Threads.h revision fd4779740ec3e9e865d5514464df26d015354388
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    void dumpBase(int fd, const Vector<String16>& args);
40    void dumpEffectChains(int fd, const Vector<String16>& args);
41
42    void clearPowerManager();
43
44    // base for record and playback
45    enum {
46        CFG_EVENT_IO,
47        CFG_EVENT_PRIO
48    };
49
50    class ConfigEvent {
51    public:
52        ConfigEvent(int type) : mType(type) {}
53        virtual ~ConfigEvent() {}
54
55                 int type() const { return mType; }
56
57        virtual  void dump(char *buffer, size_t size) = 0;
58
59    private:
60        const int mType;
61    };
62
63    class IoConfigEvent : public ConfigEvent {
64    public:
65        IoConfigEvent(int event, int param) :
66            ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(event) {}
67        virtual ~IoConfigEvent() {}
68
69                int event() const { return mEvent; }
70                int param() const { return mParam; }
71
72        virtual  void dump(char *buffer, size_t size) {
73            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
74        }
75
76    private:
77        const int mEvent;
78        const int mParam;
79    };
80
81    class PrioConfigEvent : public ConfigEvent {
82    public:
83        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
84            ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
85        virtual ~PrioConfigEvent() {}
86
87                pid_t pid() const { return mPid; }
88                pid_t tid() const { return mTid; }
89                int32_t prio() const { return mPrio; }
90
91        virtual  void dump(char *buffer, size_t size) {
92            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
93        }
94
95    private:
96        const pid_t mPid;
97        const pid_t mTid;
98        const int32_t mPrio;
99    };
100
101
102    class PMDeathRecipient : public IBinder::DeathRecipient {
103    public:
104                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
105        virtual     ~PMDeathRecipient() {}
106
107        // IBinder::DeathRecipient
108        virtual     void        binderDied(const wp<IBinder>& who);
109
110    private:
111                    PMDeathRecipient(const PMDeathRecipient&);
112                    PMDeathRecipient& operator = (const PMDeathRecipient&);
113
114        wp<ThreadBase> mThread;
115    };
116
117    virtual     status_t    initCheck() const = 0;
118
119                // static externally-visible
120                type_t      type() const { return mType; }
121                audio_io_handle_t id() const { return mId;}
122
123                // dynamic externally-visible
124                uint32_t    sampleRate() const { return mSampleRate; }
125                uint32_t    channelCount() const { return mChannelCount; }
126                audio_channel_mask_t channelMask() const { return mChannelMask; }
127                audio_format_t format() const { return mFormat; }
128                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
129                // and returns the [normal mix] buffer's frame count.
130    virtual     size_t      frameCount() const = 0;
131                size_t      frameSize() const { return mFrameSize; }
132
133    // Should be "virtual status_t requestExitAndWait()" and override same
134    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
135                void        exit();
136    virtual     bool        checkForNewParameters_l() = 0;
137    virtual     status_t    setParameters(const String8& keyValuePairs);
138    virtual     String8     getParameters(const String8& keys) = 0;
139    virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
140                void        sendIoConfigEvent(int event, int param = 0);
141                void        sendIoConfigEvent_l(int event, int param = 0);
142                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
143                void        processConfigEvents();
144
145                // see note at declaration of mStandby, mOutDevice and mInDevice
146                bool        standby() const { return mStandby; }
147                audio_devices_t outDevice() const { return mOutDevice; }
148                audio_devices_t inDevice() const { return mInDevice; }
149
150    virtual     audio_stream_t* stream() const = 0;
151
152                sp<EffectHandle> createEffect_l(
153                                    const sp<AudioFlinger::Client>& client,
154                                    const sp<IEffectClient>& effectClient,
155                                    int32_t priority,
156                                    int sessionId,
157                                    effect_descriptor_t *desc,
158                                    int *enabled,
159                                    status_t *status);
160                void disconnectEffect(const sp< EffectModule>& effect,
161                                      EffectHandle *handle,
162                                      bool unpinIfLast);
163
164                // return values for hasAudioSession (bit field)
165                enum effect_state {
166                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
167                                            // effect
168                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
169                                            // track
170                };
171
172                // get effect chain corresponding to session Id.
