AudioPolicyManager.h revision 275e8e9de2e11b4b344f5a201f1f0e51fda02d9c
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18#include <stdint.h>
19#include <sys/types.h>
20#include <cutils/config_utils.h>
21#include <cutils/misc.h>
22#include <utils/Timers.h>
23#include <utils/Errors.h>
24#include <utils/KeyedVector.h>
25#include <utils/SortedVector.h>
26#include <media/AudioPolicy.h>
27#include "AudioPolicyInterface.h"
28
29
30namespace android {
31
32// ----------------------------------------------------------------------------
33
34// Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
35#define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5
36// Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
37#define SONIFICATION_HEADSET_VOLUME_MIN  0.016
38// Time in milliseconds during which we consider that music is still active after a music
39// track was stopped - see computeVolume()
40#define SONIFICATION_HEADSET_MUSIC_DELAY  5000
41// Time in milliseconds after media stopped playing during which we consider that the
42// sonification should be as unobtrusive as during the time media was playing.
43#define SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY 5000
44// Time in milliseconds during witch some streams are muted while the audio path
45// is switched
46#define MUTE_TIME_MS 2000
47
48#define NUM_TEST_OUTPUTS 5
49
50#define NUM_VOL_CURVE_KNEES 2
51
52// Default minimum length allowed for offloading a compressed track
53// Can be overridden by the audio.offload.min.duration.secs property
54#define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
55
56#define MAX_MIXER_SAMPLING_RATE 48000
57#define MAX_MIXER_CHANNEL_COUNT 8
58
59// ----------------------------------------------------------------------------
60// AudioPolicyManager implements audio policy manager behavior common to all platforms.
61// ----------------------------------------------------------------------------
62
63class AudioPolicyManager: public AudioPolicyInterface
64#ifdef AUDIO_POLICY_TEST
65    , public Thread
66#endif //AUDIO_POLICY_TEST
67{
68
69public:
70                AudioPolicyManager(AudioPolicyClientInterface *clientInterface);
71        virtual ~AudioPolicyManager();
72
73        // AudioPolicyInterface
74        virtual status_t setDeviceConnectionState(audio_devices_t device,
75                                                          audio_policy_dev_state_t state,
76                                                          const char *device_address);
77        virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
78                                                                              const char *device_address);
79        virtual void setPhoneState(audio_mode_t state);
80        virtual void setForceUse(audio_policy_force_use_t usage,
81                                 audio_policy_forced_cfg_t config);
82        virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
83        virtual void setSystemProperty(const char* property, const char* value);
84        virtual status_t initCheck();
85        virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
86                                            uint32_t samplingRate,
87                                            audio_format_t format,
88                                            audio_channel_mask_t channelMask,
89                                            audio_output_flags_t flags,
90                                            const audio_offload_info_t *offloadInfo);
91        virtual status_t getOutputForAttr(const audio_attributes_t *attr,
92                                          audio_io_handle_t *output,
93                                          audio_session_t session,
94                                          audio_stream_type_t *stream,
95                                          uint32_t samplingRate,
96                                          audio_format_t format,
97                                          audio_channel_mask_t channelMask,
98                                          audio_output_flags_t flags,
99                                          const audio_offload_info_t *offloadInfo);
100        virtual status_t startOutput(audio_io_handle_t output,
101                                     audio_stream_type_t stream,
102                                     audio_session_t session);
103        virtual status_t stopOutput(audio_io_handle_t output,
104                                    audio_stream_type_t stream,
105                                    audio_session_t session);
106        virtual void releaseOutput(audio_io_handle_t output,
107                                   audio_stream_type_t stream,
108                                   audio_session_t session);
109        virtual status_t getInputForAttr(const audio_attributes_t *attr,
110                                         audio_io_handle_t *input,
111                                         audio_session_t session,
112                                         uint32_t samplingRate,
113                                         audio_format_t format,
114                                         audio_channel_mask_t channelMask,
115                                         audio_input_flags_t flags);
116
117        // indicates to the audio policy manager that the input starts being used.
118        virtual status_t startInput(audio_io_handle_t input,
119                                    audio_session_t session);
120
121        // indicates to the audio policy manager that the input stops being used.
