android_view_GLES20Canvas.cpp revision e2d345ea67e2960b37bfdc0fc8626d1bfa747404
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include "jni.h" 20#include <nativehelper/JNIHelp.h> 21#include <android_runtime/AndroidRuntime.h> 22#include <utils/ResourceTypes.h> 23 24#include <SkBitmap.h> 25#include <SkCanvas.h> 26#include <SkMatrix.h> 27#include <SkPaint.h> 28#include <SkRegion.h> 29#include <SkScalerContext.h> 30#include <SkTemplates.h> 31#include <SkXfermode.h> 32 33#include <OpenGLDebugRenderer.h> 34#include <OpenGLRenderer.h> 35#include <SkiaShader.h> 36#include <SkiaColorFilter.h> 37#include <Rect.h> 38 39#include "TextLayout.h" 40 41namespace android { 42 43using namespace uirenderer; 44 45/** 46 * Note: OpenGLRenderer JNI layer is generated and compiled only on supported 47 * devices. This means all the logic must be compiled only when the 48 * preprocessor variable USE_OPENGL_RENDERER is defined. 49 */ 50#ifdef USE_OPENGL_RENDERER 51 52#define DEBUG_RENDERER 0 53 54// ---------------------------------------------------------------------------- 55// Java APIs 56// ---------------------------------------------------------------------------- 57 58static struct { 59 jclass clazz; 60 jmethodID set; 61} gRectClassInfo; 62 63// ---------------------------------------------------------------------------- 64// Constructors 65// ---------------------------------------------------------------------------- 66 67static OpenGLRenderer* android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject canvas) { 68#if DEBUG_RENDERER 69 return new OpenGLDebugRenderer; 70#else 71 return new OpenGLRenderer; 72#endif 73} 74 75static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject canvas, 76 OpenGLRenderer* renderer) { 77 delete renderer; 78} 79 80// ---------------------------------------------------------------------------- 81// Setup 82// ---------------------------------------------------------------------------- 83 84static void android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject canvas, 85 OpenGLRenderer* renderer, jint width, jint height) { 86 renderer->setViewport(width, height); 87} 88 89static void android_view_GLES20Canvas_prepare(JNIEnv* env, jobject canvas, 90 OpenGLRenderer* renderer) { 91 renderer->prepare(); 92} 93 94static void android_view_GLES20Canvas_finish(JNIEnv* env, jobject canvas, 95 OpenGLRenderer* renderer) { 96 renderer->finish(); 97} 98 99static void android_view_GLES20Canvas_acquireContext(JNIEnv* env, jobject canvas, 100 OpenGLRenderer* renderer) { 101 renderer->acquireContext(); 102} 103 104static void android_view_GLES20Canvas_releaseContext(JNIEnv* env, jobject canvas, 105 OpenGLRenderer* renderer) { 106 renderer->releaseContext(); 107} 108 109// ---------------------------------------------------------------------------- 110// State 111// ---------------------------------------------------------------------------- 112 113static jint android_view_GLES20Canvas_save(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer, 114 jint flags) { 115 return renderer->save(flags); 116} 117 118static jint android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject canvas, 119 OpenGLRenderer* renderer) { 120 return renderer->getSaveCount(); 121} 122 123static void android_view_GLES20Canvas_restore(JNIEnv* env, jobject canvas, 124 OpenGLRenderer* renderer) { 125 renderer->restore(); 126} 127 128static void android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject canvas, 129 OpenGLRenderer* renderer, jint saveCount) { 130 renderer->restoreToCount(saveCount); 131} 132 133// ---------------------------------------------------------------------------- 134// Layers 135// ---------------------------------------------------------------------------- 136 137static jint android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject canvas, 138 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 139 SkPaint* paint, jint saveFlags) { 140 return renderer->saveLayer(left, top, right, bottom, paint, saveFlags); 141} 142 143static jint android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject canvas, 144 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 145 jint alpha, jint saveFlags) { 146 return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags); 147} 148 149// ---------------------------------------------------------------------------- 150// Clipping 151// ---------------------------------------------------------------------------- 152 153static bool android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject canvas, 154 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 155 SkCanvas::EdgeType edge) { 156 return renderer->quickReject(left, top, right, bottom); 