AudioPolicyService.h revision dce54a1492c410ad0d93253b341fb33305337505
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <cutils/compiler.h>
23#include <utils/String8.h>
24#include <utils/Vector.h>
25#include <utils/SortedVector.h>
26#include <binder/BinderService.h>
27#include <system/audio.h>
28#include <system/audio_policy.h>
29#include <hardware/audio_policy.h>
30#include <media/IAudioPolicyService.h>
31#include <media/ToneGenerator.h>
32#include <media/AudioEffect.h>
33#include <hardware_legacy/AudioPolicyInterface.h>
34#include "AudioPolicyManager.h"
35
36namespace android {
37
38// ----------------------------------------------------------------------------
39
40class AudioPolicyService :
41    public BinderService<AudioPolicyService>,
42    public BnAudioPolicyService,
43    public IBinder::DeathRecipient
44{
45    friend class BinderService<AudioPolicyService>;
46
47public:
48    // for BinderService
49    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
50
51    virtual status_t    dump(int fd, const Vector<String16>& args);
52
53    //
54    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
55    //
56
57    virtual status_t setDeviceConnectionState(audio_devices_t device,
58                                              audio_policy_dev_state_t state,
59                                              const char *device_address);
60    virtual audio_policy_dev_state_t getDeviceConnectionState(
61                                                                audio_devices_t device,
62                                                                const char *device_address);
63    virtual status_t setPhoneState(audio_mode_t state);
64    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
65    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
66    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
67                                        uint32_t samplingRate = 0,
68                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
69                                        audio_channel_mask_t channelMask = 0,
70                                        audio_output_flags_t flags =
71                                                AUDIO_OUTPUT_FLAG_NONE,
72                                        const audio_offload_info_t *offloadInfo = NULL);
73    virtual status_t startOutput(audio_io_handle_t output,
74                                 audio_stream_type_t stream,
75                                 int session = 0);
76    virtual status_t stopOutput(audio_io_handle_t output,
77                                audio_stream_type_t stream,
78                                int session = 0);
79    virtual void releaseOutput(audio_io_handle_t output);
80    virtual audio_io_handle_t getInput(audio_source_t inputSource,
81                                    uint32_t samplingRate = 0,
82                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
83                                    audio_channel_mask_t channelMask = 0,
84                                    int audioSession = 0);
85    virtual status_t startInput(audio_io_handle_t input);
86    virtual status_t stopInput(audio_io_handle_t input);
87    virtual void releaseInput(audio_io_handle_t input);
88    virtual status_t initStreamVolume(audio_stream_type_t stream,
89                                      int indexMin,
90                                      int indexMax);
91    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
92                                          int index,
93                                          audio_devices_t device);
94    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
95                                          int *index,
96                                          audio_devices_t device);
97
98    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
99    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
100
101    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
102    virtual status_t registerEffect(const effect_descriptor_t *desc,
103                                    audio_io_handle_t io,
104                                    uint32_t strategy,
105                                    int session,
106                                    int id);
107    virtual status_t unregisterEffect(int id);
108    virtual status_t setEffectEnabled(int id, bool enabled);
109    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
110    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
111    virtual bool isSourceActive(audio_source_t source) const;
112
113    virtual status_t queryDefaultPreProcessing(int audioSession,
114                                              effect_descriptor_t *descriptors,
115                                              uint32_t *count);
116    virtual     status_t    onTransact(
117                                uint32_t code,
118                                const Parcel& data,
119                                Parcel* reply,
120                                uint32_t flags);
121
122    // IBinder::DeathRecipient
123    virtual     void        binderDied(const wp<IBinder>& who);
124
125    //
126    // Helpers for the struct audio_policy_service_ops implementation.
127    // This is used by the audio policy manager for certain operations that
128    // are implemented by the policy service.
129    //
130    virtual void setParameters(audio_io_handle_t ioHandle,
131                               const char *keyValuePairs,
132                               int delayMs);
133
134    virtual status_t setStreamVolume(audio_stream_type_t stream,
135                                     float volume,
136                                     audio_io_handle_t output,
137                                     int delayMs = 0);
138    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
139    virtual status_t stopTone();
140    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
141    virtual bool isOffloadSupported(const audio_offload_info_t &config);
142
143            status_t doStopOutput(audio_io_handle_t output,
144                                  audio_stream_type_t stream,
145                                  int session = 0);
146            void doReleaseOutput(audio_io_handle_t output);
147
148private:
149                        AudioPolicyService() ANDROID_API;
150    virtual             ~AudioPolicyService();
151
152            status_t dumpInternals(int fd);
153
154    // Thread used for tone playback and to send audio config commands to audio flinger
155    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
156    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
157    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
158    // For audio config commands, it is necessary because audio flinger requires that the calling
159    // process (user) has permission to modify audio settings.