122        virtual status_t stopInput(audio_io_handle_t input,
123                                   audio_session_t session);
124        virtual void releaseInput(audio_io_handle_t input,
125                                  audio_session_t session);
126        virtual void closeAllInputs();
127        virtual void initStreamVolume(audio_stream_type_t stream,
128                                                    int indexMin,
129                                                    int indexMax);
130        virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
131                                              int index,
132                                              audio_devices_t device);
133        virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
134                                              int *index,
135                                              audio_devices_t device);
136
137        // return the strategy corresponding to a given stream type
138        virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
139        // return the strategy corresponding to the given audio attributes
140        virtual uint32_t getStrategyForAttr(const audio_attributes_t *attr);
141
142        // return the enabled output devices for the given stream type
143        virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
144
145        virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL);
146        virtual status_t registerEffect(const effect_descriptor_t *desc,
147                                        audio_io_handle_t io,
148                                        uint32_t strategy,
149                                        int session,
150                                        int id);
151        virtual status_t unregisterEffect(int id);
152        virtual status_t setEffectEnabled(int id, bool enabled);
153
154        virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
155        // return whether a stream is playing remotely, override to change the definition of
156        //   local/remote playback, used for instance by notification manager to not make
157        //   media players lose audio focus when not playing locally
158        virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
159        virtual bool isSourceActive(audio_source_t source) const;
160
161        virtual status_t dump(int fd);
162
163        virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
164
165        virtual status_t listAudioPorts(audio_port_role_t role,
166                                        audio_port_type_t type,
167                                        unsigned int *num_ports,
168                                        struct audio_port *ports,
169                                        unsigned int *generation);
170        virtual status_t getAudioPort(struct audio_port *port);
171        virtual status_t createAudioPatch(const struct audio_patch *patch,
172                                           audio_patch_handle_t *handle,
173                                           uid_t uid);
174        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
175                                              uid_t uid);
176        virtual status_t listAudioPatches(unsigned int *num_patches,
177                                          struct audio_patch *patches,
178                                          unsigned int *generation);
179        virtual status_t setAudioPortConfig(const struct audio_port_config *config);
180        virtual void clearAudioPatches(uid_t uid);
181
182        virtual status_t acquireSoundTriggerSession(audio_session_t *session,
183                                               audio_io_handle_t *ioHandle,
184                                               audio_devices_t *device);
185
186        virtual status_t releaseSoundTriggerSession(audio_session_t session);
187
188        virtual status_t registerPolicyMixes(Vector<AudioMix> mixes);
189        virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes);
190
191protected:
192
193        enum routing_strategy {
194            STRATEGY_MEDIA,
195            STRATEGY_PHONE,
196            STRATEGY_SONIFICATION,
197            STRATEGY_SONIFICATION_RESPECTFUL,
198            STRATEGY_DTMF,
199            STRATEGY_ENFORCED_AUDIBLE,
200            STRATEGY_TRANSMITTED_THROUGH_SPEAKER,
201            STRATEGY_ACCESSIBILITY,
202            STRATEGY_REROUTING,
203            NUM_STRATEGIES
204        };
205
206        // 4 points to define the volume attenuation curve, each characterized by the volume
207        // index (from 0 to 100) at which they apply, and the attenuation in dB at that index.
208        // we use 100 steps to avoid rounding errors when computing the volume in volIndexToAmpl()
209
210        enum { VOLMIN = 0, VOLKNEE1 = 1, VOLKNEE2 = 2, VOLMAX = 3, VOLCNT = 4};
211
212        class VolumeCurvePoint
213        {
214        public:
215            int mIndex;
216            float mDBAttenuation;
217        };
218
219        // device categories used for volume curve management.
220        enum device_category {
221            DEVICE_CATEGORY_HEADSET,
222            DEVICE_CATEGORY_SPEAKER,
223            DEVICE_CATEGORY_EARPIECE,
224            DEVICE_CATEGORY_EXT_MEDIA,
225            DEVICE_CATEGORY_CNT
226        };
227
228        class HwModule;
229
230        class AudioGain: public RefBase
231        {
232        public:
233            AudioGain(int index, bool useInChannelMask);
234            virtual ~AudioGain() {}
235
236            void dump(int fd, int spaces, int index) const;
237
238            void getDefaultConfig(struct audio_gain_config *config);
239            status_t checkConfig(const struct audio_gain_config *config);
240            int               mIndex;
241            struct audio_gain mGain;
242            bool              mUseInChannelMask;
243        };
244
245        class AudioPort: public virtual RefBase
246        {
247        public:
248            AudioPort(const String8& name, audio_port_type_t type,
249                      audio_port_role_t role, const sp<HwModule>& module);
250            virtual ~AudioPort() {}
251
252            virtual void toAudioPort(struct audio_port *port) const;
253
254            void importAudioPort(const sp<AudioPort> port);
255            void clearCapabilities();
256
257            void loadSamplingRates(char *name);
258            void loadFormats(char *name);
259            void loadOutChannels(char *name);
260            void loadInChannels(char *name);
261
262            audio_gain_mode_t loadGainMode(char *name);
263            void loadGain(cnode *root, int index);
264            void loadGains(cnode *root);
265
266            // searches for an exact match
267            status_t checkExactSamplingRate(uint32_t samplingRate) const;
268            // searches for a compatible match, and returns the best match via updatedSamplingRate
269            status_t checkCompatibleSamplingRate(uint32_t samplingRate,
270                    uint32_t *updatedSamplingRate) const;
271            // searches for an exact match
272            status_t checkExactChannelMask(audio_channel_mask_t channelMask) const;
273            // searches for a compatible match, currently implemented for input channel masks only
274            status_t checkCompatibleChannelMask(audio_channel_mask_t channelMask) const;
275            status_t checkFormat(audio_format_t format) const;
276            status_t checkGain(const struct audio_gain_config *gainConfig, int index) const;
277
278            uint32_t pickSamplingRate() const;
279            audio_channel_mask_t pickChannelMask() const;
280            audio_format_t pickFormat() const;
281
282            static const audio_format_t sPcmFormatCompareTable[];
283            static int compareFormats(audio_format_t format1, audio_format_t format2);
284
285            void dump(int fd, int spaces) const;
286
287            String8           mName;
288            audio_port_type_t mType;
289            audio_port_role_t mRole;
290            bool              mUseInChannelMask;
291            // by convention, "0' in the first entry in mSamplingRates, mChannelMasks or mFormats
292            // indicates the supported parameters should be read from the output stream
293            // after it is opened for the first time
294            Vector <uint32_t> mSamplingRates; // supported sampling rates
295            Vector <audio_channel_mask_t> mChannelMasks; // supported channel masks
296            Vector <audio_format_t> mFormats; // supported audio formats
297            Vector < sp<AudioGain> > mGains; // gain controllers
298            sp<HwModule> mModule;                 // audio HW module exposing this I/O stream
299            uint32_t mFlags; // attribute flags (e.g primary output,
300                                                // direct output...).
