Threads.h revision c263ca0ad8b6bdf5b0693996bc5f2f5916e0cd49
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    virtual status_t    readyToRun();
40
41    void dumpBase(int fd, const Vector<String16>& args);
42    void dumpEffectChains(int fd, const Vector<String16>& args);
43
44    void clearPowerManager();
45
46    // base for record and playback
47    enum {
48        CFG_EVENT_IO,
49        CFG_EVENT_PRIO,
50        CFG_EVENT_SET_PARAMETER,
51        CFG_EVENT_CREATE_AUDIO_PATCH,
52        CFG_EVENT_RELEASE_AUDIO_PATCH,
53    };
54
55    class ConfigEventData: public RefBase {
56    public:
57        virtual ~ConfigEventData() {}
58
59        virtual  void dump(char *buffer, size_t size) = 0;
60    protected:
61        ConfigEventData() {}
62    };
63
64    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
65    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
66    //  2. Lock mLock
67    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
68    //  4. sendConfigEvent_l() reads status from event->mStatus;
69    //  5. sendConfigEvent_l() returns status
70    //  6. Unlock
71    //
72    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
73    // 1. Lock mLock
74    // 2. If there is an entry in mConfigEvents proceed ...
75    // 3. Read first entry in mConfigEvents
76    // 4. Remove first entry from mConfigEvents
77    // 5. Process
78    // 6. Set event->mStatus
79    // 7. event->mCond.signal
80    // 8. Unlock
81
82    class ConfigEvent: public RefBase {
83    public:
84        virtual ~ConfigEvent() {}
85
86        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
87
88        const int mType; // event type e.g. CFG_EVENT_IO
89        Mutex mLock;     // mutex associated with mCond
90        Condition mCond; // condition for status return
91        status_t mStatus; // status communicated to sender
92        bool mWaitStatus; // true if sender is waiting for status
93        sp<ConfigEventData> mData;     // event specific parameter data
94
95    protected:
96        ConfigEvent(int type) : mType(type), mStatus(NO_ERROR), mWaitStatus(false), mData(NULL) {}
97    };
98
99    class IoConfigEventData : public ConfigEventData {
100    public:
101        IoConfigEventData(int event, int param) :
102            mEvent(event), mParam(param) {}
103
104        virtual  void dump(char *buffer, size_t size) {
105            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
106        }
107
108        const int mEvent;
109        const int mParam;
110    };
111
112    class IoConfigEvent : public ConfigEvent {
113    public:
114        IoConfigEvent(int event, int param) :
115            ConfigEvent(CFG_EVENT_IO) {
116            mData = new IoConfigEventData(event, param);
117        }
118        virtual ~IoConfigEvent() {}
119    };
120
121    class PrioConfigEventData : public ConfigEventData {
122    public:
123        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
124            mPid(pid), mTid(tid), mPrio(prio) {}
125
126        virtual  void dump(char *buffer, size_t size) {
127            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
128        }
129
130        const pid_t mPid;
131        const pid_t mTid;
132        const int32_t mPrio;
133    };
134
135    class PrioConfigEvent : public ConfigEvent {
136    public:
137        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
138            ConfigEvent(CFG_EVENT_PRIO) {
139            mData = new PrioConfigEventData(pid, tid, prio);
140        }
141        virtual ~PrioConfigEvent() {}
142    };
143
144    class SetParameterConfigEventData : public ConfigEventData {
145    public:
146        SetParameterConfigEventData(String8 keyValuePairs) :
147            mKeyValuePairs(keyValuePairs) {}
148
149        virtual  void dump(char *buffer, size_t size) {
150            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
151        }
152
153        const String8 mKeyValuePairs;
154    };
155
156    class SetParameterConfigEvent : public ConfigEvent {
157    public:
158        SetParameterConfigEvent(String8 keyValuePairs) :
159            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
160            mData = new SetParameterConfigEventData(keyValuePairs);
161            mWaitStatus = true;
162        }
163        virtual ~SetParameterConfigEvent() {}
164    };
165
166    class CreateAudioPatchConfigEventData : public ConfigEventData {
167    public:
168        CreateAudioPatchConfigEventData(const struct audio_patch patch,
169                                        audio_patch_handle_t handle) :
170            mPatch(patch), mHandle(handle) {}
171
172        virtual  void dump(char *buffer, size_t size) {
173            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
174        }
175
176        const struct audio_patch mPatch;
177        audio_patch_handle_t mHandle;
178    };
179
180    class CreateAudioPatchConfigEvent : public ConfigEvent {
181    public:
182        CreateAudioPatchConfigEvent(const struct audio_patch patch,
183                                    audio_patch_handle_t handle) :
184            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
185            mData = new CreateAudioPatchConfigEventData(patch, handle);
186            mWaitStatus = true;
187        }
188        virtual ~CreateAudioPatchConfigEvent() {}
189    };
190
191    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
192    public:
193        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
194            mHandle(handle) {}
195
196        virtual  void dump(char *buffer, size_t size) {
197            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
198        }
199
200        audio_patch_handle_t mHandle;
201    };
202
203    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
204    public:
