android_view_GLES20Canvas.cpp revision 4bb942083a0d4db746adf95349108dd8ef842e32
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include "jni.h" 20#include <nativehelper/JNIHelp.h> 21#include <android_runtime/AndroidRuntime.h> 22#include <utils/ResourceTypes.h> 23 24#include <SkBitmap.h> 25#include <SkCanvas.h> 26#include <SkMatrix.h> 27#include <SkPaint.h> 28#include <SkRegion.h> 29#include <SkScalerContext.h> 30#include <SkTemplates.h> 31#include <SkXfermode.h> 32 33#include <DisplayListRenderer.h> 34#include <OpenGLDebugRenderer.h> 35#include <OpenGLRenderer.h> 36#include <SkiaShader.h> 37#include <SkiaColorFilter.h> 38#include <Rect.h> 39 40#include "TextLayout.h" 41 42namespace android { 43 44using namespace uirenderer; 45 46/** 47 * Note: OpenGLRenderer JNI layer is generated and compiled only on supported 48 * devices. This means all the logic must be compiled only when the 49 * preprocessor variable USE_OPENGL_RENDERER is defined. 50 */ 51#ifdef USE_OPENGL_RENDERER 52 53/////////////////////////////////////////////////////////////////////////////// 54// Defines 55/////////////////////////////////////////////////////////////////////////////// 56 57// Debug 58#define DEBUG_RENDERER 0 59#define PROFILE_RENDERER 0 60 61// Debug 62#if DEBUG_RENDERER 63 #define RENDERER_LOGD(...) LOGD(__VA_ARGS__) 64#else 65 #define RENDERER_LOGD(...) 66#endif 67 68// ---------------------------------------------------------------------------- 69// Java APIs 70// ---------------------------------------------------------------------------- 71 72static struct { 73 jclass clazz; 74 jmethodID set; 75} gRectClassInfo; 76 77// ---------------------------------------------------------------------------- 78// Constructors 79// ---------------------------------------------------------------------------- 80 81static OpenGLRenderer* android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject canvas) { 82 RENDERER_LOGD("Create OpenGLRenderer"); 83#if PROFILE_RENDERER 84 return new OpenGLDebugRenderer; 85#else 86 return new OpenGLRenderer; 87#endif 88} 89 90static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject canvas, 91 OpenGLRenderer* renderer) { 92 RENDERER_LOGD("Destroy OpenGLRenderer"); 93 delete renderer; 94} 95 96// ---------------------------------------------------------------------------- 97// Setup 98// ---------------------------------------------------------------------------- 99 100static void android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject canvas, 101 OpenGLRenderer* renderer, jint width, jint height) { 102 renderer->setViewport(width, height); 103} 104 105static void android_view_GLES20Canvas_prepare(JNIEnv* env, jobject canvas, 106 OpenGLRenderer* renderer, jboolean opaque) { 107 renderer->prepare(opaque); 108} 109 110static void android_view_GLES20Canvas_finish(JNIEnv* env, jobject canvas, 111 OpenGLRenderer* renderer) { 112 renderer->finish(); 113} 114 115static void android_view_GLES20Canvas_acquireContext(JNIEnv* env, jobject canvas, 116 OpenGLRenderer* renderer) { 117 renderer->acquireContext(); 118} 119 120static void android_view_GLES20Canvas_releaseContext(JNIEnv* env, jobject canvas, 121 OpenGLRenderer* renderer) { 122 renderer->releaseContext(); 123} 124 125// ---------------------------------------------------------------------------- 126// State 127// ---------------------------------------------------------------------------- 128 129static jint android_view_GLES20Canvas_save(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer, 130 jint flags) { 131 return renderer->save(flags); 132} 133 134static jint android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject canvas, 135 OpenGLRenderer* renderer) { 136 return renderer->getSaveCount(); 137} 138 139static void android_view_GLES20Canvas_restore(JNIEnv* env, jobject canvas, 140 OpenGLRenderer* renderer) { 141 renderer->restore(); 142} 143 144static void android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject canvas, 145 OpenGLRenderer* renderer, jint saveCount) { 146 renderer->restoreToCount(saveCount); 147} 148 149// ---------------------------------------------------------------------------- 