AudioPolicyService.h revision caf7f48a0ef558689d39aafd187c1571ff4128b4
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <cutils/compiler.h>
23#include <utils/String8.h>
24#include <utils/Vector.h>
25#include <utils/SortedVector.h>
26#include <binder/BinderService.h>
27#include <system/audio.h>
28#include <system/audio_policy.h>
29#include <hardware/audio_policy.h>
30#include <media/IAudioPolicyService.h>
31#include <media/ToneGenerator.h>
32#include <media/AudioEffect.h>
33#include <hardware_legacy/AudioPolicyInterface.h>
34#include "AudioPolicyEffects.h"
35#include "AudioPolicyManager.h"
36
37
38namespace android {
39
40// ----------------------------------------------------------------------------
41
42class AudioPolicyService :
43    public BinderService<AudioPolicyService>,
44    public BnAudioPolicyService,
45    public IBinder::DeathRecipient
46{
47    friend class BinderService<AudioPolicyService>;
48
49public:
50    // for BinderService
51    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
52
53    virtual status_t    dump(int fd, const Vector<String16>& args);
54
55    //
56    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
57    //
58
59    virtual status_t setDeviceConnectionState(audio_devices_t device,
60                                              audio_policy_dev_state_t state,
61                                              const char *device_address);
62    virtual audio_policy_dev_state_t getDeviceConnectionState(
63                                                                audio_devices_t device,
64                                                                const char *device_address);
65    virtual status_t setPhoneState(audio_mode_t state);
66    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
67    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
68    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
69                                        uint32_t samplingRate = 0,
70                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
71                                        audio_channel_mask_t channelMask = 0,
72                                        audio_output_flags_t flags =
73                                                AUDIO_OUTPUT_FLAG_NONE,
74                                        const audio_offload_info_t *offloadInfo = NULL);
75    virtual status_t getOutputForAttr(const audio_attributes_t *attr,
76                                      audio_io_handle_t *output,
77                                      audio_session_t session,
78                                      audio_stream_type_t *stream,
79                                      uint32_t samplingRate = 0,
80                                      audio_format_t format = AUDIO_FORMAT_DEFAULT,
81                                      audio_channel_mask_t channelMask = 0,
82                                      audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
83                                      const audio_offload_info_t *offloadInfo = NULL);
84    virtual status_t startOutput(audio_io_handle_t output,
85                                 audio_stream_type_t stream,
86                                 audio_session_t session);
87    virtual status_t stopOutput(audio_io_handle_t output,
88                                audio_stream_type_t stream,
89                                audio_session_t session);
90    virtual void releaseOutput(audio_io_handle_t output,
91                               audio_stream_type_t stream,
92                               audio_session_t session);
93    virtual status_t getInputForAttr(const audio_attributes_t *attr,
94                                     audio_io_handle_t *input,
95                                     audio_session_t session,
96                                     uint32_t samplingRate,
97                                     audio_format_t format,
98                                     audio_channel_mask_t channelMask,
99                                     audio_input_flags_t flags);
100    virtual status_t startInput(audio_io_handle_t input,
101                                audio_session_t session);
102    virtual status_t stopInput(audio_io_handle_t input,
103                               audio_session_t session);
104    virtual void releaseInput(audio_io_handle_t input,
105                              audio_session_t session);
106    virtual status_t initStreamVolume(audio_stream_type_t stream,
107                                      int indexMin,
108                                      int indexMax);
109    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
110                                          int index,
111                                          audio_devices_t device);
112    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
113                                          int *index,
114                                          audio_devices_t device);
115
116    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
117    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
118
119    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
120    virtual status_t registerEffect(const effect_descriptor_t *desc,
121                                    audio_io_handle_t io,
122                                    uint32_t strategy,
123                                    int session,
124                                    int id);
125    virtual status_t unregisterEffect(int id);
126    virtual status_t setEffectEnabled(int id, bool enabled);
127    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
128    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
129    virtual bool isSourceActive(audio_source_t source) const;
130
131    virtual status_t queryDefaultPreProcessing(int audioSession,
132                                              effect_descriptor_t *descriptors,
133                                              uint32_t *count);
134    virtual     status_t    onTransact(
135                                uint32_t code,
136                                const Parcel& data,
137                                Parcel* reply,
138                                uint32_t flags);
139
140    // IBinder::DeathRecipient
141    virtual     void        binderDied(const wp<IBinder>& who);
142
143    // RefBase
144    virtual     void        onFirstRef();
145
146    //
147    // Helpers for the struct audio_policy_service_ops implementation.
