Tracks.cpp revision fe9570c7b937b49d3603ccb394aed732b79bc6be
1/* 2** 3** Copyright 2012, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include "Configuration.h" 23#include <math.h> 24#include <utils/Log.h> 25 26#include <private/media/AudioTrackShared.h> 27 28#include <common_time/cc_helper.h> 29#include <common_time/local_clock.h> 30 31#include "AudioMixer.h" 32#include "AudioFlinger.h" 33#include "ServiceUtilities.h" 34 35#include <media/nbaio/Pipe.h> 36#include <media/nbaio/PipeReader.h> 37 38// ---------------------------------------------------------------------------- 39 40// Note: the following macro is used for extremely verbose logging message. In 41// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 42// 0; but one side effect of this is to turn all LOGV's as well. Some messages 43// are so verbose that we want to suppress them even when we have ALOG_ASSERT 44// turned on. Do not uncomment the #def below unless you really know what you 45// are doing and want to see all of the extremely verbose messages. 46//#define VERY_VERY_VERBOSE_LOGGING 47#ifdef VERY_VERY_VERBOSE_LOGGING 48#define ALOGVV ALOGV 49#else 50#define ALOGVV(a...) do { } while(0) 51#endif 52 53namespace android { 54 55// ---------------------------------------------------------------------------- 56// TrackBase 57// ---------------------------------------------------------------------------- 58 59static volatile int32_t nextTrackId = 55; 60 61// TrackBase constructor must be called with AudioFlinger::mLock held 62AudioFlinger::ThreadBase::TrackBase::TrackBase( 63 ThreadBase *thread, 64 const sp<Client>& client, 65 uint32_t sampleRate, 66 audio_format_t format, 67 audio_channel_mask_t channelMask, 68 size_t frameCount, 69 const sp<IMemory>& sharedBuffer, 70 int sessionId, 71 int clientUid, 72 bool isOut, 73 bool useReadOnlyHeap) 74 : RefBase(), 75 mThread(thread), 76 mClient(client), 77 mCblk(NULL), 78 // mBuffer 79 mState(IDLE), 80 mSampleRate(sampleRate), 81 mFormat(format), 82 mChannelMask(channelMask), 83 mChannelCount(popcount(channelMask)), 84 mFrameSize(audio_is_linear_pcm(format) ? 85 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)), 86 mFrameCount(frameCount), 87 mSessionId(sessionId), 88 mIsOut(isOut), 89 mServerProxy(NULL), 90 mId(android_atomic_inc(&nextTrackId)), 91 mTerminated(false) 92{ 93 // if the caller is us, trust the specified uid 94 if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) { 95 int newclientUid = IPCThreadState::self()->getCallingUid(); 96 if (clientUid != -1 && clientUid != newclientUid) { 97 ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid); 98 } 99 clientUid = newclientUid; 100 } 101 // clientUid contains the uid of the app that is responsible for this track, so we can blame 102 // battery usage on it. 103 mUid = clientUid; 104 105 // client == 0 implies sharedBuffer == 0 106 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0)); 107 108 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 109 sharedBuffer->size()); 110 111 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 112 size_t size = sizeof(audio_track_cblk_t); 113 size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize; 114 if (sharedBuffer == 0 && !useReadOnlyHeap) { 115 size += bufferSize; 116 } 117 118 if (client != 0) { 119 mCblkMemory = client->heap()->allocate(size); 120 if (mCblkMemory == 0 || 121 (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) { 122 ALOGE("not enough memory for AudioTrack size=%u", size); 123 client->heap()->dump("AudioTrack"); 124 mCblkMemory.clear(); 125 return; 126 } 127 } else { 128 // this syntax avoids calling the audio_track_cblk_t constructor twice 129 mCblk = (audio_track_cblk_t *) new uint8_t[size]; 130 // assume mCblk != NULL 131 } 132 133 // construct the shared structure in-place. 134 if (mCblk != NULL) { 135 new(mCblk) audio_track_cblk_t(); 136 if (useReadOnlyHeap) { 137 const sp<MemoryDealer> roHeap(thread->readOnlyHeap()); 138 if (roHeap == 0 || 139 (mBufferMemory = roHeap->allocate(bufferSize)) == 0 || 140 (mBuffer = mBufferMemory->pointer()) == NULL) { 141 ALOGE("not enough memory for read-only buffer size=%zu", bufferSize); 142 if (roHeap != 0) { 143 roHeap->dump("buffer"); 144 } 145 mCblkMemory.clear(); 146 mBufferMemory.clear(); 147 return; 148 } 149 memset(mBuffer, 0, bufferSize); 150 } else { 151 // clear all buffers 152 if (sharedBuffer == 0) { 153 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 154 memset(mBuffer, 0, bufferSize); 155 } else { 156 mBuffer = sharedBuffer->pointer(); 157#if 0 158 mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic 159#endif 160 } 161 } 162 163#ifdef TEE_SINK 164 if (mTeeSinkTrackEnabled) { 165 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount); 166 if (Format_isValid(pipeFormat)) { 167 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat); 168 size_t numCounterOffers = 0; 169 const NBAIO_Format offers[1] = {pipeFormat}; 170 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers); 171 ALOG_ASSERT(index == 0); 172 PipeReader *pipeReader = new PipeReader(*pipe); 173 numCounterOffers = 0; 174 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers); 175 ALOG_ASSERT(index == 0); 176 mTeeSink = pipe; 177 mTeeSource = pipeReader; 178 } 179 } 180#endif 181 182 } 183} 184 185AudioFlinger::ThreadBase::TrackBase::~TrackBase() 186{ 187#ifdef TEE_SINK 188 dumpTee(-1, mTeeSource, mId); 189#endif 190 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference 191 delete mServerProxy; 192 if (mCblk != NULL) { 193 if (mClient == 0) { 194 delete mCblk; 195 } else { 196 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 197 } 198 } 199 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 200 if (mClient != 0) { 201 // Client destructor must run with AudioFlinger mutex locked 202 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 203 // If the client's reference count drops to zero, the associated destructor 204 // must run with AudioFlinger lock held. Thus the explicit clear() rather than 205 // relying on the automatic clear() at end of scope. 206 mClient.clear(); 207 } 208} 209 210// AudioBufferProvider interface 211// getNextBuffer() = 0; 212// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack 213void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 214{ 215#ifdef TEE_SINK 216 if (mTeeSink != 0) { 217 (void) mTeeSink->write(buffer->raw, buffer->frameCount); 218 } 219#endif 220 221 ServerProxy::Buffer buf; 222 buf.mFrameCount = buffer->frameCount; 223 buf.mRaw = buffer->raw; 224 buffer->frameCount = 0; 225 buffer->raw = NULL; 226 mServerProxy->releaseBuffer(&buf); 227} 228 229status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event) 230{ 231 mSyncEvents.add(event); 232 return NO_ERROR; 233} 234 235// ---------------------------------------------------------------------------- 236// Playback 237// ---------------------------------------------------------------------------- 238 239AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 240 : BnAudioTrack(), 241 mTrack(track) 242{ 243} 244 245AudioFlinger::TrackHandle::~TrackHandle() { 246 // just stop the track on deletion, associated resources 247 // will be freed from the main thread once all pending buffers have 248 // been played. Unless it's not in the active track list, in which 249 // case we free everything now... 250 mTrack->destroy(); 251} 252 253sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 254 return mTrack->getCblk(); 255} 256 257status_t AudioFlinger::TrackHandle::start() { 258 return mTrack->start(); 259} 260 261void AudioFlinger::TrackHandle::stop() { 262 mTrack->stop(); 263} 264 265void AudioFlinger::TrackHandle::flush() { 266 mTrack->flush(); 267} 268 269void AudioFlinger::TrackHandle::pause() { 270 mTrack->pause(); 271} 272 273status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 274{ 275 return mTrack->attachAuxEffect(EffectId); 276} 277 278status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, 279 sp<IMemory>* buffer) { 280 if (!mTrack->isTimedTrack()) 