173                sp<EffectChain> getEffectChain(int sessionId);
174                // same as getEffectChain() but must be called with ThreadBase mutex locked
175                sp<EffectChain> getEffectChain_l(int sessionId) const;
176                // add an effect chain to the chain list (mEffectChains)
177    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
178                // remove an effect chain from the chain list (mEffectChains)
179    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
180                // lock all effect chains Mutexes. Must be called before releasing the
181                // ThreadBase mutex before processing the mixer and effects. This guarantees the
182                // integrity of the chains during the process.
183                // Also sets the parameter 'effectChains' to current value of mEffectChains.
184                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
185                // unlock effect chains after process
186                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
187                // get a copy of mEffectChains vector
188                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
189                // set audio mode to all effect chains
190                void setMode(audio_mode_t mode);
191                // get effect module with corresponding ID on specified audio session
192                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
193                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
194                // add and effect module. Also creates the effect chain is none exists for
195                // the effects audio session
196                status_t addEffect_l(const sp< EffectModule>& effect);
197                // remove and effect module. Also removes the effect chain is this was the last
198                // effect
199                void removeEffect_l(const sp< EffectModule>& effect);
200                // detach all tracks connected to an auxiliary effect
201    virtual     void detachAuxEffect_l(int effectId) {}
202                // returns either EFFECT_SESSION if effects on this audio session exist in one
203                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
204                virtual uint32_t hasAudioSession(int sessionId) const = 0;
205                // the value returned by default implementation is not important as the
206                // strategy is only meaningful for PlaybackThread which implements this method
207                virtual uint32_t getStrategyForSession_l(int sessionId) { return 0; }
208
209                // suspend or restore effect according to the type of effect passed. a NULL
210                // type pointer means suspend all effects in the session
211                void setEffectSuspended(const effect_uuid_t *type,
212                                        bool suspend,
213                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
214                // check if some effects must be suspended/restored when an effect is enabled
215                // or disabled
216                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
217                                                 bool enabled,
218                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
219                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
220                                                   bool enabled,
221                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
222
223                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
224                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
225
226
227    mutable     Mutex                   mLock;
228
229protected:
230
231                // entry describing an effect being suspended in mSuspendedSessions keyed vector
232                class SuspendedSessionDesc : public RefBase {
233                public:
234                    SuspendedSessionDesc() : mRefCount(0) {}
235
236                    int mRefCount;          // number of active suspend requests
237                    effect_uuid_t mType;    // effect type UUID
238                };
239
240                void        acquireWakeLock(int uid = -1);
241                void        acquireWakeLock_l(int uid = -1);
242                void        releaseWakeLock();
243                void        releaseWakeLock_l();
244                void        updateWakeLockUids(const SortedVector<int> &uids);
245                void        updateWakeLockUids_l(const SortedVector<int> &uids);
246                void        getPowerManager_l();
247                void setEffectSuspended_l(const effect_uuid_t *type,
248                                          bool suspend,
249                                          int sessionId);
250                // updated mSuspendedSessions when an effect suspended or restored
251                void        updateSuspendedSessions_l(const effect_uuid_t *type,
252                                                      bool suspend,
253                                                      int sessionId);
254                // check if some effects must be suspended when an effect chain is added
255                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
256
257                String16 getWakeLockTag();
258
259    virtual     void        preExit() { }
260
261    friend class AudioFlinger;      // for mEffectChains
262
263                const type_t            mType;
264
265                // Used by parameters, config events, addTrack_l, exit
266                Condition               mWaitWorkCV;
267
268                const sp<AudioFlinger>  mAudioFlinger;
269
270                // updated by PlaybackThread::readOutputParameters() or
271                // RecordThread::readInputParameters()
272                uint32_t                mSampleRate;
273                size_t                  mFrameCount;       // output HAL, direct output, record
274                audio_channel_mask_t    mChannelMask;
275                uint32_t                mChannelCount;
276                size_t                  mFrameSize;
277                audio_format_t          mFormat;
278
279                // Parameter sequence by client: binder thread calling setParameters():
280                //  1. Lock mLock
281                //  2. Append to mNewParameters
282                //  3. mWaitWorkCV.signal
283                //  4. mParamCond.waitRelative with timeout
284                //  5. read mParamStatus
285                //  6. mWaitWorkCV.signal
286                //  7. Unlock
287                //
288                // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
289                // 1. Lock mLock
290                // 2. If there is an entry in mNewParameters proceed ...
