Tracks.cpp revision 223fd5c9738e9665e495904d37d4632414b68c1e
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include "Configuration.h"
23#include <math.h>
24#include <sys/syscall.h>
25#include <utils/Log.h>
26
27#include <private/media/AudioTrackShared.h>
28
29#include <common_time/cc_helper.h>
30#include <common_time/local_clock.h>
31
32#include "AudioMixer.h"
33#include "AudioFlinger.h"
34#include "ServiceUtilities.h"
35
36#include <media/nbaio/Pipe.h>
37#include <media/nbaio/PipeReader.h>
38#include <audio_utils/minifloat.h>
39
40// ----------------------------------------------------------------------------
41
42// Note: the following macro is used for extremely verbose logging message.  In
43// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
44// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
45// are so verbose that we want to suppress them even when we have ALOG_ASSERT
46// turned on.  Do not uncomment the #def below unless you really know what you
47// are doing and want to see all of the extremely verbose messages.
48//#define VERY_VERY_VERBOSE_LOGGING
49#ifdef VERY_VERY_VERBOSE_LOGGING
50#define ALOGVV ALOGV
51#else
52#define ALOGVV(a...) do { } while(0)
53#endif
54
55namespace android {
56
57// ----------------------------------------------------------------------------
58//      TrackBase
59// ----------------------------------------------------------------------------
60
61static volatile int32_t nextTrackId = 55;
62
63// TrackBase constructor must be called with AudioFlinger::mLock held
64AudioFlinger::ThreadBase::TrackBase::TrackBase(
65            ThreadBase *thread,
66            const sp<Client>& client,
67            uint32_t sampleRate,
68            audio_format_t format,
69            audio_channel_mask_t channelMask,
70            size_t frameCount,
71            void *buffer,
72            int sessionId,
73            int clientUid,
74            IAudioFlinger::track_flags_t flags,
75            bool isOut,
76            alloc_type alloc,
77            track_type type)
78    :   RefBase(),
79        mThread(thread),
80        mClient(client),
81        mCblk(NULL),
82        // mBuffer
83        mState(IDLE),
84        mSampleRate(sampleRate),
85        mFormat(format),
86        mChannelMask(channelMask),
87        mChannelCount(isOut ?
88                audio_channel_count_from_out_mask(channelMask) :
89                audio_channel_count_from_in_mask(channelMask)),
90        mFrameSize(audio_is_linear_pcm(format) ?
91                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
92        mFrameCount(frameCount),
93        mSessionId(sessionId),
94        mFlags(flags),
95        mIsOut(isOut),
96        mServerProxy(NULL),
97        mId(android_atomic_inc(&nextTrackId)),
98        mTerminated(false),
99        mType(type),
100        mThreadIoHandle(thread->id())
101{
102    // if the caller is us, trust the specified uid
103    if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
104        int newclientUid = IPCThreadState::self()->getCallingUid();
105        if (clientUid != -1 && clientUid != newclientUid) {
106            ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
107        }
108        clientUid = newclientUid;
109    }
110    // clientUid contains the uid of the app that is responsible for this track, so we can blame
111    // battery usage on it.
112    mUid = clientUid;
113
114    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
115    size_t size = sizeof(audio_track_cblk_t);
116    size_t bufferSize = (buffer == NULL ? roundup(frameCount) : frameCount) * mFrameSize;
117    if (buffer == NULL && alloc == ALLOC_CBLK) {
118        size += bufferSize;
119    }
120
121    if (client != 0) {
122        mCblkMemory = client->heap()->allocate(size);
123        if (mCblkMemory == 0 ||
124                (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
125            ALOGE("not enough memory for AudioTrack size=%u", size);
126            client->heap()->dump("AudioTrack");
127            mCblkMemory.clear();
128            return;
129        }
130    } else {
131        // this syntax avoids calling the audio_track_cblk_t constructor twice
132        mCblk = (audio_track_cblk_t *) new uint8_t[size];
133        // assume mCblk != NULL
134    }
135
136    // construct the shared structure in-place.
137    if (mCblk != NULL) {
138        new(mCblk) audio_track_cblk_t();
139        switch (alloc) {
140        case ALLOC_READONLY: {
141            const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
142            if (roHeap == 0 ||
143                    (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
144                    (mBuffer = mBufferMemory->pointer()) == NULL) {
145                ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
146                if (roHeap != 0) {
147                    roHeap->dump("buffer");
148                }
149                mCblkMemory.clear();
150                mBufferMemory.clear();
151                return;
152            }
153            memset(mBuffer, 0, bufferSize);
154            } break;
155        case ALLOC_PIPE:
156            mBufferMemory = thread->pipeMemory();
157            // mBuffer is the virtual address as seen from current process (mediaserver),
158            // and should normally be coming from mBufferMemory->pointer().
159            // However in this case the TrackBase does not reference the buffer directly.
160            // It should references the buffer via the pipe.
161            // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
162            mBuffer = NULL;
163            break;
164        case ALLOC_CBLK:
165            // clear all buffers
166            if (buffer == NULL) {
167                mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
168                memset(mBuffer, 0, bufferSize);
169            } else {
170                mBuffer = buffer;
171#if 0
172                mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
173#endif
174            }
175            break;
176        case ALLOC_LOCAL:
177            mBuffer = calloc(1, bufferSize);
178            break;
179        case ALLOC_NONE:
180            mBuffer = buffer;
181            break;
182        }
183
184#ifdef TEE_SINK
185        if (mTeeSinkTrackEnabled) {
186            NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
187            if (Format_isValid(pipeFormat)) {
188                Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
189                size_t numCounterOffers = 0;
190                const NBAIO_Format offers[1] = {pipeFormat};
191                ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
192                ALOG_ASSERT(index == 0);
193                PipeReader *pipeReader = new PipeReader(*pipe);
194                numCounterOffers = 0;
195                index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
196                ALOG_ASSERT(index == 0);
197                mTeeSink = pipe;
198                mTeeSource = pipeReader;
199            }
200        }
201#endif
202
203    }
204}
205
206status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
207{
208    status_t status;
209    if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
210        status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
211    } else {
212        status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
213    }
214    return status;
215}
216
217AudioFlinger::ThreadBase::TrackBase::~TrackBase()
218{
219#ifdef TEE_SINK
220    dumpTee(-1, mTeeSource, mId);
221#endif
222    // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
223    delete mServerProxy;
224    if (mCblk != NULL) {
225        if (mClient == 0) {
226            delete mCblk;
227        } else {
228            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
229        }
230    }
231    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
232    if (mClient != 0) {
233        // Client destructor must run with AudioFlinger client mutex locked
234        Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
235        // If the client's reference count drops to zero, the associated destructor
236        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
237        // relying on the automatic clear() at end of scope.
238        mClient.clear();
239    }
240    // flush the binder command buffer
241    IPCThreadState::self()->flushCommands();
242}
243
244// AudioBufferProvider interface
245// getNextBuffer() = 0;
246// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
247void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
248{
249#ifdef TEE_SINK
250    if (mTeeSink != 0) {
251        (void) mTeeSink->write(buffer->raw, buffer->frameCount);
252    }
253#endif
254
255    ServerProxy::Buffer buf;
256    buf.mFrameCount = buffer->frameCount;
257    buf.mRaw = buffer->raw;
258    buffer->frameCount = 0;
259    buffer->raw = NULL;
260    mServerProxy->releaseBuffer(&buf);
261}
262
263status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
264{
265    mSyncEvents.add(event);
266    return NO_ERROR;
267}
268
269// ----------------------------------------------------------------------------
270//      Playback
271// ----------------------------------------------------------------------------
272
273AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
274    : BnAudioTrack(),
275      mTrack(track)
276{
277}
278
279AudioFlinger::TrackHandle::~TrackHandle() {
280    // just stop the track on deletion, associated resources
281    // will be freed from the main thread once all pending buffers have
282    // been played. Unless it's not in the active track list, in which
283    // case we free everything now...