160    class AudioCommandThread : public Thread {
161        class AudioCommand;
162    public:
163
164        // commands for tone AudioCommand
165        enum {
166            START_TONE,
167            STOP_TONE,
168            SET_VOLUME,
169            SET_PARAMETERS,
170            SET_VOICE_VOLUME,
171            STOP_OUTPUT,
172            RELEASE_OUTPUT
173        };
174
175        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
176        virtual             ~AudioCommandThread();
177
178                    status_t    dump(int fd);
179
180        // Thread virtuals
181        virtual     void        onFirstRef();
182        virtual     bool        threadLoop();
183
184                    void        exit();
185                    void        startToneCommand(ToneGenerator::tone_type type,
186                                                 audio_stream_type_t stream);
187                    void        stopToneCommand();
188                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
189                                            audio_io_handle_t output, int delayMs = 0);
190                    status_t    parametersCommand(audio_io_handle_t ioHandle,
191                                            const char *keyValuePairs, int delayMs = 0);
192                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
193                    void        stopOutputCommand(audio_io_handle_t output,
194                                                  audio_stream_type_t stream,
195                                                  int session);
196                    void        releaseOutputCommand(audio_io_handle_t output);
197
198                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
199
200    private:
201        // descriptor for requested tone playback event
202        class AudioCommand {
203
204        public:
205            AudioCommand()
206            : mCommand(-1) {}
207
208            void dump(char* buffer, size_t size);
209
210            int mCommand;   // START_TONE, STOP_TONE ...
211            nsecs_t mTime;  // time stamp
212            Condition mCond; // condition for status return
213            status_t mStatus; // command status
214            bool mWaitStatus; // true if caller is waiting for status
215            void *mParam;     // command parameter (ToneData, VolumeData, ParametersData)
216        };
217
218        class ToneData {
219        public:
220            ToneGenerator::tone_type mType; // tone type (START_TONE only)
221            audio_stream_type_t mStream;    // stream type (START_TONE only)
222        };
223
224        class VolumeData {
225        public:
226            audio_stream_type_t mStream;
227            float mVolume;
228            audio_io_handle_t mIO;
229        };
230
231        class ParametersData {
232        public:
233            audio_io_handle_t mIO;
234            String8 mKeyValuePairs;
235        };
236
237        class VoiceVolumeData {
238        public:
239            float mVolume;
240        };
241
242        class StopOutputData {
243        public:
244            audio_io_handle_t mIO;
245            audio_stream_type_t mStream;
246            int mSession;
247        };
248
249        class ReleaseOutputData {
250        public:
251            audio_io_handle_t mIO;
252        };
253
254        Mutex   mLock;
255        Condition mWaitWorkCV;
256        Vector <AudioCommand *> mAudioCommands; // list of pending commands
257        ToneGenerator *mpToneGenerator;     // the tone generator
258        AudioCommand mLastCommand;          // last processed command (used by dump)
259        String8 mName;                      // string used by wake lock fo delayed commands
260        wp<AudioPolicyService> mService;
261    };
262
263    class EffectDesc {
264    public:
265        EffectDesc(const char *name, const effect_uuid_t& uuid) :
266                        mName(strdup(name)),
267                        mUuid(uuid) { }
268        EffectDesc(const EffectDesc& orig) :
269                        mName(strdup(orig.mName)),
270                        mUuid(orig.mUuid) {
271                            // deep copy mParams
272                            for (size_t k = 0; k < orig.mParams.size(); k++) {
273                                effect_param_t *origParam = orig.mParams[k];
274                                // psize and vsize are rounded up to an int boundary for allocation
275                                size_t origSize = sizeof(effect_param_t) +
276                                                  ((origParam->psize + 3) & ~3) +
277                                                  ((origParam->vsize + 3) & ~3);
278                                effect_param_t *dupParam = (effect_param_t *) malloc(origSize);
279                                memcpy(dupParam, origParam, origSize);
280                                // This works because the param buffer allocation is also done by
281                                // multiples of 4 bytes originally. In theory we should memcpy only
282                                // the actual param size, that is without rounding vsize.
