Tracks.cpp revision 6e0d67d7b496ce17c0970a4ffd3a6f808860949c
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include "Configuration.h"
23#include <math.h>
24#include <utils/Log.h>
25
26#include <private/media/AudioTrackShared.h>
27
28#include <common_time/cc_helper.h>
29#include <common_time/local_clock.h>
30
31#include "AudioMixer.h"
32#include "AudioFlinger.h"
33#include "ServiceUtilities.h"
34
35#include <media/nbaio/Pipe.h>
36#include <media/nbaio/PipeReader.h>
37
38// ----------------------------------------------------------------------------
39
40// Note: the following macro is used for extremely verbose logging message.  In
41// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
43// are so verbose that we want to suppress them even when we have ALOG_ASSERT
44// turned on.  Do not uncomment the #def below unless you really know what you
45// are doing and want to see all of the extremely verbose messages.
46//#define VERY_VERY_VERBOSE_LOGGING
47#ifdef VERY_VERY_VERBOSE_LOGGING
48#define ALOGVV ALOGV
49#else
50#define ALOGVV(a...) do { } while(0)
51#endif
52
53namespace android {
54
55// ----------------------------------------------------------------------------
56//      TrackBase
57// ----------------------------------------------------------------------------
58
59static volatile int32_t nextTrackId = 55;
60
61// TrackBase constructor must be called with AudioFlinger::mLock held
62AudioFlinger::ThreadBase::TrackBase::TrackBase(
63            ThreadBase *thread,
64            const sp<Client>& client,
65            uint32_t sampleRate,
66            audio_format_t format,
67            audio_channel_mask_t channelMask,
68            size_t frameCount,
69            const sp<IMemory>& sharedBuffer,
70            int sessionId,
71            int clientUid,
72            bool isOut)
73    :   RefBase(),
74        mThread(thread),
75        mClient(client),
76        mCblk(NULL),
77        // mBuffer
78        mState(IDLE),
79        mSampleRate(sampleRate),
80        mFormat(format),
81        mChannelMask(channelMask),
82        mChannelCount(popcount(channelMask)),
83        mFrameSize(audio_is_linear_pcm(format) ?
84                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
85        mFrameCount(frameCount),
86        mSessionId(sessionId),
87        mIsOut(isOut),
88        mServerProxy(NULL),
89        mId(android_atomic_inc(&nextTrackId)),
90        mTerminated(false)
91{
92    // if the caller is us, trust the specified uid
93    if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
94        int newclientUid = IPCThreadState::self()->getCallingUid();
95        if (clientUid != -1 && clientUid != newclientUid) {
96            ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
97        }
98        clientUid = newclientUid;
99    }
100    // clientUid contains the uid of the app that is responsible for this track, so we can blame
101    // battery usage on it.
102    mUid = clientUid;
103
104    // client == 0 implies sharedBuffer == 0
105    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
106
107    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
108            sharedBuffer->size());
109
110    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
111    size_t size = sizeof(audio_track_cblk_t);
112    size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize;
113    if (sharedBuffer == 0) {
114        size += bufferSize;
115    }
116
117    if (client != 0) {
118        mCblkMemory = client->heap()->allocate(size);
119        if (mCblkMemory == 0 ||
120                (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
121            ALOGE("not enough memory for AudioTrack size=%u", size);
122            client->heap()->dump("AudioTrack");
123            mCblkMemory.clear();
124            return;
125        }
126    } else {
127        // this syntax avoids calling the audio_track_cblk_t constructor twice
128        mCblk = (audio_track_cblk_t *) new uint8_t[size];
129        // assume mCblk != NULL
130    }
131
132    // construct the shared structure in-place.
133    if (mCblk != NULL) {
134        new(mCblk) audio_track_cblk_t();
135        // clear all buffers
136        if (sharedBuffer == 0) {
137            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
138            memset(mBuffer, 0, bufferSize);
139        } else {
140            mBuffer = sharedBuffer->pointer();
141#if 0
142            mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
143#endif
144        }
145
146#ifdef TEE_SINK
147        if (mTeeSinkTrackEnabled) {
148            NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount);
149            if (Format_isValid(pipeFormat)) {
150                Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
151                size_t numCounterOffers = 0;
152                const NBAIO_Format offers[1] = {pipeFormat};
153                ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
154                ALOG_ASSERT(index == 0);
155                PipeReader *pipeReader = new PipeReader(*pipe);
156                numCounterOffers = 0;
157                index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
158                ALOG_ASSERT(index == 0);
159                mTeeSink = pipe;
160                mTeeSource = pipeReader;
161            }
162        }
163#endif
164
165    }
166}
167
168AudioFlinger::ThreadBase::TrackBase::~TrackBase()
169{
170#ifdef TEE_SINK
171    dumpTee(-1, mTeeSource, mId);
172#endif
173    // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
174    delete mServerProxy;
175    if (mCblk != NULL) {
176        if (mClient == 0) {
177            delete mCblk;
178        } else {
179            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
180        }
181    }
182    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
183    if (mClient != 0) {
184        // Client destructor must run with AudioFlinger mutex locked
185        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
186        // If the client's reference count drops to zero, the associated destructor
187        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
188        // relying on the automatic clear() at end of scope.
189        mClient.clear();
190    }
191}
192
193// AudioBufferProvider interface
194// getNextBuffer() = 0;
195// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
196void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
197{
198#ifdef TEE_SINK
199    if (mTeeSink != 0) {
200        (void) mTeeSink->write(buffer->raw, buffer->frameCount);
201    }
202#endif
203
204    ServerProxy::Buffer buf;
205    buf.mFrameCount = buffer->frameCount;
206    buf.mRaw = buffer->raw;
207    buffer->frameCount = 0;
208    buffer->raw = NULL;
209    mServerProxy->releaseBuffer(&buf);
210}
211
212status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
213{
214    mSyncEvents.add(event);
215    return NO_ERROR;
216}
217
218// ----------------------------------------------------------------------------
219//      Playback
220// ----------------------------------------------------------------------------
221
222AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
223    : BnAudioTrack(),
224      mTrack(track)
225{
226}
227
228AudioFlinger::TrackHandle::~TrackHandle() {
229    // just stop the track on deletion, associated resources
230    // will be freed from the main thread once all pending buffers have
231    // been played. Unless it's not in the active track list, in which
232    // case we free everything now...
