Tracks.cpp revision 5881f18029deb80eb83ea88046d0593441be79c7
1/* 2** 3** Copyright 2012, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include <math.h> 23#include <cutils/compiler.h> 24#include <utils/Log.h> 25 26#include <private/media/AudioTrackShared.h> 27 28#include <common_time/cc_helper.h> 29#include <common_time/local_clock.h> 30 31#include "AudioMixer.h" 32#include "AudioFlinger.h" 33#include "ServiceUtilities.h" 34 35// ---------------------------------------------------------------------------- 36 37// Note: the following macro is used for extremely verbose logging message. In 38// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 39// 0; but one side effect of this is to turn all LOGV's as well. Some messages 40// are so verbose that we want to suppress them even when we have ALOG_ASSERT 41// turned on. Do not uncomment the #def below unless you really know what you 42// are doing and want to see all of the extremely verbose messages. 43//#define VERY_VERY_VERBOSE_LOGGING 44#ifdef VERY_VERY_VERBOSE_LOGGING 45#define ALOGVV ALOGV 46#else 47#define ALOGVV(a...) do { } while(0) 48#endif 49 50namespace android { 51 52// ---------------------------------------------------------------------------- 53// TrackBase 54// ---------------------------------------------------------------------------- 55 56// TrackBase constructor must be called with AudioFlinger::mLock held 57AudioFlinger::ThreadBase::TrackBase::TrackBase( 58 ThreadBase *thread, 59 const sp<Client>& client, 60 uint32_t sampleRate, 61 audio_format_t format, 62 audio_channel_mask_t channelMask, 63 size_t frameCount, 64 const sp<IMemory>& sharedBuffer, 65 int sessionId, 66 bool isOut) 67 : RefBase(), 68 mThread(thread), 69 mClient(client), 70 mCblk(NULL), 71 // mBuffer 72 // mBufferEnd 73 mStepCount(0), 74 mState(IDLE), 75 mSampleRate(sampleRate), 76 mFormat(format), 77 mChannelMask(channelMask), 78 mChannelCount(popcount(channelMask)), 79 mFrameSize(audio_is_linear_pcm(format) ? 80 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)), 81 mFrameCount(frameCount), 82 mStepServerFailed(false), 83 mSessionId(sessionId), 84 mIsOut(isOut), 85 mServerProxy(NULL) 86{ 87 // client == 0 implies sharedBuffer == 0 88 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0)); 89 90 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 91 sharedBuffer->size()); 92 93 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 94 size_t size = sizeof(audio_track_cblk_t); 95 size_t bufferSize = frameCount * mFrameSize; 96 if (sharedBuffer == 0) { 97 size += bufferSize; 98 } 99 100 if (client != 0) { 101 mCblkMemory = client->heap()->allocate(size); 102 if (mCblkMemory != 0) { 103 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 104 // can't assume mCblk != NULL 105 } else { 106 ALOGE("not enough memory for AudioTrack size=%u", size); 107 client->heap()->dump("AudioTrack"); 108 return; 109 } 110 } else { 111 // this syntax avoids calling the audio_track_cblk_t constructor twice 112 mCblk = (audio_track_cblk_t *) new uint8_t[size]; 113 // assume mCblk != NULL 114 } 115 116 // construct the shared structure in-place. 117 if (mCblk != NULL) { 118 new(mCblk) audio_track_cblk_t(); 119 // clear all buffers 120 mCblk->frameCount_ = frameCount; 121// uncomment the following lines to quickly test 32-bit wraparound 122// mCblk->user = 0xffff0000; 123// mCblk->server = 0xffff0000; 124// mCblk->userBase = 0xffff0000; 125// mCblk->serverBase = 0xffff0000; 126 if (sharedBuffer == 0) { 127 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 128 memset(mBuffer, 0, bufferSize); 129 // Force underrun condition to avoid false underrun callback until first data is 130 // written to buffer (other flags are cleared) 131 mCblk->flags = CBLK_UNDERRUN; 132 } else { 133 mBuffer = sharedBuffer->pointer(); 134 } 135 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 136 mServerProxy = new ServerProxy(mCblk, mBuffer, frameCount, mFrameSize, isOut); 137 } 138} 139 140AudioFlinger::ThreadBase::TrackBase::~TrackBase() 141{ 142 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference 143 delete mServerProxy; 144 if (mCblk != NULL) { 145 if (mClient == 0) { 146 delete mCblk; 147 } else { 148 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 149 } 150 } 151 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 152 if (mClient != 0) { 153 // Client destructor must run with AudioFlinger mutex locked 154 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 155 // If the client's reference count drops to zero, the associated destructor 156 // must run with AudioFlinger lock held. Thus the explicit clear() rather than 157 // relying on the automatic clear() at end of scope. 158 mClient.clear(); 159 } 160} 161 162// AudioBufferProvider interface 163// getNextBuffer() = 0; 164// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack 165void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 166{ 167 buffer->raw = NULL; 168 mStepCount = buffer->frameCount; 169 // FIXME See note at getNextBuffer() 170 (void) step(); // ignore return value of step() 171 buffer->frameCount = 0; 172} 173 174bool AudioFlinger::ThreadBase::TrackBase::step() { 175 bool result = mServerProxy->step(mStepCount); 176 if (!result) { 177 ALOGV("stepServer failed acquiring cblk mutex"); 178 mStepServerFailed = true; 179 } 180 return result; 181} 182 183void AudioFlinger::ThreadBase::TrackBase::reset() { 184 audio_track_cblk_t* cblk = this->cblk(); 185 186 cblk->user = 0; 187 cblk->server = 0; 188 cblk->userBase = 0; 189 cblk->serverBase = 0; 190 mStepServerFailed = false; 191 ALOGV("TrackBase::reset"); 192} 193 194uint32_t AudioFlinger::ThreadBase::TrackBase::sampleRate() const { 195 return mServerProxy->getSampleRate(); 196} 197 198void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { 199 audio_track_cblk_t* cblk = this->cblk(); 200 int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase) * mFrameSize; 201 int8_t *bufferEnd = bufferStart + frames * mFrameSize; 202 203 // Check validity of returned pointer in case the track control block would have been corrupted. 204 ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd), 205 "TrackBase::getBuffer buffer out of range:\n" 206 " start: %p, end %p , mBuffer %p mBufferEnd %p\n" 207 " server %u, serverBase %u, user %u, userBase %u, frameSize %u", 208 bufferStart, bufferEnd, mBuffer, mBufferEnd, 209 cblk->server, cblk->serverBase, cblk->user, cblk->userBase, mFrameSize); 210 211 return bufferStart; 212} 213 214status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event) 215{ 216 mSyncEvents.add(event); 217 return NO_ERROR; 218} 219 220// ---------------------------------------------------------------------------- 221// Playback 222// ---------------------------------------------------------------------------- 223 224AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 225 : BnAudioTrack(), 226 mTrack(track) 227{ 228} 229 230AudioFlinger::TrackHandle::~TrackHandle() { 231 // just stop the track on deletion, associated resources 232 // will be freed from the main thread once all pending buffers have 233 // been played. Unless it's not in the active track list, in which 234 // case we free everything now... 235 