android_view_GLES20Canvas.cpp revision 1e45aae5de003657e5d18f74d34998f5de5db5b7
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include "jni.h" 20#include <nativehelper/JNIHelp.h> 21#include <android_runtime/AndroidRuntime.h> 22#include <utils/ResourceTypes.h> 23 24#include <SkBitmap.h> 25#include <SkCanvas.h> 26#include <SkMatrix.h> 27#include <SkPaint.h> 28#include <SkRegion.h> 29#include <SkScalerContext.h> 30#include <SkTemplates.h> 31#include <SkXfermode.h> 32 33#include <OpenGLRenderer.h> 34#include <SkiaShader.h> 35#include <SkiaColorFilter.h> 36#include <Rect.h> 37#include <ui/Rect.h> 38 39#include "TextLayout.h" 40 41namespace android { 42 43using namespace uirenderer; 44 45/** 46 * Note: OpenGLRenderer JNI layer is generated and compiled only on supported 47 * devices. This means all the logic must be compiled only when the 48 * preprocessor variable USE_OPENGL_RENDERER is defined. 49 */ 50#ifdef USE_OPENGL_RENDERER 51 52// ---------------------------------------------------------------------------- 53// Java APIs 54// ---------------------------------------------------------------------------- 55 56static struct { 57 jclass clazz; 58 jmethodID set; 59} gRectClassInfo; 60 61// ---------------------------------------------------------------------------- 62// Constructors 63// ---------------------------------------------------------------------------- 64 65static OpenGLRenderer* android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject canvas) { 66 return new OpenGLRenderer; 67} 68 69static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject canvas, 70 OpenGLRenderer* renderer) { 71 delete renderer; 72} 73 74// ---------------------------------------------------------------------------- 75// Setup 76// ---------------------------------------------------------------------------- 77 78static void android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject canvas, 79 OpenGLRenderer* renderer, jint width, jint height) { 80 renderer->setViewport(width, height); 81} 82 83static void android_view_GLES20Canvas_prepare(JNIEnv* env, jobject canvas, 84 OpenGLRenderer* renderer) { 85 renderer->prepare(); 86} 87 88// ---------------------------------------------------------------------------- 89// State 90// ---------------------------------------------------------------------------- 91 92static jint android_view_GLES20Canvas_save(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer, 93 jint flags) { 94 return renderer->save(flags); 95} 96 97static jint android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject canvas, 98 OpenGLRenderer* renderer) { 99 return renderer->getSaveCount(); 100} 101 102static void android_view_GLES20Canvas_restore(JNIEnv* env, jobject canvas, 103 OpenGLRenderer* renderer) { 104 renderer->restore(); 105} 106 107static void android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject canvas, 108 OpenGLRenderer* renderer, jint saveCount) { 109 renderer->restoreToCount(saveCount); 110} 111 112// ---------------------------------------------------------------------------- 113// Layers 114// ---------------------------------------------------------------------------- 115 116static jint android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject canvas, 117 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 118 SkPaint* paint, jint saveFlags) { 119 return renderer->saveLayer(left, top, right, bottom, paint, saveFlags); 120} 121 122static jint android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject canvas, 123 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 124 jint alpha, jint saveFlags) { 125 return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags); 126} 127 128// ---------------------------------------------------------------------------- 129// Clipping 130// ---------------------------------------------------------------------------- 131 132static bool android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject canvas, 133 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 134 SkCanvas::EdgeType edge) { 135 return renderer->quickReject(left, top, right, bottom); 136} 137 138static bool android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject canvas, 139 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 140 SkRegion::Op op) { 141 return renderer->clipRect(left, top, right, bottom, op); 142} 143 144static bool