data-storage.jd revision 64461bf4f261164cb9e3022761fd217fd0028ac5
1page.title=Storage Options
2page.tags="database","sharedpreferences","sdcard"
3@jd:body
4
5
6<div id="qv-wrapper">
7<div id="qv">
8
9  <h2>Storage quickview</h2>
10  <ul>
11    <li>Use Shared Preferences for primitive data</li>
12    <li>Use internal device storage for private data</li>
13    <li>Use external storage for large data sets that are not private</li>
14    <li>Use SQLite databases for structured storage</li>
15  </ul>
16
17  <h2>In this document</h2>
18  <ol>
19    <li><a href="#pref">Using Shared Preferences</a></li>
20    <li><a href="#filesInternal">Using the Internal Storage</a></li>
21    <li><a href="#filesExternal">Using the External Storage</a></li>
22    <li><a href="#db">Using Databases</a></li>
23    <li><a href="#netw">Using a Network Connection</a></li>
24  </ol>
25
26  <h2>See also</h2>
27  <ol>
28    <li><a href="#pref">Content Providers and Content Resolvers</a></li>
29  </ol>
30
31</div>
32</div>
33
34<p>Android provides several options for you to save persistent application data. The solution you
35choose depends on your specific needs, such as whether the data should be private to your
36application or accessible to other applications (and the user) and how much space your data
37requires.
38</p>
39
40<p>Your data storage options are the following:</p>
41
42<dl>
43  <dt><a href="#pref">Shared Preferences</a></dt>
44    <dd>Store private primitive data in key-value pairs.</dd>
45  <dt><a href="#filesInternal">Internal Storage</a></dt>
46    <dd>Store private data on the device memory.</dd>
47  <dt><a href="#filesExternal">External Storage</a></dt>
48    <dd>Store public data on the shared external storage.</dd>
49  <dt><a href="#db">SQLite Databases</a></dt>
50    <dd>Store structured data in a private database.</dd>
51  <dt><a href="#netw">Network Connection</a></dt>
52    <dd>Store data on the web with your own network server.</dd>
53</dl>
54
55<p>Android provides a way for you to expose even your private data to other applications
56&mdash; with a <a href="{@docRoot}guide/topics/providers/content-providers.html">content
57provider</a>. A content provider is an optional component that exposes read/write access to
58your application data, subject to whatever restrictions you want to impose. For more information
59about using content providers, see the
60<a href="{@docRoot}guide/topics/providers/content-providers.html">Content Providers</a>
61documentation.
62</p>
63
64
65
66
67<h2 id="pref">Using Shared Preferences</h2>
68
69<p>The {@link android.content.SharedPreferences} class provides a general framework that allows you
70to save and retrieve persistent key-value pairs of primitive data types. You can use {@link
71android.content.SharedPreferences} to save any primitive data: booleans, floats, ints, longs, and
72strings. This data will persist across user sessions (even if your application is killed).</p>
73
74<div class="sidebox-wrapper">
75<div class="sidebox">
76<h3>User Preferences</h3>
77<p>Shared preferences are not strictly for saving "user preferences," such as what ringtone a
78user has chosen. If you're interested in creating user preferences for your application, see {@link
79android.preference.PreferenceActivity}, which provides an Activity framework for you to create
80user preferences, which will be automatically persisted (using shared preferences).</p>
81</div>
82</div>
83
84<p>To get a {@link android.content.SharedPreferences} object for your application, use one of
85two methods:</p>
86<ul>
87  <li>{@link android.content.Context#getSharedPreferences(String,int)
88getSharedPreferences()} - Use this if you need multiple preferences files identified by name,
89which you specify with the first parameter.</li>
90  <li>{@link android.app.Activity#getPreferences(int) getPreferences()} - Use this if you need
91only one preferences file for your Activity. Because this will be the only preferences file
92for your Activity, you don't supply a name.</li>
93</ul>
94
95<p>To write values:</p>
96<ol>
97  <li>Call {@link android.content.SharedPreferences#edit()} to get a {@link
98android.content.SharedPreferences.Editor}.</li>
99  <li>Add values with methods such as {@link
100android.content.SharedPreferences.Editor#putBoolean(String,boolean) putBoolean()} and {@link
101android.content.SharedPreferences.Editor#putString(String,String) putString()}.</li>
102  <li>Commit the new values with {@link android.content.SharedPreferences.Editor#commit()}</li>
103</ol>
104
105<p>To read values, use {@link android.content.SharedPreferences} methods such as {@link
106android.content.SharedPreferences#getBoolean(String,boolean) getBoolean()} and {@link
107android.content.SharedPreferences#getString(String,String) getString()}.</p>
108
109<p>
110Here is an example that saves a preference for silent keypress mode in a
111calculator:
112</p>
113
114<pre>
115public class Calc extends Activity {
116    public static final String PREFS_NAME = "MyPrefsFile";
117
118    &#64;Override
119    protected void onCreate(Bundle state){
120       super.onCreate(state);
121       . . .
