AudioPolicyService.h revision e83b55dc29ca16092ba02f36f55fa6e0e37fd78c
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <cutils/compiler.h>
23#include <utils/String8.h>
24#include <utils/Vector.h>
25#include <utils/SortedVector.h>
26#include <binder/BinderService.h>
27#include <system/audio.h>
28#include <system/audio_policy.h>
29#include <hardware/audio_policy.h>
30#include <media/IAudioPolicyService.h>
31#include <media/ToneGenerator.h>
32#include <media/AudioEffect.h>
33#include <hardware_legacy/AudioPolicyInterface.h>
34#include "AudioPolicyEffects.h"
35#include "AudioPolicyManager.h"
36
37
38namespace android {
39
40// ----------------------------------------------------------------------------
41
42class AudioPolicyService :
43    public BinderService<AudioPolicyService>,
44    public BnAudioPolicyService,
45    public IBinder::DeathRecipient
46{
47    friend class BinderService<AudioPolicyService>;
48
49public:
50    // for BinderService
51    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
52
53    virtual status_t    dump(int fd, const Vector<String16>& args);
54
55    //
56    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
57    //
58
59    virtual status_t setDeviceConnectionState(audio_devices_t device,
60                                              audio_policy_dev_state_t state,
61                                              const char *device_address);
62    virtual audio_policy_dev_state_t getDeviceConnectionState(
63                                                                audio_devices_t device,
64                                                                const char *device_address);
65    virtual status_t setPhoneState(audio_mode_t state);
66    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
67    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
68    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
69                                        uint32_t samplingRate = 0,
70                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
71                                        audio_channel_mask_t channelMask = 0,
72                                        audio_output_flags_t flags =
73                                                AUDIO_OUTPUT_FLAG_NONE,
74                                        const audio_offload_info_t *offloadInfo = NULL);
75    virtual status_t getOutputForAttr(const audio_attributes_t *attr,
76                                      audio_io_handle_t *output,
77                                      audio_session_t session,
78                                      audio_stream_type_t *stream,
79                                      uint32_t samplingRate = 0,
80                                      audio_format_t format = AUDIO_FORMAT_DEFAULT,
81                                      audio_channel_mask_t channelMask = 0,
82                                      audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
83                                      const audio_offload_info_t *offloadInfo = NULL);
84    virtual status_t startOutput(audio_io_handle_t output,
85                                 audio_stream_type_t stream,
86                                 audio_session_t session);
87    virtual status_t stopOutput(audio_io_handle_t output,
88                                audio_stream_type_t stream,
89                                audio_session_t session);
90    virtual void releaseOutput(audio_io_handle_t output,
91                               audio_stream_type_t stream,
92                               audio_session_t session);
93    virtual audio_io_handle_t getInput(audio_source_t inputSource,
94                                    uint32_t samplingRate,
95                                    audio_format_t format,
96                                    audio_channel_mask_t channelMask,
97                                    audio_session_t audioSession,
98                                    audio_input_flags_t flags);
99    virtual status_t startInput(audio_io_handle_t input,
100                                audio_session_t session);
101    virtual status_t stopInput(audio_io_handle_t input,
102                               audio_session_t session);
103    virtual void releaseInput(audio_io_handle_t input,
104                              audio_session_t session);
105    virtual status_t initStreamVolume(audio_stream_type_t stream,
106                                      int indexMin,
107                                      int indexMax);
108    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
109                                          int index,
110                                          audio_devices_t device);
111    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
112                                          int *index,
113                                          audio_devices_t device);
114
115    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
116    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
117
118    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
119    virtual status_t registerEffect(const effect_descriptor_t *desc,
120                                    audio_io_handle_t io,
121                                    uint32_t strategy,
122                                    int session,
123                                    int id);
124    virtual status_t unregisterEffect(int id);
125    virtual status_t setEffectEnabled(int id, bool enabled);
126    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
127    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
128    virtual bool isSourceActive(audio_source_t source) const;
129
130    virtual status_t queryDefaultPreProcessing(int audioSession,
131                                              effect_descriptor_t *descriptors,
132                                              uint32_t *count);
133    virtual     status_t    onTransact(
134                                uint32_t code,
135                                const Parcel& data,
136                                Parcel* reply,
137                                uint32_t flags);
138
139    // IBinder::DeathRecipient
140    virtual     void        binderDied(const wp<IBinder>& who);
141
142    // RefBase
143    virtual     void        onFirstRef();
144
145    //
146    // Helpers for the struct audio_policy_service_ops implementation.