281 return INVALID_OPERATION; 282 283 PlaybackThread::TimedTrack* tt = 284 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 285 return tt->allocateTimedBuffer(size, buffer); 286} 287 288status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, 289 int64_t pts) { 290 if (!mTrack->isTimedTrack()) 291 return INVALID_OPERATION; 292 293 if (buffer == 0 || buffer->pointer() == NULL) { 294 ALOGE("queueTimedBuffer() buffer is 0 or has NULL pointer()"); 295 return BAD_VALUE; 296 } 297 298 PlaybackThread::TimedTrack* tt = 299 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 300 return tt->queueTimedBuffer(buffer, pts); 301} 302 303status_t AudioFlinger::TrackHandle::setMediaTimeTransform( 304 const LinearTransform& xform, int target) { 305 306 if (!mTrack->isTimedTrack()) 307 return INVALID_OPERATION; 308 309 PlaybackThread::TimedTrack* tt = 310 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 311 return tt->setMediaTimeTransform( 312 xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); 313} 314 315status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) { 316 return mTrack->setParameters(keyValuePairs); 317} 318 319status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp) 320{ 321 return mTrack->getTimestamp(timestamp); 322} 323 324 325void AudioFlinger::TrackHandle::signal() 326{ 327 return mTrack->signal(); 328} 329 330status_t AudioFlinger::TrackHandle::onTransact( 331 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 332{ 333 return BnAudioTrack::onTransact(code, data, reply, flags); 334} 335 336// ---------------------------------------------------------------------------- 337 338// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 339AudioFlinger::PlaybackThread::Track::Track( 340 PlaybackThread *thread, 341 const sp<Client>& client, 342 audio_stream_type_t streamType, 343 uint32_t sampleRate, 344 audio_format_t format, 345 audio_channel_mask_t channelMask, 346 size_t frameCount, 347 const sp<IMemory>& sharedBuffer, 348 int sessionId, 349 int uid, 350 IAudioFlinger::track_flags_t flags) 351 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, 352 sessionId, uid, true /*isOut*/), 353 mFillingUpStatus(FS_INVALID), 354 // mRetryCount initialized later when needed 355 mSharedBuffer(sharedBuffer), 356 mStreamType(streamType), 357 mName(-1), // see note below 358 mMainBuffer(thread->mixBuffer()), 359 mAuxBuffer(NULL), 360 mAuxEffectId(0), mHasVolumeController(false), 361 mPresentationCompleteFrames(0), 362 mFlags(flags), 363 mFastIndex(-1), 364 mCachedVolume(1.0), 365 mIsInvalid(false), 366 mAudioTrackServerProxy(NULL), 367 mResumeToStopping(false), 368 mFlushHwPending(false) 369{ 370 if (mCblk == NULL) { 371 return; 372 } 373 374 if (sharedBuffer == 0) { 375 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount, 376 mFrameSize); 377 } else { 378 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount, 379 mFrameSize); 380 } 381 mServerProxy = mAudioTrackServerProxy; 382 383 mName = thread->getTrackName_l(channelMask, sessionId); 384 if (mName < 0) { 385 ALOGE("no more track names available"); 386 return; 387 } 388 // only allocate a fast track index if we were able to allocate a normal track name 389 if (flags & IAudioFlinger::TRACK_FAST) { 390 mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads(); 391 ALOG_ASSERT(thread->mFastTrackAvailMask != 0); 392 int i = __builtin_ctz(thread->mFastTrackAvailMask); 393 ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks); 394 // FIXME This is too eager. We allocate a fast track index before the 395 // fast track becomes active. Since fast tracks are a scarce resource, 396 // this means we are potentially denying other more important fast tracks from 397 // being created. It would be better to allocate the index dynamically. 398 mFastIndex = i; 399 // Read the initial underruns because this field is never cleared by the fast mixer 400 mObservedUnderruns = thread->getFastTrackUnderruns(i); 401 thread->mFastTrackAvailMask &= ~(1 << i); 402 } 403} 404 405AudioFlinger::PlaybackThread::Track::~Track() 406{ 407 ALOGV("PlaybackThread::Track destructor"); 408 409 // The destructor would clear mSharedBuffer, 410 // but it will not push the decremented reference count, 411 // leaving the client's IMemory dangling indefinitely. 412 // This prevents that leak. 413 if (mSharedBuffer != 0) { 414 mSharedBuffer.clear(); 415 // flush the binder command buffer 416 IPCThreadState::self()->flushCommands(); 417 } 418} 419 420status_t AudioFlinger::PlaybackThread::Track::initCheck() const 421{ 422 status_t status = TrackBase::initCheck(); 423 if (status == NO_ERROR && mName < 0) { 424 status = NO_MEMORY; 425 } 426 return status; 427} 428 429void AudioFlinger::PlaybackThread::Track::destroy() 430{ 431 // NOTE: destroyTrack_l() can remove a strong reference to this Track 432 // by removing it from mTracks vector, so there is a risk that this Tracks's 433 // destructor is called. As the destructor needs to lock mLock, 434 // we must acquire a strong reference on this Track before locking mLock 435 // here so that the destructor is called only when exiting this function. 436 // On the other hand, as long as Track::destroy() is only called by 437 // TrackHandle destructor, the TrackHandle still holds a strong ref on 438 // this Track with its member mTrack. 439 sp<Track> keep(this); 440 { // scope for mLock 441 sp<ThreadBase> thread = mThread.promote(); 442 if (thread != 0) { 443 Mutex::Autolock _l(thread->mLock); 444 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 445 bool wasActive = playbackThread->destroyTrack_l(this); 446 if (!isOutputTrack() && !wasActive) { 447 AudioSystem::releaseOutput(thread->id()); 448 } 449 } 450 } 451} 452 453/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result) 454{ 455 result.append(" Name Active Client Type Fmt Chn mask Session fCount S F SRate " 456 "L dB R dB Server Main buf Aux Buf Flags UndFrmCnt\n"); 457} 458 459void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active) 460{ 461 uint32_t vlr = mAudioTrackServerProxy->getVolumeLR(); 462 if (isFastTrack()) { 463 sprintf(buffer, " F %2d", mFastIndex); 464 } else if (mName >= AudioMixer::TRACK0) { 465 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0); 466 } else { 467 sprintf(buffer, " none"); 468 } 469 track_state state = mState; 470 char stateChar; 471 if (isTerminated()) { 472 stateChar = 'T'; 473 } else { 474 switch (state) { 475 case IDLE: 476 stateChar = 'I'; 477 break; 478 case STOPPING_1: 479 stateChar = 's'; 480 break; 481 case STOPPING_2: 482 stateChar = '5'; 483 break; 484 case STOPPED: 485 stateChar = 'S'; 486 break; 487 case RESUMING: 488 stateChar = 'R'; 489 break; 490 case ACTIVE: 491 stateChar = 'A'; 492 break; 493 case PAUSING: 494 stateChar = 'p'; 495 break; 496 case PAUSED: 497 stateChar = 'P'; 498 break; 499 case FLUSHED: 500 stateChar = 'F'; 501 break; 502 default: 503 stateChar = '?'; 504 break; 505 } 506 } 507 char nowInUnderrun; 508 switch (mObservedUnderruns.mBitFields.mMostRecent) { 509 case UNDERRUN_FULL: 510 nowInUnderrun = ' '; 511 break; 512 case UNDERRUN_PARTIAL: 513 nowInUnderrun = '<'; 514 break; 515 case UNDERRUN_EMPTY: 516 nowInUnderrun = '*'; 517 break; 518 default: 519 nowInUnderrun = '?'; 520 break; 521 } 522 snprintf(&buffer[8], size-8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g " 523 "%08X %p %p 0x%03X %9u%c\n", 524 active ? "yes" : "no", 525 (mClient == 0) ? getpid_cached : mClient->pid(), 526 mStreamType, 527 mFormat, 528 mChannelMask, 529 mSessionId, 530 mFrameCount, 531 stateChar, 532 mFillingUpStatus, 533 mAudioTrackServerProxy->getSampleRate(), 534 20.0 * log10((vlr & 0xFFFF) / 4096.0), 535 20.0 * log10((vlr >> 16) / 4096.0), 536 mCblk->mServer, 537 mMainBuffer, 538 mAuxBuffer, 539 mCblk->mFlags, 540 mAudioTrackServerProxy->getUnderrunFrames(), 541 nowInUnderrun); 542} 543 544uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const { 545 return mAudioTrackServerProxy->getSampleRate(); 546} 547 548// AudioBufferProvider interface 549status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( 550 AudioBufferProvider::Buffer* buffer, int64_t pts __unused) 551{ 552 ServerProxy::Buffer buf; 553 size_t desiredFrames = buffer->frameCount; 554 buf.mFrameCount = desiredFrames; 555 status_t status = mServerProxy->obtainBuffer(&buf); 556 buffer->frameCount = buf.mFrameCount; 557 buffer->raw = buf.mRaw; 558 if (buf.mFrameCount == 0) { 559 mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames); 560 } 561 return status; 562} 563 564// releaseBuffer() is not overridden 565 566// ExtendedAudioBufferProvider interface 567 568// Note that framesReady() takes a mutex on the control block using tryLock(). 