android_view_GLES20Canvas.cpp revision c1cd9ba335b293f11e1082447ef08e474710a05f
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include "jni.h" 20#include "GraphicsJNI.h" 21#include <nativehelper/JNIHelp.h> 22#include <android_runtime/AndroidRuntime.h> 23#include <utils/ResourceTypes.h> 24 25#include <SkBitmap.h> 26#include <SkCanvas.h> 27#include <SkMatrix.h> 28#include <SkPaint.h> 29#include <SkRegion.h> 30#include <SkScalerContext.h> 31#include <SkTemplates.h> 32#include <SkXfermode.h> 33 34#include <DisplayListRenderer.h> 35#include <LayerRenderer.h> 36#include <OpenGLDebugRenderer.h> 37#include <OpenGLRenderer.h> 38#include <SkiaShader.h> 39#include <SkiaColorFilter.h> 40#include <Rect.h> 41 42#include "TextLayout.h" 43 44namespace android { 45 46using namespace uirenderer; 47 48/** 49 * Note: OpenGLRenderer JNI layer is generated and compiled only on supported 50 * devices. This means all the logic must be compiled only when the 51 * preprocessor variable USE_OPENGL_RENDERER is defined. 52 */ 53#ifdef USE_OPENGL_RENDERER 54 55/////////////////////////////////////////////////////////////////////////////// 56// Defines 57/////////////////////////////////////////////////////////////////////////////// 58 59// Debug 60#define DEBUG_RENDERER 0 61#define PROFILE_RENDERER 0 62 63// Debug 64#if DEBUG_RENDERER 65 #define RENDERER_LOGD(...) LOGD(__VA_ARGS__) 66#else 67 #define RENDERER_LOGD(...) 68#endif 69 70// ---------------------------------------------------------------------------- 71 72static struct { 73 jclass clazz; 74 jmethodID set; 75} gRectClassInfo; 76 77// ---------------------------------------------------------------------------- 78// Constructors 79// ---------------------------------------------------------------------------- 80 81static OpenGLRenderer* android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject clazz) { 82 RENDERER_LOGD("Create OpenGLRenderer"); 83#if PROFILE_RENDERER 84 return new OpenGLDebugRenderer; 85#else 86 return new OpenGLRenderer; 87#endif 88} 89 90static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz, 91 OpenGLRenderer* renderer) { 92 RENDERER_LOGD("Destroy OpenGLRenderer"); 93 delete renderer; 94} 95 96// ---------------------------------------------------------------------------- 97// Setup 98// ---------------------------------------------------------------------------- 99 100static void android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject canvas, 101 OpenGLRenderer* renderer, jint width, jint height) { 102 renderer->setViewport(width, height); 103} 104 105static void android_view_GLES20Canvas_prepare(JNIEnv* env, jobject canvas, 106 OpenGLRenderer* renderer, jboolean opaque) { 107 renderer->prepare(opaque); 108} 109 110static void android_view_GLES20Canvas_finish(JNIEnv* env, jobject canvas, 111 OpenGLRenderer* renderer) { 112 renderer->finish(); 113} 114 115static void android_view_GLES20Canvas_acquireContext(JNIEnv* env, jobject canvas, 116 OpenGLRenderer* renderer) { 117 renderer->acquireContext(); 118} 119 120static void android_view_GLES20Canvas_releaseContext(JNIEnv* env, jobject canvas, 121 OpenGLRenderer* renderer) { 122 renderer->releaseContext(); 123} 124 125// ---------------------------------------------------------------------------- 126// State 127// ---------------------------------------------------------------------------- 128 129static jint android_view_GLES20Canvas_save(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer, 130 jint flags) { 131 return renderer->save(flags); 132} 133 134static jint android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject canvas, 135 OpenGLRenderer* renderer) { 136 return renderer->getSaveCount(); 137} 138 139static void android_view_GLES20Canvas_restore(JNIEnv* env, jobject canvas, 140 OpenGLRenderer* renderer) { 141 renderer->restore(); 142} 143 144static void android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject canvas, 145 OpenGLRenderer* renderer, jint saveCount) { 146 renderer->restoreToCount(saveCount); 147} 148 149// ---------------------------------------------------------------------------- 150// Layers 151// ---------------------------------------------------------------------------- 152 153static jint android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject canvas, 154 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 155 SkPaint* paint, jint saveFlags) { 156 return