ScrollView.java revision 4de94de9c5ad18e1162fa30dd1149211485297c0
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.widget;
18
19import com.android.internal.R;
20
21import android.content.Context;
22import android.content.res.Resources;
23import android.content.res.TypedArray;
24import android.graphics.Canvas;
25import android.graphics.Rect;
26import android.graphics.drawable.Drawable;
27import android.util.AttributeSet;
28import android.view.FocusFinder;
29import android.view.KeyEvent;
30import android.view.MotionEvent;
31import android.view.VelocityTracker;
32import android.view.View;
33import android.view.ViewConfiguration;
34import android.view.ViewGroup;
35import android.view.ViewParent;
36import android.view.animation.AnimationUtils;
37
38import java.util.List;
39
40/**
41 * Layout container for a view hierarchy that can be scrolled by the user,
42 * allowing it to be larger than the physical display.  A ScrollView
43 * is a {@link FrameLayout}, meaning you should place one child in it
44 * containing the entire contents to scroll; this child may itself be a layout
45 * manager with a complex hierarchy of objects.  A child that is often used
46 * is a {@link LinearLayout} in a vertical orientation, presenting a vertical
47 * array of top-level items that the user can scroll through.
48 *
49 * <p>The {@link TextView} class also
50 * takes care of its own scrolling, so does not require a ScrollView, but
51 * using the two together is possible to achieve the effect of a text view
52 * within a larger container.
53 *
54 * <p>ScrollView only supports vertical scrolling.
55 */
56public class ScrollView extends FrameLayout {
57    static final int ANIMATED_SCROLL_GAP = 250;
58
59    static final float MAX_SCROLL_FACTOR = 0.5f;
60
61
62    private long mLastScroll;
63
64    private final Rect mTempRect = new Rect();
65    private OverScroller mScroller;
66    private EdgeGlow mEdgeGlowTop;
67    private EdgeGlow mEdgeGlowBottom;
68
69    /**
70     * Flag to indicate that we are moving focus ourselves. This is so the
71     * code that watches for focus changes initiated outside this ScrollView
72     * knows that it does not have to do anything.
73     */
74    private boolean mScrollViewMovedFocus;
75
76    /**
77     * Position of the last motion event.
78     */
79    private float mLastMotionY;
80
81    /**
82     * True when the layout has changed but the traversal has not come through yet.
83     * Ideally the view hierarchy would keep track of this for us.
84     */
85    private boolean mIsLayoutDirty = true;
86
87    /**
88     * The child to give focus to in the event that a child has requested focus while the
89     * layout is dirty. This prevents the scroll from being wrong if the child has not been
90     * laid out before requesting focus.
91     */
92    private View mChildToScrollTo = null;
93
94    /**
95     * True if the user is currently dragging this ScrollView around. This is
96     * not the same as 'is being flinged', which can be checked by
97     * mScroller.isFinished() (flinging begins when the user lifts his finger).
98     */
99    private boolean mIsBeingDragged = false;
100
101    /**
102     * Determines speed during touch scrolling
103     */
104    private VelocityTracker mVelocityTracker;
105
106    /**
107     * When set to true, the scroll view measure its child to make it fill the currently
108     * visible area.
109     */
110    private boolean mFillViewport;
111
112    /**
113     * Whether arrow scrolling is animated.
114     */
115    private boolean mSmoothScrollingEnabled = true;
116
117    private int mTouchSlop;
118    private int mMinimumVelocity;
119    private int mMaximumVelocity;
120
121    private int mOverscrollDistance;
122    private int mOverflingDistance;
123
124    /**
125     * ID of the active pointer. This is used to retain consistency during
126     * drags/flings if multiple pointers are used.
127     */
128    private int mActivePointerId = INVALID_POINTER;
129
130    /**
131     * Sentinel value for no current active pointer.
132     * Used by {@link #mActivePointerId}.
133     */
134    private static final int INVALID_POINTER = -1;
135
136    public ScrollView(Context context) {
137        this(context, null);
138    }
139
140    public ScrollView(Context context, AttributeSet attrs) {
141        this(context, attrs, com.android.internal.R.attr.scrollViewStyle);
142    }
143
144    public ScrollView(Context context, AttributeSet attrs, int defStyle) {
145        super(context, attrs, defStyle);
146        initScrollView();
147
148        TypedArray a =
149            context.obtainStyledAttributes(attrs, com.android.internal.R.styleable.ScrollView, defStyle, 0);
150
151        setFillViewport(a.getBoolean(R.styleable.ScrollView_fillViewport, false));
152
153        a.recycle();
154    }
155
156    @Override
157    protected float getTopFadingEdgeStrength() {
158        if (getChildCount() == 0) {
159            return 0.0f;
160        }
161
162        final int length = getVerticalFadingEdgeLength();
163        if (mScrollY < length) {
164            return mScrollY / (float) length;
165        }
166
167        return 1.0f;
168    }
169
170    @Override
171    protected float getBottomFadingEdgeStrength() {
172        if (getChildCount() == 0) {
173            return 0.0f;
174        }
175
176        final int length = getVerticalFadingEdgeLength();
177        final int bottomEdge = getHeight() - mPaddingBottom;
178        final int span = getChildAt(0).getBottom() - mScrollY - bottomEdge;
179        if (span < length) {
180            return span / (float) length;
181        }
182
183        return 1.0f;
184    }
185
186    /**
187     * @return The maximum amount this scroll view will scroll in response to
188     *   an arrow event.