157} 158 159static bool android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject canvas, 160 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 161 SkRegion::Op op) { 162 return renderer->clipRect(left, top, right, bottom, op); 163} 164 165static bool android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject canvas, 166 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, 167 SkRegion::Op op) { 168 return renderer->clipRect(float(left), float(top), float(right), float(bottom), op); 169} 170 171static bool android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject canvas, 172 OpenGLRenderer* renderer, jobject rect) { 173 const android::uirenderer::Rect& bounds(renderer->getClipBounds()); 174 175 env->CallVoidMethod(rect, gRectClassInfo.set, 176 int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom)); 177 178 return !bounds.isEmpty(); 179} 180 181// ---------------------------------------------------------------------------- 182// Transforms 183// ---------------------------------------------------------------------------- 184 185static void android_view_GLES20Canvas_translate(JNIEnv* env, jobject canvas, 186 OpenGLRenderer* renderer, jfloat dx, jfloat dy) { 187 renderer->translate(dx, dy); 188} 189 190static void android_view_GLES20Canvas_rotate(JNIEnv* env, jobject canvas, 191 OpenGLRenderer* renderer, jfloat degrees) { 192 renderer->rotate(degrees); 193} 194 195static void android_view_GLES20Canvas_scale(JNIEnv* env, jobject canvas, 196 OpenGLRenderer* renderer, jfloat sx, jfloat sy) { 197 renderer->scale(sx, sy); 198} 199 200static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject canvas, 201 OpenGLRenderer* renderer, SkMatrix* matrix) { 202 renderer->setMatrix(matrix); 203} 204 205static void android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject canvas, 206 OpenGLRenderer* renderer, SkMatrix* matrix) { 207 renderer->getMatrix(matrix); 208} 209 210static void android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject canvas, 211 OpenGLRenderer* renderer, SkMatrix* matrix) { 212 renderer->concatMatrix(matrix); 213} 214 215// ---------------------------------------------------------------------------- 216// Drawing 217// ---------------------------------------------------------------------------- 218 219static void android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject canvas, 220 OpenGLRenderer* renderer, SkBitmap* bitmap, float left, float top, SkPaint* paint) { 221 renderer->drawBitmap(bitmap, left, top, paint); 222} 223 224static void android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject canvas, 225 OpenGLRenderer* renderer, SkBitmap* bitmap, 226 float srcLeft, float srcTop, float srcRight, float srcBottom, 227 float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) { 228 renderer->drawBitmap(bitmap, srcLeft, srcTop, srcRight, srcBottom, 229 dstLeft, dstTop, dstRight, dstBottom, paint); 230} 231 232static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject canvas, 233 OpenGLRenderer* renderer, SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) { 234 renderer->drawBitmap(bitmap, matrix, paint); 235} 236 237static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject canvas, 238 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray chunks, 239 float left, float top, float right, float bottom, SkPaint* paint) { 240 jbyte* storage = env->GetByteArrayElements(chunks, NULL); 241 Res_png_9patch* patch = reinterpret_cast<Res_png_9patch*>(storage); 242 Res_png_9patch::deserialize(patch); 243 244 renderer->drawPatch(bitmap, patch, left, top, right, bottom, paint); 245 246 env->ReleaseByteArrayElements(chunks, storage, 0); 247} 248 249static void android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject canvas, 250 OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) { 251 renderer->drawColor(color, mode); 252} 253 254static void android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject canvas, 255 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 256 SkPaint* paint) { 257 renderer->drawRect(left, top, right, bottom, paint); 258} 259 260static void android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject canvas, 261 OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) { 262 SkRegion::Iterator it(*region); 263 while (!it.done()) { 264 const SkIRect& r = it.rect(); 265 renderer->drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint); 266 it.next(); 267 } 268} 269 270static void android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject canvas, 271 OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) { 272 renderer->drawPath(path, paint); 273} 274 275static void