                const type_t            mType;
396
397                // Used by parameters, config events, addTrack_l, exit
398                Condition               mWaitWorkCV;
399
400                const sp<AudioFlinger>  mAudioFlinger;
401
402                // updated by PlaybackThread::readOutputParameters_l() or
403                // RecordThread::readInputParameters_l()
404                uint32_t                mSampleRate;
405                size_t                  mFrameCount;       // output HAL, direct output, record
406                audio_channel_mask_t    mChannelMask;
407                uint32_t                mChannelCount;
408                size_t                  mFrameSize;
409                audio_format_t          mFormat;
410                size_t                  mBufferSize;       // HAL buffer size for read() or write()
411
412                Vector< sp<ConfigEvent> >     mConfigEvents;
413
414                // These fields are written and read by thread itself without lock or barrier,
415                // and read by other threads without lock or barrier via standby(), outDevice()
416                // and inDevice().
417                // Because of the absence of a lock or barrier, any other thread that reads
418                // these fields must use the information in isolation, or be prepared to deal
419                // with possibility that it might be inconsistent with other information.
420                bool                    mStandby;     // Whether thread is currently in standby.
421                audio_devices_t         mOutDevice;   // output device
422                audio_devices_t         mInDevice;    // input device
423                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
424
425                const audio_io_handle_t mId;
426                Vector< sp<EffectChain> > mEffectChains;
427
428                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
429                char                    mName[kNameLength];
430                sp<IPowerManager>       mPowerManager;
431                sp<IBinder>             mWakeLockToken;
432                const sp<PMDeathRecipient> mDeathRecipient;
433                // list of suspended effects per session and per type. The first vector is
434                // keyed by session ID, the second by type UUID timeLow field
435                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
436                                        mSuspendedSessions;
437                static const size_t     kLogSize = 4 * 1024;
438                sp<NBLog::Writer>       mNBLogWriter;
439};
440
441// --- PlaybackThread ---
442class PlaybackThread : public ThreadBase {
443public:
444
445#include "PlaybackTracks.h"
446
447    enum mixer_state {
448        MIXER_IDLE,             // no active tracks
449        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
450        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
451        MIXER_DRAIN_TRACK,      // drain currently playing track
452        MIXER_DRAIN_ALL,        // fully drain the hardware
453        // standby mode does not have an enum value
454        // suspend by audio policy manager is orthogonal to mixer state
455    };
456
457    // retry count before removing active track in case of underrun on offloaded thread:
458    // we need to make sure that AudioTrack client has enough time to send large buffers
459//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
460    // for offloaded tracks
461    static const int8_t kMaxTrackRetriesOffload = 20;
462
463    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
464                   audio_io_handle_t id, audio_devices_t device, type_t type);
465    virtual             ~PlaybackThread();
466
467                void        dump(int fd, const Vector<String16>& args);
468
469    // Thread virtuals
470    virtual     bool        threadLoop();
471
472    // RefBase
473    virtual     void        onFirstRef();
474
475protected:
476    // Code snippets that were lifted up out of threadLoop()
477    virtual     void        threadLoop_mix() = 0;
478    virtual     void        threadLoop_sleepTime() = 0;
479    virtual     ssize_t     threadLoop_write();
480    virtual     void        threadLoop_drain();
481    virtual     void        threadLoop_standby();
482    virtual     void        threadLoop_exit();
483    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
484
485                // prepareTracks_l reads and writes mActiveTracks, and returns
486                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
487                // is responsible for clearing or destroying this Vector later on, when it
488                // is safe to do so. That will drop the final ref count and destroy the tracks.