189     */
190    public int getMaxScrollAmount() {
191        return (int) (MAX_SCROLL_FACTOR * (mBottom - mTop));
192    }
193
194
195    private void initScrollView() {
196        mScroller = new OverScroller(getContext());
197        setFocusable(true);
198        setDescendantFocusability(FOCUS_AFTER_DESCENDANTS);
199        setWillNotDraw(false);
200        final ViewConfiguration configuration = ViewConfiguration.get(mContext);
201        mTouchSlop = configuration.getScaledTouchSlop();
202        mMinimumVelocity = configuration.getScaledMinimumFlingVelocity();
203        mMaximumVelocity = configuration.getScaledMaximumFlingVelocity();
204        mOverscrollDistance = configuration.getScaledOverscrollDistance();
205        mOverflingDistance = configuration.getScaledOverflingDistance();
206    }
207
208    @Override
209    public void addView(View child) {
210        if (getChildCount() > 0) {
211            throw new IllegalStateException("ScrollView can host only one direct child");
212        }
213
214        super.addView(child);
215    }
216
217    @Override
218    public void addView(View child, int index) {
219        if (getChildCount() > 0) {
220            throw new IllegalStateException("ScrollView can host only one direct child");
221        }
222
223        super.addView(child, index);
224    }
225
226    @Override
227    public void addView(View child, ViewGroup.LayoutParams params) {
228        if (getChildCount() > 0) {
229            throw new IllegalStateException("ScrollView can host only one direct child");
230        }
231
232        super.addView(child, params);
233    }
234
235    @Override
236    public void addView(View child, int index, ViewGroup.LayoutParams params) {
237        if (getChildCount() > 0) {
238            throw new IllegalStateException("ScrollView can host only one direct child");
239        }
240
241        super.addView(child, index, params);
242    }
243
244    /**
245     * @return Returns true this ScrollView can be scrolled
246     */
247    private boolean canScroll() {
248        View child = getChildAt(0);
249        if (child != null) {
250            int childHeight = child.getHeight();
251            return getHeight() < childHeight + mPaddingTop + mPaddingBottom;
252        }
253        return false;
254    }
255
256    /**
257     * Indicates whether this ScrollView's content is stretched to fill the viewport.
258     *
259     * @return True if the content fills the viewport, false otherwise.
260     */
261    public boolean isFillViewport() {
262        return mFillViewport;
263    }
264
265    /**
266     * Indicates this ScrollView whether it should stretch its content height to fill
267     * the viewport or not.
268     *
269     * @param fillViewport True to stretch the content's height to the viewport's
270     *        boundaries, false otherwise.
271     */
272    public void setFillViewport(boolean fillViewport) {
273        if (fillViewport != mFillViewport) {
274            mFillViewport = fillViewport;
275            requestLayout();
276        }
277    }
278
279    /**
280     * @return Whether arrow scrolling will animate its transition.
281     */
282    public boolean isSmoothScrollingEnabled() {
283        return mSmoothScrollingEnabled;
284    }
285
286    /**
287     * Set whether arrow scrolling will animate its transition.
288     * @param smoothScrollingEnabled whether arrow scrolling will animate its transition
289     */
290    public void setSmoothScrollingEnabled(boolean smoothScrollingEnabled) {
291        mSmoothScrollingEnabled = smoothScrollingEnabled;
292    }
293
294    @Override
295    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
296        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
297
298        if (!mFillViewport) {
299            return;
300        }
301
302        final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
303        if (heightMode == MeasureSpec.UNSPECIFIED) {
304            return;
305        }
306
307        if (getChildCount() > 0) {
308            final View child = getChildAt(0);
309            int height = getMeasuredHeight();
310            if (child.getMeasuredHeight() < height) {
311                final FrameLayout.LayoutParams lp = (LayoutParams) child.getLayoutParams();
312
313                int childWidthMeasureSpec = getChildMeasureSpec(widthMeasureSpec, mPaddingLeft
314                        + mPaddingRight, lp.width);
315                height -= mPaddingTop;
316                height -= mPaddingBottom;
317                int childHeightMeasureSpec =
318                        MeasureSpec.makeMeasureSpec(height, MeasureSpec.EXACTLY);
319
320                child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
321            }
322        }
323    }
324
325    @Override
326    public boolean dispatchKeyEvent(KeyEvent event) {
327        // Let the focused view and/or our descendants get the key first
328        return super.dispatchKeyEvent(event) || executeKeyEvent(event);
329    }
330
331    /**
332     * You can call this function yourself to have the scroll view perform
333     * scrolling from a key event, just as if the event had been dispatched to
334     * it by the view hierarchy.
335     *
336     * @param event The key event to execute.
337     * @return Return true if the event was handled, else false.
338     */
339    public boolean executeKeyEvent(KeyEvent event) {
340        mTempRect.setEmpty();
341
342        if (!canScroll()) {
343            if (isFocused() && event.getKeyCode() != KeyEvent.KEYCODE_BACK) {
344                View currentFocused = findFocus();
345                if (currentFocused == this) currentFocused = null;
346                View nextFocused = FocusFinder.getInstance().findNextFocus(this,
347                        currentFocused, View.FOCUS_DOWN);
348                return nextFocused != null
349                        && nextFocused != this
350                        && nextFocused.requestFocus(View.FOCUS_DOWN);
351            }
352            return false;
353        }
354
355        boolean handled = false;
356        if (event.getAction() == KeyEvent.ACTION_DOWN) {
357            switch (event.getKeyCode()) {
358                case KeyEvent.KEYCODE_DPAD_UP:
359                    if (!event.isAltPressed()) {
360                        handled = arrowScroll(View.FOCUS_UP);
361                    } else {
362                        handled = fullScroll(View.FOCUS_UP);
363                    }
364                    break;
365                case KeyEvent.KEYCODE_DPAD_DOWN:
366                    if (!event.isAltPressed()) {
367                        handled = arrowScroll(View.FOCUS_DOWN);
368                    } else {
369                        handled = fullScroll(View.FOCUS_DOWN);
370                    }
371                    break;
372                case KeyEvent.KEYCODE_SPACE:
373                    pageScroll(event.isShiftPressed() ? View.FOCUS_UP : View.FOCUS_DOWN);
374                    break;
375            }
376        }
377
378        return handled;
379    }
380
381    private boolean inChild(int x, int y) {
382        if (getChildCount() > 0) {
383            final int scrollY = mScrollY;
384            final View child = getChildAt(0);
385            return !(y < child.getTop() - scrollY
386                    || y >= child.getBottom() - scrollY
387                    || x < child.getLeft()
388                    || x >= child.getRight());
389        }
390        return false;
391    }
392
393    @Override
394    public boolean onInterceptTouchEvent(MotionEvent ev) {
395        /*
396         * This method JUST determines whether we want to intercept the motion.
397         * If we return true, onMotionEvent will be called and we do the actual
398         * scrolling there.
399         */
400
401        /*
402        * Shortcut the most recurring case: the user is in the dragging
403        * state and he is moving his finger.  We want to intercept this
404        * motion.