301        };
302
303        class AudioPortConfig: public virtual RefBase
304        {
305        public:
306            AudioPortConfig();
307            virtual ~AudioPortConfig() {}
308
309            status_t applyAudioPortConfig(const struct audio_port_config *config,
310                                          struct audio_port_config *backupConfig = NULL);
311            virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
312                                   const struct audio_port_config *srcConfig = NULL) const = 0;
313            virtual sp<AudioPort> getAudioPort() const = 0;
314            uint32_t mSamplingRate;
315            audio_format_t mFormat;
316            audio_channel_mask_t mChannelMask;
317            struct audio_gain_config mGain;
318        };
319
320
321        class AudioPatch: public RefBase
322        {
323        public:
324            AudioPatch(audio_patch_handle_t handle,
325                       const struct audio_patch *patch, uid_t uid) :
326                           mHandle(handle), mPatch(*patch), mUid(uid), mAfPatchHandle(0) {}
327
328            status_t dump(int fd, int spaces, int index) const;
329
330            audio_patch_handle_t mHandle;
331            struct audio_patch mPatch;
332            uid_t mUid;
333            audio_patch_handle_t mAfPatchHandle;
334        };
335
336        class DeviceDescriptor: public AudioPort, public AudioPortConfig
337        {
338        public:
339            DeviceDescriptor(const String8& name, audio_devices_t type);
340
341            virtual ~DeviceDescriptor() {}
342
343            bool equals(const sp<DeviceDescriptor>& other) const;
344            virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
345                                   const struct audio_port_config *srcConfig = NULL) const;
346            virtual sp<AudioPort> getAudioPort() const { return (AudioPort*) this; }
347
348            virtual void toAudioPort(struct audio_port *port) const;
349
350            status_t dump(int fd, int spaces, int index) const;
351
352            audio_devices_t mDeviceType;
353            String8 mAddress;
354            audio_port_handle_t mId;
355        };
356
357        class DeviceVector : public SortedVector< sp<DeviceDescriptor> >
358        {
359        public:
360            DeviceVector() : SortedVector(), mDeviceTypes(AUDIO_DEVICE_NONE) {}
361
362            ssize_t         add(const sp<DeviceDescriptor>& item);
363            ssize_t         remove(const sp<DeviceDescriptor>& item);
364            ssize_t         indexOf(const sp<DeviceDescriptor>& item) const;
365
366            audio_devices_t types() const { return mDeviceTypes; }
367
368            void loadDevicesFromType(audio_devices_t types);
369            void loadDevicesFromName(char *name, const DeviceVector& declaredDevices);
370
371            sp<DeviceDescriptor> getDevice(audio_devices_t type, String8 address) const;
372            DeviceVector getDevicesFromType(audio_devices_t types) const;
373            sp<DeviceDescriptor> getDeviceFromId(audio_port_handle_t id) const;
374            sp<DeviceDescriptor> getDeviceFromName(const String8& name) const;
375            DeviceVector getDevicesFromTypeAddr(audio_devices_t type, String8 address)
376                    const;
377
378        private:
379            void refreshTypes();
380            audio_devices_t mDeviceTypes;
381        };
382
383        // the IOProfile class describes the capabilities of an output or input stream.
384        // It is currently assumed that all combination of listed parameters are supported.
385        // It is used by the policy manager to determine if an output or input is suitable for
386        // a given use case,  open/close it accordingly and connect/disconnect audio tracks
387        // to/from it.
388        class IOProfile : public AudioPort
389        {
390        public:
391            IOProfile(const String8& name, audio_port_role_t role, const sp<HwModule>& module);
392            virtual ~IOProfile();
393
394            // This method is used for both output and input.