205        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
206            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
207            mData = new ReleaseAudioPatchConfigEventData(handle);
208            mWaitStatus = true;
209        }
210        virtual ~ReleaseAudioPatchConfigEvent() {}
211    };
212
213    class PMDeathRecipient : public IBinder::DeathRecipient {
214    public:
215                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
216        virtual     ~PMDeathRecipient() {}
217
218        // IBinder::DeathRecipient
219        virtual     void        binderDied(const wp<IBinder>& who);
220
221    private:
222                    PMDeathRecipient(const PMDeathRecipient&);
223                    PMDeathRecipient& operator = (const PMDeathRecipient&);
224
225        wp<ThreadBase> mThread;
226    };
227
228    virtual     status_t    initCheck() const = 0;
229
230                // static externally-visible
231                type_t      type() const { return mType; }
232                audio_io_handle_t id() const { return mId;}
233
234                // dynamic externally-visible
235                uint32_t    sampleRate() const { return mSampleRate; }
236                uint32_t    channelCount() const { return mChannelCount; }
237                audio_channel_mask_t channelMask() const { return mChannelMask; }
238                audio_format_t format() const { return mFormat; }
239                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
240                // and returns the [normal mix] buffer's frame count.
241    virtual     size_t      frameCount() const = 0;
242                size_t      frameSize() const { return mFrameSize; }
243
244    // Should be "virtual status_t requestExitAndWait()" and override same
245    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
246                void        exit();
247    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
248                                                    status_t& status) = 0;
249    virtual     status_t    setParameters(const String8& keyValuePairs);
250    virtual     String8     getParameters(const String8& keys) = 0;
251    virtual     void        audioConfigChanged(int event, int param = 0) = 0;
252                // sendConfigEvent_l() must be called with ThreadBase::mLock held
253                // Can temporarily release the lock if waiting for a reply from
254                // processConfigEvents_l().
255                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
256                void        sendIoConfigEvent(int event, int param = 0);
257                void        sendIoConfigEvent_l(int event, int param = 0);
258                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
259                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
260                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
261                                                            audio_patch_handle_t *handle);
262                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
263                void        processConfigEvents_l();
264    virtual     void        cacheParameters_l() = 0;
265    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
266                                               audio_patch_handle_t *handle) = 0;
267    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
268
269
270                // see note at declaration of mStandby, mOutDevice and mInDevice
271                bool        standby() const { return mStandby; }
272                audio_devices_t outDevice() const { return mOutDevice; }
273                audio_devices_t inDevice() const { return mInDevice; }
274
275    virtual     audio_stream_t* stream() const = 0;
276
277                sp<EffectHandle> createEffect_l(
278                                    const sp<AudioFlinger::Client>& client,
279                                    const sp<IEffectClient>& effectClient,
280                                    int32_t priority,
281                                    int sessionId,
282                                    effect_descriptor_t *desc,
283                                    int *enabled,
284                                    status_t *status /*non-NULL*/);
285                void disconnectEffect(const sp< EffectModule>& effect,
286                                      EffectHandle *handle,
287                                      bool unpinIfLast);
288
289                // return values for hasAudioSession (bit field)
290                enum effect_state {
291                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
292                                            // effect
293                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
294                                            // track
295                };
296
297                // get effect chain corresponding to session Id.
298                sp<EffectChain> getEffectChain(int sessionId);
299                // same as getEffectChain() but must be called with ThreadBase mutex locked
300                sp<EffectChain> getEffectChain_l(int sessionId) const;
301                // add an effect chain to the chain list (mEffectChains)
302    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
303                // remove an effect chain from the chain list (mEffectChains)
304    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
305                // lock all effect chains Mutexes. Must be called before releasing the
306                // ThreadBase mutex before processing the mixer and effects. This guarantees the
307                // integrity of the chains during the process.
308                // Also sets the parameter 'effectChains' to current value of mEffectChains.