291                // 2. Read first entry in mNewParameters
292                // 3. Process
293                // 4. Remove first entry from mNewParameters
294                // 5. Set mParamStatus
295                // 6. mParamCond.signal
296                // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
297                // 8. Unlock
298                Condition               mParamCond;
299                Vector<String8>         mNewParameters;
300                status_t                mParamStatus;
301
302                // vector owns each ConfigEvent *, so must delete after removing
303                Vector<ConfigEvent *>     mConfigEvents;
304
305                // These fields are written and read by thread itself without lock or barrier,
306                // and read by other threads without lock or barrier via standby() , outDevice()
307                // and inDevice().
308                // Because of the absence of a lock or barrier, any other thread that reads
309                // these fields must use the information in isolation, or be prepared to deal
310                // with possibility that it might be inconsistent with other information.
311                bool                    mStandby;   // Whether thread is currently in standby.
312                audio_devices_t         mOutDevice;   // output device
313                audio_devices_t         mInDevice;    // input device
314                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
315
316                const audio_io_handle_t mId;
317                Vector< sp<EffectChain> > mEffectChains;
318
319                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
320                char                    mName[kNameLength];
321                sp<IPowerManager>       mPowerManager;
322                sp<IBinder>             mWakeLockToken;
323                const sp<PMDeathRecipient> mDeathRecipient;
324                // list of suspended effects per session and per type. The first vector is
325                // keyed by session ID, the second by type UUID timeLow field
326                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
327                                        mSuspendedSessions;
328                static const size_t     kLogSize = 4 * 1024;
329                sp<NBLog::Writer>       mNBLogWriter;
330};
331
332// --- PlaybackThread ---
333class PlaybackThread : public ThreadBase {
334public:
335
336#include "PlaybackTracks.h"
337
338    enum mixer_state {
339        MIXER_IDLE,             // no active tracks
340        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
341        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
342        MIXER_DRAIN_TRACK,      // drain currently playing track
343        MIXER_DRAIN_ALL,        // fully drain the hardware
344        // standby mode does not have an enum value
345        // suspend by audio policy manager is orthogonal to mixer state
346    };
347
348    // retry count before removing active track in case of underrun on offloaded thread:
349    // we need to make sure that AudioTrack client has enough time to send large buffers
350//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
351    // for offloaded tracks
352    static const int8_t kMaxTrackRetriesOffload = 20;
353
354    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
355                   audio_io_handle_t id, audio_devices_t device, type_t type);
356    virtual             ~PlaybackThread();
357
358                void        dump(int fd, const Vector<String16>& args);
359
360    // Thread virtuals
361    virtual     status_t    readyToRun();
362    virtual     bool        threadLoop();
363
364    // RefBase
365    virtual     void        onFirstRef();
366
367protected:
368    // Code snippets that were lifted up out of threadLoop()
369    virtual     void        threadLoop_mix() = 0;
370    virtual     void        threadLoop_sleepTime() = 0;
371    virtual     ssize_t     threadLoop_write();
372    virtual     void        threadLoop_drain();
373    virtual     void        threadLoop_standby();
374    virtual     void        threadLoop_exit();
375    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
376
377                // prepareTracks_l reads and writes mActiveTracks, and returns
378                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
379                // is responsible for clearing or destroying this Vector later on, when it
380                // is safe to do so. That will drop the final ref count and destroy the tracks.
