AudioPolicyService.h revision 8670c31fddbeadcf9627aa970c69a823f13939ff
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <cutils/compiler.h>
23#include <utils/String8.h>
24#include <utils/Vector.h>
25#include <utils/SortedVector.h>
26#include <binder/BinderService.h>
27#include <system/audio.h>
28#include <system/audio_policy.h>
29#include <hardware/audio_policy.h>
30#include <media/IAudioPolicyService.h>
31#include <media/ToneGenerator.h>
32#include <media/AudioEffect.h>
33#include <hardware_legacy/AudioPolicyInterface.h>
34#include "AudioPolicyManager.h"
35
36namespace android {
37
38// ----------------------------------------------------------------------------
39
40class AudioPolicyService :
41    public BinderService<AudioPolicyService>,
42    public BnAudioPolicyService,
43    public IBinder::DeathRecipient
44{
45    friend class BinderService<AudioPolicyService>;
46
47public:
48    // for BinderService
49    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
50
51    virtual status_t    dump(int fd, const Vector<String16>& args);
52
53    //
54    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
55    //
56
57    virtual status_t setDeviceConnectionState(audio_devices_t device,
58                                              audio_policy_dev_state_t state,
59                                              const char *device_address);
60    virtual audio_policy_dev_state_t getDeviceConnectionState(
61                                                                audio_devices_t device,
62                                                                const char *device_address);
63    virtual status_t setPhoneState(audio_mode_t state);
64    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
65    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
66    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
67                                        uint32_t samplingRate = 0,
68                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
69                                        audio_channel_mask_t channelMask = 0,
70                                        audio_output_flags_t flags =
71                                                AUDIO_OUTPUT_FLAG_NONE,
72                                        const audio_offload_info_t *offloadInfo = NULL);
73    virtual status_t startOutput(audio_io_handle_t output,
74                                 audio_stream_type_t stream,
75                                 int session = 0);
76    virtual status_t stopOutput(audio_io_handle_t output,
77                                audio_stream_type_t stream,
78                                int session = 0);
79    virtual void releaseOutput(audio_io_handle_t output);
80    virtual audio_io_handle_t getInput(audio_source_t inputSource,
81                                    uint32_t samplingRate = 0,
82                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
83                                    audio_channel_mask_t channelMask = 0,
84                                    int audioSession = 0);
85    virtual status_t startInput(audio_io_handle_t input);
86    virtual status_t stopInput(audio_io_handle_t input);
87    virtual void releaseInput(audio_io_handle_t input);
88    virtual status_t initStreamVolume(audio_stream_type_t stream,
89                                      int indexMin,
90                                      int indexMax);
91    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
92                                          int index,
93                                          audio_devices_t device);
94    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
95                                          int *index,
96                                          audio_devices_t device);
97
98    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
99    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
100
101    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
102    virtual status_t registerEffect(const effect_descriptor_t *desc,
103                                    audio_io_handle_t io,
104                                    uint32_t strategy,
105                                    int session,
106                                    int id);
107    virtual status_t unregisterEffect(int id);
108    virtual status_t setEffectEnabled(int id, bool enabled);
109    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
110    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
111    virtual bool isSourceActive(audio_source_t source) const;
112
113    virtual status_t queryDefaultPreProcessing(int audioSession,
114                                              effect_descriptor_t *descriptors,
115                                              uint32_t *count);
116    virtual     status_t    onTransact(
117                                uint32_t code,
118                                const Parcel& data,
119                                Parcel* reply,
120                                uint32_t flags);
121
122    // IBinder::DeathRecipient
123    virtual     void        binderDied(const wp<IBinder>& who);
124
125    //
126    // Helpers for the struct audio_policy_service_ops implementation.
127    // This is used by the audio policy manager for certain operations that
128    // are implemented by the policy service.