405        */
406        final int action = ev.getAction();
407        if ((action == MotionEvent.ACTION_MOVE) && (mIsBeingDragged)) {
408            return true;
409        }
410
411        switch (action & MotionEvent.ACTION_MASK) {
412            case MotionEvent.ACTION_MOVE: {
413                /*
414                 * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check
415                 * whether the user has moved far enough from his original down touch.
416                 */
417
418                /*
419                * Locally do absolute value. mLastMotionY is set to the y value
420                * of the down event.
421                */
422                final int activePointerId = mActivePointerId;
423                if (activePointerId == INVALID_POINTER) {
424                    // If we don't have a valid id, the touch down wasn't on content.
425                    break;
426                }
427
428                final int pointerIndex = ev.findPointerIndex(activePointerId);
429                final float y = ev.getY(pointerIndex);
430                final int yDiff = (int) Math.abs(y - mLastMotionY);
431                if (yDiff > mTouchSlop) {
432                    mIsBeingDragged = true;
433                    mLastMotionY = y;
434                }
435                break;
436            }
437
438            case MotionEvent.ACTION_DOWN: {
439                final float y = ev.getY();
440                if (!inChild((int) ev.getX(), (int) y)) {
441                    mIsBeingDragged = false;
442                    break;
443                }
444
445                /*
446                 * Remember location of down touch.
447                 * ACTION_DOWN always refers to pointer index 0.
448                 */
449                mLastMotionY = y;
450                mActivePointerId = ev.getPointerId(0);
451
452                /*
453                * If being flinged and user touches the screen, initiate drag;
454                * otherwise don't.  mScroller.isFinished should be false when
455                * being flinged.
456                */
457                mIsBeingDragged = !mScroller.isFinished();
458                break;
459            }
460
461            case MotionEvent.ACTION_CANCEL:
462            case MotionEvent.ACTION_UP:
463                /* Release the drag */
464                mIsBeingDragged = false;
465                mActivePointerId = INVALID_POINTER;
466                if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
467                    invalidate();
468                }
469                break;
470            case MotionEvent.ACTION_POINTER_UP:
471                onSecondaryPointerUp(ev);
472                break;
473        }
474
475        /*
476        * The only time we want to intercept motion events is if we are in the
477        * drag mode.
478        */
479        return mIsBeingDragged;
480    }
481
482    @Override
483    public boolean onTouchEvent(MotionEvent ev) {
484
485        if (ev.getAction() == MotionEvent.ACTION_DOWN && ev.getEdgeFlags() != 0) {
486            // Don't handle edge touches immediately -- they may actually belong to one of our
487            // descendants.
488            return false;
489        }
490
491        if (mVelocityTracker == null) {
492            mVelocityTracker = VelocityTracker.obtain();
493        }
494        mVelocityTracker.addMovement(ev);
495
496        final int action = ev.getAction();
497
498        switch (action & MotionEvent.ACTION_MASK) {
499            case MotionEvent.ACTION_DOWN: {
500                final float y = ev.getY();
501                mIsBeingDragged = true;
502
503                /*
504                 * If being flinged and user touches, stop the fling. isFinished
505                 * will be false if being flinged.
506                 */
507                if (!mScroller.isFinished()) {
508                    mScroller.abortAnimation();
509                }
510
511                // Remember where the motion event started
512                mLastMotionY = y;
513                mActivePointerId = ev.getPointerId(0);
514                break;
515            }
516            case MotionEvent.ACTION_MOVE:
517                if (mIsBeingDragged) {
518                    // Scroll to follow the motion event
519                    final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
520                    final float y = ev.getY(activePointerIndex);
521                    final int deltaY = (int) (mLastMotionY - y);
522                    mLastMotionY = y;
523
524                    final int oldX = mScrollX;
525                    final int oldY = mScrollY;
526                    final int range = getScrollRange();
527                    if (overScrollBy(0, deltaY, 0, mScrollY, 0, range,
528                            0, mOverscrollDistance, true)) {
529                        // Break our velocity if we hit a scroll barrier.
530                        mVelocityTracker.clear();
531                    }
532                    onScrollChanged(mScrollX, mScrollY, oldX, oldY);
533
534                    final int overscrollMode = getOverScrollMode();
535                    if (overscrollMode == OVER_SCROLL_ALWAYS ||
536                            (overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0)) {
537                        final int pulledToY = oldY + deltaY;
538                        if (pulledToY < 0) {
539                            mEdgeGlowTop.onPull((float) deltaY / getHeight());
540                            if (!mEdgeGlowBottom.isFinished()) {
541                                mEdgeGlowBottom.onRelease();
542                            }
543                        } else if (pulledToY > range) {
544                            mEdgeGlowBottom.onPull((float) deltaY / getHeight());
545                            if (!mEdgeGlowTop.isFinished()) {
546                                mEdgeGlowTop.onRelease();
547                            }
548                        }
549                    }
550                }
551                break;
552            case MotionEvent.ACTION_UP:
553                if (mIsBeingDragged) {
554                    final VelocityTracker velocityTracker = mVelocityTracker;
555                    velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
556                    int initialVelocity = (int) velocityTracker.getYVelocity(mActivePointerId);
557
558                    if (getChildCount() > 0) {
559                        if ((Math.abs(initialVelocity) > mMinimumVelocity)) {
560                            fling(-initialVelocity);
561                        } else {
562                            final int bottom = getScrollRange();
563                            if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, bottom)) {
564                                invalidate();
565                            }
566                        }
567                    }
568
569                    mActivePointerId = INVALID_POINTER;
570                    mIsBeingDragged = false;
571
572                    if (mVelocityTracker != null) {
573                        mVelocityTracker.recycle();
574                        mVelocityTracker = null;
575                    }
576                    if (mEdgeGlowTop != null) {
577                        mEdgeGlowTop.onRelease();
578                        mEdgeGlowBottom.onRelease();
579                    }
580                }
581                break;
582            case MotionEvent.ACTION_CANCEL:
583                if (mIsBeingDragged && getChildCount() > 0) {
584                    if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
585                        invalidate();
586                    }
587                    mActivePointerId = INVALID_POINTER;
588                    mIsBeingDragged = false;
589                    if (mVelocityTracker != null) {
590                        mVelocityTracker.recycle();
591                        mVelocityTracker = null;
592                    }
593                    if (mEdgeGlowTop != null) {
594                        mEdgeGlowTop.onRelease();
595                        mEdgeGlowBottom.onRelease();
596                    }
597                }
598                break;
599            case MotionEvent.ACTION_POINTER_UP:
600                onSecondaryPointerUp(ev);
601                break;
602        }
603        return true;
604    }
605
606    private void onSecondaryPointerUp(MotionEvent ev) {
607        final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >>
608                MotionEvent.ACTION_POINTER_INDEX_SHIFT;
609        final int pointerId = ev.getPointerId(pointerIndex);
610        if (pointerId == mActivePointerId) {
611            // This was our active pointer going up. Choose a new
612            // active pointer and adjust accordingly.