122
123       // Restore preferences
124       SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0);
125       boolean silent = settings.getBoolean("silentMode", false);
126       setSilent(silent);
127    }
128
129    &#64;Override
130    protected void onStop(){
131       super.onStop();
132
133      // We need an Editor object to make preference changes.
134      // All objects are from android.context.Context
135      SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0);
136      SharedPreferences.Editor editor = settings.edit();
137      editor.putBoolean("silentMode", mSilentMode);
138
139      // Commit the edits!
140      editor.commit();
141    }
142}
143</pre>
144
145
146
147
148<a name="files"></a>
149<h2 id="filesInternal">Using the Internal Storage</h2>
150
151<p>You can save files directly on the device's internal storage. By default, files saved
152to the internal storage are private to your application and other applications cannot access
153them (nor can the user). When the user uninstalls your application, these files are removed.</p>
154
155<p>To create and write a private file to the internal storage:</p>
156
157<ol>
158  <li>Call {@link android.content.Context#openFileOutput(String,int) openFileOutput()} with the
159name of the file and the operating mode. This returns a {@link java.io.FileOutputStream}.</li>
160  <li>Write to the file with {@link java.io.FileOutputStream#write(byte[]) write()}.</li>
161  <li>Close the stream with {@link java.io.FileOutputStream#close()}.</li>
162</ol>
163
164<p>For example:</p>
165
166<pre>
167String FILENAME = "hello_file";
168String string = "hello world!";
169
170FileOutputStream fos = openFileOutput(FILENAME, Context.MODE_PRIVATE);
171fos.write(string.getBytes());
172fos.close();
173</pre>
174
175<p>{@link android.content.Context#MODE_PRIVATE} will create the file (or replace a file of
176the same name) and make it private to your application. Other modes available are: {@link
177android.content.Context#MODE_APPEND}, {@link
178android.content.Context#MODE_WORLD_READABLE}, and {@link
179android.content.Context#MODE_WORLD_WRITEABLE}.</p>
180
181<p>To read a file from internal storage:</p>
182
183<ol>
184  <li>Call {@link android.content.Context#openFileInput openFileInput()} and pass it the
185name of the file to read. This returns a {@link java.io.FileInputStream}.</li>
186  <li>Read bytes from the file with {@link java.io.FileInputStream#read(byte[],int,int)
187read()}.</li>
188  <li>Then close the stream with  {@link java.io.FileInputStream#close()}.</li>
189</ol>
190
191<p class="note"><strong>Tip:</strong> If you want to save a static file in your application at
192compile time, save the file in your project <code>res/raw/</code> directory. You can open it with
193{@link android.content.res.Resources#openRawResource(int) openRawResource()}, passing the {@code
194R.raw.<em>&lt;filename&gt;</em>} resource ID. This method returns an {@link java.io.InputStream}
195that you can use to read the file (but you cannot write to the original file).