renderer->saveLayer(left, top, right, bottom, paint, saveFlags); 157} 158 159static jint android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject canvas, 160 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 161 jint alpha, jint saveFlags) { 162 return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags); 163} 164 165// ---------------------------------------------------------------------------- 166// Clipping 167// ---------------------------------------------------------------------------- 168 169static bool android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject canvas, 170 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 171 SkCanvas::EdgeType edge) { 172 return renderer->quickReject(left, top, right, bottom); 173} 174 175static bool android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject canvas, 176 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 177 SkRegion::Op op) { 178 return renderer->clipRect(left, top, right, bottom, op); 179} 180 181static bool android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject canvas, 182 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, 183 SkRegion::Op op) { 184 return renderer->clipRect(float(left), float(top), float(right), float(bottom), op); 185} 186 187static bool android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject canvas, 188 OpenGLRenderer* renderer, jobject rect) { 189 const android::uirenderer::Rect& bounds(renderer->getClipBounds()); 190 191 env->CallVoidMethod(rect, gRectClassInfo.set, 192 int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom)); 193 194 return !bounds.isEmpty(); 195} 196 197// ---------------------------------------------------------------------------- 198// Transforms 199// ---------------------------------------------------------------------------- 200 201static void android_view_GLES20Canvas_translate(JNIEnv* env, jobject canvas, 202 OpenGLRenderer* renderer, jfloat dx, jfloat dy) { 203 renderer->translate(dx, dy); 204} 205 206static void android_view_GLES20Canvas_rotate(JNIEnv* env, jobject canvas, 207 OpenGLRenderer* renderer, jfloat degrees) { 208 renderer->rotate(degrees); 209} 210 211static void android_view_GLES20Canvas_scale(JNIEnv* env, jobject canvas, 212 OpenGLRenderer* renderer, jfloat sx, jfloat sy) { 213 renderer->scale(sx, sy); 214} 215 216static void android_view_GLES20Canvas_skew(JNIEnv* env, jobject canvas, 217 OpenGLRenderer* renderer, jfloat sx, jfloat sy) { 218 renderer->skew(sx, sy); 219} 220 221static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject canvas, 222 OpenGLRenderer* renderer, SkMatrix* matrix) { 223 renderer->setMatrix(matrix); 224} 225 226static const float* android_view_GLES20Canvas_getNativeMatrix(JNIEnv* env, 227 jobject canvas, OpenGLRenderer* renderer) { 228 return renderer->getMatrix(); 229} 230 231static void android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject canvas, 232 OpenGLRenderer* renderer, SkMatrix* matrix) { 233 renderer->getMatrix(matrix); 234} 235 236static void android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject canvas, 237 OpenGLRenderer* renderer, SkMatrix* matrix) { 238 renderer->concatMatrix(matrix); 239} 240 241// ---------------------------------------------------------------------------- 242// Drawing 243// ---------------------------------------------------------------------------- 244 245static void android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject canvas, 246 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, float left, 247 float top, SkPaint* paint) { 248 // This object allows the renderer to allocate a global JNI ref to the buffer object. 249 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 250 251 renderer->drawBitmap(bitmap, left, top, paint); 252} 253 254static void android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject canvas, 255 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, 256 float srcLeft, float srcTop, float srcRight, float srcBottom, 257 float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) { 258 // This object allows the renderer to allocate a global JNI ref to the buffer object. 259 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 260 261 renderer->drawBitmap(bitmap, srcLeft, srcTop, srcRight, srcBottom, 262 dstLeft, dstTop, dstRight, dstBottom, paint); 263} 264 265static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject canvas, 266 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, SkMatrix* matrix, 267 SkPaint* paint) { 268 // This object allows the renderer to allocate a global JNI ref to the buffer object. 