613            // TODO: Make this decision more intelligent.
614            final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
615            mLastMotionY = ev.getY(newPointerIndex);
616            mActivePointerId = ev.getPointerId(newPointerIndex);
617            if (mVelocityTracker != null) {
618                mVelocityTracker.clear();
619            }
620        }
621    }
622
623    @Override
624    protected void onOverScrolled(int scrollX, int scrollY,
625            boolean clampedX, boolean clampedY) {
626        // Treat animating scrolls differently; see #computeScroll() for why.
627        if (!mScroller.isFinished()) {
628            mScrollX = scrollX;
629            mScrollY = scrollY;
630            if (clampedY) {
631                mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange());
632            }
633        } else {
634            super.scrollTo(scrollX, scrollY);
635        }
636        awakenScrollBars();
637    }
638
639    private int getScrollRange() {
640        int scrollRange = 0;
641        if (getChildCount() > 0) {
642            View child = getChildAt(0);
643            scrollRange = Math.max(0,
644                    child.getHeight() - (getHeight() - mPaddingBottom - mPaddingTop));
645        }
646        return scrollRange;
647    }
648
649    /**
650     * <p>
651     * Finds the next focusable component that fits in this View's bounds
652     * (excluding fading edges) pretending that this View's top is located at
653     * the parameter top.
654     * </p>
655     *
656     * @param topFocus           look for a candidate is the one at the top of the bounds
657     *                           if topFocus is true, or at the bottom of the bounds if topFocus is
658     *                           false
659     * @param top                the top offset of the bounds in which a focusable must be
660     *                           found (the fading edge is assumed to start at this position)
661     * @param preferredFocusable the View that has highest priority and will be
662     *                           returned if it is within my bounds (null is valid)
663     * @return the next focusable component in the bounds or null if none can be
664     *         found
665     */
666    private View findFocusableViewInMyBounds(final boolean topFocus,
667            final int top, View preferredFocusable) {
668        /*
669         * The fading edge's transparent side should be considered for focus
670         * since it's mostly visible, so we divide the actual fading edge length
671         * by 2.
672         */
673        final int fadingEdgeLength = getVerticalFadingEdgeLength() / 2;
674        final int topWithoutFadingEdge = top + fadingEdgeLength;
675        final int bottomWithoutFadingEdge = top + getHeight() - fadingEdgeLength;
676
677        if ((preferredFocusable != null)
678                && (preferredFocusable.getTop() < bottomWithoutFadingEdge)
679                && (preferredFocusable.getBottom() > topWithoutFadingEdge)) {
680            return preferredFocusable;
681        }
682
683        return findFocusableViewInBounds(topFocus, topWithoutFadingEdge,
684                bottomWithoutFadingEdge);
685    }
686
687    /**
688     * <p>
689     * Finds the next focusable component that fits in the specified bounds.
690     * </p>
691     *
692     * @param topFocus look for a candidate is the one at the top of the bounds
693     *                 if topFocus is true, or at the bottom of the bounds if topFocus is
694     *                 false
695     * @param top      the top offset of the bounds in which a focusable must be
696     *                 found
697     * @param bottom   the bottom offset of the bounds in which a focusable must
698     *                 be found
699     * @return the next focusable component in the bounds or null if none can
700     *         be found
701     */
702    private View findFocusableViewInBounds(boolean topFocus, int top, int bottom) {
703
704        List<View> focusables = getFocusables(View.FOCUS_FORWARD);
705        View focusCandidate = null;
706
707        /*
708         * A fully contained focusable is one where its top is below the bound's
709         * top, and its bottom is above the bound's bottom. A partially
710         * contained focusable is one where some part of it is within the
711         * bounds, but it also has some part that is not within bounds.  A fully contained
712         * focusable is preferred to a partially contained focusable.