196</p>
197
198
199<h3 id="InternalCache">Saving cache files</h3>
200
201<p>If you'd like to cache some data, rather than store it persistently, you should use {@link
202android.content.Context#getCacheDir()} to open a {@link
203java.io.File} that represents the internal directory where your application should save
204temporary cache files.</p>
205
206<p>When the device is
207low on internal storage space, Android may delete these cache files to recover space. However, you
208should not rely on the system to clean up these files for you. You should always maintain the cache
209files yourself and stay within a reasonable limit of space consumed, such as 1MB. When the user
210uninstalls your application, these files are removed.</p>
211
212
213<h3 id="InternalMethods">Other useful methods</h3>
214
215<dl>
216  <dt>{@link android.content.Context#getFilesDir()}</dt>
217    <dd>Gets the absolute path to the filesystem directory where your internal files are saved.</dd>
218  <dt>{@link android.content.Context#getDir(String,int) getDir()}</dt>
219    <dd>Creates (or opens an existing) directory within your internal storage space.</dd>
220  <dt>{@link android.content.Context#deleteFile(String) deleteFile()}</dt>
221    <dd>Deletes a file saved on the internal storage.</dd>
222  <dt>{@link android.content.Context#fileList()}</dt>
223    <dd>Returns an array of files currently saved by your application.</dd>
224</dl>
225
226
227
228
229<h2 id="filesExternal">Using the External Storage</h2>
230
231<p>Every Android-compatible device supports a shared "external storage" that you can use to
232save files. This can be a removable storage media (such as an SD card) or an internal
233(non-removable) storage. Files saved to the external storage are world-readable and can
234be modified by the user when they enable USB mass storage to transfer files on a computer.</p>
235
236<p>It's possible that a device using a partition of the
237internal storage for the external storage may also offer an SD card slot. In this case,
238the SD card is <em>not</em> part of the external storage and your app cannot access it (the extra
239storage is intended only for user-provided media that the system scans).</p>
240
241<p class="caution"><strong>Caution:</strong> External storage can become unavailable if the user mounts the
242external storage on a computer or removes the media, and there's no security enforced upon files you
243save to the external storage. All applications can read and write files placed on the external
244storage and the user can remove them.</p>
245
246
247<h3 id="MediaAvail">Checking media availability</h3>
248
249<p>Before you do any work with the external storage, you should always call {@link
250android.os.Environment#getExternalStorageState()} to check whether the media is available. The
251media might be mounted to a computer, missing, read-only, or in some other state. For example,
252here's how you can check the availability:</p>
253
254<pre>
255boolean mExternalStorageAvailable = false;
256boolean mExternalStorageWriteable = false;
257String state = Environment.getExternalStorageState();
258
259if (Environment.MEDIA_MOUNTED.equals(state)) {
260    // We can read and write the media
261    mExternalStorageAvailable = mExternalStorageWriteable = true;
262} else if (Environment.MEDIA_MOUNTED_READ_ONLY.equals(state)) {
263    // We can only read the media
264    mExternalStorageAvailable = true;
265    mExternalStorageWriteable = false;
266} else {
267    // Something else is wrong. It may be one of many other states, but all we need
268    //  to know is we can neither read nor write
269    mExternalStorageAvailable = mExternalStorageWriteable = false;
270}
271</pre>
272
273<p>This example checks whether the external storage is available to read and write. The
274{@link android.os.Environment#getExternalStorageState()} method returns other states that you
275might want to check, such as whether the media is being shared (connected to a computer), is missing
276entirely, has been removed badly, etc. You can use these to notify the user with more information
277when your application needs to access the media.</p>
278
279
280<h3 id="AccessingExtFiles">Accessing files on external storage</h3>
281
282<p>If you're using API Level 8 or greater, use {@link
283android.content.Context#getExternalFilesDir(String) getExternalFilesDir()} to open a {@link
284java.io.File} that represents the external storage directory where you should save your
285files. This method takes a <code>type</code> parameter that specifies the type of subdirectory you
286want, such as {@link android.os.Environment#DIRECTORY_MUSIC} and