489    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
490                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
491
492                void        writeCallback();
493                void        resetWriteBlocked(uint32_t sequence);
494                void        drainCallback();
495                void        resetDraining(uint32_t sequence);
496
497    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
498
499    virtual     bool        waitingAsyncCallback();
500    virtual     bool        waitingAsyncCallback_l();
501    virtual     bool        shouldStandby_l();
502    virtual     void        onAddNewTrack_l();
503
504    // ThreadBase virtuals
505    virtual     void        preExit();
506
507public:
508
509    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
510
511                // return estimated latency in milliseconds, as reported by HAL
512                uint32_t    latency() const;
513                // same, but lock must already be held
514                uint32_t    latency_l() const;
515
516                void        setMasterVolume(float value);
517                void        setMasterMute(bool muted);
518
519                void        setStreamVolume(audio_stream_type_t stream, float value);
520                void        setStreamMute(audio_stream_type_t stream, bool muted);
521
522                float       streamVolume(audio_stream_type_t stream) const;
523
524                sp<Track>   createTrack_l(
525                                const sp<AudioFlinger::Client>& client,
526                                audio_stream_type_t streamType,
527                                uint32_t sampleRate,
528                                audio_format_t format,
529                                audio_channel_mask_t channelMask,
530                                size_t *pFrameCount,
531                                const sp<IMemory>& sharedBuffer,
532                                int sessionId,
533                                IAudioFlinger::track_flags_t *flags,
534                                pid_t tid,
535                                int uid,
536                                status_t *status /*non-NULL*/);
537
538                AudioStreamOut* getOutput() const;
539                AudioStreamOut* clearOutput();
540                virtual audio_stream_t* stream() const;
541
542                // a very large number of suspend() will eventually wraparound, but unlikely
543                void        suspend() { (void) android_atomic_inc(&mSuspended); }
544                void        restore()
545                                {
546                                    // if restore() is done without suspend(), get back into
547                                    // range so that the next suspend() will operate correctly
548                                    if (android_atomic_dec(&mSuspended) <= 0) {
549                                        android_atomic_release_store(0, &mSuspended);
550                                    }
551                                }
552                bool        isSuspended() const
553                                { return android_atomic_acquire_load(&mSuspended) > 0; }
554
555    virtual     String8     getParameters(const String8& keys);
556    virtual     void        audioConfigChanged(int event, int param = 0);
557                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
558                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
559                // Consider also removing and passing an explicit mMainBuffer initialization
560                // parameter to AF::PlaybackThread::Track::Track().
561                int16_t     *mixBuffer() const {
562                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
563
564    virtual     void detachAuxEffect_l(int effectId);
565                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
566                        int EffectId);
567                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
568                        int EffectId);
569
570                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
571                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
572                virtual uint32_t hasAudioSession(int sessionId) const;
573                virtual uint32_t getStrategyForSession_l(int sessionId);
574
575
576                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
577                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
578
579                // called with AudioFlinger lock held
580                        void     invalidateTracks(audio_stream_type_t streamType);
581
582    virtual     size_t      frameCount() const { return mNormalFrameCount; }
583
584                // Return's the HAL's frame count i.e. fast mixer buffer size.
585                size_t      frameCountHAL() const { return mFrameCount; }
586
587                status_t         getTimestamp_l(AudioTimestamp& timestamp);
588
589protected:
590    // updated by readOutputParameters_l()
591    size_t                          mNormalFrameCount;  // normal mixer and effects
592
593    void*                           mSinkBuffer;         // frame size aligned sink buffer
594
595    // TODO:
596    // Rearrange the buffer info into a struct/class with
597    // clear, copy, construction, destruction methods.
598    //
599    // mSinkBuffer also has associated with it:
600    //
601    // mSinkBufferSize: Sink Buffer Size
602    // mFormat: Sink Buffer Format
603
604    // Mixer Buffer (mMixerBuffer*)
605    //
606    // In the case of floating point or multichannel data, which is not in the
607    // sink format, it is required to accumulate in a higher precision or greater channel count
608    // buffer before downmixing or data conversion to the sink buffer.
609
610    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
611    bool                            mMixerBufferEnabled;
612
613    // Storage, 32 byte aligned (may make this alignment a requirement later).
614    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
615    void*                           mMixerBuffer;
616
617    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
618    size_t                          mMixerBufferSize;
619
620    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
621    audio_format_t                  mMixerBufferFormat;
622
623    // An internal flag set to true by MixerThread::prepareTracks_l()
624    // when mMixerBuffer contains valid data after mixing.
