1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.Context;
20import android.graphics.Bitmap;
21import android.graphics.Canvas;
22import android.graphics.Matrix;
23import android.graphics.Paint;
24import android.graphics.Rect;
25import android.graphics.SurfaceTexture;
26import android.util.AttributeSet;
27import android.util.Log;
28
29/**
30 * <p>A TextureView can be used to display a content stream. Such a content
31 * stream can for instance be a video or an OpenGL scene. The content stream
32 * can come from the application's process as well as a remote process.</p>
33 *
34 * <p>TextureView can only be used in a hardware accelerated window. When
35 * rendered in software, TextureView will draw nothing.</p>
36 *
37 * <p>Unlike {@link SurfaceView}, TextureView does not create a separate
38 * window but behaves as a regular View. This key difference allows a
39 * TextureView to be moved, transformed, animated, etc. For instance, you
40 * can make a TextureView semi-translucent by calling
41 * <code>myView.setAlpha(0.5f)</code>.</p>
42 *
43 * <p>Using a TextureView is simple: all you need to do is get its
44 * {@link SurfaceTexture}. The {@link SurfaceTexture} can then be used to
45 * render content. The following example demonstrates how to render the
46 * camera preview into a TextureView:</p>
47 *
48 * <pre>
49 *  public class LiveCameraActivity extends Activity implements TextureView.SurfaceTextureListener {
50 *      private Camera mCamera;
51 *      private TextureView mTextureView;
52 *
53 *      protected void onCreate(Bundle savedInstanceState) {
54 *          super.onCreate(savedInstanceState);
55 *
56 *          mTextureView = new TextureView(this);
57 *          mTextureView.setSurfaceTextureListener(this);
58 *
59 *          setContentView(mTextureView);
60 *      }
61 *
62 *      public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
63 *          mCamera = Camera.open();
64 *
65 *          try {
66 *              mCamera.setPreviewTexture(surface);
67 *              mCamera.startPreview();
68 *          } catch (IOException ioe) {
69 *              // Something bad happened
70 *          }
71 *      }
72 *
73 *      public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
74 *          // Ignored, Camera does all the work for us
75 *      }
76 *
77 *      public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
78 *          mCamera.stopPreview();
79 *          mCamera.release();
80 *          return true;
81 *      }
82 *
83 *      public void onSurfaceTextureUpdated(SurfaceTexture surface) {
84 *          // Invoked every time there's a new Camera preview frame
85 *      }
86 *  }
87 * </pre>
88 *
89 * <p>A TextureView's SurfaceTexture can be obtained either by invoking
90 * {@link #getSurfaceTexture()} or by using a {@link SurfaceTextureListener}.
91 * It is important to know that a SurfaceTexture is available only after the
92 * TextureView is attached to a window (and {@link #onAttachedToWindow()} has
93 * been invoked.) It is therefore highly recommended you use a listener to
94 * be notified when the SurfaceTexture becomes available.</p>
95 *
96 * <p>It is important to note that only one producer can use the TextureView.
97 * For instance, if you use a TextureView to display the camera preview, you
98 * cannot use {@link #lockCanvas()} to draw onto the TextureView at the same
99 * time.</p>
100 *
101 * @see SurfaceView
102 * @see SurfaceTexture
103 */
104public class TextureView extends View {
105    private static final String LOG_TAG = "TextureView";
106
107    private HardwareLayer mLayer;
108    private SurfaceTexture mSurface;
109    private SurfaceTextureListener mListener;
110    private boolean mHadSurface;
111
112    private boolean mOpaque = true;
113
114    private final Matrix mMatrix = new Matrix();
115    private boolean mMatrixChanged;
116
117    private final Object[] mLock = new Object[0];
118    private boolean mUpdateLayer;
119    private boolean mUpdateSurface;
120
121    private Canvas mCanvas;
122    private int mSaveCount;
123
124    private final Object[] mNativeWindowLock = new Object[0];
125    // Set by native code, do not write!
126    private long mNativeWindow;
127
128    /**
129     * Creates a new TextureView.
130     *
131     * @param context The context to associate this view with.
132     */
133    public TextureView(Context context) {
134        super(context);
135        init();
136    }
137
138    /**
139     * Creates a new TextureView.
140     *
141     * @param context The context to associate this view with.
142     * @param attrs The attributes of the XML tag that is inflating the view.