284    mTrack->destroy();
285}
286
287sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
288    return mTrack->getCblk();
289}
290
291status_t AudioFlinger::TrackHandle::start() {
292    return mTrack->start();
293}
294
295void AudioFlinger::TrackHandle::stop() {
296    mTrack->stop();
297}
298
299void AudioFlinger::TrackHandle::flush() {
300    mTrack->flush();
301}
302
303void AudioFlinger::TrackHandle::pause() {
304    mTrack->pause();
305}
306
307status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
308{
309    return mTrack->attachAuxEffect(EffectId);
310}
311
312status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
313                                                         sp<IMemory>* buffer) {
314    if (!mTrack->isTimedTrack())
315        return INVALID_OPERATION;
316
317    PlaybackThread::TimedTrack* tt =
318            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
319    return tt->allocateTimedBuffer(size, buffer);
320}
321
322status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
323                                                     int64_t pts) {
324    if (!mTrack->isTimedTrack())
325        return INVALID_OPERATION;
326
327    if (buffer == 0 || buffer->pointer() == NULL) {
328        ALOGE("queueTimedBuffer() buffer is 0 or has NULL pointer()");
329        return BAD_VALUE;
330    }
331
332    PlaybackThread::TimedTrack* tt =
333            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
334    return tt->queueTimedBuffer(buffer, pts);
335}
336
337status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
338    const LinearTransform& xform, int target) {
339
340    if (!mTrack->isTimedTrack())
341        return INVALID_OPERATION;
342
343    PlaybackThread::TimedTrack* tt =
344            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
345    return tt->setMediaTimeTransform(
346        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
347}
348
349status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
350    return mTrack->setParameters(keyValuePairs);
351}
352
353status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
354{
355    return mTrack->getTimestamp(timestamp);
356}
357
358
359void AudioFlinger::TrackHandle::signal()
360{
361    return mTrack->signal();
362}
363
364status_t AudioFlinger::TrackHandle::onTransact(
365    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
366{
367    return BnAudioTrack::onTransact(code, data, reply, flags);
368}
369
370// ----------------------------------------------------------------------------
371
372// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
373AudioFlinger::PlaybackThread::Track::Track(
374            PlaybackThread *thread,
375            const sp<Client>& client,
376            audio_stream_type_t streamType,
377            uint32_t sampleRate,
378            audio_format_t format,
379            audio_channel_mask_t channelMask,
380            size_t frameCount,
381            void *buffer,
382            const sp<IMemory>& sharedBuffer,
383            int sessionId,
384            int uid,
385            IAudioFlinger::track_flags_t flags,
386            track_type type)
387    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount,
388                  (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer,
389                  sessionId, uid, flags, true /*isOut*/,
390                  (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
391                  type),
392    mFillingUpStatus(FS_INVALID),
393    // mRetryCount initialized later when needed
394    mSharedBuffer(sharedBuffer),
395    mStreamType(streamType),
396    mName(-1),  // see note below
397    mMainBuffer(thread->mixBuffer()),
398    mAuxBuffer(NULL),
399    mAuxEffectId(0), mHasVolumeController(false),
400    mPresentationCompleteFrames(0),
401    mFastIndex(-1),
402    mCachedVolume(1.0),
403    mIsInvalid(false),
404    mAudioTrackServerProxy(NULL),
405    mResumeToStopping(false),
406    mFlushHwPending(false),
407    mPreviousValid(false),
408    mPreviousFramesWritten(0)
409    // mPreviousTimestamp
410{
411    // client == 0 implies sharedBuffer == 0
412    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
413
414    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
415            sharedBuffer->size());
416
417    if (mCblk == NULL) {
418        return;
419    }
420
421    if (sharedBuffer == 0) {
422        mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
423                mFrameSize, !isExternalTrack(), sampleRate);
424    } else {
425        mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
426                mFrameSize);
427    }
428    mServerProxy = mAudioTrackServerProxy;
429
430    mName = thread->getTrackName_l(channelMask, format, sessionId);
431    if (mName < 0) {
432        ALOGE("no more track names available");
433        return;
434    }
435    // only allocate a fast track index if we were able to allocate a normal track name
436    if (flags & IAudioFlinger::TRACK_FAST) {
437        mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
438        ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
439        int i = __builtin_ctz(thread->mFastTrackAvailMask);
440        ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
441        // FIXME This is too eager.  We allocate a fast track index before the
442        //       fast track becomes active.  Since fast tracks are a scarce resource,
443        //       this means we are potentially denying other more important fast tracks from
444        //       being created.  It would be better to allocate the index dynamically.
445        mFastIndex = i;
446        // Read the initial underruns because this field is never cleared by the fast mixer
447        mObservedUnderruns = thread->getFastTrackUnderruns(i);
448        thread->mFastTrackAvailMask &= ~(1 << i);
449    }
450}
451
452AudioFlinger::PlaybackThread::Track::~Track()
453{
454    ALOGV("PlaybackThread::Track destructor");
455
456    // The destructor would clear mSharedBuffer,
457    // but it will not push the decremented reference count,
458    // leaving the client's IMemory dangling indefinitely.
459    // This prevents that leak.
460    if (mSharedBuffer != 0) {
461        mSharedBuffer.clear();
462    }
463}
464
465status_t AudioFlinger::PlaybackThread::Track::initCheck() const
466{
467    status_t status = TrackBase::initCheck();
468    if (status == NO_ERROR && mName < 0) {
469        status = NO_MEMORY;
470    }
471    return status;
472}
473
474void AudioFlinger::PlaybackThread::Track::destroy()
475{
476    // NOTE: destroyTrack_l() can remove a strong reference to this Track
477    // by removing it from mTracks vector, so there is a risk that this Tracks's
478    // destructor is called. As the destructor needs to lock mLock,
479    // we must acquire a strong reference on this Track before locking mLock
480    // here so that the destructor is called only when exiting this function.
481    // On the other hand, as long as Track::destroy() is only called by
482    // TrackHandle destructor, the TrackHandle still holds a strong ref on
483    // this Track with its member mTrack.
484    sp<Track> keep(this);
485    { // scope for mLock
486        bool wasActive = false;
487        sp<ThreadBase> thread = mThread.promote();
488        if (thread != 0) {
489            Mutex::Autolock _l(thread->mLock);
490            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
491            wasActive = playbackThread->destroyTrack_l(this);
492        }
493        if (isExternalTrack() && !wasActive) {
494            AudioSystem::releaseOutput(mThreadIoHandle);
495        }
496    }
497}
498
499/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
500{
501    result.append("    Name Active Client Type      Fmt Chn mask Session fCount S F SRate  "
502                  "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
503}
504
505void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active)
506{
507    gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
508    if (isFastTrack()) {
509        sprintf(buffer, "    F %2d", mFastIndex);
510    } else if (mName >= AudioMixer::TRACK0) {
511        sprintf(buffer, "    %4d", mName - AudioMixer::TRACK0);
512    } else {
513        sprintf(buffer, "    none");
514    }
515    track_state state = mState;
516    char stateChar;
517    if (isTerminated()) {
518        stateChar = 'T';
519    } else {
520        switch (state) {
521        case IDLE:
522            stateChar = 'I';
523            break;
524        case STOPPING_1:
525            stateChar = 's';
526            break;
527        case STOPPING_2:
528            stateChar = '5';
529            break;
530        case STOPPED:
531            stateChar = 'S';
532            break;
533        case RESUMING:
534            stateChar = 'R';
535            break;
536        case ACTIVE:
537            stateChar = 'A';
538            break;
539        case PAUSING:
540            stateChar = 'p';
541            break;
542        case PAUSED:
543            stateChar = 'P';
544            break;
545        case FLUSHED:
546            stateChar = 'F';
547            break;
548        default:
549            stateChar = '?';
550            break;
551        }
552    }
553    char nowInUnderrun;
554    switch (mObservedUnderruns.mBitFields.mMostRecent) {
555    case UNDERRUN_FULL:
556        nowInUnderrun = ' ';
557        break;
558    case UNDERRUN_PARTIAL:
559        nowInUnderrun = '<';
560        break;
561    case UNDERRUN_EMPTY:
562        nowInUnderrun = '*';
563        break;
564    default:
565        nowInUnderrun = '?';
566        break;
567    }
568    snprintf(&buffer[8], size-8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g  "
569                                 "%08X %p %p 0x%03X %9u%c\n",
570            active ? "yes" : "no",
571            (mClient == 0) ? getpid_cached : mClient->pid(),
572            mStreamType,
573            mFormat,
574            mChannelMask,
575            mSessionId,
576            mFrameCount,
577            stateChar,
578            mFillingUpStatus,
579            mAudioTrackServerProxy->getSampleRate(),
580            20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
581            20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
582            mCblk->mServer,
583            mMainBuffer,
584            mAuxBuffer,
585            mCblk->mFlags,
586            mAudioTrackServerProxy->getUnderrunFrames(),
587            nowInUnderrun);
588}
589
590uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
591    return mAudioTrackServerProxy->getSampleRate();
592}
593
594// AudioBufferProvider interface
595status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
596        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
597{
598    ServerProxy::Buffer buf;
599    size_t desiredFrames = buffer->frameCount;
600    buf.mFrameCount = desiredFrames;
601    status_t status = mServerProxy->obtainBuffer(&buf);
602    buffer->frameCount = buf.mFrameCount;
603    buffer->raw = buf.mRaw;
604    if (buf.mFrameCount == 0) {
605        mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
606    }
607    return status;
608}
609
610// releaseBuffer() is not overridden
611
612// ExtendedAudioBufferProvider interface
613
614// framesReady() may return an approximation of the number of frames if called
615// from a different thread than the one calling Proxy->obtainBuffer() and
616// Proxy->releaseBuffer(). Also note there is no mutual exclusion in the
617// AudioTrackServerProxy so be especially careful calling with FastTracks.