129    //
130    virtual void setParameters(audio_io_handle_t ioHandle,
131                               const char *keyValuePairs,
132                               int delayMs);
133
134    virtual status_t setStreamVolume(audio_stream_type_t stream,
135                                     float volume,
136                                     audio_io_handle_t output,
137                                     int delayMs = 0);
138    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
139    virtual status_t stopTone();
140    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
141    virtual bool isOffloadSupported(const audio_offload_info_t &config);
142
143    virtual status_t listAudioPorts(audio_port_role_t role,
144                                    audio_port_type_t type,
145                                    unsigned int *num_ports,
146                                    struct audio_port *ports,
147                                    unsigned int *generation);
148    virtual status_t getAudioPort(struct audio_port *port);
149    virtual status_t createAudioPatch(const struct audio_patch *patch,
150                                       audio_patch_handle_t *handle);
151    virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
152    virtual status_t listAudioPatches(unsigned int *num_patches,
153                                      struct audio_patch *patches,
154                                      unsigned int *generation);
155    virtual status_t setAudioPortConfig(const struct audio_port_config *config);
156
157            status_t doStopOutput(audio_io_handle_t output,
158                                  audio_stream_type_t stream,
159                                  int session = 0);
160            void doReleaseOutput(audio_io_handle_t output);
161
162            status_t clientCreateAudioPatch(const struct audio_patch *patch,
163                                      audio_patch_handle_t *handle,
164                                      int delayMs);
165            status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
166                                             int delayMs);
167
168private:
169                        AudioPolicyService() ANDROID_API;
170    virtual             ~AudioPolicyService();
171
172            status_t dumpInternals(int fd);
173
174    // Thread used for tone playback and to send audio config commands to audio flinger
175    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
176    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
177    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
178    // For audio config commands, it is necessary because audio flinger requires that the calling
179    // process (user) has permission to modify audio settings.
180    class AudioCommandThread : public Thread {
181        class AudioCommand;
182    public:
183
184        // commands for tone AudioCommand
185        enum {
186            START_TONE,
187            STOP_TONE,
188            SET_VOLUME,
189            SET_PARAMETERS,
190            SET_VOICE_VOLUME,
191            STOP_OUTPUT,
192            RELEASE_OUTPUT,
193            CREATE_AUDIO_PATCH,
194            RELEASE_AUDIO_PATCH,
195        };
196
197        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
198        virtual             ~AudioCommandThread();
199
200                    status_t    dump(int fd);
201
202        // Thread virtuals
203        virtual     void        onFirstRef();
204        virtual     bool        threadLoop();
205
206                    void        exit();
207                    void        startToneCommand(ToneGenerator::tone_type type,
208                                                 audio_stream_type_t stream);
209                    void        stopToneCommand();
210                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
211                                            audio_io_handle_t output, int delayMs = 0);
212                    status_t    parametersCommand(audio_io_handle_t ioHandle,
213                                            const char *keyValuePairs, int delayMs = 0);
214                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
215                    void        stopOutputCommand(audio_io_handle_t output,
216                                                  audio_stream_type_t stream,
217                                                  int session);
218                    void        releaseOutputCommand(audio_io_handle_t output);
219                    status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
220                    void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
221                    status_t    createAudioPatchCommand(const struct audio_patch *patch,
222                                                        audio_patch_handle_t *handle,
223                                                        int delayMs);
224                    status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
225                                                         int delayMs);
226
227                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
228
229    private:
230        class AudioCommandData;
231
232        // descriptor for requested tone playback event
233        class AudioCommand: public RefBase {
234
235        public:
236            AudioCommand()
237            : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
238
239            void dump(char* buffer, size_t size);
240
241            int mCommand;   // START_TONE, STOP_TONE ...