569// This could result in priority inversion if framesReady() is called by the normal mixer, 570// as the normal mixer thread runs at lower 571// priority than the client's callback thread: there is a short window within framesReady() 572// during which the normal mixer could be preempted, and the client callback would block. 573// Another problem can occur if framesReady() is called by the fast mixer: 574// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer. 575// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue. 576size_t AudioFlinger::PlaybackThread::Track::framesReady() const { 577 return mAudioTrackServerProxy->framesReady(); 578} 579 580size_t AudioFlinger::PlaybackThread::Track::framesReleased() const 581{ 582 return mAudioTrackServerProxy->framesReleased(); 583} 584 585// Don't call for fast tracks; the framesReady() could result in priority inversion 586bool AudioFlinger::PlaybackThread::Track::isReady() const { 587 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) { 588 return true; 589 } 590 591 if (isStopping()) { 592 if (framesReady() > 0) { 593 mFillingUpStatus = FS_FILLED; 594 } 595 return true; 596 } 597 598 if (framesReady() >= mFrameCount || 599 (mCblk->mFlags & CBLK_FORCEREADY)) { 600 mFillingUpStatus = FS_FILLED; 601 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags); 602 return true; 603 } 604 return false; 605} 606 607status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused, 608 int triggerSession __unused) 609{ 610 status_t status = NO_ERROR; 611 ALOGV("start(%d), calling pid %d session %d", 612 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 613 614 sp<ThreadBase> thread = mThread.promote(); 615 if (thread != 0) { 616 if (isOffloaded()) { 617 Mutex::Autolock _laf(thread->mAudioFlinger->mLock); 618 Mutex::Autolock _lth(thread->mLock); 619 sp<EffectChain> ec = thread->getEffectChain_l(mSessionId); 620 if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() || 621 (ec != 0 && ec->isNonOffloadableEnabled())) { 622 invalidate(); 623 return PERMISSION_DENIED; 624 } 625 } 626 Mutex::Autolock _lth(thread->mLock); 627 track_state state = mState; 628 // here the track could be either new, or restarted 629 // in both cases "unstop" the track 630 631 // initial state-stopping. next state-pausing. 632 // What if resume is called ? 633 634 if (state == PAUSED || state == PAUSING) { 635 if (mResumeToStopping) { 636 // happened we need to resume to STOPPING_1 637 mState = TrackBase::STOPPING_1; 638 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this); 639 } else { 640 mState = TrackBase::RESUMING; 641 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 642 } 643 } else { 644 mState = TrackBase::ACTIVE; 645 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 646 } 647 648 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 649 status = playbackThread->addTrack_l(this); 650 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) { 651 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 652 // restore previous state if start was rejected by policy manager 653 if (status == PERMISSION_DENIED) { 654 mState = state; 655 } 656 } 657 // track was already in the active list, not a problem 658 if (status == ALREADY_EXISTS) { 659 status = NO_ERROR; 660 } else { 661 // Acknowledge any pending flush(), so that subsequent new data isn't discarded. 662 // It is usually unsafe to access the server proxy from a binder thread. 663 // But in this case we know the mixer thread (whether normal mixer or fast mixer) 664 // isn't looking at this track yet: we still hold the normal mixer thread lock, 665 // and for fast tracks the track is not yet in the fast mixer thread's active set. 666 ServerProxy::Buffer buffer; 667 buffer.mFrameCount = 1; 668 (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/); 669 } 670 } else { 671 status = BAD_VALUE; 672 } 673 return status; 674} 675 676void AudioFlinger::PlaybackThread::Track::stop() 677{ 678 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 679 sp<ThreadBase> thread = mThread.promote(); 680 if (thread != 0) { 681 Mutex::Autolock _l(thread->mLock); 682 track_state state = mState; 683 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) { 684 // If the track is not active (PAUSED and buffers full), flush buffers 685 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 686 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 687 reset(); 688 mState = STOPPED; 689 } else if (!isFastTrack() && !isOffloaded()) { 690 mState = STOPPED; 691 } else { 692 // For fast tracks prepareTracks_l() will set state to STOPPING_2 693 // presentation is complete 694 // For an offloaded track this starts a drain and state will 695 // move to STOPPING_2 when drain completes and then STOPPED 696 mState = STOPPING_1; 697 } 698 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, 699 playbackThread); 700 } 701 } 702} 703 704void AudioFlinger::PlaybackThread::Track::pause() 705{ 706 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 707 sp<ThreadBase> thread = mThread.promote(); 708 if (thread != 0) { 709 Mutex::Autolock _l(thread->mLock); 710 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 711 switch (mState) { 712 case STOPPING_1: 713 case STOPPING_2: 714 if (!isOffloaded()) { 715 /* nothing to do if track is not offloaded */ 716 break; 717 } 718 719 // Offloaded track was draining, we need to carry on draining when resumed 720 mResumeToStopping = true; 721 // fall through... 722 case ACTIVE: 723 case RESUMING: 724 mState = PAUSING; 725 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 726 playbackThread->broadcast_l(); 727 break; 728 729 default: 730 break; 731 } 732 } 733} 734 735void AudioFlinger::PlaybackThread::Track::flush() 736{ 737 ALOGV("flush(%d)", mName); 738 sp<ThreadBase> thread = mThread.promote(); 739 if (thread != 0) { 740 Mutex::Autolock _l(thread->mLock); 741 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 742 743 if (isOffloaded()) { 744 // If offloaded we allow flush during any state except terminated 745 // and keep the track active to avoid problems if user is seeking 746 // rapidly and underlying hardware has a significant delay handling 747 // a pause 748 if (isTerminated()) { 749 return; 750 } 751 752 ALOGV("flush: offload flush"); 753 reset(); 754 755 if (mState == STOPPING_1 || mState == STOPPING_2) { 756 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE"); 757 mState = ACTIVE; 758 } 759 760 if (mState == ACTIVE) { 761 ALOGV("flush called in active state, resetting buffer time out retry count"); 762 mRetryCount = PlaybackThread::kMaxTrackRetriesOffload; 763 } 764 765 mFlushHwPending = true; 766 mResumeToStopping = false; 767 } else { 768 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && 769 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) { 770 return; 771 } 772 // No point remaining in PAUSED state after a flush => go to 773 // FLUSHED state 774 mState = FLUSHED; 775 // do not reset the track if it is still in the process of being stopped or paused. 776 // this will be done by prepareTracks_l() when the track is stopped. 