618size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
619    if (mSharedBuffer != 0 && (isStopped() || isStopping())) {
620        // Static tracks return zero frames immediately upon stopping (for FastTracks).
621        // The remainder of the buffer is not drained.
622        return 0;
623    }
624    return mAudioTrackServerProxy->framesReady();
625}
626
627size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
628{
629    return mAudioTrackServerProxy->framesReleased();
630}
631
632// Don't call for fast tracks; the framesReady() could result in priority inversion
633bool AudioFlinger::PlaybackThread::Track::isReady() const {
634    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
635        return true;
636    }
637
638    if (isStopping()) {
639        if (framesReady() > 0) {
640            mFillingUpStatus = FS_FILLED;
641        }
642        return true;
643    }
644
645    if (framesReady() >= mFrameCount ||
646            (mCblk->mFlags & CBLK_FORCEREADY)) {
647        mFillingUpStatus = FS_FILLED;
648        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
649        return true;
650    }
651    return false;
652}
653
654status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
655                                                    int triggerSession __unused)
656{
657    status_t status = NO_ERROR;
658    ALOGV("start(%d), calling pid %d session %d",
659            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
660
661    sp<ThreadBase> thread = mThread.promote();
662    if (thread != 0) {
663        if (isOffloaded()) {
664            Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
665            Mutex::Autolock _lth(thread->mLock);
666            sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
667            if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
668                    (ec != 0 && ec->isNonOffloadableEnabled())) {
669                invalidate();
670                return PERMISSION_DENIED;
671            }
672        }
673        Mutex::Autolock _lth(thread->mLock);
674        track_state state = mState;
675        // here the track could be either new, or restarted
676        // in both cases "unstop" the track
677
678        // initial state-stopping. next state-pausing.
679        // What if resume is called ?
680
681        if (state == PAUSED || state == PAUSING) {
682            if (mResumeToStopping) {
683                // happened we need to resume to STOPPING_1
684                mState = TrackBase::STOPPING_1;
685                ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
686            } else {
687                mState = TrackBase::RESUMING;
688                ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
689            }
690        } else {
691            mState = TrackBase::ACTIVE;
692            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
693        }
694
695        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
696        status = playbackThread->addTrack_l(this);
697        if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
698            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
699            //  restore previous state if start was rejected by policy manager
700            if (status == PERMISSION_DENIED) {
701                mState = state;
702            }
703        }
704        // track was already in the active list, not a problem
705        if (status == ALREADY_EXISTS) {
706            status = NO_ERROR;
707        } else {
708            // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
709            // It is usually unsafe to access the server proxy from a binder thread.
710            // But in this case we know the mixer thread (whether normal mixer or fast mixer)
711            // isn't looking at this track yet:  we still hold the normal mixer thread lock,
712            // and for fast tracks the track is not yet in the fast mixer thread's active set.
713            ServerProxy::Buffer buffer;
714            buffer.mFrameCount = 1;
715            (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
716        }
717    } else {
718        status = BAD_VALUE;
719    }
720    return status;
721}
722
723void AudioFlinger::PlaybackThread::Track::stop()
724{
725    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
726    sp<ThreadBase> thread = mThread.promote();
727    if (thread != 0) {
728        Mutex::Autolock _l(thread->mLock);
729        track_state state = mState;
730        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
731            // If the track is not active (PAUSED and buffers full), flush buffers
732            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
733            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
734                reset();
735                mState = STOPPED;
736            } else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
737                mState = STOPPED;
738            } else {
739                // For fast tracks prepareTracks_l() will set state to STOPPING_2
740                // presentation is complete
741                // For an offloaded track this starts a drain and state will
742                // move to STOPPING_2 when drain completes and then STOPPED
743                mState = STOPPING_1;
744            }
745            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
746                    playbackThread);
747        }
748    }
749}
750
751void AudioFlinger::PlaybackThread::Track::pause()
752{
753    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
754    sp<ThreadBase> thread = mThread.promote();
755    if (thread != 0) {
756        Mutex::Autolock _l(thread->mLock);
757        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
758        switch (mState) {
759        case STOPPING_1:
760        case STOPPING_2:
761            if (!isOffloaded()) {
762                /* nothing to do if track is not offloaded */
763                break;
764            }
765
766            // Offloaded track was draining, we need to carry on draining when resumed
767            mResumeToStopping = true;
768            // fall through...
769        case ACTIVE:
770        case RESUMING:
771            mState = PAUSING;
772            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
773            playbackThread->broadcast_l();
774            break;
775
776        default:
777            break;
778        }
779    }
780}
781
782void AudioFlinger::PlaybackThread::Track::flush()
783{
784    ALOGV("flush(%d)", mName);
785    sp<ThreadBase> thread = mThread.promote();
786    if (thread != 0) {
787        Mutex::Autolock _l(thread->mLock);
788        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
789
790        if (isOffloaded()) {
791            // If offloaded we allow flush during any state except terminated
792            // and keep the track active to avoid problems if user is seeking
793            // rapidly and underlying hardware has a significant delay handling
794            // a pause
795            if (isTerminated()) {
796                return;
797            }
798
799            ALOGV("flush: offload flush");
800            reset();
801
802            if (mState == STOPPING_1 || mState == STOPPING_2) {
803                ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
804                mState = ACTIVE;
805            }
806
807            if (mState == ACTIVE) {
808                ALOGV("flush called in active state, resetting buffer time out retry count");
809                mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
810            }
811
812            mFlushHwPending = true;
813            mResumeToStopping = false;
814        } else {
815            if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
816                    mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
817                return;
818            }
819            // No point remaining in PAUSED state after a flush => go to
820            // FLUSHED state
821            mState = FLUSHED;
822            // do not reset the track if it is still in the process of being stopped or paused.
823            // this will be done by prepareTracks_l() when the track is stopped.
824            // prepareTracks_l() will see mState == FLUSHED, then
825            // remove from active track list, reset(), and trigger presentation complete
826            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
827                reset();
828                if (thread->type() == ThreadBase::DIRECT) {
829                    DirectOutputThread *t = (DirectOutputThread *)playbackThread;
830                    t->flushHw_l();
831                }
832            }
833        }
834        // Prevent flush being lost if the track is flushed and then resumed
835        // before mixer thread can run. This is important when offloading
836        // because the hardware buffer could hold a large amount of audio
837        playbackThread->broadcast_l();
838    }
839}
840
841// must be called with thread lock held
842void AudioFlinger::PlaybackThread::Track::flushAck()
843{
844    if (!isOffloaded())
845        return;
846
847    mFlushHwPending = false;
848}
849
850void AudioFlinger::PlaybackThread::Track::reset()
851{
852    // Do not reset twice to avoid discarding data written just after a flush and before
853    // the audioflinger thread detects the track is stopped.
854    if (!mResetDone) {
855        // Force underrun condition to avoid false underrun callback until first data is
856        // written to buffer
857        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
858        mFillingUpStatus = FS_FILLING;
859        mResetDone = true;
860        if (mState == FLUSHED) {
861            mState = IDLE;
862        }
863    }
864}
865
866status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
867{
868    sp<ThreadBase> thread = mThread.promote();
869    if (thread == 0) {
870        ALOGE("thread is dead");
871        return FAILED_TRANSACTION;
872    } else if ((thread->type() == ThreadBase::DIRECT) ||
873                    (thread->type() == ThreadBase::OFFLOAD)) {
874        return thread->setParameters(keyValuePairs);
875    } else {
876        return PERMISSION_DENIED;
877    }
878}
879
880status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
881{
882    // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
883    if (isFastTrack()) {
884        // FIXME no lock held to set mPreviousValid = false
885        return INVALID_OPERATION;
886    }
887    sp<ThreadBase> thread = mThread.promote();
888    if (thread == 0) {
889        // FIXME no lock held to set mPreviousValid = false
890        return INVALID_OPERATION;
891    }
892    Mutex::Autolock _l(thread->mLock);
893    PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
894    if (!isOffloaded() && !isDirect()) {
895        if (!playbackThread->mLatchQValid) {
896            mPreviousValid = false;
897            return INVALID_OPERATION;
898        }
899        uint32_t unpresentedFrames =
900                ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) /
901                playbackThread->mSampleRate;
902        // FIXME Since we're using a raw pointer as the key, it is theoretically possible
903        //       for a brand new track to share the same address as a recently destroyed
904        //       track, and thus for us to get the frames released of the wrong track.
