AudioPolicyService.h revision cf2c0210c8afbe7d0661ccbbae3835b5ce73c0bf
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <cutils/compiler.h>
23#include <utils/String8.h>
24#include <utils/Vector.h>
25#include <utils/SortedVector.h>
26#include <binder/BinderService.h>
27#include <system/audio.h>
28#include <system/audio_policy.h>
29#include <hardware/audio_policy.h>
30#include <media/IAudioPolicyService.h>
31#include <media/ToneGenerator.h>
32#include <media/AudioEffect.h>
33#include <hardware_legacy/AudioPolicyInterface.h>
34#include "AudioPolicyEffects.h"
35#include "AudioPolicyManager.h"
36
37
38namespace android {
39
40// ----------------------------------------------------------------------------
41
42class AudioPolicyService :
43    public BinderService<AudioPolicyService>,
44    public BnAudioPolicyService,
45    public IBinder::DeathRecipient
46{
47    friend class BinderService<AudioPolicyService>;
48
49public:
50    // for BinderService
51    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
52
53    virtual status_t    dump(int fd, const Vector<String16>& args);
54
55    //
56    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
57    //
58
59    virtual status_t setDeviceConnectionState(audio_devices_t device,
60                                              audio_policy_dev_state_t state,
61                                              const char *device_address);
62    virtual audio_policy_dev_state_t getDeviceConnectionState(
63                                                                audio_devices_t device,
64                                                                const char *device_address);
65    virtual status_t setPhoneState(audio_mode_t state);
66    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
67    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
68    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
69                                        uint32_t samplingRate = 0,
70                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
71                                        audio_channel_mask_t channelMask = 0,
72                                        audio_output_flags_t flags =
73                                                AUDIO_OUTPUT_FLAG_NONE,
74                                        const audio_offload_info_t *offloadInfo = NULL);
75    virtual audio_io_handle_t getOutputForAttr(const audio_attributes_t *attr,
76                                            uint32_t samplingRate = 0,
77                                            audio_format_t format = AUDIO_FORMAT_DEFAULT,
78                                            audio_channel_mask_t channelMask = 0,
79                                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
80                                            const audio_offload_info_t *offloadInfo = NULL);
81    virtual status_t startOutput(audio_io_handle_t output,
82                                 audio_stream_type_t stream,
83                                 int session = 0);
84    virtual status_t stopOutput(audio_io_handle_t output,
85                                audio_stream_type_t stream,
86                                int session = 0);
87    virtual void releaseOutput(audio_io_handle_t output);
88    virtual audio_io_handle_t getInput(audio_source_t inputSource,
89                                    uint32_t samplingRate,
90                                    audio_format_t format,
91                                    audio_channel_mask_t channelMask,
92                                    int audioSession,
93                                    audio_input_flags_t flags);
94    virtual status_t startInput(audio_io_handle_t input);
95    virtual status_t stopInput(audio_io_handle_t input);
96    virtual void releaseInput(audio_io_handle_t input);
97    virtual status_t initStreamVolume(audio_stream_type_t stream,
98                                      int indexMin,
99                                      int indexMax);
100    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
101                                          int index,
102                                          audio_devices_t device);
103    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
104                                          int *index,
105                                          audio_devices_t device);
106
107    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
108    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
109
110    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
111    virtual status_t registerEffect(const effect_descriptor_t *desc,
112                                    audio_io_handle_t io,
113                                    uint32_t strategy,
114                                    int session,
115                                    int id);
116    virtual status_t unregisterEffect(int id);
117    virtual status_t setEffectEnabled(int id, bool enabled);
118    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
119    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
120    virtual bool isSourceActive(audio_source_t source) const;
121
122    virtual status_t queryDefaultPreProcessing(int audioSession,
123                                              effect_descriptor_t *descriptors,
124                                              uint32_t *count);
125    virtual     status_t    onTransact(
126                                uint32_t code,
127                                const Parcel& data,
128                                Parcel* reply,
129                                uint32_t flags);
130
131    // IBinder::DeathRecipient
132    virtual     void        binderDied(const wp<IBinder>& who);
133
134    //
135    // Helpers for the struct audio_policy_service_ops implementation.
136    // This is used by the audio policy manager for certain operations that
137    // are implemented by the policy service.
