AudioPolicyService.h revision 951f455566775e5f01e67c5ee26863d7d19209d7
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <cutils/compiler.h>
23#include <utils/String8.h>
24#include <utils/Vector.h>
25#include <utils/SortedVector.h>
26#include <binder/BinderService.h>
27#include <system/audio.h>
28#include <system/audio_policy.h>
29#include <hardware/audio_policy.h>
30#include <media/IAudioPolicyService.h>
31#include <media/ToneGenerator.h>
32#include <media/AudioEffect.h>
33#include <hardware_legacy/AudioPolicyInterface.h>
34#include "AudioPolicyManager.h"
35
36namespace android {
37
38// ----------------------------------------------------------------------------
39
40class AudioPolicyService :
41    public BinderService<AudioPolicyService>,
42    public BnAudioPolicyService,
43    public IBinder::DeathRecipient
44{
45    friend class BinderService<AudioPolicyService>;
46
47public:
48    // for BinderService
49    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
50
51    virtual status_t    dump(int fd, const Vector<String16>& args);
52
53    //
54    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
55    //
56
57    virtual status_t setDeviceConnectionState(audio_devices_t device,
58                                              audio_policy_dev_state_t state,
59                                              const char *device_address);
60    virtual audio_policy_dev_state_t getDeviceConnectionState(
61                                                                audio_devices_t device,
62                                                                const char *device_address);
63    virtual status_t setPhoneState(audio_mode_t state);
64    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
65    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
66    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
67                                        uint32_t samplingRate = 0,
68                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
69                                        audio_channel_mask_t channelMask = 0,
70                                        audio_output_flags_t flags =
71                                                AUDIO_OUTPUT_FLAG_NONE,
72                                        const audio_offload_info_t *offloadInfo = NULL);
73    virtual status_t startOutput(audio_io_handle_t output,
74                                 audio_stream_type_t stream,
75                                 int session = 0);
76    virtual status_t stopOutput(audio_io_handle_t output,
77                                audio_stream_type_t stream,
78                                int session = 0);
79    virtual void releaseOutput(audio_io_handle_t output);
80    virtual audio_io_handle_t getInput(audio_source_t inputSource,
81                                    uint32_t samplingRate = 0,
82                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
83                                    audio_channel_mask_t channelMask = 0,
84                                    int audioSession = 0);
85    virtual status_t startInput(audio_io_handle_t input);
86    virtual status_t stopInput(audio_io_handle_t input);
87    virtual void releaseInput(audio_io_handle_t input);
88    virtual status_t initStreamVolume(audio_stream_type_t stream,
89                                      int indexMin,
90                                      int indexMax);
91    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
92                                          int index,
93                                          audio_devices_t device);
94    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
95                                          int *index,
96                                          audio_devices_t device);
97
98    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
99    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
100
101    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
102    virtual status_t registerEffect(const effect_descriptor_t *desc,
103                                    audio_io_handle_t io,
104                                    uint32_t strategy,
105                                    int session,
106                                    int id);
107    virtual status_t unregisterEffect(int id);
108    virtual status_t setEffectEnabled(int id, bool enabled);
109    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
110    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
111    virtual bool isSourceActive(audio_source_t source) const;
112
113    virtual status_t queryDefaultPreProcessing(int audioSession,
114                                              effect_descriptor_t *descriptors,
115                                              uint32_t *count);
116    virtual     status_t    onTransact(
117                                uint32_t code,
118                                const Parcel& data,
119                                Parcel* reply,
120                                uint32_t flags);
121
122    // IBinder::DeathRecipient
123    virtual     void        binderDied(const wp<IBinder>& who);
124
125    //
126    // Helpers for the struct audio_policy_service_ops implementation.
127    // This is used by the audio policy manager for certain operations that
128    // are implemented by the policy service.
129    //
130    virtual void setParameters(audio_io_handle_t ioHandle,
131                               const char *keyValuePairs,
132                               int delayMs);
133
134    virtual status_t setStreamVolume(audio_stream_type_t stream,
135                                     float volume,
136                                     audio_io_handle_t output,
137                                     int delayMs = 0);
138    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
139    virtual status_t stopTone();
140    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
141    virtual bool isOffloadSupported(const audio_offload_info_t &config);
142
143            status_t doStopOutput(audio_io_handle_t output,
144                                  audio_stream_type_t stream,
145                                  int session = 0);
146            void doReleaseOutput(audio_io_handle_t output);
147
148            status_t clientCreateAudioPatch(const struct audio_patch *patch,
149                                      audio_patch_handle_t *handle,
150                                      int delayMs);
151            status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
152                                             int delayMs);
153
154private:
155                        AudioPolicyService() ANDROID_API;
156    virtual             ~AudioPolicyService();
157
158            status_t dumpInternals(int fd);
159
160    // Thread used for tone playback and to send audio config commands to audio flinger
161    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
162    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
163    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
164    // For audio config commands, it is necessary because audio flinger requires that the calling
165    // process (user) has permission to modify audio settings.
