CameraService.h revision 65ab47156e1c7dfcd8cc4266253a5ff30219e7f0
1/*
2**
3** Copyright (C) 2008, The Android Open Source Project
4** Copyright (C) 2008 HTC Inc.
5**
6** Licensed under the Apache License, Version 2.0 (the "License");
7** you may not use this file except in compliance with the License.
8** You may obtain a copy of the License at
9**
10**     http://www.apache.org/licenses/LICENSE-2.0
11**
12** Unless required by applicable law or agreed to in writing, software
13** distributed under the License is distributed on an "AS IS" BASIS,
14** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15** See the License for the specific language governing permissions and
16** limitations under the License.
17*/
18
19#ifndef ANDROID_SERVERS_CAMERA_CAMERASERVICE_H
20#define ANDROID_SERVERS_CAMERA_CAMERASERVICE_H
21
22#include <camera/ICameraService.h>
23#include <camera/CameraHardwareInterface.h>
24
25/* This needs to be increased if we can have more cameras */
26#define MAX_CAMERAS 2
27
28namespace android {
29
30class MemoryHeapBase;
31class MediaPlayer;
32
33class CameraService: public BnCameraService
34{
35    class Client;
36public:
37    static void         instantiate();
38
39                        CameraService();
40    virtual             ~CameraService();
41
42    virtual int32_t     getNumberOfCameras();
43    virtual status_t    getCameraInfo(int cameraId,
44                                      struct CameraInfo* cameraInfo);
45    virtual sp<ICamera> connect(const sp<ICameraClient>& cameraClient, int cameraId);
46    virtual void        removeClient(const sp<ICameraClient>& cameraClient);
47    virtual sp<Client>  getClientById(int cameraId);
48
49    virtual status_t    dump(int fd, const Vector<String16>& args);
50    virtual status_t    onTransact(uint32_t code, const Parcel& data,
51                                   Parcel* reply, uint32_t flags);
52
53    enum sound_kind {
54        SOUND_SHUTTER = 0,
55        SOUND_RECORDING = 1,
56        NUM_SOUNDS
57    };
58
59    void                loadSound();
60    void                playSound(sound_kind kind);
61    void                releaseSound();
62
63private:
64    Mutex               mServiceLock;
65    wp<Client>          mClient[MAX_CAMERAS];  // protected by mServiceLock
66    int                 mNumberOfCameras;
67
68    // atomics to record whether the hardware is allocated to some client.
69    volatile int32_t    mBusy[MAX_CAMERAS];
70    void                setCameraBusy(int cameraId);
71    void                setCameraFree(int cameraId);
72
73    // sounds
74    Mutex               mSoundLock;
75    sp<MediaPlayer>     mSoundPlayer[NUM_SOUNDS];
76    int                 mSoundRef;  // reference count (release all MediaPlayer when 0)
77
78    class Client : public BnCamera
79    {
80    public:
81        // ICamera interface (see ICamera for details)
82        virtual void            disconnect();
83        virtual status_t        connect(const sp<ICameraClient>& client);
84        virtual status_t        lock();
85        virtual status_t        unlock();
86        virtual status_t        setPreviewDisplay(const sp<ISurface>& surface);
87        virtual void            setPreviewCallbackFlag(int flag);
88        virtual status_t        startPreview();
89        virtual void            stopPreview();
90        virtual bool            previewEnabled();
91        virtual status_t        startRecording();
92        virtual void            stopRecording();
93        virtual bool            recordingEnabled();
94        virtual void            releaseRecordingFrame(const sp<IMemory>& mem);
95        virtual status_t        autoFocus();
96        virtual status_t        cancelAutoFocus();
97        virtual status_t        takePicture();
98        virtual status_t        setParameters(const String8& params);
99        virtual String8         getParameters() const;
100        virtual status_t        sendCommand(int32_t cmd, int32_t arg1, int32_t arg2);
101    private:
102        friend class CameraService;
103                                Client(const sp<CameraService>& cameraService,
104                                       const sp<ICameraClient>& cameraClient,
105                                       int cameraId,
106                                       int clientPid);
107                                ~Client();
108
109        // return our camera client
110        const sp<ICameraClient>&    getCameraClient() { return mCameraClient; }
111
112        // check whether the calling process matches mClientPid.