395            // If parameter updatedSamplingRate is non-NULL, it is assigned the actual sample rate.
396            // For input, flags is interpreted as audio_input_flags_t.
397            // TODO: merge audio_output_flags_t and audio_input_flags_t.
398            bool isCompatibleProfile(audio_devices_t device,
399                                     String8 address,
400                                     uint32_t samplingRate,
401                                     uint32_t *updatedSamplingRate,
402                                     audio_format_t format,
403                                     audio_channel_mask_t channelMask,
404                                     uint32_t flags) const;
405
406            void dump(int fd);
407            void log();
408
409            DeviceVector  mSupportedDevices; // supported devices
410                                             // (devices this output can be routed to)
411        };
412
413        class HwModule : public RefBase
414        {
415        public:
416                    HwModule(const char *name);
417                    ~HwModule();
418
419            status_t loadOutput(cnode *root);
420            status_t loadInput(cnode *root);
421            status_t loadDevice(cnode *root);
422
423            status_t addOutputProfile(String8 name, const audio_config_t *config,
424                                      audio_devices_t device, String8 address);
425            status_t removeOutputProfile(String8 name);
426            status_t addInputProfile(String8 name, const audio_config_t *config,
427                                      audio_devices_t device, String8 address);
428            status_t removeInputProfile(String8 name);
429
430            void dump(int fd);
431
432            const char *const        mName; // base name of the audio HW module (primary, a2dp ...)
433            uint32_t                 mHalVersion; // audio HAL API version
434            audio_module_handle_t    mHandle;
435            Vector < sp<IOProfile> > mOutputProfiles; // output profiles exposed by this module
436            Vector < sp<IOProfile> > mInputProfiles;  // input profiles exposed by this module
437            DeviceVector             mDeclaredDevices; // devices declared in audio_policy.conf
438
439        };
440
441        // default volume curve
442        static const VolumeCurvePoint sDefaultVolumeCurve[AudioPolicyManager::VOLCNT];
443        // default volume curve for media strategy
444        static const VolumeCurvePoint sDefaultMediaVolumeCurve[AudioPolicyManager::VOLCNT];
445        // volume curve for non-media audio on ext media outputs (HDMI, Line, etc)
446        static const VolumeCurvePoint sExtMediaSystemVolumeCurve[AudioPolicyManager::VOLCNT];
447        // volume curve for media strategy on speakers
448        static const VolumeCurvePoint sSpeakerMediaVolumeCurve[AudioPolicyManager::VOLCNT];
449        static const VolumeCurvePoint sSpeakerMediaVolumeCurveDrc[AudioPolicyManager::VOLCNT];
450        // volume curve for sonification strategy on speakers
451        static const VolumeCurvePoint sSpeakerSonificationVolumeCurve[AudioPolicyManager::VOLCNT];
452        static const VolumeCurvePoint sSpeakerSonificationVolumeCurveDrc[AudioPolicyManager::VOLCNT];
453        static const VolumeCurvePoint sDefaultSystemVolumeCurve[AudioPolicyManager::VOLCNT];
454        static const VolumeCurvePoint sDefaultSystemVolumeCurveDrc[AudioPolicyManager::VOLCNT];
455        static const VolumeCurvePoint sHeadsetSystemVolumeCurve[AudioPolicyManager::VOLCNT];
456        static const VolumeCurvePoint sDefaultVoiceVolumeCurve[AudioPolicyManager::VOLCNT];
457        static const VolumeCurvePoint sSpeakerVoiceVolumeCurve[AudioPolicyManager::VOLCNT];
458        static const VolumeCurvePoint sLinearVolumeCurve[AudioPolicyManager::VOLCNT];
459        static const VolumeCurvePoint sSilentVolumeCurve[AudioPolicyManager::VOLCNT];
460        static const VolumeCurvePoint sFullScaleVolumeCurve[AudioPolicyManager::VOLCNT];
461        // default volume curves per stream and device category. See initializeVolumeCurves()
462        static const VolumeCurvePoint *sVolumeProfiles[AUDIO_STREAM_CNT][DEVICE_CATEGORY_CNT];
463
464        // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
465        // and keep track of the usage of this output by each audio stream type.