625    bool                            mMixerBufferValid;
626
627    // Effects Buffer (mEffectsBuffer*)
628    //
629    // In the case of effects data, which is not in the sink format,
630    // it is required to accumulate in a different buffer before data conversion
631    // to the sink buffer.
632
633    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
634    bool                            mEffectBufferEnabled;
635
636    // Storage, 32 byte aligned (may make this alignment a requirement later).
637    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
638    void*                           mEffectBuffer;
639
640    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
641    size_t                          mEffectBufferSize;
642
643    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
644    audio_format_t                  mEffectBufferFormat;
645
646    // An internal flag set to true by MixerThread::prepareTracks_l()
647    // when mEffectsBuffer contains valid data after mixing.
648    //
649    // When this is set, all mixer data is routed into the effects buffer
650    // for any processing (including output processing).
651    bool                            mEffectBufferValid;
652
653    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
654    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
655    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
656    // workaround that restriction.
657    // 'volatile' means accessed via atomic operations and no lock.
658    volatile int32_t                mSuspended;
659
660    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
661    // mFramesWritten would be better, or 64-bit even better
662    size_t                          mBytesWritten;
663private:
664    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
665    // PlaybackThread needs to find out if master-muted, it checks it's local
666    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
667    bool                            mMasterMute;
668                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
669protected:
670    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
671    SortedVector<int>               mWakeLockUids;
672    int                             mActiveTracksGeneration;
673    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
674
675    // Allocate a track name for a given channel mask.
676    //   Returns name >= 0 if successful, -1 on failure.
677    virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
678    virtual void            deleteTrackName_l(int name) = 0;
679
680    // Time to sleep between cycles when:
681    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
682    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
683    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
684    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
685    // No sleep in standby mode; waits on a condition
686
687    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
688                void        checkSilentMode_l();
689
690    // Non-trivial for DUPLICATING only
691    virtual     void        saveOutputTracks() { }
692    virtual     void        clearOutputTracks() { }
693
694    // Cache various calculated values, at threadLoop() entry and after a parameter change
695    virtual     void        cacheParameters_l();
696
697    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
698
699    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
700                                   audio_patch_handle_t *handle);
701    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
702
703private:
704
705    friend class AudioFlinger;      // for numerous
706
707    PlaybackThread& operator = (const PlaybackThread&);
708
709    status_t    addTrack_l(const sp<Track>& track);
710    bool        destroyTrack_l(const sp<Track>& track);
711    void        removeTrack_l(const sp<Track>& track);
712    void        broadcast_l();
713
714    void        readOutputParameters_l();
715
716    virtual void dumpInternals(int fd, const Vector<String16>& args);
717    void        dumpTracks(int fd, const Vector<String16>& args);
718
719    SortedVector< sp<Track> >       mTracks;
720    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
721    // DuplicatingThread
722    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
723    AudioStreamOut                  *mOutput;
724
725    float                           mMasterVolume;
726    nsecs_t                         mLastWriteTime;
727    int                             mNumWrites;
728    int                             mNumDelayedWrites;
729    bool                            mInWrite;
730
731    // FIXME rename these former local variables of threadLoop to standard "m" names
732    nsecs_t                         standbyTime;
733    size_t                          mSinkBufferSize;
734
735    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
736    uint32_t                        activeSleepTime;
737    uint32_t                        idleSleepTime;
738
739    uint32_t                        sleepTime;
740
741    // mixer status returned by prepareTracks_l()
742    mixer_state                     mMixerStatus; // current cycle
743                                                  // previous cycle when in prepareTracks_l()
744    mixer_state                     mMixerStatusIgnoringFastTracks;
745                                                  // FIXME or a separate ready state per track
746
747    // FIXME move these declarations into the specific sub-class that needs them
748    // MIXER only
749    uint32_t                        sleepTimeShift;
750
751    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
752    nsecs_t                         standbyDelay;
753
754    // MIXER only
755    nsecs_t                         maxPeriod;
756
757    // DUPLICATING only
758    uint32_t                        writeFrames;
759
760    size_t                          mBytesRemaining;
761    size_t                          mCurrentWriteLength;
762    bool                            mUseAsyncWrite;
763    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
764    // incremented each time a write(), a flush() or a standby() occurs.
