1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18#include <stdint.h>
19#include <sys/types.h>
20#include <cutils/config_utils.h>
21#include <cutils/misc.h>
22#include <utils/Timers.h>
23#include <utils/Errors.h>
24#include <utils/KeyedVector.h>
25#include <utils/SortedVector.h>
26#include <media/AudioPolicy.h>
27#include "AudioPolicyInterface.h"
28
29
30namespace android {
31
32// ----------------------------------------------------------------------------
33
34// Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
35#define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5
36// Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
37#define SONIFICATION_HEADSET_VOLUME_MIN  0.016
38// Time in milliseconds during which we consider that music is still active after a music
39// track was stopped - see computeVolume()
40#define SONIFICATION_HEADSET_MUSIC_DELAY  5000
41// Time in milliseconds after media stopped playing during which we consider that the
42// sonification should be as unobtrusive as during the time media was playing.
43#define SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY 5000
44// Time in milliseconds during witch some streams are muted while the audio path
45// is switched
46#define MUTE_TIME_MS 2000
47
48#define NUM_TEST_OUTPUTS 5
49
50#define NUM_VOL_CURVE_KNEES 2
51
52// Default minimum length allowed for offloading a compressed track
53// Can be overridden by the audio.offload.min.duration.secs property
54#define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
55
56#define MAX_MIXER_SAMPLING_RATE 48000
57#define MAX_MIXER_CHANNEL_COUNT 8
58
59// ----------------------------------------------------------------------------
60// AudioPolicyManager implements audio policy manager behavior common to all platforms.
61// ----------------------------------------------------------------------------
62
63class AudioPolicyManager: public AudioPolicyInterface
64#ifdef AUDIO_POLICY_TEST
65    , public Thread
66#endif //AUDIO_POLICY_TEST
67{
68
69public:
70                AudioPolicyManager(AudioPolicyClientInterface *clientInterface);
71        virtual ~AudioPolicyManager();
72
73        // AudioPolicyInterface
74        virtual status_t setDeviceConnectionState(audio_devices_t device,
75                                                          audio_policy_dev_state_t state,
76                                                          const char *device_address);
77        virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
78                                                                              const char *device_address);
79        virtual void setPhoneState(audio_mode_t state);
80        virtual void setForceUse(audio_policy_force_use_t usage,
81                                 audio_policy_forced_cfg_t config);
82        virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
83        virtual void setSystemProperty(const char* property, const char* value);
84        virtual status_t initCheck();
85        virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
86                                            uint32_t samplingRate,
87                                            audio_format_t format,
88                                            audio_channel_mask_t channelMask,
89                                            audio_output_flags_t flags,
90                                            const audio_offload_info_t *offloadInfo);
91        virtual status_t getOutputForAttr(const audio_attributes_t *attr,
92                                          audio_io_handle_t *output,
93                                          audio_session_t session,
94                                          audio_stream_type_t *stream,
95                                          uint32_t samplingRate,
96                                          audio_format_t format,
97                                          audio_channel_mask_t channelMask,
98                                          audio_output_flags_t flags,
99                                          const audio_offload_info_t *offloadInfo);
100        virtual status_t startOutput(audio_io_handle_t output,
101                                     audio_stream_type_t stream,
102                                     audio_session_t session);
103        virtual status_t stopOutput(audio_io_handle_t output,
104                                    audio_stream_type_t stream,
105                                    audio_session_t session);
106        virtual void releaseOutput(audio_io_handle_t output,
107                                   audio_stream_type_t stream,
108                                   audio_session_t session);
109        virtual status_t getInputForAttr(const audio_attributes_t *attr,
110                                         audio_io_handle_t *input,
111                                         audio_session_t session,
112                                         uint32_t samplingRate,
113                                         audio_format_t format,
114                                         audio_channel_mask_t channelMask,
115                                         audio_input_flags_t flags,
116                                         input_type_t *inputType);
117
118        // indicates to the audio policy manager that the input starts being used.
119        virtual status_t startInput(audio_io_handle_t input,
120                                    audio_session_t session);
121
122        // indicates to the audio policy manager that the input stops being used.
123        virtual status_t stopInput(audio_io_handle_t input,
124                                   audio_session_t session);
125        virtual void releaseInput(audio_io_handle_t input,
126                                  audio_session_t session);
127        virtual void closeAllInputs();
128        virtual void initStreamVolume(audio_stream_type_t stream,
129                                                    int indexMin,
130                                                    int indexMax);
131        virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
132                                              int index,
133                                              audio_devices_t device);
134        virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
135                                              int *index,
136                                              audio_devices_t device);
137
138        // return the strategy corresponding to a given stream type
139        virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
140        // return the strategy corresponding to the given audio attributes
141        virtual uint32_t getStrategyForAttr(const audio_attributes_t *attr);
142
143        // return the enabled output devices for the given stream type
144        virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
145
146        virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL);
147        virtual status_t registerEffect(const effect_descriptor_t *desc,
148                                        audio_io_handle_t io,
149                                        uint32_t strategy,
150                                        int session,
151                                        int id);
152        virtual status_t unregisterEffect(int id);
153        virtual status_t setEffectEnabled(int id, bool enabled);
154
155        virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
156        // return whether a stream is playing remotely, override to change the definition of
157        //   local/remote playback, used for instance by notification manager to not make
158        //   media players lose audio focus when not playing locally
159        //   For the base implementation, "remotely" means playing during screen mirroring which
160        //   uses an output for playback with a non-empty, non "0" address.