713         */
714        boolean foundFullyContainedFocusable = false;
715
716        int count = focusables.size();
717        for (int i = 0; i < count; i++) {
718            View view = focusables.get(i);
719            int viewTop = view.getTop();
720            int viewBottom = view.getBottom();
721
722            if (top < viewBottom && viewTop < bottom) {
723                /*
724                 * the focusable is in the target area, it is a candidate for
725                 * focusing
726                 */
727
728                final boolean viewIsFullyContained = (top < viewTop) &&
729                        (viewBottom < bottom);
730
731                if (focusCandidate == null) {
732                    /* No candidate, take this one */
733                    focusCandidate = view;
734                    foundFullyContainedFocusable = viewIsFullyContained;
735                } else {
736                    final boolean viewIsCloserToBoundary =
737                            (topFocus && viewTop < focusCandidate.getTop()) ||
738                                    (!topFocus && viewBottom > focusCandidate
739                                            .getBottom());
740
741                    if (foundFullyContainedFocusable) {
742                        if (viewIsFullyContained && viewIsCloserToBoundary) {
743                            /*
744                             * We're dealing with only fully contained views, so
745                             * it has to be closer to the boundary to beat our
746                             * candidate
747                             */
748                            focusCandidate = view;
749                        }
750                    } else {
751                        if (viewIsFullyContained) {
752                            /* Any fully contained view beats a partially contained view */
753                            focusCandidate = view;
754                            foundFullyContainedFocusable = true;
755                        } else if (viewIsCloserToBoundary) {
756                            /*
757                             * Partially contained view beats another partially
758                             * contained view if it's closer
759                             */
760                            focusCandidate = view;
761                        }
762                    }
763                }
764            }
765        }
766
767        return focusCandidate;
768    }
769
770    /**
771     * <p>Handles scrolling in response to a "page up/down" shortcut press. This
772     * method will scroll the view by one page up or down and give the focus
773     * to the topmost/bottommost component in the new visible area. If no
774     * component is a good candidate for focus, this scrollview reclaims the
775     * focus.</p>
776     *
777     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
778     *                  to go one page up or
779     *                  {@link android.view.View#FOCUS_DOWN} to go one page down
780     * @return true if the key event is consumed by this method, false otherwise
781     */
782    public boolean pageScroll(int direction) {
783        boolean down = direction == View.FOCUS_DOWN;
784        int height = getHeight();
785
786        if (down) {
787            mTempRect.top = getScrollY() + height;
788            int count = getChildCount();
789            if (count > 0) {
790                View view = getChildAt(count - 1);
791                if (mTempRect.top + height > view.getBottom()) {
792                    mTempRect.top = view.getBottom() - height;
793                }
794            }
795        } else {
796            mTempRect.top = getScrollY() - height;
797            if (mTempRect.top < 0) {
798                mTempRect.top = 0;
799            }
800        }
801        mTempRect.bottom = mTempRect.top + height;
802
803        return scrollAndFocus(direction, mTempRect.top, mTempRect.bottom);
804    }
805
806    /**
807     * <p>Handles scrolling in response to a "home/end" shortcut press. This
808     * method will scroll the view to the top or bottom and give the focus
809     * to the topmost/bottommost component in the new visible area. If no
810     * component is a good candidate for focus, this scrollview reclaims the
811     * focus.</p>
812     *
813     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
814     *                  to go the top of the view or
815     *                  {@link android.view.View#FOCUS_DOWN} to go the bottom
816     * @return true if the key event is consumed by this method, false otherwise
817     */
818    public boolean fullScroll(int direction) {
819        boolean down = direction == View.FOCUS_DOWN;
820        int height = getHeight();
821
822        mTempRect.top = 0;
823        mTempRect.bottom = height;
824
825        if (down) {
826            int count = getChildCount();
827            if (count > 0) {
828                View view = getChildAt(count - 1);
829                mTempRect.bottom = view.getBottom();
830                mTempRect.top = mTempRect.bottom - height;
831            }
832        }
833
834        return scrollAndFocus(direction, mTempRect.top, mTempRect.bottom);
835    }
836
837    /**
838     * <p>Scrolls the view to make the area defined by <code>top</code> and
839     * <code>bottom</code> visible. This method attempts to give the focus
840     * to a component visible in this area. If no component can be focused in
841     * the new visible area, the focus is reclaimed by this scrollview.</p>
842     *
843     * @param direction the scroll direction: {@link android.view.View#FOCUS_UP}
844     *                  to go upward
845     *                  {@link android.view.View#FOCUS_DOWN} to downward
846     * @param top       the top offset of the new area to be made visible
847     * @param bottom    the bottom offset of the new area to be made visible
848     * @return true if the key event is consumed by this method, false otherwise
849     */
850    private boolean scrollAndFocus(int direction, int top, int bottom) {
851        boolean handled = true;
852
853        int height = getHeight();
854        int containerTop = getScrollY();
855        int containerBottom = containerTop + height;
856        boolean up = direction == View.FOCUS_UP;
857
858        View newFocused = findFocusableViewInBounds(up, top, bottom);
859        if (newFocused == null) {
860            newFocused = this;
861        }
862
863        if (top >= containerTop && bottom <= containerBottom) {
864            handled = false;
865        } else {
866            int delta = up ? (top - containerTop) : (bottom - containerBottom);
867            doScrollY(delta);
868        }
869
870        if (newFocused != findFocus() && newFocused.requestFocus(direction)) {
871            mScrollViewMovedFocus = true;
872            mScrollViewMovedFocus = false;
873        }
874
875        return handled;
876    }
877
878    /**
879     * Handle scrolling in response to an up or down arrow click.
880     *
881     * @param direction The direction corresponding to the arrow key that was
882     *                  pressed
883     * @return True if we consumed the event, false otherwise
884     */
885    public boolean arrowScroll(int direction) {
886
887        View currentFocused = findFocus();
888        if (currentFocused == this) currentFocused = null;
889
890        View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused, direction);
891
892        final int maxJump = getMaxScrollAmount();
893
894        if (nextFocused != null && isWithinDeltaOfScreen(nextFocused, maxJump, getHeight())) {
895            nextFocused.getDrawingRect(mTempRect);
896            offsetDescendantRectToMyCoords(nextFocused, mTempRect);
897            int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
898            doScrollY(scrollDelta);
899            nextFocused.requestFocus(direction);
900        } else {
901            // no new focus
902            int scrollDelta = maxJump;
903
904            if (direction == View.FOCUS_UP && getScrollY() < scrollDelta) {
905                scrollDelta = getScrollY();
906            } else if (direction == View.FOCUS_DOWN) {
907                if (getChildCount() > 0) {
908                    int daBottom = getChildAt(0).getBottom();
909
910                    int screenBottom = getScrollY() + getHeight();
911
912                    if (daBottom - screenBottom < maxJump) {
913                        scrollDelta = daBottom - screenBottom;
914                    }
915                }
916            }
917            if (scrollDelta == 0) {
918                return false;
919            }
920            doScrollY(direction == View.FOCUS_DOWN ? scrollDelta : -scrollDelta);
921        }
922
923        if (currentFocused != null && currentFocused.isFocused()
924                && isOffScreen(currentFocused)) {
925            // previously focused item still has focus and is off screen, give
926            // it up (take it back to ourselves)
927            // (also, need to temporarily force FOCUS_BEFORE_DESCENDANTS so we are
928            // sure to
929            // get it)
930            final int descendantFocusability = getDescendantFocusability();  // save
931            setDescendantFocusability(ViewGroup.FOCUS_BEFORE_DESCENDANTS);
932            requestFocus();
933            setDescendantFocusability(descendantFocusability);  // restore
934        }
935        return true;
936    }
937
938    /**
939     * @return whether the descendant of this scroll view is scrolled off
940     *  screen.
941     */
942    private boolean isOffScreen(View descendant) {
943        return !isWithinDeltaOfScreen(descendant, 0, getHeight());
944    }
945
946    /**
947     * @return whether the descendant of this scroll view is within delta
948     *  pixels of being on the screen.