765    // Bit 0 is set when a write blocks and indicates a callback is expected.
766    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
767    // callbacks are ignored.
768    uint32_t                        mWriteAckSequence;
769    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
770    // incremented each time a drain is requested or a flush() or standby() occurs.
771    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
772    // expected.
773    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
774    // callbacks are ignored.
775    uint32_t                        mDrainSequence;
776    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
777    // for async write callback in the thread loop before evaluating it
778    bool                            mSignalPending;
779    sp<AsyncCallbackThread>         mCallbackThread;
780
781private:
782    // The HAL output sink is treated as non-blocking, but current implementation is blocking
783    sp<NBAIO_Sink>          mOutputSink;
784    // If a fast mixer is present, the blocking pipe sink, otherwise clear
785    sp<NBAIO_Sink>          mPipeSink;
786    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
787    sp<NBAIO_Sink>          mNormalSink;
788#ifdef TEE_SINK
789    // For dumpsys
790    sp<NBAIO_Sink>          mTeeSink;
791    sp<NBAIO_Source>        mTeeSource;
792#endif
793    uint32_t                mScreenState;   // cached copy of gScreenState
794    static const size_t     kFastMixerLogSize = 4 * 1024;
795    sp<NBLog::Writer>       mFastMixerNBLogWriter;
796public:
797    virtual     bool        hasFastMixer() const = 0;
798    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
799                                { FastTrackUnderruns dummy; return dummy; }
800
801protected:
802                // accessed by both binder threads and within threadLoop(), lock on mutex needed
803                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
804
805private:
806    // timestamp latch:
807    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
808    //  Q output is written while locked, and read while locked
809    struct {
810        AudioTimestamp  mTimestamp;
811        uint32_t        mUnpresentedFrames;
812    } mLatchD, mLatchQ;
813    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
814    bool mLatchQValid;  // true means mLatchQ is valid
815};
816
817class MixerThread : public PlaybackThread {
818public:
819    MixerThread(const sp<AudioFlinger>& audioFlinger,
820                AudioStreamOut* output,
821                audio_io_handle_t id,
822                audio_devices_t device,
823                type_t type = MIXER);
824    virtual             ~MixerThread();
825
826    // Thread virtuals
827
828    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
829                                                   status_t& status);
830    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
831
832protected:
833    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
834    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
835    virtual     void        deleteTrackName_l(int name);
836    virtual     uint32_t    idleSleepTimeUs() const;
837    virtual     uint32_t    suspendSleepTimeUs() const;
838    virtual     void        cacheParameters_l();
839
840    // threadLoop snippets
841    virtual     ssize_t     threadLoop_write();
842    virtual     void        threadLoop_standby();
843    virtual     void        threadLoop_mix();
844    virtual     void        threadLoop_sleepTime();
845    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
846    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
847
848                AudioMixer* mAudioMixer;    // normal mixer
849private:
850                // one-time initialization, no locks required
851                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
852                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
853
854                // contents are not guaranteed to be consistent, no locks required
855                FastMixerDumpState mFastMixerDumpState;
856#ifdef STATE_QUEUE_DUMP
857                StateQueueObserverDump mStateQueueObserverDump;
858                StateQueueMutatorDump  mStateQueueMutatorDump;
859#endif
860                AudioWatchdogDump mAudioWatchdogDump;
861
862                // accessible only within the threadLoop(), no locks required
863                //          mFastMixer->sq()    // for mutating and pushing state
864                int32_t     mFastMixerFutex;    // for cold idle
865
866public:
867    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
868    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
869                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
870                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
871                            }
872};
873
874class DirectOutputThread : public PlaybackThread {
875public:
876
877    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
878                       audio_io_handle_t id, audio_devices_t device);
879    virtual                 ~DirectOutputThread();
880
881    // Thread virtuals
882
883    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
884                                                   status_t& status);
885
886protected:
887    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
888    virtual     void        deleteTrackName_l(int name);
889    virtual     uint32_t    activeSleepTimeUs() const;
890    virtual     uint32_t    idleSleepTimeUs() const;
891    virtual     uint32_t    suspendSleepTimeUs() const;
