Canvas.h revision acb4099deff72c2c631f7110a405a3331d3e8b27
1/* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_GRAPHICS_CANVAS_H 18#define ANDROID_GRAPHICS_CANVAS_H 19 20#include "SkBitmap.h" 21#include "SkCanvas.h" 22#include "SkMatrix.h" 23 24namespace android { 25 26class Canvas { 27public: 28 virtual ~Canvas() {}; 29 30 static Canvas* create_canvas(SkBitmap* bitmap); 31 static Canvas* create_canvas(SkCanvas* skiaCanvas); 32 33 // TODO: enable HWUI to either create similar canvas wrapper or subclass 34 // directly from Canvas 35 //static Canvas* create_canvas(uirenderer::Renderer* renderer); 36 37 // TODO: this is a temporary affordance until all necessary logic can be 38 // moved within this interface! Further, the return value should 39 // NOT be unref'd and is valid until this canvas is destroyed or a 40 // new bitmap is set. 41 virtual SkCanvas* getSkCanvas() = 0; 42 43 virtual void setBitmap(SkBitmap* bitmap, bool copyState) = 0; 44 45 virtual bool isOpaque() = 0; 46 virtual int width() = 0; 47 virtual int height() = 0; 48 49// ---------------------------------------------------------------------------- 50// Canvas state operations 51// ---------------------------------------------------------------------------- 52 // Save (layer) 53 virtual int getSaveCount() const = 0; 54 virtual int save(SkCanvas::SaveFlags flags) = 0; 55 virtual void restore() = 0; 56 virtual void restoreToCount(int saveCount) = 0; 57 58 virtual int saveLayer(float left, float top, float right, float bottom, 59 const SkPaint* paint, SkCanvas::SaveFlags flags) = 0; 60 virtual int saveLayerAlpha(float left, float top, float right, float bottom, 61 int alpha, SkCanvas::SaveFlags flags) = 0; 62 63 // Matrix 64 virtual void getMatrix(SkMatrix* outMatrix) const = 0; 65 virtual void setMatrix(const SkMatrix& matrix) = 0; 66 67 virtual void concat(const SkMatrix& matrix) = 0; 68 virtual void rotate(float degrees) = 0; 69 virtual void scale(float sx, float sy) = 0; 70 virtual void skew(float sx, float sy) = 0; 71 virtual void translate(float dx, float dy) = 0; 72 73 // clip 74 virtual bool getClipBounds(SkRect* outRect) const = 0; 75 virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0; 76 virtual bool quickRejectPath(const SkPath& path) const = 0; 77 78 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) = 0; 79 virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0; 80 virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0; 81 82 // filters 83 virtual SkDrawFilter* getDrawFilter() = 0; 84 virtual void setDrawFilter(SkDrawFilter* drawFilter) = 0; 85 86// ---------------------------------------------------------------------------- 87// Canvas draw operations 88// ---------------------------------------------------------------------------- 89 virtual void drawColor(int color, SkXfermode::Mode mode) = 0; 90 virtual void drawPaint(const SkPaint& paint) = 0; 91 92 // Geometry 93 virtual void drawPoint(float x, float y, const SkPaint& paint) = 0; 94 virtual void drawPoints(const float* points, int count, const SkPaint& paint) = 0; 95 virtual void drawLine(float startX, float startY, float stopX, float stopY, 96 const SkPaint& paint) = 0; 97 virtual void drawLines(const float* points, int count, const SkPaint& paint) = 0; 98 virtual void drawRect(float left, float top, float right, float bottom, 99 const SkPaint& paint) = 0; 100 virtual void drawRoundRect(float left, float top, float right, float bottom, 101 float rx, float ry, const SkPaint& paint) = 0; 102 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) = 0; 103 virtual void drawOval(float left, float top, float right, float bottom, 104 const SkPaint& paint) = 0; 105 virtual void drawArc(float left, float top, float right, float bottom, 106 float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) = 0; 107 virtual void drawPath(const SkPath& path, const SkPaint& paint) = 0; 108 virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, 109 const float* verts, const float* tex, const int* colors, 110 const uint16_t* indices, int indexCount, const SkPaint& paint) = 0; 111 112 // Bitmap-based 113 virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, 114 const SkPaint* paint) = 0; 115 virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, 116 const SkPaint* paint) = 0; 117 virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, 118 float srcRight, float srcBottom, float dstLeft, float dstTop, 119 float dstRight, float dstBottom, const SkPaint* paint) = 0; 120 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, 121 const float* vertices, const int* colors, const SkPaint* paint) = 0; 122 123 // Text 124 virtual void drawText(const uint16_t* text, const float* positions, int count, 125 const SkPaint& paint, float x, float y, 126 float boundsLeft, float boundsTop, float boundsRight, float boundsBottom) = 0; 127 virtual void drawPosText(const uint16_t* text, const float* positions, int count, 128 int posCount, const SkPaint& paint) = 0; 129 virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path, 130 float hOffset, float vOffset, const SkPaint& paint) = 0; 131 132 /* 133 * Specifies if the positions passed to ::drawText are absolute or relative 134 * to the (x,y) value provided. 135 * 136 * If true the (x,y) values are ignored. Otherwise, those (x,y) values need 137 * to be added to each glyph's position to get its absolute position. 138 */ 139 virtual bool drawTextAbsolutePos() const = 0; 140}; 141 142}; // namespace android 143#endif // ANDROID_GRAPHICS_CANVAS_H 144