mTrack->destroy(); 236} 237 238sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 239 return mTrack->getCblk(); 240} 241 242status_t AudioFlinger::TrackHandle::start() { 243 return mTrack->start(); 244} 245 246void AudioFlinger::TrackHandle::stop() { 247 mTrack->stop(); 248} 249 250void AudioFlinger::TrackHandle::flush() { 251 mTrack->flush(); 252} 253 254void AudioFlinger::TrackHandle::pause() { 255 mTrack->pause(); 256} 257 258status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 259{ 260 return mTrack->attachAuxEffect(EffectId); 261} 262 263status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, 264 sp<IMemory>* buffer) { 265 if (!mTrack->isTimedTrack()) 266 return INVALID_OPERATION; 267 268 PlaybackThread::TimedTrack* tt = 269 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 270 return tt->allocateTimedBuffer(size, buffer); 271} 272 273status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, 274 int64_t pts) { 275 if (!mTrack->isTimedTrack()) 276 return INVALID_OPERATION; 277 278 PlaybackThread::TimedTrack* tt = 279 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 280 return tt->queueTimedBuffer(buffer, pts); 281} 282 283status_t AudioFlinger::TrackHandle::setMediaTimeTransform( 284 const LinearTransform& xform, int target) { 285 286 if (!mTrack->isTimedTrack()) 287 return INVALID_OPERATION; 288 289 PlaybackThread::TimedTrack* tt = 290 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 291 return tt->setMediaTimeTransform( 292 xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); 293} 294 295status_t AudioFlinger::TrackHandle::onTransact( 296 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 297{ 298 return BnAudioTrack::onTransact(code, data, reply, flags); 299} 300 301// ---------------------------------------------------------------------------- 302 303// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 304AudioFlinger::PlaybackThread::Track::Track( 305 PlaybackThread *thread, 306 const sp<Client>& client, 307 audio_stream_type_t streamType, 308 uint32_t sampleRate, 309 audio_format_t format, 310 audio_channel_mask_t channelMask, 311 size_t frameCount, 312 const sp<IMemory>& sharedBuffer, 313 int sessionId, 314 IAudioFlinger::track_flags_t flags) 315 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, 316 sessionId, true /*isOut*/), 317 mFillingUpStatus(FS_INVALID), 318 // mRetryCount initialized later when needed 319 mSharedBuffer(sharedBuffer), 320 mStreamType(streamType), 321 mName(-1), // see note below 322 mMainBuffer(thread->mixBuffer()), 323 mAuxBuffer(NULL), 324 mAuxEffectId(0), mHasVolumeController(false), 325 mPresentationCompleteFrames(0), 326 mFlags(flags), 327 mFastIndex(-1), 328 mUnderrunCount(0), 329 mCachedVolume(1.0), 330 mIsInvalid(false) 331{ 332 if (mCblk != NULL) { 333 // to avoid leaking a track name, do not allocate one unless there is an mCblk 334 mName = thread->getTrackName_l(channelMask, sessionId); 335 mCblk->mName = mName; 336 if (mName < 0) { 337 ALOGE("no more track names available"); 338 return; 339 } 340 // only allocate a fast track index if we were able to allocate a normal track name 341 if (flags & IAudioFlinger::TRACK_FAST) { 342 ALOG_ASSERT(thread->mFastTrackAvailMask != 0); 343 int i = __builtin_ctz(thread->mFastTrackAvailMask); 344 ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks); 345 // FIXME This is too eager. We allocate a fast track index before the 346 // fast track becomes active. Since fast tracks are a scarce resource, 347 // this means we are potentially denying other more important fast tracks from 348 // being created. It would be better to allocate the index dynamically. 349 mFastIndex = i; 350 mCblk->mName = i; 351 // Read the initial underruns because this field is never cleared by the fast mixer 352 mObservedUnderruns = thread->getFastTrackUnderruns(i); 353 thread->mFastTrackAvailMask &= ~(1 << i); 354 thread->mNBLogWriter->logf("new Track mName=%d mFastIndex=%d", mName, mFastIndex); 355 } 356 } 357 ALOGV("Track constructor name %d, calling pid %d", mName, 358 IPCThreadState::self()->getCallingPid()); 359} 360 361AudioFlinger::PlaybackThread::Track::~Track() 362{ 363 ALOGV("PlaybackThread::Track destructor"); 364 // FIXME not sure if safe to log here, would need a lock on thread to do it 365} 366 367void AudioFlinger::PlaybackThread::Track::destroy() 368{ 369 // NOTE: destroyTrack_l() can remove a strong reference to this Track 370 // by removing it from mTracks vector, so there is a risk that this Tracks's 371 // destructor is called. As the destructor needs to lock mLock, 372 // we must acquire a strong reference on this Track before locking mLock 373 // here so that the destructor is called only when exiting this function. 374 // On the other hand, as long as Track::destroy() is only called by 375 // TrackHandle destructor, the TrackHandle still holds a strong ref on 376 // this Track with its member mTrack. 377 sp<Track> keep(this); 378 { // scope for mLock 379 sp<ThreadBase> thread = mThread.promote(); 380 if (thread != 0) { 381 if (!isOutputTrack()) { 382 if (mState == ACTIVE || mState == RESUMING) { 383 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 384 385#ifdef ADD_BATTERY_DATA 386 // to track the speaker usage 387 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 388#endif 389 } 390 AudioSystem::releaseOutput(thread->id()); 391 } 392 Mutex::Autolock _l(thread->mLock); 393 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 394 playbackThread->destroyTrack_l(this); 395 } 396 } 397} 398 399/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result) 400{ 401 result.append(" Name Client Type Fmt Chn mask Session StpCnt fCount S F SRate " 402 "L dB R dB Server User Main buf Aux Buf Flags Underruns\n"); 403} 404 405void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 406{ 407 uint32_t vlr = mServerProxy->getVolumeLR(); 408 if (isFastTrack()) { 409 sprintf(buffer, " F %2d", mFastIndex); 410 } else { 411 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0); 412 } 413 track_state state = mState; 414 char stateChar; 415 switch (state) { 416 case IDLE: 417 stateChar = 'I'; 418 break; 419 case TERMINATED: 420 stateChar = 'T'; 421 break; 422 case STOPPING_1: 423 stateChar = 's'; 424 break; 425 case STOPPING_2: 426 stateChar = '5'; 427 break; 428 case STOPPED: 429 stateChar = 'S'; 430 break; 431 case RESUMING: 432 stateChar = 'R'; 433 break; 434 case ACTIVE: 435 stateChar = 'A'; 436 break; 437 case PAUSING: 438 stateChar = 'p'; 439 break; 440 case PAUSED: 441 stateChar = 'P'; 442 break; 443 case FLUSHED: 444 stateChar = 'F'; 445 break; 446 default: 447 stateChar = '?'; 448 break; 449 } 450 char nowInUnderrun; 451 switch (mObservedUnderruns.mBitFields.mMostRecent) { 452 case UNDERRUN_FULL: 453 nowInUnderrun = ' '; 454 break; 455 case UNDERRUN_PARTIAL: 456 nowInUnderrun = '<'; 457 break; 458 case UNDERRUN_EMPTY: 459 nowInUnderrun = '*'; 460 break; 461 default: 462 nowInUnderrun = '?'; 463 break; 464 } 465 snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %5u %5.2g %5.2g " 466 "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n", 467 (mClient == 0) ? getpid_cached : mClient->pid(), 468 mStreamType, 469 mFormat, 470 mChannelMask, 471 mSessionId, 472 mStepCount, 473 mFrameCount, 474 stateChar, 475 mFillingUpStatus, 476 mServerProxy->getSampleRate(), 477 20.0 * log10((vlr & 0xFFFF) / 4096.0), 478 20.0 * log10((vlr >> 16) / 4096.0), 479 mCblk->server, 480 mCblk->user, 481 (int)mMainBuffer, 482 (int)mAuxBuffer, 483 mCblk->flags, 484 mUnderrunCount, 485 nowInUnderrun); 486} 487 488// AudioBufferProvider interface 489status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( 490 AudioBufferProvider::Buffer* buffer, int64_t pts) 491{ 492 audio_track_cblk_t* cblk = this->cblk(); 493 uint32_t framesReady; 494 uint32_t framesReq = buffer->frameCount; 495 496 // Check if last stepServer failed, try to step now 497 if (mStepServerFailed) { 498 // FIXME When called by fast mixer, this takes a mutex with tryLock(). 