892    virtual     void        cacheParameters_l();
893
894    // threadLoop snippets
895    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
896    virtual     void        threadLoop_mix();
897    virtual     void        threadLoop_sleepTime();
898
899    // volumes last sent to audio HAL with stream->set_volume()
900    float mLeftVolFloat;
901    float mRightVolFloat;
902
903    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
904                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
905    void processVolume_l(Track *track, bool lastTrack);
906
907    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
908    sp<Track>               mActiveTrack;
909public:
910    virtual     bool        hasFastMixer() const { return false; }
911};
912
913class OffloadThread : public DirectOutputThread {
914public:
915
916    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
917                        audio_io_handle_t id, uint32_t device);
918    virtual                 ~OffloadThread() {};
919
920protected:
921    // threadLoop snippets
922    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
923    virtual     void        threadLoop_exit();
924
925    virtual     bool        waitingAsyncCallback();
926    virtual     bool        waitingAsyncCallback_l();
927    virtual     bool        shouldStandby_l();
928    virtual     void        onAddNewTrack_l();
929
930private:
931                void        flushHw_l();
932
933private:
934    bool        mHwPaused;
935    bool        mFlushPending;
936    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
937    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
938    wp<Track>   mPreviousTrack;         // used to detect track switch
939};
940
941class AsyncCallbackThread : public Thread {
942public:
943
944    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
945
946    virtual             ~AsyncCallbackThread();
947
948    // Thread virtuals
949    virtual bool        threadLoop();
950
951    // RefBase
952    virtual void        onFirstRef();
953
954            void        exit();
955            void        setWriteBlocked(uint32_t sequence);
956            void        resetWriteBlocked();
957            void        setDraining(uint32_t sequence);
958            void        resetDraining();
959
960private:
961    const wp<PlaybackThread>   mPlaybackThread;
962    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
963    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
964    // to indicate that the callback has been received via resetWriteBlocked()
965    uint32_t                   mWriteAckSequence;
966    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
967    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
968    // to indicate that the callback has been received via resetDraining()
969    uint32_t                   mDrainSequence;
970    Condition                  mWaitWorkCV;
971    Mutex                      mLock;
972};
973
974class DuplicatingThread : public MixerThread {
975public:
976    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
977                      audio_io_handle_t id);
978    virtual                 ~DuplicatingThread();
979
980    // Thread virtuals
981                void        addOutputTrack(MixerThread* thread);
982                void        removeOutputTrack(MixerThread* thread);
983                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
984protected:
985    virtual     uint32_t    activeSleepTimeUs() const;
986
987private:
988                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
989protected:
990    // threadLoop snippets
991    virtual     void        threadLoop_mix();
992    virtual     void        threadLoop_sleepTime();
993    virtual     ssize_t     threadLoop_write();
994    virtual     void        threadLoop_standby();
995    virtual     void        cacheParameters_l();
996
997private:
998    // called from threadLoop, addOutputTrack, removeOutputTrack
999    virtual     void        updateWaitTime_l();
1000protected:
1001    virtual     void        saveOutputTracks();
1002    virtual     void        clearOutputTracks();
1003private:
1004
1005                uint32_t    mWaitTimeMs;
1006    SortedVector < sp<OutputTrack> >  outputTracks;
1007    SortedVector < sp<OutputTrack> >  mOutputTracks;
1008public:
1009    virtual     bool        hasFastMixer() const { return false; }
1010};
1011
1012
1013// record thread
1014class RecordThread : public ThreadBase
1015{
1016public:
1017
1018    class RecordTrack;
1019    class ResamplerBufferProvider : public AudioBufferProvider
1020                        // derives from AudioBufferProvider interface for use by resampler
1021    {
1022    public:
1023        ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { }
1024        virtual ~ResamplerBufferProvider() { }
1025        // AudioBufferProvider interface
1026        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1027        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1028    private:
1029        RecordTrack * const mRecordTrack;
1030    };
1031
1032#include "RecordTracks.h"
1033
1034            RecordThread(const sp<AudioFlinger>& audioFlinger,
1035                    AudioStreamIn *input,
1036                    audio_io_handle_t id,
1037                    audio_devices_t outDevice,
1038                    audio_devices_t inDevice
1039#ifdef TEE_SINK
1040                    , const sp<NBAIO_Sink>& teeSink
1041#endif
1042                    );
1043            virtual     ~RecordThread();
1044
1045    // no addTrack_l ?
