Animator.java revision d422dc358f0100106dc07d7b903201eb9b043b11
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.animation;
18
19import android.content.res.ConstantState;
20
21import java.util.ArrayList;
22
23/**
24 * This is the superclass for classes which provide basic support for animations which can be
25 * started, ended, and have <code>AnimatorListeners</code> added to them.
26 */
27public abstract class Animator implements Cloneable {
28
29    /**
30     * The set of listeners to be sent events through the life of an animation.
31     */
32    ArrayList<AnimatorListener> mListeners = null;
33
34    /**
35     * The set of listeners to be sent pause/resume events through the life
36     * of an animation.
37     */
38    ArrayList<AnimatorPauseListener> mPauseListeners = null;
39
40    /**
41     * Whether this animator is currently in a paused state.
42     */
43    boolean mPaused = false;
44
45    /**
46     * A set of flags which identify the type of configuration changes that can affect this
47     * Animator. Used by the Animator cache.
48     */
49    int mChangingConfigurations = 0;
50
51    /**
52     * If this animator is inflated from a constant state, keep a reference to it so that
53     * ConstantState will not be garbage collected until this animator is collected
54     */
55    private AnimatorConstantState mConstantState;
56
57    /**
58     * Starts this animation. If the animation has a nonzero startDelay, the animation will start
59     * running after that delay elapses. A non-delayed animation will have its initial
60     * value(s) set immediately, followed by calls to
61     * {@link AnimatorListener#onAnimationStart(Animator)} for any listeners of this animator.
62     *
63     * <p>The animation started by calling this method will be run on the thread that called
64     * this method. This thread should have a Looper on it (a runtime exception will be thrown if
65     * this is not the case). Also, if the animation will animate
66     * properties of objects in the view hierarchy, then the calling thread should be the UI
67     * thread for that view hierarchy.</p>
68     *
69     */
70    public void start() {
71    }
72
73    /**
74     * Cancels the animation. Unlike {@link #end()}, <code>cancel()</code> causes the animation to
75     * stop in its tracks, sending an
76     * {@link android.animation.Animator.AnimatorListener#onAnimationCancel(Animator)} to
77     * its listeners, followed by an
78     * {@link android.animation.Animator.AnimatorListener#onAnimationEnd(Animator)} message.
79     *
80     * <p>This method must be called on the thread that is running the animation.</p>
81     */
82    public void cancel() {
83    }
84
85    /**
86     * Ends the animation. This causes the animation to assign the end value of the property being
87     * animated, then calling the
88     * {@link android.animation.Animator.AnimatorListener#onAnimationEnd(Animator)} method on
89     * its listeners.
90     *
91     * <p>This method must be called on the thread that is running the animation.</p>
92     */
93    public void end() {
94    }
95
96    /**
97     * Pauses a running animation. This method should only be called on the same thread on
98     * which the animation was started. If the animation has not yet been {@link
99     * #isStarted() started} or has since ended, then the call is ignored. Paused
100     * animations can be resumed by calling {@link #resume()}.
101     *
102     * @see #resume()
103     * @see #isPaused()
104     * @see AnimatorPauseListener
105     */
106    public void pause() {
107        if (isStarted() && !mPaused) {
108            mPaused = true;
109            if (mPauseListeners != null) {
110                ArrayList<AnimatorPauseListener> tmpListeners =
111                        (ArrayList<AnimatorPauseListener>) mPauseListeners.clone();
112                int numListeners = tmpListeners.size();
113                for (int i = 0; i < numListeners; ++i) {
114                    tmpListeners.get(i).onAnimationPause(this);
115                }
116            }
117        }
118    }
119
120    /**
121     * Resumes a paused animation, causing the animator to pick up where it left off
122     * when it was paused. This method should only be called on the same thread on
123     * which the animation was started. Calls to resume() on an animator that is
124     * not currently paused will be ignored.
125     *
126     * @see #pause()
127     * @see #isPaused()
128     * @see AnimatorPauseListener
129     */
130    public void resume() {
131        if (mPaused) {
132            mPaused = false;
133            if (mPauseListeners != null) {
134                ArrayList<AnimatorPauseListener> tmpListeners =
135                        (ArrayList<AnimatorPauseListener>) mPauseListeners.clone();
136                int numListeners = tmpListeners.size();
137                for (int i = 0; i < numListeners; ++i) {
138                    tmpListeners.get(i).onAnimationResume(this);
139                }
140            }
141        }
142    }
143
144    /**
145     * Returns whether this animator is currently in a paused state.
146     *
147     * @return True if the animator is currently paused, false otherwise.