777 // prepareTracks_l() will see mState == FLUSHED, then 778 // remove from active track list, reset(), and trigger presentation complete 779 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 780 reset(); 781 } 782 } 783 // Prevent flush being lost if the track is flushed and then resumed 784 // before mixer thread can run. This is important when offloading 785 // because the hardware buffer could hold a large amount of audio 786 playbackThread->broadcast_l(); 787 } 788} 789 790// must be called with thread lock held 791void AudioFlinger::PlaybackThread::Track::flushAck() 792{ 793 if (!isOffloaded()) 794 return; 795 796 mFlushHwPending = false; 797} 798 799void AudioFlinger::PlaybackThread::Track::reset() 800{ 801 // Do not reset twice to avoid discarding data written just after a flush and before 802 // the audioflinger thread detects the track is stopped. 803 if (!mResetDone) { 804 // Force underrun condition to avoid false underrun callback until first data is 805 // written to buffer 806 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags); 807 mFillingUpStatus = FS_FILLING; 808 mResetDone = true; 809 if (mState == FLUSHED) { 810 mState = IDLE; 811 } 812 } 813} 814 815status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs) 816{ 817 sp<ThreadBase> thread = mThread.promote(); 818 if (thread == 0) { 819 ALOGE("thread is dead"); 820 return FAILED_TRANSACTION; 821 } else if ((thread->type() == ThreadBase::DIRECT) || 822 (thread->type() == ThreadBase::OFFLOAD)) { 823 return thread->setParameters(keyValuePairs); 824 } else { 825 return PERMISSION_DENIED; 826 } 827} 828 829status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp) 830{ 831 // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant 832 if (isFastTrack()) { 833 return INVALID_OPERATION; 834 } 835 sp<ThreadBase> thread = mThread.promote(); 836 if (thread == 0) { 837 return INVALID_OPERATION; 838 } 839 Mutex::Autolock _l(thread->mLock); 840 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 841 if (!isOffloaded()) { 842 if (!playbackThread->mLatchQValid) { 843 return INVALID_OPERATION; 844 } 845 uint32_t unpresentedFrames = 846 ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) / 847 playbackThread->mSampleRate; 848 uint32_t framesWritten = mAudioTrackServerProxy->framesReleased(); 849 if (framesWritten < unpresentedFrames) { 850 return INVALID_OPERATION; 851 } 852 timestamp.mPosition = framesWritten - unpresentedFrames; 853 timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime; 854 return NO_ERROR; 855 } 856 857 return playbackThread->getTimestamp_l(timestamp); 858} 859 860status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 861{ 862 status_t status = DEAD_OBJECT; 863 sp<ThreadBase> thread = mThread.promote(); 864 if (thread != 0) { 865 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 866 sp<AudioFlinger> af = mClient->audioFlinger(); 867 868 Mutex::Autolock _l(af->mLock); 869 870 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 871 872 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) { 873 Mutex::Autolock _dl(playbackThread->mLock); 874 Mutex::Autolock _sl(srcThread->mLock); 875 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 876 if (chain == 0) { 877 return INVALID_OPERATION; 878 } 879 880 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId); 881 if (effect == 0) { 882 return INVALID_OPERATION; 883 } 884 srcThread->removeEffect_l(effect); 885 status = playbackThread->addEffect_l(effect); 886 if (status != NO_ERROR) { 887 srcThread->addEffect_l(effect); 888 return INVALID_OPERATION; 889 } 890 // removeEffect_l() has stopped the effect if it was active so it must be restarted 891 if (effect->state() == EffectModule::ACTIVE || 892 effect->state() == EffectModule::STOPPING) { 893 effect->start(); 894 } 895 896 sp<EffectChain> dstChain = effect->chain().promote(); 897 if (dstChain == 0) { 898 srcThread->addEffect_l(effect); 899 return INVALID_OPERATION; 900 } 901 AudioSystem::unregisterEffect(effect->id()); 902 AudioSystem::registerEffect(&effect->desc(), 903 srcThread->id(), 904 dstChain->strategy(), 905 AUDIO_SESSION_OUTPUT_MIX, 906 effect->id()); 907 AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled()); 908 } 909 status = playbackThread->attachAuxEffect(this, EffectId); 910 } 911 return status; 912} 913 914void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 915{ 916 mAuxEffectId = EffectId; 917 mAuxBuffer = buffer; 918} 919 920bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten, 921 size_t audioHalFrames) 922{ 923 // a track is considered presented when the total number of frames written to audio HAL 924 // corresponds to the number of frames written when presentationComplete() is called for the 925 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time. 926 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used 927 // to detect when all frames have been played. In this case framesWritten isn't 928 // useful because it doesn't always reflect whether there is data in the h/w 929 // buffers, particularly if a track has been paused and resumed during draining 930 ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d", 931 mPresentationCompleteFrames, framesWritten); 932 if (mPresentationCompleteFrames == 0) { 933 mPresentationCompleteFrames = framesWritten + audioHalFrames; 934 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d", 935 mPresentationCompleteFrames, audioHalFrames); 936 } 937 938 if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) { 939 ALOGV("presentationComplete() session %d complete: framesWritten %d", 940 mSessionId, framesWritten); 941 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 942 mAudioTrackServerProxy->setStreamEndDone(); 943 return true; 944 } 945 return false; 946} 947 948void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type) 949{ 950 for (size_t i = 0; i < mSyncEvents.size(); i++) { 951 if (mSyncEvents[i]->type() == type) { 952 mSyncEvents[i]->trigger(); 953 mSyncEvents.removeAt(i); 954 i--; 955 } 956 } 957} 958 959// implement VolumeBufferProvider interface 960 961uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR() 962{ 963 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs 964 ALOG_ASSERT(isFastTrack() && (mCblk != NULL)); 965 uint32_t vlr = mAudioTrackServerProxy->getVolumeLR(); 966 uint32_t vl = vlr & 0xFFFF; 967 uint32_t vr = vlr >> 16; 968 // track volumes come from shared memory, so can't be trusted and must be clamped 969 if (vl > MAX_GAIN_INT) { 970 vl = MAX_GAIN_INT; 971 } 972 if (vr > MAX_GAIN_INT) { 973 vr = MAX_GAIN_INT; 974 } 975 // now apply the cached master volume and stream type volume; 976 // this is trusted but lacks any synchronization or barrier so may be stale 977 float v = mCachedVolume; 978 vl *= v; 979 vr *= v; 980 // re-combine into U4.16 981 vlr = (vr << 16) | (vl & 0xFFFF); 982 // FIXME look at mute, pause, and stop flags 983 return vlr; 984} 985 986status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event) 987{ 988 if (isTerminated() || mState == PAUSED || 989 ((framesReady() == 0) && ((mSharedBuffer != 0) || 990 (mState == STOPPED)))) { 991 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ", 992 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady()); 993 event->cancel(); 994 return INVALID_OPERATION; 995 } 996 (void) TrackBase::setSyncEvent(event); 997 return NO_ERROR; 998} 999 1000void AudioFlinger::PlaybackThread::Track::invalidate() 1001{ 1002 // FIXME should use proxy, and needs work 1003 audio_track_cblk_t* cblk = mCblk; 1004 android_atomic_or(CBLK_INVALID, &cblk->mFlags); 1005 android_atomic_release_store(0x40000000, &cblk->mFutex); 1006 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE 1007 (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX); 1008 mIsInvalid = true; 1009} 1010 1011void AudioFlinger::PlaybackThread::Track::signal() 1012{ 1013 sp<ThreadBase> thread = mThread.promote(); 1014 if (thread != 0) { 1015 PlaybackThread *t = (PlaybackThread *)thread.get(); 1016 Mutex::Autolock _l(t->mLock); 1017 t->broadcast_l(); 1018 } 1019} 1020 1021//To be called with thread lock held 1022bool AudioFlinger::PlaybackThread::Track::isResumePending() { 1023 1024 if (mState == RESUMING) 1025 return true; 1026 /* Resume is pending if track was stopping before pause was called */ 1027 if (mState == STOPPING_1 && 1028 mResumeToStopping) 1029 return true; 1030 1031 return false; 1032} 1033 1034//To be called with thread lock held 1035void AudioFlinger::PlaybackThread::Track::resumeAck() { 1036 1037 1038 if (mState == RESUMING) 1039 mState = ACTIVE; 1040 1041 // Other possibility of pending resume is stopping_1 state 1042 // Do not update the state from stopping as this prevents 1043 // drain being called. 