309                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
310                // unlock effect chains after process
311                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
312                // get a copy of mEffectChains vector
313                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
314                // set audio mode to all effect chains
315                void setMode(audio_mode_t mode);
316                // get effect module with corresponding ID on specified audio session
317                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
318                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
319                // add and effect module. Also creates the effect chain is none exists for
320                // the effects audio session
321                status_t addEffect_l(const sp< EffectModule>& effect);
322                // remove and effect module. Also removes the effect chain is this was the last
323                // effect
324                void removeEffect_l(const sp< EffectModule>& effect);
325                // detach all tracks connected to an auxiliary effect
326    virtual     void detachAuxEffect_l(int effectId __unused) {}
327                // returns either EFFECT_SESSION if effects on this audio session exist in one
328                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
329                virtual uint32_t hasAudioSession(int sessionId) const = 0;
330                // the value returned by default implementation is not important as the
331                // strategy is only meaningful for PlaybackThread which implements this method
332                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
333
334                // suspend or restore effect according to the type of effect passed. a NULL
335                // type pointer means suspend all effects in the session
336                void setEffectSuspended(const effect_uuid_t *type,
337                                        bool suspend,
338                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
339                // check if some effects must be suspended/restored when an effect is enabled
340                // or disabled
341                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
342                                                 bool enabled,
343                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
344                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
345                                                   bool enabled,
346                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
347
348                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
349                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
350
351                // Return a reference to a per-thread heap which can be used to allocate IMemory
352                // objects that will be read-only to client processes, read/write to mediaserver,
353                // and shared by all client processes of the thread.
354                // The heap is per-thread rather than common across all threads, because
355                // clients can't be trusted not to modify the offset of the IMemory they receive.
356                // If a thread does not have such a heap, this method returns 0.
357                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
358
359                virtual sp<IMemory> pipeMemory() const { return 0; }
360
361    mutable     Mutex                   mLock;
362
363protected:
364
365                // entry describing an effect being suspended in mSuspendedSessions keyed vector
366                class SuspendedSessionDesc : public RefBase {
367                public:
368                    SuspendedSessionDesc() : mRefCount(0) {}
369
370                    int mRefCount;          // number of active suspend requests
371                    effect_uuid_t mType;    // effect type UUID
372                };
373
374                void        acquireWakeLock(int uid = -1);
375                void        acquireWakeLock_l(int uid = -1);
376                void        releaseWakeLock();
377                void        releaseWakeLock_l();
378                void        updateWakeLockUids(const SortedVector<int> &uids);
379                void        updateWakeLockUids_l(const SortedVector<int> &uids);
380                void        getPowerManager_l();
381                void setEffectSuspended_l(const effect_uuid_t *type,
382                                          bool suspend,
383                                          int sessionId);
384                // updated mSuspendedSessions when an effect suspended or restored
385                void        updateSuspendedSessions_l(const effect_uuid_t *type,
386                                                      bool suspend,
387                                                      int sessionId);
388                // check if some effects must be suspended when an effect chain is added
389                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
390
391                String16 getWakeLockTag();
392
393    virtual     void        preExit() { }
394
395    friend class AudioFlinger;      // for mEffectChains
396
397                const type_t            mType;
398
399                // Used by parameters, config events, addTrack_l, exit
400                Condition               mWaitWorkCV;
401
402                const sp<AudioFlinger>  mAudioFlinger;
403
404                // updated by PlaybackThread::readOutputParameters_l() or
405                // RecordThread::readInputParameters_l()
406                uint32_t                mSampleRate;
407                size_t                  mFrameCount;       // output HAL, direct output, record
408                audio_channel_mask_t    mChannelMask;
409                uint32_t                mChannelCount;
410                size_t                  mFrameSize;
411                audio_format_t          mFormat;
412                size_t                  mBufferSize;       // HAL buffer size for read() or write()
413
414                Vector< sp<ConfigEvent> >     mConfigEvents;
415
416                // These fields are written and read by thread itself without lock or barrier,
417                // and read by other threads without lock or barrier via standby(), outDevice()
418                // and inDevice().
419                // Because of the absence of a lock or barrier, any other thread that reads
420                // these fields must use the information in isolation, or be prepared to deal
421                // with possibility that it might be inconsistent with other information.
422                bool                    mStandby;     // Whether thread is currently in standby.