148    // This is used by the audio policy manager for certain operations that
149    // are implemented by the policy service.
150    //
151    virtual void setParameters(audio_io_handle_t ioHandle,
152                               const char *keyValuePairs,
153                               int delayMs);
154
155    virtual status_t setStreamVolume(audio_stream_type_t stream,
156                                     float volume,
157                                     audio_io_handle_t output,
158                                     int delayMs = 0);
159    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
160    virtual status_t stopTone();
161    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
162    virtual bool isOffloadSupported(const audio_offload_info_t &config);
163
164    virtual status_t listAudioPorts(audio_port_role_t role,
165                                    audio_port_type_t type,
166                                    unsigned int *num_ports,
167                                    struct audio_port *ports,
168                                    unsigned int *generation);
169    virtual status_t getAudioPort(struct audio_port *port);
170    virtual status_t createAudioPatch(const struct audio_patch *patch,
171                                       audio_patch_handle_t *handle);
172    virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
173    virtual status_t listAudioPatches(unsigned int *num_patches,
174                                      struct audio_patch *patches,
175                                      unsigned int *generation);
176    virtual status_t setAudioPortConfig(const struct audio_port_config *config);
177
178    virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
179
180    virtual status_t acquireSoundTriggerSession(audio_session_t *session,
181                                           audio_io_handle_t *ioHandle,
182                                           audio_devices_t *device);
183
184    virtual status_t releaseSoundTriggerSession(audio_session_t session);
185
186    virtual audio_mode_t getPhoneState();
187
188            status_t doStopOutput(audio_io_handle_t output,
189                                  audio_stream_type_t stream,
190                                  audio_session_t session);
191            void doReleaseOutput(audio_io_handle_t output,
192                                 audio_stream_type_t stream,
193                                 audio_session_t session);
194
195            status_t clientCreateAudioPatch(const struct audio_patch *patch,
196                                      audio_patch_handle_t *handle,
197                                      int delayMs);
198            status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
199                                             int delayMs);
200            virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
201                                                      int delayMs);
202
203            void removeNotificationClient(uid_t uid);
204            void onAudioPortListUpdate();
205            void doOnAudioPortListUpdate();
206            void onAudioPatchListUpdate();
207            void doOnAudioPatchListUpdate();
208
209private:
210                        AudioPolicyService() ANDROID_API;
211    virtual             ~AudioPolicyService();
212
213            status_t dumpInternals(int fd);
214
215    // Thread used for tone playback and to send audio config commands to audio flinger
216    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
217    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
218    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
219    // For audio config commands, it is necessary because audio flinger requires that the calling
220    // process (user) has permission to modify audio settings.