113        status_t                checkPid() const;
114        status_t                checkPidAndHardware() const;  // also check mHardware != 0
115
116        // these are internal functions used to set up preview buffers
117        status_t                registerPreviewBuffers();
118        status_t                setOverlay();
119
120        // camera operation mode
121        enum camera_mode {
122            CAMERA_PREVIEW_MODE   = 0,  // frame automatically released
123            CAMERA_RECORDING_MODE = 1,  // frame has to be explicitly released by releaseRecordingFrame()
124        };
125        // these are internal functions used for preview/recording
126        status_t                startCameraMode(camera_mode mode);
127        status_t                startPreviewMode();
128        status_t                startRecordingMode();
129
130        // these are static callback functions
131        static void             notifyCallback(int32_t msgType, int32_t ext1, int32_t ext2, void* user);
132        static void             dataCallback(int32_t msgType, const sp<IMemory>& dataPtr, void* user);
133        static void             dataCallbackTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr, void* user);
134        // convert client from cookie
135        static sp<Client>       getClientFromCookie(void* user);
136        // handlers for messages
137        void                    handleShutter(image_rect_type *size);
138        void                    handlePreviewData(const sp<IMemory>& mem);
139        void                    handlePostview(const sp<IMemory>& mem);
140        void                    handleRawPicture(const sp<IMemory>& mem);
141        void                    handleCompressedPicture(const sp<IMemory>& mem);
142        void                    handleGenericNotify(int32_t msgType, int32_t ext1, int32_t ext2);
143        void                    handleGenericData(int32_t msgType, const sp<IMemory>& dataPtr);
144        void                    handleGenericDataTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr);
145
146        void                    copyFrameAndPostCopiedFrame(
147                                    const sp<ICameraClient>& client,
148                                    const sp<IMemoryHeap>& heap,
149                                    size_t offset, size_t size);
150
151        // these are initialized in the constructor.
152        sp<CameraService>               mCameraService;  // immutable after constructor
153        sp<ICameraClient>               mCameraClient;
154        int                             mCameraId;       // immutable after constructor
155        pid_t                           mClientPid;
156        sp<CameraHardwareInterface>     mHardware;       // cleared after disconnect()
157        bool                            mUseOverlay;     // immutable after constructor
158        sp<OverlayRef>                  mOverlayRef;
159        int                             mOverlayW;
160        int                             mOverlayH;
161        int                             mPreviewCallbackFlag;
162        int                             mOrientation;
163
164        // Ensures atomicity among the public methods
165        mutable Mutex                   mLock;
166        sp<ISurface>                    mSurface;
167
168        // If the user want us to return a copy of the preview frame (instead
169        // of the original one), we allocate mPreviewBuffer and reuse it if possible.
170        sp<MemoryHeapBase>              mPreviewBuffer;
171
172        // We need to avoid the deadlock when the incoming command thread and
173        // the CameraHardwareInterface callback thread both want to grab mLock.
174        // An extra flag is used to tell the callback thread that it should stop
175        // trying to deliver the callback messages if the client is not
176        // interested in it anymore. For example, if the client is calling
177        // stopPreview(), the preview frame messages do not need to be delivered
178        // anymore.
179
180        // This function takes the same parameter as the enableMsgType() and
181        // disableMsgType() functions in CameraHardwareInterface.
182        void                    enableMsgType(int32_t msgType);
183        void                    disableMsgType(int32_t msgType);
184        volatile int32_t        mMsgEnabled;
185
186        // This function keeps trying to grab mLock, or give up if the message
187        // is found to be disabled. It returns true if mLock is grabbed.
188        bool                    lockIfMessageWanted(int32_t msgType);
189    };
190};
191
192} // namespace android
193
194#endif
195