499 // Since the fast mixer is higher priority than client callback thread, 500 // it does not result in priority inversion for client. 501 // But a non-blocking solution would be preferable to avoid 502 // fast mixer being unable to tryLock(), and 503 // to avoid the extra context switches if the client wakes up, 504 // discovers the mutex is locked, then has to wait for fast mixer to unlock. 505 if (!step()) goto getNextBuffer_exit; 506 ALOGV("stepServer recovered"); 507 mStepServerFailed = false; 508 } 509 510 // FIXME Same as above 511 framesReady = mServerProxy->framesReady(); 512 513 if (CC_LIKELY(framesReady)) { 514 uint32_t s = cblk->server; 515 uint32_t bufferEnd = cblk->serverBase + mFrameCount; 516 517 bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; 518 if (framesReq > framesReady) { 519 framesReq = framesReady; 520 } 521 if (framesReq > bufferEnd - s) { 522 framesReq = bufferEnd - s; 523 } 524 525 buffer->raw = getBuffer(s, framesReq); 526 buffer->frameCount = framesReq; 527 return NO_ERROR; 528 } 529 530getNextBuffer_exit: 531 buffer->raw = NULL; 532 buffer->frameCount = 0; 533 ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); 534 return NOT_ENOUGH_DATA; 535} 536 537// Note that framesReady() takes a mutex on the control block using tryLock(). 538// This could result in priority inversion if framesReady() is called by the normal mixer, 539// as the normal mixer thread runs at lower 540// priority than the client's callback thread: there is a short window within framesReady() 541// during which the normal mixer could be preempted, and the client callback would block. 542// Another problem can occur if framesReady() is called by the fast mixer: 543// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer. 544// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue. 545size_t AudioFlinger::PlaybackThread::Track::framesReady() const { 546 return mServerProxy->framesReady(); 547} 548 549// Don't call for fast tracks; the framesReady() could result in priority inversion 550bool AudioFlinger::PlaybackThread::Track::isReady() const { 551 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) { 552 return true; 553 } 554 555 if (framesReady() >= mFrameCount || 556 (mCblk->flags & CBLK_FORCEREADY)) { 557 mFillingUpStatus = FS_FILLED; 558 android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags); 559 return true; 560 } 561 return false; 562} 563 564status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event, 565 int triggerSession) 566{ 567 status_t status = NO_ERROR; 568 ALOGV("start(%d), calling pid %d session %d", 569 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 570 571 sp<ThreadBase> thread = mThread.promote(); 572 if (thread != 0) { 573 Mutex::Autolock _l(thread->mLock); 574 thread->mNBLogWriter->logf("start mName=%d mFastIndex=%d caller=%d", mName, mFastIndex, 575 IPCThreadState::self()->getCallingPid()); 576 track_state state = mState; 577 // here the track could be either new, or restarted 578 // in both cases "unstop" the track 579 if (mState == PAUSED) { 580 mState = TrackBase::RESUMING; 581 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 582 } else { 583 mState = TrackBase::ACTIVE; 584 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 585 } 586 587 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { 588 thread->mLock.unlock(); 589 status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId); 590 thread->mLock.lock(); 591 592#ifdef ADD_BATTERY_DATA 593 // to track the speaker usage 594 if (status == NO_ERROR) { 595 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); 596 } 597#endif 598 } 599 if (status == NO_ERROR) { 600 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 601 playbackThread->addTrack_l(this); 602 } else { 603 mState = state; 604 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 605 } 606 } else { 607 status = BAD_VALUE; 608 } 609 return status; 610} 611 612void AudioFlinger::PlaybackThread::Track::stop() 613{ 614 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 615 sp<ThreadBase> thread = mThread.promote(); 616 if (thread != 0) { 617 Mutex::Autolock _l(thread->mLock); 618 thread->mNBLogWriter->logf("stop mName=%d mFastIndex=%d caller=%d", mName, mFastIndex, 619 IPCThreadState::self()->getCallingPid()); 620 track_state state = mState; 621 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) { 622 // If the track is not active (PAUSED and buffers full), flush buffers 623 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 624 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 625 reset(); 626 mState = STOPPED; 627 } else if (!isFastTrack()) { 628 mState = STOPPED; 629 } else { 630 // prepareTracks_l() will set state to STOPPING_2 after next underrun, 631 // and then to STOPPED and reset() when presentation is complete 632 mState = STOPPING_1; 633 } 634 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, 635 playbackThread); 636 } 637 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { 638 thread->mLock.unlock(); 639 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 640 thread->mLock.lock(); 641 642#ifdef ADD_BATTERY_DATA 643 // to track the speaker usage 644 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 645#endif 646 } 647 } 648} 649 650void AudioFlinger::PlaybackThread::Track::pause() 651{ 652 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 653 sp<ThreadBase> thread = mThread.promote(); 654 if (thread != 0) { 655 Mutex::Autolock _l(thread->mLock); 656 thread->mNBLogWriter->logf("pause mName=%d mFastIndex=%d caller=%d", mName, mFastIndex, 657 IPCThreadState::self()->getCallingPid()); 658 if (mState == ACTIVE || mState == RESUMING) { 659 mState = PAUSING; 660 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 661 if (!isOutputTrack()) { 662 thread->mLock.unlock(); 663 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 664 thread->mLock.lock(); 665 666#ifdef ADD_BATTERY_DATA 667 // to track the speaker usage 668 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 669#endif 670 } 671 } 672 } 673} 674 675void AudioFlinger::PlaybackThread::Track::flush() 676{ 677 ALOGV("flush(%d)", mName); 678 sp<ThreadBase> thread = mThread.promote(); 679 if (thread != 0) { 680 Mutex::Autolock _l(thread->mLock); 681 thread->mNBLogWriter->logf("flush mName=%d mFastIndex=%d caller=%d", mName, mFastIndex, 682 IPCThreadState::self()->getCallingPid()); 683 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED && 684 mState != PAUSING && mState != IDLE && mState != FLUSHED) { 685 return; 686 } 687 // No point remaining in PAUSED state after a flush => go to 688 // FLUSHED state 689 mState = FLUSHED; 690 // do not reset the track if it is still in the process of being stopped or paused. 