143     */
144    public TextureView(Context context, AttributeSet attrs) {
145        super(context, attrs);
146        init();
147    }
148
149    /**
150     * Creates a new TextureView.
151     *
152     * @param context The context to associate this view with.
153     * @param attrs The attributes of the XML tag that is inflating the view.
154     * @param defStyleAttr An attribute in the current theme that contains a
155     *        reference to a style resource that supplies default values for
156     *        the view. Can be 0 to not look for defaults.
157     */
158    public TextureView(Context context, AttributeSet attrs, int defStyleAttr) {
159        super(context, attrs, defStyleAttr);
160        init();
161    }
162
163    /**
164     * Creates a new TextureView.
165     *
166     * @param context The context to associate this view with.
167     * @param attrs The attributes of the XML tag that is inflating the view.
168     * @param defStyleAttr An attribute in the current theme that contains a
169     *        reference to a style resource that supplies default values for
170     *        the view. Can be 0 to not look for defaults.
171     * @param defStyleRes A resource identifier of a style resource that
172     *        supplies default values for the view, used only if
173     *        defStyleAttr is 0 or can not be found in the theme. Can be 0
174     *        to not look for defaults.
175     */
176    public TextureView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
177        super(context, attrs, defStyleAttr, defStyleRes);
178        init();
179    }
180
181    private void init() {
182        mLayerPaint = new Paint();
183    }
184
185    /**
186     * {@inheritDoc}
187     */
188    @Override
189    public boolean isOpaque() {
190        return mOpaque;
191    }
192
193    /**
194     * Indicates whether the content of this TextureView is opaque. The
195     * content is assumed to be opaque by default.
196     *
197     * @param opaque True if the content of this TextureView is opaque,
198     *               false otherwise
199     */
200    public void setOpaque(boolean opaque) {
201        if (opaque != mOpaque) {
202            mOpaque = opaque;
203            if (mLayer != null) {
204                updateLayerAndInvalidate();
205            }
206        }
207    }
208
209    @Override
210    protected void onAttachedToWindow() {
211        super.onAttachedToWindow();
212
213        if (!isHardwareAccelerated()) {
214            Log.w(LOG_TAG, "A TextureView or a subclass can only be "
215                    + "used with hardware acceleration enabled.");
216        }
217
218        if (mHadSurface) {
219            invalidate(true);
220            mHadSurface = false;
221        }
222    }
223
224    /** @hide */
225    @Override
226    protected void onDetachedFromWindowInternal() {
227        destroySurface();
228        super.onDetachedFromWindowInternal();
229    }
230
231    private void destroySurface() {
232        if (mLayer != null) {
233            mLayer.detachSurfaceTexture();
234
235            boolean shouldRelease = true;
236            if (mListener != null) {
237                shouldRelease = mListener.onSurfaceTextureDestroyed(mSurface);
238            }
239
240            synchronized (mNativeWindowLock) {
241                nDestroyNativeWindow();
242            }
243
244            mLayer.destroy();
245            if (shouldRelease) mSurface.release();
246            mSurface = null;
247            mLayer = null;
248
249            mHadSurface = true;
250        }
251    }
252
253    /**
254     * The layer type of a TextureView is ignored since a TextureView is always
255     * considered to act as a hardware layer. The optional paint supplied to this
256     * method will however be taken into account when rendering the content of
257     * this TextureView.
258     *
259     * @param layerType The ype of layer to use with this view, must be one of
260     *        {@link #LAYER_TYPE_NONE}, {@link #LAYER_TYPE_SOFTWARE} or
261     *        {@link #LAYER_TYPE_HARDWARE}
262     * @param paint The paint used to compose the layer. This argument is optional
263     *        and can be null. It is ignored when the layer type is
264     *        {@link #LAYER_TYPE_NONE}
265     */
266    @Override
267    public void setLayerType(int layerType, Paint paint) {
268        if (paint != mLayerPaint) {
269            mLayerPaint = paint == null ? new Paint() : paint;
270            invalidate();
271        }
272    }
273
274    @Override
275    public void setLayerPaint(Paint paint) {
276        setLayerType(/* ignored */ 0, paint);
277    }
278
279    /**
280     * Always returns {@link #LAYER_TYPE_HARDWARE}.
281     */
282    @Override
283    public int getLayerType() {
284        return LAYER_TYPE_HARDWARE;
285    }
286
287    @Override
288    boolean hasStaticLayer() {
289        return true;
290    }
291
292    /**
293     * Calling this method has no effect.