905        //       It is unlikely that we would be able to call getTimestamp() so quickly
906        //       right after creating a new track.  Nevertheless, the index here should
907        //       be changed to something that is unique.  Or use a completely different strategy.
908        ssize_t i = playbackThread->mLatchQ.mFramesReleased.indexOfKey(this);
909        uint32_t framesWritten = i >= 0 ?
910                playbackThread->mLatchQ.mFramesReleased[i] :
911                mAudioTrackServerProxy->framesReleased();
912        bool checkPreviousTimestamp = mPreviousValid && framesWritten >= mPreviousFramesWritten;
913        if (framesWritten < unpresentedFrames) {
914            mPreviousValid = false;
915            return INVALID_OPERATION;
916        }
917        mPreviousFramesWritten = framesWritten;
918        uint32_t position = framesWritten - unpresentedFrames;
919        struct timespec time = playbackThread->mLatchQ.mTimestamp.mTime;
920        if (checkPreviousTimestamp) {
921            if (time.tv_sec < mPreviousTimestamp.mTime.tv_sec ||
922                    (time.tv_sec == mPreviousTimestamp.mTime.tv_sec &&
923                    time.tv_nsec < mPreviousTimestamp.mTime.tv_nsec)) {
924                ALOGW("Time is going backwards");
925            }
926            // position can bobble slightly as an artifact; this hides the bobble
927            static const uint32_t MINIMUM_POSITION_DELTA = 8u;
928            if ((position <= mPreviousTimestamp.mPosition) ||
929                    (position - mPreviousTimestamp.mPosition) < MINIMUM_POSITION_DELTA) {
930                position = mPreviousTimestamp.mPosition;
931                time = mPreviousTimestamp.mTime;
932            }
933        }
934        timestamp.mPosition = position;
935        timestamp.mTime = time;
936        mPreviousTimestamp = timestamp;
937        mPreviousValid = true;
938        return NO_ERROR;
939    }
940
941    return playbackThread->getTimestamp_l(timestamp);
942}
943
944status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
945{
946    status_t status = DEAD_OBJECT;
947    sp<ThreadBase> thread = mThread.promote();
948    if (thread != 0) {
949        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
950        sp<AudioFlinger> af = mClient->audioFlinger();
951
952        Mutex::Autolock _l(af->mLock);
953
954        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
955
956        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
957            Mutex::Autolock _dl(playbackThread->mLock);
958            Mutex::Autolock _sl(srcThread->mLock);
959            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
960            if (chain == 0) {
961                return INVALID_OPERATION;
962            }
963
964            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
965            if (effect == 0) {
966                return INVALID_OPERATION;
967            }
968            srcThread->removeEffect_l(effect);
969            status = playbackThread->addEffect_l(effect);
970            if (status != NO_ERROR) {
971                srcThread->addEffect_l(effect);
972                return INVALID_OPERATION;
973            }
974            // removeEffect_l() has stopped the effect if it was active so it must be restarted
975            if (effect->state() == EffectModule::ACTIVE ||
976                    effect->state() == EffectModule::STOPPING) {
977                effect->start();
978            }
979
980            sp<EffectChain> dstChain = effect->chain().promote();
981            if (dstChain == 0) {
982                srcThread->addEffect_l(effect);
983                return INVALID_OPERATION;
984            }
985            AudioSystem::unregisterEffect(effect->id());
986            AudioSystem::registerEffect(&effect->desc(),
987                                        srcThread->id(),
988                                        dstChain->strategy(),
989                                        AUDIO_SESSION_OUTPUT_MIX,
990                                        effect->id());
991            AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
992        }
993        status = playbackThread->attachAuxEffect(this, EffectId);
994    }
995    return status;
996}
997
998void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
999{
1000    mAuxEffectId = EffectId;
1001    mAuxBuffer = buffer;
1002}
1003
1004bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
1005                                                         size_t audioHalFrames)
1006{
1007    // a track is considered presented when the total number of frames written to audio HAL
1008    // corresponds to the number of frames written when presentationComplete() is called for the
1009    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
1010    // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
1011    // to detect when all frames have been played. In this case framesWritten isn't
1012    // useful because it doesn't always reflect whether there is data in the h/w
1013    // buffers, particularly if a track has been paused and resumed during draining
1014    ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
1015                      mPresentationCompleteFrames, framesWritten);
1016    if (mPresentationCompleteFrames == 0) {
1017        mPresentationCompleteFrames = framesWritten + audioHalFrames;
1018        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
1019                  mPresentationCompleteFrames, audioHalFrames);
1020    }
1021
1022    if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
1023        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1024        mAudioTrackServerProxy->setStreamEndDone();
1025        return true;
1026    }
1027    return false;
1028}
1029
1030void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
1031{
1032    for (size_t i = 0; i < mSyncEvents.size(); i++) {
1033        if (mSyncEvents[i]->type() == type) {
1034            mSyncEvents[i]->trigger();
1035            mSyncEvents.removeAt(i);
1036            i--;
1037        }
1038    }
1039}
1040
1041// implement VolumeBufferProvider interface
1042
1043gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
1044{
1045    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
1046    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
1047    gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
1048    float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
1049    float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
1050    // track volumes come from shared memory, so can't be trusted and must be clamped
1051    if (vl > GAIN_FLOAT_UNITY) {
1052        vl = GAIN_FLOAT_UNITY;
1053    }
1054    if (vr > GAIN_FLOAT_UNITY) {
1055        vr = GAIN_FLOAT_UNITY;
1056    }
1057    // now apply the cached master volume and stream type volume;
1058    // this is trusted but lacks any synchronization or barrier so may be stale
1059    float v = mCachedVolume;
1060    vl *= v;
1061    vr *= v;
1062    // re-combine into packed minifloat
1063    vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
1064    // FIXME look at mute, pause, and stop flags
1065    return vlr;
1066}
1067
1068status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1069{
1070    if (isTerminated() || mState == PAUSED ||
1071            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1072                                      (mState == STOPPED)))) {
1073        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
1074              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1075        event->cancel();
1076        return INVALID_OPERATION;
1077    }
1078    (void) TrackBase::setSyncEvent(event);
1079    return NO_ERROR;
1080}
1081
1082void AudioFlinger::PlaybackThread::Track::invalidate()
1083{
1084    // FIXME should use proxy, and needs work
1085    audio_track_cblk_t* cblk = mCblk;
1086    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1087    android_atomic_release_store(0x40000000, &cblk->mFutex);
1088    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1089    (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1090    mIsInvalid = true;
1091}
1092
1093void AudioFlinger::PlaybackThread::Track::signal()
1094{
1095    sp<ThreadBase> thread = mThread.promote();
1096    if (thread != 0) {
1097        PlaybackThread *t = (PlaybackThread *)thread.get();
1098        Mutex::Autolock _l(t->mLock);
1099        t->broadcast_l();
1100    }
1101}
1102
1103//To be called with thread lock held
1104bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1105
1106    if (mState == RESUMING)
1107        return true;
1108    /* Resume is pending if track was stopping before pause was called */
1109    if (mState == STOPPING_1 &&
1110        mResumeToStopping)
1111        return true;
1112
1113    return false;
1114}
1115
1116//To be called with thread lock held
1117void AudioFlinger::PlaybackThread::Track::resumeAck() {
1118
1119
1120    if (mState == RESUMING)
1121        mState = ACTIVE;
1122
1123    // Other possibility of  pending resume is stopping_1 state
1124    // Do not update the state from stopping as this prevents
1125    // drain being called.