221    class AudioCommandThread : public Thread {
222        class AudioCommand;
223    public:
224
225        // commands for tone AudioCommand
226        enum {
227            START_TONE,
228            STOP_TONE,
229            SET_VOLUME,
230            SET_PARAMETERS,
231            SET_VOICE_VOLUME,
232            STOP_OUTPUT,
233            RELEASE_OUTPUT,
234            CREATE_AUDIO_PATCH,
235            RELEASE_AUDIO_PATCH,
236            UPDATE_AUDIOPORT_LIST,
237            UPDATE_AUDIOPATCH_LIST,
238            SET_AUDIOPORT_CONFIG,
239        };
240
241        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
242        virtual             ~AudioCommandThread();
243
244                    status_t    dump(int fd);
245
246        // Thread virtuals
247        virtual     void        onFirstRef();
248        virtual     bool        threadLoop();
249
250                    void        exit();
251                    void        startToneCommand(ToneGenerator::tone_type type,
252                                                 audio_stream_type_t stream);
253                    void        stopToneCommand();
254                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
255                                            audio_io_handle_t output, int delayMs = 0);
256                    status_t    parametersCommand(audio_io_handle_t ioHandle,
257                                            const char *keyValuePairs, int delayMs = 0);
258                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
259                    void        stopOutputCommand(audio_io_handle_t output,
260                                                  audio_stream_type_t stream,
261                                                  audio_session_t session);
262                    void        releaseOutputCommand(audio_io_handle_t output,
263                                                     audio_stream_type_t stream,
264                                                     audio_session_t session);
265                    status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
266                    void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
267                    status_t    createAudioPatchCommand(const struct audio_patch *patch,
268                                                        audio_patch_handle_t *handle,
269                                                        int delayMs);
270                    status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
271                                                         int delayMs);
272                    void        updateAudioPortListCommand();
273                    void        updateAudioPatchListCommand();
274                    status_t    setAudioPortConfigCommand(const struct audio_port_config *config,
275                                                          int delayMs);
276                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
277
278    private:
279        class AudioCommandData;
280
281        // descriptor for requested tone playback event
282        class AudioCommand: public RefBase {
283
284        public:
285            AudioCommand()
286            : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
287
288            void dump(char* buffer, size_t size);
289
290            int mCommand;   // START_TONE, STOP_TONE ...
291            nsecs_t mTime;  // time stamp
292            Mutex mLock;    // mutex associated to mCond
293            Condition mCond; // condition for status return
294            status_t mStatus; // command status
295            bool mWaitStatus; // true if caller is waiting for status
296            sp<AudioCommandData> mParam;     // command specific parameter data
297        };
298
299        class AudioCommandData: public RefBase {
300        public:
301            virtual ~AudioCommandData() {}
302        protected:
303            AudioCommandData() {}
304        };
305
306        class ToneData : public AudioCommandData {
307        public:
308            ToneGenerator::tone_type mType; // tone type (START_TONE only)
309            audio_stream_type_t mStream;    // stream type (START_TONE only)
310        };
311
312        class VolumeData : public AudioCommandData {
313        public:
314            audio_stream_type_t mStream;
315            float mVolume;
316            audio_io_handle_t mIO;
317        };
318
319        class ParametersData : public AudioCommandData {
320        public:
321            audio_io_handle_t mIO;
322            String8 mKeyValuePairs;
323        };
324
325        class VoiceVolumeData : public AudioCommandData {
326        public:
327            float mVolume;
328        };
329
330        class StopOutputData : public AudioCommandData {
331        public:
332            audio_io_handle_t mIO;
333            audio_stream_type_t mStream;
334            audio_session_t mSession;
335        };
336
337        class ReleaseOutputData : public AudioCommandData {
338        public:
339            audio_io_handle_t mIO;
340            audio_stream_type_t mStream;
341            audio_session_t mSession;
342        };
343
344        class CreateAudioPatchData : public AudioCommandData {
345        public:
346            struct audio_patch mPatch;
347            audio_patch_handle_t mHandle;
348        };
349
350        class ReleaseAudioPatchData : public AudioCommandData {
351        public:
352            audio_patch_handle_t mHandle;
353        };
354
355        class SetAudioPortConfigData : public AudioCommandData {
356        public:
357            struct audio_port_config mConfig;
358        };
359
360        Mutex   mLock;
361        Condition mWaitWorkCV;
362        Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
363        ToneGenerator *mpToneGenerator;     // the tone generator
364        sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
365        String8 mName;                      // string used by wake lock fo delayed commands
366        wp<AudioPolicyService> mService;
367    };
368
369    class AudioPolicyClient : public AudioPolicyClientInterface
370    {
371     public:
372        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
373        virtual ~AudioPolicyClient() {}
374
375        //
376        // Audio HW module functions
377        //
378
379        // loads a HW module.
380        virtual audio_module_handle_t loadHwModule(const char *name);
381
382        //
383        // Audio output Control functions
384        //
385
386        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
387        // in case the audio policy manager has no specific requirements for the output being opened.