161        virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
162        virtual bool isSourceActive(audio_source_t source) const;
163
164        virtual status_t dump(int fd);
165
166        virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
167
168        virtual status_t listAudioPorts(audio_port_role_t role,
169                                        audio_port_type_t type,
170                                        unsigned int *num_ports,
171                                        struct audio_port *ports,
172                                        unsigned int *generation);
173        virtual status_t getAudioPort(struct audio_port *port);
174        virtual status_t createAudioPatch(const struct audio_patch *patch,
175                                           audio_patch_handle_t *handle,
176                                           uid_t uid);
177        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
178                                              uid_t uid);
179        virtual status_t listAudioPatches(unsigned int *num_patches,
180                                          struct audio_patch *patches,
181                                          unsigned int *generation);
182        virtual status_t setAudioPortConfig(const struct audio_port_config *config);
183        virtual void clearAudioPatches(uid_t uid);
184
185        virtual status_t acquireSoundTriggerSession(audio_session_t *session,
186                                               audio_io_handle_t *ioHandle,
187                                               audio_devices_t *device);
188
189        virtual status_t releaseSoundTriggerSession(audio_session_t session);
190
191        virtual status_t registerPolicyMixes(Vector<AudioMix> mixes);
192        virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes);
193
194protected:
195
196        enum routing_strategy {
197            STRATEGY_MEDIA,
198            STRATEGY_PHONE,
199            STRATEGY_SONIFICATION,
200            STRATEGY_SONIFICATION_RESPECTFUL,
201            STRATEGY_DTMF,
202            STRATEGY_ENFORCED_AUDIBLE,
203            STRATEGY_TRANSMITTED_THROUGH_SPEAKER,
204            STRATEGY_ACCESSIBILITY,
205            STRATEGY_REROUTING,
206            NUM_STRATEGIES
207        };
208
209        // 4 points to define the volume attenuation curve, each characterized by the volume
210        // index (from 0 to 100) at which they apply, and the attenuation in dB at that index.
211        // we use 100 steps to avoid rounding errors when computing the volume in volIndexToAmpl()
212
213        enum { VOLMIN = 0, VOLKNEE1 = 1, VOLKNEE2 = 2, VOLMAX = 3, VOLCNT = 4};
214
215        class VolumeCurvePoint
216        {
217        public:
218            int mIndex;
219            float mDBAttenuation;
220        };
221
222        // device categories used for volume curve management.
223        enum device_category {
224            DEVICE_CATEGORY_HEADSET,
225            DEVICE_CATEGORY_SPEAKER,
226            DEVICE_CATEGORY_EARPIECE,
227            DEVICE_CATEGORY_EXT_MEDIA,
228            DEVICE_CATEGORY_CNT
229        };
230
231        class HwModule;
232
233        class AudioGain: public RefBase
234        {
235        public:
236            AudioGain(int index, bool useInChannelMask);
237            virtual ~AudioGain() {}
238
239            void dump(int fd, int spaces, int index) const;
240
241            void getDefaultConfig(struct audio_gain_config *config);
242            status_t checkConfig(const struct audio_gain_config *config);
243            int               mIndex;
244            struct audio_gain mGain;
245            bool              mUseInChannelMask;
246        };
247
248        class AudioPort: public virtual RefBase
249        {
250        public:
251            AudioPort(const String8& name, audio_port_type_t type,
252                      audio_port_role_t role, const sp<HwModule>& module);
253            virtual ~AudioPort() {}
254
255            virtual void toAudioPort(struct audio_port *port) const;
256
257            void importAudioPort(const sp<AudioPort> port);
258            void clearCapabilities();
259
260            void loadSamplingRates(char *name);
261            void loadFormats(char *name);
262            void loadOutChannels(char *name);
263            void loadInChannels(char *name);
264
265            audio_gain_mode_t loadGainMode(char *name);
266            void loadGain(cnode *root, int index);
267            virtual void loadGains(cnode *root);
268
269            // searches for an exact match
270            status_t checkExactSamplingRate(uint32_t samplingRate) const;
271            // searches for a compatible match, and returns the best match via updatedSamplingRate
272            status_t checkCompatibleSamplingRate(uint32_t samplingRate,
273                    uint32_t *updatedSamplingRate) const;
274            // searches for an exact match
275            status_t checkExactChannelMask(audio_channel_mask_t channelMask) const;
276            // searches for a compatible match, currently implemented for input channel masks only
277            status_t checkCompatibleChannelMask(audio_channel_mask_t channelMask) const;
278            status_t checkFormat(audio_format_t format) const;
279            status_t checkGain(const struct audio_gain_config *gainConfig, int index) const;
280
281            uint32_t pickSamplingRate() const;
282            audio_channel_mask_t pickChannelMask() const;
283            audio_format_t pickFormat() const;
284
285            static const audio_format_t sPcmFormatCompareTable[];
286            static int compareFormats(audio_format_t format1, audio_format_t format2);
287
288            void dump(int fd, int spaces) const;
289
290            String8           mName;
291            audio_port_type_t mType;
292            audio_port_role_t mRole;
293            bool              mUseInChannelMask;
294            // by convention, "0' in the first entry in mSamplingRates, mChannelMasks or mFormats
295            // indicates the supported parameters should be read from the output stream
296            // after it is opened for the first time
297            Vector <uint32_t> mSamplingRates; // supported sampling rates
298            Vector <audio_channel_mask_t> mChannelMasks; // supported channel masks
299            Vector <audio_format_t> mFormats; // supported audio formats
300            Vector < sp<AudioGain> > mGains; // gain controllers
301            sp<HwModule> mModule;                 // audio HW module exposing this I/O stream
302            uint32_t mFlags; // attribute flags (e.g primary output,
303                                                // direct output...).