287{@link android.os.Environment#DIRECTORY_RINGTONES} (pass <code>null</code> to receive
288the root of your application's file directory). This method will create the
289appropriate directory if necessary. By specifying the type of directory, you
290ensure that the Android's media scanner will properly categorize your files in the system (for
291example, ringtones are identified as ringtones and not music). If the user uninstalls your
292application, this directory and all its contents will be deleted.</p>
293
294<p>If you're using API Level 7 or lower, use {@link
295android.os.Environment#getExternalStorageDirectory()}, to open a {@link
296java.io.File} representing the root of the external storage. You should then write your data in the
297following directory:</p>
298<pre class="no-pretty-print classic">
299/Android/data/<em>&lt;package_name&gt;</em>/files/
300</pre>
301<p>The {@code <em>&lt;package_name&gt;</em>} is your Java-style package name, such as "{@code
302com.example.android.app}". If the user's device is running API Level 8 or greater and they
303uninstall your application, this directory and all its contents will be deleted.</p>
304
305
306<div class="sidebox-wrapper" style="margin-top:3em">
307<div class="sidebox">
308
309<h4>Hiding your files from the Media Scanner</h4>
310
311<p>Include an empty file named {@code .nomedia} in your external files directory (note the dot
312prefix in the filename). This will prevent Android's media scanner from reading your media
313files and including them in apps like Gallery or Music.</p>
314
315</div>
316</div>
317
318
319<h3 id="SavingSharedFiles">Saving files that should be shared</h3>
320
321<p>If you want to save files that are not specific to your application and that should <em>not</em>
322be deleted when your application is uninstalled, save them to one of the public directories on the
323external storage. These directories lay at the root of the external storage, such as {@code
324Music/}, {@code Pictures/}, {@code Ringtones/}, and others.</p>
325
326<p>In API Level 8 or greater, use {@link
327android.os.Environment#getExternalStoragePublicDirectory(String)
328getExternalStoragePublicDirectory()}, passing it the type of public directory you want, such as
329{@link android.os.Environment#DIRECTORY_MUSIC}, {@link android.os.Environment#DIRECTORY_PICTURES},
330{@link android.os.Environment#DIRECTORY_RINGTONES}, or others. This method will create the
331appropriate directory if necessary.</p>
332
333<p>If you're using API Level 7 or lower, use {@link
334android.os.Environment#getExternalStorageDirectory()} to open a {@link java.io.File} that represents
335the root of the external storage, then save your shared files in one of the following
336directories:</p>
337
338<ul class="nolist"></li>
339  <li><code>Music/</code> - Media scanner classifies all media found here as user music.</li>
340  <li><code>Podcasts/</code> - Media scanner classifies all media found here as a podcast.</li>
341  <li><code>Ringtones/ </code> - Media scanner classifies all media found here as a ringtone.</li>
342  <li><code>Alarms/</code> - Media scanner classifies all media found here as an alarm sound.</li>
343  <li><code>Notifications/</code> - Media scanner classifies all media found here as a notification
344sound.</li>
345  <li><code>Pictures/</code> - All photos (excluding those taken with the camera).</li>
346  <li><code>Movies/</code> - All movies (excluding those taken with the camcorder).</li>
347  <li><code>Download/</code> - Miscellaneous downloads.</li>
348</ul>
349
350
351<h3 id="ExternalCache">Saving cache files</h3>
352
353<p>If you're using API Level 8 or greater, use {@link
354android.content.Context#getExternalCacheDir()} to open a {@link java.io.File} that represents the
355external storage directory where you should save cache files. If the user uninstalls your
356application, these files will be automatically deleted. However, during the life of your
357application, you should manage these cache files and remove those that aren't needed in order to
358preserve file space.</p>
359
360<p>If you're using API Level 7 or lower, use {@link
361android.os.Environment#getExternalStorageDirectory()} to open a {@link java.io.File} that represents
362the root of the external storage, then write your cache data in the following directory:</p>
363<pre class="no-pretty-print classic">
364/Android/data/<em>&lt;package_name&gt;</em>/cache/
365</pre>
366<p>The {@code <em>&lt;package_name&gt;</em>} is your Java-style package name, such as "{@code
367com.example.android.app}".</p>
368
369
370
371<h2 id="db">Using Databases</h2>
372
373<p>Android provides full support for <a href="http://www.sqlite.org/">SQLite</a> databases.