466        class AudioOutputDescriptor: public AudioPortConfig
467        {
468        public:
469            AudioOutputDescriptor(const sp<IOProfile>& profile);
470
471            status_t    dump(int fd);
472
473            audio_devices_t device() const;
474            void changeRefCount(audio_stream_type_t stream, int delta);
475
476            bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
477            audio_devices_t supportedDevices();
478            uint32_t latency();
479            bool sharesHwModuleWith(const sp<AudioOutputDescriptor> outputDesc);
480            bool isActive(uint32_t inPastMs = 0) const;
481            bool isStreamActive(audio_stream_type_t stream,
482                                uint32_t inPastMs = 0,
483                                nsecs_t sysTime = 0) const;
484            bool isStrategyActive(routing_strategy strategy,
485                             uint32_t inPastMs = 0,
486                             nsecs_t sysTime = 0) const;
487
488            virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
489                                   const struct audio_port_config *srcConfig = NULL) const;
490            virtual sp<AudioPort> getAudioPort() const { return mProfile; }
491            void toAudioPort(struct audio_port *port) const;
492
493            audio_port_handle_t mId;
494            audio_io_handle_t mIoHandle;              // output handle
495            uint32_t mLatency;                  //
496            audio_output_flags_t mFlags;   //
497            audio_devices_t mDevice;                   // current device this output is routed to
498            String8 mPolicyMixAddress;            // non empty or "0" when used by a dynamic policy
499            audio_patch_handle_t mPatchHandle;
500            uint32_t mRefCount[AUDIO_STREAM_CNT]; // number of streams of each type using this output
501            nsecs_t mStopTime[AUDIO_STREAM_CNT];
502            sp<AudioOutputDescriptor> mOutput1;    // used by duplicated outputs: first output
503            sp<AudioOutputDescriptor> mOutput2;    // used by duplicated outputs: second output
504            float mCurVolume[AUDIO_STREAM_CNT];   // current stream volume
505            int mMuteCount[AUDIO_STREAM_CNT];     // mute request counter
506            const sp<IOProfile> mProfile;          // I/O profile this output derives from
507            bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
508                                                // device selection. See checkDeviceMuteStrategies()
509            uint32_t mDirectOpenCount; // number of clients using this output (direct outputs only)
510        };
511
512        // descriptor for audio inputs. Used to maintain current configuration of each opened audio input
513        // and keep track of the usage of this input.
514        class AudioInputDescriptor: public AudioPortConfig
515        {
516        public:
517            AudioInputDescriptor(const sp<IOProfile>& profile);
518
519            status_t    dump(int fd);
520
521            audio_port_handle_t           mId;
522            audio_io_handle_t             mIoHandle;       // input handle
523            audio_devices_t               mDevice;         // current device this input is routed to
524            audio_patch_handle_t          mPatchHandle;
525            uint32_t                      mRefCount;       // number of AudioRecord clients using
526                                                           // this input
527            uint32_t                      mOpenRefCount;
528            audio_source_t                mInputSource;    // input source selected by application
529                                                           //(mediarecorder.h)
530            const sp<IOProfile>           mProfile;        // I/O profile this output derives from
531                                          // audio sessions attached to this input and the
532                                          // corresponding device address
533            DefaultKeyedVector<audio_session_t, String8> mSessions;
534            bool                          mIsSoundTrigger; // used by a soundtrigger capture
535
536            virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
537                                   const struct audio_port_config *srcConfig = NULL) const;
538            virtual sp<AudioPort> getAudioPort() const { return mProfile; }
539            void toAudioPort(struct audio_port *port) const;
540        };
541
542        // stream descriptor used for volume control
543        class StreamDescriptor
544        {
545        public:
546            StreamDescriptor();
547
548            int getVolumeIndex(audio_devices_t device);
549            void dump(int fd);
550
551            int mIndexMin;      // min volume index
552            int mIndexMax;      // max volume index
553            KeyedVector<audio_devices_t, int> mIndexCur;   // current volume index per device
554            bool mCanBeMuted;   // true is the stream can be muted
555
556            const VolumeCurvePoint *mVolumeCurve[DEVICE_CATEGORY_CNT];
557        };
558
559        // stream descriptor used for volume control
560        class EffectDescriptor : public RefBase
561        {
562        public:
563
564            status_t dump(int fd);
565
566            int mIo;                // io the effect is attached to
567            routing_strategy mStrategy; // routing strategy the effect is associated to
568            int mSession;               // audio session the effect is on
569            effect_descriptor_t mDesc;  // effect descriptor
570            bool mEnabled;              // enabled state: CPU load being used or not
571        };
572
573        void addOutput(audio_io_handle_t output, sp<AudioOutputDescriptor> outputDesc);
574        void addInput(audio_io_handle_t input, sp<AudioInputDescriptor> inputDesc);
575
576        // return the strategy corresponding to a given stream type
577        static routing_strategy getStrategy(audio_stream_type_t stream);
578
579        // return appropriate device for streams handled by the specified strategy according to current
580        // phone state, connected devices...
581        // if fromCache is true, the device is returned from mDeviceForStrategy[],
582        // otherwise it is determine by current state
583        // (device connected,phone state, force use, a2dp output...)
584        // This allows to:
585        //  1 speed up process when the state is stable (when starting or stopping an output)
586        //  2 access to either current device selection (fromCache == true) or
587        // "future" device selection (fromCache == false) when called from a context
588        //  where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
589        //  before updateDevicesAndOutputs() is called.
590        virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy,
591                                                     bool fromCache);
592
593        // change the route of the specified output. Returns the number of ms we have slept to
594        // allow new routing to take effect in certain cases.