423                audio_devices_t         mOutDevice;   // output device
424                audio_devices_t         mInDevice;    // input device
425                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
426
427                const audio_io_handle_t mId;
428                Vector< sp<EffectChain> > mEffectChains;
429
430                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
431                char                    mName[kNameLength];
432                sp<IPowerManager>       mPowerManager;
433                sp<IBinder>             mWakeLockToken;
434                const sp<PMDeathRecipient> mDeathRecipient;
435                // list of suspended effects per session and per type. The first vector is
436                // keyed by session ID, the second by type UUID timeLow field
437                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
438                                        mSuspendedSessions;
439                static const size_t     kLogSize = 4 * 1024;
440                sp<NBLog::Writer>       mNBLogWriter;
441};
442
443// --- PlaybackThread ---
444class PlaybackThread : public ThreadBase {
445public:
446
447#include "PlaybackTracks.h"
448
449    enum mixer_state {
450        MIXER_IDLE,             // no active tracks
451        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
452        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
453        MIXER_DRAIN_TRACK,      // drain currently playing track
454        MIXER_DRAIN_ALL,        // fully drain the hardware
455        // standby mode does not have an enum value
456        // suspend by audio policy manager is orthogonal to mixer state
457    };
458
459    // retry count before removing active track in case of underrun on offloaded thread:
460    // we need to make sure that AudioTrack client has enough time to send large buffers
461//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
462    // for offloaded tracks
463    static const int8_t kMaxTrackRetriesOffload = 20;
464
465    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
466                   audio_io_handle_t id, audio_devices_t device, type_t type);
467    virtual             ~PlaybackThread();
468
469                void        dump(int fd, const Vector<String16>& args);
470
471    // Thread virtuals
472    virtual     bool        threadLoop();
473
474    // RefBase
475    virtual     void        onFirstRef();
476
477protected:
478    // Code snippets that were lifted up out of threadLoop()
479    virtual     void        threadLoop_mix() = 0;
480    virtual     void        threadLoop_sleepTime() = 0;
481    virtual     ssize_t     threadLoop_write();
482    virtual     void        threadLoop_drain();
483    virtual     void        threadLoop_standby();
484    virtual     void        threadLoop_exit();
485    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
486
487                // prepareTracks_l reads and writes mActiveTracks, and returns
488                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
489                // is responsible for clearing or destroying this Vector later on, when it
490                // is safe to do so. That will drop the final ref count and destroy the tracks.
491    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
492                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
493
494                void        writeCallback();
495                void        resetWriteBlocked(uint32_t sequence);
496                void        drainCallback();
497                void        resetDraining(uint32_t sequence);
498
499    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
500
501    virtual     bool        waitingAsyncCallback();
502    virtual     bool        waitingAsyncCallback_l();
503    virtual     bool        shouldStandby_l();
504    virtual     void        onAddNewTrack_l();
505
506    // ThreadBase virtuals
507    virtual     void        preExit();
508
509public:
510
511    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
512
513                // return estimated latency in milliseconds, as reported by HAL
514                uint32_t    latency() const;
515                // same, but lock must already be held
516                uint32_t    latency_l() const;
517
518                void        setMasterVolume(float value);
519                void        setMasterMute(bool muted);
520
521                void        setStreamVolume(audio_stream_type_t stream, float value);
522                void        setStreamMute(audio_stream_type_t stream, bool muted);
523
524                float       streamVolume(audio_stream_type_t stream) const;
525
526                sp<Track>   createTrack_l(
527                                const sp<AudioFlinger::Client>& client,
528                                audio_stream_type_t streamType,
529                                uint32_t sampleRate,
530                                audio_format_t format,
531                                audio_channel_mask_t channelMask,
532                                size_t *pFrameCount,
533                                const sp<IMemory>& sharedBuffer,
534                                int sessionId,
535                                IAudioFlinger::track_flags_t *flags,
536                                pid_t tid,
537                                int uid,
538                                status_t *status /*non-NULL*/);
539
540                AudioStreamOut* getOutput() const;
541                AudioStreamOut* clearOutput();
542                virtual audio_stream_t* stream() const;
543
544                // a very large number of suspend() will eventually wraparound, but unlikely
545                void        suspend() { (void) android_atomic_inc(&mSuspended); }
546                void        restore()
547                                {
548                                    // if restore() is done without suspend(), get back into
549                                    // range so that the next suspend() will operate correctly
550                                    if (android_atomic_dec(&mSuspended) <= 0) {
551                                        android_atomic_release_store(0, &mSuspended);
552                                    }
553                                }
554                bool        isSuspended() const
555                                { return android_atomic_acquire_load(&mSuspended) > 0; }
556
557    virtual     String8     getParameters(const String8& keys);
558    virtual     void        audioConfigChanged(int event, int param = 0);
559                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
560                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
561                // Consider also removing and passing an explicit mMainBuffer initialization
562                // parameter to AF::PlaybackThread::Track::Track().
563                int16_t     *mixBuffer() const {
564                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
565
566    virtual     void detachAuxEffect_l(int effectId);
567                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
568                        int EffectId);
569                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
570                        int EffectId);
571
572                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
573                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
574                virtual uint32_t hasAudioSession(int sessionId) const;
575                virtual uint32_t getStrategyForSession_l(int sessionId);
576
577
578                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
579                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
580
581                // called with AudioFlinger lock held
582                        void     invalidateTracks(audio_stream_type_t streamType);
583
584    virtual     size_t      frameCount() const { return mNormalFrameCount; }
585
586                // Return's the HAL's frame count i.e. fast mixer buffer size.