138    //
139    virtual void setParameters(audio_io_handle_t ioHandle,
140                               const char *keyValuePairs,
141                               int delayMs);
142
143    virtual status_t setStreamVolume(audio_stream_type_t stream,
144                                     float volume,
145                                     audio_io_handle_t output,
146                                     int delayMs = 0);
147    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
148    virtual status_t stopTone();
149    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
150    virtual bool isOffloadSupported(const audio_offload_info_t &config);
151
152    virtual status_t listAudioPorts(audio_port_role_t role,
153                                    audio_port_type_t type,
154                                    unsigned int *num_ports,
155                                    struct audio_port *ports,
156                                    unsigned int *generation);
157    virtual status_t getAudioPort(struct audio_port *port);
158    virtual status_t createAudioPatch(const struct audio_patch *patch,
159                                       audio_patch_handle_t *handle);
160    virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
161    virtual status_t listAudioPatches(unsigned int *num_patches,
162                                      struct audio_patch *patches,
163                                      unsigned int *generation);
164    virtual status_t setAudioPortConfig(const struct audio_port_config *config);
165
166    virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
167
168            status_t doStopOutput(audio_io_handle_t output,
169                                  audio_stream_type_t stream,
170                                  int session = 0);
171            void doReleaseOutput(audio_io_handle_t output);
172
173            status_t clientCreateAudioPatch(const struct audio_patch *patch,
174                                      audio_patch_handle_t *handle,
175                                      int delayMs);
176            status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
177                                             int delayMs);
178            virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
179                                                      int delayMs);
180
181            void removeNotificationClient(uid_t uid);
182            void onAudioPortListUpdate();
183            void doOnAudioPortListUpdate();
184            void onAudioPatchListUpdate();
185            void doOnAudioPatchListUpdate();
186
187private:
188                        AudioPolicyService() ANDROID_API;
189    virtual             ~AudioPolicyService();
190
191            status_t dumpInternals(int fd);
192
193    // Thread used for tone playback and to send audio config commands to audio flinger
194    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
195    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
196    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
197    // For audio config commands, it is necessary because audio flinger requires that the calling
198    // process (user) has permission to modify audio settings.
199    class AudioCommandThread : public Thread {
200        class AudioCommand;
201    public:
202
203        // commands for tone AudioCommand
204        enum {
205            START_TONE,
206            STOP_TONE,
207            SET_VOLUME,
208            SET_PARAMETERS,
209            SET_VOICE_VOLUME,
210            STOP_OUTPUT,
211            RELEASE_OUTPUT,
212            CREATE_AUDIO_PATCH,
213            RELEASE_AUDIO_PATCH,
214            UPDATE_AUDIOPORT_LIST,
215            UPDATE_AUDIOPATCH_LIST,
216            SET_AUDIOPORT_CONFIG,
217        };
218
219        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
220        virtual             ~AudioCommandThread();
221
222                    status_t    dump(int fd);
223
224        // Thread virtuals
225        virtual     void        onFirstRef();
226        virtual     bool        threadLoop();
227
228                    void        exit();
229                    void        startToneCommand(ToneGenerator::tone_type type,
230                                                 audio_stream_type_t stream);
231                    void        stopToneCommand();
232                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
233                                            audio_io_handle_t output, int delayMs = 0);
234                    status_t    parametersCommand(audio_io_handle_t ioHandle,
235                                            const char *keyValuePairs, int delayMs = 0);
236                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
237                    void        stopOutputCommand(audio_io_handle_t output,
238                                                  audio_stream_type_t stream,
239                                                  int session);
240                    void        releaseOutputCommand(audio_io_handle_t output);
241                    status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
242                    void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
243                    status_t    createAudioPatchCommand(const struct audio_patch *patch,
244                                                        audio_patch_handle_t *handle,
245                                                        int delayMs);
246                    status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
247                                                         int delayMs);
248                    void        updateAudioPortListCommand();
249                    void        updateAudioPatchListCommand();
250                    status_t    setAudioPortConfigCommand(const struct audio_port_config *config,
251                                                          int delayMs);
252                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
253
254    private:
255        class AudioCommandData;
256
257        // descriptor for requested tone playback event
258        class AudioCommand: public RefBase {
259
260        public:
261            AudioCommand()
262            : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
263
264            void dump(char* buffer, size_t size);
265
266            int mCommand;   // START_TONE, STOP_TONE ...
267            nsecs_t mTime;  // time stamp
268            Mutex mLock;    // mutex associated to mCond
269            Condition mCond; // condition for status return
270            status_t mStatus; // command status
271            bool mWaitStatus; // true if caller is waiting for status
272            sp<AudioCommandData> mParam;     // command specific parameter data
273        };
274
275        class AudioCommandData: public RefBase {
276        public:
277            virtual ~AudioCommandData() {}
278        protected:
279            AudioCommandData() {}
280        };
281
282        class ToneData : public AudioCommandData {
283        public:
284            ToneGenerator::tone_type mType; // tone type (START_TONE only)
285            audio_stream_type_t mStream;    // stream type (START_TONE only)
286        };
287
288        class VolumeData : public AudioCommandData {
289        public:
290            audio_stream_type_t mStream;
291            float mVolume;
292            audio_io_handle_t mIO;
293        };
294
295        class ParametersData : public AudioCommandData {
296        public:
297            audio_io_handle_t mIO;
298            String8 mKeyValuePairs;
299        };
300
301        class VoiceVolumeData : public AudioCommandData {
302        public:
303            float mVolume;
304        };
305
306        class StopOutputData : public AudioCommandData {
307        public:
308            audio_io_handle_t mIO;
309            audio_stream_type_t mStream;
310            int mSession;
311        };
312
313        class ReleaseOutputData : public AudioCommandData {
314        public:
315            audio_io_handle_t mIO;
316        };
317
318        class CreateAudioPatchData : public AudioCommandData {
319        public:
320            struct audio_patch mPatch;
321            audio_patch_handle_t mHandle;
322        };
323
324        class ReleaseAudioPatchData : public AudioCommandData {
325        public:
326            audio_patch_handle_t mHandle;
327        };
328
329        class SetAudioPortConfigData : public AudioCommandData {
330        public:
331            struct audio_port_config mConfig;
332        };
333
334        Mutex   mLock;
335        Condition mWaitWorkCV;
336        Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
337        ToneGenerator *mpToneGenerator;     // the tone generator
338        sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
339        String8 mName;                      // string used by wake lock fo delayed commands
340        wp<AudioPolicyService> mService;
341    };
342
343    class AudioPolicyClient : public AudioPolicyClientInterface
344    {
345     public:
346        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
347        virtual ~AudioPolicyClient() {}
348
349        //
350        // Audio HW module functions
351        //
352
353        // loads a HW module.