android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject canvas, 276 OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) { 277 jfloat* storage = env->GetFloatArrayElements(points, NULL); 278 279 renderer->drawLines(storage + offset, count, paint); 280 281 env->ReleaseFloatArrayElements(points, storage, 0); 282} 283 284// ---------------------------------------------------------------------------- 285// Shaders and color filters 286// ---------------------------------------------------------------------------- 287 288static void android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject canvas, 289 OpenGLRenderer* renderer) { 290 renderer->resetShader(); 291 renderer->resetColorFilter(); 292 renderer->resetShadow(); 293} 294 295static void android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject canvas, 296 OpenGLRenderer* renderer, SkiaShader* shader) { 297 renderer->setupShader(shader); 298} 299 300static void android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject canvas, 301 OpenGLRenderer* renderer, SkiaColorFilter* filter) { 302 renderer->setupColorFilter(filter); 303} 304 305static void android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject canvas, 306 OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) { 307 renderer->setupShadow(radius, dx, dy, color); 308} 309 310// ---------------------------------------------------------------------------- 311// Text 312// ---------------------------------------------------------------------------- 313 314static void renderText(OpenGLRenderer* renderer, const jchar* text, int count, 315 jfloat x, jfloat y, int flags, SkPaint* paint) { 316 const jchar *workText; 317 jchar* buffer = NULL; 318 int32_t workBytes; 319 if (TextLayout::prepareText(paint, text, count, flags, &workText, &workBytes, &buffer)) { 320 renderer->drawText((const char*) workText, workBytes, count, x, y, paint); 321 free(buffer); 322 } 323} 324 325static void renderTextRun(OpenGLRenderer* renderer, const jchar* text, 326 jint start, jint count, jint contextCount, jfloat x, jfloat y, 327 int flags, SkPaint* paint) { 328 uint8_t rtl = flags & 0x1; 329 if (rtl) { 330 SkAutoSTMalloc<80, jchar> buffer(contextCount); 331 jchar* shaped = buffer.get(); 332 if (TextLayout::prepareRtlTextRun(text, start, count, contextCount, shaped)) { 333 renderer->drawText((const char*) shaped, count << 1, count, x, y, paint); 334 } else { 335 LOGW("drawTextRun error"); 336 } 337 } else { 338 renderer->drawText((const char*) (text + start), count << 1, count, x, y, paint); 339 } 340} 341 342static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject canvas, 343 OpenGLRenderer* renderer, jcharArray text, int index, int count, 344 jfloat x, jfloat y, int flags, SkPaint* paint) { 345 jchar* textArray = env->GetCharArrayElements(text, NULL); 346 renderText(renderer, textArray + index, count, x, y, flags, paint); 347 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 348} 349 350static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject canvas, 351 OpenGLRenderer* renderer, jstring text, int start, int end, 352 jfloat x, jfloat y, int flags, SkPaint* paint) { 353 const jchar* textArray = env->GetStringChars(text, NULL); 354 renderText(renderer, textArray + start, end - start, x, y, flags, paint); 355 env->ReleaseStringChars(text, textArray); 356} 357 358static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject canvas, 359 OpenGLRenderer* renderer, jcharArray text, int index, int count, 360 int contextIndex, int contextCount, jfloat x, jfloat y, int dirFlags, 361 SkPaint* paint) { 362 jchar* textArray = env->GetCharArrayElements(text, NULL); 363 renderTextRun(renderer, textArray + contextIndex, index - contextIndex, 364 count, contextCount, x, y, dirFlags, paint); 365 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 366 } 367 368static void android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject canvas, 369 OpenGLRenderer* renderer, jstring text, int start, int end, 370 int contextStart, int contextEnd, jfloat x, jfloat y, int dirFlags, 371 SkPaint* paint) { 372 const jchar* textArray = env->GetStringChars(text, NULL); 373 jint count = end - start; 374 jint contextCount = contextEnd - contextStart; 375 renderTextRun(renderer, textArray + contextStart, start - contextStart, 376 count, contextCount, x, y, dirFlags, paint); 377 env->ReleaseStringChars(text, textArray); 378} 379 380#endif // USE_OPENGL_RENDERER 381 382// ---------------------------------------------------------------------------- 383// Common 384// ---------------------------------------------------------------------------- 385 386static jboolean android_view_GLES20Canvas_isAvailable(JNIEnv* env, jobject