381    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
382                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
383
384                void        writeCallback();
385                void        resetWriteBlocked(uint32_t sequence);
386                void        drainCallback();
387                void        resetDraining(uint32_t sequence);
388
389    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
390
391    virtual     bool        waitingAsyncCallback();
392    virtual     bool        waitingAsyncCallback_l();
393    virtual     bool        shouldStandby_l();
394
395
396    // ThreadBase virtuals
397    virtual     void        preExit();
398
399public:
400
401    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
402
403                // return estimated latency in milliseconds, as reported by HAL
404                uint32_t    latency() const;
405                // same, but lock must already be held
406                uint32_t    latency_l() const;
407
408                void        setMasterVolume(float value);
409                void        setMasterMute(bool muted);
410
411                void        setStreamVolume(audio_stream_type_t stream, float value);
412                void        setStreamMute(audio_stream_type_t stream, bool muted);
413
414                float       streamVolume(audio_stream_type_t stream) const;
415
416                sp<Track>   createTrack_l(
417                                const sp<AudioFlinger::Client>& client,
418                                audio_stream_type_t streamType,
419                                uint32_t sampleRate,
420                                audio_format_t format,
421                                audio_channel_mask_t channelMask,
422                                size_t frameCount,
423                                const sp<IMemory>& sharedBuffer,
424                                int sessionId,
425                                IAudioFlinger::track_flags_t *flags,
426                                pid_t tid,
427                                int uid,
428                                status_t *status);
429
430                AudioStreamOut* getOutput() const;
431                AudioStreamOut* clearOutput();
432                virtual audio_stream_t* stream() const;
433
434                // a very large number of suspend() will eventually wraparound, but unlikely
435                void        suspend() { (void) android_atomic_inc(&mSuspended); }
436                void        restore()
437                                {
438                                    // if restore() is done without suspend(), get back into
439                                    // range so that the next suspend() will operate correctly
440                                    if (android_atomic_dec(&mSuspended) <= 0) {
441                                        android_atomic_release_store(0, &mSuspended);
442                                    }
443                                }
444                bool        isSuspended() const
445                                { return android_atomic_acquire_load(&mSuspended) > 0; }
446
447    virtual     String8     getParameters(const String8& keys);
448    virtual     void        audioConfigChanged_l(int event, int param = 0);
449                status_t    getRenderPosition(size_t *halFrames, size_t *dspFrames);
450                int16_t     *mixBuffer() const { return mMixBuffer; };
451
452    virtual     void detachAuxEffect_l(int effectId);
453                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
454                        int EffectId);
455                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
456                        int EffectId);
457
458                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
459                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
460                virtual uint32_t hasAudioSession(int sessionId) const;
461                virtual uint32_t getStrategyForSession_l(int sessionId);
462
463
464                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
465                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
466
467                // called with AudioFlinger lock held
468                        void     invalidateTracks(audio_stream_type_t streamType);
469
470    virtual     size_t      frameCount() const { return mNormalFrameCount; }
471
472                // Return's the HAL's frame count i.e. fast mixer buffer size.
473                size_t      frameCountHAL() const { return mFrameCount; }
474
475                status_t         getTimestamp_l(AudioTimestamp& timestamp);
476
477protected:
478    // updated by readOutputParameters()
479    size_t                          mNormalFrameCount;  // normal mixer and effects
480
481    int16_t*                        mMixBuffer;         // frame size aligned mix buffer
482    int8_t*                         mAllocMixBuffer;    // mixer buffer allocation address
483
484    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
485    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
486    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
487    // workaround that restriction.