304        };
305
306        class AudioPortConfig: public virtual RefBase
307        {
308        public:
309            AudioPortConfig();
310            virtual ~AudioPortConfig() {}
311
312            status_t applyAudioPortConfig(const struct audio_port_config *config,
313                                          struct audio_port_config *backupConfig = NULL);
314            virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
315                                   const struct audio_port_config *srcConfig = NULL) const = 0;
316            virtual sp<AudioPort> getAudioPort() const = 0;
317            uint32_t mSamplingRate;
318            audio_format_t mFormat;
319            audio_channel_mask_t mChannelMask;
320            struct audio_gain_config mGain;
321        };
322
323
324        class AudioPatch: public RefBase
325        {
326        public:
327            AudioPatch(audio_patch_handle_t handle,
328                       const struct audio_patch *patch, uid_t uid) :
329                           mHandle(handle), mPatch(*patch), mUid(uid), mAfPatchHandle(0) {}
330
331            status_t dump(int fd, int spaces, int index) const;
332
333            audio_patch_handle_t mHandle;
334            struct audio_patch mPatch;
335            uid_t mUid;
336            audio_patch_handle_t mAfPatchHandle;
337        };
338
339        class DeviceDescriptor: public AudioPort, public AudioPortConfig
340        {
341        public:
342            DeviceDescriptor(const String8& name, audio_devices_t type);
343
344            virtual ~DeviceDescriptor() {}
345
346            bool equals(const sp<DeviceDescriptor>& other) const;
347
348            // AudioPortConfig
349            virtual sp<AudioPort> getAudioPort() const { return (AudioPort*) this; }
350            virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
351                                   const struct audio_port_config *srcConfig = NULL) const;
352
353            // AudioPort
354            virtual void loadGains(cnode *root);
355            virtual void toAudioPort(struct audio_port *port) const;
356
357            status_t dump(int fd, int spaces, int index) const;
358
359            audio_devices_t mDeviceType;
360            String8 mAddress;
361            audio_port_handle_t mId;
362        };
363
364        class DeviceVector : public SortedVector< sp<DeviceDescriptor> >
365        {
366        public:
367            DeviceVector() : SortedVector(), mDeviceTypes(AUDIO_DEVICE_NONE) {}
368
369            ssize_t         add(const sp<DeviceDescriptor>& item);
370            ssize_t         remove(const sp<DeviceDescriptor>& item);
371            ssize_t         indexOf(const sp<DeviceDescriptor>& item) const;
372
373            audio_devices_t types() const { return mDeviceTypes; }
374
375            void loadDevicesFromType(audio_devices_t types);
376            void loadDevicesFromName(char *name, const DeviceVector& declaredDevices);
377
378            sp<DeviceDescriptor> getDevice(audio_devices_t type, String8 address) const;
379            DeviceVector getDevicesFromType(audio_devices_t types) const;
380            sp<DeviceDescriptor> getDeviceFromId(audio_port_handle_t id) const;
381            sp<DeviceDescriptor> getDeviceFromName(const String8& name) const;
382            DeviceVector getDevicesFromTypeAddr(audio_devices_t type, String8 address)
383                    const;
384
385        private:
386            void refreshTypes();
387            audio_devices_t mDeviceTypes;
388        };
389
390        // the IOProfile class describes the capabilities of an output or input stream.
391        // It is currently assumed that all combination of listed parameters are supported.
392        // It is used by the policy manager to determine if an output or input is suitable for
393        // a given use case,  open/close it accordingly and connect/disconnect audio tracks
394        // to/from it.
395        class IOProfile : public AudioPort
396        {
397        public:
398            IOProfile(const String8& name, audio_port_role_t role, const sp<HwModule>& module);
399            virtual ~IOProfile();
400
401            // This method is used for both output and input.
402            // If parameter updatedSamplingRate is non-NULL, it is assigned the actual sample rate.