166    class AudioCommandThread : public Thread {
167        class AudioCommand;
168    public:
169
170        // commands for tone AudioCommand
171        enum {
172            START_TONE,
173            STOP_TONE,
174            SET_VOLUME,
175            SET_PARAMETERS,
176            SET_VOICE_VOLUME,
177            STOP_OUTPUT,
178            RELEASE_OUTPUT,
179            CREATE_AUDIO_PATCH,
180            RELEASE_AUDIO_PATCH,
181        };
182
183        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
184        virtual             ~AudioCommandThread();
185
186                    status_t    dump(int fd);
187
188        // Thread virtuals
189        virtual     void        onFirstRef();
190        virtual     bool        threadLoop();
191
192                    void        exit();
193                    void        startToneCommand(ToneGenerator::tone_type type,
194                                                 audio_stream_type_t stream);
195                    void        stopToneCommand();
196                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
197                                            audio_io_handle_t output, int delayMs = 0);
198                    status_t    parametersCommand(audio_io_handle_t ioHandle,
199                                            const char *keyValuePairs, int delayMs = 0);
200                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
201                    void        stopOutputCommand(audio_io_handle_t output,
202                                                  audio_stream_type_t stream,
203                                                  int session);
204                    void        releaseOutputCommand(audio_io_handle_t output);
205                    status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
206                    void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
207                    status_t    createAudioPatchCommand(const struct audio_patch *patch,
208                                                        audio_patch_handle_t *handle,
209                                                        int delayMs);
210                    status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
211                                                         int delayMs);
212
213                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
214
215    private:
216        class AudioCommandData;
217
218        // descriptor for requested tone playback event
219        class AudioCommand: public RefBase {
220
221        public:
222            AudioCommand()
223            : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
224
225            void dump(char* buffer, size_t size);
226
227            int mCommand;   // START_TONE, STOP_TONE ...
228            nsecs_t mTime;  // time stamp
229            Mutex mLock;    // mutex associated to mCond
230            Condition mCond; // condition for status return
231            status_t mStatus; // command status
232            bool mWaitStatus; // true if caller is waiting for status
233            sp<AudioCommandData> mParam;     // command specific parameter data
234        };
235
236        class AudioCommandData: public RefBase {
237        public:
238            virtual ~AudioCommandData() {}
239        protected:
240            AudioCommandData() {}
241        };
242
243        class ToneData : public AudioCommandData {
244        public:
245            ToneGenerator::tone_type mType; // tone type (START_TONE only)
246            audio_stream_type_t mStream;    // stream type (START_TONE only)
247        };
248
249        class VolumeData : public AudioCommandData {
250        public:
251            audio_stream_type_t mStream;
252            float mVolume;
253            audio_io_handle_t mIO;
254        };
255
256        class ParametersData : public AudioCommandData {
257        public:
258            audio_io_handle_t mIO;
259            String8 mKeyValuePairs;
260        };
261
262        class VoiceVolumeData : public AudioCommandData {
263        public:
264            float mVolume;
265        };
266
267        class StopOutputData : public AudioCommandData {
268        public:
269            audio_io_handle_t mIO;
270            audio_stream_type_t mStream;
271            int mSession;
272        };
273
274        class ReleaseOutputData : public AudioCommandData {
275        public:
276            audio_io_handle_t mIO;
277        };
278
279        class CreateAudioPatchData : public AudioCommandData {
280        public:
281            struct audio_patch mPatch;
282            audio_patch_handle_t mHandle;
283        };
284
285        class ReleaseAudioPatchData : public AudioCommandData {
286        public:
287            audio_patch_handle_t mHandle;
288        };
289
290        Mutex   mLock;
291        Condition mWaitWorkCV;
292        Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
293        ToneGenerator *mpToneGenerator;     // the tone generator
294        sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
295        String8 mName;                      // string used by wake lock fo delayed commands
296        wp<AudioPolicyService> mService;
297    };
298
299    class EffectDesc {
300    public:
301        EffectDesc(const char *name, const effect_uuid_t& uuid) :
302                        mName(strdup(name)),
303                        mUuid(uuid) { }
304        EffectDesc(const EffectDesc& orig) :
305                        mName(strdup(orig.mName)),
306                        mUuid(orig.mUuid) {
307                            // deep copy mParams
308                            for (size_t k = 0; k < orig.mParams.size(); k++) {
309                                effect_param_t *origParam = orig.mParams[k];
310                                // psize and vsize are rounded up to an int boundary for allocation
311                                size_t origSize = sizeof(effect_param_t) +
312                                                  ((origParam->psize + 3) & ~3) +
313                                                  ((origParam->vsize + 3) & ~3);
314                                effect_param_t *dupParam = (effect_param_t *) malloc(origSize);
315                                memcpy(dupParam, origParam, origSize);
316                                // This works because the param buffer allocation is also done by
317                                // multiples of 4 bytes originally. In theory we should memcpy only
318                                // the actual param size, that is without rounding vsize.