488    // 'volatile' means accessed via atomic operations and no lock.
489    volatile int32_t                mSuspended;
490
491    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
492    // mFramesWritten would be better, or 64-bit even better
493    size_t                          mBytesWritten;
494private:
495    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
496    // PlaybackThread needs to find out if master-muted, it checks it's local
497    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
498    bool                            mMasterMute;
499                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
500protected:
501    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
502    SortedVector<int>               mWakeLockUids;
503    int                             mActiveTracksGeneration;
504    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
505
506    // Allocate a track name for a given channel mask.
507    //   Returns name >= 0 if successful, -1 on failure.
508    virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
509    virtual void            deleteTrackName_l(int name) = 0;
510
511    // Time to sleep between cycles when:
512    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
513    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
514    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
515    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
516    // No sleep in standby mode; waits on a condition
517
518    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
519                void        checkSilentMode_l();
520
521    // Non-trivial for DUPLICATING only
522    virtual     void        saveOutputTracks() { }
523    virtual     void        clearOutputTracks() { }
524
525    // Cache various calculated values, at threadLoop() entry and after a parameter change
526    virtual     void        cacheParameters_l();
527
528    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
529
530private:
531
532    friend class AudioFlinger;      // for numerous
533
534    PlaybackThread(const Client&);
535    PlaybackThread& operator = (const PlaybackThread&);
536
537    status_t    addTrack_l(const sp<Track>& track);
538    bool        destroyTrack_l(const sp<Track>& track);
539    void        removeTrack_l(const sp<Track>& track);
540    void        broadcast_l();
541
542    void        readOutputParameters();
543
544    virtual void dumpInternals(int fd, const Vector<String16>& args);
545    void        dumpTracks(int fd, const Vector<String16>& args);
546
547    SortedVector< sp<Track> >       mTracks;
548    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
549    // DuplicatingThread
550    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
551    AudioStreamOut                  *mOutput;
552
553    float                           mMasterVolume;
554    nsecs_t                         mLastWriteTime;
555    int                             mNumWrites;
556    int                             mNumDelayedWrites;
557    bool                            mInWrite;
558
559    // FIXME rename these former local variables of threadLoop to standard "m" names
560    nsecs_t                         standbyTime;
561    size_t                          mixBufferSize;
562
563    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
564    uint32_t                        activeSleepTime;
565    uint32_t                        idleSleepTime;
566
567    uint32_t                        sleepTime;
568
569    // mixer status returned by prepareTracks_l()
570    mixer_state                     mMixerStatus; // current cycle
571                                                  // previous cycle when in prepareTracks_l()
572    mixer_state                     mMixerStatusIgnoringFastTracks;
573                                                  // FIXME or a separate ready state per track
574
575    // FIXME move these declarations into the specific sub-class that needs them
576    // MIXER only
577    uint32_t                        sleepTimeShift;
578
579    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
580    nsecs_t                         standbyDelay;
581
582    // MIXER only
583    nsecs_t                         maxPeriod;
584
585    // DUPLICATING only
586    uint32_t                        writeFrames;
587
588    size_t                          mBytesRemaining;
589    size_t                          mCurrentWriteLength;
590    bool                            mUseAsyncWrite;
591    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
592    // incremented each time a write(), a flush() or a standby() occurs.
593    // Bit 0 is set when a write blocks and indicates a callback is expected.
594    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
595    // callbacks are ignored.
596    uint32_t                        mWriteAckSequence;
597    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
598    // incremented each time a drain is requested or a flush() or standby() occurs.
599    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
600    // expected.
601    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
602    // callbacks are ignored.