147    // This is used by the audio policy manager for certain operations that
148    // are implemented by the policy service.
149    //
150    virtual void setParameters(audio_io_handle_t ioHandle,
151                               const char *keyValuePairs,
152                               int delayMs);
153
154    virtual status_t setStreamVolume(audio_stream_type_t stream,
155                                     float volume,
156                                     audio_io_handle_t output,
157                                     int delayMs = 0);
158    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
159    virtual status_t stopTone();
160    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
161    virtual bool isOffloadSupported(const audio_offload_info_t &config);
162
163    virtual status_t listAudioPorts(audio_port_role_t role,
164                                    audio_port_type_t type,
165                                    unsigned int *num_ports,
166                                    struct audio_port *ports,
167                                    unsigned int *generation);
168    virtual status_t getAudioPort(struct audio_port *port);
169    virtual status_t createAudioPatch(const struct audio_patch *patch,
170                                       audio_patch_handle_t *handle);
171    virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
172    virtual status_t listAudioPatches(unsigned int *num_patches,
173                                      struct audio_patch *patches,
174                                      unsigned int *generation);
175    virtual status_t setAudioPortConfig(const struct audio_port_config *config);
176
177    virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
178
179    virtual status_t acquireSoundTriggerSession(audio_session_t *session,
180                                           audio_io_handle_t *ioHandle,
181                                           audio_devices_t *device);
182
183    virtual status_t releaseSoundTriggerSession(audio_session_t session);
184
185    virtual audio_mode_t getPhoneState();
186
187            status_t doStopOutput(audio_io_handle_t output,
188                                  audio_stream_type_t stream,
189                                  audio_session_t session);
190            void doReleaseOutput(audio_io_handle_t output,
191                                 audio_stream_type_t stream,
192                                 audio_session_t session);
193
194            status_t clientCreateAudioPatch(const struct audio_patch *patch,
195                                      audio_patch_handle_t *handle,
196                                      int delayMs);
197            status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
198                                             int delayMs);
199            virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
200                                                      int delayMs);
201
202            void removeNotificationClient(uid_t uid);
203            void onAudioPortListUpdate();
204            void doOnAudioPortListUpdate();
205            void onAudioPatchListUpdate();
206            void doOnAudioPatchListUpdate();
207
208private:
209                        AudioPolicyService() ANDROID_API;
210    virtual             ~AudioPolicyService();
211
212            status_t dumpInternals(int fd);
213
214    // Thread used for tone playback and to send audio config commands to audio flinger
215    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
216    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
217    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
218    // For audio config commands, it is necessary because audio flinger requires that the calling
219    // process (user) has permission to modify audio settings.
