AudioPolicyService.h revision ba2b43990a7b4f0f2c425cf6cdfc63376a45772c
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <cutils/compiler.h>
23#include <utils/String8.h>
24#include <utils/Vector.h>
25#include <utils/SortedVector.h>
26#include <binder/BinderService.h>
27#include <system/audio.h>
28#include <system/audio_policy.h>
29#include <hardware/audio_policy.h>
30#include <media/IAudioPolicyService.h>
31#include <media/ToneGenerator.h>
32#include <media/AudioEffect.h>
33#include <hardware_legacy/AudioPolicyInterface.h>
34#include "AudioPolicyEffects.h"
35#include "AudioPolicyManager.h"
36
37
38namespace android {
39
40// ----------------------------------------------------------------------------
41
42class AudioPolicyService :
43    public BinderService<AudioPolicyService>,
44    public BnAudioPolicyService,
45    public IBinder::DeathRecipient
46{
47    friend class BinderService<AudioPolicyService>;
48
49public:
50    // for BinderService
51    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
52
53    virtual status_t    dump(int fd, const Vector<String16>& args);
54
55    //
56    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
57    //
58
59    virtual status_t setDeviceConnectionState(audio_devices_t device,
60                                              audio_policy_dev_state_t state,
61                                              const char *device_address);
62    virtual audio_policy_dev_state_t getDeviceConnectionState(
63                                                                audio_devices_t device,
64                                                                const char *device_address);
65    virtual status_t setPhoneState(audio_mode_t state);
66    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
67    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
68    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
69                                        uint32_t samplingRate = 0,
70                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
71                                        audio_channel_mask_t channelMask = 0,
72                                        audio_output_flags_t flags =
73                                                AUDIO_OUTPUT_FLAG_NONE,
74                                        const audio_offload_info_t *offloadInfo = NULL);
75    virtual audio_io_handle_t getOutputForAttr(const audio_attributes_t *attr,
76                                            uint32_t samplingRate = 0,
77                                            audio_format_t format = AUDIO_FORMAT_DEFAULT,
78                                            audio_channel_mask_t channelMask = 0,
79                                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
80                                            const audio_offload_info_t *offloadInfo = NULL);
81    virtual status_t startOutput(audio_io_handle_t output,
82                                 audio_stream_type_t stream,
83                                 int session = 0);
84    virtual status_t stopOutput(audio_io_handle_t output,
85                                audio_stream_type_t stream,
86                                int session = 0);
87    virtual void releaseOutput(audio_io_handle_t output);
88    virtual audio_io_handle_t getInput(audio_source_t inputSource,
89                                    uint32_t samplingRate = 0,
90                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
91                                    audio_channel_mask_t channelMask = 0,
92                                    int audioSession = 0);
93    virtual status_t startInput(audio_io_handle_t input);
94    virtual status_t stopInput(audio_io_handle_t input);
95    virtual void releaseInput(audio_io_handle_t input);
96    virtual status_t initStreamVolume(audio_stream_type_t stream,
97                                      int indexMin,
98                                      int indexMax);
99    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
100                                          int index,
101                                          audio_devices_t device);
102    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
103                                          int *index,
104                                          audio_devices_t device);
105
106    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
107    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
108
109    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
110    virtual status_t registerEffect(const effect_descriptor_t *desc,
111                                    audio_io_handle_t io,
112                                    uint32_t strategy,
113                                    int session,
114                                    int id);
115    virtual status_t unregisterEffect(int id);
116    virtual status_t setEffectEnabled(int id, bool enabled);
117    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
118    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
119    virtual bool isSourceActive(audio_source_t source) const;
120
121    virtual status_t queryDefaultPreProcessing(int audioSession,
122                                              effect_descriptor_t *descriptors,
123                                              uint32_t *count);
124    virtual     status_t    onTransact(
125                                uint32_t code,
126                                const Parcel& data,
127                                Parcel* reply,
128                                uint32_t flags);
129
130    // IBinder::DeathRecipient
131    virtual     void        binderDied(const wp<IBinder>& who);
132
133    //
134    // Helpers for the struct audio_policy_service_ops implementation.
135    // This is used by the audio policy manager for certain operations that
136    // are implemented by the policy service.