949     */
950    private boolean isWithinDeltaOfScreen(View descendant, int delta, int height) {
951        descendant.getDrawingRect(mTempRect);
952        offsetDescendantRectToMyCoords(descendant, mTempRect);
953
954        return (mTempRect.bottom + delta) >= getScrollY()
955                && (mTempRect.top - delta) <= (getScrollY() + height);
956    }
957
958    /**
959     * Smooth scroll by a Y delta
960     *
961     * @param delta the number of pixels to scroll by on the Y axis
962     */
963    private void doScrollY(int delta) {
964        if (delta != 0) {
965            if (mSmoothScrollingEnabled) {
966                smoothScrollBy(0, delta);
967            } else {
968                scrollBy(0, delta);
969            }
970        }
971    }
972
973    /**
974     * Like {@link View#scrollBy}, but scroll smoothly instead of immediately.
975     *
976     * @param dx the number of pixels to scroll by on the X axis
977     * @param dy the number of pixels to scroll by on the Y axis
978     */
979    public final void smoothScrollBy(int dx, int dy) {
980        if (getChildCount() == 0) {
981            // Nothing to do.
982            return;
983        }
984        long duration = AnimationUtils.currentAnimationTimeMillis() - mLastScroll;
985        if (duration > ANIMATED_SCROLL_GAP) {
986            final int height = getHeight() - mPaddingBottom - mPaddingTop;
987            final int bottom = getChildAt(0).getHeight();
988            final int maxY = Math.max(0, bottom - height);
989            final int scrollY = mScrollY;
990            dy = Math.max(0, Math.min(scrollY + dy, maxY)) - scrollY;
991
992            mScroller.startScroll(mScrollX, scrollY, 0, dy);
993            invalidate();
994        } else {
995            if (!mScroller.isFinished()) {
996                mScroller.abortAnimation();
997            }
998            scrollBy(dx, dy);
999        }
1000        mLastScroll = AnimationUtils.currentAnimationTimeMillis();
1001    }
1002
1003    /**
1004     * Like {@link #scrollTo}, but scroll smoothly instead of immediately.
1005     *
1006     * @param x the position where to scroll on the X axis
1007     * @param y the position where to scroll on the Y axis
1008     */
1009    public final void smoothScrollTo(int x, int y) {
1010        smoothScrollBy(x - mScrollX, y - mScrollY);
1011    }
1012
1013    /**
1014     * <p>The scroll range of a scroll view is the overall height of all of its
1015     * children.</p>
1016     */
1017    @Override
1018    protected int computeVerticalScrollRange() {
1019        final int count = getChildCount();
1020        final int contentHeight = getHeight() - mPaddingBottom - mPaddingTop;
1021        if (count == 0) {
1022            return contentHeight;
1023        }
1024
1025        int scrollRange = getChildAt(0).getBottom();
1026        final int scrollY = mScrollY;
1027        final int overscrollBottom = Math.max(0, scrollRange - contentHeight);
1028        if (scrollY < 0) {
1029            scrollRange -= scrollY;
1030        } else if (scrollY > overscrollBottom) {
1031            scrollRange += scrollY - overscrollBottom;
1032        }
1033
1034        return scrollRange;
1035    }
1036
1037    @Override
1038    protected int computeVerticalScrollOffset() {
1039        return Math.max(0, super.computeVerticalScrollOffset());
1040    }
1041
1042    @Override
1043    protected void measureChild(View child, int parentWidthMeasureSpec, int parentHeightMeasureSpec) {
1044        ViewGroup.LayoutParams lp = child.getLayoutParams();
1045
1046        int childWidthMeasureSpec;
1047        int childHeightMeasureSpec;
1048
1049        childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec, mPaddingLeft
1050                + mPaddingRight, lp.width);
1051
1052        childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
1053
1054        child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
1055    }
1056
1057    @Override
1058    protected void measureChildWithMargins(View child, int parentWidthMeasureSpec, int widthUsed,
1059            int parentHeightMeasureSpec, int heightUsed) {
1060        final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
1061
1062        final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
1063                mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
1064                        + widthUsed, lp.width);
1065        final int childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(
1066                lp.topMargin + lp.bottomMargin, MeasureSpec.UNSPECIFIED);
1067
1068        child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
1069    }
1070
1071    @Override
1072    public void computeScroll() {
1073        if (mScroller.computeScrollOffset()) {
1074            // This is called at drawing time by ViewGroup.  We don't want to
1075            // re-show the scrollbars at this point, which scrollTo will do,
1076            // so we replicate most of scrollTo here.
1077            //
1078            //         It's a little odd to call onScrollChanged from inside the drawing.
1079            //
1080            //         It is, except when you remember that computeScroll() is used to
1081            //         animate scrolling. So unless we want to defer the onScrollChanged()
1082            //         until the end of the animated scrolling, we don't really have a
1083            //         choice here.
1084            //
1085            //         I agree.  The alternative, which I think would be worse, is to post
1086            //         something and tell the subclasses later.  This is bad because there
1087            //         will be a window where mScrollX/Y is different from what the app
1088            //         thinks it is.
1089            //
1090            int oldX = mScrollX;
1091            int oldY = mScrollY;
1092            int x = mScroller.getCurrX();
1093            int y = mScroller.getCurrY();
1094
1095            if (oldX != x || oldY != y) {
1096                overScrollBy(x - oldX, y - oldY, oldX, oldY, 0, getScrollRange(),
1097                        0, mOverflingDistance, false);
1098                onScrollChanged(mScrollX, mScrollY, oldX, oldY);
1099
1100                final int range = getScrollRange();
1101                final int overscrollMode = getOverScrollMode();
1102                if (overscrollMode == OVER_SCROLL_ALWAYS ||
1103                        (overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0)) {
1104                    if (y < 0 && oldY >= 0) {
1105                        mEdgeGlowTop.onAbsorb((int) mScroller.getCurrVelocity());
1106                    } else if (y > range && oldY <= range) {
1107                        mEdgeGlowBottom.onAbsorb((int) mScroller.getCurrVelocity());
1108                    }
1109                }
1110            }
1111            awakenScrollBars();
1112
1113            // Keep on drawing until the animation has finished.