220    class AudioCommandThread : public Thread {
221        class AudioCommand;
222    public:
223
224        // commands for tone AudioCommand
225        enum {
226            START_TONE,
227            STOP_TONE,
228            SET_VOLUME,
229            SET_PARAMETERS,
230            SET_VOICE_VOLUME,
231            STOP_OUTPUT,
232            RELEASE_OUTPUT,
233            CREATE_AUDIO_PATCH,
234            RELEASE_AUDIO_PATCH,
235            UPDATE_AUDIOPORT_LIST,
236            UPDATE_AUDIOPATCH_LIST,
237            SET_AUDIOPORT_CONFIG,
238        };
239
240        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
241        virtual             ~AudioCommandThread();
242
243                    status_t    dump(int fd);
244
245        // Thread virtuals
246        virtual     void        onFirstRef();
247        virtual     bool        threadLoop();
248
249                    void        exit();
250                    void        startToneCommand(ToneGenerator::tone_type type,
251                                                 audio_stream_type_t stream);
252                    void        stopToneCommand();
253                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
254                                            audio_io_handle_t output, int delayMs = 0);
255                    status_t    parametersCommand(audio_io_handle_t ioHandle,
256                                            const char *keyValuePairs, int delayMs = 0);
257                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
258                    void        stopOutputCommand(audio_io_handle_t output,
259                                                  audio_stream_type_t stream,
260                                                  audio_session_t session);
261                    void        releaseOutputCommand(audio_io_handle_t output,
262                                                     audio_stream_type_t stream,
263                                                     audio_session_t session);
264                    status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
265                    void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
266                    status_t    createAudioPatchCommand(const struct audio_patch *patch,
267                                                        audio_patch_handle_t *handle,
268                                                        int delayMs);
269                    status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
270                                                         int delayMs);
271                    void        updateAudioPortListCommand();
272                    void        updateAudioPatchListCommand();
273                    status_t    setAudioPortConfigCommand(const struct audio_port_config *config,
274                                                          int delayMs);
275                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
276
277    private:
278        class AudioCommandData;
279
280        // descriptor for requested tone playback event
281        class AudioCommand: public RefBase {
282
283        public:
284            AudioCommand()
285            : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
286
287            void dump(char* buffer, size_t size);
288
289            int mCommand;   // START_TONE, STOP_TONE ...
290            nsecs_t mTime;  // time stamp
291            Mutex mLock;    // mutex associated to mCond
292            Condition mCond; // condition for status return
293            status_t mStatus; // command status
294            bool mWaitStatus; // true if caller is waiting for status
295            sp<AudioCommandData> mParam;     // command specific parameter data
296        };
297
298        class AudioCommandData: public RefBase {
299        public:
300            virtual ~AudioCommandData() {}
301        protected:
302            AudioCommandData() {}
303        };
304
305        class ToneData : public AudioCommandData {
306        public:
307            ToneGenerator::tone_type mType; // tone type (START_TONE only)
308            audio_stream_type_t mStream;    // stream type (START_TONE only)
309        };
310
311        class VolumeData : public AudioCommandData {
312        public:
313            audio_stream_type_t mStream;
314            float mVolume;
315            audio_io_handle_t mIO;
316        };
317
318        class ParametersData : public AudioCommandData {
319        public:
320            audio_io_handle_t mIO;
321            String8 mKeyValuePairs;
322        };
323
324        class VoiceVolumeData : public AudioCommandData {
325        public:
326            float mVolume;
327        };
328
329        class StopOutputData : public AudioCommandData {
330        public:
331            audio_io_handle_t mIO;
332            audio_stream_type_t mStream;
333            audio_session_t mSession;
334        };
335
336        class ReleaseOutputData : public AudioCommandData {
337        public:
338            audio_io_handle_t mIO;
339            audio_stream_type_t mStream;
340            audio_session_t mSession;
341        };
342
343        class CreateAudioPatchData : public AudioCommandData {
344        public:
345            struct audio_patch mPatch;
346            audio_patch_handle_t mHandle;
347        };
348
349        class ReleaseAudioPatchData : public AudioCommandData {
350        public:
351            audio_patch_handle_t mHandle;
352        };
353
354        class SetAudioPortConfigData : public AudioCommandData {
355        public:
356            struct audio_port_config mConfig;
357        };
358
359        Mutex   mLock;
360        Condition mWaitWorkCV;
361        Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
362        ToneGenerator *mpToneGenerator;     // the tone generator
363        sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
364        String8 mName;                      // string used by wake lock fo delayed commands
365        wp<AudioPolicyService> mService;
366    };
367
368    class AudioPolicyClient : public AudioPolicyClientInterface
369    {
370     public:
371        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
372        virtual ~AudioPolicyClient() {}
373
374        //
375        // Audio HW module functions
376        //
377
378        // loads a HW module.
379        virtual audio_module_handle_t loadHwModule(const char *name);
380
381        //
382        // Audio output Control functions
383        //
384
385        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
386        // in case the audio policy manager has no specific requirements for the output being opened.