148     *
149     * @see #pause()
150     * @see #resume()
151     */
152    public boolean isPaused() {
153        return mPaused;
154    }
155
156    /**
157     * The amount of time, in milliseconds, to delay processing the animation
158     * after {@link #start()} is called.
159     *
160     * @return the number of milliseconds to delay running the animation
161     */
162    public abstract long getStartDelay();
163
164    /**
165     * The amount of time, in milliseconds, to delay processing the animation
166     * after {@link #start()} is called.
167
168     * @param startDelay The amount of the delay, in milliseconds
169     */
170    public abstract void setStartDelay(long startDelay);
171
172    /**
173     * Sets the duration of the animation.
174     *
175     * @param duration The length of the animation, in milliseconds.
176     */
177    public abstract Animator setDuration(long duration);
178
179    /**
180     * Gets the duration of the animation.
181     *
182     * @return The length of the animation, in milliseconds.
183     */
184    public abstract long getDuration();
185
186    /**
187     * The time interpolator used in calculating the elapsed fraction of the
188     * animation. The interpolator determines whether the animation runs with
189     * linear or non-linear motion, such as acceleration and deceleration. The
190     * default value is {@link android.view.animation.AccelerateDecelerateInterpolator}.
191     *
192     * @param value the interpolator to be used by this animation
193     */
194    public abstract void setInterpolator(TimeInterpolator value);
195
196    /**
197     * Returns the timing interpolator that this animation uses.
198     *
199     * @return The timing interpolator for this animation.
200     */
201    public TimeInterpolator getInterpolator() {
202        return null;
203    }
204
205    /**
206     * Returns whether this Animator is currently running (having been started and gone past any
207     * initial startDelay period and not yet ended).
208     *
209     * @return Whether the Animator is running.
210     */
211    public abstract boolean isRunning();
212
213    /**
214     * Returns whether this Animator has been started and not yet ended. This state is a superset
215     * of the state of {@link #isRunning()}, because an Animator with a nonzero
216     * {@link #getStartDelay() startDelay} will return true for {@link #isStarted()} during the
217     * delay phase, whereas {@link #isRunning()} will return true only after the delay phase
218     * is complete.
219     *
220     * @return Whether the Animator has been started and not yet ended.
221     */
222    public boolean isStarted() {
223        // Default method returns value for isRunning(). Subclasses should override to return a
224        // real value.
225        return isRunning();
226    }
227
228    /**
229     * Adds a listener to the set of listeners that are sent events through the life of an
230     * animation, such as start, repeat, and end.
231     *
232     * @param listener the listener to be added to the current set of listeners for this animation.
233     */
234    public void addListener(AnimatorListener listener) {
235        if (mListeners == null) {
236            mListeners = new ArrayList<AnimatorListener>();
237        }
238        mListeners.add(listener);
239    }
240
241    /**
242     * Removes a listener from the set listening to this animation.
243     *
244     * @param listener the listener to be removed from the current set of listeners for this
245     *                 animation.
246     */
247    public void removeListener(AnimatorListener listener) {
248        if (mListeners == null) {
249            return;
250        }
251        mListeners.remove(listener);
252        if (mListeners.size() == 0) {
253            mListeners = null;
254        }
255    }
256
257    /**
258     * Gets the set of {@link android.animation.Animator.AnimatorListener} objects that are currently
259     * listening for events on this <code>Animator</code> object.
260     *
261     * @return ArrayList<AnimatorListener> The set of listeners.
262     */
263    public ArrayList<AnimatorListener> getListeners() {
264        return mListeners;
265    }
266
267    /**
268     * Adds a pause listener to this animator.
269     *
270     * @param listener the listener to be added to the current set of pause listeners
271     * for this animation.
272     */
273    public void addPauseListener(AnimatorPauseListener listener) {
274        if (mPauseListeners == null) {
275            mPauseListeners = new ArrayList<AnimatorPauseListener>();
276        }
277        mPauseListeners.add(listener);
278    }
279
280    /**
281     * Removes a pause listener from the set listening to this animation.
282     *
283     * @param listener the listener to be removed from the current set of pause
284     * listeners for this animation.
285     */
286    public void removePauseListener(AnimatorPauseListener listener) {
287        if (mPauseListeners == null) {
288            return;
289        }
290        mPauseListeners.remove(listener);
291        if (mPauseListeners.size() == 0) {
292            mPauseListeners = null;
293        }
294    }
295
296    /**
297     * Removes all {@link #addListener(android.animation.Animator.AnimatorListener) listeners}
298     * and {@link #addPauseListener(android.animation.Animator.AnimatorPauseListener)
299     * pauseListeners} from this object.