587                size_t      frameCountHAL() const { return mFrameCount; }
588
589                status_t         getTimestamp_l(AudioTimestamp& timestamp);
590
591protected:
592    // updated by readOutputParameters_l()
593    size_t                          mNormalFrameCount;  // normal mixer and effects
594
595    void*                           mSinkBuffer;         // frame size aligned sink buffer
596
597    // TODO:
598    // Rearrange the buffer info into a struct/class with
599    // clear, copy, construction, destruction methods.
600    //
601    // mSinkBuffer also has associated with it:
602    //
603    // mSinkBufferSize: Sink Buffer Size
604    // mFormat: Sink Buffer Format
605
606    // Mixer Buffer (mMixerBuffer*)
607    //
608    // In the case of floating point or multichannel data, which is not in the
609    // sink format, it is required to accumulate in a higher precision or greater channel count
610    // buffer before downmixing or data conversion to the sink buffer.
611
612    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
613    bool                            mMixerBufferEnabled;
614
615    // Storage, 32 byte aligned (may make this alignment a requirement later).
616    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
617    void*                           mMixerBuffer;
618
619    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
620    size_t                          mMixerBufferSize;
621
622    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
623    audio_format_t                  mMixerBufferFormat;
624
625    // An internal flag set to true by MixerThread::prepareTracks_l()
626    // when mMixerBuffer contains valid data after mixing.
627    bool                            mMixerBufferValid;
628
629    // Effects Buffer (mEffectsBuffer*)
630    //
631    // In the case of effects data, which is not in the sink format,
632    // it is required to accumulate in a different buffer before data conversion
633    // to the sink buffer.
634
635    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
636    bool                            mEffectBufferEnabled;
637
638    // Storage, 32 byte aligned (may make this alignment a requirement later).
639    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
640    void*                           mEffectBuffer;
641
642    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
643    size_t                          mEffectBufferSize;
644
645    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
646    audio_format_t                  mEffectBufferFormat;
647
648    // An internal flag set to true by MixerThread::prepareTracks_l()
649    // when mEffectsBuffer contains valid data after mixing.
650    //
651    // When this is set, all mixer data is routed into the effects buffer
652    // for any processing (including output processing).
653    bool                            mEffectBufferValid;
654
655    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
656    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
657    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
658    // workaround that restriction.
659    // 'volatile' means accessed via atomic operations and no lock.
660    volatile int32_t                mSuspended;
661
662    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
663    // mFramesWritten would be better, or 64-bit even better
664    size_t                          mBytesWritten;
665private:
666    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
667    // PlaybackThread needs to find out if master-muted, it checks it's local
668    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
669    bool                            mMasterMute;
670                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
671protected:
672    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
673    SortedVector<int>               mWakeLockUids;
674    int                             mActiveTracksGeneration;
675    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
676
677    // Allocate a track name for a given channel mask.
678    //   Returns name >= 0 if successful, -1 on failure.
679    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
680                                           audio_format_t format, int sessionId) = 0;
681    virtual void            deleteTrackName_l(int name) = 0;
682
683    // Time to sleep between cycles when:
684    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
685    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
686    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
687    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
688    // No sleep in standby mode; waits on a condition
689
690    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
691                void        checkSilentMode_l();
692
693    // Non-trivial for DUPLICATING only
694    virtual     void        saveOutputTracks() { }
695    virtual     void        clearOutputTracks() { }
696
697    // Cache various calculated values, at threadLoop() entry and after a parameter change
698    virtual     void        cacheParameters_l();
699
700    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
701
702    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
703                                   audio_patch_handle_t *handle);
704    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
705
706private:
707
708    friend class AudioFlinger;      // for numerous
709
710    PlaybackThread& operator = (const PlaybackThread&);
711
712    status_t    addTrack_l(const sp<Track>& track);
713    bool        destroyTrack_l(const sp<Track>& track);
714    void        removeTrack_l(const sp<Track>& track);
715    void        broadcast_l();
716
717    void        readOutputParameters_l();
718
719    virtual void dumpInternals(int fd, const Vector<String16>& args);
720    void        dumpTracks(int fd, const Vector<String16>& args);
721
722    SortedVector< sp<Track> >       mTracks;
723    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
724    // DuplicatingThread
725    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
726    AudioStreamOut                  *mOutput;
727
728    float                           mMasterVolume;
729    nsecs_t                         mLastWriteTime;
730    int                             mNumWrites;
731    int                             mNumDelayedWrites;
732    bool                            mInWrite;
733
734    // FIXME rename these former local variables of threadLoop to standard "m" names
735    nsecs_t                         standbyTime;
736    size_t                          mSinkBufferSize;
737
738    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
739    uint32_t                        activeSleepTime;
740    uint32_t                        idleSleepTime;
741
742    uint32_t                        sleepTime;
743
744    // mixer status returned by prepareTracks_l()
745    mixer_state                     mMixerStatus; // current cycle
746                                                  // previous cycle when in prepareTracks_l()
747    mixer_state                     mMixerStatusIgnoringFastTracks;
748                                                  // FIXME or a separate ready state per track
749
750    // FIXME move these declarations into the specific sub-class that needs them
751    // MIXER only
752    uint32_t                        sleepTimeShift;
753
754    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
755    nsecs_t                         standbyDelay;
756
757    // MIXER only
758    nsecs_t                         maxPeriod;
759
760    // DUPLICATING only
761    uint32_t                        writeFrames;
762
763    size_t                          mBytesRemaining;
764    size_t                          mCurrentWriteLength;
765    bool                            mUseAsyncWrite;
766    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
767    // incremented each time a write(), a flush() or a standby() occurs.