233    mTrack->destroy();
234}
235
236sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
237    return mTrack->getCblk();
238}
239
240status_t AudioFlinger::TrackHandle::start() {
241    return mTrack->start();
242}
243
244void AudioFlinger::TrackHandle::stop() {
245    mTrack->stop();
246}
247
248void AudioFlinger::TrackHandle::flush() {
249    mTrack->flush();
250}
251
252void AudioFlinger::TrackHandle::pause() {
253    mTrack->pause();
254}
255
256status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
257{
258    return mTrack->attachAuxEffect(EffectId);
259}
260
261status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
262                                                         sp<IMemory>* buffer) {
263    if (!mTrack->isTimedTrack())
264        return INVALID_OPERATION;
265
266    PlaybackThread::TimedTrack* tt =
267            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
268    return tt->allocateTimedBuffer(size, buffer);
269}
270
271status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
272                                                     int64_t pts) {
273    if (!mTrack->isTimedTrack())
274        return INVALID_OPERATION;
275
276    if (buffer == 0 || buffer->pointer() == NULL) {
277        ALOGE("queueTimedBuffer() buffer is 0 or has NULL pointer()");
278        return BAD_VALUE;
279    }
280
281    PlaybackThread::TimedTrack* tt =
282            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
283    return tt->queueTimedBuffer(buffer, pts);
284}
285
286status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
287    const LinearTransform& xform, int target) {
288
289    if (!mTrack->isTimedTrack())
290        return INVALID_OPERATION;
291
292    PlaybackThread::TimedTrack* tt =
293            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
294    return tt->setMediaTimeTransform(
295        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
296}
297
298status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
299    return mTrack->setParameters(keyValuePairs);
300}
301
302status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
303{
304    return mTrack->getTimestamp(timestamp);
305}
306
307
308void AudioFlinger::TrackHandle::signal()
309{
310    return mTrack->signal();
311}
312
313status_t AudioFlinger::TrackHandle::onTransact(
314    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
315{
316    return BnAudioTrack::onTransact(code, data, reply, flags);
317}
318
319// ----------------------------------------------------------------------------
320
321// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
322AudioFlinger::PlaybackThread::Track::Track(
323            PlaybackThread *thread,
324            const sp<Client>& client,
325            audio_stream_type_t streamType,
326            uint32_t sampleRate,
327            audio_format_t format,
328            audio_channel_mask_t channelMask,
329            size_t frameCount,
330            const sp<IMemory>& sharedBuffer,
331            int sessionId,
332            int uid,
333            IAudioFlinger::track_flags_t flags)
334    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
335            sessionId, uid, true /*isOut*/),
336    mFillingUpStatus(FS_INVALID),
337    // mRetryCount initialized later when needed
338    mSharedBuffer(sharedBuffer),
339    mStreamType(streamType),
340    mName(-1),  // see note below
341    mMainBuffer(thread->mixBuffer()),
342    mAuxBuffer(NULL),
343    mAuxEffectId(0), mHasVolumeController(false),
344    mPresentationCompleteFrames(0),
345    mFlags(flags),
346    mFastIndex(-1),
347    mCachedVolume(1.0),
348    mIsInvalid(false),
349    mAudioTrackServerProxy(NULL),
350    mResumeToStopping(false)
351{
352    if (mCblk != NULL) {
353        if (sharedBuffer == 0) {
354            mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
355                    mFrameSize);
356        } else {
357            mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
358                    mFrameSize);
359        }
360        mServerProxy = mAudioTrackServerProxy;
361        // to avoid leaking a track name, do not allocate one unless there is an mCblk
362        mName = thread->getTrackName_l(channelMask, sessionId);
363        if (mName < 0) {
364            ALOGE("no more track names available");
365            return;
366        }
367        // only allocate a fast track index if we were able to allocate a normal track name
368        if (flags & IAudioFlinger::TRACK_FAST) {
369            mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
370            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
371            int i = __builtin_ctz(thread->mFastTrackAvailMask);
372            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
373            // FIXME This is too eager.  We allocate a fast track index before the
374            //       fast track becomes active.  Since fast tracks are a scarce resource,
375            //       this means we are potentially denying other more important fast tracks from
376            //       being created.  It would be better to allocate the index dynamically.
377            mFastIndex = i;
378            // Read the initial underruns because this field is never cleared by the fast mixer
379            mObservedUnderruns = thread->getFastTrackUnderruns(i);
380            thread->mFastTrackAvailMask &= ~(1 << i);
381        }
382    }
383    ALOGV("Track constructor name %d, calling pid %d", mName,
384            IPCThreadState::self()->getCallingPid());
385}
386
387AudioFlinger::PlaybackThread::Track::~Track()
388{
389    ALOGV("PlaybackThread::Track destructor");
390
391    // The destructor would clear mSharedBuffer,
392    // but it will not push the decremented reference count,
393    // leaving the client's IMemory dangling indefinitely.
394    // This prevents that leak.
395    if (mSharedBuffer != 0) {
396        mSharedBuffer.clear();
397        // flush the binder command buffer
398        IPCThreadState::self()->flushCommands();
399    }
400}
401
402status_t AudioFlinger::PlaybackThread::Track::initCheck() const
403{
404    status_t status = TrackBase::initCheck();
405    if (status == NO_ERROR && mName < 0) {
406        status = NO_MEMORY;
407    }
408    return status;
409}
410
411void AudioFlinger::PlaybackThread::Track::destroy()
412{
413    // NOTE: destroyTrack_l() can remove a strong reference to this Track
414    // by removing it from mTracks vector, so there is a risk that this Tracks's
415    // destructor is called. As the destructor needs to lock mLock,
416    // we must acquire a strong reference on this Track before locking mLock
417    // here so that the destructor is called only when exiting this function.
418    // On the other hand, as long as Track::destroy() is only called by
419    // TrackHandle destructor, the TrackHandle still holds a strong ref on
420    // this Track with its member mTrack.
421    sp<Track> keep(this);
422    { // scope for mLock
423        sp<ThreadBase> thread = mThread.promote();
424        if (thread != 0) {
425            Mutex::Autolock _l(thread->mLock);
426            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
427            bool wasActive = playbackThread->destroyTrack_l(this);
428            if (!isOutputTrack() && !wasActive) {
429                AudioSystem::releaseOutput(thread->id());
430            }
431        }
432    }
433}
434
435/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
436{
437    result.append("   Name Client Type      Fmt Chn mask Session fCount S F SRate  "
438                  "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
439}
440
441void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
442{
443    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
444    if (isFastTrack()) {
445        sprintf(buffer, "   F %2d", mFastIndex);
446    } else {
447        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
448    }
449    track_state state = mState;
450    char stateChar;
451    if (isTerminated()) {
452        stateChar = 'T';
453    } else {
454        switch (state) {
455        case IDLE:
456            stateChar = 'I';
457            break;
458        case STOPPING_1:
459            stateChar = 's';
460            break;
461        case STOPPING_2:
462            stateChar = '5';
463            break;
464        case STOPPED:
465            stateChar = 'S';
466            break;
467        case RESUMING:
468            stateChar = 'R';
469            break;
470        case ACTIVE:
471            stateChar = 'A';
472            break;
473        case PAUSING:
474            stateChar = 'p';
475            break;
476        case PAUSED:
477            stateChar = 'P';
478            break;
479        case FLUSHED:
480            stateChar = 'F';
481            break;
482        default:
483            stateChar = '?';
484            break;
485        }
486    }
487    char nowInUnderrun;
488    switch (mObservedUnderruns.mBitFields.mMostRecent) {
489    case UNDERRUN_FULL:
490        nowInUnderrun = ' ';
491        break;
492    case UNDERRUN_PARTIAL:
493        nowInUnderrun = '<';
494        break;
495    case UNDERRUN_EMPTY:
496        nowInUnderrun = '*';
497        break;
498    default:
499        nowInUnderrun = '?';
500        break;
501    }
502    snprintf(&buffer[7], size-7, " %6u %4u %08X %08X %7u %6u %1c %1d %5u %5.2g %5.2g  "
503                                 "%08X %08X %08X 0x%03X %9u%c\n",
504            (mClient == 0) ? getpid_cached : mClient->pid(),
505            mStreamType,
506            mFormat,
507            mChannelMask,
508            mSessionId,
509            mFrameCount,
510            stateChar,
511            mFillingUpStatus,
512            mAudioTrackServerProxy->getSampleRate(),
513            20.0 * log10((vlr & 0xFFFF) / 4096.0),
514            20.0 * log10((vlr >> 16) / 4096.0),
515            mCblk->mServer,
516            (int)mMainBuffer,
517            (int)mAuxBuffer,
518            mCblk->mFlags,
519            mAudioTrackServerProxy->getUnderrunFrames(),
520            nowInUnderrun);
521}
522
523uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
524    return mAudioTrackServerProxy->getSampleRate();
525}
526
527// AudioBufferProvider interface
528status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
529        AudioBufferProvider::Buffer* buffer, int64_t pts)
530{
531    ServerProxy::Buffer buf;
532    size_t desiredFrames = buffer->frameCount;
533    buf.mFrameCount = desiredFrames;
534    status_t status = mServerProxy->obtainBuffer(&buf);
535    buffer->frameCount = buf.mFrameCount;
536    buffer->raw = buf.mRaw;
537    if (buf.mFrameCount == 0) {
538        mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
539    }
540    return status;
541}
542
543// releaseBuffer() is not overridden
544
545// ExtendedAudioBufferProvider interface
546
547// Note that framesReady() takes a mutex on the control block using tryLock().