691 // this will be done by prepareTracks_l() when the track is stopped. 692 // prepareTracks_l() will see mState == FLUSHED, then 693 // remove from active track list, reset(), and trigger presentation complete 694 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 695 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 696 reset(); 697 } 698 } 699} 700 701void AudioFlinger::PlaybackThread::Track::reset() 702{ 703 // Do not reset twice to avoid discarding data written just after a flush and before 704 // the audioflinger thread detects the track is stopped. 705 if (!mResetDone) { 706 TrackBase::reset(); 707 // Force underrun condition to avoid false underrun callback until first data is 708 // written to buffer 709 android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags); 710 android_atomic_or(CBLK_UNDERRUN, &mCblk->flags); 711 mFillingUpStatus = FS_FILLING; 712 mResetDone = true; 713 if (mState == FLUSHED) { 714 mState = IDLE; 715 } 716 } 717} 718 719status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 720{ 721 status_t status = DEAD_OBJECT; 722 sp<ThreadBase> thread = mThread.promote(); 723 if (thread != 0) { 724 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 725 sp<AudioFlinger> af = mClient->audioFlinger(); 726 727 Mutex::Autolock _l(af->mLock); 728 729 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 730 731 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) { 732 Mutex::Autolock _dl(playbackThread->mLock); 733 Mutex::Autolock _sl(srcThread->mLock); 734 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 735 if (chain == 0) { 736 return INVALID_OPERATION; 737 } 738 739 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId); 740 if (effect == 0) { 741 return INVALID_OPERATION; 742 } 743 srcThread->removeEffect_l(effect); 744 playbackThread->addEffect_l(effect); 745 // removeEffect_l() has stopped the effect if it was active so it must be restarted 746 if (effect->state() == EffectModule::ACTIVE || 747 effect->state() == EffectModule::STOPPING) { 748 effect->start(); 749 } 750 751 sp<EffectChain> dstChain = effect->chain().promote(); 752 if (dstChain == 0) { 753 srcThread->addEffect_l(effect); 754 return INVALID_OPERATION; 755 } 756 AudioSystem::unregisterEffect(effect->id()); 757 AudioSystem::registerEffect(&effect->desc(), 758 srcThread->id(), 759 dstChain->strategy(), 760 AUDIO_SESSION_OUTPUT_MIX, 761 effect->id()); 762 } 763 status = playbackThread->attachAuxEffect(this, EffectId); 764 } 765 return status; 766} 767 768void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 769{ 770 mAuxEffectId = EffectId; 771 mAuxBuffer = buffer; 772} 773 774bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten, 775 size_t audioHalFrames) 776{ 777 // a track is considered presented when the total number of frames written to audio HAL 778 // corresponds to the number of frames written when presentationComplete() is called for the 779 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time. 780 if (mPresentationCompleteFrames == 0) { 781 mPresentationCompleteFrames = framesWritten + audioHalFrames; 782 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d", 783 mPresentationCompleteFrames, audioHalFrames); 784 } 785 if (framesWritten >= mPresentationCompleteFrames) { 786 ALOGV("presentationComplete() session %d complete: framesWritten %d", 787 mSessionId, framesWritten); 788 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 789 return true; 790 } 791 return false; 792} 793 794void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type) 795{ 796 for (int i = 0; i < (int)mSyncEvents.size(); i++) { 797 if (mSyncEvents[i]->type() == type) { 798 mSyncEvents[i]->trigger(); 799 mSyncEvents.removeAt(i); 800 i--; 801 } 802 } 803} 804 805// implement VolumeBufferProvider interface 806 807uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR() 808{ 809 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs 810 ALOG_ASSERT(isFastTrack() && (mCblk != NULL)); 811 uint32_t vlr = mServerProxy->getVolumeLR(); 812 uint32_t vl = vlr & 0xFFFF; 813 uint32_t vr = vlr >> 16; 814 // track volumes come from shared memory, so can't be trusted and must be clamped 815 if (vl > MAX_GAIN_INT) { 816 vl = MAX_GAIN_INT; 817 } 818 if (vr > MAX_GAIN_INT) { 819 vr = MAX_GAIN_INT; 820 } 821 // now apply the cached master volume and stream type volume; 822 // this is trusted but lacks any synchronization or barrier so may be stale 823 float v = mCachedVolume; 824 vl *= v; 825 vr *= v; 826 // re-combine into U4.16 827 vlr = (vr << 16) | (vl & 0xFFFF); 828 // FIXME look at mute, pause, and stop flags 829 return vlr; 830} 831 832status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event) 833{ 834 if (mState == TERMINATED || mState == PAUSED || 835 ((framesReady() == 0) && ((mSharedBuffer != 0) || 836 (mState == STOPPED)))) { 837 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ", 838 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady()); 839 event->cancel(); 840 return INVALID_OPERATION; 841 } 842 (void) TrackBase::setSyncEvent(event); 843 return NO_ERROR; 844} 845 846void AudioFlinger::PlaybackThread::Track::invalidate() 847{ 848 // FIXME should use proxy 849 android_atomic_or(CBLK_INVALID, &mCblk->flags); 850 mCblk->cv.signal(); 851 mIsInvalid = true; 852} 853 854// ---------------------------------------------------------------------------- 855 856sp<AudioFlinger::PlaybackThread::TimedTrack> 857AudioFlinger::PlaybackThread::TimedTrack::create( 858 PlaybackThread *thread, 859 const sp<Client>& client, 860 audio_stream_type_t streamType, 861 uint32_t sampleRate, 862 audio_format_t format, 863 audio_channel_mask_t channelMask, 864 size_t frameCount, 865 const sp<IMemory>& sharedBuffer, 866 int sessionId) { 867 if (!client->reserveTimedTrack()) 868 return 0; 869 870 return new TimedTrack( 871 thread, client, streamType, sampleRate, format, channelMask, frameCount, 872 sharedBuffer, sessionId); 873} 874 875AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( 876 PlaybackThread *thread, 877 const sp<Client>& client, 878 audio_stream_type_t streamType, 879 uint32_t sampleRate, 880 audio_format_t format, 881 audio_channel_mask_t channelMask, 882 size_t frameCount, 883 const sp<IMemory>& sharedBuffer, 884 int sessionId) 885 : Track(thread, client, streamType, sampleRate, format, channelMask, 886 frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED), 887 mQueueHeadInFlight(false), 888 mTrimQueueHeadOnRelease(false), 889 mFramesPendingInQueue(0), 890 mTimedSilenceBuffer(NULL), 891 mTimedSilenceBufferSize(0), 892 mTimedAudioOutputOnTime(false), 893 mMediaTimeTransformValid(false) 894{ 895 LocalClock lc; 896 mLocalTimeFreq = lc.getLocalFreq(); 897 898 mLocalTimeToSampleTransform.a_zero = 0; 899 mLocalTimeToSampleTransform.b_zero = 0; 900 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; 901 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; 902 