354        virtual audio_module_handle_t loadHwModule(const char *name);
355
356        //
357        // Audio output Control functions
358        //
359
360        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
361        // in case the audio policy manager has no specific requirements for the output being opened.
362        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
363        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
364        virtual status_t openOutput(audio_module_handle_t module,
365                                    audio_io_handle_t *output,
366                                    audio_config_t *config,
367                                    audio_devices_t *devices,
368                                    const String8& address,
369                                    uint32_t *latencyMs,
370                                    audio_output_flags_t flags);
371        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
372        // a special mixer thread in the AudioFlinger.
373        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
374        // closes the output stream
375        virtual status_t closeOutput(audio_io_handle_t output);
376        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
377        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
378        virtual status_t suspendOutput(audio_io_handle_t output);
379        // restores a suspended output.
380        virtual status_t restoreOutput(audio_io_handle_t output);
381
382        //
383        // Audio input Control functions
384        //
385
386        // opens an audio input
387        virtual audio_io_handle_t openInput(audio_module_handle_t module,
388                                            audio_io_handle_t *input,
389                                            audio_config_t *config,
390                                            audio_devices_t *devices,
391                                            const String8& address,
392                                            audio_source_t source,
393                                            audio_input_flags_t flags);
394        // closes an audio input
395        virtual status_t closeInput(audio_io_handle_t input);
396        //
397        // misc control functions
398        //
399
400        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
401        // for each output (destination device) it is attached to.
402        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
403
404        // invalidate a stream type, causing a reroute to an unspecified new output
405        virtual status_t invalidateStream(audio_stream_type_t stream);
406
407        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
408        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
409        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
410        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
411
412        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
413        // over a telephony device during a phone call.
414        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
415        virtual status_t stopTone();
416
417        // set down link audio volume.
418        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
419
420        // move effect to the specified output
421        virtual status_t moveEffects(int session,
422                                         audio_io_handle_t srcOutput,
423                                         audio_io_handle_t dstOutput);
424
425        /* Create a patch between several source and sink ports */
426        virtual status_t createAudioPatch(const struct audio_patch *patch,
427                                           audio_patch_handle_t *handle,
428                                           int delayMs);
429
430        /* Release a patch */
431        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
432                                           int delayMs);
433
434        /* Set audio port configuration */
435        virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
436
437        virtual void onAudioPortListUpdate();
438        virtual void onAudioPatchListUpdate();
439
440     private:
441        AudioPolicyService *mAudioPolicyService;
442    };
443
444    // --- Notification Client ---
445    class NotificationClient : public IBinder::DeathRecipient {
446    public:
447                            NotificationClient(const sp<AudioPolicyService>& service,
448                                                const sp<IAudioPolicyServiceClient>& client,
449                                                uid_t uid);
450        virtual             ~NotificationClient();
451
452                            void        onAudioPortListUpdate();
453                            void        onAudioPatchListUpdate();
454
455                // IBinder::DeathRecipient
456                virtual     void        binderDied(const wp<IBinder>& who);
457
458    private:
459                            NotificationClient(const NotificationClient&);
460                            NotificationClient& operator = (const NotificationClient&);
461
462        const wp<AudioPolicyService>        mService;
463        const uid_t                         mUid;
464        const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
465    };
466
467    // Internal dump utilities.
468    status_t dumpPermissionDenial(int fd);
469
470
471    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
472                            // device connection state  or routing
473    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
474    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
475    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
476    struct audio_policy_device *mpAudioPolicyDev;
477    struct audio_policy *mpAudioPolicy;
478    AudioPolicyInterface *mAudioPolicyManager;
479    AudioPolicyClient *mAudioPolicyClient;
480
481    DefaultKeyedVector< uid_t, sp<NotificationClient> >    mNotificationClients;
482
483    // Manage all effects configured in audio_effects.conf
484    sp<AudioPolicyEffects> mAudioPolicyEffects;
485};
486
487}; // namespace android
488
489#endif // ANDROID_AUDIOPOLICYSERVICE_H
490