403            // For input, flags is interpreted as audio_input_flags_t.
404            // TODO: merge audio_output_flags_t and audio_input_flags_t.
405            bool isCompatibleProfile(audio_devices_t device,
406                                     String8 address,
407                                     uint32_t samplingRate,
408                                     uint32_t *updatedSamplingRate,
409                                     audio_format_t format,
410                                     audio_channel_mask_t channelMask,
411                                     uint32_t flags) const;
412
413            void dump(int fd);
414            void log();
415
416            DeviceVector  mSupportedDevices; // supported devices
417                                             // (devices this output can be routed to)
418        };
419
420        class HwModule : public RefBase
421        {
422        public:
423                    HwModule(const char *name);
424                    ~HwModule();
425
426            status_t loadOutput(cnode *root);
427            status_t loadInput(cnode *root);
428            status_t loadDevice(cnode *root);
429
430            status_t addOutputProfile(String8 name, const audio_config_t *config,
431                                      audio_devices_t device, String8 address);
432            status_t removeOutputProfile(String8 name);
433            status_t addInputProfile(String8 name, const audio_config_t *config,
434                                      audio_devices_t device, String8 address);
435            status_t removeInputProfile(String8 name);
436
437            void dump(int fd);
438
439            const char *const        mName; // base name of the audio HW module (primary, a2dp ...)
440            uint32_t                 mHalVersion; // audio HAL API version
441            audio_module_handle_t    mHandle;
442            Vector < sp<IOProfile> > mOutputProfiles; // output profiles exposed by this module
443            Vector < sp<IOProfile> > mInputProfiles;  // input profiles exposed by this module
444            DeviceVector             mDeclaredDevices; // devices declared in audio_policy.conf
445
446        };
447
448        // default volume curve
449        static const VolumeCurvePoint sDefaultVolumeCurve[AudioPolicyManager::VOLCNT];
450        // default volume curve for media strategy
451        static const VolumeCurvePoint sDefaultMediaVolumeCurve[AudioPolicyManager::VOLCNT];
452        // volume curve for non-media audio on ext media outputs (HDMI, Line, etc)
453        static const VolumeCurvePoint sExtMediaSystemVolumeCurve[AudioPolicyManager::VOLCNT];
454        // volume curve for media strategy on speakers
455        static const VolumeCurvePoint sSpeakerMediaVolumeCurve[AudioPolicyManager::VOLCNT];
456        static const VolumeCurvePoint sSpeakerMediaVolumeCurveDrc[AudioPolicyManager::VOLCNT];
457        // volume curve for sonification strategy on speakers
458        static const VolumeCurvePoint sSpeakerSonificationVolumeCurve[AudioPolicyManager::VOLCNT];
459        static const VolumeCurvePoint sSpeakerSonificationVolumeCurveDrc[AudioPolicyManager::VOLCNT];
460        static const VolumeCurvePoint sDefaultSystemVolumeCurve[AudioPolicyManager::VOLCNT];
461        static const VolumeCurvePoint sDefaultSystemVolumeCurveDrc[AudioPolicyManager::VOLCNT];
462        static const VolumeCurvePoint sHeadsetSystemVolumeCurve[AudioPolicyManager::VOLCNT];
463        static const VolumeCurvePoint sDefaultVoiceVolumeCurve[AudioPolicyManager::VOLCNT];
464        static const VolumeCurvePoint sSpeakerVoiceVolumeCurve[AudioPolicyManager::VOLCNT];
465        static const VolumeCurvePoint sLinearVolumeCurve[AudioPolicyManager::VOLCNT];
466        static const VolumeCurvePoint sSilentVolumeCurve[AudioPolicyManager::VOLCNT];
467        static const VolumeCurvePoint sFullScaleVolumeCurve[AudioPolicyManager::VOLCNT];
468        // default volume curves per stream and device category. See initializeVolumeCurves()
469        static const VolumeCurvePoint *sVolumeProfiles[AUDIO_STREAM_CNT][DEVICE_CATEGORY_CNT];
470
471        // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
472        // and keep track of the usage of this output by each audio stream type.