269 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 270 271 renderer->drawBitmap(bitmap, matrix, paint); 272} 273 274static void android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject canvas, 275 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, 276 jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, 277 jintArray colors, jint colorOffset, SkPaint* paint) { 278 // This object allows the renderer to allocate a global JNI ref to the buffer object. 279 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 280 281 jfloat* verticesArray = vertices ? env->GetFloatArrayElements(vertices, NULL) + offset : NULL; 282 jint* colorsArray = colors ? env->GetIntArrayElements(colors, NULL) + colorOffset : NULL; 283 284 renderer->drawBitmapMesh(bitmap, meshWidth, meshHeight, verticesArray, colorsArray, paint); 285 286 if (vertices) env->ReleaseFloatArrayElements(vertices, verticesArray, 0); 287 if (colors) env->ReleaseIntArrayElements(colors, colorsArray, 0); 288} 289 290static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject canvas, 291 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jbyteArray chunks, 292 float left, float top, float right, float bottom, SkPaint* paint) { 293 // This object allows the renderer to allocate a global JNI ref to the buffer object. 294 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 295 296 jbyte* storage = env->GetByteArrayElements(chunks, NULL); 297 Res_png_9patch* patch = reinterpret_cast<Res_png_9patch*>(storage); 298 Res_png_9patch::deserialize(patch); 299 300 renderer->drawPatch(bitmap, &patch->xDivs[0], &patch->yDivs[0], 301 &patch->colors[0], patch->numXDivs, patch->numYDivs, patch->numColors, 302 left, top, right, bottom, paint); 303 304 env->ReleaseByteArrayElements(chunks, storage, 0); 305} 306 307static void android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject canvas, 308 OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) { 309 renderer->drawColor(color, mode); 310} 311 312static void android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject canvas, 313 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 314 SkPaint* paint) { 315 renderer->drawRect(left, top, right, bottom, paint); 316} 317 318static void android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject canvas, 319 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 320 jfloat rx, jfloat ry, SkPaint* paint) { 321 renderer->drawRoundRect(left, top, right, bottom, rx, ry, paint); 322} 323 324static void android_view_GLES20Canvas_drawCircle(JNIEnv* env, jobject canvas, 325 OpenGLRenderer* renderer, jfloat x, jfloat y, jfloat radius, SkPaint* paint) { 326 renderer->drawCircle(x, y, radius, paint); 327} 328 329static void android_view_GLES20Canvas_drawOval(JNIEnv* env, jobject canvas, 330 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 331 SkPaint* paint) { 332 renderer->drawOval(left, top, right, bottom, paint); 333} 334 335static void android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject canvas, 336 OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) { 337 SkRegion::Iterator it(*region); 338 while (!it.done()) { 339 const SkIRect& r = it.rect(); 340 renderer->drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint); 341 it.next(); 342 } 343} 344 345static void android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject canvas, 346 OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) { 347 renderer->drawPath(path, paint); 348} 349 350static void android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject canvas, 351 OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) { 352 jfloat* storage = env->GetFloatArrayElements(points, NULL); 353 354 renderer->drawLines(storage + offset, count, paint); 355 356 env->ReleaseFloatArrayElements(points, storage, 0); 357} 358 359// ---------------------------------------------------------------------------- 360// Shaders and color filters 361// ---------------------------------------------------------------------------- 362 363static void android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject canvas, 364 OpenGLRenderer* renderer) { 365 renderer->resetShader(); 366 renderer->resetColorFilter(); 367 renderer->resetShadow(); 368} 369 370static void