548// This could result in priority inversion if framesReady() is called by the normal mixer,
549// as the normal mixer thread runs at lower
550// priority than the client's callback thread:  there is a short window within framesReady()
551// during which the normal mixer could be preempted, and the client callback would block.
552// Another problem can occur if framesReady() is called by the fast mixer:
553// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
554// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
555size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
556    return mAudioTrackServerProxy->framesReady();
557}
558
559size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
560{
561    return mAudioTrackServerProxy->framesReleased();
562}
563
564// Don't call for fast tracks; the framesReady() could result in priority inversion
565bool AudioFlinger::PlaybackThread::Track::isReady() const {
566    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing() || isStopping()) {
567        return true;
568    }
569
570    if (framesReady() >= mFrameCount ||
571            (mCblk->mFlags & CBLK_FORCEREADY)) {
572        mFillingUpStatus = FS_FILLED;
573        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
574        return true;
575    }
576    return false;
577}
578
579status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
580                                                    int triggerSession)
581{
582    status_t status = NO_ERROR;
583    ALOGV("start(%d), calling pid %d session %d",
584            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
585
586    sp<ThreadBase> thread = mThread.promote();
587    if (thread != 0) {
588        if (isOffloaded()) {
589            Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
590            Mutex::Autolock _lth(thread->mLock);
591            sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
592            if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
593                    (ec != 0 && ec->isNonOffloadableEnabled())) {
594                invalidate();
595                return PERMISSION_DENIED;
596            }
597        }
598        Mutex::Autolock _lth(thread->mLock);
599        track_state state = mState;
600        // here the track could be either new, or restarted
601        // in both cases "unstop" the track
602
603        if (state == PAUSED) {
604            if (mResumeToStopping) {
605                // happened we need to resume to STOPPING_1
606                mState = TrackBase::STOPPING_1;
607                ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
608            } else {
609                mState = TrackBase::RESUMING;
610                ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
611            }
612        } else {
613            mState = TrackBase::ACTIVE;
614            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
615        }
616
617        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
618        status = playbackThread->addTrack_l(this);
619        if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
620            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
621            //  restore previous state if start was rejected by policy manager
622            if (status == PERMISSION_DENIED) {
623                mState = state;
624            }
625        }
626        // track was already in the active list, not a problem
627        if (status == ALREADY_EXISTS) {
628            status = NO_ERROR;
629        } else {
630            // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
631            // It is usually unsafe to access the server proxy from a binder thread.
632            // But in this case we know the mixer thread (whether normal mixer or fast mixer)
633            // isn't looking at this track yet:  we still hold the normal mixer thread lock,
634            // and for fast tracks the track is not yet in the fast mixer thread's active set.
635            ServerProxy::Buffer buffer;
636            buffer.mFrameCount = 1;
637            (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
638        }
639    } else {
640        status = BAD_VALUE;
641    }
642    return status;
643}
644
645void AudioFlinger::PlaybackThread::Track::stop()
646{
647    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
648    sp<ThreadBase> thread = mThread.promote();
649    if (thread != 0) {
650        Mutex::Autolock _l(thread->mLock);
651        track_state state = mState;
652        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
653            // If the track is not active (PAUSED and buffers full), flush buffers
654            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
655            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
656                reset();
657                mState = STOPPED;
658            } else if (!isFastTrack() && !isOffloaded()) {
659                mState = STOPPED;
660            } else {
661                // For fast tracks prepareTracks_l() will set state to STOPPING_2
662                // presentation is complete
663                // For an offloaded track this starts a drain and state will
664                // move to STOPPING_2 when drain completes and then STOPPED
665                mState = STOPPING_1;
666            }
667            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
668                    playbackThread);
669        }
670    }
671}
672
673void AudioFlinger::PlaybackThread::Track::pause()
674{
675    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
676    sp<ThreadBase> thread = mThread.promote();
677    if (thread != 0) {
678        Mutex::Autolock _l(thread->mLock);
679        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
680        switch (mState) {
681        case STOPPING_1:
682        case STOPPING_2:
683            if (!isOffloaded()) {
684                /* nothing to do if track is not offloaded */
685                break;
686            }
687
688            // Offloaded track was draining, we need to carry on draining when resumed
689            mResumeToStopping = true;
690            // fall through...
691        case ACTIVE:
692        case RESUMING:
693            mState = PAUSING;
694            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
695            playbackThread->broadcast_l();
696            break;
697
698        default:
699            break;
700        }
701    }
702}
703
704void AudioFlinger::PlaybackThread::Track::flush()
705{
706    ALOGV("flush(%d)", mName);
707    sp<ThreadBase> thread = mThread.promote();
708    if (thread != 0) {
709        Mutex::Autolock _l(thread->mLock);
710        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
711
712        if (isOffloaded()) {
713            // If offloaded we allow flush during any state except terminated
714            // and keep the track active to avoid problems if user is seeking
715            // rapidly and underlying hardware has a significant delay handling
716            // a pause
717            if (isTerminated()) {
718                return;
719            }
720
721            ALOGV("flush: offload flush");
722            reset();
723
724            if (mState == STOPPING_1 || mState == STOPPING_2) {
725                ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
726                mState = ACTIVE;
727            }
728
729            if (mState == ACTIVE) {
730                ALOGV("flush called in active state, resetting buffer time out retry count");
731                mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
732            }
733
734            mResumeToStopping = false;
735        } else {
736            if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
737                    mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
738                return;
739            }
740            // No point remaining in PAUSED state after a flush => go to
741            // FLUSHED state
742            mState = FLUSHED;
743            // do not reset the track if it is still in the process of being stopped or paused.