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, 903 &mLocalTimeToSampleTransform.a_to_b_denom); 904 905 mMediaTimeToSampleTransform.a_zero = 0; 906 mMediaTimeToSampleTransform.b_zero = 0; 907 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate; 908 mMediaTimeToSampleTransform.a_to_b_denom = 1000000; 909 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer, 910 &mMediaTimeToSampleTransform.a_to_b_denom); 911} 912 913AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { 914 mClient->releaseTimedTrack(); 915 delete [] mTimedSilenceBuffer; 916} 917 918status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( 919 size_t size, sp<IMemory>* buffer) { 920 921 Mutex::Autolock _l(mTimedBufferQueueLock); 922 923 trimTimedBufferQueue_l(); 924 925 // lazily initialize the shared memory heap for timed buffers 926 if (mTimedMemoryDealer == NULL) { 927 const int kTimedBufferHeapSize = 512 << 10; 928 929 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, 930 "AudioFlingerTimed"); 931 if (mTimedMemoryDealer == NULL) 932 return NO_MEMORY; 933 } 934 935 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); 936 if (newBuffer == NULL) { 937 newBuffer = mTimedMemoryDealer->allocate(size); 938 if (newBuffer == NULL) 939 return NO_MEMORY; 940 } 941 942 *buffer = newBuffer; 943 return NO_ERROR; 944} 945 946// caller must hold mTimedBufferQueueLock 947void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { 948 int64_t mediaTimeNow; 949 { 950 Mutex::Autolock mttLock(mMediaTimeTransformLock); 951 if (!mMediaTimeTransformValid) 952 return; 953 954 int64_t targetTimeNow; 955 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) 956 ? mCCHelper.getCommonTime(&targetTimeNow) 957 : mCCHelper.getLocalTime(&targetTimeNow); 958 959 if (OK != res) 960 return; 961 962 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, 963 &mediaTimeNow)) { 964 return; 965 } 966 } 967 968 size_t trimEnd; 969 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) { 970 int64_t bufEnd; 971 972 if ((trimEnd + 1) < mTimedBufferQueue.size()) { 973 // We have a next buffer. Just use its PTS as the PTS of the frame 974 // following the last frame in this buffer. If the stream is sparse 975 // (ie, there are deliberate gaps left in the stream which should be 976 // filled with silence by the TimedAudioTrack), then this can result 977 // in one extra buffer being left un-trimmed when it could have 978 // been. In general, this is not typical, and we would rather 979 // optimized away the TS calculation below for the more common case 980 // where PTSes are contiguous. 981 bufEnd = mTimedBufferQueue[trimEnd + 1].pts(); 982 } else { 983 // We have no next buffer. Compute the PTS of the frame following 984 // the last frame in this buffer by computing the duration of of 985 // this frame in media time units and adding it to the PTS of the 986 // buffer. 987 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size() 988 / mFrameSize; 989 990 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount, 991 &bufEnd)) { 992 ALOGE("Failed to convert frame count of %lld to media time" 993 " duration" " (scale factor %d/%u) in %s", 994 frameCount, 995 mMediaTimeToSampleTransform.a_to_b_numer, 996 mMediaTimeToSampleTransform.a_to_b_denom, 997 __PRETTY_FUNCTION__); 998 break; 999 } 1000 bufEnd += mTimedBufferQueue[trimEnd].pts(); 1001 } 1002 1003 if (bufEnd > mediaTimeNow) 1004 break; 1005 1006 // Is the buffer we want to use in the middle of a mix operation right 1007 // now? If so, don't actually trim it. Just wait for the releaseBuffer 1008 // from the mixer which should be coming back shortly. 1009 if (!trimEnd && mQueueHeadInFlight) { 1010 mTrimQueueHeadOnRelease = true; 1011 } 1012 } 1013 1014 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0; 1015 if (trimStart < trimEnd) { 1016 // Update the bookkeeping for framesReady() 1017 for (size_t i = trimStart; i < trimEnd; ++i) { 1018 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim"); 1019 } 1020 1021 // Now actually remove the buffers from the queue. 1022 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd); 1023 } 1024} 1025 1026void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l( 1027 const char* logTag) { 1028 ALOG_ASSERT(mTimedBufferQueue.size() > 0, 1029 "%s called (reason \"%s\"), but timed buffer queue has no" 1030 " elements to trim.", __FUNCTION__, logTag); 1031 1032 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag); 1033 mTimedBufferQueue.removeAt(0); 1034} 1035 1036void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l( 1037 const TimedBuffer& buf, 1038 const char* logTag) { 1039 uint32_t bufBytes = buf.buffer()->size(); 1040 uint32_t consumedAlready = buf.position(); 1041 1042 ALOG_ASSERT(consumedAlready <= bufBytes, 1043 "Bad bookkeeping while updating frames pending. Timed buffer is" 1044 " only %u bytes long, but claims to have consumed %u" 1045 " bytes. (update reason: \"%s\")", 1046 bufBytes, consumedAlready, logTag); 1047 1048 uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize; 1049 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames, 1050 "Bad bookkeeping while updating frames pending. Should have at" 1051 " least %u queued frames, but we think we have only %u. (update" 1052 " reason: \"%s\")", 1053 bufFrames, mFramesPendingInQueue, logTag); 1054 1055 mFramesPendingInQueue -= bufFrames; 1056} 1057 1058status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( 1059 const sp<IMemory>& buffer, int64_t pts) { 1060 1061 { 1062 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1063 if (!mMediaTimeTransformValid) 1064 return INVALID_OPERATION; 1065 } 1066 1067 Mutex::Autolock _l(mTimedBufferQueueLock); 1068 1069 uint32_t bufFrames = buffer->size() / mFrameSize; 1070 mFramesPendingInQueue += bufFrames; 1071 mTimedBufferQueue.add(TimedBuffer(buffer, pts)); 1072 1073 return NO_ERROR; 1074} 1075 1076status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( 1077 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { 1078 1079 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d", 1080 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, 1081 target); 1082 1083 if (!