768    // Bit 0 is set when a write blocks and indicates a callback is expected.
769    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
770    // callbacks are ignored.
771    uint32_t                        mWriteAckSequence;
772    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
773    // incremented each time a drain is requested or a flush() or standby() occurs.
774    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
775    // expected.
776    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
777    // callbacks are ignored.
778    uint32_t                        mDrainSequence;
779    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
780    // for async write callback in the thread loop before evaluating it
781    bool                            mSignalPending;
782    sp<AsyncCallbackThread>         mCallbackThread;
783
784private:
785    // The HAL output sink is treated as non-blocking, but current implementation is blocking
786    sp<NBAIO_Sink>          mOutputSink;
787    // If a fast mixer is present, the blocking pipe sink, otherwise clear
788    sp<NBAIO_Sink>          mPipeSink;
789    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
790    sp<NBAIO_Sink>          mNormalSink;
791#ifdef TEE_SINK
792    // For dumpsys
793    sp<NBAIO_Sink>          mTeeSink;
794    sp<NBAIO_Source>        mTeeSource;
795#endif
796    uint32_t                mScreenState;   // cached copy of gScreenState
797    static const size_t     kFastMixerLogSize = 4 * 1024;
798    sp<NBLog::Writer>       mFastMixerNBLogWriter;
799public:
800    virtual     bool        hasFastMixer() const = 0;
801    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
802                                { FastTrackUnderruns dummy; return dummy; }
803
804protected:
805                // accessed by both binder threads and within threadLoop(), lock on mutex needed
806                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
807
808private:
809    // timestamp latch:
810    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
811    //  Q output is written while locked, and read while locked
812    struct {
813        AudioTimestamp  mTimestamp;
814        uint32_t        mUnpresentedFrames;
815    } mLatchD, mLatchQ;
816    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
817    bool mLatchQValid;  // true means mLatchQ is valid
818};
819
820class MixerThread : public PlaybackThread {
821public:
822    MixerThread(const sp<AudioFlinger>& audioFlinger,
823                AudioStreamOut* output,
824                audio_io_handle_t id,
825                audio_devices_t device,
826                type_t type = MIXER);
827    virtual             ~MixerThread();
828
829    // Thread virtuals
830
831    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
832                                                   status_t& status);
833    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
834
835protected:
836    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
837    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
838                                           audio_format_t format, int sessionId);
839    virtual     void        deleteTrackName_l(int name);
840    virtual     uint32_t    idleSleepTimeUs() const;
841    virtual     uint32_t    suspendSleepTimeUs() const;
842    virtual     void        cacheParameters_l();
843
844    // threadLoop snippets
845    virtual     ssize_t     threadLoop_write();
846    virtual     void        threadLoop_standby();
847    virtual     void        threadLoop_mix();
848    virtual     void        threadLoop_sleepTime();
849    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
850    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
851
852                AudioMixer* mAudioMixer;    // normal mixer
853private:
854                // one-time initialization, no locks required
855                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
856                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
857
858                // contents are not guaranteed to be consistent, no locks required
859                FastMixerDumpState mFastMixerDumpState;
860#ifdef STATE_QUEUE_DUMP
861                StateQueueObserverDump mStateQueueObserverDump;
862                StateQueueMutatorDump  mStateQueueMutatorDump;
863#endif
864                AudioWatchdogDump mAudioWatchdogDump;
865
866                // accessible only within the threadLoop(), no locks required
867                //          mFastMixer->sq()    // for mutating and pushing state
868                int32_t     mFastMixerFutex;    // for cold idle
869
870public:
871    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
872    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
873                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
874                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
875                            }
876};
877
878class DirectOutputThread : public PlaybackThread {
879public:
880
881    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
882                       audio_io_handle_t id, audio_devices_t device);
883    virtual                 ~DirectOutputThread();
884
885    // Thread virtuals
886
887    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
888                                                   status_t& status);
889
890protected:
891    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
892                                           audio_format_t format, int sessionId);
893    virtual     void        deleteTrackName_l(int name);
894    virtual     uint32_t    activeSleepTimeUs() const;