744            // this will be done by prepareTracks_l() when the track is stopped.
745            // prepareTracks_l() will see mState == FLUSHED, then
746            // remove from active track list, reset(), and trigger presentation complete
747            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
748                reset();
749            }
750        }
751        // Prevent flush being lost if the track is flushed and then resumed
752        // before mixer thread can run. This is important when offloading
753        // because the hardware buffer could hold a large amount of audio
754        playbackThread->flushOutput_l();
755        playbackThread->broadcast_l();
756    }
757}
758
759void AudioFlinger::PlaybackThread::Track::reset()
760{
761    // Do not reset twice to avoid discarding data written just after a flush and before
762    // the audioflinger thread detects the track is stopped.
763    if (!mResetDone) {
764        // Force underrun condition to avoid false underrun callback until first data is
765        // written to buffer
766        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
767        mFillingUpStatus = FS_FILLING;
768        mResetDone = true;
769        if (mState == FLUSHED) {
770            mState = IDLE;
771        }
772    }
773}
774
775status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
776{
777    sp<ThreadBase> thread = mThread.promote();
778    if (thread == 0) {
779        ALOGE("thread is dead");
780        return FAILED_TRANSACTION;
781    } else if ((thread->type() == ThreadBase::DIRECT) ||
782                    (thread->type() == ThreadBase::OFFLOAD)) {
783        return thread->setParameters(keyValuePairs);
784    } else {
785        return PERMISSION_DENIED;
786    }
787}
788
789status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
790{
791    // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
792    if (isFastTrack()) {
793        return INVALID_OPERATION;
794    }
795    sp<ThreadBase> thread = mThread.promote();
796    if (thread == 0) {
797        return INVALID_OPERATION;
798    }
799    Mutex::Autolock _l(thread->mLock);
800    PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
801    if (!isOffloaded()) {
802        if (!playbackThread->mLatchQValid) {
803            return INVALID_OPERATION;
804        }
805        uint32_t unpresentedFrames =
806                ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) /
807                playbackThread->mSampleRate;
808        uint32_t framesWritten = mAudioTrackServerProxy->framesReleased();
809        if (framesWritten < unpresentedFrames) {
810            return INVALID_OPERATION;
811        }
812        timestamp.mPosition = framesWritten - unpresentedFrames;
813        timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime;
814        return NO_ERROR;
815    }
816
817    return playbackThread->getTimestamp_l(timestamp);
818}
819
820status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
821{
822    status_t status = DEAD_OBJECT;
823    sp<ThreadBase> thread = mThread.promote();
824    if (thread != 0) {
825        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
826        sp<AudioFlinger> af = mClient->audioFlinger();
827
828        Mutex::Autolock _l(af->mLock);
829
830        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
831
832        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
833            Mutex::Autolock _dl(playbackThread->mLock);
834            Mutex::Autolock _sl(srcThread->mLock);
835            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
836            if (chain == 0) {
837                return INVALID_OPERATION;
838            }
839
840            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
841            if (effect == 0) {
842                return INVALID_OPERATION;
843            }
844            srcThread->removeEffect_l(effect);
845            status = playbackThread->addEffect_l(effect);
846            if (status != NO_ERROR) {
847                srcThread->addEffect_l(effect);
848                return INVALID_OPERATION;
849            }
850            // removeEffect_l() has stopped the effect if it was active so it must be restarted
851            if (effect->state() == EffectModule::ACTIVE ||
852                    effect->state() == EffectModule::STOPPING) {
853                effect->start();
854            }
855
856            sp<EffectChain> dstChain = effect->chain().promote();
857            if (dstChain == 0) {
858                srcThread->addEffect_l(effect);
859                return INVALID_OPERATION;
860            }
861            AudioSystem::unregisterEffect(effect->id());
862            AudioSystem::registerEffect(&effect->desc(),
863                                        srcThread->id(),
864                                        dstChain->strategy(),
865                                        AUDIO_SESSION_OUTPUT_MIX,
866                                        effect->id());
867            AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
868        }
869        status = playbackThread->attachAuxEffect(this, EffectId);
870    }
871    return status;
872}
873
874void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
875{
876    mAuxEffectId = EffectId;
877    mAuxBuffer = buffer;
878}
879
880bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
881                                                         size_t audioHalFrames)
882{
883    // a track is considered presented when the total number of frames written to audio HAL
884    // corresponds to the number of frames written when presentationComplete() is called for the
885    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
886    // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
887    // to detect when all frames have been played. In this case framesWritten isn't
888    // useful because it doesn't always reflect whether there is data in the h/w
889    // buffers, particularly if a track has been paused and resumed during draining
890    ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
891                      mPresentationCompleteFrames, framesWritten);
892    if (mPresentationCompleteFrames == 0) {
893        mPresentationCompleteFrames = framesWritten + audioHalFrames;
894        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
895                  mPresentationCompleteFrames, audioHalFrames);
896    }
897
898    if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
899        ALOGV("presentationComplete() session %d complete: framesWritten %d",
900                  mSessionId, framesWritten);
901        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
902        mAudioTrackServerProxy->setStreamEndDone();
903        return true;
904    }
905    return false;
906}
907
908void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
909{
910    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
911        if (mSyncEvents[i]->type() == type) {
912            mSyncEvents[i]->trigger();
913            mSyncEvents.removeAt(i);
914            i--;
915        }
916    }
917}
918
919// implement VolumeBufferProvider interface
920
921uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
922{
923    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
924    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
925    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
926    uint32_t vl = vlr & 0xFFFF;
927    uint32_t vr = vlr >> 16;
928    // track volumes come from shared memory, so can't be trusted and must be clamped
929    if (vl > MAX_GAIN_INT) {
930        vl = MAX_GAIN_INT;
931    }
932    if (vr > MAX_GAIN_INT) {
933        vr = MAX_GAIN_INT;
934    }
935    // now apply the cached master volume and stream type volume;
936    // this is trusted but lacks any synchronization or barrier so may be stale
937    float v = mCachedVolume;
938    vl *= v;
939    vr *= v;
940    // re-combine into U4.16
941    vlr = (vr << 16) | (vl & 0xFFFF);
942    // FIXME look at mute, pause, and stop flags
943    return vlr;
944}
945
946status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
947{