242            nsecs_t mTime;  // time stamp
243            Mutex mLock;    // mutex associated to mCond
244            Condition mCond; // condition for status return
245            status_t mStatus; // command status
246            bool mWaitStatus; // true if caller is waiting for status
247            sp<AudioCommandData> mParam;     // command specific parameter data
248        };
249
250        class AudioCommandData: public RefBase {
251        public:
252            virtual ~AudioCommandData() {}
253        protected:
254            AudioCommandData() {}
255        };
256
257        class ToneData : public AudioCommandData {
258        public:
259            ToneGenerator::tone_type mType; // tone type (START_TONE only)
260            audio_stream_type_t mStream;    // stream type (START_TONE only)
261        };
262
263        class VolumeData : public AudioCommandData {
264        public:
265            audio_stream_type_t mStream;
266            float mVolume;
267            audio_io_handle_t mIO;
268        };
269
270        class ParametersData : public AudioCommandData {
271        public:
272            audio_io_handle_t mIO;
273            String8 mKeyValuePairs;
274        };
275
276        class VoiceVolumeData : public AudioCommandData {
277        public:
278            float mVolume;
279        };
280
281        class StopOutputData : public AudioCommandData {
282        public:
283            audio_io_handle_t mIO;
284            audio_stream_type_t mStream;
285            int mSession;
286        };
287
288        class ReleaseOutputData : public AudioCommandData {
289        public:
290            audio_io_handle_t mIO;
291        };
292
293        class CreateAudioPatchData : public AudioCommandData {
294        public:
295            struct audio_patch mPatch;
296            audio_patch_handle_t mHandle;
297        };
298
299        class ReleaseAudioPatchData : public AudioCommandData {
300        public:
301            audio_patch_handle_t mHandle;
302        };
303
304        Mutex   mLock;
305        Condition mWaitWorkCV;
306        Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
307        ToneGenerator *mpToneGenerator;     // the tone generator
308        sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
309        String8 mName;                      // string used by wake lock fo delayed commands
310        wp<AudioPolicyService> mService;
311    };
312
313    class EffectDesc {
314    public:
315        EffectDesc(const char *name, const effect_uuid_t& uuid) :
316                        mName(strdup(name)),
317                        mUuid(uuid) { }
318        EffectDesc(const EffectDesc& orig) :
319                        mName(strdup(orig.mName)),
320                        mUuid(orig.mUuid) {
321                            // deep copy mParams
322                            for (size_t k = 0; k < orig.mParams.size(); k++) {
323                                effect_param_t *origParam = orig.mParams[k];
324                                // psize and vsize are rounded up to an int boundary for allocation
325                                size_t origSize = sizeof(effect_param_t) +
326                                                  ((origParam->psize + 3) & ~3) +
327                                                  ((origParam->vsize + 3) & ~3);
328                                effect_param_t *dupParam = (effect_param_t *) malloc(origSize);
329                                memcpy(dupParam, origParam, origSize);
330                                // This works because the param buffer allocation is also done by
331                                // multiples of 4 bytes originally. In theory we should memcpy only
332                                // the actual param size, that is without rounding vsize.
333                                mParams.add(dupParam);
334                            }
335                        }
336        /*virtual*/ ~EffectDesc() {
337            free(mName);
338            for (size_t k = 0; k < mParams.size(); k++) {
339                free(mParams[k]);
340            }
341        }
342        char *mName;
343        effect_uuid_t mUuid;
344        Vector <effect_param_t *> mParams;
345    };
346
347    class InputSourceDesc {
348    public:
349        InputSourceDesc() {}
350        /*virtual*/ ~InputSourceDesc() {
351            for (size_t j = 0; j < mEffects.size(); j++) {
352                delete mEffects[j];
353            }
354        }
355        Vector <EffectDesc *> mEffects;
356    };
357
358
359    class InputDesc {
360    public:
361        InputDesc(int session) : mSessionId(session) {}
362        /*virtual*/ ~InputDesc() {}
363        const int mSessionId;
364        Vector< sp<AudioEffect> >mEffects;
365    };
366
367    class AudioPolicyClient : public AudioPolicyClientInterface
368    {
369     public:
370        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
371        virtual ~AudioPolicyClient() {}
372
373        //
374        // Audio HW module functions
375        //
376
377        // loads a HW module.