137    //
138    virtual void setParameters(audio_io_handle_t ioHandle,
139                               const char *keyValuePairs,
140                               int delayMs);
141
142    virtual status_t setStreamVolume(audio_stream_type_t stream,
143                                     float volume,
144                                     audio_io_handle_t output,
145                                     int delayMs = 0);
146    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
147    virtual status_t stopTone();
148    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
149    virtual bool isOffloadSupported(const audio_offload_info_t &config);
150
151    virtual status_t listAudioPorts(audio_port_role_t role,
152                                    audio_port_type_t type,
153                                    unsigned int *num_ports,
154                                    struct audio_port *ports,
155                                    unsigned int *generation);
156    virtual status_t getAudioPort(struct audio_port *port);
157    virtual status_t createAudioPatch(const struct audio_patch *patch,
158                                       audio_patch_handle_t *handle);
159    virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
160    virtual status_t listAudioPatches(unsigned int *num_patches,
161                                      struct audio_patch *patches,
162                                      unsigned int *generation);
163    virtual status_t setAudioPortConfig(const struct audio_port_config *config);
164
165    virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
166
167            status_t doStopOutput(audio_io_handle_t output,
168                                  audio_stream_type_t stream,
169                                  int session = 0);
170            void doReleaseOutput(audio_io_handle_t output);
171
172            status_t clientCreateAudioPatch(const struct audio_patch *patch,
173                                      audio_patch_handle_t *handle,
174                                      int delayMs);
175            status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
176                                             int delayMs);
177            virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
178                                                      int delayMs);
179
180            void removeNotificationClient(uid_t uid);
181            void onAudioPortListUpdate();
182            void doOnAudioPortListUpdate();
183            void onAudioPatchListUpdate();
184            void doOnAudioPatchListUpdate();
185
186private:
187                        AudioPolicyService() ANDROID_API;
188    virtual             ~AudioPolicyService();
189
190            status_t dumpInternals(int fd);
191
192    // Thread used for tone playback and to send audio config commands to audio flinger
193    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
194    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
195    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
196    // For audio config commands, it is necessary because audio flinger requires that the calling
197    // process (user) has permission to modify audio settings.
198    class AudioCommandThread : public Thread {
199        class AudioCommand;
200    public:
201
202        // commands for tone AudioCommand
203        enum {
204            START_TONE,
205            STOP_TONE,
206            SET_VOLUME,
207            SET_PARAMETERS,
208            SET_VOICE_VOLUME,
209            STOP_OUTPUT,
210            RELEASE_OUTPUT,
211            CREATE_AUDIO_PATCH,
212            RELEASE_AUDIO_PATCH,
213            UPDATE_AUDIOPORT_LIST,
214            UPDATE_AUDIOPATCH_LIST,
215            SET_AUDIOPORT_CONFIG,
216        };
217
218        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
219        virtual             ~AudioCommandThread();
220
221                    status_t    dump(int fd);
222
223        // Thread virtuals
224        virtual     void        onFirstRef();
225        virtual     bool        threadLoop();
226
227                    void        exit();
228                    void        startToneCommand(ToneGenerator::tone_type type,
229                                                 audio_stream_type_t stream);
230                    void        stopToneCommand();
231                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
232                                            audio_io_handle_t output, int delayMs = 0);
233                    status_t    parametersCommand(audio_io_handle_t ioHandle,
234                                            const char *keyValuePairs, int delayMs = 0);
235                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
236                    void        stopOutputCommand(audio_io_handle_t output,
237                                                  audio_stream_type_t stream,
238                                                  int session);
239                    void        releaseOutputCommand(audio_io_handle_t output);
240                    status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
241                    void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
242                    status_t    createAudioPatchCommand(const struct audio_patch *patch,
243                                                        audio_patch_handle_t *handle,
244                                                        int delayMs);
245                    status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
246                                                         int delayMs);
247                    void        updateAudioPortListCommand();
248                    void        updateAudioPatchListCommand();
249                    status_t    setAudioPortConfigCommand(const struct audio_port_config *config,
250                                                          int delayMs);
251                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
252
253    private:
254        class AudioCommandData;
255
256        // descriptor for requested tone playback event
257        class AudioCommand: public RefBase {
258
259        public:
260            AudioCommand()
261            : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
262
263            void dump(char* buffer, size_t size);
264
265            int mCommand;   // START_TONE, STOP_TONE ...
266            nsecs_t mTime;  // time stamp
267            Mutex mLock;    // mutex associated to mCond
268            Condition mCond; // condition for status return
269            status_t mStatus; // command status
270            bool mWaitStatus; // true if caller is waiting for status
271            sp<AudioCommandData> mParam;     // command specific parameter data
272        };
273
274        class AudioCommandData: public RefBase {
275        public:
276            virtual ~AudioCommandData() {}
277        protected:
278            AudioCommandData() {}
279        };
280
281        class ToneData : public AudioCommandData {
282        public:
283            ToneGenerator::tone_type mType; // tone type (START_TONE only)
284            audio_stream_type_t mStream;    // stream type (START_TONE only)
285        };
286
287        class VolumeData : public AudioCommandData {
288        public:
289            audio_stream_type_t mStream;
290            float mVolume;
291            audio_io_handle_t mIO;
292        };
293
294        class ParametersData : public AudioCommandData {
295        public:
296            audio_io_handle_t mIO;
297            String8 mKeyValuePairs;
298        };
299
300        class VoiceVolumeData : public AudioCommandData {
301        public:
302            float mVolume;
303        };
304
305        class StopOutputData : public AudioCommandData {
306        public:
307            audio_io_handle_t mIO;
308            audio_stream_type_t mStream;
309            int mSession;
310        };
311
312        class ReleaseOutputData : public AudioCommandData {
313        public:
314            audio_io_handle_t mIO;
315        };
316
317        class CreateAudioPatchData : public AudioCommandData {
318        public:
319            struct audio_patch mPatch;
320            audio_patch_handle_t mHandle;
321        };
322
323        class ReleaseAudioPatchData : public AudioCommandData {
324        public:
325            audio_patch_handle_t mHandle;
326        };
327
328        class SetAudioPortConfigData : public AudioCommandData {
329        public:
330            struct audio_port_config mConfig;
331        };
332
333        Mutex   mLock;
334        Condition mWaitWorkCV;
335        Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
336        ToneGenerator *mpToneGenerator;     // the tone generator
337        sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
338        String8 mName;                      // string used by wake lock fo delayed commands
339        wp<AudioPolicyService> mService;
340    };
341
342    class AudioPolicyClient : public AudioPolicyClientInterface
343    {
344     public:
345        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
346        virtual ~AudioPolicyClient() {}
347
348        //
349        // Audio HW module functions
350        //
351
352        // loads a HW module.