595        uint32_t setOutputDevice(audio_io_handle_t output,
596                             audio_devices_t device,
597                             bool force = false,
598                             int delayMs = 0,
599                             audio_patch_handle_t *patchHandle = NULL,
600                             const char* address = NULL);
601        status_t resetOutputDevice(audio_io_handle_t output,
602                                   int delayMs = 0,
603                                   audio_patch_handle_t *patchHandle = NULL);
604        status_t setInputDevice(audio_io_handle_t input,
605                                audio_devices_t device,
606                                bool force = false,
607                                audio_patch_handle_t *patchHandle = NULL);
608        status_t resetInputDevice(audio_io_handle_t input,
609                                  audio_patch_handle_t *patchHandle = NULL);
610
611        // select input device corresponding to requested audio source
612        virtual audio_devices_t getDeviceForInputSource(audio_source_t inputSource,
613                                                        String8 *address = NULL);
614
615        // return io handle of active input or 0 if no input is active
616        //    Only considers inputs from physical devices (e.g. main mic, headset mic) when
617        //    ignoreVirtualInputs is true.
618        audio_io_handle_t getActiveInput(bool ignoreVirtualInputs = true);
619
620        uint32_t activeInputsCount() const;
621
622        // initialize volume curves for each strategy and device category
623        void initializeVolumeCurves();
624
625        // compute the actual volume for a given stream according to the requested index and a particular
626        // device
627        virtual float computeVolume(audio_stream_type_t stream, int index,
628                                    audio_io_handle_t output, audio_devices_t device);
629
630        // check that volume change is permitted, compute and send new volume to audio hardware
631        virtual status_t checkAndSetVolume(audio_stream_type_t stream, int index,
632                                           audio_io_handle_t output,
633                                           audio_devices_t device,
634                                           int delayMs = 0, bool force = false);
635
636        // apply all stream volumes to the specified output and device
637        void applyStreamVolumes(audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false);
638
639        // Mute or unmute all streams handled by the specified strategy on the specified output
640        void setStrategyMute(routing_strategy strategy,
641                             bool on,
642                             audio_io_handle_t output,
643                             int delayMs = 0,
644                             audio_devices_t device = (audio_devices_t)0);
645
646        // Mute or unmute the stream on the specified output
647        void setStreamMute(audio_stream_type_t stream,
648                           bool on,
649                           audio_io_handle_t output,
650                           int delayMs = 0,
651                           audio_devices_t device = (audio_devices_t)0);
652
653        // handle special cases for sonification strategy while in call: mute streams or replace by
654        // a special tone in the device used for communication
655        void handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange);
656
657        // true if device is in a telephony or VoIP call
658        virtual bool isInCall();
659
660        // true if given state represents a device in a telephony or VoIP call
661        virtual bool isStateInCall(int state);
662
663        // when a device is connected, checks if an open output can be routed
664        // to this device. If none is open, tries to open one of the available outputs.
665        // Returns an output suitable to this device or 0.
666        // when a device is disconnected, checks if an output is not used any more and
667        // returns its handle if any.
668        // transfers the audio tracks and effects from one output thread to another accordingly.
669        status_t checkOutputsForDevice(const sp<DeviceDescriptor> devDesc,
670                                       audio_policy_dev_state_t state,
671                                       SortedVector<audio_io_handle_t>& outputs,
672                                       const String8 address);
673
674        status_t checkInputsForDevice(audio_devices_t device,
675                                      audio_policy_dev_state_t state,
676                                      SortedVector<audio_io_handle_t>& inputs,
677                                      const String8 address);
678
679        // close an output and its companion duplicating output.
680        void closeOutput(audio_io_handle_t output);
681
682        // close an input.
683        void closeInput(audio_io_handle_t input);
684
685        // checks and if necessary changes outputs used for all strategies.
686        // must be called every time a condition that affects the output choice for a given strategy
687        // changes: connected device, phone state, force use...
688        // Must be called before updateDevicesAndOutputs()
689        void checkOutputForStrategy(routing_strategy strategy);
690
691        // Same as checkOutputForStrategy() but for a all strategies in order of priority
692        void checkOutputForAllStrategies();
693
694        // manages A2DP output suspend/restore according to phone state and BT SCO usage
695        void checkA2dpSuspend();
696
697        // returns the A2DP output handle if it is open or 0 otherwise
698        audio_io_handle_t getA2dpOutput();
699
700        // selects the most appropriate device on output for current state
701        // must be called every time a condition that affects the device choice for a given output is
702        // changed: connected device, phone state, force use, output start, output stop..
703        // see getDeviceForStrategy() for the use of fromCache parameter
704        audio_devices_t getNewOutputDevice(audio_io_handle_t output, bool fromCache);
705
706        // updates cache of device used by all strategies (mDeviceForStrategy[])
707        // must be called every time a condition that affects the device choice for a given strategy is
708        // changed: connected device, phone state, force use...