(target == TimedAudioTrack::LOCAL_TIME || 1084 target == TimedAudioTrack::COMMON_TIME)) { 1085 return BAD_VALUE; 1086 } 1087 1088 Mutex::Autolock lock(mMediaTimeTransformLock); 1089 mMediaTimeTransform = xform; 1090 mMediaTimeTransformTarget = target; 1091 mMediaTimeTransformValid = true; 1092 1093 return NO_ERROR; 1094} 1095 1096#define min(a, b) ((a) < (b) ? (a) : (b)) 1097 1098// implementation of getNextBuffer for tracks whose buffers have timestamps 1099status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( 1100 AudioBufferProvider::Buffer* buffer, int64_t pts) 1101{ 1102 if (pts == AudioBufferProvider::kInvalidPTS) { 1103 buffer->raw = NULL; 1104 buffer->frameCount = 0; 1105 mTimedAudioOutputOnTime = false; 1106 return INVALID_OPERATION; 1107 } 1108 1109 Mutex::Autolock _l(mTimedBufferQueueLock); 1110 1111 ALOG_ASSERT(!mQueueHeadInFlight, 1112 "getNextBuffer called without releaseBuffer!"); 1113 1114 while (true) { 1115 1116 // if we have no timed buffers, then fail 1117 if (mTimedBufferQueue.isEmpty()) { 1118 buffer->raw = NULL; 1119 buffer->frameCount = 0; 1120 return NOT_ENOUGH_DATA; 1121 } 1122 1123 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1124 1125 // calculate the PTS of the head of the timed buffer queue expressed in 1126 // local time 1127 int64_t headLocalPTS; 1128 { 1129 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1130 1131 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid"); 1132 1133 if (mMediaTimeTransform.a_to_b_denom == 0) { 1134 // the transform represents a pause, so yield silence 1135 timedYieldSilence_l(buffer->frameCount, buffer); 1136 return NO_ERROR; 1137 } 1138 1139 int64_t transformedPTS; 1140 if (!mMediaTimeTransform.doForwardTransform(head.pts(), 1141 &transformedPTS)) { 1142 // the transform failed. this shouldn't happen, but if it does 1143 // then just drop this buffer 1144 ALOGW("timedGetNextBuffer transform failed"); 1145 buffer->raw = NULL; 1146 buffer->frameCount = 0; 1147 trimTimedBufferQueueHead_l("getNextBuffer; no transform"); 1148 return NO_ERROR; 1149 } 1150 1151 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { 1152 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, 1153 &headLocalPTS)) { 1154 buffer->raw = NULL; 1155 buffer->frameCount = 0; 1156 return INVALID_OPERATION; 1157 } 1158 } else { 1159 headLocalPTS = transformedPTS; 1160 } 1161 } 1162 1163 // adjust the head buffer's PTS to reflect the portion of the head buffer 1164 // that has already been consumed 1165 int64_t effectivePTS = headLocalPTS + 1166 ((head.position() / mFrameSize) * mLocalTimeFreq / sampleRate()); 1167 1168 // Calculate the delta in samples between the head of the input buffer 1169 // queue and the start of the next output buffer that will be written. 1170 // If the transformation fails because of over or underflow, it means 1171 // that the sample's position in the output stream is so far out of 1172 // whack that it should just be dropped. 1173 int64_t sampleDelta; 1174 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { 1175 ALOGV("*** head buffer is too far from PTS: dropped buffer"); 1176 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from" 1177 " mix"); 1178 continue; 1179 } 1180 if (!mLocalTimeToSampleTransform.doForwardTransform( 1181 (effectivePTS - pts) << 32, &sampleDelta)) { 1182 ALOGV("*** too late during sample rate transform: dropped buffer"); 1183 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample"); 1184 continue; 1185 } 1186 1187 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld" 1188 " sampleDelta=[%d.%08x]", 1189 head.pts(), head.position(), pts, 1190 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) 1191 + (sampleDelta >> 32)), 1192 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); 1193 1194 // if the delta between the ideal placement for the next input sample and 1195 // the current output position is within this threshold, then we will 1196 // concatenate the next input samples to the previous output 1197 const int64_t kSampleContinuityThreshold = 1198 (static_cast<int64_t>(sampleRate()) << 32) / 250; 1199 1200 // if this is the first buffer of audio that we're emitting from this track 1201 // then it should be almost exactly on time. 1202 const int64_t kSampleStartupThreshold = 1LL << 32; 1203 1204 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || 1205 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { 1206 // the next input is close enough to being on time, so concatenate it 1207 // with the last output 1208 timedYieldSamples_l(buffer); 1209 1210 ALOGVV("*** on time: head.pos=%d frameCount=%u", 1211 head.position(), buffer->frameCount); 1212 return NO_ERROR; 1213 } 1214 1215 // Looks like our output is not on time. Reset our on timed status. 1216 // Next time we mix samples from our input queue, then should be within 1217 // the StartupThreshold. 1218 mTimedAudioOutputOnTime = false; 1219 if (sampleDelta > 0) { 1220 // the gap between the current output position and the proper start of 1221 // the next input sample is too big, so fill it with silence 1222 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; 1223 1224 timedYieldSilence_l(framesUntilNextInput, buffer); 1225 ALOGV("*** silence: frameCount=%u", buffer->frameCount); 1226 return NO_ERROR; 1227 } else { 1228 // the next input sample is late 1229 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); 1230 size_t onTimeSamplePosition = 1231 head.position() + lateFrames * mFrameSize; 1232 1233 if (onTimeSamplePosition > head.buffer()->size()) { 1234 // all the remaining samples in the head are too late, so 1235 // drop it and move on 1236 ALOGV("*** too late: dropped buffer"); 1237 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer"); 1238 continue; 1239 } else { 1240 // skip over the late samples 1241 head.setPosition(onTimeSamplePosition); 1242 1243 // yield the available samples 1244 timedYieldSamples_l(buffer); 1245 1246 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 1247 return NO_ERROR; 1248 } 1249 } 1250 } 1251} 1252 1253// Yield samples from the timed buffer queue head up to the given output 1254// buffer's capacity. 1255// 1256// Caller must hold mTimedBufferQueueLock 1257void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l( 1258 AudioBufferProvider::Buffer* buffer) { 1259 1260 const TimedBuffer& head = mTimedBufferQueue[0]; 1261 1262 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + 1263 head.position()); 1264 1265 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / 1266 mFrameSize); 1267 size_t framesRequested = buffer->frameCount; 1268 buffer->frameCount = min(framesLeftInHead, framesRequested); 1269 1270 mQueueHeadInFlight = true; 1271 mTimedAudioOutputOnTime = true; 1272} 1273 1274// Yield samples of silence up to the given output buffer's capacity 1275// 1276// Caller must hold mTimedBufferQueueLock 1277void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l( 1278 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { 1279 1280 // lazily allocate a buffer filled with silence 1281 if (mTimedSilenceBufferSize < numFrames * mFrameSize) { 1282 delete [] mTimedSilenceBuffer; 1283 mTimedSilenceBufferSize = numFrames * mFrameSize; 1284 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; 1285 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); 1286 } 1287 1288 buffer->raw = mTimedSilenceBuffer; 1289 size_t framesRequested = buffer->frameCount; 1290 buffer->frameCount = min(numFrames, framesRequested); 1291 1292 mTimedAudioOutputOnTime = false; 1293} 1294 1295// AudioBufferProvider interface 1296void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( 1297 AudioBufferProvider::Buffer* buffer) { 1298 1299 Mutex::Autolock _l(mTimedBufferQueueLock); 1300 1301 // If the buffer which was just released is part of the buffer at the head 1302 // of the queue, be sure to update the amt of the buffer which has been 1303 // consumed. If the buffer being returned is not part of the head of the 1304 // queue, its either because the buffer is part of the silence buffer, or 1305 // because the head of the timed queue was trimmed after the mixer called 1306 // getNextBuffer but before the mixer called releaseBuffer. 