948    if (isTerminated() || mState == PAUSED ||
949            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
950                                      (mState == STOPPED)))) {
951        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
952              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
953        event->cancel();
954        return INVALID_OPERATION;
955    }
956    (void) TrackBase::setSyncEvent(event);
957    return NO_ERROR;
958}
959
960void AudioFlinger::PlaybackThread::Track::invalidate()
961{
962    // FIXME should use proxy, and needs work
963    audio_track_cblk_t* cblk = mCblk;
964    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
965    android_atomic_release_store(0x40000000, &cblk->mFutex);
966    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
967    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
968    mIsInvalid = true;
969}
970
971void AudioFlinger::PlaybackThread::Track::signal()
972{
973    sp<ThreadBase> thread = mThread.promote();
974    if (thread != 0) {
975        PlaybackThread *t = (PlaybackThread *)thread.get();
976        Mutex::Autolock _l(t->mLock);
977        t->broadcast_l();
978    }
979}
980
981// ----------------------------------------------------------------------------
982
983sp<AudioFlinger::PlaybackThread::TimedTrack>
984AudioFlinger::PlaybackThread::TimedTrack::create(
985            PlaybackThread *thread,
986            const sp<Client>& client,
987            audio_stream_type_t streamType,
988            uint32_t sampleRate,
989            audio_format_t format,
990            audio_channel_mask_t channelMask,
991            size_t frameCount,
992            const sp<IMemory>& sharedBuffer,
993            int sessionId,
994            int uid) {
995    if (!client->reserveTimedTrack())
996        return 0;
997
998    return new TimedTrack(
999        thread, client, streamType, sampleRate, format, channelMask, frameCount,
1000        sharedBuffer, sessionId, uid);
1001}
1002
1003AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
1004            PlaybackThread *thread,
1005            const sp<Client>& client,
1006            audio_stream_type_t streamType,
1007            uint32_t sampleRate,
1008            audio_format_t format,
1009            audio_channel_mask_t channelMask,
1010            size_t frameCount,
1011            const sp<IMemory>& sharedBuffer,
1012            int sessionId,
1013            int uid)
1014    : Track(thread, client, streamType, sampleRate, format, channelMask,
1015            frameCount, sharedBuffer, sessionId, uid, IAudioFlinger::TRACK_TIMED),
1016      mQueueHeadInFlight(false),
1017      mTrimQueueHeadOnRelease(false),
1018      mFramesPendingInQueue(0),
1019      mTimedSilenceBuffer(NULL),
1020      mTimedSilenceBufferSize(0),
1021      mTimedAudioOutputOnTime(false),
1022      mMediaTimeTransformValid(false)
1023{
1024    LocalClock lc;
1025    mLocalTimeFreq = lc.getLocalFreq();
1026
1027    mLocalTimeToSampleTransform.a_zero = 0;
1028    mLocalTimeToSampleTransform.b_zero = 0;
1029    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1030    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1031    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1032                            &mLocalTimeToSampleTransform.a_to_b_denom);
1033
1034    mMediaTimeToSampleTransform.a_zero = 0;
1035    mMediaTimeToSampleTransform.b_zero = 0;
1036    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1037    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1038    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1039                            &mMediaTimeToSampleTransform.a_to_b_denom);
1040}
1041
1042AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1043    mClient->releaseTimedTrack();
1044    delete [] mTimedSilenceBuffer;
1045}
1046
1047status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1048    size_t size, sp<IMemory>* buffer) {
1049
1050    Mutex::Autolock _l(mTimedBufferQueueLock);
1051
1052    trimTimedBufferQueue_l();
1053
1054    // lazily initialize the shared memory heap for timed buffers
1055    if (mTimedMemoryDealer == NULL) {
1056        const int kTimedBufferHeapSize = 512 << 10;
1057
1058        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1059                                              "AudioFlingerTimed");
1060        if (mTimedMemoryDealer == NULL) {
1061            return NO_MEMORY;
1062        }
1063    }
1064
1065    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1066    if (newBuffer == 0 || newBuffer->pointer() == NULL) {
1067        return NO_MEMORY;
1068    }
1069
1070    *buffer = newBuffer;
1071    return NO_ERROR;
1072}
1073
1074// caller must hold mTimedBufferQueueLock
1075void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1076    int64_t mediaTimeNow;
1077    {
1078        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1079        if (!mMediaTimeTransformValid)
1080            return;
1081
1082        int64_t targetTimeNow;
1083        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1084            ? mCCHelper.getCommonTime(&targetTimeNow)
1085            : mCCHelper.getLocalTime(&targetTimeNow);
1086
1087        if (OK != res)
1088            return;
1089
1090        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1091                                                    &mediaTimeNow)) {
1092            return;
1093        }
1094    }
1095
1096    size_t trimEnd;
1097    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1098        int64_t bufEnd;
1099
1100        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1101            // We have a next buffer.  Just use its PTS as the PTS of the frame
1102            // following the last frame in this buffer.  If the stream is sparse
1103            // (ie, there are deliberate gaps left in the stream which should be
1104            // filled with silence by the TimedAudioTrack), then this can result
1105            // in one extra buffer being left un-trimmed when it could have
1106            // been.  In general, this is not typical, and we would rather
1107            // optimized away the TS calculation below for the more common case
1108            // where PTSes are contiguous.
1109            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1110        } else {
1111            // We have no next buffer.  Compute the PTS of the frame following
1112            // the last frame in this buffer by computing the duration of of
1113            // this frame in media time units and adding it to the PTS of the
1114            // buffer.
1115            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1116                               / mFrameSize;
1117
1118            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1119                                                                &bufEnd)) {
1120                ALOGE("Failed to convert frame count of %lld to media time"
1121                      " duration" " (scale factor %d/%u) in %s",
1122                      frameCount,
1123                      mMediaTimeToSampleTransform.a_to_b_numer,
1124                      mMediaTimeToSampleTransform.a_to_b_denom,
1125                      __PRETTY_FUNCTION__);
1126                break;
1127            }
1128            bufEnd += mTimedBufferQueue[trimEnd].pts();
1129        }
1130
1131        if (bufEnd > mediaTimeNow)
1132            break;
1133
1134        // Is the buffer we want to use in the middle of a mix operation right
1135        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
1136        // from the mixer which should be coming back shortly.
1137        if (!trimEnd && mQueueHeadInFlight) {
1138            mTrimQueueHeadOnRelease = true;
1139        }
1140    }
1141
1142    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1143    if (trimStart < trimEnd) {
1144        // Update the bookkeeping for framesReady()
1145        for (size_t i = trimStart; i < trimEnd; ++i) {
1146            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1147        }
1148
1149        // Now actually remove the buffers from the queue.