378        virtual audio_module_handle_t loadHwModule(const char *name);
379
380        //
381        // Audio output Control functions
382        //
383
384        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
385        // in case the audio policy manager has no specific requirements for the output being opened.
386        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
387        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
388        virtual audio_io_handle_t openOutput(audio_module_handle_t module,
389                                             audio_devices_t *pDevices,
390                                             uint32_t *pSamplingRate,
391                                             audio_format_t *pFormat,
392                                             audio_channel_mask_t *pChannelMask,
393                                             uint32_t *pLatencyMs,
394                                             audio_output_flags_t flags,
395                                             const audio_offload_info_t *offloadInfo = NULL);
396        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
397        // a special mixer thread in the AudioFlinger.
398        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
399        // closes the output stream
400        virtual status_t closeOutput(audio_io_handle_t output);
401        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
402        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
403        virtual status_t suspendOutput(audio_io_handle_t output);
404        // restores a suspended output.
405        virtual status_t restoreOutput(audio_io_handle_t output);
406
407        //
408        // Audio input Control functions
409        //
410
411        // opens an audio input
412        virtual audio_io_handle_t openInput(audio_module_handle_t module,
413                                            audio_devices_t *pDevices,
414                                            uint32_t *pSamplingRate,
415                                            audio_format_t *pFormat,
416                                            audio_channel_mask_t *pChannelMask);
417        // closes an audio input
418        virtual status_t closeInput(audio_io_handle_t input);
419        //
420        // misc control functions
421        //
422
423        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
424        // for each output (destination device) it is attached to.
425        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
426
427        // invalidate a stream type, causing a reroute to an unspecified new output
428        virtual status_t invalidateStream(audio_stream_type_t stream);
429
430        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
431        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
432        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
433        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
434
435        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
436        // over a telephony device during a phone call.
437        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
438        virtual status_t stopTone();
439
440        // set down link audio volume.
441        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
442
443        // move effect to the specified output
444        virtual status_t moveEffects(int session,
445                                         audio_io_handle_t srcOutput,
446                                         audio_io_handle_t dstOutput);
447
448        /* Create a patch between several source and sink ports */
449        virtual status_t createAudioPatch(const struct audio_patch *patch,
450                                           audio_patch_handle_t *handle,
451                                           int delayMs);
452
453        /* Release a patch */
454        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
455                                           int delayMs);
456
457     private:
458        AudioPolicyService *mAudioPolicyService;
459    };
460
461    static const char * const kInputSourceNames[AUDIO_SOURCE_CNT -1];
462
463    void setPreProcessorEnabled(const InputDesc *inputDesc, bool enabled);
464    status_t loadPreProcessorConfig(const char *path);
465    status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects);
466    EffectDesc *loadEffect(cnode *root);
467    status_t loadInputSources(cnode *root, const Vector <EffectDesc *>& effects);
468    audio_source_t inputSourceNameToEnum(const char *name);
469    InputSourceDesc *loadInputSource(cnode *root, const Vector <EffectDesc *>& effects);
470    void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params);
471    effect_param_t *loadEffectParameter(cnode *root);
472    size_t readParamValue(cnode *node,
473                          char *param,
474                          size_t *curSize,
475                          size_t *totSize);
476    size_t growParamSize(char *param,
477                         size_t size,
478                         size_t *curSize,
479                         size_t *totSize);
480
481    // Internal dump utilities.
482    status_t dumpPermissionDenial(int fd);
483
484
485    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
486                            // device connection state  or routing
487    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
488    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
489    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
490    struct audio_policy_device *mpAudioPolicyDev;
491    struct audio_policy *mpAudioPolicy;
492    AudioPolicyManager *mAudioPolicyManager;
493    AudioPolicyClient *mAudioPolicyClient;
494
495    KeyedVector< audio_source_t, InputSourceDesc* > mInputSources;
496    KeyedVector< audio_io_handle_t, InputDesc* > mInputs;
497};
498
499}; // namespace android
500
501#endif // ANDROID_AUDIOPOLICYSERVICE_H
502