603    uint32_t                        mDrainSequence;
604    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
605    // for async write callback in the thread loop before evaluating it
606    bool                            mSignalPending;
607    sp<AsyncCallbackThread>         mCallbackThread;
608
609private:
610    // The HAL output sink is treated as non-blocking, but current implementation is blocking
611    sp<NBAIO_Sink>          mOutputSink;
612    // If a fast mixer is present, the blocking pipe sink, otherwise clear
613    sp<NBAIO_Sink>          mPipeSink;
614    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
615    sp<NBAIO_Sink>          mNormalSink;
616#ifdef TEE_SINK
617    // For dumpsys
618    sp<NBAIO_Sink>          mTeeSink;
619    sp<NBAIO_Source>        mTeeSource;
620#endif
621    uint32_t                mScreenState;   // cached copy of gScreenState
622    static const size_t     kFastMixerLogSize = 4 * 1024;
623    sp<NBLog::Writer>       mFastMixerNBLogWriter;
624public:
625    virtual     bool        hasFastMixer() const = 0;
626    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const
627                                { FastTrackUnderruns dummy; return dummy; }
628
629protected:
630                // accessed by both binder threads and within threadLoop(), lock on mutex needed
631                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
632    virtual     void        flushOutput_l();
633
634private:
635    // timestamp latch:
636    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
637    //  Q output is written while locked, and read while locked
638    struct {
639        AudioTimestamp  mTimestamp;
640        uint32_t        mUnpresentedFrames;
641    } mLatchD, mLatchQ;
642    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
643    bool mLatchQValid;  // true means mLatchQ is valid
644};
645
646class MixerThread : public PlaybackThread {
647public:
648    MixerThread(const sp<AudioFlinger>& audioFlinger,
649                AudioStreamOut* output,
650                audio_io_handle_t id,
651                audio_devices_t device,
652                type_t type = MIXER);
653    virtual             ~MixerThread();
654
655    // Thread virtuals
656
657    virtual     bool        checkForNewParameters_l();
658    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
659
660protected:
661    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
662    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
663    virtual     void        deleteTrackName_l(int name);
664    virtual     uint32_t    idleSleepTimeUs() const;
665    virtual     uint32_t    suspendSleepTimeUs() const;
666    virtual     void        cacheParameters_l();
667
668    // threadLoop snippets
669    virtual     ssize_t     threadLoop_write();
670    virtual     void        threadLoop_standby();
671    virtual     void        threadLoop_mix();
672    virtual     void        threadLoop_sleepTime();
673    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
674    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
675
676                AudioMixer* mAudioMixer;    // normal mixer
677private:
678                // one-time initialization, no locks required
679                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
680                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
681
682                // contents are not guaranteed to be consistent, no locks required
683                FastMixerDumpState mFastMixerDumpState;
684#ifdef STATE_QUEUE_DUMP
685                StateQueueObserverDump mStateQueueObserverDump;
686                StateQueueMutatorDump  mStateQueueMutatorDump;
687#endif
688                AudioWatchdogDump mAudioWatchdogDump;
689
690                // accessible only within the threadLoop(), no locks required
691                //          mFastMixer->sq()    // for mutating and pushing state
692                int32_t     mFastMixerFutex;    // for cold idle
693
694public:
695    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
696    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
697                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
698                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
699                            }
700};
701
702class DirectOutputThread : public PlaybackThread {
703public:
704
705    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
706                       audio_io_handle_t id, audio_devices_t device);
707    virtual                 ~DirectOutputThread();
708
709    // Thread virtuals
710
711    virtual     bool        checkForNewParameters_l();
712
713protected:
714    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
715    virtual     void        deleteTrackName_l(int name);
716    virtual     uint32_t    activeSleepTimeUs() const;
717    virtual     uint32_t    idleSleepTimeUs() const;
718    virtual     uint32_t    suspendSleepTimeUs() const;
719    virtual     void        cacheParameters_l();
720
721    // threadLoop snippets