android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject canvas, 145 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, 146 SkRegion::Op op) { 147 return renderer->clipRect(float(left), float(top), float(right), float(bottom), op); 148} 149 150static bool android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject canvas, 151 OpenGLRenderer* renderer, jobject rect) { 152 const android::uirenderer::Rect& bounds(renderer->getClipBounds()); 153 154 env->CallVoidMethod(rect, gRectClassInfo.set, 155 int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom)); 156 157 return !bounds.isEmpty(); 158} 159 160// ---------------------------------------------------------------------------- 161// Transforms 162// ---------------------------------------------------------------------------- 163 164static void android_view_GLES20Canvas_translate(JNIEnv* env, jobject canvas, 165 OpenGLRenderer* renderer, jfloat dx, jfloat dy) { 166 renderer->translate(dx, dy); 167} 168 169static void android_view_GLES20Canvas_rotate(JNIEnv* env, jobject canvas, 170 OpenGLRenderer* renderer, jfloat degrees) { 171 renderer->rotate(degrees); 172} 173 174static void android_view_GLES20Canvas_scale(JNIEnv* env, jobject canvas, 175 OpenGLRenderer* renderer, jfloat sx, jfloat sy) { 176 renderer->scale(sx, sy); 177} 178 179static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject canvas, 180 OpenGLRenderer* renderer, SkMatrix* matrix) { 181 renderer->setMatrix(matrix); 182} 183 184static void android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject canvas, 185 OpenGLRenderer* renderer, SkMatrix* matrix) { 186 renderer->getMatrix(matrix); 187} 188 189static void android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject canvas, 190 OpenGLRenderer* renderer, SkMatrix* matrix) { 191 renderer->concatMatrix(matrix); 192} 193 194// ---------------------------------------------------------------------------- 195// Drawing 196// ---------------------------------------------------------------------------- 197 198static void android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject canvas, 199 OpenGLRenderer* renderer, SkBitmap* bitmap, float left, float top, SkPaint* paint) { 200 renderer->drawBitmap(bitmap, left, top, paint); 201} 202 203static void android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject canvas, 204 OpenGLRenderer* renderer, SkBitmap* bitmap, 205 float srcLeft, float srcTop, float srcRight, float srcBottom, 206 float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) { 207 renderer->drawBitmap(bitmap, srcLeft, srcTop, srcRight, srcBottom, 208 dstLeft, dstTop, dstRight, dstBottom, paint); 209} 210 211static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject canvas, 212 OpenGLRenderer* renderer, SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) { 213 renderer->drawBitmap(bitmap, matrix, paint); 214} 215 216static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject canvas, 217 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray chunks, 218 float left, float top, float right, float bottom, SkPaint* paint) { 219 jbyte* storage = env->GetByteArrayElements(chunks, NULL); 220 Res_png_9patch* patch = reinterpret_cast<Res_png_9patch*>(storage); 221 Res_png_9patch::deserialize(patch); 222 223 renderer->drawPatch(bitmap, patch, left, top, right, bottom, paint); 224 225 env->ReleaseByteArrayElements(chunks, storage, 0); 226} 227 228static void android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject canvas, 229 OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) { 230 renderer->drawColor(color, mode); 231} 232 233static void android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject canvas, 234 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 235 SkPaint* paint) { 236 renderer->drawRect(left, top, right, bottom, paint); 237} 238 239static void android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject canvas, 240 OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) { 241 SkRegion::Iterator it(*region); 242 while (!it.done()) { 243 const SkIRect& r = it.rect(); 244 renderer->drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint); 245 it.next(); 246 } 247} 248 249static void android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject canvas, 250 OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) { 251 renderer->drawPath(path, paint); 