473        class AudioOutputDescriptor: public AudioPortConfig
474        {
475        public:
476            AudioOutputDescriptor(const sp<IOProfile>& profile);
477
478            status_t    dump(int fd);
479
480            audio_devices_t device() const;
481            void changeRefCount(audio_stream_type_t stream, int delta);
482
483            bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
484            audio_devices_t supportedDevices();
485            uint32_t latency();
486            bool sharesHwModuleWith(const sp<AudioOutputDescriptor> outputDesc);
487            bool isActive(uint32_t inPastMs = 0) const;
488            bool isStreamActive(audio_stream_type_t stream,
489                                uint32_t inPastMs = 0,
490                                nsecs_t sysTime = 0) const;
491            bool isStrategyActive(routing_strategy strategy,
492                             uint32_t inPastMs = 0,
493                             nsecs_t sysTime = 0) const;
494
495            virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
496                                   const struct audio_port_config *srcConfig = NULL) const;
497            virtual sp<AudioPort> getAudioPort() const { return mProfile; }
498            void toAudioPort(struct audio_port *port) const;
499
500            audio_port_handle_t mId;
501            audio_io_handle_t mIoHandle;              // output handle
502            uint32_t mLatency;                  //
503            audio_output_flags_t mFlags;   //
504            audio_devices_t mDevice;                   // current device this output is routed to
505            AudioMix *mPolicyMix;             // non NULL when used by a dynamic policy
506            audio_patch_handle_t mPatchHandle;
507            uint32_t mRefCount[AUDIO_STREAM_CNT]; // number of streams of each type using this output
508            nsecs_t mStopTime[AUDIO_STREAM_CNT];
509            sp<AudioOutputDescriptor> mOutput1;    // used by duplicated outputs: first output
510            sp<AudioOutputDescriptor> mOutput2;    // used by duplicated outputs: second output
511            float mCurVolume[AUDIO_STREAM_CNT];   // current stream volume
512            int mMuteCount[AUDIO_STREAM_CNT];     // mute request counter
513            const sp<IOProfile> mProfile;          // I/O profile this output derives from
514            bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
515                                                // device selection. See checkDeviceMuteStrategies()
516            uint32_t mDirectOpenCount; // number of clients using this output (direct outputs only)
517        };
518
519        // descriptor for audio inputs. Used to maintain current configuration of each opened audio input
520        // and keep track of the usage of this input.
521        class AudioInputDescriptor: public AudioPortConfig
522        {
523        public:
524            AudioInputDescriptor(const sp<IOProfile>& profile);
525
526            status_t    dump(int fd);
527
528            audio_port_handle_t           mId;
529            audio_io_handle_t             mIoHandle;       // input handle
530            audio_devices_t               mDevice;         // current device this input is routed to
531            AudioMix                      *mPolicyMix;     // non NULL when used by a dynamic policy
532            audio_patch_handle_t          mPatchHandle;
533            uint32_t                      mRefCount;       // number of AudioRecord clients using
534                                                           // this input
535            uint32_t                      mOpenRefCount;
536            audio_source_t                mInputSource;    // input source selected by application
537                                                           //(mediarecorder.h)
538            const sp<IOProfile>           mProfile;        // I/O profile this output derives from
539            SortedVector<audio_session_t> mSessions;       // audio sessions attached to this input
540            bool                          mIsSoundTrigger; // used by a soundtrigger capture
541
542            virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
543                                   const struct audio_port_config *srcConfig = NULL) const;
544            virtual sp<AudioPort> getAudioPort() const { return mProfile; }
545            void toAudioPort(struct audio_port *port) const;
546        };
547
548        // stream descriptor used for volume control
549        class StreamDescriptor
550        {
551        public:
552            StreamDescriptor();
553
554            int getVolumeIndex(audio_devices_t device);
555            void dump(int fd);
556
557            int mIndexMin;      // min volume index
558            int mIndexMax;      // max volume index
559            KeyedVector<audio_devices_t, int> mIndexCur;   // current volume index per device
560            bool mCanBeMuted;   // true is the stream can be muted
561
562            const VolumeCurvePoint *mVolumeCurve[DEVICE_CATEGORY_CNT];
563        };
564
565        // stream descriptor used for volume control
566        class EffectDescriptor : public RefBase
567        {
568        public:
569
570            status_t dump(int fd);
571
572            int mIo;                // io the effect is attached to
573            routing_strategy mStrategy; // routing strategy the effect is associated to
574            int mSession;               // audio session the effect is on
575            effect_descriptor_t mDesc;  // effect descriptor
576            bool mEnabled;              // enabled state: CPU load being used or not
577        };
578
579        void addOutput(audio_io_handle_t output, sp<AudioOutputDescriptor> outputDesc);
580        void addInput(audio_io_handle_t input, sp<AudioInputDescriptor> inputDesc);
581
582        // return the strategy corresponding to a given stream type
583        static routing_strategy getStrategy(audio_stream_type_t stream);
584
585        // return appropriate device for streams handled by the specified strategy according to current
586        // phone state, connected devices...
587        // if fromCache is true, the device is returned from mDeviceForStrategy[],
588        // otherwise it is determine by current state
589        // (device connected,phone state, force use, a2dp output...)
590        // This allows to:
591        //  1 speed up process when the state is stable (when starting or stopping an output)
592        //  2 access to either current device selection (fromCache == true) or
593        // "future" device selection (fromCache == false) when called from a context
594        //  where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
595        //  before updateDevicesAndOutputs() is called.
596        virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy,
597                                                     bool fromCache);
598
599        // change the route of the specified output. Returns the number of ms we have slept to
600        // allow new routing to take effect in certain cases.