150// Layers 151// ---------------------------------------------------------------------------- 152 153static jint android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject canvas, 154 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 155 SkPaint* paint, jint saveFlags) { 156 return renderer->saveLayer(left, top, right, bottom, paint, saveFlags); 157} 158 159static jint android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject canvas, 160 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 161 jint alpha, jint saveFlags) { 162 return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags); 163} 164 165// ---------------------------------------------------------------------------- 166// Clipping 167// ---------------------------------------------------------------------------- 168 169static bool android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject canvas, 170 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 171 SkCanvas::EdgeType edge) { 172 return renderer->quickReject(left, top, right, bottom); 173} 174 175static bool android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject canvas, 176 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 177 SkRegion::Op op) { 178 return renderer->clipRect(left, top, right, bottom, op); 179} 180 181static bool android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject canvas, 182 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, 183 SkRegion::Op op) { 184 return renderer->clipRect(float(left), float(top), float(right), float(bottom), op); 185} 186 187static bool android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject canvas, 188 OpenGLRenderer* renderer, jobject rect) { 189 const android::uirenderer::Rect& bounds(renderer->getClipBounds()); 190 191 env->CallVoidMethod(rect, gRectClassInfo.set, 192 int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom)); 193 194 return !bounds.isEmpty(); 195} 196 197// ---------------------------------------------------------------------------- 198// Transforms 199// ---------------------------------------------------------------------------- 200 201static void android_view_GLES20Canvas_translate(JNIEnv* env, jobject canvas, 202 OpenGLRenderer* renderer, jfloat dx, jfloat dy) { 203 renderer->translate(dx, dy); 204} 205 206static void android_view_GLES20Canvas_rotate(JNIEnv* env, jobject canvas, 207 OpenGLRenderer* renderer, jfloat degrees) { 208 renderer->rotate(degrees); 209} 210 211static void android_view_GLES20Canvas_scale(JNIEnv* env, jobject canvas, 212 OpenGLRenderer* renderer, jfloat sx, jfloat sy) { 213 renderer->scale(sx, sy); 214} 215 216static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject canvas, 217 OpenGLRenderer* renderer, SkMatrix* matrix) { 218 renderer->setMatrix(matrix); 219} 220 221static void android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject canvas, 222 OpenGLRenderer* renderer, SkMatrix* matrix) { 223 renderer->getMatrix(matrix); 224} 225 226static void android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject canvas, 227 OpenGLRenderer* renderer, SkMatrix* matrix) { 228 renderer->concatMatrix(matrix); 229} 230 231// ---------------------------------------------------------------------------- 232// Drawing 233// ---------------------------------------------------------------------------- 234 235static void android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject canvas, 236 OpenGLRenderer* renderer, SkBitmap* bitmap, float left, float top, SkPaint* paint) { 237 renderer->drawBitmap(bitmap, left, top, paint); 238} 239 240static void android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject canvas, 241 OpenGLRenderer* renderer, SkBitmap* bitmap, 242 float srcLeft, float srcTop, float srcRight, float srcBottom, 243 float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) { 244 renderer->drawBitmap(bitmap, srcLeft, srcTop, srcRight, srcBottom, 245 dstLeft, dstTop, dstRight, dstBottom, paint); 246} 247 248static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject canvas, 249 OpenGLRenderer* renderer, SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) { 