374Any databases you create will be accessible by name to any
375class in the application, but not outside the application.</p>
376
377<p>The recommended method to create a new SQLite database is to create a subclass of {@link
378android.database.sqlite.SQLiteOpenHelper} and override the {@link
379android.database.sqlite.SQLiteOpenHelper#onCreate(SQLiteDatabase) onCreate()} method, in which you
380can execute a SQLite command to create tables in the database. For example:</p>
381
382<pre>
383public class DictionaryOpenHelper extends SQLiteOpenHelper {
384
385    private static final int DATABASE_VERSION = 2;
386    private static final String DICTIONARY_TABLE_NAME = "dictionary";
387    private static final String DICTIONARY_TABLE_CREATE =
388                "CREATE TABLE " + DICTIONARY_TABLE_NAME + " (" +
389                KEY_WORD + " TEXT, " +
390                KEY_DEFINITION + " TEXT);";
391
392    DictionaryOpenHelper(Context context) {
393        super(context, DATABASE_NAME, null, DATABASE_VERSION);
394    }
395
396    &#64;Override
397    public void onCreate(SQLiteDatabase db) {
398        db.execSQL(DICTIONARY_TABLE_CREATE);
399    }
400}
401</pre>
402
403<p>You can then get an instance of your {@link android.database.sqlite.SQLiteOpenHelper}
404implementation using the constructor you've defined. To write to and read from the database, call
405{@link android.database.sqlite.SQLiteOpenHelper#getWritableDatabase()} and {@link
406android.database.sqlite.SQLiteOpenHelper#getReadableDatabase()}, respectively. These both return a
407{@link android.database.sqlite.SQLiteDatabase} object that represents the database and
408provides methods for SQLite operations.</p>
409
410<div class="sidebox-wrapper">
411<div class="sidebox">
412<p>Android does not impose any limitations beyond the standard SQLite concepts. We do recommend
413including an autoincrement value key field that can be used as a unique ID to
414quickly find a record.  This is not required for private data, but if you
415implement a <a href="{@docRoot}guide/topics/providers/content-providers.html">content provider</a>,
416you must include a unique ID using the {@link android.provider.BaseColumns#_ID BaseColumns._ID}
417constant.
418</p>
419</div>
420</div>
421
422<p>You can execute SQLite queries using the {@link android.database.sqlite.SQLiteDatabase}
423{@link
424android.database.sqlite.SQLiteDatabase#query(boolean,String,String[],String,String[],String,String,String,String)
425query()} methods, which accept various query parameters, such as the table to query,
426the projection, selection, columns, grouping, and others. For complex queries, such as
427those that require column aliases, you should use
428{@link android.database.sqlite.SQLiteQueryBuilder}, which provides
429several convienent methods for building queries.</p>
430
431<p>Every SQLite query will return a {@link android.database.Cursor} that points to all the rows
432found by the query. The {@link android.database.Cursor} is always the mechanism with which
433you can navigate results from a database query and read rows and columns.</p>
434
435<p>For sample apps that demonstrate how to use SQLite databases in Android, see the
436<a href="{@docRoot}resources/samples/NotePad/index.html">Note Pad</a> and
437<a href="{@docRoot}resources/samples/SearchableDictionary/index.html">Searchable Dictionary</a>
438applications.</p>
439
440
441<h3 id="dbDebugging">Database debugging</h3>
442
443<p>The Android SDK includes a {@code sqlite3} database tool that allows you to browse
444table contents, run SQL commands, and perform other useful functions on SQLite
445databases.  See <a href="{@docRoot}tools/help/adb.html#sqlite">Examining sqlite3
446databases from a remote shell</a> to learn how to run this tool.
447</p>
448
449
450
451
452
453<h2 id="netw">Using a Network Connection</h2>
454
455<!-- TODO MAKE THIS USEFUL!! -->
456
457<p>You can use the network (when it's available) to store and retrieve data on your own web-based
458services. To do network operations, use classes in the following packages:</p>
459
460<ul class="no-style">
461  <li><code>{@link java.net java.net.*}</code></li>
462  <li><code>{@link android.net android.net.*}</code></li>
463</ul>
464