android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject canvas, 371 OpenGLRenderer* renderer, SkiaShader* shader) { 372 renderer->setupShader(shader); 373} 374 375static void android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject canvas, 376 OpenGLRenderer* renderer, SkiaColorFilter* filter) { 377 renderer->setupColorFilter(filter); 378} 379 380static void android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject canvas, 381 OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) { 382 renderer->setupShadow(radius, dx, dy, color); 383} 384 385// ---------------------------------------------------------------------------- 386// Text 387// ---------------------------------------------------------------------------- 388 389static void renderText(OpenGLRenderer* renderer, const jchar* text, int count, 390 jfloat x, jfloat y, int flags, SkPaint* paint) { 391 const jchar *workText; 392 jchar* buffer = NULL; 393 int32_t workBytes; 394 if (TextLayout::prepareText(paint, text, count, flags, &workText, &workBytes, &buffer)) { 395 renderer->drawText((const char*) workText, workBytes, count, x, y, paint); 396 free(buffer); 397 } 398} 399 400static void renderTextRun(OpenGLRenderer* renderer, const jchar* text, 401 jint start, jint count, jint contextCount, jfloat x, jfloat y, 402 int flags, SkPaint* paint) { 403 uint8_t rtl = flags & 0x1; 404 if (rtl) { 405 SkAutoSTMalloc<80, jchar> buffer(contextCount); 406 jchar* shaped = buffer.get(); 407 if (TextLayout::prepareRtlTextRun(text, start, count, contextCount, shaped)) { 408 renderer->drawText((const char*) shaped, count << 1, count, x, y, paint); 409 } else { 410 LOGW("drawTextRun error"); 411 } 412 } else { 413 renderer->drawText((const char*) (text + start), count << 1, count, x, y, paint); 414 } 415} 416 417static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject canvas, 418 OpenGLRenderer* renderer, jcharArray text, jint index, jint count, 419 jfloat x, jfloat y, jint flags, SkPaint* paint) { 420 jchar* textArray = env->GetCharArrayElements(text, NULL); 421 renderText(renderer, textArray + index, count, x, y, flags, paint); 422 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 423} 424 425static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject canvas, 426 OpenGLRenderer* renderer, jstring text, jint start, jint end, 427 jfloat x, jfloat y, jint flags, SkPaint* paint) { 428 const jchar* textArray = env->GetStringChars(text, NULL); 429 renderText(renderer, textArray + start, end - start, x, y, flags, paint); 430 env->ReleaseStringChars(text, textArray); 431} 432 433static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject canvas, 434 OpenGLRenderer* renderer, jcharArray text, jint index, jint count, 435 jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags, 436 SkPaint* paint) { 437 jchar* textArray = env->GetCharArrayElements(text, NULL); 438 renderTextRun(renderer, textArray + contextIndex, index - contextIndex, 439 count, contextCount, x, y, dirFlags, paint); 440 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 441 } 442 443static void android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject canvas, 444 OpenGLRenderer* renderer, jstring text, jint start, jint end, 445 jint contextStart, int contextEnd, jfloat x, jfloat y, jint dirFlags, 446 SkPaint* paint) { 447 const jchar* textArray = env->GetStringChars(text, NULL); 448 jint count = end - start; 449 jint contextCount = contextEnd - contextStart; 450 renderTextRun(renderer, textArray + contextStart, start - contextStart, 451 count, contextCount, x, y, dirFlags, paint); 452 env->ReleaseStringChars(text, textArray); 453} 454 455// ---------------------------------------------------------------------------- 456// Display lists 457// ---------------------------------------------------------------------------- 458 459static DisplayList* android_view_GLES20Canvas_getDisplayList(JNIEnv* env, 460 jobject canvas, DisplayListRenderer* renderer) { 461 return renderer->getDisplayList(); 462} 463 464static OpenGLRenderer* android_view_GLES20Canvas_getDisplayListRenderer(JNIEnv* env, 465 jobject clazz, DisplayListRenderer* renderer) { 466 if (renderer == NULL) { 467 renderer = new DisplayListRenderer; 468 } else { 469 renderer->reset(); 470 } 471 return renderer; 472} 473 474static void android_view_GLES20Canvas_destroyDisplayList(JNIEnv* env, 475 jobject clazz, DisplayList* displayList) { 476 delete