1044 if (mState == STOPPING_1) { 1045 mResumeToStopping = false; 1046 } 1047} 1048// ---------------------------------------------------------------------------- 1049 1050sp<AudioFlinger::PlaybackThread::TimedTrack> 1051AudioFlinger::PlaybackThread::TimedTrack::create( 1052 PlaybackThread *thread, 1053 const sp<Client>& client, 1054 audio_stream_type_t streamType, 1055 uint32_t sampleRate, 1056 audio_format_t format, 1057 audio_channel_mask_t channelMask, 1058 size_t frameCount, 1059 const sp<IMemory>& sharedBuffer, 1060 int sessionId, 1061 int uid) 1062{ 1063 if (!client->reserveTimedTrack()) 1064 return 0; 1065 1066 return new TimedTrack( 1067 thread, client, streamType, sampleRate, format, channelMask, frameCount, 1068 sharedBuffer, sessionId, uid); 1069} 1070 1071AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( 1072 PlaybackThread *thread, 1073 const sp<Client>& client, 1074 audio_stream_type_t streamType, 1075 uint32_t sampleRate, 1076 audio_format_t format, 1077 audio_channel_mask_t channelMask, 1078 size_t frameCount, 1079 const sp<IMemory>& sharedBuffer, 1080 int sessionId, 1081 int uid) 1082 : Track(thread, client, streamType, sampleRate, format, channelMask, 1083 frameCount, sharedBuffer, sessionId, uid, IAudioFlinger::TRACK_TIMED), 1084 mQueueHeadInFlight(false), 1085 mTrimQueueHeadOnRelease(false), 1086 mFramesPendingInQueue(0), 1087 mTimedSilenceBuffer(NULL), 1088 mTimedSilenceBufferSize(0), 1089 mTimedAudioOutputOnTime(false), 1090 mMediaTimeTransformValid(false) 1091{ 1092 LocalClock lc; 1093 mLocalTimeFreq = lc.getLocalFreq(); 1094 1095 mLocalTimeToSampleTransform.a_zero = 0; 1096 mLocalTimeToSampleTransform.b_zero = 0; 1097 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; 1098 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; 1099 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, 1100 &mLocalTimeToSampleTransform.a_to_b_denom); 1101 1102 mMediaTimeToSampleTransform.a_zero = 0; 1103 mMediaTimeToSampleTransform.b_zero = 0; 1104 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate; 1105 mMediaTimeToSampleTransform.a_to_b_denom = 1000000; 1106 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer, 1107 &mMediaTimeToSampleTransform.a_to_b_denom); 1108} 1109 1110AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { 1111 mClient->releaseTimedTrack(); 1112 delete [] mTimedSilenceBuffer; 1113} 1114 1115status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( 1116 size_t size, sp<IMemory>* buffer) { 1117 1118 Mutex::Autolock _l(mTimedBufferQueueLock); 1119 1120 trimTimedBufferQueue_l(); 1121 1122 // lazily initialize the shared memory heap for timed buffers 1123 if (mTimedMemoryDealer == NULL) { 1124 const int kTimedBufferHeapSize = 512 << 10; 1125 1126 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, 1127 "AudioFlingerTimed"); 1128 if (mTimedMemoryDealer == NULL) { 1129 return NO_MEMORY; 1130 } 1131 } 1132 1133 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); 1134 if (newBuffer == 0 || newBuffer->pointer() == NULL) { 1135 return NO_MEMORY; 1136 } 1137 1138 *buffer = newBuffer; 1139 return NO_ERROR; 1140} 1141 1142// caller must hold mTimedBufferQueueLock 1143void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { 1144 int64_t mediaTimeNow; 1145 { 1146 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1147 if (!mMediaTimeTransformValid) 1148 return; 1149 1150 int64_t targetTimeNow; 1151 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) 1152 ? mCCHelper.getCommonTime(&targetTimeNow) 1153 : mCCHelper.getLocalTime(&targetTimeNow); 1154 1155 if (OK != res) 1156 return; 1157 1158 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, 1159 &mediaTimeNow)) { 1160 return; 1161 } 1162 } 1163 1164 size_t trimEnd; 1165 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) { 1166 int64_t bufEnd; 1167 1168 if ((trimEnd + 1) < mTimedBufferQueue.size()) { 1169 // We have a next buffer. Just use its PTS as the PTS of the frame 1170 // following the last frame in this buffer. If the stream is sparse 1171 // (ie, there are deliberate gaps left in the stream which should be 1172 // filled with silence by the TimedAudioTrack), then this can result 1173 // in one extra buffer being left un-trimmed when it could have 1174 // been. In general, this is not typical, and we would rather 1175 // optimized away the TS calculation below for the more common case 1176 // where PTSes are contiguous. 1177 bufEnd = mTimedBufferQueue[trimEnd + 1].pts(); 1178 } else { 1179 // We have no next buffer. Compute the PTS of the frame following 1180 // the last frame in this buffer by computing the duration of of 1181 // this frame in media time units and adding it to the PTS of the 1182 // buffer. 1183 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size() 1184 / mFrameSize; 1185 1186 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount, 1187 &bufEnd)) { 1188 ALOGE("Failed to convert frame count of %lld to media time" 1189 " duration" " (scale factor %d/%u) in %s", 1190 frameCount, 1191 mMediaTimeToSampleTransform.a_to_b_numer, 1192 mMediaTimeToSampleTransform.a_to_b_denom, 1193 __PRETTY_FUNCTION__); 1194 break; 1195 } 1196 bufEnd += mTimedBufferQueue[trimEnd].pts(); 1197 } 1198 1199 if (bufEnd > mediaTimeNow) 1200 break; 1201 1202 // Is the buffer we want to use in the middle of a mix operation right 1203 // now? If so, don't actually trim it. Just wait for the releaseBuffer 1204 // from the mixer which should be coming back shortly. 1205 if (!trimEnd && mQueueHeadInFlight) { 1206 mTrimQueueHeadOnRelease = true; 1207 } 1208 } 1209 1210 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0; 1211 if (trimStart < trimEnd) { 1212 // Update the bookkeeping for framesReady() 1213 for (size_t i = trimStart; i < trimEnd; ++i) { 1214 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim"); 1215 } 1216 1217 // Now actually remove the buffers from the queue. 1218 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd); 1219 } 1220} 1221 1222void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l( 1223 const char* logTag) { 1224 ALOG_ASSERT(mTimedBufferQueue.size() > 0, 1225 "%s called (reason \"%s\"), but timed buffer queue has no" 1226 " elements to trim.", __FUNCTION__, logTag); 1227 1228 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag); 1229 mTimedBufferQueue.removeAt(0); 1230} 1231 1232void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l( 1233 const TimedBuffer& buf, 1234 const char* logTag __unused) { 1235 uint32_t bufBytes = buf.buffer()->size(); 1236 uint32_t consumedAlready = buf.position(); 1237 1238 ALOG_ASSERT(consumedAlready <= bufBytes, 1239 "Bad bookkeeping while updating frames pending. Timed buffer is" 1240 " only %u bytes long, but claims to have consumed %u" 1241 " bytes. (update reason: \"%s\")", 1242 bufBytes, consumedAlready, logTag); 1243 1244 uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize; 1245 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames, 1246 "Bad bookkeeping while updating frames pending. Should have at" 1247 " least %u queued frames, but we think we have only %u. (update" 1248 " reason: \"%s\")", 1249 bufFrames, mFramesPendingInQueue, logTag); 1250 1251 mFramesPendingInQueue -= bufFrames; 1252} 1253 1254status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( 1255 const sp<IMemory>& buffer, int64_t pts) { 1256 1257 { 1258 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1259 if (!mMediaTimeTransformValid) 1260 return INVALID_OPERATION; 1261 } 1262 1263 Mutex::Autolock _l(mTimedBufferQueueLock); 1264 1265 uint32_t bufFrames = buffer->size() / mFrameSize; 1266 mFramesPendingInQueue += bufFrames; 1267 mTimedBufferQueue.add(TimedBuffer(buffer, pts)); 1268 1269 return NO_ERROR; 1270} 1271 1272status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( 1273 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { 1274 1275 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d", 1276 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, 1277 target); 1278 1279 if (!