1307 if (buffer->raw == mTimedSilenceBuffer) { 1308 ALOG_ASSERT(!mQueueHeadInFlight, 1309 "Queue head in flight during release of silence buffer!"); 1310 goto done; 1311 } 1312 1313 ALOG_ASSERT(mQueueHeadInFlight, 1314 "TimedTrack::releaseBuffer of non-silence buffer, but no queue" 1315 " head in flight."); 1316 1317 if (mTimedBufferQueue.size()) { 1318 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1319 1320 void* start = head.buffer()->pointer(); 1321 void* end = reinterpret_cast<void*>( 1322 reinterpret_cast<uint8_t*>(head.buffer()->pointer()) 1323 + head.buffer()->size()); 1324 1325 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end), 1326 "released buffer not within the head of the timed buffer" 1327 " queue; qHead = [%p, %p], released buffer = %p", 1328 start, end, buffer->raw); 1329 1330 head.setPosition(head.position() + 1331 (buffer->frameCount * mFrameSize)); 1332 mQueueHeadInFlight = false; 1333 1334 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount, 1335 "Bad bookkeeping during releaseBuffer! Should have at" 1336 " least %u queued frames, but we think we have only %u", 1337 buffer->frameCount, mFramesPendingInQueue); 1338 1339 mFramesPendingInQueue -= buffer->frameCount; 1340 1341 if ((static_cast<size_t>(head.position()) >= head.buffer()->size()) 1342 || mTrimQueueHeadOnRelease) { 1343 trimTimedBufferQueueHead_l("releaseBuffer"); 1344 mTrimQueueHeadOnRelease = false; 1345 } 1346 } else { 1347 LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no" 1348 " buffers in the timed buffer queue"); 1349 } 1350 1351done: 1352 buffer->raw = 0; 1353 buffer->frameCount = 0; 1354} 1355 1356size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { 1357 Mutex::Autolock _l(mTimedBufferQueueLock); 1358 return mFramesPendingInQueue; 1359} 1360 1361AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() 1362 : mPTS(0), mPosition(0) {} 1363 1364AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( 1365 const sp<IMemory>& buffer, int64_t pts) 1366 : mBuffer(buffer), mPTS(pts), mPosition(0) {} 1367 1368 1369// ---------------------------------------------------------------------------- 1370 1371AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 1372 PlaybackThread *playbackThread, 1373 DuplicatingThread *sourceThread, 1374 uint32_t sampleRate, 1375 audio_format_t format, 1376 audio_channel_mask_t channelMask, 1377 size_t frameCount) 1378 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, 1379 NULL, 0, IAudioFlinger::TRACK_DEFAULT), 1380 mActive(false), mSourceThread(sourceThread), mClientProxy(NULL) 1381{ 1382 1383 if (mCblk != NULL) { 1384 mOutBuffer.frameCount = 0; 1385 playbackThread->mTracks.add(this); 1386 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, " 1387 "mCblk->frameCount_ %u, mChannelMask 0x%08x mBufferEnd %p", 1388 mCblk, mBuffer, 1389 mCblk->frameCount_, mChannelMask, mBufferEnd); 1390 // since client and server are in the same process, 1391 // the buffer has the same virtual address on both sides 1392 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize); 1393 } else { 1394 ALOGW("Error creating output track on thread %p", playbackThread); 1395 } 1396} 1397 1398AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 1399{ 1400 clearBufferQueue(); 1401 delete mClientProxy; 1402 // superclass destructor will now delete the server proxy and shared memory both refer to 1403} 1404 1405status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event, 1406 int triggerSession) 1407{ 1408 status_t status = Track::start(event, triggerSession); 1409 if (status != NO_ERROR) { 1410 return status; 1411 } 1412 1413 mActive = true; 1414 mRetryCount = 127; 1415 return status; 1416} 1417 1418void AudioFlinger::PlaybackThread::OutputTrack::stop() 1419{ 1420 Track::stop(); 1421 clearBufferQueue(); 1422 mOutBuffer.frameCount = 0; 1423 mActive = false; 1424} 1425 1426bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 1427{ 1428 Buffer *pInBuffer; 1429 Buffer inBuffer; 1430 uint32_t channelCount = mChannelCount; 1431 bool outputBufferFull = false; 1432 inBuffer.frameCount = frames; 1433 inBuffer.i16 = data; 1434 1435 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 1436 1437 if (!mActive && frames != 0) { 1438 start(); 1439 sp<ThreadBase> thread = mThread.promote(); 1440 if (thread != 0) { 1441 MixerThread *mixerThread = (MixerThread *)thread.get(); 1442 if (mFrameCount > frames) { 1443 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1444 uint32_t startFrames = (mFrameCount - frames); 1445 pInBuffer = new Buffer; 1446 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 1447 pInBuffer->frameCount = startFrames; 1448 pInBuffer->i16 = pInBuffer->mBuffer; 1449 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 1450 mBufferQueue.add(pInBuffer); 1451 } else { 1452 ALOGW ("OutputTrack::write() %p no more buffers in queue", this); 1453 } 1454 } 1455 } 1456 } 1457 1458 while (waitTimeLeftMs) { 1459 // First write pending buffers, then new data 1460 if (mBufferQueue.size()) { 1461 pInBuffer = mBufferQueue.itemAt(0); 1462 } else { 1463 pInBuffer = &inBuffer; 1464 } 1465 1466 if (pInBuffer->frameCount == 0) { 1467 break; 1468 } 1469 1470 if (mOutBuffer.frameCount == 0) { 1471 mOutBuffer.frameCount = pInBuffer->frameCount; 1472 nsecs_t startTime = systemTime(); 1473 if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) { 1474 ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, 1475 mThread.unsafe_get()); 1476 outputBufferFull = true; 1477 break; 1478 } 1479 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 1480 if (waitTimeLeftMs >= waitTimeMs) { 1481 waitTimeLeftMs -= waitTimeMs; 1482 } else { 1483 waitTimeLeftMs = 0; 1484 } 1485 } 1486 1487 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : 1488 pInBuffer->frameCount; 1489 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 1490 mClientProxy->stepUser(outFrames); 1491 pInBuffer->frameCount -= outFrames; 1492 pInBuffer->i16 += outFrames * channelCount; 1493 mOutBuffer.frameCount -= outFrames; 1494 mOutBuffer.i16 += outFrames * channelCount; 1495 1496 if (pInBuffer->frameCount == 0) { 1497 if (mBufferQueue.size()) { 1498 mBufferQueue.removeAt(0); 1499 delete [] pInBuffer->mBuffer; 1500 delete pInBuffer; 1501 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, 1502 mThread.unsafe_get(), mBufferQueue.size()); 1503 } else { 1504 break; 1505 } 1506 } 1507 } 1508 1509 // If we could not write all frames, allocate a buffer and queue it for next time. 1510 if (inBuffer.frameCount) { 1511 sp<ThreadBase> thread = mThread.promote(); 1512 if (thread != 0 && !thread->standby()) { 1513 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1514 pInBuffer = new Buffer; 1515 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 1516 pInBuffer->frameCount = inBuffer.frameCount; 1517 pInBuffer->i16 = pInBuffer->mBuffer; 1518 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * 1519 sizeof(int16_t)); 1520 mBufferQueue.add(pInBuffer); 1521 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, 1522 mThread.unsafe_get(), mBufferQueue.size()); 1523 } else { 1524 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", 1525 mThread.unsafe_get(), this); 1526 } 1527 } 1528 } 1529 1530 // Calling write() with a 0 length buffer, means that no more data will be written: 1531 // If no more buffers are pending, fill output track buffer to make sure it is started 1532 // by output mixer. 