294     */
295    @Override
296    public void buildLayer() {
297    }
298
299    /**
300     * Subclasses of TextureView cannot do their own rendering
301     * with the {@link Canvas} object.
302     *
303     * @param canvas The Canvas to which the View is rendered.
304     */
305    @Override
306    public final void draw(Canvas canvas) {
307        // NOTE: Maintain this carefully (see View.java)
308        mPrivateFlags = (mPrivateFlags & ~PFLAG_DIRTY_MASK) | PFLAG_DRAWN;
309
310        applyUpdate();
311        applyTransformMatrix();
312    }
313
314    /**
315     * Subclasses of TextureView cannot do their own rendering
316     * with the {@link Canvas} object.
317     *
318     * @param canvas The Canvas to which the View is rendered.
319     */
320    @Override
321    protected final void onDraw(Canvas canvas) {
322    }
323
324    @Override
325    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
326        super.onSizeChanged(w, h, oldw, oldh);
327        if (mSurface != null) {
328            mSurface.setDefaultBufferSize(getWidth(), getHeight());
329            updateLayer();
330            if (mListener != null) {
331                mListener.onSurfaceTextureSizeChanged(mSurface, getWidth(), getHeight());
332            }
333        }
334    }
335
336    /**
337     * @hide
338     */
339    @Override
340    protected void destroyHardwareResources() {
341        super.destroyHardwareResources();
342        destroySurface();
343        invalidateParentCaches();
344        invalidate(true);
345    }
346
347    @Override
348    HardwareLayer getHardwareLayer() {
349        // NOTE: Maintain these two lines very carefully (see View.java)
350        mPrivateFlags |= PFLAG_DRAWN | PFLAG_DRAWING_CACHE_VALID;
351        mPrivateFlags &= ~PFLAG_DIRTY_MASK;
352
353        if (mLayer == null) {
354            if (mAttachInfo == null || mAttachInfo.mHardwareRenderer == null) {
355                return null;
356            }
357
358            mLayer = mAttachInfo.mHardwareRenderer.createTextureLayer();
359            if (!mUpdateSurface) {
360                // Create a new SurfaceTexture for the layer.
361                mSurface = new SurfaceTexture(false);
362                mLayer.setSurfaceTexture(mSurface);
363            }
364            mSurface.setDefaultBufferSize(getWidth(), getHeight());
365            nCreateNativeWindow(mSurface);
366
367            mSurface.setOnFrameAvailableListener(mUpdateListener, mAttachInfo.mHandler);
368
369            if (mListener != null && !mUpdateSurface) {
370                mListener.onSurfaceTextureAvailable(mSurface, getWidth(), getHeight());
371            }
372            mLayer.setLayerPaint(mLayerPaint);
373        }
374
375        if (mUpdateSurface) {
376            // Someone has requested that we use a specific SurfaceTexture, so
377            // tell mLayer about it and set the SurfaceTexture to use the
378            // current view size.
379            mUpdateSurface = false;
380
381            // Since we are updating the layer, force an update to ensure its
382            // parameters are correct (width, height, transform, etc.)
383            updateLayer();
384            mMatrixChanged = true;
385
386            mLayer.setSurfaceTexture(mSurface);
387            mSurface.setDefaultBufferSize(getWidth(), getHeight());
388        }
389
390        applyUpdate();
391        applyTransformMatrix();
392
393        return mLayer;
394    }
395
396    @Override
397    protected void onVisibilityChanged(View changedView, int visibility) {
398        super.onVisibilityChanged(changedView, visibility);
399
400        if (mSurface != null) {
401            // When the view becomes invisible, stop updating it, it's a waste of CPU
402            // To cancel updates, the easiest thing to do is simply to remove the
403            // updates listener
404            if (visibility == VISIBLE) {
405                if (mLayer != null) {
406                    mSurface.setOnFrameAvailableListener(mUpdateListener, mAttachInfo.mHandler);
407                }
408                updateLayerAndInvalidate();
409            } else {
410                mSurface.setOnFrameAvailableListener(null);
411            }
412        }
413    }
414
415    private void updateLayer() {
416        synchronized (mLock) {
417            mUpdateLayer = true;
418        }
419    }
420
421    private void updateLayerAndInvalidate() {
422        synchronized (mLock) {
423            mUpdateLayer = true;
424        }
425        invalidate();
426    }
427
428    private void applyUpdate() {
429        if (mLayer == null) {
430            return;
431        }
432
433        synchronized (mLock) {
434            if (mUpdateLayer) {
435                mUpdateLayer = false;
436            } else {
437                return;
438            }
439        }
440
441        mLayer.prepare(getWidth(), getHeight(), mOpaque);
442        mLayer.updateSurfaceTexture();
443
444        if (mListener != null) {
445            mListener.onSurfaceTextureUpdated(mSurface);
446        }
447    }
448
449    /**
450     * <p>Sets the transform to associate with this texture view.