387        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
388        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
389        virtual status_t openOutput(audio_module_handle_t module,
390                                    audio_io_handle_t *output,
391                                    audio_config_t *config,
392                                    audio_devices_t *devices,
393                                    const String8& address,
394                                    uint32_t *latencyMs,
395                                    audio_output_flags_t flags);
396        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
397        // a special mixer thread in the AudioFlinger.
398        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
399        // closes the output stream
400        virtual status_t closeOutput(audio_io_handle_t output);
401        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
402        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
403        virtual status_t suspendOutput(audio_io_handle_t output);
404        // restores a suspended output.
405        virtual status_t restoreOutput(audio_io_handle_t output);
406
407        //
408        // Audio input Control functions
409        //
410
411        // opens an audio input
412        virtual audio_io_handle_t openInput(audio_module_handle_t module,
413                                            audio_io_handle_t *input,
414                                            audio_config_t *config,
415                                            audio_devices_t *devices,
416                                            const String8& address,
417                                            audio_source_t source,
418                                            audio_input_flags_t flags);
419        // closes an audio input
420        virtual status_t closeInput(audio_io_handle_t input);
421        //
422        // misc control functions
423        //
424
425        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
426        // for each output (destination device) it is attached to.
427        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
428
429        // invalidate a stream type, causing a reroute to an unspecified new output
430        virtual status_t invalidateStream(audio_stream_type_t stream);
431
432        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
433        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
434        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
435        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
436
437        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
438        // over a telephony device during a phone call.
439        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
440        virtual status_t stopTone();
441
442        // set down link audio volume.
443        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
444
445        // move effect to the specified output
446        virtual status_t moveEffects(int session,
447                                         audio_io_handle_t srcOutput,
448                                         audio_io_handle_t dstOutput);
449
450        /* Create a patch between several source and sink ports */
451        virtual status_t createAudioPatch(const struct audio_patch *patch,
452                                           audio_patch_handle_t *handle,
453                                           int delayMs);
454
455        /* Release a patch */
456        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
457                                           int delayMs);
458
459        /* Set audio port configuration */
460        virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
461
462        virtual void onAudioPortListUpdate();
463        virtual void onAudioPatchListUpdate();
464
465        virtual audio_unique_id_t newAudioUniqueId();
466
467     private:
468        AudioPolicyService *mAudioPolicyService;
469    };
470
471    // --- Notification Client ---
472    class NotificationClient : public IBinder::DeathRecipient {
473    public:
474                            NotificationClient(const sp<AudioPolicyService>& service,
475                                                const sp<IAudioPolicyServiceClient>& client,
476                                                uid_t uid);
477        virtual             ~NotificationClient();
478
479                            void        onAudioPortListUpdate();
480                            void        onAudioPatchListUpdate();
481
482                // IBinder::DeathRecipient
483                virtual     void        binderDied(const wp<IBinder>& who);
484
485    private:
486                            NotificationClient(const NotificationClient&);
487                            NotificationClient& operator = (const NotificationClient&);
488
489        const wp<AudioPolicyService>        mService;
490        const uid_t                         mUid;
491        const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
492    };
493
494    // Internal dump utilities.
495    status_t dumpPermissionDenial(int fd);
496
497
498    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
499                            // device connection state  or routing
500    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
501    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
502    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
503    struct audio_policy_device *mpAudioPolicyDev;
504    struct audio_policy *mpAudioPolicy;
505    AudioPolicyInterface *mAudioPolicyManager;
506    AudioPolicyClient *mAudioPolicyClient;
507
508    DefaultKeyedVector< uid_t, sp<NotificationClient> >    mNotificationClients;
509    Mutex mNotificationClientsLock;  // protects mNotificationClients
510    // Manage all effects configured in audio_effects.conf
511    sp<AudioPolicyEffects> mAudioPolicyEffects;
512    audio_mode_t mPhoneState;
513};
514
515}; // namespace android
516
517#endif // ANDROID_AUDIOPOLICYSERVICE_H
518