(target == TimedAudioTrack::LOCAL_TIME || 1280 target == TimedAudioTrack::COMMON_TIME)) { 1281 return BAD_VALUE; 1282 } 1283 1284 Mutex::Autolock lock(mMediaTimeTransformLock); 1285 mMediaTimeTransform = xform; 1286 mMediaTimeTransformTarget = target; 1287 mMediaTimeTransformValid = true; 1288 1289 return NO_ERROR; 1290} 1291 1292#define min(a, b) ((a) < (b) ? (a) : (b)) 1293 1294// implementation of getNextBuffer for tracks whose buffers have timestamps 1295status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( 1296 AudioBufferProvider::Buffer* buffer, int64_t pts) 1297{ 1298 if (pts == AudioBufferProvider::kInvalidPTS) { 1299 buffer->raw = NULL; 1300 buffer->frameCount = 0; 1301 mTimedAudioOutputOnTime = false; 1302 return INVALID_OPERATION; 1303 } 1304 1305 Mutex::Autolock _l(mTimedBufferQueueLock); 1306 1307 ALOG_ASSERT(!mQueueHeadInFlight, 1308 "getNextBuffer called without releaseBuffer!"); 1309 1310 while (true) { 1311 1312 // if we have no timed buffers, then fail 1313 if (mTimedBufferQueue.isEmpty()) { 1314 buffer->raw = NULL; 1315 buffer->frameCount = 0; 1316 return NOT_ENOUGH_DATA; 1317 } 1318 1319 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1320 1321 // calculate the PTS of the head of the timed buffer queue expressed in 1322 // local time 1323 int64_t headLocalPTS; 1324 { 1325 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1326 1327 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid"); 1328 1329 if (mMediaTimeTransform.a_to_b_denom == 0) { 1330 // the transform represents a pause, so yield silence 1331 timedYieldSilence_l(buffer->frameCount, buffer); 1332 return NO_ERROR; 1333 } 1334 1335 int64_t transformedPTS; 1336 if (!mMediaTimeTransform.doForwardTransform(head.pts(), 1337 &transformedPTS)) { 1338 // the transform failed. this shouldn't happen, but if it does 1339 // then just drop this buffer 1340 ALOGW("timedGetNextBuffer transform failed"); 1341 buffer->raw = NULL; 1342 buffer->frameCount = 0; 1343 trimTimedBufferQueueHead_l("getNextBuffer; no transform"); 1344 return NO_ERROR; 1345 } 1346 1347 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { 1348 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, 1349 &headLocalPTS)) { 1350 buffer->raw = NULL; 1351 buffer->frameCount = 0; 1352 return INVALID_OPERATION; 1353 } 1354 } else { 1355 headLocalPTS = transformedPTS; 1356 } 1357 } 1358 1359 uint32_t sr = sampleRate(); 1360 1361 // adjust the head buffer's PTS to reflect the portion of the head buffer 1362 // that has already been consumed 1363 int64_t effectivePTS = headLocalPTS + 1364 ((head.position() / mFrameSize) * mLocalTimeFreq / sr); 1365 1366 // Calculate the delta in samples between the head of the input buffer 1367 // queue and the start of the next output buffer that will be written. 1368 // If the transformation fails because of over or underflow, it means 1369 // that the sample's position in the output stream is so far out of 1370 // whack that it should just be dropped. 1371 int64_t sampleDelta; 1372 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { 1373 ALOGV("*** head buffer is too far from PTS: dropped buffer"); 1374 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from" 1375 " mix"); 1376 continue; 1377 } 1378 if (!mLocalTimeToSampleTransform.doForwardTransform( 1379 (effectivePTS - pts) << 32, &sampleDelta)) { 1380 ALOGV("*** too late during sample rate transform: dropped buffer"); 1381 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample"); 1382 continue; 1383 } 1384 1385 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld" 1386 " sampleDelta=[%d.%08x]", 1387 head.pts(), head.position(), pts, 1388 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) 1389 + (sampleDelta >> 32)), 1390 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); 1391 1392 // if the delta between the ideal placement for the next input sample and 1393 // the current output position is within this threshold, then we will 1394 // concatenate the next input samples to the previous output 1395 const int64_t kSampleContinuityThreshold = 1396 (static_cast<int64_t>(sr) << 32) / 250; 1397 1398 // if this is the first buffer of audio that we're emitting from this track 1399 // then it should be almost exactly on time. 1400 const int64_t kSampleStartupThreshold = 1LL << 32; 1401 1402 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || 1403 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { 1404 // the next input is close enough to being on time, so concatenate it 1405 // with the last output 1406 timedYieldSamples_l(buffer); 1407 1408 ALOGVV("*** on time: head.pos=%d frameCount=%u", 1409 head.position(), buffer->frameCount); 1410 return NO_ERROR; 1411 } 1412 1413 // Looks like our output is not on time. Reset our on timed status. 1414 // Next time we mix samples from our input queue, then should be within 1415 // the StartupThreshold. 1416 mTimedAudioOutputOnTime = false; 1417 if (sampleDelta > 0) { 1418 // the gap between the current output position and the proper start of 1419 // the next input sample is too big, so fill it with silence 1420 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; 1421 1422 timedYieldSilence_l(framesUntilNextInput, buffer); 1423 ALOGV("*** silence: frameCount=%u", buffer->frameCount); 1424 return NO_ERROR; 1425 } else { 1426 // the next input sample is late 1427 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); 1428 size_t onTimeSamplePosition = 1429 head.position() + lateFrames * mFrameSize; 1430 1431 if (onTimeSamplePosition > head.buffer()->size()) { 1432 // all the remaining samples in the head are too late, so 1433 // drop it and move on 1434 ALOGV("*** too late: dropped buffer"); 1435 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer"); 1436 continue; 1437 } else { 1438 // skip over the late samples 1439 head.setPosition(onTimeSamplePosition); 1440 1441 // yield the available samples 1442 timedYieldSamples_l(buffer); 1443 1444 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 1445 return NO_ERROR; 1446 } 1447 } 1448 } 1449} 1450 1451// Yield samples from the timed buffer queue head up to the given output 1452// buffer's capacity. 1453// 1454// Caller must hold mTimedBufferQueueLock 1455void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l( 1456 AudioBufferProvider::Buffer* buffer) { 1457 1458 const TimedBuffer& head = mTimedBufferQueue[0]; 1459 1460 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + 1461 head.position()); 1462 1463 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / 1464 mFrameSize); 1465 size_t framesRequested = buffer->frameCount; 1466 buffer->frameCount = min(framesLeftInHead, framesRequested); 1467 1468 mQueueHeadInFlight = true; 1469 mTimedAudioOutputOnTime = true; 1470} 1471 1472// Yield samples of silence up to the given output buffer's capacity 1473// 1474// Caller must hold mTimedBufferQueueLock 1475void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l( 1476 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { 1477 1478 // lazily allocate a buffer filled with silence 1479 if (mTimedSilenceBufferSize < numFrames * mFrameSize) { 1480 delete [] mTimedSilenceBuffer; 1481 mTimedSilenceBufferSize = numFrames * mFrameSize; 1482 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; 1483 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); 1484 } 1485 1486 buffer->raw = mTimedSilenceBuffer; 1487 size_t framesRequested = buffer->frameCount; 1488 buffer->frameCount = min(numFrames, framesRequested); 1489 1490 mTimedAudioOutputOnTime = false; 1491} 1492 1493// AudioBufferProvider interface 1494void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( 1495 AudioBufferProvider::Buffer* buffer) { 1496 1497 Mutex::Autolock _l(mTimedBufferQueueLock); 1498 1499 // If the buffer which was just released is part of the buffer at the head 1500 // of the queue, be sure to update the amt of the buffer which has been 1501 // consumed. If the buffer being returned is not part of the head of the 1502 // queue, its either because the buffer is part of the silence buffer, or 1503 // because the head of the timed queue was trimmed after the mixer called 1504 // getNextBuffer but before the mixer called releaseBuffer. 