252} 253 254// ---------------------------------------------------------------------------- 255// Shaders and color filters 256// ---------------------------------------------------------------------------- 257 258static void android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject canvas, 259 OpenGLRenderer* renderer) { 260 renderer->resetShader(); 261 renderer->resetColorFilter(); 262 renderer->resetShadow(); 263} 264 265static void android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject canvas, 266 OpenGLRenderer* renderer, SkiaShader* shader) { 267 renderer->setupShader(shader); 268} 269 270static void android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject canvas, 271 OpenGLRenderer* renderer, SkiaColorFilter* filter) { 272 renderer->setupColorFilter(filter); 273} 274 275static void android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject canvas, 276 OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) { 277 renderer->setupShadow(radius, dx, dy, color); 278} 279 280// ---------------------------------------------------------------------------- 281// Text 282// ---------------------------------------------------------------------------- 283 284static void renderText(OpenGLRenderer* renderer, const jchar* text, int count, 285 jfloat x, jfloat y, int flags, SkPaint* paint) { 286 const jchar *workText; 287 jchar* buffer = NULL; 288 int32_t workBytes; 289 if (TextLayout::prepareText(paint, text, count, flags, &workText, &workBytes, &buffer)) { 290 renderer->drawText((const char*) workText, workBytes, count, x, y, paint); 291 free(buffer); 292 } 293} 294 295static void renderTextRun(OpenGLRenderer* renderer, const jchar* text, 296 jint start, jint count, jint contextCount, jfloat x, jfloat y, 297 int flags, SkPaint* paint) { 298 uint8_t rtl = flags & 0x1; 299 if (rtl) { 300 SkAutoSTMalloc<80, jchar> buffer(contextCount); 301 jchar* shaped = buffer.get(); 302 if (TextLayout::prepareRtlTextRun(text, start, count, contextCount, shaped)) { 303 renderer->drawText((const char*) shaped, count << 1, count, x, y, paint); 304 } else { 305 LOGW("drawTextRun error"); 306 } 307 } else { 308 renderer->drawText((const char*) (text + start), count << 1, count, x, y, paint); 309 } 310} 311 312static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject canvas, 313 OpenGLRenderer* renderer, jcharArray text, int index, int count, 314 jfloat x, jfloat y, int flags, SkPaint* paint) { 315 jchar* textArray = env->GetCharArrayElements(text, NULL); 316 renderText(renderer, textArray + index, count, x, y, flags, paint); 317 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 318} 319 320static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject canvas, 321 OpenGLRenderer* renderer, jstring text, int start, int end, 322 jfloat x, jfloat y, int flags, SkPaint* paint) { 323 const jchar* textArray = env->GetStringChars(text, NULL); 324 renderText(renderer, textArray + start, end - start, x, y, flags, paint); 325 env->ReleaseStringChars(text, textArray); 326} 327 328static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject canvas, 329 OpenGLRenderer* renderer, jcharArray text, int index, int count, 330 int contextIndex, int contextCount, jfloat x, jfloat y, int dirFlags, 331 SkPaint* paint) { 332 jchar* textArray = env->GetCharArrayElements(text, NULL); 333 renderTextRun(renderer, textArray + contextIndex, index - contextIndex, 334 count, contextCount, x, y, dirFlags, paint); 335 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 336 } 337 338static void android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject canvas, 339 OpenGLRenderer* renderer, jstring text, int start, int end, 340 int contextStart, int contextEnd, jfloat x, jfloat y, int dirFlags, 341 SkPaint* paint) { 342 const jchar* textArray = env->GetStringChars(text, NULL); 343 jint count = end - start; 344 jint contextCount = contextEnd - contextStart; 345 renderTextRun(renderer, textArray + contextStart, start - contextStart, 346 count, contextCount, x, y, dirFlags, paint); 347 env->ReleaseStringChars(text, textArray); 348} 349 350#endif // USE_OPENGL_RENDERER 351 352// ---------------------------------------------------------------------------- 353// Common 354// ---------------------------------------------------------------------------- 355 356static jboolean android_view_GLES20Canvas_isAvailable(JNIEnv* env, jobject