300     */
301    public void removeAllListeners() {
302        if (mListeners != null) {
303            mListeners.clear();
304            mListeners = null;
305        }
306        if (mPauseListeners != null) {
307            mPauseListeners.clear();
308            mPauseListeners = null;
309        }
310    }
311
312    /**
313     * Return a mask of the configuration parameters for which this animator may change, requiring
314     * that it should be re-created from Resources. The default implementation returns whatever
315     * value was provided through setChangingConfigurations(int) or 0 by default.
316     *
317     * @return Returns a mask of the changing configuration parameters, as defined by
318     * {@link android.content.pm.ActivityInfo}.
319     * @see android.content.pm.ActivityInfo
320     * @hide
321     */
322    public int getChangingConfigurations() {
323        return mChangingConfigurations;
324    }
325
326    /**
327     * Set a mask of the configuration parameters for which this animator may change, requiring
328     * that it be re-created from resource.
329     *
330     * @param configs A mask of the changing configuration parameters, as
331     * defined by {@link android.content.pm.ActivityInfo}.
332     *
333     * @see android.content.pm.ActivityInfo
334     * @hide
335     */
336    public void setChangingConfigurations(int configs) {
337        mChangingConfigurations = configs;
338    }
339
340    /**
341     * Sets the changing configurations value to the union of the current changing configurations
342     * and the provided configs.
343     * This method is called while loading the animator.
344     * @hide
345     */
346    public void appendChangingConfigurations(int configs) {
347        mChangingConfigurations |= configs;
348    }
349
350    /**
351     * Return a {@link android.content.res.ConstantState} instance that holds the shared state of
352     * this Animator.
353     * <p>
354     * This constant state is used to create new instances of this animator when needed, instead
355     * of re-loading it from resources. Default implementation creates a new
356     * {@link AnimatorConstantState}. You can override this method to provide your custom logic or
357     * return null if you don't want this animator to be cached.
358     *
359     * @return The ConfigurationBoundResourceCache.BaseConstantState associated to this Animator.
360     * @see android.content.res.ConstantState
361     * @see #clone()
362     * @hide
363     */
364    public ConstantState<Animator> createConstantState() {
365        return new AnimatorConstantState(this);
366    }
367
368    @Override
369    public Animator clone() {
370        try {
371            final Animator anim = (Animator) super.clone();
372            if (mListeners != null) {
373                anim.mListeners = new ArrayList<AnimatorListener>(mListeners);
374            }
375            if (mPauseListeners != null) {
376                anim.mPauseListeners = new ArrayList<AnimatorPauseListener>(mPauseListeners);
377            }
378            return anim;
379        } catch (CloneNotSupportedException e) {
380           throw new AssertionError();
381        }
382    }
383
384    /**
385     * This method tells the object to use appropriate information to extract
386     * starting values for the animation. For example, a AnimatorSet object will pass
387     * this call to its child objects to tell them to set up the values. A
388     * ObjectAnimator object will use the information it has about its target object
389     * and PropertyValuesHolder objects to get the start values for its properties.
390     * A ValueAnimator object will ignore the request since it does not have enough
391     * information (such as a target object) to gather these values.
392     */
393    public void setupStartValues() {
394    }
395
396    /**
397     * This method tells the object to use appropriate information to extract
398     * ending values for the animation. For example, a AnimatorSet object will pass
399     * this call to its child objects to tell them to set up the values. A
400     * ObjectAnimator object will use the information it has about its target object
401     * and PropertyValuesHolder objects to get the start values for its properties.
402     * A ValueAnimator object will ignore the request since it does not have enough
403     * information (such as a target object) to gather these values.
404     */
405    public void setupEndValues() {
406    }
407
408    /**
409     * Sets the target object whose property will be animated by this animation. Not all subclasses
410     * operate on target objects (for example, {@link ValueAnimator}, but this method
411     * is on the superclass for the convenience of dealing generically with those subclasses
412     * that do handle targets.
413     *
414     * @param target The object being animated
415     */
416    public void setTarget(Object target) {
417    }
418
419    // Hide reverse() and canReverse() for now since reverse() only work for simple
420    // cases, like we don't support sequential, neither startDelay.
421    // TODO: make reverse() works for all the Animators.
422    /**
423     * @hide
424     */
425    public boolean canReverse() {
426        return false;
427    }
428
429    /**
430     * @hide
431     */
432    public void reverse() {
433        throw new IllegalStateException("Reverse is not supported");
434    }
435
436    /**
437     * <p>An animation listener receives notifications from an animation.