1505 if (buffer->raw == mTimedSilenceBuffer) { 1506 ALOG_ASSERT(!mQueueHeadInFlight, 1507 "Queue head in flight during release of silence buffer!"); 1508 goto done; 1509 } 1510 1511 ALOG_ASSERT(mQueueHeadInFlight, 1512 "TimedTrack::releaseBuffer of non-silence buffer, but no queue" 1513 " head in flight."); 1514 1515 if (mTimedBufferQueue.size()) { 1516 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1517 1518 void* start = head.buffer()->pointer(); 1519 void* end = reinterpret_cast<void*>( 1520 reinterpret_cast<uint8_t*>(head.buffer()->pointer()) 1521 + head.buffer()->size()); 1522 1523 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end), 1524 "released buffer not within the head of the timed buffer" 1525 " queue; qHead = [%p, %p], released buffer = %p", 1526 start, end, buffer->raw); 1527 1528 head.setPosition(head.position() + 1529 (buffer->frameCount * mFrameSize)); 1530 mQueueHeadInFlight = false; 1531 1532 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount, 1533 "Bad bookkeeping during releaseBuffer! Should have at" 1534 " least %u queued frames, but we think we have only %u", 1535 buffer->frameCount, mFramesPendingInQueue); 1536 1537 mFramesPendingInQueue -= buffer->frameCount; 1538 1539 if ((static_cast<size_t>(head.position()) >= head.buffer()->size()) 1540 || mTrimQueueHeadOnRelease) { 1541 trimTimedBufferQueueHead_l("releaseBuffer"); 1542 mTrimQueueHeadOnRelease = false; 1543 } 1544 } else { 1545 LOG_ALWAYS_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no" 1546 " buffers in the timed buffer queue"); 1547 } 1548 1549done: 1550 buffer->raw = 0; 1551 buffer->frameCount = 0; 1552} 1553 1554size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { 1555 Mutex::Autolock _l(mTimedBufferQueueLock); 1556 return mFramesPendingInQueue; 1557} 1558 1559AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() 1560 : mPTS(0), mPosition(0) {} 1561 1562AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( 1563 const sp<IMemory>& buffer, int64_t pts) 1564 : mBuffer(buffer), mPTS(pts), mPosition(0) {} 1565 1566 1567// ---------------------------------------------------------------------------- 1568 1569AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 1570 PlaybackThread *playbackThread, 1571 DuplicatingThread *sourceThread, 1572 uint32_t sampleRate, 1573 audio_format_t format, 1574 audio_channel_mask_t channelMask, 1575 size_t frameCount, 1576 int uid) 1577 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, 1578 NULL, 0, uid, IAudioFlinger::TRACK_DEFAULT), 1579 mActive(false), mSourceThread(sourceThread), mClientProxy(NULL) 1580{ 1581 1582 if (mCblk != NULL) { 1583 mOutBuffer.frameCount = 0; 1584 playbackThread->mTracks.add(this); 1585 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, " 1586 "frameCount %u, mChannelMask 0x%08x", 1587 mCblk, mBuffer, 1588 frameCount, mChannelMask); 1589 // since client and server are in the same process, 1590 // the buffer has the same virtual address on both sides 1591 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize); 1592 mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000)); 1593 mClientProxy->setSendLevel(0.0); 1594 mClientProxy->setSampleRate(sampleRate); 1595 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize, 1596 true /*clientInServer*/); 1597 } else { 1598 ALOGW("Error creating output track on thread %p", playbackThread); 1599 } 1600} 1601 1602AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 1603{ 1604 clearBufferQueue(); 1605 delete mClientProxy; 1606 // superclass destructor will now delete the server proxy and shared memory both refer to 1607} 1608 1609status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event, 1610 int triggerSession) 1611{ 1612 status_t status = Track::start(event, triggerSession); 1613 if (status != NO_ERROR) { 1614 return status; 1615 } 1616 1617 mActive = true; 1618 mRetryCount = 127; 1619 return status; 1620} 1621 1622void AudioFlinger::PlaybackThread::OutputTrack::stop() 1623{ 1624 Track::stop(); 1625 clearBufferQueue(); 1626 mOutBuffer.frameCount = 0; 1627 mActive = false; 1628} 1629 1630bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 1631{ 1632 Buffer *pInBuffer; 1633 Buffer inBuffer; 1634 uint32_t channelCount = mChannelCount; 1635 bool outputBufferFull = false; 1636 inBuffer.frameCount = frames; 1637 inBuffer.i16 = data; 1638 1639 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 1640 1641 if (!mActive && frames != 0) { 1642 start(); 1643 sp<ThreadBase> thread = mThread.promote(); 1644 if (thread != 0) { 1645 MixerThread *mixerThread = (MixerThread *)thread.get(); 1646 if (mFrameCount > frames) { 1647 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1648 uint32_t startFrames = (mFrameCount - frames); 1649 pInBuffer = new Buffer; 1650 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 1651 pInBuffer->frameCount = startFrames; 1652 pInBuffer->i16 = pInBuffer->mBuffer; 1653 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 1654 mBufferQueue.add(pInBuffer); 1655 } else { 1656 ALOGW("OutputTrack::write() %p no more buffers in queue", this); 1657 } 1658 } 1659 } 1660 } 1661 1662 while (waitTimeLeftMs) { 1663 // First write pending buffers, then new data 1664 if (mBufferQueue.size()) { 1665 pInBuffer = mBufferQueue.itemAt(0); 1666 } else { 1667 pInBuffer = &inBuffer; 1668 } 1669 1670 if (pInBuffer->frameCount == 0) { 1671 break; 1672 } 1673 1674 if (mOutBuffer.frameCount == 0) { 1675 mOutBuffer.frameCount = pInBuffer->frameCount; 1676 nsecs_t startTime = systemTime(); 1677 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs); 1678 if (status != NO_ERROR) { 1679 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this, 1680 mThread.unsafe_get(), status); 1681 outputBufferFull = true; 1682 break; 1683 } 1684 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 1685 if (waitTimeLeftMs >= waitTimeMs) { 1686 waitTimeLeftMs -= waitTimeMs; 1687 } else { 1688 waitTimeLeftMs = 0; 1689 } 1690 } 1691 1692 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : 1693 pInBuffer->frameCount; 1694 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 1695 Proxy::Buffer buf; 1696 buf.mFrameCount = outFrames; 1697 buf.mRaw = NULL; 1698 mClientProxy->releaseBuffer(&buf); 1699 pInBuffer->frameCount -= outFrames; 1700 pInBuffer->i16 += outFrames * channelCount; 1701 mOutBuffer.frameCount -= outFrames; 1702 mOutBuffer.i16 += outFrames * channelCount; 1703 1704 if (pInBuffer->frameCount == 0) { 1705 if (mBufferQueue.size()) { 1706 mBufferQueue.removeAt(0); 1707 delete [] pInBuffer->mBuffer; 1708 delete pInBuffer; 1709 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, 1710 mThread.unsafe_get(), mBufferQueue.size()); 1711 } else { 1712 break; 1713 } 1714 } 1715 } 1716 1717 // If we could not write all frames, allocate a buffer and queue it for next time. 1718 if (inBuffer.frameCount) { 1719 sp<ThreadBase> thread = mThread.promote(); 1720 if (thread != 0 && !thread->standby()) { 1721 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1722 pInBuffer = new Buffer; 1723 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 1724 pInBuffer->frameCount = inBuffer.frameCount; 1725 pInBuffer->i16 = pInBuffer->mBuffer; 1726 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * 1727 sizeof(int16_t)); 1728 mBufferQueue.add(pInBuffer); 1729 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, 1730 mThread.unsafe_get(), mBufferQueue.size()); 1731 } else { 1732 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", 1733 mThread.unsafe_get(), this); 1734 } 1735 } 1736 } 1737 1738 // Calling write() with a 0 length buffer, means that no more data will be written: 1739 // If no more buffers are pending, fill output track buffer to make sure it is started 1740 // by output mixer. 