722    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
723    virtual     void        threadLoop_mix();
724    virtual     void        threadLoop_sleepTime();
725
726    // volumes last sent to audio HAL with stream->set_volume()
727    float mLeftVolFloat;
728    float mRightVolFloat;
729
730    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
731                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
732    void processVolume_l(Track *track, bool lastTrack);
733
734    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
735    sp<Track>               mActiveTrack;
736public:
737    virtual     bool        hasFastMixer() const { return false; }
738};
739
740class OffloadThread : public DirectOutputThread {
741public:
742
743    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
744                        audio_io_handle_t id, uint32_t device);
745    virtual                 ~OffloadThread() {};
746
747protected:
748    // threadLoop snippets
749    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
750    virtual     void        threadLoop_exit();
751    virtual     void        flushOutput_l();
752
753    virtual     bool        waitingAsyncCallback();
754    virtual     bool        waitingAsyncCallback_l();
755    virtual     bool        shouldStandby_l();
756
757private:
758                void        flushHw_l();
759
760private:
761    bool        mHwPaused;
762    bool        mFlushPending;
763    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
764    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
765    Track       *mPreviousTrack;         // used to detect track switch
766};
767
768class AsyncCallbackThread : public Thread {
769public:
770
771    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
772
773    virtual             ~AsyncCallbackThread();
774
775    // Thread virtuals
776    virtual bool        threadLoop();
777
778    // RefBase
779    virtual void        onFirstRef();
780
781            void        exit();
782            void        setWriteBlocked(uint32_t sequence);
783            void        resetWriteBlocked();
784            void        setDraining(uint32_t sequence);
785            void        resetDraining();
786
787private:
788    const wp<PlaybackThread>   mPlaybackThread;
789    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
790    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
791    // to indicate that the callback has been received via resetWriteBlocked()
792    uint32_t                   mWriteAckSequence;
793    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
794    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
795    // to indicate that the callback has been received via resetDraining()
796    uint32_t                   mDrainSequence;
797    Condition                  mWaitWorkCV;
798    Mutex                      mLock;
799};
800
801class DuplicatingThread : public MixerThread {
802public:
803    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
804                      audio_io_handle_t id);
805    virtual                 ~DuplicatingThread();
806
807    // Thread virtuals
808                void        addOutputTrack(MixerThread* thread);
809                void        removeOutputTrack(MixerThread* thread);
810                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
811protected:
812    virtual     uint32_t    activeSleepTimeUs() const;
813
814private:
815                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
816protected:
817    // threadLoop snippets
818    virtual     void        threadLoop_mix();
819    virtual     void        threadLoop_sleepTime();
820    virtual     ssize_t     threadLoop_write();
821    virtual     void        threadLoop_standby();
822    virtual     void        cacheParameters_l();
823
824private:
825    // called from threadLoop, addOutputTrack, removeOutputTrack
826    virtual     void        updateWaitTime_l();
827protected:
828    virtual     void        saveOutputTracks();
829    virtual     void        clearOutputTracks();
830private:
831
832                uint32_t    mWaitTimeMs;
833    SortedVector < sp<OutputTrack> >  outputTracks;
834    SortedVector < sp<OutputTrack> >  mOutputTracks;
835public:
836    virtual     bool        hasFastMixer() const { return false; }
837};
838
839
840// record thread
841class RecordThread : public ThreadBase, public AudioBufferProvider
842                        // derives from AudioBufferProvider interface for use by resampler
843{
844public:
845
846#include "RecordTracks.h"
847
848            RecordThread(const sp<AudioFlinger>& audioFlinger,
849                    AudioStreamIn *input,
850                    uint32_t sampleRate,
851                    audio_channel_mask_t channelMask,
852                    audio_io_handle_t id,
853                    audio_devices_t outDevice,
854                    audio_devices_t inDevice
855#ifdef TEE_SINK
856                    , const sp<NBAIO_Sink>& teeSink
857#endif
858                    );
859            virtual     ~RecordThread();
860
861    // no addTrack_l ?