1533 if (frames == 0 && mBufferQueue.size() == 0) { 1534 if (mCblk->user < mFrameCount) { 1535 frames = mFrameCount - mCblk->user; 1536 pInBuffer = new Buffer; 1537 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 1538 pInBuffer->frameCount = frames; 1539 pInBuffer->i16 = pInBuffer->mBuffer; 1540 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 1541 mBufferQueue.add(pInBuffer); 1542 } else if (mActive) { 1543 stop(); 1544 } 1545 } 1546 1547 return outputBufferFull; 1548} 1549 1550status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer( 1551 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 1552{ 1553 audio_track_cblk_t* cblk = mCblk; 1554 uint32_t framesReq = buffer->frameCount; 1555 1556 ALOGVV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); 1557 buffer->frameCount = 0; 1558 1559 size_t framesAvail; 1560 { 1561 Mutex::Autolock _l(cblk->lock); 1562 1563 // read the server count again 1564 while (!(framesAvail = mClientProxy->framesAvailable_l())) { 1565 if (CC_UNLIKELY(!mActive)) { 1566 ALOGV("Not active and NO_MORE_BUFFERS"); 1567 return NO_MORE_BUFFERS; 1568 } 1569 status_t result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 1570 if (result != NO_ERROR) { 1571 return NO_MORE_BUFFERS; 1572 } 1573 } 1574 } 1575 1576 if (framesReq > framesAvail) { 1577 framesReq = framesAvail; 1578 } 1579 1580 uint32_t u = cblk->user; 1581 uint32_t bufferEnd = cblk->userBase + mFrameCount; 1582 1583 if (framesReq > bufferEnd - u) { 1584 framesReq = bufferEnd - u; 1585 } 1586 1587 buffer->frameCount = framesReq; 1588 buffer->raw = mClientProxy->buffer(u); 1589 return NO_ERROR; 1590} 1591 1592 1593void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 1594{ 1595 size_t size = mBufferQueue.size(); 1596 1597 for (size_t i = 0; i < size; i++) { 1598 Buffer *pBuffer = mBufferQueue.itemAt(i); 1599 delete [] pBuffer->mBuffer; 1600 delete pBuffer; 1601 } 1602 mBufferQueue.clear(); 1603} 1604 1605 1606// ---------------------------------------------------------------------------- 1607// Record 1608// ---------------------------------------------------------------------------- 1609 1610AudioFlinger::RecordHandle::RecordHandle( 1611 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 1612 : BnAudioRecord(), 1613 mRecordTrack(recordTrack) 1614{ 1615} 1616 1617AudioFlinger::RecordHandle::~RecordHandle() { 1618 stop_nonvirtual(); 1619 mRecordTrack->destroy(); 1620} 1621 1622sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 1623 return mRecordTrack->getCblk(); 1624} 1625 1626status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, 1627 int triggerSession) { 1628 ALOGV("RecordHandle::start()"); 1629 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession); 1630} 1631 1632void AudioFlinger::RecordHandle::stop() { 1633 stop_nonvirtual(); 1634} 1635 1636void AudioFlinger::RecordHandle::stop_nonvirtual() { 1637 ALOGV("RecordHandle::stop()"); 1638 mRecordTrack->stop(); 1639} 1640 1641status_t AudioFlinger::RecordHandle::onTransact( 1642 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 1643{ 1644 return BnAudioRecord::onTransact(code, data, reply, flags); 1645} 1646 1647// ---------------------------------------------------------------------------- 1648 1649// RecordTrack constructor must be called with AudioFlinger::mLock held 1650AudioFlinger::RecordThread::RecordTrack::RecordTrack( 1651 RecordThread *thread, 1652 const sp<Client>& client, 1653 uint32_t sampleRate, 1654 audio_format_t format, 1655 audio_channel_mask_t channelMask, 1656 size_t frameCount, 1657 int sessionId) 1658 : TrackBase(thread, client, sampleRate, format, 1659 channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, false /*isOut*/), 1660 mOverflow(false) 1661{ 1662 ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); 1663} 1664 1665AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 1666{ 1667 ALOGV("%s", __func__); 1668} 1669 1670// AudioBufferProvider interface 1671status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, 1672 int64_t pts) 1673{ 1674 audio_track_cblk_t* cblk = this->cblk(); 1675 uint32_t framesAvail; 1676 uint32_t framesReq = buffer->frameCount; 1677 1678 // Check if last stepServer failed, try to step now 1679 if (mStepServerFailed) { 1680 if (!step()) { 1681 goto getNextBuffer_exit; 1682 } 1683 ALOGV("stepServer recovered"); 1684 mStepServerFailed = false; 1685 } 1686 1687 // FIXME lock is not actually held, so overrun is possible 1688 framesAvail = mServerProxy->framesAvailableIn_l(); 1689 1690 if (CC_LIKELY(framesAvail)) { 1691 uint32_t s = cblk->server; 1692 uint32_t bufferEnd = cblk->serverBase + mFrameCount; 1693 1694 if (framesReq > framesAvail) { 1695 framesReq = framesAvail; 1696 } 1697 if (framesReq > bufferEnd - s) { 1698 framesReq = bufferEnd - s; 1699 } 1700 1701 buffer->raw = getBuffer(s, framesReq); 1702 buffer->frameCount = framesReq; 1703 return NO_ERROR; 1704 } 1705 1706getNextBuffer_exit: 1707 buffer->raw = NULL; 1708 buffer->frameCount = 0; 1709 return NOT_ENOUGH_DATA; 1710} 1711 1712status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event, 1713 int triggerSession) 1714{ 1715 sp<ThreadBase> thread = mThread.promote(); 1716 if (thread != 0) { 1717 RecordThread *recordThread = (RecordThread *)thread.get(); 1718 return recordThread->start(this, event, triggerSession); 1719 } else { 1720 return BAD_VALUE; 1721 } 1722} 1723 1724void AudioFlinger::RecordThread::RecordTrack::stop() 1725{ 1726 sp<ThreadBase> thread = mThread.promote(); 1727 if (thread != 0) { 1728 RecordThread *recordThread = (RecordThread *)thread.get(); 1729 recordThread->mLock.lock(); 1730 bool doStop = recordThread->stop_l(this); 1731 if (doStop) { 1732 TrackBase::reset(); 1733 // Force overrun condition to avoid false overrun callback until first data is 1734 // read from buffer 1735 android_atomic_or(CBLK_UNDERRUN, &mCblk->flags); 1736 } 1737 recordThread->mLock.unlock(); 1738 if (doStop) { 1739 AudioSystem::stopInput(recordThread->id()); 1740 } 1741 } 1742} 1743 1744void AudioFlinger::RecordThread::RecordTrack::destroy() 1745{ 1746 // see comments at AudioFlinger::PlaybackThread::Track::destroy() 1747 sp<RecordTrack> keep(this); 1748 { 1749 sp<ThreadBase> thread = mThread.promote(); 1750 if (thread != 0) { 1751 if (mState == ACTIVE || mState == RESUMING) { 1752 AudioSystem::stopInput(thread->id()); 1753 } 1754 AudioSystem::releaseInput(thread->id()); 1755 Mutex::Autolock _l(thread->mLock); 1756 RecordThread *recordThread = (RecordThread *) thread.get(); 1757 recordThread->destroyTrack_l(this); 1758 } 1759 } 1760} 1761 1762 1763/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result) 1764{ 1765 result.append(" Clien Fmt Chn mask Session Step S Serv User FrameCount\n"); 1766} 1767 1768void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 1769{ 1770 snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %08x %08x %05d\n", 1771 (mClient == 0) ? getpid_cached : mClient->pid(), 1772 mFormat, 1773 mChannelMask, 1774 mSessionId, 1775 mStepCount, 1776 mState, 1777 mCblk->server, 1778 mCblk->user, 1779 mFrameCount); 1780} 1781 1782}; // namespace android 1783