438     * Notifications indicate animation related events, such as the end or the
439     * repetition of the animation.</p>
440     */
441    public static interface AnimatorListener {
442        /**
443         * <p>Notifies the start of the animation.</p>
444         *
445         * @param animation The started animation.
446         */
447        void onAnimationStart(Animator animation);
448
449        /**
450         * <p>Notifies the end of the animation. This callback is not invoked
451         * for animations with repeat count set to INFINITE.</p>
452         *
453         * @param animation The animation which reached its end.
454         */
455        void onAnimationEnd(Animator animation);
456
457        /**
458         * <p>Notifies the cancellation of the animation. This callback is not invoked
459         * for animations with repeat count set to INFINITE.</p>
460         *
461         * @param animation The animation which was canceled.
462         */
463        void onAnimationCancel(Animator animation);
464
465        /**
466         * <p>Notifies the repetition of the animation.</p>
467         *
468         * @param animation The animation which was repeated.
469         */
470        void onAnimationRepeat(Animator animation);
471    }
472
473    /**
474     * A pause listener receives notifications from an animation when the
475     * animation is {@link #pause() paused} or {@link #resume() resumed}.
476     *
477     * @see #addPauseListener(AnimatorPauseListener)
478     */
479    public static interface AnimatorPauseListener {
480        /**
481         * <p>Notifies that the animation was paused.</p>
482         *
483         * @param animation The animaton being paused.
484         * @see #pause()
485         */
486        void onAnimationPause(Animator animation);
487
488        /**
489         * <p>Notifies that the animation was resumed, after being
490         * previously paused.</p>
491         *
492         * @param animation The animation being resumed.
493         * @see #resume()
494         */
495        void onAnimationResume(Animator animation);
496    }
497
498    /**
499     * <p>Whether or not the Animator is allowed to run asynchronously off of
500     * the UI thread. This is a hint that informs the Animator that it is
501     * OK to run the animation off-thread, however the Animator may decide
502     * that it must run the animation on the UI thread anyway.
503     *
504     * <p>Regardless of whether or not the animation runs asynchronously, all
505     * listener callbacks will be called on the UI thread.</p>
506     *
507     * <p>To be able to use this hint the following must be true:</p>
508     * <ol>
509     * <li>The animator is immutable while {@link #isStarted()} is true. Requests
510     *    to change duration, delay, etc... may be ignored.</li>
511     * <li>Lifecycle callback events may be asynchronous. Events such as
512     *    {@link Animator.AnimatorListener#onAnimationEnd(Animator)} or
513     *    {@link Animator.AnimatorListener#onAnimationRepeat(Animator)} may end up delayed
514     *    as they must be posted back to the UI thread, and any actions performed
515     *    by those callbacks (such as starting new animations) will not happen
516     *    in the same frame.</li>
517     * <li>State change requests ({@link #cancel()}, {@link #end()}, {@link #reverse()}, etc...)
518     *    may be asynchronous. It is guaranteed that all state changes that are
519     *    performed on the UI thread in the same frame will be applied as a single
520     *    atomic update, however that frame may be the current frame,
521     *    the next frame, or some future frame. This will also impact the observed
522     *    state of the Animator. For example, {@link #isStarted()} may still return true
523     *    after a call to {@link #end()}. Using the lifecycle callbacks is preferred over
524     *    queries to {@link #isStarted()}, {@link #isRunning()}, and {@link #isPaused()}
525     *    for this reason.</li>
526     * </ol>
527     * @hide
528     */
529    public void setAllowRunningAsynchronously(boolean mayRunAsync) {
530        // It is up to subclasses to support this, if they can.
531    }
532
533    /**
534     * Creates a {@link ConstantState} which holds changing configurations information associated
535     * with the given Animator.
536     * <p>
537     * When {@link #newInstance()} is called, default implementation clones the Animator.
538     */
539    private static class AnimatorConstantState extends ConstantState<Animator> {
540
541        final Animator mAnimator;
542        int mChangingConf;
543
544        public AnimatorConstantState(Animator animator) {
545            mAnimator = animator;
546            // ensure a reference back to here so that constante state is not gc'ed.
547            mAnimator.mConstantState = this;
548            mChangingConf = mAnimator.getChangingConfigurations();
549        }
550
551        @Override
552        public int getChangingConfigurations() {
553            return mChangingConf;
554        }
555
556        @Override
557        public Animator newInstance() {
558            final Animator clone = mAnimator.clone();
559            clone.mConstantState = this;
560            return clone;
561        }
562    }
563}
564