1150        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1151    }
1152}
1153
1154void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1155        const char* logTag) {
1156    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1157                "%s called (reason \"%s\"), but timed buffer queue has no"
1158                " elements to trim.", __FUNCTION__, logTag);
1159
1160    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1161    mTimedBufferQueue.removeAt(0);
1162}
1163
1164void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1165        const TimedBuffer& buf,
1166        const char* logTag) {
1167    uint32_t bufBytes        = buf.buffer()->size();
1168    uint32_t consumedAlready = buf.position();
1169
1170    ALOG_ASSERT(consumedAlready <= bufBytes,
1171                "Bad bookkeeping while updating frames pending.  Timed buffer is"
1172                " only %u bytes long, but claims to have consumed %u"
1173                " bytes.  (update reason: \"%s\")",
1174                bufBytes, consumedAlready, logTag);
1175
1176    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1177    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1178                "Bad bookkeeping while updating frames pending.  Should have at"
1179                " least %u queued frames, but we think we have only %u.  (update"
1180                " reason: \"%s\")",
1181                bufFrames, mFramesPendingInQueue, logTag);
1182
1183    mFramesPendingInQueue -= bufFrames;
1184}
1185
1186status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1187    const sp<IMemory>& buffer, int64_t pts) {
1188
1189    {
1190        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1191        if (!mMediaTimeTransformValid)
1192            return INVALID_OPERATION;
1193    }
1194
1195    Mutex::Autolock _l(mTimedBufferQueueLock);
1196
1197    uint32_t bufFrames = buffer->size() / mFrameSize;
1198    mFramesPendingInQueue += bufFrames;
1199    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1200
1201    return NO_ERROR;
1202}
1203
1204status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1205    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1206
1207    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1208           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1209           target);
1210
1211    if (!(target == TimedAudioTrack::LOCAL_TIME ||
1212          target == TimedAudioTrack::COMMON_TIME)) {
1213        return BAD_VALUE;
1214    }
1215
1216    Mutex::Autolock lock(mMediaTimeTransformLock);
1217    mMediaTimeTransform = xform;
1218    mMediaTimeTransformTarget = target;
1219    mMediaTimeTransformValid = true;
1220
1221    return NO_ERROR;
1222}
1223
1224#define min(a, b) ((a) < (b) ? (a) : (b))
1225
1226// implementation of getNextBuffer for tracks whose buffers have timestamps
1227status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1228    AudioBufferProvider::Buffer* buffer, int64_t pts)
1229{
1230    if (pts == AudioBufferProvider::kInvalidPTS) {
1231        buffer->raw = NULL;
1232        buffer->frameCount = 0;
1233        mTimedAudioOutputOnTime = false;
1234        return INVALID_OPERATION;
1235    }
1236
1237    Mutex::Autolock _l(mTimedBufferQueueLock);
1238
1239    ALOG_ASSERT(!mQueueHeadInFlight,
1240                "getNextBuffer called without releaseBuffer!");
1241
1242    while (true) {
1243
1244        // if we have no timed buffers, then fail
1245        if (mTimedBufferQueue.isEmpty()) {
1246            buffer->raw = NULL;
1247            buffer->frameCount = 0;
1248            return NOT_ENOUGH_DATA;
1249        }
1250
1251        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1252
1253        // calculate the PTS of the head of the timed buffer queue expressed in
1254        // local time
1255        int64_t headLocalPTS;
1256        {
1257            Mutex::Autolock mttLock(mMediaTimeTransformLock);
1258
1259            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1260
1261            if (mMediaTimeTransform.a_to_b_denom == 0) {
1262                // the transform represents a pause, so yield silence
1263                timedYieldSilence_l(buffer->frameCount, buffer);
1264                return NO_ERROR;
1265            }
1266
1267            int64_t transformedPTS;
1268            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1269                                                        &transformedPTS)) {
1270                // the transform failed.  this shouldn't happen, but if it does
1271                // then just drop this buffer
1272                ALOGW("timedGetNextBuffer transform failed");
1273                buffer->raw = NULL;
1274                buffer->frameCount = 0;
1275                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1276                return NO_ERROR;
1277            }
1278
1279            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1280                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1281                                                          &headLocalPTS)) {
1282                    buffer->raw = NULL;
1283                    buffer->frameCount = 0;
1284                    return INVALID_OPERATION;
1285                }
1286            } else {
1287                headLocalPTS = transformedPTS;
1288            }
1289        }
1290
1291        uint32_t sr = sampleRate();
1292
1293        // adjust the head buffer's PTS to reflect the portion of the head buffer
1294        // that has already been consumed
1295        int64_t effectivePTS = headLocalPTS +
1296                ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1297
1298        // Calculate the delta in samples between the head of the input buffer
1299        // queue and the start of the next output buffer that will be written.
1300        // If the transformation fails because of over or underflow, it means
1301        // that the sample's position in the output stream is so far out of
1302        // whack that it should just be dropped.
1303        int64_t sampleDelta;
1304        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1305            ALOGV("*** head buffer is too far from PTS: dropped buffer");
1306            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1307                                       " mix");
1308            continue;
1309        }
1310        if (!mLocalTimeToSampleTransform.doForwardTransform(
1311                (effectivePTS - pts) << 32, &sampleDelta)) {
1312            ALOGV("*** too late during sample rate transform: dropped buffer");
1313            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1314            continue;
1315        }
1316
1317        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1318               " sampleDelta=[%d.%08x]",
1319               head.pts(), head.position(), pts,
1320               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1321                   + (sampleDelta >> 32)),
1322               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1323
1324        // if the delta between the ideal placement for the next input sample and
1325        // the current output position is within this threshold, then we will
1326        // concatenate the next input samples to the previous output
1327        const int64_t kSampleContinuityThreshold =
1328                (static_cast<int64_t>(sr) << 32) / 250;
1329
1330        // if this is the first buffer of audio that we're emitting from this track
1331        // then it should be almost exactly on time.
1332        const int64_t kSampleStartupThreshold = 1LL << 32;
1333
1334        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1335           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1336            // the next input is close enough to being on time, so concatenate it
1337            // with the last output
1338            timedYieldSamples_l(buffer);
1339
1340            ALOGVV("*** on time: head.pos=%d frameCount=%u",
1341                    head.position(), buffer->frameCount);
1342            return NO_ERROR;
1343        }
1344
1345        // Looks like our output is not on time.  Reset our on timed status.
1346        // Next time we mix samples from our input queue, then should be within
1347        // the StartupThreshold.
1348        mTimedAudioOutputOnTime = false;
1349        if (sampleDelta > 0) {
1350            // the gap between the current output position and the proper start of
1351            // the next input sample is too big, so fill it with silence
1352            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1353
1354            timedYieldSilence_l(framesUntilNextInput, buffer);
1355            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1356            return NO_ERROR;
1357        } else {
1358            // the next input sample is late
1359            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1360            size_t onTimeSamplePosition =
1361                    head.position() + lateFrames * mFrameSize;
1362
1363            if (onTimeSamplePosition > head.buffer()->size()) {
1364                // all the remaining samples in the head are too late, so
1365                // drop it and move on
1366                ALOGV("*** too late: dropped buffer");
1367                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1368                continue;
1369            } else {
1370                // skip over the late samples
1371                head.setPosition(onTimeSamplePosition);
1372
1373                // yield the available samples
1374                timedYieldSamples_l(buffer);
1375
1376                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1377                return NO_ERROR;
1378            }
1379        }
1380    }
1381}
1382
1383// Yield samples from the timed buffer queue head up to the given output
1384// buffer's capacity.
1385//
1386// Caller must hold mTimedBufferQueueLock
1387void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1388    AudioBufferProvider::Buffer* buffer) {
1389
1390    const TimedBuffer& head = mTimedBufferQueue[0];
1391
1392    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1393                   head.position());
1394
1395    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1396                                 mFrameSize);
1397    size_t framesRequested = buffer->frameCount;
1398    buffer->frameCount = min(framesLeftInHead, framesRequested);
1399
1400    mQueueHeadInFlight = true;
1401    mTimedAudioOutputOnTime = true;
1402}
1403
1404// Yield samples of silence up to the given output buffer's capacity
1405//
1406// Caller must hold mTimedBufferQueueLock
1407void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1408    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1409
1410    // lazily allocate a buffer filled with silence
1411    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1412        delete [] mTimedSilenceBuffer;
1413        mTimedSilenceBufferSize = numFrames * mFrameSize;
1414        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1415        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1416    }
1417
1418    buffer->raw = mTimedSilenceBuffer;
1419    size_t framesRequested = buffer->frameCount;
1420    buffer->frameCount = min(numFrames, framesRequested);
1421
1422    mTimedAudioOutputOnTime = false;
1423}
1424
1425// AudioBufferProvider interface
1426void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1427    AudioBufferProvider::Buffer* buffer) {
1428
1429    Mutex::Autolock _l(mTimedBufferQueueLock);
1430
1431    // If the buffer which was just released is part of the buffer at the head
1432    // of the queue, be sure to update the amt of the buffer which has been
1433    // consumed.  If the buffer being returned is not part of the head of the
1434    // queue, its either because the buffer is part of the silence buffer, or
1435    // because the head of the timed queue was trimmed after the mixer called
1436    // getNextBuffer but before the mixer called releaseBuffer.