1046    void        destroyTrack_l(const sp<RecordTrack>& track);
1047    void        removeTrack_l(const sp<RecordTrack>& track);
1048
1049    void        dumpInternals(int fd, const Vector<String16>& args);
1050    void        dumpTracks(int fd, const Vector<String16>& args);
1051
1052    // Thread virtuals
1053    virtual bool        threadLoop();
1054
1055    // RefBase
1056    virtual void        onFirstRef();
1057
1058    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1059
1060    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1061
1062            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1063                    const sp<AudioFlinger::Client>& client,
1064                    uint32_t sampleRate,
1065                    audio_format_t format,
1066                    audio_channel_mask_t channelMask,
1067                    size_t *pFrameCount,
1068                    int sessionId,
1069                    int uid,
1070                    IAudioFlinger::track_flags_t *flags,
1071                    pid_t tid,
1072                    status_t *status /*non-NULL*/);
1073
1074            status_t    start(RecordTrack* recordTrack,
1075                              AudioSystem::sync_event_t event,
1076                              int triggerSession);
1077
1078            // ask the thread to stop the specified track, and
1079            // return true if the caller should then do it's part of the stopping process
1080            bool        stop(RecordTrack* recordTrack);
1081
1082            void        dump(int fd, const Vector<String16>& args);
1083            AudioStreamIn* clearInput();
1084            virtual audio_stream_t* stream() const;
1085
1086
1087    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1088                                               status_t& status);
1089    virtual void        cacheParameters_l() {}
1090    virtual String8     getParameters(const String8& keys);
1091    virtual void        audioConfigChanged(int event, int param = 0);
1092    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1093                                           audio_patch_handle_t *handle);
1094    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1095            void        readInputParameters_l();
1096    virtual uint32_t    getInputFramesLost();
1097
1098    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1099    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1100    virtual uint32_t hasAudioSession(int sessionId) const;
1101
1102            // Return the set of unique session IDs across all tracks.
1103            // The keys are the session IDs, and the associated values are meaningless.
1104            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1105            KeyedVector<int, bool> sessionIds() const;
1106
1107    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1108    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1109
1110    static void syncStartEventCallback(const wp<SyncEvent>& event);
1111
1112    virtual size_t      frameCount() const { return mFrameCount; }
1113            bool        hasFastCapture() const { return false; }
1114
1115private:
1116            // Enter standby if not already in standby, and set mStandby flag
1117            void    standbyIfNotAlreadyInStandby();
1118
1119            // Call the HAL standby method unconditionally, and don't change mStandby flag
1120            void    inputStandBy();
1121
1122            AudioStreamIn                       *mInput;
1123            SortedVector < sp<RecordTrack> >    mTracks;
1124            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1125            // is used together with mStartStopCond to indicate start()/stop() progress
1126            SortedVector< sp<RecordTrack> >     mActiveTracks;
1127            // generation counter for mActiveTracks
1128            int                                 mActiveTracksGen;
1129            Condition                           mStartStopCond;
1130
1131            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1132            int16_t                             *mRsmpInBuffer; // see new[] for details on the size
1133            size_t                              mRsmpInFrames;  // size of resampler input in frames
1134            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1135
1136            // rolling index that is never cleared
1137            int32_t                             mRsmpInRear;    // last filled frame + 1
1138
1139            // For dumpsys
1140            const sp<NBAIO_Sink>                mTeeSink;
1141
1142            const sp<MemoryDealer>              mReadOnlyHeap;
1143};
1144