1126    if (mState == STOPPING_1) {
1127        mResumeToStopping = false;
1128    }
1129}
1130// ----------------------------------------------------------------------------
1131
1132sp<AudioFlinger::PlaybackThread::TimedTrack>
1133AudioFlinger::PlaybackThread::TimedTrack::create(
1134            PlaybackThread *thread,
1135            const sp<Client>& client,
1136            audio_stream_type_t streamType,
1137            uint32_t sampleRate,
1138            audio_format_t format,
1139            audio_channel_mask_t channelMask,
1140            size_t frameCount,
1141            const sp<IMemory>& sharedBuffer,
1142            int sessionId,
1143            int uid)
1144{
1145    if (!client->reserveTimedTrack())
1146        return 0;
1147
1148    return new TimedTrack(
1149        thread, client, streamType, sampleRate, format, channelMask, frameCount,
1150        sharedBuffer, sessionId, uid);
1151}
1152
1153AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
1154            PlaybackThread *thread,
1155            const sp<Client>& client,
1156            audio_stream_type_t streamType,
1157            uint32_t sampleRate,
1158            audio_format_t format,
1159            audio_channel_mask_t channelMask,
1160            size_t frameCount,
1161            const sp<IMemory>& sharedBuffer,
1162            int sessionId,
1163            int uid)
1164    : Track(thread, client, streamType, sampleRate, format, channelMask,
1165            frameCount, (sharedBuffer != 0) ? sharedBuffer->pointer() : NULL, sharedBuffer,
1166                    sessionId, uid, IAudioFlinger::TRACK_TIMED, TYPE_TIMED),
1167      mQueueHeadInFlight(false),
1168      mTrimQueueHeadOnRelease(false),
1169      mFramesPendingInQueue(0),
1170      mTimedSilenceBuffer(NULL),
1171      mTimedSilenceBufferSize(0),
1172      mTimedAudioOutputOnTime(false),
1173      mMediaTimeTransformValid(false)
1174{
1175    LocalClock lc;
1176    mLocalTimeFreq = lc.getLocalFreq();
1177
1178    mLocalTimeToSampleTransform.a_zero = 0;
1179    mLocalTimeToSampleTransform.b_zero = 0;
1180    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1181    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1182    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1183                            &mLocalTimeToSampleTransform.a_to_b_denom);
1184
1185    mMediaTimeToSampleTransform.a_zero = 0;
1186    mMediaTimeToSampleTransform.b_zero = 0;
1187    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1188    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1189    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1190                            &mMediaTimeToSampleTransform.a_to_b_denom);
1191}
1192
1193AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1194    mClient->releaseTimedTrack();
1195    delete [] mTimedSilenceBuffer;
1196}
1197
1198status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1199    size_t size, sp<IMemory>* buffer) {
1200
1201    Mutex::Autolock _l(mTimedBufferQueueLock);
1202
1203    trimTimedBufferQueue_l();
1204
1205    // lazily initialize the shared memory heap for timed buffers
1206    if (mTimedMemoryDealer == NULL) {
1207        const int kTimedBufferHeapSize = 512 << 10;
1208
1209        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1210                                              "AudioFlingerTimed");
1211        if (mTimedMemoryDealer == NULL) {
1212            return NO_MEMORY;
1213        }
1214    }
1215
1216    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1217    if (newBuffer == 0 || newBuffer->pointer() == NULL) {
1218        return NO_MEMORY;
1219    }
1220
1221    *buffer = newBuffer;
1222    return NO_ERROR;
1223}
1224
1225// caller must hold mTimedBufferQueueLock
1226void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1227    int64_t mediaTimeNow;
1228    {
1229        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1230        if (!mMediaTimeTransformValid)
1231            return;
1232
1233        int64_t targetTimeNow;
1234        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1235            ? mCCHelper.getCommonTime(&targetTimeNow)
1236            : mCCHelper.getLocalTime(&targetTimeNow);
1237
1238        if (OK != res)
1239            return;
1240
1241        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1242                                                    &mediaTimeNow)) {
1243            return;
1244        }
1245    }
1246
1247    size_t trimEnd;
1248    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1249        int64_t bufEnd;
1250
1251        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1252            // We have a next buffer.  Just use its PTS as the PTS of the frame
1253            // following the last frame in this buffer.  If the stream is sparse
1254            // (ie, there are deliberate gaps left in the stream which should be
1255            // filled with silence by the TimedAudioTrack), then this can result
1256            // in one extra buffer being left un-trimmed when it could have
1257            // been.  In general, this is not typical, and we would rather
1258            // optimized away the TS calculation below for the more common case
1259            // where PTSes are contiguous.
1260            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1261        } else {
1262            // We have no next buffer.  Compute the PTS of the frame following
1263            // the last frame in this buffer by computing the duration of of
1264            // this frame in media time units and adding it to the PTS of the
1265            // buffer.
1266            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1267                               / mFrameSize;
1268
1269            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1270                                                                &bufEnd)) {
1271                ALOGE("Failed to convert frame count of %lld to media time"
1272                      " duration" " (scale factor %d/%u) in %s",
1273                      frameCount,
1274                      mMediaTimeToSampleTransform.a_to_b_numer,
1275                      mMediaTimeToSampleTransform.a_to_b_denom,
1276                      __PRETTY_FUNCTION__);
1277                break;
1278            }
1279            bufEnd += mTimedBufferQueue[trimEnd].pts();
1280        }
1281
1282        if (bufEnd > mediaTimeNow)
1283            break;
1284
1285        // Is the buffer we want to use in the middle of a mix operation right
1286        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
1287        // from the mixer which should be coming back shortly.
1288        if (!trimEnd && mQueueHeadInFlight) {
1289            mTrimQueueHeadOnRelease = true;
1290        }
1291    }
1292
1293    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1294    if (trimStart < trimEnd) {
1295        // Update the bookkeeping for framesReady()
1296        for (size_t i = trimStart; i < trimEnd; ++i) {
1297            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1298        }
1299
1300        // Now actually remove the buffers from the queue.
1301        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1302    }
1303}
1304
1305void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1306        const char* logTag) {
1307    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1308                "%s called (reason \"%s\"), but timed buffer queue has no"
1309                " elements to trim.", __FUNCTION__, logTag);
1310
1311    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1312    mTimedBufferQueue.removeAt(0);
1313}
1314
1315void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1316        const TimedBuffer& buf,
1317        const char* logTag __unused) {
1318    uint32_t bufBytes        = buf.buffer()->size();
1319    uint32_t consumedAlready = buf.position();
1320
1321    ALOG_ASSERT(consumedAlready <= bufBytes,
1322                "Bad bookkeeping while updating frames pending.  Timed buffer is"
1323                " only %u bytes long, but claims to have consumed %u"
1324                " bytes.  (update reason: \"%s\")",
1325                bufBytes, consumedAlready, logTag);
1326
1327    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1328    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1329                "Bad bookkeeping while updating frames pending.  Should have at"
1330                " least %u queued frames, but we think we have only %u.  (update"
1331                " reason: \"%s\")",
1332                bufFrames, mFramesPendingInQueue, logTag);
1333
1334    mFramesPendingInQueue -= bufFrames;
1335}
1336
1337status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1338    const sp<IMemory>& buffer, int64_t pts) {
1339
1340    {
1341        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1342        if (!mMediaTimeTransformValid)
1343            return INVALID_OPERATION;
1344    }
1345
1346    Mutex::Autolock _l(mTimedBufferQueueLock);
1347
1348    uint32_t bufFrames = buffer->size() / mFrameSize;
1349    mFramesPendingInQueue += bufFrames;
1350    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1351
1352    return NO_ERROR;
1353}
1354
1355status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1356    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1357
1358    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1359           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1360           target);
1361
1362    if (!(target == TimedAudioTrack::LOCAL_TIME ||
1363          target == TimedAudioTrack::COMMON_TIME)) {
1364        return BAD_VALUE;
1365    }
1366
1367    Mutex::Autolock lock(mMediaTimeTransformLock);
1368    mMediaTimeTransform = xform;
1369    mMediaTimeTransformTarget = target;
1370    mMediaTimeTransformValid = true;
1371
1372    return NO_ERROR;
1373}
1374
1375#define min(a, b) ((a) < (b) ? (a) : (b))
1376
1377// implementation of getNextBuffer for tracks whose buffers have timestamps
1378status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1379    AudioBufferProvider::Buffer* buffer, int64_t pts)
1380{
1381    if (pts == AudioBufferProvider::kInvalidPTS) {
1382        buffer->raw = NULL;
1383        buffer->frameCount = 0;
1384        mTimedAudioOutputOnTime = false;
1385        return INVALID_OPERATION;
1386    }
1387
1388    Mutex::Autolock _l(mTimedBufferQueueLock);
1389
1390    ALOG_ASSERT(!mQueueHeadInFlight,
1391                "getNextBuffer called without releaseBuffer!");
1392
1393    while (true) {
1394
1395        // if we have no timed buffers, then fail
1396        if (mTimedBufferQueue.isEmpty()) {
1397            buffer->raw = NULL;
1398            buffer->frameCount = 0;
1399            return NOT_ENOUGH_DATA;
1400        }
1401
1402        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1403
1404        // calculate the PTS of the head of the timed buffer queue expressed in
1405        // local time
1406        int64_t headLocalPTS;
1407        {
1408            Mutex::Autolock mttLock(mMediaTimeTransformLock);
1409
1410            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1411
1412            if (mMediaTimeTransform.a_to_b_denom == 0) {
1413                // the transform represents a pause, so yield silence
1414                timedYieldSilence_l(buffer->frameCount, buffer);
1415                return NO_ERROR;
1416            }
1417
1418            int64_t transformedPTS;
1419            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1420                                                        &transformedPTS)) {
1421                // the transform failed.  this shouldn't happen, but if it does
1422                // then just drop this buffer
1423                ALOGW("timedGetNextBuffer transform failed");
1424                buffer->raw = NULL;
1425                buffer->frameCount = 0;
1426                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1427                return NO_ERROR;
1428            }
1429
1430            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1431                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1432                                                          &headLocalPTS)) {
1433                    buffer->raw = NULL;
1434                    buffer->frameCount = 0;
1435                    return INVALID_OPERATION;
1436                }
1437            } else {
1438                headLocalPTS = transformedPTS;
1439            }
1440        }
1441
1442        uint32_t sr = sampleRate();
1443
1444        // adjust the head buffer's PTS to reflect the portion of the head buffer
1445        // that has already been consumed
1446        int64_t effectivePTS = headLocalPTS +
1447                ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1448
1449        // Calculate the delta in samples between the head of the input buffer
1450        // queue and the start of the next output buffer that will be written.