1437    if (buffer->raw == mTimedSilenceBuffer) {
1438        ALOG_ASSERT(!mQueueHeadInFlight,
1439                    "Queue head in flight during release of silence buffer!");
1440        goto done;
1441    }
1442
1443    ALOG_ASSERT(mQueueHeadInFlight,
1444                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1445                " head in flight.");
1446
1447    if (mTimedBufferQueue.size()) {
1448        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1449
1450        void* start = head.buffer()->pointer();
1451        void* end   = reinterpret_cast<void*>(
1452                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1453                        + head.buffer()->size());
1454
1455        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1456                    "released buffer not within the head of the timed buffer"
1457                    " queue; qHead = [%p, %p], released buffer = %p",
1458                    start, end, buffer->raw);
1459
1460        head.setPosition(head.position() +
1461                (buffer->frameCount * mFrameSize));
1462        mQueueHeadInFlight = false;
1463
1464        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1465                    "Bad bookkeeping during releaseBuffer!  Should have at"
1466                    " least %u queued frames, but we think we have only %u",
1467                    buffer->frameCount, mFramesPendingInQueue);
1468
1469        mFramesPendingInQueue -= buffer->frameCount;
1470
1471        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1472            || mTrimQueueHeadOnRelease) {
1473            trimTimedBufferQueueHead_l("releaseBuffer");
1474            mTrimQueueHeadOnRelease = false;
1475        }
1476    } else {
1477        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1478                  " buffers in the timed buffer queue");
1479    }
1480
1481done:
1482    buffer->raw = 0;
1483    buffer->frameCount = 0;
1484}
1485
1486size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1487    Mutex::Autolock _l(mTimedBufferQueueLock);
1488    return mFramesPendingInQueue;
1489}
1490
1491AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1492        : mPTS(0), mPosition(0) {}
1493
1494AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1495    const sp<IMemory>& buffer, int64_t pts)
1496        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1497
1498
1499// ----------------------------------------------------------------------------
1500
1501AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1502            PlaybackThread *playbackThread,
1503            DuplicatingThread *sourceThread,
1504            uint32_t sampleRate,
1505            audio_format_t format,
1506            audio_channel_mask_t channelMask,
1507            size_t frameCount,
1508            int uid)
1509    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1510                NULL, 0, uid, IAudioFlinger::TRACK_DEFAULT),
1511    mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1512{
1513
1514    if (mCblk != NULL) {
1515        mOutBuffer.frameCount = 0;
1516        playbackThread->mTracks.add(this);
1517        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1518                "frameCount %u, mChannelMask 0x%08x",
1519                mCblk, mBuffer,
1520                frameCount, mChannelMask);
1521        // since client and server are in the same process,
1522        // the buffer has the same virtual address on both sides
1523        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize);
1524        mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000));
1525        mClientProxy->setSendLevel(0.0);
1526        mClientProxy->setSampleRate(sampleRate);
1527        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1528                true /*clientInServer*/);
1529    } else {
1530        ALOGW("Error creating output track on thread %p", playbackThread);
1531    }
1532}
1533
1534AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1535{
1536    clearBufferQueue();
1537    delete mClientProxy;
1538    // superclass destructor will now delete the server proxy and shared memory both refer to
1539}
1540
1541status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1542                                                          int triggerSession)
1543{
1544    status_t status = Track::start(event, triggerSession);
1545    if (status != NO_ERROR) {
1546        return status;
1547    }
1548
1549    mActive = true;
1550    mRetryCount = 127;
1551    return status;
1552}
1553
1554void AudioFlinger::PlaybackThread::OutputTrack::stop()
1555{
1556    Track::stop();
1557    clearBufferQueue();
1558    mOutBuffer.frameCount = 0;
1559    mActive = false;
1560}
1561
1562bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1563{
1564    Buffer *pInBuffer;
1565    Buffer inBuffer;
1566    uint32_t channelCount = mChannelCount;
1567    bool outputBufferFull = false;
1568    inBuffer.frameCount = frames;
1569    inBuffer.i16 = data;
1570
1571    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1572
1573    if (!mActive && frames != 0) {
1574        start();
1575        sp<ThreadBase> thread = mThread.promote();
1576        if (thread != 0) {
1577            MixerThread *mixerThread = (MixerThread *)thread.get();
1578            if (mFrameCount > frames) {
1579                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1580                    uint32_t startFrames = (mFrameCount - frames);
1581                    pInBuffer = new Buffer;
1582                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1583                    pInBuffer->frameCount = startFrames;
1584                    pInBuffer->i16 = pInBuffer->mBuffer;
1585                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1586                    mBufferQueue.add(pInBuffer);
1587                } else {
1588                    ALOGW("OutputTrack::write() %p no more buffers in queue", this);
1589                }
1590            }
1591        }
1592    }
1593
1594    while (waitTimeLeftMs) {
1595        // First write pending buffers, then new data
1596        if (mBufferQueue.size()) {
1597            pInBuffer = mBufferQueue.itemAt(0);
1598        } else {
1599            pInBuffer = &inBuffer;
1600        }
1601
1602        if (pInBuffer->frameCount == 0) {
1603            break;
1604        }
1605
1606        if (mOutBuffer.frameCount == 0) {
1607            mOutBuffer.frameCount = pInBuffer->frameCount;
1608            nsecs_t startTime = systemTime();
1609            status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1610            if (status != NO_ERROR) {
1611                ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1612                        mThread.unsafe_get(), status);
1613                outputBufferFull = true;
1614                break;
1615            }
1616            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1617            if (waitTimeLeftMs >= waitTimeMs) {
1618                waitTimeLeftMs -= waitTimeMs;
1619            } else {
1620                waitTimeLeftMs = 0;
1621            }
1622        }
1623
1624        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1625                pInBuffer->frameCount;
1626        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1627        Proxy::Buffer buf;
1628        buf.mFrameCount = outFrames;
1629        buf.mRaw = NULL;
1630        mClientProxy->releaseBuffer(&buf);
1631        pInBuffer->frameCount -= outFrames;
1632        pInBuffer->i16 += outFrames * channelCount;
1633        mOutBuffer.frameCount -= outFrames;
1634        mOutBuffer.i16 += outFrames * channelCount;
1635
1636        if (pInBuffer->frameCount == 0) {
1637            if (mBufferQueue.size()) {
1638                mBufferQueue.removeAt(0);
1639                delete [] pInBuffer->mBuffer;
1640                delete pInBuffer;
1641                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1642                        mThread.unsafe_get(), mBufferQueue.size());
1643            } else {
1644                break;
1645            }
1646        }
1647    }
1648
1649    // If we could not write all frames, allocate a buffer and queue it for next time.