895    virtual     uint32_t    idleSleepTimeUs() const;
896    virtual     uint32_t    suspendSleepTimeUs() const;
897    virtual     void        cacheParameters_l();
898
899    // threadLoop snippets
900    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
901    virtual     void        threadLoop_mix();
902    virtual     void        threadLoop_sleepTime();
903
904    // volumes last sent to audio HAL with stream->set_volume()
905    float mLeftVolFloat;
906    float mRightVolFloat;
907
908    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
909                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
910    void processVolume_l(Track *track, bool lastTrack);
911
912    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
913    sp<Track>               mActiveTrack;
914public:
915    virtual     bool        hasFastMixer() const { return false; }
916};
917
918class OffloadThread : public DirectOutputThread {
919public:
920
921    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
922                        audio_io_handle_t id, uint32_t device);
923    virtual                 ~OffloadThread() {};
924
925protected:
926    // threadLoop snippets
927    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
928    virtual     void        threadLoop_exit();
929
930    virtual     bool        waitingAsyncCallback();
931    virtual     bool        waitingAsyncCallback_l();
932    virtual     bool        shouldStandby_l();
933    virtual     void        onAddNewTrack_l();
934
935private:
936                void        flushHw_l();
937
938private:
939    bool        mHwPaused;
940    bool        mFlushPending;
941    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
942    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
943    wp<Track>   mPreviousTrack;         // used to detect track switch
944};
945
946class AsyncCallbackThread : public Thread {
947public:
948
949    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
950
951    virtual             ~AsyncCallbackThread();
952
953    // Thread virtuals
954    virtual bool        threadLoop();
955
956    // RefBase
957    virtual void        onFirstRef();
958
959            void        exit();
960            void        setWriteBlocked(uint32_t sequence);
961            void        resetWriteBlocked();
962            void        setDraining(uint32_t sequence);
963            void        resetDraining();
964
965private:
966    const wp<PlaybackThread>   mPlaybackThread;
967    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
968    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
969    // to indicate that the callback has been received via resetWriteBlocked()
970    uint32_t                   mWriteAckSequence;
971    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
972    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
973    // to indicate that the callback has been received via resetDraining()
974    uint32_t                   mDrainSequence;
975    Condition                  mWaitWorkCV;
976    Mutex                      mLock;
977};
978
979class DuplicatingThread : public MixerThread {
980public:
981    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
982                      audio_io_handle_t id);
983    virtual                 ~DuplicatingThread();
984
985    // Thread virtuals
986                void        addOutputTrack(MixerThread* thread);
987                void        removeOutputTrack(MixerThread* thread);
988                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
989protected:
990    virtual     uint32_t    activeSleepTimeUs() const;
991
992private:
993                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
994protected:
995    // threadLoop snippets
996    virtual     void        threadLoop_mix();
997    virtual     void        threadLoop_sleepTime();
998    virtual     ssize_t     threadLoop_write();
999    virtual     void        threadLoop_standby();
1000    virtual     void        cacheParameters_l();
1001
1002private:
1003    // called from threadLoop, addOutputTrack, removeOutputTrack
1004    virtual     void        updateWaitTime_l();
1005protected:
1006    virtual     void        saveOutputTracks();
1007    virtual     void        clearOutputTracks();
1008private:
1009
1010                uint32_t    mWaitTimeMs;
1011    SortedVector < sp<OutputTrack> >  outputTracks;
1012    SortedVector < sp<OutputTrack> >  mOutputTracks;
1013public:
1014    virtual     bool        hasFastMixer() const { return false; }
1015};
1016
1017
1018// record thread
1019class RecordThread : public ThreadBase
1020{
1021public:
1022
1023    class RecordTrack;
1024    class ResamplerBufferProvider : public AudioBufferProvider
1025                        // derives from AudioBufferProvider interface for use by resampler
1026    {
1027    public:
1028        ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { }
1029        virtual ~ResamplerBufferProvider() { }
1030        // AudioBufferProvider interface
1031        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1032        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1033    private:
1034        RecordTrack * const mRecordTrack;
1035    };
1036
1037#include "RecordTracks.h"
1038
1039            RecordThread(const sp<AudioFlinger>& audioFlinger,
1040                    AudioStreamIn *input,
1041                    audio_io_handle_t id,
1042                    audio_devices_t outDevice,
1043                    audio_devices_t inDevice
1044#ifdef TEE_SINK
1045                    , const sp<NBAIO_Sink>& teeSink
1046#endif
1047                    );
1048            virtual     ~RecordThread();
1049
1050    // no addTrack_l ?