319                                mParams.add(dupParam);
320                            }
321                        }
322        /*virtual*/ ~EffectDesc() {
323            free(mName);
324            for (size_t k = 0; k < mParams.size(); k++) {
325                free(mParams[k]);
326            }
327        }
328        char *mName;
329        effect_uuid_t mUuid;
330        Vector <effect_param_t *> mParams;
331    };
332
333    class InputSourceDesc {
334    public:
335        InputSourceDesc() {}
336        /*virtual*/ ~InputSourceDesc() {
337            for (size_t j = 0; j < mEffects.size(); j++) {
338                delete mEffects[j];
339            }
340        }
341        Vector <EffectDesc *> mEffects;
342    };
343
344
345    class InputDesc {
346    public:
347        InputDesc(int session) : mSessionId(session) {}
348        /*virtual*/ ~InputDesc() {}
349        const int mSessionId;
350        Vector< sp<AudioEffect> >mEffects;
351    };
352
353    class AudioPolicyClient : public AudioPolicyClientInterface
354    {
355     public:
356        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
357        virtual ~AudioPolicyClient() {}
358
359        //
360        // Audio HW module functions
361        //
362
363        // loads a HW module.
364        virtual audio_module_handle_t loadHwModule(const char *name);
365
366        //
367        // Audio output Control functions
368        //
369
370        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
371        // in case the audio policy manager has no specific requirements for the output being opened.
372        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
373        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
374        virtual audio_io_handle_t openOutput(audio_module_handle_t module,
375                                             audio_devices_t *pDevices,
376                                             uint32_t *pSamplingRate,
377                                             audio_format_t *pFormat,
378                                             audio_channel_mask_t *pChannelMask,
379                                             uint32_t *pLatencyMs,
380                                             audio_output_flags_t flags,
381                                             const audio_offload_info_t *offloadInfo = NULL);
382        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
383        // a special mixer thread in the AudioFlinger.
384        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
385        // closes the output stream
386        virtual status_t closeOutput(audio_io_handle_t output);
387        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
388        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
389        virtual status_t suspendOutput(audio_io_handle_t output);
390        // restores a suspended output.
391        virtual status_t restoreOutput(audio_io_handle_t output);
392
393        //
394        // Audio input Control functions
395        //
396
397        // opens an audio input
398        virtual audio_io_handle_t openInput(audio_module_handle_t module,
399                                            audio_devices_t *pDevices,
400                                            uint32_t *pSamplingRate,
401                                            audio_format_t *pFormat,
402                                            audio_channel_mask_t *pChannelMask);
403        // closes an audio input
404        virtual status_t closeInput(audio_io_handle_t input);
405        //
406        // misc control functions
407        //
408
409        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
410        // for each output (destination device) it is attached to.
411        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
412
413        // invalidate a stream type, causing a reroute to an unspecified new output
414        virtual status_t invalidateStream(audio_stream_type_t stream);
415
416        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
417        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
418        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
419        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
420
421        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
422        // over a telephony device during a phone call.
423        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
424        virtual status_t stopTone();
425
426        // set down link audio volume.
427        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
428
429        // move effect to the specified output
430        virtual status_t moveEffects(int session,
431                                         audio_io_handle_t srcOutput,
432                                         audio_io_handle_t dstOutput);
433
434        /* Create a patch between several source and sink ports */
435        virtual status_t createAudioPatch(const struct audio_patch *patch,
436                                           audio_patch_handle_t *handle,
437                                           int delayMs);
438
439        /* Release a patch */
440        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
441                                           int delayMs);
442
443     private:
444        AudioPolicyService *mAudioPolicyService;
445    };
446
447    static const char * const kInputSourceNames[AUDIO_SOURCE_CNT -1];
448
449    void setPreProcessorEnabled(const InputDesc *inputDesc, bool enabled);
450    status_t loadPreProcessorConfig(const char *path);
451    status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects);
452    EffectDesc *loadEffect(cnode *root);
453    status_t loadInputSources(cnode *root, const Vector <EffectDesc *>& effects);
454    audio_source_t inputSourceNameToEnum(const char *name);
455    InputSourceDesc *loadInputSource(cnode *root, const Vector <EffectDesc *>& effects);
456    void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params);
457    effect_param_t *loadEffectParameter(cnode *root);
458    size_t readParamValue(cnode *node,
459                          char *param,
460                          size_t *curSize,
461                          size_t *totSize);
462    size_t growParamSize(char *param,
463                         size_t size,
464                         size_t *curSize,
465                         size_t *totSize);
466
467    // Internal dump utilities.
468    status_t dumpPermissionDenial(int fd);
469
470
471    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
472                            // device connection state  or routing
473    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
474    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
475    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
476    struct audio_policy_device *mpAudioPolicyDev;
477    struct audio_policy *mpAudioPolicy;
478    AudioPolicyManager *mAudioPolicyManager;
479    AudioPolicyClient *mAudioPolicyClient;
480
481    KeyedVector< audio_source_t, InputSourceDesc* > mInputSources;
482    KeyedVector< audio_io_handle_t, InputDesc* > mInputs;
483};
484
485}; // namespace android
486
487#endif // ANDROID_AUDIOPOLICYSERVICE_H
488