displayList; 477} 478 479static void android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, 480 jobject canvas, OpenGLRenderer* renderer, DisplayList* displayList) { 481 renderer->drawDisplayList(displayList); 482} 483 484// ---------------------------------------------------------------------------- 485// Layers 486// ---------------------------------------------------------------------------- 487 488static void android_view_GLES20Canvas_interrupt(JNIEnv* env, jobject canvas, 489 OpenGLRenderer* renderer) { 490 renderer->interrupt(); 491} 492 493static void android_view_GLES20Canvas_resume(JNIEnv* env, jobject canvas, 494 OpenGLRenderer* renderer) { 495 renderer->resume(); 496} 497 498static OpenGLRenderer* android_view_GLES20Canvas_createLayerRenderer(JNIEnv* env, 499 jobject clazz, Layer* layer) { 500 if (layer) { 501 return new LayerRenderer(layer); 502 } 503 return NULL; 504} 505 506static Layer* android_view_GLES20Canvas_createLayer(JNIEnv* env, jobject clazz, 507 jint width, jint height, jboolean isOpaque, jintArray layerInfo) { 508 Layer* layer = LayerRenderer::createLayer(width, height, isOpaque); 509 510 if (layer) { 511 jint* storage = env->GetIntArrayElements(layerInfo, NULL); 512 storage[0] = layer->width; 513 storage[1] = layer->height; 514 env->ReleaseIntArrayElements(layerInfo, storage, 0); 515 } 516 517 return layer; 518} 519 520static void android_view_GLES20Canvas_resizeLayer(JNIEnv* env, jobject clazz, 521 Layer* layer, jint width, jint height, jintArray layerInfo) { 522 LayerRenderer::resizeLayer(layer, width, height); 523 524 jint* storage = env->GetIntArrayElements(layerInfo, NULL); 525 storage[0] = layer->width; 526 storage[1] = layer->height; 527 env->ReleaseIntArrayElements(layerInfo, storage, 0); 528} 529 530static void android_view_GLES20Canvas_destroyLayer(JNIEnv* env, jobject clazz, Layer* layer) { 531 LayerRenderer::destroyLayer(layer); 532} 533 534static void android_view_GLES20Canvas_destroyLayerDeferred(JNIEnv* env, 535 jobject clazz, Layer* layer) { 536 LayerRenderer::destroyLayerDeferred(layer); 537} 538 539static void android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject canvas, 540 OpenGLRenderer* renderer, Layer* layer, jfloat x, jfloat y, SkPaint* paint) { 541 renderer->drawLayer(layer, x, y, paint); 542} 543 544#endif // USE_OPENGL_RENDERER 545 546// ---------------------------------------------------------------------------- 547// Common 548// ---------------------------------------------------------------------------- 549 550static jboolean android_view_GLES20Canvas_isAvailable(JNIEnv* env, jobject clazz) { 551#ifdef USE_OPENGL_RENDERER 552 return JNI_TRUE; 553#else 554 return JNI_FALSE; 555#endif 556} 557 558// ---------------------------------------------------------------------------- 559// JNI Glue 560// ---------------------------------------------------------------------------- 561 562const char* const kClassPathName = "android/view/GLES20Canvas"; 563 564static JNINativeMethod gMethods[] = { 565 { "nIsAvailable", "()Z", (void*) android_view_GLES20Canvas_isAvailable }, 566 567#ifdef USE_OPENGL_RENDERER 568 { "nCreateRenderer", "()I", (void*) android_view_GLES20Canvas_createRenderer }, 569 { "nDestroyRenderer", "(I)V", (void*) android_view_GLES20Canvas_destroyRenderer }, 570 { "nSetViewport", "(III)V", (void*) android_view_GLES20Canvas_setViewport }, 571 { "nPrepare", "(IZ)V", (void*) android_view_GLES20Canvas_prepare }, 572 { "nFinish", "(I)V", (void*) android_view_GLES20Canvas_finish }, 573 { "nAcquireContext", "(I)V", (void*) android_view_GLES20Canvas_acquireContext }, 574 { "nReleaseContext", "(I)V", (void*) android_view_GLES20Canvas_releaseContext }, 575 576 { "nSave", "(II)I", (void*) android_view_GLES20Canvas_save }, 577 { "nRestore", "(I)V", (void*) android_view_GLES20Canvas_restore }, 578 { "nRestoreToCount", "(II)V", (void*) android_view_GLES20Canvas_restoreToCount }, 579 { "nGetSaveCount", "(I)I", (void*) android_view_GLES20Canvas_getSaveCount }, 580 581 { "nSaveLayer", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayer }, 582 { "nSaveLayerAlpha", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayerAlpha }, 583 584 { "nQuickReject", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_quickReject }, 585 { "nClipRect", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_clipRectF }, 586 { "nClipRect", "(IIIIII)Z", (void*) android_view_GLES20Canvas_clipRect }, 587 588 { "nTranslate", "(IFF)V", (void*) android_view_GLES20Canvas_translate }, 589 { "nRotate", "(IF)V", (void*) android_view_GLES20Canvas_rotate }, 590 { "nScale", "(IFF)V", (void*) android_view_GLES20Canvas_scale }, 591 { "nSkew", "(IFF)V", (void*) android_view_GLES20Canvas_skew }, 592 593 { "nSetMatrix", "(II)V", (void*) android_view_GLES20Canvas_setMatrix }, 594 { "nGetMatrix", "(I)I", (void*) android_view_GLES20Canvas_getNativeMatrix }, 595 { "nGetMatrix", "(II)V", (void*) android_view_GLES20Canvas_getMatrix }, 596 { "nConcatMatrix", "(II)V", (void*) android_view_GLES20Canvas_concatMatrix }, 597 598 { "nDrawBitmap", "(II[BFFI)V", (void*) android_view_GLES20Canvas_drawBitmap }, 599 { "nDrawBitmap", "(II[BFFFFFFFFI)V",(void*) android_view_GLES20Canvas_drawBitmapRect }, 600 { "nDrawBitmap", "(II[BII)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix }, 601 602 { "nDrawBitmapMesh", "(II[BII[FI[III)V",(void*) android_view_GLES20Canvas_drawBitmapMesh }, 603 604 { "nDrawPatch", "(II[B[BFFFFI)V", (void*) android_view_GLES20Canvas_drawPatch }, 605 606 { "nDrawColor", "(III)V", (void*) android_view_GLES20Canvas_drawColor }, 607 { "nDrawRect", "(IFFFFI)V", (void*) android_view_GLES20Canvas_drawRect }, 608 { "nDrawRects", "(III)V", (void*) android_view_GLES20Canvas_drawRects }, 609 { "nDrawRoundRect", "(IFFFFFFI)V", (void*) android_view_GLES20Canvas_drawRoundRect }, 610 { "nDrawCircle", "(IFFFI)V", (void*) android_view_GLES20Canvas_drawCircle }, 611 { "nDrawOval", "(IFFFFI)V", (void*) android_view_GLES20Canvas_drawOval }, 612 { "nDrawPath", "(III)V", (void*) android_view_GLES20Canvas_drawPath }, 613 { "nDrawLines", "(I[FIII)V", (void*) android_view_GLES20Canvas_drawLines }, 614 615 { "nResetModifiers", "(I)V", (void*) android_view_GLES20Canvas_resetModifiers }, 616 { "nSetupShader", "(II)V", (void*) android_view_GLES20Canvas_setupShader }, 617 { "nSetupColorFilter", "(II)V", (void*) android_view_GLES20Canvas_setupColorFilter }, 618 { "nSetupShadow", "(IFFFI)V", (void*) android_view_GLES20Canvas_setupShadow }, 619 620 { "nDrawText", "(I[CIIFFII)V", (void*) android_view_GLES20Canvas_drawTextArray }, 621 { "nDrawText", "(ILjava/lang/String;IIFFII)V", 622 (void*) android_view_GLES20Canvas_drawText }, 623 624 { "nDrawTextRun", "(I[CIIIIFFII)V", (void*) android_view_GLES20Canvas_drawTextRunArray }, 625 { "nDrawTextRun", "(ILjava/lang/String;IIIIFFII)V", 626 (void*) android_view_GLES20Canvas_drawTextRun }, 627 628 { "nGetClipBounds", "(ILandroid/graphics/Rect;)Z", 629 (void*) android_view_GLES20Canvas_getClipBounds }, 630 631 { "nGetDisplayList", "(I)I", (void*) android_view_GLES20Canvas_getDisplayList }, 632 { "nDestroyDisplayList", "(I)V", (void*) android_view_GLES20Canvas_destroyDisplayList }, 633 { "nGetDisplayListRenderer", "(I)I", (void*) android_view_GLES20Canvas_getDisplayListRenderer }, 634 { "nDrawDisplayList", "(II)V", (void*) android_view_GLES20Canvas_drawDisplayList }, 635 636 { "nInterrupt", "(I)V", (void*) android_view_GLES20Canvas_interrupt }, 637 { "nResume", "(I)V", (void*) android_view_GLES20Canvas_resume }, 638 639 { "nCreateLayerRenderer", "(I)I", (void*) android_view_GLES20Canvas_createLayerRenderer }, 640 { "nCreateLayer", "(IIZ[I)I", (void*) android_view_GLES20Canvas_createLayer }, 641 { "nResizeLayer", "(III[I)V" , (void*) android_view_GLES20Canvas_resizeLayer }, 642 { "nDestroyLayer", "(I)V", (void*) android_view_GLES20Canvas_destroyLayer }, 643 { "nDestroyLayerDeferred", "(I)V", (void*) android_view_GLES20Canvas_destroyLayerDeferred }, 644 { "nDrawLayer", "(IIFFI)V", (void*) android_view_GLES20Canvas_drawLayer }, 645 646#endif 647}; 648 649#ifdef USE_OPENGL_RENDERER 650 #define FIND_CLASS(var, className) \ 651 var = env->FindClass(className); \ 652 LOG_FATAL_IF(! var, "Unable to find class " className); \ 653 var = jclass(env->NewGlobalRef(var)); 654 655 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) \ 656 var = env->GetMethodID(clazz, methodName, methodDescriptor); \ 657 LOG_FATAL_IF(! var, "Unable to find method " methodName); 658#else 659 #define FIND_CLASS(var, className) 660 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) 661#endif 662 663int register_android_view_GLES20Canvas(JNIEnv* env) { 664 FIND_CLASS(gRectClassInfo.clazz, "android/graphics/Rect"); 665 GET_METHOD_ID(gRectClassInfo.set, gRectClassInfo.clazz, "set", "(IIII)V"); 666 667 return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods)); 668} 669 670}; 671