388        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
389        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
390        virtual status_t openOutput(audio_module_handle_t module,
391                                    audio_io_handle_t *output,
392                                    audio_config_t *config,
393                                    audio_devices_t *devices,
394                                    const String8& address,
395                                    uint32_t *latencyMs,
396                                    audio_output_flags_t flags);
397        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
398        // a special mixer thread in the AudioFlinger.
399        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
400        // closes the output stream
401        virtual status_t closeOutput(audio_io_handle_t output);
402        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
403        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
404        virtual status_t suspendOutput(audio_io_handle_t output);
405        // restores a suspended output.
406        virtual status_t restoreOutput(audio_io_handle_t output);
407
408        //
409        // Audio input Control functions
410        //
411
412        // opens an audio input
413        virtual audio_io_handle_t openInput(audio_module_handle_t module,
414                                            audio_io_handle_t *input,
415                                            audio_config_t *config,
416                                            audio_devices_t *devices,
417                                            const String8& address,
418                                            audio_source_t source,
419                                            audio_input_flags_t flags);
420        // closes an audio input
421        virtual status_t closeInput(audio_io_handle_t input);
422        //
423        // misc control functions
424        //
425
426        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
427        // for each output (destination device) it is attached to.
428        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
429
430        // invalidate a stream type, causing a reroute to an unspecified new output
431        virtual status_t invalidateStream(audio_stream_type_t stream);
432
433        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
434        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
435        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
436        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
437
438        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
439        // over a telephony device during a phone call.
440        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
441        virtual status_t stopTone();
442
443        // set down link audio volume.
444        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
445
446        // move effect to the specified output
447        virtual status_t moveEffects(int session,
448                                         audio_io_handle_t srcOutput,
449                                         audio_io_handle_t dstOutput);
450
451        /* Create a patch between several source and sink ports */
452        virtual status_t createAudioPatch(const struct audio_patch *patch,
453                                           audio_patch_handle_t *handle,
454                                           int delayMs);
455
456        /* Release a patch */
457        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
458                                           int delayMs);
459
460        /* Set audio port configuration */
461        virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
462
463        virtual void onAudioPortListUpdate();
464        virtual void onAudioPatchListUpdate();
465
466        virtual audio_unique_id_t newAudioUniqueId();
467
468     private:
469        AudioPolicyService *mAudioPolicyService;
470    };
471
472    // --- Notification Client ---
473    class NotificationClient : public IBinder::DeathRecipient {
474    public:
475                            NotificationClient(const sp<AudioPolicyService>& service,
476                                                const sp<IAudioPolicyServiceClient>& client,
477                                                uid_t uid);
478        virtual             ~NotificationClient();
479
480                            void        onAudioPortListUpdate();
481                            void        onAudioPatchListUpdate();
482
483                // IBinder::DeathRecipient
484                virtual     void        binderDied(const wp<IBinder>& who);
485
486    private:
487                            NotificationClient(const NotificationClient&);
488                            NotificationClient& operator = (const NotificationClient&);
489
490        const wp<AudioPolicyService>        mService;
491        const uid_t                         mUid;
492        const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
493    };
494
495    // Internal dump utilities.
496    status_t dumpPermissionDenial(int fd);
497
498
499    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
500                            // device connection state  or routing
501    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
502    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
503    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
504    struct audio_policy_device *mpAudioPolicyDev;
505    struct audio_policy *mpAudioPolicy;
506    AudioPolicyInterface *mAudioPolicyManager;
507    AudioPolicyClient *mAudioPolicyClient;
508
509    DefaultKeyedVector< uid_t, sp<NotificationClient> >    mNotificationClients;
510    Mutex mNotificationClientsLock;  // protects mNotificationClients
511    // Manage all effects configured in audio_effects.conf
512    sp<AudioPolicyEffects> mAudioPolicyEffects;
513    audio_mode_t mPhoneState;
514};
515
516}; // namespace android
517
518#endif // ANDROID_AUDIOPOLICYSERVICE_H
519