1051    void        destroyTrack_l(const sp<RecordTrack>& track);
1052    void        removeTrack_l(const sp<RecordTrack>& track);
1053
1054    void        dumpInternals(int fd, const Vector<String16>& args);
1055    void        dumpTracks(int fd, const Vector<String16>& args);
1056
1057    // Thread virtuals
1058    virtual bool        threadLoop();
1059
1060    // RefBase
1061    virtual void        onFirstRef();
1062
1063    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1064
1065    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1066
1067    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1068
1069            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1070                    const sp<AudioFlinger::Client>& client,
1071                    uint32_t sampleRate,
1072                    audio_format_t format,
1073                    audio_channel_mask_t channelMask,
1074                    size_t *pFrameCount,
1075                    int sessionId,
1076                    int uid,
1077                    IAudioFlinger::track_flags_t *flags,
1078                    pid_t tid,
1079                    status_t *status /*non-NULL*/);
1080
1081            status_t    start(RecordTrack* recordTrack,
1082                              AudioSystem::sync_event_t event,
1083                              int triggerSession);
1084
1085            // ask the thread to stop the specified track, and
1086            // return true if the caller should then do it's part of the stopping process
1087            bool        stop(RecordTrack* recordTrack);
1088
1089            void        dump(int fd, const Vector<String16>& args);
1090            AudioStreamIn* clearInput();
1091            virtual audio_stream_t* stream() const;
1092
1093
1094    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1095                                               status_t& status);
1096    virtual void        cacheParameters_l() {}
1097    virtual String8     getParameters(const String8& keys);
1098    virtual void        audioConfigChanged(int event, int param = 0);
1099    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1100                                           audio_patch_handle_t *handle);
1101    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1102            void        readInputParameters_l();
1103    virtual uint32_t    getInputFramesLost();
1104
1105    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1106    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1107    virtual uint32_t hasAudioSession(int sessionId) const;
1108
1109            // Return the set of unique session IDs across all tracks.
1110            // The keys are the session IDs, and the associated values are meaningless.
1111            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1112            KeyedVector<int, bool> sessionIds() const;
1113
1114    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1115    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1116
1117    static void syncStartEventCallback(const wp<SyncEvent>& event);
1118
1119    virtual size_t      frameCount() const { return mFrameCount; }
1120            bool        hasFastCapture() const { return mFastCapture != 0; }
1121
1122private:
1123            // Enter standby if not already in standby, and set mStandby flag
1124            void    standbyIfNotAlreadyInStandby();
1125
1126            // Call the HAL standby method unconditionally, and don't change mStandby flag
1127            void    inputStandBy();
1128
1129            AudioStreamIn                       *mInput;
1130            SortedVector < sp<RecordTrack> >    mTracks;
1131            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1132            // is used together with mStartStopCond to indicate start()/stop() progress
1133            SortedVector< sp<RecordTrack> >     mActiveTracks;
1134            // generation counter for mActiveTracks
1135            int                                 mActiveTracksGen;
1136            Condition                           mStartStopCond;
1137
1138            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1139            int16_t                             *mRsmpInBuffer; // see new[] for details on the size
1140            size_t                              mRsmpInFrames;  // size of resampler input in frames
1141            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1142
1143            // rolling index that is never cleared
1144            int32_t                             mRsmpInRear;    // last filled frame + 1
1145
1146            // For dumpsys
1147            const sp<NBAIO_Sink>                mTeeSink;
1148
1149            const sp<MemoryDealer>              mReadOnlyHeap;
1150
1151            // one-time initialization, no locks required
1152            sp<FastCapture>                     mFastCapture;   // non-0 if there is also a fast capture
1153            // FIXME audio watchdog thread
1154
1155            // contents are not guaranteed to be consistent, no locks required
1156            FastCaptureDumpState                mFastCaptureDumpState;
1157#ifdef STATE_QUEUE_DUMP
1158            // FIXME StateQueue observer and mutator dump fields
1159#endif
1160            // FIXME audio watchdog dump
1161
1162            // accessible only within the threadLoop(), no locks required
1163            //          mFastCapture->sq()      // for mutating and pushing state
1164            int32_t     mFastCaptureFutex;      // for cold idle
1165
1166            // The HAL input source is treated as non-blocking,
1167            // but current implementation is blocking
1168            sp<NBAIO_Source>                    mInputSource;
1169            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1170            sp<NBAIO_Source>                    mNormalSource;
1171            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1172            // otherwise clear
1173            sp<NBAIO_Sink>                      mPipeSink;
1174            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1175            // otherwise clear
1176            sp<NBAIO_Source>                    mPipeSource;
1177            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1178            size_t                              mPipeFramesP2;
1179            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1180            sp<IMemory>                         mPipeMemory;
1181
1182            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1183            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1184
1185            bool                                mFastTrackAvail;    // true if fast track available
1186};
1187