1451        // If the transformation fails because of over or underflow, it means
1452        // that the sample's position in the output stream is so far out of
1453        // whack that it should just be dropped.
1454        int64_t sampleDelta;
1455        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1456            ALOGV("*** head buffer is too far from PTS: dropped buffer");
1457            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1458                                       " mix");
1459            continue;
1460        }
1461        if (!mLocalTimeToSampleTransform.doForwardTransform(
1462                (effectivePTS - pts) << 32, &sampleDelta)) {
1463            ALOGV("*** too late during sample rate transform: dropped buffer");
1464            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1465            continue;
1466        }
1467
1468        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1469               " sampleDelta=[%d.%08x]",
1470               head.pts(), head.position(), pts,
1471               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1472                   + (sampleDelta >> 32)),
1473               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1474
1475        // if the delta between the ideal placement for the next input sample and
1476        // the current output position is within this threshold, then we will
1477        // concatenate the next input samples to the previous output
1478        const int64_t kSampleContinuityThreshold =
1479                (static_cast<int64_t>(sr) << 32) / 250;
1480
1481        // if this is the first buffer of audio that we're emitting from this track
1482        // then it should be almost exactly on time.
1483        const int64_t kSampleStartupThreshold = 1LL << 32;
1484
1485        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1486           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1487            // the next input is close enough to being on time, so concatenate it
1488            // with the last output
1489            timedYieldSamples_l(buffer);
1490
1491            ALOGVV("*** on time: head.pos=%d frameCount=%u",
1492                    head.position(), buffer->frameCount);
1493            return NO_ERROR;
1494        }
1495
1496        // Looks like our output is not on time.  Reset our on timed status.
1497        // Next time we mix samples from our input queue, then should be within
1498        // the StartupThreshold.
1499        mTimedAudioOutputOnTime = false;
1500        if (sampleDelta > 0) {
1501            // the gap between the current output position and the proper start of
1502            // the next input sample is too big, so fill it with silence
1503            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1504
1505            timedYieldSilence_l(framesUntilNextInput, buffer);
1506            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1507            return NO_ERROR;
1508        } else {
1509            // the next input sample is late
1510            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1511            size_t onTimeSamplePosition =
1512                    head.position() + lateFrames * mFrameSize;
1513
1514            if (onTimeSamplePosition > head.buffer()->size()) {
1515                // all the remaining samples in the head are too late, so
1516                // drop it and move on
1517                ALOGV("*** too late: dropped buffer");
1518                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1519                continue;
1520            } else {
1521                // skip over the late samples
1522                head.setPosition(onTimeSamplePosition);
1523
1524                // yield the available samples
1525                timedYieldSamples_l(buffer);
1526
1527                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1528                return NO_ERROR;
1529            }
1530        }
1531    }
1532}
1533
1534// Yield samples from the timed buffer queue head up to the given output
1535// buffer's capacity.
1536//
1537// Caller must hold mTimedBufferQueueLock
1538void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1539    AudioBufferProvider::Buffer* buffer) {
1540
1541    const TimedBuffer& head = mTimedBufferQueue[0];
1542
1543    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1544                   head.position());
1545
1546    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1547                                 mFrameSize);
1548    size_t framesRequested = buffer->frameCount;
1549    buffer->frameCount = min(framesLeftInHead, framesRequested);
1550
1551    mQueueHeadInFlight = true;
1552    mTimedAudioOutputOnTime = true;
1553}
1554
1555// Yield samples of silence up to the given output buffer's capacity
1556//
1557// Caller must hold mTimedBufferQueueLock
1558void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1559    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1560
1561    // lazily allocate a buffer filled with silence
1562    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1563        delete [] mTimedSilenceBuffer;
1564        mTimedSilenceBufferSize = numFrames * mFrameSize;
1565        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1566        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1567    }
1568
1569    buffer->raw = mTimedSilenceBuffer;
1570    size_t framesRequested = buffer->frameCount;
1571    buffer->frameCount = min(numFrames, framesRequested);
1572
1573    mTimedAudioOutputOnTime = false;
1574}
1575
1576// AudioBufferProvider interface
1577void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1578    AudioBufferProvider::Buffer* buffer) {
1579
1580    Mutex::Autolock _l(mTimedBufferQueueLock);
1581
1582    // If the buffer which was just released is part of the buffer at the head
1583    // of the queue, be sure to update the amt of the buffer which has been
1584    // consumed.  If the buffer being returned is not part of the head of the
1585    // queue, its either because the buffer is part of the silence buffer, or
1586    // because the head of the timed queue was trimmed after the mixer called
1587    // getNextBuffer but before the mixer called releaseBuffer.
1588    if (buffer->raw == mTimedSilenceBuffer) {
1589        ALOG_ASSERT(!mQueueHeadInFlight,
1590                    "Queue head in flight during release of silence buffer!");
1591        goto done;
1592    }
1593
1594    ALOG_ASSERT(mQueueHeadInFlight,
1595                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1596                " head in flight.");
1597
1598    if (mTimedBufferQueue.size()) {
1599        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1600
1601        void* start = head.buffer()->pointer();
1602        void* end   = reinterpret_cast<void*>(
1603                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1604                        + head.buffer()->size());
1605
1606        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1607                    "released buffer not within the head of the timed buffer"
1608                    " queue; qHead = [%p, %p], released buffer = %p",
1609                    start, end, buffer->raw);
1610
1611        head.setPosition(head.position() +
1612                (buffer->frameCount * mFrameSize));
1613        mQueueHeadInFlight = false;
1614
1615        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1616                    "Bad bookkeeping during releaseBuffer!  Should have at"
1617                    " least %u queued frames, but we think we have only %u",
1618                    buffer->frameCount, mFramesPendingInQueue);
1619
1620        mFramesPendingInQueue -= buffer->frameCount;
1621
1622        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1623            || mTrimQueueHeadOnRelease) {
1624            trimTimedBufferQueueHead_l("releaseBuffer");
1625            mTrimQueueHeadOnRelease = false;
1626        }
1627    } else {
1628        LOG_ALWAYS_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1629                  " buffers in the timed buffer queue");
1630    }
1631
1632done:
1633    buffer->raw = 0;
1634    buffer->frameCount = 0;
1635}
1636
1637size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1638    Mutex::Autolock _l(mTimedBufferQueueLock);
1639    return mFramesPendingInQueue;
1640}
1641
1642AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1643        : mPTS(0), mPosition(0) {}
1644
1645AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1646    const sp<IMemory>& buffer, int64_t pts)
1647        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1648
1649
1650// ----------------------------------------------------------------------------
1651
1652AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1653            PlaybackThread *playbackThread,
1654            DuplicatingThread *sourceThread,
1655            uint32_t sampleRate,
1656            audio_format_t format,
1657            audio_channel_mask_t channelMask,
1658            size_t frameCount,
1659            int uid)
1660    :   Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
1661              sampleRate, format, channelMask, frameCount,
1662              NULL, 0, 0, uid, IAudioFlinger::TRACK_DEFAULT, TYPE_OUTPUT),
1663    mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1664{
1665
1666    if (mCblk != NULL) {
1667        mOutBuffer.frameCount = 0;
1668        playbackThread->mTracks.add(this);
1669        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1670                "frameCount %u, mChannelMask 0x%08x",
1671                mCblk, mBuffer,
1672                frameCount, mChannelMask);
1673        // since client and server are in the same process,
1674        // the buffer has the same virtual address on both sides
1675        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1676                true /*clientInServer*/);
1677        mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1678        mClientProxy->setSendLevel(0.0);
1679        mClientProxy->setSampleRate(sampleRate);
1680    } else {
1681        ALOGW("Error creating output track on thread %p", playbackThread);
1682    }
1683}
1684
1685AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1686{
1687    clearBufferQueue();
1688    delete mClientProxy;
1689    // superclass destructor will now delete the server proxy and shared memory both refer to
1690}
1691
1692status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1693                                                          int triggerSession)
1694{
1695    status_t status = Track::start(event, triggerSession);
1696    if (status != NO_ERROR) {
1697        return status;
1698    }
1699
1700    mActive = true;
1701    mRetryCount = 127;
1702    return status;
1703}
1704
1705void AudioFlinger::PlaybackThread::OutputTrack::stop()
1706{
1707    Track::stop();
1708    clearBufferQueue();
1709    mOutBuffer.frameCount = 0;
1710    mActive = false;
1711}
1712
1713bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1714{
1715    Buffer *pInBuffer;
1716    Buffer inBuffer;