451     * The specified transform applies to the underlying surface
452     * texture and does not affect the size or position of the view
453     * itself, only of its content.</p>
454     *
455     * <p>Some transforms might prevent the content from drawing
456     * all the pixels contained within this view's bounds. In such
457     * situations, make sure this texture view is not marked opaque.</p>
458     *
459     * @param transform The transform to apply to the content of
460     *        this view.
461     *
462     * @see #getTransform(android.graphics.Matrix)
463     * @see #isOpaque()
464     * @see #setOpaque(boolean)
465     */
466    public void setTransform(Matrix transform) {
467        mMatrix.set(transform);
468        mMatrixChanged = true;
469        invalidateParentIfNeeded();
470    }
471
472    /**
473     * Returns the transform associated with this texture view.
474     *
475     * @param transform The {@link Matrix} in which to copy the current
476     *        transform. Can be null.
477     *
478     * @return The specified matrix if not null or a new {@link Matrix}
479     *         instance otherwise.
480     *
481     * @see #setTransform(android.graphics.Matrix)
482     */
483    public Matrix getTransform(Matrix transform) {
484        if (transform == null) {
485            transform = new Matrix();
486        }
487
488        transform.set(mMatrix);
489
490        return transform;
491    }
492
493    private void applyTransformMatrix() {
494        if (mMatrixChanged && mLayer != null) {
495            mLayer.setTransform(mMatrix);
496            mMatrixChanged = false;
497        }
498    }
499
500    /**
501     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
502     * of the associated surface texture. If the surface texture is not available,
503     * this method returns null.</p>
504     *
505     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
506     * pixel format and its dimensions are the same as this view's.</p>
507     *
508     * <p><strong>Do not</strong> invoke this method from a drawing method
509     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
510     *
511     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
512     *
513     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
514     *         texture is not available or the width &lt;= 0 or the height &lt;= 0
515     *
516     * @see #isAvailable()
517     * @see #getBitmap(android.graphics.Bitmap)
518     * @see #getBitmap(int, int)
519     */
520    public Bitmap getBitmap() {
521        return getBitmap(getWidth(), getHeight());
522    }
523
524    /**
525     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
526     * of the associated surface texture. If the surface texture is not available,
527     * this method returns null.</p>
528     *
529     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
530     * pixel format.</p>
531     *
532     * <p><strong>Do not</strong> invoke this method from a drawing method
533     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
534     *
535     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
536     *
537     * @param width The width of the bitmap to create
538     * @param height The height of the bitmap to create
539     *
540     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
541     *         texture is not available or width is &lt;= 0 or height is &lt;= 0
542     *
543     * @see #isAvailable()
544     * @see #getBitmap(android.graphics.Bitmap)
545     * @see #getBitmap()
546     */
547    public Bitmap getBitmap(int width, int height) {
548        if (isAvailable() && width > 0 && height > 0) {
549            return getBitmap(Bitmap.createBitmap(getResources().getDisplayMetrics(),
550                    width, height, Bitmap.Config.ARGB_8888));
551        }
552        return null;
553    }
554
555    /**
556     * <p>Copies the content of this view's surface texture into the specified
557     * bitmap. If the surface texture is not available, the copy is not executed.