862    void        destroyTrack_l(const sp<RecordTrack>& track);
863    void        removeTrack_l(const sp<RecordTrack>& track);
864
865    void        dumpInternals(int fd, const Vector<String16>& args);
866    void        dumpTracks(int fd, const Vector<String16>& args);
867
868    // Thread virtuals
869    virtual bool        threadLoop();
870    virtual status_t    readyToRun();
871
872    // RefBase
873    virtual void        onFirstRef();
874
875    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
876            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
877                    const sp<AudioFlinger::Client>& client,
878                    uint32_t sampleRate,
879                    audio_format_t format,
880                    audio_channel_mask_t channelMask,
881                    size_t frameCount,
882                    int sessionId,
883                    int uid,
884                    IAudioFlinger::track_flags_t *flags,
885                    pid_t tid,
886                    status_t *status);
887
888            status_t    start(RecordTrack* recordTrack,
889                              AudioSystem::sync_event_t event,
890                              int triggerSession);
891
892            // ask the thread to stop the specified track, and
893            // return true if the caller should then do it's part of the stopping process
894            bool        stop(RecordTrack* recordTrack);
895
896            void        dump(int fd, const Vector<String16>& args);
897            AudioStreamIn* clearInput();
898            virtual audio_stream_t* stream() const;
899
900    // AudioBufferProvider interface
901    virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
902    virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
903
904    virtual bool        checkForNewParameters_l();
905    virtual String8     getParameters(const String8& keys);
906    virtual void        audioConfigChanged_l(int event, int param = 0);
907            void        readInputParameters();
908    virtual unsigned int  getInputFramesLost();
909
910    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
911    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
912    virtual uint32_t hasAudioSession(int sessionId) const;
913
914            // Return the set of unique session IDs across all tracks.
915            // The keys are the session IDs, and the associated values are meaningless.
916            // FIXME replace by Set [and implement Bag/Multiset for other uses].
917            KeyedVector<int, bool> sessionIds() const;
918
919    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
920    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
921
922    static void syncStartEventCallback(const wp<SyncEvent>& event);
923           void handleSyncStartEvent(const sp<SyncEvent>& event);
924
925    virtual size_t      frameCount() const { return mFrameCount; }
926            bool        hasFastRecorder() const { return false; }
927
928private:
929            void clearSyncStartEvent();
930
931            // Enter standby if not already in standby, and set mStandby flag
932            void standby();
933
934            // Call the HAL standby method unconditionally, and don't change mStandby flag
935            void inputStandBy();
936
937            AudioStreamIn                       *mInput;
938            SortedVector < sp<RecordTrack> >    mTracks;
939            // mActiveTrack has dual roles:  it indicates the current active track, and
940            // is used together with mStartStopCond to indicate start()/stop() progress
941            sp<RecordTrack>                     mActiveTrack;
942            Condition                           mStartStopCond;
943
944            // updated by RecordThread::readInputParameters()
945            AudioResampler                      *mResampler;
946            // interleaved stereo pairs of fixed-point signed Q19.12
947            int32_t                             *mRsmpOutBuffer;
948            int16_t                             *mRsmpInBuffer; // [mFrameCount * mChannelCount]
949            size_t                              mRsmpInIndex;
950            size_t                              mBufferSize;    // stream buffer size for read()
951            const uint32_t                      mReqChannelCount;
952            const uint32_t                      mReqSampleRate;
953            ssize_t                             mBytesRead;
954            // sync event triggering actual audio capture. Frames read before this event will
955            // be dropped and therefore not read by the application.
956            sp<SyncEvent>                       mSyncStartEvent;
957            // number of captured frames to drop after the start sync event has been received.
958            // when < 0, maximum frames to drop before starting capture even if sync event is
959            // not received
960            ssize_t                             mFramestoDrop;
961
962            // For dumpsys
963            const sp<NBAIO_Sink>                mTeeSink;
964};
965