1114            postInvalidate();
1115        }
1116    }
1117
1118    /**
1119     * Scrolls the view to the given child.
1120     *
1121     * @param child the View to scroll to
1122     */
1123    private void scrollToChild(View child) {
1124        child.getDrawingRect(mTempRect);
1125
1126        /* Offset from child's local coordinates to ScrollView coordinates */
1127        offsetDescendantRectToMyCoords(child, mTempRect);
1128
1129        int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
1130
1131        if (scrollDelta != 0) {
1132            scrollBy(0, scrollDelta);
1133        }
1134    }
1135
1136    /**
1137     * If rect is off screen, scroll just enough to get it (or at least the
1138     * first screen size chunk of it) on screen.
1139     *
1140     * @param rect      The rectangle.
1141     * @param immediate True to scroll immediately without animation
1142     * @return true if scrolling was performed
1143     */
1144    private boolean scrollToChildRect(Rect rect, boolean immediate) {
1145        final int delta = computeScrollDeltaToGetChildRectOnScreen(rect);
1146        final boolean scroll = delta != 0;
1147        if (scroll) {
1148            if (immediate) {
1149                scrollBy(0, delta);
1150            } else {
1151                smoothScrollBy(0, delta);
1152            }
1153        }
1154        return scroll;
1155    }
1156
1157    /**
1158     * Compute the amount to scroll in the Y direction in order to get
1159     * a rectangle completely on the screen (or, if taller than the screen,
1160     * at least the first screen size chunk of it).
1161     *
1162     * @param rect The rect.
1163     * @return The scroll delta.
1164     */
1165    protected int computeScrollDeltaToGetChildRectOnScreen(Rect rect) {
1166        if (getChildCount() == 0) return 0;
1167
1168        int height = getHeight();
1169        int screenTop = getScrollY();
1170        int screenBottom = screenTop + height;
1171
1172        int fadingEdge = getVerticalFadingEdgeLength();
1173
1174        // leave room for top fading edge as long as rect isn't at very top
1175        if (rect.top > 0) {
1176            screenTop += fadingEdge;
1177        }
1178
1179        // leave room for bottom fading edge as long as rect isn't at very bottom
1180        if (rect.bottom < getChildAt(0).getHeight()) {
1181            screenBottom -= fadingEdge;
1182        }
1183
1184        int scrollYDelta = 0;
1185
1186        if (rect.bottom > screenBottom && rect.top > screenTop) {
1187            // need to move down to get it in view: move down just enough so
1188            // that the entire rectangle is in view (or at least the first
1189            // screen size chunk).
1190
1191            if (rect.height() > height) {
1192                // just enough to get screen size chunk on
1193                scrollYDelta += (rect.top - screenTop);
1194            } else {
1195                // get entire rect at bottom of screen
1196                scrollYDelta += (rect.bottom - screenBottom);
1197            }
1198
1199            // make sure we aren't scrolling beyond the end of our content
1200            int bottom = getChildAt(0).getBottom();
1201            int distanceToBottom = bottom - screenBottom;
1202            scrollYDelta = Math.min(scrollYDelta, distanceToBottom);
1203
1204        } else if (rect.top < screenTop && rect.bottom < screenBottom) {
1205            // need to move up to get it in view: move up just enough so that
1206            // entire rectangle is in view (or at least the first screen
1207            // size chunk of it).
1208
1209            if (rect.height() > height) {
1210                // screen size chunk
1211                scrollYDelta -= (screenBottom - rect.bottom);
1212            } else {
1213                // entire rect at top
1214                scrollYDelta -= (screenTop - rect.top);
1215            }
1216
1217            // make sure we aren't scrolling any further than the top our content
1218            scrollYDelta = Math.max(scrollYDelta, -getScrollY());
1219        }
1220        return scrollYDelta;
1221    }
1222
1223    @Override
1224    public void requestChildFocus(View child, View focused) {
1225        if (!mScrollViewMovedFocus) {
1226            if (!mIsLayoutDirty) {
1227                scrollToChild(focused);
1228            } else {
1229                // The child may not be laid out yet, we can't compute the scroll yet
1230                mChildToScrollTo = focused;
1231            }
1232        }
1233        super.requestChildFocus(child, focused);
1234    }
1235
1236
1237    /**
1238     * When looking for focus in children of a scroll view, need to be a little
1239     * more careful not to give focus to something that is scrolled off screen.
1240     *
1241     * This is more expensive than the default {@link android.view.ViewGroup}
1242     * implementation, otherwise this behavior might have been made the default.
1243     */
1244    @Override
1245    protected boolean onRequestFocusInDescendants(int direction,
1246            Rect previouslyFocusedRect) {
1247
1248        // convert from forward / backward notation to up / down / left / right
1249        // (ugh).
1250        if (direction == View.FOCUS_FORWARD) {
1251            direction = View.FOCUS_DOWN;
1252        } else if (direction == View.FOCUS_BACKWARD) {
1253            direction = View.FOCUS_UP;
1254        }
1255
1256        final View nextFocus = previouslyFocusedRect == null ?
1257                FocusFinder.getInstance().findNextFocus(this, null, direction) :
1258                FocusFinder.getInstance().findNextFocusFromRect(this,
1259                        previouslyFocusedRect, direction);
1260
1261        if (nextFocus == null) {
1262            return false;
1263        }
1264
1265        if (isOffScreen(nextFocus)) {
1266            return false;
1267        }
1268
1269        return nextFocus.requestFocus(direction, previouslyFocusedRect);
1270    }
1271
1272    @Override
1273    public boolean requestChildRectangleOnScreen(View child, Rect rectangle,
1274            boolean immediate) {
1275        // offset into coordinate space of this scroll view
1276        rectangle.offset(child.getLeft() - child.getScrollX(),
1277                child.getTop() - child.getScrollY());
1278
1279        return scrollToChildRect(rectangle, immediate);
1280    }
1281
1282    @Override
1283    public void requestLayout() {
1284        mIsLayoutDirty = true;
1285        super.requestLayout();
1286    }
1287
1288    @Override
1289    protected void onLayout(boolean changed, int l, int t, int r, int b) {
1290        super.onLayout(changed, l, t, r, b);
1291        mIsLayoutDirty = false;
1292        // Give a child focus if it needs it
1293        if (mChildToScrollTo != null && isViewDescendantOf(mChildToScrollTo, this)) {
1294                scrollToChild(mChildToScrollTo);
1295        }
1296        mChildToScrollTo = null;
1297
1298        // Calling this with the present values causes it to re-clam them
1299        scrollTo(mScrollX, mScrollY);
1300    }
1301
1302    @Override
1303    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
1304        super.onSizeChanged(w, h, oldw, oldh);
1305
1306        View currentFocused = findFocus();
1307        if (null == currentFocused || this == currentFocused)
1308            return;
1309
1310        // If the currently-focused view was visible on the screen when the
1311        // screen was at the old height, then scroll the screen to make that
1312        // view visible with the new screen height.