558     * The content of the surface texture will be scaled to fit exactly inside
559     * the specified bitmap.</p>
560     *
561     * <p><strong>Do not</strong> invoke this method from a drawing method
562     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
563     *
564     * <p>If an error occurs, the bitmap is left unchanged.</p>
565     *
566     * @param bitmap The bitmap to copy the content of the surface texture into,
567     *               cannot be null, all configurations are supported
568     *
569     * @return The bitmap specified as a parameter
570     *
571     * @see #isAvailable()
572     * @see #getBitmap(int, int)
573     * @see #getBitmap()
574     *
575     * @throws IllegalStateException if the hardware rendering context cannot be
576     *         acquired to capture the bitmap
577     */
578    public Bitmap getBitmap(Bitmap bitmap) {
579        if (bitmap != null && isAvailable()) {
580            applyUpdate();
581            applyTransformMatrix();
582
583            // This case can happen if the app invokes setSurfaceTexture() before
584            // we are able to create the hardware layer. We can safely initialize
585            // the layer here thanks to the validate() call at the beginning of
586            // this method
587            if (mLayer == null && mUpdateSurface) {
588                getHardwareLayer();
589            }
590
591            if (mLayer != null) {
592                mLayer.copyInto(bitmap);
593            }
594        }
595        return bitmap;
596    }
597
598    /**
599     * Returns true if the {@link SurfaceTexture} associated with this
600     * TextureView is available for rendering. When this method returns
601     * true, {@link #getSurfaceTexture()} returns a valid surface texture.
602     */
603    public boolean isAvailable() {
604        return mSurface != null;
605    }
606
607    /**
608     * <p>Start editing the pixels in the surface.  The returned Canvas can be used
609     * to draw into the surface's bitmap.  A null is returned if the surface has
610     * not been created or otherwise cannot be edited. You will usually need
611     * to implement
612     * {@link SurfaceTextureListener#onSurfaceTextureAvailable(android.graphics.SurfaceTexture, int, int)}
613     * to find out when the Surface is available for use.</p>
614     *
615     * <p>The content of the Surface is never preserved between unlockCanvas()
616     * and lockCanvas(), for this reason, every pixel within the Surface area
617     * must be written. The only exception to this rule is when a dirty
618     * rectangle is specified, in which case, non-dirty pixels will be
619     * preserved.</p>
620     *
621     * <p>This method can only be used if the underlying surface is not already
622     * owned by another producer. For instance, if the TextureView is being used
623     * to render the camera's preview you cannot invoke this method.</p>
624     *
625     * @return A Canvas used to draw into the surface.
626     *
627     * @see #lockCanvas(android.graphics.Rect)
628     * @see #unlockCanvasAndPost(android.graphics.Canvas)
629     */
630    public Canvas lockCanvas() {
631        return lockCanvas(null);
632    }
633
634    /**
635     * Just like {@link #lockCanvas()} but allows specification of a dirty
636     * rectangle. Every pixel within that rectangle must be written; however
637     * pixels outside the dirty rectangle will be preserved by the next call
638     * to lockCanvas().
639     *
640     * This method can return null if the underlying surface texture is not
641     * available (see {@link #isAvailable()} or if the surface texture is
642     * already connected to an image producer (for instance: the camera,
643     * OpenGL, a media player, etc.)
644     *
645     * @param dirty Area of the surface that will be modified.
646
647     * @return A Canvas used to draw into the surface.
648     *
649     * @see #lockCanvas()
650     * @see #unlockCanvasAndPost(android.graphics.Canvas)
651     * @see #isAvailable()
652     */
653    public Canvas lockCanvas(Rect dirty) {
654        if (!isAvailable()) return null;
655
656        if (mCanvas == null) {
657            mCanvas = new Canvas();
658        }
659
660        synchronized (mNativeWindowLock) {
661            if (!nLockCanvas(mNativeWindow, mCanvas, dirty)) {
662                return null;
663            }
664        }
665        mSaveCount = mCanvas.save();
666
667        return mCanvas;
668    }
669
670    /**
671     * Finish editing pixels in the surface. After this call, the surface's
672     * current pixels will be shown on the screen, but its content is lost,
673     * in particular there is no guarantee that the content of the Surface
674     * will remain unchanged when lockCanvas() is called again.
675     *
676     * @param canvas The Canvas previously returned by lockCanvas()
677     *
678     * @see #lockCanvas()
679     * @see #lockCanvas(android.graphics.Rect)
680     */
681    public void unlockCanvasAndPost(Canvas canvas) {
682        if (mCanvas != null && canvas == mCanvas) {
683            canvas.restoreToCount(mSaveCount);
684            mSaveCount = 0;
685
686            synchronized (mNativeWindowLock) {
687                nUnlockCanvasAndPost(mNativeWindow, mCanvas);
688            }
689        }
690    }
691
692    /**
693     * Returns the {@link SurfaceTexture} used by this view. This method
694     * may return null if the view is not attached to a window or if the surface
695     * texture has not been initialized yet.