353        virtual audio_module_handle_t loadHwModule(const char *name);
354
355        //
356        // Audio output Control functions
357        //
358
359        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
360        // in case the audio policy manager has no specific requirements for the output being opened.
361        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
362        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
363        virtual audio_io_handle_t openOutput(audio_module_handle_t module,
364                                             audio_devices_t *pDevices,
365                                             uint32_t *pSamplingRate,
366                                             audio_format_t *pFormat,
367                                             audio_channel_mask_t *pChannelMask,
368                                             uint32_t *pLatencyMs,
369                                             audio_output_flags_t flags,
370                                             const audio_offload_info_t *offloadInfo = NULL);
371        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
372        // a special mixer thread in the AudioFlinger.
373        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
374        // closes the output stream
375        virtual status_t closeOutput(audio_io_handle_t output);
376        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
377        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
378        virtual status_t suspendOutput(audio_io_handle_t output);
379        // restores a suspended output.
380        virtual status_t restoreOutput(audio_io_handle_t output);
381
382        //
383        // Audio input Control functions
384        //
385
386        // opens an audio input
387        virtual audio_io_handle_t openInput(audio_module_handle_t module,
388                                            audio_devices_t *pDevices,
389                                            uint32_t *pSamplingRate,
390                                            audio_format_t *pFormat,
391                                            audio_channel_mask_t *pChannelMask);
392        // closes an audio input
393        virtual status_t closeInput(audio_io_handle_t input);
394        //
395        // misc control functions
396        //
397
398        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
399        // for each output (destination device) it is attached to.
400        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
401
402        // invalidate a stream type, causing a reroute to an unspecified new output
403        virtual status_t invalidateStream(audio_stream_type_t stream);
404
405        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
406        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
407        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
408        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
409
410        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
411        // over a telephony device during a phone call.
412        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
413        virtual status_t stopTone();
414
415        // set down link audio volume.
416        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
417
418        // move effect to the specified output
419        virtual status_t moveEffects(int session,
420                                         audio_io_handle_t srcOutput,
421                                         audio_io_handle_t dstOutput);
422
423        /* Create a patch between several source and sink ports */
424        virtual status_t createAudioPatch(const struct audio_patch *patch,
425                                           audio_patch_handle_t *handle,
426                                           int delayMs);
427
428        /* Release a patch */
429        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
430                                           int delayMs);
431
432        /* Set audio port configuration */
433        virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
434
435        virtual void onAudioPortListUpdate();
436        virtual void onAudioPatchListUpdate();
437
438     private:
439        AudioPolicyService *mAudioPolicyService;
440    };
441
442    // --- Notification Client ---
443    class NotificationClient : public IBinder::DeathRecipient {
444    public:
445                            NotificationClient(const sp<AudioPolicyService>& service,
446                                                const sp<IAudioPolicyServiceClient>& client,
447                                                uid_t uid);
448        virtual             ~NotificationClient();
449
450                            void        onAudioPortListUpdate();
451                            void        onAudioPatchListUpdate();
452
453                // IBinder::DeathRecipient
454                virtual     void        binderDied(const wp<IBinder>& who);
455
456    private:
457                            NotificationClient(const NotificationClient&);
458                            NotificationClient& operator = (const NotificationClient&);
459
460        const wp<AudioPolicyService>        mService;
461        const uid_t                         mUid;
462        const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
463    };
464
465    // Internal dump utilities.
466    status_t dumpPermissionDenial(int fd);
467
468
469    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
470                            // device connection state  or routing
471    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
472    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
473    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
474    struct audio_policy_device *mpAudioPolicyDev;
475    struct audio_policy *mpAudioPolicy;
476    AudioPolicyInterface *mAudioPolicyManager;
477    AudioPolicyClient *mAudioPolicyClient;
478
479    DefaultKeyedVector< uid_t, sp<NotificationClient> >    mNotificationClients;
480
481    // Manage all effects configured in audio_effects.conf
482    sp<AudioPolicyEffects> mAudioPolicyEffects;
483};
484
485}; // namespace android
486
487#endif // ANDROID_AUDIOPOLICYSERVICE_H
488