clazz) { 357#ifdef USE_OPENGL_RENDERER 358 return JNI_TRUE; 359#else 360 return JNI_FALSE; 361#endif 362} 363 364// ---------------------------------------------------------------------------- 365// JNI Glue 366// ---------------------------------------------------------------------------- 367 368const char* const kClassPathName = "android/view/GLES20Canvas"; 369 370static JNINativeMethod gMethods[] = { 371 { "nIsAvailable", "()Z", (void*) android_view_GLES20Canvas_isAvailable }, 372 373#ifdef USE_OPENGL_RENDERER 374 { "nCreateRenderer", "()I", (void*) android_view_GLES20Canvas_createRenderer }, 375 { "nDestroyRenderer", "(I)V", (void*) android_view_GLES20Canvas_destroyRenderer }, 376 { "nSetViewport", "(III)V", (void*) android_view_GLES20Canvas_setViewport }, 377 { "nPrepare", "(I)V", (void*) android_view_GLES20Canvas_prepare }, 378 379 { "nSave", "(II)I", (void*) android_view_GLES20Canvas_save }, 380 { "nRestore", "(I)V", (void*) android_view_GLES20Canvas_restore }, 381 { "nRestoreToCount", "(II)V", (void*) android_view_GLES20Canvas_restoreToCount }, 382 { "nGetSaveCount", "(I)I", (void*) android_view_GLES20Canvas_getSaveCount }, 383 384 { "nSaveLayer", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayer }, 385 { "nSaveLayerAlpha", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayerAlpha }, 386 387 { "nQuickReject", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_quickReject }, 388 { "nClipRect", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_clipRectF }, 389 { "nClipRect", "(IIIIII)Z", (void*) android_view_GLES20Canvas_clipRect }, 390 391 { "nTranslate", "(IFF)V", (void*) android_view_GLES20Canvas_translate }, 392 { "nRotate", "(IF)V", (void*) android_view_GLES20Canvas_rotate }, 393 { "nScale", "(IFF)V", (void*) android_view_GLES20Canvas_scale }, 394 395 { "nSetMatrix", "(II)V", (void*) android_view_GLES20Canvas_setMatrix }, 396 { "nGetMatrix", "(II)V", (void*) android_view_GLES20Canvas_getMatrix }, 397 { "nConcatMatrix", "(II)V", (void*) android_view_GLES20Canvas_concatMatrix }, 398 399 { "nDrawBitmap", "(IIFFI)V", (void*) android_view_GLES20Canvas_drawBitmap }, 400 { "nDrawBitmap", "(IIFFFFFFFFI)V", (void*) android_view_GLES20Canvas_drawBitmapRect }, 401 { "nDrawBitmap", "(IIII)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix }, 402 { "nDrawPatch", "(II[BFFFFI)V", (void*) android_view_GLES20Canvas_drawPatch }, 403 { "nDrawColor", "(III)V", (void*) android_view_GLES20Canvas_drawColor }, 404 { "nDrawRect", "(IFFFFI)V", (void*) android_view_GLES20Canvas_drawRect }, 405 { "nDrawRects", "(III)V", (void*) android_view_GLES20Canvas_drawRects }, 406 { "nDrawPath", "(III)V", (void*) android_view_GLES20Canvas_drawPath }, 407 408 { "nResetModifiers", "(I)V", (void*) android_view_GLES20Canvas_resetModifiers }, 409 { "nSetupShader", "(II)V", (void*) android_view_GLES20Canvas_setupShader }, 410 { "nSetupColorFilter", "(II)V", (void*) android_view_GLES20Canvas_setupColorFilter }, 411 { "nSetupShadow", "(IFFFI)V", (void*) android_view_GLES20Canvas_setupShadow }, 412 413 { "nDrawText", "(I[CIIFFII)V", (void*) android_view_GLES20Canvas_drawTextArray }, 414 { "nDrawText", "(ILjava/lang/String;IIFFII)V", 415 (void*) android_view_GLES20Canvas_drawText }, 416 417 { "nDrawTextRun", "(I[CIIIIFFII)V", (void*) android_view_GLES20Canvas_drawTextRunArray }, 418 { "nDrawTextRun", "(ILjava/lang/String;IIIIFFII)V", 419 (void*) android_view_GLES20Canvas_drawTextRun }, 420 421 { "nGetClipBounds", "(ILandroid/graphics/Rect;)Z", 422 (void*) android_view_GLES20Canvas_getClipBounds }, 423#endif 424}; 425 426#ifdef USE_OPENGL_RENDERER 427 #define FIND_CLASS(var, className) \ 428 var = env->FindClass(className); \ 429 LOG_FATAL_IF(! var, "Unable to find class " className); \ 430 var = jclass(env->NewGlobalRef(var)); 431 432 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) \ 433 var = env->GetMethodID(clazz, methodName, methodDescriptor); \ 434 LOG_FATAL_IF(! var, "Unable to find method " methodName); 435#else 436 #define FIND_CLASS(var, className) 437 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) 438#endif 439 440int register_android_view_GLES20Canvas(JNIEnv* env) { 441 FIND_CLASS(gRectClassInfo.clazz, "android/graphics/Rect"); 442 GET_METHOD_ID(gRectClassInfo.set, gRectClassInfo.clazz, "set", "(IIII)V"); 443 444 return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods)); 445} 446 447}; 448