clazz) { 387#ifdef USE_OPENGL_RENDERER 388 return JNI_TRUE; 389#else 390 return JNI_FALSE; 391#endif 392} 393 394// ---------------------------------------------------------------------------- 395// JNI Glue 396// ---------------------------------------------------------------------------- 397 398const char* const kClassPathName = "android/view/GLES20Canvas"; 399 400static JNINativeMethod gMethods[] = { 401 { "nIsAvailable", "()Z", (void*) android_view_GLES20Canvas_isAvailable }, 402 403#ifdef USE_OPENGL_RENDERER 404 { "nCreateRenderer", "()I", (void*) android_view_GLES20Canvas_createRenderer }, 405 { "nDestroyRenderer", "(I)V", (void*) android_view_GLES20Canvas_destroyRenderer }, 406 { "nSetViewport", "(III)V", (void*) android_view_GLES20Canvas_setViewport }, 407 { "nPrepare", "(I)V", (void*) android_view_GLES20Canvas_prepare }, 408 { "nFinish", "(I)V", (void*) android_view_GLES20Canvas_finish }, 409 { "nAcquireContext", "(I)V", (void*) android_view_GLES20Canvas_acquireContext }, 410 { "nReleaseContext", "(I)V", (void*) android_view_GLES20Canvas_releaseContext }, 411 412 { "nSave", "(II)I", (void*) android_view_GLES20Canvas_save }, 413 { "nRestore", "(I)V", (void*) android_view_GLES20Canvas_restore }, 414 { "nRestoreToCount", "(II)V", (void*) android_view_GLES20Canvas_restoreToCount }, 415 { "nGetSaveCount", "(I)I", (void*) android_view_GLES20Canvas_getSaveCount }, 416 417 { "nSaveLayer", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayer }, 418 { "nSaveLayerAlpha", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayerAlpha }, 419 420 { "nQuickReject", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_quickReject }, 421 { "nClipRect", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_clipRectF }, 422 { "nClipRect", "(IIIIII)Z", (void*) android_view_GLES20Canvas_clipRect }, 423 424 { "nTranslate", "(IFF)V", (void*) android_view_GLES20Canvas_translate }, 425 { "nRotate", "(IF)V", (void*) android_view_GLES20Canvas_rotate }, 426 { "nScale", "(IFF)V", (void*) android_view_GLES20Canvas_scale }, 427 428 { "nSetMatrix", "(II)V", (void*) android_view_GLES20Canvas_setMatrix }, 429 { "nGetMatrix", "(II)V", (void*) android_view_GLES20Canvas_getMatrix }, 430 { "nConcatMatrix", "(II)V", (void*) android_view_GLES20Canvas_concatMatrix }, 431 432 { "nDrawBitmap", "(IIFFI)V", (void*) android_view_GLES20Canvas_drawBitmap }, 433 { "nDrawBitmap", "(IIFFFFFFFFI)V", (void*) android_view_GLES20Canvas_drawBitmapRect }, 434 { "nDrawBitmap", "(IIII)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix }, 435 { "nDrawPatch", "(II[BFFFFI)V", (void*) android_view_GLES20Canvas_drawPatch }, 436 { "nDrawColor", "(III)V", (void*) android_view_GLES20Canvas_drawColor }, 437 { "nDrawRect", "(IFFFFI)V", (void*) android_view_GLES20Canvas_drawRect }, 438 { "nDrawRects", "(III)V", (void*) android_view_GLES20Canvas_drawRects }, 439 { "nDrawPath", "(III)V", (void*) android_view_GLES20Canvas_drawPath }, 440 { "nDrawLines", "(I[FIII)V", (void*) android_view_GLES20Canvas_drawLines }, 441 442 { "nResetModifiers", "(I)V", (void*) android_view_GLES20Canvas_resetModifiers }, 443 { "nSetupShader", "(II)V", (void*) android_view_GLES20Canvas_setupShader }, 444 { "nSetupColorFilter", "(II)V", (void*) android_view_GLES20Canvas_setupColorFilter }, 445 { "nSetupShadow", "(IFFFI)V", (void*) android_view_GLES20Canvas_setupShadow }, 446 447 { "nDrawText", "(I[CIIFFII)V", (void*) android_view_GLES20Canvas_drawTextArray }, 448 { "nDrawText", "(ILjava/lang/String;IIFFII)V", 449 (void*) android_view_GLES20Canvas_drawText }, 450 451 { "nDrawTextRun", "(I[CIIIIFFII)V", (void*) android_view_GLES20Canvas_drawTextRunArray }, 452 { "nDrawTextRun", "(ILjava/lang/String;IIIIFFII)V", 453 (void*) android_view_GLES20Canvas_drawTextRun }, 454 455 { "nGetClipBounds", "(ILandroid/graphics/Rect;)Z", 456 (void*) android_view_GLES20Canvas_getClipBounds }, 457#endif 458}; 459 460#ifdef USE_OPENGL_RENDERER 461 #define FIND_CLASS(var, className) \ 462 var = env->FindClass(className); \ 463 LOG_FATAL_IF(! var, "Unable to find class " className); \ 464 var = jclass(env->NewGlobalRef(var)); 465 466 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) \ 467 var = env->GetMethodID(clazz, methodName, methodDescriptor); \ 468 LOG_FATAL_IF(! var, "Unable to find method " methodName); 469#else 470 #define FIND_CLASS(var, className) 471 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) 472#endif 473 474int register_android_view_GLES20Canvas(JNIEnv* env) { 475 FIND_CLASS(gRectClassInfo.clazz, "android/graphics/Rect"); 476 GET_METHOD_ID(gRectClassInfo.set, gRectClassInfo.clazz, "set", "(IIII)V"); 477 478 return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods)); 479} 480 481}; 482