1650    if (inBuffer.frameCount) {
1651        sp<ThreadBase> thread = mThread.promote();
1652        if (thread != 0 && !thread->standby()) {
1653            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1654                pInBuffer = new Buffer;
1655                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1656                pInBuffer->frameCount = inBuffer.frameCount;
1657                pInBuffer->i16 = pInBuffer->mBuffer;
1658                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1659                        sizeof(int16_t));
1660                mBufferQueue.add(pInBuffer);
1661                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1662                        mThread.unsafe_get(), mBufferQueue.size());
1663            } else {
1664                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1665                        mThread.unsafe_get(), this);
1666            }
1667        }
1668    }
1669
1670    // Calling write() with a 0 length buffer, means that no more data will be written:
1671    // If no more buffers are pending, fill output track buffer to make sure it is started
1672    // by output mixer.
1673    if (frames == 0 && mBufferQueue.size() == 0) {
1674        // FIXME borken, replace by getting framesReady() from proxy
1675        size_t user = 0;    // was mCblk->user
1676        if (user < mFrameCount) {
1677            frames = mFrameCount - user;
1678            pInBuffer = new Buffer;
1679            pInBuffer->mBuffer = new int16_t[frames * channelCount];
1680            pInBuffer->frameCount = frames;
1681            pInBuffer->i16 = pInBuffer->mBuffer;
1682            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1683            mBufferQueue.add(pInBuffer);
1684        } else if (mActive) {
1685            stop();
1686        }
1687    }
1688
1689    return outputBufferFull;
1690}
1691
1692status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1693        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1694{
1695    ClientProxy::Buffer buf;
1696    buf.mFrameCount = buffer->frameCount;
1697    struct timespec timeout;
1698    timeout.tv_sec = waitTimeMs / 1000;
1699    timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1700    status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1701    buffer->frameCount = buf.mFrameCount;
1702    buffer->raw = buf.mRaw;
1703    return status;
1704}
1705
1706void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1707{
1708    size_t size = mBufferQueue.size();
1709
1710    for (size_t i = 0; i < size; i++) {
1711        Buffer *pBuffer = mBufferQueue.itemAt(i);
1712        delete [] pBuffer->mBuffer;
1713        delete pBuffer;
1714    }
1715    mBufferQueue.clear();
1716}
1717
1718
1719// ----------------------------------------------------------------------------
1720//      Record
1721// ----------------------------------------------------------------------------
1722
1723AudioFlinger::RecordHandle::RecordHandle(
1724        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1725    : BnAudioRecord(),
1726    mRecordTrack(recordTrack)
1727{
1728}
1729
1730AudioFlinger::RecordHandle::~RecordHandle() {
1731    stop_nonvirtual();
1732    mRecordTrack->destroy();
1733}
1734
1735sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
1736    return mRecordTrack->getCblk();
1737}
1738
1739status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1740        int triggerSession) {
1741    ALOGV("RecordHandle::start()");
1742    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1743}
1744
1745void AudioFlinger::RecordHandle::stop() {
1746    stop_nonvirtual();
1747}
1748
1749void AudioFlinger::RecordHandle::stop_nonvirtual() {
1750    ALOGV("RecordHandle::stop()");
1751    mRecordTrack->stop();
1752}
1753
1754status_t AudioFlinger::RecordHandle::onTransact(
1755    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1756{
1757    return BnAudioRecord::onTransact(code, data, reply, flags);
1758}
1759
1760// ----------------------------------------------------------------------------
1761
1762// RecordTrack constructor must be called with AudioFlinger::mLock held
1763AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1764            RecordThread *thread,
1765            const sp<Client>& client,
1766            uint32_t sampleRate,
1767            audio_format_t format,
1768            audio_channel_mask_t channelMask,
1769            size_t frameCount,
1770            int sessionId,
1771            int uid)
1772    :   TrackBase(thread, client, sampleRate, format,
1773                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, false /*isOut*/),
1774        mOverflow(false)
1775{
1776    ALOGV("RecordTrack constructor");
1777    if (mCblk != NULL) {
1778        mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, mFrameSize);
1779    }
1780}
1781
1782AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1783{
1784    ALOGV("%s", __func__);
1785}
1786
1787// AudioBufferProvider interface
1788status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
1789        int64_t pts)
1790{
1791    ServerProxy::Buffer buf;
1792    buf.mFrameCount = buffer->frameCount;
1793    status_t status = mServerProxy->obtainBuffer(&buf);
1794    buffer->frameCount = buf.mFrameCount;
1795    buffer->raw = buf.mRaw;
1796    if (buf.mFrameCount == 0) {
1797        // FIXME also wake futex so that overrun is noticed more quickly
1798        (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1799    }
1800    return status;
1801}
1802
1803status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1804                                                        int triggerSession)
1805{
1806    sp<ThreadBase> thread = mThread.promote();
1807    if (thread != 0) {
1808        RecordThread *recordThread = (RecordThread *)thread.get();
1809        return recordThread->start(this, event, triggerSession);
1810    } else {
1811        return BAD_VALUE;
1812    }
1813}
1814
1815void AudioFlinger::RecordThread::RecordTrack::stop()
1816{
1817    sp<ThreadBase> thread = mThread.promote();
1818    if (thread != 0) {
1819        RecordThread *recordThread = (RecordThread *)thread.get();
1820        if (recordThread->stop(this)) {
1821            AudioSystem::stopInput(recordThread->id());
1822        }
1823    }
1824}
1825
1826void AudioFlinger::RecordThread::RecordTrack::destroy()
1827{
1828    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1829    sp<RecordTrack> keep(this);
1830    {
1831        sp<ThreadBase> thread = mThread.promote();
1832        if (thread != 0) {
1833            if (mState == ACTIVE || mState == RESUMING) {
1834                AudioSystem::stopInput(thread->id());
1835            }
1836            AudioSystem::releaseInput(thread->id());
1837            Mutex::Autolock _l(thread->mLock);
1838            RecordThread *recordThread = (RecordThread *) thread.get();
1839            recordThread->destroyTrack_l(this);
1840        }
1841    }
1842}
1843
1844void AudioFlinger::RecordThread::RecordTrack::invalidate()
1845{
1846    // FIXME should use proxy, and needs work
1847    audio_track_cblk_t* cblk = mCblk;
1848    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1849    android_atomic_release_store(0x40000000, &cblk->mFutex);
1850    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1851    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
1852}
1853
1854
1855/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1856{
1857    result.append("Client Fmt Chn mask Session S   Server fCount\n");
1858}
1859
1860void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
1861{
1862    snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n",
1863            (mClient == 0) ? getpid_cached : mClient->pid(),
1864            mFormat,
1865            mChannelMask,
1866            mSessionId,
1867            mState,
1868            mCblk->mServer,
1869            mFrameCount);
1870}
1871
1872}; // namespace android
1873