250 renderer->drawBitmap(bitmap, matrix, paint); 251} 252 253static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject canvas, 254 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray chunks, 255 float left, float top, float right, float bottom, SkPaint* paint) { 256 jbyte* storage = env->GetByteArrayElements(chunks, NULL); 257 Res_png_9patch* patch = reinterpret_cast<Res_png_9patch*>(storage); 258 Res_png_9patch::deserialize(patch); 259 260 renderer->drawPatch(bitmap, &patch->xDivs[0], &patch->yDivs[0], &patch->colors[0], 261 patch->numXDivs, patch->numYDivs, patch->numColors, 262 left, top, right, bottom, paint); 263 264 env->ReleaseByteArrayElements(chunks, storage, 0); 265} 266 267static void android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject canvas, 268 OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) { 269 renderer->drawColor(color, mode); 270} 271 272static void android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject canvas, 273 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 274 SkPaint* paint) { 275 renderer->drawRect(left, top, right, bottom, paint); 276} 277 278static void android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject canvas, 279 OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) { 280 SkRegion::Iterator it(*region); 281 while (!it.done()) { 282 const SkIRect& r = it.rect(); 283 renderer->drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint); 284 it.next(); 285 } 286} 287 288static void android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject canvas, 289 OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) { 290 renderer->drawPath(path, paint); 291} 292 293static void android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject canvas, 294 OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) { 295 jfloat* storage = env->GetFloatArrayElements(points, NULL); 296 297 renderer->drawLines(storage + offset, count, paint); 298 299 env->ReleaseFloatArrayElements(points, storage, 0); 300} 301 302// ---------------------------------------------------------------------------- 303// Shaders and color filters 304// ---------------------------------------------------------------------------- 305 306static void android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject canvas, 307 OpenGLRenderer* renderer) { 308 renderer->resetShader(); 309 renderer->resetColorFilter(); 310 renderer->resetShadow(); 311} 312 313static void android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject canvas, 314 OpenGLRenderer* renderer, SkiaShader* shader) { 315 renderer->setupShader(shader); 316} 317 318static void android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject canvas, 319 OpenGLRenderer* renderer, SkiaColorFilter* filter) { 320 renderer->setupColorFilter(filter); 321} 322 323static void android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject canvas, 324 OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) { 325 renderer->setupShadow(radius, dx, dy, color); 326} 327 328// ---------------------------------------------------------------------------- 329// Text 330// ---------------------------------------------------------------------------- 331 332static void renderText(OpenGLRenderer* renderer, const jchar* text, int count, 333 jfloat x, jfloat y, int flags, SkPaint* paint) { 334 const jchar *workText; 335 jchar* buffer = NULL; 336 int32_t workBytes; 337 if (TextLayout::prepareText(paint, text, count, flags, &workText, &workBytes, &buffer)) { 338 renderer->drawText((const char*) workText, workBytes, count, x, y, paint); 339 free(buffer); 340 } 341} 342 343static void renderTextRun(OpenGLRenderer* renderer, const jchar* text, 344 jint start, jint count, jint contextCount, jfloat x, jfloat y, 345 int flags, SkPaint* paint) { 346 uint8_t rtl = flags & 0x1; 347 if (rtl) { 348 SkAutoSTMalloc<80, jchar> buffer(contextCount); 349 jchar* shaped = buffer.get(); 350 if (TextLayout::prepareRtlTextRun(text, start, count, contextCount, shaped)) { 351 renderer->drawText((const char*) shaped, count << 1, count, x, y, paint); 352 } else { 353 LOGW("drawTextRun error"); 354 } 355 } else { 356 renderer->drawText((const char*) (text + start), count << 1, count, x, y, paint); 357 } 358} 359 360static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject canvas, 361 OpenGLRenderer* renderer, jcharArray text, int index, int count, 362 jfloat x, jfloat y, int flags, SkPaint* paint) { 363 jchar* textArray = env->GetCharArrayElements(text, NULL); 364 renderText(renderer, textArray + index, count, x, y, flags, paint); 365 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 366} 367 368static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject canvas, 369 OpenGLRenderer* renderer, jstring text, int start, int end, 370 jfloat x, jfloat y, int flags, SkPaint* paint) { 371 const jchar* textArray = env->GetStringChars(text, NULL); 372 renderText(renderer, textArray + start, end - start, x, y, flags, paint); 373 env->ReleaseStringChars(text, textArray); 374} 375 376static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject canvas, 377 OpenGLRenderer* renderer, jcharArray text, int index, int count, 378 int contextIndex, int contextCount, jfloat x, jfloat y, int dirFlags, 379 SkPaint* paint) { 380 jchar* textArray = env->GetCharArrayElements(text, NULL); 381 renderTextRun(renderer, textArray + contextIndex, index - contextIndex, 382 count, contextCount, x, y, dirFlags, paint); 383 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 384 } 385 386static void android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject canvas, 387 OpenGLRenderer* renderer, jstring text, int start, int end, 388 int contextStart, int contextEnd, jfloat x, jfloat y, int dirFlags, 389 SkPaint* paint) { 390 const jchar* textArray = env->GetStringChars(text, NULL); 391 jint count = end - start; 392 jint contextCount = contextEnd - contextStart; 393 renderTextRun(renderer, textArray + contextStart, start - contextStart, 394 count, contextCount, x, y, dirFlags, paint); 395 env->ReleaseStringChars(text, textArray); 396} 397 398// ---------------------------------------------------------------------------- 399// Display lists 400// ---------------------------------------------------------------------------- 401 402static OpenGLRenderer* android_view_GLES20Canvas_createDisplayListRenderer( 403 JNIEnv* env, jobject canvas) { 404 return new DisplayListRenderer; 405} 406 407static DisplayList* android_view_GLES20Canvas_createDisplayList(JNIEnv* env, 408 jobject canvas, DisplayListRenderer* renderer) { 409 return renderer->getDisplayList(); 410} 411 412static void android_view_GLES20Canvas_destroyDisplayList(JNIEnv* env, 413 jobject canvas, DisplayList* displayList) { 414 delete displayList; 415} 416 417static void android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, 418 jobject canvas, OpenGLRenderer* renderer, DisplayList* displayList) { 419 displayList->replay(*renderer); 420} 421 422#endif // USE_OPENGL_RENDERER 423 424// ---------------------------------------------------------------------------- 425// Common 426// ---------------------------------------------------------------------------- 427 428static jboolean android_view_GLES20Canvas_isAvailable(JNIEnv* env, jobject clazz) { 429#ifdef USE_OPENGL_RENDERER 430 return JNI_TRUE; 431#else 432 return JNI_FALSE; 433#endif 434} 435 436// ---------------------------------------------------------------------------- 437// JNI Glue 438// ---------------------------------------------------------------------------- 439 440const char* const kClassPathName = "android/view/GLES20Canvas"; 441 442static JNINativeMethod gMethods[] = { 443 { "nIsAvailable", "()Z", (void*) android_view_GLES20Canvas_isAvailable }, 444 445#ifdef USE_OPENGL_RENDERER 446 { "nCreateRenderer", "()I", (void*) android_view_GLES20Canvas_createRenderer }, 447 { "nDestroyRenderer", "(I)V", (void*) android_view_GLES20Canvas_destroyRenderer }, 448 { "nSetViewport", "(III)V", (void*) android_view_GLES20Canvas_setViewport }, 449 { "nPrepare", "(IZ)V", (void*) android_view_GLES20Canvas_prepare }, 450 { "nFinish", "(I)V", (void*) android_view_GLES20Canvas_finish }, 451 { "nAcquireContext", "(I)V", (void*) android_view_GLES20Canvas_acquireContext }, 452 { "nReleaseContext", "(I)V", (void*) android_view_GLES20Canvas_releaseContext }, 453 454 { "nSave", "(II)I", (void*) android_view_GLES20Canvas_save }, 455 { "nRestore", "(I)V", (void*) android_view_GLES20Canvas_restore }, 456 { "nRestoreToCount", "(II)V", (void*) android_view_GLES20Canvas_restoreToCount }, 457 { "nGetSaveCount", "(I)I", (void*) android_view_GLES20Canvas_getSaveCount }, 458 459 { "nSaveLayer", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayer }, 460 { "nSaveLayerAlpha", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayerAlpha }, 461 462 { "nQuickReject", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_quickReject }, 463 { "nClipRect", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_clipRectF }, 464 { "nClipRect", "(IIIIII)Z", (void*) android_view_GLES20Canvas_clipRect }, 465 466 { "nTranslate", "(IFF)V", (void*) android_view_GLES20Canvas_translate }, 467 { "nRotate", "(IF)V", (void*) android_view_GLES20Canvas_rotate }, 468 { "nScale", "(IFF)V", (void*) android_view_GLES20Canvas_scale }, 469 470 { "nSetMatrix", "(II)V", (void*) android_view_GLES20Canvas_setMatrix }, 471 { "nGetMatrix", "(II)V", (void*) android_view_GLES20Canvas_getMatrix }, 472 { "nConcatMatrix", "(II)V", (void*) android_view_GLES20Canvas_concatMatrix }, 473 474 { "nDrawBitmap", "(IIFFI)V", (void*) android_view_GLES20Canvas_drawBitmap }, 475 { "nDrawBitmap", "(IIFFFFFFFFI)V", (void*) android_view_GLES20Canvas_drawBitmapRect }, 476 { "nDrawBitmap", "(IIII)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix }, 477 { "nDrawPatch", "(II[BFFFFI)V", (void*) android_view_GLES20Canvas_drawPatch }, 478 { "nDrawColor", "(III)V", (void*) android_view_GLES20Canvas_drawColor }, 479 { "nDrawRect", "(IFFFFI)V", (void*) android_view_GLES20Canvas_drawRect }, 480 { "nDrawRects", "(III)V", (void*) android_view_GLES20Canvas_drawRects }, 481 { "nDrawPath", "(III)V", (void*) android_view_GLES20Canvas_drawPath }, 482 { "nDrawLines", "(I[FIII)V", (void*) android_view_GLES20Canvas_drawLines }, 483 484 { "nResetModifiers", "(I)V", (void*) android_view_GLES20Canvas_resetModifiers }, 485 { "nSetupShader", "(II)V", (void*) android_view_GLES20Canvas_setupShader }, 486 { "nSetupColorFilter", "(II)V", (void*) android_view_GLES20Canvas_setupColorFilter }, 487 { "nSetupShadow", "(IFFFI)V", (void*) android_view_GLES20Canvas_setupShadow }, 488 489 { "nDrawText", "(I[CIIFFII)V", (void*) android_view_GLES20Canvas_drawTextArray }, 490 { "nDrawText", "(ILjava/lang/String;IIFFII)V", 491 (void*) android_view_GLES20Canvas_drawText }, 492 493 { "nDrawTextRun", "(I[CIIIIFFII)V", (void*) android_view_GLES20Canvas_drawTextRunArray }, 494 { "nDrawTextRun", "(ILjava/lang/String;IIIIFFII)V", 495 (void*) android_view_GLES20Canvas_drawTextRun }, 496 497 { "nGetClipBounds", "(ILandroid/graphics/Rect;)Z", 498 (void*) android_view_GLES20Canvas_getClipBounds }, 499 500 { "nCreateDisplayListRenderer", "()I", (void*) android_view_GLES20Canvas_createDisplayListRenderer }, 501 { "nCreateDisplayList", "(I)I", (void*) android_view_GLES20Canvas_createDisplayList }, 502 { "nDestroyDisplayList", "(I)V", (void*) android_view_GLES20Canvas_destroyDisplayList }, 503 { "nDrawDisplayList", "(II)V", (void*) android_view_GLES20Canvas_drawDisplayList }, 504 505#endif 506}; 507 508#ifdef USE_OPENGL_RENDERER 509 #define FIND_CLASS(var, className) \ 510 var = env->FindClass(className); \ 511 LOG_FATAL_IF(! var, "Unable to find class " className); \ 512 var = jclass(env->NewGlobalRef(var)); 513 514 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) \ 515 var = env->GetMethodID(clazz, methodName, methodDescriptor); \ 516 LOG_FATAL_IF(! var, "Unable to find method " methodName); 517#else 518 #define FIND_CLASS(var, className) 519 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) 520#endif 521 522int register_android_view_GLES20Canvas(JNIEnv* env) { 523 FIND_CLASS(gRectClassInfo.clazz, "android/graphics/Rect"); 524 GET_METHOD_ID(gRectClassInfo.set, gRectClassInfo.clazz, "set", "(IIII)V"); 525 526 return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods)); 527} 528 529}; 530