1717    uint32_t channelCount = mChannelCount;
1718    bool outputBufferFull = false;
1719    inBuffer.frameCount = frames;
1720    inBuffer.i16 = data;
1721
1722    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1723
1724    if (!mActive && frames != 0) {
1725        start();
1726        sp<ThreadBase> thread = mThread.promote();
1727        if (thread != 0) {
1728            MixerThread *mixerThread = (MixerThread *)thread.get();
1729            if (mFrameCount > frames) {
1730                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1731                    uint32_t startFrames = (mFrameCount - frames);
1732                    pInBuffer = new Buffer;
1733                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1734                    pInBuffer->frameCount = startFrames;
1735                    pInBuffer->i16 = pInBuffer->mBuffer;
1736                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1737                    mBufferQueue.add(pInBuffer);
1738                } else {
1739                    ALOGW("OutputTrack::write() %p no more buffers in queue", this);
1740                }
1741            }
1742        }
1743    }
1744
1745    while (waitTimeLeftMs) {
1746        // First write pending buffers, then new data
1747        if (mBufferQueue.size()) {
1748            pInBuffer = mBufferQueue.itemAt(0);
1749        } else {
1750            pInBuffer = &inBuffer;
1751        }
1752
1753        if (pInBuffer->frameCount == 0) {
1754            break;
1755        }
1756
1757        if (mOutBuffer.frameCount == 0) {
1758            mOutBuffer.frameCount = pInBuffer->frameCount;
1759            nsecs_t startTime = systemTime();
1760            status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1761            if (status != NO_ERROR) {
1762                ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1763                        mThread.unsafe_get(), status);
1764                outputBufferFull = true;
1765                break;
1766            }
1767            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1768            if (waitTimeLeftMs >= waitTimeMs) {
1769                waitTimeLeftMs -= waitTimeMs;
1770            } else {
1771                waitTimeLeftMs = 0;
1772            }
1773        }
1774
1775        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1776                pInBuffer->frameCount;
1777        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1778        Proxy::Buffer buf;
1779        buf.mFrameCount = outFrames;
1780        buf.mRaw = NULL;
1781        mClientProxy->releaseBuffer(&buf);
1782        pInBuffer->frameCount -= outFrames;
1783        pInBuffer->i16 += outFrames * channelCount;
1784        mOutBuffer.frameCount -= outFrames;
1785        mOutBuffer.i16 += outFrames * channelCount;
1786
1787        if (pInBuffer->frameCount == 0) {
1788            if (mBufferQueue.size()) {
1789                mBufferQueue.removeAt(0);
1790                delete [] pInBuffer->mBuffer;
1791                delete pInBuffer;
1792                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1793                        mThread.unsafe_get(), mBufferQueue.size());
1794            } else {
1795                break;
1796            }
1797        }
1798    }
1799
1800    // If we could not write all frames, allocate a buffer and queue it for next time.
1801    if (inBuffer.frameCount) {
1802        sp<ThreadBase> thread = mThread.promote();
1803        if (thread != 0 && !thread->standby()) {
1804            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1805                pInBuffer = new Buffer;
1806                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1807                pInBuffer->frameCount = inBuffer.frameCount;
1808                pInBuffer->i16 = pInBuffer->mBuffer;
1809                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1810                        sizeof(int16_t));
1811                mBufferQueue.add(pInBuffer);
1812                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1813                        mThread.unsafe_get(), mBufferQueue.size());
1814            } else {
1815                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1816                        mThread.unsafe_get(), this);
1817            }
1818        }
1819    }
1820
1821    // Calling write() with a 0 length buffer, means that no more data will be written:
1822    // If no more buffers are pending, fill output track buffer to make sure it is started
1823    // by output mixer.
1824    if (frames == 0 && mBufferQueue.size() == 0) {
1825        // FIXME borken, replace by getting framesReady() from proxy
1826        size_t user = 0;    // was mCblk->user
1827        if (user < mFrameCount) {
1828            frames = mFrameCount - user;
1829            pInBuffer = new Buffer;
1830            pInBuffer->mBuffer = new int16_t[frames * channelCount];
1831            pInBuffer->frameCount = frames;
1832            pInBuffer->i16 = pInBuffer->mBuffer;
1833            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1834            mBufferQueue.add(pInBuffer);
1835        } else if (mActive) {
1836            stop();
1837        }
1838    }
1839
1840    return outputBufferFull;
1841}
1842
1843status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1844        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1845{
1846    ClientProxy::Buffer buf;
1847    buf.mFrameCount = buffer->frameCount;
1848    struct timespec timeout;
1849    timeout.tv_sec = waitTimeMs / 1000;
1850    timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1851    status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1852    buffer->frameCount = buf.mFrameCount;
1853    buffer->raw = buf.mRaw;
1854    return status;
1855}
1856
1857void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1858{
1859    size_t size = mBufferQueue.size();
1860
1861    for (size_t i = 0; i < size; i++) {
1862        Buffer *pBuffer = mBufferQueue.itemAt(i);
1863        delete [] pBuffer->mBuffer;
1864        delete pBuffer;
1865    }
1866    mBufferQueue.clear();
1867}
1868
1869
1870AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
1871                                                     uint32_t sampleRate,
1872                                                     audio_channel_mask_t channelMask,
1873                                                     audio_format_t format,
1874                                                     size_t frameCount,
1875                                                     void *buffer,
1876                                                     IAudioFlinger::track_flags_t flags)
1877    :   Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
1878              sampleRate, format, channelMask, frameCount,
1879              buffer, 0, 0, getuid(), flags, TYPE_PATCH),
1880              mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true))
1881{
1882    uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) /
1883                                                                    playbackThread->sampleRate();
1884    mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1885    mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1886
1887    ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec",
1888                                      this, sampleRate,
1889                                      (int)mPeerTimeout.tv_sec,
1890                                      (int)(mPeerTimeout.tv_nsec / 1000000));
1891}
1892
1893AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
1894{
1895}
1896
1897// AudioBufferProvider interface
1898status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
1899        AudioBufferProvider::Buffer* buffer, int64_t pts)
1900{
1901    ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy");
1902    Proxy::Buffer buf;
1903    buf.mFrameCount = buffer->frameCount;
1904    status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1905    ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status);
1906    buffer->frameCount = buf.mFrameCount;
1907    if (buf.mFrameCount == 0) {
1908        return WOULD_BLOCK;
1909    }
1910    status = Track::getNextBuffer(buffer, pts);
1911    return status;
1912}
1913
1914void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1915{
1916    ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy");
1917    Proxy::Buffer buf;
1918    buf.mFrameCount = buffer->frameCount;
1919    buf.mRaw = buffer->raw;
1920    mPeerProxy->releaseBuffer(&buf);
1921    TrackBase::releaseBuffer(buffer);
1922}
1923
1924status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
1925                                                                const struct timespec *timeOut)
1926{
1927    return mProxy->obtainBuffer(buffer, timeOut);
1928}
1929
1930void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
1931{
1932    mProxy->releaseBuffer(buffer);
1933    if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
1934        ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting");
1935        start();
1936    }
1937    android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1938}
1939
1940// ----------------------------------------------------------------------------
1941//      Record
1942// ----------------------------------------------------------------------------
1943
1944AudioFlinger::RecordHandle::RecordHandle(
1945        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1946    : BnAudioRecord(),
1947    mRecordTrack(recordTrack)
1948{
1949}
1950
1951AudioFlinger::RecordHandle::~RecordHandle() {
1952    stop_nonvirtual();
1953    mRecordTrack->destroy();
1954}
1955
1956status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1957        int triggerSession) {
1958    ALOGV("RecordHandle::start()");
1959    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1960}
1961
1962void AudioFlinger::RecordHandle::stop() {
1963    stop_nonvirtual();
1964}
1965
1966void AudioFlinger::RecordHandle::stop_nonvirtual() {
1967    ALOGV("RecordHandle::stop()");
1968    mRecordTrack->stop();
1969}
1970
1971status_t AudioFlinger::RecordHandle::onTransact(
1972    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1973{
1974    return BnAudioRecord::onTransact(code, data, reply, flags);
1975}
1976
1977// ----------------------------------------------------------------------------
1978
1979// RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
1980AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1981            RecordThread *thread,
1982            const sp<Client>& client,
1983            uint32_t sampleRate,
1984            audio_format_t format,
1985            audio_channel_mask_t channelMask,
1986            size_t frameCount,
1987            void *buffer,
1988            int sessionId,
1989            int uid,
1990            IAudioFlinger::track_flags_t flags,
1991            track_type type)
1992    :   TrackBase(thread, client, sampleRate, format,
1993                  channelMask, frameCount, buffer, sessionId, uid,
1994                  flags, false /*isOut*/,
1995                  (type == TYPE_DEFAULT) ?