709        // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
710         // Must be called after checkOutputForAllStrategies()
711        void updateDevicesAndOutputs();
712
713        // selects the most appropriate device on input for current state
714        audio_devices_t getNewInputDevice(audio_io_handle_t input);
715
716        virtual uint32_t getMaxEffectsCpuLoad();
717        virtual uint32_t getMaxEffectsMemory();
718#ifdef AUDIO_POLICY_TEST
719        virtual     bool        threadLoop();
720                    void        exit();
721        int testOutputIndex(audio_io_handle_t output);
722#endif //AUDIO_POLICY_TEST
723
724        status_t setEffectEnabled(const sp<EffectDescriptor>& effectDesc, bool enabled);
725
726        // returns the category the device belongs to with regard to volume curve management
727        static device_category getDeviceCategory(audio_devices_t device);
728
729        // extract one device relevant for volume control from multiple device selection
730        static audio_devices_t getDeviceForVolume(audio_devices_t device);
731
732        SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device,
733                        DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > openOutputs);
734        bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
735                                           SortedVector<audio_io_handle_t>& outputs2);
736
737        // mute/unmute strategies using an incompatible device combination
738        // if muting, wait for the audio in pcm buffer to be drained before proceeding
739        // if unmuting, unmute only after the specified delay
740        // Returns the number of ms waited
741        virtual uint32_t  checkDeviceMuteStrategies(sp<AudioOutputDescriptor> outputDesc,
742                                            audio_devices_t prevDevice,
743                                            uint32_t delayMs);
744
745        audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
746                                       audio_output_flags_t flags,
747                                       audio_format_t format);
748        // samplingRate parameter is an in/out and so may be modified
749        sp<IOProfile> getInputProfile(audio_devices_t device,
750                                      String8 address,
751                                      uint32_t& samplingRate,
752                                      audio_format_t format,
753                                      audio_channel_mask_t channelMask,
754                                      audio_input_flags_t flags);
755        sp<IOProfile> getProfileForDirectOutput(audio_devices_t device,
756                                                       uint32_t samplingRate,
757                                                       audio_format_t format,
758                                                       audio_channel_mask_t channelMask,
759                                                       audio_output_flags_t flags);
760
761        audio_io_handle_t selectOutputForEffects(const SortedVector<audio_io_handle_t>& outputs);
762
763        bool isNonOffloadableEffectEnabled();
764
765        status_t addAudioPatch(audio_patch_handle_t handle,
766                               const sp<AudioPatch>& patch);
767        status_t removeAudioPatch(audio_patch_handle_t handle);
768
769        sp<AudioOutputDescriptor> getOutputFromId(audio_port_handle_t id) const;
770        sp<AudioInputDescriptor> getInputFromId(audio_port_handle_t id) const;
771        sp<HwModule> getModuleForDevice(audio_devices_t device) const;
772        sp<HwModule> getModuleFromName(const char *name) const;
773        audio_devices_t availablePrimaryOutputDevices();
774        audio_devices_t availablePrimaryInputDevices();
775
776        void updateCallRouting(audio_devices_t rxDevice, int delayMs = 0);
777
778        //
779        // Audio policy configuration file parsing (audio_policy.conf)
780        //
781        static uint32_t stringToEnum(const struct StringToEnum *table,
782                                     size_t size,
783                                     const char *name);
784        static const char *enumToString(const struct StringToEnum *table,
785                                      size_t size,
786                                      uint32_t value);
787        static bool stringToBool(const char *value);
788        static uint32_t parseOutputFlagNames(char *name);
789        static uint32_t parseInputFlagNames(char *name);
790        static audio_devices_t parseDeviceNames(char *name);
791        void loadHwModule(cnode *root);
792        void loadHwModules(cnode *root);
793        void loadGlobalConfig(cnode *root, const sp<HwModule>& module);
794        status_t loadAudioPolicyConfig(const char *path);
795        void defaultAudioPolicyConfig(void);
796
797
798        uid_t mUidCached;
799        AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
800        audio_io_handle_t mPrimaryOutput;              // primary output handle
801        // list of descriptors for outputs currently opened
802        DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > mOutputs;
803        // copy of mOutputs before setDeviceConnectionState() opens new outputs
804        // reset to mOutputs when updateDevicesAndOutputs() is called.