696     *
697     * @see #isAvailable()
698     */
699    public SurfaceTexture getSurfaceTexture() {
700        return mSurface;
701    }
702
703    /**
704     * Set the {@link SurfaceTexture} for this view to use. If a {@link
705     * SurfaceTexture} is already being used by this view, it is immediately
706     * released and not be usable any more.  The {@link
707     * SurfaceTextureListener#onSurfaceTextureDestroyed} callback is <b>not</b>
708     * called for the previous {@link SurfaceTexture}.  Similarly, the {@link
709     * SurfaceTextureListener#onSurfaceTextureAvailable} callback is <b>not</b>
710     * called for the {@link SurfaceTexture} passed to setSurfaceTexture.
711     *
712     * The {@link SurfaceTexture} object must be detached from all OpenGL ES
713     * contexts prior to calling this method.
714     *
715     * @param surfaceTexture The {@link SurfaceTexture} that the view should use.
716     * @see SurfaceTexture#detachFromGLContext()
717     */
718    public void setSurfaceTexture(SurfaceTexture surfaceTexture) {
719        if (surfaceTexture == null) {
720            throw new NullPointerException("surfaceTexture must not be null");
721        }
722        if (mSurface != null) {
723            mSurface.release();
724        }
725        mSurface = surfaceTexture;
726        mUpdateSurface = true;
727        invalidateParentIfNeeded();
728    }
729
730    /**
731     * Returns the {@link SurfaceTextureListener} currently associated with this
732     * texture view.
733     *
734     * @see #setSurfaceTextureListener(android.view.TextureView.SurfaceTextureListener)
735     * @see SurfaceTextureListener
736     */
737    public SurfaceTextureListener getSurfaceTextureListener() {
738        return mListener;
739    }
740
741    /**
742     * Sets the {@link SurfaceTextureListener} used to listen to surface
743     * texture events.
744     *
745     * @see #getSurfaceTextureListener()
746     * @see SurfaceTextureListener
747     */
748    public void setSurfaceTextureListener(SurfaceTextureListener listener) {
749        mListener = listener;
750    }
751
752    private final SurfaceTexture.OnFrameAvailableListener mUpdateListener =
753            new SurfaceTexture.OnFrameAvailableListener() {
754        @Override
755        public void onFrameAvailable(SurfaceTexture surfaceTexture) {
756            updateLayer();
757            invalidate();
758        }
759    };
760
761    /**
762     * This listener can be used to be notified when the surface texture
763     * associated with this texture view is available.
764     */
765    public static interface SurfaceTextureListener {
766        /**
767         * Invoked when a {@link TextureView}'s SurfaceTexture is ready for use.
768         *
769         * @param surface The surface returned by
770         *                {@link android.view.TextureView#getSurfaceTexture()}
771         * @param width The width of the surface
772         * @param height The height of the surface
773         */
774        public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height);
775
776        /**
777         * Invoked when the {@link SurfaceTexture}'s buffers size changed.
778         *
779         * @param surface The surface returned by
780         *                {@link android.view.TextureView#getSurfaceTexture()}
781         * @param width The new width of the surface
782         * @param height The new height of the surface
783         */
784        public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height);
785
786        /**
787         * Invoked when the specified {@link SurfaceTexture} is about to be destroyed.
788         * If returns true, no rendering should happen inside the surface texture after this method
789         * is invoked. If returns false, the client needs to call {@link SurfaceTexture#release()}.
790         * Most applications should return true.
791         *
792         * @param surface The surface about to be destroyed
793         */
794        public boolean onSurfaceTextureDestroyed(SurfaceTexture surface);
795
796        /**
797         * Invoked when the specified {@link SurfaceTexture} is updated through
798         * {@link SurfaceTexture#updateTexImage()}.
799         *
800         * @param surface The surface just updated
801         */
802        public void onSurfaceTextureUpdated(SurfaceTexture surface);
803    }
804
805    private native void nCreateNativeWindow(SurfaceTexture surface);
806    private native void nDestroyNativeWindow();
807
808    private static native boolean nLockCanvas(long nativeWindow, Canvas canvas, Rect dirty);
809    private static native void nUnlockCanvasAndPost(long nativeWindow, Canvas canvas);
810}
811