601        virtual uint32_t setOutputDevice(audio_io_handle_t output,
602                             audio_devices_t device,
603                             bool force = false,
604                             int delayMs = 0,
605                             audio_patch_handle_t *patchHandle = NULL,
606                             const char* address = NULL);
607        status_t resetOutputDevice(audio_io_handle_t output,
608                                   int delayMs = 0,
609                                   audio_patch_handle_t *patchHandle = NULL);
610        status_t setInputDevice(audio_io_handle_t input,
611                                audio_devices_t device,
612                                bool force = false,
613                                audio_patch_handle_t *patchHandle = NULL);
614        status_t resetInputDevice(audio_io_handle_t input,
615                                  audio_patch_handle_t *patchHandle = NULL);
616
617        // select input device corresponding to requested audio source
618        virtual audio_devices_t getDeviceForInputSource(audio_source_t inputSource);
619
620        // return io handle of active input or 0 if no input is active
621        //    Only considers inputs from physical devices (e.g. main mic, headset mic) when
622        //    ignoreVirtualInputs is true.
623        audio_io_handle_t getActiveInput(bool ignoreVirtualInputs = true);
624
625        uint32_t activeInputsCount() const;
626
627        // initialize volume curves for each strategy and device category
628        void initializeVolumeCurves();
629
630        // compute the actual volume for a given stream according to the requested index and a particular
631        // device
632        virtual float computeVolume(audio_stream_type_t stream, int index,
633                                    audio_io_handle_t output, audio_devices_t device);
634
635        // check that volume change is permitted, compute and send new volume to audio hardware
636        virtual status_t checkAndSetVolume(audio_stream_type_t stream, int index,
637                                           audio_io_handle_t output,
638                                           audio_devices_t device,
639                                           int delayMs = 0, bool force = false);
640
641        // apply all stream volumes to the specified output and device
642        void applyStreamVolumes(audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false);
643
644        // Mute or unmute all streams handled by the specified strategy on the specified output
645        void setStrategyMute(routing_strategy strategy,
646                             bool on,
647                             audio_io_handle_t output,
648                             int delayMs = 0,
649                             audio_devices_t device = (audio_devices_t)0);
650
651        // Mute or unmute the stream on the specified output
652        void setStreamMute(audio_stream_type_t stream,
653                           bool on,
654                           audio_io_handle_t output,
655                           int delayMs = 0,
656                           audio_devices_t device = (audio_devices_t)0);
657
658        // handle special cases for sonification strategy while in call: mute streams or replace by
659        // a special tone in the device used for communication
660        void handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange);
661
662        // true if device is in a telephony or VoIP call
663        virtual bool isInCall();
664
665        // true if given state represents a device in a telephony or VoIP call
666        virtual bool isStateInCall(int state);
667
668        // when a device is connected, checks if an open output can be routed
669        // to this device. If none is open, tries to open one of the available outputs.
670        // Returns an output suitable to this device or 0.
671        // when a device is disconnected, checks if an output is not used any more and
672        // returns its handle if any.
673        // transfers the audio tracks and effects from one output thread to another accordingly.
674        status_t checkOutputsForDevice(const sp<DeviceDescriptor> devDesc,
675                                       audio_policy_dev_state_t state,
676                                       SortedVector<audio_io_handle_t>& outputs,
677                                       const String8 address);
678
679        status_t checkInputsForDevice(audio_devices_t device,
680                                      audio_policy_dev_state_t state,
681                                      SortedVector<audio_io_handle_t>& inputs,
682                                      const String8 address);
683
684        // close an output and its companion duplicating output.
685        void closeOutput(audio_io_handle_t output);
686
687        // close an input.
688        void closeInput(audio_io_handle_t input);
689
690        // checks and if necessary changes outputs used for all strategies.
691        // must be called every time a condition that affects the output choice for a given strategy
692        // changes: connected device, phone state, force use...
693        // Must be called before updateDevicesAndOutputs()
694        void checkOutputForStrategy(routing_strategy strategy);
695
696        // Same as checkOutputForStrategy() but for a all strategies in order of priority
697        void checkOutputForAllStrategies();
698
699        // manages A2DP output suspend/restore according to phone state and BT SCO usage
700        void checkA2dpSuspend();
701
702        // returns the A2DP output handle if it is open or 0 otherwise
703        audio_io_handle_t getA2dpOutput();
704
705        // selects the most appropriate device on output for current state
706        // must be called every time a condition that affects the device choice for a given output is
707        // changed: connected device, phone state, force use, output start, output stop..
708        // see getDeviceForStrategy() for the use of fromCache parameter
709        audio_devices_t getNewOutputDevice(audio_io_handle_t output, bool fromCache);
710
711        // updates cache of device used by all strategies (mDeviceForStrategy[])
712        // must be called every time a condition that affects the device choice for a given strategy is
713        // changed: connected device, phone state, force use...