1313        if (isWithinDeltaOfScreen(currentFocused, 0, oldh)) {
1314            currentFocused.getDrawingRect(mTempRect);
1315            offsetDescendantRectToMyCoords(currentFocused, mTempRect);
1316            int scrollDelta = computeScrollDeltaToGetChildRectOnScreen(mTempRect);
1317            doScrollY(scrollDelta);
1318        }
1319    }
1320
1321    /**
1322     * Return true if child is an descendant of parent, (or equal to the parent).
1323     */
1324    private boolean isViewDescendantOf(View child, View parent) {
1325        if (child == parent) {
1326            return true;
1327        }
1328
1329        final ViewParent theParent = child.getParent();
1330        return (theParent instanceof ViewGroup) && isViewDescendantOf((View) theParent, parent);
1331    }
1332
1333    /**
1334     * Fling the scroll view
1335     *
1336     * @param velocityY The initial velocity in the Y direction. Positive
1337     *                  numbers mean that the finger/cursor is moving down the screen,
1338     *                  which means we want to scroll towards the top.
1339     */
1340    public void fling(int velocityY) {
1341        if (getChildCount() > 0) {
1342            int height = getHeight() - mPaddingBottom - mPaddingTop;
1343            int bottom = getChildAt(0).getHeight();
1344
1345            mScroller.fling(mScrollX, mScrollY, 0, velocityY, 0, 0, 0,
1346                    Math.max(0, bottom - height), 0, height/2);
1347
1348            final boolean movingDown = velocityY > 0;
1349
1350            View newFocused =
1351                    findFocusableViewInMyBounds(movingDown, mScroller.getFinalY(), findFocus());
1352            if (newFocused == null) {
1353                newFocused = this;
1354            }
1355
1356            if (newFocused != findFocus()
1357                    && newFocused.requestFocus(movingDown ? View.FOCUS_DOWN : View.FOCUS_UP)) {
1358                mScrollViewMovedFocus = true;
1359                mScrollViewMovedFocus = false;
1360            }
1361
1362            invalidate();
1363        }
1364    }
1365
1366    /**
1367     * {@inheritDoc}
1368     *
1369     * <p>This version also clamps the scrolling to the bounds of our child.
1370     */
1371    @Override
1372    public void scrollTo(int x, int y) {
1373        // we rely on the fact the View.scrollBy calls scrollTo.
1374        if (getChildCount() > 0) {
1375            View child = getChildAt(0);
1376            x = clamp(x, getWidth() - mPaddingRight - mPaddingLeft, child.getWidth());
1377            y = clamp(y, getHeight() - mPaddingBottom - mPaddingTop, child.getHeight());
1378            if (x != mScrollX || y != mScrollY) {
1379                super.scrollTo(x, y);
1380            }
1381        }
1382    }
1383
1384    @Override
1385    public void setOverScrollMode(int mode) {
1386        if (mode != OVER_SCROLL_NEVER) {
1387            if (mEdgeGlowTop == null) {
1388                final Resources res = getContext().getResources();
1389                final Drawable edge = res.getDrawable(R.drawable.overscroll_edge);
1390                final Drawable glow = res.getDrawable(R.drawable.overscroll_glow);
1391                mEdgeGlowTop = new EdgeGlow(edge, glow);
1392                mEdgeGlowBottom = new EdgeGlow(edge, glow);
1393            }
1394        } else {
1395            mEdgeGlowTop = null;
1396            mEdgeGlowBottom = null;
1397        }
1398        super.setOverScrollMode(mode);
1399    }
1400
1401    @Override
1402    public void draw(Canvas canvas) {
1403        super.draw(canvas);
1404        if (mEdgeGlowTop != null) {
1405            final int scrollY = mScrollY;
1406            if (!mEdgeGlowTop.isFinished()) {
1407                final int restoreCount = canvas.save();
1408                final int width = getWidth();
1409
1410                canvas.translate(-width / 2, Math.min(0, scrollY));
1411                mEdgeGlowTop.setSize(width * 2, getHeight());
1412                if (mEdgeGlowTop.draw(canvas)) {
1413                    invalidate();
1414                }
1415                canvas.restoreToCount(restoreCount);
1416            }
1417            if (!mEdgeGlowBottom.isFinished()) {
1418                final int restoreCount = canvas.save();
1419                final int width = getWidth();
1420                final int height = getHeight();
1421
1422                canvas.translate(-width / 2, Math.max(getScrollRange(), scrollY) + height);
1423                canvas.rotate(180, width, 0);
1424                mEdgeGlowBottom.setSize(width * 2, height);
1425                if (mEdgeGlowBottom.draw(canvas)) {
1426                    invalidate();
1427                }
1428                canvas.restoreToCount(restoreCount);
1429            }
1430        }
1431    }
1432
1433    private int clamp(int n, int my, int child) {
1434        if (my >= child || n < 0) {
1435            /* my >= child is this case:
1436             *                    |--------------- me ---------------|
1437             *     |------ child ------|
1438             * or
1439             *     |--------------- me ---------------|
1440             *            |------ child ------|
1441             * or
1442             *     |--------------- me ---------------|
1443             *                                  |------ child ------|
1444             *
1445             * n < 0 is this case:
1446             *     |------ me ------|
1447             *                    |-------- child --------|
1448             *     |-- mScrollX --|
1449             */
1450            return 0;
1451        }
1452        if ((my+n) > child) {
1453            /* this case:
1454             *                    |------ me ------|
1455             *     |------ child ------|
1456             *     |-- mScrollX --|
1457             */
1458            return child-my;
1459        }
1460        return n;
1461    }
1462}
1463