805        DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > mPreviousOutputs;
806        DefaultKeyedVector<audio_io_handle_t, sp<AudioInputDescriptor> > mInputs;     // list of input descriptors
807        DeviceVector  mAvailableOutputDevices; // all available output devices
808        DeviceVector  mAvailableInputDevices;  // all available input devices
809        int mPhoneState;                                                    // current phone state
810        audio_policy_forced_cfg_t mForceUse[AUDIO_POLICY_FORCE_USE_CNT];   // current forced use configuration
811
812        StreamDescriptor mStreams[AUDIO_STREAM_CNT];           // stream descriptors for volume control
813        bool    mLimitRingtoneVolume;                                       // limit ringtone volume to music volume if headset connected
814        audio_devices_t mDeviceForStrategy[NUM_STRATEGIES];
815        float   mLastVoiceVolume;                                           // last voice volume value sent to audio HAL
816
817        // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
818        static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
819        // Maximum memory allocated to audio effects in KB
820        static const uint32_t MAX_EFFECTS_MEMORY = 512;
821        uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
822        uint32_t mTotalEffectsMemory;  // current memory used by effects
823        KeyedVector<int, sp<EffectDescriptor> > mEffects;  // list of registered audio effects
824        bool    mA2dpSuspended;  // true if A2DP output is suspended
825        sp<DeviceDescriptor> mDefaultOutputDevice; // output device selected by default at boot time
826        bool mSpeakerDrcEnabled;// true on devices that use DRC on the DEVICE_CATEGORY_SPEAKER path
827                                // to boost soft sounds, used to adjust volume curves accordingly
828
829        Vector < sp<HwModule> > mHwModules;
830        volatile int32_t mNextUniqueId;
831        volatile int32_t mAudioPortGeneration;
832
833        DefaultKeyedVector<audio_patch_handle_t, sp<AudioPatch> > mAudioPatches;
834
835        DefaultKeyedVector<audio_session_t, audio_io_handle_t> mSoundTriggerSessions;
836
837        sp<AudioPatch> mCallTxPatch;
838        sp<AudioPatch> mCallRxPatch;
839
840        // for supporting "beacon" streams, i.e. streams that only play on speaker, and never
841        // when something other than STREAM_TTS (a.k.a. "Transmitted Through Speaker") is playing
842        enum {
843            STARTING_OUTPUT,
844            STARTING_BEACON,
845            STOPPING_OUTPUT,
846            STOPPING_BEACON
847        };
848        uint32_t mBeaconMuteRefCount;   // ref count for stream that would mute beacon
849        uint32_t mBeaconPlayingRefCount;// ref count for the playing beacon streams
850        bool mBeaconMuted;              // has STREAM_TTS been muted
851
852        // custom mix entry in mPolicyMixes
853        class AudioPolicyMix : public RefBase {
854        public:
855            AudioPolicyMix() {}
856
857            AudioMix    mMix;                   // Audio policy mix descriptor
858            sp<AudioOutputDescriptor> mOutput;  // Corresponding output stream
859        };
860        DefaultKeyedVector<String8, sp<AudioPolicyMix> > mPolicyMixes; // list of registered mixes
861
862
863#ifdef AUDIO_POLICY_TEST
864        Mutex   mLock;
865        Condition mWaitWorkCV;
866
867        int             mCurOutput;
868        bool            mDirectOutput;
869        audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
870        int             mTestInput;
871        uint32_t        mTestDevice;
872        uint32_t        mTestSamplingRate;
873        uint32_t        mTestFormat;
874        uint32_t        mTestChannels;
875        uint32_t        mTestLatencyMs;
876#endif //AUDIO_POLICY_TEST
877        static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc,
878                int indexInUi);
879private:
880        // updates device caching and output for streams that can influence the
881        //    routing of notifications
882        void handleNotificationRoutingForStream(audio_stream_type_t stream);
883        static bool isVirtualInputDevice(audio_devices_t device);
884        static bool deviceDistinguishesOnAddress(audio_devices_t device);
885        // find the outputs on a given output descriptor that have the given address.
886        // to be called on an AudioOutputDescriptor whose supported devices (as defined
887        //   in mProfile->mSupportedDevices) matches the device whose address is to be matched.
888        // see deviceDistinguishesOnAddress(audio_devices_t) for whether the device type is one
889        //   where addresses are used to distinguish between one connected device and another.
890        void findIoHandlesByAddress(sp<AudioOutputDescriptor> desc /*in*/,
891                const String8 address /*in*/,
892                SortedVector<audio_io_handle_t>& outputs /*out*/);
893        uint32_t nextUniqueId();
894        uint32_t nextAudioPortGeneration();
895        uint32_t curAudioPortGeneration() const { return mAudioPortGeneration; }
896        // internal method to return the output handle for the given device and format
897        audio_io_handle_t getOutputForDevice(
898                audio_devices_t device,
899                audio_session_t session,
900                audio_stream_type_t stream,
901                uint32_t samplingRate,
902                audio_format_t format,
903                audio_channel_mask_t channelMask,
904                audio_output_flags_t flags,
905                const audio_offload_info_t *offloadInfo);
906        // internal function to derive a stream type value from audio attributes
907        audio_stream_type_t streamTypefromAttributesInt(const audio_attributes_t *attr);
908        // return true if any output is playing anything besides the stream to ignore
909        bool isAnyOutputActive(audio_stream_type_t streamToIgnore);
910        // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON
911        // returns 0 if no mute/unmute event happened, the largest latency of the device where
912        //   the mute/unmute happened
913        uint32_t handleEventForBeacon(int event);
914        uint32_t setBeaconMute(bool mute);
915        bool     isValidAttributes(const audio_attributes_t *paa);
916};
917
918};
919