1996                          ((flags & IAudioFlinger::TRACK_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
1997                          ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
1998                  type),
1999        mOverflow(false), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpOutFrameCount(0),
2000        // See real initialization of mRsmpInFront at RecordThread::start()
2001        mRsmpInUnrel(0), mRsmpInFront(0), mFramesToDrop(0), mResamplerBufferProvider(NULL)
2002{
2003    if (mCblk == NULL) {
2004        return;
2005    }
2006
2007    mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
2008                                              mFrameSize, !isExternalTrack());
2009
2010    uint32_t channelCount = audio_channel_count_from_in_mask(channelMask);
2011    // FIXME I don't understand either of the channel count checks
2012    if (thread->mSampleRate != sampleRate && thread->mChannelCount <= FCC_2 &&
2013            channelCount <= FCC_2) {
2014        // sink SR
2015        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_16_BIT,
2016                thread->mChannelCount, sampleRate);
2017        // source SR
2018        mResampler->setSampleRate(thread->mSampleRate);
2019        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
2020        mResamplerBufferProvider = new ResamplerBufferProvider(this);
2021    }
2022
2023    if (flags & IAudioFlinger::TRACK_FAST) {
2024        ALOG_ASSERT(thread->mFastTrackAvail);
2025        thread->mFastTrackAvail = false;
2026    }
2027}
2028
2029AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
2030{
2031    ALOGV("%s", __func__);
2032    delete mResampler;
2033    delete[] mRsmpOutBuffer;
2034    delete mResamplerBufferProvider;
2035}
2036
2037// AudioBufferProvider interface
2038status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
2039        int64_t pts __unused)
2040{
2041    ServerProxy::Buffer buf;
2042    buf.mFrameCount = buffer->frameCount;
2043    status_t status = mServerProxy->obtainBuffer(&buf);
2044    buffer->frameCount = buf.mFrameCount;
2045    buffer->raw = buf.mRaw;
2046    if (buf.mFrameCount == 0) {
2047        // FIXME also wake futex so that overrun is noticed more quickly
2048        (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
2049    }
2050    return status;
2051}
2052
2053status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
2054                                                        int triggerSession)
2055{
2056    sp<ThreadBase> thread = mThread.promote();
2057    if (thread != 0) {
2058        RecordThread *recordThread = (RecordThread *)thread.get();
2059        return recordThread->start(this, event, triggerSession);
2060    } else {
2061        return BAD_VALUE;
2062    }
2063}
2064
2065void AudioFlinger::RecordThread::RecordTrack::stop()
2066{
2067    sp<ThreadBase> thread = mThread.promote();
2068    if (thread != 0) {
2069        RecordThread *recordThread = (RecordThread *)thread.get();
2070        if (recordThread->stop(this) && isExternalTrack()) {
2071            AudioSystem::stopInput(mThreadIoHandle, (audio_session_t)mSessionId);
2072        }
2073    }
2074}
2075
2076void AudioFlinger::RecordThread::RecordTrack::destroy()
2077{
2078    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
2079    sp<RecordTrack> keep(this);
2080    {
2081        if (isExternalTrack()) {
2082            if (mState == ACTIVE || mState == RESUMING) {
2083                AudioSystem::stopInput(mThreadIoHandle, (audio_session_t)mSessionId);
2084            }
2085            AudioSystem::releaseInput(mThreadIoHandle, (audio_session_t)mSessionId);
2086        }
2087        sp<ThreadBase> thread = mThread.promote();
2088        if (thread != 0) {
2089            Mutex::Autolock _l(thread->mLock);
2090            RecordThread *recordThread = (RecordThread *) thread.get();
2091            recordThread->destroyTrack_l(this);
2092        }
2093    }
2094}
2095
2096void AudioFlinger::RecordThread::RecordTrack::invalidate()
2097{
2098    // FIXME should use proxy, and needs work
2099    audio_track_cblk_t* cblk = mCblk;
2100    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
2101    android_atomic_release_store(0x40000000, &cblk->mFutex);
2102    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
2103    (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
2104}
2105
2106
2107/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
2108{
2109    result.append("    Active Client Fmt Chn mask Session S   Server fCount SRate\n");
2110}
2111
2112void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active)
2113{
2114    snprintf(buffer, size, "    %6s %6u %3u %08X %7u %1d %08X %6zu %5u\n",
2115            active ? "yes" : "no",
2116            (mClient == 0) ? getpid_cached : mClient->pid(),
2117            mFormat,
2118            mChannelMask,
2119            mSessionId,
2120            mState,
2121            mCblk->mServer,
2122            mFrameCount,
2123            mSampleRate);
2124
2125}
2126
2127void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
2128{
2129    if (event == mSyncStartEvent) {
2130        ssize_t framesToDrop = 0;
2131        sp<ThreadBase> threadBase = mThread.promote();
2132        if (threadBase != 0) {
2133            // TODO: use actual buffer filling status instead of 2 buffers when info is available
2134            // from audio HAL
2135            framesToDrop = threadBase->mFrameCount * 2;
2136        }
2137        mFramesToDrop = framesToDrop;
2138    }
2139}
2140
2141void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
2142{
2143    if (mSyncStartEvent != 0) {
2144        mSyncStartEvent->cancel();
2145        mSyncStartEvent.clear();
2146    }
2147    mFramesToDrop = 0;
2148}
2149
2150
2151AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
2152                                                     uint32_t sampleRate,
2153                                                     audio_channel_mask_t channelMask,
2154                                                     audio_format_t format,
2155                                                     size_t frameCount,
2156                                                     void *buffer,
2157                                                     IAudioFlinger::track_flags_t flags)
2158    :   RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount,
2159                buffer, 0, getuid(), flags, TYPE_PATCH),
2160                mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true))
2161{
2162    uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) /
2163                                                                recordThread->sampleRate();
2164    mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
2165    mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
2166
2167    ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec",
2168                                      this, sampleRate,
2169                                      (int)mPeerTimeout.tv_sec,
2170                                      (int)(mPeerTimeout.tv_nsec / 1000000));
2171}
2172
2173AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
2174{
2175}
2176
2177// AudioBufferProvider interface
2178status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
2179                                                  AudioBufferProvider::Buffer* buffer, int64_t pts)
2180{
2181    ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy");
2182    Proxy::Buffer buf;
2183    buf.mFrameCount = buffer->frameCount;
2184    status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
2185    ALOGV_IF(status != NO_ERROR,
2186             "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status);
2187    buffer->frameCount = buf.mFrameCount;
2188    if (buf.mFrameCount == 0) {
2189        return WOULD_BLOCK;
2190    }
2191    status = RecordTrack::getNextBuffer(buffer, pts);
2192    return status;
2193}
2194
2195void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
2196{
2197    ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy");
2198    Proxy::Buffer buf;
2199    buf.mFrameCount = buffer->frameCount;
2200    buf.mRaw = buffer->raw;
2201    mPeerProxy->releaseBuffer(&buf);
2202    TrackBase::releaseBuffer(buffer);
2203}
2204
2205status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
2206                                                               const struct timespec *timeOut)
2207{
2208    return mProxy->obtainBuffer(buffer, timeOut);
2209}
2210
2211void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
2212{
2213    mProxy->releaseBuffer(buffer);
2214}
2215
2216}; // namespace android
2217