714        // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
715         // Must be called after checkOutputForAllStrategies()
716        void updateDevicesAndOutputs();
717
718        // selects the most appropriate device on input for current state
719        audio_devices_t getNewInputDevice(audio_io_handle_t input);
720
721        virtual uint32_t getMaxEffectsCpuLoad();
722        virtual uint32_t getMaxEffectsMemory();
723#ifdef AUDIO_POLICY_TEST
724        virtual     bool        threadLoop();
725                    void        exit();
726        int testOutputIndex(audio_io_handle_t output);
727#endif //AUDIO_POLICY_TEST
728
729        status_t setEffectEnabled(const sp<EffectDescriptor>& effectDesc, bool enabled);
730
731        // returns the category the device belongs to with regard to volume curve management
732        static device_category getDeviceCategory(audio_devices_t device);
733
734        // extract one device relevant for volume control from multiple device selection
735        static audio_devices_t getDeviceForVolume(audio_devices_t device);
736
737        SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device,
738                        DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > openOutputs);
739        bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
740                                           SortedVector<audio_io_handle_t>& outputs2);
741
742        // mute/unmute strategies using an incompatible device combination
743        // if muting, wait for the audio in pcm buffer to be drained before proceeding
744        // if unmuting, unmute only after the specified delay
745        // Returns the number of ms waited
746        virtual uint32_t  checkDeviceMuteStrategies(sp<AudioOutputDescriptor> outputDesc,
747                                            audio_devices_t prevDevice,
748                                            uint32_t delayMs);
749
750        audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
751                                       audio_output_flags_t flags,
752                                       audio_format_t format);
753        // samplingRate parameter is an in/out and so may be modified
754        sp<IOProfile> getInputProfile(audio_devices_t device,
755                                      String8 address,
756                                      uint32_t& samplingRate,
757                                      audio_format_t format,
758                                      audio_channel_mask_t channelMask,
759                                      audio_input_flags_t flags);
760        sp<IOProfile> getProfileForDirectOutput(audio_devices_t device,
761                                                       uint32_t samplingRate,
762                                                       audio_format_t format,
763                                                       audio_channel_mask_t channelMask,
764                                                       audio_output_flags_t flags);
765
766        audio_io_handle_t selectOutputForEffects(const SortedVector<audio_io_handle_t>& outputs);
767
768        bool isNonOffloadableEffectEnabled();
769
770        virtual status_t addAudioPatch(audio_patch_handle_t handle,
771                               const sp<AudioPatch>& patch);
772        virtual status_t removeAudioPatch(audio_patch_handle_t handle);
773
774        sp<AudioOutputDescriptor> getOutputFromId(audio_port_handle_t id) const;
775        sp<AudioInputDescriptor> getInputFromId(audio_port_handle_t id) const;
776        sp<HwModule> getModuleForDevice(audio_devices_t device) const;
777        sp<HwModule> getModuleFromName(const char *name) const;
778        audio_devices_t availablePrimaryOutputDevices();
779        audio_devices_t availablePrimaryInputDevices();
780
781        void updateCallRouting(audio_devices_t rxDevice, int delayMs = 0);
782
783        //
784        // Audio policy configuration file parsing (audio_policy.conf)
785        //
786        static uint32_t stringToEnum(const struct StringToEnum *table,
787                                     size_t size,
788                                     const char *name);
789        static const char *enumToString(const struct StringToEnum *table,
790                                      size_t size,
791                                      uint32_t value);
792        static bool stringToBool(const char *value);
793        static uint32_t parseOutputFlagNames(char *name);
794        static uint32_t parseInputFlagNames(char *name);
795        static audio_devices_t parseDeviceNames(char *name);
796        void loadHwModule(cnode *root);
797        void loadHwModules(cnode *root);
798        void loadGlobalConfig(cnode *root, const sp<HwModule>& module);
799        status_t loadAudioPolicyConfig(const char *path);
800        void defaultAudioPolicyConfig(void);
801
802
803        uid_t mUidCached;
804        AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
805        audio_io_handle_t mPrimaryOutput;              // primary output handle
806        // list of descriptors for outputs currently opened
807        DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > mOutputs;
808        // copy of mOutputs before setDeviceConnectionState() opens new outputs
809        // reset to mOutputs when updateDevicesAndOutputs() is called.