283                                mParams.add(dupParam);
284                            }
285                        }
286        /*virtual*/ ~EffectDesc() {
287            free(mName);
288            for (size_t k = 0; k < mParams.size(); k++) {
289                free(mParams[k]);
290            }
291        }
292        char *mName;
293        effect_uuid_t mUuid;
294        Vector <effect_param_t *> mParams;
295    };
296
297    class InputSourceDesc {
298    public:
299        InputSourceDesc() {}
300        /*virtual*/ ~InputSourceDesc() {
301            for (size_t j = 0; j < mEffects.size(); j++) {
302                delete mEffects[j];
303            }
304        }
305        Vector <EffectDesc *> mEffects;
306    };
307
308
309    class InputDesc {
310    public:
311        InputDesc(int session) : mSessionId(session) {}
312        /*virtual*/ ~InputDesc() {}
313        const int mSessionId;
314        Vector< sp<AudioEffect> >mEffects;
315    };
316
317    class AudioPolicyClient : public AudioPolicyClientInterface
318    {
319     public:
320        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
321        virtual ~AudioPolicyClient() {}
322
323        //
324        // Audio HW module functions
325        //
326
327        // loads a HW module.
328        virtual audio_module_handle_t loadHwModule(const char *name);
329
330        //
331        // Audio output Control functions
332        //
333
334        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
335        // in case the audio policy manager has no specific requirements for the output being opened.
336        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
337        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
338        virtual audio_io_handle_t openOutput(audio_module_handle_t module,
339                                             audio_devices_t *pDevices,
340                                             uint32_t *pSamplingRate,
341                                             audio_format_t *pFormat,
342                                             audio_channel_mask_t *pChannelMask,
343                                             uint32_t *pLatencyMs,
344                                             audio_output_flags_t flags,
345                                             const audio_offload_info_t *offloadInfo = NULL);
346        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
347        // a special mixer thread in the AudioFlinger.
348        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
349        // closes the output stream
350        virtual status_t closeOutput(audio_io_handle_t output);
351        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
352        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
353        virtual status_t suspendOutput(audio_io_handle_t output);
354        // restores a suspended output.
355        virtual status_t restoreOutput(audio_io_handle_t output);
356
357        //
358        // Audio input Control functions
359        //
360
361        // opens an audio input
362        virtual audio_io_handle_t openInput(audio_module_handle_t module,
363                                            audio_devices_t *pDevices,
364                                            uint32_t *pSamplingRate,
365                                            audio_format_t *pFormat,
366                                            audio_channel_mask_t *pChannelMask);
367        // closes an audio input
368        virtual status_t closeInput(audio_io_handle_t input);
369        //
370        // misc control functions
371        //
372
373        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
374        // for each output (destination device) it is attached to.
375        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
376
377        // invalidate a stream type, causing a reroute to an unspecified new output
378        virtual status_t invalidateStream(audio_stream_type_t stream);
379
380        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
381        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
382        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
383        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
384
385        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
386        // over a telephony device during a phone call.
387        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
388        virtual status_t stopTone();
389
390        // set down link audio volume.
391        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
392
393        // move effect to the specified output
394        virtual status_t moveEffects(int session,
395                                         audio_io_handle_t srcOutput,
396                                         audio_io_handle_t dstOutput);
397
398     private:
399        AudioPolicyService *mAudioPolicyService;
400    };
401
402    static const char * const kInputSourceNames[AUDIO_SOURCE_CNT -1];
403
404    void setPreProcessorEnabled(const InputDesc *inputDesc, bool enabled);
405    status_t loadPreProcessorConfig(const char *path);
406    status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects);
407    EffectDesc *loadEffect(cnode *root);
408    status_t loadInputSources(cnode *root, const Vector <EffectDesc *>& effects);
409    audio_source_t inputSourceNameToEnum(const char *name);
410    InputSourceDesc *loadInputSource(cnode *root, const Vector <EffectDesc *>& effects);
411    void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params);
412    effect_param_t *loadEffectParameter(cnode *root);
413    size_t readParamValue(cnode *node,
414                          char *param,
415                          size_t *curSize,
416                          size_t *totSize);
417    size_t growParamSize(char *param,
418                         size_t size,
419                         size_t *curSize,
420                         size_t *totSize);
421
422    // Internal dump utilities.
423    status_t dumpPermissionDenial(int fd);
424
425
426    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
427                            // device connection state  or routing
428    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
429    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
430    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
431    struct audio_policy_device *mpAudioPolicyDev;
432    struct audio_policy *mpAudioPolicy;
433    AudioPolicyManager *mAudioPolicyManager;
434    AudioPolicyClient *mAudioPolicyClient;
435
436    KeyedVector< audio_source_t, InputSourceDesc* > mInputSources;
437    KeyedVector< audio_io_handle_t, InputDesc* > mInputs;
438};
439
440}; // namespace android
441
442#endif // ANDROID_AUDIOPOLICYSERVICE_H
443