1741 if (frames == 0 && mBufferQueue.size() == 0) { 1742 // FIXME borken, replace by getting framesReady() from proxy 1743 size_t user = 0; // was mCblk->user 1744 if (user < mFrameCount) { 1745 frames = mFrameCount - user; 1746 pInBuffer = new Buffer; 1747 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 1748 pInBuffer->frameCount = frames; 1749 pInBuffer->i16 = pInBuffer->mBuffer; 1750 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 1751 mBufferQueue.add(pInBuffer); 1752 } else if (mActive) { 1753 stop(); 1754 } 1755 } 1756 1757 return outputBufferFull; 1758} 1759 1760status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer( 1761 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 1762{ 1763 ClientProxy::Buffer buf; 1764 buf.mFrameCount = buffer->frameCount; 1765 struct timespec timeout; 1766 timeout.tv_sec = waitTimeMs / 1000; 1767 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000; 1768 status_t status = mClientProxy->obtainBuffer(&buf, &timeout); 1769 buffer->frameCount = buf.mFrameCount; 1770 buffer->raw = buf.mRaw; 1771 return status; 1772} 1773 1774void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 1775{ 1776 size_t size = mBufferQueue.size(); 1777 1778 for (size_t i = 0; i < size; i++) { 1779 Buffer *pBuffer = mBufferQueue.itemAt(i); 1780 delete [] pBuffer->mBuffer; 1781 delete pBuffer; 1782 } 1783 mBufferQueue.clear(); 1784} 1785 1786 1787// ---------------------------------------------------------------------------- 1788// Record 1789// ---------------------------------------------------------------------------- 1790 1791AudioFlinger::RecordHandle::RecordHandle( 1792 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 1793 : BnAudioRecord(), 1794 mRecordTrack(recordTrack) 1795{ 1796} 1797 1798AudioFlinger::RecordHandle::~RecordHandle() { 1799 stop_nonvirtual(); 1800 mRecordTrack->destroy(); 1801} 1802 1803status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, 1804 int triggerSession) { 1805 ALOGV("RecordHandle::start()"); 1806 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession); 1807} 1808 1809void AudioFlinger::RecordHandle::stop() { 1810 stop_nonvirtual(); 1811} 1812 1813void AudioFlinger::RecordHandle::stop_nonvirtual() { 1814 ALOGV("RecordHandle::stop()"); 1815 mRecordTrack->stop(); 1816} 1817 1818status_t AudioFlinger::RecordHandle::onTransact( 1819 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 1820{ 1821 return BnAudioRecord::onTransact(code, data, reply, flags); 1822} 1823 1824// ---------------------------------------------------------------------------- 1825 1826// RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 1827AudioFlinger::RecordThread::RecordTrack::RecordTrack( 1828 RecordThread *thread, 1829 const sp<Client>& client, 1830 uint32_t sampleRate, 1831 audio_format_t format, 1832 audio_channel_mask_t channelMask, 1833 size_t frameCount, 1834 int sessionId, 1835 int uid, 1836 bool isFast) 1837 : TrackBase(thread, client, sampleRate, format, 1838 channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, false /*isOut*/, 1839 isFast /*useReadOnlyHeap*/), 1840 mOverflow(false), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpOutFrameCount(0), 1841 // See real initialization of mRsmpInFront at RecordThread::start() 1842 mRsmpInUnrel(0), mRsmpInFront(0), mFramesToDrop(0), mResamplerBufferProvider(NULL) 1843{ 1844 if (mCblk == NULL) { 1845 return; 1846 } 1847 1848 mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, mFrameSize); 1849 1850 uint32_t channelCount = popcount(channelMask); 1851 // FIXME I don't understand either of the channel count checks 1852 if (thread->mSampleRate != sampleRate && thread->mChannelCount <= FCC_2 && 1853 channelCount <= FCC_2) { 1854 // sink SR 1855 mResampler = AudioResampler::create(16, thread->mChannelCount, sampleRate); 1856 // source SR 1857 mResampler->setSampleRate(thread->mSampleRate); 1858 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); 1859 mResamplerBufferProvider = new ResamplerBufferProvider(this); 1860 } 1861} 1862 1863AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 1864{ 1865 ALOGV("%s", __func__); 1866 delete mResampler; 1867 delete[] mRsmpOutBuffer; 1868 delete mResamplerBufferProvider; 1869} 1870 1871// AudioBufferProvider interface 1872status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, 1873 int64_t pts __unused) 1874{ 1875 ServerProxy::Buffer buf; 1876 buf.mFrameCount = buffer->frameCount; 1877 status_t status = mServerProxy->obtainBuffer(&buf); 1878 buffer->frameCount = buf.mFrameCount; 1879 buffer->raw = buf.mRaw; 1880 if (buf.mFrameCount == 0) { 1881 // FIXME also wake futex so that overrun is noticed more quickly 1882 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags); 1883 } 1884 return status; 1885} 1886 1887status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event, 1888 int triggerSession) 1889{ 1890 sp<ThreadBase> thread = mThread.promote(); 1891 if (thread != 0) { 1892 RecordThread *recordThread = (RecordThread *)thread.get(); 1893 return recordThread->start(this, event, triggerSession); 1894 } else { 1895 return BAD_VALUE; 1896 } 1897} 1898 1899void AudioFlinger::RecordThread::RecordTrack::stop() 1900{ 1901 sp<ThreadBase> thread = mThread.promote(); 1902 if (thread != 0) { 1903 RecordThread *recordThread = (RecordThread *)thread.get(); 1904 if (recordThread->stop(this)) { 1905 AudioSystem::stopInput(recordThread->id()); 1906 } 1907 } 1908} 1909 1910void AudioFlinger::RecordThread::RecordTrack::destroy() 1911{ 1912 // see comments at AudioFlinger::PlaybackThread::Track::destroy() 1913 sp<RecordTrack> keep(this); 1914 { 1915 sp<ThreadBase> thread = mThread.promote(); 1916 if (thread != 0) { 1917 if (mState == ACTIVE || mState == RESUMING) { 1918 AudioSystem::stopInput(thread->id()); 1919 } 1920 AudioSystem::releaseInput(thread->id()); 1921 Mutex::Autolock _l(thread->mLock); 1922 RecordThread *recordThread = (RecordThread *) thread.get(); 1923 recordThread->destroyTrack_l(this); 1924 } 1925 } 1926} 1927 1928void AudioFlinger::RecordThread::RecordTrack::invalidate() 1929{ 1930 // FIXME should use proxy, and needs work 1931 audio_track_cblk_t* cblk = mCblk; 1932 android_atomic_or(CBLK_INVALID, &cblk->mFlags); 1933 android_atomic_release_store(0x40000000, &cblk->mFutex); 1934 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE 1935 (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX); 1936} 1937 1938 1939/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result) 1940{ 1941 result.append(" Active Client Fmt Chn mask Session S Server fCount Resampling\n"); 1942} 1943 1944void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active) 1945{ 1946 snprintf(buffer, size, " %6s %6u %3u %08X %7u %1d %08X %6zu %10d\n", 1947 active ? "yes" : "no", 1948 (mClient == 0) ? getpid_cached : mClient->pid(), 1949 mFormat, 1950 mChannelMask, 1951 mSessionId, 1952 mState, 1953 mCblk->mServer, 1954 mFrameCount, 1955 mResampler != NULL); 1956 1957} 1958 1959void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event) 1960{ 1961 if (event == mSyncStartEvent) { 1962 ssize_t framesToDrop = 0; 1963 sp<ThreadBase> threadBase = mThread.promote(); 1964 if (threadBase != 0) { 1965 // TODO: use actual buffer filling status instead of 2 buffers when info is available 1966 // from audio HAL 1967 framesToDrop = threadBase->mFrameCount * 2; 1968 } 1969 mFramesToDrop = framesToDrop; 1970 } 1971} 1972 1973void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent() 1974{ 1975 if (mSyncStartEvent != 0) { 1976 mSyncStartEvent->cancel(); 1977 mSyncStartEvent.clear(); 1978 } 1979 mFramesToDrop = 0; 1980} 1981 1982}; // namespace android 1983