810        DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > mPreviousOutputs;
811        DefaultKeyedVector<audio_io_handle_t, sp<AudioInputDescriptor> > mInputs;     // list of input descriptors
812        DeviceVector  mAvailableOutputDevices; // all available output devices
813        DeviceVector  mAvailableInputDevices;  // all available input devices
814        int mPhoneState;                                                    // current phone state
815        audio_policy_forced_cfg_t mForceUse[AUDIO_POLICY_FORCE_USE_CNT];   // current forced use configuration
816
817        StreamDescriptor mStreams[AUDIO_STREAM_CNT];           // stream descriptors for volume control
818        bool    mLimitRingtoneVolume;                                       // limit ringtone volume to music volume if headset connected
819        audio_devices_t mDeviceForStrategy[NUM_STRATEGIES];
820        float   mLastVoiceVolume;                                           // last voice volume value sent to audio HAL
821
822        // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
823        static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
824        // Maximum memory allocated to audio effects in KB
825        static const uint32_t MAX_EFFECTS_MEMORY = 512;
826        uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
827        uint32_t mTotalEffectsMemory;  // current memory used by effects
828        KeyedVector<int, sp<EffectDescriptor> > mEffects;  // list of registered audio effects
829        bool    mA2dpSuspended;  // true if A2DP output is suspended
830        sp<DeviceDescriptor> mDefaultOutputDevice; // output device selected by default at boot time
831        bool mSpeakerDrcEnabled;// true on devices that use DRC on the DEVICE_CATEGORY_SPEAKER path
832                                // to boost soft sounds, used to adjust volume curves accordingly
833
834        Vector < sp<HwModule> > mHwModules;
835        volatile int32_t mNextUniqueId;
836        volatile int32_t mAudioPortGeneration;
837
838        DefaultKeyedVector<audio_patch_handle_t, sp<AudioPatch> > mAudioPatches;
839
840        DefaultKeyedVector<audio_session_t, audio_io_handle_t> mSoundTriggerSessions;
841
842        sp<AudioPatch> mCallTxPatch;
843        sp<AudioPatch> mCallRxPatch;
844
845        // for supporting "beacon" streams, i.e. streams that only play on speaker, and never
846        // when something other than STREAM_TTS (a.k.a. "Transmitted Through Speaker") is playing
847        enum {
848            STARTING_OUTPUT,
849            STARTING_BEACON,
850            STOPPING_OUTPUT,
851            STOPPING_BEACON
852        };
853        uint32_t mBeaconMuteRefCount;   // ref count for stream that would mute beacon
854        uint32_t mBeaconPlayingRefCount;// ref count for the playing beacon streams
855        bool mBeaconMuted;              // has STREAM_TTS been muted
856
857        // custom mix entry in mPolicyMixes
858        class AudioPolicyMix : public RefBase {
859        public:
860            AudioPolicyMix() {}
861
862            AudioMix    mMix;                   // Audio policy mix descriptor
863            sp<AudioOutputDescriptor> mOutput;  // Corresponding output stream
864        };
865        DefaultKeyedVector<String8, sp<AudioPolicyMix> > mPolicyMixes; // list of registered mixes
866
867
868#ifdef AUDIO_POLICY_TEST
869        Mutex   mLock;
870        Condition mWaitWorkCV;
871
872        int             mCurOutput;
873        bool            mDirectOutput;
874        audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
875        int             mTestInput;
876        uint32_t        mTestDevice;
877        uint32_t        mTestSamplingRate;
878        uint32_t        mTestFormat;
879        uint32_t        mTestChannels;
880        uint32_t        mTestLatencyMs;
881#endif //AUDIO_POLICY_TEST
882        static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc,
883                int indexInUi);
884        static bool isVirtualInputDevice(audio_devices_t device);
885        uint32_t nextUniqueId();
886        uint32_t nextAudioPortGeneration();
887private:
888        // updates device caching and output for streams that can influence the
889        //    routing of notifications
890        void handleNotificationRoutingForStream(audio_stream_type_t stream);
891        static bool deviceDistinguishesOnAddress(audio_devices_t device);
892        // find the outputs on a given output descriptor that have the given address.
893        // to be called on an AudioOutputDescriptor whose supported devices (as defined
894        //   in mProfile->mSupportedDevices) matches the device whose address is to be matched.
895        // see deviceDistinguishesOnAddress(audio_devices_t) for whether the device type is one
896        //   where addresses are used to distinguish between one connected device and another.
897        void findIoHandlesByAddress(sp<AudioOutputDescriptor> desc /*in*/,
898                const audio_devices_t device /*in*/,
899                const String8 address /*in*/,
900                SortedVector<audio_io_handle_t>& outputs /*out*/);
901        uint32_t curAudioPortGeneration() const { return mAudioPortGeneration; }
902        // internal method to return the output handle for the given device and format
903        audio_io_handle_t getOutputForDevice(
904                audio_devices_t device,
905                audio_session_t session,
906                audio_stream_type_t stream,
907                uint32_t samplingRate,
908                audio_format_t format,
909                audio_channel_mask_t channelMask,
910                audio_output_flags_t flags,
911                const audio_offload_info_t *offloadInfo);
912        // internal function to derive a stream type value from audio attributes
913        audio_stream_type_t streamTypefromAttributesInt(const audio_attributes_t *attr);
914        // return true if any output is playing anything besides the stream to ignore
915        bool isAnyOutputActive(audio_stream_type_t streamToIgnore);
916        // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON
917        // returns 0 if no mute/unmute event happened, the largest latency of the device where
918        //   the mute/unmute happened
919        uint32_t handleEventForBeacon(int event);
920        uint32_t setBeaconMute(bool mute);
921        bool     isValidAttributes(const audio_attributes_t *paa);
922
923        // select input device corresponding to requested audio source and return associated policy
924        // mix if any. Calls getDeviceForInputSource().
925        audio_devices_t getDeviceAndMixForInputSource(audio_source_t inputSource,
926                                                        AudioMix **policyMix = NULL);
927
928        // Called by setDeviceConnectionState().
929        status_t setDeviceConnectionStateInt(audio_devices_t device,
930                                                          audio_policy_dev_state_t state,
931                                                          const char *device_address);
932        sp<DeviceDescriptor>  getDeviceDescriptor(const audio_devices_t device,
933                                                  const char *device_address);
934
935};
936
937};
938